[Log version] 1
[Session] 48213cbc-8f11-4f84-adb8-1a86d4aea2da
UTC time stamps
01:21:06.372 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938
01:21:06.372 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950
01:21:06.372 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953
01:21:06.372 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958
01:21:06.372 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961
01:21:06.373 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963
01:21:06.379 [RazerChroma] Setup Razer Chroma resources
01:21:06.379 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971
01:21:06.393 [Window] Window => active
01:21:06.433 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994
01:21:06.473 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999
01:21:06.865 [EAC] Init client 110000101e55044
01:21:06.865 [EAC] EAC client initialized
01:21:06.865 warning: [EAC] Failed to initialize localization
01:21:06.865 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008
01:21:06.906 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3080 Ti)
01:21:07.205 [AFTERMATH] Initialized Aftermath
01:21:07.208 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010
01:21:07.248 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016
01:21:07.249 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019
01:21:07.817 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022
01:21:07.974 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024
01:21:07.974 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026
01:21:07.974 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
01:21:07.983 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040
01:21:07.983 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059
01:21:08.137 [RazerChroma] Setup Razer Chroma
01:21:08.241 [LightFX ] Loaded DLL.
01:21:08.241 [LightFX ] Init()
01:21:08.246 [LightFX ] LightFX failed to initialize
01:21:08.256 [Lua] boot.lua start, os clock: 3.3439999999999999
01:21:08.256 [Lua] Active feature-flags:
01:21:08.260 [Application] TAGS: ********************************************************
01:21:08.260 [Application] FEATURE_advent_calendar - TRUE
01:21:08.260 [Application] FEATURE_belakor - TRUE
01:21:08.260 [Application] FEATURE_cosmetic_items_refactoring - TRUE
01:21:08.260 [Application] FEATURE_cosmetics_2022_q2 - TRUE
01:21:08.260 [Application] FEATURE_cosmetics_2022_q3 - TRUE
01:21:08.260 [Application] FEATURE_geheimnisnacht_2022 - TRUE
01:21:08.260 [Application] FEATURE_multi_bind - TRUE
01:21:08.260 [Application] FEATURE_new_hat_events - TRUE
01:21:08.260 [Application] FEATURE_nurgling_critter - TRUE
01:21:08.260 [Application] FEATURE_throttle_playfab_requests - TRUE
01:21:08.260 [Application] FEATURE_wizards_trail - TRUE
01:21:08.260 [Application] PLATFORM_win32 - TRUE
01:21:08.260 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE
01:21:08.260 [Application] ***************************************************************
01:21:08.260 [Lua]
01:21:08.260 [Lua] Boot:setup() entered. time: 0 os-clock: 3.3479999999999999
01:21:08.260 [Lua] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700K
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00110000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 130881MB
Available: 114397MB
--- OS
Windows version 10.0 build 19044, 64 bit
Windows 10
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce RTX 3080 Ti (DirectX 11.0, 12100MB) Driver version: 52802
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): AURA LED Controller
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
01:21:08.276 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418
01:21:08.311 [SteamStats] RequestCurrentStats success: true
01:21:09.798 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4597659496357664 os-clock: 4.8860000000000001
01:21:09.798 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:21:09.799 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
01:21:09.799 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:21:09.799 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:21:09.800 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:21:09.800 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:21:09.800 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:21:09.800 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:21:09.801 [Lua] Development.init_application_parameters
01:21:09.801 [Lua] -----------------------------------------------------------------
01:21:09.801 [Lua] -- Application parameters --
01:21:09.801 [Lua] -----------------------------------------------------------------
01:21:09.801 [Lua] *****************************************************************
01:21:09.801 [Lua] ** Initial contents of script_data **
01:21:09.801 [Lua] script_data.beta_level_progression = false
01:21:09.801 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f
01:21:09.801 [Lua] script_data.debug_interactions = false
01:21:09.801 [Lua] script_data.disable_debug_draw = true
01:21:09.801 [Lua] script_data.disable_intro_trailer = false
01:21:09.801 [Lua] script_data.disable_tutorial_at_start = false
01:21:09.801 [Lua] script_data.eac-untrusted = false
01:21:09.801 [Lua] script_data.force_debug_disabled = true
01:21:09.801 [Lua] script_data.force_steam = true
01:21:09.801 [Lua] script_data.hide_fps = true
01:21:09.801 [Lua] script_data.hide_version_info = true
01:21:09.801 [Lua] script_data.matchmaking_debug = true
01:21:09.801 [Lua] script_data.network_debug = true
01:21:09.801 [Lua] script_data.package_debug = true
01:21:09.801 [Lua] script_data.packaged_build = true
01:21:09.801 [Lua] script_data.qr_watermark = true
01:21:09.801 [Lua] script_data.settings = { }
01:21:09.801 [Lua] script_data.show_fps = false
01:21:09.801 [Lua] script_data.spawn_empty_chest = true
01:21:09.801 [Lua] script_data.telemetry_log_interval = 600
01:21:09.801 [Lua] script_data.tobii_button = false
01:21:09.801 [Lua] script_data.use_beta_overlay = false
01:21:09.801 [Lua] script_data.use_local_backend = false
01:21:09.801 [Lua] script_data.use_tech_telemetry = true
01:21:09.801 [Lua] script_data.use_telemetry = true
01:21:09.801 [Lua] *****************************************************************
01:21:09.801 [Lua] [Boot] use baked enemy meshes: false
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
01:21:09.801 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
01:21:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:21:09.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:21:09.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
01:21:10.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
01:21:10.223 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
01:21:10.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
01:21:10.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
01:21:10.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
01:21:10.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
01:21:10.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
01:21:10.542 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
01:21:10.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
01:21:10.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
01:21:10.714 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
01:21:10.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
01:21:10.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
01:21:10.895 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
01:21:10.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
01:21:11.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
01:21:11.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
01:21:11.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1
01:21:11.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1
01:21:11.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1
01:21:11.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3
01:21:11.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3
01:21:11.287 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3
01:21:11.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2
01:21:11.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2
01:21:11.341 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2
01:21:11.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
01:21:11.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
01:21:11.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
01:21:11.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
01:21:11.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
01:21:11.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
01:21:11.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor
01:21:11.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor
01:21:11.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor
01:21:11.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
01:21:11.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
01:21:11.860 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
01:21:11.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
01:21:11.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
01:21:11.959 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
01:21:11.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
01:21:12.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
01:21:12.031 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
01:21:12.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
01:21:12.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
01:21:12.290 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
01:21:12.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
01:21:12.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
01:21:12.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
01:21:12.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
01:21:12.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
01:21:12.383 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
01:21:12.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
01:21:12.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
01:21:12.513 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
01:21:12.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
01:21:12.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
01:21:12.730 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
01:21:12.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
01:21:12.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
01:21:12.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
01:21:12.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
01:21:13.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
01:21:13.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
01:21:13.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:21:13.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:21:13.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:21:13.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
01:21:13.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
01:21:13.159 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
01:21:13.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
01:21:13.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
01:21:13.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
01:21:13.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
01:21:13.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
01:21:13.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
01:21:13.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:21:13.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:21:13.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:21:13.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
01:21:13.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
01:21:13.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
01:21:13.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
01:21:13.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
01:21:13.677 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
01:21:13.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
01:21:13.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
01:21:13.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
01:21:13.798 [Lua] settings.steam: nil
01:21:13.798 [Lua] Steam: table: 00000000000627A0
01:21:13.798 [Lua] force_steam: true
01:21:13.798 [Lua] BUILD: release
01:21:13.798 [Lua] test_backend: nil
01:21:13.798 [Lua] DEDICATED_SERVER: false
01:21:13.798 [Lua] Using app_id '552500' to define backend
01:21:13.798 [Lua] PlayFab Title ID: 5107
01:21:13.839 [Lua] [1] = skaven_stormfiend_demo (string)
01:21:13.839 [Lua] [2] = skaven_stormfiend (string)
01:21:13.839 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
01:21:13.839 [Lua] [4] = skaven_loot_rat (string)
01:21:13.839 [Lua] [5] = skaven_rat_ogre (string)
01:21:13.839 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string)
01:21:13.839 [Lua] [7] = skaven_storm_vermin_champion (string)
01:21:13.839 [Lua] [8] = beastmen_minotaur (string)
01:21:13.839 [Lua] [9] = chaos_plague_wave_spawner (string)
01:21:13.839 [Lua] [10] = chaos_dummy_troll (string)
01:21:13.839 [Lua] [11] = skaven_explosive_loot_rat (string)
01:21:13.839 [Lua] [12] = chaos_dummy_sorcerer (string)
01:21:13.839 [Lua] [13] = skaven_storm_vermin_warlord (string)
01:21:13.839 [Lua] [14] = chaos_troll (string)
01:21:13.839 [Lua] [15] = skaven_stormfiend_boss (string)
01:21:13.839 [Lua] [16] = skaven_grey_seer (string)
01:21:13.839 [Lua] [17] = critter_nurgling (string)
01:21:13.839 [Lua] [18] = chaos_greed_pinata (string)
01:21:13.839 [Lua] [19] = chaos_tentacle (string)
01:21:13.839 [Lua] [20] = critter_pig (string)
01:21:13.839 [Lua] [21] = shadow_totem (string)
01:21:13.839 [Lua] [22] = shadow_skull (string)
01:21:13.839 [Lua] [23] = chaos_vortex (string)
01:21:13.839 [Lua] [24] = chaos_spawn (string)
01:21:13.839 [Lua] [25] = critter_rat (string)
01:21:13.839 [Lua] [26] = shadow_lieutenant (string)
01:21:13.839 [Lua] [27] = chaos_mutator_sorcerer (string)
01:21:13.839 [Lua] [28] = skaven_warpfire_thrower (string)
01:21:13.839 [Lua] [29] = chaos_exalted_champion_norsca (string)
01:21:13.839 [Lua] [30] = skaven_pack_master (string)
01:21:13.839 [Lua] [31] = chaos_vortex_sorcerer (string)
01:21:13.839 [Lua] [32] = chaos_exalted_champion_warcamp (string)
01:21:13.839 [Lua] [33] = chaos_plague_sorcerer (string)
01:21:13.839 [Lua] [34] = chaos_corruptor_sorcerer (string)
01:21:13.839 [Lua] [35] = chaos_warrior (string)
01:21:13.839 [Lua] [36] = skaven_poison_wind_globadier (string)
01:21:13.839 [Lua] [37] = skaven_ratling_gunner (string)
01:21:13.839 [Lua] [38] = curse_mutator_sorcerer (string)
01:21:13.839 [Lua] [39] = chaos_tentacle_sorcerer (string)
01:21:13.839 [Lua] [40] = skaven_gutter_runner (string)
01:21:13.839 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string)
01:21:13.839 [Lua] [42] = chaos_exalted_sorcerer (string)
01:21:13.839 [Lua] [43] = beastmen_standard_bearer_crater (string)
01:21:13.839 [Lua] [44] = chaos_raider (string)
01:21:13.839 [Lua] [45] = chaos_berzerker (string)
01:21:13.839 [Lua] [46] = beastmen_standard_bearer (string)
01:21:13.839 [Lua] [47] = beastmen_ungor_dummy (string)
01:21:13.839 [Lua] [48] = chaos_raider_tutorial (string)
01:21:13.839 [Lua] [49] = beastmen_bestigor_dummy (string)
01:21:13.839 [Lua] [50] = beastmen_gor (string)
01:21:13.839 [Lua] [51] = skaven_storm_vermin_with_shield (string)
01:21:13.839 [Lua] [52] = skaven_storm_vermin (string)
01:21:13.839 [Lua] [53] = beastmen_bestigor (string)
01:21:13.839 [Lua] [54] = beastmen_gor_dummy (string)
01:21:13.839 [Lua] [55] = beastmen_ungor_archer (string)
01:21:13.839 [Lua] [56] = skaven_plague_monk (string)
01:21:13.839 [Lua] [57] = beastmen_ungor (string)
01:21:13.839 [Lua] [58] = skaven_storm_vermin_commander (string)
01:21:13.839 [Lua] [59] = chaos_marauder_with_shield (string)
01:21:13.839 [Lua] [60] = skaven_clan_rat_with_shield (string)
01:21:13.839 [Lua] [61] = chaos_zombie (string)
01:21:13.839 [Lua] [62] = chaos_marauder (string)
01:21:13.839 [Lua] [63] = chaos_marauder_tutorial (string)
01:21:13.839 [Lua] [64] = skaven_clan_rat (string)
01:21:13.839 [Lua] [65] = skaven_dummy_clan_rat (string)
01:21:13.839 [Lua] [66] = skaven_clan_rat_tutorial (string)
01:21:13.839 [Lua] [67] = chaos_fanatic (string)
01:21:13.839 [Lua] [68] = skaven_dummy_slave (string)
01:21:13.839 [Lua] [69] = skaven_slave (string)
01:21:13.869 [Lua] [UIRenderer] Loading
01:21:13.880 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
01:21:13.880 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
01:21:13.880 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
01:21:13.880 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
01:21:13.880 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
01:21:13.880 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
01:21:13.931 [Lua] level display name sig_snare_d_nurgle_path1
01:21:13.931 [Lua] level display name sig_snare_d_khorne_path1
01:21:13.931 [Lua] level display name pat_mines_nurgle_path5
01:21:13.931 [Lua] level display name pat_forest_slaanesh_path2
01:21:13.931 [Lua] level display name sig_snare_c_wastes_path1
01:21:13.931 [Lua] level display name pat_tower_khorne_path5
01:21:13.931 [Lua] level display name sig_crag_nurgle_path5
01:21:13.931 [Lua] level display name sig_citadel_slaanesh_path1
01:21:13.931 [Lua] level display name sig_volcano_khorne_path1
01:21:13.931 [Lua] level display name sig_mordrek_slaanesh_path5
01:21:13.931 [Lua] level display name pat_bay_belakor_path4
01:21:13.931 [Lua] level display name pat_forest_belakor_path3
01:21:13.931 [Lua] level display name pat_forest_khorne_path2
01:21:13.931 [Lua] level display name sig_snare_a_khorne_path1
01:21:13.931 [Lua] level display name sig_citadel_tzeentch_path1
01:21:13.931 [Lua] level display name pat_forest_nurgle_path3
01:21:13.931 [Lua] level display name pat_mines_tzeentch_path4
01:21:13.931 [Lua] level display name sig_snare_a_slaanesh_path1
01:21:13.931 [Lua] level display name sig_gorge_wastes_path4
01:21:13.931 [Lua] level display name pat_mines_wastes_path4
01:21:13.931 [Lua] level display name sig_citadel_nurgle_path1
01:21:13.931 [Lua] level display name sig_mordrek_slaanesh_path1
01:21:13.931 [Lua] level display name sig_crag_belakor_path5
01:21:13.931 [Lua] level display name pat_town_nurgle_path5
01:21:13.931 [Lua] level display name sig_snare_a_nurgle_path1
01:21:13.931 [Lua] level display name pat_mountain_wastes_path5
01:21:13.931 [Lua] level display name pat_mountain_slaanesh_path1
01:21:13.931 [Lua] level display name sig_mordrek_khorne_path4
01:21:13.931 [Lua] level display name sig_mordrek_wastes_path3
01:21:13.931 [Lua] level display name pat_town_tzeentch_path3
01:21:13.931 [Lua] level display name sig_mordrek_nurgle_path5
01:21:13.931 [Lua] level display name pat_town_wastes_path1
01:21:13.931 [Lua] level display name pat_tower_slaanesh_path5
01:21:13.931 [Lua] level display name sig_gorge_slaanesh_path5
01:21:13.931 [Lua] level display name pat_mountain_belakor_path2
01:21:13.931 [Lua] level display name pat_forest_wastes_path1
01:21:13.931 [Lua] level display name pat_bay_khorne_path4
01:21:13.931 [Lua] level display name sig_crag_khorne_path3
01:21:13.931 [Lua] level display name dlc_celebrate_crawl
01:21:13.931 [Lua] level display name arena_citadel_slaanesh_path1
01:21:13.931 [Lua] level display name magnus
01:21:13.931 [Lua] level display name sig_gorge_khorne_path4
01:21:13.931 [Lua] level display name pat_bay_wastes_path4
01:21:13.931 [Lua] level display name pat_mountain_khorne_path1
01:21:13.931 [Lua] level display name dlc_wizards_trail
01:21:13.931 [Lua] level display name pat_forest_tzeentch_path2
01:21:13.931 [Lua] level display name arena_cave_khorne_path1
01:21:13.931 [Lua] level display name sig_volcano_wastes_path4
01:21:13.931 [Lua] level display name sig_volcano_tzeentch_path2
01:21:13.931 [Lua] level display name sig_citadel_tzeentch_path3
01:21:13.932 [Lua] level display name pat_tower_wastes_path3
01:21:13.932 [Lua] level display name sig_citadel_khorne_path4
01:21:13.932 [Lua] level display name pat_forest_slaanesh_path3
01:21:13.932 [Lua] level display name sig_citadel_nurgle_path5
01:21:13.932 [Lua] level display name dlc_castle
01:21:13.932 [Lua] level display name sig_gorge_belakor_path2
01:21:13.932 [Lua] level display name sig_mordrek_wastes_path1
01:21:13.932 [Lua] level display name sig_snare_c_belakor_path1
01:21:13.932 [Lua] level display name pat_forest_nurgle_path2
01:21:13.932 [Lua] level display name sig_crag_nurgle_path1
01:21:13.932 [Lua] level display name pat_mines_slaanesh_path1
01:21:13.932 [Lua] level display name sig_volcano_nurgle_path1
01:21:13.932 [Lua] level display name military
01:21:13.932 [Lua] level display name pat_bay_nurgle_path5
01:21:13.932 [Lua] level display name sig_crag_slaanesh_path3
01:21:13.932 [Lua] level display name sig_snare_b_nurgle_path1
01:21:13.932 [Lua] level display name sig_gorge_wastes_path1
01:21:13.932 [Lua] level display name sig_snare_b_khorne_path1
01:21:13.932 [Lua] level display name sig_volcano_tzeentch_path4
01:21:13.932 [Lua] level display name sig_citadel_tzeentch_path5
01:21:13.932 [Lua] level display name pat_bay_nurgle_path1
01:21:13.932 [Lua] level display name pat_town_khorne_path3
01:21:13.932 [Lua] level display name pat_tower_khorne_path2
01:21:13.932 [Lua] level display name pat_mountain_tzeentch_path3
01:21:13.932 [Lua] level display name pat_forest_khorne_path5
01:21:13.932 [Lua] level display name sig_citadel_slaanesh_path4
01:21:13.932 [Lua] level display name dlc_bastion
01:21:13.932 [Lua] level display name pat_mountain_wastes_path1
01:21:13.932 [Lua] level display name pat_mountain_nurgle_path5
01:21:13.932 [Lua] level display name pat_tower_belakor_path4
01:21:13.932 [Lua] level display name sig_mordrek_slaanesh_path4
01:21:13.932 [Lua] level display name pat_town_nurgle_path1
01:21:13.932 [Lua] level display name sig_gorge_nurgle_path4
01:21:13.932 [Lua] level display name pat_mines_khorne_path4
01:21:13.932 [Lua] level display name arena_ruin_nurgle_path1
01:21:13.932 [Lua] level display name sig_gorge_tzeentch_path4
01:21:13.932 [Lua] level display name sig_mordrek_slaanesh_path2
01:21:13.932 [Lua] level display name pat_tower_slaanesh_path1
01:21:13.932 [Lua] level display name arena_ruin_tzeentch_path1
01:21:13.932 [Lua] level display name pat_forest_wastes_path2
01:21:13.932 [Lua] level display name pat_town_belakor_path3
01:21:13.932 [Lua] level display name pat_forest_slaanesh_path5
01:21:13.932 [Lua] level display name pat_bay_tzeentch_path2
01:21:13.932 [Lua] level display name arena_cave_nurgle_path1
01:21:13.932 [Lua] level display name sig_volcano_slaanesh_path3
01:21:13.932 [Lua] level display name sig_gorge_slaanesh_path3
01:21:13.932 [Lua] level display name pat_mountain_nurgle_path3
01:21:13.932 [Lua] level display name pat_mines_nurgle_path4
01:21:13.932 [Lua] level display name sig_crag_nurgle_path4
01:21:13.932 [Lua] level display name pat_mountain_belakor_path4
01:21:13.932 [Lua] level display name pat_town_khorne_path5
01:21:13.932 [Lua] level display name sig_crag_belakor_path1
01:21:13.932 [Lua] level display name pat_tower_tzeentch_path1
01:21:13.932 [Lua] level display name pat_tower_belakor_path5
01:21:13.932 [Lua] level display name arena_ice_slaanesh_path1
01:21:13.933 [Lua] level display name sig_gorge_tzeentch_path1
01:21:13.933 [Lua] level display name sig_crag_belakor_path4
01:21:13.933 [Lua] level display name pat_mountain_slaanesh_path2
01:21:13.933 [Lua] level display name sig_mordrek_khorne_path5
01:21:13.933 [Lua] level display name sig_gorge_slaanesh_path4
01:21:13.933 [Lua] level display name pat_tower_wastes_path5
01:21:13.933 [Lua] level display name sig_snare_e_wastes_path1
01:21:13.933 [Lua] level display name sig_snare_e_khorne_path1
01:21:13.933 [Lua] level display name pat_town_wastes_path4
01:21:13.933 [Lua] level display name sig_crag_khorne_path2
01:21:13.933 [Lua] level display name sig_volcano_belakor_path3
01:21:13.933 [Lua] level display name sig_gorge_belakor_path5
01:21:13.933 [Lua] level display name sig_mordrek_nurgle_path2
01:21:13.933 [Lua] level display name pat_mines_belakor_path1
01:21:13.933 [Lua] level display name sig_gorge_khorne_path3
01:21:13.933 [Lua] level display name pat_town_slaanesh_path3
01:21:13.933 [Lua] level display name pat_mountain_khorne_path2
01:21:13.933 [Lua] level display name pat_tower_wastes_path2
01:21:13.933 [Lua] level display name pat_mountain_khorne_path4
01:21:13.933 [Lua] level display name sig_gorge_nurgle_path3
01:21:13.933 [Lua] level display name pat_bay_slaanesh_path4
01:21:13.933 [Lua] level display name sig_volcano_nurgle_path5
01:21:13.933 [Lua] level display name pat_town_khorne_path4
01:21:13.933 [Lua] level display name dlc_portals
01:21:13.933 [Lua] level display name sig_volcano_tzeentch_path1
01:21:13.933 [Lua] level display name pat_forest_tzeentch_path1
01:21:13.933 [Lua] level display name sig_citadel_khorne_path1
01:21:13.933 [Lua] level display name pat_mines_nurgle_path3
01:21:13.933 [Lua] level display name sig_volcano_wastes_path3
01:21:13.933 [Lua] level display name pat_town_wastes_path3
01:21:13.933 [Lua] level display name sig_mordrek_khorne_path1
01:21:13.933 [Lua] level display name pat_tower_belakor_path3
01:21:13.933 [Lua] level display name catacombs
01:21:13.933 [Lua] level display name sig_volcano_khorne_path3
01:21:13.933 [Lua] level display name pat_bay_nurgle_path4
01:21:13.933 [Lua] level display name sig_citadel_khorne_path5
01:21:13.933 [Lua] level display name sig_volcano_nurgle_path4
01:21:13.933 [Lua] level display name sig_volcano_slaanesh_path4
01:21:13.933 [Lua] level display name pat_town_nurgle_path2
01:21:13.933 [Lua] level display name pat_town_slaanesh_path4
01:21:13.933 [Lua] level display name pat_tower_khorne_path1
01:21:13.933 [Lua] level display name pat_mines_tzeentch_path1
01:21:13.933 [Lua] level display name sig_snare_b_wastes_path1
01:21:13.933 [Lua] level display name sig_volcano_slaanesh_path2
01:21:13.933 [Lua] level display name pat_bay_wastes_path2
01:21:13.933 [Lua] level display name pat_mines_khorne_path3
01:21:13.933 [Lua] level display name pat_forest_khorne_path4
01:21:13.933 [Lua] level display name sig_mordrek_wastes_path4
01:21:13.933 [Lua] level display name sig_citadel_nurgle_path2
01:21:13.933 [Lua] level display name pat_mountain_wastes_path2
01:21:13.933 [Lua] level display name pat_tower_nurgle_path5
01:21:13.933 [Lua] level display name pat_bay_belakor_path1
01:21:13.933 [Lua] level display name arena_citadel_tzeentch_path1
01:21:13.933 [Lua] level display name pat_mines_khorne_path5
01:21:13.933 [Lua] level display name sig_crag_wastes_path1
01:21:13.933 [Lua] level display name pat_tower_slaanesh_path2
01:21:13.933 [Lua] level display name sig_volcano_wastes_path1
01:21:13.933 [Lua] level display name pat_bay_tzeentch_path5
01:21:13.933 [Lua] level display name sig_gorge_slaanesh_path2
01:21:13.933 [Lua] level display name pat_bay_belakor_path2
01:21:13.933 [Lua] level display name pat_forest_wastes_path5
01:21:13.934 [Lua] level display name sig_mordrek_belakor_path4
01:21:13.934 [Lua] level display name sig_mordrek_nurgle_path3
01:21:13.934 [Lua] level display name pat_tower_nurgle_path1
01:21:13.934 [Lua] level display name sig_crag_tzeentch_path3
01:21:13.934 [Lua] level display name sig_mordrek_slaanesh_path3
01:21:13.934 [Lua] level display name pat_tower_tzeentch_path2
01:21:13.934 [Lua] level display name pat_town_wastes_path5
01:21:13.934 [Lua] level display name pat_mines_tzeentch_path2
01:21:13.934 [Lua] level display name pat_mountain_slaanesh_path3
01:21:13.934 [Lua] level display name sig_snare_c_khorne_path1
01:21:13.934 [Lua] level display name sig_mordrek_wastes_path5
01:21:13.934 [Lua] level display name pat_mines_slaanesh_path5
01:21:13.934 [Lua] level display name plaza
01:21:13.934 [Lua] level display name pat_tower_wastes_path4
01:21:13.934 [Lua] level display name pat_forest_belakor_path5
01:21:13.934 [Lua] level display name sig_crag_wastes_path5
01:21:13.934 [Lua] level display name sig_snare_c_tzeentch_path1
01:21:13.934 [Lua] level display name mines
01:21:13.934 [Lua] level display name sig_snare_e_nurgle_path1
01:21:13.934 [Lua] level display name pat_bay_nurgle_path3
01:21:13.934 [Lua] level display name sig_mordrek_khorne_path2
01:21:13.934 [Lua] level display name sig_snare_d_wastes_path1
01:21:13.934 [Lua] level display name sig_volcano_belakor_path2
01:21:13.934 [Lua] level display name farmlands
01:21:13.934 [Lua] level display name sig_mordrek_belakor_path1
01:21:13.934 [Lua] level display name sig_snare_b_belakor_path1
01:21:13.934 [Lua] level display name sig_gorge_wastes_path3
01:21:13.934 [Lua] level display name pat_tower_belakor_path2
01:21:13.934 [Lua] level display name sig_crag_khorne_path1
01:21:13.934 [Lua] level display name sig_crag_slaanesh_path2
01:21:13.934 [Lua] level display name pat_forest_nurgle_path5
01:21:13.934 [Lua] level display name arena_ice_nurgle_path1
01:21:13.934 [Lua] level display name pat_mines_wastes_path3
01:21:13.934 [Lua] level display name pat_town_belakor_path1
01:21:13.934 [Lua] level display name sig_mordrek_tzeentch_path1
01:21:13.934 [Lua] level display name crater
01:21:13.934 [Lua] level display name sig_volcano_wastes_path2
01:21:13.934 [Lua] level display name sig_gorge_nurgle_path2
01:21:13.934 [Lua] level display name pat_forest_slaanesh_path1
01:21:13.934 [Lua] level display name sig_volcano_khorne_path4
01:21:13.934 [Lua] level display name pat_mountain_wastes_path3
01:21:13.934 [Lua] level display name pat_forest_wastes_path3
01:21:13.934 [Lua] level display name sig_crag_nurgle_path3
01:21:13.934 [Lua] level display name pat_forest_tzeentch_path4
01:21:13.934 [Lua] level display name sig_volcano_khorne_path2
01:21:13.934 [Lua] level display name pat_tower_khorne_path4
01:21:13.934 [Lua] level display name pat_tower_tzeentch_path4
01:21:13.934 [Lua] level display name pat_forest_wastes_path4
01:21:13.934 [Lua] level display name pat_forest_khorne_path3
01:21:13.934 [Lua] level display name pat_mines_nurgle_path2
01:21:13.934 [Lua] level display name pat_mountain_khorne_path3
01:21:13.934 [Lua] level display name bell
01:21:13.934 [Lua] level display name pat_mines_khorne_path2
01:21:13.934 [Lua] level display name sig_gorge_tzeentch_path2
01:21:13.934 [Lua] level display name pat_mountain_tzeentch_path5
01:21:13.934 [Lua] level display name pat_bay_wastes_path1
01:21:13.934 [Lua] level display name sig_citadel_nurgle_path3
01:21:13.934 [Lua] level display name arena_citadel_nurgle_path1
01:21:13.935 [Lua] level display name sig_mordrek_belakor_path5
01:21:13.935 [Lua] level display name sig_crag_slaanesh_path1
01:21:13.935 [Lua] level display name sig_gorge_khorne_path1
01:21:13.935 [Lua] level display name warcamp
01:21:13.935 [Lua] level display name sig_crag_wastes_path2
01:21:13.935 [Lua] level display name pat_mines_belakor_path4
01:21:13.935 [Lua] level display name pat_town_slaanesh_path5
01:21:13.935 [Lua] level display name arena_ice_khorne_path1
01:21:13.935 [Lua] level display name prologue
01:21:13.935 [Lua] level display name skaven_stronghold
01:21:13.935 [Lua] level display name sig_gorge_belakor_path4
01:21:13.935 [Lua] level display name sig_volcano_slaanesh_path5
01:21:13.935 [Lua] level display name ussingen
01:21:13.935 [Lua] level display name pat_town_tzeentch_path4
01:21:13.935 [Lua] level display name sig_gorge_nurgle_path1
01:21:13.935 [Lua] level display name ground_zero
01:21:13.935 [Lua] level display name elven_ruins
01:21:13.935 [Lua] level display name skittergate
01:21:13.935 [Lua] level display name sig_gorge_slaanesh_path1
01:21:13.935 [Lua] level display name pat_bay_tzeentch_path1
01:21:13.935 [Lua] level display name pat_tower_slaanesh_path3
01:21:13.935 [Lua] level display name pat_bay_belakor_path5
01:21:13.935 [Lua] level display name pat_forest_tzeentch_path3
01:21:13.935 [Lua] level display name pat_mountain_tzeentch_path2
01:21:13.935 [Lua] level display name pat_town_belakor_path4
01:21:13.935 [Lua] level display name pat_mines_slaanesh_path3
01:21:13.935 [Lua] level display name sig_snare_a_wastes_path1
01:21:13.935 [Lua] level display name sig_gorge_wastes_path5
01:21:13.935 [Lua] level display name sig_volcano_slaanesh_path1
01:21:13.935 [Lua] level display name sig_crag_tzeentch_path2
01:21:13.935 [Lua] level display name pat_mines_belakor_path5
01:21:13.935 [Lua] level display name pat_mines_slaanesh_path4
01:21:13.935 [Lua] level display name pat_mines_wastes_path5
01:21:13.935 [Lua] level display name pat_bay_tzeentch_path3
01:21:13.935 [Lua] level display name sig_gorge_khorne_path2
01:21:13.935 [Lua] level display name sig_gorge_tzeentch_path5
01:21:13.935 [Lua] level display name sig_crag_belakor_path3
01:21:13.935 [Lua] level display name dlc_bogenhafen_slum
01:21:13.935 [Lua] level display name sig_snare_b_tzeentch_path1
01:21:13.935 [Lua] level display name sig_crag_belakor_path2
01:21:13.935 [Lua] level display name pat_tower_tzeentch_path3
01:21:13.935 [Lua] level display name sig_volcano_belakor_path4
01:21:13.935 [Lua] level display name sig_mordrek_wastes_path2
01:21:13.935 [Lua] level display name pat_town_nurgle_path4
01:21:13.935 [Lua] level display name pat_mountain_belakor_path1
01:21:13.935 [Lua] level display name sig_mordrek_nurgle_path1
01:21:13.935 [Lua] level display name pat_mountain_tzeentch_path4
01:21:13.935 [Lua] level display name sig_volcano_wastes_path5
01:21:13.935 [Lua] level display name pat_tower_tzeentch_path5
01:21:13.935 [Lua] level display name sig_volcano_tzeentch_path3
01:21:13.935 [Lua] level display name cemetery
01:21:13.935 [Lua] level display name sig_snare_d_slaanesh_path1
01:21:13.935 [Lua] level display name sig_gorge_tzeentch_path3
01:21:13.935 [Lua] level display name pat_tower_khorne_path3
01:21:13.935 [Lua] level display name pat_forest_tzeentch_path5
01:21:13.935 [Lua] level display name sig_gorge_khorne_path5
01:21:13.935 [Lua] level display name sig_crag_slaanesh_path4
01:21:13.936 [Lua] level display name sig_crag_wastes_path4
01:21:13.936 [Lua] level display name pat_forest_belakor_path1
01:21:13.936 [Lua] level display name sig_mordrek_belakor_path3
01:21:13.936 [Lua] level display name pat_tower_slaanesh_path4
01:21:13.936 [Lua] level display name sig_mordrek_tzeentch_path5
01:21:13.936 [Lua] level display name pat_bay_belakor_path3
01:21:13.936 [Lua] level display name sig_gorge_belakor_path1
01:21:13.936 [Lua] level display name pat_bay_khorne_path5
01:21:13.936 [Lua] level display name forest_ambush
01:21:13.936 [Lua] level display name pat_mines_wastes_path1
01:21:13.936 [Lua] level display name pat_bay_slaanesh_path5
01:21:13.936 [Lua] level display name pat_mountain_nurgle_path2
01:21:13.936 [Lua] level display name sig_volcano_nurgle_path3
01:21:13.936 [Lua] level display name sig_mordrek_khorne_path3
01:21:13.936 [Lua] level display name pat_forest_slaanesh_path4
01:21:13.936 [Lua] level display name pat_town_belakor_path2
01:21:13.936 [Lua] level display name nurgle
01:21:13.936 [Lua] level display name sig_volcano_belakor_path5
01:21:13.936 [Lua] level display name sig_mordrek_belakor_path2
01:21:13.936 [Lua] level display name sig_snare_d_tzeentch_path1
01:21:13.936 [Lua] level display name pat_tower_wastes_path1
01:21:13.936 [Lua] level display name sig_volcano_nurgle_path2
01:21:13.936 [Lua] level display name pat_bay_slaanesh_path3
01:21:13.936 [Lua] level display name pat_bay_nurgle_path2
01:21:13.936 [Lua] level display name pat_mines_belakor_path2
01:21:13.936 [Lua] level display name pat_town_tzeentch_path2
01:21:13.936 [Lua] level display name pat_bay_slaanesh_path1
01:21:13.936 [Lua] level display name sig_volcano_khorne_path5
01:21:13.936 [Lua] level display name pat_mines_tzeentch_path5
01:21:13.936 [Lua] level display name pat_forest_belakor_path4
01:21:13.936 [Lua] level display name sig_snare_a_tzeentch_path1
01:21:13.936 [Lua] level display name pat_mountain_slaanesh_path5
01:21:13.936 [Lua] level display name pat_mountain_nurgle_path1
01:21:13.936 [Lua] level display name arena_citadel_khorne_path1
01:21:13.936 [Lua] level display name sig_snare_c_slaanesh_path1
01:21:13.936 [Lua] level display name arena_ruin_khorne_path1
01:21:13.936 [Lua] level display name sig_mordrek_nurgle_path4
01:21:13.936 [Lua] level display name pat_forest_nurgle_path1
01:21:13.936 [Lua] level display name sig_snare_b_slaanesh_path1
01:21:13.936 [Lua] level display name sig_snare_c_nurgle_path1
01:21:13.936 [Lua] level display name pat_bay_khorne_path1
01:21:13.936 [Lua] level display name pat_mountain_slaanesh_path4
01:21:13.936 [Lua] level display name pat_town_belakor_path5
01:21:13.936 [Lua] level display name pat_bay_slaanesh_path2
01:21:13.936 [Lua] level display name pat_bay_khorne_path3
01:21:13.936 [Lua] level display name pat_tower_belakor_path1
01:21:13.936 [Lua] level display name sig_crag_slaanesh_path5
01:21:13.936 [Lua] level display name pat_town_tzeentch_path1
01:21:13.936 [Lua] level display name sig_snare_a_belakor_path1
01:21:13.936 [Lua] level display name pat_forest_nurgle_path4
01:21:13.936 [Lua] level display name pat_town_nurgle_path3
01:21:13.936 [Lua] level display name pat_town_slaanesh_path2
01:21:13.936 [Lua] level display name pat_mines_nurgle_path1
01:21:13.936 [Lua] level display name pat_mines_belakor_path3
01:21:13.936 [Lua] level display name pat_town_tzeentch_path5
01:21:13.936 [Lua] level display name sig_mordrek_tzeentch_path2
01:21:13.936 [Lua] level display name pat_mines_wastes_path2
01:21:13.936 [Lua] level display name sig_snare_d_belakor_path1
01:21:13.936 [Lua] level display name sig_citadel_khorne_path3
01:21:13.936 [Lua] level display name sig_citadel_slaanesh_path2
01:21:13.936 [Lua] level display name sig_citadel_slaanesh_path3
01:21:13.936 [Lua] level display name sig_citadel_tzeentch_path2
01:21:13.936 [Lua] level display name arena_belakor
01:21:13.936 [Lua] level display name sig_crag_khorne_path4
01:21:13.936 [Lua] level display name pat_town_slaanesh_path1
01:21:13.936 [Lua] level display name arena_ruin_slaanesh_path1
01:21:13.936 [Lua] level display name pat_town_wastes_path2
01:21:13.936 [Lua] level display name sig_gorge_belakor_path3
01:21:13.936 [Lua] level display name pat_mountain_tzeentch_path1
01:21:13.936 [Lua] level display name sig_citadel_nurgle_path4
01:21:13.937 [Lua] level display name pat_mountain_belakor_path3
01:21:13.937 [Lua] level display name pat_mountain_belakor_path5
01:21:13.937 [Lua] level display name pat_bay_wastes_path5
01:21:13.937 [Lua] level display name pat_forest_khorne_path1
01:21:13.937 [Lua] level display name arena_cave_slaanesh_path1
01:21:13.937 [Lua] level display name arena_cave_tzeentch_path1
01:21:13.937 [Lua] level display name sig_snare_e_slaanesh_path1
01:21:13.937 [Lua] level display name sig_snare_e_tzeentch_path1
01:21:13.937 [Lua] level display name sig_crag_wastes_path3
01:21:13.937 [Lua] level display name sig_crag_khorne_path5
01:21:13.937 [Lua] level display name sig_mordrek_tzeentch_path3
01:21:13.937 [Lua] level display name fort
01:21:13.937 [Lua] level display name pat_tower_nurgle_path4
01:21:13.937 [Lua] level display name sig_crag_tzeentch_path1
01:21:13.937 [Lua] level display name sig_crag_tzeentch_path4
01:21:13.937 [Lua] level display name pat_forest_belakor_path2
01:21:13.937 [Lua] level display name pat_bay_tzeentch_path4
01:21:13.937 [Lua] level display name sig_crag_tzeentch_path5
01:21:13.937 [Lua] level display name sig_citadel_khorne_path2
01:21:13.937 [Lua] level display name sig_snare_e_belakor_path1
01:21:13.937 [Lua] level display name dlc_bogenhafen_city
01:21:13.937 [Lua] level display name pat_mountain_wastes_path4
01:21:13.937 [Lua] level display name pat_mountain_nurgle_path4
01:21:13.937 [Lua] level display name pat_town_khorne_path1
01:21:13.937 [Lua] level display name sig_volcano_tzeentch_path5
01:21:13.937 [Lua] level display name pat_town_khorne_path2
01:21:13.937 [Lua] level display name pat_bay_wastes_path3
01:21:13.937 [Lua] level display name pat_mines_tzeentch_path3
01:21:13.937 [Lua] level display name sig_mordrek_tzeentch_path4
01:21:13.937 [Lua] level display name pat_bay_khorne_path2
01:21:13.937 [Lua] level display name sig_volcano_belakor_path1
01:21:13.937 [Lua] level display name sig_gorge_wastes_path2
01:21:13.937 [Lua] level display name pat_tower_nurgle_path3
01:21:13.937 [Lua] level display name pat_mines_khorne_path1
01:21:13.937 [Lua] level display name sig_citadel_tzeentch_path4
01:21:13.937 [Lua] level display name pat_tower_nurgle_path2
01:21:13.937 [Lua] level display name sig_gorge_nurgle_path5
01:21:13.937 [Lua] level display name pat_mountain_khorne_path5
01:21:13.937 [Lua] level display name arena_ice_tzeentch_path1
01:21:13.937 [Lua] level display name sig_crag_nurgle_path2
01:21:13.937 [Lua] level display name sig_citadel_slaanesh_path5
01:21:13.937 [Lua] level display name pat_mines_slaanesh_path2
01:21:13.967 [Lua] TIME: 0.013
01:21:14.011 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000006679
01:21:14.268 [Lua] <>realm = official<>
01:21:14.269 [Lua] [ModManager] Mods enabled: true // Bundled: true
01:21:14.269 [Lua] [ModManager] Fetching mod metadata ...
01:21:14.390 [Lua] [ModManager] Metadata request completed. success=true code=200
01:21:14.390 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1467751760] = 20220614T020000Z
01:21:14.390 [Lua] [ModManager] Metadata set: [1569650837] = 20220310T020000Z
01:21:14.767 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:14.778 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:14.902 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:14.935 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:14.969 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.337 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.397 warning: [ModManager] Mod with id 1393616748ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.403 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.451 warning: [ModManager] Mod with id 1619024877ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.452 warning: [ModManager] Mod with id 1719960960ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.473 warning: [ModManager] Mod with id 1835393505ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.497 warning: [ModManager] Mod with id 1384087820ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.497 warning: [ModManager] Mod with id 1423536193ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.505 warning: [ModManager] Mod with id 1678844573ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.566 warning: [ModManager] Mod with id 1422758813ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.581 warning: [ModManager] Mod with id 1417461746ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.647 warning: [ModManager] Mod with id 2734566701ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2734566701\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.653 warning: [ModManager] Mod with id 2731280209ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2731280209\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.658 warning: [ModManager] Mod with id 2723169907ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2723169907\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.658 warning: [ModManager] Mod with id 2659684899ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2659684899\mod.bin can't be added as mod hash catalog to EAC, skipping
01:21:15.659 [Lua]
01:21:15.659 [Lua] [1467751760] = 25 (number)
01:21:15.659 [Lua] [1384066089] = 18 (number)
01:21:15.659 [Lua] [1459917022] = 3 (number)
01:21:15.659 [Lua] [1388911015] = 11 (number)
01:21:15.659 [Lua] [1369573612] = 24 (number)
01:21:15.659 [Lua] [1395655171] = 13 (number)
01:21:15.659 [Lua] [1421155919] = 5 (number)
01:21:15.659 [Lua] [1569650837] = 23 (number)
01:21:15.659 [Lua] [1374248490] = 22 (number)
01:21:15.659 [Lua] [1383542440] = 19 (number)
01:21:15.659 [Lua] [1495937978] = 16 (number)
01:21:15.659 [Lua] [1393343095] = 2 (number)
01:21:15.659 [Lua] [1391228174] = 20 (number)
01:21:15.659 [Lua] [1383433646] = 4 (number)
01:21:15.659 [Lua] [1487862316] = 8 (number)
01:21:15.659 [Lua] [1502859403] = 9 (number)
01:21:15.659 [Lua] [1497664830] = 15 (number)
01:21:15.659 [Lua] [1448714756] = 12 (number)
01:21:15.659 [Lua] [1395453301] = 1 (number)
01:21:15.659 [Lua] [1384094638] = 7 (number)
01:21:15.659 [Lua] [1387440934] = 6 (number)
01:21:15.659 [Lua] [1445717962] = 17 (number)
01:21:15.659 [Lua] [1389872347] = 0 (number)
01:21:15.659 [Lua] [1397265260] = 21 (number)
01:21:15.659 [Lua] [1498992606] = 10 (number)
01:21:15.659 [Lua] [1460327284] = 14 (number)
01:21:15.659 [Lua]
01:21:15.659 [Lua] user_setting.mods =>
01:21:15.659 [Lua] [ModManager][warning] Mod "More Items Library" with id 1422758813 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager] id=1467751760 last_updated=20220712T153354Z metadata=20220614T020000Z
01:21:15.659 [Lua] [ModManager] id=1569650837 last_updated=20220316T220544Z metadata=20220310T020000Z
01:21:15.659 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Damage History HP Bar" with id 1609835442 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Ready Up!" with id 1529868962 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Report Deaths" with id 1601093964 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Show Damage (Abandoned)" with id 1388882435 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Deed Mutators Selector" with id 1393616748 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "DwOns QoL" with id 1719960960 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Give All Hats, Skins And Paintings" with id 1423536193 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Helpers" with id 1678844573 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Any Weapon" with id 1417461746 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Peregrinaje: Misfortunes" with id 2659684899 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Boon Manager" with id 2734566701 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Boons 4 Bots" with id 2731280209 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager][warning] Mod "Pull Up" with id 2723169907 was not found in the workshop folder.
01:21:15.659 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:21:15.659 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM")
01:21:15.659 [Lua] [ModManager] mods[2] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM")
01:21:15.659 [Lua] [ModManager] mods[3] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
01:21:15.659 [Lua] [ModManager] mods[4] = (id=1422758813, name="More Items Library", enabled="true", last_updated="6/30/2022 8:17:21 PM")
01:21:15.659 [Lua] [ModManager] mods[5] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/12/2022 3:33:54 PM")
01:21:15.659 [Lua] [ModManager] mods[6] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
01:21:15.659 [Lua] [ModManager] mods[7] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
01:21:15.659 [Lua] [ModManager] mods[8] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM")
01:21:15.659 [Lua] [ModManager] mods[9] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM")
01:21:15.659 [Lua] [ModManager] mods[10] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM")
01:21:15.659 [Lua] [ModManager] mods[11] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM")
01:21:15.659 [Lua] [ModManager] mods[12] = (id=1384066089, name="Neuter Ult Effects", enabled="false", last_updated="7/14/2021 7:29:57 PM")
01:21:15.659 [Lua] [ModManager] mods[13] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
01:21:15.659 [Lua] [ModManager] mods[14] = (id=1388911015, name="Chat Block (Abandoned)", enabled="true", last_updated="4/6/2019 11:15:24 AM")
01:21:15.659 [Lua] [ModManager] mods[15] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM")
01:21:15.659 [Lua] [ModManager] mods[16] = (id=1387440934, name="Third Person Equipment (Abandoned)", enabled="false", last_updated="11/8/2018 5:28:49 PM")
01:21:15.659 [Lua] [ModManager] mods[17] = (id=1421155919, name="Mission timer", enabled="false", last_updated="10/29/2019 7:17:56 PM")
01:21:15.659 [Lua] [ModManager] mods[18] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
01:21:15.659 [Lua] [ModManager] mods[19] = (id=1384094638, name="Crosshair Customization", enabled="false", last_updated="11/22/2019 6:31:06 PM")
01:21:15.659 [Lua] [ModManager] mods[20] = (id=1391228174, name="UI Improvements (Abandoned)", enabled="false", last_updated="8/20/2020 5:36:56 PM")
01:21:15.659 [Lua] [ModManager] mods[21] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/16/2022 10:05:44 PM")
01:21:15.659 [Lua] [ModManager] mods[22] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
01:21:15.659 [Lua] [ModManager] mods[23] = (id=1502859403, name="Notice Key Pickup", enabled="false", last_updated="12/8/2021 8:05:01 PM")
01:21:15.659 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="false", last_updated="12/8/2021 8:07:11 PM")
01:21:15.659 [Lua] [ModManager] mods[25] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM")
01:21:15.659 [Lua] [ModManager] mods[26] = (id=1498992606, name="Countries in Lobby Browser", enabled="false", last_updated="5/6/2021 7:15:49 PM")
01:21:15.659 [Lua] [ModManager] mods[27] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM")
01:21:15.659 [Lua] [ModManager] mods[28] = (id=1524365529, name="Console", enabled="false", last_updated="")
01:21:15.659 [Lua] [ModManager] mods[29] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM")
01:21:15.659 [Lua] [ModManager] mods[30] = (id=1609835442, name="Damage History HP Bar", enabled="false", last_updated="12/31/2018 7:48:49 PM")
01:21:15.659 [Lua] [ModManager] mods[31] = (id=1529868962, name="Ready Up!", enabled="false", last_updated="12/9/2018 6:20:39 PM")
01:21:15.659 [Lua] [ModManager] mods[32] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="10/24/2022 9:08:33 PM")
01:21:15.659 [Lua] [ModManager] mods[33] = (id=1601093964, name="Report Deaths", enabled="false", last_updated="8/29/2019 1:23:46 AM")
01:21:15.659 [Lua] [ModManager] mods[34] = (id=1388882435, name="Show Damage (Abandoned)", enabled="false", last_updated="3/21/2019 8:57:05 PM")
01:21:15.659 [Lua] [ModManager] mods[35] = (id=1393616748, name="Deed Mutators Selector", enabled="true", last_updated="11/14/2021 6:20:11 PM")
01:21:15.659 [Lua] [ModManager] mods[36] = (id=1719960960, name="DwOns QoL", enabled="false", last_updated="12/2/2022 1:20:48 AM")
01:21:15.659 [Lua] [ModManager] mods[37] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="10/26/2022 12:49:22 PM")
01:21:15.659 [Lua] [ModManager] mods[38] = (id=1619024877, name="Onslaught", enabled="false", last_updated="11/14/2022 3:19:12 AM")
01:21:15.659 [Lua] [ModManager] mods[39] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM")
01:21:15.659 [Lua] [ModManager] mods[40] = (id=1423536193, name="Give All Hats, Skins And Paintings", enabled="false", last_updated="2/20/2019 2:33:16 PM")
01:21:15.659 [Lua] [ModManager] mods[41] = (id=1678844573, name="Helpers", enabled="true", last_updated="5/29/2022 3:17:06 PM")
01:21:15.659 [Lua] [ModManager] mods[42] = (id=1417461746, name="Any Weapon", enabled="false", last_updated="12/3/2020 12:33:33 PM")
01:21:15.659 [Lua] [ModManager] mods[43] = (id=2659684899, name="Peregrinaje: Misfortunes", enabled="false", last_updated="1/18/2023 9:24:18 PM")
01:21:15.659 [Lua] [ModManager] mods[44] = (id=2734566701, name="Boon Manager", enabled="false", last_updated="4/19/2022 3:54:38 PM")
01:21:15.659 [Lua] [ModManager] mods[45] = (id=2731280209, name="Boons 4 Bots", enabled="false", last_updated="3/18/2022 6:29:41 PM")
01:21:15.659 [Lua] [ModManager] mods[46] = (id=2723169907, name="Pull Up", enabled="false", last_updated="4/5/2022 3:38:22 PM")
01:21:15.664 [Lua] <>modded = true<>
01:21:15.665 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:21:15.684 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:21:15.691 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:21:15.691 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x060a43e0)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x060a4860)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ee6dd0)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x034899a0)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ed8a90)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02f01cc0)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x084d9290)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x084d9f00)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x084d9e30)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dceb0)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x063e7730)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a90)
01:21:15.692 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x071b2f10)
01:21:15.693 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x063d9ad0)
01:21:15.693 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a70)
01:21:15.693 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x067ea6f0)
01:21:15.693 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x067ea8f0)
01:21:15.693 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:21:15.693 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x00184240)
01:21:15.696 [Lua] <>modded = true<>
01:21:15.696 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<>
01:21:15.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
01:21:15.707 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
01:21:15.707 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
01:21:15.707 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
01:21:15.708 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05bfa810)
01:21:15.711 [Lua] <>modded = true<>
01:21:15.711 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
01:21:15.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
01:21:15.728 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
01:21:15.728 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
01:21:15.731 [Lua] <>modded = true<>
01:21:15.731 [Lua] <>Mod:1467751760:UI Tweaks = true<>
01:21:15.744 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
01:21:15.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
01:21:15.746 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
01:21:15.747 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x064c6e10)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x064c7530)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x064c7270)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x064c7620)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x064c6fb0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x064c7370)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x064c7640)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x064c7700)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000234c0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c7c80)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x064c8fc0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x064c7af0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_apply_crosshair_position' from [EnergyBarUI] (Origin: function: 0x067cf040)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x067bcd70)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x065fc600)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x065fc6d0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x065fc9a0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x06612ee0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x06429e30)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x05867ba0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x067ea9e0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01aad8f0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01a20e90)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0221ac00)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x066e80c0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x065885d0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0640b500)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x060c80d0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x064c7e50)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x064cfab0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x064cfe70)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x064d4570)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x065347b0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x064f90e0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x064f91b0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x064cf810)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x064cfa50)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x064cf9e0)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x064cfa00)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0667ba10)
01:21:15.748 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x037a4590)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0360c7e0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0360c640)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064f8f20)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652c440)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064f8c50)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652c4a0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x064cf9c0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x019e8990)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02504390)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x025041b0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x000943c0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x064cfc00)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x06631cd0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x066319a0)
01:21:15.749 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x066319c0)
01:21:15.750 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x06418ad0)
01:21:15.750 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x064187a0)
01:21:15.750 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x067ea8b0)
01:21:15.750 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
01:21:15.750 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
01:21:15.753 [Lua] <>modded = true<>
01:21:15.753 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:21:15.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:21:15.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:21:15.766 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
01:21:15.766 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e478a0)
01:21:15.766 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e47950)
01:21:15.766 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:21:15.769 [Lua] <>modded = true<>
01:21:15.769 [Lua] <>Mod:1397265260:Numeric UI = true<>
01:21:15.783 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
01:21:15.784 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
01:21:15.784 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
01:21:15.785 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.785 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c7c80)
01:21:15.785 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x064c8b30)
01:21:15.788 [Lua] <>modded = true<>
01:21:15.788 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
01:21:15.809 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
01:21:15.809 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
01:21:15.809 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
01:21:15.809 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064f8f20)
01:21:15.810 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652c440)
01:21:15.810 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064f8c50)
01:21:15.810 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652c4a0)
01:21:15.810 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
01:21:15.822 [Lua] <>modded = true<>
01:21:15.822 [Lua] <>Mod:1459917022:Parry Indicator = true<>
01:21:15.835 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
01:21:15.835 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
01:21:15.835 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
01:21:15.835 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06631cb0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019ad0c0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019ad0e0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019ad1a0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021ad1a0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021ad470)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021ad4a0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021b88c0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021b9130)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e00a30] (Origin: function: 0x00e00960)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e00a30] (Origin: function: 0x00e00aa0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e00a30] (Origin: function: 0x00e00ac0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e00ec0] (Origin: function: 0x00e00df0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e00ec0] (Origin: function: 0x00e00f30)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e00ec0] (Origin: function: 0x00e00f50)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01810] (Origin: function: 0x00e01740)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01810] (Origin: function: 0x00e01880)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01810] (Origin: function: 0x00e018a0)
01:21:15.836 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
01:21:15.845 [Lua] <>modded = true<>
01:21:15.845 [Lua] <>Mod:1388911015:Chat Block (Abandoned) = true<>
01:21:15.868 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
01:21:15.868 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
01:21:15.868 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block (Abandoned)', workshop_id: 1388911015]
01:21:15.868 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02515ae0)
01:21:15.868 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
01:21:15.895 [Lua] <>modded = true<>
01:21:15.896 [Lua] <>Mod:1445717962:Loadout Manager = true<>
01:21:15.924 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
01:21:15.925 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
01:21:15.925 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x072ab1e0)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x084d1300)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x084d1210)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x072ab6c0)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05708b30)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x058661d0)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x05708bf0)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x05866290)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00d7d9a0)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a654e0)
01:21:15.925 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
01:21:15.928 [Lua] <>modded = true<>
01:21:15.928 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
01:21:15.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
01:21:15.937 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
01:21:15.937 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
01:21:15.937 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x06625b50)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625e90)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625cc0)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ce0)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625d00)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x06625d80)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x06625da0)
01:21:15.937 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
01:21:15.940 [Lua] <>modded = true<>
01:21:15.940 [Lua] <>Mod:1495937978:Host your own game = true<>
01:21:15.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
01:21:15.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
01:21:15.951 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05bfaa60)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a06d0)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a0890)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a0850)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a0800)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07e90960)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07e90b40)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07e90c90)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07e909f0)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x078ef2f0)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x078ef530)
01:21:15.952 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
01:21:15.963 [Lua] <>modded = true<>
01:21:15.963 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
01:21:15.971 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
01:21:15.972 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
01:21:15.972 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x023fb590)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02263010)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x023fb3e0)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x023f6040)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0230e170)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02d721f0)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02d72d80)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02d71e70)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x00784d10)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0230dec0)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0230d570] (Origin: function: 0x0230d5a0)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0230d570] (Origin: function: 0x0230d950)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0230d570] (Origin: function: 0x0230d970)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0230d570] (Origin: function: 0x0230d9f0)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0230d570] (Origin: function: 0x0230daf0)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0230d570] (Origin: function: 0x0230da20)
01:21:15.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0230d570] (Origin: function: 0x0230dca0)
01:21:15.975 [Lua] <>modded = true<>
01:21:15.975 [Lua] <>Mod:1448714756:No Wobble = true<>
01:21:15.988 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
01:21:15.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
01:21:15.989 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
01:21:15.989 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
01:21:15.989 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x056c2280)
01:21:15.989 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
01:21:15.990 [Lua] <>project = vermintide 2<>
01:21:15.990 [Lua] <>build = release<>
01:21:15.990 [Lua] <>platform = win32<>
01:21:15.990 [Lua] <>dedicated_server = false<>
01:21:15.990 [Lua] <>title_id = 5107<>
01:21:15.990 [Lua] <>content_revision = 31967<>
01:21:15.990 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<>
01:21:15.990 [Lua] <>release_version = 4.8.1<>
01:21:15.990 [Lua] <>rendering_backend = dx11<>
01:21:15.990 [Lua] <>teamcity_build_id = 246586<>
01:21:15.990 [Lua] <>steam_id = 110000101e55044<>
01:21:15.996 [Lua] <>steam_profile_name = Visulth<>
01:21:15.996 [Lua] <>steam_app_id = 552500<>
01:21:15.996 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
01:21:15.996 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
01:21:16.007 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0099999999999998
01:21:16.007 [Lua] save: 0.0099999999999997868
01:21:16.007 [Lua]
01:21:16.007 [Lua] unaccounted: 0
01:21:16.007 [Lua] [Boot] User ID: 110000101e55044 Visulth
01:21:16.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
01:21:16.011 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
01:21:16.011 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
01:21:16.011 [Lua] initializing mechanism to: adventure
01:21:16.011 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
01:21:16.011 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
01:21:16.011 [Lua] [PartyManager] Register parties
01:21:16.011 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
01:21:16.011 [Lua] Game:setup() total time: 0.013999999999999
01:21:16.011 [Lua] handle gfx quality: 0.0099999999999997868
01:21:16.011 [Lua] default settings: 0
01:21:16.011 [Lua] user settings: 0
01:21:16.011 [Lua] set frame times: 0
01:21:16.011 [Lua] init random: 0
01:21:16.011 [Lua] managers: 0.0039999999999995595
01:21:16.011 [Lua]
01:21:16.011 [Lua] unaccounted: 0
01:21:16.012 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:21:16.012 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:21:16.012 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:21:16.012 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:21:16.012 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:21:16.012 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:21:16.012 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:21:16.022 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
01:21:16.022 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
01:21:16.022 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
01:21:16.022 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
01:21:16.022 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:21:16.022 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:21:16.022 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:21:16.022 [Lua] [Testify] Ready!
01:21:16.023 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000f0a80)
01:21:16.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:21:16.142 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:21:16.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:21:16.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:21:16.379 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:21:16.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:21:16.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:21:16.446 [Lua] [PackageManager] Force_load: resource_packages/menu
01:21:16.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:21:16.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:21:16.564 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:21:16.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:21:16.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:21:16.954 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:21:16.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:21:17.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:21:17.055 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
01:21:17.055 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
01:21:17.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:21:17.122 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:21:17.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:21:17.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:21:17.340 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:21:17.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:21:17.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:21:17.577 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:21:17.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:21:17.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:21:17.981 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:21:17.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:21:18.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:21:18.249 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:21:18.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:21:18.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:21:18.433 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:21:18.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:21:18.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:21:18.583 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:21:18.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:21:18.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:21:18.734 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:21:18.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:21:18.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:21:18.835 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:21:18.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:21:19.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:21:19.137 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:21:19.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:21:19.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:21:19.239 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
01:21:19.239 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
01:21:19.239 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0793fb80)
01:21:19.239 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0791d690)
01:21:19.239 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00dcde20)
01:21:19.239 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x08093200)
01:21:19.239 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x02fb3c90)
01:21:19.239 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
01:21:19.239 [Lua] [Gamestate] Enter StateTitleScreen
01:21:19.240 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:21:19.240 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:21:19.240 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:21:19.240 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:21:19.240 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:21:19.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:21:19.256 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:21:19.256 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:21:19.256 [Save] Loading `save_data`
01:21:19.263 [Save] Load done
01:21:19.273 [Lua] [BackendManagerPlayFab] Backend Enabled
01:21:19.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:21:19.310 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:21:19.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:21:19.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:21:19.476 [Lua] [PackageManager] Force_load: resource_packages/careers
01:21:19.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:21:19.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:21:19.527 [Lua] [PackageManager] Force_load: resource_packages/decals
01:21:19.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:21:19.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:21:19.619 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:21:19.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:21:20.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:21:20.107 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:21:20.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
01:21:20.166 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
01:21:20.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1
01:21:20.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1
01:21:20.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1
01:21:20.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2
01:21:20.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2
01:21:20.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
01:21:20.529 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
01:21:20.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:21:20.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2
01:21:20.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3
01:21:20.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3
01:21:20.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3
01:21:20.866 [Save] Saving `save_data`
01:21:20.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4
01:21:20.870 [Save] Save done
01:21:20.883 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1
01:21:20.985 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
01:21:20.985 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4
01:21:21.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:21:21.052 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:21:21.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:21:21.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4
01:21:21.425 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5
01:21:21.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5
01:21:21.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5
01:21:21.544 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6
01:21:21.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6
01:21:21.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:21:21.680 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:21:21.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:21:21.765 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6
01:21:21.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7
01:21:21.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:21:21.782 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:21:21.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
01:21:21.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7
01:21:21.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
01:21:21.849 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
01:21:21.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
01:21:21.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7
01:21:21.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8
01:21:21.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8
01:21:22.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
01:21:22.001 [Lua] [PackageManager] Force_load: resource_packages/breeds
01:21:22.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
01:21:22.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
01:21:22.289 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
01:21:22.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
01:21:22.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
01:21:22.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
01:21:22.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8
01:21:22.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9
01:21:22.475 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9
01:21:22.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9
01:21:22.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10
01:21:22.745 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10
01:21:22.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10
01:21:22.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11
01:21:22.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
01:21:22.948 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
01:21:22.948 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12
01:21:22.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12
01:21:23.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12
01:21:23.090 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13
01:21:23.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13
01:21:23.185 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13
01:21:23.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14
01:21:23.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14
01:21:23.286 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14
01:21:23.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15
01:21:23.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15
01:21:23.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15
01:21:23.675 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16
01:21:23.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16
01:21:23.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16
01:21:23.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17
01:21:23.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18
01:21:23.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17
01:21:23.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17
01:21:23.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19
01:21:23.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18
01:21:24.064 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18
01:21:24.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19
01:21:24.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19
01:21:24.165 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20
01:21:24.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20
01:21:24.484 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20
01:21:24.487 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
01:21:25.421 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
01:21:25.421 [Lua] ISI-> GET_ALL_ITEMS!
01:21:25.421 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
01:21:25.421 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "366a18b80fe55e09", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "39a21b9732652934", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "39a21b97331ccde5", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1001", "117", "39a21b97339c35a5", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "39b21cbdbb01c2f3", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1001", "110", "39b21cbdbb43ab20", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "39b21cbdbb8fd16a", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1001", "114", "39b21cbdbc9e40e7", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1001", "119", "39b21cbdbd19916d", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "39b21cbdbd77b8f4", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "5f661c4068d07123", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "5f661c40693dd2eb", "0", "1"
01:21:25.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
01:21:25.421 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "5f661c40698e3313", "0", "1"
01:21:25.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21
01:21:25.421 [Lua]
01:21:25.421 [Lua] [1] = 156 (number)
01:21:25.421 [Lua] [2] = 366a18b80fe55e09 (string)
01:21:25.421 [Lua] [3] = 0 (number)
01:21:25.421 [Lua] [4] = 1 (number)
01:21:25.421 [Lua] [5] = 138 (number)
01:21:25.421 [Lua] [6] = 39a21b9732652934 (string)
01:21:25.421 [Lua] [7] = 0 (number)
01:21:25.421 [Lua] [8] = 1 (number)
01:21:25.421 [Lua] [9] = 107 (number)
01:21:25.421 [Lua] [10] = 39a21b97331ccde5 (string)
01:21:25.421 [Lua] [11] = 0 (number)
01:21:25.421 [Lua] [12] = 1 (number)
01:21:25.421 [Lua] [13] = 117 (number)
01:21:25.421 [Lua] [14] = 39a21b97339c35a5 (string)
01:21:25.421 [Lua] [15] = 0 (number)
01:21:25.421 [Lua] [16] = 1 (number)
01:21:25.421 [Lua] [17] = 142 (number)
01:21:25.421 [Lua] [18] = 39b21cbdbb01c2f3 (string)
01:21:25.421 [Lua] [19] = 0 (number)
01:21:25.421 [Lua] [20] = 1 (number)
01:21:25.421 [Lua] [21] = 110 (number)
01:21:25.421 [Lua] [22] = 39b21cbdbb43ab20 (string)
01:21:25.421 [Lua] [23] = 0 (number)
01:21:25.421 [Lua] [24] = 1 (number)
01:21:25.421 [Lua] [25] = 143 (number)
01:21:25.421 [Lua] [26] = 39b21cbdbb8fd16a (string)
01:21:25.421 [Lua] [27] = 0 (number)
01:21:25.421 [Lua] [28] = 1 (number)
01:21:25.421 [Lua] [29] = 114 (number)
01:21:25.421 [Lua] [30] = 39b21cbdbc9e40e7 (string)
01:21:25.421 [Lua] [31] = 0 (number)
01:21:25.421 [Lua] [32] = 1 (number)
01:21:25.421 [Lua] [33] = 119 (number)
01:21:25.421 [Lua] [34] = 39b21cbdbd19916d (string)
01:21:25.421 [Lua] [35] = 0 (number)
01:21:25.421 [Lua] [36] = 1 (number)
01:21:25.421 [Lua] [37] = 133 (number)
01:21:25.421 [Lua] [38] = 39b21cbdbd77b8f4 (string)
01:21:25.422 [Lua] [39] = 0 (number)
01:21:25.422 [Lua] [40] = 1 (number)
01:21:25.422 [Lua] [41] = 137 (number)
01:21:25.422 [Lua] [42] = 5f661c4068d07123 (string)
01:21:25.422 [Lua] [43] = 0 (number)
01:21:25.422 [Lua] [44] = 1 (number)
01:21:25.422 [Lua] [45] = 129 (number)
01:21:25.422 [Lua] [46] = 5f661c40693dd2eb (string)
01:21:25.422 [Lua] [47] = 0 (number)
01:21:25.422 [Lua] [48] = 1 (number)
01:21:25.422 [Lua] [49] = 128 (number)
01:21:25.422 [Lua] [50] = 5f661c40698e3313 (string)
01:21:25.422 [Lua] [51] = 0 (number)
01:21:25.422 [Lua] [52] = 1 (number)
01:21:25.422 [Lua]
01:21:25.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21
01:21:25.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21
01:21:25.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22
01:21:25.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23
01:21:25.557 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24
01:21:25.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25
01:21:25.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26
01:21:25.557 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
01:21:25.557 [Lua] [SteamManager] request_item_prices
01:21:25.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27
01:21:25.559 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22
01:21:25.896 [Lua] [SteamManager] on_price_result 1 CAD
01:21:25.896 [Lua] _refresh_steam_item_prices_cb
01:21:25.896 [Lua] Missing item masterlist item for steam_itemdefid: 30
01:21:26.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22
01:21:26.074 [Lua] Player statistics loaded!
01:21:26.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23
01:21:26.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23
01:21:26.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24
01:21:26.292 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24
01:21:26.308 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 564 item(s) to the peddler stock
01:21:26.309 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25
01:21:26.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25
01:21:26.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26
01:21:26.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26
01:21:26.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27
01:21:26.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27
01:21:26.819 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:21:27.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:21:27.852 [Lua] [Managers] Destroying manager group:
01:21:27.852 [Lua] [Gamestate] Enter state StateLoading
01:21:27.854 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:21:27.854 [Lua] [LobbyManager] Setting up network options
01:21:27.854 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
01:21:27.854 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
01:21:27.854 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
01:21:27.854 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
01:21:27.854 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
01:21:27.854 [Lua] LobbyManager:setup_network_options server_port: 27015
01:21:27.854 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:21:27.871 [Lua] registering RPCs
01:21:27.871 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:21:27.871 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
01:21:27.871 [Lua] [LobbyAux] Making combined_hash: 88521817351eb53e from network_hash=2c8b845c37f31d5a, trunk_revision=31967, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
01:21:27.871 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31967, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash 88521817351eb53e, lobby_data_version=2
01:21:27.871 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1010052, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:817193536, lt:load_next_level, extra_packages:{
})
01:21:27.871 [Lua] [LevelTransitionHandler] promote_next_level_data
01:21:27.871 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:21:27.871 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044"]
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = inn_level
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 1010052
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = inn_level
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = adventure
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 817193536
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:21:27.872 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:21:27.872 [SteamVoip] Creating room e4afff55e867c8b0
01:21:27.872 [SteamVoip] Joining room e4afff55e867c8b0
01:21:27.873 [EAC] EAC server 110000101e55044 is initializing
01:21:27.876 [EAC] Server is also client 110000101e55044
01:21:27.876 [EACServer] [20:21:27:876] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6759384F0 LogLevel: Info.
01:21:27.877 [Lua] ### Created peer state machine for 110000101e55044
01:21:27.877 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
01:21:27.877 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:21:27.877 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:21:27.877 warning: [Application] Application.update_render_world is deprecated.
01:21:27.879 [Lua] [LevelTransitionHandler] Level load completed!
01:21:27.880 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:21:27.880 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:21:27.880 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:21:27.880 [Lua] Set lobby begin:
01:21:27.880 [Lua] Set lobby end.
01:21:27.880 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "3" and join party "nil"
01:21:27.880 [Lua] [LobbyHost] Changed state from 0 to creating
01:21:27.895 [Lua] [StateLoading] load_current_level
01:21:27.895 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
01:21:27.895 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
01:21:27.895 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
01:21:27.895 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
01:21:27.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
01:21:27.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:21:27.946 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:21:27.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:21:28.014 [Lua] [LobbyHost] Changed state from creating to joined
01:21:28.014 [Lua] [PartyManager] Leader set to "110000101e55044"
01:21:28.014 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
01:21:28.014 [Lua] [ChatManager] Registering channel 1
01:21:28.014 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:21:28.014 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:21:28.014 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:21:28.030 [Lua] [NetworkServer] Changing num_players from nil to 1
01:21:28.030 [Lua] Players: 1
01:21:28.030 [Lua] Set lobby begin:
01:21:28.030 [Lua] Lobby data matchmaking_type = 3
01:21:28.030 [Lua] Lobby data mission_id = inn_level
01:21:28.030 [Lua] Lobby data selected_mission_id = inn_level
01:21:28.030 [Lua] Lobby data eac_authorized = true
01:21:28.030 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:28.030 [Lua] Lobby data mechanism = adventure
01:21:28.031 [Lua] Lobby data num_players = 1
01:21:28.031 [Lua] Lobby data matchmaking = false
01:21:28.031 [Lua] Set lobby end.
01:21:29.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:21:29.484 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:21:29.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:21:29.870 [Lua] [PartyManager] Player (110000101e55044:1) was put into party undecided (0)
01:21:29.870 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:21:29.870 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
01:21:29.870 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
01:21:29.870 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
01:21:29.870 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:21:32.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:21:32.926 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:21:32.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:21:32.993 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:21:33.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:21:33.026 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:21:33.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:21:33.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:21:33.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:21:33.160 [Lua] [LevelTransitionHandler] Level load completed!
01:21:33.160 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1010052 - use_random_directors: true - conflict_director_name: inn_level
01:21:33.162 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:21:33.162 [Lua] checking dlc's against conflict directors
01:21:33.162 [Lua] number of factions to include 2
01:21:33.162 [Lua] Updated list weights for random:
01:21:33.162 [Lua] skaven, 0.42 (0.00-0.42)
01:21:33.162 [Lua] chaos, 0.42 (0.42-0.83)
01:21:33.162 [Lua] beastmen, 0.17 (0.83-1.00)
01:21:33.162 [Lua] Rolled random faction: 0.7979775071144104 chaos
01:21:33.162 [Lua] Updated list weights for random:
01:21:33.162 [Lua] skaven, 0.71 (0.00-0.71)
01:21:33.162 [Lua] beastmen, 0.29 (0.71-1.00)
01:21:33.162 [Lua] Rolled random faction: 0.77942711114883423 beastmen
01:21:33.162 [Lua] number of factions added 2
01:21:33.162 [Lua] --- --- ---
01:21:33.162 [Lua] Starting... difficulty 'normal'
01:21:33.162 [Lua] These are the starting conflict directors:
01:21:33.162 [Lua] inn_level
01:21:33.162 [Lua] --- --- ---
01:21:33.162 [Lua]
01:21:33.162 [Lua] DONE! Found the following directors:
01:21:33.162 [Lua] (free: 35), Master hash is:
01:21:33.162 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:21:33.162 [Lua] load_startup_enemy_packages: --------------
01:21:33.162 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:21:33.162 [Lua] critter_rat
01:21:33.177 [Lua] ### Received rpc_level_loaded
01:21:33.177 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 334
01:21:33.177 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:21:33.194 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:21:33.194 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:21:33.211 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:21:33.211 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:21:33.212 [Lua] ### Received rpc_level_loaded
01:21:33.212 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 334
01:21:33.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:21:33.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:21:33.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:21:33.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:21:33.397 [Lua] Starting async level spawning of levels/inn/world
01:21:33.398 [Umbra] Init version: 3.4.15 :: 16 threads
01:21:33.560 [Lua] Async level spawning done
01:21:33.560 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:21:34.543 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:21:34.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:21:34.544 [Lua] Set lobby begin:
01:21:34.544 [Lua] Lobby data selected_mission_id = inn_level
01:21:34.544 [Lua] Lobby data num_players = 1
01:21:34.544 [Lua] Lobby data matchmaking = false
01:21:34.544 [Lua] Lobby data host = 110000101e55044
01:21:34.544 [Lua] Lobby data mission_id = inn_level
01:21:34.544 [Lua] Lobby data matchmaking_type = 3
01:21:34.544 [Lua] Lobby data country_code = CA
01:21:34.544 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:34.544 [Lua] Lobby data unique_server_name = Visulth
01:21:34.544 [Lua] Lobby data mechanism = adventure
01:21:34.544 [Lua] Lobby data eac_authorized = true
01:21:34.544 [Lua] Set lobby end.
01:21:34.544 [Lua] [Managers] Destroying manager group:
01:21:34.546 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:21:34.546 [Lua] [Gamestate] Enter StateIngame HOST
01:21:34.546 [Lua] [Managers] Calling function on all managers:
01:21:34.546 [Lua] <>level = inn_level<>
01:21:34.546 [Lua] Set lobby begin:
01:21:34.546 [Lua] Lobby data selected_mission_id = inn_level
01:21:34.546 [Lua] Lobby data num_players = 1
01:21:34.546 [Lua] Lobby data matchmaking = false
01:21:34.546 [Lua] Lobby data host = 110000101e55044
01:21:34.546 [Lua] Lobby data mission_id = inn_level
01:21:34.546 [Lua] Lobby data matchmaking_type = 3
01:21:34.546 [Lua] Lobby data country_code = CA
01:21:34.546 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:34.546 [Lua] Lobby data unique_server_name = Visulth
01:21:34.546 [Lua] Lobby data mechanism = adventure
01:21:34.546 [Lua] Lobby data eac_authorized = true
01:21:34.546 [Lua] Set lobby end.
01:21:34.546 [Lua] [StateIngame] Server ingame
01:21:34.550 [Lua] Set lobby begin:
01:21:34.550 [Lua] Lobby data difficulty = normal
01:21:34.550 [Lua] Lobby data selected_mission_id = inn_level
01:21:34.550 [Lua] Lobby data difficulty_tweak = 0
01:21:34.550 [Lua] Lobby data num_players = 1
01:21:34.551 [Lua] Lobby data matchmaking = false
01:21:34.551 [Lua] Lobby data host = 110000101e55044
01:21:34.551 [Lua] Lobby data mission_id = inn_level
01:21:34.551 [Lua] Lobby data matchmaking_type = 3
01:21:34.551 [Lua] Lobby data country_code = CA
01:21:34.551 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:34.551 [Lua] Lobby data unique_server_name = Visulth
01:21:34.551 [Lua] Lobby data mechanism = adventure
01:21:34.551 [Lua] Lobby data eac_authorized = true
01:21:34.551 [Lua] Set lobby end.
01:21:34.551 [Lua] [LobbyAux] Making combined_hash: 88521817351eb53e from network_hash=2c8b845c37f31d5a, trunk_revision=31967, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
01:21:34.551 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31967, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash 88521817351eb53e, lobby_data_version=2
01:21:34.551 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:21:34.551 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:21:34.551 [Lua] [Matchmaking] initializing
01:21:34.551 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
01:21:34.551 [Lua] [Matchmaking] register rpcs
01:21:34.551 [Lua] GameNetworkManager:init... creating game session
01:21:34.551 [Lua] Host GameSession.make_game_session_host with session:
01:21:34.551 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:21:34.551 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:21:34.551 [Lua] [GameNetworkManager] self.is_server = true
01:21:34.551 [Network] Setting artificial MTU limit to 65536
01:21:34.559 [Lua] Switching ConflictSettings: to: inn_level
01:21:34.559 [Lua] pacing=disabled
01:21:34.559 [Lua] roaming=nil
01:21:34.559 [Lua] disabled=false
01:21:34.559 [Lua] pack_spawning=disabled
01:21:34.559 [Lua] contained_breeds=nil
01:21:34.559 [Lua] boss=disabled
01:21:34.559 [Lua] horde=disabled
01:21:34.559 [Lua] specials=disabled
01:21:34.559 [Lua] name=inn_level
01:21:34.559 [Lua] intensity=disabled
01:21:34.559 [Lua] ---
01:21:34.559 [Lua] [LevelAnalysis] set_random_seed( 1010052)
01:21:34.568 [Lua] [AIInterestPointSystem] Level Seed: 1010052
01:21:34.568 [Lua]
01:21:34.568 [Lua] [entity_system_bag] = table
01:21:34.568 [Lua] [entity_system_bag] = metatable
01:21:34.568 [Lua] [startup_data] = table
01:21:34.568 [Lua] [entity_manager] = table
01:21:34.568 [Lua] [entity_manager] = metatable
01:21:34.568 [Lua] [unit_spawner] = table
01:21:34.568 [Lua] [unit_spawner] = metatable
01:21:34.568 [Lua] [unit_storage] = table
01:21:34.568 [Lua] [unit_storage] = metatable
01:21:34.568 [Lua] [dice_keeper] = table
01:21:34.568 [Lua] [dice_keeper] = metatable
01:21:34.568 [Lua] [is_server] = true (boolean)
01:21:34.568 [Lua] [world] = [World]
01:21:34.568 [Lua] [system_api] = table
01:21:34.568 [Lua] [entity_system] = table
01:21:34.568 [Lua] [entity_system] = metatable
01:21:34.568 [Lua] [network_lobby] = table
01:21:34.568 [Lua] [network_lobby] = metatable
01:21:34.568 [Lua] [profile_synchronizer] = table
01:21:34.568 [Lua] [profile_synchronizer] = metatable
01:21:34.568 [Lua] [level_transition_handler] = table
01:21:34.568 [Lua] [level_transition_handler] = metatable
01:21:34.568 [Lua] [num_local_human_players] = 1 (number)
01:21:34.568 [Lua] [statistics_db] = table
01:21:34.568 [Lua] [statistics_db] = metatable
01:21:34.568 [Lua] [network_server] = table
01:21:34.568 [Lua] [network_server] = metatable
01:21:34.568 [Lua] [input_manager] = table
01:21:34.568 [Lua] [input_manager] = metatable
01:21:34.568 [Lua] [network_clock] = table
01:21:34.568 [Lua] [network_clock] = metatable
01:21:34.568 [Lua] [network_transmit] = table
01:21:34.568 [Lua] [network_transmit] = metatable
01:21:34.568 [Lua] [free_flight_manager] = table
01:21:34.568 [Lua] [free_flight_manager] = metatable
01:21:34.568 [Lua] [network_manager] = table
01:21:34.568 [Lua] [network_manager] = metatable
01:21:34.568 [Lua] [network_event_delegate] = table
01:21:34.568 [Lua] [network_event_delegate] = metatable
01:21:34.568 [Lua]
01:21:34.569 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:21:34.576 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:21:34.576 [Lua] [AchievementManager] Achievements using the steam platform
01:21:34.577 [Lua] PlayerManager:add_player player_1
01:21:34.632 [Lua] [StateIngame] Level seed: 1010052
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:21:34.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:21:34.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:21:34.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:21:34.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:21:34.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_hall_painting_wood_base_3, async-read,
01:21:34.639 [Lua] [LevelAnalysis] set_random_seed( 1010052)
01:21:34.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:21:34.641 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:21:34.642 [Lua] [IngameUI] init
01:21:34.654 [SteamVoipClient] select_out(110000101e55044, off)
01:21:34.657 [Lua] cb_razer_chroma_setup
01:21:34.687 [Lua] completed
01:21:34.688 [Lua] completed
01:21:34.688 [Lua] completed
01:21:34.703 [Lua] completed
01:21:34.705 [Lua] [Matchmaking] Cancelling matchmaking
01:21:34.705 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:21:34.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:21:34.705 [Lua] Set lobby begin:
01:21:34.705 [Lua] Lobby data difficulty = normal
01:21:34.705 [Lua] Lobby data selected_mission_id = inn_level
01:21:34.705 [Lua] Lobby data power_level = 0
01:21:34.705 [Lua] Lobby data difficulty_tweak = 0
01:21:34.705 [Lua] Lobby data num_players = 1
01:21:34.705 [Lua] Lobby data matchmaking = false
01:21:34.705 [Lua] Lobby data host = 110000101e55044
01:21:34.705 [Lua] Lobby data mission_id = inn_level
01:21:34.705 [Lua] Lobby data matchmaking_type = 3
01:21:34.705 [Lua] Lobby data country_code = CA
01:21:34.705 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:34.705 [Lua] Lobby data unique_server_name = Visulth
01:21:34.705 [Lua] Lobby data mechanism = adventure
01:21:34.705 [Lua] Lobby data eac_authorized = true
01:21:34.705 [Lua] Set lobby end.
01:21:34.705 [Flow] complete_skittergate_legend true
01:21:34.706 [Flow] complete_all_helmgart_levels_recruit true
01:21:34.707 [Flow] WitchHunterLevel:35
01:21:34.707 [Flow] LeaderYes
01:21:34.707 [Flow] ALL PC XP:304250
01:21:34.707 [Flow] Has "bogenhafen" DLC:true
01:21:34.707 [Flow] WH XP:60850
01:21:34.707 [Flow] Number of crafted items:7415
01:21:34.707 [Flow] Has "pre_order" DLC:true
01:21:34.707 [Flow] Sum of Powe Levels:1500
01:21:34.707 [Flow] lodestone diff 1:false
01:21:34.707 [Flow] magnus and forest activated
01:21:34.707 [Flow] magnus and forest activated
01:21:34.707 [Flow] cemetery and forest activated
01:21:34.707 [Flow] magnus and cemetery
01:21:34.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:21:34.707 [Flow] ALL RUNES ACTIVATED
01:21:34.707 [Flow] magnus and forest activated
01:21:34.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:21:34.707 [Flow] ALL RUNES ACTIVATED
01:21:34.707 [Flow] cemetery and forest activated
01:21:34.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:21:34.707 [Flow] ALL RUNES ACTIVATED
01:21:34.707 [Flow] magnus and forest activated
01:21:34.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:21:34.707 [Flow] ALL RUNES ACTIVATED
01:21:34.707 [Flow] magnus and cemetery
01:21:34.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:21:34.707 [Flow] ALL RUNES ACTIVATED
01:21:34.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:21:34.709 [Lua] CurrentConflictSettings inn_level
01:21:34.709 [Lua] [ConflictDirector] conflict_director is ai_ready
01:21:34.709 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:21:34.709 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:21:34.710 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:21:34.710 [Lua] Forming navigation groups in one frame
01:21:34.710 [Lua] Forming navigation groups
01:21:34.721 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999999233
01:21:34.721 [Lua] NavigationGroupManager -> calulation time B: 0
01:21:34.721 [Lua] number of nav groups: 42
01:21:34.721 [Lua] number of refined nav groups : 23
01:21:34.722 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000012221
01:21:34.722 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:21:34.722 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:21:34.722 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:21:34.724 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:21:34.724 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:21:34.724 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:21:34.724 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:21:34.724 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:21:34.725 [Lua] [Managers] Calling function on all managers:
01:21:34.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:21:34.725 [Save] Loading `ut_tweaks_presets`
01:21:34.725 warning: [Save] Missing filename `ut_tweaks_presets`
01:21:34.744 [Save] Saving `save_data`
01:21:34.749 [Save] Save done
01:21:34.750 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:21:34.750 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:21:34.752 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x01851ee0
01:21:34.755 [Lua] [UnlockManager] All unlocks ready
01:21:34.966 [Lua] [PartyManager] Player (110000101e55044:1) was put into party heroes (1)
01:21:34.966 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:21:34.966 [Lua] [IngamePlayerListUI] - Destroy
01:21:34.966 [Lua] [GamePadEquipmentUI] - Destroy
01:21:34.966 [Lua] [EquipmentUI] - Destroy
01:21:34.966 [Lua] [AbilityUI] - Destroy
01:21:34.966 [Lua] [GamePadAbilityUI] - Destroy
01:21:34.979 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101e55044
01:21:34.979 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000101e55044
01:21:34.979 [Lua] Set lobby begin:
01:21:34.979 [Lua] Lobby data selected_mission_id = inn_level
01:21:34.979 [Lua] Lobby data num_players = 1
01:21:34.979 [Lua] Lobby data difficulty_tweak = 0
01:21:34.980 [Lua] Lobby data host = 110000101e55044
01:21:34.980 [Lua] Lobby data matchmaking_type = 3
01:21:34.980 [Lua] Lobby data difficulty = normal
01:21:34.980 [Lua] Lobby data player_slot_1 = 0:0
01:21:34.980 [Lua] Lobby data unique_server_name = Visulth
01:21:34.980 [Lua] Lobby data player_slot_4 = 0:0
01:21:34.980 [Lua] Lobby data country_code = CA
01:21:34.980 [Lua] Lobby data matchmaking = false
01:21:34.980 [Lua] Lobby data power_level = 0
01:21:34.980 [Lua] Lobby data mission_id = inn_level
01:21:34.980 [Lua] Lobby data mechanism = adventure
01:21:34.980 [Lua] Lobby data player_slot_5 = 0:0
01:21:34.980 [Lua] Lobby data player_slot_2 = 0:0
01:21:34.980 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:34.980 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:21:34.980 [Lua] Lobby data eac_authorized = true
01:21:34.980 [Lua] Set lobby end.
01:21:34.980 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(4)
01:21:34.980 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
01:21:34.981 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":2063033344,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}}
01:21:34.981 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:21:34.981 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:21:34.982 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0ac2e430
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read,
01:21:34.988 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:21:34.988 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:21:34.988 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
01:21:35.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
01:21:35.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
01:21:35.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
01:21:35.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:21:35.404 [Flow] DISABLE
01:21:35.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:21:35.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
01:21:35.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:21:35.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:21:35.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:21:35.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:21:35.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:21:35.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:21:36.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:21:36.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:21:36.049 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:21:36.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:21:36.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:21:36.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:21:36.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:21:36.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
01:21:36.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
01:21:36.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
01:21:36.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:21:36.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:21:36.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:21:36.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:21:36.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:21:36.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:21:37.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:21:37.054 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:21:37.054 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:21:37.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:21:37.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:21:37.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:21:37.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:21:37.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:21:37.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:21:37.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:21:37.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:21:37.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:21:37.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:21:37.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:21:37.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:21:37.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
01:21:37.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
01:21:37.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
01:21:37.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:21:37.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:21:37.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:21:37.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:21:37.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:21:37.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:21:37.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:21:37.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:21:37.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:21:37.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:21:37.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:21:37.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:21:37.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:21:37.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
01:21:37.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
01:21:37.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
01:21:37.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:21:37.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
01:21:38.130 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
01:21:38.130 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
01:21:38.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
01:21:38.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
01:21:38.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
01:21:38.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:21:38.544 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:21:38.544 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:21:38.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
01:21:38.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
01:21:38.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
01:21:38.643 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
01:21:38.733 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:21:38.733 [Lua] [PackageManager] Force_load: wwise/drakegun
01:21:38.733 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
01:21:38.795 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
01:21:38.795 [Lua] [PackageManager] Force_load: wwise/steampistol
01:21:38.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
01:21:39.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
01:21:39.315 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
01:21:39.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
01:21:39.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
01:21:39.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
01:21:39.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
01:21:39.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
01:21:39.471 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:21:39.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:21:39.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:21:39.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:21:39.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:21:39.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:21:39.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:21:39.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:21:39.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:21:39.516 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1, async-read,
01:21:39.516 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:21:39.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:21:39.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:21:39.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:21:39.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:21:39.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
01:21:39.551 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
01:21:39.551 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:21:39.567 [Lua] [PlayFabMirrorBase] _commit_internal "1"
01:21:39.567 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:21:39.578 [Lua] generate_backend_stats 110000101e55044:1
01:21:39.642 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:21:39.642 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:21:39.642 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
01:21:39.642 [Lua] Set lobby begin:
01:21:39.642 [Lua] Lobby data selected_mission_id = inn_level
01:21:39.642 [Lua] Lobby data num_players = 1
01:21:39.642 [Lua] Lobby data difficulty_tweak = 0
01:21:39.642 [Lua] Lobby data host = 110000101e55044
01:21:39.642 [Lua] Lobby data matchmaking_type = 3
01:21:39.642 [Lua] Lobby data difficulty = normal
01:21:39.642 [Lua] Lobby data player_slot_1 = 0:0
01:21:39.642 [Lua] Lobby data unique_server_name = Visulth
01:21:39.642 [Lua] Lobby data player_slot_4 = 0:0
01:21:39.642 [Lua] Lobby data country_code = CA
01:21:39.642 [Lua] Lobby data matchmaking = false
01:21:39.642 [Lua] Lobby data power_level = 835
01:21:39.642 [Lua] Lobby data mission_id = inn_level
01:21:39.642 [Lua] Lobby data mechanism = adventure
01:21:39.642 [Lua] Lobby data player_slot_5 = 0:0
01:21:39.642 [Lua] Lobby data player_slot_2 = 0:0
01:21:39.642 [Lua] Lobby data network_hash = 88521817351eb53e
01:21:39.642 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:21:39.642 [Lua] Lobby data eac_authorized = true
01:21:39.642 [Lua] Set lobby end.
01:21:39.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
01:21:39.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:21:39.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:21:39.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:21:39.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:21:39.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
01:21:39.846 [Lua] [PlayFabMirrorBase] commit result "success", "1"
01:21:39.964 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:21:39.964 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:21:39.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
01:21:40.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
01:21:40.415 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
01:21:40.415 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
01:21:40.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
01:21:40.553 [Lua] [PackageManager] Force_load: wwise/flamethrower
01:21:40.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
01:21:40.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
01:21:40.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
01:21:40.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
01:21:40.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
01:21:40.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
01:21:40.872 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
01:21:40.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
01:21:40.981 [Lua] [PackageManager] Force_load: wwise/coghammer
01:21:40.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
01:21:41.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
01:21:41.096 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
01:21:41.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
01:21:41.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
01:21:41.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
01:21:41.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
01:21:41.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
01:21:41.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
01:21:41.242 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 2063033344
01:21:41.245 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:21:41.248 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:21:41.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:21:41.248 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:21:41.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:21:41.248 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:21:41.248 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:21:41.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:21:41.249 [Lua] TalentExtension:_send_rpc_sync_talents 42
01:21:41.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:21:41.249 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:21:41.249 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
01:21:41.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
01:21:41.260 [Lua] Players are leaving the safe zone
01:21:41.418 [Lua] StateInGameRunning:_game_actually_starts()
01:21:41.418 [Lua] [IngameUI] menu view on_enter start_menu_view
01:21:41.418 [Lua] hero_fullscreen_menu_on_enter
01:21:41.418 [Lua] [GameModeInn] Start menu opened
01:21:41.418 [Lua] #################################################################################################################
01:21:41.418 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:21:41.418 [Lua] #################################################################################################################
01:21:41.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
01:21:41.418 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
01:21:41.422 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09aea5d0
01:21:41.423 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:21:41.426 [SteamVoipClient] select_out(110000101e55044, off)
01:21:41.429 [Lua] cb_razer_chroma_setup
01:21:41.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
01:21:41.438 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:41.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.438 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:21:41.536 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
01:21:41.536 [Lua] Commit load time data
01:21:41.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
01:21:41.613 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
01:21:42.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xae4, position: 0
01:21:42.672 [Lua] [IngameUI] menu view on_exit start_menu_view
01:21:42.672 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:21:42.672 [Lua] hero_fullscreen_menu_on_exit
01:21:42.672 [Lua] [GameModeInn] Start menu closed
01:21:42.674 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09aea5d0
01:21:42.674 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:42.674 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:42.674 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:42.674 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:42.674 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:42.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:21:43.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xae4, position: 27249
01:21:44.195 [Lua] [IngameUI] menu view on_enter hero_view
01:21:44.199 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ae9400
01:21:44.199 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
01:21:44.210 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
01:21:44.210 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
01:21:44.210 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
01:21:44.211 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle, q1_collection_bundle_1, async-read,
01:21:44.212 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_q1_unchained_bundle, q1_unchained_bundle_2, async-read,
01:21:44.212 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_3, async-read,
01:21:44.212 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_4, async-read,
01:21:44.212 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_5, async-read,
01:21:44.212 [Lua] hero_fullscreen_menu_on_enter
01:21:44.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle
01:21:44.264 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle
01:21:44.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_q1_unchained_bundle
01:21:44.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_q1_unchained_bundle
01:21:44.291 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_q1_unchained_bundle
01:21:44.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001
01:21:44.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001
01:21:44.321 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001
01:21:44.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001
01:21:44.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001
01:21:44.365 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001
01:21:44.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001
01:21:44.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001
01:21:44.414 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001
01:21:46.341 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request claimStoreRewards 30
01:21:46.344 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request claimStoreRewards 30 2
01:21:46.452 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
01:21:46.452 [Lua] [PlayFabRequestQueue] Sending Request claimStoreRewards 30
01:21:46.710 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript claimStoreRewards 30
01:21:46.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 31
01:21:46.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 31
01:21:46.935 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 31
01:21:51.210 [Lua] [IngameUI] menu view on_exit hero_view
01:21:51.212 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ae9400
01:21:51.212 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
01:21:51.212 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
01:21:51.212 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
01:21:51.213 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
01:21:51.214 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_q1_collection_bundle, q1_collection_bundle_1
01:21:51.214 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_q1_unchained_bundle, q1_unchained_bundle_2
01:21:51.214 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_3
01:21:51.214 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_4
01:21:51.214 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_5
01:21:51.214 [Lua] hero_fullscreen_menu_on_exit
01:21:51.215 [Save] Saving `save_data`
01:21:51.222 [Save] Save done
01:21:52.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xfe4, position: 0
01:21:52.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xfe4, position: 0
01:21:55.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0xfe4, position: 147121
01:21:58.252 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
01:21:59.306 [Lua] [Matchmaking] Cancelling matchmaking
01:21:59.306 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:21:59.311 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:1455452, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1089229312, lt:load_next_level, extra_packages:{
})
01:21:59.311 [Lua] [LevelTransitionHandler] promote_next_level_data
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = morris_hub
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 1455452
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn_deus
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1089229312
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:21:59.311 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:21:59.312 [Lua] TRANSITION nil nil load_next_level
01:21:59.312 [Lua] Transition type "load_next_level", is server: true
01:21:59.312 [Lua] [GameNetworkManager] Leaving game...
01:21:59.312 [Lua] [GameNetworkManager] Shutting down game session host.
01:21:59.312 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:21:59.312 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:21:59.312 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.05
01:21:59.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:22:00.330 [Lua] Set lobby begin:
01:22:00.330 [Lua] Lobby data selected_mission_id = inn_level
01:22:00.330 [Lua] Lobby data num_players = 1
01:22:00.330 [Lua] Lobby data difficulty_tweak = 0
01:22:00.331 [Lua] Lobby data host = 110000101e55044
01:22:00.331 [Lua] Lobby data matchmaking_type = 3
01:22:00.331 [Lua] Lobby data difficulty = normal
01:22:00.331 [Lua] Lobby data player_slot_1 = 0:0
01:22:00.331 [Lua] Lobby data unique_server_name = Visulth
01:22:00.331 [Lua] Lobby data player_slot_4 = 0:0
01:22:00.331 [Lua] Lobby data country_code = CA
01:22:00.331 [Lua] Lobby data matchmaking = false
01:22:00.331 [Lua] Lobby data power_level = 0
01:22:00.331 [Lua] Lobby data mission_id = inn_level
01:22:00.331 [Lua] Lobby data mechanism = adventure
01:22:00.331 [Lua] Lobby data player_slot_5 = 0:0
01:22:00.331 [Lua] Lobby data player_slot_2 = 0:0
01:22:00.331 [Lua] Lobby data network_hash = 88521817351eb53e
01:22:00.331 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:22:00.331 [Lua] Lobby data eac_authorized = true
01:22:00.331 [Lua] Set lobby end.
01:22:01.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:22:01.379 [Lua] [Managers] Calling function on all managers:
01:22:01.379 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:22:01.379 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
01:22:01.379 [Lua] Clearing all global lookup lists
01:22:01.379 [Lua] [IngamePlayerListUI] - Destroy
01:22:01.379 [Lua] [GamePadEquipmentUI] - Destroy
01:22:01.379 [Lua] [EquipmentUI] - Destroy
01:22:01.379 [Lua] [AbilityUI] - Destroy
01:22:01.379 [Lua] [GamePadAbilityUI] - Destroy
01:22:01.380 [Lua] [IngameUI] destroy
01:22:01.381 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[12b1b06400b8bcc3]'
child 1: '#ID[7bd52961dca2f3dd]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[b533b35bbeb5f873]'
child 4: '#ID[7fca86d6df62cda4]'
child 5: '#ID[ff9da4adb6ed109e]'
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:22:01.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:22:01.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_hall_painting_wood_base_3
01:22:01.503 [Lua] [Managers] Destroying manager group:
01:22:01.504 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[17b9a3cf3e802315]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a9b3ac1124917e9f]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[55fd69380cc84c88]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[10a0a3f87e96537f]'
01:22:01.507 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:22:01.544 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:22:01.544 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:22:01.544 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:22:01.544 [Lua] [Matchmaking] unregister rpcs
01:22:01.544 [Lua] ############### UNLOADING PACKAGES ###############
01:22:01.544 [Lua] [Managers] Calling function on all managers:
01:22:01.544 [Lua] [Managers] Destroying manager group:
01:22:01.544 [Lua] [Gamestate] Enter state StateLoading
01:22:01.545 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:22:01.545 [Lua] [Matchmaking] register rpcs
01:22:01.545 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:22:01.545 [Lua] registering RPCs
01:22:01.545 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:22:01.545 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:22:01.545 [Lua] Set lobby begin:
01:22:01.545 [Lua] Lobby data selected_mission_id = morris_hub
01:22:01.546 [Lua] Lobby data num_players = 1
01:22:01.546 [Lua] Lobby data difficulty_tweak = 0
01:22:01.546 [Lua] Lobby data host = 110000101e55044
01:22:01.546 [Lua] Lobby data matchmaking_type = 3
01:22:01.546 [Lua] Lobby data difficulty = normal
01:22:01.546 [Lua] Lobby data player_slot_1 = 0:0
01:22:01.546 [Lua] Lobby data unique_server_name = Visulth
01:22:01.546 [Lua] Lobby data player_slot_4 = 0:0
01:22:01.546 [Lua] Lobby data country_code = CA
01:22:01.546 [Lua] Lobby data matchmaking = false
01:22:01.546 [Lua] Lobby data power_level = 0
01:22:01.546 [Lua] Lobby data mission_id = morris_hub
01:22:01.546 [Lua] Lobby data mechanism = deus
01:22:01.546 [Lua] Lobby data player_slot_5 = 0:0
01:22:01.546 [Lua] Lobby data player_slot_2 = 0:0
01:22:01.546 [Lua] Lobby data network_hash = 88521817351eb53e
01:22:01.546 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:22:01.546 [Lua] Lobby data eac_authorized = true
01:22:01.546 [Lua] Set lobby end.
01:22:01.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:22:01.551 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
01:22:01.551 [Lua] [PlayFabMirrorBase] _commit_internal "2"
01:22:01.551 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:22:01.551 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics...
01:22:01.551 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:22:01.551 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:22:01.552 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:22:01.552 [Lua] [StateLoading] load_current_level
01:22:01.552 [Lua] initializing mechanism to: deus
01:22:01.552 [Lua] [PlayFabMirrorBase] Unable to skip queue: commit already in progress
01:22:01.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32
01:22:01.552 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
01:22:01.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
01:22:01.552 [Umbra] Unload tome
01:22:01.552 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
01:22:01.603 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
01:22:01.611 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
01:22:01.611 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
01:22:01.611 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
01:22:01.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32
01:22:01.619 [Lua] [PlayFabMirrorBase] commit result "success", "2"
01:22:01.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:22:01.650 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:22:01.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:22:01.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32
01:22:02.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:22:02.855 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:22:02.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
01:22:04.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
01:22:04.809 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
01:22:04.825 [Lua] [LevelTransitionHandler] Level load completed!
01:22:04.825 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 1455452 - use_random_directors: false - conflict_director_name: disabled
01:22:04.825 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:22:04.826 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
01:22:04.826 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:22:04.826 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
01:22:04.834 [Lua] Async level spawning done
01:22:04.842 [Lua] ### Received rpc_level_loaded
01:22:04.842 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 110
01:22:04.842 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:22:04.858 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:22:04.858 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:22:04.875 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:22:04.875 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:22:04.876 [Lua] ### Received rpc_level_loaded
01:22:04.876 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 110
01:22:04.876 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:22:05.889 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:22:05.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:22:05.889 [Lua] [Matchmaking] unregister rpcs
01:22:05.889 [Lua] Set lobby begin:
01:22:05.889 [Lua] Lobby data selected_mission_id = morris_hub
01:22:05.889 [Lua] Lobby data num_players = 1
01:22:05.889 [Lua] Lobby data difficulty_tweak = 0
01:22:05.889 [Lua] Lobby data host = 110000101e55044
01:22:05.890 [Lua] Lobby data matchmaking_type = 3
01:22:05.890 [Lua] Lobby data difficulty = normal
01:22:05.890 [Lua] Lobby data player_slot_1 = 0:0
01:22:05.890 [Lua] Lobby data unique_server_name = Visulth
01:22:05.890 [Lua] Lobby data player_slot_4 = 0:0
01:22:05.890 [Lua] Lobby data country_code = CA
01:22:05.890 [Lua] Lobby data matchmaking = false
01:22:05.890 [Lua] Lobby data power_level = 0
01:22:05.890 [Lua] Lobby data mission_id = morris_hub
01:22:05.890 [Lua] Lobby data mechanism = deus
01:22:05.890 [Lua] Lobby data player_slot_5 = 0:0
01:22:05.890 [Lua] Lobby data player_slot_2 = 0:0
01:22:05.890 [Lua] Lobby data network_hash = 88521817351eb53e
01:22:05.890 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:22:05.890 [Lua] Lobby data eac_authorized = true
01:22:05.890 [Lua] Set lobby end.
01:22:05.890 [Lua] [Managers] Destroying manager group:
01:22:05.891 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:22:05.891 [Lua] [Gamestate] Enter StateIngame HOST
01:22:05.891 [Lua] [Managers] Calling function on all managers:
01:22:05.891 [Lua] <>level = morris_hub<>
01:22:05.891 [Lua] [StateIngame] Server ingame
01:22:05.893 [Lua] Set lobby begin:
01:22:05.893 [Lua] Lobby data selected_mission_id = morris_hub
01:22:05.893 [Lua] Lobby data num_players = 1
01:22:05.893 [Lua] Lobby data difficulty_tweak = 0
01:22:05.893 [Lua] Lobby data host = 110000101e55044
01:22:05.893 [Lua] Lobby data matchmaking_type = 3
01:22:05.893 [Lua] Lobby data difficulty = normal
01:22:05.893 [Lua] Lobby data player_slot_1 = 0:0
01:22:05.893 [Lua] Lobby data unique_server_name = Visulth
01:22:05.893 [Lua] Lobby data player_slot_4 = 0:0
01:22:05.893 [Lua] Lobby data country_code = CA
01:22:05.893 [Lua] Lobby data matchmaking = false
01:22:05.893 [Lua] Lobby data power_level = 0
01:22:05.893 [Lua] Lobby data mission_id = morris_hub
01:22:05.893 [Lua] Lobby data mechanism = deus
01:22:05.893 [Lua] Lobby data player_slot_5 = 0:0
01:22:05.893 [Lua] Lobby data player_slot_2 = 0:0
01:22:05.893 [Lua] Lobby data network_hash = 88521817351eb53e
01:22:05.893 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:22:05.893 [Lua] Lobby data eac_authorized = true
01:22:05.893 [Lua] Set lobby end.
01:22:05.893 [Lua] [Matchmaking] register rpcs
01:22:05.893 [Lua] GameNetworkManager:init... creating game session
01:22:05.893 [Lua] Host GameSession.make_game_session_host with session:
01:22:05.893 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:22:05.894 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:22:05.894 [Lua] [GameNetworkManager] self.is_server = true
01:22:05.894 [Network] Setting artificial MTU limit to 65536
01:22:05.899 [Lua] Switching ConflictSettings: to: disabled
01:22:05.899 [Lua] pacing=disabled
01:22:05.899 [Lua] roaming=nil
01:22:05.899 [Lua] specials=disabled
01:22:05.899 [Lua] debug_color=black
01:22:05.899 [Lua] pack_spawning=disabled
01:22:05.899 [Lua] contained_breeds=nil
01:22:05.899 [Lua] disabled=true
01:22:05.899 [Lua] boss=disabled
01:22:05.899 [Lua] horde=disabled
01:22:05.899 [Lua] name=disabled
01:22:05.899 [Lua] intensity=disabled
01:22:05.899 [Lua] ---
01:22:05.899 [Lua] [LevelAnalysis] set_random_seed( 1455452)
01:22:05.901 [Lua] [AIInterestPointSystem] Level Seed: 0
01:22:05.901 [Lua]
01:22:05.901 [Lua] [entity_system_bag] = table
01:22:05.901 [Lua] [entity_system_bag] = metatable
01:22:05.901 [Lua] [startup_data] = table
01:22:05.901 [Lua] [entity_manager] = table
01:22:05.901 [Lua] [entity_manager] = metatable
01:22:05.901 [Lua] [unit_spawner] = table
01:22:05.901 [Lua] [unit_spawner] = metatable
01:22:05.901 [Lua] [unit_storage] = table
01:22:05.901 [Lua] [unit_storage] = metatable
01:22:05.901 [Lua] [dice_keeper] = table
01:22:05.901 [Lua] [dice_keeper] = metatable
01:22:05.901 [Lua] [is_server] = true (boolean)
01:22:05.901 [Lua] [world] = [World]
01:22:05.901 [Lua] [system_api] = table
01:22:05.901 [Lua] [entity_system] = table
01:22:05.901 [Lua] [entity_system] = metatable
01:22:05.901 [Lua] [network_lobby] = table
01:22:05.901 [Lua] [network_lobby] = metatable
01:22:05.901 [Lua] [profile_synchronizer] = table
01:22:05.901 [Lua] [profile_synchronizer] = metatable
01:22:05.901 [Lua] [level_transition_handler] = table
01:22:05.901 [Lua] [level_transition_handler] = metatable
01:22:05.901 [Lua] [num_local_human_players] = 1 (number)
01:22:05.901 [Lua] [statistics_db] = table
01:22:05.901 [Lua] [statistics_db] = metatable
01:22:05.901 [Lua] [network_server] = table
01:22:05.901 [Lua] [network_server] = metatable
01:22:05.901 [Lua] [input_manager] = table
01:22:05.901 [Lua] [input_manager] = metatable
01:22:05.901 [Lua] [network_clock] = table
01:22:05.901 [Lua] [network_clock] = metatable
01:22:05.901 [Lua] [network_transmit] = table
01:22:05.901 [Lua] [network_transmit] = metatable
01:22:05.901 [Lua] [free_flight_manager] = table
01:22:05.901 [Lua] [free_flight_manager] = metatable
01:22:05.901 [Lua] [network_manager] = table
01:22:05.901 [Lua] [network_manager] = metatable
01:22:05.901 [Lua] [network_event_delegate] = table
01:22:05.901 [Lua] [network_event_delegate] = metatable
01:22:05.901 [Lua]
01:22:05.902 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:22:05.906 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:22:05.906 [Lua] [AchievementManager] Achievements using the steam platform
01:22:05.906 [Lua] PlayerManager:add_player player_1
01:22:05.955 [Lua] [StateIngame] Level seed: 1455452
01:22:05.955 [Lua] [LevelAnalysis] set_random_seed( 0)
01:22:05.956 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:22:05.956 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:22:05.956 [Lua] [IngameUI] init
01:22:05.966 [SteamVoipClient] select_out(110000101e55044, off)
01:22:05.968 [Lua] cb_razer_chroma_setup
01:22:05.995 [Lua] completed
01:22:05.995 [Lua] completed
01:22:05.995 [Lua] completed
01:22:06.010 [Lua] completed
01:22:06.012 [Lua] [Matchmaking] Cancelling matchmaking
01:22:06.012 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:22:06.012 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:22:06.013 [Lua] Set lobby begin:
01:22:06.013 [Lua] Lobby data selected_mission_id = morris_hub
01:22:06.013 [Lua] Lobby data num_players = 1
01:22:06.013 [Lua] Lobby data difficulty_tweak = 0
01:22:06.013 [Lua] Lobby data host = 110000101e55044
01:22:06.013 [Lua] Lobby data matchmaking_type = 3
01:22:06.013 [Lua] Lobby data difficulty = normal
01:22:06.013 [Lua] Lobby data player_slot_1 = 0:0
01:22:06.013 [Lua] Lobby data unique_server_name = Visulth
01:22:06.013 [Lua] Lobby data player_slot_4 = 0:0
01:22:06.013 [Lua] Lobby data country_code = CA
01:22:06.013 [Lua] Lobby data matchmaking = false
01:22:06.013 [Lua] Lobby data power_level = 835
01:22:06.013 [Lua] Lobby data mission_id = morris_hub
01:22:06.013 [Lua] Lobby data mechanism = deus
01:22:06.013 [Lua] Lobby data player_slot_5 = 0:0
01:22:06.013 [Lua] Lobby data player_slot_2 = 0:0
01:22:06.013 [Lua] Lobby data network_hash = 88521817351eb53e
01:22:06.013 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:22:06.013 [Lua] Lobby data eac_authorized = true
01:22:06.013 [Lua] Set lobby end.
01:22:06.014 [Lua] CurrentConflictSettings disabled
01:22:06.014 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:22:06.015 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:22:06.015 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:22:06.015 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:22:06.015 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:22:06.015 [Lua] [Managers] Calling function on all managers:
01:22:06.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:22:06.015 [Save] Loading `ut_tweaks_presets`
01:22:06.015 warning: [Save] Missing filename `ut_tweaks_presets`
01:22:06.015 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0b6a91d0
01:22:06.020 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:22:06.020 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:22:06.050 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:22:06.050 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:22:06.062 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:22:06.062 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:22:06.062 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
01:22:06.063 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
01:22:06.066 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:22:06.066 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:22:06.066 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:22:06.066 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:22:06.066 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:22:06.066 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:22:06.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:22:06.067 [Lua] TalentExtension:_send_rpc_sync_talents 4
01:22:06.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:22:06.067 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:22:06.067 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
01:22:06.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
01:22:06.191 [Lua] StateInGameRunning:_game_actually_starts()
01:22:06.191 [Lua] #################################################################################################################
01:22:06.191 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:22:06.191 [Lua] #################################################################################################################
01:22:06.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
01:22:06.191 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
01:22:06.194 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
01:22:06.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
01:22:06.291 [Lua] Commit load time data
01:22:16.728 [Lua] [PlayFabMirrorBase] _commit_internal "3"
01:22:16.728 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:22:16.736 [Lua] generate_backend_stats 110000101e55044:1
01:22:16.800 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:22:16.800 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:22:16.804 [Lua] [PlayFabMirrorBase] commit result "success", "3"
01:23:21.115 [Lua] [LobbyMembers] Member joined 110000107c9bf5a
01:23:21.119 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:23:21.119 [Lua] Players: 2
01:23:21.119 [Lua] Set lobby begin:
01:23:21.119 [Lua] Lobby data selected_mission_id = morris_hub
01:23:21.119 [Lua] Lobby data num_players = 2
01:23:21.119 [Lua] Lobby data difficulty_tweak = 0
01:23:21.119 [Lua] Lobby data host = 110000101e55044
01:23:21.119 [Lua] Lobby data matchmaking_type = 3
01:23:21.119 [Lua] Lobby data difficulty = normal
01:23:21.119 [Lua] Lobby data player_slot_1 = 0:0
01:23:21.119 [Lua] Lobby data unique_server_name = Visulth
01:23:21.119 [Lua] Lobby data player_slot_4 = 0:0
01:23:21.119 [Lua] Lobby data country_code = CA
01:23:21.119 [Lua] Lobby data matchmaking = false
01:23:21.119 [Lua] Lobby data power_level = 835
01:23:21.119 [Lua] Lobby data mission_id = morris_hub
01:23:21.119 [Lua] Lobby data mechanism = deus
01:23:21.119 [Lua] Lobby data player_slot_5 = 0:0
01:23:21.119 [Lua] Lobby data player_slot_2 = 0:0
01:23:21.119 [Lua] Lobby data network_hash = 88521817351eb53e
01:23:21.119 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:23:21.119 [Lua] Lobby data eac_authorized = true
01:23:21.119 [Lua] Set lobby end.
01:23:22.604 [Lua] GOT approve_channel 1 110000107c9bf5a 1860000b5a92aa7
01:23:22.604 [EAC] EAC server has client 110000107c9bf5a and channel 1 (and owner 110000107c9bf5a)
01:23:22.605 [EACServer] [20:23:22:604] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090927962 PlayerName: Skeleton Cowboy
01:23:22.605 [Lua] Client with peer_id 110000107c9bf5a got APPROVED by server
01:23:22.605 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107c9bf5a'
01:23:22.605 [Lua] [ChatManager][1]System: Skeleton Cowboy is joining the game
01:23:22.605 [Lua] [NetworkServer] Peer 110000107c9bf5a joined server lobby.
01:23:22.605 [Lua] [NetworkServer] Creating peer info.
01:23:22.605 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
01:23:22.671 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000b5a92aa7 from 110000107c9bf5a, replying lobby_ok
01:23:22.702 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c9bf5a REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
01:23:22.737 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107c9bf5a
01:23:22.737 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 = 110000107c9bf5a
01:23:22.737 [Lua] Set lobby begin:
01:23:22.737 [Lua] Lobby data selected_mission_id = morris_hub
01:23:22.737 [Lua] Lobby data num_players = 2
01:23:22.737 [Lua] Lobby data difficulty_tweak = 0
01:23:22.737 [Lua] Lobby data host = 110000101e55044
01:23:22.737 [Lua] Lobby data matchmaking_type = 3
01:23:22.737 [Lua] Lobby data difficulty = normal
01:23:22.737 [Lua] Lobby data player_slot_1 = 0:0
01:23:22.737 [Lua] Lobby data unique_server_name = Visulth
01:23:22.737 [Lua] Lobby data player_slot_4 = 0:0
01:23:22.737 [Lua] Lobby data country_code = CA
01:23:22.737 [Lua] Lobby data matchmaking = false
01:23:22.737 [Lua] Lobby data power_level = 835
01:23:22.737 [Lua] Lobby data mission_id = morris_hub
01:23:22.737 [Lua] Lobby data mechanism = deus
01:23:22.737 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:23:22.737 [Lua] Lobby data player_slot_2 = 0:0
01:23:22.737 [Lua] Lobby data network_hash = 88521817351eb53e
01:23:22.737 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:23:22.737 [Lua] Lobby data eac_authorized = true
01:23:22.737 [Lua] Set lobby end.
01:23:22.750 [EACServer] [20:23:22:749] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
01:23:25.062 [Lua] ### CLEARING PEER STATE FOR 110000107c9bf5a
01:23:25.062 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
01:23:25.062 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
01:23:25.096 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_notify_lobby_joined
01:23:25.096 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "5" and join party "0"
01:23:25.096 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000107c9bf5a"]
01:23:25.096 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c9bf5a, connection_key=0)
01:23:25.096 [Lua] Sync dynamic to client:
01:23:25.205 [Lua] ### Received rpc_level_load_started
01:23:25.205 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_session_id: 1089229312
01:23:25.205 [Lua] [PartyManager] Player (110000107c9bf5a:1) was put into party undecided (0)
01:23:25.205 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:23:25.205 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session
01:23:25.205 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a
01:23:25.205 [Lua] Mechanism says: a client has initialized the mechanism! 110000107c9bf5a
01:23:25.326 [SteamVoipClient] select_out(110000107c9bf5a, on)
01:23:25.347 [SteamVoipClient] select_out(110000107c9bf5a, on)
01:23:25.347 [SteamVoipClient] select_in(110000107c9bf5a, on)
01:23:25.347 [SteamVoipClient] select_out(110000107c9bf5a, off)
01:23:26.128 [EACServer] [20:23:26:128] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000107C9BF5A Session: 1 Status: Client Authenticated Message: Client authenticated.
01:23:26.129 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedLocal
01:23:26.733 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 2063033344
01:23:27.171 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_post_game_notified
01:23:27.172 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
01:23:27.172 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
01:23:27.320 [EACServer] [20:23:27:320] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000107C9BF5A.
01:23:27.620 [EACServer] [20:23:27:620] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000107C9BF5A
01:23:27.620 [EACServer] [20:23:27:620] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000107C9BF5A Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:23:27.623 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedRemote
01:23:30.350 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107c9bf5a, connection_key=0)
01:23:30.350 [Lua] ### Received rpc_level_loaded
01:23:30.350 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 110
01:23:30.350 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded
01:23:30.350 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
01:23:30.350 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
01:23:30.354 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
01:23:30.354 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
01:23:31.587 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
01:23:31.587 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
01:23:31.591 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
01:23:31.595 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
01:23:31.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
01:23:31.595 [Lua] RemotePlayer:create_game_object( ) 7
01:23:31.631 [Lua] [PartyManager] Player (110000107c9bf5a:1) was put into party heroes (1)
01:23:31.631 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:23:31.631 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(5) career(1)
01:23:31.631 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}]
01:23:31.631 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
01:23:31.631 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
01:23:31.636 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
01:23:31.636 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
01:23:31.636 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true
01:23:31.854 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
01:23:31.854 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:23:31.854 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
01:23:31.896 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_mercenary":false},"inventory_id":476250080,"first_person":{"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false}}
01:23:31.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
01:23:31.896 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:23:31.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
01:23:31.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
01:23:31.955 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh
01:23:32.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh
01:23:32.045 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh
01:23:32.046 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
01:23:32.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
01:23:32.108 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
01:23:32.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
01:23:32.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
01:23:32.220 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
01:23:32.220 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:23:32.318 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:23:32.318 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:23:32.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
01:23:32.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
01:23:32.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
01:23:32.371 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:23:32.402 [Lua] Set lobby begin:
01:23:32.402 [Lua] Lobby data selected_mission_id = morris_hub
01:23:32.402 [Lua] Lobby data num_players = 2
01:23:32.402 [Lua] Lobby data difficulty_tweak = 0
01:23:32.402 [Lua] Lobby data host = 110000101e55044
01:23:32.402 [Lua] Lobby data matchmaking_type = 3
01:23:32.402 [Lua] Lobby data difficulty = normal
01:23:32.402 [Lua] Lobby data player_slot_1 = 0:0
01:23:32.402 [Lua] Lobby data unique_server_name = Visulth
01:23:32.402 [Lua] Lobby data player_slot_4 = 0:0
01:23:32.402 [Lua] Lobby data country_code = CA
01:23:32.402 [Lua] Lobby data matchmaking = false
01:23:32.402 [Lua] Lobby data power_level = 417
01:23:32.402 [Lua] Lobby data mission_id = morris_hub
01:23:32.402 [Lua] Lobby data mechanism = deus
01:23:32.402 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:23:32.402 [Lua] Lobby data player_slot_2 = 0:0
01:23:32.402 [Lua] Lobby data network_hash = 88521817351eb53e
01:23:32.402 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:23:32.402 [Lua] Lobby data eac_authorized = true
01:23:32.403 [Lua] Set lobby end.
01:23:32.453 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:23:32.453 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:23:32.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:23:32.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:23:32.556 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:23:32.560 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 476250080
01:23:33.421 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 476250080
01:23:33.485 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:23:33.485 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player.
01:23:33.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
01:23:33.486 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1
01:23:33.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:23:33.486 [Lua] TalentSystem:rpc_sync_talents 1 1025
01:23:33.788 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true
01:23:37.478 [Lua] Set lobby begin:
01:23:37.478 [Lua] Lobby data selected_mission_id = morris_hub
01:23:37.478 [Lua] Lobby data num_players = 2
01:23:37.478 [Lua] Lobby data difficulty_tweak = 0
01:23:37.478 [Lua] Lobby data host = 110000101e55044
01:23:37.478 [Lua] Lobby data matchmaking_type = 3
01:23:37.478 [Lua] Lobby data difficulty = normal
01:23:37.478 [Lua] Lobby data player_slot_1 = 0:0
01:23:37.478 [Lua] Lobby data unique_server_name = Visulth
01:23:37.478 [Lua] Lobby data player_slot_4 = 0:0
01:23:37.478 [Lua] Lobby data country_code = CA
01:23:37.479 [Lua] Lobby data matchmaking = false
01:23:37.479 [Lua] Lobby data power_level = 835
01:23:37.479 [Lua] Lobby data mission_id = morris_hub
01:23:37.479 [Lua] Lobby data mechanism = deus
01:23:37.479 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:23:37.479 [Lua] Lobby data player_slot_2 = 0:0
01:23:37.479 [Lua] Lobby data network_hash = 88521817351eb53e
01:23:37.479 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:23:37.479 [Lua] Lobby data eac_authorized = true
01:23:37.479 [Lua] Set lobby end.
01:25:12.925 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/two_handed_axes":false},"inventory_id":949015616,"first_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}}
01:25:12.925 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:25:12.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read,
01:25:12.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, ProfileSynchronizer
01:25:12.927 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
01:25:13.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:25:13.042 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:25:13.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
01:25:13.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
01:25:13.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
01:25:13.087 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 949015616
01:25:13.178 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 949015616
01:25:21.474 [Lua] [IngameUI] menu view on_enter hero_view
01:25:21.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b18a410
01:25:21.478 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:25:21.478 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x07207480)
01:25:21.478 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x071fe2a0)
01:25:21.478 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x071e74e0)
01:25:21.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:25:21.488 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:25:21.488 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:25:21.488 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:25:21.491 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:25:21.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:25:21.758 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:25:21.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.802 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:21.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:21.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:21.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:22.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:25:22.753 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.753 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:22.755 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:25:22.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:25:22.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:25:22.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:25:27.427 [Lua] [IngameUI] menu view on_exit hero_view
01:25:27.430 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b18a410
01:25:27.430 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:25:27.430 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:25:27.430 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:25:27.430 [Lua] TalentExtension:_send_rpc_sync_talents 4
01:25:27.432 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:25:27.432 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":351995104,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}}
01:25:27.436 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 351995104
01:25:27.493 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 351995104
01:25:32.489 [Lua] [PlayFabMirrorBase] _commit_internal "4"
01:25:32.489 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:25:32.500 [Lua] generate_backend_stats 110000101e55044:1
01:25:32.561 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:25:32.561 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:25:32.566 [Lua] [PlayFabMirrorBase] commit result "success", "4"
01:26:41.120 [Lua] [LobbyMembers] Member joined 110000104e72a6c
01:26:41.124 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:26:41.124 [Lua] Players: 3
01:26:41.124 [Lua] Set lobby begin:
01:26:41.124 [Lua] Lobby data selected_mission_id = morris_hub
01:26:41.124 [Lua] Lobby data num_players = 3
01:26:41.125 [Lua] Lobby data difficulty_tweak = 0
01:26:41.125 [Lua] Lobby data host = 110000101e55044
01:26:41.125 [Lua] Lobby data matchmaking_type = 3
01:26:41.125 [Lua] Lobby data difficulty = normal
01:26:41.125 [Lua] Lobby data player_slot_1 = 0:0
01:26:41.125 [Lua] Lobby data unique_server_name = Visulth
01:26:41.125 [Lua] Lobby data player_slot_4 = 0:0
01:26:41.125 [Lua] Lobby data country_code = CA
01:26:41.125 [Lua] Lobby data matchmaking = false
01:26:41.125 [Lua] Lobby data power_level = 835
01:26:41.125 [Lua] Lobby data mission_id = morris_hub
01:26:41.125 [Lua] Lobby data mechanism = deus
01:26:41.125 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:26:41.125 [Lua] Lobby data player_slot_2 = 0:0
01:26:41.125 [Lua] Lobby data network_hash = 88521817351eb53e
01:26:41.125 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:26:41.125 [Lua] Lobby data eac_authorized = true
01:26:41.125 [Lua] Set lobby end.
01:26:42.595 [Lua] GOT approve_channel 4 110000104e72a6c 1860000b5a92aa7
01:26:42.595 [EAC] EAC server has client 110000104e72a6c and channel 4 (and owner 110000104e72a6c)
01:26:42.596 [EACServer] [20:26:42:595] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: JP Scarecrow
01:26:42.596 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
01:26:42.596 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
01:26:42.596 [Lua] [ChatManager][1]System: JP Scarecrow is joining the game
01:26:42.596 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
01:26:42.596 [Lua] [NetworkServer] Creating peer info.
01:26:42.596 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:26:42.684 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000b5a92aa7 from 110000104e72a6c, replying lobby_ok
01:26:42.731 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000107c9bf5a
01:26:42.785 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104e72a6c
01:26:42.785 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 = 110000104e72a6c
01:26:42.785 [Lua] Set lobby begin:
01:26:42.785 [Lua] Lobby data selected_mission_id = morris_hub
01:26:42.785 [Lua] Lobby data num_players = 3
01:26:42.785 [Lua] Lobby data difficulty_tweak = 0
01:26:42.785 [Lua] Lobby data host = 110000101e55044
01:26:42.785 [Lua] Lobby data matchmaking_type = 3
01:26:42.785 [Lua] Lobby data difficulty = normal
01:26:42.785 [Lua] Lobby data player_slot_1 = 0:0
01:26:42.785 [Lua] Lobby data unique_server_name = Visulth
01:26:42.785 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:26:42.785 [Lua] Lobby data country_code = CA
01:26:42.785 [Lua] Lobby data matchmaking = false
01:26:42.785 [Lua] Lobby data power_level = 835
01:26:42.785 [Lua] Lobby data mission_id = morris_hub
01:26:42.785 [Lua] Lobby data mechanism = deus
01:26:42.785 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:26:42.785 [Lua] Lobby data player_slot_2 = 0:0
01:26:42.785 [Lua] Lobby data network_hash = 88521817351eb53e
01:26:42.785 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:26:42.785 [Lua] Lobby data eac_authorized = true
01:26:42.785 [Lua] Set lobby end.
01:26:45.065 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
01:26:45.065 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:26:45.065 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:26:45.112 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
01:26:45.112 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "4" and join party "0"
01:26:45.112 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000107c9bf5a","110000104e72a6c"]
01:26:45.112 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=1)
01:26:45.112 [Lua] Sync dynamic to client:
01:26:45.275 [Lua] ### Received rpc_level_load_started
01:26:45.275 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 1089229312
01:26:45.275 [Lua] [PartyManager] Player (110000104e72a6c:1) was put into party undecided (0)
01:26:45.275 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:26:45.275 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
01:26:45.275 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
01:26:45.275 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e72a6c
01:26:45.524 [SteamVoipClient] select_out(110000104e72a6c, on)
01:26:45.524 [SteamVoipClient] select_out(110000104e72a6c, on)
01:26:45.524 [SteamVoipClient] select_in(110000104e72a6c, on)
01:26:45.524 [SteamVoipClient] select_out(110000104e72a6c, off)
01:26:46.217 [EACServer] [20:26:46:217] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E72A6C Session: 2 Status: Client Authenticated Message: Client authenticated.
01:26:46.217 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
01:26:46.445 [EACServer] [20:26:46:445] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104E72A6C.
01:26:46.746 [EACServer] [20:26:46:745] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104E72A6C
01:26:46.746 [EACServer] [20:26:46:745] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E72A6C Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:26:46.749 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
01:26:47.191 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
01:26:47.191 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:26:47.191 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:26:49.150 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 351995104
01:26:49.220 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 949015616
01:26:54.056 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=1)
01:26:54.056 [Lua] ### Received rpc_level_loaded
01:26:54.056 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 110
01:26:54.056 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:26:54.056 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:26:54.056 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:26:54.060 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:26:54.060 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:26:55.392 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:26:55.392 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:26:55.396 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:26:55.405 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:26:55.405 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
01:26:55.405 [Lua] RemotePlayer:create_game_object( ) 9
01:26:55.442 [Lua] [PartyManager] Player (110000104e72a6c:1) was put into party heroes (1)
01:26:55.442 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:26:55.442 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(4) career(4)
01:26:55.442 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104e72a6c"}]
01:26:55.442 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:26:55.442 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:26:55.446 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:26:55.446 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:26:55.446 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true
01:26:55.718 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:26:55.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:26:55.718 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:26:55.770 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1451058944,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}}
01:26:55.770 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
01:26:55.770 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:26:55.775 [Lua] Set lobby begin:
01:26:55.775 [Lua] Lobby data selected_mission_id = morris_hub
01:26:55.775 [Lua] Lobby data num_players = 3
01:26:55.775 [Lua] Lobby data difficulty_tweak = 0
01:26:55.775 [Lua] Lobby data host = 110000101e55044
01:26:55.775 [Lua] Lobby data matchmaking_type = 3
01:26:55.775 [Lua] Lobby data difficulty = normal
01:26:55.775 [Lua] Lobby data player_slot_1 = 0:0
01:26:55.775 [Lua] Lobby data unique_server_name = Visulth
01:26:55.775 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:26:55.775 [Lua] Lobby data country_code = CA
01:26:55.775 [Lua] Lobby data matchmaking = false
01:26:55.775 [Lua] Lobby data power_level = 556
01:26:55.775 [Lua] Lobby data mission_id = morris_hub
01:26:55.775 [Lua] Lobby data mechanism = deus
01:26:55.775 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:26:55.775 [Lua] Lobby data player_slot_2 = 0:0
01:26:55.775 [Lua] Lobby data network_hash = 88521817351eb53e
01:26:55.775 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:26:55.775 [Lua] Lobby data eac_authorized = true
01:26:55.775 [Lua] Set lobby end.
01:26:55.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:26:55.820 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:26:55.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
01:26:55.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
01:26:55.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
01:26:55.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
01:26:55.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
01:26:55.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
01:26:55.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
01:26:56.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
01:26:56.141 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
01:26:56.141 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
01:26:56.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
01:26:56.219 [Lua] [PackageManager] Force_load: wwise/javelin
01:26:56.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
01:26:56.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
01:26:56.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
01:26:56.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
01:26:56.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
01:26:56.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
01:26:56.283 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
01:26:56.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
01:26:56.372 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
01:26:56.377 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1451058944
01:26:56.766 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1451058944
01:26:59.424 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1451058944
01:26:59.495 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:26:59.495 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:26:59.496 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
01:26:59.496 [Lua] PlayerManager:assign_unit_ownership JP Scarecrow 110000104e72a6c 1
01:26:59.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:26:59.497 [Lua] TalentSystem:rpc_sync_talents 4 2049
01:26:59.825 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:27:00.900 [Lua] Set lobby begin:
01:27:00.900 [Lua] Lobby data selected_mission_id = morris_hub
01:27:00.900 [Lua] Lobby data num_players = 3
01:27:00.900 [Lua] Lobby data difficulty_tweak = 0
01:27:00.900 [Lua] Lobby data host = 110000101e55044
01:27:00.900 [Lua] Lobby data matchmaking_type = 3
01:27:00.900 [Lua] Lobby data difficulty = normal
01:27:00.900 [Lua] Lobby data player_slot_1 = 0:0
01:27:00.900 [Lua] Lobby data unique_server_name = Visulth
01:27:00.900 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:27:00.900 [Lua] Lobby data country_code = CA
01:27:00.900 [Lua] Lobby data matchmaking = false
01:27:00.900 [Lua] Lobby data power_level = 835
01:27:00.900 [Lua] Lobby data mission_id = morris_hub
01:27:00.900 [Lua] Lobby data mechanism = deus
01:27:00.900 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:27:00.900 [Lua] Lobby data player_slot_2 = 0:0
01:27:00.901 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:00.901 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:00.901 [Lua] Lobby data eac_authorized = true
01:27:00.901 [Lua] Set lobby end.
01:27:17.598 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(4) career(1)
01:27:17.598 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}]
01:27:17.598 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}]
01:27:17.714 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_09":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":2031899008,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_09":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
01:27:17.714 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:27:17.714 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:27:17.715 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:27:17.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:27:17.720 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
01:27:17.720 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
01:27:17.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer
01:27:17.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
01:27:17.720 [Lua] [GameNetworkManager] destroying game object with go_id=10
01:27:17.721 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[98ade982f4a64e52]'
child 1: '#ID[263f466be412f9d9]'
child 2: '#ID[b7439a060f8fc695]'
01:27:17.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer
01:27:17.728 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:27:17.729 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer
01:27:17.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
01:27:17.807 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
01:27:17.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:27:17.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:27:17.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:27:17.845 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:27:17.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:27:17.936 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:27:17.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
01:27:17.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
01:27:17.971 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
01:27:17.971 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:27:18.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:27:18.034 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:27:18.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
01:27:18.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
01:27:18.140 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
01:27:18.140 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:27:18.210 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:27:18.210 [Lua] [PackageManager] Force_load: wwise/bow
01:27:18.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:27:18.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:27:18.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:27:18.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
01:27:18.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
01:27:18.363 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
01:27:18.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
01:27:18.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
01:27:18.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
01:27:18.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:27:18.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:27:18.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:27:18.439 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2031899008
01:27:18.635 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2031899008
01:27:19.393 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2031899008
01:27:19.459 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:27:19.459 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:27:19.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:27:19.460 [Lua] PlayerManager:assign_unit_ownership JP Scarecrow 110000104e72a6c 1
01:27:19.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:27:19.460 [Lua] TalentSystem:rpc_sync_talents 4 2050
01:27:22.775 [Lua] [IngameUI] menu view on_enter start_game_view
01:27:22.776 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b18e3c0
01:27:22.776 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:27:22.792 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:27:22.792 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:27:22.793 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:27:22.793 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:27:22.793 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:27:39.855 [Lua] [IngameUI] menu view on_exit start_game_view
01:27:39.855 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:27:39.856 [Save] Saving `save_data`
01:27:39.856 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:27:39.856 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:27:39.856 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:27:39.856 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:27:39.858 [Save] Save done
01:27:39.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b18e3c0
01:27:43.392 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104e72a6c
01:27:43.392 [Lua] [ChatManager][1]System: JP Scarecrow has left the game
01:27:43.392 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:27:43.392 [Lua] [PeerSM] 110000104e72a6c :: on_enter Disconnecting
01:27:43.392 [Lua] [PSM] Disconnecting peer 110000104e72a6c
01:27:43.392 [Lua] [PSM] Disconnected peer 110000104e72a6c is being removed from session.
01:27:43.392 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:27:43.392 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:27:43.392 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c
01:27:43.392 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:27:43.392 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:27:43.392 [Lua] [GameNetworkManager] destroying game object with go_id=9
01:27:43.392 [Lua] [PeerSM] 110000104e72a6c :: on_exit Disconnecting
01:27:43.392 [Lua] [PeerSM] 110000104e72a6c :: on_enter Disconnected
01:27:43.392 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104e72a6c)
01:27:43.392 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000107c9bf5a"]
01:27:43.392 [Lua] [SharedState] network_state_110000101e55044: 110000104e72a6c
01:27:43.392 [Lua] [SharedState] deus_chest_preload: 110000104e72a6c
01:27:43.392 [Lua] [SharedState] deus_chest_preload: 110000104e72a6c
01:27:43.392 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c left session
01:27:43.392 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}]
01:27:43.392 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 =
01:27:43.392 [Lua] Set lobby begin:
01:27:43.392 [Lua] Lobby data selected_mission_id = morris_hub
01:27:43.392 [Lua] Lobby data num_players = 3
01:27:43.392 [Lua] Lobby data difficulty_tweak = 0
01:27:43.392 [Lua] Lobby data host = 110000101e55044
01:27:43.392 [Lua] Lobby data matchmaking_type = 3
01:27:43.392 [Lua] Lobby data difficulty = normal
01:27:43.392 [Lua] Lobby data player_slot_1 = 0:0
01:27:43.392 [Lua] Lobby data unique_server_name = Visulth
01:27:43.392 [Lua] Lobby data player_slot_4 = 0:0
01:27:43.392 [Lua] Lobby data country_code = CA
01:27:43.392 [Lua] Lobby data matchmaking = false
01:27:43.392 [Lua] Lobby data power_level = 835
01:27:43.392 [Lua] Lobby data mission_id = morris_hub
01:27:43.393 [Lua] Lobby data mechanism = deus
01:27:43.393 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:27:43.393 [Lua] Lobby data player_slot_2 = 0:0
01:27:43.393 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:43.393 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:43.393 [Lua] Lobby data eac_authorized = true
01:27:43.393 [Lua] Set lobby end.
01:27:43.393 [Lua] GOT close_channel 4 110000104e72a6c
01:27:43.393 [EAC] EAC server lost client 110000104e72a6c
01:27:43.393 [EACServer] [20:27:43:392] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268
01:27:43.393 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03028988, channel: 4
01:27:43.393 [SteamVoipClient] select_out(110000104e72a6c, off)
01:27:43.393 [SteamVoipClient] select_in(110000104e72a6c, off)
01:27:43.393 [Lua] [GameNetworkManager] destroying game object with go_id=11
01:27:43.393 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8ee7c54396141f77]'
child 1: '#ID[eb74d09e6ca12756]'
child 2: '#ID[2d8b8f8dca462578]'
child 3: '#ID[9eb878aacad0897c]'
01:27:43.400 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer
01:27:43.400 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer
01:27:43.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer
01:27:43.401 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
01:27:43.401 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
01:27:43.401 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:27:43.401 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
01:27:43.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
01:27:43.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
01:27:43.402 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
01:27:43.405 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer
01:27:43.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
01:27:43.424 [Connection] Dropped game chunk from 110000104e72a6c because channel 4 can't communicate
01:27:43.424 [Connection] Dropped game_session chunk from 110000104e72a6c because channel 4 can't communicate
01:27:44.899 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107c9bf5a
01:27:44.899 [Lua] [ChatManager][1]System: Skeleton Cowboy has left the game
01:27:44.899 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame
01:27:44.899 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Disconnecting
01:27:44.899 [Lua] [PSM] Disconnecting peer 110000107c9bf5a
01:27:44.899 [Lua] [PSM] Disconnected peer 110000107c9bf5a is being removed from session.
01:27:44.899 [Lua] [NetworkServer] Peer 110000107c9bf5a despawned player.
01:27:44.899 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c9bf5a
01:27:44.899 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107c9bf5a
01:27:44.899 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list.
01:27:44.899 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1
01:27:44.899 [Lua] [GameNetworkManager] destroying game object with go_id=7
01:27:44.899 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Disconnecting
01:27:44.899 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Disconnected
01:27:44.899 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c9bf5a)
01:27:44.900 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044"]
01:27:44.900 [Lua] [SharedState] network_state_110000101e55044: 110000107c9bf5a
01:27:44.900 [Lua] [SharedState] deus_chest_preload: 110000107c9bf5a
01:27:44.900 [Lua] [SharedState] deus_chest_preload: 110000107c9bf5a
01:27:44.900 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a left session
01:27:44.900 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
01:27:44.900 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 =
01:27:44.900 [Lua] Set lobby begin:
01:27:44.900 [Lua] Lobby data selected_mission_id = morris_hub
01:27:44.900 [Lua] Lobby data num_players = 3
01:27:44.900 [Lua] Lobby data difficulty_tweak = 0
01:27:44.900 [Lua] Lobby data host = 110000101e55044
01:27:44.900 [Lua] Lobby data matchmaking_type = 3
01:27:44.900 [Lua] Lobby data difficulty = normal
01:27:44.900 [Lua] Lobby data player_slot_1 = 0:0
01:27:44.900 [Lua] Lobby data unique_server_name = Visulth
01:27:44.900 [Lua] Lobby data player_slot_4 = 0:0
01:27:44.900 [Lua] Lobby data country_code = CA
01:27:44.900 [Lua] Lobby data matchmaking = false
01:27:44.900 [Lua] Lobby data power_level = 835
01:27:44.900 [Lua] Lobby data mission_id = morris_hub
01:27:44.900 [Lua] Lobby data mechanism = deus
01:27:44.900 [Lua] Lobby data player_slot_5 = 0:0
01:27:44.900 [Lua] Lobby data player_slot_2 = 0:0
01:27:44.900 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:44.900 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:44.900 [Lua] Lobby data eac_authorized = true
01:27:44.900 [Lua] Set lobby end.
01:27:44.900 [Lua] GOT close_channel 1 110000107c9bf5a
01:27:44.900 [EAC] EAC server lost client 110000107c9bf5a
01:27:44.900 [EACServer] [20:27:44:900] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962
01:27:44.900 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03028988, channel: 1
01:27:44.900 [EACServer] [20:27:44:900] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting.
01:27:44.900 [SteamVoipClient] select_out(110000107c9bf5a, off)
01:27:44.900 [SteamVoipClient] select_in(110000107c9bf5a, off)
01:27:44.900 [Lua] [GameNetworkManager] destroying game object with go_id=8
01:27:44.900 [EACServer] [20:27:44:900] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task.
01:27:44.900 [EACServer] [20:27:44:900] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected.
01:27:44.900 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ea8f49c9fb07a6a3]'
child 1: '#ID[f78ce8191c529f4f]'
child 2: '#ID[246c528b70577843]'
01:27:44.906 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
01:27:44.906 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
01:27:44.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer
01:27:44.907 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:27:44.907 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
01:27:44.907 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
01:27:44.908 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer
01:27:44.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer
01:27:44.932 [Connection] Dropped game chunk from 110000107c9bf5a because channel 1 can't communicate
01:27:44.932 [Connection] Dropped game_session chunk from 110000107c9bf5a because channel 1 can't communicate
01:27:45.432 [Handshaker] Lost connection 249 to 110000104e72a6c
01:27:45.567 [Connection] Dropped eac chunk from 110000107c9bf5a because channel 1 can't communicate
01:27:45.626 [Lua] [LobbyMembers] Member left 110000104e72a6c
01:27:45.630 [Lua] [NetworkServer] Changing num_players from 3 to 2
01:27:45.630 [Lua] Players: 2
01:27:45.630 [Lua] Set lobby begin:
01:27:45.630 [Lua] Lobby data selected_mission_id = morris_hub
01:27:45.630 [Lua] Lobby data num_players = 2
01:27:45.630 [Lua] Lobby data difficulty_tweak = 0
01:27:45.630 [Lua] Lobby data host = 110000101e55044
01:27:45.630 [Lua] Lobby data matchmaking_type = 3
01:27:45.630 [Lua] Lobby data difficulty = normal
01:27:45.630 [Lua] Lobby data player_slot_1 = 0:0
01:27:45.630 [Lua] Lobby data unique_server_name = Visulth
01:27:45.630 [Lua] Lobby data player_slot_4 = 0:0
01:27:45.630 [Lua] Lobby data country_code = CA
01:27:45.630 [Lua] Lobby data matchmaking = false
01:27:45.630 [Lua] Lobby data power_level = 835
01:27:45.630 [Lua] Lobby data mission_id = morris_hub
01:27:45.630 [Lua] Lobby data mechanism = deus
01:27:45.630 [Lua] Lobby data player_slot_5 = 0:0
01:27:45.630 [Lua] Lobby data player_slot_2 = 0:0
01:27:45.630 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:45.630 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:45.630 [Lua] Lobby data eac_authorized = true
01:27:45.630 [Lua] Set lobby end.
01:27:45.631 [Lua] [IngameUI] menu view on_enter start_game_view
01:27:45.632 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b18e3c0
01:27:45.632 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:27:45.652 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:27:45.652 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:27:45.652 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:27:45.652 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:27:45.653 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:27:46.877 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
01:27:46.877 [Lua] ............................................................................................................
01:27:46.877 [Lua] ............................................................................................................
01:27:46.877 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:27:46.877 [Lua] ............................................................................................................
01:27:46.877 [Lua] ............................................................................................................
01:27:46.883 [Lua] [Matchmaking] Cancelling matchmaking
01:27:46.883 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:27:46.886 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:27:46.886 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:27:46.887 [Lua] Set lobby begin:
01:27:46.887 [Lua] Lobby data selected_mission_id = morris_hub
01:27:46.888 [Lua] Lobby data num_players = 2
01:27:46.888 [Lua] Lobby data difficulty_tweak = 0
01:27:46.888 [Lua] Lobby data host = 110000101e55044
01:27:46.888 [Lua] Lobby data matchmaking_type = 3
01:27:46.888 [Lua] Lobby data difficulty = cataclysm
01:27:46.888 [Lua] Lobby data player_slot_1 = 0:0
01:27:46.888 [Lua] Lobby data unique_server_name = Visulth
01:27:46.888 [Lua] Lobby data player_slot_4 = 0:0
01:27:46.888 [Lua] Lobby data country_code = CA
01:27:46.888 [Lua] Lobby data matchmaking = false
01:27:46.888 [Lua] Lobby data power_level = 835
01:27:46.888 [Lua] Lobby data mission_id = morris_hub
01:27:46.888 [Lua] Lobby data mechanism = deus
01:27:46.888 [Lua] Lobby data player_slot_5 = 0:0
01:27:46.888 [Lua] Lobby data player_slot_2 = 0:0
01:27:46.888 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:46.888 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:46.888 [Lua] Lobby data eac_authorized = true
01:27:46.888 [Lua] Set lobby end.
01:27:46.888 [Lua] [PartyManager] Leader set to "110000101e55044"
01:27:46.888 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:27:46.888 [Lua] Set lobby begin:
01:27:46.888 [Lua] Lobby data twitch_enabled = false
01:27:46.888 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:46.888 [Lua] Lobby data num_players = 2
01:27:46.888 [Lua] Lobby data difficulty_tweak = 0
01:27:46.888 [Lua] Lobby data host = 110000101e55044
01:27:46.888 [Lua] Lobby data matchmaking_type = 2
01:27:46.888 [Lua] Lobby data match_started = true
01:27:46.888 [Lua] Lobby data difficulty = cataclysm
01:27:46.888 [Lua] Lobby data player_slot_1 = 0:0
01:27:46.888 [Lua] Lobby data player_slot_4 = 0:0
01:27:46.888 [Lua] Lobby data unique_server_name = Visulth
01:27:46.888 [Lua] Lobby data quick_game = false
01:27:46.888 [Lua] Lobby data country_code = CA
01:27:46.888 [Lua] Lobby data matchmaking = false
01:27:46.888 [Lua] Lobby data power_level = 835
01:27:46.888 [Lua] Lobby data mission_id = morris_hub
01:27:46.888 [Lua] Lobby data mechanism = deus
01:27:46.888 [Lua] Lobby data player_slot_5 = 0:0
01:27:46.888 [Lua] Lobby data player_slot_2 = 0:0
01:27:46.888 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:46.888 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:46.888 [Lua] Lobby data eac_authorized = true
01:27:46.888 [Lua] Set lobby end.
01:27:46.888 [Lua] Set lobby begin:
01:27:46.888 [Lua] Lobby data twitch_enabled = false
01:27:46.888 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:46.888 [Lua] Lobby data num_players = 2
01:27:46.888 [Lua] Lobby data difficulty_tweak = 0
01:27:46.889 [Lua] Lobby data host = 110000101e55044
01:27:46.889 [Lua] Lobby data matchmaking_type = 2
01:27:46.889 [Lua] Lobby data is_private = true
01:27:46.889 [Lua] Lobby data match_started = true
01:27:46.889 [Lua] Lobby data difficulty = cataclysm
01:27:46.889 [Lua] Lobby data player_slot_1 = 0:0
01:27:46.889 [Lua] Lobby data player_slot_4 = 0:0
01:27:46.889 [Lua] Lobby data unique_server_name = Visulth
01:27:46.889 [Lua] Lobby data quick_game = false
01:27:46.889 [Lua] Lobby data country_code = CA
01:27:46.889 [Lua] Lobby data matchmaking = false
01:27:46.889 [Lua] Lobby data power_level = 835
01:27:46.889 [Lua] Lobby data mission_id = morris_hub
01:27:46.889 [Lua] Lobby data mechanism = deus
01:27:46.889 [Lua] Lobby data player_slot_5 = 0:0
01:27:46.889 [Lua] Lobby data player_slot_2 = 0:0
01:27:46.889 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:46.889 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:46.889 [Lua] Lobby data eac_authorized = true
01:27:46.889 [Lua] Set lobby end.
01:27:46.889 [Lua] [ChatManager][1]System: Starting hosted game...
01:27:46.889 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:27:46.889 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:27:46.965 [Handshaker] Lost connection 248 to 110000107c9bf5a
01:27:46.982 [Lua] [IngameUI] menu view on_exit start_game_view
01:27:46.982 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:27:46.982 [Save] Saving `save_data`
01:27:46.983 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:27:46.983 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:27:46.983 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:27:46.983 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:27:46.985 [Save] Save done
01:27:46.987 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b18e3c0
01:27:47.124 [Lua] [LobbyMembers] Member left 110000107c9bf5a
01:27:47.127 [Lua] [NetworkServer] Changing num_players from 2 to 1
01:27:47.127 [Lua] Players: 1
01:27:47.127 [Lua] Set lobby begin:
01:27:47.127 [Lua] Lobby data twitch_enabled = false
01:27:47.127 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:47.127 [Lua] Lobby data num_players = 1
01:27:47.127 [Lua] Lobby data difficulty_tweak = 0
01:27:47.127 [Lua] Lobby data host = 110000101e55044
01:27:47.128 [Lua] Lobby data matchmaking_type = 2
01:27:47.128 [Lua] Lobby data is_private = true
01:27:47.128 [Lua] Lobby data match_started = true
01:27:47.128 [Lua] Lobby data difficulty = cataclysm
01:27:47.128 [Lua] Lobby data player_slot_1 = 0:0
01:27:47.128 [Lua] Lobby data player_slot_4 = 0:0
01:27:47.128 [Lua] Lobby data unique_server_name = Visulth
01:27:47.128 [Lua] Lobby data quick_game = false
01:27:47.128 [Lua] Lobby data country_code = CA
01:27:47.128 [Lua] Lobby data matchmaking = false
01:27:47.128 [Lua] Lobby data power_level = 835
01:27:47.128 [Lua] Lobby data mission_id = morris_hub
01:27:47.128 [Lua] Lobby data mechanism = deus
01:27:47.128 [Lua] Lobby data player_slot_5 = 0:0
01:27:47.128 [Lua] Lobby data player_slot_2 = 0:0
01:27:47.128 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:47.128 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:47.128 [Lua] Lobby data eac_authorized = true
01:27:47.128 [Lua] Set lobby end.
01:27:53.555 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:27:53.555 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:27:53.563 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:27:53.563 [Lua] Set lobby begin:
01:27:53.563 [Lua] Lobby data twitch_enabled = false
01:27:53.563 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:53.563 [Lua] Lobby data num_players = 1
01:27:53.563 [Lua] Lobby data difficulty_tweak = 0
01:27:53.564 [Lua] Lobby data host = 110000101e55044
01:27:53.564 [Lua] Lobby data matchmaking_type = 2
01:27:53.564 [Lua] Lobby data is_private = true
01:27:53.564 [Lua] Lobby data match_started = true
01:27:53.564 [Lua] Lobby data difficulty = cataclysm
01:27:53.564 [Lua] Lobby data player_slot_1 = 0:0
01:27:53.564 [Lua] Lobby data player_slot_4 = 0:0
01:27:53.564 [Lua] Lobby data unique_server_name = Visulth
01:27:53.564 [Lua] Lobby data quick_game = false
01:27:53.564 [Lua] Lobby data country_code = CA
01:27:53.564 [Lua] Lobby data matchmaking = false
01:27:53.564 [Lua] Lobby data power_level = 835
01:27:53.564 [Lua] Lobby data mission_id = morris_hub
01:27:53.564 [Lua] Lobby data mechanism = deus
01:27:53.564 [Lua] Lobby data player_slot_5 = 0:0
01:27:53.564 [Lua] Lobby data player_slot_2 = 0:0
01:27:53.564 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:53.564 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:53.564 [Lua] Lobby data eac_authorized = true
01:27:53.564 [Lua] Set lobby end.
01:27:53.564 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:314006208, lt:load_next_level, extra_packages:{
})
01:27:53.564 [Lua] [NetworkServer] Entering post game
01:27:53.564 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:27:53.564 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:27:53.565 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:934: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:882: in function game_update
[11] @scripts/boot.lua:612:in function
[1] self = table: 0000000000C4A4C0
[2] self = table: 000000000ABE3630; game_server_lobby_client = nil
[3] self = table: 000000000ABE3630
[4] self = table: 000000000ABE3630; dt = nil; t = nil; verify_dlc_data = table: 0000000005D0F9E0; active_peers = table: 0000000005BF3080; is_done = true; success = true
[5] self = table: 0000000001D6BE00; dt = 0.0041352454572916031; t = 391.06522679305635; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 0000000001D6BE00; dt = 0.0041352454572916031
[7] hook_chain = [function]
[8] self = table: 000000000AD0FA50; dt = 0.0041352454572916031; main_t = 391.06522679305635; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 341.94915404985659
[9] self = table: 0000000002B3BB70; dt = 0.0041352454572916031; t = 391.06522679305635
[10] self = table: 0000000000098310; real_world_dt = 0.0041352454572916031; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0041352454572916031; t = 391.06522679305635
[11] dt = 0.0041352454572916031
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 000000000AD16180; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000B571030; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000B571000; _disable_spawning_reasons = table: 0000000004AF0670; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000004AF05D0; _mutator_handler = table: 0000000004AEFF90; network_server = table: 0000000003029E90; _game_mode = table: 0000000000C4A560; _profile_synchronizer = table: 000000000302FD20; _lobby_host = table: 0000000003027E10; _level_key = "morris_hub"; _network_transmit = table: 0000000003030A90; _flow_set_data = table: 0000000004AEFDB0; is_server = true; network_event_delegate = table: 00000000003DFB50;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BE00; search_config = table: 000000000113A7A0; _verify_dlc_data = table: 0000000005D0F9E0; _network_server = table: 0000000003029E90; _lobby = table: 0000000003027E10; _statistics_db = table: 000000000AD16180; _network_transmit = table: 0000000003030A90; state_context = table: 0000000000730C80;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BE00; search_config = table: 000000000113A7A0; _verify_dlc_data = table: 0000000005D0F9E0; _network_server = table: 0000000003029E90; _lobby = table: 0000000003027E10; _statistics_db = table: 000000000AD16180; _network_transmit = table: 0000000003030A90; state_context = table: 0000000000730C80;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BE00; search_config = table: 000000000113A7A0; _verify_dlc_data = table: 0000000005D0F9E0; _network_server = table: 0000000003029E90; _lobby = table: 0000000003027E10; _statistics_db = table: 000000000AD16180; _network_transmit = table: 0000000003030A90; state_context = table: 0000000000730C80;
[5] network_server = table: 0000000003029E90; network_event_delegate = table: 00000000003DFB50; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6BC80; _state = table: 000000000ABE3630; is_server = true; _power_level_timer = 394.26479184697382; lobby_finder = table: 0000000007F476A0; peers_to_sync = table: 0000000001D6BD10; _level_weights = table: 0000000001D6BCE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 0000000003027E10; profile_update_time = 0; params = table: 00000000020F81A0; profile_synchronizer = table: 000000000302FD20; debug = table: 0000000001D66B70; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000000730C80; statistics_db = table: 000000000AD16180; network_transmit = table: 0000000003030A90; _network_hash = "88521817351eb53e"; difficulty_manager = table: 0000000002F578D0; party_owned_dlcs = table: 0000000001D6BCB0;
[6] network_server = table: 0000000003029E90; network_event_delegate = table: 00000000003DFB50; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6BC80; _state = table: 000000000ABE3630; is_server = true; _power_level_timer = 394.26479184697382; lobby_finder = table: 0000000007F476A0; peers_to_sync = table: 0000000001D6BD10; _level_weights = table: 0000000001D6BCE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 0000000003027E10; profile_update_time = 0; params = table: 00000000020F81A0; profile_synchronizer = table: 000000000302FD20; debug = table: 0000000001D66B70; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000000730C80; statistics_db = table: 000000000AD16180; network_transmit = table: 0000000003030A90; _network_hash = "88521817351eb53e"; difficulty_manager = table: 0000000002F578D0; party_owned_dlcs = table: 0000000001D6BCB0;
[8] world_name = "level_world"; entity_system_bag = table: 000000000AB3B4F0; network_server = table: 0000000003029E90; entity_system = table: 000000000AB68ED0; parent = table: 0000000000098310; _level_flow_events = table: 000000000B578070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AD4C070; profile_synchronizer = table: 000000000302FD20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000A1B1B80; num_local_human_players = 1; _ping_reporter = table: 000000000BACF290; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0041352454572916031; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000AB410A0; network_event_delegate = table: 00000000003DFB50; machines = table: 000000000B57C3D0; _camera_carrier = table: 000000000BACE920; free_flight_manager = table: 0000000001ACFD70; network_transmit = table: 0000000003030A90; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000AD16180; _lobby_host = table: 0000000003027E10; dice_keeper = table: 0000000004C52AC0; network_clock = table: 0000000001F08DB0; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 0000000002B3B630; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 000000000AD0FA50;
[10] startup_package_handles = table: 000000000009C200; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C190; flow_return_table = table: 0000000000098340; _machine = table: 0000000002B3BB70; has_booted = true; loading_context = table: 000000000A794D60; startup_timer = 8.8744898697477765; bar_timer = 0; disable_loading_bar = true;
01:27:53.567 [Lua] Generated node with: Level , level_seed <792981461>, Run progress <0.3333>
01:27:53.567 [Lua] Generated node with: Level , level_seed <540933936>, Run progress <0.3333>
01:27:53.567 [Lua] Generated node with: Level , level_seed <2129791183>, Run progress <0.6666>
01:27:53.567 [Lua] Generated node with: Level , level_seed <-93134878>, Run progress <0.16665>
01:27:53.567 [Lua] Generated node with: Level , level_seed <-1769316903>, Run progress <0>
01:27:53.567 [Lua] Generated node with: Level , level_seed <755707236>, Run progress <0.9999>
01:27:53.567 [Lua] Generated node with: Level , level_seed <1759123827>, Run progress <0>
01:27:53.567 [Lua] Generated node with: Level , level_seed <-236908490>, Run progress <0.83325>
01:27:53.567 [Lua] Generated node with: Level , level_seed <-963098083>, Run progress <0>
01:27:53.567 [Lua] Generated node with: Level , level_seed <1015497944>, Run progress <0.49995>
01:27:53.567 [Lua] Generated node with: Level , level_seed <-304905641>, Run progress <0.16665>
01:27:53.567 [Lua] Generated node with: Level , level_seed <1352285130>, Run progress <0.6666>
01:27:53.567 [Lua] Generated node with: Level , level_seed <-1630504799>, Run progress <0.3333>
01:27:53.567 [Lua] Generated node with: Level , level_seed <617494924>, Run progress <0.16665>
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: run_node_key:0:0:0:0 = start
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: soft_currency:110000101e55044:1:0:0 = 130
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: peer_initialized:110000101e55044:0:0:0 = true
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: power_ups:110000101e55044:1:3:4 = [{"client_id":209352320,"name":"talent_1_1","rarity":"exotic"},{"client_id":513329504,"name":"talent_2_2","rarity":"rare"},{"client_id":932442112,"name":"talent_3_3","rarity":"exotic"},{"client_id":1410802560,"name":"talent_4_3","rarity":"rare"},{"client_id":351001120,"name":"talent_5_1","rarity":"rare"},{"client_id":1960797312,"name":"talent_6_3","rarity":"unique"}]
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: slot_melee:110000101e55044:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: slot_ranged:110000101e55044:1:3:4 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: profile_initialized:110000101e55044:1:3:4 = true
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: coins_earned:0:0:0:0 = 130
01:27:53.567 [Lua] [DeusRunController] starting with seed <1893058560> on difficulty and dominant god with belakor
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: player_level:0:0:0:0 = 35
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: player_frame:0:0:0:0 = frame_0085
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: player_name:0:0:0:0 = Visulth
01:27:53.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 34
01:27:53.567 [Lua] [SharedState] deus_run_state_21143198: run_node_key:0:0:0:0 = start
01:27:53.567 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1759123827, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1672277504, lt:load_next_level, extra_packages:{
})
01:27:53.567 [Lua] [LevelTransitionHandler] promote_next_level_data
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 1759123827
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = cataclysm
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1672277504
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:27:53.567 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:27:53.567 [Lua] [NetworkServer] Entering post game
01:27:53.568 [Save] Saving `save_data`
01:27:53.568 [Lua] gm_event_end_conditions_met false false
01:27:53.568 [Lua] [PlayFabMirrorBase] Force commit
01:27:53.568 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
01:27:53.568 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:27:53.568 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:27:53.568 [Lua] TRANSITION nil nil load_next_level
01:27:53.568 [Lua] Transition type "load_next_level", is server: true
01:27:53.568 [Lua] [GameNetworkManager] Leaving game...
01:27:53.568 [Lua] [GameNetworkManager] Shutting down game session host.
01:27:53.568 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:27:53.568 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:27:53.569 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=343.95
01:27:53.570 [Save] Save done
01:27:53.570 [Save] Saving `save_data`
01:27:53.571 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
01:27:53.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:27:53.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 34
01:27:53.571 [Lua] [PlayFabMirrorBase] commit result "success", "5"
01:27:53.573 [Save] Save done
01:27:53.573 [Save] Saving `save_data`
01:27:53.578 [Save] Save done
01:27:53.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 34
01:27:55.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:27:55.585 [Lua] [Managers] Calling function on all managers:
01:27:55.585 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:27:55.586 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
01:27:55.586 [Lua] Clearing all global lookup lists
01:27:55.586 [Lua] [IngamePlayerListUI] - Destroy
01:27:55.586 [Lua] [EquipmentUI] - Destroy
01:27:55.586 [Lua] [AbilityUI] - Destroy
01:27:55.586 [Lua] [GamePadEquipmentUI] - Destroy
01:27:55.586 [Lua] [GamePadAbilityUI] - Destroy
01:27:55.586 [Lua] [IngameUI] destroy
01:27:55.587 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7bd52961dca2f3dd]'
child 1: '#ID[12b1b06400b8bcc3]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[b533b35bbeb5f873]'
child 4: '#ID[7fca86d6df62cda4]'
child 5: '#ID[ff9da4adb6ed109e]'
01:27:55.593 [Lua] [Managers] Destroying manager group:
01:27:55.594 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[17b9a3cf3e802315]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[619b3d3019f207dc]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[a9b3ac1124917e9f]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[55fd69380cc84c88]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[10a0a3f87e96537f]'
01:27:55.594 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:27:55.594 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:27:55.594 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:27:55.594 [Lua] [Matchmaking] unregister rpcs
01:27:55.595 [Lua] ############### UNLOADING PACKAGES ###############
01:27:55.595 [Lua] [Managers] Calling function on all managers:
01:27:55.595 [Lua] [Managers] Destroying manager group:
01:27:55.595 [Lua] [Gamestate] Enter state StateLoading
01:27:55.596 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:27:55.596 [Lua] [Matchmaking] register rpcs
01:27:55.596 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:27:55.596 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:27:55.596 [Lua] Set lobby begin:
01:27:55.596 [Lua] Lobby data twitch_enabled = false
01:27:55.596 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:55.596 [Lua] Lobby data num_players = 1
01:27:55.596 [Lua] Lobby data difficulty_tweak = 0
01:27:55.596 [Lua] Lobby data host = 110000101e55044
01:27:55.596 [Lua] Lobby data matchmaking_type = 2
01:27:55.596 [Lua] Lobby data is_private = true
01:27:55.596 [Lua] Lobby data match_started = true
01:27:55.596 [Lua] Lobby data difficulty = cataclysm
01:27:55.596 [Lua] Lobby data player_slot_1 = 0:0
01:27:55.596 [Lua] Lobby data player_slot_4 = 0:0
01:27:55.596 [Lua] Lobby data unique_server_name = Visulth
01:27:55.596 [Lua] Lobby data quick_game = false
01:27:55.596 [Lua] Lobby data country_code = CA
01:27:55.596 [Lua] Lobby data matchmaking = false
01:27:55.596 [Lua] Lobby data power_level = 0
01:27:55.596 [Lua] Lobby data mission_id = morris_hub
01:27:55.596 [Lua] Lobby data mechanism = deus
01:27:55.597 [Lua] Lobby data player_slot_5 = 0:0
01:27:55.597 [Lua] Lobby data player_slot_2 = 0:0
01:27:55.597 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:55.597 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:55.597 [Lua] Lobby data eac_authorized = true
01:27:55.597 [Lua] Set lobby end.
01:27:55.597 [Lua] registering RPCs
01:27:55.597 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:27:55.597 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:27:55.597 [Lua] Set lobby begin:
01:27:55.597 [Lua] Lobby data twitch_enabled = false
01:27:55.597 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:55.597 [Lua] Lobby data num_players = 1
01:27:55.597 [Lua] Lobby data difficulty_tweak = 0
01:27:55.597 [Lua] Lobby data host = 110000101e55044
01:27:55.597 [Lua] Lobby data matchmaking_type = 2
01:27:55.597 [Lua] Lobby data is_private = true
01:27:55.597 [Lua] Lobby data match_started = true
01:27:55.597 [Lua] Lobby data difficulty = cataclysm
01:27:55.597 [Lua] Lobby data player_slot_1 = 0:0
01:27:55.597 [Lua] Lobby data player_slot_4 = 0:0
01:27:55.597 [Lua] Lobby data unique_server_name = Visulth
01:27:55.597 [Lua] Lobby data quick_game = false
01:27:55.597 [Lua] Lobby data country_code = CA
01:27:55.597 [Lua] Lobby data matchmaking = false
01:27:55.597 [Lua] Lobby data power_level = 0
01:27:55.597 [Lua] Lobby data mission_id = dlc_morris_map
01:27:55.597 [Lua] Lobby data mechanism = deus
01:27:55.597 [Lua] Lobby data player_slot_5 = 0:0
01:27:55.597 [Lua] Lobby data player_slot_2 = 0:0
01:27:55.597 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:55.597 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:55.597 [Lua] Lobby data eac_authorized = true
01:27:55.597 [Lua] Set lobby end.
01:27:55.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:27:55.600 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized
01:27:55.600 [Lua] [StateLoading] load_current_level
01:27:55.600 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
01:27:55.626 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
01:27:55.637 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
01:27:55.637 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
01:27:55.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2
01:27:55.672 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2
01:27:55.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
01:27:55.784 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
01:27:56.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
01:27:56.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
01:27:56.565 [Lua] [LevelTransitionHandler] Level load completed!
01:27:56.565 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1759123827 - use_random_directors: false - conflict_director_name: disabled
01:27:56.565 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:27:56.565 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
01:27:56.565 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:27:56.565 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:27:56.569 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/steampistol":false},"inventory_id":1623061760,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/drakegun":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false}}
01:27:56.570 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:27:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
01:27:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
01:27:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
01:27:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:27:56.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
01:27:56.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer
01:27:56.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer
01:27:56.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
01:27:56.582 [Lua] ### Received rpc_level_loaded
01:27:56.582 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 247
01:27:56.582 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:27:56.598 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:27:56.598 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:27:56.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
01:27:56.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
01:27:56.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
01:27:56.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
01:27:56.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
01:27:56.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
01:27:56.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
01:27:56.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
01:27:56.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:27:56.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:27:56.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:27:56.955 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1623061760
01:27:56.955 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:27:56.955 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:27:56.955 [Lua] ### Received rpc_level_loaded
01:27:56.955 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 247
01:27:56.955 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:27:56.955 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
01:27:56.955 [Umbra] Init version: 3.4.15 :: 16 threads
01:27:56.956 [Lua] Async level spawning done
01:27:56.956 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:27:57.957 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:27:57.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:27:57.957 [Lua] [Matchmaking] unregister rpcs
01:27:57.957 [Lua] Set lobby begin:
01:27:57.957 [Lua] Lobby data twitch_enabled = false
01:27:57.957 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:57.957 [Lua] Lobby data num_players = 1
01:27:57.957 [Lua] Lobby data difficulty_tweak = 0
01:27:57.957 [Lua] Lobby data host = 110000101e55044
01:27:57.957 [Lua] Lobby data matchmaking_type = 2
01:27:57.957 [Lua] Lobby data is_private = true
01:27:57.957 [Lua] Lobby data match_started = true
01:27:57.957 [Lua] Lobby data difficulty = cataclysm
01:27:57.957 [Lua] Lobby data player_slot_1 = 0:0
01:27:57.957 [Lua] Lobby data player_slot_4 = 0:0
01:27:57.957 [Lua] Lobby data unique_server_name = Visulth
01:27:57.957 [Lua] Lobby data quick_game = false
01:27:57.957 [Lua] Lobby data country_code = CA
01:27:57.957 [Lua] Lobby data matchmaking = false
01:27:57.957 [Lua] Lobby data power_level = 0
01:27:57.957 [Lua] Lobby data mission_id = dlc_morris_map
01:27:57.957 [Lua] Lobby data mechanism = deus
01:27:57.957 [Lua] Lobby data player_slot_5 = 0:0
01:27:57.957 [Lua] Lobby data player_slot_2 = 0:0
01:27:57.957 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:57.957 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:57.957 [Lua] Lobby data eac_authorized = true
01:27:57.957 [Lua] Set lobby end.
01:27:57.957 [Lua] [Managers] Destroying manager group:
01:27:57.958 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens
01:27:57.958 [Lua] [Gamestate] Enter StateIngame HOST
01:27:57.958 [Lua] [Managers] Calling function on all managers:
01:27:57.958 [Lua] <>level = dlc_morris_map<>
01:27:57.958 [Lua] [StateIngame] Server ingame
01:27:57.960 [Lua] Set lobby begin:
01:27:57.960 [Lua] Lobby data twitch_enabled = false
01:27:57.960 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:57.960 [Lua] Lobby data num_players = 1
01:27:57.960 [Lua] Lobby data difficulty_tweak = -10
01:27:57.960 [Lua] Lobby data host = 110000101e55044
01:27:57.960 [Lua] Lobby data matchmaking_type = 2
01:27:57.961 [Lua] Lobby data is_private = true
01:27:57.961 [Lua] Lobby data match_started = true
01:27:57.961 [Lua] Lobby data difficulty = cataclysm
01:27:57.961 [Lua] Lobby data player_slot_1 = 0:0
01:27:57.961 [Lua] Lobby data player_slot_4 = 0:0
01:27:57.961 [Lua] Lobby data unique_server_name = Visulth
01:27:57.961 [Lua] Lobby data quick_game = false
01:27:57.961 [Lua] Lobby data country_code = CA
01:27:57.961 [Lua] Lobby data matchmaking = false
01:27:57.961 [Lua] Lobby data power_level = 0
01:27:57.961 [Lua] Lobby data mission_id = dlc_morris_map
01:27:57.961 [Lua] Lobby data mechanism = deus
01:27:57.961 [Lua] Lobby data player_slot_5 = 0:0
01:27:57.961 [Lua] Lobby data player_slot_2 = 0:0
01:27:57.961 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:57.961 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:57.961 [Lua] Lobby data eac_authorized = true
01:27:57.961 [Lua] Set lobby end.
01:27:57.961 [Lua] [Matchmaking] register rpcs
01:27:57.961 [Lua] GameNetworkManager:init... creating game session
01:27:57.961 [Lua] Host GameSession.make_game_session_host with session:
01:27:57.961 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:27:57.961 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:27:57.961 [Lua] [GameNetworkManager] self.is_server = true
01:27:57.961 [Network] Setting artificial MTU limit to 65536
01:27:57.963 [Lua] [SharedState] deus_shop_21143198: shop_state:0:0:0:0 = 1
01:27:57.969 [Lua] Switching ConflictSettings: to: disabled
01:27:57.969 [Lua] pacing=disabled
01:27:57.969 [Lua] roaming=nil
01:27:57.969 [Lua] specials=disabled
01:27:57.969 [Lua] debug_color=black
01:27:57.969 [Lua] pack_spawning=disabled
01:27:57.969 [Lua] contained_breeds=nil
01:27:57.969 [Lua] disabled=true
01:27:57.969 [Lua] boss=disabled
01:27:57.969 [Lua] horde=disabled
01:27:57.969 [Lua] name=disabled
01:27:57.969 [Lua] intensity=disabled
01:27:57.969 [Lua] ---
01:27:57.969 [Lua] [LevelAnalysis] set_random_seed( 1759123827)
01:27:57.972 [Lua] [AIInterestPointSystem] Level Seed: 1759123827
01:27:57.972 [Lua]
01:27:57.972 [Lua] [entity_system_bag] = table
01:27:57.972 [Lua] [entity_system_bag] = metatable
01:27:57.972 [Lua] [startup_data] = table
01:27:57.972 [Lua] [entity_manager] = table
01:27:57.972 [Lua] [entity_manager] = metatable
01:27:57.972 [Lua] [unit_spawner] = table
01:27:57.972 [Lua] [unit_spawner] = metatable
01:27:57.972 [Lua] [unit_storage] = table
01:27:57.972 [Lua] [unit_storage] = metatable
01:27:57.972 [Lua] [dice_keeper] = table
01:27:57.972 [Lua] [dice_keeper] = metatable
01:27:57.972 [Lua] [is_server] = true (boolean)
01:27:57.972 [Lua] [world] = [World]
01:27:57.972 [Lua] [system_api] = table
01:27:57.972 [Lua] [entity_system] = table
01:27:57.972 [Lua] [entity_system] = metatable
01:27:57.972 [Lua] [network_lobby] = table
01:27:57.972 [Lua] [network_lobby] = metatable
01:27:57.972 [Lua] [profile_synchronizer] = table
01:27:57.972 [Lua] [profile_synchronizer] = metatable
01:27:57.972 [Lua] [level_transition_handler] = table
01:27:57.972 [Lua] [level_transition_handler] = metatable
01:27:57.972 [Lua] [num_local_human_players] = 1 (number)
01:27:57.972 [Lua] [statistics_db] = table
01:27:57.972 [Lua] [statistics_db] = metatable
01:27:57.972 [Lua] [network_server] = table
01:27:57.972 [Lua] [network_server] = metatable
01:27:57.972 [Lua] [input_manager] = table
01:27:57.972 [Lua] [input_manager] = metatable
01:27:57.972 [Lua] [network_clock] = table
01:27:57.972 [Lua] [network_clock] = metatable
01:27:57.972 [Lua] [network_transmit] = table
01:27:57.972 [Lua] [network_transmit] = metatable
01:27:57.972 [Lua] [free_flight_manager] = table
01:27:57.972 [Lua] [free_flight_manager] = metatable
01:27:57.972 [Lua] [network_manager] = table
01:27:57.972 [Lua] [network_manager] = metatable
01:27:57.972 [Lua] [network_event_delegate] = table
01:27:57.972 [Lua] [network_event_delegate] = metatable
01:27:57.972 [Lua]
01:27:57.984 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:27:57.984 [Lua] [AchievementManager] Achievements using the steam platform
01:27:57.984 [Lua] PlayerManager:add_player player_1
01:27:58.031 [Lua] [StateIngame] Level seed: 1759123827
01:27:58.031 [Lua] [LevelAnalysis] set_random_seed( 1759123827)
01:27:58.032 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:27:58.032 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:27:58.032 [Lua] [IngameUI] init
01:27:58.037 [SteamVoipClient] select_out(110000101e55044, off)
01:27:58.040 [Lua] cb_razer_chroma_setup
01:27:58.067 [Lua] completed
01:27:58.069 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:27:58.069 [Lua] Set lobby begin:
01:27:58.069 [Lua] Lobby data twitch_enabled = false
01:27:58.069 [Lua] Lobby data selected_mission_id = journey_citadel
01:27:58.069 [Lua] Lobby data num_players = 1
01:27:58.069 [Lua] Lobby data difficulty_tweak = -10
01:27:58.069 [Lua] Lobby data host = 110000101e55044
01:27:58.069 [Lua] Lobby data matchmaking_type = 2
01:27:58.069 [Lua] Lobby data is_private = true
01:27:58.069 [Lua] Lobby data match_started = true
01:27:58.069 [Lua] Lobby data difficulty = cataclysm
01:27:58.069 [Lua] Lobby data player_slot_1 = 0:0
01:27:58.069 [Lua] Lobby data player_slot_4 = 0:0
01:27:58.069 [Lua] Lobby data unique_server_name = Visulth
01:27:58.069 [Lua] Lobby data quick_game = false
01:27:58.069 [Lua] Lobby data country_code = CA
01:27:58.069 [Lua] Lobby data matchmaking = false
01:27:58.069 [Lua] Lobby data power_level = 715
01:27:58.069 [Lua] Lobby data mission_id = dlc_morris_map
01:27:58.069 [Lua] Lobby data mechanism = deus
01:27:58.069 [Lua] Lobby data player_slot_5 = 0:0
01:27:58.069 [Lua] Lobby data player_slot_2 = 0:0
01:27:58.069 [Lua] Lobby data network_hash = 88521817351eb53e
01:27:58.069 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:27:58.070 [Lua] Lobby data eac_authorized = true
01:27:58.070 [Lua] Set lobby end.
01:27:58.070 [Lua] CurrentConflictSettings disabled
01:27:58.070 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
01:27:58.070 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
01:27:58.070 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:27:58.070 [Lua] [Managers] Calling function on all managers:
01:27:58.070 [Lua] [SharedState] deus_run_state_21143198: player_level:0:0:0:0 = 35
01:27:58.070 [Lua] [SharedState] deus_run_state_21143198: player_frame:0:0:0:0 = frame_0085
01:27:58.070 [Lua] [SharedState] deus_run_state_21143198: player_name:0:0:0:0 = Visulth
01:27:58.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:27:58.070 [Save] Loading `ut_tweaks_presets`
01:27:58.070 warning: [Save] Missing filename `ut_tweaks_presets`
01:27:58.077 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:27:58.077 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:27:58.115 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:27:58.115 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:27:58.125 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:27:58.125 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:27:58.126 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
01:27:58.221 [Lua] StateInGameRunning:_game_actually_starts()
01:27:58.221 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 1
01:27:58.221 [Lua] #################################################################################################################
01:27:58.221 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:27:58.221 [Lua] #################################################################################################################
01:27:58.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
01:27:58.221 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
01:27:58.224 [Lua] self._edges_to_units:%s
traversed_nodes:%s
graph:%s {
node_11={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_3={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_8={
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_9={
node_10=[Unit '#ID[eab9d113c7029403]'],
node_11=[Unit '#ID[eab9d113c7029403]'],
},
node_1={
node_9=[Unit '#ID[eab9d113c7029403]'],
node_2=[Unit '#ID[eab9d113c7029403]'],
},
final={
},
start={
node_12=[Unit '#ID[eab9d113c7029403]'],
node_1=[Unit '#ID[eab9d113c7029403]'],
},
node_6={
final=[Unit '#ID[eab9d113c7029403]'],
},
node_12={
node_13=[Unit '#ID[eab9d113c7029403]'],
},
node_4={
node_8=[Unit '#ID[eab9d113c7029403]'],
node_5=[Unit '#ID[eab9d113c7029403]'],
},
node_13={
node_11=[Unit '#ID[eab9d113c7029403]'],
},
node_5={
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_10={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_2={
node_3=[Unit '#ID[eab9d113c7029403]'],
},
} {
} {
node_11={
level="shop_harmony",
run_progress=0.33329999999999999,
level_type="SHOP",
layout_y=0.83005818115588514,
next={
"node_4",
},
conflict_settings="disabled",
path=0,
base_level="shop_harmony",
system_seeds={
pickups=2129791183,
power_ups=755707236,
mutator=-93134878,
blessings=-1769316903,
},
node_type="shop",
weapon_pickup_seed=540933936,
theme="wastes",
level_seed=792981461,
layout_x=0.45519240939162525,
mutators={
},
},
node_3={
minor_modifier_group={
"deus_less_hordes",
"deus_more_elites",
},
run_progress=0.33329999999999999,
level_type="TRAVEL",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=-93134878,
power_ups=1759123827,
mutator=-1769316903,
blessings=755707236,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.49915885532317761,
level="pat_town_tzeentch_path4",
layout_y=0.066148752439559685,
next={
"node_4",
},
path=4,
level_seed=540933936,
base_level="pat_town",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=2129791183,
terror_event_power_up="stamina",
curse="curse_bolt_of_change",
terror_event_power_up_rarity="rare",
},
node_8={
level="shop_fortune",
run_progress=0.66660000000000008,
level_type="SHOP",
layout_y=0.7812253864936286,
next={
"node_6",
},
conflict_settings="disabled",
path=0,
base_level="shop_fortune",
system_seeds={
pickups=-1769316903,
power_ups=-236908490,
mutator=755707236,
blessings=1759123827,
},
node_type="shop",
weapon_pickup_seed=-93134878,
theme="wastes",
level_seed=2129791183,
layout_x=0.71755143543541655,
mutators={
},
},
node_1={
minor_modifier_group={
"deus_less_hordes",
"deus_more_monsters",
},
run_progress=0,
level_type="SIGNATURE",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=1759123827,
power_ups=1015497944,
mutator=-236908490,
blessings=-963098083,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.1717687798765419,
level="sig_crag_tzeentch_path4",
layout_y=0.25332374557289516,
next={
"node_2",
"node_9",
},
path=4,
level_seed=-1769316903,
base_level="sig_crag",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=755707236,
terror_event_power_up="movespeed",
curse="curse_change_of_tzeentch",
terror_event_power_up_rarity="rare",
},
node_9={
minor_modifier_group={
"deus_less_hordes",
"deus_more_monsters",
},
run_progress=0.16664999999999999,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=755707236,
power_ups=-963098083,
mutator=1759123827,
blessings=-236908490,
},
node_type="ingame",
theme="wastes",
layout_x=0.30429268812171562,
level="pat_mountain_wastes_path2",
layout_y=0.53575530204683286,
next={
"node_10",
"node_11",
},
path=2,
level_seed=-93134878,
base_level="pat_mountain",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-1769316903,
terror_event_power_up="attack_speed",
terror_event_power_up_rarity="rare",
},
node_6={
minor_modifier_group={
"increased_deus_soft_currency",
"deus_more_monsters",
},
run_progress=0.83325000000000005,
level_type="SIGNATURE",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=1015497944,
power_ups=-1630504799,
mutator=-304905641,
blessings=1352285130,
},
node_type="ingame",
theme="slaanesh",
layout_x=0.82060368115325932,
level="sig_citadel_slaanesh_path2",
layout_y=0.50432195926367174,
next={
"final",
},
path=2,
level_seed=-236908490,
base_level="sig_citadel",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-963098083,
terror_event_power_up="crit_boost",
curse="curse_empathy",
terror_event_power_up_rarity="rare",
},
node_10={
level="shop_strife",
run_progress=0.33329999999999999,
level_type="SHOP",
layout_y=0.4670142911008508,
next={
"node_4",
},
conflict_settings="disabled",
path=0,
base_level="shop_strife",
system_seeds={
pickups=-461265029,
power_ups=-1193197696,
mutator=-624789858,
blessings=1761602917,
},
node_type="shop",
weapon_pickup_seed=617494924,
theme="wastes",
level_seed=-1630504799,
layout_x=0.44717363272014221,
mutators={
},
},
final={
level="arena_citadel_slaanesh_path1",
run_progress=0.99990000000000001,
level_seed=755707236,
level_type="ARENA",
layout_y=0.43159913195013572,
next={
},
curse="curse_empathy",
mutators={
},
path=1,
system_seeds={
pickups=-236908490,
power_ups=-304905641,
mutator=-963098083,
blessings=1015497944,
},
node_type="ingame",
weapon_pickup_seed=1759123827,
theme="slaanesh",
conflict_settings="deus_skaven_chaos",
layout_x=1,
base_level="arena_citadel",
},
node_12={
minor_modifier_group={
"deus_less_hordes",
"deus_more_specials",
},
run_progress=0,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-304905641,
power_ups=617494924,
mutator=1352285130,
blessings=-1630504799,
},
node_type="ingame",
theme="khorne",
layout_x=0.12280755402777842,
level="pat_mines_khorne_path4",
layout_y=0.79970685042513689,
next={
"node_13",
},
path=4,
level_seed=-963098083,
base_level="pat_mines",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=1015497944,
terror_event_power_up="stamina",
curse="curse_skulls_of_fury",
terror_event_power_up_rarity="rare",
},
node_4={
minor_modifier_group={
"increased_healing",
"deus_more_elites",
},
run_progress=0.49995000000000001,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=1352285130,
power_ups=-461265029,
mutator=-1630504799,
blessings=617494924,
},
node_type="ingame",
theme="nurgle",
layout_x=0.5942085931500013,
level="pat_tower_nurgle_path5",
layout_y=0.48579170387609782,
next={
"node_5",
"node_8",
},
path=5,
level_seed=1015497944,
base_level="pat_tower",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-304905641,
terror_event_power_up="ability_cooldown_reduction",
curse="curse_rotten_miasma",
terror_event_power_up_rarity="rare",
},
node_13={
minor_modifier_group={
"deus_less_elites",
"deus_more_hordes",
},
run_progress=0.16664999999999999,
level_type="SIGNATURE",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-1630504799,
power_ups=-624789858,
mutator=617494924,
blessings=-461265029,
},
node_type="ingame",
theme="khorne",
layout_x=0.29860140841226424,
level="sig_gorge_khorne_path1",
layout_y=1,
next={
"node_11",
},
path=1,
level_seed=-304905641,
base_level="sig_gorge",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=1352285130,
terror_event_power_up="power_vs_large",
curse="curse_blood_storm",
terror_event_power_up_rarity="rare",
},
node_5={
level="shop_harmony",
run_progress=0.66659999999999997,
level_type="SHOP",
layout_y=0.22445146270685545,
next={
"node_6",
},
conflict_settings="disabled",
path=0,
base_level="shop_harmony",
system_seeds={
pickups=617494924,
power_ups=1761602917,
mutator=-461265029,
blessings=-624789858,
},
node_type="shop",
weapon_pickup_seed=-1630504799,
theme="wastes",
level_seed=1352285130,
layout_x=0.72248060821530635,
mutators={
},
},
start={
level="dlc_morris_map",
run_progress=0,
level_type="START",
layout_y=0.45650239643147034,
next={
"node_1",
"node_12",
},
conflict_settings="disabled",
base_level="dlc_morris_map",
path=0,
system_seeds={
pickups=-963098083,
power_ups=1352285130,
mutator=1015497944,
blessings=-304905641,
},
node_type="start",
weapon_pickup_seed=-236908490,
theme="wastes",
level_seed=1759123827,
layout_x=0,
mutators={
},
},
node_2={
level="shop_harmony",
run_progress=0.16664999999999999,
level_type="SHOP",
layout_y=0,
next={
"node_3",
},
conflict_settings="disabled",
path=0,
base_level="shop_harmony",
system_seeds={
pickups=-624789858,
power_ups=-1834210081,
mutator=1761602917,
blessings=-1193197696,
},
node_type="shop",
weapon_pickup_seed=-461265029,
theme="wastes",
level_seed=617494924,
layout_x=0.31442307136384579,
mutators={
},
},
}
01:27:58.224 [Lua] [SharedState] deus_map_21143198_start: ready:0:0:0:0 = true
01:27:58.224 [Lua] [SharedState] deus_map_21143198_start: map_state:0:0:0:0 = STARTING
01:27:58.224 [Lua] [SharedState] deus_map_21143198_start: final_node_selected:0:0:0:0 =
01:27:58.224 [Lua] [SharedState] deus_map_21143198_start: vote:0:0:0:0 =
01:27:58.224 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 1
01:27:58.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
01:27:58.227 [Lua] [SharedState] deus_map_21143198_start: map_state:0:0:0:0 = WAITING
01:27:58.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
01:27:58.324 [Lua] Commit load time data
01:28:09.577 [Lua] [LobbyMembers] Member joined 110000107c9bf5a
01:28:09.584 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:28:09.584 [Lua] Players: 2
01:28:09.584 [Lua] Set lobby begin:
01:28:09.584 [Lua] Lobby data twitch_enabled = false
01:28:09.584 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:09.584 [Lua] Lobby data num_players = 2
01:28:09.584 [Lua] Lobby data difficulty_tweak = -10
01:28:09.584 [Lua] Lobby data host = 110000101e55044
01:28:09.584 [Lua] Lobby data matchmaking_type = 2
01:28:09.584 [Lua] Lobby data is_private = true
01:28:09.584 [Lua] Lobby data match_started = true
01:28:09.584 [Lua] Lobby data difficulty = cataclysm
01:28:09.584 [Lua] Lobby data player_slot_1 = 0:0
01:28:09.584 [Lua] Lobby data player_slot_4 = 0:0
01:28:09.584 [Lua] Lobby data unique_server_name = Visulth
01:28:09.584 [Lua] Lobby data quick_game = false
01:28:09.584 [Lua] Lobby data country_code = CA
01:28:09.584 [Lua] Lobby data matchmaking = false
01:28:09.584 [Lua] Lobby data power_level = 715
01:28:09.584 [Lua] Lobby data mission_id = dlc_morris_map
01:28:09.584 [Lua] Lobby data mechanism = deus
01:28:09.584 [Lua] Lobby data player_slot_5 = 0:0
01:28:09.585 [Lua] Lobby data player_slot_2 = 0:0
01:28:09.585 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:09.585 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:09.585 [Lua] Lobby data eac_authorized = true
01:28:09.585 [Lua] Set lobby end.
01:28:10.617 [Lua] GOT approve_channel 7 110000107c9bf5a 1860000b5a92aa7
01:28:10.617 [EAC] EAC server has client 110000107c9bf5a and channel 7 (and owner 110000107c9bf5a)
01:28:10.617 [EACServer] [20:28:10:617] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090927962 PlayerName: Skeleton Cowboy
01:28:10.617 [Lua] Client with peer_id 110000107c9bf5a got APPROVED by server
01:28:10.617 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107c9bf5a'
01:28:10.617 [Lua] [ChatManager][1]System: Skeleton Cowboy is joining the game
01:28:10.617 [Lua] [NetworkServer] Peer 110000107c9bf5a joined server lobby.
01:28:10.617 [Lua] [NetworkServer] Creating peer info.
01:28:10.617 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
01:28:10.682 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000b5a92aa7 from 110000107c9bf5a, replying lobby_ok
01:28:10.720 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c9bf5a REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
01:28:10.752 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107c9bf5a
01:28:10.752 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 = 110000107c9bf5a
01:28:10.752 [Lua] Set lobby begin:
01:28:10.752 [Lua] Lobby data twitch_enabled = false
01:28:10.752 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:10.752 [Lua] Lobby data num_players = 2
01:28:10.752 [Lua] Lobby data difficulty_tweak = -10
01:28:10.752 [Lua] Lobby data host = 110000101e55044
01:28:10.753 [Lua] Lobby data matchmaking_type = 2
01:28:10.753 [Lua] Lobby data is_private = true
01:28:10.753 [Lua] Lobby data match_started = true
01:28:10.753 [Lua] Lobby data difficulty = cataclysm
01:28:10.753 [Lua] Lobby data player_slot_1 = 0:0
01:28:10.753 [Lua] Lobby data player_slot_4 = 0:0
01:28:10.753 [Lua] Lobby data unique_server_name = Visulth
01:28:10.753 [Lua] Lobby data quick_game = false
01:28:10.753 [Lua] Lobby data country_code = CA
01:28:10.753 [Lua] Lobby data matchmaking = false
01:28:10.753 [Lua] Lobby data power_level = 715
01:28:10.753 [Lua] Lobby data mission_id = dlc_morris_map
01:28:10.753 [Lua] Lobby data mechanism = deus
01:28:10.753 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:10.753 [Lua] Lobby data player_slot_2 = 0:0
01:28:10.753 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:10.753 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:10.753 [Lua] Lobby data eac_authorized = true
01:28:10.753 [Lua] Set lobby end.
01:28:10.762 [EACServer] [20:28:10:762] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
01:28:12.839 [Lua] ### CLEARING PEER STATE FOR 110000107c9bf5a
01:28:12.839 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
01:28:12.839 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
01:28:12.872 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_notify_lobby_joined
01:28:12.872 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "5" and join party "0"
01:28:12.872 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000107c9bf5a"]
01:28:12.872 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c9bf5a, connection_key=2)
01:28:12.872 [Lua] Sync dynamic to client:
01:28:12.942 [Lua] ### Received rpc_level_load_started
01:28:12.942 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_session_id: 1672277504
01:28:12.942 [Lua] [PartyManager] Player (110000107c9bf5a:1) was put into party undecided (0)
01:28:12.942 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:28:12.942 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session
01:28:12.942 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a
01:28:12.942 [Lua] Mechanism says: a client has initialized the mechanism! 110000107c9bf5a
01:28:12.987 [Lua] [SharedState] deus_run_state_21143198: telemetry_id:0:0:0:0 = 9DAE93AC50463EB5
01:28:12.987 [Lua] [SharedState] deus_run_state_21143198: soft_currency:110000107c9bf5a:1:0:0 = 106
01:28:12.987 [Lua] [SharedState] deus_run_state_21143198: peer_initialized:110000107c9bf5a:0:0:0 = true
01:28:12.987 [Lua] [SharedState] deus_run_state_21143198: coins_earned:0:0:0:0 = 236
01:28:13.032 [SteamVoipClient] select_out(110000107c9bf5a, on)
01:28:13.045 [SteamVoipClient] select_out(110000107c9bf5a, on)
01:28:13.045 [SteamVoipClient] select_in(110000107c9bf5a, on)
01:28:13.045 [SteamVoipClient] select_out(110000107c9bf5a, off)
01:28:14.155 [EACServer] [20:28:14:155] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000107C9BF5A Session: 3 Status: Client Authenticated Message: Client authenticated.
01:28:14.156 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedLocal
01:28:14.259 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1623061760
01:28:14.363 [EACServer] [20:28:14:363] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000107C9BF5A.
01:28:14.663 [EACServer] [20:28:14:663] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000107C9BF5A
01:28:14.663 [EACServer] [20:28:14:663] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000107C9BF5A Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:28:14.666 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedRemote
01:28:14.904 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_post_game_notified
01:28:14.904 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
01:28:14.904 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
01:28:15.271 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107c9bf5a, connection_key=2)
01:28:15.271 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1494664448,"first_person":{}}
01:28:15.271 [Lua] ### Received rpc_level_loaded
01:28:15.271 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 247
01:28:15.271 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded
01:28:15.272 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
01:28:15.272 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
01:28:15.278 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
01:28:15.278 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
01:28:16.536 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
01:28:16.536 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
01:28:16.542 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
01:28:16.546 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
01:28:16.546 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:28:16.546 [Lua] RemotePlayer:create_game_object( ) 3
01:28:16.582 [Lua] [PartyManager] Player (110000107c9bf5a:1) was put into party heroes (1)
01:28:16.582 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:28:16.582 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(5) career(1)
01:28:16.582 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}]
01:28:16.582 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
01:28:16.582 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
01:28:16.585 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1494664448
01:28:16.585 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
01:28:16.585 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
01:28:16.586 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true
01:28:16.779 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
01:28:16.779 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:28:16.779 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1769893504,"name":"talent_1_2","rarity":"exotic"},{"client_id":539324736,"name":"talent_2_1","rarity":"rare"},{"client_id":929717824,"name":"talent_3_2","rarity":"exotic"},{"client_id":121610080,"name":"talent_4_1","rarity":"rare"},{"client_id":1720032640,"name":"talent_5_2","rarity":"rare"},{"client_id":1969194112,"name":"talent_6_2","rarity":"unique"}]
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: profile_initialized:110000107c9bf5a:1:5:1 = true
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: player_level:0:0:0:0 = 35
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: player_frame:0:0:0:0 = frame_season_04_tier_4
01:28:16.824 [Lua] [SharedState] deus_run_state_21143198: player_name:0:0:0:0 = Skeleton Cowboy
01:28:16.825 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/two_handed_axes":false},"inventory_id":1518540544,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}}
01:28:16.825 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:28:16.825 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:28:16.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh
01:28:16.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh
01:28:16.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
01:28:16.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
01:28:16.894 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
01:28:16.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
01:28:16.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
01:28:16.956 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
01:28:16.956 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:28:16.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:28:16.988 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:28:16.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
01:28:17.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
01:28:17.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
01:28:17.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:28:17.085 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true
01:28:17.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:28:17.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
01:28:17.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:28:17.156 [Lua] [SharedState] deus_map_21143198_start: ready:0:0:0:0 = true
01:28:17.156 [Lua] [SharedState] deus_map_21143198_start: vote:0:0:0:0 =
01:28:17.156 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 1
01:28:17.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:28:17.364 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:28:17.364 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:28:17.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:28:17.389 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:28:17.395 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1518540544
01:28:18.169 [Lua] Set lobby begin:
01:28:18.169 [Lua] Lobby data twitch_enabled = false
01:28:18.169 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:18.169 [Lua] Lobby data num_players = 2
01:28:18.169 [Lua] Lobby data difficulty_tweak = -10
01:28:18.169 [Lua] Lobby data host = 110000101e55044
01:28:18.169 [Lua] Lobby data matchmaking_type = 2
01:28:18.169 [Lua] Lobby data is_private = true
01:28:18.169 [Lua] Lobby data match_started = true
01:28:18.169 [Lua] Lobby data difficulty = cataclysm
01:28:18.169 [Lua] Lobby data player_slot_1 = 0:0
01:28:18.169 [Lua] Lobby data player_slot_4 = 0:0
01:28:18.169 [Lua] Lobby data unique_server_name = Visulth
01:28:18.169 [Lua] Lobby data quick_game = false
01:28:18.169 [Lua] Lobby data country_code = CA
01:28:18.169 [Lua] Lobby data matchmaking = false
01:28:18.170 [Lua] Lobby data power_level = 357
01:28:18.170 [Lua] Lobby data mission_id = dlc_morris_map
01:28:18.170 [Lua] Lobby data mechanism = deus
01:28:18.170 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:18.170 [Lua] Lobby data player_slot_2 = 0:0
01:28:18.170 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:18.170 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:18.170 [Lua] Lobby data eac_authorized = true
01:28:18.170 [Lua] Set lobby end.
01:28:18.615 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1518540544
01:28:23.169 [Lua] Set lobby begin:
01:28:23.169 [Lua] Lobby data twitch_enabled = false
01:28:23.169 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:23.169 [Lua] Lobby data num_players = 2
01:28:23.169 [Lua] Lobby data difficulty_tweak = -10
01:28:23.169 [Lua] Lobby data host = 110000101e55044
01:28:23.170 [Lua] Lobby data matchmaking_type = 2
01:28:23.170 [Lua] Lobby data is_private = true
01:28:23.170 [Lua] Lobby data match_started = true
01:28:23.170 [Lua] Lobby data difficulty = cataclysm
01:28:23.170 [Lua] Lobby data player_slot_1 = 0:0
01:28:23.170 [Lua] Lobby data player_slot_4 = 0:0
01:28:23.170 [Lua] Lobby data unique_server_name = Visulth
01:28:23.170 [Lua] Lobby data quick_game = false
01:28:23.170 [Lua] Lobby data country_code = CA
01:28:23.170 [Lua] Lobby data matchmaking = false
01:28:23.170 [Lua] Lobby data power_level = 715
01:28:23.170 [Lua] Lobby data mission_id = dlc_morris_map
01:28:23.170 [Lua] Lobby data mechanism = deus
01:28:23.170 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:23.170 [Lua] Lobby data player_slot_2 = 0:0
01:28:23.170 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:23.170 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:23.170 [Lua] Lobby data eac_authorized = true
01:28:23.170 [Lua] Set lobby end.
01:28:25.272 [Lua] [LobbyMembers] Member joined 110000104e72a6c
01:28:25.278 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:28:25.278 [Lua] Players: 3
01:28:25.278 [Lua] Set lobby begin:
01:28:25.278 [Lua] Lobby data twitch_enabled = false
01:28:25.278 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:25.278 [Lua] Lobby data num_players = 3
01:28:25.278 [Lua] Lobby data difficulty_tweak = -10
01:28:25.278 [Lua] Lobby data host = 110000101e55044
01:28:25.278 [Lua] Lobby data matchmaking_type = 2
01:28:25.279 [Lua] Lobby data is_private = true
01:28:25.279 [Lua] Lobby data match_started = true
01:28:25.279 [Lua] Lobby data difficulty = cataclysm
01:28:25.279 [Lua] Lobby data player_slot_1 = 0:0
01:28:25.279 [Lua] Lobby data player_slot_4 = 0:0
01:28:25.279 [Lua] Lobby data unique_server_name = Visulth
01:28:25.279 [Lua] Lobby data quick_game = false
01:28:25.279 [Lua] Lobby data country_code = CA
01:28:25.279 [Lua] Lobby data matchmaking = false
01:28:25.279 [Lua] Lobby data power_level = 715
01:28:25.279 [Lua] Lobby data mission_id = dlc_morris_map
01:28:25.279 [Lua] Lobby data mechanism = deus
01:28:25.279 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:25.279 [Lua] Lobby data player_slot_2 = 0:0
01:28:25.279 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:25.279 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:25.279 [Lua] Lobby data eac_authorized = true
01:28:25.279 [Lua] Set lobby end.
01:28:26.361 [Lua] GOT approve_channel 10 110000104e72a6c 1860000b5a92aa7
01:28:26.361 [EAC] EAC server has client 110000104e72a6c and channel 10 (and owner 110000104e72a6c)
01:28:26.361 [EACServer] [20:28:26:361] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: JP Scarecrow
01:28:26.361 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
01:28:26.361 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
01:28:26.361 [Lua] [ChatManager][1]System: JP Scarecrow is joining the game
01:28:26.361 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
01:28:26.361 [Lua] [NetworkServer] Creating peer info.
01:28:26.361 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:28:26.446 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000b5a92aa7 from 110000104e72a6c, replying lobby_ok
01:28:26.497 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000107c9bf5a
01:28:26.543 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104e72a6c
01:28:26.543 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 = 110000104e72a6c
01:28:26.543 [Lua] Set lobby begin:
01:28:26.543 [Lua] Lobby data twitch_enabled = false
01:28:26.543 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:26.543 [Lua] Lobby data num_players = 3
01:28:26.543 [Lua] Lobby data difficulty_tweak = -10
01:28:26.543 [Lua] Lobby data host = 110000101e55044
01:28:26.543 [Lua] Lobby data matchmaking_type = 2
01:28:26.543 [Lua] Lobby data is_private = true
01:28:26.543 [Lua] Lobby data match_started = true
01:28:26.543 [Lua] Lobby data difficulty = cataclysm
01:28:26.543 [Lua] Lobby data player_slot_1 = 0:0
01:28:26.543 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:28:26.543 [Lua] Lobby data unique_server_name = Visulth
01:28:26.543 [Lua] Lobby data quick_game = false
01:28:26.543 [Lua] Lobby data country_code = CA
01:28:26.543 [Lua] Lobby data matchmaking = false
01:28:26.543 [Lua] Lobby data power_level = 715
01:28:26.543 [Lua] Lobby data mission_id = dlc_morris_map
01:28:26.543 [Lua] Lobby data mechanism = deus
01:28:26.543 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:26.543 [Lua] Lobby data player_slot_2 = 0:0
01:28:26.543 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:26.543 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:26.543 [Lua] Lobby data eac_authorized = true
01:28:26.543 [Lua] Set lobby end.
01:28:28.679 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
01:28:28.679 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:28:28.679 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:28:28.731 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
01:28:28.731 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "4" and join party "0"
01:28:28.731 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000107c9bf5a","110000104e72a6c"]
01:28:28.731 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=3)
01:28:28.731 [Lua] Sync dynamic to client:
01:28:28.847 [Lua] ### Received rpc_level_load_started
01:28:28.847 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 1672277504
01:28:28.847 [Lua] [PartyManager] Player (110000104e72a6c:1) was put into party undecided (0)
01:28:28.847 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:28:28.847 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
01:28:28.847 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
01:28:28.847 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e72a6c
01:28:28.886 [Lua] [SharedState] deus_run_state_21143198: telemetry_id:0:0:0:0 = D0D82C615F8D155E
01:28:28.886 [Lua] [SharedState] deus_run_state_21143198: soft_currency:110000104e72a6c:1:0:0 = 106
01:28:28.886 [Lua] [SharedState] deus_run_state_21143198: peer_initialized:110000104e72a6c:0:0:0 = true
01:28:28.886 [Lua] [SharedState] deus_run_state_21143198: coins_earned:0:0:0:0 = 342
01:28:29.036 [SteamVoipClient] select_out(110000104e72a6c, on)
01:28:29.046 [SteamVoipClient] select_out(110000104e72a6c, on)
01:28:29.046 [SteamVoipClient] select_in(110000104e72a6c, on)
01:28:29.046 [SteamVoipClient] select_out(110000104e72a6c, off)
01:28:30.440 [EACServer] [20:28:30:440] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E72A6C Session: 4 Status: Client Authenticated Message: Client authenticated.
01:28:30.441 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
01:28:30.702 [EACServer] [20:28:30:702] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104E72A6C.
01:28:30.743 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
01:28:30.743 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:28:30.743 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:28:31.104 [EACServer] [20:28:31:104] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104E72A6C
01:28:31.104 [EACServer] [20:28:31:104] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E72A6C Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:28:31.110 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
01:28:31.450 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1623061760
01:28:31.515 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1518540544
01:28:32.931 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=3)
01:28:32.970 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1773270784,"first_person":{}}
01:28:32.970 [Lua] ### Received rpc_level_loaded
01:28:32.970 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 247
01:28:32.970 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:28:32.970 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:28:32.970 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:28:32.976 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:28:32.976 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:28:34.274 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:28:34.274 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:28:34.280 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:28:34.290 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:28:34.290 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:28:34.290 [Lua] RemotePlayer:create_game_object( ) 4
01:28:34.326 [Lua] [PartyManager] Player (110000104e72a6c:1) was put into party heroes (1)
01:28:34.326 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:28:34.326 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(4) career(1)
01:28:34.326 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}]
01:28:34.326 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:28:34.326 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:28:34.329 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1773270784
01:28:34.329 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:28:34.329 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:28:34.329 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true
01:28:34.433 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1773270784
01:28:34.607 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:28:34.607 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:28:34.607 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: power_ups:110000104e72a6c:1:4:1 = [{"client_id":2128113792,"name":"talent_1_2","rarity":"exotic"},{"client_id":1277639936,"name":"talent_2_1","rarity":"rare"},{"client_id":344035136,"name":"talent_3_2","rarity":"exotic"},{"client_id":1135540224,"name":"talent_4_2","rarity":"rare"},{"client_id":33121864,"name":"talent_5_3","rarity":"rare"},{"client_id":327434816,"name":"talent_6_3","rarity":"unique"}]
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: slot_melee:110000104e72a6c:1:4:1 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: slot_ranged:110000104e72a6c:1:4:1 = item_key=deus_we_longbow,powerlevel=450,rarity=plentiful
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: profile_initialized:110000104e72a6c:1:4:1 = true
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: player_level:0:0:0:0 = 35
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: player_frame:0:0:0:0 = frame_deus_portrait_nurgle
01:28:34.691 [Lua] [SharedState] deus_run_state_21143198: player_name:0:0:0:0 = JP Scarecrow
01:28:34.691 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_09":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_waywatcher":false},"inventory_id":1525302016,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_09":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}}
01:28:34.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:28:34.692 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
01:28:34.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
01:28:34.760 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
01:28:34.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:28:34.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:28:34.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:28:34.767 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:28:34.789 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:28:34.789 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:28:34.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:28:34.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:28:34.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:28:34.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
01:28:34.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
01:28:34.853 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
01:28:34.854 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:28:34.892 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:28:34.892 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:28:34.892 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:28:34.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
01:28:34.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
01:28:34.926 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
01:28:34.926 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:28:34.957 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:28:34.957 [Lua] [PackageManager] Force_load: wwise/bow
01:28:34.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:28:34.963 [Lua] [SharedState] deus_map_21143198_start: ready:0:0:0:0 = true
01:28:34.963 [Lua] [SharedState] deus_map_21143198_start: vote:0:0:0:0 =
01:28:34.963 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 1
01:28:34.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:28:34.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:28:34.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:28:35.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:28:35.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:28:35.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
01:28:35.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
01:28:35.246 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
01:28:35.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
01:28:35.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
01:28:35.337 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
01:28:35.343 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1525302016
01:28:35.754 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1525302016
01:28:37.323 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1525302016
01:28:38.289 [Lua] Set lobby begin:
01:28:38.289 [Lua] Lobby data twitch_enabled = false
01:28:38.289 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:38.289 [Lua] Lobby data num_players = 3
01:28:38.289 [Lua] Lobby data difficulty_tweak = -10
01:28:38.289 [Lua] Lobby data host = 110000101e55044
01:28:38.289 [Lua] Lobby data matchmaking_type = 2
01:28:38.289 [Lua] Lobby data is_private = true
01:28:38.289 [Lua] Lobby data match_started = true
01:28:38.289 [Lua] Lobby data difficulty = cataclysm
01:28:38.289 [Lua] Lobby data player_slot_1 = 0:0
01:28:38.289 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:28:38.289 [Lua] Lobby data unique_server_name = Visulth
01:28:38.289 [Lua] Lobby data quick_game = false
01:28:38.289 [Lua] Lobby data country_code = CA
01:28:38.289 [Lua] Lobby data matchmaking = false
01:28:38.289 [Lua] Lobby data power_level = 476
01:28:38.289 [Lua] Lobby data mission_id = dlc_morris_map
01:28:38.289 [Lua] Lobby data mechanism = deus
01:28:38.289 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:38.289 [Lua] Lobby data player_slot_2 = 0:0
01:28:38.289 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:38.289 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:38.289 [Lua] Lobby data eac_authorized = true
01:28:38.289 [Lua] Set lobby end.
01:28:43.289 [Lua] Set lobby begin:
01:28:43.289 [Lua] Lobby data twitch_enabled = false
01:28:43.289 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:43.289 [Lua] Lobby data num_players = 3
01:28:43.289 [Lua] Lobby data difficulty_tweak = -10
01:28:43.289 [Lua] Lobby data host = 110000101e55044
01:28:43.289 [Lua] Lobby data matchmaking_type = 2
01:28:43.289 [Lua] Lobby data is_private = true
01:28:43.289 [Lua] Lobby data match_started = true
01:28:43.289 [Lua] Lobby data difficulty = cataclysm
01:28:43.289 [Lua] Lobby data player_slot_1 = 0:0
01:28:43.289 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:28:43.289 [Lua] Lobby data unique_server_name = Visulth
01:28:43.289 [Lua] Lobby data quick_game = false
01:28:43.289 [Lua] Lobby data country_code = CA
01:28:43.289 [Lua] Lobby data matchmaking = false
01:28:43.289 [Lua] Lobby data power_level = 715
01:28:43.289 [Lua] Lobby data mission_id = dlc_morris_map
01:28:43.289 [Lua] Lobby data mechanism = deus
01:28:43.289 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:28:43.289 [Lua] Lobby data player_slot_2 = 0:0
01:28:43.289 [Lua] Lobby data network_hash = 88521817351eb53e
01:28:43.289 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:28:43.289 [Lua] Lobby data eac_authorized = true
01:28:43.289 [Lua] Set lobby end.
01:29:03.333 [Lua] [SharedState] deus_map_21143198_start: vote:0:0:0:0 = node_12
01:29:03.339 [Lua] [SharedState] deus_map_21143198_start: map_state:0:0:0:0 = VOTING
01:29:13.724 [Lua] [SharedState] deus_map_21143198_start: vote:0:0:0:0 = node_12
01:29:15.533 [Lua] [SharedState] deus_map_21143198_start: vote:0:0:0:0 = node_12
01:29:15.534 [Lua] [SharedState] deus_map_21143198_start: map_state:0:0:0:0 = VOTING_FINISHING
01:29:20.541 [Lua] [SharedState] deus_map_21143198_start: final_node_selected:0:0:0:0 = node_12
01:29:20.541 [Lua] [SharedState] deus_map_21143198_start: map_state:0:0:0:0 = FINISHING
01:29:20.542 [Lua] [SharedState] deus_run_state_21143198: twitch_vote:0:0:0:0 =
01:29:23.553 [Lua] [SharedState] deus_map_21143198_start: map_state:0:0:0:0 = FINISHED
01:29:23.553 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 2
01:29:24.554 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 2
01:29:24.622 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 2
01:29:24.622 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 2
01:29:24.623 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 5
01:29:24.627 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 5
01:29:24.689 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 5
01:29:24.693 [Lua] [SharedState] deus_game_mode_map_21143198: state:0:0:0:0 = 5
01:29:24.694 [Lua] [SharedState] deus_run_state_21143198: run_node_key:0:0:0:0 = node_12
01:29:24.694 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mines_khorne_path4, mc:deus, gm:deus, env:0, seed:-963098083, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:211713952, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_skulls_of_fury",
})
01:29:24.694 [Lua] [LevelTransitionHandler] promote_next_level_data
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = pat_mines_khorne_path4
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = -963098083
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = deus_skaven_beastmen
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = deus
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = cataclysm
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 211713952
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"]
01:29:24.694 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:29:24.694 [Lua] [NetworkServer] Entering post game
01:29:24.694 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame
01:29:24.694 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InPostGame
01:29:24.694 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:29:24.694 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:29:24.694 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:29:24.694 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:29:24.694 [Save] Saving `save_data`
01:29:24.694 [Lua] gm_event_end_conditions_met true false
01:29:24.695 [Lua] Game won
01:29:24.695 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:29:24.697 [Save] Save done
01:29:24.697 [Save] Saving `save_data`
01:29:24.699 [Save] Save done
01:29:24.705 [Lua] generate_backend_stats 110000101e55044:1
01:29:24.766 [Lua] [PlayFabMirrorBase] Force commit
01:29:24.766 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
01:29:24.766 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:24.766 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:29:24.767 [Save] Saving `save_data`
01:29:24.767 [Lua] TRANSITION nil nil load_next_level
01:29:24.767 [Lua] Transition type "load_next_level", is server: true
01:29:24.767 [Lua] [GameNetworkManager] Leaving game...
01:29:24.767 [Lua] [GameNetworkManager] Shutting down game session host.
01:29:24.767 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:29:24.767 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:29:24.767 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=88.42
01:29:24.768 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c04c or from non-session peer 110000104e72a6c
01:29:24.769 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false
01:29:24.769 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
01:29:24.769 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false
01:29:24.769 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:29:24.769 [Lua] [PlayFabMirrorBase] commit result "success", "6"
01:29:24.769 [Lua] none table: 0000000007C93E00 nil
01:29:24.772 [Save] Save done
01:29:26.766 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:29:26.766 [Lua] [Managers] Calling function on all managers:
01:29:26.766 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:29:26.767 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
01:29:26.767 [Lua] Clearing all global lookup lists
01:29:26.767 [Lua] [IngamePlayerListUI] - Destroy
01:29:26.767 [Lua] [IngameUI] destroy
01:29:26.768 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list.
01:29:26.768 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1
01:29:26.768 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:29:26.768 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:29:26.769 [Lua] [Managers] Destroying manager group:
01:29:26.769 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:29:26.769 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InPostGame
01:29:26.769 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
01:29:26.769 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:29:26.769 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:29:26.769 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:29:26.769 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:29:26.769 [Lua] [Matchmaking] unregister rpcs
01:29:26.769 [Lua] ############### UNLOADING PACKAGES ###############
01:29:26.769 [Lua] [Gamestate] Enter state StateLoading
01:29:26.771 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:29:26.771 [Lua] [Matchmaking] register rpcs
01:29:26.771 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:29:26.771 [Lua] Set lobby begin:
01:29:26.771 [Lua] Lobby data twitch_enabled = false
01:29:26.771 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:26.771 [Lua] Lobby data num_players = 3
01:29:26.771 [Lua] Lobby data difficulty_tweak = -10
01:29:26.771 [Lua] Lobby data host = 110000101e55044
01:29:26.771 [Lua] Lobby data matchmaking_type = 2
01:29:26.771 [Lua] Lobby data is_private = true
01:29:26.771 [Lua] Lobby data match_started = true
01:29:26.771 [Lua] Lobby data difficulty = cataclysm
01:29:26.771 [Lua] Lobby data player_slot_1 = 0:0
01:29:26.771 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:29:26.771 [Lua] Lobby data unique_server_name = Visulth
01:29:26.771 [Lua] Lobby data quick_game = false
01:29:26.771 [Lua] Lobby data country_code = CA
01:29:26.771 [Lua] Lobby data matchmaking = false
01:29:26.771 [Lua] Lobby data power_level = 0
01:29:26.771 [Lua] Lobby data mission_id = dlc_morris_map
01:29:26.771 [Lua] Lobby data mechanism = deus
01:29:26.771 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:29:26.771 [Lua] Lobby data player_slot_2 = 0:0
01:29:26.771 [Lua] Lobby data network_hash = 88521817351eb53e
01:29:26.771 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:29:26.771 [Lua] Lobby data eac_authorized = true
01:29:26.771 [Lua] Set lobby end.
01:29:26.771 [Lua] registering RPCs
01:29:26.771 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:29:26.771 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:29:26.771 [Lua] Set lobby begin:
01:29:26.771 [Lua] Lobby data twitch_enabled = false
01:29:26.771 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:26.771 [Lua] Lobby data num_players = 3
01:29:26.771 [Lua] Lobby data difficulty_tweak = -10
01:29:26.771 [Lua] Lobby data host = 110000101e55044
01:29:26.771 [Lua] Lobby data matchmaking_type = 2
01:29:26.771 [Lua] Lobby data is_private = true
01:29:26.772 [Lua] Lobby data match_started = true
01:29:26.772 [Lua] Lobby data difficulty = cataclysm
01:29:26.772 [Lua] Lobby data player_slot_1 = 0:0
01:29:26.772 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
01:29:26.772 [Lua] Lobby data unique_server_name = Visulth
01:29:26.772 [Lua] Lobby data quick_game = false
01:29:26.772 [Lua] Lobby data country_code = CA
01:29:26.772 [Lua] Lobby data matchmaking = false
01:29:26.772 [Lua] Lobby data power_level = 0
01:29:26.772 [Lua] Lobby data mission_id = pat_mines_khorne_path4
01:29:26.772 [Lua] Lobby data mechanism = deus
01:29:26.772 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1
01:29:26.772 [Lua] Lobby data player_slot_2 = 0:0
01:29:26.772 [Lua] Lobby data network_hash = 88521817351eb53e
01:29:26.772 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:29:26.772 [Lua] Lobby data eac_authorized = true
01:29:26.772 [Lua] Set lobby end.
01:29:26.772 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:29:26.780 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens, async-read, prioritized
01:29:26.780 [Lua] [StateLoading] load_current_level
01:29:26.780 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mines_khorne_path4 0
01:29:26.781 [Umbra] Unload tome
01:29:26.798 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/khorne_common, pat_mines_khorne_path4, async-read,
01:29:26.798 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/khorne_path4, pat_mines_khorne_path4, async-read,
01:29:26.834 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/two_handed_axes":false},"inventory_id":1518540544,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}}
01:29:26.834 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1518540544
01:29:26.834 [Lua] [SharedState] network_state_110000101e55044: