[Log version] 1
[Session] 05a0501e-2d54-4f21-a548-34daea572c2a
UTC time stamps
10:28:13.374 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
10:28:13.374 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
10:28:13.374 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
10:28:13.374 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
10:28:13.374 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
10:28:13.374 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
10:28:13.432 [RazerChroma] Setup Razer Chroma resources
10:28:13.432 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
10:28:13.452 [Window] Window => active
10:28:13.506 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
10:28:13.534 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
10:28:14.120 [EAC] Init client 11000010593901b
10:28:14.120 [EAC] EAC client initialized
10:28:14.120 warning: [EAC] Failed to initialize localization
10:28:14.121 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
10:28:14.126 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
10:28:16.301 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
10:28:16.330 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
10:28:16.846 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
10:28:16.848 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
10:28:16.947 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
10:28:16.947 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
10:28:16.947 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2`
10:28:16.948 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
10:28:16.948 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
10:28:17.077 [RazerChroma] Setup Razer Chroma
10:28:17.162 [LightFX ] Loaded DLL.
10:28:17.162 [LightFX ] Init()
10:28:17.166 [LightFX ] LightFX failed to initialize
10:28:17.175 [Lua] boot.lua start, os clock: 6.1390000000000002
10:28:17.175 [Lua] LUA IS STRIPPED!
10:28:17.175 [Lua] Boot:setup() entered. time: 0 os-clock: 6.1400000000000006
10:28:17.175 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 9840MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
10:28:17.176 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
10:28:17.188 [SteamStats] RequestCurrentStats success: true
10:28:22.768 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.277849305421114 os-clock: 11.732000000000001
10:28:22.768 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
10:28:22.768 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
10:28:22.771 [Lua] Flushing: resource_packages/strings [ResourcePackage]
10:28:22.772 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
10:28:22.775 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
10:28:22.775 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
10:28:22.775 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
10:28:22.775 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
10:28:22.775 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
10:28:22.777 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
10:28:22.777 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
10:28:22.779 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
10:28:22.781 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
10:28:22.781 [Lua] Development.init_application_parameters
10:28:22.781 [Lua] -----------------------------------------------------------------
10:28:22.781 [Lua] -- Application parameters --
10:28:22.781 [Lua] -----------------------------------------------------------------
10:28:22.781 [Lua] *****************************************************************
10:28:22.781 [Lua] ** Initial contents of script_data **
10:28:22.781 [Lua] script_data.beta_level_progression = false
10:28:22.781 [Lua] script_data.build_identifier = 72af77cbc050
10:28:22.781 [Lua] script_data.debug_interactions = false
10:28:22.781 [Lua] script_data.disable_debug_draw = true
10:28:22.781 [Lua] script_data.disable_intro_trailer = false
10:28:22.781 [Lua] script_data.disable_store = false
10:28:22.781 [Lua] script_data.disable_tutorial_at_start = true
10:28:22.781 [Lua] script_data.eac-untrusted = false
10:28:22.781 [Lua] script_data.enable_detailed_tooltips = false
10:28:22.781 [Lua] script_data.force_debug_disabled = true
10:28:22.781 [Lua] script_data.force_steam = true
10:28:22.781 [Lua] script_data.hide_fps = true
10:28:22.781 [Lua] script_data.hide_version_info = true
10:28:22.781 [Lua] script_data.matchmaking_debug = true
10:28:22.781 [Lua] script_data.network_debug = true
10:28:22.781 [Lua] script_data.package_debug = true
10:28:22.781 [Lua] script_data.packaged_build = true
10:28:22.781 [Lua] script_data.settings = { }
10:28:22.781 [Lua] script_data.show_fps = false
10:28:22.781 [Lua] script_data.spawn_empty_chest = true
10:28:22.781 [Lua] script_data.telemetry_log_interval = 600
10:28:22.781 [Lua] script_data.tobii_button = false
10:28:22.781 [Lua] script_data.use_beta_overlay = false
10:28:22.781 [Lua] script_data.use_local_backend = false
10:28:22.781 [Lua] script_data.use_tech_telemetry = true
10:28:22.781 [Lua] script_data.use_telemetry = true
10:28:22.781 [Lua] *****************************************************************
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
10:28:22.781 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
10:28:22.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
10:28:22.885 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
10:28:22.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
10:28:23.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
10:28:23.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
10:28:23.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
10:28:23.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
10:28:23.254 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
10:28:23.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
10:28:23.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
10:28:23.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
10:28:23.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
10:28:23.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
10:28:23.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
10:28:23.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
10:28:23.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
10:28:23.936 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
10:28:23.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
10:28:24.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
10:28:24.054 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
10:28:24.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
10:28:24.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
10:28:24.218 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
10:28:24.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
10:28:24.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
10:28:24.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
10:28:24.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
10:28:24.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
10:28:24.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
10:28:24.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
10:28:24.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
10:28:24.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
10:28:24.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
10:28:25.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
10:28:25.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
10:28:25.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
10:28:25.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
10:28:25.218 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
10:28:25.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
10:28:25.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
10:28:25.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
10:28:25.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
10:28:25.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
10:28:25.335 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
10:28:25.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
10:28:25.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
10:28:25.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
10:28:25.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
10:28:25.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
10:28:25.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
10:28:25.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
10:28:25.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
10:28:25.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
10:28:25.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
10:28:25.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
10:28:25.835 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
10:28:25.841 [Lua] settings.steam: nil
10:28:25.841 [Lua] Steam: table: 0000000000062480
10:28:25.841 [Lua] force_steam: true
10:28:25.841 [Lua] BUILD: release
10:28:25.841 [Lua] test_backend: nil
10:28:25.841 [Lua] DEDICATED_SERVER: false
10:28:25.841 [Lua] Using app_id '552500' to define backend
10:28:25.842 [Lua] PlayFab Title ID: 5107
10:28:25.895 [Lua] [1] = beastmen_minotaur (string)
10:28:25.895 [Lua] [2] = skaven_storm_vermin_champion (string)
10:28:25.895 [Lua] [3] = chaos_dummy_troll (string)
10:28:25.895 [Lua] [4] = skaven_grey_seer (string)
10:28:25.895 [Lua] [5] = chaos_plague_wave_spawner (string)
10:28:25.895 [Lua] [6] = chaos_vortex (string)
10:28:25.895 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
10:28:25.895 [Lua] [8] = chaos_dummy_sorcerer (string)
10:28:25.895 [Lua] [9] = chaos_tentacle (string)
10:28:25.895 [Lua] [10] = skaven_loot_rat (string)
10:28:25.895 [Lua] [11] = skaven_stormfiend_demo (string)
10:28:25.895 [Lua] [12] = critter_rat (string)
10:28:25.895 [Lua] [13] = skaven_explosive_loot_rat (string)
10:28:25.895 [Lua] [14] = chaos_spawn (string)
10:28:25.895 [Lua] [15] = skaven_stormfiend_boss (string)
10:28:25.895 [Lua] [16] = critter_pig (string)
10:28:25.895 [Lua] [17] = chaos_troll (string)
10:28:25.895 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
10:28:25.895 [Lua] [19] = skaven_rat_ogre (string)
10:28:25.895 [Lua] [20] = skaven_stormfiend (string)
10:28:25.895 [Lua] [21] = skaven_storm_vermin_warlord (string)
10:28:25.895 [Lua] [22] = skaven_warpfire_thrower (string)
10:28:25.895 [Lua] [23] = chaos_plague_sorcerer (string)
10:28:25.895 [Lua] [24] = chaos_exalted_champion_warcamp (string)
10:28:25.895 [Lua] [25] = skaven_pack_master (string)
10:28:25.895 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
10:28:25.895 [Lua] [27] = skaven_ratling_gunner (string)
10:28:25.895 [Lua] [28] = chaos_mutator_sorcerer (string)
10:28:25.895 [Lua] [29] = skaven_poison_wind_globadier (string)
10:28:25.895 [Lua] [30] = chaos_tentacle_sorcerer (string)
10:28:25.895 [Lua] [31] = chaos_exalted_champion_norsca (string)
10:28:25.895 [Lua] [32] = chaos_warrior (string)
10:28:25.895 [Lua] [33] = chaos_exalted_sorcerer (string)
10:28:25.895 [Lua] [34] = skaven_gutter_runner (string)
10:28:25.895 [Lua] [35] = chaos_corruptor_sorcerer (string)
10:28:25.895 [Lua] [36] = chaos_vortex_sorcerer (string)
10:28:25.895 [Lua] [37] = skaven_plague_monk (string)
10:28:25.895 [Lua] [38] = chaos_berzerker (string)
10:28:25.895 [Lua] [39] = beastmen_gor (string)
10:28:25.895 [Lua] [40] = beastmen_ungor_archer (string)
10:28:25.895 [Lua] [41] = beastmen_ungor_dummy (string)
10:28:25.895 [Lua] [42] = beastmen_standard_bearer_crater (string)
10:28:25.895 [Lua] [43] = skaven_storm_vermin_commander (string)
10:28:25.895 [Lua] [44] = beastmen_standard_bearer (string)
10:28:25.895 [Lua] [45] = skaven_storm_vermin (string)
10:28:25.895 [Lua] [46] = beastmen_ungor (string)
10:28:25.895 [Lua] [47] = chaos_raider_tutorial (string)
10:28:25.895 [Lua] [48] = chaos_raider (string)
10:28:25.895 [Lua] [49] = beastmen_gor_dummy (string)
10:28:25.895 [Lua] [50] = skaven_storm_vermin_with_shield (string)
10:28:25.895 [Lua] [51] = beastmen_bestigor (string)
10:28:25.895 [Lua] [52] = beastmen_bestigor_dummy (string)
10:28:25.895 [Lua] [53] = skaven_clan_rat_tutorial (string)
10:28:25.895 [Lua] [54] = chaos_marauder (string)
10:28:25.895 [Lua] [55] = skaven_dummy_clan_rat (string)
10:28:25.895 [Lua] [56] = chaos_fanatic (string)
10:28:25.895 [Lua] [57] = chaos_marauder_with_shield (string)
10:28:25.895 [Lua] [58] = chaos_zombie (string)
10:28:25.895 [Lua] [59] = skaven_clan_rat (string)
10:28:25.895 [Lua] [60] = skaven_clan_rat_with_shield (string)
10:28:25.895 [Lua] [61] = chaos_marauder_tutorial (string)
10:28:25.895 [Lua] [62] = skaven_dummy_slave (string)
10:28:25.895 [Lua] [63] = skaven_slave (string)
10:28:25.948 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
10:28:25.948 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
10:28:25.948 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
10:28:25.948 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
10:28:25.948 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
10:28:25.948 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
10:28:25.961 [Lua] level display name dlc_bogenhafen_city
10:28:25.961 [Lua] level display name cemetery
10:28:25.961 [Lua] level display name forest_ambush
10:28:25.961 [Lua] level display name mines
10:28:25.961 [Lua] level display name nurgle
10:28:25.961 [Lua] level display name warcamp
10:28:25.961 [Lua] level display name bell
10:28:25.961 [Lua] level display name skittergate
10:28:25.961 [Lua] level display name prologue
10:28:25.961 [Lua] level display name dlc_celebrate_crawl
10:28:25.961 [Lua] level display name military
10:28:25.961 [Lua] level display name magnus
10:28:25.961 [Lua] level display name skaven_stronghold
10:28:25.961 [Lua] level display name fort
10:28:25.961 [Lua] level display name ground_zero
10:28:25.961 [Lua] level display name elven_ruins
10:28:25.961 [Lua] level display name farmlands
10:28:25.961 [Lua] level display name ussingen
10:28:25.961 [Lua] level display name dlc_portals
10:28:25.961 [Lua] level display name dlc_castle
10:28:25.961 [Lua] level display name catacombs
10:28:25.961 [Lua] level display name crater
10:28:25.961 [Lua] level display name plaza
10:28:25.961 [Lua] level display name dlc_bogenhafen_slum
10:28:25.961 [Lua] level display name dlc_bastion
10:28:25.998 [Lua] TIME: 0.024000000000001
10:28:26.650 [Lua] [ConflictSettings] Contained breeds generated in: 0.60599999999999987
10:28:26.781 [Lua] <>realm = official<>
10:28:26.782 warning: [ModManager] Mod with id 1609917710ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.783 warning: [ModManager] Mod with id 2033359783ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033359783\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.784 warning: [ModManager] Mod with id 2148680892ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2148680892\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.837 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.838 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.841 warning: [ModManager] Mod with id 2161847064ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2161847064\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.849 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.849 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.849 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.849 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.853 warning: [ModManager] Mod with id 1601093964ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.853 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.854 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.854 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.859 warning: [ModManager] Mod with id 1760625272ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.859 warning: [ModManager] Mod with id 1406004015ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.860 warning: [ModManager] Mod with id 1477499789ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.860 warning: [ModManager] Mod with id 1944062122ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1944062122\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.866 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.867 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:26.867 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
10:28:27.041 [Lua]
10:28:27.041 [Lua] [1] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 58813412 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = Tools (string)
10:28:27.041 [Lua] [2] = Approved (string)
10:28:27.041 [Lua] [author] = bIbIbI(rus) (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
10:28:27.041 [Lua] [num_children] = 0 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
10:28:27.041 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Vermintide Mod Framework (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [2] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1389872347 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 4821406 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [2] = UI (string)
10:28:27.041 [Lua] [author] = grasmann (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
10:28:27.041 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Simple UI (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [3] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1374248490 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 45268594 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [author] = prop joe (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
10:28:27.041 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Penlight Lua Libraries (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [4] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1502859403 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 96578995 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = QoL (string)
10:28:27.041 [Lua] [2] = approved (string)
10:28:27.041 [Lua] [author] = NonzeroGeoduck7 (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
10:28:27.041 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Notice Key Pickup (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [5] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1395453301 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 58813412 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = Approved (string)
10:28:27.041 [Lua] [2] = QoL (string)
10:28:27.041 [Lua] [author] = bIbIbI(rus) (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
10:28:27.041 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Skip Intro (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [6] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1569650837 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 81851809 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [2] = UI (string)
10:28:27.041 [Lua] [3] = QoL (string)
10:28:27.041 [Lua] [author] = trans rights (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
10:28:27.041 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Crosshairs Fix (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [7] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1383452616 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [2] = 1374248490 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 45268594 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [2] = UI (string)
10:28:27.041 [Lua] [3] = QoL (string)
10:28:27.041 [Lua] [author] = prop joe (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
10:28:27.041 [Lua] [num_children] = 2 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:28:27.041 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Killfeed Tweaks (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [8] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1455893647 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 38895286 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = UI (string)
10:28:27.041 [Lua] [2] = QoL (string)
10:28:27.041 [Lua] [3] = Approved (string)
10:28:27.041 [Lua] [author] = Squatting Bear (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
10:28:27.041 [Lua] [num_children] = 0 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
10:28:27.041 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = false (boolean)
10:28:27.041 [Lua] [name] = Player List Plus (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [9] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1487862316 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 45268594 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [2] = UI (string)
10:28:27.041 [Lua] [3] = QoL (string)
10:28:27.041 [Lua] [author] = prop joe (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:28:27.041 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Reroll Improvements (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [10] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1397265260 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 26572404 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [2] = UI (string)
10:28:27.041 [Lua] [3] = QoL (string)
10:28:27.041 [Lua] [author] = Necrossin (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
10:28:27.041 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Numeric UI (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [11] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1391228174 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 4821406 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = UI (string)
10:28:27.041 [Lua] [2] = QoL (string)
10:28:27.041 [Lua] [3] = Approved (string)
10:28:27.041 [Lua] [author] = grasmann (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
10:28:27.041 [Lua] [num_children] = 1 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
10:28:27.041 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = UI Improvements (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [12] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1393343095 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [2] = 1374248490 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 45268594 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = approved (string)
10:28:27.041 [Lua] [2] = UI (string)
10:28:27.041 [Lua] [author] = prop joe (string)
10:28:27.041 [Lua] [sanctioned] = true (boolean)
10:28:27.041 [Lua] [out_of_date] = false (boolean)
10:28:27.041 [Lua] [downloading] = false (boolean)
10:28:27.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
10:28:27.041 [Lua] [num_children] = 2 (number)
10:28:27.041 [Lua] [ugc_status] = 3 (number)
10:28:27.041 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:28:27.041 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
10:28:27.041 [Lua] [installed] = true (boolean)
10:28:27.041 [Lua] [enabled] = true (boolean)
10:28:27.041 [Lua] [name] = Scoreboard Tweaks (string)
10:28:27.041 [Lua] [dependency_error] = (string)
10:28:27.041 [Lua] [13] = table
10:28:27.041 [Lua] [download_pending] = false (boolean)
10:28:27.041 [Lua] [id] = 1498992606 (string)
10:28:27.041 [Lua] [children] = table
10:28:27.041 [Lua] [1] = 1369573612 (string)
10:28:27.041 [Lua] [banned] = false (boolean)
10:28:27.041 [Lua] [author_id] = 84308322 (number)
10:28:27.041 [Lua] [tags] = table
10:28:27.041 [Lua] [1] = Approved (string)
10:28:27.041 [Lua] [author] = pixaal (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
10:28:27.042 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Countries in Lobby Browser (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [14] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1516618647 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 96578995 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = approved (string)
10:28:27.042 [Lua] [2] = UI (string)
10:28:27.042 [Lua] [3] = QoL (string)
10:28:27.042 [Lua] [author] = NonzeroGeoduck7 (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
10:28:27.042 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Friendly Fire Indicator (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [15] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1388911015 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 4821406 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = approved (string)
10:28:27.042 [Lua] [author] = grasmann (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
10:28:27.042 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Chat Block (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [16] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1395655171 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 59593500 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = QoL (string)
10:28:27.042 [Lua] [2] = Balance/Tweaks (string)
10:28:27.042 [Lua] [3] = Approved (string)
10:28:27.042 [Lua] [author] = Grimalackt (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
10:28:27.042 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Bot Improvements - Combat (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [17] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1383542440 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 45268594 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = approved (string)
10:28:27.042 [Lua] [2] = UI (string)
10:28:27.042 [Lua] [author] = prop joe (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:28:27.042 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Weapon Kill Counter (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [18] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1459917022 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 155839973 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = approved (string)
10:28:27.042 [Lua] [2] = UI (string)
10:28:27.042 [Lua] [3] = QoL (string)
10:28:27.042 [Lua] [author] = Gohas (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
10:28:27.042 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Parry Indicator (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [19] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1448714756 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 18741013 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = approved (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [3] = Misc (string)
10:28:27.042 [Lua] [author] = SkacikPL (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
10:28:27.042 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = No Wobble (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [20] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 2148680892 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 83085022 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = UI (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [3] = applied (string)
10:28:27.042 [Lua] [author] = Triptych (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting.
Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them.
[url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url]
(string)
10:28:27.042 [Lua] [last_updated] = 7/3/2020 7:32:16 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Show Careers on Equipped Items (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [21] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 2033359783 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 71964233 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [author] = rain_dish (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445896113566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Only throw the grim if you're holding block (string)
10:28:27.042 [Lua] [last_updated] = 3/24/2020 4:48:09 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = New Sticky Grim (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [22] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1609917710 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 88310447 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = QoL (string)
10:28:27.042 [Lua] [author] = Kainanteh (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
10:28:27.042 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = More Corpses (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [23] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1495937978 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 96578995 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = approved (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [author] = NonzeroGeoduck7 (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
10:28:27.042 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Host your own game (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [24] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1431393962 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 14284923 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = UI (string)
10:28:27.042 [Lua] [2] = Misc (string)
10:28:27.042 [Lua] [3] = Approved (string)
10:28:27.042 [Lua] [author] = Fracticality (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
10:28:27.042 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Vermitannica (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [25] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1464907434 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 14284923 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = UI (string)
10:28:27.042 [Lua] [2] = Misc (string)
10:28:27.042 [Lua] [3] = Approved (string)
10:28:27.042 [Lua] [author] = Fracticality (string)
10:28:27.042 [Lua] [sanctioned] = true (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
10:28:27.042 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Armory (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [26] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1391114686 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 65038749 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = denied (string)
10:28:27.042 [Lua] [author] = Aussiemon (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
10:28:27.042 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Skip Cutscenes (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [27] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 2161847064 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 4867401 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = Cosmetic (string)
10:28:27.042 [Lua] [author] = Ceno (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1329075451112973688/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
10:28:27.042 [Lua] [num_children] = 0 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = The glow effect on veteran weapons now indicates the charge level of your active abilities.
Initially the weapon is dark, but as charge builds, the colors transition from a deep purple to red and then gradually become white hot until the ult is charged and the standard cyan is visible.
Works with first and third person views as well as showing you you comrade's levels. (string)
10:28:27.042 [Lua] [last_updated] = 7/14/2020 12:02:24 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Ultimate Weapon Glow (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [28] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1694820325 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 40660875 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = Area (string)
10:28:27.042 [Lua] [2] = Level (string)
10:28:27.042 [Lua] [3] = Misc (string)
10:28:27.042 [Lua] [author] = I stot I (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
10:28:27.042 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = A Quiet Drink (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [29] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1388882435 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 4821406 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [author] = grasmann (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
10:28:27.042 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Show Damage (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [30] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1395132559 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 65038749 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [author] = Aussiemon (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
10:28:27.042 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Creature Spawner (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [31] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1387894846 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 45268594 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [author] = prop joe (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
10:28:27.042 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Killbots (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [32] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1391975678 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [2] = 1374248490 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 45268594 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [author] = prop joe (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
10:28:27.042 [Lua] [num_children] = 2 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
10:28:27.042 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Item Spawner (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [33] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1393694530 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [2] = 1374248490 (string)
10:28:27.042 [Lua] [3] = 1389872347 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 45268594 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [author] = prop joe (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
10:28:27.042 [Lua] [num_children] = 3 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:28:27.042 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = true (boolean)
10:28:27.042 [Lua] [name] = Spawn Tweaks (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [34] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1601093964 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 31805508 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [author] = Visulth (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
10:28:27.042 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Report Deaths (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [35] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1406006290 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 65038749 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [author] = Aussiemon (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
10:28:27.042 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Flight (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [36] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1944062122 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 85924760 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = Misc (string)
10:28:27.042 [Lua] [2] = Tools (string)
10:28:27.042 [Lua] [author] = veg (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/775114553529447998/66BA85249E1F175D9957514F09A4C7C15BCAA7E6/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Grant yourself and your party a buff.
Use hotkeys and mod options to cycle through buffs and apply them to your team. I've tried to set the flow up similar to Spawn Creature and Give Item.
You may also type in a buff template name (e.g. 'speed_boost_potion') and you'll get that buff, including the sound and screen effects.
You may optionally submit "true" as a second argument to apply the buff to the whole party.
Usage: /givebuff
For a list of buffs, submit "list" as the template.
In this case, the second argument can be an absolute file path to save the list to.
If no path is given, the command will output to chat.
E.G.: /givebuff list D:/cool_things/templates.txt
Source is available on [url=https://github.com/Flintlocket/vermintide-mods]Git[/url] (string)
10:28:27.042 [Lua] [last_updated] = 9/4/2020 1:38:41 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Give Me the Buff (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [37] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1760625272 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 71964233 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [author] = rain_dish (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[17-10-19] Update to work with Cata 2 & 3 and Weaves!
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
10:28:27.042 [Lua] [last_updated] = 10/17/2019 9:08:25 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Steam Rich Presence (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [38] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1406004015 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 162673625 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [2] = Tools (string)
10:28:27.042 [Lua] [3] = Misc (string)
10:28:27.042 [Lua] [author] = ScrappyCocco97 (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/928185777317526716/F5EB8BBAAD81D6C1357CDFC2FAB2D903DD1DA218/ (string)
10:28:27.042 [Lua] [num_children] = 1 (number)
10:28:27.042 [Lua] [ugc_status] = 3 (number)
10:28:27.042 [Lua] [description] = Discord Rich Vermintide is a Vermintide 2 mod that show on Discord the character you are playing, the map and the current party size. It also allow to Join/Invite from Discord.
[b]WARNING - READ HERE[/b]
This mod need to use Discord Library as we cannot ad external libraries to the game from the mod, so [b]you must download the file[/b] [url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/releases]here[/url].
[b]Where should i put the .dll file?[/b]
Read 'How to install' in the download page (The link is above).
[b]Make sure you have the Vermintide Mod Framework installed and that is loaded as first mod, this mod need it.[/b]
[b]DISCORD JOIN - INFORMATIONS[/b]
[list]
[*] You can disable the 'Ask to Join' button in the mod options (open options with F4 by default).
[*] Remember that [b]only your Discord friends[/b] can click 'Ask to Join' on you.
[*] Everyone can click 'Join' once you post an invite in a Discord channel, the invite expire once another map is loaded.
[/list]
[b]Additional features:[/b]
[list]
[*] Install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1719960960]raindish's DwOns QoL mod[/url] to display if you're playing Deathwish or Onslaught!
[/list]
[b]Current state of the mod 24 (March 2020):[/b]
Added new map level icon on Discord Rich images (Now all Curse of Drachenfels images present)
Still no news on this mod being Sanctioned :(
You can check the source code and send problems here:
[url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/]Project Source on Github[/url]
(string)
10:28:27.042 [Lua] [last_updated] = 8/15/2019 6:07:23 PM (string)
10:28:27.042 [Lua] [installed] = true (boolean)
10:28:27.042 [Lua] [enabled] = false (boolean)
10:28:27.042 [Lua] [name] = Discord Rich Presence (string)
10:28:27.042 [Lua] [dependency_error] = (string)
10:28:27.042 [Lua] [39] = table
10:28:27.042 [Lua] [download_pending] = false (boolean)
10:28:27.042 [Lua] [id] = 1477499789 (string)
10:28:27.042 [Lua] [children] = table
10:28:27.042 [Lua] [1] = 1369573612 (string)
10:28:27.042 [Lua] [banned] = false (boolean)
10:28:27.042 [Lua] [author_id] = 38895286 (number)
10:28:27.042 [Lua] [tags] = table
10:28:27.042 [Lua] [1] = applied (string)
10:28:27.042 [Lua] [2] = QoL (string)
10:28:27.042 [Lua] [author] = Squatting Bear (string)
10:28:27.042 [Lua] [sanctioned] = false (boolean)
10:28:27.042 [Lua] [out_of_date] = false (boolean)
10:28:27.042 [Lua] [downloading] = false (boolean)
10:28:27.043 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
10:28:27.043 [Lua] [num_children] = 1 (number)
10:28:27.043 [Lua] [ugc_status] = 3 (number)
10:28:27.043 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
10:28:27.043 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
10:28:27.043 [Lua] [installed] = true (boolean)
10:28:27.043 [Lua] [enabled] = false (boolean)
10:28:27.043 [Lua] [name] = Bot Improvements - Impulse Control (string)
10:28:27.043 [Lua] [dependency_error] = (string)
10:28:27.043 [Lua] [40] = table
10:28:27.043 [Lua] [download_pending] = false (boolean)
10:28:27.043 [Lua] [id] = 1445717962 (string)
10:28:27.043 [Lua] [children] = table
10:28:27.043 [Lua] [1] = 1369573612 (string)
10:28:27.043 [Lua] [2] = 1389872347 (string)
10:28:27.043 [Lua] [banned] = false (boolean)
10:28:27.043 [Lua] [author_id] = 38895286 (number)
10:28:27.043 [Lua] [tags] = table
10:28:27.043 [Lua] [1] = UI (string)
10:28:27.043 [Lua] [2] = QoL (string)
10:28:27.043 [Lua] [3] = Approved (string)
10:28:27.043 [Lua] [author] = Squatting Bear (string)
10:28:27.043 [Lua] [sanctioned] = true (boolean)
10:28:27.043 [Lua] [out_of_date] = false (boolean)
10:28:27.043 [Lua] [downloading] = false (boolean)
10:28:27.043 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
10:28:27.043 [Lua] [num_children] = 2 (number)
10:28:27.043 [Lua] [ugc_status] = 3 (number)
10:28:27.043 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
10:28:27.043 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
10:28:27.043 [Lua] [installed] = true (boolean)
10:28:27.043 [Lua] [enabled] = true (boolean)
10:28:27.043 [Lua] [name] = Loadout Manager (string)
10:28:27.043 [Lua] [dependency_error] = (string)
10:28:27.043 [Lua] [41] = table
10:28:27.043 [Lua] [download_pending] = false (boolean)
10:28:27.043 [Lua] [id] = 1422758813 (string)
10:28:27.043 [Lua] [children] = table
10:28:27.043 [Lua] [1] = 1369573612 (string)
10:28:27.043 [Lua] [banned] = false (boolean)
10:28:27.043 [Lua] [author_id] = 65038749 (number)
10:28:27.043 [Lua] [tags] = table
10:28:27.043 [Lua] [author] = Aussiemon (string)
10:28:27.043 [Lua] [sanctioned] = false (boolean)
10:28:27.043 [Lua] [out_of_date] = false (boolean)
10:28:27.043 [Lua] [downloading] = false (boolean)
10:28:27.043 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
10:28:27.043 [Lua] [num_children] = 1 (number)
10:28:27.043 [Lua] [ugc_status] = 3 (number)
10:28:27.043 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
10:28:27.043 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
10:28:27.043 [Lua] [installed] = true (boolean)
10:28:27.043 [Lua] [enabled] = false (boolean)
10:28:27.043 [Lua] [name] = More Items Library (string)
10:28:27.043 [Lua] [dependency_error] = (string)
10:28:27.043 [Lua] [42] = table
10:28:27.043 [Lua] [download_pending] = false (boolean)
10:28:27.043 [Lua] [id] = 1425249043 (string)
10:28:27.043 [Lua] [children] = table
10:28:27.043 [Lua] [1] = 1369573612 (string)
10:28:27.043 [Lua] [2] = 1374248490 (string)
10:28:27.043 [Lua] [3] = 1389872347 (string)
10:28:27.043 [Lua] [4] = 1422758813 (string)
10:28:27.043 [Lua] [banned] = false (boolean)
10:28:27.043 [Lua] [author_id] = 45268594 (number)
10:28:27.043 [Lua] [tags] = table
10:28:27.043 [Lua] [author] = prop joe (string)
10:28:27.043 [Lua] [sanctioned] = false (boolean)
10:28:27.043 [Lua] [out_of_date] = false (boolean)
10:28:27.043 [Lua] [downloading] = false (boolean)
10:28:27.043 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
10:28:27.043 [Lua] [num_children] = 4 (number)
10:28:27.043 [Lua] [ugc_status] = 3 (number)
10:28:27.043 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:28:27.043 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
10:28:27.043 [Lua] [installed] = true (boolean)
10:28:27.043 [Lua] [enabled] = false (boolean)
10:28:27.043 [Lua] [name] = Give Weapon (string)
10:28:27.043 [Lua] [dependency_error] = (string)
10:28:27.043 [Lua] [43] = table
10:28:27.043 [Lua] [download_pending] = false (boolean)
10:28:27.043 [Lua] [id] = 2113204803 (string)
10:28:27.043 [Lua] [children] = table
10:28:27.043 [Lua] [1] = 1369573612 (string)
10:28:27.043 [Lua] [banned] = false (boolean)
10:28:27.043 [Lua] [author_id] = 71964233 (number)
10:28:27.043 [Lua] [tags] = table
10:28:27.043 [Lua] [author] = rain_dish (string)
10:28:27.043 [Lua] [sanctioned] = false (boolean)
10:28:27.043 [Lua] [out_of_date] = false (boolean)
10:28:27.043 [Lua] [downloading] = false (boolean)
10:28:27.043 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
10:28:27.043 [Lua] [num_children] = 1 (number)
10:28:27.043 [Lua] [ugc_status] = 3 (number)
10:28:27.043 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
10:28:27.043 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string)
10:28:27.043 [Lua] [installed] = true (boolean)
10:28:27.043 [Lua] [enabled] = false (boolean)
10:28:27.043 [Lua] [name] = [Broken for now...] BTMP (string)
10:28:27.043 [Lua] [dependency_error] = (string)
10:28:27.043 [Lua] [44] = table
10:28:27.043 [Lua] [download_pending] = false (boolean)
10:28:27.043 [Lua] [id] = 2117206350 (string)
10:28:27.043 [Lua] [children] = table
10:28:27.043 [Lua] [1] = 1369573612 (string)
10:28:27.043 [Lua] [banned] = false (boolean)
10:28:27.043 [Lua] [author_id] = 71964233 (number)
10:28:27.043 [Lua] [tags] = table
10:28:27.043 [Lua] [1] = applied (string)
10:28:27.043 [Lua] [author] = rain_dish (string)
10:28:27.043 [Lua] [sanctioned] = false (boolean)
10:28:27.043 [Lua] [out_of_date] = false (boolean)
10:28:27.043 [Lua] [downloading] = false (boolean)
10:28:27.043 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
10:28:27.043 [Lua] [num_children] = 1 (number)
10:28:27.043 [Lua] [ugc_status] = 3 (number)
10:28:27.043 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
10:28:27.043 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
10:28:27.043 [Lua] [installed] = true (boolean)
10:28:27.043 [Lua] [enabled] = false (boolean)
10:28:27.043 [Lua] [name] = MMO Names (string)
10:28:27.043 [Lua] [dependency_error] = (string)
10:28:27.043 [Lua]
10:28:27.043 [Lua]
10:28:27.043 [Lua] [1459917022] = 1 (number)
10:28:27.043 [Lua] [1388911015] = 4 (number)
10:28:27.043 [Lua] [1516618647] = 5 (number)
10:28:27.043 [Lua] [1389872347] = 8 (number)
10:28:27.043 [Lua] [1569650837] = 12 (number)
10:28:27.043 [Lua] [1431393962] = 22 (number)
10:28:27.043 [Lua] [1383542440] = 2 (number)
10:28:27.043 [Lua] [1383452616] = 11 (number)
10:28:27.043 [Lua] [1369573612] = 21 (number)
10:28:27.043 [Lua] [1464907434] = 20 (number)
10:28:27.043 [Lua] [1495937978] = 16 (number)
10:28:27.043 [Lua] [1487862316] = 10 (number)
10:28:27.043 [Lua] [1391228174] = 18 (number)
10:28:27.043 [Lua] [1502859403] = 14 (number)
10:28:27.043 [Lua] [1374248490] = 15 (number)
10:28:27.043 [Lua] [1395453301] = 13 (number)
10:28:27.043 [Lua] [1393343095] = 7 (number)
10:28:27.043 [Lua] [1455893647] = 17 (number)
10:28:27.043 [Lua] [1445717962] = 19 (number)
10:28:27.043 [Lua] [1448714756] = 0 (number)
10:28:27.043 [Lua] [1397265260] = 9 (number)
10:28:27.043 [Lua] [1395655171] = 3 (number)
10:28:27.043 [Lua] [1498992606] = 6 (number)
10:28:27.043 [Lua]
10:28:27.060 [Lua]
10:28:27.060 [Lua] [1459917022] = 1 (number)
10:28:27.060 [Lua] [1388911015] = 4 (number)
10:28:27.060 [Lua] [1516618647] = 5 (number)
10:28:27.060 [Lua] [1389872347] = 8 (number)
10:28:27.060 [Lua] [1569650837] = 12 (number)
10:28:27.060 [Lua] [1431393962] = 22 (number)
10:28:27.060 [Lua] [1383542440] = 2 (number)
10:28:27.060 [Lua] [1383452616] = 11 (number)
10:28:27.060 [Lua] [1369573612] = 21 (number)
10:28:27.060 [Lua] [1464907434] = 20 (number)
10:28:27.060 [Lua] [1495937978] = 16 (number)
10:28:27.060 [Lua] [1487862316] = 10 (number)
10:28:27.060 [Lua] [1391228174] = 18 (number)
10:28:27.060 [Lua] [1502859403] = 14 (number)
10:28:27.060 [Lua] [1374248490] = 15 (number)
10:28:27.060 [Lua] [1395453301] = 13 (number)
10:28:27.060 [Lua] [1393343095] = 7 (number)
10:28:27.060 [Lua] [1455893647] = 17 (number)
10:28:27.060 [Lua] [1445717962] = 19 (number)
10:28:27.060 [Lua] [1448714756] = 0 (number)
10:28:27.060 [Lua] [1397265260] = 9 (number)
10:28:27.060 [Lua] [1395655171] = 3 (number)
10:28:27.060 [Lua] [1498992606] = 6 (number)
10:28:27.060 [Lua]
10:28:27.060 [Lua] <>modded = true<>
10:28:27.060 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
10:28:27.116 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
10:28:27.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
10:28:27.152 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dc70)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dd90)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x027668e0)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02766a70)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627d80)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627d30)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d310)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d640)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d4f0)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60f0)
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
10:28:27.154 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f3d0)
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8fd0)
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562d70)
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520d90)
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9c40)
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
10:28:27.155 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2820)
10:28:27.155 [Lua] <>modded = true<>
10:28:27.155 [Lua] <>Mod:1389872347:Simple UI = true<>
10:28:27.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
10:28:27.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
10:28:27.204 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
10:28:27.204 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
10:28:27.204 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffede0)
10:28:27.205 [Lua] <>modded = true<>
10:28:27.205 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
10:28:27.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
10:28:27.271 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
10:28:27.271 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
10:28:27.271 [Lua] <>modded = true<>
10:28:27.271 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
10:28:27.304 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
10:28:27.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
10:28:27.321 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995ab0)
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462150)
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01462080)
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b682a0)
10:28:27.321 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
10:28:27.322 [Lua] <>modded = true<>
10:28:27.322 [Lua] <>Mod:1395453301:Skip Intro = true<>
10:28:27.354 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
10:28:27.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
10:28:27.370 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
10:28:27.371 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f2e0)
10:28:27.371 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f390)
10:28:27.371 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
10:28:27.371 [Lua] <>modded = true<>
10:28:27.371 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
10:28:27.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
10:28:27.421 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
10:28:27.421 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
10:28:27.421 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b74f40)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75220)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75050)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75070)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75090)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b750f0)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b75110)
10:28:27.421 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
10:28:27.422 [Lua] <>modded = true<>
10:28:27.422 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
10:28:27.454 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
10:28:27.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
10:28:27.487 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5e0)
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcf860)
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bcf9c0)
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x027668a0)
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bcfc70)
10:28:27.488 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bcfb90)
10:28:27.489 [Lua] <>modded = true<>
10:28:27.489 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
10:28:27.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
10:28:27.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
10:28:27.537 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cc30)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cc10)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9cbb0)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c9f0)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f805b0)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80590)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f80530)
10:28:27.537 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f80370)
10:28:27.538 [Lua] <>modded = true<>
10:28:27.538 [Lua] <>Mod:1397265260:Numeric UI = true<>
10:28:27.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
10:28:27.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
10:28:27.604 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
10:28:27.604 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:27.604 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30590)
10:28:27.604 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30920)
10:28:27.605 [Lua] <>modded = true<>
10:28:27.605 [Lua] <>Mod:1391228174:UI Improvements = true<>
10:28:27.637 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
10:28:27.654 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
10:28:27.654 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
10:28:27.654 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f2fd00)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f2f5d0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f2fd20)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f2f750)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f2f660)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115d26a0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115d2640)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027fb1b0] (Origin: function: 0x027fb320)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e2cab0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7a20)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7e30)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x11035250)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110355e0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x11035430)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110352e0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110353d0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x11035230)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11035910)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x11035560)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110d42d0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11161fb0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11162280)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x11674140)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22780)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d227f0)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22b10)
10:28:27.655 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22960)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1180c4d0)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180c4f0)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1180c530)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1180bc60)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1180c590)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11804f20)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a6a590)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115d2190)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a6a0d0)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a6a260)
10:28:27.656 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
10:28:27.656 [Lua] <>modded = true<>
10:28:27.656 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
10:28:27.687 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
10:28:27.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
10:28:27.704 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
10:28:27.704 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5e0)
10:28:27.704 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125e0280)
10:28:27.704 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404750)
10:28:27.704 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125e0550)
10:28:27.705 [Lua] <>modded = true<>
10:28:27.705 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
10:28:27.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
10:28:27.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
10:28:27.754 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
10:28:27.754 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b65690)
10:28:27.754 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b656b0)
10:28:27.754 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
10:28:27.754 [Lua] <>modded = true<>
10:28:27.754 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
10:28:27.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
10:28:27.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
10:28:27.804 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
10:28:27.804 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b101b0)
10:28:27.804 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
10:28:27.804 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
10:28:27.805 [Lua] <>modded = true<>
10:28:27.805 [Lua] <>Mod:1388911015:Chat Block = true<>
10:28:27.837 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
10:28:27.854 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
10:28:27.854 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
10:28:27.854 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5d360)
10:28:27.854 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
10:28:27.855 [Lua] <>modded = true<>
10:28:27.855 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
10:28:27.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
10:28:27.904 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
10:28:27.904 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
10:28:27.904 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2be50)
10:28:27.904 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027fb1b0] (Origin: function: 0x027fb2a0)
10:28:27.904 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
10:28:27.904 [Lua] <>modded = true<>
10:28:27.904 [Lua] <>Mod:1459917022:Parry Indicator = true<>
10:28:27.937 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
10:28:27.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
10:28:27.970 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
10:28:27.970 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b80fe0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013ccfd0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013ccff0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013cd070)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b18650)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b18920)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b18950)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b238f0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b240c0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009def90] (Origin: function: 0x009deec0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009def90] (Origin: function: 0x009df000)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009def90] (Origin: function: 0x009df020)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009df420] (Origin: function: 0x009df350)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009df420] (Origin: function: 0x009df490)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009df420] (Origin: function: 0x009df4b0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dfd70] (Origin: function: 0x009dfca0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dfd70] (Origin: function: 0x009dfde0)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dfd70] (Origin: function: 0x009dfe00)
10:28:27.971 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
10:28:27.972 [Lua] <>modded = true<>
10:28:27.972 [Lua] <>Mod:1448714756:No Wobble = true<>
10:28:28.004 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
10:28:28.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
10:28:28.020 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
10:28:28.020 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:28.021 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0358f940)
10:28:28.021 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
10:28:28.021 [Lua] <>modded = true<>
10:28:28.021 [Lua] <>Mod:1495937978:Host your own game = true<>
10:28:28.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
10:28:28.071 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
10:28:28.071 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffff070)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99020)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a991e0)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a991a0)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99150)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a610)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a7f0)
10:28:28.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a940)
10:28:28.072 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a6a0)
10:28:28.072 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ae7bf0)
10:28:28.072 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ae7e30)
10:28:28.072 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
10:28:28.072 [Lua] <>modded = true<>
10:28:28.072 [Lua] <>Mod:1445717962:Loadout Manager = true<>
10:28:28.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
10:28:28.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
10:28:28.121 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115d1e60)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc87a0)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8660)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc86a0)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8740)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115d22d0)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d0480)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d0540)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00963c30)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00634c30)
10:28:28.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
10:28:28.137 [Lua] <>project = vermintide 2<>
10:28:28.137 [Lua] <>build = release<>
10:28:28.137 [Lua] <>platform = win32<>
10:28:28.137 [Lua] <>dedicated_server = false<>
10:28:28.137 [Lua] <>title_id = 5107<>
10:28:28.137 [Lua] <>content_revision = 17502<>
10:28:28.137 [Lua] <>engine_revision = 72af77cbc050<>
10:28:28.137 [Lua] <>release_version = 4.0.0<>
10:28:28.137 [Lua] <>rendering_backend = dx12<>
10:28:28.137 [Lua] <>teamcity_build_id = 79856<>
10:28:28.137 [Lua] <>steam_id = 11000010593901b<>
10:28:28.137 [Lua] <>steam_profile_name = Harridas<>
10:28:28.137 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<>
10:28:28.138 [Lua] [Boot] Application build: release
10:28:28.138 [Lua] [Boot] Content revision: 17502
10:28:28.138 [Lua] [Boot] Engine revision: 72af77cbc050
10:28:28.138 [Lua] [Boot] Release version: 4.0.0
10:28:28.138 [Lua] [Boot] User ID: 11000010593901b Harridas
10:28:28.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
10:28:28.144 [Lua] initializing mechanism to: adventure
10:28:28.144 [Lua] Game:setup() total time: 0.0070000000000014
10:28:28.144 [Lua] handle rev info: 0
10:28:28.144 [Lua] handle gfx quality: 0
10:28:28.144 [Lua] default settings: 0
10:28:28.144 [Lua] user settings: 0
10:28:28.144 [Lua] set frame times: 0
10:28:28.144 [Lua] init random: 0
10:28:28.144 [Lua] managers: 0.0060000000000002274
10:28:28.144 [Lua]
10:28:28.144 [Lua] unaccounted: 0.0010000000000012221
10:28:28.144 [Lua] [Boot] use baked enemy meshes: false
10:28:28.145 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
10:28:28.145 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
10:28:28.145 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
10:28:28.145 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
10:28:28.145 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
10:28:28.145 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
10:28:28.145 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
10:28:28.165 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
10:28:28.165 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
10:28:28.165 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
10:28:28.165 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
10:28:28.165 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
10:28:28.165 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
10:28:28.165 [Lua] [Testify] Ready!
10:28:28.165 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9ad0)
10:28:28.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
10:28:28.319 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
10:28:28.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
10:28:28.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
10:28:28.707 [Lua] [PackageManager] Force_load: resource_packages/title_screen
10:28:28.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
10:28:28.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
10:28:28.758 [Lua] [PackageManager] Force_load: resource_packages/menu
10:28:28.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
10:28:28.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
10:28:28.842 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
10:28:28.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
10:28:29.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
10:28:29.435 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
10:28:29.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
10:28:29.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
10:28:29.537 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
10:28:29.538 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
10:28:29.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
10:28:29.622 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
10:28:29.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
10:28:30.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
10:28:30.102 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
10:28:30.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
10:28:30.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
10:28:30.926 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
10:28:30.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
10:28:31.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
10:28:31.502 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
10:28:31.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
10:28:31.620 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
10:28:31.620 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
10:28:31.620 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
10:28:31.620 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02588b00)
10:28:31.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0118a510)
10:28:31.620 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00f1d450)
10:28:31.620 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02587120)
10:28:31.620 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x02587620)
10:28:31.625 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
10:28:31.625 [Lua] [Gamestate] Enter StateTitleScreen
10:28:31.626 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
10:28:31.626 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
10:28:31.626 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
10:28:31.626 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
10:28:31.626 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
10:28:31.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
10:28:31.637 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
10:28:31.637 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
10:28:31.637 [Save] Loading `save_data`
10:28:31.638 [Save] Load done
10:28:31.655 [Lua] [BackendManagerPlayFab] Backend Enabled
10:28:32.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
10:28:32.069 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
10:28:32.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:28:32.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:28:32.323 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:28:32.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
10:28:32.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
10:28:32.545 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
10:28:32.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
10:28:32.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
10:28:32.663 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
10:28:32.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
10:28:32.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
10:28:32.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
10:28:32.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
10:28:33.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
10:28:33.222 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
10:28:33.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
10:28:33.251 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<>
10:28:33.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
10:28:33.367 [Lua] [PackageManager] Force_load: resource_packages/inventory
10:28:33.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
10:28:33.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
10:28:33.428 [Lua] [PackageManager] Force_load: resource_packages/careers
10:28:33.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
10:28:33.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
10:28:33.479 [Lua] [PackageManager] Force_load: resource_packages/decals
10:28:33.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
10:28:33.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
10:28:33.580 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
10:28:33.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
10:28:34.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
10:28:34.257 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
10:28:34.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
10:28:35.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
10:28:35.269 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
10:28:35.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
10:28:36.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
10:28:36.269 [Lua] [PackageManager] Force_load: resource_packages/ingame
10:28:36.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
10:28:37.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
10:28:37.318 [Lua] [PackageManager] Force_load: resource_packages/pickups
10:28:37.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
10:28:37.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
10:28:37.403 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
10:28:37.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
10:28:37.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
10:28:37.452 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
10:28:37.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
10:28:37.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
10:28:37.503 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
10:28:38.651 [Lua] steam item server: requesting user inventory
10:28:39.146 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
10:28:39.146 [Lua] ISI-> GET_ALL_ITEMS!
10:28:39.146 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
10:28:39.146 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
10:28:39.146 [Lua]
10:28:39.146 [Lua]
10:28:39.367 [Save] Saving `save_data`
10:28:39.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
10:28:39.367 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
10:28:39.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
10:28:39.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
10:28:39.367 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
10:28:39.367 [Lua] [SteamManager] request_item_prices
10:28:39.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
10:28:39.369 [Save] Save done
10:28:39.928 [Lua] Player statistics loaded!
10:28:40.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
10:28:40.043 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
10:28:40.094 [Lua] [SteamManager] on_price_result 1 EUR
10:28:40.095 [Lua] _refresh_steam_item_prices_cb
10:28:40.251 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
10:28:40.263 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock
10:28:40.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
10:28:40.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
10:28:40.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
10:28:40.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
10:28:40.808 [Lua] [UnlockManager] All unlocks ready
10:28:40.824 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
10:28:41.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
10:28:41.853 [Lua] [Managers] Destroying manager group:
10:28:41.853 [Lua] [Gamestate] Enter state StateLoading
10:28:41.855 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:28:41.855 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:28:41.855 [Lua] [LobbyManager] Setting up network options
10:28:41.855 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:28:41.855 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:28:41.855 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:28:41.855 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:28:41.855 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:28:41.855 [Lua] LobbyManager:setup_network_options server_port: 27015
10:28:41.855 [Lua] state_loading_restart_network JOIN VIA STEAM 0
10:28:41.862 [Lua] registering RPCs
10:28:41.862 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:28:41.862 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:28:41.862 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:28:41.862 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
10:28:41.862 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:28:41.863 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:28:41.863 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
10:28:41.863 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
10:28:41.863 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
10:28:41.863 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
10:28:41.863 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
10:28:41.863 [SteamVoip] Creating room af32a2452765aee0
10:28:41.863 [SteamVoip] Joining room af32a2452765aee0
10:28:41.864 [EAC] EAC server 11000010593901b is initializing
10:28:41.868 [EAC] Server is also client 11000010593901b
10:28:41.868 [EACServer] [11:28:41:867][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E45F77C0 LogLevel: Info.
10:28:41.868 [Lua] ### Created peer state machine for 11000010593901b
10:28:41.868 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
10:28:41.868 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:28:41.868 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:28:41.870 warning: [Application] Application.update_render_world is deprecated.
10:28:41.873 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:28:41.873 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:28:41.873 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:28:41.873 [Lua] Set lobby begin:
10:28:41.873 [Lua] Set lobby end.
10:28:41.873 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "5" and join party "nil"
10:28:41.873 [Lua] [LobbyHost] Changed state from 0 to creating
10:28:41.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:28:41.906 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:28:41.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:28:42.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:28:42.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:28:42.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
10:28:42.092 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
10:28:42.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
10:28:42.142 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
10:28:42.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:28:42.143 [Lua] [LobbyHost] Changed state from creating to joined
10:28:42.143 [Lua] [PartyManager] Leader is set to 11000010593901b
10:28:42.143 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
10:28:42.143 [Lua] [ChatManager] Registering channel 1
10:28:42.143 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
10:28:42.143 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
10:28:42.143 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
10:28:42.159 [Lua] [NetworkServer] Changing num_players from nil to 1
10:28:42.159 [Lua] Players: 1
10:28:42.159 [Lua] Set lobby begin:
10:28:42.159 [Lua] Lobby data num_players = 1
10:28:42.159 [Lua] Lobby data level_key = inn_level
10:28:42.159 [Lua] Lobby data game_mode = 3
10:28:42.159 [Lua] Lobby data matchmaking = false
10:28:42.159 [Lua] Set lobby end.
10:28:43.884 [Lua] player (11000010593901b,1) was put into party 0
10:28:43.884 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
10:28:43.884 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
10:28:43.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
10:28:43.884 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:28:43.884 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010593901b "Harridas"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010593901b \"Harridas\""
[2] self = table: 0000000010666C90; previous_state = Connecting; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 0000000003857A90; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 431655; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102E9130
[3] _ = table: 0000000010666C90; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010669BA0; dt = 0.016667667776346207; state_data = table: 0000000010666C90; new_state = Loading
[5] self = table: 00000000102A8970; dt = 0.016667667776346207; peer_state_machines = table: 00000000102A85A0; joined_peers = table: 00000000102A7450; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 0000000010669BA0
[6] self = table: 00000000009C6740; dt = 0.016667667776346207
[7] self = table: 00000000009C6740; dt = 0.016667667776346207; t = 15.778371494263411
[8] self = table: 0000000010EAC580; dt = 0.016667667776346207; t = 15.778371494263411
[9] self = table: 0000000000097110; real_world_dt = 0.016667667776346207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667667776346207; t = 15.778371494263411
[10] dt = 0.016667667776346207
[2] server = table: 00000000102A8970; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9809460006654263; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010666D00; state_data = table: 0000000010666C90;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 00000000102A85D0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 00000000102A8570; _joined_peers = table: 00000000102A7450; voip = table: 00000000102A4470; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 00000000102A6D90; lobby_host = table: 00000000102FD760; level_key = "inn_level"; slot_allocator = table: 00000000102A8600; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000102A69D0; wanted_career_index = 1; _reserved_slots = table: 0000000003857FC0; wanted_profile_index = 5; _connected_peers = table: 00000000102A69A0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 0000000001C05E80; network_transmit = table: 0000000003857A90; peers_completed_game_object_sync = table: 00000000102A89E0; peer_state_machines = table: 00000000102A85A0; network_event_delegate = table: 000000001065E0F0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003857A90; _input_manager = table: 0000000000B95A50; _machine = table: 0000000001D34460; _network_event_delegate = table: 000000001065E0F0; _registered_rpcs = true; _wanted_state = table: 0000000010371D20; _viewport_name = "loading_viewport"; _loading_view = table: 000000001069DD00; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000102A8970; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011A996E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A69D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000102FD760;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003857A90; _input_manager = table: 0000000000B95A50; _machine = table: 0000000001D34460; _network_event_delegate = table: 000000001065E0F0; _registered_rpcs = true; _wanted_state = table: 0000000010371D20; _viewport_name = "loading_viewport"; _loading_view = table: 000000001069DD00; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000102A8970; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011A996E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A69D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000102FD760;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009C6740;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 0000000000F68A10;
<>
10:28:43.885 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010666C90; previous_state = Connecting; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 0000000003857A90; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 431655; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102E9130
[3] _ = table: 0000000010666C90; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010669BA0; dt = 0.016667667776346207; state_data = table: 0000000010666C90; new_state = Loading
[5] self = table: 00000000102A8970; dt = 0.016667667776346207; peer_state_machines = table: 00000000102A85A0; joined_peers = table: 00000000102A7450; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 0000000010669BA0
[6] self = table: 00000000009C6740; dt = 0.016667667776346207
[7] self = table: 00000000009C6740; dt = 0.016667667776346207; t = 15.778371494263411
[8] self = table: 0000000010EAC580; dt = 0.016667667776346207; t = 15.778371494263411
[9] self = table: 0000000000097110; real_world_dt = 0.016667667776346207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667667776346207; t = 15.778371494263411
[10] dt = 0.016667667776346207
[2] server = table: 00000000102A8970; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9809460006654263; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010666D00; state_data = table: 0000000010666C90;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 00000000102A85D0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 00000000102A8570; _joined_peers = table: 00000000102A7450; voip = table: 00000000102A4470; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 00000000102A6D90; lobby_host = table: 00000000102FD760; level_key = "inn_level"; slot_allocator = table: 00000000102A8600; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000102A69D0; wanted_career_index = 1; _reserved_slots = table: 0000000003857FC0; wanted_profile_index = 5; _connected_peers = table: 00000000102A69A0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 0000000001C05E80; network_transmit = table: 0000000003857A90; peers_completed_game_object_sync = table: 00000000102A89E0; peer_state_machines = table: 00000000102A85A0; network_event_delegate = table: 000000001065E0F0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003857A90; _input_manager = table: 0000000000B95A50; _machine = table: 0000000001D34460; _network_event_delegate = table: 000000001065E0F0; _registered_rpcs = true; _wanted_state = table: 0000000010371D20; _viewport_name = "loading_viewport"; _loading_view = table: 000000001069DD00; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000102A8970; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011A996E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A69D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000102FD760;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003857A90; _input_manager = table: 0000000000B95A50; _machine = table: 0000000001D34460; _network_event_delegate = table: 000000001065E0F0; _registered_rpcs = true; _wanted_state = table: 0000000010371D20; _viewport_name = "loading_viewport"; _loading_view = table: 000000001069DD00; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000102A8970; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011A996E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A69D0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000102FD760;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009C6740;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 0000000000F68A10;
<>
<>
10:28:43.885 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:28:50.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:28:50.513 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:28:50.528 [Lua] [LevelTransitionHandler] Level load completed!
10:28:50.528 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 431655 - use_random_directors: true - overriden_conflict: nil
10:28:50.531 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:28:50.531 [Lua] checking dlc's against conflict directors
10:28:50.531 [Lua] number of factions to include 2
10:28:50.531 [Lua] Updated list weights for random:
10:28:50.531 [Lua] skaven, 0.42 (0.00-0.42)
10:28:50.531 [Lua] chaos, 0.42 (0.42-0.83)
10:28:50.531 [Lua] beastmen, 0.17 (0.83-1.00)
10:28:50.531 [Lua] Rolled random faction: 0.012318428605794907 skaven
10:28:50.531 [Lua] Updated list weights for random:
10:28:50.531 [Lua] beastmen, 0.29 (0.00-0.29)
10:28:50.531 [Lua] chaos, 0.71 (0.29-1.00)
10:28:50.531 [Lua] Rolled random faction: 0.56883060932159424 chaos
10:28:50.531 [Lua] number of factions added 2
10:28:50.531 [Lua] --- --- ---
10:28:50.531 [Lua] Starting... difficulty 'normal'
10:28:50.531 [Lua] These are the starting conflict directors:
10:28:50.531 [Lua] inn_level
10:28:50.531 [Lua] --- --- ---
10:28:50.531 [Lua]
10:28:50.531 [Lua] DONE! Found the following directors:
10:28:50.531 [Lua] (free: 35), Master hash is:
10:28:50.531 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:28:50.531 [Lua] load_startup_enemy_packages: --------------
10:28:50.531 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:28:50.531 [Lua] critter_rat
10:28:50.546 [Lua] ### Sending rpc_level_loaded
10:28:50.546 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
10:28:50.546 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
10:28:50.562 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
10:28:50.562 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
10:28:50.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
10:28:50.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
10:28:50.579 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
10:28:50.579 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
10:28:50.579 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
10:28:50.579 [Lua] ### Sending rpc_level_loaded
10:28:50.579 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
10:28:50.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:28:50.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:28:50.614 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:28:50.614 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:28:50.614 [Lua] Starting async level spawning of levels/inn/world
10:28:50.615 [Umbra] Init version: 3.4.15 :: 16 threads
10:28:50.974 [Lua] Async level spawning done
10:28:50.974 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:28:51.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:28:51.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:28:51.964 [Lua] Set lobby begin:
10:28:51.964 [Lua] Lobby data host = 11000010593901b
10:28:51.964 [Lua] Lobby data level_key = inn_level
10:28:51.964 [Lua] Lobby data game_mode = 3
10:28:51.964 [Lua] Lobby data country_code = BE
10:28:51.964 [Lua] Lobby data unique_server_name = Harridas
10:28:51.964 [Lua] Lobby data num_players = 1
10:28:51.964 [Lua] Lobby data matchmaking = false
10:28:51.964 [Lua] Set lobby end.
10:28:51.964 [Lua] [Managers] Destroying manager group:
10:28:51.979 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:28:51.979 [Lua] [Gamestate] Enter StateIngame HOST
10:28:51.979 [Lua] [Managers] Calling function on all managers:
10:28:51.979 [Lua] <>level = inn_level<>
10:28:51.979 [Lua] Set lobby begin:
10:28:51.979 [Lua] Lobby data host = 11000010593901b
10:28:51.979 [Lua] Lobby data level_key = inn_level
10:28:51.979 [Lua] Lobby data game_mode = 3
10:28:51.979 [Lua] Lobby data selected_level_key = inn_level
10:28:51.979 [Lua] Lobby data country_code = BE
10:28:51.980 [Lua] Lobby data unique_server_name = Harridas
10:28:51.980 [Lua] Lobby data num_players = 1
10:28:51.980 [Lua] Lobby data matchmaking = false
10:28:51.980 [Lua] Set lobby end.
10:28:51.980 [Lua] [StateIngame] Server ingame
10:28:51.983 [Lua] Set lobby begin:
10:28:51.983 [Lua] Lobby data level_key = inn_level
10:28:51.983 [Lua] Lobby data selected_level_key = inn_level
10:28:51.984 [Lua] Lobby data unique_server_name = Harridas
10:28:51.984 [Lua] Lobby data matchmaking = false
10:28:51.984 [Lua] Lobby data host = 11000010593901b
10:28:51.984 [Lua] Lobby data country_code = BE
10:28:51.984 [Lua] Lobby data game_mode = 3
10:28:51.984 [Lua] Lobby data difficulty_tweak = 0
10:28:51.984 [Lua] Lobby data difficulty = normal
10:28:51.984 [Lua] Lobby data num_players = 1
10:28:51.984 [Lua] Set lobby end.
10:28:51.984 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:28:51.984 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:28:51.984 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:28:51.984 [Lua] [Matchmaking] initializing
10:28:51.984 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
10:28:51.984 [Lua] [Matchmaking] register rpcs
10:28:51.984 [Lua] GameNetworkManager:init... creating game session
10:28:51.984 [Lua] Host GameSession.make_game_session_host with session:
10:28:51.985 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:28:51.985 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:28:51.985 [Lua] [GameNetworkManager] self.is_server = true
10:28:51.985 [Network] Setting artificial MTU limit to 65536
10:28:51.985 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:28:51.993 [Lua] Switching ConflictSettings: to: inn_level
10:28:51.993 [Lua] pacing=disabled
10:28:51.993 [Lua] roaming=nil
10:28:51.993 [Lua] disabled=false
10:28:51.993 [Lua] pack_spawning=disabled
10:28:51.993 [Lua] contained_breeds=nil
10:28:51.993 [Lua] boss=disabled
10:28:51.993 [Lua] horde=disabled
10:28:51.993 [Lua] specials=disabled
10:28:51.993 [Lua] name=inn_level
10:28:51.993 [Lua] intensity=disabled
10:28:51.993 [Lua] ---
10:28:51.993 [Lua] [LevelAnalysis] set_random_seed( 431655)
10:28:51.997 [Lua] [AIInterestPointSystem] Level Seed: 431655
10:28:51.997 [Lua]
10:28:51.997 [Lua] [entity_system_bag] = table
10:28:51.997 [Lua] [entity_system_bag] = metatable
10:28:51.997 [Lua] [startup_data] = table
10:28:51.997 [Lua] [entity_manager] = table
10:28:51.997 [Lua] [entity_manager] = metatable
10:28:51.997 [Lua] [unit_spawner] = table
10:28:51.997 [Lua] [unit_spawner] = metatable
10:28:51.997 [Lua] [unit_storage] = table
10:28:51.997 [Lua] [unit_storage] = metatable
10:28:51.997 [Lua] [dice_keeper] = table
10:28:51.997 [Lua] [dice_keeper] = metatable
10:28:51.997 [Lua] [is_server] = true (boolean)
10:28:51.997 [Lua] [world] = [World]
10:28:51.997 [Lua] [system_api] = table
10:28:51.997 [Lua] [entity_system] = table
10:28:51.997 [Lua] [entity_system] = metatable
10:28:51.997 [Lua] [network_lobby] = table
10:28:51.997 [Lua] [network_lobby] = metatable
10:28:51.997 [Lua] [profile_synchronizer] = table
10:28:51.997 [Lua] [profile_synchronizer] = metatable
10:28:51.997 [Lua] [level_transition_handler] = table
10:28:51.997 [Lua] [level_transition_handler] = metatable
10:28:51.997 [Lua] [num_local_human_players] = 1 (number)
10:28:51.997 [Lua] [statistics_db] = table
10:28:51.997 [Lua] [statistics_db] = metatable
10:28:51.997 [Lua] [network_server] = table
10:28:51.997 [Lua] [network_server] = metatable
10:28:51.997 [Lua] [input_manager] = table
10:28:51.997 [Lua] [input_manager] = metatable
10:28:51.997 [Lua] [network_clock] = table
10:28:51.997 [Lua] [network_clock] = metatable
10:28:51.997 [Lua] [network_transmit] = table
10:28:51.997 [Lua] [network_transmit] = metatable
10:28:51.997 [Lua] [free_flight_manager] = table
10:28:51.997 [Lua] [free_flight_manager] = metatable
10:28:51.997 [Lua] [network_manager] = table
10:28:51.997 [Lua] [network_manager] = metatable
10:28:51.997 [Lua] [network_event_delegate] = table
10:28:51.997 [Lua] [network_event_delegate] = metatable
10:28:51.997 [Lua]
10:28:51.997 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:28:51.997 [Lua] ignoring extension VersusInteractObjectiveExtension
10:28:51.997 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:28:51.997 [Lua] ignoring extension VersusSocketObjectiveExtension
10:28:51.997 [Lua] ignoring extension VersusTargetObjectiveExtension
10:28:51.997 [Lua] ignoring extension VersusMissionObjectiveExtension
10:28:51.998 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:28:52.000 [Lua] [AchievementManager] Achievements using the steam platform
10:28:52.052 [Lua] [StateIngame] Level seed: 431655
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:28:52.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
10:28:52.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
10:28:52.061 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
10:28:52.064 [Lua] [LevelAnalysis] set_random_seed( 431655)
10:28:52.068 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
10:28:52.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
10:28:52.068 [Lua] [IngameUI] init
10:28:52.083 [SteamVoipClient] select_out(11000010593901b, off)
10:28:52.086 [Lua] cb_razer_chroma_setup
10:28:52.120 [Lua] [Matchmaking] Cancelling matchmaking
10:28:52.120 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:28:52.120 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:28:52.120 [Lua] Set lobby begin:
10:28:52.120 [Lua] Lobby data level_key = inn_level
10:28:52.120 [Lua] Lobby data power_level = 0
10:28:52.121 [Lua] Lobby data selected_level_key = inn_level
10:28:52.121 [Lua] Lobby data unique_server_name = Harridas
10:28:52.121 [Lua] Lobby data matchmaking = false
10:28:52.121 [Lua] Lobby data host = 11000010593901b
10:28:52.121 [Lua] Lobby data country_code = BE
10:28:52.121 [Lua] Lobby data game_mode = 3
10:28:52.121 [Lua] Lobby data difficulty_tweak = 0
10:28:52.121 [Lua] Lobby data difficulty = normal
10:28:52.121 [Lua] Lobby data num_players = 1
10:28:52.121 [Lua] Set lobby end.
10:28:52.122 [Flow] complete_skittergate_legend true
10:28:52.122 [Flow] complete_all_helmgart_levels_recruit true
10:28:52.123 [Flow] WitchHunterLevel:35
10:28:52.123 [Flow] LeaderYes
10:28:52.123 [Flow] ALL PC XP:304250
10:28:52.123 [Flow] Has "bogenhafen" DLC:true
10:28:52.123 [Flow] WH XP:60850
10:28:52.123 [Flow] Number of crafted items:2700
10:28:52.123 [Flow] Sum of Powe Levels:1500
10:28:52.123 [Flow] lodestone diff 1:false
10:28:52.123 [Flow] magnus and forest activated
10:28:52.123 [Flow] magnus and forest activated
10:28:52.123 [Flow] cemetery and forest activated
10:28:52.123 [Flow] magnus and cemetery
10:28:52.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:52.123 [Flow] ALL RUNES ACTIVATED
10:28:52.123 [Flow] magnus and forest activated
10:28:52.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:52.123 [Flow] ALL RUNES ACTIVATED
10:28:52.123 [Flow] cemetery and forest activated
10:28:52.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:52.123 [Flow] ALL RUNES ACTIVATED
10:28:52.123 [Flow] magnus and forest activated
10:28:52.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:52.123 [Flow] ALL RUNES ACTIVATED
10:28:52.123 [Flow] magnus and cemetery
10:28:52.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:52.123 [Flow] ALL RUNES ACTIVATED
10:28:52.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:52.125 [Lua] CurrentConflictSettings inn_level
10:28:52.125 [Lua] [ConflictDirector] conflict_director is ai_ready
10:28:52.125 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:28:52.125 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:28:52.127 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:28:52.127 [Lua] Forming navigation groups in one frame
10:28:52.127 [Lua] Forming navigation groups
10:28:52.147 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000003126
10:28:52.148 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
10:28:52.148 [Lua] number of nav groups: 41
10:28:52.148 [Lua] number of refined nav groups : 23
10:28:52.150 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
10:28:52.150 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:28:52.150 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:28:52.150 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:28:52.153 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:28:52.153 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:28:52.153 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:28:52.153 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33
10:28:52.153 [Lua] [Managers] Calling function on all managers:
10:28:52.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:28:52.192 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
10:28:52.192 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
10:28:52.722 [Lua] player (11000010593901b,1) was put into party 1
10:28:52.722 [Lua] [IngamePlayerListUI] - Destroy
10:28:52.722 [Lua] [EquipmentUI] - Destroy
10:28:52.722 [Lua] [AbilityUI] - Destroy
10:28:52.722 [Lua] [GamePadAbilityUI] - Destroy
10:28:52.722 [Lua] [GamePadEquipmentUI] - Destroy
10:28:52.731 [Lua] Assigning peer(11000010593901b:1) to profile(5) career(1)
10:28:52.731 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(5) career_index(1)
10:28:52.731 [Lua] Set lobby begin:
10:28:52.731 [Lua] Lobby data player_slot_1 = 0:0
10:28:52.731 [Lua] Lobby data level_key = inn_level
10:28:52.731 [Lua] Lobby data power_level = 0
10:28:52.731 [Lua] Lobby data selected_level_key = inn_level
10:28:52.731 [Lua] Lobby data player_slot_4 = 0:0
10:28:52.732 [Lua] Lobby data difficulty = normal
10:28:52.732 [Lua] Lobby data unique_server_name = Harridas
10:28:52.732 [Lua] Lobby data matchmaking = false
10:28:52.732 [Lua] Lobby data host = 11000010593901b
10:28:52.732 [Lua] Lobby data country_code = BE
10:28:52.732 [Lua] Lobby data game_mode = 3
10:28:52.732 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:28:52.732 [Lua] Lobby data player_slot_2 = 0:0
10:28:52.732 [Lua] Lobby data difficulty_tweak = 0
10:28:52.732 [Lua] Lobby data player_slot_3 = 0:0
10:28:52.732 [Lua] Lobby data num_players = 1
10:28:52.732 [Lua] Set lobby end.
10:28:52.732 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010593901b
10:28:52.733 [Lua]
10:28:52.733 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
10:28:52.733 [Lua] [wwise/handgun_rifle] = false (boolean)
10:28:52.733 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland] = false (boolean)
10:28:52.733 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
10:28:52.733 [Lua] [wwise/two_handed_swords] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean)
10:28:52.733 [Lua]
10:28:52.733 [Lua]
10:28:52.733 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
10:28:52.733 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
10:28:52.733 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland] = false (boolean)
10:28:52.733 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
10:28:52.733 [Lua] [wwise/two_handed_swords] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean)
10:28:52.733 [Lua] [wwise/handgun_rifle] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
10:28:52.733 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:28:52.733 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
10:28:52.733 [Lua]
10:28:52.733 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
10:28:52.733 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
10:28:52.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
10:28:52.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
10:28:52.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
10:28:52.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:28:52.736 [Lua] Got invite to lobby from 110000102e97e88
10:28:52.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
10:28:52.745 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
10:28:52.745 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
10:28:52.746 [Lua] [Matchmaking] Joining lobby table: 000000000AC878D0.
10:28:52.746 [Lua]
10:28:52.746 [Lua] [join_by_lobby_browser] = true (boolean)
10:28:52.746 [Lua] [join_lobby_data] = table
10:28:52.746 [Lua] [id] = 1860000018062be (string)
10:28:52.746 [Lua] [is_server_invite] = false (boolean)
10:28:52.746 [Lua] [friend_join] = true (boolean)
10:28:52.746 [Lua]
10:28:52.746 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:28:52.746 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
10:28:52.747 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:28:52.747 [Lua] [ChatManager][1]System: Connecting to game session.
10:28:52.849 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
10:28:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:28:52.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:28:52.983 [Lua] [LobbyClient] Changed state from nil to joined
10:28:52.983 [Lua] [PartyManager] Leader is set to 110000102e97e88
10:28:52.983 [Lua] [LobbyClient] connected to lobby, id: 1860000018062be
10:28:52.983 [Lua] ====== Looking for host: 110000102e97e88
10:28:52.986 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0ac89b58, to peer: 110000102e97e88 channel: 1
10:28:52.986 [Lua] Connected to host: 110000102e97e88, using channel: 1
10:28:52.987 [Lua] [Matchmaking] Joined lobby, checking network hash...
10:28:53.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:28:53.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:28:53.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
10:28:53.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:28:53.005 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Faerick'...
10:28:53.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:28:53.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:28:53.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
10:28:53.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:28:53.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:28:53.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:28:53.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:28:53.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:28:53.242 [Flow] DISABLE
10:28:53.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:28:53.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:28:53.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:28:53.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:28:53.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:28:53.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:28:53.361 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:28:53.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:28:53.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:28:53.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:28:53.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:28:53.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:28:53.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:28:53.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:28:53.477 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:28:53.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
10:28:53.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
10:28:53.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
10:28:53.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
10:28:53.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
10:28:53.659 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
10:28:53.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
10:28:54.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
10:28:54.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
10:28:54.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
10:28:54.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
10:28:54.232 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
10:28:54.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
10:28:54.233 [Lua] [Matchmaking] Connected, starting handshake...
10:28:54.233 [Lua] [Matchmaking] Starting handshake with host 110000102e97e88 using client cookie HSC-0000736920-client-[11000010593901b]
10:28:54.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
10:28:54.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
10:28:54.265 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
10:28:54.281 [Lua] [Matchmaking] Handshake successful (110000102e97e88) (HSC-0000736920-client-[11000010593901b]) (HSC-0000788464-host-[110000102e97e88])
10:28:54.282 [Lua] [Matchmaking] Handshake done, requesting to join game...
10:28:54.282 [Lua] bogenhafen
10:28:54.282 [Lua] holly
10:28:54.282 [Lua] cog_upgrade
10:28:54.282 [Lua] lake
10:28:54.282 [Lua] cog
10:28:54.282 [Lua] scorpion
10:28:54.282 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000102e97e88
10:28:54.333 [Lua] [Matchmaking] Successfully joined game after 0.05 seconds: lobby_id=1860000018062be host_id:Faerick
10:28:54.333 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
10:28:54.333 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
10:28:54.333 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000102e97e88
10:28:54.333 [Lua] [ChatManager][1]System: Requesting profiles
10:28:54.383 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000102e97e88
10:28:54.384 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
10:28:54.384 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
10:28:54.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:28:54.385 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
10:28:54.385 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
10:28:54.385 [Lua] [ChatManager][1]System: Acquiring profiles
10:28:54.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:28:54.954 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:28:54.956 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
10:28:55.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
10:28:55.022 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
10:28:55.022 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
10:28:55.157 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
10:28:55.157 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
10:28:55.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
10:28:55.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
10:28:55.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
10:28:55.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:28:55.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:28:55.446 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:28:55.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
10:28:56.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
10:28:56.159 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
10:28:56.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
10:28:56.176 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:28:56.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
10:28:56.312 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
10:28:56.328 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:28:56.354 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:28:56.354 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:28:56.354 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:28:56.381 [Lua] Players are leaving the safe zone
10:28:56.750 [Lua] StateInGameRunning:_game_actually_starts()
10:28:56.750 [Lua] [IngameUI] menu view on_enter start_menu_view
10:28:56.750 [Lua] hero_fullscreen_menu_on_enter
10:28:56.750 [Lua] #################################################################################################################
10:28:56.750 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:28:56.750 [Lua] #################################################################################################################
10:28:56.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
10:28:56.757 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02365bd0
10:28:56.758 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
10:28:56.762 [SteamVoipClient] select_out(11000010593901b, off)
10:28:56.765 [Lua] cb_razer_chroma_setup
10:28:56.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
10:28:56.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:28:56.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:28:56.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:28:56.777 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:28:56.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:28:56.777 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:28:56.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:28:56.777 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView
10:28:56.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
10:28:56.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
10:28:56.955 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
10:28:56.955 [Lua] Commit load time data
10:28:57.000 [Lua] PlayFabMirrorBase:_commit_internal 1
10:28:57.000 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:28:57.002 [Lua] generate_backend_stats 11000010593901b:1
10:28:57.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:28:57.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:28:57.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
10:28:57.025 [Lua] Set lobby begin:
10:28:57.025 [Lua] Lobby data player_slot_1 = 0:0
10:28:57.025 [Lua] Lobby data level_key = inn_level
10:28:57.025 [Lua] Lobby data power_level = 835
10:28:57.025 [Lua] Lobby data selected_level_key = inn_level
10:28:57.025 [Lua] Lobby data player_slot_4 = 0:0
10:28:57.025 [Lua] Lobby data difficulty = normal
10:28:57.025 [Lua] Lobby data unique_server_name = Harridas
10:28:57.025 [Lua] Lobby data matchmaking = false
10:28:57.025 [Lua] Lobby data host = 11000010593901b
10:28:57.026 [Lua] Lobby data country_code = BE
10:28:57.026 [Lua] Lobby data game_mode = 3
10:28:57.026 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:28:57.026 [Lua] Lobby data player_slot_2 = 0:0
10:28:57.026 [Lua] Lobby data difficulty_tweak = 0
10:28:57.026 [Lua] Lobby data player_slot_3 = 0:0
10:28:57.026 [Lua] Lobby data num_players = 1
10:28:57.026 [Lua] Set lobby end.
10:28:57.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
10:28:57.239 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
10:28:57.251 [Lua] commit result success 1
10:28:57.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3ab, position: 0
10:28:58.194 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:28:58.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3ab, position: 27249
10:29:00.218 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:01.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
10:29:01.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:29:01.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
10:29:01.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:01.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
10:29:01.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:02.260 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:04.269 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:06.297 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:08.306 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:10.363 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:12.370 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:14.382 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:14.567 [Lua] [Matchmaking] Popup cancelled
10:29:14.567 [Lua] [Matchmaking] Adding broken lobby: 1860000018062be Due to bad connection or something: false, ignoring it for 20 seconds
10:29:14.567 [Lua] [ChatManager][1]System: Hero Selection Timed Out
10:29:14.567 [Lua] [Matchmaking] Search was aborted
10:29:14.567 [Lua] [Matchmaking] Adding broken lobby: 1860000018062be Due to bad connection or something: false, ignoring it for 20 seconds
10:29:14.567 [Lua] LobbyClient close server channel 1 to 110000102e97e88
10:29:14.567 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ac89b58, channel: 1
10:29:14.567 [Lua] [Matchmaking] Abort from lobby browser or invite
10:29:14.567 [Lua] PopupManager:queue_default_popup: Matchmaking cancelled due to inactivity Error ok Ok
10:29:14.567 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit()
10:29:14.567 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:29:15.057 [Connection] Dropped game chunk from 110000102e97e88 because channel 1 can't communicate
10:29:15.569 [Lua] PopupManager:query_result returned result: ok
10:29:16.276 [Lua] [IngameUI] menu view on_exit start_menu_view
10:29:16.276 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
10:29:16.276 [Lua] hero_fullscreen_menu_on_exit
10:29:16.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02365bd0
10:29:16.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:29:16.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:29:16.579 [Handshaker] Lost connection 210 to 110000102e97e88
10:29:18.900 [Lua] Got invite to lobby from 110000102e97e88
10:29:18.916 [Lua] [Matchmaking] Joining lobby table: 0000000001968470.
10:29:18.916 [Lua]
10:29:18.916 [Lua] [join_by_lobby_browser] = true (boolean)
10:29:18.916 [Lua] [join_lobby_data] = table
10:29:18.916 [Lua] [Host] = 110000102e97e88 (string)
10:29:18.916 [Lua] [power_level] = 835 (string)
10:29:18.916 [Lua] [id] = 1860000018062be (string)
10:29:18.916 [Lua] [num_players] = 2 (string)
10:29:18.916 [Lua] [difficulty_tweak] = 0 (string)
10:29:18.916 [Lua] [is_server_invite] = false (boolean)
10:29:18.916 [Lua] [game_mode] = 3 (string)
10:29:18.916 [Lua] [level_key] = inn_level (string)
10:29:18.916 [Lua] [player_slot_1] = 0:0 (string)
10:29:18.916 [Lua] [selected_level_key] = inn_level (string)
10:29:18.916 [Lua] [matchmaking] = false (string)
10:29:18.916 [Lua] [unique_server_name] = Faerick (string)
10:29:18.916 [Lua] [player_slot_4] = 0:0 (string)
10:29:18.916 [Lua] [difficulty] = normal (string)
10:29:18.916 [Lua] [player_slot_5] = 110000102e97e88:1 (string)
10:29:18.916 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:29:18.916 [Lua] [player_slot_2] = 0:0 (string)
10:29:18.916 [Lua] [player_slot_3] = 0:0 (string)
10:29:18.916 [Lua] [country_code] = BE (string)
10:29:18.916 [Lua] [friend_join] = true (boolean)
10:29:18.916 [Lua]
10:29:18.916 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:29:18.916 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
10:29:18.916 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:29:18.916 [Lua] [ChatManager][1]System: Connecting to game session.
10:29:18.933 [Lua] [LobbyClient] Changed state from nil to joining
10:29:19.135 [Lua] [LobbyClient] Changed state from joining to joined
10:29:19.135 [Lua] [PartyManager] Leader is set to 110000102e97e88
10:29:19.135 [Lua] [LobbyClient] connected to lobby, id: 1860000018062be
10:29:19.135 [Lua] ====== Looking for host: 110000102e97e88
10:29:19.136 [Lua] LobbyInternal.open_channel lobby: userdata: 0x11fa7e48, to peer: 110000102e97e88 channel: 2
10:29:19.136 [Lua] Connected to host: 110000102e97e88, using channel: 2
10:29:19.136 [Lua] [Matchmaking] Joined lobby, checking network hash...
10:29:19.152 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Faerick'...
10:29:20.230 [Lua] [Matchmaking] Connected, starting handshake...
10:29:20.230 [Lua] [Matchmaking] Starting handshake with host 110000102e97e88 using client cookie HSC-0000768624-client-[11000010593901b]
10:29:20.280 [Lua] [Matchmaking] Handshake successful (110000102e97e88) (HSC-0000768624-client-[11000010593901b]) (HSC-0000788464-host-[110000102e97e88])
10:29:20.281 [Lua] [Matchmaking] Handshake done, requesting to join game...
10:29:20.281 [Lua] bogenhafen
10:29:20.281 [Lua] holly
10:29:20.281 [Lua] cog_upgrade
10:29:20.281 [Lua] lake
10:29:20.281 [Lua] cog
10:29:20.281 [Lua] scorpion
10:29:20.281 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000102e97e88
10:29:20.331 [Lua] [Matchmaking] Successfully joined game after 0.05 seconds: lobby_id=1860000018062be host_id:Faerick
10:29:20.331 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
10:29:20.331 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
10:29:20.331 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000102e97e88
10:29:20.331 [Lua] [ChatManager][1]System: Requesting profiles
10:29:20.381 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000102e97e88
10:29:20.382 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
10:29:20.382 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
10:29:20.382 [Lua] [ChatManager][1]System: Acquiring profiles
10:29:22.139 [Lua] [Matchmaking] Popup accepted
10:29:22.139 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000102e97e88
10:29:22.188 [Lua] [ChatManager][1]System: Joining game...
10:29:22.190 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
10:29:22.190 [Lua] TRANSITION start_lobby table: 000000000B1C5E50 nil
10:29:22.190 [Lua] [GameNetworkManager] Leaving game...
10:29:22.190 [Lua] [GameNetworkManager] Shutting down game session host.
10:29:22.190 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:29:22.190 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:29:22.190 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=32.18
10:29:22.205 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:29:22.238 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:29:24.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:29:24.205 [Lua] [Managers] Calling function on all managers:
10:29:24.206 [Lua] Clearing all global lookup lists
10:29:24.206 [Lua] [IngamePlayerListUI] - Destroy
10:29:24.206 [Lua] [EquipmentUI] - Destroy
10:29:24.206 [Lua] [AbilityUI] - Destroy
10:29:24.206 [Lua] [GamePadAbilityUI] - Destroy
10:29:24.206 [Lua] [GamePadEquipmentUI] - Destroy
10:29:24.206 [Lua] [IngameUI] destroy
10:29:24.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
10:29:24.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
10:29:24.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
10:29:24.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
10:29:24.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
10:29:24.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
10:29:24.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
10:29:24.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
10:29:24.254 [Lua] [Managers] Destroying manager group:
10:29:24.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:29:24.329 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:29:24.329 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
10:29:24.329 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
10:29:24.329 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
10:29:24.329 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:29:24.329 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010593901b "Harridas"
<>
10:29:24.330 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010666C90; previous_state = InGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 0000000003857A90; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 431655; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102E9130
[3] _ = table: 0000000010666C90; new_state = Loading; old_state = InGame
[4] self = table: 00000000102A8970; peer_state_machines = table: 00000000102A85A0; peer_id = "11000010593901b"; peer_state_machine = table: 0000000010669BA0; current_state = InGame
[5] self = table: 00000000102E8EF0; application_shutdown = nil; unit_spawner = table: 0000000001201460; world = [World]; unit_storage = table: 00000000012014C0; units = table: 0000000001172540; matchmaking_loading_context = table: 000000001048A070
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 00000000102E8EF0
[8] self = table: 0000000010EAC580; dt = 0.016774691641330719; t = 56.038422744721174; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016774691641330719; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016774691641330719; t = 56.038422744721174
[10] dt = 0.016774691641330719
[2] server = table: 00000000102A8970; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9809460006654263; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 00000000102A85D0; game_session = [GameSession]; game_network_manager = table: 0000000001328EE0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 00000000102A8570; _joined_peers = table: 00000000102A7450; voip = table: 00000000102A4470; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 00000000102A6D90; lobby_host = table: 00000000102FD760; level_key = "inn_level"; slot_allocator = table: 00000000102A8600; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000102A69D0; wanted_career_index = 1; _reserved_slots = table: 0000000003857FC0; wanted_profile_index = 5; _connected_peers = table: 00000000102A69A0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 0000000001C05E80; network_transmit = table: 0000000003857A90; peers_completed_game_object_sync = table: 00000000102A89E0; peer_state_machines = table: 00000000102A85A0; network_event_delegate = table: 0000000000A6C000;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E8FFF0; network_server = table: 00000000102A8970; entity_system = table: 0000000000AAE820; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000110C950; statistics_db = table: 00000000102F19E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000102F2000; profile_synchronizer = table: 00000000102A69D0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F72330; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000A6C000; world = [World]; dt = 0.016774691641330719; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 0000000003857A90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.177020965144038; _lobby_host = table: 00000000102FD760; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 00000000012012B0; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000102E8EF0;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000102E8EF0;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000102E8EF0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 00000000102FC150;
<>
<>
10:29:24.330 [Lua] [Matchmaking] unregister rpcs
10:29:24.330 [Lua] [Matchmaking] destroying
10:29:24.330 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:29:24.330 [Lua] [ChatManager] Unregistering channel 1
10:29:24.330 [Lua] [EnemyPackageLoader] network_context_destroyed
10:29:24.330 [Lua] [PartyManager] network_context_destroyed
10:29:24.330 [Lua] [GameMechanismManager] network_context_destroyed
10:29:24.330 [SteamVoip] Leaving room af32a2452765aee0
10:29:24.330 [SteamVoipClient] select_out(11000010593901b, off)
10:29:24.330 [SteamVoip] Destroying room af32a2452765aee0
10:29:24.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient
10:29:24.330 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
10:29:24.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
10:29:24.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, InventoryPackageSynchronizerClient
10:29:24.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
10:29:24.332 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
10:29:24.337 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
10:29:24.337 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
10:29:24.338 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
10:29:24.339 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:29:24.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:29:24.345 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
10:29:24.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:29:24.345 [EACServer] [11:29:24:345][Windows][EAC Server] [Info][Destroy] Called
10:29:24.348 [Lua] [LobbyHost] Destroying
10:29:24.348 warning: [Lua] Got RPC rpc_notify_connected during forced network update when exiting StateIngame
10:29:24.348 warning: [Lua] Got RPC rpc_notify_in_post_game during forced network update when exiting StateIngame
10:29:24.349 [Lua] ############### UNLOADING PACKAGES ###############
10:29:24.349 [Lua] [Managers] Calling function on all managers:
10:29:24.349 [Lua] [Managers] Destroying manager group:
10:29:24.349 [Lua] [Gamestate] Enter state StateLoading
10:29:24.351 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:29:24.351 [Lua] registering RPCs
10:29:24.351 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B1C5E50
10:29:24.351 warning: [Lua] Setting up network client
10:29:24.352 [EAC] Connection reset
10:29:24.352 [EAC] Set platform user auth ticket
10:29:24.352 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e97e88 my_peer_id:11000010593901b
10:29:24.352 [Lua] [ChatManager] Registering channel 1
10:29:24.352 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e97e88, own_peer_id=11000010593901b)
10:29:24.352 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102e97e88, own_peer_id=11000010593901b)
10:29:24.352 [Lua] [PartyManager] network_context_created (server_peer_id=110000102e97e88, own_peer_id=11000010593901b)
10:29:24.352 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
10:29:24.353 [Lua] [PartyManager] Leader is set to 110000102e97e88
10:29:24.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:29:24.390 [EAC] Set host peer 110000102e97e88 to state undetermined
10:29:24.390 [EAC] Validating host 110000102e97e88
10:29:24.390 [Lua] EAC debug check 2 nil
10:29:24.423 [Lua] Server sends mechanism to client adventure
10:29:24.423 [Lua] initializing mechanism to: adventure
10:29:24.423 [Lua] Received new state from server inn
10:29:24.423 [Lua] [EnemyPackageLoader] New connection established (2) (key=0)
10:29:24.423 [SteamVoip] Joining room e87d19105555992f
10:29:24.513 [SteamVoipClient] select_out(110000102e97e88, on)
10:29:24.536 [SteamVoipClient] select_out(110000102e97e88, on)
10:29:24.536 [SteamVoipClient] select_in(110000102e97e88, on)
10:29:24.536 [SteamVoipClient] select_out(110000102e97e88, off)
10:29:25.264 [Lua] RPC not registered "rpc_ping"
10:29:26.183 [EAC] EAC host 110000102e97e88 validated and trusted
10:29:26.563 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102e97e88 1 1 1
10:29:26.563 [Lua] player (110000102e97e88,1) was put into party 1
10:29:26.563 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010593901b 1 0 1
10:29:26.563 [Lua] player (11000010593901b,1) was put into party 0
10:29:26.563 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:29:26.563 [Lua] GameMechanismManager setting level seed: 860795
10:29:26.563 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 860795, environment_variation_id to: 0
10:29:26.563 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:29:26.563 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 860795 environment 0. Same level as previously, NOT resetting package load status.
10:29:26.564 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:29:26.564 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
10:29:26.564 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:29:26.565 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
10:29:26.565 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:29:26.565 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:29:26.565 [Lua] Starting async level spawning of levels/inn/world
10:29:26.565 [Umbra] Init version: 3.4.15 :: 16 threads
10:29:26.590 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 860795 - use_random_directors: true - overriden_conflict: nil
10:29:26.592 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:29:26.592 [Lua] checking dlc's against conflict directors
10:29:26.592 [Lua] number of factions to include 1
10:29:26.592 [Lua] Updated list weights for random:
10:29:26.592 [Lua] skaven, 0.42 (0.00-0.42)
10:29:26.592 [Lua] chaos, 0.42 (0.42-0.83)
10:29:26.592 [Lua] beastmen, 0.17 (0.83-1.00)
10:29:26.592 [Lua] Rolled random faction: 0.62610054016113281 chaos
10:29:26.592 [Lua] number of factions added 1
10:29:26.592 [Lua] --- --- ---
10:29:26.592 [Lua] Starting... difficulty 'normal'
10:29:26.592 [Lua] These are the starting conflict directors:
10:29:26.592 [Lua] inn_level
10:29:26.592 [Lua] --- --- ---
10:29:26.592 [Lua]
10:29:26.592 [Lua] DONE! Found the following directors:
10:29:26.592 [Lua] (free: 35), Master hash is:
10:29:26.592 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:29:26.592 [Lua] load_startup_enemy_packages: --------------
10:29:26.592 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:29:26.592 [Lua] critter_rat
10:29:26.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:29:26.628 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:29:26.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
10:29:26.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:29:26.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:29:26.732 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
10:29:26.794 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(1) profile_index(5) career_index(3)
10:29:26.794 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:1 my_peer_id:11000010593901b
10:29:26.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient, async-read,
10:29:26.794 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
10:29:26.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
10:29:26.860 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
10:29:26.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
10:29:26.918 [Lua] Async level spawning done
10:29:26.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
10:29:26.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
10:29:26.985 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
10:29:27.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
10:29:27.049 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
10:29:27.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
10:29:27.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
10:29:27.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
10:29:27.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
10:29:27.204 [Lua] RPC not registered "rpc_ping"
10:29:27.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
10:29:27.851 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
10:29:27.853 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
10:29:27.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
10:29:27.918 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
10:29:27.919 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
10:29:28.052 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
10:29:28.052 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
10:29:28.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
10:29:28.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
10:29:28.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
10:29:28.189 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze
10:29:28.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze
10:29:28.306 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze
10:29:28.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
10:29:28.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
10:29:28.389 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
10:29:28.391 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:29:28.457 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:29:29.246 [Lua] RPC not registered "rpc_ping"
10:29:29.467 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:29:29.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:29:29.467 [Lua] [Managers] Destroying manager group:
10:29:29.468 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:29:29.468 [Lua] [Gamestate] Enter StateIngame CLIENT
10:29:29.468 [Lua] [Managers] Calling function on all managers:
10:29:29.468 [Lua] <>level = inn_level<>
10:29:29.468 [Lua] [StateIngame] Client ingame
10:29:29.471 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:29:29.471 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:29:29.471 [Lua] [Matchmaking] Starting handshake with host 110000102e97e88 using client cookie HSC-0000084396-client-[11000010593901b]
10:29:29.471 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:29:29.471 [Lua] [Matchmaking] initializing
10:29:29.471 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am client
10:29:29.471 [Lua] [Matchmaking] register rpcs
10:29:29.471 [Lua] GameNetworkManager:init... creating game session
10:29:29.471 [Lua] Joning GameSession userdata: 0x026d21c8 as a client through channel_id 2
10:29:29.471 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:29:29.471 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:29:29.471 [Lua] [GameNetworkManager] self.is_server = false
10:29:29.471 [Network] Setting artificial MTU limit to 65536
10:29:29.472 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:29:29.479 [Lua] Switching ConflictSettings: to: inn_level
10:29:29.479 [Lua] pacing=disabled
10:29:29.479 [Lua] roaming=nil
10:29:29.479 [Lua] disabled=false
10:29:29.479 [Lua] pack_spawning=disabled
10:29:29.479 [Lua] contained_breeds=nil
10:29:29.479 [Lua] boss=disabled
10:29:29.479 [Lua] horde=disabled
10:29:29.479 [Lua] specials=disabled
10:29:29.479 [Lua] name=inn_level
10:29:29.479 [Lua] intensity=disabled
10:29:29.479 [Lua] ---
10:29:29.479 [Lua] [LevelAnalysis] set_random_seed( 860795)
10:29:29.482 [Lua] [AIInterestPointSystem] Level Seed: 860795
10:29:29.482 [Lua]
10:29:29.482 [Lua] [network_manager] = table
10:29:29.482 [Lua] [network_manager] = metatable
10:29:29.482 [Lua] [startup_data] = table
10:29:29.482 [Lua] [entity_manager] = table
10:29:29.482 [Lua] [entity_manager] = metatable
10:29:29.482 [Lua] [unit_spawner] = table
10:29:29.482 [Lua] [unit_spawner] = metatable
10:29:29.482 [Lua] [unit_storage] = table
10:29:29.482 [Lua] [unit_storage] = metatable
10:29:29.482 [Lua] [dice_keeper] = table
10:29:29.482 [Lua] [dice_keeper] = metatable
10:29:29.482 [Lua] [is_server] = false (boolean)
10:29:29.482 [Lua] [world] = [World]
10:29:29.482 [Lua] [system_api] = table
10:29:29.482 [Lua] [input_manager] = table
10:29:29.482 [Lua] [input_manager] = metatable
10:29:29.482 [Lua] [profile_synchronizer] = table
10:29:29.482 [Lua] [profile_synchronizer] = metatable
10:29:29.482 [Lua] [entity_system] = table
10:29:29.482 [Lua] [entity_system] = metatable
10:29:29.482 [Lua] [level_transition_handler] = table
10:29:29.482 [Lua] [level_transition_handler] = metatable
10:29:29.482 [Lua] [num_local_human_players] = 1 (number)
10:29:29.482 [Lua] [statistics_db] = table
10:29:29.482 [Lua] [statistics_db] = metatable
10:29:29.482 [Lua] [entity_system_bag] = table
10:29:29.482 [Lua] [entity_system_bag] = metatable
10:29:29.482 [Lua] [network_lobby] = table
10:29:29.482 [Lua] [network_lobby] = metatable
10:29:29.482 [Lua] [network_transmit] = table
10:29:29.482 [Lua] [network_transmit] = metatable
10:29:29.482 [Lua] [network_clock] = table
10:29:29.482 [Lua] [network_clock] = metatable
10:29:29.482 [Lua] [free_flight_manager] = table
10:29:29.482 [Lua] [free_flight_manager] = metatable
10:29:29.482 [Lua] [network_event_delegate] = table
10:29:29.482 [Lua] [network_event_delegate] = metatable
10:29:29.482 [Lua]
10:29:29.483 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:29:29.483 [Lua] ignoring extension VersusInteractObjectiveExtension
10:29:29.483 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:29:29.483 [Lua] ignoring extension VersusSocketObjectiveExtension
10:29:29.483 [Lua] ignoring extension VersusTargetObjectiveExtension
10:29:29.483 [Lua] ignoring extension VersusMissionObjectiveExtension
10:29:29.483 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:29:29.485 [Lua] [AchievementManager] Achievements using the steam platform
10:29:29.533 [Lua] [StateIngame] Level seed: 860795
10:29:29.544 [Lua] [IngameUI] init
10:29:29.558 [SteamVoipClient] select_out(110000102e97e88, off)
10:29:29.563 [SteamVoipClient] select_out(11000010593901b, off)
10:29:29.567 [Lua] cb_razer_chroma_setup
10:29:29.601 [Flow] LeaderNo
10:29:29.601 [Flow] lodestone diff 1:false
10:29:29.602 [Lua] [Managers] Calling function on all managers:
10:29:29.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:29:29.836 [Lua] [Matchmaking] Handshake successful (110000102e97e88) (HSC-0000084396-client-[11000010593901b]) (HSC-0000788464-host-[110000102e97e88])
10:29:29.836 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.836 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.836 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.836 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:29:29.836 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:29:29.836 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000102e97e88, self.peer_id = 11000010593901b
10:29:29.836 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e97e88
10:29:29.850 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102e97e88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:29:29.851 [Lua] Adding player sync data to peer=110000102e97e88 local_player_id=1
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102e97e88 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
10:29:29.851 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102e97e88 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
10:29:29.852 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102e97e88 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
10:29:29.852 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102e97e88 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
10:29:29.852 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102e97e88 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
10:29:29.852 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102e97e88 go_type=music_states go_created_func_name=game_object_created_music_states
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read,
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1, async-read,
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
10:29:29.853 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kruber_painting_wood_base_2, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_1, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_2, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_5, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_1, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_bugmans_painting_wood_base_1, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102e97e88 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
10:29:29.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_3, async-read,
10:29:29.854 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:29:29.855 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:29:29.861 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:29:29.862 [Flow] magnus and cemetery
10:29:29.862 [Flow] magnus and cemetery
10:29:29.862 [Flow] magnus and forest activated
10:29:29.862 [Flow] cemetery and forest activated
10:29:29.862 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:29:29.862 [Flow] ALL RUNES ACTIVATED
10:29:29.862 [Flow] magnus and forest activated
10:29:29.862 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:29:29.862 [Flow] ALL RUNES ACTIVATED
10:29:29.862 [Flow] magnus and cemetery
10:29:29.862 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:29:29.862 [Flow] ALL RUNES ACTIVATED
10:29:29.862 [Lua] [TelemetryRPCListener] Receiving session id from server f44088ac-1cf3-4d3a-acec-93ea89f51fa9
10:29:29.862 error: [Lua] SETTING ROUND ID
10:29:29.863 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:29:29.863 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=110000102e97e88 peer_id=11000010593901b
10:29:29.863 [Lua] [GameNetworkManager] PLAYER is local player
10:29:29.863 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
10:29:29.864 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
10:29:29.864 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010593901b 1 1 2
10:29:29.864 [Lua] player (11000010593901b,1) was put into party 1
10:29:29.864 [Lua] [IngamePlayerListUI] - Destroy
10:29:29.864 [Lua] [EquipmentUI] - Destroy
10:29:29.864 [Lua] [AbilityUI] - Destroy
10:29:29.864 [Lua] [GamePadAbilityUI] - Destroy
10:29:29.864 [Lua] [GamePadEquipmentUI] - Destroy
10:29:29.874 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(2)
10:29:29.874 [Lua]
10:29:29.875 [Lua] [wwise/crossbow] = false (boolean)
10:29:29.875 [Lua] [wwise/one_handed_swords] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
10:29:29.875 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
10:29:29.875 [Lua]
10:29:29.875 [Lua]
10:29:29.875 [Lua] [wwise/crossbow] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
10:29:29.875 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
10:29:29.875 [Lua] [wwise/one_handed_swords] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
10:29:29.875 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
10:29:29.875 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
10:29:29.875 [Lua]
10:29:29.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:29:29.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:29:29.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
10:29:29.951 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:2 my_peer_id:11000010593901b
10:29:29.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
10:29:29.951 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
10:29:29.951 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:29:30.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
10:29:30.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
10:29:30.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:29:30.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:29:30.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:29:30.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
10:29:30.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read,
10:29:30.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
10:29:30.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
10:29:30.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:29:30.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:29:30.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:29:30.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:29:30.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:29:30.239 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:29:30.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
10:29:30.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
10:29:30.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
10:29:30.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
10:29:30.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
10:29:30.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
10:29:30.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:29:30.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:29:30.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:29:30.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:29:30.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:29:30.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:29:30.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
10:29:30.464 [Flow] DISABLE
10:29:30.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
10:29:30.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
10:29:30.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
10:29:30.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
10:29:30.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
10:29:30.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:29:30.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:29:30.607 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:29:30.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:29:30.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:29:30.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:29:30.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
10:29:30.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
10:29:30.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
10:29:30.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
10:29:30.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
10:29:30.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
10:29:30.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:29:30.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:29:30.878 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:29:30.879 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
10:29:30.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
10:29:30.946 [Lua] [PackageManager] Force_load: wwise/crossbow
10:29:30.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:29:31.470 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:29:31.470 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:29:31.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
10:29:31.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
10:29:31.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
10:29:31.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:29:31.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:29:31.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:29:31.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
10:29:31.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
10:29:31.856 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
10:29:31.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
10:29:32.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
10:29:32.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
10:29:32.214 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
10:29:32.313 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
10:29:32.313 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
10:29:32.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
10:29:32.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
10:29:32.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
10:29:32.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
10:29:32.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
10:29:32.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
10:29:32.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:29:32.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:29:32.875 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:29:32.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:29:33.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:29:33.251 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:29:33.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:29:33.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:29:33.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:29:33.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:29:33.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:29:33.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:29:33.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:29:33.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:29:33.660 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:29:33.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
10:29:33.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
10:29:33.728 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
10:29:33.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:29:33.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:29:33.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:29:33.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:29:33.795 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
10:29:33.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:29:33.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:29:33.915 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:29:34.171 [Lua] StateInGameRunning:_game_actually_starts()
10:29:34.171 [Lua] #################################################################################################################
10:29:34.171 [Lua] [Loading Time]: 00:00:10 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
10:29:34.171 [Lua] #################################################################################################################
10:29:34.171 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
10:29:34.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
10:29:34.188 [Lua] PlayFabMirrorBase:_commit_internal 2
10:29:34.188 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:29:34.191 [Lua] generate_backend_stats 11000010593901b:1
10:29:34.214 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:29:34.214 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:29:34.214 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
10:29:34.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
10:29:34.411 [Lua] Commit load time data
10:29:34.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
10:29:34.592 [Lua] [Matchmaking] Removing broken lobby 1860000018062be, perhaps it will now work again?!
10:29:34.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
10:29:34.810 [Lua] commit result success 2
10:29:38.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read,
10:29:38.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:29:38.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1, async-read,
10:29:38.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:38.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
10:29:38.377 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:29:38.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
10:29:38.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:38.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kruber_painting_wood_base_2, async-read,
10:29:38.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:29:38.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_1, async-read,
10:29:38.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:38.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_2, async-read,
10:29:38.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:29:38.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
10:29:38.462 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:38.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2, async-read,
10:29:38.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:29:38.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
10:29:38.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:29:49.677 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
10:29:49.677 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:29:49.677 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
10:29:49.679 [Lua] [ChatManager][1]System: Starting hosted game...
10:29:50.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_pistol` for object id: 58, name: `unknown`
10:29:51.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_pistol` for object id: 58, name: `unknown`
10:29:51.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_pistol` for object id: 58, name: `unknown`
10:29:55.578 [Lua] [IngameUI] menu view on_enter hero_view
10:29:55.584 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0962edb0
10:29:55.584 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:29:55.584 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115b65f0)
10:29:55.584 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x115ad410)
10:29:55.584 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x11596650)
10:29:55.597 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:29:55.598 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:29:55.599 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:29:55.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:29:55.604 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:29:56.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:29:56.006 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:29:56.033 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.033 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:29:56.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:56.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:56.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.662 [Lua] [IngameUI] menu view on_exit hero_view
10:29:57.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0962edb0
10:29:57.666 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:29:57.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:29:57.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:29:57.666 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.666 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.666 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:29:57.670 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:29:57.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:29:57.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:30:02.120 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
10:30:02.120 [Lua] Received new state from server ingame
10:30:02.121 [Lua] gm_event_end_conditions_met false false
10:30:02.121 [Save] Saving `save_data`
10:30:02.121 [Lua] FORCE COMMIT 3
10:30:02.121 [Lua] PlayFabMirrorBase:_commit_internal 3
10:30:02.121 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:30:02.123 [Save] Save done
10:30:02.123 [Save] Saving `save_data`
10:30:02.124 [Lua] generate_backend_stats 11000010593901b:1
10:30:02.126 [Save] Save done
10:30:02.146 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:30:02.146 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:30:02.146 [Lua] GameMechanismManager setting level seed: 1974555
10:30:02.146 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 1974555, environment_variation_id to: 1
10:30:02.146 [Lua] [LevelTransitionHandler] set_next_level( fort, 1 )
10:30:02.146 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 1974555 environment 1. New level, resetting package load status.
10:30:02.146 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=110000102e97e88 peer_id=11000010593901b
10:30:02.146 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
10:30:02.146 [Lua] destroyed player game object with id 44 callback
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] MUSIC object destroyed
10:30:02.146 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] removing peer_id=110000102e97e88 local_player_id=1
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.146 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102e97e88
10:30:02.147 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
10:30:02.148 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:30:02.148 [Lua] commit result success 3
10:30:02.148 [Lua] TRANSITION nil nil fort
10:30:02.148 [Lua] Transition type "fort", is server: false
10:30:02.148 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=34.61
10:30:04.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:30:04.147 [Lua] [Managers] Calling function on all managers:
10:30:04.147 [Lua] Clearing all global lookup lists
10:30:04.148 [Lua] [IngamePlayerListUI] - Destroy
10:30:04.148 [Lua] [EquipmentUI] - Destroy
10:30:04.148 [Lua] [AbilityUI] - Destroy
10:30:04.148 [Lua] [GamePadAbilityUI] - Destroy
10:30:04.148 [Lua] [GamePadEquipmentUI] - Destroy
10:30:04.148 [Lua] [IngameUI] destroy
10:30:04.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2
10:30:04.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1
10:30:04.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2
10:30:04.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kruber_painting_wood_base_2
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_1
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_2
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_5
10:30:04.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
10:30:04.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
10:30:04.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_1
10:30:04.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2
10:30:04.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1
10:30:04.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_bugmans_painting_wood_base_1
10:30:04.154 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_3
10:30:04.194 [Lua] [Managers] Destroying manager group:
10:30:04.200 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:30:04.273 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:30:04.273 [Lua] [Matchmaking] unregister rpcs
10:30:04.273 [Lua] ############### UNLOADING PACKAGES ###############
10:30:04.273 [Lua] [Managers] Calling function on all managers:
10:30:04.273 [Lua] [Managers] Destroying manager group:
10:30:04.273 [Lua] [Gamestate] Enter state StateLoading
10:30:04.274 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:30:04.274 [Lua] [Matchmaking] register rpcs
10:30:04.275 [Lua] registering RPCs
10:30:04.275 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:30:04.275 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
10:30:04.275 [Lua] [PartyManager] Leader is set to 110000102e97e88
10:30:04.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:30:04.279 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized
10:30:04.279 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort] self.picked_environment_id=[1]
10:30:04.279 [Lua] [LevelTransitionHandler] load_level fort 1
10:30:04.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
10:30:04.280 [Umbra] Unload tome
10:30:04.280 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
10:30:04.356 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
10:30:04.356 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_meta, LevelTransitionHandler, async-read,
10:30:04.356 [Lua] [LevelTransitionHandler] Loading level: "fort"
10:30:04.356 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/fort" Meta package name: "resource_packages/levels/honduras/fort_meta"
10:30:04.356 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read,
10:30:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8
10:30:04.421 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8
10:30:04.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_meta
10:30:04.422 [Lua] [StateLoading] got rpc_load_level 77 fort
10:30:04.422 [Lua] GameMechanismManager setting level seed: 1974555
10:30:04.422 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 1974555, environment_variation_id to: 1
10:30:04.422 [Lua] [LevelTransitionHandler] set_next_level( fort, 1 )
10:30:04.422 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 1974555 environment 1. Same level as previously, NOT resetting package load status.
10:30:04.422 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort] self.picked_environment_id=[1]
10:30:04.422 [Lua] [LevelTransitionHandler] load_level fort 1
10:30:04.454 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]'
10:30:04.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_meta
10:30:04.538 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_meta
10:30:04.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort
10:30:10.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort
10:30:10.367 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort
10:30:10.383 [Lua] [LevelTransitionHandler] Level load completed!
10:30:10.383 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: fort - level_seed: 1974555 - use_random_directors: true - overriden_conflict: nil
10:30:10.422 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
10:30:10.422 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
10:30:10.422 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
10:30:10.422 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
10:30:10.422 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 12
10:30:10.422 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
10:30:10.422 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 9
10:30:10.422 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
10:30:10.422 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 11
10:30:10.422 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
10:30:10.422 [Lua] checking dlc's against conflict directors
10:30:10.422 [Lua] number of factions to include 2
10:30:10.422 [Lua] number of factions added 2
10:30:10.422 [Lua] --- --- ---
10:30:10.422 [Lua] Starting... difficulty 'hardest'
10:30:10.422 [Lua] These are the starting conflict directors:
10:30:10.422 [Lua] skaven
10:30:10.422 [Lua] chaos
10:30:10.422 [Lua] --- --- ---
10:30:10.422 [Lua]
10:30:10.422 [Lua] Looking for a new director:
10:30:10.422 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] ->trying director: chaos
10:30:10.422 [Lua] --> success!
10:30:10.422 [Lua] --> re-used the same breeds
10:30:10.422 [Lua]
10:30:10.422 [Lua] Looking for a new director:
10:30:10.422 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] ->trying director: default
10:30:10.422 [Lua] --> success!
10:30:10.422 [Lua] --> re-used the same breeds
10:30:10.422 [Lua]
10:30:10.422 [Lua] Looking for a new director:
10:30:10.422 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] ->trying director: skaven
10:30:10.422 [Lua] --> success!
10:30:10.422 [Lua] --> re-used the same breeds
10:30:10.422 [Lua]
10:30:10.422 [Lua] Looking for a new director:
10:30:10.422 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] ->trying director: default
10:30:10.422 [Lua] --> success!
10:30:10.422 [Lua] --> re-used the same breeds
10:30:10.422 [Lua]
10:30:10.422 [Lua] Looking for a new director:
10:30:10.422 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] ->trying director: default
10:30:10.422 [Lua] --> success!
10:30:10.422 [Lua] --> re-used the same breeds
10:30:10.422 [Lua]
10:30:10.422 [Lua] Looking for a new director:
10:30:10.422 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] ->trying director: skaven
10:30:10.422 [Lua] --> success!
10:30:10.422 [Lua] --> re-used the same breeds
10:30:10.422 [Lua]
10:30:10.422 [Lua] DONE! Found the following directors:
10:30:10.422 [Lua] chaos
10:30:10.422 [Lua] default
10:30:10.422 [Lua] skaven
10:30:10.422 [Lua] default
10:30:10.422 [Lua] default
10:30:10.422 [Lua] skaven
10:30:10.422 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
10:30:10.422 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_ratling_gunner=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
10:30:10.422 [Lua] load_startup_enemy_packages: --------------
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_spawn
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_troll
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_rat_ogre
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_stormfiend
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] beastmen_minotaur
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_plague_sorcerer
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_corruptor_sorcerer
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_gutter_runner
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_pack_master
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_poison_wind_globadier
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_ratling_gunner
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_warpfire_thrower
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_vortex_sorcerer
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] beastmen_standard_bearer
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_vortex
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] critter_rat
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] critter_pig
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_marauder
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_storm_vermin
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_warrior
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_clan_rat_with_shield
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_clan_rat
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_loot_rat
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_slave
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_fanatic
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_storm_vermin_with_shield
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_marauder_with_shield
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_berzerker
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] chaos_raider
10:30:10.422 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
10:30:10.422 [Lua] skaven_plague_monk
10:30:10.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
10:30:10.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
10:30:10.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
10:30:11.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
10:30:11.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
10:30:11.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
10:30:11.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
10:30:11.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
10:30:11.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
10:30:11.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
10:30:11.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
10:30:11.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
10:30:12.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
10:30:12.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
10:30:12.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
10:30:12.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
10:30:12.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
10:30:12.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
10:30:13.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
10:30:13.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
10:30:13.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
10:30:13.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
10:30:13.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
10:30:13.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
10:30:13.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
10:30:13.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
10:30:13.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
10:30:13.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
10:30:13.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
10:30:13.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
10:30:14.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
10:30:14.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
10:30:14.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
10:30:14.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
10:30:14.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
10:30:14.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
10:30:14.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
10:30:14.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
10:30:14.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
10:30:15.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
10:30:15.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
10:30:15.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
10:30:15.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
10:30:15.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
10:30:15.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
10:30:15.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:30:15.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:30:15.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
10:30:15.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
10:30:15.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
10:30:15.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
10:30:16.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
10:30:16.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
10:30:16.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
10:30:16.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
10:30:16.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
10:30:16.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
10:30:16.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
10:30:16.956 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
10:30:16.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
10:30:17.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
10:30:17.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
10:30:17.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
10:30:17.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
10:30:17.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
10:30:17.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
10:30:17.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
10:30:17.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
10:30:17.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
10:30:18.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
10:30:18.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
10:30:18.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
10:30:18.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
10:30:18.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
10:30:18.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
10:30:19.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
10:30:19.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
10:30:19.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
10:30:19.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
10:30:19.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
10:30:19.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
10:30:19.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
10:30:19.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
10:30:19.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
10:30:19.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
10:30:19.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
10:30:19.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
10:30:20.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
10:30:20.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
10:30:20.148 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102e97e88 2 1 3
10:30:20.148 [Lua] player (110000102e97e88,2) was put into party 1
10:30:20.148 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:30:20.148 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(2) profile_index(3) career_index(4)
10:30:20.148 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102e97e88 3 1 4
10:30:20.148 [Lua] player (110000102e97e88,3) was put into party 1
10:30:20.148 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:30:20.148 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(3) profile_index(4) career_index(1)
10:30:20.148 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:3 my_peer_id:11000010593901b
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:4 my_peer_id:11000010593901b
10:30:20.148 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
10:30:20.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:30:20.149 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom
10:30:20.149 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:30:20.149 [Lua] Starting async level spawning of levels/honduras/fort/world
10:30:20.149 [Umbra] Init version: 3.4.15 :: 16 threads
10:30:20.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
10:30:20.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
10:30:20.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
10:30:20.406 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000102e97e88 3 1
10:30:20.406 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102e97e88 3 1 4
10:30:20.406 [Lua] player (110000102e97e88,3) was put into party 1
10:30:20.406 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:30:20.406 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(3) profile_index(4) career_index(1)
10:30:20.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:5 my_peer_id:11000010593901b
10:30:20.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
10:30:20.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
10:30:20.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
10:30:20.966 [Lua] Async level spawning done
10:30:20.966 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:30:21.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
10:30:21.002 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
10:30:21.002 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
10:30:21.074 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
10:30:21.074 [Lua] [PackageManager] Force_load: wwise/flamethrower
10:30:21.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
10:30:21.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
10:30:21.241 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
10:30:21.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
10:30:21.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
10:30:21.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
10:30:21.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
10:30:21.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
10:30:21.374 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
10:30:21.374 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
10:30:21.491 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
10:30:21.491 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
10:30:21.491 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
10:30:21.541 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
10:30:21.541 [Lua] [PackageManager] Force_load: wwise/coghammer
10:30:21.541 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
10:30:21.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
10:30:21.624 [Lua] [PackageManager] Force_load: wwise/drakegun
10:30:21.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
10:30:21.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
10:30:21.742 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
10:30:21.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06
10:30:21.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06
10:30:21.792 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06
10:30:21.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
10:30:21.942 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:30:21.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:30:21.942 [Lua] [Matchmaking] unregister rpcs
10:30:21.942 [Lua] [Managers] Destroying manager group:
10:30:21.957 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens
10:30:21.957 [Lua] [Gamestate] Enter StateIngame CLIENT
10:30:21.957 [Lua] [Managers] Calling function on all managers:
10:30:21.957 [Lua] <>level = fort<>
10:30:21.957 [Lua] [StateIngame] Client ingame
10:30:21.961 [Lua] [Matchmaking] register rpcs
10:30:21.961 [Lua] GameNetworkManager:init... creating game session
10:30:21.961 [Lua] Joning GameSession userdata: 0x0f207698 as a client through channel_id 2
10:30:21.961 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:30:21.961 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:30:21.961 [Lua] [GameNetworkManager] self.is_server = false
10:30:21.961 [Network] Setting artificial MTU limit to 65536
10:30:21.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9
10:30:21.961 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
10:30:21.969 [Lua] Switching ConflictSettings: to: default
10:30:21.969 [Lua] pacing=default
10:30:21.969 [Lua] roaming=nil
10:30:21.969 [Lua] specials=default
10:30:21.969 [Lua] debug_color=maroon
10:30:21.969 [Lua] contained_breeds=nil
10:30:21.969 [Lua] pack_spawning=default
10:30:21.969 [Lua] disabled=false
10:30:21.969 [Lua] factions=nil
10:30:21.969 [Lua] boss=default
10:30:21.969 [Lua] horde=default
10:30:21.969 [Lua] name=default
10:30:21.969 [Lua] intensity=default
10:30:21.969 [Lua] ---
10:30:21.969 [Lua] [LevelAnalysis] set_random_seed( 1974555)
10:30:21.983 [Lua] [AIInterestPointSystem] Level Seed: 1974555
10:30:21.983 [Lua]
10:30:21.983 [Lua] [network_manager] = table
10:30:21.983 [Lua] [network_manager] = metatable
10:30:21.983 [Lua] [startup_data] = table
10:30:21.983 [Lua] [entity_manager] = table
10:30:21.983 [Lua] [entity_manager] = metatable
10:30:21.983 [Lua] [unit_spawner] = table
10:30:21.983 [Lua] [unit_spawner] = metatable
10:30:21.983 [Lua] [unit_storage] = table
10:30:21.983 [Lua] [unit_storage] = metatable
10:30:21.983 [Lua] [dice_keeper] = table
10:30:21.983 [Lua] [dice_keeper] = metatable
10:30:21.983 [Lua] [is_server] = false (boolean)
10:30:21.983 [Lua] [world] = [World]
10:30:21.983 [Lua] [system_api] = table
10:30:21.983 [Lua] [input_manager] = table
10:30:21.983 [Lua] [input_manager] = metatable
10:30:21.983 [Lua] [profile_synchronizer] = table
10:30:21.983 [Lua] [profile_synchronizer] = metatable
10:30:21.983 [Lua] [entity_system] = table
10:30:21.983 [Lua] [entity_system] = metatable
10:30:21.983 [Lua] [level_transition_handler] = table
10:30:21.983 [Lua] [level_transition_handler] = metatable
10:30:21.983 [Lua] [num_local_human_players] = 1 (number)
10:30:21.983 [Lua] [statistics_db] = table
10:30:21.983 [Lua] [statistics_db] = metatable
10:30:21.983 [Lua] [entity_system_bag] = table
10:30:21.983 [Lua] [entity_system_bag] = metatable
10:30:21.983 [Lua] [network_lobby] = table
10:30:21.983 [Lua] [network_lobby] = metatable
10:30:21.983 [Lua] [network_transmit] = table
10:30:21.983 [Lua] [network_transmit] = metatable
10:30:21.983 [Lua] [network_clock] = table
10:30:21.983 [Lua] [network_clock] = metatable
10:30:21.983 [Lua] [free_flight_manager] = table
10:30:21.983 [Lua] [free_flight_manager] = metatable
10:30:21.983 [Lua] [network_event_delegate] = table
10:30:21.983 [Lua] [network_event_delegate] = metatable
10:30:21.983 [Lua]
10:30:21.983 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:30:21.983 [Lua] ignoring extension VersusInteractObjectiveExtension
10:30:21.983 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:30:21.983 [Lua] ignoring extension VersusSocketObjectiveExtension
10:30:21.983 [Lua] ignoring extension VersusTargetObjectiveExtension
10:30:21.983 [Lua] ignoring extension VersusMissionObjectiveExtension
10:30:21.985 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:30:22.003 [Lua] [AchievementManager] Achievements using the steam platform
10:30:22.063 [Lua] respawn_unit_spawned with group id: respawn_end_event
10:30:22.063 [Lua] respawn_unit_spawned with group id: respawn_end_event
10:30:22.063 [Lua] respawn_unit_spawned with group id: respawn_end_event
10:30:22.069 [Lua] [StateIngame] Level seed: 1974555
10:30:22.083 [Flow] interaction enabled
10:30:22.090 [Lua] [IngameUI] init
10:30:22.101 [SteamVoipClient] select_out(110000102e97e88, off)
10:30:22.101 [SteamVoipClient] select_out(11000010593901b, off)
10:30:22.105 [Lua] cb_razer_chroma_setup
10:30:22.127 [Flow] crossroads_B2_true
10:30:22.129 [Lua] [Managers] Calling function on all managers:
10:30:22.129 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:30:22.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9
10:30:22.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9
10:30:22.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
10:30:22.501 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
10:30:22.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
10:30:22.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
10:30:22.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
10:30:22.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
10:30:22.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
10:30:22.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
10:30:22.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
10:30:22.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
10:30:22.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
10:30:22.840 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
10:30:22.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
10:30:22.920 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
10:30:22.921 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
10:30:23.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
10:30:23.032 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
10:30:23.033 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
10:30:23.146 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
10:30:23.146 [Lua] [PackageManager] Force_load: wwise/bow
10:30:23.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
10:30:23.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
10:30:23.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
10:30:23.264 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
10:30:24.185 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:30:24.185 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:30:24.185 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000102e97e88, self.peer_id = 11000010593901b
10:30:24.185 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e97e88
10:30:24.202 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102e97e88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:30:24.202 [Lua] Adding player sync data to peer=110000102e97e88 local_player_id=1
10:30:24.202 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.202 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.203 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102e97e88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102e97e88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102e97e88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102e97e88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.204 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.205 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000102e97e88 go_type=music_states go_created_func_name=game_object_created_music_states
10:30:24.206 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:30:24.206 [Lua] [GameNetworkManager] game_object_created_player, go_id=57, owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:30:24.206 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 57, peer_id = 110000102e97e88, self.peer_id = 11000010593901b
10:30:24.206 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e97e88
10:30:24.222 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:30:24.222 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:30:24.222 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000102e97e88, self.peer_id = 11000010593901b
10:30:24.222 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e97e88
10:30:24.243 [Flow] crossroads_B1_true
10:30:24.248 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
10:30:24.248 [Lua] --> got 0 of chaos_marauder
10:30:24.248 [Lua] --> got 0 of skaven_clan_rat
10:30:24.248 [Lua] --> got 0 of skaven_storm_vermin
10:30:24.248 [Lua] --> got 0 of skaven_slave
10:30:24.248 [Lua] --> got 0 of chaos_fanatic
10:30:24.248 [Lua] --> got 0 of chaos_raider
10:30:24.248 [Lua] --> got 0 of chaos_warrior
10:30:24.248 [Lua] --> got 0 of chaos_berzerker
10:30:24.248 [Lua] --> got 0 of skaven_plague_monk
10:30:24.248 [Lua] Breed freezer counts: 9 9
10:30:24.248 [Lua] Comitting breed freezer frozen units
10:30:24.248 [Lua] [TelemetryRPCListener] Receiving session id from server d9a03495-b8f4-4247-b7b8-6ca095bb7c3e
10:30:24.248 error: [Lua] SETTING ROUND ID
10:30:24.248 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:30:24.248 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=110000102e97e88 peer_id=11000010593901b
10:30:24.248 [Lua] [GameNetworkManager] PLAYER is local player
10:30:24.248 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
10:30:24.249 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
10:30:24.249 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
10:30:24.249 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
10:30:24.255 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000102e97e88 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
10:30:24.256 [Lua] test
10:30:24.257 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:30:24.257 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000102e97e88 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
10:30:24.258 [Lua] test
10:30:24.258 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:30:24.258 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:30:24.260 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:30:24.260 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:30:24.260 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:24.261 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000102e97e88 3 1
10:30:24.261 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:30:24.261 [Lua] [GameNetworkManager] removing peer_id=110000102e97e88 local_player_id=3
10:30:24.261 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:30:24.261 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102e97e88 3 1 4
10:30:24.261 [Lua] player (110000102e97e88,3) was put into party 1
10:30:24.261 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:30:24.261 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:30:24.261 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 110000102e97e88, self.peer_id = 11000010593901b
10:30:24.261 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e97e88
10:30:24.276 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:30:24.276 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(3) profile_index(4) career_index(1)
10:30:24.276 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:6 my_peer_id:11000010593901b
10:30:24.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
10:30:24.346 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:30:24.346 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000102e97e88 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
10:30:24.347 [Lua] test
10:30:24.347 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:30:24.410 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
10:30:24.411 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
10:30:24.412 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
10:30:24.446 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:24.647 [Lua] StateInGameRunning:_game_actually_starts()
10:30:24.647 [Lua] #################################################################################################################
10:30:24.647 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
10:30:24.647 [Lua] #################################################################################################################
10:30:24.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
10:30:24.647 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
10:30:24.662 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
10:30:24.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
10:30:24.734 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
10:30:24.855 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
10:30:24.855 [Lua] Commit load time data
10:30:34.130 [Lua] [LobbyMembers] Member joined 1100001010580e7
10:30:36.748 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:30:39.391 [SteamVoipClient] select_out(1100001010580e7, on)
10:30:39.398 [SteamVoipClient] select_out(1100001010580e7, on)
10:30:39.398 [SteamVoipClient] select_in(1100001010580e7, on)
10:30:39.398 [SteamVoipClient] select_out(1100001010580e7, off)
10:30:40.336 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:40.387 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
10:30:40.388 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:40.389 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:40.487 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:40.488 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
10:30:40.489 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:40.538 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
10:30:41.156 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:41.156 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001010580e7 1 0 1
10:30:41.156 [Lua] player (1100001010580e7,1) was put into party 0
10:30:41.156 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:43.366 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:43.366 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:43.366 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:43.399 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:43.466 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:43.687 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:43.687 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:43.907 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:43.908 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:43.957 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:45.698 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:45.698 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:45.796 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:45.797 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:45.798 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:48.104 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:48.105 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:48.106 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:48.256 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:48.256 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:48.323 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:48.323 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:48.324 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:49.473 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:49.473 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:50.384 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:50.503 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000102e97e88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:50.519 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:50.519 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:51.042 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:52.744 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:52.778 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000102e97e88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:53.182 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:53.654 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:53.824 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000102e97e88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:30:54.069 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:54.238 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:30:55.372 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:59.063 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:30:59.096 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:30:59.097 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:31:09.804 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:09.804 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:09.804 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:13.833 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:13.833 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:13.867 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:13.868 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:13.868 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:14.524 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:14.811 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:14.811 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:14.811 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:15.266 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000102e97e88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:31:15.367 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000102e97e88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:31:15.755 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:15.755 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:31:15.755 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:15.839 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:15.839 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:31:15.922 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:15.922 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:15.923 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:15.974 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:15.974 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:16.007 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:16.040 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:16.040 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:16.057 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:16.244 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:16.244 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:16.531 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:16.531 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:16.547 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000102e97e88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:31:17.120 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:20.356 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:21.402 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:21.503 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:22.246 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:24.812 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:25.433 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:25.806 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:26.092 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:26.092 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:26.092 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:26.918 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:26.918 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:28.184 [Lua] [LobbyMembers] Member joined 110000100bf0103
10:31:28.639 [Lua] [ChatManager][1]System: Harridas picked up a Tome
10:31:28.639 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:29.094 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:29.094 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:29.380 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:29.381 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:29.381 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:29.498 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:31:31.998 [SteamVoipClient] select_out(110000100bf0103, on)
10:31:32.003 [SteamVoipClient] select_out(110000100bf0103, on)
10:31:32.003 [SteamVoipClient] select_in(110000100bf0103, on)
10:31:32.003 [SteamVoipClient] select_out(110000100bf0103, off)
10:31:32.135 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:33.718 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000102e97e88 go_type=ai_unit go_created_func_name=game_object_created_network_unit
10:31:33.836 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000100bf0103 1 0 2
10:31:33.836 [Lua] player (110000100bf0103,1) was put into party 0
10:31:34.443 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:35.135 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:38.085 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:38.085 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:38.320 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000102e97e88 go_type=prop_unit go_created_func_name=game_object_created_network_unit
10:31:38.777 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:39.503 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:40.585 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:43.247 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:43.247 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:44.814 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
10:31:44.815 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
10:31:44.815 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
10:31:44.816 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
10:31:44.849 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.849 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.850 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.850 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.898 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.899 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.900 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.901 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.982 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.983 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.983 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:44.984 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:45.202 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:45.202 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:45.507 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:46.351 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:47.245 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:48.407 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:48.811 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:31:48.945 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:51.311 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:51.464 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:51.515 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000102e97e88 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
10:31:51.650 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:52.694 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:31:52.694 [Lua] [GameNetworkManager] game_object_created_player, go_id=176, owner_peer_id=110000102e97e88 peer_id=1100001010580e7
10:31:52.694 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 176, peer_id = 1100001010580e7, self.peer_id = 11000010593901b
10:31:52.694 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001010580e7
10:31:52.710 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:31:52.710 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001010580e7) local_player_id(1) profile_index(3) career_index(3)
10:31:52.820 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:52.820 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:53.039 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:53.039 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001010580e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:31:53.039 [Lua] Adding player sync data to peer=1100001010580e7 local_player_id=1
10:31:53.039 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:7 my_peer_id:11000010593901b
10:31:53.039 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read,
10:31:53.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
10:31:53.089 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000102e97e88 go_type=ai_unit go_created_func_name=game_object_created_network_unit
10:31:53.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
10:31:53.124 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
10:31:53.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
10:31:53.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
10:31:53.174 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
10:31:53.174 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
10:31:53.241 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:53.242 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
10:31:53.242 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
10:31:53.243 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
10:31:53.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
10:31:53.880 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
10:31:53.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
10:31:53.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
10:31:53.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
10:31:53.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
10:31:54.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
10:31:54.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
10:31:54.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
10:31:54.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
10:31:54.149 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
10:31:54.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
10:31:54.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
10:31:54.215 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
10:31:54.232 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
10:31:54.857 [Flow] 1
10:31:54.857 [Flow] 2
10:31:55.429 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:55.431 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
10:31:55.717 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:31:55.868 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:31:55.925 [Flow] 2
10:31:55.925 [Flow] dddddd
10:31:58.284 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:01.487 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000102e97e88 2 1
10:32:01.487 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001010580e7 1 1 3
10:32:01.487 [Lua] player (1100001010580e7,1) was put into party 1
10:32:01.487 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:32:01.487 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:01.487 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=57 owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:32:01.487 [Lua] [GameNetworkManager] removing peer_id=110000102e97e88 local_player_id=2
10:32:01.487 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:32:01.658 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000102e97e88 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
10:32:01.658 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000102e97e88 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
10:32:01.658 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000102e97e88 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
10:32:01.658 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001010580e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:32:01.659 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:32:02.044 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:02.045 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:02.078 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:04.032 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:06.718 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:06.769 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:06.876 [Flow] time
10:32:07.107 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:07.107 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:07.293 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:07.545 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:08.020 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000102e97e88 go_type=prop_unit go_created_func_name=game_object_created_network_unit
10:32:08.578 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000102e97e88 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
10:32:08.578 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:11.341 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:11.392 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:11.393 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:11.394 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:11.767 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
10:32:12.977 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000102e97e88 go_type=prop_unit go_created_func_name=game_object_created_network_unit
10:32:13.499 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000102e97e88 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
10:32:13.499 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:13.600 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:13.837 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000102e97e88 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:32:13.837 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000102e97e88 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:32:13.837 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000102e97e88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
10:32:14.006 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:14.006 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:14.057 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:14.058 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:14.058 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000102e97e88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
10:32:14.058 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:14.260 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000102e97e88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
10:32:14.445 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000102e97e88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
10:32:14.664 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000102e97e88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
10:32:17.412 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:17.530 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:17.530 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:17.597 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:17.816 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:18.020 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:18.222 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:19.014 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:21.613 [Flow] time
10:32:22.061 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:23.176 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:23.226 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000102e97e88 go_type=player go_created_func_name=game_object_created_player
10:32:23.226 [Lua] [GameNetworkManager] game_object_created_player, go_id=210, owner_peer_id=110000102e97e88 peer_id=110000100bf0103
10:32:23.226 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 210, peer_id = 110000100bf0103, self.peer_id = 11000010593901b
10:32:23.226 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100bf0103
10:32:23.244 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
10:32:23.244 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100bf0103) local_player_id(1) profile_index(2) career_index(1)
10:32:23.271 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:23.676 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100bf0103 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:32:23.676 [Lua] Adding player sync data to peer=110000100bf0103 local_player_id=1
10:32:23.676 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102e97e88 inventory_sync_id:8 my_peer_id:11000010593901b
10:32:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
10:32:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
10:32:23.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
10:32:23.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
10:32:23.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
10:32:23.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
10:32:23.846 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
10:32:23.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
10:32:23.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
10:32:23.965 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
10:32:23.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
10:32:24.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
10:32:24.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
10:32:24.149 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
10:32:24.316 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
10:32:24.316 [Lua] [PackageManager] Force_load: wwise/staff
10:32:24.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
10:32:24.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
10:32:24.894 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
10:32:24.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
10:32:24.948 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:24.948 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:25.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
10:32:25.238 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
10:32:25.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:32:25.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:32:25.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:32:25.356 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
10:32:25.690 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:25.690 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:26.129 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:29.741 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:30.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x44a4, position: 0
10:32:31.360 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:31.360 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:31.360 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:31.360 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:32.842 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:32.842 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:32.843 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:32.844 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:33.118 [Flow] time
10:32:37.614 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:32:37.900 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:38.051 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:38.794 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:32:39.876 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:40.458 [Flow] time
10:32:40.671 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:42.678 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:32:42.678 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:43.489 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:43.489 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:43.489 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:43.489 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:44.332 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000102e97e88 3 1
10:32:44.332 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:32:44.332 [Lua] [GameNetworkManager] removing peer_id=110000102e97e88 local_player_id=3
10:32:44.332 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:32:44.332 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000100bf0103 1 1 4
10:32:44.332 [Lua] player (110000100bf0103,1) was put into party 1
10:32:47.407 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:47.408 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:47.439 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.440 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.441 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.442 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.490 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.491 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.491 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.492 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.525 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.526 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.526 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.527 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.559 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.559 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.560 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.561 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.610 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.610 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.611 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.612 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.644 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.645 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:47.646 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:48.186 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:48.301 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:49.014 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:49.197 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:49.197 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:49.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x4e76, position: 0
10:32:49.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 71207
10:32:50.603 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:52.269 [Flow] time
10:32:52.750 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:32:56.539 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.540 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.571 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.572 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.573 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.605 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.606 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.606 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.640 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.641 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.641 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.674 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.675 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.675 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.707 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.708 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.709 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.740 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.741 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.741 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.773 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.774 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.775 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.807 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:56.808 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:32:57.109 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:32:59.514 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x57d8, position: 0
10:33:01.366 [Flow] time
10:33:01.797 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:02.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5b0e, position: 0
10:33:02.876 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:03.300 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:03.301 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:04.280 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:04.281 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:04.599 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:04.701 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:04.953 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:05.663 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:05.782 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:06.053 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:06.777 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:06.997 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:07.687 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:07.839 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:07.906 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:07.907 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:07.974 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:08.040 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100bf0103 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:33:08.041 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000102e97e88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
10:33:08.124 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:10.101 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:10.101 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:10.709 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:10.709 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:11.015 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.050 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.050 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.051 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.100 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.101 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.134 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000102e97e88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
10:33:11.371 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:11.371 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:12.517 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:12.517 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:12.804 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:15.095 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 71207
10:33:15.975 [Flow] time
10:33:16.933 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:17.362 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:17.362 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:17.502 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:21.927 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000102e97e88 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
10:33:25.457 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000102e97e88 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
10:33:25.457 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
10:33:26.756 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:26.756 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:27.717 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:27.717 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:28.028 [Flow] time
10:33:28.595 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:28.595 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:28.595 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:29.203 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:29.528 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:29.717 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:30.397 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:30.397 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:30.615 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:30.615 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:30.920 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000102e97e88 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
10:33:31.038 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:32.253 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:32.710 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:34.230 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:34.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 0
10:33:35.567 [Flow] time
10:33:36.067 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:36.287 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:37.111 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:37.245 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:38.313 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:38.669 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:39.512 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:40.504 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b95, position: 282899
10:33:42.291 [Lua] [ChatManager][1]System: Harridas discarded a Tome
10:33:42.291 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:42.341 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000102e97e88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
10:33:42.611 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:44.046 [Lua] [ChatManager][1]System: Harridas picked up a Tome
10:33:44.047 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:44.317 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:45.950 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000102e97e88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
10:33:45.950 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:45.983 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:45.984 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:45.984 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000102e97e88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
10:33:45.985 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:45.985 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:45.985 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:47.036 [Flow] time
10:33:48.533 [Lua] [IngameUI] menu view on_enter ingame_menu
10:33:49.257 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
10:33:49.525 [Lua] PopupManager:query_result returned result: leave_game
10:33:49.542 [Lua] [Matchmaking] Doing transition leave_game from UI
10:33:49.542 [Lua] TRANSITION leave_game nil nil
10:33:49.542 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
10:33:49.542 [Lua] [Matchmaking] Adding broken lobby: 1860000018062be Due to bad connection or something: true, ignoring it for 120 seconds
10:33:49.542 [Lua] [GameNetworkManager] Leaving game...
10:33:49.542 [Lua] despawning player Harridas
10:33:49.543 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=208.99
10:33:49.543 [Lua] [IngameUI] menu view on_exit ingame_menu
10:33:49.598 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100bf0103
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.598 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100bf0103
10:33:49.599 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=210 owner_peer_id=110000102e97e88 peer_id=110000100bf0103
10:33:49.599 [Lua] [GameNetworkManager] removing peer_id=110000100bf0103 local_player_id=1
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001010580e7
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001010580e7
10:33:49.599 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=176 owner_peer_id=110000102e97e88 peer_id=1100001010580e7
10:33:49.599 [Lua] [GameNetworkManager] removing peer_id=1100001010580e7 local_player_id=1
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=110000102e97e88 peer_id=11000010593901b
10:33:49.599 [Lua] [GameNetworkManager] not removing peer_id=11000010593901b local_player_id=1
10:33:49.599 [Lua] destroyed player game object with id 60 callback
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] MUSIC object destroyed
10:33:49.599 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.599 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000102e97e88 peer_id=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] removing peer_id=110000102e97e88 local_player_id=1
10:33:49.600 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102e97e88
10:33:49.600 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
10:33:49.610 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:33:50.623 [Lua] broken_connection to 110000102e97e88
10:33:50.623 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:832: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 0000000011876F80; channel_id = 2; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 0000000011876F80; dt = 0.016891496255993843
[4] self = table: 0000000002DF59D0; dt = 0.016891496255993843; t = 208.05316046252847; network_manager = table: 000000000F2075E0
[5] self = table: 0000000010EAC580; dt = 0.016891496255993843; t = 321.7609543595463
[6] self = table: 0000000000097110; real_world_dt = 0.016891496255993843; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016891496255993843; t = 321.7609543595463
[7] dt = 0.016891496255993843
[2] server_peer_id = "110000102e97e88"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000017F61F0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 0000000008139AA0; _network_event_delegate = table: 000000000B596240; last_level_index = 50; _profile_requester = table: 0000000001EBA7E0; slot_allocator = table: 0000000002A8C360; lobby_client = table: 0000000010931D80; _notification_sent = true; profile_synchronizer = table: 00000000021016B0; connecting_timeout = 0.16789970174431801; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "game_started"; level_transition_handler = table: 0000000011A996E0; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "110000102e97e88"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000017F61F0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 0000000008139AA0; _network_event_delegate = table: 000000000B596240; last_level_index = 50; _profile_requester = table: 0000000001EBA7E0; slot_allocator = table: 0000000002A8C360; lobby_client = table: 0000000010931D80; _notification_sent = true; profile_synchronizer = table: 00000000021016B0; connecting_timeout = 0.16789970174431801; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "game_started"; level_transition_handler = table: 0000000011A996E0; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 0000000001A9A480; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000104730; parent = table: 0000000000097110; network_client = table: 0000000011876F80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000010931D80; is_in_tutorial = false; input_manager = table: 00000000119E5C40; profile_synchronizer = table: 00000000021016B0; _debug_gui = [Gui]; network_transmit = table: 0000000002A8A680; _max_local_players = 4; _fps_reporter = table: 000000000DDB0DD0; num_local_human_players = 1; _gm_event_end_conditions_met = false; statistics_db = table: 000000000B1E7E70; world = [World]; dt = 0.016891682520508766; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000E7A1EE0; exit_type = "left_game"; machines = table: 000000000F2B58E0; _camera_carrier = table: 000000000DDB0840; _level_flow_events = table: 000000000F2E94C0; _quit_game = false; level_transition_handler = table: 0000000011A996E0; _onclose_called = false; network_clock = table: 000000000F207220; game_mode_key = "adventure"; exit_time = 208.99117209017277; level_key = "fort"; free_flight_manager = table: 0000000001B886E0; dice_keeper = table: 0000000000244740; network_event_delegate = table: 000000000B596240;
[5] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002DF59D0;
[6] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EB5A0B0;
<>
<>
10:33:50.639 [SteamVoipClient] select_out(110000100bf0103, off)
10:33:50.639 [SteamVoipClient] select_out(1100001010580e7, off)
10:33:50.639 [SteamVoipClient] select_out(110000102e97e88, off)
10:33:50.639 [SteamVoipClient] select_out(11000010593901b, off)
10:33:50.640 warning: [Lua] [STEAM VOIP]: Connection to host "110000102e97e88" broken. Leaving room.
10:33:50.640 [SteamVoip] Leaving room e87d19105555992f
10:33:50.706 [Steam] Connection 279f1133 to remote 110000100bf0103 rejected, reason 1000
10:33:50.742 [Steam] Connection e48ce737 to remote 110000102e97e88 rejected, reason 1000
10:33:50.759 [Steam] Connection cea0854 to remote 1100001010580e7 rejected, reason 1000
10:33:51.752 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
10:33:51.752 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:33:51.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:33:51.772 [Lua] [Managers] Calling function on all managers:
10:33:51.773 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
10:33:51.773 [Lua] Clearing all global lookup lists
10:33:51.773 [Lua] [IngamePlayerListUI] - Destroy
10:33:51.773 [Lua] [EquipmentUI] - Destroy
10:33:51.773 [Lua] [AbilityUI] - Destroy
10:33:51.773 [Lua] [GamePadAbilityUI] - Destroy
10:33:51.773 [Lua] [GamePadEquipmentUI] - Destroy
10:33:51.774 [Lua] [IngameUI] destroy
10:33:51.925 [Lua] [Managers] Destroying manager group:
10:33:51.932 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:33:52.040 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
10:33:52.040 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
10:33:52.042 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
10:33:52.042 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
10:33:52.047 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
10:33:52.050 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
10:33:52.051 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
10:33:52.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
10:33:52.053 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:33:52.053 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
10:33:52.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
10:33:52.057 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
10:33:52.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
10:33:52.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
10:33:52.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
10:33:52.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
10:33:52.067 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
10:33:52.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
10:33:52.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
10:33:52.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
10:33:52.077 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
10:33:52.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
10:33:52.081 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
10:33:52.081 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
10:33:52.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
10:33:52.086 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
10:33:52.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
10:33:52.091 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
10:33:52.093 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
10:33:52.103 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
10:33:52.103 [Lua] [Matchmaking] unregister rpcs
10:33:52.103 [Lua] [Matchmaking] destroying
10:33:52.103 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:33:52.103 [Lua] [ChatManager] Unregistering channel 1
10:33:52.103 [Lua] [EnemyPackageLoader] network_context_destroyed
10:33:52.103 [Lua] [PartyManager] network_context_destroyed
10:33:52.103 [Lua] [GameMechanismManager] network_context_destroyed
10:33:52.103 [EAC] Connection reset
10:33:52.104 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
10:33:52.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
10:33:52.107 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
10:33:52.107 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
10:33:52.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
10:33:52.108 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
10:33:52.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
10:33:52.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.115 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:33:52.121 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:33:52.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
10:33:52.123 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
10:33:52.145 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:33:52.145 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient
10:33:52.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
10:33:52.145 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
10:33:52.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient
10:33:52.147 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06, InventoryPackageSynchronizerClient
10:33:52.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:33:52.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
10:33:52.156 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:33:52.157 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient
10:33:52.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
10:33:52.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.157 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
10:33:52.157 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
10:33:52.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient
10:33:52.158 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
10:33:52.158 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
10:33:52.158 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
10:33:52.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:33:52.165 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
10:33:52.166 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
10:33:52.166 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
10:33:52.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.167 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
10:33:52.167 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
10:33:52.167 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient
10:33:52.168 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
10:33:52.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.168 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
10:33:52.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
10:33:52.169 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
10:33:52.173 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
10:33:52.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
10:33:52.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient
10:33:52.175 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
10:33:52.175 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:33:52.183 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
10:33:52.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:33:52.184 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
10:33:52.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient
10:33:52.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
10:33:52.185 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
10:33:52.186 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
10:33:52.186 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient
10:33:52.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
10:33:52.186 [Lua] LobbyClient close server channel 2 to 110000102e97e88
10:33:52.186 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11fa7e48, channel: 2
10:33:52.186 [Lua] ############### UNLOADING PACKAGES ###############
10:33:52.186 [Lua] [Managers] Calling function on all managers:
10:33:52.186 [Lua] [Managers] Destroying manager group:
10:33:52.186 [Lua] [Gamestate] Enter state StateLoading
10:33:52.188 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:33:52.188 [Lua] [LobbyManager] Setting up network options
10:33:52.188 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:33:52.188 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:33:52.188 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:33:52.188 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:33:52.188 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:33:52.188 [Lua] LobbyManager:setup_network_options server_port: 27015
10:33:52.188 [Lua] registering RPCs
10:33:52.188 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:33:52.188 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:33:52.188 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:33:52.188 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:33:52.188 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:33:52.188 [Umbra] Unload tome
10:33:52.190 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_meta, LevelTransitionHandler
10:33:52.237 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler
10:33:52.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
10:33:52.237 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
10:33:52.237 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
10:33:52.237 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
10:33:52.237 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
10:33:52.238 [SteamVoip] Creating room b37ecd10e623bd2f
10:33:52.238 [SteamVoip] Joining room b37ecd10e623bd2f
10:33:52.238 [EAC] EAC server 11000010593901b is initializing
10:33:52.242 [EAC] Server is also client 11000010593901b
10:33:52.242 [EACServer] [11:33:52:241][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E45F77C0 LogLevel: Info.
10:33:52.242 [Lua] ### Created peer state machine for 11000010593901b
10:33:52.242 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
10:33:52.242 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:33:52.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:33:52.258 [Handshaker] Lost connection 211 to 110000102e97e88
10:33:52.258 [Handshaker] Lost connection 212 to 1100001010580e7
10:33:52.258 [Handshaker] Lost connection 213 to 110000100bf0103
10:33:52.259 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:33:52.259 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:33:52.259 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:33:52.259 [Lua] Set lobby begin:
10:33:52.259 [Lua] Set lobby end.
10:33:52.259 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "5" and join party "nil"
10:33:52.259 [Lua] [LobbyHost] Changed state from 0 to creating
10:33:52.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:33:52.326 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:33:52.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:33:52.394 [Lua] [LobbyHost] Changed state from creating to joined
10:33:52.394 [Lua] [PartyManager] Leader is set to 11000010593901b
10:33:52.394 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
10:33:52.394 [Lua] [ChatManager] Registering channel 1
10:33:52.394 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
10:33:52.394 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
10:33:52.394 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
10:33:52.410 [Lua] [NetworkServer] Changing num_players from nil to 1
10:33:52.410 [Lua] Players: 1
10:33:52.410 [Lua] Set lobby begin:
10:33:52.410 [Lua] Lobby data num_players = 1
10:33:52.410 [Lua] Lobby data level_key = inn_level
10:33:52.410 [Lua] Lobby data game_mode = 3
10:33:52.410 [Lua] Lobby data matchmaking = false
10:33:52.410 [Lua] Set lobby end.
10:33:52.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:33:52.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:33:52.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
10:33:52.492 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
10:33:52.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
10:33:52.526 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
10:33:52.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:33:53.782 [Lua] player (11000010593901b,1) was put into party 0
10:33:53.782 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
10:33:53.782 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
10:33:53.782 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
10:33:53.782 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:33:53.783 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010593901b "Harridas"
<>
10:33:53.783 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B34DCF0; previous_state = Connecting; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3647915; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E788390
[3] _ = table: 000000000B34DCF0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000931F140; dt = 0.01666778139770031; state_data = table: 000000000B34DCF0; new_state = Loading
[5] self = table: 000000000EC10530; dt = 0.01666778139770031; peer_state_machines = table: 000000000BF8D2F0; joined_peers = table: 000000000E9634F0; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 000000000931F140
[6] self = table: 000000000AFA8A90; dt = 0.01666778139770031
[7] self = table: 000000000AFA8A90; dt = 0.01666778139770031; t = 324.73613604903221
[8] self = table: 0000000010EAC580; dt = 0.01666778139770031; t = 324.73613604903221
[9] self = table: 0000000000097110; real_world_dt = 0.01666778139770031; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666778139770031; t = 324.73613604903221
[10] dt = 0.01666778139770031
[2] server = table: 000000000EC10530; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5065307021141052; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010CFD4F0; state_data = table: 000000000B34DCF0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000B3331B0;
[6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 00000000093C4BE0; _machine = table: 000000000BCB96F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3331B0; _registered_rpcs = true; _wanted_state = table: 0000000010371D20; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000D74C9F0; _network_transmit = table: 000000000B7229C0; _network_server = table: 000000000EC10530; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011A996E0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000BF38400; _local_quickplay_bonus = false; _loading_view = table: 000000000F3742E0;
[7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 00000000093C4BE0; _machine = table: 000000000BCB96F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3331B0; _registered_rpcs = true; _wanted_state = table: 0000000010371D20; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000D74C9F0; _network_transmit = table: 000000000B7229C0; _network_server = table: 000000000EC10530; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011A996E0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000BF38400; _local_quickplay_bonus = false; _loading_view = table: 000000000F3742E0;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AFA8A90;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EB5A0B0;
<>
<>
10:33:53.783 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:34:00.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:34:00.581 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:34:00.597 [Lua] [LevelTransitionHandler] Level load completed!
10:34:00.597 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3647915 - use_random_directors: true - overriden_conflict: nil
10:34:00.601 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:34:00.601 [Lua] checking dlc's against conflict directors
10:34:00.601 [Lua] number of factions to include 1
10:34:00.601 [Lua] Updated list weights for random:
10:34:00.601 [Lua] skaven, 0.42 (0.00-0.42)
10:34:00.601 [Lua] chaos, 0.42 (0.42-0.83)
10:34:00.601 [Lua] beastmen, 0.17 (0.83-1.00)
10:34:00.601 [Lua] Rolled random faction: 0.90406221151351929 beastmen
10:34:00.601 [Lua] number of factions added 1
10:34:00.601 [Lua] --- --- ---
10:34:00.601 [Lua] Starting... difficulty 'hardest'
10:34:00.601 [Lua] These are the starting conflict directors:
10:34:00.601 [Lua] inn_level
10:34:00.601 [Lua] --- --- ---
10:34:00.601 [Lua]
10:34:00.601 [Lua] DONE! Found the following directors:
10:34:00.601 [Lua] (free: 35), Master hash is:
10:34:00.601 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:34:00.601 [Lua] load_startup_enemy_packages: --------------
10:34:00.601 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:34:00.601 [Lua] critter_rat
10:34:00.617 [Lua] ### Sending rpc_level_loaded
10:34:00.617 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
10:34:00.617 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
10:34:00.631 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
10:34:00.631 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
10:34:00.631 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
10:34:00.631 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
10:34:00.648 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
10:34:00.648 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
10:34:00.648 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
10:34:00.648 [Lua] ### Sending rpc_level_loaded
10:34:00.648 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
10:34:00.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:34:00.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:34:00.667 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:34:00.667 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:34:00.667 [Lua] Starting async level spawning of levels/inn/world
10:34:00.668 [Umbra] Init version: 3.4.15 :: 16 threads
10:34:01.017 [Lua] Async level spawning done
10:34:01.017 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:34:01.988 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:34:01.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:34:01.989 [Lua] Set lobby begin:
10:34:01.989 [Lua] Lobby data host = 11000010593901b
10:34:01.989 [Lua] Lobby data level_key = inn_level
10:34:01.989 [Lua] Lobby data game_mode = 3
10:34:01.989 [Lua] Lobby data country_code = BE
10:34:01.989 [Lua] Lobby data unique_server_name = Harridas
10:34:01.989 [Lua] Lobby data num_players = 1
10:34:01.989 [Lua] Lobby data matchmaking = false
10:34:01.990 [Lua] Set lobby end.
10:34:01.990 [Lua] [Managers] Destroying manager group:
10:34:02.004 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:34:02.004 [Lua] [Gamestate] Enter StateIngame HOST
10:34:02.004 [Lua] [Managers] Calling function on all managers:
10:34:02.004 [Lua] <>level = inn_level<>
10:34:02.004 [Lua] Set lobby begin:
10:34:02.004 [Lua] Lobby data host = 11000010593901b
10:34:02.004 [Lua] Lobby data level_key = inn_level
10:34:02.005 [Lua] Lobby data game_mode = 3
10:34:02.005 [Lua] Lobby data selected_level_key = inn_level
10:34:02.005 [Lua] Lobby data country_code = BE
10:34:02.005 [Lua] Lobby data unique_server_name = Harridas
10:34:02.005 [Lua] Lobby data num_players = 1
10:34:02.005 [Lua] Lobby data matchmaking = false
10:34:02.005 [Lua] Set lobby end.
10:34:02.005 [Lua] [StateIngame] Server ingame
10:34:02.008 [Lua] Set lobby begin:
10:34:02.008 [Lua] Lobby data level_key = inn_level
10:34:02.008 [Lua] Lobby data selected_level_key = inn_level
10:34:02.008 [Lua] Lobby data unique_server_name = Harridas
10:34:02.008 [Lua] Lobby data matchmaking = false
10:34:02.008 [Lua] Lobby data host = 11000010593901b
10:34:02.008 [Lua] Lobby data country_code = BE
10:34:02.009 [Lua] Lobby data game_mode = 3
10:34:02.009 [Lua] Lobby data difficulty_tweak = 0
10:34:02.009 [Lua] Lobby data difficulty = hardest
10:34:02.009 [Lua] Lobby data num_players = 1
10:34:02.009 [Lua] Set lobby end.
10:34:02.009 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:34:02.009 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:34:02.009 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:34:02.009 [Lua] [Matchmaking] initializing
10:34:02.009 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
10:34:02.009 [Lua] [Matchmaking] register rpcs
10:34:02.009 [Lua] GameNetworkManager:init... creating game session
10:34:02.009 [Lua] Host GameSession.make_game_session_host with session:
10:34:02.009 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:34:02.009 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:34:02.009 [Lua] [GameNetworkManager] self.is_server = true
10:34:02.009 [Network] Setting artificial MTU limit to 65536
10:34:02.010 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:34:02.018 [Lua] Switching ConflictSettings: to: inn_level
10:34:02.018 [Lua] pacing=disabled
10:34:02.018 [Lua] roaming=nil
10:34:02.018 [Lua] disabled=false
10:34:02.018 [Lua] pack_spawning=disabled
10:34:02.018 [Lua] contained_breeds=nil
10:34:02.018 [Lua] boss=disabled
10:34:02.018 [Lua] horde=disabled
10:34:02.018 [Lua] specials=disabled
10:34:02.018 [Lua] name=inn_level
10:34:02.018 [Lua] intensity=disabled
10:34:02.018 [Lua] ---
10:34:02.018 [Lua] [LevelAnalysis] set_random_seed( 3647915)
10:34:02.021 [Lua] [AIInterestPointSystem] Level Seed: 3647915
10:34:02.021 [Lua]
10:34:02.021 [Lua] [entity_system_bag] = table
10:34:02.021 [Lua] [entity_system_bag] = metatable
10:34:02.021 [Lua] [startup_data] = table
10:34:02.021 [Lua] [entity_manager] = table
10:34:02.021 [Lua] [entity_manager] = metatable
10:34:02.021 [Lua] [unit_spawner] = table
10:34:02.021 [Lua] [unit_spawner] = metatable
10:34:02.021 [Lua] [unit_storage] = table
10:34:02.021 [Lua] [unit_storage] = metatable
10:34:02.021 [Lua] [dice_keeper] = table
10:34:02.021 [Lua] [dice_keeper] = metatable
10:34:02.021 [Lua] [is_server] = true (boolean)
10:34:02.021 [Lua] [world] = [World]
10:34:02.021 [Lua] [system_api] = table
10:34:02.021 [Lua] [entity_system] = table
10:34:02.021 [Lua] [entity_system] = metatable
10:34:02.022 [Lua] [network_lobby] = table
10:34:02.022 [Lua] [network_lobby] = metatable
10:34:02.022 [Lua] [profile_synchronizer] = table
10:34:02.022 [Lua] [profile_synchronizer] = metatable
10:34:02.022 [Lua] [level_transition_handler] = table
10:34:02.022 [Lua] [level_transition_handler] = metatable
10:34:02.022 [Lua] [num_local_human_players] = 1 (number)
10:34:02.022 [Lua] [statistics_db] = table
10:34:02.022 [Lua] [statistics_db] = metatable
10:34:02.022 [Lua] [network_server] = table
10:34:02.022 [Lua] [network_server] = metatable
10:34:02.022 [Lua] [input_manager] = table
10:34:02.022 [Lua] [input_manager] = metatable
10:34:02.022 [Lua] [network_clock] = table
10:34:02.022 [Lua] [network_clock] = metatable
10:34:02.022 [Lua] [network_transmit] = table
10:34:02.022 [Lua] [network_transmit] = metatable
10:34:02.022 [Lua] [free_flight_manager] = table
10:34:02.022 [Lua] [free_flight_manager] = metatable
10:34:02.022 [Lua] [network_manager] = table
10:34:02.022 [Lua] [network_manager] = metatable
10:34:02.022 [Lua] [network_event_delegate] = table
10:34:02.022 [Lua] [network_event_delegate] = metatable
10:34:02.022 [Lua]
10:34:02.022 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:34:02.022 [Lua] ignoring extension VersusInteractObjectiveExtension
10:34:02.022 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:34:02.022 [Lua] ignoring extension VersusSocketObjectiveExtension
10:34:02.022 [Lua] ignoring extension VersusTargetObjectiveExtension
10:34:02.022 [Lua] ignoring extension VersusMissionObjectiveExtension
10:34:02.022 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:34:02.024 [Lua] [AchievementManager] Achievements using the steam platform
10:34:02.073 [Lua] [StateIngame] Level seed: 3647915
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
10:34:02.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:34:02.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
10:34:02.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
10:34:02.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
10:34:02.084 [Lua] [LevelAnalysis] set_random_seed( 3647915)
10:34:02.088 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
10:34:02.088 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
10:34:02.088 [Lua] [IngameUI] init
10:34:02.101 [SteamVoipClient] select_out(11000010593901b, off)
10:34:02.104 [Lua] cb_razer_chroma_setup
10:34:02.138 [Lua] [Matchmaking] Cancelling matchmaking
10:34:02.138 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:34:02.138 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:34:02.138 [Lua] Set lobby begin:
10:34:02.138 [Lua] Lobby data level_key = inn_level
10:34:02.138 [Lua] Lobby data power_level = 0
10:34:02.138 [Lua] Lobby data selected_level_key = inn_level
10:34:02.138 [Lua] Lobby data unique_server_name = Harridas
10:34:02.138 [Lua] Lobby data matchmaking = false
10:34:02.138 [Lua] Lobby data host = 11000010593901b
10:34:02.138 [Lua] Lobby data country_code = BE
10:34:02.139 [Lua] Lobby data game_mode = 3
10:34:02.139 [Lua] Lobby data difficulty_tweak = 0
10:34:02.139 [Lua] Lobby data difficulty = hardest
10:34:02.139 [Lua] Lobby data num_players = 1
10:34:02.139 [Lua] Set lobby end.
10:34:02.139 [Flow] complete_skittergate_legend true
10:34:02.139 [Flow] complete_all_helmgart_levels_recruit true
10:34:02.141 [Flow] WitchHunterLevel:35
10:34:02.141 [Flow] LeaderYes
10:34:02.141 [Flow] ALL PC XP:304250
10:34:02.141 [Flow] Has "bogenhafen" DLC:true
10:34:02.141 [Flow] WH XP:60850
10:34:02.141 [Flow] Number of crafted items:2700
10:34:02.141 [Flow] Sum of Powe Levels:1500
10:34:02.141 [Flow] lodestone diff 1:false
10:34:02.141 [Flow] magnus and forest activated
10:34:02.141 [Flow] magnus and forest activated
10:34:02.141 [Flow] cemetery and forest activated
10:34:02.141 [Flow] magnus and cemetery
10:34:02.141 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:34:02.141 [Flow] ALL RUNES ACTIVATED
10:34:02.141 [Flow] magnus and forest activated
10:34:02.141 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:34:02.141 [Flow] ALL RUNES ACTIVATED
10:34:02.141 [Flow] cemetery and forest activated
10:34:02.141 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:34:02.141 [Flow] ALL RUNES ACTIVATED
10:34:02.141 [Flow] magnus and forest activated
10:34:02.141 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:34:02.141 [Flow] ALL RUNES ACTIVATED
10:34:02.141 [Flow] magnus and cemetery
10:34:02.141 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:34:02.141 [Flow] ALL RUNES ACTIVATED
10:34:02.141 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:34:02.143 [Lua] CurrentConflictSettings inn_level
10:34:02.143 [Lua] [ConflictDirector] conflict_director is ai_ready
10:34:02.143 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:34:02.143 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:34:02.145 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:34:02.145 [Lua] Forming navigation groups in one frame
10:34:02.145 [Lua] Forming navigation groups
10:34:02.164 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
10:34:02.164 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966
10:34:02.164 [Lua] number of nav groups: 41
10:34:02.165 [Lua] number of refined nav groups : 23
10:34:02.167 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
10:34:02.167 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:34:02.167 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:34:02.167 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
10:34:02.169 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:34:02.169 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:34:02.169 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:34:02.169 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33
10:34:02.170 [Lua] [Managers] Calling function on all managers:
10:34:02.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:34:02.204 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
10:34:02.204 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
10:34:02.205 [Lua] [Matchmaking] Removing broken lobby 1860000018062be, perhaps it will now work again?!
10:34:02.401 [Lua] player (11000010593901b,1) was put into party 1
10:34:02.401 [Lua] [IngamePlayerListUI] - Destroy
10:34:02.401 [Lua] [EquipmentUI] - Destroy
10:34:02.401 [Lua] [AbilityUI] - Destroy
10:34:02.401 [Lua] [GamePadAbilityUI] - Destroy
10:34:02.401 [Lua] [GamePadEquipmentUI] - Destroy
10:34:02.409 [Lua] Assigning peer(11000010593901b:1) to profile(5) career(1)
10:34:02.409 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(5) career_index(1)
10:34:02.409 [Lua] Set lobby begin:
10:34:02.409 [Lua] Lobby data player_slot_1 = 0:0
10:34:02.409 [Lua] Lobby data level_key = inn_level
10:34:02.409 [Lua] Lobby data power_level = 0
10:34:02.409 [Lua] Lobby data selected_level_key = inn_level
10:34:02.409 [Lua] Lobby data player_slot_4 = 0:0
10:34:02.409 [Lua] Lobby data difficulty = hardest
10:34:02.409 [Lua] Lobby data unique_server_name = Harridas
10:34:02.409 [Lua] Lobby data matchmaking = false
10:34:02.409 [Lua] Lobby data host = 11000010593901b
10:34:02.410 [Lua] Lobby data country_code = BE
10:34:02.410 [Lua] Lobby data game_mode = 3
10:34:02.410 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:34:02.410 [Lua] Lobby data player_slot_2 = 0:0
10:34:02.410 [Lua] Lobby data difficulty_tweak = 0
10:34:02.410 [Lua] Lobby data player_slot_3 = 0:0
10:34:02.410 [Lua] Lobby data num_players = 1
10:34:02.410 [Lua] Set lobby end.
10:34:02.410 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010593901b
10:34:02.410 [Lua]
10:34:02.410 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
10:34:02.410 [Lua] [wwise/handgun_rifle] = false (boolean)
10:34:02.410 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland] = false (boolean)
10:34:02.410 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
10:34:02.410 [Lua] [wwise/two_handed_swords] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean)
10:34:02.410 [Lua]
10:34:02.410 [Lua]
10:34:02.410 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
10:34:02.410 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
10:34:02.410 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
10:34:02.410 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
10:34:02.410 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
10:34:02.410 [Lua] [wwise/two_handed_swords] = false (boolean)
10:34:02.410 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:34:02.410 [Lua] [wwise/handgun_rifle] = false (boolean)
10:34:02.410 [Lua]
10:34:02.410 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
10:34:02.410 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
10:34:02.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
10:34:02.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
10:34:02.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
10:34:02.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:34:02.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
10:34:02.424 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
10:34:02.424 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
10:34:02.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
10:34:02.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
10:34:02.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:34:02.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:34:02.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:34:02.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
10:34:02.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:34:02.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:34:02.552 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:34:02.553 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
10:34:02.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:34:02.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:34:02.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:34:02.629 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:34:02.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:34:02.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:34:02.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:34:02.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:34:02.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:34:02.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:34:02.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:34:02.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:34:02.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:34:02.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:34:02.771 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:34:02.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:34:02.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:34:02.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:34:02.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:34:02.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:34:02.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
10:34:02.973 [Flow] DISABLE
10:34:03.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
10:34:03.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
10:34:03.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
10:34:03.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
10:34:03.286 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
10:34:03.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
10:34:03.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
10:34:03.419 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
10:34:03.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
10:34:03.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
10:34:03.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
10:34:03.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
10:34:03.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
10:34:03.606 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
10:34:03.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
10:34:03.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
10:34:03.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
10:34:03.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:34:03.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:34:03.958 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:34:03.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
10:34:03.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
10:34:03.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
10:34:03.991 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
10:34:04.076 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
10:34:04.076 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
10:34:04.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:34:04.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:34:04.472 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:34:04.474 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
10:34:04.591 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
10:34:04.591 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
10:34:04.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
10:34:05.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
10:34:05.269 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
10:34:05.286 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:34:05.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:34:05.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:34:05.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:34:05.336 [Lua] Players are leaving the safe zone
10:34:05.640 [Lua] StateInGameRunning:_game_actually_starts()
10:34:05.640 [Lua] #################################################################################################################
10:34:05.640 [Lua] [Loading Time]: 00:00:14 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:34:05.640 [Lua] #################################################################################################################
10:34:05.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
10:34:05.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
10:34:06.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
10:34:06.353 [Lua] Commit load time data
10:34:06.989 [Lua] PlayFabMirrorBase:_commit_internal 4
10:34:06.989 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:34:06.992 [Lua] generate_backend_stats 11000010593901b:1
10:34:07.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:34:07.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:34:07.015 [Lua] Set lobby begin:
10:34:07.015 [Lua] Lobby data player_slot_1 = 0:0
10:34:07.015 [Lua] Lobby data level_key = inn_level
10:34:07.015 [Lua] Lobby data power_level = 835
10:34:07.015 [Lua] Lobby data selected_level_key = inn_level
10:34:07.015 [Lua] Lobby data player_slot_4 = 0:0
10:34:07.015 [Lua] Lobby data difficulty = hardest
10:34:07.015 [Lua] Lobby data unique_server_name = Harridas
10:34:07.015 [Lua] Lobby data matchmaking = false
10:34:07.015 [Lua] Lobby data host = 11000010593901b
10:34:07.015 [Lua] Lobby data country_code = BE
10:34:07.015 [Lua] Lobby data game_mode = 3
10:34:07.015 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:34:07.015 [Lua] Lobby data player_slot_2 = 0:0
10:34:07.015 [Lua] Lobby data difficulty_tweak = 0
10:34:07.015 [Lua] Lobby data player_slot_3 = 0:0
10:34:07.015 [Lua] Lobby data num_players = 1
10:34:07.015 [Lua] Set lobby end.
10:34:07.020 [Lua] commit result success 4
10:34:10.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
10:34:10.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:34:10.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
10:34:10.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:34:11.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
10:34:11.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:34:11.594 [Lua] [IngameUI] menu view on_enter ingame_menu
10:34:12.402 [Lua] [IngameUI] menu view on_exit ingame_menu
10:34:12.402 [Lua] [IngameUI] menu view on_enter options_view
10:34:32.028 [Network] Setting artificial MTU limit to 65536
10:34:32.029 [Save] Saving `save_data`
10:34:32.031 [Save] Save done
10:34:33.402 [Lua] [IngameUI] menu view on_exit options_view
10:34:33.403 [Lua] [IngameUI] menu view on_enter ingame_menu
10:34:33.941 [Lua] [IngameUI] menu view on_exit ingame_menu
10:34:49.193 [Window] Window => inactive
10:34:59.620 [Window] Window => active
10:34:59.621 [Window] Window => active
10:35:03.336 [Lua] [NetworkServer] Changing num_players from 1 to 2
10:35:03.336 [Lua] Players: 2
10:35:03.336 [Lua] Set lobby begin:
10:35:03.336 [Lua] Lobby data player_slot_1 = 0:0
10:35:03.336 [Lua] Lobby data level_key = inn_level
10:35:03.336 [Lua] Lobby data power_level = 835
10:35:03.336 [Lua] Lobby data selected_level_key = inn_level
10:35:03.336 [Lua] Lobby data player_slot_4 = 0:0
10:35:03.336 [Lua] Lobby data difficulty = hardest
10:35:03.336 [Lua] Lobby data unique_server_name = Harridas
10:35:03.336 [Lua] Lobby data matchmaking = false
10:35:03.336 [Lua] Lobby data host = 11000010593901b
10:35:03.336 [Lua] Lobby data country_code = BE
10:35:03.337 [Lua] Lobby data game_mode = 3
10:35:03.337 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:35:03.337 [Lua] Lobby data player_slot_2 = 0:0
10:35:03.337 [Lua] Lobby data difficulty_tweak = 0
10:35:03.337 [Lua] Lobby data player_slot_3 = 0:0
10:35:03.337 [Lua] Lobby data num_players = 2
10:35:03.337 [Lua] Set lobby end.
10:35:03.337 [Lua] [LobbyMembers] Member joined 110000102e97e88
10:35:04.552 [Lua] GOT approve_channel 7 110000102e97e88 186000001808e9d
10:35:04.552 [EAC] EAC server has client 110000102e97e88 and channel 7 (and owner 110000102e97e88)
10:35:04.553 [EACServer] [11:35:04:552][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102E97E88 PlayerGUID: 76561198009122440 PlayerIP: 0.0.0.0 OwnerGUID: 76561198009122440 PlayerName: Faerick
10:35:04.553 [Lua] Client with peer_id 110000102e97e88 got APPROVED by server
10:35:04.554 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102e97e88'
10:35:04.554 [Lua] [PeerSM] 110000102e97e88 :: on_enter Connecting
10:35:04.554 [Lua] [ChatManager][1]System: Faerick is joining the game
10:35:04.620 [EACServer] [11:35:04:619][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
10:35:04.638 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
10:35:04.638 [Lua] [Matchmaking] Got a handshake request from 110000102e97e88 with user name 'Faerick'
10:35:04.688 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001808e9d from 110000102e97e88, replying lobby_ok
10:35:04.738 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102e97e88 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010593901b
10:35:09.180 [Window] Window => inactive
10:35:11.923 [Lua] Set lobby begin:
10:35:11.923 [Lua] Lobby data player_slot_1 = 0:0
10:35:11.923 [Lua] Lobby data level_key = inn_level
10:35:11.923 [Lua] Lobby data power_level = 835
10:35:11.923 [Lua] Lobby data selected_level_key = inn_level
10:35:11.923 [Lua] Lobby data player_slot_4 = 0:0
10:35:11.923 [Lua] Lobby data difficulty = hardest
10:35:11.923 [Lua] Lobby data unique_server_name = Harridas
10:35:11.923 [Lua] Lobby data matchmaking = false
10:35:11.923 [Lua] Lobby data host = 11000010593901b
10:35:11.924 [Lua] Lobby data country_code = BE
10:35:11.924 [Lua] Lobby data game_mode = 3
10:35:11.924 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:35:11.924 [Lua] Lobby data player_slot_2 = 110000102e97e88:1
10:35:11.924 [Lua] Lobby data difficulty_tweak = 0
10:35:11.924 [Lua] Lobby data player_slot_3 = 0:0
10:35:11.924 [Lua] Lobby data num_players = 2
10:35:11.924 [Lua] Set lobby end.
10:35:11.924 [Lua] [Matchmaking] Assigning profile slot 2 to 110000102e97e88
10:35:11.924 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102e97e88 | es:11000010593901b
10:35:14.132 [Lua] ### CLEARING PEER STATE FOR 110000102e97e88
10:35:14.132 [Lua] [PeerSM] 110000102e97e88 :: on_exit Connecting
10:35:14.132 [Lua] [PeerSM] 110000102e97e88 :: on_enter Connecting
10:35:14.200 [Lua] [PSM] Peer 110000102e97e88 joined. Want to use profile index "2" and join party "0"
10:35:14.200 [Lua] Mechanism says: a client joined the game! 110000102e97e88
10:35:14.200 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102e97e88, connection_key=0)
10:35:14.200 [Lua] Sync dynamic to client:
10:35:14.320 [SteamVoipClient] select_out(110000102e97e88, on)
10:35:14.329 [SteamVoipClient] select_out(110000102e97e88, on)
10:35:14.329 [SteamVoipClient] select_in(110000102e97e88, on)
10:35:14.329 [SteamVoipClient] select_out(110000102e97e88, off)
10:35:14.540 [EACServer] [11:35:14:540][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102E97E88 Session: 1 Status: Client Authenticated Message: Client authenticated.
10:35:14.541 [EAC] Peer 110000102e97e88 switched EAC state to ClientAuthenticatedLocal
10:35:15.332 [EACServer] [11:35:15:331][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102E97E88.
10:35:15.532 [EACServer] [11:35:15:532][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102E97E88
10:35:15.532 [EACServer] [11:35:15:532][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102E97E88 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
10:35:15.538 [EAC] Peer 110000102e97e88 switched EAC state to ClientAuthenticatedRemote
10:35:16.202 [Lua] player (110000102e97e88,1) was put into party 0
10:35:16.202 [Lua] [PeerSM] 110000102e97e88 :: on_exit Connecting
10:35:16.202 [Lua] [PeerSM] 110000102e97e88 :: on_enter Loading
10:35:16.202 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e97e88 inn_level 0
10:35:16.202 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:35:16.203 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 11000010593901b "Harridas"
<>
10:35:16.204 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002EC07C0; previous_state = Connecting; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "110000102e97e88"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3647915; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E788390
[3] _ = table: 0000000002EC07C0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000009384350; dt = 0.016901236027479172; state_data = table: 0000000002EC07C0; new_state = Loading
[5] self = table: 000000000EC10530; dt = 0.016901236027479172; peer_state_machines = table: 000000000BF8D2F0; joined_peers = table: 000000000E9634F0; game_session = [GameSession]; peer_id = "110000102e97e88"; peer_state_machine = table: 0000000009384350
[6] self = table: 000000000B315E10; dt = 0.016901236027479172; t = 73.029242631047964; network_manager = table: 000000000F2EEF30
[7] self = table: 0000000010EAC580; dt = 0.016901236027479172; t = 405.9628499802202
[8] self = table: 0000000000097110; real_world_dt = 0.016901236027479172; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016901236027479172; t = 405.9628499802202
[9] dt = 0.016901236027479172
[2] server = table: 000000000EC10530; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000102e97e88"; wanted_profile_index = 2; resend_timer = 1.9322380181401968; resend_post_game_timer = 1.9493360500782728; clan_tag = "0"; peer_id = "110000102e97e88";
[4] current_state = Loading; function_memoize = table: 000000000962C6B0; state_data = table: 0000000002EC07C0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016892559826374054; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000815D8A0; machines = table: 000000000B1A0780; viewport_name = "player_1"; _camera_carrier = table: 000000000B6F4EF0; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000F2EEC10; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:35:16.304 [Lua] ### Sending rpc_level_loaded
10:35:16.304 [Lua] #### Has state machine: true, peer_id: 110000102e97e88, level_id: 50
10:35:16.304 [Lua] Peer 110000102e97e88 has loaded the level but not all enemies, so we wait
10:35:16.423 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102e97e88, connection_key=0)
10:35:16.423 [Lua] [PeerSM] 110000102e97e88 :: on_exit Loading
10:35:16.423 [Lua] [PeerSM] 110000102e97e88 :: on_enter LoadingProfilePackages
10:35:16.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:1 my_peer_id:11000010593901b
10:35:17.622 [Lua] [PeerSM] 110000102e97e88 :: on_exit LoadingProfilePackages
10:35:17.622 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForEnterGame
10:35:18.330 [Window] Window => active
10:35:18.332 [Window] Window => active
10:35:18.863 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
10:35:18.864 [Lua] [Matchmaking] Got a handshake request from 110000102e97e88 with user name 'Faerick'
10:35:18.864 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForEnterGame
10:35:18.864 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForGameObjectSync
10:35:18.882 [Lua] Breedfreezer (server) starting a hot join sync
10:35:18.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
10:35:18.883 [Lua] RemotePlayer:create_game_object( ) 44
10:35:18.902 [Lua] player (110000102e97e88,1) was put into party 1
10:35:18.902 [Lua] Assigning peer(110000102e97e88:1) to profile(2) career(3)
10:35:18.902 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(1) profile_index(2) career_index(3)
10:35:18.902 [Lua] Set lobby begin:
10:35:18.902 [Lua] Lobby data player_slot_1 = 0:0
10:35:18.902 [Lua] Lobby data level_key = inn_level
10:35:18.902 [Lua] Lobby data power_level = 835
10:35:18.902 [Lua] Lobby data selected_level_key = inn_level
10:35:18.902 [Lua] Lobby data player_slot_4 = 0:0
10:35:18.902 [Lua] Lobby data difficulty = hardest
10:35:18.902 [Lua] Lobby data unique_server_name = Harridas
10:35:18.902 [Lua] Lobby data matchmaking = false
10:35:18.902 [Lua] Lobby data host = 11000010593901b
10:35:18.902 [Lua] Lobby data country_code = BE
10:35:18.902 [Lua] Lobby data game_mode = 3
10:35:18.902 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:35:18.902 [Lua] Lobby data player_slot_2 = 110000102e97e88:1
10:35:18.902 [Lua] Lobby data difficulty_tweak = 0
10:35:18.902 [Lua] Lobby data player_slot_3 = 0:0
10:35:18.902 [Lua] Lobby data num_players = 2
10:35:18.902 [Lua] Set lobby end.
10:35:18.902 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102e97e88 | es:11000010593901b
10:35:18.902 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForGameObjectSync
10:35:18.902 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForPlayers
10:35:18.908 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForPlayers
10:35:18.908 [Lua] [PeerSM] 110000102e97e88 :: on_enter InGame
10:35:19.078 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3, async-read,
10:35:19.079 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102e97e88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:35:19.079 [Lua] Adding player sync data to peer=110000102e97e88 local_player_id=1
10:35:19.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
10:35:19.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:2 my_peer_id:11000010593901b
10:35:19.080 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102e97e88
10:35:19.094 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b
10:35:19.094 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
10:35:19.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
10:35:19.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:35:19.144 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:35:19.144 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
10:35:19.277 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
10:35:19.277 [Lua] [PackageManager] Force_load: wwise/staff
10:35:19.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
10:35:19.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
10:35:19.411 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
10:35:19.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
10:35:19.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
10:35:19.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
10:35:19.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
10:35:19.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
10:35:19.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
10:35:19.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
10:35:19.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
10:35:19.778 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
10:35:19.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
10:35:20.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
10:35:20.087 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
10:35:20.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
10:35:20.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
10:35:20.614 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
10:35:20.616 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
10:35:20.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
10:35:20.682 [Lua] [PackageManager] Force_load: wwise/flail
10:35:20.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:35:20.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:35:20.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:35:20.782 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
10:35:22.418 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:35:22.419 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
10:35:22.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:35:23.906 [Lua] PlayFabMirrorBase:_commit_internal 5
10:35:23.906 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:35:23.910 [Lua] generate_backend_stats 11000010593901b:1
10:35:23.933 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:35:23.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:35:23.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
10:35:23.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
10:35:24.377 [Lua] [NetworkServer] Changing num_players from 2 to 3
10:35:24.377 [Lua] Players: 3
10:35:24.377 [Lua] Set lobby begin:
10:35:24.377 [Lua] Lobby data player_slot_1 = 0:0
10:35:24.377 [Lua] Lobby data level_key = inn_level
10:35:24.377 [Lua] Lobby data power_level = 835
10:35:24.377 [Lua] Lobby data selected_level_key = inn_level
10:35:24.377 [Lua] Lobby data player_slot_4 = 0:0
10:35:24.377 [Lua] Lobby data difficulty = hardest
10:35:24.377 [Lua] Lobby data unique_server_name = Harridas
10:35:24.377 [Lua] Lobby data matchmaking = false
10:35:24.377 [Lua] Lobby data host = 11000010593901b
10:35:24.377 [Lua] Lobby data country_code = BE
10:35:24.377 [Lua] Lobby data game_mode = 3
10:35:24.377 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:35:24.378 [Lua] Lobby data player_slot_2 = 110000102e97e88:1
10:35:24.378 [Lua] Lobby data difficulty_tweak = 0
10:35:24.378 [Lua] Lobby data player_slot_3 = 0:0
10:35:24.378 [Lua] Lobby data num_players = 3
10:35:24.378 [Lua] Set lobby end.
10:35:24.378 [Lua] [LobbyMembers] Member joined 11000010470e9ce
10:35:24.638 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
10:35:24.650 [Lua] commit result success 5
10:35:25.442 [Lua] GOT approve_channel 10 11000010470e9ce 186000001808e9d
10:35:25.442 [EAC] EAC server has client 11000010470e9ce and channel 10 (and owner 11000010470e9ce)
10:35:25.442 [Lua] Client with peer_id 11000010470e9ce got APPROVED by server
10:35:25.442 [EACServer] [11:35:25:441][Windows][EAC Server] [Info][RegisterClient] Client: 011000010470E9CE PlayerGUID: 76561198034774478 PlayerIP: 0.0.0.0 OwnerGUID: 76561198034774478 PlayerName: bainb8248
10:35:25.442 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010470e9ce'
10:35:25.442 [Lua] [PeerSM] 11000010470e9ce :: on_enter Connecting
10:35:25.442 [Lua] [ChatManager][1]System: bainb8248 is joining the game
10:35:25.525 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
10:35:25.525 [Lua] [Matchmaking] Got a handshake request from 11000010470e9ce with user name 'bainb8248'
10:35:25.576 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001808e9d from 11000010470e9ce, replying lobby_ok
10:35:25.627 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010470e9ce REPLY wh:0 | we:0 | dr:0 | bw:110000102e97e88 | es:11000010593901b
10:35:25.677 [Lua] Set lobby begin:
10:35:25.677 [Lua] Lobby data player_slot_1 = 0:0
10:35:25.677 [Lua] Lobby data level_key = inn_level
10:35:25.677 [Lua] Lobby data power_level = 835
10:35:25.677 [Lua] Lobby data selected_level_key = inn_level
10:35:25.677 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:25.677 [Lua] Lobby data difficulty = hardest
10:35:25.678 [Lua] Lobby data unique_server_name = Harridas
10:35:25.678 [Lua] Lobby data matchmaking = false
10:35:25.678 [Lua] Lobby data host = 11000010593901b
10:35:25.678 [Lua] Lobby data country_code = BE
10:35:25.678 [Lua] Lobby data game_mode = 3
10:35:25.678 [Lua] Lobby data player_slot_5 = 11000010593901b:1
10:35:25.678 [Lua] Lobby data player_slot_2 = 110000102e97e88:1
10:35:25.678 [Lua] Lobby data difficulty_tweak = 0
10:35:25.678 [Lua] Lobby data player_slot_3 = 0:0
10:35:25.678 [Lua] Lobby data num_players = 3
10:35:25.678 [Lua] Set lobby end.
10:35:25.678 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010470e9ce
10:35:25.678 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010470e9ce | dr:0 | bw:110000102e97e88 | es:11000010593901b
10:35:28.407 [Lua] ### CLEARING PEER STATE FOR 11000010470e9ce
10:35:28.407 [Lua] [PeerSM] 11000010470e9ce :: on_exit Connecting
10:35:28.407 [Lua] [PeerSM] 11000010470e9ce :: on_enter Connecting
10:35:28.492 [Lua] [PSM] Peer 11000010470e9ce joined. Want to use profile index "4" and join party "0"
10:35:28.492 [Lua] Mechanism says: a client joined the game! 11000010470e9ce
10:35:28.492 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010470e9ce, connection_key=1)
10:35:28.492 [Lua] Sync dynamic to client:
10:35:28.627 [SteamVoipClient] select_out(11000010470e9ce, on)
10:35:28.633 [SteamVoipClient] select_out(11000010470e9ce, on)
10:35:28.633 [SteamVoipClient] select_in(11000010470e9ce, on)
10:35:28.633 [SteamVoipClient] select_out(11000010470e9ce, off)
10:35:30.498 [Lua] player (11000010470e9ce,1) was put into party 0
10:35:30.498 [Lua] [PeerSM] 11000010470e9ce :: on_exit Connecting
10:35:30.498 [Lua] [PeerSM] 11000010470e9ce :: on_enter Loading
10:35:30.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470e9ce inn_level 0
10:35:30.498 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:35:30.498 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 11000010593901b "Harridas"
<>
10:35:30.499 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000943D5C0; previous_state = Connecting; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010470e9ce"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3647915; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E788390
[3] _ = table: 000000000943D5C0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000548C70; dt = 0.016822434961795807; state_data = table: 000000000943D5C0; new_state = Loading
[5] self = table: 000000000EC10530; dt = 0.016822434961795807; peer_state_machines = table: 000000000BF8D2F0; joined_peers = table: 000000000E9634F0; game_session = [GameSession]; peer_id = "11000010470e9ce"; peer_state_machine = table: 0000000000548C70
[6] self = table: 000000000B315E10; dt = 0.016822434961795807; t = 86.798248643055558; network_manager = table: 000000000F2EEF30
[7] self = table: 0000000010EAC580; dt = 0.016822434961795807; t = 419.73185599222779
[8] self = table: 0000000000097110; real_world_dt = 0.016822434961795807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016822434961795807; t = 419.73185599222779
[9] dt = 0.016822434961795807
[2] server = table: 000000000EC10530; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010470e9ce"; wanted_profile_index = 4; resend_timer = 1.9159299451857805; resend_post_game_timer = 1.9495520330965519; clan_tag = "0"; peer_id = "11000010470e9ce";
[4] current_state = Loading; function_memoize = table: 000000000B17EAC0; state_data = table: 000000000943D5C0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "110000102e97e88"; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016816951334476471; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000815D8A0; machines = table: 000000000B1A0780; viewport_name = "player_1"; _camera_carrier = table: 000000000B6F4EF0; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000F2EEC10; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:35:30.548 [Lua] ### Sending rpc_level_loaded
10:35:30.548 [Lua] #### Has state machine: true, peer_id: 11000010470e9ce, level_id: 50
10:35:30.548 [Lua] Peer 11000010470e9ce has loaded the level but not all enemies, so we wait
10:35:30.582 [EACServer] [11:35:30:581][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470E9CE Session: 2 Status: Client Authenticated Message: Client authenticated.
10:35:30.582 [EAC] Peer 11000010470e9ce switched EAC state to ClientAuthenticatedLocal
10:35:30.716 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010470e9ce, connection_key=1)
10:35:30.717 [Lua] [PeerSM] 11000010470e9ce :: on_exit Loading
10:35:30.717 [Lua] [PeerSM] 11000010470e9ce :: on_enter LoadingProfilePackages
10:35:30.717 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:2 my_peer_id:11000010593901b
10:35:30.767 [EACServer] [11:35:30:766][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010470E9CE.
10:35:30.969 [EACServer] [11:35:30:968][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010470E9CE
10:35:30.969 [EACServer] [11:35:30:968][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470E9CE Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
10:35:30.971 [EAC] Peer 11000010470e9ce switched EAC state to ClientAuthenticatedRemote
10:35:33.232 [Lua] [IngameUI] menu view on_enter character_selection
10:35:33.232 [Lua] hero_fullscreen_menu_on_enter
10:35:33.235 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f473910
10:35:33.236 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
10:35:33.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:33.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:33.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:33.255 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:33.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:33.256 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:33.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:33.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView
10:35:34.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.313 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:34.313 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:34.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:35:34.729 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:35:34.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:35:34.732 [Lua] Assigning peer(11000010593901b:1) to profile(1) career(2)
10:35:34.732 [Lua] Set lobby begin:
10:35:34.732 [Lua] Lobby data player_slot_1 = 0:0
10:35:34.732 [Lua] Lobby data level_key = inn_level
10:35:34.732 [Lua] Lobby data power_level = 835
10:35:34.732 [Lua] Lobby data selected_level_key = inn_level
10:35:34.732 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:34.732 [Lua] Lobby data difficulty = hardest
10:35:34.732 [Lua] Lobby data unique_server_name = Harridas
10:35:34.732 [Lua] Lobby data matchmaking = false
10:35:34.733 [Lua] Lobby data host = 11000010593901b
10:35:34.733 [Lua] Lobby data country_code = BE
10:35:34.733 [Lua] Lobby data game_mode = 3
10:35:34.733 [Lua] Lobby data player_slot_5 = 0:0
10:35:34.733 [Lua] Lobby data player_slot_2 = 110000102e97e88:1
10:35:34.733 [Lua] Lobby data difficulty_tweak = 0
10:35:34.733 [Lua] Lobby data player_slot_3 = 0:0
10:35:34.733 [Lua] Lobby data num_players = 3
10:35:34.733 [Lua] Set lobby end.
10:35:34.733 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(2)
10:35:34.733 [Lua] Set lobby begin:
10:35:34.733 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:35:34.733 [Lua] Lobby data level_key = inn_level
10:35:34.733 [Lua] Lobby data power_level = 835
10:35:34.733 [Lua] Lobby data selected_level_key = inn_level
10:35:34.733 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:34.733 [Lua] Lobby data difficulty = hardest
10:35:34.733 [Lua] Lobby data unique_server_name = Harridas
10:35:34.733 [Lua] Lobby data matchmaking = false
10:35:34.733 [Lua] Lobby data host = 11000010593901b
10:35:34.733 [Lua] Lobby data country_code = BE
10:35:34.733 [Lua] Lobby data game_mode = 3
10:35:34.733 [Lua] Lobby data player_slot_5 = 0:0
10:35:34.734 [Lua] Lobby data player_slot_2 = 110000102e97e88:1
10:35:34.734 [Lua] Lobby data difficulty_tweak = 0
10:35:34.734 [Lua] Lobby data player_slot_3 = 0:0
10:35:34.734 [Lua] Lobby data num_players = 3
10:35:34.734 [Lua] Set lobby end.
10:35:34.734 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:11000010470e9ce | dr:0 | bw:110000102e97e88 | es:0
10:35:34.734 [Lua]
10:35:34.734 [Lua] [wwise/crossbow] = false (boolean)
10:35:34.734 [Lua] [wwise/one_handed_swords] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
10:35:34.734 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
10:35:34.734 [Lua]
10:35:34.734 [Lua]
10:35:34.734 [Lua] [wwise/crossbow] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
10:35:34.734 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
10:35:34.734 [Lua] [wwise/one_handed_swords] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
10:35:34.734 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
10:35:34.734 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
10:35:34.734 [Lua]
10:35:34.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b
10:35:34.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:3 my_peer_id:11000010593901b
10:35:34.738 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:3 my_peer_id:11000010593901b
10:35:34.745 [Lua] [GameNetworkManager] destroying game object with go_id=43
10:35:34.747 [Save] Saving `save_data`
10:35:34.750 [Save] Save done
10:35:34.751 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b
10:35:34.751 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
10:35:34.751 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
10:35:34.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient
10:35:34.797 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
10:35:34.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
10:35:34.797 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, InventoryPackageSynchronizerClient
10:35:34.798 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:35:34.798 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
10:35:34.798 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
10:35:34.799 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
10:35:34.801 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:35:34.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
10:35:34.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:35:34.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:35:34.814 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:35:34.815 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
10:35:34.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:34.820 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:34.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:34.820 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:35:34.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.820 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView
10:35:34.848 [Lua] [IngameUI] menu view on_exit character_selection
10:35:34.848 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
10:35:34.848 [Lua] hero_fullscreen_menu_on_exit
10:35:34.851 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f473910
10:35:34.852 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.852 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:35:34.881 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
10:35:34.881 [Lua] [PackageManager] Force_load: wwise/crossbow
10:35:34.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
10:35:34.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
10:35:34.949 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
10:35:34.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
10:35:35.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
10:35:35.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
10:35:35.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
10:35:35.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
10:35:35.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
10:35:35.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:35:35.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:35:35.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:35:35.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:35:35.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:35:35.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:35:35.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
10:35:35.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
10:35:35.488 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
10:35:35.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
10:35:35.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
10:35:35.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
10:35:35.811 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
10:35:35.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
10:35:35.910 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
10:35:35.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
10:35:36.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
10:35:36.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
10:35:36.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
10:35:36.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
10:35:36.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
10:35:36.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:35:36.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:35:36.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:35:36.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:35:36.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:35:36.334 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:35:36.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:35:36.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:35:36.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:35:36.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
10:35:37.344 [Lua] Assigning peer(110000102e97e88:1) to profile(5) career(3)
10:35:37.344 [Lua] Set lobby begin:
10:35:37.344 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:35:37.345 [Lua] Lobby data level_key = inn_level
10:35:37.345 [Lua] Lobby data power_level = 835
10:35:37.345 [Lua] Lobby data selected_level_key = inn_level
10:35:37.345 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:37.345 [Lua] Lobby data difficulty = hardest
10:35:37.345 [Lua] Lobby data unique_server_name = Harridas
10:35:37.345 [Lua] Lobby data matchmaking = false
10:35:37.345 [Lua] Lobby data host = 11000010593901b
10:35:37.346 [Lua] Lobby data country_code = BE
10:35:37.346 [Lua] Lobby data game_mode = 3
10:35:37.346 [Lua] Lobby data player_slot_5 = 0:0
10:35:37.346 [Lua] Lobby data player_slot_2 = 0:0
10:35:37.346 [Lua] Lobby data difficulty_tweak = 0
10:35:37.346 [Lua] Lobby data player_slot_3 = 0:0
10:35:37.346 [Lua] Lobby data num_players = 3
10:35:37.346 [Lua] Set lobby end.
10:35:37.346 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e97e88) local_player_id(1) profile_index(5) career_index(3)
10:35:37.346 [Lua] Set lobby begin:
10:35:37.346 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:35:37.346 [Lua] Lobby data level_key = inn_level
10:35:37.346 [Lua] Lobby data power_level = 835
10:35:37.346 [Lua] Lobby data selected_level_key = inn_level
10:35:37.346 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:37.346 [Lua] Lobby data difficulty = hardest
10:35:37.346 [Lua] Lobby data unique_server_name = Harridas
10:35:37.346 [Lua] Lobby data matchmaking = false
10:35:37.347 [Lua] Lobby data host = 11000010593901b
10:35:37.347 [Lua] Lobby data country_code = BE
10:35:37.347 [Lua] Lobby data game_mode = 3
10:35:37.347 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:35:37.347 [Lua] Lobby data player_slot_2 = 0:0
10:35:37.347 [Lua] Lobby data difficulty_tweak = 0
10:35:37.347 [Lua] Lobby data player_slot_3 = 0:0
10:35:37.347 [Lua] Lobby data num_players = 3
10:35:37.347 [Lua] Set lobby end.
10:35:37.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:11000010470e9ce | dr:0 | bw:0 | es:110000102e97e88
10:35:37.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:4 my_peer_id:11000010593901b
10:35:37.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:4 my_peer_id:11000010593901b
10:35:37.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:4 my_peer_id:11000010593901b
10:35:37.429 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e97e88
10:35:37.430 [Lua] [GameNetworkManager] destroying game object with go_id=45
10:35:37.433 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:4 my_peer_id:11000010593901b
10:35:37.433 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read,
10:35:37.433 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient, async-read,
10:35:37.481 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient
10:35:37.484 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
10:35:37.484 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
10:35:37.485 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
10:35:37.486 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
10:35:37.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
10:35:37.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
10:35:37.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
10:35:37.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
10:35:37.499 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
10:35:37.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
10:35:37.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
10:35:37.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
10:35:37.584 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
10:35:37.715 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
10:35:37.715 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
10:35:37.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
10:35:38.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
10:35:38.457 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
10:35:38.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
10:35:38.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
10:35:38.525 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
10:35:38.526 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
10:35:38.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
10:35:38.593 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
10:35:38.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
10:35:38.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
10:35:38.660 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
10:35:38.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
10:35:38.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
10:35:38.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
10:35:38.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
10:35:38.750 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:35:38.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
10:35:38.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
10:35:38.848 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze
10:35:38.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze
10:35:38.967 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze
10:35:38.982 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
10:35:46.208 [Lua] [PeerSM] 11000010470e9ce :: on_exit LoadingProfilePackages
10:35:46.208 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForEnterGame
10:35:46.213 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:35:46.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:35:46.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
10:35:46.258 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:35:46.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
10:35:46.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:35:47.473 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
10:35:47.473 [Lua] [Matchmaking] Got a handshake request from 11000010470e9ce with user name 'bainb8248'
10:35:47.474 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForEnterGame
10:35:47.474 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForGameObjectSync
10:35:47.494 [Lua] Breedfreezer (server) starting a hot join sync
10:35:47.494 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
10:35:47.494 [Lua] RemotePlayer:create_game_object( ) 49
10:35:47.511 [Lua] player (11000010470e9ce,1) was put into party 1
10:35:47.511 [Lua] Assigning peer(11000010470e9ce:1) to profile(4) career(3)
10:35:47.511 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010470e9ce) local_player_id(1) profile_index(4) career_index(3)
10:35:47.512 [Lua] Set lobby begin:
10:35:47.512 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:35:47.512 [Lua] Lobby data level_key = inn_level
10:35:47.512 [Lua] Lobby data power_level = 835
10:35:47.512 [Lua] Lobby data selected_level_key = inn_level
10:35:47.512 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:47.512 [Lua] Lobby data difficulty = hardest
10:35:47.512 [Lua] Lobby data unique_server_name = Harridas
10:35:47.512 [Lua] Lobby data matchmaking = false
10:35:47.512 [Lua] Lobby data host = 11000010593901b
10:35:47.512 [Lua] Lobby data country_code = BE
10:35:47.512 [Lua] Lobby data game_mode = 3
10:35:47.512 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:35:47.512 [Lua] Lobby data player_slot_2 = 0:0
10:35:47.512 [Lua] Lobby data difficulty_tweak = 0
10:35:47.512 [Lua] Lobby data player_slot_3 = 0:0
10:35:47.512 [Lua] Lobby data num_players = 3
10:35:47.512 [Lua] Set lobby end.
10:35:47.512 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:11000010470e9ce | dr:0 | bw:0 | es:110000102e97e88
10:35:47.512 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForGameObjectSync
10:35:47.512 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForPlayers
10:35:47.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3, async-read,
10:35:47.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
10:35:47.518 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForPlayers
10:35:47.519 [Lua] [PeerSM] 11000010470e9ce :: on_enter InGame
10:35:47.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3, async-read,
10:35:47.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
10:35:47.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
10:35:47.739 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010470e9ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:35:47.739 [Lua] Adding player sync data to peer=11000010470e9ce local_player_id=1
10:35:47.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:5 my_peer_id:11000010593901b
10:35:47.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:5 my_peer_id:11000010593901b
10:35:47.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:5 my_peer_id:11000010593901b
10:35:47.739 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470e9ce
10:35:47.744 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:5 my_peer_id:11000010593901b
10:35:47.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
10:35:47.744 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
10:35:47.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:35:47.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:35:47.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:35:47.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:35:47.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:35:47.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
10:35:47.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
10:35:47.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
10:35:47.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
10:35:47.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
10:35:47.992 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
10:35:47.993 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
10:35:48.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
10:35:48.059 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
10:35:48.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:35:48.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:35:48.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:35:48.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
10:35:48.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
10:35:48.331 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
10:35:48.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
10:35:48.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
10:35:48.837 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
10:35:48.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
10:35:48.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
10:35:48.922 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
10:35:48.922 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
10:35:48.955 [Lua] Set lobby begin:
10:35:48.955 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:35:48.955 [Lua] Lobby data level_key = inn_level
10:35:48.955 [Lua] Lobby data power_level = 556
10:35:48.955 [Lua] Lobby data selected_level_key = inn_level
10:35:48.955 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:48.955 [Lua] Lobby data difficulty = hardest
10:35:48.955 [Lua] Lobby data unique_server_name = Harridas
10:35:48.955 [Lua] Lobby data matchmaking = false
10:35:48.955 [Lua] Lobby data host = 11000010593901b
10:35:48.955 [Lua] Lobby data country_code = BE
10:35:48.955 [Lua] Lobby data game_mode = 3
10:35:48.956 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:35:48.956 [Lua] Lobby data player_slot_2 = 0:0
10:35:48.956 [Lua] Lobby data difficulty_tweak = 0
10:35:48.956 [Lua] Lobby data player_slot_3 = 0:0
10:35:48.956 [Lua] Lobby data num_players = 3
10:35:48.956 [Lua] Set lobby end.
10:35:49.022 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
10:35:49.022 [Lua] [PackageManager] Force_load: wwise/bow
10:35:49.039 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
10:35:49.158 [Lua] [IngameUI] menu view on_enter ingame_menu
10:35:50.912 [Lua] [IngameUI] menu view on_exit ingame_menu
10:35:50.912 [Lua] [IngameUI] menu view on_enter options_view
10:35:53.967 [Lua] Set lobby begin:
10:35:53.967 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:35:53.968 [Lua] Lobby data level_key = inn_level
10:35:53.968 [Lua] Lobby data power_level = 835
10:35:53.968 [Lua] Lobby data selected_level_key = inn_level
10:35:53.968 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1
10:35:53.968 [Lua] Lobby data difficulty = hardest
10:35:53.968 [Lua] Lobby data unique_server_name = Harridas
10:35:53.968 [Lua] Lobby data matchmaking = false
10:35:53.968 [Lua] Lobby data host = 11000010593901b
10:35:53.968 [Lua] Lobby data country_code = BE
10:35:53.968 [Lua] Lobby data game_mode = 3
10:35:53.968 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:35:53.968 [Lua] Lobby data player_slot_2 = 0:0
10:35:53.968 [Lua] Lobby data difficulty_tweak = 0
10:35:53.968 [Lua] Lobby data player_slot_3 = 0:0
10:35:53.968 [Lua] Lobby data num_players = 3
10:35:53.968 [Lua] Set lobby end.
10:35:56.666 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit
10:35:56.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
10:35:56.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:35:57.513 [Lua] PlayFabMirrorBase:_commit_internal 6
10:35:57.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:35:57.516 [Lua] generate_backend_stats 11000010593901b:1
10:35:57.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:35:57.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:35:57.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13
10:35:57.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13
10:35:57.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13
10:35:57.764 [Lua] commit result success 6
10:36:02.357 [Lua] Assigning peer(11000010470e9ce:1) to profile(3) career(1)
10:36:02.357 [Lua] Set lobby begin:
10:36:02.357 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:36:02.358 [Lua] Lobby data level_key = inn_level
10:36:02.358 [Lua] Lobby data power_level = 835
10:36:02.358 [Lua] Lobby data selected_level_key = inn_level
10:36:02.358 [Lua] Lobby data player_slot_4 = 0:0
10:36:02.358 [Lua] Lobby data difficulty = hardest
10:36:02.358 [Lua] Lobby data unique_server_name = Harridas
10:36:02.358 [Lua] Lobby data matchmaking = false
10:36:02.358 [Lua] Lobby data host = 11000010593901b
10:36:02.358 [Lua] Lobby data country_code = BE
10:36:02.358 [Lua] Lobby data game_mode = 3
10:36:02.359 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:36:02.359 [Lua] Lobby data player_slot_2 = 0:0
10:36:02.359 [Lua] Lobby data difficulty_tweak = 0
10:36:02.359 [Lua] Lobby data player_slot_3 = 0:0
10:36:02.359 [Lua] Lobby data num_players = 3
10:36:02.359 [Lua] Set lobby end.
10:36:02.359 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010470e9ce) local_player_id(1) profile_index(3) career_index(1)
10:36:02.359 [Lua] Set lobby begin:
10:36:02.359 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:36:02.359 [Lua] Lobby data level_key = inn_level
10:36:02.359 [Lua] Lobby data power_level = 835
10:36:02.359 [Lua] Lobby data selected_level_key = inn_level
10:36:02.360 [Lua] Lobby data player_slot_4 = 0:0
10:36:02.360 [Lua] Lobby data difficulty = hardest
10:36:02.360 [Lua] Lobby data unique_server_name = Harridas
10:36:02.360 [Lua] Lobby data matchmaking = false
10:36:02.360 [Lua] Lobby data host = 11000010593901b
10:36:02.360 [Lua] Lobby data country_code = BE
10:36:02.360 [Lua] Lobby data game_mode = 3
10:36:02.360 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:36:02.360 [Lua] Lobby data player_slot_2 = 0:0
10:36:02.360 [Lua] Lobby data difficulty_tweak = 0
10:36:02.360 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:36:02.360 [Lua] Lobby data num_players = 3
10:36:02.360 [Lua] Set lobby end.
10:36:02.360 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000010470e9ce | bw:0 | es:110000102e97e88
10:36:02.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:6 my_peer_id:11000010593901b
10:36:02.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:6 my_peer_id:11000010593901b
10:36:02.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:6 my_peer_id:11000010593901b
10:36:02.425 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010470e9ce
10:36:02.427 [Lua] [GameNetworkManager] destroying game object with go_id=50
10:36:02.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:6 my_peer_id:11000010593901b
10:36:02.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:36:02.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:36:02.432 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
10:36:02.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:36:02.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read,
10:36:02.432 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
10:36:02.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:36:02.477 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
10:36:02.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
10:36:02.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:36:02.478 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
10:36:02.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
10:36:02.478 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient
10:36:02.478 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
10:36:02.485 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:36:02.485 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
10:36:02.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
10:36:02.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
10:36:02.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
10:36:03.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
10:36:03.085 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
10:36:03.087 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
10:36:03.136 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
10:36:03.136 [Lua] [PackageManager] Force_load: wwise/steampistol
10:36:03.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
10:36:03.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
10:36:03.255 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
10:36:03.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
10:36:03.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
10:36:03.322 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
10:36:03.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
10:36:03.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
10:36:03.457 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
10:36:03.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
10:36:03.492 [Network] Setting artificial MTU limit to 65536
10:36:03.492 [Save] Saving `save_data`
10:36:03.495 [Save] Save done
10:36:03.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
10:36:03.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
10:36:03.566 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
10:36:04.446 [Lua] [IngameUI] menu view on_exit options_view
10:36:04.446 [Lua] [IngameUI] menu view on_enter ingame_menu
10:36:04.819 [Lua] [IngameUI] menu view on_exit ingame_menu
10:36:06.184 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit
10:36:06.185 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
10:36:06.186 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:36:08.289 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:36:08.625 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:36:08.793 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:36:08.928 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:36:09.080 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:36:09.248 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:36:09.451 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:36:09.553 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:36:09.688 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:36:09.856 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:36:09.992 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:36:10.294 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:36:29.082 [Lua] [NetworkServer] Changing num_players from 3 to 4
10:36:29.082 [Lua] Players: 4
10:36:29.082 [Lua] Set lobby begin:
10:36:29.082 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:36:29.082 [Lua] Lobby data level_key = inn_level
10:36:29.082 [Lua] Lobby data power_level = 835
10:36:29.082 [Lua] Lobby data selected_level_key = inn_level
10:36:29.082 [Lua] Lobby data player_slot_4 = 0:0
10:36:29.083 [Lua] Lobby data difficulty = hardest
10:36:29.083 [Lua] Lobby data unique_server_name = Harridas
10:36:29.083 [Lua] Lobby data matchmaking = false
10:36:29.083 [Lua] Lobby data host = 11000010593901b
10:36:29.083 [Lua] Lobby data country_code = BE
10:36:29.083 [Lua] Lobby data game_mode = 3
10:36:29.083 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:36:29.083 [Lua] Lobby data player_slot_2 = 0:0
10:36:29.083 [Lua] Lobby data difficulty_tweak = 0
10:36:29.083 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:36:29.083 [Lua] Lobby data num_players = 4
10:36:29.084 [Lua] Set lobby end.
10:36:29.084 [Lua] [LobbyMembers] Member joined 11000010485d5b9
10:36:30.331 [Lua] GOT approve_channel 13 11000010485d5b9 186000001808e9d
10:36:30.331 [EAC] EAC server has client 11000010485d5b9 and channel 13 (and owner 11000010485d5b9)
10:36:30.331 [Lua] Client with peer_id 11000010485d5b9 got APPROVED by server
10:36:30.331 [EACServer] [11:36:30:331][Windows][EAC Server] [Info][RegisterClient] Client: 011000010485D5B9 PlayerGUID: 76561198036145593 PlayerIP: 0.0.0.0 OwnerGUID: 76561198036145593 PlayerName: Rider of Retarded Lion Prince
10:36:30.332 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010485d5b9'
10:36:30.332 [Lua] [PeerSM] 11000010485d5b9 :: on_enter Connecting
10:36:30.332 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince is joining the game
10:36:30.432 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
10:36:30.432 [Lua] [Matchmaking] Got a handshake request from 11000010485d5b9 with user name 'Rider of Retarded Lion Prince'
10:36:30.501 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001808e9d from 11000010485d5b9, replying lobby_ok
10:36:30.568 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010485d5b9 REPLY wh:11000010593901b | we:0 | dr:11000010470e9ce | bw:0 | es:110000102e97e88
10:36:30.634 [Lua] Set lobby begin:
10:36:30.634 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:36:30.634 [Lua] Lobby data level_key = inn_level
10:36:30.634 [Lua] Lobby data power_level = 835
10:36:30.634 [Lua] Lobby data selected_level_key = inn_level
10:36:30.634 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:36:30.634 [Lua] Lobby data difficulty = hardest
10:36:30.635 [Lua] Lobby data unique_server_name = Harridas
10:36:30.635 [Lua] Lobby data matchmaking = false
10:36:30.635 [Lua] Lobby data host = 11000010593901b
10:36:30.635 [Lua] Lobby data country_code = BE
10:36:30.635 [Lua] Lobby data game_mode = 3
10:36:30.635 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:36:30.635 [Lua] Lobby data player_slot_2 = 0:0
10:36:30.635 [Lua] Lobby data difficulty_tweak = 0
10:36:30.635 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:36:30.635 [Lua] Lobby data num_players = 4
10:36:30.636 [Lua] Set lobby end.
10:36:30.636 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010485d5b9
10:36:30.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:11000010485d5b9 | dr:11000010470e9ce | bw:0 | es:110000102e97e88
10:36:33.113 [Lua] ### CLEARING PEER STATE FOR 11000010485d5b9
10:36:33.113 [Lua] [PeerSM] 11000010485d5b9 :: on_exit Connecting
10:36:33.113 [Lua] [PeerSM] 11000010485d5b9 :: on_enter Connecting
10:36:33.180 [Lua] [PSM] Peer 11000010485d5b9 joined. Want to use profile index "4" and join party "0"
10:36:33.180 [Lua] Mechanism says: a client joined the game! 11000010485d5b9
10:36:33.180 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010485d5b9, connection_key=2)
10:36:33.180 [Lua] Sync dynamic to client:
10:36:33.636 [SteamVoipClient] select_out(11000010485d5b9, on)
10:36:33.642 [SteamVoipClient] select_out(11000010485d5b9, on)
10:36:33.642 [SteamVoipClient] select_in(11000010485d5b9, on)
10:36:33.642 [SteamVoipClient] select_out(11000010485d5b9, off)
10:36:34.566 [EACServer] [11:36:34:566][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010485D5B9 Session: 3 Status: Client Authenticated Message: Client authenticated.
10:36:34.567 [EAC] Peer 11000010485d5b9 switched EAC state to ClientAuthenticatedLocal
10:36:34.701 [EACServer] [11:36:34:700][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010485D5B9.
10:36:35.176 [Lua] player (11000010485d5b9,1) was put into party 0
10:36:35.176 [Lua] [PeerSM] 11000010485d5b9 :: on_exit Connecting
10:36:35.176 [Lua] [PeerSM] 11000010485d5b9 :: on_enter Loading
10:36:35.176 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010485d5b9 inn_level 0
10:36:35.176 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:36:35.176 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 11000010593901b "Harridas"
<>
10:36:35.176 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B67F370; previous_state = Connecting; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010485d5b9"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3647915; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E788390
[3] _ = table: 000000000B67F370; new_state = Loading; old_state = Connecting
[4] self = table: 000000000BECBB50; dt = 0.0168309286236763; state_data = table: 000000000B67F370; new_state = Loading
[5] self = table: 000000000EC10530; dt = 0.0168309286236763; peer_state_machines = table: 000000000BF8D2F0; joined_peers = table: 000000000E9634F0; game_session = [GameSession]; peer_id = "11000010485d5b9"; peer_state_machine = table: 000000000BECBB50
[6] self = table: 000000000B315E10; dt = 0.0168309286236763; t = 151.32899502292275; network_manager = table: 000000000F2EEF30
[7] self = table: 0000000010EAC580; dt = 0.0168309286236763; t = 484.26260237209499
[8] self = table: 0000000000097110; real_world_dt = 0.0168309286236763; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168309286236763; t = 484.26260237209499
[9] dt = 0.0168309286236763
[2] server = table: 000000000EC10530; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010485d5b9"; wanted_profile_index = 4; resend_timer = 1.9327508825808764; resend_post_game_timer = 1.9495243541896343; clan_tag = "0"; peer_id = "11000010485d5b9";
[4] current_state = Loading; function_memoize = table: 000000000FF13CB0; state_data = table: 000000000B67F370;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016826560720801353; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000815D8A0; machines = table: 000000000B1A0780; viewport_name = "player_1"; _camera_carrier = table: 000000000B6F4EF0; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000F2EEC10; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:36:35.242 [Lua] ### Sending rpc_level_loaded
10:36:35.242 [Lua] #### Has state machine: true, peer_id: 11000010485d5b9, level_id: 50
10:36:35.242 [Lua] Peer 11000010485d5b9 has loaded the level but not all enemies, so we wait
10:36:35.479 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010485d5b9, connection_key=2)
10:36:35.480 [Lua] [PeerSM] 11000010485d5b9 :: on_exit Loading
10:36:35.480 [Lua] [PeerSM] 11000010485d5b9 :: on_enter LoadingProfilePackages
10:36:35.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010485d5b9 inventory_sync_id:6 my_peer_id:11000010593901b
10:36:35.606 [EACServer] [11:36:35:605][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010485D5B9
10:36:35.606 [EACServer] [11:36:35:605][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010485D5B9 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
10:36:35.614 [EAC] Peer 11000010485d5b9 switched EAC state to ClientAuthenticatedRemote
10:36:53.341 [Lua] [PeerSM] 11000010485d5b9 :: on_exit LoadingProfilePackages
10:36:53.341 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForEnterGame
10:36:54.688 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
10:36:54.688 [Lua] [Matchmaking] Got a handshake request from 11000010485d5b9 with user name 'Rider of Retarded Lion Prince'
10:36:54.689 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForEnterGame
10:36:54.689 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForGameObjectSync
10:36:54.711 [Lua] Breedfreezer (server) starting a hot join sync
10:36:54.712 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
10:36:54.712 [Lua] RemotePlayer:create_game_object( ) 53
10:36:54.727 [Lua] player (11000010485d5b9,1) was put into party 1
10:36:54.727 [Lua] Assigning peer(11000010485d5b9:1) to profile(4) career(2)
10:36:54.727 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010485d5b9) local_player_id(1) profile_index(4) career_index(2)
10:36:54.727 [Lua] Set lobby begin:
10:36:54.727 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:36:54.727 [Lua] Lobby data level_key = inn_level
10:36:54.727 [Lua] Lobby data power_level = 835
10:36:54.727 [Lua] Lobby data selected_level_key = inn_level
10:36:54.727 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:36:54.727 [Lua] Lobby data difficulty = hardest
10:36:54.727 [Lua] Lobby data unique_server_name = Harridas
10:36:54.727 [Lua] Lobby data matchmaking = false
10:36:54.727 [Lua] Lobby data host = 11000010593901b
10:36:54.727 [Lua] Lobby data country_code = BE
10:36:54.728 [Lua] Lobby data game_mode = 3
10:36:54.728 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:36:54.728 [Lua] Lobby data player_slot_2 = 0:0
10:36:54.728 [Lua] Lobby data difficulty_tweak = 0
10:36:54.728 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:36:54.728 [Lua] Lobby data num_players = 4
10:36:54.728 [Lua] Set lobby end.
10:36:54.728 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:11000010485d5b9 | dr:11000010470e9ce | bw:0 | es:110000102e97e88
10:36:54.728 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForGameObjectSync
10:36:54.728 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForPlayers
10:36:54.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3, async-read,
10:36:54.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
10:36:54.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
10:36:54.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
10:36:54.735 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForPlayers
10:36:54.735 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InGame
10:36:54.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
10:36:54.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3
10:36:54.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_client_2, async-read,
10:36:54.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_1, async-read,
10:36:54.978 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010485d5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:36:54.978 [Lua] Adding player sync data to peer=11000010485d5b9 local_player_id=1
10:36:54.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:7 my_peer_id:11000010593901b
10:36:54.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010485d5b9 inventory_sync_id:7 my_peer_id:11000010593901b
10:36:54.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:7 my_peer_id:11000010593901b
10:36:54.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:7 my_peer_id:11000010593901b
10:36:54.979 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010485d5b9
10:36:54.983 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:7 my_peer_id:11000010593901b
10:36:54.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
10:36:54.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
10:36:55.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
10:36:55.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
10:36:55.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
10:36:55.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:36:55.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:36:55.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:36:55.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:36:55.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:36:55.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:36:55.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
10:36:55.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
10:36:55.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
10:36:55.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:36:55.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:36:55.360 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:36:55.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
10:36:55.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
10:36:55.848 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
10:36:55.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
10:36:55.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
10:36:55.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
10:36:55.984 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
10:36:56.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
10:36:56.049 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
10:36:56.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
10:36:56.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
10:36:56.134 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
10:36:56.134 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
10:36:56.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
10:36:56.236 [Lua] [PackageManager] Force_load: wwise/bow
10:36:56.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
10:36:56.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
10:36:56.286 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
10:36:56.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
10:36:56.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
10:36:56.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
10:36:56.422 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
10:36:59.217 [Lua] Set lobby begin:
10:36:59.217 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:36:59.217 [Lua] Lobby data level_key = inn_level
10:36:59.217 [Lua] Lobby data power_level = 626
10:36:59.217 [Lua] Lobby data selected_level_key = inn_level
10:36:59.217 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:36:59.217 [Lua] Lobby data difficulty = hardest
10:36:59.218 [Lua] Lobby data unique_server_name = Harridas
10:36:59.218 [Lua] Lobby data matchmaking = false
10:36:59.218 [Lua] Lobby data host = 11000010593901b
10:36:59.218 [Lua] Lobby data country_code = BE
10:36:59.218 [Lua] Lobby data game_mode = 3
10:36:59.218 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:36:59.218 [Lua] Lobby data player_slot_2 = 0:0
10:36:59.218 [Lua] Lobby data difficulty_tweak = 0
10:36:59.218 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:36:59.218 [Lua] Lobby data num_players = 4
10:36:59.218 [Lua] Set lobby end.
10:37:04.229 [Lua] Set lobby begin:
10:37:04.229 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:37:04.229 [Lua] Lobby data level_key = inn_level
10:37:04.229 [Lua] Lobby data power_level = 835
10:37:04.229 [Lua] Lobby data selected_level_key = inn_level
10:37:04.229 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:37:04.229 [Lua] Lobby data difficulty = hardest
10:37:04.229 [Lua] Lobby data unique_server_name = Harridas
10:37:04.229 [Lua] Lobby data matchmaking = false
10:37:04.229 [Lua] Lobby data host = 11000010593901b
10:37:04.229 [Lua] Lobby data country_code = BE
10:37:04.229 [Lua] Lobby data game_mode = 3
10:37:04.229 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:37:04.229 [Lua] Lobby data player_slot_2 = 0:0
10:37:04.229 [Lua] Lobby data difficulty_tweak = 0
10:37:04.229 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:37:04.229 [Lua] Lobby data num_players = 4
10:37:04.229 [Lua] Set lobby end.
10:37:04.750 [Lua] PlayFabMirrorBase:_commit_internal 7
10:37:04.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:37:04.752 [Lua] generate_backend_stats 11000010593901b:1
10:37:04.774 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:37:04.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:37:04.774 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
10:37:04.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
10:37:05.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
10:37:05.504 [Lua] commit result success 7
10:37:07.272 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010485d5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:37:07.273 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
10:37:07.274 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:37:17.753 [Lua] [IngameUI] menu view on_enter start_game_view
10:37:17.755 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:37:17.755 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:37:17.757 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:37:17.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:37:17.758 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:37:17.758 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:37:18.797 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:37:18.798 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:37:18.798 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:37:18.798 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:37:18.798 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:37:26.088 [IRC Client] IRC Client Initialized
10:37:26.385 [Lua] [IrcManager:cb_connect_token_received] Result: true
10:37:26.407 error: [Lua] [TwitchManager] Connected to Twitch!
10:37:26.771 [IRC Client] Failed parsing warning message: 001
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: Welcome, GLHF!
10:37:26.771 [IRC Client] Failed parsing warning message: 002
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
10:37:26.771 [IRC Client] Failed parsing warning message: 003
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: This server is rather new
10:37:26.771 [IRC Client] Failed parsing warning message: 004
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: -
10:37:26.771 [IRC Client] Failed parsing warning message: 375
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: -
10:37:26.771 [IRC Client] Failed parsing warning message: 372
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
10:37:26.771 [IRC Client] Failed parsing warning message: 376
10:37:26.771 [IRC Client] Failed parsing warning message: justinfan42863
10:37:26.771 [IRC Client] Failed parsing warning message: >
10:37:26.771 [IRC Client] Sending names result
10:37:27.971 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:37:27.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:37:27.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:37:27.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:37:27.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:37:29.844 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:37:29.844 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:37:29.844 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:37:29.845 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:37:29.845 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:37:31.935 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:37:31.935 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:37:31.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:37:31.935 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:37:31.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:37:35.656 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
10:37:35.656 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:37:35.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
10:37:35.656 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 15
10:37:35.656 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:37:35.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
10:37:35.670 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 15
10:37:35.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 15
10:37:36.480 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:37:36.480 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
10:37:36.480 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:37:36.480 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
10:37:36.480 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:37:37.240 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
10:37:37.240 [Lua] ............................................................................................................
10:37:37.240 [Lua] ............................................................................................................
10:37:37.240 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
10:37:37.240 [Lua] ............................................................................................................
10:37:37.240 [Lua] ............................................................................................................
10:37:37.240 [Lua] [Matchmaking] Cancelling matchmaking
10:37:37.240 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:37:37.340 [Lua] [IngameUI] menu view on_exit start_game_view
10:37:37.340 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:37:37.341 [Save] Saving `save_data`
10:37:37.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:37:37.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:37:37.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:37:37.343 [Save] Save done
10:37:37.345 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:37:40.176 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:37:40.176 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
10:37:40.178 [Lua] Set lobby begin:
10:37:40.178 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:37:40.178 [Lua] Lobby data level_key = inn_level
10:37:40.178 [Lua] Lobby data power_level = 835
10:37:40.179 [Lua] Lobby data selected_level_key = inn_level
10:37:40.179 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:37:40.179 [Lua] Lobby data difficulty = hardest
10:37:40.179 [Lua] Lobby data unique_server_name = Harridas
10:37:40.179 [Lua] Lobby data matchmaking = false
10:37:40.179 [Lua] Lobby data host = 11000010593901b
10:37:40.179 [Lua] Lobby data country_code = BE
10:37:40.179 [Lua] Lobby data game_mode = 3
10:37:40.179 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:37:40.179 [Lua] Lobby data player_slot_2 = 0:0
10:37:40.179 [Lua] Lobby data difficulty_tweak = 0
10:37:40.179 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:37:40.179 [Lua] Lobby data num_players = 4
10:37:40.179 [Lua] Set lobby end.
10:37:40.180 [Lua] [PartyManager] Leader is set to 11000010593901b
10:37:40.180 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
10:37:40.180 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
10:37:40.180 [Lua] Set lobby begin:
10:37:40.180 [Lua] Lobby data twitch_enabled = true
10:37:40.180 [Lua] Lobby data power_level = 835
10:37:40.180 [Lua] Lobby data unique_server_name = Harridas
10:37:40.180 [Lua] Lobby data difficulty_tweak = 0
10:37:40.180 [Lua] Lobby data host = 11000010593901b
10:37:40.180 [Lua] Lobby data game_mode = 1
10:37:40.180 [Lua] Lobby data match_started = true
10:37:40.180 [Lua] Lobby data mechanism = adventure
10:37:40.180 [Lua] Lobby data level_key = inn_level
10:37:40.180 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:37:40.180 [Lua] Lobby data selected_level_key = inn_level
10:37:40.180 [Lua] Lobby data difficulty = hardest
10:37:40.180 [Lua] Lobby data quick_game = true
10:37:40.180 [Lua] Lobby data matchmaking = true
10:37:40.180 [Lua] Lobby data weave_name = false
10:37:40.180 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:37:40.180 [Lua] Lobby data num_players = 4
10:37:40.180 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:37:40.181 [Lua] Lobby data player_slot_2 = 0:0
10:37:40.181 [Lua] Lobby data country_code = BE
10:37:40.181 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:37:40.181 [Lua] Lobby data eac_authorized = true
10:37:40.181 [Lua] Set lobby end.
10:37:40.181 [Lua] Set lobby begin:
10:37:40.181 [Lua] Lobby data twitch_enabled = true
10:37:40.181 [Lua] Lobby data power_level = 835
10:37:40.181 [Lua] Lobby data unique_server_name = Harridas
10:37:40.181 [Lua] Lobby data difficulty_tweak = 0
10:37:40.181 [Lua] Lobby data host = 11000010593901b
10:37:40.181 [Lua] Lobby data game_mode = 1
10:37:40.181 [Lua] Lobby data is_private = false
10:37:40.181 [Lua] Lobby data match_started = true
10:37:40.181 [Lua] Lobby data mechanism = adventure
10:37:40.181 [Lua] Lobby data level_key = inn_level
10:37:40.181 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:37:40.181 [Lua] Lobby data selected_level_key = inn_level
10:37:40.181 [Lua] Lobby data difficulty = hardest
10:37:40.181 [Lua] Lobby data quick_game = true
10:37:40.181 [Lua] Lobby data matchmaking = true
10:37:40.181 [Lua] Lobby data weave_name = false
10:37:40.181 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:37:40.181 [Lua] Lobby data num_players = 4
10:37:40.181 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:37:40.182 [Lua] Lobby data player_slot_2 = 0:0
10:37:40.182 [Lua] Lobby data country_code = BE
10:37:40.182 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:37:40.182 [Lua] Lobby data eac_authorized = true
10:37:40.182 [Lua] Set lobby end.
10:37:40.182 [Lua] [ChatManager][1]System: Starting hosted game...
10:37:40.182 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
10:37:40.182 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
10:37:41.983 [Lua] [Matchmaking] Cancelling matchmaking
10:37:41.983 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
10:37:41.984 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:37:41.984 [Lua] Set lobby begin:
10:37:41.984 [Lua] Lobby data twitch_enabled = true
10:37:41.984 [Lua] Lobby data power_level = 835
10:37:41.984 [Lua] Lobby data unique_server_name = Harridas
10:37:41.984 [Lua] Lobby data difficulty_tweak = 0
10:37:41.984 [Lua] Lobby data host = 11000010593901b
10:37:41.984 [Lua] Lobby data game_mode = 3
10:37:41.984 [Lua] Lobby data is_private = false
10:37:41.984 [Lua] Lobby data match_started = true
10:37:41.984 [Lua] Lobby data mechanism = adventure
10:37:41.984 [Lua] Lobby data level_key = inn_level
10:37:41.984 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:37:41.984 [Lua] Lobby data selected_level_key = inn_level
10:37:41.984 [Lua] Lobby data difficulty = normal
10:37:41.985 [Lua] Lobby data quick_game = true
10:37:41.985 [Lua] Lobby data matchmaking = false
10:37:41.985 [Lua] Lobby data weave_name = false
10:37:41.985 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:37:41.985 [Lua] Lobby data num_players = 4
10:37:41.985 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:37:41.985 [Lua] Lobby data player_slot_2 = 0:0
10:37:41.985 [Lua] Lobby data country_code = BE
10:37:41.985 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:37:41.985 [Lua] Lobby data eac_authorized = true
10:37:41.985 [Lua] Set lobby end.
10:37:41.987 [Lua] Set lobby begin:
10:37:41.987 [Lua] Lobby data twitch_enabled = true
10:37:41.987 [Lua] Lobby data power_level = 835
10:37:41.987 [Lua] Lobby data unique_server_name = Harridas
10:37:41.987 [Lua] Lobby data difficulty_tweak = 0
10:37:41.987 [Lua] Lobby data host = 11000010593901b
10:37:41.987 [Lua] Lobby data game_mode = 3
10:37:41.987 [Lua] Lobby data is_private = false
10:37:41.987 [Lua] Lobby data match_started = true
10:37:41.988 [Lua] Lobby data mechanism = adventure
10:37:41.988 [Lua] Lobby data level_key = inn_level
10:37:41.988 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:37:41.988 [Lua] Lobby data selected_level_key = inn_level
10:37:41.988 [Lua] Lobby data difficulty = normal
10:37:41.988 [Lua] Lobby data quick_game = true
10:37:41.988 [Lua] Lobby data matchmaking = false
10:37:41.988 [Lua] Lobby data weave_name = false
10:37:41.988 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:37:41.988 [Lua] Lobby data num_players = 4
10:37:41.988 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:37:41.988 [Lua] Lobby data player_slot_2 = 0:0
10:37:41.988 [Lua] Lobby data country_code = BE
10:37:41.988 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:37:41.988 [Lua] Lobby data eac_authorized = true
10:37:41.988 [Lua] Set lobby end.
10:37:41.988 [Lua] [PartyManager] Leader is set to 11000010593901b
10:37:41.988 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
10:37:42.553 [Lua] [IngameUI] menu view on_enter ingame_menu
10:37:42.959 [Lua] [IngameUI] menu view on_exit ingame_menu
10:37:43.767 [Lua] [IngameUI] menu view on_enter start_game_view
10:37:43.770 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:37:43.770 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:37:43.772 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:37:43.772 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:37:43.773 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:37:43.773 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:37:47.059 [IRC Client] Disconnected from Server
10:37:47.061 error: [Lua] [IRCManager] Disconnected from server
10:37:47.077 error: [Lua] [TwitchManager] Disconnected from Twitch!
10:37:57.174 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:37:57.495 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:38:25.041 [IRC Client] IRC Client Initialized
10:38:25.238 [Lua] [IrcManager:cb_connect_token_received] Result: true
10:38:25.260 error: [Lua] [TwitchManager] Connected to Twitch!
10:38:25.324 [Lua] [IngameUI] menu view on_exit start_game_view
10:38:25.324 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:38:25.324 [Save] Saving `save_data`
10:38:25.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:38:25.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:38:25.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:38:25.327 [Save] Save done
10:38:25.329 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:38:25.625 [IRC Client] Failed parsing warning message: 001
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: Welcome, GLHF!
10:38:25.625 [IRC Client] Failed parsing warning message: 002
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
10:38:25.625 [IRC Client] Failed parsing warning message: 003
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: This server is rather new
10:38:25.625 [IRC Client] Failed parsing warning message: 004
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: -
10:38:25.625 [IRC Client] Failed parsing warning message: 375
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: -
10:38:25.625 [IRC Client] Failed parsing warning message: 372
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
10:38:25.625 [IRC Client] Failed parsing warning message: 376
10:38:25.625 [IRC Client] Failed parsing warning message: justinfan70141
10:38:25.625 [IRC Client] Failed parsing warning message: >
10:38:25.625 [IRC Client] Sending names result
10:38:26.674 [Lua] [IngameUI] menu view on_enter start_game_view
10:38:26.677 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:38:26.677 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:38:26.679 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:38:26.679 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:38:26.680 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:38:26.680 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:38:27.536 [IRC Client] Disconnected from Server
10:38:27.539 error: [Lua] [IRCManager] Disconnected from server
10:38:27.556 error: [Lua] [TwitchManager] Disconnected from Twitch!
10:38:30.046 [IRC Client] IRC Client Initialized
10:38:30.262 [Lua] [IrcManager:cb_connect_token_received] Result: true
10:38:30.282 error: [Lua] [TwitchManager] Connected to Twitch!
10:38:30.645 [IRC Client] Failed parsing warning message: 001
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: Welcome, GLHF!
10:38:30.645 [IRC Client] Failed parsing warning message: 002
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
10:38:30.645 [IRC Client] Failed parsing warning message: 003
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: This server is rather new
10:38:30.645 [IRC Client] Failed parsing warning message: 004
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: -
10:38:30.645 [IRC Client] Failed parsing warning message: 375
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: -
10:38:30.645 [IRC Client] Failed parsing warning message: 372
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
10:38:30.645 [IRC Client] Failed parsing warning message: 376
10:38:30.645 [IRC Client] Failed parsing warning message: justinfan79486
10:38:30.645 [IRC Client] Failed parsing warning message: >
10:38:30.645 [IRC Client] Sending names result
10:38:33.679 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_twitch
10:38:33.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:38:33.679 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
10:38:33.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:38:33.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:38:35.461 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:38:35.461 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
10:38:35.461 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:38:35.462 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:38:35.462 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:38:44.829 [Lua] [IngameUI] menu view on_exit start_game_view
10:38:44.829 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:38:44.830 [Save] Saving `save_data`
10:38:44.830 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:38:44.830 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:38:44.830 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:38:44.833 [Save] Save done
10:38:44.834 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:38:46.638 [Lua] [IngameUI] menu view on_enter start_game_view
10:38:46.641 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:38:46.641 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:38:46.642 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:38:46.642 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:38:46.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:38:46.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:38:48.225 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
10:38:48.225 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:38:48.225 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
10:38:48.225 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:38:48.225 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:38:48.225 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
10:38:48.225 [Lua]
10:38:48.225 [Lua] [1] = table
10:38:48.225 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
10:38:48.225 [Lua] [difficulties] = table
10:38:48.225 [Lua] [1] = normal (string)
10:38:48.225 [Lua] [2] = hard (string)
10:38:48.225 [Lua] [3] = harder (string)
10:38:48.225 [Lua] [4] = hardest (string)
10:38:48.225 [Lua] [5] = cataclysm (string)
10:38:48.225 [Lua] [6] = any (string)
10:38:48.225 [Lua] [levels] = table
10:38:48.225 [Lua] [1] = dlc_bogenhafen_city (string)
10:38:48.225 [Lua] [2] = farmlands (string)
10:38:48.225 [Lua] [3] = ussingen (string)
10:38:48.225 [Lua] [4] = elven_ruins (string)
10:38:48.225 [Lua] [5] = ground_zero (string)
10:38:48.225 [Lua] [6] = fort (string)
10:38:48.225 [Lua] [7] = dlc_portals (string)
10:38:48.225 [Lua] [8] = catacombs (string)
10:38:48.225 [Lua] [9] = dlc_castle (string)
10:38:48.225 [Lua] [10] = plaza (string)
10:38:48.225 [Lua] [11] = crater (string)
10:38:48.225 [Lua] [12] = dlc_bogenhafen_slum (string)
10:38:48.225 [Lua] [13] = skaven_stronghold (string)
10:38:48.225 [Lua] [14] = military (string)
10:38:48.225 [Lua] [15] = mines (string)
10:38:48.225 [Lua] [16] = forest_ambush (string)
10:38:48.225 [Lua] [17] = cemetery (string)
10:38:48.225 [Lua] [18] = magnus (string)
10:38:48.225 [Lua] [19] = nurgle (string)
10:38:48.225 [Lua] [20] = bell (string)
10:38:48.225 [Lua] [21] = warcamp (string)
10:38:48.225 [Lua] [22] = dlc_celebrate_crawl (string)
10:38:48.225 [Lua] [23] = skittergate (string)
10:38:48.225 [Lua] [24] = dlc_bastion (string)
10:38:48.225 [Lua] [25] = any (string)
10:38:48.225 [Lua] [game_mode_key] = adventure (string)
10:38:48.225 [Lua] [2] = table
10:38:48.225 [Lua] [game_mode_key] = adventure (string)
10:38:48.225 [Lua] [difficulties] = table
10:38:48.225 [Lua] [1] = normal (string)
10:38:48.225 [Lua] [2] = hard (string)
10:38:48.225 [Lua] [3] = harder (string)
10:38:48.225 [Lua] [4] = hardest (string)
10:38:48.225 [Lua] [5] = cataclysm (string)
10:38:48.225 [Lua] [6] = any (string)
10:38:48.225 [Lua] [levels] = table
10:38:48.225 [Lua] [1] = dlc_bogenhafen_city (string)
10:38:48.225 [Lua] [2] = farmlands (string)
10:38:48.225 [Lua] [3] = ussingen (string)
10:38:48.225 [Lua] [4] = elven_ruins (string)
10:38:48.225 [Lua] [5] = ground_zero (string)
10:38:48.225 [Lua] [6] = fort (string)
10:38:48.225 [Lua] [7] = dlc_portals (string)
10:38:48.225 [Lua] [8] = catacombs (string)
10:38:48.225 [Lua] [9] = dlc_castle (string)
10:38:48.225 [Lua] [10] = plaza (string)
10:38:48.225 [Lua] [11] = crater (string)
10:38:48.225 [Lua] [12] = dlc_bogenhafen_slum (string)
10:38:48.225 [Lua] [13] = skaven_stronghold (string)
10:38:48.225 [Lua] [14] = military (string)
10:38:48.225 [Lua] [15] = mines (string)
10:38:48.225 [Lua] [16] = forest_ambush (string)
10:38:48.225 [Lua] [17] = cemetery (string)
10:38:48.225 [Lua] [18] = magnus (string)
10:38:48.225 [Lua] [19] = nurgle (string)
10:38:48.225 [Lua] [20] = bell (string)
10:38:48.225 [Lua] [21] = warcamp (string)
10:38:48.225 [Lua] [22] = dlc_celebrate_crawl (string)
10:38:48.225 [Lua] [23] = skittergate (string)
10:38:48.225 [Lua] [24] = dlc_bastion (string)
10:38:48.225 [Lua] [25] = any (string)
10:38:48.225 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
10:38:48.225 [Lua] [5] = table
10:38:48.225 [Lua] [game_mode_key] = adventure (string)
10:38:48.225 [Lua] [difficulties] = table
10:38:48.225 [Lua] [1] = normal (string)
10:38:48.225 [Lua] [2] = hard (string)
10:38:48.225 [Lua] [3] = harder (string)
10:38:48.225 [Lua] [4] = hardest (string)
10:38:48.225 [Lua] [5] = cataclysm (string)
10:38:48.225 [Lua] [6] = any (string)
10:38:48.225 [Lua] [levels] = table
10:38:48.225 [Lua] [1] = dlc_bogenhafen_city (string)
10:38:48.225 [Lua] [2] = farmlands (string)
10:38:48.225 [Lua] [3] = ussingen (string)
10:38:48.225 [Lua] [4] = elven_ruins (string)
10:38:48.225 [Lua] [5] = ground_zero (string)
10:38:48.225 [Lua] [6] = fort (string)
10:38:48.225 [Lua] [7] = dlc_portals (string)
10:38:48.225 [Lua] [8] = catacombs (string)
10:38:48.225 [Lua] [9] = dlc_castle (string)
10:38:48.225 [Lua] [10] = plaza (string)
10:38:48.225 [Lua] [11] = crater (string)
10:38:48.225 [Lua] [12] = dlc_bogenhafen_slum (string)
10:38:48.225 [Lua] [13] = skaven_stronghold (string)
10:38:48.225 [Lua] [14] = military (string)
10:38:48.225 [Lua] [15] = mines (string)
10:38:48.225 [Lua] [16] = forest_ambush (string)
10:38:48.225 [Lua] [17] = cemetery (string)
10:38:48.225 [Lua] [18] = magnus (string)
10:38:48.225 [Lua] [19] = nurgle (string)
10:38:48.225 [Lua] [20] = bell (string)
10:38:48.225 [Lua] [21] = warcamp (string)
10:38:48.225 [Lua] [22] = dlc_celebrate_crawl (string)
10:38:48.225 [Lua] [23] = skittergate (string)
10:38:48.225 [Lua] [24] = dlc_bastion (string)
10:38:48.225 [Lua] [25] = any (string)
10:38:48.225 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
10:38:48.225 [Lua]
10:38:48.227 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:38:48.227 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:38:48.244 [Lua] [Matchmaking] Filter: Free slots = 1
10:38:48.244 [Lua] [Matchmaking] Filter: Distance = far
10:38:48.244 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
10:38:48.244 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
10:38:48.244 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:38:48.244 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
10:38:48.244 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:38:48.504 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
10:38:48.505 [Lua]
10:38:48.505 [Lua] [twitch_enabled] = false (string)
10:38:48.505 [Lua] [power_level] = 556 (string)
10:38:48.505 [Lua] [id] = 186000001806e39 (string)
10:38:48.505 [Lua] [num_players] = 2 (string)
10:38:48.505 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.505 [Lua] [host] = 110000107d9ba50 (string)
10:38:48.505 [Lua] [time_of_search] = 1609583373 (string)
10:38:48.505 [Lua] [game_mode] = 6 (string)
10:38:48.505 [Lua] [is_private] = false (string)
10:38:48.505 [Lua] [level_key] = ground_zero (string)
10:38:48.505 [Lua] [name] = Lobby 186000001806e39 (string)
10:38:48.505 [Lua] [country_code] = BE (string)
10:38:48.505 [Lua] [difficulty] = normal (string)
10:38:48.505 [Lua] [match_started] = true (string)
10:38:48.505 [Lua] [selected_level_key] = ground_zero (string)
10:38:48.505 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.505 [Lua] [quick_game] = false (string)
10:38:48.505 [Lua] [unique_server_name] = Valux (string)
10:38:48.505 [Lua] [matchmaking] = true (string)
10:38:48.505 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.505 [Lua] [player_slot_4] = 11000013f16fdbd:1 (string)
10:38:48.505 [Lua] [mechanism] = adventure (string)
10:38:48.505 [Lua] [player_slot_5] = 110000107d9ba50:1 (string)
10:38:48.505 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.505 [Lua] [weave_name] = false (string)
10:38:48.505 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.505 [Lua] [eac_authorized] = true (string)
10:38:48.505 [Lua]
10:38:48.505 [Lua] =======================Found valid lobby!
10:38:48.506 [Lua]
10:38:48.506 [Lua] [twitch_enabled] = false (string)
10:38:48.506 [Lua] [power_level] = 835 (string)
10:38:48.506 [Lua] [id] = 1860000017f277c (string)
10:38:48.506 [Lua] [num_players] = 3 (string)
10:38:48.506 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.506 [Lua] [host] = 1100001074b6ef7 (string)
10:38:48.506 [Lua] [time_of_search] = 1609583281 (string)
10:38:48.506 [Lua] [game_mode] = 2 (string)
10:38:48.506 [Lua] [is_private] = false (string)
10:38:48.506 [Lua] [current_level_key] = inn_level (string)
10:38:48.506 [Lua] [name] = Lobby 1860000017f277c (string)
10:38:48.506 [Lua] [level_key] = warcamp (string)
10:38:48.506 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.506 [Lua] [difficulty] = hardest (string)
10:38:48.506 [Lua] [match_started] = true (string)
10:38:48.506 [Lua] [selected_level_key] = warcamp (string)
10:38:48.506 [Lua] [player_slot_4] = 1100001074b6ef7:1 (string)
10:38:48.506 [Lua] [quick_game] = true (string)
10:38:48.506 [Lua] [unique_server_name] = ABBA NOOB (string)
10:38:48.506 [Lua] [matchmaking] = true (string)
10:38:48.506 [Lua] [mechanism] = adventure (string)
10:38:48.506 [Lua] [country_code] = BE (string)
10:38:48.506 [Lua] [player_slot_1] = 11000010a665720:1 (string)
10:38:48.506 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.506 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.506 [Lua] [weave_name] = false (string)
10:38:48.506 [Lua] [player_slot_3] = 1100001042fef61:1 (string)
10:38:48.506 [Lua] [eac_authorized] = true (string)
10:38:48.506 [Lua]
10:38:48.506 [Lua] =======================Found valid lobby!
10:38:48.507 [Lua]
10:38:48.507 [Lua] [twitch_enabled] = false (string)
10:38:48.507 [Lua] [power_level] = 374 (string)
10:38:48.507 [Lua] [id] = 18600000180558d (string)
10:38:48.507 [Lua] [num_players] = 3 (string)
10:38:48.507 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.507 [Lua] [host] = 110000100d33c1c (string)
10:38:48.507 [Lua] [game_mode] = 2 (string)
10:38:48.507 [Lua] [is_private] = false (string)
10:38:48.507 [Lua] [current_level_key] = inn_level (string)
10:38:48.507 [Lua] [name] = Lobby 18600000180558d (string)
10:38:48.507 [Lua] [level_key] = catacombs (string)
10:38:48.507 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.507 [Lua] [difficulty] = hard (string)
10:38:48.507 [Lua] [match_started] = true (string)
10:38:48.507 [Lua] [selected_level_key] = catacombs (string)
10:38:48.507 [Lua] [weave_name] = false (string)
10:38:48.507 [Lua] [quick_game] = true (string)
10:38:48.507 [Lua] [country_code] = NL (string)
10:38:48.507 [Lua] [matchmaking] = true (string)
10:38:48.507 [Lua] [mechanism] = adventure (string)
10:38:48.507 [Lua] [player_slot_4] = 110000100d33c1c:1 (string)
10:38:48.507 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.507 [Lua] [player_slot_5] = 110000111ac72f8:1 (string)
10:38:48.507 [Lua] [player_slot_2] = 110000112916baa:1 (string)
10:38:48.507 [Lua] [unique_server_name] = Astlander (string)
10:38:48.507 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.507 [Lua] [eac_authorized] = true (string)
10:38:48.507 [Lua]
10:38:48.507 [Lua] =======================Found valid lobby!
10:38:48.508 [Lua]
10:38:48.508 [Lua] [twitch_enabled] = false (string)
10:38:48.508 [Lua] [power_level] = 835 (string)
10:38:48.508 [Lua] [id] = 1860000017efee2 (string)
10:38:48.508 [Lua] [num_players] = 2 (string)
10:38:48.508 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.508 [Lua] [host] = 1100001051c3aef (string)
10:38:48.508 [Lua] [game_mode] = 2 (string)
10:38:48.508 [Lua] [is_private] = false (string)
10:38:48.508 [Lua] [level_key] = dlc_bogenhafen_slum (string)
10:38:48.508 [Lua] [name] = Lobby 1860000017efee2 (string)
10:38:48.508 [Lua] [country_code] = LT (string)
10:38:48.508 [Lua] [difficulty] = hardest (string)
10:38:48.508 [Lua] [match_started] = true (string)
10:38:48.508 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
10:38:48.508 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.508 [Lua] [quick_game] = false (string)
10:38:48.508 [Lua] [unique_server_name] = Angel (string)
10:38:48.508 [Lua] [matchmaking] = true (string)
10:38:48.508 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.508 [Lua] [player_slot_4] = 110000109c74610:1 (string)
10:38:48.508 [Lua] [mechanism] = adventure (string)
10:38:48.508 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.508 [Lua] [player_slot_2] = 1100001051c3aef:1 (string)
10:38:48.508 [Lua] [weave_name] = false (string)
10:38:48.508 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.508 [Lua] [eac_authorized] = true (string)
10:38:48.508 [Lua]
10:38:48.508 [Lua] =======================Found valid lobby!
10:38:48.509 [Lua]
10:38:48.509 [Lua] [twitch_enabled] = false (string)
10:38:48.509 [Lua] [power_level] = 458 (string)
10:38:48.509 [Lua] [id] = 1860000017f781f (string)
10:38:48.509 [Lua] [num_players] = 3 (string)
10:38:48.509 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.509 [Lua] [host] = 1100001012ea289 (string)
10:38:48.509 [Lua] [game_mode] = 2 (string)
10:38:48.509 [Lua] [is_private] = false (string)
10:38:48.509 [Lua] [level_key] = bell (string)
10:38:48.509 [Lua] [name] = Lobby 1860000017f781f (string)
10:38:48.509 [Lua] [country_code] = GB (string)
10:38:48.509 [Lua] [difficulty] = normal (string)
10:38:48.509 [Lua] [match_started] = true (string)
10:38:48.509 [Lua] [selected_level_key] = bell (string)
10:38:48.509 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.509 [Lua] [quick_game] = true (string)
10:38:48.509 [Lua] [unique_server_name] = herdygurdy (string)
10:38:48.509 [Lua] [matchmaking] = true (string)
10:38:48.509 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.509 [Lua] [player_slot_4] = 1100001012ea289:1 (string)
10:38:48.509 [Lua] [mechanism] = adventure (string)
10:38:48.509 [Lua] [player_slot_5] = 1100001018a7651:1 (string)
10:38:48.509 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.509 [Lua] [weave_name] = false (string)
10:38:48.509 [Lua] [player_slot_3] = 1100001007821a2:1 (string)
10:38:48.509 [Lua] [eac_authorized] = true (string)
10:38:48.509 [Lua]
10:38:48.509 [Lua] =======================Found valid lobby!
10:38:48.510 [Lua]
10:38:48.510 [Lua] [twitch_enabled] = false (string)
10:38:48.510 [Lua] [power_level] = 835 (string)
10:38:48.510 [Lua] [id] = 186000001802343 (string)
10:38:48.510 [Lua] [num_players] = 2 (string)
10:38:48.510 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.510 [Lua] [host] = 11000010666cfa1 (string)
10:38:48.510 [Lua] [game_mode] = 2 (string)
10:38:48.510 [Lua] [is_private] = false (string)
10:38:48.510 [Lua] [level_key] = nurgle (string)
10:38:48.510 [Lua] [name] = Lobby 186000001802343 (string)
10:38:48.510 [Lua] [country_code] = DE (string)
10:38:48.510 [Lua] [difficulty] = cataclysm (string)
10:38:48.510 [Lua] [match_started] = true (string)
10:38:48.510 [Lua] [selected_level_key] = nurgle (string)
10:38:48.510 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.510 [Lua] [quick_game] = true (string)
10:38:48.510 [Lua] [unique_server_name] = Frost (string)
10:38:48.510 [Lua] [matchmaking] = true (string)
10:38:48.510 [Lua] [player_slot_1] = 11000010512f344:1 (string)
10:38:48.510 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.510 [Lua] [mechanism] = adventure (string)
10:38:48.510 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.510 [Lua] [player_slot_2] = 11000010666cfa1:1 (string)
10:38:48.510 [Lua] [weave_name] = false (string)
10:38:48.510 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.510 [Lua] [eac_authorized] = true (string)
10:38:48.510 [Lua]
10:38:48.510 [Lua] =======================Found valid lobby!
10:38:48.511 [Lua]
10:38:48.511 [Lua] [twitch_enabled] = false (string)
10:38:48.511 [Lua] [power_level] = 835 (string)
10:38:48.511 [Lua] [id] = 18600000180a189 (string)
10:38:48.511 [Lua] [num_players] = 1 (string)
10:38:48.511 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.511 [Lua] [host] = 110000104353116 (string)
10:38:48.511 [Lua] [time_of_search] = 1609583886 (string)
10:38:48.511 [Lua] [game_mode] = 2 (string)
10:38:48.511 [Lua] [is_private] = false (string)
10:38:48.511 [Lua] [level_key] = military (string)
10:38:48.511 [Lua] [name] = Lobby 18600000180a189 (string)
10:38:48.511 [Lua] [country_code] = DE (string)
10:38:48.511 [Lua] [difficulty] = hardest (string)
10:38:48.511 [Lua] [match_started] = true (string)
10:38:48.511 [Lua] [selected_level_key] = military (string)
10:38:48.511 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.511 [Lua] [quick_game] = false (string)
10:38:48.511 [Lua] [unique_server_name] = Hawkstony (string)
10:38:48.511 [Lua] [matchmaking] = true (string)
10:38:48.511 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.511 [Lua] [player_slot_4] = 110000104353116:1 (string)
10:38:48.511 [Lua] [mechanism] = adventure (string)
10:38:48.511 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.511 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.511 [Lua] [weave_name] = false (string)
10:38:48.511 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.511 [Lua] [eac_authorized] = true (string)
10:38:48.511 [Lua]
10:38:48.511 [Lua] =======================Found valid lobby!
10:38:48.512 [Lua]
10:38:48.512 [Lua] [twitch_enabled] = false (string)
10:38:48.512 [Lua] [power_level] = 832 (string)
10:38:48.512 [Lua] [id] = 186000001804ed5 (string)
10:38:48.512 [Lua] [num_players] = 3 (string)
10:38:48.512 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.512 [Lua] [host] = 1100001055e3589 (string)
10:38:48.512 [Lua] [game_mode] = 2 (string)
10:38:48.512 [Lua] [is_private] = false (string)
10:38:48.512 [Lua] [level_key] = skaven_stronghold (string)
10:38:48.512 [Lua] [name] = Lobby 186000001804ed5 (string)
10:38:48.512 [Lua] [country_code] = DE (string)
10:38:48.512 [Lua] [difficulty] = hard (string)
10:38:48.512 [Lua] [match_started] = true (string)
10:38:48.512 [Lua] [selected_level_key] = skaven_stronghold (string)
10:38:48.512 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.512 [Lua] [quick_game] = true (string)
10:38:48.512 [Lua] [unique_server_name] = Malus Darkblade (string)
10:38:48.512 [Lua] [matchmaking] = true (string)
10:38:48.512 [Lua] [player_slot_1] = 110000103811a3e:1 (string)
10:38:48.512 [Lua] [player_slot_4] = 1100001009d49dd:1 (string)
10:38:48.512 [Lua] [mechanism] = adventure (string)
10:38:48.512 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.512 [Lua] [player_slot_2] = 1100001055e3589:1 (string)
10:38:48.512 [Lua] [weave_name] = false (string)
10:38:48.512 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.512 [Lua] [eac_authorized] = true (string)
10:38:48.512 [Lua]
10:38:48.512 [Lua] =======================Found valid lobby!
10:38:48.513 [Lua]
10:38:48.513 [Lua] [twitch_enabled] = false (string)
10:38:48.513 [Lua] [power_level] = 691 (string)
10:38:48.513 [Lua] [id] = 1860000017ee1d3 (string)
10:38:48.513 [Lua] [num_players] = 3 (string)
10:38:48.513 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.513 [Lua] [host] = 110000107bd132a (string)
10:38:48.513 [Lua] [time_of_search] = 1609580565 (string)
10:38:48.513 [Lua] [game_mode] = 2 (string)
10:38:48.513 [Lua] [is_private] = false (string)
10:38:48.513 [Lua] [level_key] = military (string)
10:38:48.513 [Lua] [name] = Lobby 1860000017ee1d3 (string)
10:38:48.513 [Lua] [country_code] = DE (string)
10:38:48.513 [Lua] [difficulty] = harder (string)
10:38:48.513 [Lua] [match_started] = true (string)
10:38:48.513 [Lua] [selected_level_key] = military (string)
10:38:48.513 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.513 [Lua] [quick_game] = true (string)
10:38:48.513 [Lua] [unique_server_name] = Kiminaze (string)
10:38:48.513 [Lua] [matchmaking] = true (string)
10:38:48.513 [Lua] [player_slot_1] = 110000107bd132a:1 (string)
10:38:48.513 [Lua] [player_slot_4] = 11000010783b374:1 (string)
10:38:48.513 [Lua] [mechanism] = adventure (string)
10:38:48.513 [Lua] [player_slot_5] = 1100001074e01e9:1 (string)
10:38:48.513 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.513 [Lua] [weave_name] = false (string)
10:38:48.513 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.513 [Lua] [eac_authorized] = true (string)
10:38:48.513 [Lua]
10:38:48.513 [Lua] =======================Found valid lobby!
10:38:48.514 [Lua]
10:38:48.514 [Lua] [twitch_enabled] = false (string)
10:38:48.514 [Lua] [power_level] = 541 (string)
10:38:48.514 [Lua] [id] = 186000001805535 (string)
10:38:48.514 [Lua] [num_players] = 2 (string)
10:38:48.514 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.514 [Lua] [host] = 110000105867c64 (string)
10:38:48.514 [Lua] [game_mode] = 2 (string)
10:38:48.514 [Lua] [is_private] = false (string)
10:38:48.514 [Lua] [current_level_key] = inn_level (string)
10:38:48.514 [Lua] [name] = Lobby 186000001805535 (string)
10:38:48.514 [Lua] [level_key] = ground_zero (string)
10:38:48.514 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.514 [Lua] [difficulty] = hard (string)
10:38:48.514 [Lua] [match_started] = true (string)
10:38:48.514 [Lua] [selected_level_key] = ground_zero (string)
10:38:48.514 [Lua] [weave_name] = false (string)
10:38:48.514 [Lua] [quick_game] = true (string)
10:38:48.514 [Lua] [country_code] = DE (string)
10:38:48.514 [Lua] [matchmaking] = true (string)
10:38:48.514 [Lua] [mechanism] = adventure (string)
10:38:48.514 [Lua] [player_slot_4] = 110000105867c64:1 (string)
10:38:48.514 [Lua] [player_slot_1] = 11000010510b598:1 (string)
10:38:48.514 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.514 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.514 [Lua] [unique_server_name] = Chester (string)
10:38:48.514 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.514 [Lua] [eac_authorized] = true (string)
10:38:48.514 [Lua]
10:38:48.514 [Lua] =======================Found valid lobby!
10:38:48.515 [Lua]
10:38:48.515 [Lua] [twitch_enabled] = false (string)
10:38:48.515 [Lua] [power_level] = 400 (string)
10:38:48.515 [Lua] [id] = 1860000017ea1ba (string)
10:38:48.515 [Lua] [num_players] = 3 (string)
10:38:48.515 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.515 [Lua] [host] = 1100001055cc6e2 (string)
10:38:48.515 [Lua] [game_mode] = 2 (string)
10:38:48.515 [Lua] [is_private] = false (string)
10:38:48.515 [Lua] [level_key] = ground_zero (string)
10:38:48.515 [Lua] [name] = Lobby 1860000017ea1ba (string)
10:38:48.515 [Lua] [country_code] = DE (string)
10:38:48.515 [Lua] [difficulty] = hard (string)
10:38:48.515 [Lua] [match_started] = true (string)
10:38:48.515 [Lua] [selected_level_key] = ground_zero (string)
10:38:48.515 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.515 [Lua] [quick_game] = true (string)
10:38:48.515 [Lua] [unique_server_name] = CyrisS (string)
10:38:48.515 [Lua] [matchmaking] = true (string)
10:38:48.515 [Lua] [player_slot_1] = 11000013424ba5a:1 (string)
10:38:48.515 [Lua] [player_slot_4] = 1100001055cc6e2:1 (string)
10:38:48.515 [Lua] [mechanism] = adventure (string)
10:38:48.515 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.515 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.515 [Lua] [weave_name] = false (string)
10:38:48.515 [Lua] [player_slot_3] = 1100001080a405a:1 (string)
10:38:48.515 [Lua] [eac_authorized] = true (string)
10:38:48.515 [Lua]
10:38:48.515 [Lua] =======================Found valid lobby!
10:38:48.517 [Lua]
10:38:48.517 [Lua] [twitch_enabled] = false (string)
10:38:48.517 [Lua] [power_level] = 486 (string)
10:38:48.517 [Lua] [id] = 186000001801dcf (string)
10:38:48.517 [Lua] [num_players] = 1 (string)
10:38:48.517 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.517 [Lua] [host] = 11000011bcfcfbb (string)
10:38:48.517 [Lua] [time_of_search] = 1609583637 (string)
10:38:48.517 [Lua] [game_mode] = 2 (string)
10:38:48.517 [Lua] [is_private] = false (string)
10:38:48.517 [Lua] [level_key] = ground_zero (string)
10:38:48.517 [Lua] [name] = Lobby 186000001801dcf (string)
10:38:48.517 [Lua] [country_code] = DE (string)
10:38:48.517 [Lua] [difficulty] = harder (string)
10:38:48.517 [Lua] [match_started] = true (string)
10:38:48.517 [Lua] [selected_level_key] = ground_zero (string)
10:38:48.517 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.517 [Lua] [quick_game] = true (string)
10:38:48.517 [Lua] [unique_server_name] = ֍MiChAL__DgL֍ (string)
10:38:48.517 [Lua] [matchmaking] = true (string)
10:38:48.517 [Lua] [player_slot_1] = 11000011bcfcfbb:1 (string)
10:38:48.517 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.517 [Lua] [mechanism] = adventure (string)
10:38:48.517 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.517 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.517 [Lua] [weave_name] = false (string)
10:38:48.517 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.517 [Lua] [eac_authorized] = true (string)
10:38:48.517 [Lua]
10:38:48.517 [Lua] =======================Found valid lobby!
10:38:48.518 [Lua]
10:38:48.518 [Lua] [twitch_enabled] = false (string)
10:38:48.518 [Lua] [power_level] = 205 (string)
10:38:48.518 [Lua] [id] = 1860000017eef28 (string)
10:38:48.518 [Lua] [num_players] = 2 (string)
10:38:48.518 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.518 [Lua] [host] = 110000106bcc5c4 (string)
10:38:48.518 [Lua] [game_mode] = 6 (string)
10:38:48.518 [Lua] [is_private] = false (string)
10:38:48.518 [Lua] [level_key] = farmlands (string)
10:38:48.518 [Lua] [name] = Lobby 1860000017eef28 (string)
10:38:48.518 [Lua] [country_code] = FR (string)
10:38:48.518 [Lua] [difficulty] = normal (string)
10:38:48.518 [Lua] [match_started] = true (string)
10:38:48.518 [Lua] [selected_level_key] = farmlands (string)
10:38:48.518 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.518 [Lua] [quick_game] = false (string)
10:38:48.518 [Lua] [unique_server_name] = Onaw38 (string)
10:38:48.518 [Lua] [matchmaking] = true (string)
10:38:48.518 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.518 [Lua] [player_slot_4] = 110000106bcc5c4:1 (string)
10:38:48.518 [Lua] [mechanism] = adventure (string)
10:38:48.518 [Lua] [player_slot_5] = 11000010c2b61ad:1 (string)
10:38:48.518 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.518 [Lua] [weave_name] = false (string)
10:38:48.518 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.518 [Lua] [eac_authorized] = true (string)
10:38:48.518 [Lua]
10:38:48.518 [Lua] =======================Found valid lobby!
10:38:48.519 [Lua]
10:38:48.519 [Lua] [twitch_enabled] = false (string)
10:38:48.519 [Lua] [power_level] = 272 (string)
10:38:48.519 [Lua] [id] = 1860000017f91cf (string)
10:38:48.519 [Lua] [num_players] = 3 (string)
10:38:48.519 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.519 [Lua] [host] = 110000105a3702d (string)
10:38:48.519 [Lua] [time_of_search] = 1609581727 (string)
10:38:48.519 [Lua] [game_mode] = 2 (string)
10:38:48.519 [Lua] [is_private] = false (string)
10:38:48.519 [Lua] [level_key] = elven_ruins (string)
10:38:48.519 [Lua] [name] = Lobby 1860000017f91cf (string)
10:38:48.519 [Lua] [country_code] = FR (string)
10:38:48.519 [Lua] [difficulty] = normal (string)
10:38:48.519 [Lua] [match_started] = true (string)
10:38:48.519 [Lua] [selected_level_key] = elven_ruins (string)
10:38:48.519 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.519 [Lua] [quick_game] = true (string)
10:38:48.519 [Lua] [unique_server_name] = Caporal Dwo (string)
10:38:48.519 [Lua] [matchmaking] = true (string)
10:38:48.519 [Lua] [player_slot_1] = 11000013ec02b0f:1 (string)
10:38:48.519 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.519 [Lua] [mechanism] = adventure (string)
10:38:48.519 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.519 [Lua] [player_slot_2] = 1100001097fb58d:1 (string)
10:38:48.519 [Lua] [weave_name] = false (string)
10:38:48.519 [Lua] [player_slot_3] = 110000105a3702d:1 (string)
10:38:48.519 [Lua] [eac_authorized] = true (string)
10:38:48.519 [Lua]
10:38:48.519 [Lua] =======================Found valid lobby!
10:38:48.520 [Lua]
10:38:48.520 [Lua] [twitch_enabled] = false (string)
10:38:48.520 [Lua] [power_level] = 412 (string)
10:38:48.520 [Lua] [id] = 1860000017e0c10 (string)
10:38:48.520 [Lua] [num_players] = 2 (string)
10:38:48.520 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.520 [Lua] [host] = 110000106bc3c96 (string)
10:38:48.520 [Lua] [game_mode] = 2 (string)
10:38:48.520 [Lua] [is_private] = false (string)
10:38:48.520 [Lua] [level_key] = fort (string)
10:38:48.520 [Lua] [name] = Lobby 1860000017e0c10 (string)
10:38:48.520 [Lua] [country_code] = FR (string)
10:38:48.520 [Lua] [difficulty] = normal (string)
10:38:48.520 [Lua] [match_started] = true (string)
10:38:48.520 [Lua] [selected_level_key] = fort (string)
10:38:48.520 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.520 [Lua] [quick_game] = false (string)
10:38:48.520 [Lua] [unique_server_name] = Schirve (string)
10:38:48.520 [Lua] [matchmaking] = true (string)
10:38:48.520 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.520 [Lua] [player_slot_4] = 11000014248a586:1 (string)
10:38:48.520 [Lua] [mechanism] = adventure (string)
10:38:48.520 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.520 [Lua] [player_slot_2] = 110000106bc3c96:1 (string)
10:38:48.520 [Lua] [weave_name] = false (string)
10:38:48.520 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.520 [Lua] [eac_authorized] = true (string)
10:38:48.520 [Lua]
10:38:48.520 [Lua] =======================Found valid lobby!
10:38:48.521 [Lua]
10:38:48.521 [Lua] [twitch_enabled] = false (string)
10:38:48.521 [Lua] [power_level] = 282 (string)
10:38:48.521 [Lua] [id] = 1860000018063a8 (string)
10:38:48.521 [Lua] [num_players] = 3 (string)
10:38:48.521 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.521 [Lua] [host] = 110000104109d76 (string)
10:38:48.521 [Lua] [time_of_search] = 1609583505 (string)
10:38:48.521 [Lua] [game_mode] = 2 (string)
10:38:48.521 [Lua] [is_private] = false (string)
10:38:48.521 [Lua] [level_key] = farmlands (string)
10:38:48.521 [Lua] [name] = Lobby 1860000018063a8 (string)
10:38:48.521 [Lua] [country_code] = FR (string)
10:38:48.521 [Lua] [difficulty] = normal (string)
10:38:48.521 [Lua] [match_started] = true (string)
10:38:48.521 [Lua] [selected_level_key] = farmlands (string)
10:38:48.521 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.521 [Lua] [quick_game] = true (string)
10:38:48.521 [Lua] [unique_server_name] = valoubiere (string)
10:38:48.521 [Lua] [matchmaking] = true (string)
10:38:48.521 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.521 [Lua] [player_slot_4] = 1100001009ddd36:1 (string)
10:38:48.521 [Lua] [mechanism] = adventure (string)
10:38:48.521 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.521 [Lua] [player_slot_2] = 110000104109d76:1 (string)
10:38:48.521 [Lua] [weave_name] = false (string)
10:38:48.521 [Lua] [player_slot_3] = 11000011d01308c:1 (string)
10:38:48.521 [Lua] [eac_authorized] = true (string)
10:38:48.521 [Lua]
10:38:48.521 [Lua] =======================Found valid lobby!
10:38:48.522 [Lua]
10:38:48.522 [Lua] [twitch_enabled] = false (string)
10:38:48.522 [Lua] [power_level] = 615 (string)
10:38:48.522 [Lua] [id] = 1860000017f49be (string)
10:38:48.522 [Lua] [num_players] = 3 (string)
10:38:48.522 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.522 [Lua] [host] = 1100001051ebe4a (string)
10:38:48.522 [Lua] [time_of_search] = 1609583651 (string)
10:38:48.522 [Lua] [game_mode] = 9 (string)
10:38:48.522 [Lua] [is_private] = false (string)
10:38:48.522 [Lua] [current_level_key] = inn_level (string)
10:38:48.522 [Lua] [name] = Lobby 1860000017f49be (string)
10:38:48.522 [Lua] [level_key] = dlc_scorpion_swamp_death (string)
10:38:48.522 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.522 [Lua] [player_slot_4] = 110000115f32bea:1 (string)
10:38:48.522 [Lua] [difficulty] = normal (string)
10:38:48.522 [Lua] [match_started] = true (string)
10:38:48.522 [Lua] [selected_level_key] = dlc_scorpion_swamp_death (string)
10:38:48.522 [Lua] [country_code] = FR (string)
10:38:48.522 [Lua] [quick_game] = true (string)
10:38:48.522 [Lua] [mechanism] = adventure (string)
10:38:48.522 [Lua] [matchmaking] = true (string)
10:38:48.522 [Lua] [player_slot_1] = 1100001181e06fa:1 (string)
10:38:48.522 [Lua] [weave_index] = 48 (string)
10:38:48.522 [Lua] [weave_name] = weave_48 (string)
10:38:48.522 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.522 [Lua] [player_slot_2] = 1100001051ebe4a:1 (string)
10:38:48.522 [Lua] [unique_server_name] = ZombiToxikk (string)
10:38:48.522 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.522 [Lua] [eac_authorized] = true (string)
10:38:48.522 [Lua]
10:38:48.522 [Lua] =======================Found valid lobby!
10:38:48.523 [Lua]
10:38:48.523 [Lua] [twitch_enabled] = false (string)
10:38:48.523 [Lua] [power_level] = 230 (string)
10:38:48.523 [Lua] [id] = 18600000180a0de (string)
10:38:48.523 [Lua] [num_players] = 1 (string)
10:38:48.523 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.523 [Lua] [host] = 11000010b70882e (string)
10:38:48.523 [Lua] [time_of_search] = 1609583896 (string)
10:38:48.523 [Lua] [game_mode] = 9 (string)
10:38:48.523 [Lua] [is_private] = false (string)
10:38:48.523 [Lua] [level_key] = inn_level (string)
10:38:48.523 [Lua] [name] = Lobby 18600000180a0de (string)
10:38:48.523 [Lua] [country_code] = FR (string)
10:38:48.523 [Lua] [difficulty] = harder (string)
10:38:48.523 [Lua] [match_started] = true (string)
10:38:48.523 [Lua] [selected_level_key] = inn_level (string)
10:38:48.523 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.523 [Lua] [quick_game] = true (string)
10:38:48.523 [Lua] [unique_server_name] = Awlp (string)
10:38:48.523 [Lua] [matchmaking] = true (string)
10:38:48.523 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.523 [Lua] [player_slot_4] = 11000010b70882e:1 (string)
10:38:48.523 [Lua] [mechanism] = adventure (string)
10:38:48.523 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.523 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.523 [Lua] [weave_name] = false (string)
10:38:48.523 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.523 [Lua] [eac_authorized] = true (string)
10:38:48.523 [Lua]
10:38:48.523 [Lua] =======================Found valid lobby!
10:38:48.524 [Lua]
10:38:48.524 [Lua] [twitch_enabled] = false (string)
10:38:48.524 [Lua] [power_level] = 635 (string)
10:38:48.524 [Lua] [id] = 186000001806789 (string)
10:38:48.524 [Lua] [num_players] = 1 (string)
10:38:48.524 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.524 [Lua] [host] = 1100001051adc07 (string)
10:38:48.524 [Lua] [game_mode] = 2 (string)
10:38:48.524 [Lua] [is_private] = false (string)
10:38:48.524 [Lua] [level_key] = magnus (string)
10:38:48.524 [Lua] [name] = Lobby 186000001806789 (string)
10:38:48.524 [Lua] [country_code] = FR (string)
10:38:48.524 [Lua] [difficulty] = hard (string)
10:38:48.524 [Lua] [match_started] = true (string)
10:38:48.524 [Lua] [selected_level_key] = magnus (string)
10:38:48.524 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.524 [Lua] [quick_game] = false (string)
10:38:48.524 [Lua] [unique_server_name] = Tueur de Plaisantins (string)
10:38:48.524 [Lua] [matchmaking] = true (string)
10:38:48.524 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.524 [Lua] [player_slot_4] = 1100001051adc07:1 (string)
10:38:48.524 [Lua] [mechanism] = adventure (string)
10:38:48.524 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.524 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.524 [Lua] [weave_name] = false (string)
10:38:48.524 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.524 [Lua] [eac_authorized] = true (string)
10:38:48.524 [Lua]
10:38:48.524 [Lua] =======================Found valid lobby!
10:38:48.525 [Lua]
10:38:48.525 [Lua] [twitch_enabled] = false (string)
10:38:48.525 [Lua] [power_level] = 391 (string)
10:38:48.525 [Lua] [id] = 1860000017fdd57 (string)
10:38:48.525 [Lua] [num_players] = 2 (string)
10:38:48.525 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.525 [Lua] [host] = 11000010b29c1bf (string)
10:38:48.525 [Lua] [time_of_search] = 1609582519 (string)
10:38:48.525 [Lua] [game_mode] = 2 (string)
10:38:48.525 [Lua] [is_private] = false (string)
10:38:48.525 [Lua] [level_key] = inn_level (string)
10:38:48.525 [Lua] [name] = Lobby 1860000017fdd57 (string)
10:38:48.525 [Lua] [country_code] = FR (string)
10:38:48.525 [Lua] [difficulty] = normal (string)
10:38:48.525 [Lua] [match_started] = true (string)
10:38:48.525 [Lua] [selected_level_key] = magnus (string)
10:38:48.525 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.525 [Lua] [quick_game] = false (string)
10:38:48.525 [Lua] [unique_server_name] = PateDeFruit! (string)
10:38:48.525 [Lua] [matchmaking] = true (string)
10:38:48.525 [Lua] [player_slot_1] = 11000010275dcf0:1 (string)
10:38:48.525 [Lua] [player_slot_4] = 11000010b29c1bf:1 (string)
10:38:48.525 [Lua] [mechanism] = adventure (string)
10:38:48.525 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.525 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.525 [Lua] [weave_name] = false (string)
10:38:48.525 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.525 [Lua] [eac_authorized] = true (string)
10:38:48.525 [Lua]
10:38:48.525 [Lua] =======================Found valid lobby!
10:38:48.526 [Lua]
10:38:48.526 [Lua] [twitch_enabled] = false (string)
10:38:48.526 [Lua] [power_level] = 771 (string)
10:38:48.526 [Lua] [id] = 186000001801b3a (string)
10:38:48.526 [Lua] [num_players] = 2 (string)
10:38:48.526 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.526 [Lua] [host] = 110000102d7e930 (string)
10:38:48.526 [Lua] [game_mode] = 2 (string)
10:38:48.526 [Lua] [is_private] = false (string)
10:38:48.526 [Lua] [level_key] = forest_ambush (string)
10:38:48.526 [Lua] [name] = Lobby 186000001801b3a (string)
10:38:48.526 [Lua] [country_code] = FR (string)
10:38:48.526 [Lua] [difficulty] = hard (string)
10:38:48.526 [Lua] [match_started] = true (string)
10:38:48.526 [Lua] [selected_level_key] = forest_ambush (string)
10:38:48.526 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.526 [Lua] [quick_game] = false (string)
10:38:48.526 [Lua] [unique_server_name] = Adraekor (string)
10:38:48.526 [Lua] [matchmaking] = true (string)
10:38:48.526 [Lua] [player_slot_1] = 110000101eb9ddc:1 (string)
10:38:48.526 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.526 [Lua] [mechanism] = adventure (string)
10:38:48.526 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.526 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.526 [Lua] [weave_name] = false (string)
10:38:48.526 [Lua] [player_slot_3] = 110000102d7e930:1 (string)
10:38:48.526 [Lua] [eac_authorized] = true (string)
10:38:48.526 [Lua]
10:38:48.526 [Lua] =======================Found valid lobby!
10:38:48.527 [Lua]
10:38:48.527 [Lua] [twitch_enabled] = false (string)
10:38:48.527 [Lua] [power_level] = 835 (string)
10:38:48.527 [Lua] [id] = 18600000180a5e2 (string)
10:38:48.527 [Lua] [num_players] = 2 (string)
10:38:48.527 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.527 [Lua] [host] = 11000010303e123 (string)
10:38:48.527 [Lua] [game_mode] = 2 (string)
10:38:48.527 [Lua] [is_private] = false (string)
10:38:48.527 [Lua] [level_key] = inn_level (string)
10:38:48.527 [Lua] [name] = Lobby 18600000180a5e2 (string)
10:38:48.527 [Lua] [country_code] = DK (string)
10:38:48.527 [Lua] [difficulty] = hardest (string)
10:38:48.527 [Lua] [match_started] = true (string)
10:38:48.527 [Lua] [selected_level_key] = dlc_bastion (string)
10:38:48.527 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.527 [Lua] [quick_game] = false (string)
10:38:48.527 [Lua] [unique_server_name] = Castle (string)
10:38:48.527 [Lua] [matchmaking] = true (string)
10:38:48.527 [Lua] [player_slot_1] = 11000010303e123:1 (string)
10:38:48.527 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.527 [Lua] [mechanism] = adventure (string)
10:38:48.527 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.527 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.527 [Lua] [weave_name] = false (string)
10:38:48.527 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.527 [Lua] [eac_authorized] = true (string)
10:38:48.527 [Lua]
10:38:48.527 [Lua] =======================Found valid lobby!
10:38:48.528 [Lua]
10:38:48.528 [Lua] [twitch_enabled] = false (string)
10:38:48.528 [Lua] [power_level] = 200 (string)
10:38:48.528 [Lua] [id] = 186000001805af3 (string)
10:38:48.528 [Lua] [num_players] = 2 (string)
10:38:48.528 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.528 [Lua] [host] = 11000010016c372 (string)
10:38:48.528 [Lua] [time_of_search] = 1609583399 (string)
10:38:48.528 [Lua] [game_mode] = 2 (string)
10:38:48.528 [Lua] [is_private] = false (string)
10:38:48.528 [Lua] [level_key] = elven_ruins (string)
10:38:48.528 [Lua] [name] = Lobby 186000001805af3 (string)
10:38:48.528 [Lua] [country_code] = DK (string)
10:38:48.528 [Lua] [difficulty] = normal (string)
10:38:48.528 [Lua] [match_started] = true (string)
10:38:48.528 [Lua] [selected_level_key] = elven_ruins (string)
10:38:48.528 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.528 [Lua] [quick_game] = true (string)
10:38:48.528 [Lua] [unique_server_name] = souLb dEaglEjohN (string)
10:38:48.528 [Lua] [matchmaking] = true (string)
10:38:48.528 [Lua] [player_slot_1] = 11000010016c372:1 (string)
10:38:48.528 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.528 [Lua] [mechanism] = adventure (string)
10:38:48.528 [Lua] [player_slot_5] = 11000010e650fce:1 (string)
10:38:48.528 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.528 [Lua] [weave_name] = false (string)
10:38:48.528 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.528 [Lua] [eac_authorized] = true (string)
10:38:48.528 [Lua]
10:38:48.528 [Lua] =======================Found valid lobby!
10:38:48.529 [Lua]
10:38:48.529 [Lua] [twitch_enabled] = false (string)
10:38:48.529 [Lua] [power_level] = 366 (string)
10:38:48.529 [Lua] [id] = 1860000017e8c14 (string)
10:38:48.529 [Lua] [num_players] = 3 (string)
10:38:48.529 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.529 [Lua] [host] = 11000010a06cee0 (string)
10:38:48.529 [Lua] [time_of_search] = 1609579683 (string)
10:38:48.529 [Lua] [game_mode] = 2 (string)
10:38:48.529 [Lua] [is_private] = false (string)
10:38:48.529 [Lua] [level_key] = elven_ruins (string)
10:38:48.529 [Lua] [name] = Lobby 1860000017e8c14 (string)
10:38:48.529 [Lua] [country_code] = DK (string)
10:38:48.529 [Lua] [difficulty] = normal (string)
10:38:48.529 [Lua] [match_started] = true (string)
10:38:48.529 [Lua] [selected_level_key] = elven_ruins (string)
10:38:48.529 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.529 [Lua] [quick_game] = true (string)
10:38:48.529 [Lua] [unique_server_name] = 11/10 (string)
10:38:48.529 [Lua] [matchmaking] = true (string)
10:38:48.529 [Lua] [player_slot_1] = 110000107c8b57d:1 (string)
10:38:48.529 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.529 [Lua] [mechanism] = adventure (string)
10:38:48.529 [Lua] [player_slot_5] = 1100001173cd462:1 (string)
10:38:48.529 [Lua] [player_slot_2] = 11000010a06cee0:1 (string)
10:38:48.529 [Lua] [weave_name] = false (string)
10:38:48.529 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.529 [Lua] [eac_authorized] = true (string)
10:38:48.529 [Lua]
10:38:48.529 [Lua] =======================Found valid lobby!
10:38:48.530 [Lua]
10:38:48.530 [Lua] [twitch_enabled] = false (string)
10:38:48.530 [Lua] [power_level] = 785 (string)
10:38:48.530 [Lua] [id] = 1860000017cda75 (string)
10:38:48.530 [Lua] [num_players] = 3 (string)
10:38:48.530 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.530 [Lua] [host] = 11000010399e457 (string)
10:38:48.530 [Lua] [game_mode] = 2 (string)
10:38:48.530 [Lua] [is_private] = false (string)
10:38:48.530 [Lua] [level_key] = dlc_castle (string)
10:38:48.530 [Lua] [name] = Lobby 1860000017cda75 (string)
10:38:48.530 [Lua] [country_code] = DK (string)
10:38:48.530 [Lua] [difficulty] = harder (string)
10:38:48.530 [Lua] [match_started] = true (string)
10:38:48.530 [Lua] [selected_level_key] = dlc_castle (string)
10:38:48.530 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.530 [Lua] [quick_game] = true (string)
10:38:48.530 [Lua] [unique_server_name] = Kriegler (string)
10:38:48.530 [Lua] [matchmaking] = true (string)
10:38:48.530 [Lua] [player_slot_1] = 1100001005f213a:1 (string)
10:38:48.530 [Lua] [player_slot_4] = 110000105d3ef4d:1 (string)
10:38:48.530 [Lua] [mechanism] = adventure (string)
10:38:48.530 [Lua] [player_slot_5] = 11000010399e457:1 (string)
10:38:48.530 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.530 [Lua] [weave_name] = false (string)
10:38:48.530 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.530 [Lua] [eac_authorized] = true (string)
10:38:48.530 [Lua]
10:38:48.530 [Lua] =======================Found valid lobby!
10:38:48.531 [Lua]
10:38:48.531 [Lua] [twitch_enabled] = false (string)
10:38:48.531 [Lua] [power_level] = 1100 (string)
10:38:48.531 [Lua] [id] = 18600000180701a (string)
10:38:48.531 [Lua] [num_players] = 1 (string)
10:38:48.531 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.531 [Lua] [host] = 11000010484cede (string)
10:38:48.531 [Lua] [time_of_search] = 1609583723 (string)
10:38:48.531 [Lua] [game_mode] = 9 (string)
10:38:48.531 [Lua] [is_private] = false (string)
10:38:48.531 [Lua] [unique_server_name] = Zimrill (string)
10:38:48.531 [Lua] [name] = Lobby 18600000180701a (string)
10:38:48.531 [Lua] [country_code] = SE (string)
10:38:48.531 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.531 [Lua] [difficulty] = hardest (string)
10:38:48.531 [Lua] [match_started] = true (string)
10:38:48.531 [Lua] [selected_level_key] = dlc_scorpion_mine_heavens (string)
10:38:48.531 [Lua] [weave_index] = 26 (string)
10:38:48.531 [Lua] [quick_game] = true (string)
10:38:48.531 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.531 [Lua] [matchmaking] = true (string)
10:38:48.531 [Lua] [mechanism] = adventure (string)
10:38:48.531 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.531 [Lua] [level_key] = dlc_scorpion_mine_heavens (string)
10:38:48.531 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.531 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.531 [Lua] [weave_name] = weave_26 (string)
10:38:48.531 [Lua] [player_slot_3] = 11000010484cede:1 (string)
10:38:48.531 [Lua] [eac_authorized] = true (string)
10:38:48.531 [Lua]
10:38:48.531 [Lua] =======================Found valid lobby!
10:38:48.532 [Lua]
10:38:48.532 [Lua] [twitch_enabled] = false (string)
10:38:48.532 [Lua] [power_level] = 777 (string)
10:38:48.532 [Lua] [id] = 186000001801e17 (string)
10:38:48.532 [Lua] [num_players] = 3 (string)
10:38:48.532 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.532 [Lua] [host] = 110000100494c31 (string)
10:38:48.532 [Lua] [game_mode] = 2 (string)
10:38:48.532 [Lua] [is_private] = false (string)
10:38:48.532 [Lua] [current_level_key] = inn_level (string)
10:38:48.532 [Lua] [name] = Lobby 186000001801e17 (string)
10:38:48.532 [Lua] [level_key] = dlc_bastion (string)
10:38:48.532 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.532 [Lua] [difficulty] = harder (string)
10:38:48.532 [Lua] [match_started] = true (string)
10:38:48.532 [Lua] [selected_level_key] = dlc_bastion (string)
10:38:48.532 [Lua] [weave_name] = false (string)
10:38:48.532 [Lua] [quick_game] = true (string)
10:38:48.532 [Lua] [country_code] = SE (string)
10:38:48.532 [Lua] [matchmaking] = true (string)
10:38:48.532 [Lua] [mechanism] = adventure (string)
10:38:48.532 [Lua] [player_slot_4] = 110000102ffa447:1 (string)
10:38:48.532 [Lua] [player_slot_1] = 110000100494c31:1 (string)
10:38:48.532 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.532 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.532 [Lua] [unique_server_name] = Haren (string)
10:38:48.532 [Lua] [player_slot_3] = 110000134e1e442:1 (string)
10:38:48.532 [Lua] [eac_authorized] = true (string)
10:38:48.532 [Lua]
10:38:48.532 [Lua] =======================Found valid lobby!
10:38:48.533 [Lua]
10:38:48.534 [Lua] [twitch_enabled] = false (string)
10:38:48.534 [Lua] [power_level] = 834 (string)
10:38:48.534 [Lua] [id] = 1860000018098a7 (string)
10:38:48.534 [Lua] [num_players] = 3 (string)
10:38:48.534 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.534 [Lua] [host] = 110000106253420 (string)
10:38:48.534 [Lua] [game_mode] = 2 (string)
10:38:48.534 [Lua] [is_private] = false (string)
10:38:48.534 [Lua] [level_key] = forest_ambush (string)
10:38:48.534 [Lua] [name] = Lobby 1860000018098a7 (string)
10:38:48.534 [Lua] [country_code] = SE (string)
10:38:48.534 [Lua] [difficulty] = hardest (string)
10:38:48.534 [Lua] [match_started] = true (string)
10:38:48.534 [Lua] [selected_level_key] = forest_ambush (string)
10:38:48.534 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.534 [Lua] [quick_game] = true (string)
10:38:48.534 [Lua] [unique_server_name] = Goolasch (string)
10:38:48.534 [Lua] [matchmaking] = true (string)
10:38:48.534 [Lua] [player_slot_1] = 110000106253420:1 (string)
10:38:48.534 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.534 [Lua] [mechanism] = adventure (string)
10:38:48.534 [Lua] [player_slot_5] = 11000010160773d:1 (string)
10:38:48.534 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.534 [Lua] [weave_name] = false (string)
10:38:48.534 [Lua] [player_slot_3] = 11000010287631c:1 (string)
10:38:48.534 [Lua] [eac_authorized] = true (string)
10:38:48.534 [Lua]
10:38:48.534 [Lua] =======================Found valid lobby!
10:38:48.535 [Lua]
10:38:48.535 [Lua] [twitch_enabled] = false (string)
10:38:48.535 [Lua] [power_level] = 489 (string)
10:38:48.535 [Lua] [id] = 1860000017fc31a (string)
10:38:48.535 [Lua] [num_players] = 3 (string)
10:38:48.535 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.535 [Lua] [host] = 11000010b10eb90 (string)
10:38:48.535 [Lua] [game_mode] = 2 (string)
10:38:48.535 [Lua] [is_private] = false (string)
10:38:48.535 [Lua] [level_key] = nurgle (string)
10:38:48.535 [Lua] [name] = Lobby 1860000017fc31a (string)
10:38:48.535 [Lua] [country_code] = FR (string)
10:38:48.535 [Lua] [difficulty] = hard (string)
10:38:48.535 [Lua] [match_started] = true (string)
10:38:48.535 [Lua] [selected_level_key] = nurgle (string)
10:38:48.535 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.535 [Lua] [quick_game] = true (string)
10:38:48.535 [Lua] [unique_server_name] = ✠Ezura Shihōin✠ (string)
10:38:48.535 [Lua] [matchmaking] = true (string)
10:38:48.535 [Lua] [player_slot_1] = 110000109f9f95a:1 (string)
10:38:48.535 [Lua] [player_slot_4] = 1100001082c2a40:1 (string)
10:38:48.535 [Lua] [mechanism] = adventure (string)
10:38:48.535 [Lua] [player_slot_5] = 11000010b10eb90:1 (string)
10:38:48.535 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.535 [Lua] [weave_name] = false (string)
10:38:48.535 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.535 [Lua] [eac_authorized] = true (string)
10:38:48.535 [Lua]
10:38:48.535 [Lua] =======================Found valid lobby!
10:38:48.536 [Lua]
10:38:48.536 [Lua] [twitch_enabled] = false (string)
10:38:48.536 [Lua] [power_level] = 852 (string)
10:38:48.536 [Lua] [id] = 1860000018007d1 (string)
10:38:48.536 [Lua] [num_players] = 2 (string)
10:38:48.536 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.536 [Lua] [host] = 1100001150c0aa5 (string)
10:38:48.536 [Lua] [game_mode] = 9 (string)
10:38:48.536 [Lua] [is_private] = false (string)
10:38:48.536 [Lua] [level_key] = dlc_scorpion_canyon_light (string)
10:38:48.536 [Lua] [name] = Lobby 1860000018007d1 (string)
10:38:48.536 [Lua] [country_code] = FR (string)
10:38:48.536 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.536 [Lua] [difficulty] = hard (string)
10:38:48.536 [Lua] [match_started] = true (string)
10:38:48.536 [Lua] [selected_level_key] = dlc_scorpion_canyon_light (string)
10:38:48.536 [Lua] [player_slot_4] = 1100001150c0aa5:1 (string)
10:38:48.536 [Lua] [quick_game] = true (string)
10:38:48.536 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.536 [Lua] [matchmaking] = true (string)
10:38:48.536 [Lua] [mechanism] = adventure (string)
10:38:48.536 [Lua] [weave_index] = 97 (string)
10:38:48.536 [Lua] [weave_name] = weave_97 (string)
10:38:48.536 [Lua] [player_slot_5] = 11000011c376dd4:1 (string)
10:38:48.536 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.536 [Lua] [unique_server_name] = Senzar5 (string)
10:38:48.536 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.536 [Lua] [eac_authorized] = true (string)
10:38:48.536 [Lua]
10:38:48.536 [Lua] =======================Found valid lobby!
10:38:48.537 [Lua]
10:38:48.537 [Lua] [twitch_enabled] = false (string)
10:38:48.537 [Lua] [power_level] = 281 (string)
10:38:48.537 [Lua] [id] = 186000001804cf9 (string)
10:38:48.537 [Lua] [num_players] = 3 (string)
10:38:48.537 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.537 [Lua] [host] = 110000104e978b2 (string)
10:38:48.537 [Lua] [game_mode] = 6 (string)
10:38:48.537 [Lua] [is_private] = false (string)
10:38:48.537 [Lua] [level_key] = military (string)
10:38:48.537 [Lua] [name] = Lobby 186000001804cf9 (string)
10:38:48.537 [Lua] [country_code] = ES (string)
10:38:48.537 [Lua] [difficulty] = normal (string)
10:38:48.537 [Lua] [match_started] = true (string)
10:38:48.537 [Lua] [selected_level_key] = military (string)
10:38:48.537 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.537 [Lua] [quick_game] = false (string)
10:38:48.537 [Lua] [unique_server_name] = Mustang (string)
10:38:48.537 [Lua] [matchmaking] = true (string)
10:38:48.537 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.537 [Lua] [player_slot_4] = 110000104e978b2:1 (string)
10:38:48.537 [Lua] [mechanism] = adventure (string)
10:38:48.537 [Lua] [player_slot_5] = 110000108cde9f6:1 (string)
10:38:48.537 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.537 [Lua] [weave_name] = false (string)
10:38:48.537 [Lua] [player_slot_3] = 11000010bcaa237:1 (string)
10:38:48.537 [Lua] [eac_authorized] = true (string)
10:38:48.537 [Lua]
10:38:48.537 [Lua] =======================Found valid lobby!
10:38:48.538 [Lua]
10:38:48.538 [Lua] [twitch_enabled] = false (string)
10:38:48.538 [Lua] [power_level] = 745 (string)
10:38:48.538 [Lua] [id] = 186000001801bc2 (string)
10:38:48.538 [Lua] [num_players] = 3 (string)
10:38:48.538 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.538 [Lua] [host] = 110000106fe9dc0 (string)
10:38:48.538 [Lua] [game_mode] = 2 (string)
10:38:48.538 [Lua] [is_private] = false (string)
10:38:48.538 [Lua] [level_key] = dlc_bogenhafen_slum (string)
10:38:48.538 [Lua] [name] = Lobby 186000001801bc2 (string)
10:38:48.538 [Lua] [country_code] = GB (string)
10:38:48.538 [Lua] [difficulty] = harder (string)
10:38:48.538 [Lua] [match_started] = true (string)
10:38:48.538 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
10:38:48.538 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.538 [Lua] [quick_game] = true (string)
10:38:48.538 [Lua] [unique_server_name] = Ordinante (string)
10:38:48.538 [Lua] [matchmaking] = true (string)
10:38:48.538 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.538 [Lua] [player_slot_4] = 11000010697a8e0:1 (string)
10:38:48.538 [Lua] [mechanism] = adventure (string)
10:38:48.538 [Lua] [player_slot_5] = 110000106fe9dc0:1 (string)
10:38:48.538 [Lua] [player_slot_2] = 11000010168470d:1 (string)
10:38:48.538 [Lua] [weave_name] = false (string)
10:38:48.538 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.538 [Lua] [eac_authorized] = true (string)
10:38:48.538 [Lua]
10:38:48.538 [Lua] =======================Found valid lobby!
10:38:48.539 [Lua]
10:38:48.539 [Lua] [twitch_enabled] = false (string)
10:38:48.539 [Lua] [power_level] = 461 (string)
10:38:48.539 [Lua] [id] = 1860000017e42c0 (string)
10:38:48.539 [Lua] [num_players] = 1 (string)
10:38:48.539 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.539 [Lua] [host] = 110000111805a22 (string)
10:38:48.539 [Lua] [time_of_search] = 1609583011 (string)
10:38:48.539 [Lua] [game_mode] = 2 (string)
10:38:48.539 [Lua] [is_private] = false (string)
10:38:48.539 [Lua] [level_key] = dlc_portals (string)
10:38:48.539 [Lua] [name] = Lobby 1860000017e42c0 (string)
10:38:48.539 [Lua] [country_code] = GB (string)
10:38:48.539 [Lua] [difficulty] = normal (string)
10:38:48.539 [Lua] [match_started] = true (string)
10:38:48.539 [Lua] [selected_level_key] = dlc_portals (string)
10:38:48.539 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.539 [Lua] [quick_game] = false (string)
10:38:48.539 [Lua] [unique_server_name] = geordieg76 (string)
10:38:48.539 [Lua] [matchmaking] = true (string)
10:38:48.539 [Lua] [player_slot_1] = 110000111805a22:1 (string)
10:38:48.539 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.539 [Lua] [mechanism] = adventure (string)
10:38:48.539 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.539 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.539 [Lua] [weave_name] = false (string)
10:38:48.539 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.539 [Lua] [eac_authorized] = true (string)
10:38:48.539 [Lua]
10:38:48.539 [Lua] =======================Found valid lobby!
10:38:48.540 [Lua]
10:38:48.540 [Lua] [twitch_enabled] = false (string)
10:38:48.540 [Lua] [power_level] = 835 (string)
10:38:48.540 [Lua] [id] = 18600000180866e (string)
10:38:48.540 [Lua] [num_players] = 2 (string)
10:38:48.540 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.540 [Lua] [host] = 110000106cd530a (string)
10:38:48.540 [Lua] [time_of_search] = 1609583581 (string)
10:38:48.540 [Lua] [game_mode] = 2 (string)
10:38:48.540 [Lua] [is_private] = false (string)
10:38:48.540 [Lua] [level_key] = crater (string)
10:38:48.540 [Lua] [name] = Lobby 18600000180866e (string)
10:38:48.540 [Lua] [country_code] = GB (string)
10:38:48.540 [Lua] [difficulty] = hardest (string)
10:38:48.540 [Lua] [match_started] = true (string)
10:38:48.540 [Lua] [selected_level_key] = crater (string)
10:38:48.540 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.540 [Lua] [quick_game] = true (string)
10:38:48.540 [Lua] [unique_server_name] = Intoxicated beard with legs (string)
10:38:48.540 [Lua] [matchmaking] = true (string)
10:38:48.540 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.540 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.540 [Lua] [mechanism] = adventure (string)
10:38:48.540 [Lua] [player_slot_5] = 1100001046a2423:1 (string)
10:38:48.540 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.540 [Lua] [weave_name] = false (string)
10:38:48.540 [Lua] [player_slot_3] = 110000106cd530a:1 (string)
10:38:48.540 [Lua] [eac_authorized] = true (string)
10:38:48.540 [Lua]
10:38:48.540 [Lua] =======================Found valid lobby!
10:38:48.541 [Lua]
10:38:48.541 [Lua] [twitch_enabled] = false (string)
10:38:48.541 [Lua] [power_level] = 588 (string)
10:38:48.541 [Lua] [id] = 1860000017f046c (string)
10:38:48.541 [Lua] [num_players] = 3 (string)
10:38:48.541 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.541 [Lua] [host] = 110000136d596b5 (string)
10:38:48.541 [Lua] [time_of_search] = 1609580373 (string)
10:38:48.541 [Lua] [game_mode] = 2 (string)
10:38:48.541 [Lua] [is_private] = false (string)
10:38:48.541 [Lua] [level_key] = ground_zero (string)
10:38:48.541 [Lua] [name] = Lobby 1860000017f046c (string)
10:38:48.541 [Lua] [country_code] = GB (string)
10:38:48.541 [Lua] [difficulty] = hard (string)
10:38:48.541 [Lua] [match_started] = true (string)
10:38:48.541 [Lua] [selected_level_key] = ground_zero (string)
10:38:48.541 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.541 [Lua] [quick_game] = true (string)
10:38:48.541 [Lua] [unique_server_name] = Aly1975 (string)
10:38:48.541 [Lua] [matchmaking] = true (string)
10:38:48.541 [Lua] [player_slot_1] = 110000136d596b5:1 (string)
10:38:48.541 [Lua] [player_slot_4] = 110000112a23ebc:1 (string)
10:38:48.541 [Lua] [mechanism] = adventure (string)
10:38:48.541 [Lua] [player_slot_5] = 110000101bb303b:1 (string)
10:38:48.541 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.541 [Lua] [weave_name] = false (string)
10:38:48.541 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.541 [Lua] [eac_authorized] = true (string)
10:38:48.541 [Lua]
10:38:48.541 [Lua] =======================Found valid lobby!
10:38:48.542 [Lua]
10:38:48.542 [Lua] [twitch_enabled] = false (string)
10:38:48.542 [Lua] [power_level] = 209 (string)
10:38:48.542 [Lua] [id] = 186000001808732 (string)
10:38:48.542 [Lua] [num_players] = 2 (string)
10:38:48.542 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.542 [Lua] [host] = 1100001053b0537 (string)
10:38:48.542 [Lua] [time_of_search] = 1609583868 (string)
10:38:48.542 [Lua] [game_mode] = 2 (string)
10:38:48.542 [Lua] [is_private] = false (string)
10:38:48.542 [Lua] [level_key] = military (string)
10:38:48.542 [Lua] [name] = Lobby 186000001808732 (string)
10:38:48.542 [Lua] [country_code] = GB (string)
10:38:48.542 [Lua] [difficulty] = normal (string)
10:38:48.542 [Lua] [match_started] = true (string)
10:38:48.542 [Lua] [selected_level_key] = military (string)
10:38:48.542 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.542 [Lua] [quick_game] = false (string)
10:38:48.542 [Lua] [unique_server_name] = Paul Atreides (string)
10:38:48.542 [Lua] [matchmaking] = true (string)
10:38:48.542 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.542 [Lua] [player_slot_4] = 1100001053b0537:1 (string)
10:38:48.542 [Lua] [mechanism] = adventure (string)
10:38:48.542 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.542 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.542 [Lua] [weave_name] = false (string)
10:38:48.542 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.542 [Lua] [eac_authorized] = true (string)
10:38:48.542 [Lua]
10:38:48.542 [Lua] =======================Found valid lobby!
10:38:48.543 [Lua]
10:38:48.543 [Lua] [twitch_enabled] = false (string)
10:38:48.543 [Lua] [power_level] = 200 (string)
10:38:48.543 [Lua] [id] = 186000001806720 (string)
10:38:48.543 [Lua] [num_players] = 1 (string)
10:38:48.543 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.543 [Lua] [host] = 11000010d6e88db (string)
10:38:48.543 [Lua] [time_of_search] = 1609583522 (string)
10:38:48.543 [Lua] [game_mode] = 2 (string)
10:38:48.543 [Lua] [is_private] = false (string)
10:38:48.543 [Lua] [level_key] = military (string)
10:38:48.543 [Lua] [name] = Lobby 186000001806720 (string)
10:38:48.543 [Lua] [country_code] = GB (string)
10:38:48.543 [Lua] [difficulty] = normal (string)
10:38:48.543 [Lua] [match_started] = true (string)
10:38:48.543 [Lua] [selected_level_key] = military (string)
10:38:48.543 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.543 [Lua] [quick_game] = false (string)
10:38:48.543 [Lua] [unique_server_name] = Yeti (string)
10:38:48.543 [Lua] [matchmaking] = true (string)
10:38:48.543 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.543 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.543 [Lua] [mechanism] = adventure (string)
10:38:48.543 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.543 [Lua] [player_slot_2] = 11000010d6e88db:1 (string)
10:38:48.543 [Lua] [weave_name] = false (string)
10:38:48.543 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.543 [Lua] [eac_authorized] = true (string)
10:38:48.543 [Lua]
10:38:48.543 [Lua] =======================Found valid lobby!
10:38:48.545 [Lua]
10:38:48.545 [Lua] [twitch_enabled] = false (string)
10:38:48.545 [Lua] [power_level] = 753 (string)
10:38:48.545 [Lua] [id] = 1860000017ec5fa (string)
10:38:48.545 [Lua] [num_players] = 3 (string)
10:38:48.545 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.545 [Lua] [host] = 1100001064e24c0 (string)
10:38:48.545 [Lua] [time_of_search] = 1609582632 (string)
10:38:48.545 [Lua] [game_mode] = 2 (string)
10:38:48.545 [Lua] [is_private] = false (string)
10:38:48.545 [Lua] [level_key] = dlc_portals (string)
10:38:48.545 [Lua] [name] = Lobby 1860000017ec5fa (string)
10:38:48.545 [Lua] [country_code] = CH (string)
10:38:48.545 [Lua] [difficulty] = harder (string)
10:38:48.545 [Lua] [match_started] = true (string)
10:38:48.545 [Lua] [selected_level_key] = dlc_portals (string)
10:38:48.545 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.545 [Lua] [quick_game] = false (string)
10:38:48.545 [Lua] [unique_server_name] = Pepo (string)
10:38:48.545 [Lua] [matchmaking] = true (string)
10:38:48.545 [Lua] [player_slot_1] = 1100001064e24c0:1 (string)
10:38:48.545 [Lua] [player_slot_4] = 110000113e4e02b:1 (string)
10:38:48.545 [Lua] [mechanism] = adventure (string)
10:38:48.545 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.545 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.545 [Lua] [weave_name] = false (string)
10:38:48.545 [Lua] [player_slot_3] = 110000107a618b2:1 (string)
10:38:48.545 [Lua] [eac_authorized] = true (string)
10:38:48.545 [Lua]
10:38:48.545 [Lua] =======================Found valid lobby!
10:38:48.545 [Lua]
10:38:48.545 [Lua] [twitch_enabled] = false (string)
10:38:48.545 [Lua] [power_level] = 340 (string)
10:38:48.545 [Lua] [id] = 186000001808b5a (string)
10:38:48.545 [Lua] [num_players] = 2 (string)
10:38:48.545 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.545 [Lua] [host] = 11000011524f8bb (string)
10:38:48.545 [Lua] [game_mode] = 2 (string)
10:38:48.545 [Lua] [is_private] = false (string)
10:38:48.545 [Lua] [level_key] = catacombs (string)
10:38:48.545 [Lua] [name] = Lobby 186000001808b5a (string)
10:38:48.545 [Lua] [country_code] = IT (string)
10:38:48.546 [Lua] [difficulty] = normal (string)
10:38:48.546 [Lua] [match_started] = true (string)
10:38:48.546 [Lua] [selected_level_key] = catacombs (string)
10:38:48.546 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.546 [Lua] [quick_game] = true (string)
10:38:48.546 [Lua] [unique_server_name] = Grotesque (string)
10:38:48.546 [Lua] [matchmaking] = true (string)
10:38:48.546 [Lua] [player_slot_1] = 11000010ace1122:1 (string)
10:38:48.546 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.546 [Lua] [mechanism] = adventure (string)
10:38:48.546 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.546 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.546 [Lua] [weave_name] = false (string)
10:38:48.546 [Lua] [player_slot_3] = 11000011524f8bb:1 (string)
10:38:48.546 [Lua] [eac_authorized] = true (string)
10:38:48.546 [Lua]
10:38:48.546 [Lua] =======================Found valid lobby!
10:38:48.547 [Lua]
10:38:48.547 [Lua] [twitch_enabled] = false (string)
10:38:48.547 [Lua] [power_level] = 335 (string)
10:38:48.547 [Lua] [id] = 1860000017f2a45 (string)
10:38:48.547 [Lua] [num_players] = 2 (string)
10:38:48.547 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.547 [Lua] [host] = 110000107235530 (string)
10:38:48.547 [Lua] [game_mode] = 9 (string)
10:38:48.547 [Lua] [is_private] = false (string)
10:38:48.547 [Lua] [level_key] = dlc_scorpion_swamp_death (string)
10:38:48.547 [Lua] [name] = Lobby 1860000017f2a45 (string)
10:38:48.547 [Lua] [country_code] = US (string)
10:38:48.547 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.547 [Lua] [difficulty] = normal (string)
10:38:48.547 [Lua] [match_started] = true (string)
10:38:48.547 [Lua] [selected_level_key] = dlc_scorpion_swamp_death (string)
10:38:48.547 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.547 [Lua] [quick_game] = true (string)
10:38:48.547 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.547 [Lua] [matchmaking] = true (string)
10:38:48.547 [Lua] [mechanism] = adventure (string)
10:38:48.547 [Lua] [weave_index] = 88 (string)
10:38:48.547 [Lua] [weave_name] = weave_88 (string)
10:38:48.547 [Lua] [player_slot_5] = 1100001044f168a:1 (string)
10:38:48.547 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.547 [Lua] [unique_server_name] = DinoAllah (string)
10:38:48.547 [Lua] [player_slot_3] = 110000107235530:1 (string)
10:38:48.547 [Lua] [eac_authorized] = true (string)
10:38:48.547 [Lua]
10:38:48.547 [Lua] =======================Found valid lobby!
10:38:48.548 [Lua]
10:38:48.548 [Lua] [twitch_enabled] = false (string)
10:38:48.548 [Lua] [power_level] = 226 (string)
10:38:48.548 [Lua] [id] = 1860000017feb79 (string)
10:38:48.548 [Lua] [num_players] = 1 (string)
10:38:48.548 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.548 [Lua] [host] = 11000010a563346 (string)
10:38:48.548 [Lua] [time_of_search] = 1609582839 (string)
10:38:48.548 [Lua] [game_mode] = 2 (string)
10:38:48.548 [Lua] [is_private] = false (string)
10:38:48.548 [Lua] [level_key] = catacombs (string)
10:38:48.548 [Lua] [name] = Lobby 1860000017feb79 (string)
10:38:48.548 [Lua] [country_code] = ES (string)
10:38:48.548 [Lua] [difficulty] = normal (string)
10:38:48.548 [Lua] [match_started] = true (string)
10:38:48.548 [Lua] [selected_level_key] = catacombs (string)
10:38:48.548 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.548 [Lua] [quick_game] = false (string)
10:38:48.548 [Lua] [unique_server_name] = Thrauncus (string)
10:38:48.548 [Lua] [matchmaking] = true (string)
10:38:48.548 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.548 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.548 [Lua] [mechanism] = adventure (string)
10:38:48.548 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.548 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.548 [Lua] [weave_name] = false (string)
10:38:48.548 [Lua] [player_slot_3] = 11000010a563346:1 (string)
10:38:48.548 [Lua] [eac_authorized] = true (string)
10:38:48.548 [Lua]
10:38:48.548 [Lua] =======================Found valid lobby!
10:38:48.549 [Lua]
10:38:48.549 [Lua] [twitch_enabled] = false (string)
10:38:48.549 [Lua] [power_level] = 0 (string)
10:38:48.549 [Lua] [id] = 1860000017f5e37 (string)
10:38:48.549 [Lua] [num_players] = 2 (string)
10:38:48.549 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.549 [Lua] [host] = 110000101a600c5 (string)
10:38:48.549 [Lua] [game_mode] = 2 (string)
10:38:48.549 [Lua] [is_private] = false (string)
10:38:48.549 [Lua] [level_key] = ground_zero (string)
10:38:48.549 [Lua] [name] = Lobby 1860000017f5e37 (string)
10:38:48.549 [Lua] [country_code] = ES (string)
10:38:48.549 [Lua] [difficulty] = hardest (string)
10:38:48.549 [Lua] [match_started] = true (string)
10:38:48.549 [Lua] [selected_level_key] = ground_zero (string)
10:38:48.549 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.549 [Lua] [quick_game] = true (string)
10:38:48.549 [Lua] [unique_server_name] = Skulkur (string)
10:38:48.549 [Lua] [matchmaking] = true (string)
10:38:48.549 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.549 [Lua] [player_slot_4] = 11000010118ba89:1 (string)
10:38:48.549 [Lua] [mechanism] = adventure (string)
10:38:48.549 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.549 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.549 [Lua] [weave_name] = false (string)
10:38:48.549 [Lua] [player_slot_3] = 110000101a600c5:1 (string)
10:38:48.549 [Lua] [eac_authorized] = true (string)
10:38:48.549 [Lua]
10:38:48.549 [Lua] =======================Found valid lobby!
10:38:48.551 [Lua]
10:38:48.551 [Lua] [twitch_enabled] = false (string)
10:38:48.551 [Lua] [power_level] = 834 (string)
10:38:48.551 [Lua] [id] = 186000001803bda (string)
10:38:48.551 [Lua] [num_players] = 3 (string)
10:38:48.551 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.551 [Lua] [host] = 110000102e9dac1 (string)
10:38:48.551 [Lua] [game_mode] = 2 (string)
10:38:48.551 [Lua] [is_private] = false (string)
10:38:48.551 [Lua] [current_level_key] = inn_level (string)
10:38:48.551 [Lua] [name] = Lobby 186000001803bda (string)
10:38:48.551 [Lua] [level_key] = dlc_bastion (string)
10:38:48.551 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.551 [Lua] [difficulty] = hardest (string)
10:38:48.551 [Lua] [match_started] = true (string)
10:38:48.551 [Lua] [selected_level_key] = dlc_bastion (string)
10:38:48.551 [Lua] [weave_name] = false (string)
10:38:48.551 [Lua] [quick_game] = true (string)
10:38:48.551 [Lua] [country_code] = ES (string)
10:38:48.551 [Lua] [matchmaking] = true (string)
10:38:48.551 [Lua] [mechanism] = adventure (string)
10:38:48.551 [Lua] [player_slot_4] = 1100001430de670:1 (string)
10:38:48.551 [Lua] [player_slot_1] = 11000010f2bc907:1 (string)
10:38:48.551 [Lua] [player_slot_5] = 110000102e9dac1:1 (string)
10:38:48.551 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.551 [Lua] [unique_server_name] = Hanita (string)
10:38:48.551 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.551 [Lua] [eac_authorized] = true (string)
10:38:48.551 [Lua]
10:38:48.551 [Lua] =======================Found valid lobby!
10:38:48.552 [Lua]
10:38:48.552 [Lua] [twitch_enabled] = false (string)
10:38:48.552 [Lua] [power_level] = 835 (string)
10:38:48.552 [Lua] [id] = 186000001805079 (string)
10:38:48.552 [Lua] [num_players] = 2 (string)
10:38:48.552 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.552 [Lua] [host] = 110000119ebe67c (string)
10:38:48.552 [Lua] [game_mode] = 2 (string)
10:38:48.552 [Lua] [is_private] = false (string)
10:38:48.552 [Lua] [level_key] = catacombs (string)
10:38:48.552 [Lua] [name] = Lobby 186000001805079 (string)
10:38:48.552 [Lua] [country_code] = ES (string)
10:38:48.552 [Lua] [difficulty] = hardest (string)
10:38:48.552 [Lua] [match_started] = true (string)
10:38:48.552 [Lua] [selected_level_key] = catacombs (string)
10:38:48.552 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.552 [Lua] [quick_game] = true (string)
10:38:48.552 [Lua] [unique_server_name] = Zaquías (string)
10:38:48.552 [Lua] [matchmaking] = true (string)
10:38:48.552 [Lua] [player_slot_1] = 110000119ebe67c:1 (string)
10:38:48.552 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.552 [Lua] [mechanism] = adventure (string)
10:38:48.552 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.552 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.552 [Lua] [weave_name] = false (string)
10:38:48.552 [Lua] [player_slot_3] = 110000104318b76:1 (string)
10:38:48.552 [Lua] [eac_authorized] = true (string)
10:38:48.552 [Lua]
10:38:48.552 [Lua] =======================Found valid lobby!
10:38:48.553 [Lua]
10:38:48.553 [Lua] [twitch_enabled] = false (string)
10:38:48.553 [Lua] [power_level] = 791 (string)
10:38:48.553 [Lua] [id] = 186000001805a74 (string)
10:38:48.553 [Lua] [num_players] = 1 (string)
10:38:48.553 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.553 [Lua] [host] = 110000103d9f4bd (string)
10:38:48.553 [Lua] [game_mode] = 2 (string)
10:38:48.553 [Lua] [is_private] = false (string)
10:38:48.553 [Lua] [level_key] = magnus (string)
10:38:48.553 [Lua] [name] = Lobby 186000001805a74 (string)
10:38:48.553 [Lua] [country_code] = ES (string)
10:38:48.553 [Lua] [difficulty] = hard (string)
10:38:48.553 [Lua] [match_started] = true (string)
10:38:48.553 [Lua] [selected_level_key] = magnus (string)
10:38:48.553 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.553 [Lua] [quick_game] = false (string)
10:38:48.553 [Lua] [unique_server_name] = magnustorsus (string)
10:38:48.553 [Lua] [matchmaking] = true (string)
10:38:48.553 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.553 [Lua] [player_slot_4] = 110000103d9f4bd:1 (string)
10:38:48.553 [Lua] [mechanism] = adventure (string)
10:38:48.553 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.553 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.553 [Lua] [weave_name] = false (string)
10:38:48.553 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.553 [Lua] [eac_authorized] = true (string)
10:38:48.553 [Lua]
10:38:48.553 [Lua] =======================Found valid lobby!
10:38:48.554 [Lua]
10:38:48.554 [Lua] [twitch_enabled] = false (string)
10:38:48.554 [Lua] [power_level] = 835 (string)
10:38:48.554 [Lua] [id] = 1860000017fee17 (string)
10:38:48.554 [Lua] [num_players] = 3 (string)
10:38:48.554 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.554 [Lua] [host] = 110000104c1dbe2 (string)
10:38:48.554 [Lua] [game_mode] = 2 (string)
10:38:48.554 [Lua] [is_private] = false (string)
10:38:48.554 [Lua] [level_key] = farmlands (string)
10:38:48.554 [Lua] [name] = Lobby 1860000017fee17 (string)
10:38:48.554 [Lua] [country_code] = ES (string)
10:38:48.554 [Lua] [difficulty] = hardest (string)
10:38:48.554 [Lua] [match_started] = true (string)
10:38:48.554 [Lua] [selected_level_key] = farmlands (string)
10:38:48.554 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.554 [Lua] [quick_game] = true (string)
10:38:48.554 [Lua] [unique_server_name] = FLYPIE 117 (string)
10:38:48.554 [Lua] [matchmaking] = true (string)
10:38:48.554 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.554 [Lua] [player_slot_4] = 110000105b9084d:1 (string)
10:38:48.554 [Lua] [mechanism] = adventure (string)
10:38:48.554 [Lua] [player_slot_5] = 110000104c1dbe2:1 (string)
10:38:48.554 [Lua] [player_slot_2] = 0:0 (string)
10:38:48.554 [Lua] [weave_name] = false (string)
10:38:48.554 [Lua] [player_slot_3] = 11000010216b694:1 (string)
10:38:48.554 [Lua] [eac_authorized] = true (string)
10:38:48.554 [Lua]
10:38:48.554 [Lua] =======================Found valid lobby!
10:38:48.555 [Lua]
10:38:48.555 [Lua] [twitch_enabled] = false (string)
10:38:48.555 [Lua] [power_level] = 805 (string)
10:38:48.555 [Lua] [id] = 186000001808d60 (string)
10:38:48.555 [Lua] [num_players] = 2 (string)
10:38:48.555 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.555 [Lua] [host] = 110000106da5383 (string)
10:38:48.555 [Lua] [game_mode] = 2 (string)
10:38:48.555 [Lua] [is_private] = false (string)
10:38:48.555 [Lua] [level_key] = magnus (string)
10:38:48.555 [Lua] [name] = Lobby 186000001808d60 (string)
10:38:48.555 [Lua] [country_code] = DE (string)
10:38:48.555 [Lua] [difficulty] = hardest (string)
10:38:48.555 [Lua] [match_started] = true (string)
10:38:48.555 [Lua] [selected_level_key] = magnus (string)
10:38:48.555 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.555 [Lua] [quick_game] = true (string)
10:38:48.555 [Lua] [unique_server_name] = miningmanna (string)
10:38:48.555 [Lua] [matchmaking] = true (string)
10:38:48.555 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.555 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.555 [Lua] [mechanism] = adventure (string)
10:38:48.555 [Lua] [player_slot_5] = 110000106da5383:1 (string)
10:38:48.555 [Lua] [player_slot_2] = 1100001026bd0d2:1 (string)
10:38:48.555 [Lua] [weave_name] = false (string)
10:38:48.555 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.555 [Lua] [eac_authorized] = true (string)
10:38:48.555 [Lua]
10:38:48.555 [Lua] =======================Found valid lobby!
10:38:48.556 [Lua]
10:38:48.556 [Lua] [twitch_enabled] = false (string)
10:38:48.556 [Lua] [power_level] = 200 (string)
10:38:48.556 [Lua] [id] = 186000001802de8 (string)
10:38:48.556 [Lua] [num_players] = 2 (string)
10:38:48.556 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.556 [Lua] [host] = 1100001083b76b4 (string)
10:38:48.556 [Lua] [time_of_search] = 1609582963 (string)
10:38:48.556 [Lua] [game_mode] = 2 (string)
10:38:48.556 [Lua] [is_private] = false (string)
10:38:48.556 [Lua] [level_key] = farmlands (string)
10:38:48.556 [Lua] [name] = Lobby 186000001802de8 (string)
10:38:48.556 [Lua] [country_code] = DE (string)
10:38:48.556 [Lua] [difficulty] = normal (string)
10:38:48.556 [Lua] [match_started] = true (string)
10:38:48.556 [Lua] [selected_level_key] = farmlands (string)
10:38:48.556 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.556 [Lua] [quick_game] = true (string)
10:38:48.556 [Lua] [unique_server_name] = Brosinator (string)
10:38:48.556 [Lua] [matchmaking] = true (string)
10:38:48.556 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.556 [Lua] [player_slot_4] = 0:0 (string)
10:38:48.556 [Lua] [mechanism] = adventure (string)
10:38:48.556 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.556 [Lua] [player_slot_2] = 110000104cb7510:1 (string)
10:38:48.556 [Lua] [weave_name] = false (string)
10:38:48.556 [Lua] [player_slot_3] = 1100001083b76b4:1 (string)
10:38:48.556 [Lua] [eac_authorized] = true (string)
10:38:48.556 [Lua]
10:38:48.556 [Lua] =======================Found valid lobby!
10:38:48.557 [Lua]
10:38:48.557 [Lua] [twitch_enabled] = false (string)
10:38:48.557 [Lua] [power_level] = 746 (string)
10:38:48.557 [Lua] [id] = 186000001803805 (string)
10:38:48.557 [Lua] [num_players] = 2 (string)
10:38:48.557 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.557 [Lua] [host] = 11000010362e772 (string)
10:38:48.557 [Lua] [game_mode] = 2 (string)
10:38:48.557 [Lua] [is_private] = false (string)
10:38:48.557 [Lua] [current_level_key] = inn_level (string)
10:38:48.557 [Lua] [name] = Lobby 186000001803805 (string)
10:38:48.557 [Lua] [level_key] = forest_ambush (string)
10:38:48.557 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.557 [Lua] [difficulty] = hard (string)
10:38:48.557 [Lua] [match_started] = true (string)
10:38:48.557 [Lua] [selected_level_key] = forest_ambush (string)
10:38:48.557 [Lua] [weave_name] = false (string)
10:38:48.557 [Lua] [quick_game] = false (string)
10:38:48.557 [Lua] [country_code] = DE (string)
10:38:48.557 [Lua] [matchmaking] = true (string)
10:38:48.557 [Lua] [mechanism] = adventure (string)
10:38:48.557 [Lua] [player_slot_4] = 11000010362e772:1 (string)
10:38:48.557 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.557 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.557 [Lua] [player_slot_2] = 11000010ca4fd67:1 (string)
10:38:48.557 [Lua] [unique_server_name] = Harder-Flex (string)
10:38:48.557 [Lua] [player_slot_3] = 0:0 (string)
10:38:48.557 [Lua] [eac_authorized] = true (string)
10:38:48.557 [Lua]
10:38:48.557 [Lua] =======================Found valid lobby!
10:38:48.558 [Lua]
10:38:48.558 [Lua] [twitch_enabled] = false (string)
10:38:48.558 [Lua] [power_level] = 306 (string)
10:38:48.558 [Lua] [id] = 1860000017f15d5 (string)
10:38:48.558 [Lua] [num_players] = 3 (string)
10:38:48.558 [Lua] [difficulty_tweak] = 0 (string)
10:38:48.558 [Lua] [host] = 1100001037dfa16 (string)
10:38:48.558 [Lua] [game_mode] = 2 (string)
10:38:48.558 [Lua] [is_private] = false (string)
10:38:48.558 [Lua] [level_key] = ussingen (string)
10:38:48.558 [Lua] [name] = Lobby 1860000017f15d5 (string)
10:38:48.558 [Lua] [country_code] = DE (string)
10:38:48.558 [Lua] [difficulty] = normal (string)
10:38:48.558 [Lua] [match_started] = true (string)
10:38:48.558 [Lua] [selected_level_key] = ussingen (string)
10:38:48.558 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
10:38:48.558 [Lua] [quick_game] = true (string)
10:38:48.558 [Lua] [unique_server_name] = Vartras (string)
10:38:48.558 [Lua] [matchmaking] = true (string)
10:38:48.558 [Lua] [player_slot_1] = 0:0 (string)
10:38:48.558 [Lua] [player_slot_4] = 1100001057b31a8:1 (string)
10:38:48.558 [Lua] [mechanism] = adventure (string)
10:38:48.558 [Lua] [player_slot_5] = 0:0 (string)
10:38:48.558 [Lua] [player_slot_2] = 1100001037dfa16:1 (string)
10:38:48.558 [Lua] [weave_name] = false (string)
10:38:48.558 [Lua] [player_slot_3] = 11000010328e21b:1 (string)
10:38:48.558 [Lua] [eac_authorized] = true (string)
10:38:48.558 [Lua]
10:38:48.558 [Lua] =======================Found valid lobby!
10:38:50.495 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:38:50.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
10:38:50.495 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:38:50.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:38:50.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:38:50.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:38:51.130 [Lua] [IngameUI] menu view on_exit start_game_view
10:38:51.130 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:38:51.130 [Save] Saving `save_data`
10:38:51.130 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:38:51.130 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:38:51.130 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:38:51.133 [Save] Save done
10:38:51.135 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:38:51.299 [Lua] [IngameUI] menu view on_enter ingame_menu
10:38:52.078 [Lua] [IngameUI] menu view on_exit ingame_menu
10:38:52.078 [Lua] [IngameUI] menu view on_enter options_view
10:38:57.050 [Lua] [IngameUI] menu view on_exit options_view
10:38:57.050 [Lua] [IngameUI] menu view on_enter ingame_menu
10:38:57.559 [Lua] [IngameUI] menu view on_exit ingame_menu
10:38:57.927 [Lua] [IngameUI] menu view on_enter start_game_view
10:38:57.930 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:38:57.930 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:38:57.931 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:38:57.931 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:38:57.932 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:38:57.932 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:38:59.007 [Lua] [IngameUI] menu view on_exit start_game_view
10:38:59.007 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:38:59.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:38:59.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:38:59.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:38:59.008 [Save] Saving `save_data`
10:38:59.010 [Save] Save done
10:38:59.012 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:03.234 [Lua] [IngameUI] menu view on_enter start_game_view
10:39:03.237 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:39:03.237 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:39:03.239 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:39:03.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:39:03.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:39:03.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:39:04.094 [IRC Client] Disconnected from Server
10:39:04.096 error: [Lua] [IRCManager] Disconnected from server
10:39:04.113 error: [Lua] [TwitchManager] Disconnected from Twitch!
10:39:05.848 [Lua] [IngameUI] menu view on_exit start_game_view
10:39:05.848 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:39:05.848 [Save] Saving `save_data`
10:39:05.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:39:05.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:39:05.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:39:05.851 [Save] Save done
10:39:05.853 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:07.602 [Lua] [IngameUI] menu view on_enter start_game_view
10:39:07.605 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:39:07.605 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:39:07.607 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:07.607 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:39:07.607 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:07.607 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:09.596 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
10:39:09.596 [Lua] ............................................................................................................
10:39:09.596 [Lua] ............................................................................................................
10:39:09.596 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
10:39:09.596 [Lua] ............................................................................................................
10:39:09.596 [Lua] ............................................................................................................
10:39:09.596 [Lua] [Matchmaking] Cancelling matchmaking
10:39:09.596 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:39:09.696 [Lua] [IngameUI] menu view on_exit start_game_view
10:39:09.696 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:39:09.697 [Save] Saving `save_data`
10:39:09.697 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:39:09.697 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:09.697 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:09.699 [Save] Save done
10:39:09.701 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:11.958 [Lua] [IngameUI] menu view on_enter start_game_view
10:39:11.960 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:39:11.960 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:39:11.962 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:11.962 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:39:11.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:11.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:12.395 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:39:12.395 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
10:39:12.397 [Lua] Set lobby begin:
10:39:12.397 [Lua] Lobby data twitch_enabled = true
10:39:12.397 [Lua] Lobby data power_level = 835
10:39:12.397 [Lua] Lobby data unique_server_name = Harridas
10:39:12.397 [Lua] Lobby data difficulty_tweak = 0
10:39:12.397 [Lua] Lobby data host = 11000010593901b
10:39:12.397 [Lua] Lobby data game_mode = 3
10:39:12.397 [Lua] Lobby data is_private = false
10:39:12.397 [Lua] Lobby data match_started = true
10:39:12.397 [Lua] Lobby data mechanism = adventure
10:39:12.397 [Lua] Lobby data level_key = inn_level
10:39:12.398 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:12.398 [Lua] Lobby data selected_level_key = inn_level
10:39:12.398 [Lua] Lobby data difficulty = hardest
10:39:12.398 [Lua] Lobby data quick_game = true
10:39:12.398 [Lua] Lobby data matchmaking = false
10:39:12.398 [Lua] Lobby data weave_name = false
10:39:12.398 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:12.398 [Lua] Lobby data num_players = 4
10:39:12.398 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:12.398 [Lua] Lobby data player_slot_2 = 0:0
10:39:12.398 [Lua] Lobby data country_code = BE
10:39:12.398 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:12.398 [Lua] Lobby data eac_authorized = true
10:39:12.398 [Lua] Set lobby end.
10:39:12.398 [Lua] [PartyManager] Leader is set to 11000010593901b
10:39:12.398 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
10:39:12.398 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
10:39:12.398 [Lua] Set lobby begin:
10:39:12.398 [Lua] Lobby data twitch_enabled = false
10:39:12.399 [Lua] Lobby data power_level = 835
10:39:12.399 [Lua] Lobby data unique_server_name = Harridas
10:39:12.399 [Lua] Lobby data difficulty_tweak = 0
10:39:12.399 [Lua] Lobby data host = 11000010593901b
10:39:12.399 [Lua] Lobby data game_mode = 1
10:39:12.399 [Lua] Lobby data is_private = false
10:39:12.399 [Lua] Lobby data match_started = true
10:39:12.399 [Lua] Lobby data mechanism = adventure
10:39:12.399 [Lua] Lobby data level_key = inn_level
10:39:12.399 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:12.399 [Lua] Lobby data selected_level_key = inn_level
10:39:12.399 [Lua] Lobby data difficulty = hardest
10:39:12.399 [Lua] Lobby data quick_game = true
10:39:12.399 [Lua] Lobby data matchmaking = true
10:39:12.399 [Lua] Lobby data weave_name = false
10:39:12.399 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:12.399 [Lua] Lobby data num_players = 4
10:39:12.399 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:12.399 [Lua] Lobby data player_slot_2 = 0:0
10:39:12.399 [Lua] Lobby data country_code = BE
10:39:12.400 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:12.400 [Lua] Lobby data eac_authorized = true
10:39:12.400 [Lua] Set lobby end.
10:39:12.400 [Lua] Set lobby begin:
10:39:12.400 [Lua] Lobby data twitch_enabled = false
10:39:12.400 [Lua] Lobby data power_level = 835
10:39:12.400 [Lua] Lobby data unique_server_name = Harridas
10:39:12.400 [Lua] Lobby data difficulty_tweak = 0
10:39:12.400 [Lua] Lobby data host = 11000010593901b
10:39:12.400 [Lua] Lobby data game_mode = 1
10:39:12.400 [Lua] Lobby data is_private = false
10:39:12.400 [Lua] Lobby data match_started = true
10:39:12.400 [Lua] Lobby data mechanism = adventure
10:39:12.400 [Lua] Lobby data level_key = inn_level
10:39:12.400 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:12.400 [Lua] Lobby data selected_level_key = inn_level
10:39:12.400 [Lua] Lobby data difficulty = hardest
10:39:12.401 [Lua] Lobby data quick_game = true
10:39:12.401 [Lua] Lobby data matchmaking = true
10:39:12.401 [Lua] Lobby data weave_name = false
10:39:12.401 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:12.401 [Lua] Lobby data num_players = 4
10:39:12.401 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:12.401 [Lua] Lobby data player_slot_2 = 0:0
10:39:12.401 [Lua] Lobby data country_code = BE
10:39:12.401 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:12.401 [Lua] Lobby data eac_authorized = true
10:39:12.401 [Lua] Set lobby end.
10:39:12.401 [Lua] [ChatManager][1]System: Starting hosted game...
10:39:12.401 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
10:39:12.401 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
10:39:12.700 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:39:12.700 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:12.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:39:12.700 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:12.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:39:17.367 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:17.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:39:17.367 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:17.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:39:17.367 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:18.092 [Lua] [IngameUI] menu view on_exit start_game_view
10:39:18.092 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:39:18.093 [Save] Saving `save_data`
10:39:18.093 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:39:18.093 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:18.093 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:18.095 [Save] Save done
10:39:18.097 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:20.157 [Lua] [Matchmaking] Cancelling matchmaking
10:39:20.157 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
10:39:20.157 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:39:20.157 [Lua] Set lobby begin:
10:39:20.157 [Lua] Lobby data twitch_enabled = false
10:39:20.157 [Lua] Lobby data power_level = 835
10:39:20.157 [Lua] Lobby data unique_server_name = Harridas
10:39:20.157 [Lua] Lobby data difficulty_tweak = 0
10:39:20.157 [Lua] Lobby data host = 11000010593901b
10:39:20.157 [Lua] Lobby data game_mode = 3
10:39:20.158 [Lua] Lobby data is_private = false
10:39:20.158 [Lua] Lobby data match_started = true
10:39:20.158 [Lua] Lobby data mechanism = adventure
10:39:20.158 [Lua] Lobby data level_key = inn_level
10:39:20.158 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:20.158 [Lua] Lobby data selected_level_key = inn_level
10:39:20.158 [Lua] Lobby data difficulty = normal
10:39:20.158 [Lua] Lobby data quick_game = true
10:39:20.158 [Lua] Lobby data matchmaking = false
10:39:20.158 [Lua] Lobby data weave_name = false
10:39:20.158 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:20.159 [Lua] Lobby data num_players = 4
10:39:20.159 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:20.159 [Lua] Lobby data player_slot_2 = 0:0
10:39:20.159 [Lua] Lobby data country_code = BE
10:39:20.159 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:20.159 [Lua] Lobby data eac_authorized = true
10:39:20.159 [Lua] Set lobby end.
10:39:20.161 [Lua] Set lobby begin:
10:39:20.161 [Lua] Lobby data twitch_enabled = false
10:39:20.161 [Lua] Lobby data power_level = 835
10:39:20.161 [Lua] Lobby data unique_server_name = Harridas
10:39:20.161 [Lua] Lobby data difficulty_tweak = 0
10:39:20.161 [Lua] Lobby data host = 11000010593901b
10:39:20.161 [Lua] Lobby data game_mode = 3
10:39:20.161 [Lua] Lobby data is_private = false
10:39:20.161 [Lua] Lobby data match_started = true
10:39:20.161 [Lua] Lobby data mechanism = adventure
10:39:20.161 [Lua] Lobby data level_key = inn_level
10:39:20.161 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:20.161 [Lua] Lobby data selected_level_key = inn_level
10:39:20.161 [Lua] Lobby data difficulty = normal
10:39:20.161 [Lua] Lobby data quick_game = true
10:39:20.161 [Lua] Lobby data matchmaking = false
10:39:20.161 [Lua] Lobby data weave_name = false
10:39:20.161 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:20.161 [Lua] Lobby data num_players = 4
10:39:20.162 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:20.162 [Lua] Lobby data player_slot_2 = 0:0
10:39:20.162 [Lua] Lobby data country_code = BE
10:39:20.162 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:20.162 [Lua] Lobby data eac_authorized = true
10:39:20.162 [Lua] Set lobby end.
10:39:20.162 [Lua] [PartyManager] Leader is set to 11000010593901b
10:39:20.162 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
10:39:20.731 [Lua] [IngameUI] menu view on_enter start_game_view
10:39:20.733 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:39:20.733 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:39:20.735 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:20.735 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:39:20.735 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:20.735 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:21.354 [Lua] [IngameUI] menu view on_exit start_game_view
10:39:21.354 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:39:21.354 [Save] Saving `save_data`
10:39:21.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:39:21.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:21.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:21.357 [Save] Save done
10:39:21.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:21.859 [Lua] [IngameUI] menu view on_enter start_game_view
10:39:21.862 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:39:21.862 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:39:21.863 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:21.863 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:39:21.864 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:21.864 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:22.482 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:39:22.482 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:22.482 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:39:22.482 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:22.482 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:39:26.642 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:39:26.963 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:39:28.878 [IRC Client] IRC Client Initialized
10:39:29.076 [Lua] [IrcManager:cb_connect_token_received] Result: true
10:39:29.097 error: [Lua] [TwitchManager] Connected to Twitch!
10:39:29.428 [IRC Client] Failed parsing warning message: 001
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: Welcome, GLHF!
10:39:29.428 [IRC Client] Failed parsing warning message: 002
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
10:39:29.428 [IRC Client] Failed parsing warning message: 003
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: This server is rather new
10:39:29.428 [IRC Client] Failed parsing warning message: 004
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: -
10:39:29.428 [IRC Client] Failed parsing warning message: 375
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: -
10:39:29.428 [IRC Client] Failed parsing warning message: 372
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
10:39:29.428 [IRC Client] Failed parsing warning message: 376
10:39:29.428 [IRC Client] Failed parsing warning message: justinfan88402
10:39:29.428 [IRC Client] Failed parsing warning message: >
10:39:29.647 [IRC Client] Sending names result
10:39:30.514 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:30.514 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:39:30.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:30.514 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:39:30.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:31.409 [Lua] [IngameUI] menu view on_exit start_game_view
10:39:31.409 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:39:31.410 [Save] Saving `save_data`
10:39:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:39:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:31.413 [Save] Save done
10:39:31.415 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:32.910 [Lua] [IngameUI] menu view on_enter start_game_view
10:39:32.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d08eb0
10:39:32.913 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:39:32.915 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:39:32.915 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:39:32.915 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:39:32.915 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:39:34.715 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:39:34.715 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:39:34.715 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:39:34.715 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:39:34.715 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:39:35.914 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
10:39:35.914 [Lua] ............................................................................................................
10:39:35.914 [Lua] ............................................................................................................
10:39:35.914 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
10:39:35.914 [Lua] ............................................................................................................
10:39:35.914 [Lua] ............................................................................................................
10:39:35.914 [Lua] [Matchmaking] Cancelling matchmaking
10:39:35.914 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:39:36.013 [Lua] [IngameUI] menu view on_exit start_game_view
10:39:36.013 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:39:36.014 [Save] Saving `save_data`
10:39:36.014 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:39:36.014 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:39:36.014 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:39:36.017 [Save] Save done
10:39:36.019 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d08eb0
10:39:37.989 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:39:37.989 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
10:39:37.991 [Lua] Set lobby begin:
10:39:37.991 [Lua] Lobby data twitch_enabled = false
10:39:37.991 [Lua] Lobby data power_level = 835
10:39:37.991 [Lua] Lobby data unique_server_name = Harridas
10:39:37.991 [Lua] Lobby data difficulty_tweak = 0
10:39:37.991 [Lua] Lobby data host = 11000010593901b
10:39:37.991 [Lua] Lobby data game_mode = 3
10:39:37.992 [Lua] Lobby data is_private = false
10:39:37.992 [Lua] Lobby data match_started = true
10:39:37.992 [Lua] Lobby data mechanism = adventure
10:39:37.992 [Lua] Lobby data level_key = inn_level
10:39:37.992 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:37.992 [Lua] Lobby data selected_level_key = inn_level
10:39:37.992 [Lua] Lobby data difficulty = hardest
10:39:37.992 [Lua] Lobby data quick_game = true
10:39:37.992 [Lua] Lobby data matchmaking = false
10:39:37.992 [Lua] Lobby data weave_name = false
10:39:37.992 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:37.992 [Lua] Lobby data num_players = 4
10:39:37.993 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:37.993 [Lua] Lobby data player_slot_2 = 0:0
10:39:37.993 [Lua] Lobby data country_code = BE
10:39:37.993 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:37.993 [Lua] Lobby data eac_authorized = true
10:39:37.993 [Lua] Set lobby end.
10:39:37.993 [Lua] [PartyManager] Leader is set to 11000010593901b
10:39:37.993 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
10:39:37.993 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
10:39:37.993 [Lua] Set lobby begin:
10:39:37.993 [Lua] Lobby data twitch_enabled = true
10:39:37.993 [Lua] Lobby data power_level = 835
10:39:37.993 [Lua] Lobby data unique_server_name = Harridas
10:39:37.993 [Lua] Lobby data difficulty_tweak = 0
10:39:37.993 [Lua] Lobby data host = 11000010593901b
10:39:37.993 [Lua] Lobby data game_mode = 1
10:39:37.993 [Lua] Lobby data is_private = false
10:39:37.993 [Lua] Lobby data match_started = true
10:39:37.993 [Lua] Lobby data mechanism = adventure
10:39:37.993 [Lua] Lobby data level_key = inn_level
10:39:37.994 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:37.994 [Lua] Lobby data selected_level_key = inn_level
10:39:37.994 [Lua] Lobby data difficulty = hardest
10:39:37.994 [Lua] Lobby data quick_game = true
10:39:37.994 [Lua] Lobby data matchmaking = true
10:39:37.994 [Lua] Lobby data weave_name = false
10:39:37.994 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:37.994 [Lua] Lobby data num_players = 4
10:39:37.994 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:37.994 [Lua] Lobby data player_slot_2 = 0:0
10:39:37.994 [Lua] Lobby data country_code = BE
10:39:37.994 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:37.994 [Lua] Lobby data eac_authorized = true
10:39:37.994 [Lua] Set lobby end.
10:39:37.994 [Lua] Set lobby begin:
10:39:37.994 [Lua] Lobby data twitch_enabled = true
10:39:37.994 [Lua] Lobby data power_level = 835
10:39:37.994 [Lua] Lobby data unique_server_name = Harridas
10:39:37.994 [Lua] Lobby data difficulty_tweak = 0
10:39:37.994 [Lua] Lobby data host = 11000010593901b
10:39:37.994 [Lua] Lobby data game_mode = 1
10:39:37.994 [Lua] Lobby data is_private = false
10:39:37.994 [Lua] Lobby data match_started = true
10:39:37.994 [Lua] Lobby data mechanism = adventure
10:39:37.995 [Lua] Lobby data level_key = inn_level
10:39:37.995 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:37.995 [Lua] Lobby data selected_level_key = inn_level
10:39:37.995 [Lua] Lobby data difficulty = hardest
10:39:37.995 [Lua] Lobby data quick_game = true
10:39:37.995 [Lua] Lobby data matchmaking = true
10:39:37.995 [Lua] Lobby data weave_name = false
10:39:37.995 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:37.995 [Lua] Lobby data num_players = 4
10:39:37.995 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:37.995 [Lua] Lobby data player_slot_2 = 0:0
10:39:37.995 [Lua] Lobby data country_code = BE
10:39:37.995 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:37.995 [Lua] Lobby data eac_authorized = true
10:39:37.995 [Lua] Set lobby end.
10:39:37.995 [Lua] [ChatManager][1]System: Starting hosted game...
10:39:37.995 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
10:39:37.995 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
10:39:44.964 [Lua] [IngameUI] menu view on_enter hero_view
10:39:44.970 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e9e5360
10:39:44.970 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:39:44.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:39:44.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:39:44.983 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:39:44.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:39:44.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:39:45.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:39:45.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:39:45.358 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.358 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:39:45.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:45.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:45.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.505 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:39:46.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:39:46.509 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:39:46.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
10:39:46.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:39:46.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:39:47.648 [Lua] [IngameUI] menu view on_exit hero_view
10:39:47.653 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e9e5360
10:39:47.653 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:39:47.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:39:47.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
10:39:52.658 [Lua] PlayFabMirrorBase:_commit_internal 8
10:39:52.658 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:39:52.661 [Lua] generate_backend_stats 11000010593901b:1
10:39:52.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16
10:39:52.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:39:52.695 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 1
10:39:53.391 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
10:39:53.391 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16
10:39:53.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16
10:39:53.857 [Lua] commit result success 8
10:39:54.058 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
10:39:54.058 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
10:39:54.058 [Lua] MatchmakingStateStartGame preferred_level_keys nil
10:39:54.059 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 0
10:39:54.059 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 )
10:39:54.059 [Lua] Set lobby begin:
10:39:54.059 [Lua] Lobby data twitch_enabled = true
10:39:54.059 [Lua] Lobby data power_level = 835
10:39:54.059 [Lua] Lobby data unique_server_name = Harridas
10:39:54.059 [Lua] Lobby data difficulty_tweak = 0
10:39:54.059 [Lua] Lobby data host = 11000010593901b
10:39:54.059 [Lua] Lobby data game_mode = 2
10:39:54.059 [Lua] Lobby data is_private = false
10:39:54.059 [Lua] Lobby data match_started = true
10:39:54.059 [Lua] Lobby data mechanism = adventure
10:39:54.059 [Lua] Lobby data level_key = inn_level
10:39:54.060 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:54.060 [Lua] Lobby data selected_level_key = crater
10:39:54.060 [Lua] Lobby data difficulty = hardest
10:39:54.060 [Lua] Lobby data quick_game = true
10:39:54.060 [Lua] Lobby data matchmaking = true
10:39:54.060 [Lua] Lobby data weave_name = false
10:39:54.060 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:54.060 [Lua] Lobby data num_players = 4
10:39:54.060 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:54.060 [Lua] Lobby data player_slot_2 = 0:0
10:39:54.060 [Lua] Lobby data country_code = BE
10:39:54.060 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:54.060 [Lua] Lobby data eac_authorized = true
10:39:54.060 [Lua] Set lobby end.
10:39:54.062 [Lua] Set lobby begin:
10:39:54.062 [Lua] Lobby data twitch_enabled = true
10:39:54.063 [Lua] Lobby data power_level = 835
10:39:54.063 [Lua] Lobby data unique_server_name = Harridas
10:39:54.063 [Lua] Lobby data difficulty_tweak = 0
10:39:54.063 [Lua] Lobby data host = 11000010593901b
10:39:54.063 [Lua] Lobby data game_mode = 2
10:39:54.063 [Lua] Lobby data is_private = false
10:39:54.063 [Lua] Lobby data match_started = true
10:39:54.063 [Lua] Lobby data mechanism = adventure
10:39:54.063 [Lua] Lobby data level_key = inn_level
10:39:54.063 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:54.063 [Lua] Lobby data selected_level_key = crater
10:39:54.063 [Lua] Lobby data difficulty = hardest
10:39:54.063 [Lua] Lobby data quick_game = true
10:39:54.063 [Lua] Lobby data matchmaking = true
10:39:54.063 [Lua] Lobby data weave_name = false
10:39:54.063 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:54.064 [Lua] Lobby data num_players = 4
10:39:54.064 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:54.064 [Lua] Lobby data player_slot_2 = 0:0
10:39:54.064 [Lua] Lobby data country_code = BE
10:39:54.064 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:54.064 [Lua] Lobby data eac_authorized = true
10:39:54.064 [Lua] Set lobby end.
10:39:54.064 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
10:39:54.064 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
10:39:54.064 [Lua] [PeerSM] 11000010485d5b9 :: on_exit InGame
10:39:54.064 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InPostGame
10:39:54.064 [Lua] [PeerSM] 110000102e97e88 :: on_exit InGame
10:39:54.064 [Lua] [PeerSM] 110000102e97e88 :: on_enter InPostGame
10:39:54.064 [Lua] [PeerSM] 11000010470e9ce :: on_exit InGame
10:39:54.064 [Lua] [PeerSM] 11000010470e9ce :: on_enter InPostGame
10:39:54.064 [Lua] Complete level triggered.
10:39:54.066 [Save] Saving `save_data`
10:39:54.066 [Lua] gm_event_end_conditions_met false false
10:39:54.066 [Lua] PlayFabMirrorBase:_commit_internal nil
10:39:54.066 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:39:54.069 [Save] Save done
10:39:54.069 [Save] Saving `save_data`
10:39:54.069 [Lua] generate_backend_stats 11000010593901b:1
10:39:54.071 [Save] Save done
10:39:54.091 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:39:54.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:39:54.092 [Save] Saving `save_data`
10:39:54.092 [Lua] TRANSITION nil nil crater
10:39:54.092 [Lua] Transition type "crater", is server: true
10:39:54.092 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:39:54.092 [Lua] [GameNetworkManager] Leaving game...
10:39:54.092 [Lua] [GameNetworkManager] Shutting down game session host.
10:39:54.092 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:39:54.092 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:39:54.092 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=351.74
10:39:54.094 [Save] Save done
10:39:54.099 [Connection] Packet 8097 chunk for system game_session from 110000102e97e88 had no listener
10:39:54.100 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:39:54.100 [Lua] commit result success 9
10:39:54.116 [Connection] Packet 5391 chunk for system game_session from 11000010485d5b9 had no listener
10:39:54.910 [Lua] [PlayerSyncData] Game session is not initialized
10:39:54.910 [Lua] [PlayerSyncData] Game session is not initialized
10:39:54.910 [Lua] [PlayerSyncData] Game session is not initialized
10:39:54.910 [Lua] Set lobby begin:
10:39:54.910 [Lua] Lobby data twitch_enabled = true
10:39:54.910 [Lua] Lobby data power_level = 0
10:39:54.910 [Lua] Lobby data unique_server_name = Harridas
10:39:54.910 [Lua] Lobby data difficulty_tweak = 0
10:39:54.910 [Lua] Lobby data host = 11000010593901b
10:39:54.910 [Lua] Lobby data game_mode = 2
10:39:54.910 [Lua] Lobby data is_private = false
10:39:54.910 [Lua] Lobby data match_started = true
10:39:54.910 [Lua] Lobby data mechanism = adventure
10:39:54.910 [Lua] Lobby data level_key = inn_level
10:39:54.910 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:54.910 [Lua] Lobby data selected_level_key = crater
10:39:54.910 [Lua] Lobby data difficulty = hardest
10:39:54.910 [Lua] Lobby data quick_game = true
10:39:54.911 [Lua] Lobby data matchmaking = true
10:39:54.911 [Lua] Lobby data weave_name = false
10:39:54.911 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:54.911 [Lua] Lobby data num_players = 4
10:39:54.911 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:54.911 [Lua] Lobby data player_slot_2 = 0:0
10:39:54.911 [Lua] Lobby data country_code = BE
10:39:54.911 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:54.911 [Lua] Lobby data eac_authorized = true
10:39:54.911 [Lua] Set lobby end.
10:39:56.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:39:56.090 [Lua] [Managers] Calling function on all managers:
10:39:56.091 [Lua] Clearing all global lookup lists
10:39:56.091 [Lua] [IngamePlayerListUI] - Destroy
10:39:56.091 [Lua] [EquipmentUI] - Destroy
10:39:56.091 [Lua] [AbilityUI] - Destroy
10:39:56.091 [Lua] [GamePadAbilityUI] - Destroy
10:39:56.091 [Lua] [GamePadEquipmentUI] - Destroy
10:39:56.091 [Lua] [IngameUI] destroy
10:39:56.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
10:39:56.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
10:39:56.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3
10:39:56.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_client_2
10:39:56.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_1
10:39:56.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
10:39:56.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
10:39:56.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
10:39:56.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
10:39:56.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
10:39:56.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
10:39:56.143 [Lua] [Managers] Destroying manager group:
10:39:56.148 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:39:56.212 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:39:56.213 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
10:39:56.213 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
10:39:56.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b crater 0
10:39:56.213 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:39:56.213 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 7, User: 11000010593901b "Harridas"
<>
10:39:56.213 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 000000000B34DCF0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010593901b"; level_key = "crater"; environment_variation_id = 0; level_seed = 7529945; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F28A8C0
[3] _ = table: 000000000B34DCF0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010593901b"; peer_state_machine = table: 000000000931F140; current_state = InPostGame
[5] self = table: 000000000B315E10; application_shutdown = nil; unit_spawner = table: 000000000B805200; world = [World]; unit_storage = table: 000000000B81E910; units = table: 000000000B81E810; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000B315E10
[8] self = table: 0000000010EAC580; dt = 0.016854271292686462; t = 684.68121637403965; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016854271292686462; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016854271292686462; t = 684.68121637403965
[10] dt = 0.016854271292686462
[2] server = table: 000000000EC10530; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5065307021141052; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "crater"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 349.961736581102; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016854271292686462; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 351.74494492076337; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:39:56.213 [Lua] [PeerSM] 11000010485d5b9 :: on_exit InPostGame
10:39:56.213 [Lua] [PeerSM] 11000010485d5b9 :: on_enter Loading
10:39:56.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010485d5b9 crater 0
10:39:56.213 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:39:56.213 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 8, User: 11000010593901b "Harridas"
<>
10:39:56.214 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 000000000B67F370; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010485d5b9"; level_key = "crater"; environment_variation_id = 0; level_seed = 7529945; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F28A8C0
[3] _ = table: 000000000B67F370; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010485d5b9"; peer_state_machine = table: 000000000BECBB50; current_state = InPostGame
[5] self = table: 000000000B315E10; application_shutdown = nil; unit_spawner = table: 000000000B805200; world = [World]; unit_storage = table: 000000000B81E910; units = table: 000000000B81E810; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000B315E10
[8] self = table: 0000000010EAC580; dt = 0.016854271292686462; t = 684.68121637403965; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016854271292686462; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016854271292686462; t = 684.68121637403965
[10] dt = 0.016854271292686462
[2] server = table: 000000000EC10530; wanted_career_index = 2; game_started = false; peer_id = "11000010485d5b9"; num_players = 1; wanted_party_index = 0; account_id = "11000010485d5b9"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9327508825808764; loaded_level = "inn_level"; resend_post_game_timer = 1.9495243541896343;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "crater"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 349.961736581102; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016854271292686462; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 351.74494492076337; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:39:56.214 [Lua] [PeerSM] 110000102e97e88 :: on_exit InPostGame
10:39:56.214 [Lua] [PeerSM] 110000102e97e88 :: on_enter Loading
10:39:56.214 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e97e88 crater 0
10:39:56.214 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:39:56.214 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 9, User: 11000010593901b "Harridas"
<>
10:39:56.214 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 0000000002EC07C0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "110000102e97e88"; level_key = "crater"; environment_variation_id = 0; level_seed = 7529945; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F28A8C0
[3] _ = table: 0000000002EC07C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "110000102e97e88"; peer_state_machine = table: 0000000009384350; current_state = InPostGame
[5] self = table: 000000000B315E10; application_shutdown = nil; unit_spawner = table: 000000000B805200; world = [World]; unit_storage = table: 000000000B81E910; units = table: 000000000B81E810; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000B315E10
[8] self = table: 0000000010EAC580; dt = 0.016854271292686462; t = 684.68121637403965; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016854271292686462; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016854271292686462; t = 684.68121637403965
[10] dt = 0.016854271292686462
[2] server = table: 000000000EC10530; wanted_career_index = 3; game_started = false; peer_id = "110000102e97e88"; num_players = 1; wanted_party_index = 0; account_id = "110000102e97e88"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9322380181401968; loaded_level = "inn_level"; resend_post_game_timer = 1.9493360500782728;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "crater"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 349.961736581102; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016854271292686462; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 351.74494492076337; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:39:56.214 [Lua] [PeerSM] 11000010470e9ce :: on_exit InPostGame
10:39:56.214 [Lua] [PeerSM] 11000010470e9ce :: on_enter Loading
10:39:56.214 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470e9ce crater 0
10:39:56.214 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:39:56.215 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 10, User: 11000010593901b "Harridas"
<>
10:39:56.215 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 000000000943D5C0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010470e9ce"; level_key = "crater"; environment_variation_id = 0; level_seed = 7529945; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F28A8C0
[3] _ = table: 000000000943D5C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010470e9ce"; peer_state_machine = table: 0000000000548C70; current_state = InPostGame
[5] self = table: 000000000B315E10; application_shutdown = nil; unit_spawner = table: 000000000B805200; world = [World]; unit_storage = table: 000000000B81E910; units = table: 000000000B81E810; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000B315E10
[8] self = table: 0000000010EAC580; dt = 0.016854271292686462; t = 684.68121637403965; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016854271292686462; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016854271292686462; t = 684.68121637403965
[10] dt = 0.016854271292686462
[2] server = table: 000000000EC10530; wanted_career_index = 3; game_started = false; peer_id = "11000010470e9ce"; num_players = 1; wanted_party_index = 0; account_id = "11000010470e9ce"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9159299451857805; loaded_level = "inn_level"; resend_post_game_timer = 1.9495520330965519;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000F2EEF30; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "crater"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EF80FE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000095FE840; network_server = table: 000000000EC10530; entity_system = table: 0000000007E2EBF0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000EFBF860; statistics_db = table: 000000000E9FB380; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 349.961736581102; input_manager = table: 000000000EFC39C0; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F0C5B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF80FE0; world = [World]; dt = 0.016854271292686462; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 351.74494492076337; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000B805050; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B315E10;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000EA714A0;
<>
<>
10:39:56.215 [Lua] [Matchmaking] unregister rpcs
10:39:56.215 [Lua] ############### UNLOADING PACKAGES ###############
10:39:56.215 [Lua] [Managers] Calling function on all managers:
10:39:56.215 [Lua] [Managers] Destroying manager group:
10:39:56.215 [Lua] [Gamestate] Enter state StateLoading
10:39:56.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:39:56.217 [Lua] [Matchmaking] register rpcs
10:39:56.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
10:39:56.217 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
10:39:56.217 [Lua] registering RPCs
10:39:56.217 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:39:56.217 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
10:39:56.217 [Lua] Set lobby begin:
10:39:56.217 [Lua] Lobby data twitch_enabled = true
10:39:56.217 [Lua] Lobby data power_level = 0
10:39:56.217 [Lua] Lobby data unique_server_name = Harridas
10:39:56.217 [Lua] Lobby data difficulty_tweak = 0
10:39:56.217 [Lua] Lobby data host = 11000010593901b
10:39:56.217 [Lua] Lobby data game_mode = 2
10:39:56.218 [Lua] Lobby data is_private = false
10:39:56.218 [Lua] Lobby data match_started = true
10:39:56.218 [Lua] Lobby data mechanism = adventure
10:39:56.218 [Lua] Lobby data level_key = crater
10:39:56.218 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:39:56.218 [Lua] Lobby data selected_level_key = crater
10:39:56.218 [Lua] Lobby data difficulty = hardest
10:39:56.218 [Lua] Lobby data quick_game = true
10:39:56.218 [Lua] Lobby data matchmaking = true
10:39:56.218 [Lua] Lobby data weave_name = false
10:39:56.218 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:39:56.219 [Lua] Lobby data num_players = 4
10:39:56.219 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:39:56.219 [Lua] Lobby data player_slot_2 = 0:0
10:39:56.219 [Lua] Lobby data country_code = BE
10:39:56.219 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:39:56.219 [Lua] Lobby data eac_authorized = true
10:39:56.219 [Lua] Set lobby end.
10:39:56.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:39:56.223 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized
10:39:56.223 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] self.picked_environment_id=[0]
10:39:56.223 [Lua] [LevelTransitionHandler] load_level crater 0
10:39:56.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
10:39:56.226 [Umbra] Unload tome
10:39:56.226 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
10:39:56.297 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
10:39:56.297 [Lua] [LevelTransitionHandler] Loading level: "crater"
10:39:56.297 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil"
10:39:56.297 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read,
10:39:56.297 [Lua] [StateLoading] got rpc_load_level 153 crater
10:39:56.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23
10:39:56.357 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23
10:39:56.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater
10:39:57.758 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]'
10:40:01.849 [Lua] ### Sending rpc_level_loaded
10:40:01.849 [Lua] #### Has state machine: true, peer_id: 110000102e97e88, level_id: 153
10:40:01.849 [Lua] Peer 110000102e97e88 has loaded the level and all enemies are loaded
10:40:01.850 [Lua] [PeerSM] 110000102e97e88 :: on_exit Loading
10:40:01.850 [Lua] [PeerSM] 110000102e97e88 :: on_enter LoadingProfilePackages
10:40:01.867 [Lua] [PeerSM] 110000102e97e88 :: on_exit LoadingProfilePackages
10:40:01.867 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForEnterGame
10:40:02.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater
10:40:02.439 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater
10:40:02.456 [Lua] [LevelTransitionHandler] Level load completed!
10:40:02.456 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 7529945 - use_random_directors: true - overriden_conflict: nil
10:40:02.493 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:40:02.493 [Lua] checking dlc's against conflict directors
10:40:02.493 [Lua] number of factions to include 2
10:40:02.493 [Lua] number of factions added 2
10:40:02.493 [Lua] --- --- ---
10:40:02.493 [Lua] Starting... difficulty 'hardest'
10:40:02.493 [Lua] These are the starting conflict directors:
10:40:02.493 [Lua] skaven_beastmen
10:40:02.493 [Lua] skaven
10:40:02.493 [Lua] beastmen
10:40:02.493 [Lua] --- --- ---
10:40:02.493 [Lua]
10:40:02.493 [Lua] DONE! Found the following directors:
10:40:02.493 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy
10:40:02.493 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
chaos_vortex_sorcerer=true,
skaven_rat_ogre=true,
skaven_slave=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
chaos_berzerker=true,
chaos_marauder=true,
beastmen_ungor=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_gor_dummy=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
beastmen_bestigor_dummy=true,
beastmen_ungor_dummy=true,
}
10:40:02.493 [Lua] load_startup_enemy_packages: --------------
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_spawn
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_troll
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_rat_ogre
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_stormfiend
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] beastmen_minotaur
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_plague_sorcerer
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_corruptor_sorcerer
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_gutter_runner
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_pack_master
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_poison_wind_globadier
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_ratling_gunner
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_warpfire_thrower
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_vortex_sorcerer
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] beastmen_standard_bearer
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_vortex
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] critter_rat
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] critter_pig
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] beastmen_gor
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_storm_vermin
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] beastmen_ungor_archer
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_slave
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_plague_monk
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_storm_vermin_with_shield
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_berzerker
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_marauder
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] beastmen_ungor
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_clan_rat
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] chaos_raider
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_loot_rat
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] skaven_clan_rat_with_shield
10:40:02.493 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
10:40:02.493 [Lua] beastmen_bestigor
10:40:02.498 [Lua] ### Sending rpc_level_loaded
10:40:02.498 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 153
10:40:02.498 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
10:40:02.514 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
10:40:02.514 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
10:40:02.531 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
10:40:02.531 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
10:40:02.531 [Lua] ### Sending rpc_level_loaded
10:40:02.531 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 153
10:40:02.597 [Lua] ### Sending rpc_level_loaded
10:40:02.597 [Lua] #### Has state machine: true, peer_id: 11000010470e9ce, level_id: 153
10:40:02.597 [Lua] Peer 11000010470e9ce has loaded the level and all enemies are loaded
10:40:02.598 [Lua] [PeerSM] 11000010470e9ce :: on_exit Loading
10:40:02.598 [Lua] [PeerSM] 11000010470e9ce :: on_enter LoadingProfilePackages
10:40:02.615 [Lua] [PeerSM] 11000010470e9ce :: on_exit LoadingProfilePackages
10:40:02.615 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForEnterGame
10:40:02.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
10:40:02.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
10:40:02.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
10:40:03.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
10:40:03.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
10:40:03.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
10:40:03.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
10:40:03.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
10:40:03.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
10:40:03.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
10:40:03.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
10:40:03.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
10:40:04.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
10:40:04.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
10:40:04.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
10:40:04.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
10:40:04.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
10:40:04.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
10:40:04.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
10:40:04.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
10:40:04.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
10:40:05.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
10:40:05.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
10:40:05.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
10:40:05.196 [Lua] ### Sending rpc_level_loaded
10:40:05.196 [Lua] #### Has state machine: true, peer_id: 11000010485d5b9, level_id: 153
10:40:05.196 [Lua] Peer 11000010485d5b9 has loaded the level and all enemies are loaded
10:40:05.197 [Lua] [PeerSM] 11000010485d5b9 :: on_exit Loading
10:40:05.197 [Lua] [PeerSM] 11000010485d5b9 :: on_enter LoadingProfilePackages
10:40:05.214 [Lua] [PeerSM] 11000010485d5b9 :: on_exit LoadingProfilePackages
10:40:05.214 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForEnterGame
10:40:05.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
10:40:05.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
10:40:05.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
10:40:05.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
10:40:05.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
10:40:05.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
10:40:05.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
10:40:05.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
10:40:05.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
10:40:06.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
10:40:06.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
10:40:06.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
10:40:06.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
10:40:06.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
10:40:06.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
10:40:07.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
10:40:07.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
10:40:07.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
10:40:07.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
10:40:07.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
10:40:07.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
10:40:07.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:40:07.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:40:07.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
10:40:07.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
10:40:07.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
10:40:07.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
10:40:08.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
10:40:08.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
10:40:08.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
10:40:08.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
10:40:08.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
10:40:08.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
10:40:09.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
10:40:09.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
10:40:09.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
10:40:10.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
10:40:10.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
10:40:10.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
10:40:10.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
10:40:10.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
10:40:10.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
10:40:10.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
10:40:10.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
10:40:10.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
10:40:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
10:40:10.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
10:40:10.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
10:40:11.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
10:40:11.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
10:40:11.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
10:40:11.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
10:40:11.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
10:40:11.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
10:40:12.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
10:40:12.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
10:40:12.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
10:40:12.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
10:40:12.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
10:40:12.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
10:40:12.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
10:40:12.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
10:40:12.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
10:40:12.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
10:40:12.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
10:40:12.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
10:40:13.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
10:40:13.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
10:40:13.796 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom
10:40:13.796 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:40:13.796 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world
10:40:13.796 [Umbra] Init version: 3.4.15 :: 16 threads
10:40:14.812 [Lua] Async level spawning done
10:40:14.812 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:40:15.791 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:40:15.791 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:40:15.791 [Lua] [Matchmaking] unregister rpcs
10:40:15.791 [Lua] Set lobby begin:
10:40:15.791 [Lua] Lobby data twitch_enabled = true
10:40:15.791 [Lua] Lobby data power_level = 0
10:40:15.791 [Lua] Lobby data unique_server_name = Harridas
10:40:15.791 [Lua] Lobby data difficulty_tweak = 0
10:40:15.791 [Lua] Lobby data host = 11000010593901b
10:40:15.791 [Lua] Lobby data game_mode = 2
10:40:15.792 [Lua] Lobby data is_private = false
10:40:15.792 [Lua] Lobby data match_started = true
10:40:15.792 [Lua] Lobby data mechanism = adventure
10:40:15.792 [Lua] Lobby data level_key = crater
10:40:15.792 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:15.792 [Lua] Lobby data selected_level_key = crater
10:40:15.792 [Lua] Lobby data difficulty = hardest
10:40:15.792 [Lua] Lobby data quick_game = true
10:40:15.792 [Lua] Lobby data matchmaking = true
10:40:15.792 [Lua] Lobby data weave_name = false
10:40:15.792 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:15.792 [Lua] Lobby data num_players = 4
10:40:15.792 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:15.792 [Lua] Lobby data player_slot_2 = 0:0
10:40:15.792 [Lua] Lobby data country_code = BE
10:40:15.792 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:15.792 [Lua] Lobby data eac_authorized = true
10:40:15.792 [Lua] Set lobby end.
10:40:15.792 [Lua] [Managers] Destroying manager group:
10:40:15.805 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens
10:40:15.806 [Lua] [Gamestate] Enter StateIngame HOST
10:40:15.806 [Lua] [Managers] Calling function on all managers:
10:40:15.806 [Lua] <>level = crater<>
10:40:15.806 [Lua] Set lobby begin:
10:40:15.806 [Lua] Lobby data twitch_enabled = true
10:40:15.806 [Lua] Lobby data power_level = 0
10:40:15.806 [Lua] Lobby data unique_server_name = Harridas
10:40:15.806 [Lua] Lobby data difficulty_tweak = 0
10:40:15.806 [Lua] Lobby data host = 11000010593901b
10:40:15.806 [Lua] Lobby data game_mode = 2
10:40:15.806 [Lua] Lobby data is_private = false
10:40:15.806 [Lua] Lobby data match_started = true
10:40:15.806 [Lua] Lobby data mechanism = adventure
10:40:15.807 [Lua] Lobby data level_key = crater
10:40:15.807 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:15.807 [Lua] Lobby data selected_level_key = crater
10:40:15.807 [Lua] Lobby data difficulty = hardest
10:40:15.807 [Lua] Lobby data quick_game = true
10:40:15.807 [Lua] Lobby data matchmaking = true
10:40:15.807 [Lua] Lobby data weave_name = false
10:40:15.807 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:15.807 [Lua] Lobby data num_players = 4
10:40:15.807 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:15.807 [Lua] Lobby data player_slot_2 = 0:0
10:40:15.807 [Lua] Lobby data country_code = BE
10:40:15.808 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:15.808 [Lua] Lobby data eac_authorized = true
10:40:15.808 [Lua] Set lobby end.
10:40:15.808 [Lua] [StateIngame] Server ingame
10:40:15.810 [Lua] Set lobby begin:
10:40:15.810 [Lua] Lobby data twitch_enabled = true
10:40:15.811 [Lua] Lobby data power_level = 0
10:40:15.811 [Lua] Lobby data unique_server_name = Harridas
10:40:15.811 [Lua] Lobby data difficulty_tweak = 0
10:40:15.811 [Lua] Lobby data host = 11000010593901b
10:40:15.811 [Lua] Lobby data game_mode = 2
10:40:15.811 [Lua] Lobby data is_private = false
10:40:15.811 [Lua] Lobby data match_started = true
10:40:15.811 [Lua] Lobby data mechanism = adventure
10:40:15.811 [Lua] Lobby data level_key = crater
10:40:15.811 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:15.811 [Lua] Lobby data selected_level_key = crater
10:40:15.811 [Lua] Lobby data difficulty = hardest
10:40:15.811 [Lua] Lobby data quick_game = true
10:40:15.811 [Lua] Lobby data matchmaking = true
10:40:15.811 [Lua] Lobby data weave_name = false
10:40:15.811 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:15.812 [Lua] Lobby data num_players = 4
10:40:15.812 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:15.812 [Lua] Lobby data player_slot_2 = 0:0
10:40:15.812 [Lua] Lobby data country_code = BE
10:40:15.812 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:15.812 [Lua] Lobby data eac_authorized = true
10:40:15.812 [Lua] Set lobby end.
10:40:15.812 [Lua] [Matchmaking] register rpcs
10:40:15.812 [Lua] GameNetworkManager:init... creating game session
10:40:15.812 [Lua] Host GameSession.make_game_session_host with session:
10:40:15.812 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:40:15.812 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:40:15.812 [Lua] [GameNetworkManager] self.is_server = true
10:40:15.812 [Network] Setting artificial MTU limit to 65536
10:40:15.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 17
10:40:15.812 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
10:40:15.821 [Lua] Switching ConflictSettings: to: beastmen
10:40:15.821 [Lua] pacing=beastmen
10:40:15.821 [Lua] locked_func_name=beastmen
10:40:15.821 [Lua] roaming=nil
10:40:15.821 [Lua] specials=beastmen
10:40:15.821 [Lua] debug_color=purple
10:40:15.821 [Lua] contained_breeds=nil
10:40:15.821 [Lua] pack_spawning=beastmen
10:40:15.821 [Lua] disabled=false
10:40:15.821 [Lua] factions=nil
10:40:15.821 [Lua] boss=beastmen
10:40:15.821 [Lua] horde=beastmen
10:40:15.821 [Lua] name=beastmen
10:40:15.821 [Lua] intensity=default
10:40:15.821 [Lua] ---
10:40:15.821 [Lua] [LevelAnalysis] set_random_seed( 7529945)
10:40:15.833 [Lua] [AIInterestPointSystem] Level Seed: 7529945
10:40:15.833 [Lua]
10:40:15.833 [Lua] [entity_system_bag] = table
10:40:15.833 [Lua] [entity_system_bag] = metatable
10:40:15.833 [Lua] [startup_data] = table
10:40:15.833 [Lua] [entity_manager] = table
10:40:15.833 [Lua] [entity_manager] = metatable
10:40:15.833 [Lua] [unit_spawner] = table
10:40:15.833 [Lua] [unit_spawner] = metatable
10:40:15.833 [Lua] [unit_storage] = table
10:40:15.833 [Lua] [unit_storage] = metatable
10:40:15.833 [Lua] [dice_keeper] = table
10:40:15.833 [Lua] [dice_keeper] = metatable
10:40:15.833 [Lua] [is_server] = true (boolean)
10:40:15.833 [Lua] [world] = [World]
10:40:15.833 [Lua] [system_api] = table
10:40:15.833 [Lua] [entity_system] = table
10:40:15.833 [Lua] [entity_system] = metatable
10:40:15.833 [Lua] [network_lobby] = table
10:40:15.833 [Lua] [network_lobby] = metatable
10:40:15.833 [Lua] [profile_synchronizer] = table
10:40:15.833 [Lua] [profile_synchronizer] = metatable
10:40:15.833 [Lua] [level_transition_handler] = table
10:40:15.833 [Lua] [level_transition_handler] = metatable
10:40:15.833 [Lua] [num_local_human_players] = 1 (number)
10:40:15.833 [Lua] [statistics_db] = table
10:40:15.833 [Lua] [statistics_db] = metatable
10:40:15.833 [Lua] [network_server] = table
10:40:15.833 [Lua] [network_server] = metatable
10:40:15.833 [Lua] [input_manager] = table
10:40:15.833 [Lua] [input_manager] = metatable
10:40:15.833 [Lua] [network_clock] = table
10:40:15.833 [Lua] [network_clock] = metatable
10:40:15.833 [Lua] [network_transmit] = table
10:40:15.833 [Lua] [network_transmit] = metatable
10:40:15.833 [Lua] [free_flight_manager] = table
10:40:15.833 [Lua] [free_flight_manager] = metatable
10:40:15.833 [Lua] [network_manager] = table
10:40:15.833 [Lua] [network_manager] = metatable
10:40:15.833 [Lua] [network_event_delegate] = table
10:40:15.833 [Lua] [network_event_delegate] = metatable
10:40:15.833 [Lua]
10:40:15.833 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:40:15.833 [Lua] ignoring extension VersusInteractObjectiveExtension
10:40:15.833 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:40:15.833 [Lua] ignoring extension VersusSocketObjectiveExtension
10:40:15.833 [Lua] ignoring extension VersusTargetObjectiveExtension
10:40:15.833 [Lua] ignoring extension VersusMissionObjectiveExtension
10:40:15.835 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:40:15.849 [Lua] [AchievementManager] Achievements using the steam platform
10:40:15.914 [Lua] [StateIngame] Level seed: 7529945
10:40:15.937 [Lua] [LevelAnalysis] set_random_seed( 7529945)
10:40:15.943 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
10:40:15.943 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
10:40:15.943 [Lua] [IngameUI] init
10:40:15.955 [SteamVoipClient] select_out(110000102e97e88, off)
10:40:15.955 [SteamVoipClient] select_out(11000010470e9ce, off)
10:40:15.955 [SteamVoipClient] select_out(11000010485d5b9, off)
10:40:15.955 [SteamVoipClient] select_out(11000010593901b, off)
10:40:15.959 [Lua] cb_razer_chroma_setup
10:40:15.982 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
10:40:15.983 [Lua] Set lobby begin:
10:40:15.983 [Lua] Lobby data twitch_enabled = true
10:40:15.983 [Lua] Lobby data power_level = 835
10:40:15.983 [Lua] Lobby data unique_server_name = Harridas
10:40:15.983 [Lua] Lobby data difficulty_tweak = 0
10:40:15.983 [Lua] Lobby data host = 11000010593901b
10:40:15.983 [Lua] Lobby data game_mode = 2
10:40:15.983 [Lua] Lobby data is_private = false
10:40:15.983 [Lua] Lobby data match_started = true
10:40:15.983 [Lua] Lobby data mechanism = adventure
10:40:15.983 [Lua] Lobby data level_key = crater
10:40:15.983 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:15.984 [Lua] Lobby data selected_level_key = crater
10:40:15.984 [Lua] Lobby data difficulty = hardest
10:40:15.984 [Lua] Lobby data quick_game = true
10:40:15.984 [Lua] Lobby data matchmaking = true
10:40:15.984 [Lua] Lobby data weave_name = false
10:40:15.984 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:15.984 [Lua] Lobby data num_players = 4
10:40:15.984 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:15.984 [Lua] Lobby data player_slot_2 = 0:0
10:40:15.984 [Lua] Lobby data country_code = BE
10:40:15.984 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:15.984 [Lua] Lobby data eac_authorized = true
10:40:15.984 [Lua] Set lobby end.
10:40:15.985 [Flow] Spawned:c_barrel_socket
10:40:15.985 [Flow] Spawned:c_barrel_socket
10:40:15.986 [Lua] CurrentConflictSettings beastmen
10:40:15.986 [Lua] [ConflictDirector] conflict_director is ai_ready
10:40:15.988 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:40:15.989 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:40:15.993 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:40:15.993 [Lua] Forming navigation groups in one frame
10:40:15.993 [Lua] Forming navigation groups
10:40:16.009 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751
10:40:16.247 [Lua] Increasing frame table size to 512
10:40:16.330 [Lua] NavigationGroupManager -> calulation time B: 0.32099999999991269
10:40:16.330 [Lua] number of nav groups: 474
10:40:16.335 [Lua] number of refined nav groups : 266
10:40:16.339 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
10:40:16.340 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.54800023734569 Normalized coefficient: 1.3638725040085495
10:40:16.343 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.290387606993315 Normalized coefficient: 1.1850670172864215
10:40:16.346 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.686551624536515 Normalized coefficient: 1.2414721089014127
10:40:16.349 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.510244981199504 Normalized coefficient: 1.2589681515964888
10:40:16.352 [Lua] -------------> JOW Perfect-density 1.8 Sum density 3.1635694622993471 Normalized coefficient: 0.56897754939501888
10:40:16.360 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
10:40:16.360 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
10:40:16.360 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
10:40:16.360 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
10:40:16.369 [Lua] [LevelAnalysis] Generating boss paths for level: crater
10:40:16.369 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters.
10:40:16.369 [Lua] [LevelAnalysis] grouping spawners for event_patrol
10:40:16.369 [Lua] [LevelAnalysis]
10:40:16.369 [Lua] [LevelAnalysis] grouping spawners for event_boss
10:40:16.369 [Lua] [LevelAnalysis]
10:40:16.369 [Lua] [LevelAnalysis] Terror events added:
10:40:16.369 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
10:40:16.369 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
10:40:16.369 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
10:40:16.369 [Lua] NORMAL PATROL MAIN PATH 314.9918212890625
10:40:16.369 [Lua] [waypoints] = table
10:40:16.369 [Lua] [astar_points] = table
10:40:16.369 [Lua] [travel_dist] = 391.12428030371666 (number)
10:40:16.369 [Lua] [one_directional] = false (boolean)
10:40:16.369 [Lua] [id] = boss_5 (string)
10:40:16.369 [Lua] ----> using boss spline path!
10:40:16.369 [Lua] Adding main path event: Vector3Box(-59.1748, -355.228, 41.9493) boss_event_beastmen_spline_patrol 45 table: 0000000005599150
10:40:16.369 [Lua] NORMAL PATROL MAIN PATH 903.6456298828125
10:40:16.369 [Lua] [waypoints] = table
10:40:16.369 [Lua] [astar_points] = table
10:40:16.369 [Lua] [travel_dist] = 975.21542522311211 (number)
10:40:16.369 [Lua] [one_directional] = false (boolean)
10:40:16.369 [Lua] [id] = boss_7 (string)
10:40:16.369 [Lua] ----> using boss spline path!
10:40:16.369 [Lua] Adding main path event: Vector3Box(-167.931, -25.0712, 10.888) boss_event_beastmen_spline_patrol 45 table: 0000000005599AB0
10:40:16.369 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1
10:40:16.369 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945
10:40:16.369 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945
10:40:16.369 [Lua] [LevelAnalysis] wanted_distance: 1497.6063886394982
10:40:16.369 [Lua] [LevelAnalysis] Terror events added:
10:40:16.369 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
10:40:16.369 [Lua] Adding main path event: Vector3Box(-125.261, 142.293, -1.5693) rare_event_loot_rat 45 table: 000000000559A1B0
10:40:16.369 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:40:16.373 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
10:40:16.377 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:40:16.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:40:16.379 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75
10:40:16.379 [Lua] [Managers] Calling function on all managers:
10:40:16.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:40:16.391 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
10:40:16.391 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
10:40:16.391 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForEnterGame
10:40:16.391 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForGameObjectSync
10:40:16.391 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 17
10:40:16.530 [Lua] Set lobby begin:
10:40:16.530 [Lua] Lobby data twitch_enabled = true
10:40:16.531 [Lua] Lobby data power_level = 835
10:40:16.531 [Lua] Lobby data unique_server_name = Harridas
10:40:16.531 [Lua] Lobby data difficulty_tweak = 0
10:40:16.531 [Lua] Lobby data host = 11000010593901b
10:40:16.531 [Lua] Lobby data game_mode = 2
10:40:16.531 [Lua] Lobby data is_private = false
10:40:16.531 [Lua] Lobby data match_started = true
10:40:16.531 [Lua] Lobby data mechanism = adventure
10:40:16.531 [Lua] Lobby data level_key = crater
10:40:16.531 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:16.531 [Lua] Lobby data selected_level_key = crater
10:40:16.531 [Lua] Lobby data difficulty = hardest
10:40:16.531 [Lua] Lobby data quick_game = true
10:40:16.532 [Lua] Lobby data matchmaking = true
10:40:16.532 [Lua] Lobby data weave_name = false
10:40:16.532 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:16.532 [Lua] Lobby data num_players = 4
10:40:16.532 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:16.532 [Lua] Lobby data player_slot_2 = 0:0
10:40:16.532 [Lua] Lobby data country_code = BE
10:40:16.532 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:16.532 [Lua] Lobby data eac_authorized = true
10:40:16.532 [Lua] Set lobby end.
10:40:16.532 [Lua] [Matchmaking] Assigned player 110000102e97e88 to slot 5 when hot join syncing
10:40:16.532 [Lua] Breedfreezer (server) starting a hot join sync
10:40:16.532 [Lua] packing 0 units of breed chaos_marauder
10:40:16.532 [Lua] packing 0 units of breed skaven_clan_rat
10:40:16.532 [Lua] packing 0 units of breed skaven_storm_vermin
10:40:16.532 [Lua] packing 0 units of breed skaven_slave
10:40:16.532 [Lua] packing 0 units of breed beastmen_ungor_archer
10:40:16.532 [Lua] packing 0 units of breed chaos_raider
10:40:16.532 [Lua] packing 0 units of breed chaos_berzerker
10:40:16.532 [Lua] packing 0 units of breed beastmen_bestigor
10:40:16.532 [Lua] packing 0 units of breed beastmen_ungor
10:40:16.532 [Lua] packing 0 units of breed skaven_plague_monk
10:40:16.532 [Lua] packing 0 units of breed beastmen_gor
10:40:16.532 [Lua] --> rpc-package size reached, sending rpc now (last package)
10:40:16.532 [Lua]
10:40:16.532 [Lua] [1] = 1 (number)
10:40:16.532 [Lua] [2] = 0 (number)
10:40:16.532 [Lua] [3] = 1 (number)
10:40:16.532 [Lua] [4] = 0 (number)
10:40:16.532 [Lua] [5] = 1 (number)
10:40:16.532 [Lua] [6] = 0 (number)
10:40:16.532 [Lua] [7] = 1 (number)
10:40:16.532 [Lua] [8] = 0 (number)
10:40:16.532 [Lua] [9] = 1 (number)
10:40:16.532 [Lua] [10] = 0 (number)
10:40:16.532 [Lua] [11] = 1 (number)
10:40:16.532 [Lua] [12] = 0 (number)
10:40:16.532 [Lua] [13] = 1 (number)
10:40:16.533 [Lua] [14] = 0 (number)
10:40:16.533 [Lua] [15] = 1 (number)
10:40:16.533 [Lua] [16] = 0 (number)
10:40:16.533 [Lua] [17] = 1 (number)
10:40:16.533 [Lua] [18] = 0 (number)
10:40:16.533 [Lua] [19] = 1 (number)
10:40:16.533 [Lua] [20] = 0 (number)
10:40:16.533 [Lua] [21] = 1 (number)
10:40:16.533 [Lua] [22] = 0 (number)
10:40:16.533 [Lua]
10:40:16.533 [Lua]
10:40:16.533 [Lua]
10:40:16.533 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
10:40:16.533 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
10:40:16.533 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
10:40:16.533 [Lua] RemotePlayer:create_game_object( ) 76
10:40:16.546 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForGameObjectSync
10:40:16.546 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForPlayers
10:40:16.546 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102e97e88
10:40:16.605 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102e97e88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:40:16.605 [Lua] Adding player sync data to peer=110000102e97e88 local_player_id=1
10:40:16.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 17
10:40:16.861 [Flow] DISABLE
10:40:26.414 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForEnterGame
10:40:26.414 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForGameObjectSync
10:40:26.432 [Lua] Set lobby begin:
10:40:26.432 [Lua] Lobby data twitch_enabled = true
10:40:26.432 [Lua] Lobby data power_level = 835
10:40:26.432 [Lua] Lobby data unique_server_name = Harridas
10:40:26.433 [Lua] Lobby data difficulty_tweak = 0
10:40:26.433 [Lua] Lobby data host = 11000010593901b
10:40:26.433 [Lua] Lobby data game_mode = 2
10:40:26.433 [Lua] Lobby data is_private = false
10:40:26.433 [Lua] Lobby data match_started = true
10:40:26.433 [Lua] Lobby data mechanism = adventure
10:40:26.433 [Lua] Lobby data level_key = crater
10:40:26.433 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:26.433 [Lua] Lobby data selected_level_key = crater
10:40:26.433 [Lua] Lobby data difficulty = hardest
10:40:26.434 [Lua] Lobby data quick_game = true
10:40:26.434 [Lua] Lobby data matchmaking = true
10:40:26.434 [Lua] Lobby data weave_name = false
10:40:26.434 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:26.434 [Lua] Lobby data num_players = 4
10:40:26.434 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:26.434 [Lua] Lobby data player_slot_2 = 0:0
10:40:26.434 [Lua] Lobby data country_code = BE
10:40:26.434 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:26.434 [Lua] Lobby data eac_authorized = true
10:40:26.434 [Lua] Set lobby end.
10:40:26.434 [Lua] [Matchmaking] Assigned player 11000010470e9ce to slot 3 when hot join syncing
10:40:26.434 [Lua] Breedfreezer (server) starting a hot join sync
10:40:26.434 [Lua] packing 0 units of breed chaos_marauder
10:40:26.434 [Lua] packing 0 units of breed skaven_clan_rat
10:40:26.434 [Lua] packing 0 units of breed skaven_storm_vermin
10:40:26.434 [Lua] packing 0 units of breed skaven_slave
10:40:26.434 [Lua] packing 0 units of breed beastmen_ungor_archer
10:40:26.434 [Lua] packing 0 units of breed chaos_raider
10:40:26.434 [Lua] packing 0 units of breed chaos_berzerker
10:40:26.434 [Lua] packing 0 units of breed beastmen_bestigor
10:40:26.434 [Lua] packing 0 units of breed beastmen_ungor
10:40:26.434 [Lua] packing 0 units of breed skaven_plague_monk
10:40:26.434 [Lua] packing 0 units of breed beastmen_gor
10:40:26.434 [Lua] --> rpc-package size reached, sending rpc now (last package)
10:40:26.434 [Lua]
10:40:26.434 [Lua] [1] = 1 (number)
10:40:26.434 [Lua] [2] = 0 (number)
10:40:26.434 [Lua] [3] = 1 (number)
10:40:26.434 [Lua] [4] = 0 (number)
10:40:26.434 [Lua] [5] = 1 (number)
10:40:26.434 [Lua] [6] = 0 (number)
10:40:26.434 [Lua] [7] = 1 (number)
10:40:26.434 [Lua] [8] = 0 (number)
10:40:26.434 [Lua] [9] = 1 (number)
10:40:26.434 [Lua] [10] = 0 (number)
10:40:26.434 [Lua] [11] = 1 (number)
10:40:26.434 [Lua] [12] = 0 (number)
10:40:26.434 [Lua] [13] = 1 (number)
10:40:26.434 [Lua] [14] = 0 (number)
10:40:26.434 [Lua] [15] = 1 (number)
10:40:26.434 [Lua] [16] = 0 (number)
10:40:26.434 [Lua] [17] = 1 (number)
10:40:26.434 [Lua] [18] = 0 (number)
10:40:26.434 [Lua] [19] = 1 (number)
10:40:26.434 [Lua] [20] = 0 (number)
10:40:26.434 [Lua] [21] = 1 (number)
10:40:26.434 [Lua] [22] = 0 (number)
10:40:26.434 [Lua]
10:40:26.434 [Lua]
10:40:26.434 [Lua]
10:40:26.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
10:40:26.435 [Lua] RemotePlayer:create_game_object( ) 77
10:40:26.452 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForGameObjectSync
10:40:26.452 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForPlayers
10:40:26.452 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470e9ce
10:40:26.643 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010470e9ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:40:26.643 [Lua] Adding player sync data to peer=11000010470e9ce local_player_id=1
10:40:30.912 [Lua] Set lobby begin:
10:40:30.912 [Lua] Lobby data twitch_enabled = true
10:40:30.912 [Lua] Lobby data power_level = 556
10:40:30.912 [Lua] Lobby data unique_server_name = Harridas
10:40:30.912 [Lua] Lobby data difficulty_tweak = 0
10:40:30.912 [Lua] Lobby data host = 11000010593901b
10:40:30.912 [Lua] Lobby data game_mode = 2
10:40:30.912 [Lua] Lobby data is_private = false
10:40:30.912 [Lua] Lobby data match_started = true
10:40:30.912 [Lua] Lobby data mechanism = adventure
10:40:30.912 [Lua] Lobby data level_key = crater
10:40:30.912 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:30.912 [Lua] Lobby data selected_level_key = crater
10:40:30.912 [Lua] Lobby data difficulty = hardest
10:40:30.913 [Lua] Lobby data quick_game = true
10:40:30.913 [Lua] Lobby data matchmaking = true
10:40:30.913 [Lua] Lobby data weave_name = false
10:40:30.913 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:30.913 [Lua] Lobby data num_players = 4
10:40:30.913 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:30.913 [Lua] Lobby data player_slot_2 = 0:0
10:40:30.913 [Lua] Lobby data country_code = BE
10:40:30.913 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:30.913 [Lua] Lobby data eac_authorized = true
10:40:30.913 [Lua] Set lobby end.
10:40:35.923 [Lua] Set lobby begin:
10:40:35.923 [Lua] Lobby data twitch_enabled = true
10:40:35.923 [Lua] Lobby data power_level = 835
10:40:35.923 [Lua] Lobby data unique_server_name = Harridas
10:40:35.923 [Lua] Lobby data difficulty_tweak = 0
10:40:35.923 [Lua] Lobby data host = 11000010593901b
10:40:35.923 [Lua] Lobby data game_mode = 2
10:40:35.923 [Lua] Lobby data is_private = false
10:40:35.923 [Lua] Lobby data match_started = true
10:40:35.923 [Lua] Lobby data mechanism = adventure
10:40:35.923 [Lua] Lobby data level_key = crater
10:40:35.923 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:35.923 [Lua] Lobby data selected_level_key = crater
10:40:35.923 [Lua] Lobby data difficulty = hardest
10:40:35.923 [Lua] Lobby data quick_game = true
10:40:35.923 [Lua] Lobby data matchmaking = true
10:40:35.924 [Lua] Lobby data weave_name = false
10:40:35.924 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:35.924 [Lua] Lobby data num_players = 4
10:40:35.924 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:35.924 [Lua] Lobby data player_slot_2 = 0:0
10:40:35.924 [Lua] Lobby data country_code = BE
10:40:35.924 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:35.924 [Lua] Lobby data eac_authorized = true
10:40:35.924 [Lua] Set lobby end.
10:40:39.213 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForEnterGame
10:40:39.213 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForGameObjectSync
10:40:39.233 [Lua] Set lobby begin:
10:40:39.233 [Lua] Lobby data twitch_enabled = true
10:40:39.234 [Lua] Lobby data power_level = 835
10:40:39.234 [Lua] Lobby data unique_server_name = Harridas
10:40:39.234 [Lua] Lobby data difficulty_tweak = 0
10:40:39.234 [Lua] Lobby data host = 11000010593901b
10:40:39.234 [Lua] Lobby data game_mode = 2
10:40:39.234 [Lua] Lobby data is_private = false
10:40:39.234 [Lua] Lobby data match_started = true
10:40:39.234 [Lua] Lobby data mechanism = adventure
10:40:39.234 [Lua] Lobby data level_key = crater
10:40:39.234 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:39.235 [Lua] Lobby data selected_level_key = crater
10:40:39.235 [Lua] Lobby data difficulty = hardest
10:40:39.235 [Lua] Lobby data quick_game = true
10:40:39.235 [Lua] Lobby data matchmaking = true
10:40:39.235 [Lua] Lobby data weave_name = false
10:40:39.235 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:39.235 [Lua] Lobby data num_players = 4
10:40:39.235 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:39.235 [Lua] Lobby data player_slot_2 = 0:0
10:40:39.235 [Lua] Lobby data country_code = BE
10:40:39.235 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:39.235 [Lua] Lobby data eac_authorized = true
10:40:39.236 [Lua] Set lobby end.
10:40:39.236 [Lua] [Matchmaking] Assigned player 11000010485d5b9 to slot 4 when hot join syncing
10:40:39.236 [Lua] Breedfreezer (server) starting a hot join sync
10:40:39.236 [Lua] packing 0 units of breed chaos_marauder
10:40:39.236 [Lua] packing 0 units of breed skaven_clan_rat
10:40:39.236 [Lua] packing 0 units of breed skaven_storm_vermin
10:40:39.236 [Lua] packing 0 units of breed skaven_slave
10:40:39.236 [Lua] packing 0 units of breed beastmen_ungor_archer
10:40:39.236 [Lua] packing 0 units of breed chaos_raider
10:40:39.236 [Lua] packing 0 units of breed chaos_berzerker
10:40:39.236 [Lua] packing 0 units of breed beastmen_bestigor
10:40:39.236 [Lua] packing 0 units of breed beastmen_ungor
10:40:39.236 [Lua] packing 0 units of breed skaven_plague_monk
10:40:39.236 [Lua] packing 0 units of breed beastmen_gor
10:40:39.236 [Lua] --> rpc-package size reached, sending rpc now (last package)
10:40:39.236 [Lua]
10:40:39.236 [Lua] [1] = 1 (number)
10:40:39.236 [Lua] [2] = 0 (number)
10:40:39.236 [Lua] [3] = 1 (number)
10:40:39.236 [Lua] [4] = 0 (number)
10:40:39.236 [Lua] [5] = 1 (number)
10:40:39.236 [Lua] [6] = 0 (number)
10:40:39.236 [Lua] [7] = 1 (number)
10:40:39.236 [Lua] [8] = 0 (number)
10:40:39.236 [Lua] [9] = 1 (number)
10:40:39.236 [Lua] [10] = 0 (number)
10:40:39.236 [Lua] [11] = 1 (number)
10:40:39.236 [Lua] [12] = 0 (number)
10:40:39.236 [Lua] [13] = 1 (number)
10:40:39.236 [Lua] [14] = 0 (number)
10:40:39.236 [Lua] [15] = 1 (number)
10:40:39.236 [Lua] [16] = 0 (number)
10:40:39.236 [Lua] [17] = 1 (number)
10:40:39.236 [Lua] [18] = 0 (number)
10:40:39.236 [Lua] [19] = 1 (number)
10:40:39.236 [Lua] [20] = 0 (number)
10:40:39.236 [Lua] [21] = 1 (number)
10:40:39.236 [Lua] [22] = 0 (number)
10:40:39.236 [Lua]
10:40:39.236 [Lua]
10:40:39.236 [Lua]
10:40:39.236 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78
10:40:39.236 [Lua] RemotePlayer:create_game_object( ) 78
10:40:39.254 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForGameObjectSync
10:40:39.254 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForPlayers
10:40:39.254 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForPlayers
10:40:39.254 [Lua] [PeerSM] 110000102e97e88 :: on_enter InGame
10:40:39.254 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForPlayers
10:40:39.254 [Lua] [PeerSM] 11000010470e9ce :: on_enter InGame
10:40:39.254 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010485d5b9
10:40:39.260 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
10:40:39.260 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
10:40:39.260 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForPlayers
10:40:39.260 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InGame
10:40:39.267 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:39.267 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:39.267 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
10:40:39.287 [Lua] Switching ConflictSettings: to: skaven
10:40:39.287 [Lua] pacing=default
10:40:39.287 [Lua] roaming=nil
10:40:39.287 [Lua] specials=skaven
10:40:39.287 [Lua] debug_color=orange
10:40:39.287 [Lua] contained_breeds=nil
10:40:39.287 [Lua] pack_spawning=skaven
10:40:39.287 [Lua] disabled=false
10:40:39.287 [Lua] factions=nil
10:40:39.287 [Lua] boss=skaven
10:40:39.287 [Lua] horde=default
10:40:39.287 [Lua] name=skaven
10:40:39.287 [Lua] intensity=default
10:40:39.287 [Lua] ---
10:40:39.330 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:40:39.331 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
10:40:39.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:39.332 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit
10:40:39.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
10:40:39.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:39.617 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010485d5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:40:39.617 [Lua] Adding player sync data to peer=11000010485d5b9 local_player_id=1
10:40:39.617 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010485d5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:40:39.618 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
10:40:39.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:39.668 [Lua] StateInGameRunning:_game_actually_starts()
10:40:39.668 [Lua] #################################################################################################################
10:40:39.668 [Lua] [Loading Time]: 00:00:43 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:40:39.668 [Lua] #################################################################################################################
10:40:39.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
10:40:39.668 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
10:40:39.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
10:40:39.685 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0)
10:40:39.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
10:40:39.739 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
10:40:39.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
10:40:39.874 [Lua] Commit load time data
10:40:41.016 [Lua] Set lobby begin:
10:40:41.016 [Lua] Lobby data twitch_enabled = true
10:40:41.016 [Lua] Lobby data power_level = 626
10:40:41.016 [Lua] Lobby data unique_server_name = Harridas
10:40:41.016 [Lua] Lobby data difficulty_tweak = 0
10:40:41.016 [Lua] Lobby data host = 11000010593901b
10:40:41.016 [Lua] Lobby data game_mode = 2
10:40:41.016 [Lua] Lobby data is_private = false
10:40:41.016 [Lua] Lobby data match_started = true
10:40:41.016 [Lua] Lobby data mechanism = adventure
10:40:41.016 [Lua] Lobby data level_key = crater
10:40:41.016 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:41.016 [Lua] Lobby data selected_level_key = crater
10:40:41.016 [Lua] Lobby data difficulty = hardest
10:40:41.016 [Lua] Lobby data quick_game = true
10:40:41.016 [Lua] Lobby data matchmaking = true
10:40:41.016 [Lua] Lobby data weave_name = false
10:40:41.016 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:41.016 [Lua] Lobby data num_players = 4
10:40:41.016 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:41.016 [Lua] Lobby data player_slot_2 = 0:0
10:40:41.017 [Lua] Lobby data country_code = BE
10:40:41.017 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:41.017 [Lua] Lobby data eac_authorized = true
10:40:41.017 [Lua] Set lobby end.
10:40:46.031 [Lua] Set lobby begin:
10:40:46.031 [Lua] Lobby data twitch_enabled = true
10:40:46.031 [Lua] Lobby data power_level = 835
10:40:46.031 [Lua] Lobby data unique_server_name = Harridas
10:40:46.031 [Lua] Lobby data difficulty_tweak = 0
10:40:46.031 [Lua] Lobby data host = 11000010593901b
10:40:46.032 [Lua] Lobby data game_mode = 2
10:40:46.032 [Lua] Lobby data is_private = false
10:40:46.032 [Lua] Lobby data match_started = true
10:40:46.032 [Lua] Lobby data mechanism = adventure
10:40:46.032 [Lua] Lobby data level_key = crater
10:40:46.032 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:40:46.032 [Lua] Lobby data selected_level_key = crater
10:40:46.032 [Lua] Lobby data difficulty = hardest
10:40:46.032 [Lua] Lobby data quick_game = true
10:40:46.032 [Lua] Lobby data matchmaking = true
10:40:46.032 [Lua] Lobby data weave_name = false
10:40:46.032 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:40:46.032 [Lua] Lobby data num_players = 4
10:40:46.032 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:40:46.032 [Lua] Lobby data player_slot_2 = 0:0
10:40:46.032 [Lua] Lobby data country_code = BE
10:40:46.032 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:40:46.032 [Lua] Lobby data eac_authorized = true
10:40:46.032 [Lua] Set lobby end.
10:40:50.668 [Lua] ConflictDirector - destroy all units
10:40:53.868 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0)
10:41:14.352 [Lua] Players are leaving the safe zone
10:41:18.746 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:41:18.763 [Lua] Spline already found!
10:41:18.850 [Lua] Init group template: spline_patrol
10:41:21.396 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:22.379 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:23.391 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:27.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:41:27.712 [Lua] Spline already found!
10:41:27.747 [Lua] Init group template: spline_patrol
10:41:27.812 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:29.344 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:29.934 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:30.354 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:30.877 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:32.140 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:32.544 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:33.556 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:34.047 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:34.738 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:35.262 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:35.819 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:36.171 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:36.698 [Lua] [ChatManager][1]System: Harridas picked up a Tome
10:41:38.583 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:41:38.989 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:41:39.769 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=121
10:41:44.716 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
10:41:45.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:41:46.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:41:48.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:41:49.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:41:54.325 [Lua] Coordinated attack!
10:42:03.060 [Lua] [ChatManager][1]System: bainb8248 picked up a piece of Ravaged Art
10:42:06.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
10:42:11.020 [Lua] simple los failed
10:42:11.510 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:11.709 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:12.096 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:42:12.113 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:12.738 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:13.178 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:13.263 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:13.958 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:42:14.327 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:14.900 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:42:15.708 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:15.776 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:16.149 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:16.318 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:42:16.521 [Lua] simple los failed
10:42:17.549 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:17.600 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:17.904 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:17.905 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
10:42:17.955 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:42:18.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:42:18.578 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:18.880 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:18.919 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:18.982 [Lua] fence jumping
10:42:19.183 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:19.250 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:19.487 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:42:19.520 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:19.840 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:42:20.381 [Lua] simple los failed
10:42:21.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:42:24.838 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:42:24.850 [Lua] FIRST UPDATE @128.77961222269
10:42:24.851 error: [Lua] [TwitchVoteUI] There is no vote data for key (1)
10:42:29.845 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=142
10:42:45.487 [Lua] TerrorEventMixer.start_event: crater_mid_event (seed: 0)
10:42:47.444 [Flow] LUA_WIELD_TORCH
10:42:57.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:42:58.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:43:00.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:43:04.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:43:05.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:43:06.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:43:07.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:43:08.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:43:09.608 [Lua] event horde ends!
10:43:09.625 [Lua] event horde ends!
10:43:11.579 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:43:11.596 [Lua] Spline already found!
10:43:11.650 [Lua] Init group template: spline_patrol
10:43:13.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:43:14.938 [Lua] wants to spawn ahead within distance: 60
10:43:14.939 [Lua] custom blob horde has started
10:43:14.939 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:43:14.953 error: [Lua] [TwitchVoteUI] There is no vote data for key (2)
10:43:19.946 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=213
10:43:22.402 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:22.856 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:43:22.941 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:23.243 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:23.311 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:23.396 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:23.547 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:23.615 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:23.852 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:43:23.869 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:23.902 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:24.172 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:24.274 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:24.410 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:24.510 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:24.544 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:24.882 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:24.882 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:43:27.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:43:27.605 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:43:27.605 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
10:43:27.605 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:43:27.605 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
10:43:27.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:43:28.178 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:28.448 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:28.516 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:28.737 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:28.806 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:29.008 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:29.076 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:29.311 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:29.345 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:29.583 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:29.651 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:29.906 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:31.882 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:32.140 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:32.208 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:32.443 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:32.477 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:32.713 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:32.848 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:33.017 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:33.084 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:33.285 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:33.353 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:33.640 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:35.684 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:35.955 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:35.989 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:36.243 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:36.277 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:36.515 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:36.580 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:36.815 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:36.917 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:36.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:43:37.087 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:37.187 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:37.474 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:37.608 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:37.608 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:37.608 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:37.608 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:37.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:43:41.327 [Lua] event horde ends!
10:43:45.374 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
10:43:46.110 [Lua] Switching ConflictSettings: to: beastmen
10:43:46.111 [Lua] pacing=beastmen
10:43:46.111 [Lua] locked_func_name=beastmen
10:43:46.111 [Lua] roaming=nil
10:43:46.111 [Lua] specials=beastmen
10:43:46.111 [Lua] debug_color=purple
10:43:46.111 [Lua] contained_breeds=nil
10:43:46.111 [Lua] pack_spawning=beastmen
10:43:46.111 [Lua] disabled=false
10:43:46.111 [Lua] factions=nil
10:43:46.111 [Lua] boss=beastmen
10:43:46.111 [Lua] horde=beastmen
10:43:46.111 [Lua] name=beastmen
10:43:46.111 [Lua] intensity=default
10:43:46.111 [Lua] ---
10:43:46.111 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol
10:43:46.111 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0)
10:43:46.122 [Lua] > starting new spline, using new navbot: standard , id: boss_5
10:43:46.155 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.001747152185998857 boss_5
10:43:46.155 [Lua] > continuing spline boss_5 index: 2 retries: 0
10:43:46.189 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
10:43:46.189 [Lua] > continuing spline boss_5 index: 3 retries: 0
10:43:46.223 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
10:43:46.223 [Lua] > continuing spline boss_5 index: 4 retries: 0
10:43:46.256 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
10:43:46.256 [Lua] > continuing spline boss_5 index: 5 retries: 0
10:43:46.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
10:43:46.290 [Lua] > continuing spline boss_5 index: 6 retries: 0
10:43:46.308 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:43:46.324 [Lua] Spline already found!
10:43:46.329 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
10:43:46.329 [Lua] > spline completed boss_5 retries: 0
10:43:46.377 [Lua] Init group template: spline_patrol
10:43:46.474 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:43:46.490 [Lua] Spline already found!
10:43:46.763 [Lua] Init group template: spline_patrol
10:43:46.895 [Lua] Init group template: spline_patrol
10:43:51.354 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:51.657 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:51.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:43:51.691 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:51.994 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:43:57.249 [IRC Client] Sending PONG to tmi.twitch.tv
10:43:59.151 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:43:59.543 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:05.112 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:44:05.128 error: [Lua] [TwitchVoteUI] There is no vote data for key (3)
10:44:10.133 [Lua] added multiple choice vote
10:44:10.133 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=263
10:44:12.693 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
10:44:12.693 [Flow] Socket 1 occupied
10:44:12.693 [Lua] [flow:Sockets occupied:] float=1.000000
10:44:12.693 [Flow] Objective unit hit socket:true
10:44:13.708 [Flow] Destroyed:c_barrel_socket
10:44:14.812 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:15.504 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:16.453 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:16.874 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:17.582 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:18.071 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:20.618 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:21.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:44:21.274 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:21.291 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:21.677 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:21.864 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:22.065 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:22.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:44:22.738 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:22.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:44:23.378 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:24.053 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:24.456 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:25.029 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:25.589 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:25.908 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:26.061 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:26.231 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:26.331 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:26.432 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:26.534 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:26.602 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:26.839 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:26.873 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:27.075 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:27.143 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:27.214 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:27.464 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:27.597 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:30.262 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:30.565 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:30.599 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:30.937 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:31.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:44:33.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:44:38.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:44:40.874 [Lua] [ChatManager][1]System: Faerick picked up a Grimoire
10:44:43.131 [Lua] ready to jump failed
10:44:46.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:44:48.493 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:48.965 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:44:50.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:44:51.259 [Lua] simple los failed
10:44:53.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:44:53.785 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:44:54.105 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:44:55.209 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:44:55.223 error: [Lua] [TwitchVoteUI] There is no vote data for key (4)
10:44:56.220 [Lua] winning_index 3
10:45:00.215 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=314
10:45:07.823 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:45:07.840 [Lua] Spline already found!
10:45:07.892 [Lua] Init group template: spline_patrol
10:45:14.615 [Lua] Time for new HOOORDE! multi_first_wave
10:45:14.615 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
10:45:14.615 [Lua] horde requested: ambush
10:45:14.615 [Lua] setting up ambush-horde
10:45:14.615 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
10:45:14.616 [Lua] -> spawning: 21
10:45:14.616 [Lua] horde crated with id 8 of type ambush
10:45:14.616 [Lua] ambush horde has started
10:45:17.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:18.644 [Lua] Init group template: horde
10:45:19.215 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:19.619 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:45:23.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
10:45:23.645 [Lua] Time for new HOOORDE! multi_consecutive_wave
10:45:23.645 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
10:45:23.645 [Lua] horde requested: ambush
10:45:23.645 [Lua] setting up ambush-horde
10:45:23.645 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
10:45:23.645 [Lua] -> spawning: 19
10:45:23.645 [Lua] horde crated with id 9 of type ambush
10:45:23.645 [Lua] ambush horde has started
10:45:25.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:27.644 [Lua] Init group template: horde
10:45:28.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:30.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:32.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:33.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:45:33.386 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:33.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:45:33.739 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:45:33.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:45:34.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:45:34.584 [Lua] HORDE: last wave, reset to standard horde delay
10:45:34.584 [Lua] Time for new HOOORDE! multi_last_wave
10:45:34.584 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
10:45:34.584 [Lua] horde requested: ambush
10:45:34.584 [Lua] setting up ambush-horde
10:45:34.584 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
10:45:34.585 [Lua] -> spawning: 21
10:45:34.585 [Lua] horde crated with id 10 of type ambush
10:45:34.585 [Lua] ambush horde has started
10:45:34.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:38.046 [Lua] replace_hidden_spawners -> first try found: 0 cover points
10:45:38.046 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
10:45:38.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.046 [Lua] ->moving spawner
10:45:38.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:38.591 [Lua] Init group template: horde
10:45:42.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:45.302 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:45:45.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
10:45:45.317 error: [Lua] [TwitchVoteUI] There is no vote data for key (5)
10:45:45.330 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
10:45:45.347 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
10:45:45.363 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
10:45:45.381 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
10:45:45.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
10:45:45.413 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
10:45:45.431 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
10:45:45.448 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
10:45:45.463 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
10:45:47.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:49.551 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:49.955 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:45:50.318 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=387
10:45:50.617 [Lua] Horde killed: ?
10:45:50.680 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:50.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:51.121 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:45:51.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:52.805 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:53.161 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:45:53.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:53.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:53.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:53.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:53.802 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:54.241 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:45:54.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:45:54.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:54.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:54.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:54.834 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:55.341 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:45:55.778 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:45:55.778 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:45:55.778 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:45:55.778 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:45:55.778 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:45:56.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.433 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:56.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:56.755 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:45:57.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:58.068 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:45:58.456 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:45:59.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:59.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:59.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:59.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:59.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:59.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:45:59.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:03.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:46:03.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:46:04.997 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:46:05.420 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:46:06.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:06.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:12.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:13.509 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:46:13.848 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:46:14.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:14.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:15.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:16.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:16.339 [Lua] Horde killed: ?
10:46:16.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:18.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:19.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:23.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:29.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:30.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:46:30.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:46:30.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:46:30.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:46:30.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:46:31.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:32.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:46:32.163 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:46:32.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:32.770 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:46:33.494 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:46:33.814 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:46:35.280 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:46:35.405 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:46:35.418 error: [Lua] [TwitchVoteUI] There is no vote data for key (6)
10:46:35.700 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:46:36.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:37.017 [Lua] Horde killed: ?
10:46:40.416 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=431
10:46:41.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:48.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:46:55.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:46:56.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 9, name: `unknown`
10:47:01.983 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
10:47:04.073 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:04.663 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:04.731 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:05.136 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:05.321 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:05.405 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:05.776 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:47:05.793 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:12.001 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
10:47:20.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:47:25.467 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:25.490 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:47:25.505 error: [Lua] [TwitchVoteUI] There is no vote data for key (7)
10:47:25.669 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:25.805 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:25.873 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:26.041 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:26.075 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:26.242 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:26.445 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:28.091 [Lua] Switching ConflictSettings: to: skaven_beastmen
10:47:28.091 [Lua] pacing=default
10:47:28.091 [Lua] locked_func_name=beastmen
10:47:28.091 [Lua] roaming=nil
10:47:28.091 [Lua] specials=skaven_beastmen
10:47:28.091 [Lua] debug_color=orange
10:47:28.091 [Lua] contained_breeds=nil
10:47:28.091 [Lua] pack_spawning=skaven_beastmen
10:47:28.091 [Lua] disabled=false
10:47:28.091 [Lua] factions=nil
10:47:28.091 [Lua] boss=skaven_beastmen
10:47:28.091 [Lua] horde=beastmen
10:47:28.091 [Lua] name=skaven_beastmen
10:47:28.091 [Lua] intensity=default
10:47:28.091 [Lua] ---
10:47:29.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:47:30.498 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=481
10:47:32.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
10:47:34.773 [Lua] Coordinated attack!
10:47:37.721 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:38.076 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:39.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:47:39.981 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:40.455 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:41.147 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:41.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:47:41.518 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:43.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:47:47.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:47:53.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:47:54.011 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
10:47:57.516 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:47:57.886 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:47:58.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:48:02.491 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:02.896 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:04.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:48:04.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:48:05.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:48:05.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:48:11.745 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:12.166 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:13.550 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:13.973 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:14.563 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:14.983 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:15.254 [Lua] Coordinated attack!
10:48:15.580 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:48:15.596 error: [Lua] [TwitchVoteUI] There is no vote data for key (8)
10:48:15.743 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:16.215 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:16.805 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:17.194 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:19.706 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:19.967 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:20.027 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:20.296 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:20.589 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=526
10:48:24.170 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:24.492 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:24.526 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:24.797 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:24.830 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:24.915 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:25.101 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:25.168 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:25.353 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:25.505 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:26.211 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:26.683 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:30.598 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:31.188 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:32.149 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:48:32.167 [Lua] Spline already found!
10:48:32.202 [Lua] Init group template: spline_patrol
10:48:33.658 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:34.029 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:35.192 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:48:35.208 [Lua] Spline already found!
10:48:35.244 [Lua] Init group template: spline_patrol
10:48:37.777 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:48:37.797 [Lua] Spline already found!
10:48:37.830 [Lua] Init group template: spline_patrol
10:48:38.543 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
10:48:39.773 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:40.160 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:40.178 [Lua] Time for new HOOORDE! multi_first_wave
10:48:40.178 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
10:48:40.178 [Lua] horde requested: vector_blob
10:48:40.178 [Lua] wants to spawn behind within distance: 60
10:48:40.178 [Lua] horde crated with id 14 of type vector_blob
10:48:40.178 [Lua] managed to spawn 20/20 horde enemies
10:48:40.178 [Lua] vector blob horde has started
10:48:40.499 [Lua] Init group template: horde
10:48:41.306 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:41.357 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:41.711 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:48:41.779 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:42.184 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:42.589 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:42.941 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:43.314 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:45.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x170f7, position: 0
10:48:46.012 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:46.382 [IRC Client] Sending PONG to tmi.twitch.tv
10:48:46.805 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:48:51.972 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
10:48:51.972 [Lua] Time for new HOOORDE! multi_consecutive_wave
10:48:51.972 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
10:48:51.972 [Lua] horde requested: vector_blob
10:48:51.972 [Lua] wants to spawn ahead within distance: 60
10:48:51.972 [Lua] horde crated with id 15 of type vector_blob
10:48:51.972 [Lua] managed to spawn 22/22 horde enemies
10:48:51.972 [Lua] vector blob horde has started
10:48:52.329 [Lua] Init group template: horde
10:48:53.236 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:54.212 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:48:54.468 [Lua] [ChatManager][1]System: bainb8248 picked up a Tome
10:48:55.022 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:49:00.655 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:49:01.573 [Lua] [ChatManager][1]System: Harridas discarded a Tome
10:49:04.536 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Tome
10:49:05.695 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:49:05.706 error: [Lua] [TwitchVoteUI] There is no vote data for key (9)
10:49:09.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:49:10.197 [Lua] HORDE: last wave, reset to standard horde delay
10:49:10.197 [Lua] Time for new HOOORDE! multi_last_wave
10:49:10.197 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
10:49:10.197 [Lua] horde requested: vector_blob
10:49:10.197 [Lua] wants to spawn ahead within distance: 60
10:49:10.197 [Lua] horde crated with id 16 of type vector_blob
10:49:10.197 [Lua] managed to spawn 22/22 horde enemies
10:49:10.197 [Lua] vector blob horde has started
10:49:10.553 [Lua] Init group template: horde
10:49:10.713 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=564
10:49:12.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:14.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:16.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:17.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:49:18.777 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
10:49:20.429 [Lua] Horde killed: ?
10:49:21.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:49:22.472 [Lua] Horde killed: ?
10:49:31.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:33.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:33.850 [Lua] Horde killed: ?
10:49:37.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:40.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:49:55.812 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:49:55.824 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro
10:49:55.828 error: [Lua] [TwitchVoteUI] There is no vote data for key (10)
10:49:55.841 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro
10:49:58.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:49:58.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:49:58.552 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:49:59.012 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:49:59.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:49:59.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:49:59.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:00.122 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:50:00.122 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
10:50:00.122 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:50:00.122 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
10:50:00.820 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=588
10:50:00.896 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:01.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:01.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:01.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:01.165 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:01.215 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:01.453 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:01.453 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:01.486 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:01.723 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:01.757 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:02.026 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:02.041 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:02.058 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:02.296 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:02.363 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:02.666 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:03.967 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:04.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:04.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:04.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:04.522 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:04.690 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:04.995 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:05.029 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:05.266 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:05.570 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:05.587 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:05.823 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:05.891 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:06.126 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:06.160 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:06.499 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:06.787 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
10:50:06.956 [Lua] [ChatManager][1]System: Harridas picked up a Loot Die (1)
10:50:08.107 [Lua] moving away from target, need to turn right to get back
10:50:08.107 [Lua] fail! could not turn back with, a jump
10:50:08.136 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:09.855 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:10.091 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:10.091 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:10.091 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:10.091 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:10.277 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:10.698 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:11.001 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:11.035 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:11.253 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:11.270 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:11.337 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:11.561 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:11.573 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:11.623 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:11.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:50:11.825 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:11.892 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:12.128 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:12.196 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:12.466 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:13.310 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:13.631 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:14.269 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:14.572 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:14.591 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:14.859 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:14.893 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:15.194 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:15.229 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:15.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:50:15.499 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:15.531 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:15.836 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:15.903 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:16.157 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:17.084 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:17.506 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:18.097 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:18.114 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:18.401 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:18.435 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:18.586 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:18.739 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:18.739 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:19.026 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:19.060 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:19.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 2447835
10:50:19.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:19.145 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:19.330 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:19.364 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:19.637 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:19.669 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:19.702 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:20.006 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:20.482 [Lua] [ChatManager][1]System: bainb8248 picked up a Loot Die (2)
10:50:21.071 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:21.443 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:22.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:22.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:22.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9735, position: 0
10:50:24.475 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:24.811 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:24.828 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:25.214 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:33.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:50:35.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:50:37.037 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:37.272 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:37.374 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:37.645 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:38.509 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:38.845 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:45.893 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:50:45.906 error: [Lua] [TwitchVoteUI] There is no vote data for key (11)
10:50:47.977 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:48.400 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:48.974 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:49.377 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:50.000 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:50.523 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:50.898 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=643
10:50:52.752 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Loot Die (3)
10:50:53.460 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince discarded a Tome
10:50:54.845 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Tome
10:50:56.521 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Loot Die (4)
10:50:57.412 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:57.784 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:50:57.800 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:58.170 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:58.847 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:50:59.219 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:50:59.762 [Lua] [ChatManager][1]System: bainb8248 discarded a Tome
10:50:59.893 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:51:00.280 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:51:02.535 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:51:02.740 [Lua] [ChatManager][1]System: bainb8248 picked up a Tome
10:51:02.959 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:51:08.226 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:51:10.283 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:51:11.988 [Lua] Time for new HOOORDE! multi_first_wave
10:51:11.988 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
10:51:11.988 [Lua] horde requested: ambush
10:51:11.988 [Lua] setting up ambush-horde
10:51:11.988 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
10:51:11.988 [Lua] -> spawning: 19
10:51:11.988 [Lua] horde crated with id 17 of type ambush
10:51:11.988 [Lua] ambush horde has started
10:51:17.015 [Lua] Init group template: horde
10:51:19.006 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
10:51:19.006 [Lua] Time for new HOOORDE! multi_consecutive_wave
10:51:19.006 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
10:51:19.006 [Lua] horde requested: ambush
10:51:19.006 [Lua] setting up ambush-horde
10:51:19.006 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
10:51:19.006 [Lua] -> spawning: 21
10:51:19.006 [Lua] horde crated with id 18 of type ambush
10:51:19.006 [Lua] ambush horde has started
10:51:19.125 [Lua] ready to jump failed
10:51:22.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:51:24.047 [Lua] simple los failed
10:51:25.026 [Lua] Init group template: horde
10:51:26.422 [Lua] fence jumping
10:51:26.963 [Lua] Destroying unit since outside mesh or world
10:51:27.433 [Lua] ready to jump failed
10:51:28.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:51:29.828 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 50
10:51:31.392 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:51:31.932 [Lua] HORDE: last wave, reset to standard horde delay
10:51:31.932 [Lua] Time for new HOOORDE! multi_last_wave
10:51:31.932 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
10:51:31.932 [Lua] horde requested: ambush
10:51:31.932 [Lua] setting up ambush-horde
10:51:31.932 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
10:51:31.932 [Lua] -> spawning: 21
10:51:31.932 [Lua] horde crated with id 19 of type ambush
10:51:31.932 [Lua] ambush horde has started
10:51:31.965 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:51:32.421 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:51:33.046 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:51:34.267 [Lua] Coordinated attack!
10:51:35.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:51:35.962 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:51:35.977 error: [Lua] [TwitchVoteUI] There is no vote data for key (12)
10:51:39.965 [Lua] Init group template: horde
10:51:40.658 [Lua] Horde killed: ?
10:51:40.792 [Lua] [ChatManager][1]System: bainb8248 discarded a Tome
10:51:40.967 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=696
10:51:42.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:51:45.673 [Lua] Horde killed: ?
10:51:49.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:51:51.188 [Lua] Horde killed: ?
10:51:54.951 [Lua] [ChatManager][1]System: bainb8248 picked up a Tome
10:51:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:52:00.062 [Lua] Coordinated attack!
10:52:07.763 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:52:07.779 [Lua] Spline already found!
10:52:07.832 [Lua] Init group template: spline_patrol
10:52:08.077 [Lua] [ChatManager][1]System: Faerick picked up a piece of Ravaged Art
10:52:14.504 [Lua] [ChatManager][1]System: Harridas picked up a piece of Ravaged Art
10:52:18.023 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 9 22
10:52:18.224 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 17 21
10:52:18.258 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 6 20
10:52:18.309 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 5 19
10:52:18.326 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 11 18
10:52:18.360 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 7 17
10:52:18.376 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 11 16
10:52:18.732 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:19.216 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:19.741 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:20.281 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:20.517 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:20.955 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:52:22.556 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 12 13
10:52:22.659 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a piece of Ravaged Art
10:52:22.893 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 11 12
10:52:23.028 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 3 11
10:52:23.045 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 10 10
10:52:23.954 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:24.292 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:52:26.033 [Lua] wants to spawn behind within distance: 60
10:52:26.033 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
10:52:26.033 [Lua] custom blob horde has started
10:52:26.033 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:52:26.048 error: [Lua] [TwitchVoteUI] There is no vote data for key (13)
10:52:26.231 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 9 14
10:52:26.366 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102e97e88, connection_key=0, breed_name=skaven_explosive_loot_rat)
10:52:26.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
10:52:26.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
10:52:26.468 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 6 13
10:52:26.989 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010470e9ce, connection_key=1, breed_name=skaven_explosive_loot_rat)
10:52:27.083 [Lua] Switching ConflictSettings: to: beastmen
10:52:27.083 [Lua] pacing=beastmen
10:52:27.083 [Lua] locked_func_name=beastmen
10:52:27.083 [Lua] roaming=nil
10:52:27.083 [Lua] specials=beastmen
10:52:27.083 [Lua] debug_color=purple
10:52:27.083 [Lua] contained_breeds=nil
10:52:27.083 [Lua] pack_spawning=beastmen
10:52:27.083 [Lua] disabled=false
10:52:27.083 [Lua] factions=nil
10:52:27.083 [Lua] boss=beastmen
10:52:27.083 [Lua] horde=beastmen
10:52:27.083 [Lua] name=beastmen
10:52:27.083 [Lua] intensity=default
10:52:27.083 [Lua] ---
10:52:27.092 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010485d5b9, connection_key=2, breed_name=skaven_explosive_loot_rat)
10:52:27.179 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 7 17
10:52:27.696 [Lua] Switching ConflictSettings: to: skaven_beastmen
10:52:27.696 [Lua] pacing=default
10:52:27.696 [Lua] locked_func_name=beastmen
10:52:27.696 [Lua] roaming=nil
10:52:27.696 [Lua] specials=skaven_beastmen
10:52:27.696 [Lua] debug_color=orange
10:52:27.696 [Lua] contained_breeds=nil
10:52:27.696 [Lua] pack_spawning=skaven_beastmen
10:52:27.696 [Lua] disabled=false
10:52:27.696 [Lua] factions=nil
10:52:27.696 [Lua] boss=skaven_beastmen
10:52:27.696 [Lua] horde=beastmen
10:52:27.696 [Lua] name=skaven_beastmen
10:52:27.696 [Lua] intensity=default
10:52:27.696 [Lua] ---
10:52:28.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:52:30.458 [Lua] Switching ConflictSettings: to: beastmen
10:52:30.458 [Lua] pacing=beastmen
10:52:30.458 [Lua] locked_func_name=beastmen
10:52:30.458 [Lua] roaming=nil
10:52:30.458 [Lua] specials=beastmen
10:52:30.458 [Lua] debug_color=purple
10:52:30.458 [Lua] contained_breeds=nil
10:52:30.458 [Lua] pack_spawning=beastmen
10:52:30.458 [Lua] disabled=false
10:52:30.458 [Lua] factions=nil
10:52:30.458 [Lua] boss=beastmen
10:52:30.458 [Lua] horde=beastmen
10:52:30.458 [Lua] name=beastmen
10:52:30.458 [Lua] intensity=default
10:52:30.458 [Lua] ---
10:52:31.045 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=740
10:52:32.908 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:52:32.925 [Lua] Spline already found!
10:52:33.045 [Lua] Init group template: spline_patrol
10:52:36.851 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:52:36.868 [Lua] Spline already found!
10:52:36.954 [Lua] Init group template: spline_patrol
10:52:38.959 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:39.465 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:39.971 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:40.479 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:41.052 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:41.541 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:42.114 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:42.552 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:42.856 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:43.360 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:43.563 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:44.068 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:45.299 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:46.158 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:46.781 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:46.900 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:46.984 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:47.203 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:47.321 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:52:47.592 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:47.626 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:52:52.525 [IRC Client] Sending PONG to tmi.twitch.tv
10:52:56.949 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:57.421 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:57.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:52:58.013 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:52:58.536 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:52:59.619 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol
10:52:59.619 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0)
10:52:59.641 [Lua] > starting new spline, using new navbot: standard , id: boss_7
10:52:59.658 [Lua] > continuing spline boss_7 index: 2 retries: 0
10:52:59.673 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.673 [Lua] > continuing spline boss_7 index: 3 retries: 0
10:52:59.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.690 [Lua] > continuing spline boss_7 index: 4 retries: 0
10:52:59.707 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.707 [Lua] > continuing spline boss_7 index: 5 retries: 0
10:52:59.724 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.724 [Lua] > continuing spline boss_7 index: 6 retries: 0
10:52:59.742 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.742 [Lua] > continuing spline boss_7 index: 7 retries: 0
10:52:59.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.759 [Lua] > continuing spline boss_7 index: 8 retries: 0
10:52:59.775 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.775 [Lua] > continuing spline boss_7 index: 9 retries: 0
10:52:59.792 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.792 [Lua] > continuing spline boss_7 index: 10 retries: 0
10:52:59.825 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
10:52:59.825 [Lua] > spline completed boss_7 retries: 0
10:53:00.215 [Lua] Init group template: spline_patrol
10:53:04.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:53:15.793 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:16.162 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:53:16.186 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:53:16.200 error: [Lua] [TwitchVoteUI] There is no vote data for key (14)
10:53:17.392 [Lua] Time for new HOOORDE! multi_first_wave
10:53:17.392 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
10:53:17.392 [Lua] horde requested: vector_blob
10:53:17.392 [Lua] wants to spawn behind within distance: 60
10:53:17.392 [Lua] horde crated with id 24 of type vector_blob
10:53:17.392 [Lua] managed to spawn 22/22 horde enemies
10:53:17.392 [Lua] vector blob horde has started
10:53:17.750 [Lua] Init group template: horde
10:53:19.954 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:20.629 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:53:21.068 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:21.195 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=784
10:53:21.606 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:53:22.110 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:22.741 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:53:23.584 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:53:23.601 [Lua] Spline already found!
10:53:23.638 [Lua] Init group template: spline_patrol
10:53:25.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_03` for object id: 57, name: `unknown`
10:53:26.425 [Lua] HORDE: Pushing horde in time; too many units out 65
10:53:30.914 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:31.201 [Lua] Coordinated attack!
10:53:31.286 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:53:34.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:53:39.595 [Lua] -----Enter charged
10:53:40.610 [Lua] -----Exit charged
10:53:41.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:53:41.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:53:42.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:53:44.613 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:44.953 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:44.985 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:45.323 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:45.628 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
10:53:45.628 [Lua] Time for new HOOORDE! multi_consecutive_wave
10:53:45.628 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
10:53:45.628 [Lua] horde requested: vector_blob
10:53:45.628 [Lua] wants to spawn ahead within distance: 60
10:53:45.628 [Lua] horde crated with id 26 of type vector_blob
10:53:45.628 [Lua] managed to spawn 22/22 horde enemies
10:53:45.628 [Lua] vector blob horde has started
10:53:45.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:53:45.761 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:45.984 [Lua] Init group template: horde
10:53:46.052 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:46.153 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:46.354 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:46.390 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:46.795 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:49.351 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:49.723 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:50.348 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:50.649 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:50.817 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:51.121 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:51.833 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:53:52.171 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:53:55.775 [Lua] HORDE: last wave, reset to standard horde delay
10:53:55.775 [Lua] Time for new HOOORDE! multi_last_wave
10:53:55.775 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
10:53:55.775 [Lua] horde requested: vector_blob
10:53:55.775 [Lua] wants to spawn ahead within distance: 60
10:53:55.775 [Lua] horde crated with id 27 of type vector_blob
10:53:55.775 [Lua] managed to spawn 20/20 horde enemies
10:53:55.775 [Lua] vector blob horde has started
10:53:56.098 [Lua] Init group template: horde
10:53:57.866 [Lua] Horde killed: ?
10:53:59.210 [Lua] fence jumping
10:53:59.800 [Lua] simple los failed
10:54:00.963 [Lua] fence jumping
10:54:02.336 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
10:54:02.383 [Lua] ready to jump failed
10:54:06.377 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:54:06.391 error: [Lua] [TwitchVoteUI] There is no vote data for key (15)
10:54:07.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:07.772 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000009328580; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[c8b5aebba7c3f751]\']; previous_status = nil; locomotion = table: 000000000C300740; outline_grabbed_unit = true; player_manager = table: 0000000001B89FC0; grabber_player = nil; local_player = table: 000000000B34EDC0; equipment = table: 000000000C2EC390; weapon_unit = [Unit \'#ID[b218d76d2fd6f9b9]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[c8b5aebba7c3f751]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000009328580
[4] self = table: 0000000000A7C6A0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 830.29922403208911; action = table: 00000000016A12C0
[5] self = table: 0000000000A7C5D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 830.29922403208911; node = table: 0000000000A7C6A0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000000A7C5D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 830.29922403208911; dt = 0.016802549362182617; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000A7C6A0
[7] self = table: 00000000006DD740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 830.29922403208911; dt = 0.016802549362182617; child_running = table: 0000000000A7C5D0; children = table: 00000000006DD820; node_enemy_spotted = table: 0000000000A7C5D0; condition_result = true
[8] self = table: 000000000BC43810; t = 830.29922403208911; dt = 0.016802549362182617; number_ordinary_aggroed_enemies = 4; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000D960E50; bt = table: 000000000BAB65D0; blackboard = table: 00000000098C7030
[9] self = table: 000000000BC43810; context = table: 0000000000923B60; t = 830.29922403208911; dt = 0.016802549362182617
[10] self = table: 000000000131B820; entity_system_update_context = table: 0000000000923B60; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000131B880; t = 830.29922403208911; i = 3; system = table: 000000000BC43810
[11] self = table: 0000000000923B30; update_func = "update"; dt = 0.016802549362182617; entity_system_update_context = table: 0000000000923B60
[12] self = table: 0000000000923B30; dt = 0.016802549362182617
[13] self = table: 000000000C016D50; dt = 0.016802549362182617; main_t = 1534.675121454522; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 830.29922403208911; game_mode_ended = false
[14] self = table: 0000000010EAC580; dt = 0.016802549362182617; t = 1534.675121454522
[15] self = table: 0000000000097110; real_world_dt = 0.016802549362182617; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016802549362182617; t = 1534.675121454522
[16] dt = 0.016802549362182617
[2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 18; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 6; grabbed_by_tentacle = false; unit = [Unit '#ID[c8b5aebba7c3f751]']; revived = false; pushed_at_t = 374.6289276573807; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 826.20207688398659; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 830.51290576346219; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000C2D7070; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; is_ledge_hanging = false; move_speed_multiplier = 0.5; pulled_up = false; _hit_react_type = "medium"; num_charges_targeting_player = 0; is_server = true; in_end_zone = false; dodge_is_locked = false; pounced_down = false; inspecting = false; under_ratling_gunner_attack = false; my_dodge_cd = 825.85207688398657; ready_for_assisted_respawn = false; is_slowed = false; in_vortex = false; zooming = false; raise_block_time = 830.01290576346219; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 825.29430049508812; move_speed_multiplier_timer = 1.0038033099845052; _current_action = "action_two"; _current_end_zone_state = false; pacing_intensity = 9.1832594235025038; low_health_playing_id = 38732; first_person_extension = table: 000000000C3159D0; locomotion_extension = table: 000000000C300740; inventory_extension = table: 000000000C2EA7E0; buff_extension = table: 000000000124A590; block_broken_at_t = 808.98134588822722; _intoxication_level = 0; profile_id = 1; player = table: 000000000B34EDC0; conflict_director = table: 000000000F009980; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 6; blocking = true; pacing_intensity_decay_delay = 2.8317440990358591; crouching = false; charged = false; dodge_position = Vector3Box(-142.8, -21.4832, 7.70658); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000B2FBAA0; dead = false; overpowered = false; health_extension = table: 000000000C2F61E0; combo_target_count = 0; pushed = false; spawn_grace_time = 28.423184672370553; last_fatigue_gain_time = 808.98134588822722; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000011999E30; _parent = table: 0000000000A7C5D0; _tree_node = table: 0000000001DB38C0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000000A7C670; _parent = table: 00000000006DD740; _tree_node = table: 0000000001DB3680; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000000A7C670; _parent = table: 00000000006DD740; _tree_node = table: 0000000001DB3680; _condition_name = "can_see_player";
[7] _children = table: 00000000006DD820; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2F70; _condition_name = "always_true";
[8] ai_update_index = 35; entity_manager = table: 000000000E768830; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000018C8A90; statistics_db = table: 000000000D717CA0; group_blackboard = table: 000000000BCEAC40; frozen_unit_extension_data = table: 000000000BC36DE0; update_list = table: 0000000000D6CE90; system_api = table: 0000000000923B00; _nav_cost_map_volume_id_data = table: 000000000968B310; ai_blackboard_prioritized_updates = table: 0000000001276650; blackboards = table: 000000000019BC10; _hot_join_sync_units = table: 00000000008775A0; _nav_cost_map_id_data = table: 000000000EFA9B30; ai_units_alive = table: 00000000012766B0; ai_blackboard_updates = table: 0000000001276620; _nav_data = table: 000000000FC7D180; ai_units_perception_continuous = table: 00000000012766E0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BA15A40; num_perception_units = 599; extensions = table: 0000000000D6CEC0; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002E45870; start_prio_index = 16; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 46; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000BC43840; ai_units_perception_prioritized = table: 0000000001276740; broadphase = [Broadphase]; extension_init_context = table: 0000000000D6CD90; name = "ai_system"; network_transmit = table: 000000000B7229C0; is_server = true; ai_units_perception = table: 0000000001276710; _previous_nav_cost_map_recomputation_t = 754.13222397305071; unit_extension_data = table: 00000000018C89B0; _units_to_destroy = table: 0000000001276680; profiler_names = table: 0000000000D6CEF0;
[9] ai_update_index = 35; entity_manager = table: 000000000E768830; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000018C8A90; statistics_db = table: 000000000D717CA0; group_blackboard = table: 000000000BCEAC40; frozen_unit_extension_data = table: 000000000BC36DE0; update_list = table: 0000000000D6CE90; system_api = table: 0000000000923B00; _nav_cost_map_volume_id_data = table: 000000000968B310; ai_blackboard_prioritized_updates = table: 0000000001276650; blackboards = table: 000000000019BC10; _hot_join_sync_units = table: 00000000008775A0; _nav_cost_map_id_data = table: 000000000EFA9B30; ai_units_alive = table: 00000000012766B0; ai_blackboard_updates = table: 0000000001276620; _nav_data = table: 000000000FC7D180; ai_units_perception_continuous = table: 00000000012766E0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BA15A40; num_perception_units = 599; extensions = table: 0000000000D6CEC0; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002E45870; start_prio_index = 16; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 46; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000BC43840; ai_units_perception_prioritized = table: 0000000001276740; broadphase = [Broadphase]; extension_init_context = table: 0000000000D6CD90; name = "ai_system"; network_transmit = table: 000000000B7229C0; is_server = true; ai_units_perception = table: 0000000001276710; _previous_nav_cost_map_recomputation_t = 754.13222397305071; unit_extension_data = table: 00000000018C89B0; _units_to_destroy = table: 0000000001276680; profiler_names = table: 0000000000D6CEF0;
[10] num_systems = 0; systems_pre_update = table: 000000000131B920; systems = table: 000000000131B850; systems_update = table: 000000000131B880; systems_post_update = table: 000000000131B950; systems_physics_async_update = table: 0000000000437E50;
[11] entity_system_bag = table: 000000000131B820; startup_data = table: 0000000000437EB0; entity_manager = table: 000000000E768830; unit_spawner = table: 0000000011D75D00; statistics_db = table: 000000000D717CA0; is_server = true; system_update_context = table: 0000000000923B60; network_transmit = table: 000000000B7229C0; network_clock = table: 00000000035A1EF0; dice_keeper = table: 0000000000BA5920; world = [World];
[12] entity_system_bag = table: 000000000131B820; startup_data = table: 0000000000437EB0; entity_manager = table: 000000000E768830; unit_spawner = table: 0000000011D75D00; statistics_db = table: 000000000D717CA0; is_server = true; system_update_context = table: 0000000000923B60; network_transmit = table: 000000000B7229C0; network_clock = table: 00000000035A1EF0; dice_keeper = table: 0000000000BA5920; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000131B820; network_server = table: 000000000EC10530; entity_system = table: 0000000000923B30; parent = table: 0000000000097110; _level_flow_events = table: 000000000B62A8E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B85BD70; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC94FC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016802549362182617; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000000101840; network_event_delegate = table: 0000000002E45870; machines = table: 000000000B62A9A0; _camera_carrier = table: 000000000561BC70; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "crater"; game_mode_key = "adventure"; network_clock = table: 00000000035A1EF0; statistics_db = table: 000000000D717CA0; _lobby_host = table: 00000000093C4BE0; dice_keeper = table: 0000000000BA5920; level_transition_handler = table: 0000000011A996E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[15] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000E75EB40;
<>
<>
10:54:08.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:09.985 [Lua] ready to jump failed
10:54:10.949 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:11.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:54:11.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:11.400 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=826
10:54:11.407 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:54:13.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:13.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:13.523 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:13.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:13.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:13.982 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000005688A10; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000569B8F0; outline_grabbed_unit = true; player_manager = table: 0000000001B89FC0; grabber_player = nil; local_player = table: 000000000B34EDC0; equipment = table: 00000000055DFE80; weapon_unit = [Unit \'#ID[f7a63cd2a70b4d5f]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000005688A10
[4] self = table: 0000000000A7C6A0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 836.47906141541898; action = table: 00000000016A12C0
[5] self = table: 0000000000A7C5D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 836.47906141541898; node = table: 0000000000A7C6A0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000000A7C5D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 836.47906141541898; dt = 0.016794010996818542; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000A7C6A0
[7] self = table: 00000000006DD740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000098C7030; t = 836.47906141541898; dt = 0.016794010996818542; child_running = table: 0000000000A7C5D0; children = table: 00000000006DD820; node_enemy_spotted = table: 0000000000A7C5D0; condition_result = true
[8] self = table: 000000000BC43810; t = 836.47906141541898; dt = 0.016794010996818542; number_ordinary_aggroed_enemies = 4; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000D960E50; bt = table: 000000000BAB65D0; blackboard = table: 00000000098C7030
[9] self = table: 000000000BC43810; context = table: 0000000000923B60; t = 836.47906141541898; dt = 0.016794010996818542
[10] self = table: 000000000131B820; entity_system_update_context = table: 0000000000923B60; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000131B880; t = 836.47906141541898; i = 3; system = table: 000000000BC43810
[11] self = table: 0000000000923B30; update_func = "update"; dt = 0.016794010996818542; entity_system_update_context = table: 0000000000923B60
[12] self = table: 0000000000923B30; dt = 0.016794010996818542
[13] self = table: 000000000C016D50; dt = 0.016794010996818542; main_t = 1540.8549588378519; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 836.47906141541898; game_mode_ended = false
[14] self = table: 0000000010EAC580; dt = 0.016794010996818542; t = 1540.8549588378519
[15] self = table: 0000000000097110; real_world_dt = 0.016794010996818542; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016794010996818542; t = 1540.8549588378519
[16] dt = 0.016794010996818542
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = true; career_extension = table: 0000000005675440; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.2701353178813925; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; is_ledge_hanging = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 0.10088811349123716; pack_master_hoisted = false; pacing_intensity = 43.790353192820646; num_charges_targeting_player = 0; raise_block_time = 835.7563199326396; locomotion_extension = table: 000000000569B8F0; inventory_extension = table: 00000000055EF1E0; buff_extension = table: 00000000056943B0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000563A640; conflict_director = table: 000000000F009980; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.7813842166215181; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-139.684, -22.492, 8.45875); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000005628950; dead = false; overpowered = false; health_extension = table: 0000000005695840; combo_target_count = 0; pushed = false; spawn_grace_time = 28.491071239113808; last_fatigue_gain_time = 522.71782589517534; fatigue = 32.160000000000004;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000011999E30; _parent = table: 0000000000A7C5D0; _tree_node = table: 0000000001DB38C0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000000A7C670; _parent = table: 00000000006DD740; _tree_node = table: 0000000001DB3680; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000000A7C670; _parent = table: 00000000006DD740; _tree_node = table: 0000000001DB3680; _condition_name = "can_see_player";
[7] _children = table: 00000000006DD820; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2F70; _condition_name = "always_true";
[8] ai_update_index = 3; entity_manager = table: 000000000E768830; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000018C8A90; statistics_db = table: 000000000D717CA0; group_blackboard = table: 000000000BCEAC40; frozen_unit_extension_data = table: 000000000BC36DE0; update_list = table: 0000000000D6CE90; system_api = table: 0000000000923B00; _nav_cost_map_volume_id_data = table: 000000000968B310; ai_blackboard_prioritized_updates = table: 0000000001276650; blackboards = table: 000000000019BC10; _hot_join_sync_units = table: 00000000008775A0; _nav_cost_map_id_data = table: 000000000EFA9B30; ai_units_alive = table: 00000000012766B0; ai_blackboard_updates = table: 0000000001276620; _nav_data = table: 000000000FC7D180; ai_units_perception_continuous = table: 00000000012766E0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BA15A40; num_perception_units = 606; extensions = table: 0000000000D6CEC0; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002E45870; start_prio_index = 37; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 45; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000BC43840; ai_units_perception_prioritized = table: 0000000001276740; broadphase = [Broadphase]; extension_init_context = table: 0000000000D6CD90; name = "ai_system"; network_transmit = table: 000000000B7229C0; is_server = true; ai_units_perception = table: 0000000001276710; _previous_nav_cost_map_recomputation_t = 754.13222397305071; unit_extension_data = table: 00000000018C89B0; _units_to_destroy = table: 0000000001276680; profiler_names = table: 0000000000D6CEF0;
[9] ai_update_index = 3; entity_manager = table: 000000000E768830; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000018C8A90; statistics_db = table: 000000000D717CA0; group_blackboard = table: 000000000BCEAC40; frozen_unit_extension_data = table: 000000000BC36DE0; update_list = table: 0000000000D6CE90; system_api = table: 0000000000923B00; _nav_cost_map_volume_id_data = table: 000000000968B310; ai_blackboard_prioritized_updates = table: 0000000001276650; blackboards = table: 000000000019BC10; _hot_join_sync_units = table: 00000000008775A0; _nav_cost_map_id_data = table: 000000000EFA9B30; ai_units_alive = table: 00000000012766B0; ai_blackboard_updates = table: 0000000001276620; _nav_data = table: 000000000FC7D180; ai_units_perception_continuous = table: 00000000012766E0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BA15A40; num_perception_units = 606; extensions = table: 0000000000D6CEC0; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002E45870; start_prio_index = 37; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 45; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000BC43840; ai_units_perception_prioritized = table: 0000000001276740; broadphase = [Broadphase]; extension_init_context = table: 0000000000D6CD90; name = "ai_system"; network_transmit = table: 000000000B7229C0; is_server = true; ai_units_perception = table: 0000000001276710; _previous_nav_cost_map_recomputation_t = 754.13222397305071; unit_extension_data = table: 00000000018C89B0; _units_to_destroy = table: 0000000001276680; profiler_names = table: 0000000000D6CEF0;
[10] num_systems = 0; systems_pre_update = table: 000000000131B920; systems = table: 000000000131B850; systems_update = table: 000000000131B880; systems_post_update = table: 000000000131B950; systems_physics_async_update = table: 0000000000437E50;
[11] entity_system_bag = table: 000000000131B820; startup_data = table: 0000000000437EB0; entity_manager = table: 000000000E768830; unit_spawner = table: 0000000011D75D00; statistics_db = table: 000000000D717CA0; is_server = true; system_update_context = table: 0000000000923B60; network_transmit = table: 000000000B7229C0; network_clock = table: 00000000035A1EF0; dice_keeper = table: 0000000000BA5920; world = [World];
[12] entity_system_bag = table: 000000000131B820; startup_data = table: 0000000000437EB0; entity_manager = table: 000000000E768830; unit_spawner = table: 0000000011D75D00; statistics_db = table: 000000000D717CA0; is_server = true; system_update_context = table: 0000000000923B60; network_transmit = table: 000000000B7229C0; network_clock = table: 00000000035A1EF0; dice_keeper = table: 0000000000BA5920; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000131B820; network_server = table: 000000000EC10530; entity_system = table: 0000000000923B30; parent = table: 0000000000097110; _level_flow_events = table: 000000000B62A8E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B85BD70; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC94FC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016794010996818542; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000000101840; network_event_delegate = table: 0000000002E45870; machines = table: 000000000B62A9A0; _camera_carrier = table: 000000000561BC70; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "crater"; game_mode_key = "adventure"; network_clock = table: 00000000035A1EF0; statistics_db = table: 000000000D717CA0; _lobby_host = table: 00000000093C4BE0; dice_keeper = table: 0000000000BA5920; level_transition_handler = table: 0000000011A996E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[15] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000E75EB40;
<>
<>
10:54:13.997 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:54:14.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:14.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:14.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:14.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:14.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:14.999 [Lua] ready to jump failed
10:54:15.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:15.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:54:17.002 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:17.713 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:54:17.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 138, name: `unknown`
10:54:18.862 [Lua] simple los failed
10:54:18.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:19.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:19.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:19.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:20.935 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:21.018 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:21.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:21.455 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:54:21.539 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:54:21.947 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:22.016 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:22.256 [Lua] ready to jump failed
10:54:22.387 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:54:22.455 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:54:22.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:22.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:22.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:23.046 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:23.489 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:54:24.063 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:25.157 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:54:25.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:25.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:26.186 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e97e88
10:54:26.187 [Lua] [GameNetworkManager] destroying game object with go_id=81
10:54:26.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:26.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:26.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:27.216 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:27.594 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:54:27.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:27.712 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:54:27.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:28.366 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
10:54:29.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:29.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:29.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:29.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:29.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:32.988 [Lua] state dead despawn
10:54:33.004 [Lua] [GameNetworkManager] destroying game object with go_id=80
10:54:33.004 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[71b6d00b7bb4219b]']]
10:54:34.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:34.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:35.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:35.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:36.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:36.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:36.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:36.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:36.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:36.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:38.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:38.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:38.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:38.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:39.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:39.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:39.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:40.106 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:40.106 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:40.106 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:40.106 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:40.106 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
10:54:40.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:40.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:41.893 [Lua] Destroying unit since outside mesh or world
10:54:42.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:42.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:42.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:42.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:42.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:43.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:43.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:44.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:44.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:44.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 18, name: `unknown`
10:54:45.320 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010470e9ce
10:54:45.321 [Lua] [GameNetworkManager] destroying game object with go_id=82
10:54:45.623 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:54:45.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=841
10:54:45.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
10:54:51.973 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010485d5b9
10:54:51.973 [Lua] [GameNetworkManager] destroying game object with go_id=83
10:54:52.746 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:54:52.746 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
10:54:52.746 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
10:54:52.746 [Lua] [PeerSM] 11000010485d5b9 :: on_exit InGame
10:54:52.746 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InPostGame
10:54:52.746 [Lua] [PeerSM] 110000102e97e88 :: on_exit InGame
10:54:52.746 [Lua] [PeerSM] 110000102e97e88 :: on_enter InPostGame
10:54:52.746 [Lua] [PeerSM] 11000010470e9ce :: on_exit InGame
10:54:52.746 [Lua] [PeerSM] 11000010470e9ce :: on_enter InPostGame
10:54:52.746 [Save] Saving `save_data`
10:54:52.746 [Lua] gm_event_end_conditions_met false true
10:54:52.746 [Lua] RESET: Removed Active vote with key
10:54:52.746 [Lua] RESET: Removed Active vote
10:54:52.749 [Save] Save done
10:54:52.773 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
10:54:52.773 [Save] Saving `save_data`
10:54:52.773 [Lua] Game lost
10:54:52.776 [Save] Save done
10:54:52.779 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:54:52.781 [Lua] generate_backend_stats 11000010593901b:1
10:54:52.804 [Lua] PlayFabMirrorBase:_commit_internal nil
10:54:52.804 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:54:52.804 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:54:52.804 [Save] Saving `save_data`
10:54:52.807 [Save] Save done
10:54:52.811 [Lua] commit result success 10
10:54:52.811 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:54:52.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 19
10:54:52.811 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
10:54:52.937 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 19 2
10:54:53.615 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
10:54:53.615 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 19
10:54:54.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 19
10:55:00.629 [Lua] ConflictDirector - destroy all units
10:55:00.637 [Lua] Horde killed: ?
10:55:00.638 [Lua] Horde killed: ?
10:55:01.353 [Lua] TRANSITION nil nil inn_level
10:55:01.353 [Lua] Transition type "inn_level", is server: true
10:55:01.353 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:55:01.353 [Lua] [GameNetworkManager] Leaving game...
10:55:01.353 [Lua] [GameNetworkManager] Shutting down game session host.
10:55:01.353 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:55:01.353 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:55:01.354 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=885.60
10:55:01.369 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:55:03.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:55:03.380 [Lua] [Managers] Calling function on all managers:
10:55:03.380 [Lua] Clearing all global lookup lists
10:55:03.380 [Lua] [IngamePlayerListUI] - Destroy
10:55:03.380 [Lua] [EquipmentUI] - Destroy
10:55:03.380 [Lua] [AbilityUI] - Destroy
10:55:03.380 [Lua] [GamePadAbilityUI] - Destroy
10:55:03.380 [Lua] [GamePadEquipmentUI] - Destroy
10:55:03.381 [Lua] [IngameUI] destroy
10:55:03.585 [Lua] [Managers] Destroying manager group:
10:55:03.595 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:55:03.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
10:55:03.725 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
10:55:03.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
10:55:03.731 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
10:55:03.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
10:55:03.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
10:55:03.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
10:55:03.735 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
10:55:03.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
10:55:03.742 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
10:55:03.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
10:55:03.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
10:55:03.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
10:55:03.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
10:55:03.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
10:55:03.751 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:55:03.751 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
10:55:03.753 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
10:55:03.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
10:55:03.759 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
10:55:03.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
10:55:03.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
10:55:03.767 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
10:55:03.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
10:55:03.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
10:55:03.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
10:55:03.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
10:55:03.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
10:55:03.786 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
10:55:03.789 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
10:55:03.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
10:55:03.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
10:55:03.797 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
10:55:03.797 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
10:55:03.797 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
10:55:03.797 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:55:03.797 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 11000010593901b "Harridas"
<>
10:55:03.798 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B34DCF0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 726798; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C5DE760
[3] _ = table: 000000000B34DCF0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010593901b"; peer_state_machine = table: 000000000931F140; current_state = InPostGame
[5] self = table: 000000000C016D50; application_shutdown = nil; unit_spawner = table: 0000000011D75D00; world = [World]; unit_storage = table: 000000000BA15A40; units = table: 0000000001200240; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000C016D50
[8] self = table: 0000000010EAC580; dt = 0.016911318525671959; t = 1589.9725036434829; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016911318525671959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016911318525671959; t = 1589.9725036434829
[10] dt = 0.016911318525671959
[2] server = table: 000000000EC10530; wanted_career_index = 2; loaded_level = "crater"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.5065307021141052; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000B1E1880; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 0000000002E45870;
[5] world_name = "level_world"; entity_system_bag = table: 000000000131B820; network_server = table: 000000000EC10530; entity_system = table: 0000000000923B30; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000B62A8E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 875.37438166029756; input_manager = table: 000000000B85BD70; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC94FC0; num_local_human_players = 1; _lobby_host = table: 00000000093C4BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016911318525671959; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000002E45870; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000D717CA0; exit_time = 885.59606974571943; dice_keeper = table: 0000000000BA5920; level_transition_handler = table: 0000000011A996E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000E75EB40;
<>
<>
10:55:03.798 [Lua] [PeerSM] 11000010485d5b9 :: on_exit InPostGame
10:55:03.798 [Lua] [PeerSM] 11000010485d5b9 :: on_enter Loading
10:55:03.798 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010485d5b9 inn_level 0
10:55:03.798 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:55:03.798 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 11000010593901b "Harridas"
<>
10:55:03.798 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B67F370; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010485d5b9"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 726798; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C5DE760
[3] _ = table: 000000000B67F370; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010485d5b9"; peer_state_machine = table: 000000000BECBB50; current_state = InPostGame
[5] self = table: 000000000C016D50; application_shutdown = nil; unit_spawner = table: 0000000011D75D00; world = [World]; unit_storage = table: 000000000BA15A40; units = table: 0000000001200240; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000C016D50
[8] self = table: 0000000010EAC580; dt = 0.016911318525671959; t = 1589.9725036434829; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016911318525671959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016911318525671959; t = 1589.9725036434829
[10] dt = 0.016911318525671959
[2] server = table: 000000000EC10530; loaded_level = "crater"; wanted_career_index = 2; game_started = false; peer_id = "11000010485d5b9"; num_players = 1; wanted_party_index = 0; account_id = "11000010485d5b9"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9327508825808764; resend_post_game_timer = 1.9495243541896343;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000B1E1880; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 0000000002E45870;
[5] world_name = "level_world"; entity_system_bag = table: 000000000131B820; network_server = table: 000000000EC10530; entity_system = table: 0000000000923B30; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000B62A8E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 875.37438166029756; input_manager = table: 000000000B85BD70; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC94FC0; num_local_human_players = 1; _lobby_host = table: 00000000093C4BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016911318525671959; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000002E45870; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000D717CA0; exit_time = 885.59606974571943; dice_keeper = table: 0000000000BA5920; level_transition_handler = table: 0000000011A996E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000E75EB40;
<>
<>
10:55:03.798 [Lua] [PeerSM] 110000102e97e88 :: on_exit InPostGame
10:55:03.798 [Lua] [PeerSM] 110000102e97e88 :: on_enter Loading
10:55:03.798 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e97e88 inn_level 0
10:55:03.798 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:55:03.799 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000010593901b "Harridas"
<>
10:55:03.799 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002EC07C0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "110000102e97e88"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 726798; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C5DE760
[3] _ = table: 0000000002EC07C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "110000102e97e88"; peer_state_machine = table: 0000000009384350; current_state = InPostGame
[5] self = table: 000000000C016D50; application_shutdown = nil; unit_spawner = table: 0000000011D75D00; world = [World]; unit_storage = table: 000000000BA15A40; units = table: 0000000001200240; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000C016D50
[8] self = table: 0000000010EAC580; dt = 0.016911318525671959; t = 1589.9725036434829; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016911318525671959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016911318525671959; t = 1589.9725036434829
[10] dt = 0.016911318525671959
[2] server = table: 000000000EC10530; loaded_level = "crater"; wanted_career_index = 3; game_started = false; peer_id = "110000102e97e88"; num_players = 1; wanted_party_index = 0; account_id = "110000102e97e88"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9322380181401968; resend_post_game_timer = 1.9493360500782728;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000B1E1880; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 0000000002E45870;
[5] world_name = "level_world"; entity_system_bag = table: 000000000131B820; network_server = table: 000000000EC10530; entity_system = table: 0000000000923B30; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000B62A8E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 875.37438166029756; input_manager = table: 000000000B85BD70; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC94FC0; num_local_human_players = 1; _lobby_host = table: 00000000093C4BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016911318525671959; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000002E45870; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000D717CA0; exit_time = 885.59606974571943; dice_keeper = table: 0000000000BA5920; level_transition_handler = table: 0000000011A996E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000E75EB40;
<>
<>
10:55:03.799 [Lua] [PeerSM] 11000010470e9ce :: on_exit InPostGame
10:55:03.799 [Lua] [PeerSM] 11000010470e9ce :: on_enter Loading
10:55:03.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470e9ce inn_level 0
10:55:03.799 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:55:03.799 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000010593901b "Harridas"
<>
10:55:03.800 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000943D5C0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010470e9ce"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 726798; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C5DE760
[3] _ = table: 000000000943D5C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010470e9ce"; peer_state_machine = table: 0000000000548C70; current_state = InPostGame
[5] self = table: 000000000C016D50; application_shutdown = nil; unit_spawner = table: 0000000011D75D00; world = [World]; unit_storage = table: 000000000BA15A40; units = table: 0000000001200240; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 000000000C016D50
[8] self = table: 0000000010EAC580; dt = 0.016911318525671959; t = 1589.9725036434829; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016911318525671959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016911318525671959; t = 1589.9725036434829
[10] dt = 0.016911318525671959
[2] server = table: 000000000EC10530; loaded_level = "crater"; wanted_career_index = 1; game_started = false; peer_id = "11000010470e9ce"; num_players = 1; wanted_party_index = 0; account_id = "11000010470e9ce"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9159299451857805; resend_post_game_timer = 1.9495520330965519;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000B1E1880; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 0; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "inn_level"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 0000000002E45870;
[5] world_name = "level_world"; entity_system_bag = table: 000000000131B820; network_server = table: 000000000EC10530; entity_system = table: 0000000000923B30; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 000000000B62A8E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 875.37438166029756; input_manager = table: 000000000B85BD70; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC94FC0; num_local_human_players = 1; _lobby_host = table: 00000000093C4BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016911318525671959; peer_id = "11000010593901b"; level = [unknown light userdata]; network_event_delegate = table: 0000000002E45870; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000D717CA0; exit_time = 885.59606974571943; dice_keeper = table: 0000000000BA5920; level_transition_handler = table: 0000000011A996E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C016D50;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000E75EB40;
<>
<>
10:55:03.800 [Lua] [Matchmaking] unregister rpcs
10:55:03.800 [Lua] ############### UNLOADING PACKAGES ###############
10:55:03.800 [Lua] [Managers] Calling function on all managers:
10:55:03.800 [Lua] [Managers] Destroying manager group:
10:55:03.800 [Lua] [Gamestate] Enter state StateLoading
10:55:03.804 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] Found camera: end_screen_camera
10:55:03.805 [Lua] [EndViewState] Enter Substate EndViewStateSummary
10:55:03.806 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:55:03.806 [Lua] [Matchmaking] register rpcs
10:55:03.806 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
10:55:03.806 [Lua] Set lobby begin:
10:55:03.806 [Lua] Lobby data twitch_enabled = true
10:55:03.806 [Lua] Lobby data power_level = 0
10:55:03.806 [Lua] Lobby data unique_server_name = Harridas
10:55:03.806 [Lua] Lobby data difficulty_tweak = 0
10:55:03.807 [Lua] Lobby data host = 11000010593901b
10:55:03.807 [Lua] Lobby data game_mode = 2
10:55:03.807 [Lua] Lobby data is_private = false
10:55:03.807 [Lua] Lobby data match_started = true
10:55:03.807 [Lua] Lobby data mechanism = adventure
10:55:03.807 [Lua] Lobby data level_key = crater
10:55:03.807 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:03.807 [Lua] Lobby data selected_level_key = crater
10:55:03.807 [Lua] Lobby data difficulty = hardest
10:55:03.808 [Lua] Lobby data quick_game = true
10:55:03.808 [Lua] Lobby data matchmaking = true
10:55:03.808 [Lua] Lobby data weave_name = false
10:55:03.808 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:03.808 [Lua] Lobby data num_players = 4
10:55:03.808 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:03.808 [Lua] Lobby data player_slot_2 = 0:0
10:55:03.808 [Lua] Lobby data country_code = BE
10:55:03.808 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:03.808 [Lua] Lobby data eac_authorized = true
10:55:03.808 [Lua] Set lobby end.
10:55:03.808 [Lua] registering RPCs
10:55:03.808 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:55:03.808 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
10:55:03.808 [Lua] Set lobby begin:
10:55:03.808 [Lua] Lobby data twitch_enabled = true
10:55:03.808 [Lua] Lobby data power_level = 0
10:55:03.808 [Lua] Lobby data unique_server_name = Harridas
10:55:03.809 [Lua] Lobby data difficulty_tweak = 0
10:55:03.809 [Lua] Lobby data host = 11000010593901b
10:55:03.809 [Lua] Lobby data game_mode = 3
10:55:03.809 [Lua] Lobby data is_private = false
10:55:03.809 [Lua] Lobby data match_started = true
10:55:03.809 [Lua] Lobby data mechanism = adventure
10:55:03.809 [Lua] Lobby data level_key = inn_level
10:55:03.809 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:03.809 [Lua] Lobby data selected_level_key = crater
10:55:03.809 [Lua] Lobby data difficulty = hardest
10:55:03.809 [Lua] Lobby data quick_game = true
10:55:03.809 [Lua] Lobby data matchmaking = false
10:55:03.809 [Lua] Lobby data weave_name = false
10:55:03.809 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:03.809 [Lua] Lobby data num_players = 4
10:55:03.809 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:03.809 [Lua] Lobby data player_slot_2 = 0:0
10:55:03.809 [Lua] Lobby data country_code = BE
10:55:03.809 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:03.809 [Lua] Lobby data eac_authorized = true
10:55:03.809 [Lua] Set lobby end.
10:55:03.809 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:55:03.814 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:55:03.814 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
10:55:03.814 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:55:03.883 [Umbra] Unload tome
10:55:03.895 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler
10:55:03.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
10:55:03.895 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
10:55:03.895 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
10:55:03.895 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
10:55:03.895 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
10:55:03.895 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:55:03.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:55:03.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:55:03.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:55:04.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:55:04.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:55:04.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
10:55:04.102 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
10:55:04.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
10:55:04.135 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
10:55:04.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:55:04.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x2497b, position: 4813914
10:55:08.992 [Lua] [EndViewState] Exit Substate EndViewStateSummary
10:55:08.992 [Lua] [PlayState] Enter Substate EndViewStateScore
10:55:11.035 [Lua] ### Sending rpc_level_loaded
10:55:11.035 [Lua] #### Has state machine: true, peer_id: 110000102e97e88, level_id: 50
10:55:11.035 [Lua] Peer 110000102e97e88 has loaded the level and all enemies are loaded
10:55:11.036 [Lua] [PeerSM] 110000102e97e88 :: on_exit Loading
10:55:11.036 [Lua] [PeerSM] 110000102e97e88 :: on_enter LoadingProfilePackages
10:55:11.052 [Lua] [PeerSM] 110000102e97e88 :: on_exit LoadingProfilePackages
10:55:11.052 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForEnterGame
10:55:11.187 [Lua] ### Sending rpc_level_loaded
10:55:11.187 [Lua] #### Has state machine: true, peer_id: 11000010470e9ce, level_id: 50
10:55:11.187 [Lua] Peer 11000010470e9ce has loaded the level and all enemies are loaded
10:55:11.188 [Lua] [PeerSM] 11000010470e9ce :: on_exit Loading
10:55:11.188 [Lua] [PeerSM] 11000010470e9ce :: on_enter LoadingProfilePackages
10:55:11.204 [Lua] [PeerSM] 11000010470e9ce :: on_exit LoadingProfilePackages
10:55:11.204 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForEnterGame
10:55:11.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:55:11.998 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:55:12.014 [Lua] [LevelTransitionHandler] Level load completed!
10:55:12.014 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 726798 - use_random_directors: true - overriden_conflict: nil
10:55:12.017 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:55:12.017 [Lua] checking dlc's against conflict directors
10:55:12.017 [Lua] number of factions to include 1
10:55:12.017 [Lua] Updated list weights for random:
10:55:12.017 [Lua] skaven, 0.42 (0.00-0.42)
10:55:12.017 [Lua] chaos, 0.42 (0.42-0.83)
10:55:12.017 [Lua] beastmen, 0.17 (0.83-1.00)
10:55:12.017 [Lua] Rolled random faction: 0.59367996454238892 chaos
10:55:12.017 [Lua] number of factions added 1
10:55:12.017 [Lua] --- --- ---
10:55:12.017 [Lua] Starting... difficulty 'hardest'
10:55:12.017 [Lua] These are the starting conflict directors:
10:55:12.017 [Lua] inn_level
10:55:12.017 [Lua] --- --- ---
10:55:12.017 [Lua]
10:55:12.017 [Lua] DONE! Found the following directors:
10:55:12.017 [Lua] (free: 35), Master hash is:
10:55:12.017 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:55:12.017 [Lua] load_startup_enemy_packages: --------------
10:55:12.017 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:55:12.018 [Lua] critter_rat
10:55:12.035 [Lua] ### Sending rpc_level_loaded
10:55:12.035 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
10:55:12.035 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
10:55:12.049 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
10:55:12.049 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
10:55:12.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:55:12.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:55:12.066 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
10:55:12.066 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
10:55:12.069 [Lua] ### Sending rpc_level_loaded
10:55:12.069 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
10:55:12.069 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:55:12.069 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:55:12.069 [Lua] Starting async level spawning of levels/inn/world
10:55:12.070 [Umbra] Init version: 3.4.15 :: 16 threads
10:55:12.431 [Lua] Async level spawning done
10:55:17.080 [Lua] ### Sending rpc_level_loaded
10:55:17.080 [Lua] #### Has state machine: true, peer_id: 11000010485d5b9, level_id: 50
10:55:17.080 [Lua] Peer 11000010485d5b9 has loaded the level and all enemies are loaded
10:55:17.080 [Lua] [PeerSM] 11000010485d5b9 :: on_exit Loading
10:55:17.080 [Lua] [PeerSM] 11000010485d5b9 :: on_enter LoadingProfilePackages
10:55:17.098 [Lua] [PeerSM] 11000010485d5b9 :: on_exit LoadingProfilePackages
10:55:17.098 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForEnterGame
10:55:19.835 [Lua] [PlayState] Exit Substate EndViewStateScore
10:55:19.835 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:55:20.845 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:55:20.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:55:20.845 [Lua] [Matchmaking] unregister rpcs
10:55:20.845 [Lua] Set lobby begin:
10:55:20.845 [Lua] Lobby data twitch_enabled = true
10:55:20.845 [Lua] Lobby data power_level = 0
10:55:20.845 [Lua] Lobby data unique_server_name = Harridas
10:55:20.845 [Lua] Lobby data difficulty_tweak = 0
10:55:20.845 [Lua] Lobby data host = 11000010593901b
10:55:20.845 [Lua] Lobby data game_mode = 3
10:55:20.846 [Lua] Lobby data is_private = false
10:55:20.846 [Lua] Lobby data match_started = true
10:55:20.846 [Lua] Lobby data mechanism = adventure
10:55:20.846 [Lua] Lobby data level_key = inn_level
10:55:20.846 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:20.846 [Lua] Lobby data selected_level_key = crater
10:55:20.846 [Lua] Lobby data difficulty = hardest
10:55:20.846 [Lua] Lobby data quick_game = true
10:55:20.846 [Lua] Lobby data matchmaking = false
10:55:20.846 [Lua] Lobby data weave_name = false
10:55:20.846 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:20.847 [Lua] Lobby data num_players = 4
10:55:20.847 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:20.847 [Lua] Lobby data player_slot_2 = 0:0
10:55:20.847 [Lua] Lobby data country_code = BE
10:55:20.847 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:20.847 [Lua] Lobby data eac_authorized = true
10:55:20.847 [Lua] Set lobby end.
10:55:20.847 [Lua] [Managers] Destroying manager group:
10:55:20.848 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:55:20.848 [Lua] [Gamestate] Enter StateIngame HOST
10:55:20.848 [Lua] [Managers] Calling function on all managers:
10:55:20.848 [Lua] <>level = inn_level<>
10:55:20.848 [Lua] Set lobby begin:
10:55:20.848 [Lua] Lobby data twitch_enabled = true
10:55:20.848 [Lua] Lobby data power_level = 0
10:55:20.848 [Lua] Lobby data unique_server_name = Harridas
10:55:20.848 [Lua] Lobby data difficulty_tweak = 0
10:55:20.848 [Lua] Lobby data host = 11000010593901b
10:55:20.848 [Lua] Lobby data game_mode = 3
10:55:20.848 [Lua] Lobby data is_private = false
10:55:20.849 [Lua] Lobby data match_started = true
10:55:20.849 [Lua] Lobby data mechanism = adventure
10:55:20.849 [Lua] Lobby data level_key = inn_level
10:55:20.849 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:20.849 [Lua] Lobby data selected_level_key = inn_level
10:55:20.849 [Lua] Lobby data difficulty = hardest
10:55:20.849 [Lua] Lobby data quick_game = true
10:55:20.849 [Lua] Lobby data matchmaking = false
10:55:20.849 [Lua] Lobby data weave_name = false
10:55:20.849 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:20.849 [Lua] Lobby data num_players = 4
10:55:20.849 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:20.849 [Lua] Lobby data player_slot_2 = 0:0
10:55:20.849 [Lua] Lobby data country_code = BE
10:55:20.849 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:20.849 [Lua] Lobby data eac_authorized = true
10:55:20.850 [Lua] Set lobby end.
10:55:20.850 [Lua] [StateIngame] Server ingame
10:55:20.852 [Lua] Set lobby begin:
10:55:20.852 [Lua] Lobby data twitch_enabled = true
10:55:20.852 [Lua] Lobby data power_level = 0
10:55:20.853 [Lua] Lobby data unique_server_name = Harridas
10:55:20.853 [Lua] Lobby data difficulty_tweak = 0
10:55:20.853 [Lua] Lobby data host = 11000010593901b
10:55:20.853 [Lua] Lobby data game_mode = 3
10:55:20.853 [Lua] Lobby data is_private = false
10:55:20.853 [Lua] Lobby data match_started = true
10:55:20.853 [Lua] Lobby data mechanism = adventure
10:55:20.853 [Lua] Lobby data level_key = inn_level
10:55:20.853 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:20.853 [Lua] Lobby data selected_level_key = inn_level
10:55:20.853 [Lua] Lobby data difficulty = hardest
10:55:20.853 [Lua] Lobby data quick_game = true
10:55:20.853 [Lua] Lobby data matchmaking = false
10:55:20.853 [Lua] Lobby data weave_name = false
10:55:20.853 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:20.853 [Lua] Lobby data num_players = 4
10:55:20.853 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:20.853 [Lua] Lobby data player_slot_2 = 0:0
10:55:20.853 [Lua] Lobby data country_code = BE
10:55:20.853 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:20.854 [Lua] Lobby data eac_authorized = true
10:55:20.854 [Lua] Set lobby end.
10:55:20.854 [Lua] [Matchmaking] register rpcs
10:55:20.854 [Lua] GameNetworkManager:init... creating game session
10:55:20.854 [Lua] Host GameSession.make_game_session_host with session:
10:55:20.854 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:55:20.854 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:55:20.854 [Lua] [GameNetworkManager] self.is_server = true
10:55:20.854 [Network] Setting artificial MTU limit to 65536
10:55:20.854 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:55:20.863 [Lua] Switching ConflictSettings: to: inn_level
10:55:20.863 [Lua] pacing=disabled
10:55:20.863 [Lua] roaming=nil
10:55:20.863 [Lua] disabled=false
10:55:20.863 [Lua] pack_spawning=disabled
10:55:20.863 [Lua] contained_breeds=nil
10:55:20.863 [Lua] boss=disabled
10:55:20.863 [Lua] horde=disabled
10:55:20.863 [Lua] specials=disabled
10:55:20.863 [Lua] name=inn_level
10:55:20.863 [Lua] intensity=disabled
10:55:20.863 [Lua] ---
10:55:20.863 [Lua] [LevelAnalysis] set_random_seed( 726798)
10:55:20.866 [Lua] [AIInterestPointSystem] Level Seed: 726798
10:55:20.866 [Lua]
10:55:20.866 [Lua] [entity_system_bag] = table
10:55:20.866 [Lua] [entity_system_bag] = metatable
10:55:20.866 [Lua] [startup_data] = table
10:55:20.866 [Lua] [entity_manager] = table
10:55:20.866 [Lua] [entity_manager] = metatable
10:55:20.866 [Lua] [unit_spawner] = table
10:55:20.866 [Lua] [unit_spawner] = metatable
10:55:20.866 [Lua] [unit_storage] = table
10:55:20.866 [Lua] [unit_storage] = metatable
10:55:20.866 [Lua] [dice_keeper] = table
10:55:20.866 [Lua] [dice_keeper] = metatable
10:55:20.866 [Lua] [is_server] = true (boolean)
10:55:20.866 [Lua] [world] = [World]
10:55:20.866 [Lua] [system_api] = table
10:55:20.866 [Lua] [entity_system] = table
10:55:20.866 [Lua] [entity_system] = metatable
10:55:20.866 [Lua] [network_lobby] = table
10:55:20.866 [Lua] [network_lobby] = metatable
10:55:20.866 [Lua] [profile_synchronizer] = table
10:55:20.866 [Lua] [profile_synchronizer] = metatable
10:55:20.866 [Lua] [level_transition_handler] = table
10:55:20.866 [Lua] [level_transition_handler] = metatable
10:55:20.866 [Lua] [num_local_human_players] = 1 (number)
10:55:20.866 [Lua] [statistics_db] = table
10:55:20.866 [Lua] [statistics_db] = metatable
10:55:20.866 [Lua] [network_server] = table
10:55:20.866 [Lua] [network_server] = metatable
10:55:20.866 [Lua] [input_manager] = table
10:55:20.866 [Lua] [input_manager] = metatable
10:55:20.866 [Lua] [network_clock] = table
10:55:20.866 [Lua] [network_clock] = metatable
10:55:20.866 [Lua] [network_transmit] = table
10:55:20.866 [Lua] [network_transmit] = metatable
10:55:20.866 [Lua] [free_flight_manager] = table
10:55:20.866 [Lua] [free_flight_manager] = metatable
10:55:20.866 [Lua] [network_manager] = table
10:55:20.866 [Lua] [network_manager] = metatable
10:55:20.866 [Lua] [network_event_delegate] = table
10:55:20.866 [Lua] [network_event_delegate] = metatable
10:55:20.866 [Lua]
10:55:20.866 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:55:20.866 [Lua] ignoring extension VersusInteractObjectiveExtension
10:55:20.866 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:55:20.866 [Lua] ignoring extension VersusSocketObjectiveExtension
10:55:20.866 [Lua] ignoring extension VersusTargetObjectiveExtension
10:55:20.866 [Lua] ignoring extension VersusMissionObjectiveExtension
10:55:20.867 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:55:20.868 [Lua] [AchievementManager] Achievements using the steam platform
10:55:20.916 [Lua] [StateIngame] Level seed: 726798
10:55:20.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:55:20.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:55:20.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:55:20.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
10:55:20.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
10:55:20.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
10:55:20.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
10:55:20.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:55:20.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
10:55:20.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
10:55:20.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
10:55:20.927 [Lua] [LevelAnalysis] set_random_seed( 726798)
10:55:20.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
10:55:20.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
10:55:20.931 [Lua] [IngameUI] init
10:55:20.946 [SteamVoipClient] select_out(110000102e97e88, off)
10:55:20.946 [SteamVoipClient] select_out(11000010470e9ce, off)
10:55:20.946 [SteamVoipClient] select_out(11000010485d5b9, off)
10:55:20.946 [SteamVoipClient] select_out(11000010593901b, off)
10:55:20.950 [Lua] cb_razer_chroma_setup
10:55:20.985 [Lua] [Matchmaking] Cancelling matchmaking
10:55:20.985 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
10:55:20.985 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:55:20.985 [Lua] Set lobby begin:
10:55:20.985 [Lua] Lobby data twitch_enabled = true
10:55:20.985 [Lua] Lobby data power_level = 0
10:55:20.985 [Lua] Lobby data unique_server_name = Harridas
10:55:20.985 [Lua] Lobby data difficulty_tweak = 0
10:55:20.985 [Lua] Lobby data host = 11000010593901b
10:55:20.985 [Lua] Lobby data game_mode = 3
10:55:20.985 [Lua] Lobby data is_private = false
10:55:20.985 [Lua] Lobby data match_started = true
10:55:20.985 [Lua] Lobby data mechanism = adventure
10:55:20.985 [Lua] Lobby data level_key = inn_level
10:55:20.985 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:20.985 [Lua] Lobby data selected_level_key = inn_level
10:55:20.985 [Lua] Lobby data difficulty = normal
10:55:20.985 [Lua] Lobby data quick_game = true
10:55:20.985 [Lua] Lobby data matchmaking = false
10:55:20.985 [Lua] Lobby data weave_name = false
10:55:20.986 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:20.986 [Lua] Lobby data num_players = 4
10:55:20.986 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:20.986 [Lua] Lobby data player_slot_2 = 0:0
10:55:20.986 [Lua] Lobby data country_code = BE
10:55:20.986 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:20.986 [Lua] Lobby data eac_authorized = true
10:55:20.986 [Lua] Set lobby end.
10:55:20.988 [Lua] Set lobby begin:
10:55:20.988 [Lua] Lobby data twitch_enabled = true
10:55:20.988 [Lua] Lobby data power_level = 0
10:55:20.988 [Lua] Lobby data unique_server_name = Harridas
10:55:20.988 [Lua] Lobby data difficulty_tweak = 0
10:55:20.988 [Lua] Lobby data host = 11000010593901b
10:55:20.988 [Lua] Lobby data game_mode = 3
10:55:20.988 [Lua] Lobby data is_private = false
10:55:20.988 [Lua] Lobby data match_started = true
10:55:20.988 [Lua] Lobby data mechanism = adventure
10:55:20.988 [Lua] Lobby data level_key = inn_level
10:55:20.988 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:20.988 [Lua] Lobby data selected_level_key = inn_level
10:55:20.988 [Lua] Lobby data difficulty = normal
10:55:20.988 [Lua] Lobby data quick_game = true
10:55:20.989 [Lua] Lobby data matchmaking = false
10:55:20.989 [Lua] Lobby data weave_name = false
10:55:20.989 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:20.989 [Lua] Lobby data num_players = 4
10:55:20.989 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:20.989 [Lua] Lobby data player_slot_2 = 0:0
10:55:20.989 [Lua] Lobby data country_code = BE
10:55:20.989 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:20.989 [Lua] Lobby data eac_authorized = true
10:55:20.989 [Lua] Set lobby end.
10:55:20.989 [Lua] [PartyManager] Leader is set to 11000010593901b
10:55:20.989 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
10:55:20.989 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:55:20.989 [Lua] Set lobby begin:
10:55:20.989 [Lua] Lobby data twitch_enabled = true
10:55:20.990 [Lua] Lobby data power_level = 835
10:55:20.990 [Lua] Lobby data unique_server_name = Harridas
10:55:20.990 [Lua] Lobby data difficulty_tweak = 0
10:55:20.990 [Lua] Lobby data host = 11000010593901b
10:55:20.990 [Lua] Lobby data game_mode = 3
10:55:20.990 [Lua] Lobby data is_private = false
10:55:20.990 [Lua] Lobby data match_started = true
10:55:20.990 [Lua] Lobby data mechanism = adventure
10:55:20.990 [Lua] Lobby data level_key = inn_level
10:55:20.990 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:20.990 [Lua] Lobby data selected_level_key = inn_level
10:55:20.990 [Lua] Lobby data difficulty = normal
10:55:20.990 [Lua] Lobby data quick_game = true
10:55:20.990 [Lua] Lobby data matchmaking = false
10:55:20.990 [Lua] Lobby data weave_name = false
10:55:20.990 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:20.990 [Lua] Lobby data num_players = 4
10:55:20.990 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:20.990 [Lua] Lobby data player_slot_2 = 0:0
10:55:20.990 [Lua] Lobby data country_code = BE
10:55:20.991 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:20.991 [Lua] Lobby data eac_authorized = true
10:55:20.991 [Lua] Set lobby end.
10:55:20.991 [Flow] complete_skittergate_legend true
10:55:20.991 [Flow] complete_all_helmgart_levels_recruit true
10:55:20.992 [Flow] WitchHunterLevel:35
10:55:20.992 [Flow] LeaderYes
10:55:20.992 [Flow] ALL PC XP:304250
10:55:20.992 [Flow] Has "bogenhafen" DLC:true
10:55:20.992 [Flow] WH XP:60850
10:55:20.992 [Flow] Number of crafted items:2700
10:55:20.992 [Flow] Sum of Powe Levels:1500
10:55:20.992 [Flow] lodestone diff 1:false
10:55:20.992 [Flow] magnus and forest activated
10:55:20.993 [Flow] magnus and forest activated
10:55:20.993 [Flow] cemetery and forest activated
10:55:20.993 [Flow] magnus and cemetery
10:55:20.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:55:20.993 [Flow] ALL RUNES ACTIVATED
10:55:20.993 [Flow] magnus and forest activated
10:55:20.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:55:20.993 [Flow] ALL RUNES ACTIVATED
10:55:20.993 [Flow] cemetery and forest activated
10:55:20.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:55:20.993 [Flow] ALL RUNES ACTIVATED
10:55:20.993 [Flow] magnus and forest activated
10:55:20.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:55:20.993 [Flow] ALL RUNES ACTIVATED
10:55:20.993 [Flow] magnus and cemetery
10:55:20.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:55:20.993 [Flow] ALL RUNES ACTIVATED
10:55:20.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:55:20.995 [Lua] CurrentConflictSettings inn_level
10:55:20.995 [Lua] [ConflictDirector] conflict_director is ai_ready
10:55:20.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:55:20.995 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:55:20.996 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:55:20.996 [Lua] Forming navigation groups in one frame
10:55:20.996 [Lua] Forming navigation groups
10:55:21.016 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
10:55:21.016 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
10:55:21.016 [Lua] number of nav groups: 41
10:55:21.017 [Lua] number of refined nav groups : 23
10:55:21.019 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
10:55:21.019 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:55:21.019 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:55:21.019 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:55:21.022 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:55:21.022 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:55:21.022 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:55:21.022 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33
10:55:21.022 [Lua] [Managers] Calling function on all managers:
10:55:21.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:55:21.055 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
10:55:21.055 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
10:55:21.055 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForEnterGame
10:55:21.055 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForGameObjectSync
10:55:21.252 [Lua] Set lobby begin:
10:55:21.252 [Lua] Lobby data twitch_enabled = true
10:55:21.252 [Lua] Lobby data power_level = 835
10:55:21.252 [Lua] Lobby data unique_server_name = Harridas
10:55:21.252 [Lua] Lobby data difficulty_tweak = 0
10:55:21.252 [Lua] Lobby data host = 11000010593901b
10:55:21.252 [Lua] Lobby data game_mode = 3
10:55:21.253 [Lua] Lobby data is_private = false
10:55:21.253 [Lua] Lobby data match_started = true
10:55:21.253 [Lua] Lobby data mechanism = adventure
10:55:21.253 [Lua] Lobby data level_key = inn_level
10:55:21.253 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:21.253 [Lua] Lobby data selected_level_key = inn_level
10:55:21.253 [Lua] Lobby data difficulty = normal
10:55:21.253 [Lua] Lobby data quick_game = true
10:55:21.253 [Lua] Lobby data matchmaking = false
10:55:21.253 [Lua] Lobby data weave_name = false
10:55:21.253 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:21.253 [Lua] Lobby data num_players = 4
10:55:21.254 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:21.254 [Lua] Lobby data player_slot_2 = 0:0
10:55:21.254 [Lua] Lobby data country_code = BE
10:55:21.254 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:21.254 [Lua] Lobby data eac_authorized = true
10:55:21.254 [Lua] Set lobby end.
10:55:21.254 [Lua] [Matchmaking] Assigned player 11000010470e9ce to slot 3 when hot join syncing
10:55:21.254 [Lua] Breedfreezer (server) starting a hot join sync
10:55:21.255 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
10:55:21.255 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
10:55:21.255 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForEnterGame
10:55:21.255 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForGameObjectSync
10:55:21.255 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForEnterGame
10:55:21.255 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForGameObjectSync
10:55:21.255 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
10:55:21.255 [Lua] RemotePlayer:create_game_object( ) 34
10:55:21.268 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForGameObjectSync
10:55:21.268 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForPlayers
10:55:21.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
10:55:21.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
10:55:21.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
10:55:21.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:55:21.269 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470e9ce
10:55:21.279 [Lua] Set lobby begin:
10:55:21.279 [Lua] Lobby data twitch_enabled = true
10:55:21.279 [Lua] Lobby data power_level = 835
10:55:21.279 [Lua] Lobby data unique_server_name = Harridas
10:55:21.279 [Lua] Lobby data difficulty_tweak = 0
10:55:21.279 [Lua] Lobby data host = 11000010593901b
10:55:21.279 [Lua] Lobby data game_mode = 3
10:55:21.279 [Lua] Lobby data is_private = false
10:55:21.279 [Lua] Lobby data match_started = true
10:55:21.279 [Lua] Lobby data mechanism = adventure
10:55:21.279 [Lua] Lobby data level_key = inn_level
10:55:21.279 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:21.279 [Lua] Lobby data selected_level_key = inn_level
10:55:21.280 [Lua] Lobby data difficulty = normal
10:55:21.280 [Lua] Lobby data quick_game = true
10:55:21.280 [Lua] Lobby data matchmaking = false
10:55:21.280 [Lua] Lobby data weave_name = false
10:55:21.280 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:21.280 [Lua] Lobby data num_players = 4
10:55:21.280 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:21.280 [Lua] Lobby data player_slot_2 = 0:0
10:55:21.280 [Lua] Lobby data country_code = BE
10:55:21.280 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:21.280 [Lua] Lobby data eac_authorized = true
10:55:21.280 [Lua] Set lobby end.
10:55:21.280 [Lua] [Matchmaking] Assigned player 11000010485d5b9 to slot 4 when hot join syncing
10:55:21.280 [Lua] Breedfreezer (server) starting a hot join sync
10:55:21.284 [Lua] Set lobby begin:
10:55:21.284 [Lua] Lobby data twitch_enabled = true
10:55:21.284 [Lua] Lobby data power_level = 835
10:55:21.284 [Lua] Lobby data unique_server_name = Harridas
10:55:21.284 [Lua] Lobby data difficulty_tweak = 0
10:55:21.284 [Lua] Lobby data host = 11000010593901b
10:55:21.284 [Lua] Lobby data game_mode = 3
10:55:21.284 [Lua] Lobby data is_private = false
10:55:21.285 [Lua] Lobby data match_started = true
10:55:21.285 [Lua] Lobby data mechanism = adventure
10:55:21.285 [Lua] Lobby data level_key = inn_level
10:55:21.285 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:21.285 [Lua] Lobby data selected_level_key = inn_level
10:55:21.285 [Lua] Lobby data difficulty = normal
10:55:21.285 [Lua] Lobby data quick_game = true
10:55:21.285 [Lua] Lobby data matchmaking = false
10:55:21.285 [Lua] Lobby data weave_name = false
10:55:21.285 [Lua] Lobby data player_slot_4 = 11000010485d5b9:1
10:55:21.285 [Lua] Lobby data num_players = 4
10:55:21.286 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:21.286 [Lua] Lobby data player_slot_2 = 0:0
10:55:21.286 [Lua] Lobby data country_code = BE
10:55:21.286 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:21.286 [Lua] Lobby data eac_authorized = true
10:55:21.286 [Lua] Set lobby end.
10:55:21.286 [Lua] [Matchmaking] Assigned player 110000102e97e88 to slot 5 when hot join syncing
10:55:21.286 [Lua] Breedfreezer (server) starting a hot join sync
10:55:21.286 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
10:55:21.286 [Lua] RemotePlayer:create_game_object( ) 36
10:55:21.300 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForGameObjectSync
10:55:21.301 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForPlayers
10:55:21.301 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
10:55:21.301 [Lua] RemotePlayer:create_game_object( ) 37
10:55:21.315 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForGameObjectSync
10:55:21.315 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForPlayers
10:55:21.315 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForPlayers
10:55:21.315 [Lua] [PeerSM] 11000010470e9ce :: on_enter InGame
10:55:21.315 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102e97e88
10:55:21.315 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010485d5b9
10:55:21.322 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
10:55:21.322 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
10:55:21.322 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForPlayers
10:55:21.322 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InGame
10:55:21.322 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForPlayers
10:55:21.322 [Lua] [PeerSM] 110000102e97e88 :: on_enter InGame
10:55:21.333 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:55:21.333 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:55:21.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
10:55:21.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:55:21.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:55:21.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:55:21.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:55:21.371 [Lua] Players are leaving the safe zone
10:55:21.404 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3, async-read,
10:55:21.404 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102e97e88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:55:21.404 [Lua] Adding player sync data to peer=110000102e97e88 local_player_id=1
10:55:21.404 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:55:21.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
10:55:21.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:55:21.429 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_client_2, async-read,
10:55:21.429 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010485d5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:55:21.429 [Lua] Adding player sync data to peer=11000010485d5b9 local_player_id=1
10:55:21.429 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010485d5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:55:21.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
10:55:21.431 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:55:21.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:55:21.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
10:55:21.433 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
10:55:21.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:55:21.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:55:21.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
10:55:21.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
10:55:21.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:55:21.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:55:21.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:55:21.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
10:55:21.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:55:21.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_1, async-read,
10:55:21.563 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010470e9ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:55:21.563 [Lua] Adding player sync data to peer=11000010470e9ce local_player_id=1
10:55:21.563 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit
10:55:21.564 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
10:55:21.565 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:55:21.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:55:21.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
10:55:21.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
10:55:21.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:55:21.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:55:21.613 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
10:55:21.613 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
10:55:21.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:55:21.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:55:21.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
10:55:21.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
10:55:21.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:55:21.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:55:21.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
10:55:21.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
10:55:21.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
10:55:21.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
10:55:21.734 [Lua] StateInGameRunning:_game_actually_starts()
10:55:21.734 [Lua] #################################################################################################################
10:55:21.734 [Lua] [Loading Time]: 00:00:18 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:55:21.734 [Lua] #################################################################################################################
10:55:21.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
10:55:21.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
10:55:21.801 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
10:55:21.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_client_2, async-read,
10:55:21.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
10:55:21.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:55:21.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:55:21.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
10:55:21.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
10:55:21.941 [Lua] Commit load time data
10:55:22.038 [Flow] DISABLE
10:55:24.212 [Lua] [IngameUI] menu view on_enter ingame_menu
10:55:25.135 [Lua] [IngameUI] menu view on_exit ingame_menu
10:55:25.135 [Lua] [IngameUI] menu view on_enter options_view
10:55:25.860 [Lua] [IngameUI] menu view on_exit options_view
10:55:25.860 [Lua] [IngameUI] menu view on_enter ingame_menu
10:55:25.994 [Lua] Assigning peer(11000010485d5b9:1) to profile(2) career(1)
10:55:25.994 [Lua] Set lobby begin:
10:55:25.994 [Lua] Lobby data twitch_enabled = true
10:55:25.994 [Lua] Lobby data power_level = 835
10:55:25.994 [Lua] Lobby data unique_server_name = Harridas
10:55:25.994 [Lua] Lobby data difficulty_tweak = 0
10:55:25.994 [Lua] Lobby data host = 11000010593901b
10:55:25.994 [Lua] Lobby data game_mode = 3
10:55:25.994 [Lua] Lobby data is_private = false
10:55:25.994 [Lua] Lobby data match_started = true
10:55:25.994 [Lua] Lobby data mechanism = adventure
10:55:25.994 [Lua] Lobby data level_key = inn_level
10:55:25.995 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:25.995 [Lua] Lobby data selected_level_key = inn_level
10:55:25.995 [Lua] Lobby data difficulty = normal
10:55:25.995 [Lua] Lobby data quick_game = true
10:55:25.995 [Lua] Lobby data matchmaking = false
10:55:25.995 [Lua] Lobby data weave_name = false
10:55:25.995 [Lua] Lobby data player_slot_4 = 0:0
10:55:25.995 [Lua] Lobby data num_players = 4
10:55:25.995 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:25.995 [Lua] Lobby data player_slot_2 = 0:0
10:55:25.995 [Lua] Lobby data country_code = BE
10:55:25.995 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:25.995 [Lua] Lobby data eac_authorized = true
10:55:25.995 [Lua] Set lobby end.
10:55:25.995 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010485d5b9) local_player_id(1) profile_index(2) career_index(1)
10:55:25.995 [Lua] Set lobby begin:
10:55:25.995 [Lua] Lobby data twitch_enabled = true
10:55:25.995 [Lua] Lobby data power_level = 835
10:55:25.995 [Lua] Lobby data unique_server_name = Harridas
10:55:25.995 [Lua] Lobby data difficulty_tweak = 0
10:55:25.995 [Lua] Lobby data host = 11000010593901b
10:55:25.995 [Lua] Lobby data game_mode = 3
10:55:25.995 [Lua] Lobby data is_private = false
10:55:25.996 [Lua] Lobby data match_started = true
10:55:25.996 [Lua] Lobby data mechanism = adventure
10:55:25.996 [Lua] Lobby data level_key = inn_level
10:55:25.996 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:25.996 [Lua] Lobby data selected_level_key = inn_level
10:55:25.996 [Lua] Lobby data difficulty = normal
10:55:25.996 [Lua] Lobby data quick_game = true
10:55:25.996 [Lua] Lobby data matchmaking = false
10:55:25.996 [Lua] Lobby data weave_name = false
10:55:25.996 [Lua] Lobby data player_slot_4 = 0:0
10:55:25.996 [Lua] Lobby data num_players = 4
10:55:25.996 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:25.996 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:55:25.996 [Lua] Lobby data country_code = BE
10:55:25.996 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:25.996 [Lua] Lobby data eac_authorized = true
10:55:25.996 [Lua] Set lobby end.
10:55:25.996 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:11000010470e9ce | bw:11000010485d5b9 | es:110000102e97e88
10:55:26.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:8 my_peer_id:11000010593901b
10:55:26.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010485d5b9 inventory_sync_id:8 my_peer_id:11000010593901b
10:55:26.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e97e88 inventory_sync_id:8 my_peer_id:11000010593901b
10:55:26.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:8 my_peer_id:11000010593901b
10:55:26.062 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010485d5b9
10:55:26.063 [Lua] [GameNetworkManager] destroying game object with go_id=42
10:55:26.067 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:8 my_peer_id:11000010593901b
10:55:26.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
10:55:26.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
10:55:26.096 [Lua] PlayFabMirrorBase:_commit_internal 11
10:55:26.096 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:55:26.100 [Lua] generate_backend_stats 11000010593901b:1
10:55:26.121 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:55:26.121 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:55:26.122 [Lua] Set lobby begin:
10:55:26.122 [Lua] Lobby data twitch_enabled = true
10:55:26.122 [Lua] Lobby data power_level = 417
10:55:26.122 [Lua] Lobby data unique_server_name = Harridas
10:55:26.122 [Lua] Lobby data difficulty_tweak = 0
10:55:26.122 [Lua] Lobby data host = 11000010593901b
10:55:26.122 [Lua] Lobby data game_mode = 3
10:55:26.122 [Lua] Lobby data is_private = false
10:55:26.122 [Lua] Lobby data match_started = true
10:55:26.122 [Lua] Lobby data mechanism = adventure
10:55:26.122 [Lua] Lobby data level_key = inn_level
10:55:26.122 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:26.122 [Lua] Lobby data selected_level_key = inn_level
10:55:26.122 [Lua] Lobby data difficulty = normal
10:55:26.122 [Lua] Lobby data quick_game = true
10:55:26.122 [Lua] Lobby data matchmaking = false
10:55:26.122 [Lua] Lobby data weave_name = false
10:55:26.122 [Lua] Lobby data player_slot_4 = 0:0
10:55:26.122 [Lua] Lobby data num_players = 4
10:55:26.122 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:26.122 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:55:26.122 [Lua] Lobby data country_code = BE
10:55:26.123 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:26.123 [Lua] Lobby data eac_authorized = true
10:55:26.123 [Lua] Set lobby end.
10:55:26.138 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
10:55:26.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
10:55:26.138 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
10:55:26.139 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
10:55:26.145 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
10:55:26.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
10:55:26.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, InventoryPackageSynchronizerClient
10:55:26.145 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
10:55:26.146 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient
10:55:26.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, InventoryPackageSynchronizerClient
10:55:26.146 [Lua] commit result success 11
10:55:26.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
10:55:26.186 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
10:55:26.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland
10:55:26.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland
10:55:26.326 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland
10:55:26.327 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
10:55:26.428 [Lua] [IngameUI] menu view on_exit ingame_menu
10:55:26.458 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
10:55:26.458 [Lua] [PackageManager] Force_load: wwise/staff
10:55:26.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
10:55:26.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
10:55:26.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
10:55:26.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
10:55:26.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
10:55:26.948 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
10:55:26.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
10:55:27.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
10:55:27.453 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
10:55:27.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
10:55:27.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
10:55:27.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
10:55:27.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:55:27.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:55:27.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
10:55:27.691 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
10:55:28.753 [Lua] [IngameUI] menu view on_enter ingame_menu
10:55:29.357 [Lua] [IngameUI] menu view on_exit ingame_menu
10:55:29.358 [Lua] [IngameUI] menu view on_enter options_view
10:55:29.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
10:55:29.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:55:29.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
10:55:29.830 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:55:29.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
10:55:29.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:55:31.132 [Lua] Set lobby begin:
10:55:31.132 [Lua] Lobby data twitch_enabled = true
10:55:31.132 [Lua] Lobby data power_level = 835
10:55:31.132 [Lua] Lobby data unique_server_name = Harridas
10:55:31.132 [Lua] Lobby data difficulty_tweak = 0
10:55:31.132 [Lua] Lobby data host = 11000010593901b
10:55:31.132 [Lua] Lobby data game_mode = 3
10:55:31.132 [Lua] Lobby data is_private = false
10:55:31.132 [Lua] Lobby data match_started = true
10:55:31.132 [Lua] Lobby data mechanism = adventure
10:55:31.132 [Lua] Lobby data level_key = inn_level
10:55:31.132 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:31.132 [Lua] Lobby data selected_level_key = inn_level
10:55:31.132 [Lua] Lobby data difficulty = normal
10:55:31.132 [Lua] Lobby data quick_game = true
10:55:31.132 [Lua] Lobby data matchmaking = false
10:55:31.132 [Lua] Lobby data weave_name = false
10:55:31.133 [Lua] Lobby data player_slot_4 = 0:0
10:55:31.133 [Lua] Lobby data num_players = 4
10:55:31.133 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:31.133 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:55:31.133 [Lua] Lobby data country_code = BE
10:55:31.133 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:31.133 [Lua] Lobby data eac_authorized = true
10:55:31.133 [Lua] Set lobby end.
10:55:34.924 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010485d5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:55:34.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
10:55:34.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:55:37.143 [Network] Setting artificial MTU limit to 65536
10:55:37.143 [Save] Saving `save_data`
10:55:37.146 [Save] Save done
10:55:37.877 [Lua] [IngameUI] menu view on_exit options_view
10:55:37.877 [Lua] [IngameUI] menu view on_enter ingame_menu
10:55:38.164 [Lua] [IngameUI] menu view on_exit ingame_menu
10:55:41.694 [Lua] [IngameUI] menu view on_enter start_game_view
10:55:41.696 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f457f0
10:55:41.696 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:55:41.698 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
10:55:41.698 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:55:41.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
10:55:41.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
10:55:43.659 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:55:43.659 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
10:55:43.659 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:55:43.659 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
10:55:43.659 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:55:44.370 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
10:55:44.370 [Lua] ............................................................................................................
10:55:44.370 [Lua] ............................................................................................................
10:55:44.370 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
10:55:44.370 [Lua] ............................................................................................................
10:55:44.370 [Lua] ............................................................................................................
10:55:44.370 [Lua] [Matchmaking] Cancelling matchmaking
10:55:44.370 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:55:44.470 [Lua] [IngameUI] menu view on_exit start_game_view
10:55:44.470 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:55:44.471 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:55:44.471 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:55:44.471 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:55:44.471 [Save] Saving `save_data`
10:55:44.474 [Save] Save done
10:55:44.476 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f457f0
10:55:46.360 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:55:46.360 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
10:55:46.362 [Lua] Set lobby begin:
10:55:46.362 [Lua] Lobby data twitch_enabled = true
10:55:46.362 [Lua] Lobby data power_level = 835
10:55:46.362 [Lua] Lobby data unique_server_name = Harridas
10:55:46.362 [Lua] Lobby data difficulty_tweak = 0
10:55:46.362 [Lua] Lobby data host = 11000010593901b
10:55:46.362 [Lua] Lobby data game_mode = 3
10:55:46.362 [Lua] Lobby data is_private = false
10:55:46.363 [Lua] Lobby data match_started = true
10:55:46.363 [Lua] Lobby data mechanism = adventure
10:55:46.363 [Lua] Lobby data level_key = inn_level
10:55:46.363 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:46.363 [Lua] Lobby data selected_level_key = inn_level
10:55:46.363 [Lua] Lobby data difficulty = hardest
10:55:46.363 [Lua] Lobby data quick_game = true
10:55:46.363 [Lua] Lobby data matchmaking = false
10:55:46.363 [Lua] Lobby data weave_name = false
10:55:46.363 [Lua] Lobby data player_slot_4 = 0:0
10:55:46.363 [Lua] Lobby data num_players = 4
10:55:46.363 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:46.363 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:55:46.363 [Lua] Lobby data country_code = BE
10:55:46.363 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:46.363 [Lua] Lobby data eac_authorized = true
10:55:46.363 [Lua] Set lobby end.
10:55:46.363 [Lua] [PartyManager] Leader is set to 11000010593901b
10:55:46.364 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
10:55:46.364 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
10:55:46.364 [Lua] Set lobby begin:
10:55:46.364 [Lua] Lobby data twitch_enabled = true
10:55:46.364 [Lua] Lobby data power_level = 835
10:55:46.364 [Lua] Lobby data unique_server_name = Harridas
10:55:46.364 [Lua] Lobby data difficulty_tweak = 0
10:55:46.364 [Lua] Lobby data host = 11000010593901b
10:55:46.364 [Lua] Lobby data game_mode = 1
10:55:46.364 [Lua] Lobby data is_private = false
10:55:46.364 [Lua] Lobby data match_started = true
10:55:46.364 [Lua] Lobby data mechanism = adventure
10:55:46.364 [Lua] Lobby data level_key = inn_level
10:55:46.364 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:46.364 [Lua] Lobby data selected_level_key = inn_level
10:55:46.364 [Lua] Lobby data difficulty = hardest
10:55:46.365 [Lua] Lobby data quick_game = true
10:55:46.365 [Lua] Lobby data matchmaking = true
10:55:46.365 [Lua] Lobby data weave_name = false
10:55:46.365 [Lua] Lobby data player_slot_4 = 0:0
10:55:46.365 [Lua] Lobby data num_players = 4
10:55:46.365 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:46.365 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:55:46.365 [Lua] Lobby data country_code = BE
10:55:46.365 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:46.365 [Lua] Lobby data eac_authorized = true
10:55:46.365 [Lua] Set lobby end.
10:55:46.365 [Lua] Set lobby begin:
10:55:46.365 [Lua] Lobby data twitch_enabled = true
10:55:46.365 [Lua] Lobby data power_level = 835
10:55:46.365 [Lua] Lobby data unique_server_name = Harridas
10:55:46.365 [Lua] Lobby data difficulty_tweak = 0
10:55:46.365 [Lua] Lobby data host = 11000010593901b
10:55:46.365 [Lua] Lobby data game_mode = 1
10:55:46.365 [Lua] Lobby data is_private = false
10:55:46.365 [Lua] Lobby data match_started = true
10:55:46.365 [Lua] Lobby data mechanism = adventure
10:55:46.366 [Lua] Lobby data level_key = inn_level
10:55:46.366 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:55:46.366 [Lua] Lobby data selected_level_key = inn_level
10:55:46.366 [Lua] Lobby data difficulty = hardest
10:55:46.366 [Lua] Lobby data quick_game = true
10:55:46.366 [Lua] Lobby data matchmaking = true
10:55:46.366 [Lua] Lobby data weave_name = false
10:55:46.366 [Lua] Lobby data player_slot_4 = 0:0
10:55:46.366 [Lua] Lobby data num_players = 4
10:55:46.366 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:55:46.366 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:55:46.366 [Lua] Lobby data country_code = BE
10:55:46.366 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:55:46.366 [Lua] Lobby data eac_authorized = true
10:55:46.366 [Lua] Set lobby end.
10:55:46.367 [Lua] [ChatManager][1]System: Starting hosted game...
10:55:46.367 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
10:55:46.367 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
10:55:59.539 [Lua] [IngameUI] menu view on_enter character_selection
10:55:59.539 [Lua] hero_fullscreen_menu_on_enter
10:55:59.542 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3154d0
10:55:59.543 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
10:55:59.562 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:55:59.562 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:55:59.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:55:59.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:55:59.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:55:59.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:55:59.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:55:59.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView
10:56:00.720 [Lua] [IngameUI] menu view on_exit character_selection
10:56:00.721 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
10:56:00.721 [Lua] hero_fullscreen_menu_on_exit
10:56:00.726 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3154d0
10:56:00.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:56:00.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:56:07.666 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
10:56:07.667 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
10:56:07.667 [Lua] MatchmakingStateStartGame preferred_level_keys nil
10:56:07.667 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 1
10:56:07.667 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 1 )
10:56:07.667 [Lua] Set lobby begin:
10:56:07.667 [Lua] Lobby data twitch_enabled = true
10:56:07.667 [Lua] Lobby data power_level = 835
10:56:07.667 [Lua] Lobby data unique_server_name = Harridas
10:56:07.668 [Lua] Lobby data difficulty_tweak = 0
10:56:07.668 [Lua] Lobby data host = 11000010593901b
10:56:07.668 [Lua] Lobby data game_mode = 2
10:56:07.668 [Lua] Lobby data is_private = false
10:56:07.668 [Lua] Lobby data match_started = true
10:56:07.668 [Lua] Lobby data mechanism = adventure
10:56:07.668 [Lua] Lobby data level_key = inn_level
10:56:07.668 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:07.668 [Lua] Lobby data selected_level_key = farmlands
10:56:07.668 [Lua] Lobby data difficulty = hardest
10:56:07.668 [Lua] Lobby data quick_game = true
10:56:07.668 [Lua] Lobby data matchmaking = true
10:56:07.668 [Lua] Lobby data weave_name = false
10:56:07.669 [Lua] Lobby data player_slot_4 = 0:0
10:56:07.669 [Lua] Lobby data num_players = 4
10:56:07.669 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:07.669 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:07.669 [Lua] Lobby data country_code = BE
10:56:07.669 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:07.669 [Lua] Lobby data eac_authorized = true
10:56:07.669 [Lua] Set lobby end.
10:56:07.671 [Lua] Set lobby begin:
10:56:07.671 [Lua] Lobby data twitch_enabled = true
10:56:07.671 [Lua] Lobby data power_level = 835
10:56:07.671 [Lua] Lobby data unique_server_name = Harridas
10:56:07.671 [Lua] Lobby data difficulty_tweak = 0
10:56:07.671 [Lua] Lobby data host = 11000010593901b
10:56:07.671 [Lua] Lobby data game_mode = 2
10:56:07.671 [Lua] Lobby data is_private = false
10:56:07.671 [Lua] Lobby data match_started = true
10:56:07.671 [Lua] Lobby data mechanism = adventure
10:56:07.671 [Lua] Lobby data level_key = inn_level
10:56:07.671 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:07.671 [Lua] Lobby data selected_level_key = farmlands
10:56:07.671 [Lua] Lobby data difficulty = hardest
10:56:07.672 [Lua] Lobby data quick_game = true
10:56:07.672 [Lua] Lobby data matchmaking = true
10:56:07.672 [Lua] Lobby data weave_name = false
10:56:07.672 [Lua] Lobby data player_slot_4 = 0:0
10:56:07.672 [Lua] Lobby data num_players = 4
10:56:07.672 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:07.672 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:07.672 [Lua] Lobby data country_code = BE
10:56:07.672 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:07.672 [Lua] Lobby data eac_authorized = true
10:56:07.672 [Lua] Set lobby end.
10:56:07.672 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
10:56:07.672 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
10:56:07.672 [Lua] [PeerSM] 11000010485d5b9 :: on_exit InGame
10:56:07.672 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InPostGame
10:56:07.672 [Lua] [PeerSM] 110000102e97e88 :: on_exit InGame
10:56:07.672 [Lua] [PeerSM] 110000102e97e88 :: on_enter InPostGame
10:56:07.672 [Lua] [PeerSM] 11000010470e9ce :: on_exit InGame
10:56:07.672 [Lua] [PeerSM] 11000010470e9ce :: on_enter InPostGame
10:56:07.672 [Lua] Complete level triggered.
10:56:07.674 [Lua] gm_event_end_conditions_met false false
10:56:07.674 [Save] Saving `save_data`
10:56:07.675 [Lua] PlayFabMirrorBase:_commit_internal nil
10:56:07.675 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:56:07.677 [Save] Save done
10:56:07.677 [Save] Saving `save_data`
10:56:07.678 [Lua] generate_backend_stats 11000010593901b:1
10:56:07.679 [Save] Save done
10:56:07.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
10:56:07.704 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:56:07.705 [Save] Saving `save_data`
10:56:07.705 [Lua] TRANSITION nil nil farmlands
10:56:07.705 [Lua] Transition type "farmlands", is server: true
10:56:07.705 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:56:07.705 [Lua] [GameNetworkManager] Leaving game...
10:56:07.705 [Lua] [GameNetworkManager] Shutting down game session host.
10:56:07.705 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:56:07.705 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:56:07.705 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.50
10:56:07.707 [Save] Save done
10:56:07.712 [Connection] Packet 30545 chunk for system game_session from 11000010485d5b9 had no listener
10:56:07.712 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:56:07.712 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 3
10:56:07.901 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
10:56:07.901 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
10:56:08.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
10:56:08.323 [Lua] commit result success 12
10:56:09.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:56:09.706 [Lua] [Managers] Calling function on all managers:
10:56:09.706 [Lua] Clearing all global lookup lists
10:56:09.706 [Lua] [IngamePlayerListUI] - Destroy
10:56:09.706 [Lua] [EquipmentUI] - Destroy
10:56:09.706 [Lua] [AbilityUI] - Destroy
10:56:09.706 [Lua] [GamePadAbilityUI] - Destroy
10:56:09.706 [Lua] [GamePadEquipmentUI] - Destroy
10:56:09.706 [Lua] [IngameUI] destroy
10:56:09.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
10:56:09.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
10:56:09.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3
10:56:09.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_client_2
10:56:09.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_client_1
10:56:09.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
10:56:09.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
10:56:09.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
10:56:09.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
10:56:09.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
10:56:09.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
10:56:09.757 [Lua] [Managers] Destroying manager group:
10:56:09.761 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:56:09.825 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:56:09.825 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
10:56:09.825 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
10:56:09.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b farmlands 1
10:56:09.825 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:56:09.825 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 15, User: 11000010593901b "Harridas"
<>
10:56:09.825 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 000000000B34DCF0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010593901b"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 2050318; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000092D6290
[3] _ = table: 000000000B34DCF0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010593901b"; peer_state_machine = table: 000000000931F140; current_state = InPostGame
[5] self = table: 00000000014FF6C0; application_shutdown = nil; unit_spawner = table: 000000000DCE2EC0; world = [World]; unit_storage = table: 00000000092D9830; units = table: 000000000E936A50; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 00000000014FF6C0
[8] self = table: 0000000010EAC580; dt = 0.016852999106049538; t = 1655.9622058328241; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016852999106049538; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016852999106049538; t = 1655.9622058328241
[10] dt = 0.016852999106049538
[2] server = table: 000000000EC10530; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.5065307021141052; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000D7D4BD0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 1; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "farmlands"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EA71B50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000005453E80; network_server = table: 000000000EC10530; entity_system = table: 00000000054A95F0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 00000000111FC5E0; statistics_db = table: 00000000027F4EE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 46.714867682009938; input_manager = table: 0000000002EA6590; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FEC9640; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA71B50; world = [World]; dt = 0.016852999106049538; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 48.498062638565898; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000DCE2DF0; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000B3C8EB0;
<>
<>
10:56:09.825 [Lua] [PeerSM] 11000010485d5b9 :: on_exit InPostGame
10:56:09.825 [Lua] [PeerSM] 11000010485d5b9 :: on_enter Loading
10:56:09.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010485d5b9 farmlands 1
10:56:09.825 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:56:09.826 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 16, User: 11000010593901b "Harridas"
<>
10:56:09.826 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 000000000B67F370; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010485d5b9"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 2050318; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000092D6290
[3] _ = table: 000000000B67F370; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010485d5b9"; peer_state_machine = table: 000000000BECBB50; current_state = InPostGame
[5] self = table: 00000000014FF6C0; application_shutdown = nil; unit_spawner = table: 000000000DCE2EC0; world = [World]; unit_storage = table: 00000000092D9830; units = table: 000000000E936A50; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 00000000014FF6C0
[8] self = table: 0000000010EAC580; dt = 0.016852999106049538; t = 1655.9622058328241; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016852999106049538; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016852999106049538; t = 1655.9622058328241
[10] dt = 0.016852999106049538
[2] server = table: 000000000EC10530; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "11000010485d5b9"; num_players = 1; wanted_party_index = 0; account_id = "11000010485d5b9"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9327508825808764; resend_post_game_timer = 1.9495243541896343;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000D7D4BD0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 1; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "farmlands"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EA71B50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000005453E80; network_server = table: 000000000EC10530; entity_system = table: 00000000054A95F0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 00000000111FC5E0; statistics_db = table: 00000000027F4EE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 46.714867682009938; input_manager = table: 0000000002EA6590; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FEC9640; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA71B50; world = [World]; dt = 0.016852999106049538; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 48.498062638565898; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000DCE2DF0; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000B3C8EB0;
<>
<>
10:56:09.826 [Lua] [PeerSM] 110000102e97e88 :: on_exit InPostGame
10:56:09.826 [Lua] [PeerSM] 110000102e97e88 :: on_enter Loading
10:56:09.826 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e97e88 farmlands 1
10:56:09.826 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:56:09.826 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 17, User: 11000010593901b "Harridas"
<>
10:56:09.827 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 0000000002EC07C0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "110000102e97e88"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 2050318; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000092D6290
[3] _ = table: 0000000002EC07C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "110000102e97e88"; peer_state_machine = table: 0000000009384350; current_state = InPostGame
[5] self = table: 00000000014FF6C0; application_shutdown = nil; unit_spawner = table: 000000000DCE2EC0; world = [World]; unit_storage = table: 00000000092D9830; units = table: 000000000E936A50; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 00000000014FF6C0
[8] self = table: 0000000010EAC580; dt = 0.016852999106049538; t = 1655.9622058328241; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016852999106049538; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016852999106049538; t = 1655.9622058328241
[10] dt = 0.016852999106049538
[2] server = table: 000000000EC10530; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000102e97e88"; num_players = 1; wanted_party_index = 0; account_id = "110000102e97e88"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9322380181401968; resend_post_game_timer = 1.9493360500782728;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000D7D4BD0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 1; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "farmlands"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EA71B50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000005453E80; network_server = table: 000000000EC10530; entity_system = table: 00000000054A95F0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 00000000111FC5E0; statistics_db = table: 00000000027F4EE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 46.714867682009938; input_manager = table: 0000000002EA6590; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FEC9640; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA71B50; world = [World]; dt = 0.016852999106049538; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 48.498062638565898; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000DCE2DF0; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000B3C8EB0;
<>
<>
10:56:09.827 [Lua] [PeerSM] 11000010470e9ce :: on_exit InPostGame
10:56:09.827 [Lua] [PeerSM] 11000010470e9ce :: on_enter Loading
10:56:09.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470e9ce farmlands 1
10:56:09.827 warning: [Lua] Following data will be uploaded to Crashify:
<>
10:56:09.827 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 18, User: 11000010593901b "Harridas"
<>
10:56:09.827 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 000000000943D5C0; previous_state = InPostGame; party = table: 00000000029067C0; mechanism_manager = table: 000000000140FCF0; network_transmit = table: 000000000B7229C0; peer_id = "11000010470e9ce"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 2050318; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000092D6290
[3] _ = table: 000000000943D5C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000EC10530; peer_state_machines = table: 000000000BF8D2F0; peer_id = "11000010470e9ce"; peer_state_machine = table: 0000000000548C70; current_state = InPostGame
[5] self = table: 00000000014FF6C0; application_shutdown = nil; unit_spawner = table: 000000000DCE2EC0; world = [World]; unit_storage = table: 00000000092D9830; units = table: 000000000E936A50; matchmaking_loading_context = nil
[6] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; params = table: 0000000000EEAF80; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010EAC580; new_state = table: 0000000002A411F0; notify = true; old_state = table: 00000000014FF6C0
[8] self = table: 0000000010EAC580; dt = 0.016852999106049538; t = 1655.9622058328241; new_state = table: 0000000002A411F0
[9] self = table: 0000000000097110; real_world_dt = 0.016852999106049538; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016852999106049538; t = 1655.9622058328241
[10] dt = 0.016852999106049538
[2] server = table: 000000000EC10530; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010470e9ce"; num_players = 1; wanted_party_index = 0; account_id = "11000010470e9ce"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9159299451857805; resend_post_game_timer = 1.9495520330965519;
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000000EC0FCE0; game_session = [GameSession]; host_to_migrate_to = "11000010470e9ce"; game_network_manager = table: 000000000D7D4BD0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000000AC806D0; _joined_peers = table: 000000000E9634F0; voip = table: 0000000007EDFA10; environment_variation_id = 1; level_transition_handler = table: 0000000011A996E0; _connections = table: 000000000E9631D0; lobby_host = table: 00000000093C4BE0; level_key = "farmlands"; slot_allocator = table: 000000000D7BFCF0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D74C9F0; wanted_career_index = 1; _reserved_slots = table: 000000000F392630; wanted_profile_index = 5; _connected_peers = table: 000000000E67CBC0; player_manager = table: 0000000001B89FC0; _profile_requester = table: 000000000EFEE010; network_transmit = table: 000000000B7229C0; peers_completed_game_object_sync = table: 000000000E6D8CE0; peer_state_machines = table: 000000000BF8D2F0; network_event_delegate = table: 000000000EA71B50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000005453E80; network_server = table: 000000000EC10530; entity_system = table: 00000000054A95F0; parent = table: 0000000000097110; _new_state = table: 0000000002A411F0; _level_flow_events = table: 00000000111FC5E0; statistics_db = table: 00000000027F4EE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 46.714867682009938; input_manager = table: 0000000002EA6590; profile_synchronizer = table: 000000000D74C9F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FEC9640; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA71B50; world = [World]; dt = 0.016852999106049538; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001B886E0; network_transmit = table: 000000000B7229C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 48.498062638565898; _lobby_host = table: 00000000093C4BE0; level_transition_handler = table: 0000000011A996E0; dice_keeper = table: 000000000DCE2DF0; _quit_game = false;
[6] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[7] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[8] _params = table: 0000000000EEAF80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000014FF6C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010EAC580; startup_timer = 11.466660611331463; has_booted = true; loading_context = table: 000000000B3C8EB0;
<>
<>
10:56:09.827 [Lua] [Matchmaking] unregister rpcs
10:56:09.827 [Lua] ############### UNLOADING PACKAGES ###############
10:56:09.827 [Lua] [Managers] Calling function on all managers:
10:56:09.827 [Lua] [Managers] Destroying manager group:
10:56:09.827 [Lua] [Gamestate] Enter state StateLoading
10:56:09.829 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:56:09.829 [Lua] [Matchmaking] register rpcs
10:56:09.829 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
10:56:09.829 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
10:56:09.829 [Lua] Set lobby begin:
10:56:09.829 [Lua] Lobby data twitch_enabled = true
10:56:09.829 [Lua] Lobby data power_level = 0
10:56:09.829 [Lua] Lobby data unique_server_name = Harridas
10:56:09.829 [Lua] Lobby data difficulty_tweak = 0
10:56:09.829 [Lua] Lobby data host = 11000010593901b
10:56:09.829 [Lua] Lobby data game_mode = 2
10:56:09.830 [Lua] Lobby data is_private = false
10:56:09.830 [Lua] Lobby data match_started = true
10:56:09.830 [Lua] Lobby data mechanism = adventure
10:56:09.830 [Lua] Lobby data level_key = inn_level
10:56:09.830 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:09.830 [Lua] Lobby data selected_level_key = farmlands
10:56:09.830 [Lua] Lobby data difficulty = hardest
10:56:09.830 [Lua] Lobby data quick_game = true
10:56:09.830 [Lua] Lobby data matchmaking = true
10:56:09.830 [Lua] Lobby data weave_name = false
10:56:09.830 [Lua] Lobby data player_slot_4 = 0:0
10:56:09.830 [Lua] Lobby data num_players = 4
10:56:09.830 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:09.830 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:09.830 [Lua] Lobby data country_code = BE
10:56:09.830 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:09.830 [Lua] Lobby data eac_authorized = true
10:56:09.830 [Lua] Set lobby end.
10:56:09.830 [Lua] registering RPCs
10:56:09.830 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:56:09.830 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
10:56:09.830 [Lua] Set lobby begin:
10:56:09.830 [Lua] Lobby data twitch_enabled = true
10:56:09.831 [Lua] Lobby data power_level = 0
10:56:09.831 [Lua] Lobby data unique_server_name = Harridas
10:56:09.831 [Lua] Lobby data difficulty_tweak = 0
10:56:09.831 [Lua] Lobby data host = 11000010593901b
10:56:09.831 [Lua] Lobby data game_mode = 2
10:56:09.831 [Lua] Lobby data is_private = false
10:56:09.831 [Lua] Lobby data match_started = true
10:56:09.831 [Lua] Lobby data mechanism = adventure
10:56:09.831 [Lua] Lobby data level_key = farmlands
10:56:09.831 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:09.831 [Lua] Lobby data selected_level_key = farmlands
10:56:09.831 [Lua] Lobby data difficulty = hardest
10:56:09.831 [Lua] Lobby data quick_game = true
10:56:09.831 [Lua] Lobby data matchmaking = true
10:56:09.831 [Lua] Lobby data weave_name = false
10:56:09.831 [Lua] Lobby data player_slot_4 = 0:0
10:56:09.831 [Lua] Lobby data num_players = 4
10:56:09.831 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:09.831 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:09.831 [Lua] Lobby data country_code = BE
10:56:09.832 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:09.832 [Lua] Lobby data eac_authorized = true
10:56:09.832 [Lua] Set lobby end.
10:56:09.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:56:09.836 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
10:56:09.836 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] self.picked_environment_id=[1]
10:56:09.836 [Lua] [LevelTransitionHandler] load_level farmlands 1
10:56:09.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
10:56:09.838 [Umbra] Unload tome
10:56:09.839 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
10:56:09.919 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
10:56:09.919 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler, async-read,
10:56:09.919 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
10:56:09.919 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/farmlands" Meta package name: "resource_packages/levels/honduras/farmlands_meta"
10:56:09.919 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
10:56:09.919 [Lua] [StateLoading] got rpc_load_level 81 farmlands
10:56:09.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
10:56:09.981 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
10:56:09.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
10:56:09.997 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
10:56:10.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
10:56:10.064 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
10:56:10.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
10:56:15.370 [Lua] ### Sending rpc_level_loaded
10:56:15.370 [Lua] #### Has state machine: true, peer_id: 110000102e97e88, level_id: 81
10:56:15.370 [Lua] Peer 110000102e97e88 has loaded the level and all enemies are loaded
10:56:15.371 [Lua] [PeerSM] 110000102e97e88 :: on_exit Loading
10:56:15.371 [Lua] [PeerSM] 110000102e97e88 :: on_enter LoadingProfilePackages
10:56:15.387 [Lua] [PeerSM] 110000102e97e88 :: on_exit LoadingProfilePackages
10:56:15.387 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForEnterGame
10:56:15.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
10:56:15.892 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
10:56:15.910 [Lua] [LevelTransitionHandler] Level load completed!
10:56:15.910 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 2050318 - use_random_directors: true - overriden_conflict: nil
10:56:15.937 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:56:15.937 [Lua] checking dlc's against conflict directors
10:56:15.937 [Lua] number of factions to include 2
10:56:15.937 [Lua] Updated list weights for random:
10:56:15.937 [Lua] skaven, 0.71 (0.00-0.71)
10:56:15.937 [Lua] beastmen, 0.29 (0.71-1.00)
10:56:15.937 [Lua] Rolled random faction: 0.78405356407165527 beastmen
10:56:15.937 [Lua] number of factions added 2
10:56:15.937 [Lua] --- --- ---
10:56:15.937 [Lua] Starting... difficulty 'hardest'
10:56:15.937 [Lua] These are the starting conflict directors:
10:56:15.937 [Lua] chaos
10:56:15.937 [Lua] chaos_light
10:56:15.937 [Lua] --- --- ---
10:56:15.937 [Lua]
10:56:15.937 [Lua] Looking for a new director:
10:56:15.937 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
10:56:15.937 [Lua] ->trying director: beastmen
10:56:15.937 [Lua] --> success!
10:56:15.937 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
10:56:15.937 [Lua]
10:56:15.937 [Lua] Looking for a new director:
10:56:15.937 [Lua] (free: 7) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
10:56:15.937 [Lua] ->trying director: beastmen
10:56:15.937 [Lua] --> success!
10:56:15.937 [Lua] --> re-used the same breeds
10:56:15.937 [Lua]
10:56:15.937 [Lua] Looking for a new director:
10:56:15.937 [Lua] (free: 7) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
10:56:15.937 [Lua] ->trying director: chaos
10:56:15.937 [Lua] --> success!
10:56:15.937 [Lua] --> re-used the same breeds
10:56:15.937 [Lua]
10:56:15.937 [Lua] Looking for a new director:
10:56:15.937 [Lua] (free: 7) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
10:56:15.937 [Lua] ->trying director: beastmen
10:56:15.937 [Lua] --> success!
10:56:15.937 [Lua] --> re-used the same breeds
10:56:15.937 [Lua]
10:56:15.937 [Lua] Looking for a new director:
10:56:15.937 [Lua] (free: 7) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
10:56:15.937 [Lua] ->trying director: beastmen
10:56:15.937 [Lua] --> success!
10:56:15.937 [Lua] --> re-used the same breeds
10:56:15.937 [Lua]
10:56:15.937 [Lua] DONE! Found the following directors:
10:56:15.937 [Lua] beastmen
10:56:15.937 [Lua] beastmen
10:56:15.937 [Lua] chaos
10:56:15.937 [Lua] beastmen
10:56:15.937 [Lua] beastmen
10:56:15.938 [Lua] (free: 7), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
10:56:15.938 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
beastmen_standard_bearer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_commander=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
10:56:15.938 [Lua] load_startup_enemy_packages: --------------
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_spawn
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_troll
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_rat_ogre
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_stormfiend
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] beastmen_minotaur
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_plague_sorcerer
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_corruptor_sorcerer
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_gutter_runner
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_pack_master
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_poison_wind_globadier
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_ratling_gunner
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_warpfire_thrower
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_vortex_sorcerer
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] beastmen_standard_bearer
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_vortex
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] critter_rat
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] critter_pig
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_marauder
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] beastmen_gor
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] beastmen_ungor_archer
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_warrior
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_loot_rat
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_plague_monk
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] beastmen_ungor
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_clan_rat
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_slave
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_fanatic
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_marauder_with_shield
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_berzerker
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] beastmen_bestigor
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] skaven_storm_vermin
10:56:15.938 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
10:56:15.938 [Lua] chaos_raider
10:56:15.943 [Lua] ### Sending rpc_level_loaded
10:56:15.943 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 81
10:56:15.943 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
10:56:15.960 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
10:56:15.960 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
10:56:15.977 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
10:56:15.977 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
10:56:15.978 [Lua] ### Sending rpc_level_loaded
10:56:15.978 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 81
10:56:16.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
10:56:16.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
10:56:16.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
10:56:16.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
10:56:16.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
10:56:16.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
10:56:16.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
10:56:16.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
10:56:16.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
10:56:16.772 [Lua] ### Sending rpc_level_loaded
10:56:16.772 [Lua] #### Has state machine: true, peer_id: 11000010470e9ce, level_id: 81
10:56:16.772 [Lua] Peer 11000010470e9ce has loaded the level and all enemies are loaded
10:56:16.773 [Lua] [PeerSM] 11000010470e9ce :: on_exit Loading
10:56:16.773 [Lua] [PeerSM] 11000010470e9ce :: on_enter LoadingProfilePackages
10:56:16.788 [Lua] [PeerSM] 11000010470e9ce :: on_exit LoadingProfilePackages
10:56:16.788 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForEnterGame
10:56:17.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
10:56:17.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
10:56:17.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
10:56:17.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
10:56:17.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
10:56:17.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
10:56:18.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
10:56:18.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
10:56:18.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
10:56:18.104 [Lua] ### Sending rpc_level_loaded
10:56:18.104 [Lua] #### Has state machine: true, peer_id: 11000010485d5b9, level_id: 81
10:56:18.104 [Lua] Peer 11000010485d5b9 has loaded the level and all enemies are loaded
10:56:18.105 [Lua] [PeerSM] 11000010485d5b9 :: on_exit Loading
10:56:18.105 [Lua] [PeerSM] 11000010485d5b9 :: on_enter LoadingProfilePackages
10:56:18.122 [Lua] [PeerSM] 11000010485d5b9 :: on_exit LoadingProfilePackages
10:56:18.122 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForEnterGame
10:56:18.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
10:56:18.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
10:56:18.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
10:56:18.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
10:56:18.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
10:56:18.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
10:56:18.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
10:56:18.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
10:56:18.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
10:56:19.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
10:56:19.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
10:56:19.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
10:56:19.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
10:56:19.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
10:56:19.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
10:56:19.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
10:56:19.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
10:56:19.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
10:56:19.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
10:56:19.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
10:56:19.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
10:56:20.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
10:56:20.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
10:56:20.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
10:56:20.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
10:56:20.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
10:56:20.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
10:56:20.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:56:20.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:56:20.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
10:56:20.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
10:56:20.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
10:56:20.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
10:56:21.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
10:56:21.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
10:56:21.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
10:56:22.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
10:56:22.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
10:56:22.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
10:56:22.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
10:56:22.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
10:56:22.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
10:56:23.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
10:56:23.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
10:56:23.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
10:56:23.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
10:56:23.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
10:56:23.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
10:56:23.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
10:56:23.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
10:56:23.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
10:56:24.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
10:56:24.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
10:56:24.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
10:56:24.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
10:56:24.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
10:56:24.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
10:56:25.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
10:56:25.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
10:56:25.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
10:56:25.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
10:56:25.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
10:56:25.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
10:56:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
10:56:25.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
10:56:25.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
10:56:25.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
10:56:25.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
10:56:25.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
10:56:26.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
10:56:26.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
10:56:26.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
10:56:27.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
10:56:27.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
10:56:27.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
10:56:27.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
10:56:27.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
10:56:27.234 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: custom
10:56:27.234 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:56:27.234 [Lua] Starting async level spawning of levels/honduras/farmlands/world
10:56:27.234 [Umbra] Init version: 3.4.15 :: 16 threads
10:56:27.799 [Lua] Async level spawning done
10:56:27.799 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:56:28.781 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:56:28.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:56:28.781 [Lua] [Matchmaking] unregister rpcs
10:56:28.781 [Lua] Set lobby begin:
10:56:28.781 [Lua] Lobby data twitch_enabled = true
10:56:28.781 [Lua] Lobby data power_level = 0
10:56:28.781 [Lua] Lobby data unique_server_name = Harridas
10:56:28.781 [Lua] Lobby data difficulty_tweak = 0
10:56:28.781 [Lua] Lobby data host = 11000010593901b
10:56:28.781 [Lua] Lobby data game_mode = 2
10:56:28.781 [Lua] Lobby data is_private = false
10:56:28.781 [Lua] Lobby data match_started = true
10:56:28.781 [Lua] Lobby data mechanism = adventure
10:56:28.781 [Lua] Lobby data level_key = farmlands
10:56:28.781 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:28.781 [Lua] Lobby data selected_level_key = farmlands
10:56:28.782 [Lua] Lobby data difficulty = hardest
10:56:28.782 [Lua] Lobby data quick_game = true
10:56:28.782 [Lua] Lobby data matchmaking = true
10:56:28.782 [Lua] Lobby data weave_name = false
10:56:28.782 [Lua] Lobby data player_slot_4 = 0:0
10:56:28.782 [Lua] Lobby data num_players = 4
10:56:28.782 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:28.782 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:28.782 [Lua] Lobby data country_code = BE
10:56:28.782 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:28.782 [Lua] Lobby data eac_authorized = true
10:56:28.782 [Lua] Set lobby end.
10:56:28.782 [Lua] [Managers] Destroying manager group:
10:56:28.796 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
10:56:28.796 [Lua] [Gamestate] Enter StateIngame HOST
10:56:28.796 [Lua] [Managers] Calling function on all managers:
10:56:28.796 [Lua] <>level = farmlands<>
10:56:28.796 [Lua] Set lobby begin:
10:56:28.796 [Lua] Lobby data twitch_enabled = true
10:56:28.796 [Lua] Lobby data power_level = 0
10:56:28.796 [Lua] Lobby data unique_server_name = Harridas
10:56:28.796 [Lua] Lobby data difficulty_tweak = 0
10:56:28.796 [Lua] Lobby data host = 11000010593901b
10:56:28.796 [Lua] Lobby data game_mode = 2
10:56:28.797 [Lua] Lobby data is_private = false
10:56:28.797 [Lua] Lobby data match_started = true
10:56:28.797 [Lua] Lobby data mechanism = adventure
10:56:28.797 [Lua] Lobby data level_key = farmlands
10:56:28.797 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:28.797 [Lua] Lobby data selected_level_key = farmlands
10:56:28.797 [Lua] Lobby data difficulty = hardest
10:56:28.797 [Lua] Lobby data quick_game = true
10:56:28.797 [Lua] Lobby data matchmaking = true
10:56:28.798 [Lua] Lobby data weave_name = false
10:56:28.798 [Lua] Lobby data player_slot_4 = 0:0
10:56:28.798 [Lua] Lobby data num_players = 4
10:56:28.798 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:28.798 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:28.798 [Lua] Lobby data country_code = BE
10:56:28.798 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:28.798 [Lua] Lobby data eac_authorized = true
10:56:28.798 [Lua] Set lobby end.
10:56:28.798 [Lua] [StateIngame] Server ingame
10:56:28.801 [Lua] Set lobby begin:
10:56:28.801 [Lua] Lobby data twitch_enabled = true
10:56:28.801 [Lua] Lobby data power_level = 0
10:56:28.801 [Lua] Lobby data unique_server_name = Harridas
10:56:28.801 [Lua] Lobby data difficulty_tweak = 0
10:56:28.801 [Lua] Lobby data host = 11000010593901b
10:56:28.802 [Lua] Lobby data game_mode = 2
10:56:28.802 [Lua] Lobby data is_private = false
10:56:28.802 [Lua] Lobby data match_started = true
10:56:28.802 [Lua] Lobby data mechanism = adventure
10:56:28.802 [Lua] Lobby data level_key = farmlands
10:56:28.802 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:28.802 [Lua] Lobby data selected_level_key = farmlands
10:56:28.802 [Lua] Lobby data difficulty = hardest
10:56:28.802 [Lua] Lobby data quick_game = true
10:56:28.802 [Lua] Lobby data matchmaking = true
10:56:28.802 [Lua] Lobby data weave_name = false
10:56:28.802 [Lua] Lobby data player_slot_4 = 0:0
10:56:28.802 [Lua] Lobby data num_players = 4
10:56:28.803 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:28.803 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:28.803 [Lua] Lobby data country_code = BE
10:56:28.803 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:28.803 [Lua] Lobby data eac_authorized = true
10:56:28.803 [Lua] Set lobby end.
10:56:28.803 [Lua] [Matchmaking] register rpcs
10:56:28.803 [Lua] GameNetworkManager:init... creating game session
10:56:28.803 [Lua] Host GameSession.make_game_session_host with session:
10:56:28.803 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:56:28.803 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
10:56:28.803 [Lua] [GameNetworkManager] self.is_server = true
10:56:28.803 [Network] Setting artificial MTU limit to 65536
10:56:28.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 22
10:56:28.803 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
10:56:28.812 [Lua] Switching ConflictSettings: to: default
10:56:28.812 [Lua] pacing=default
10:56:28.812 [Lua] roaming=nil
10:56:28.812 [Lua] specials=default
10:56:28.812 [Lua] debug_color=maroon
10:56:28.812 [Lua] contained_breeds=nil
10:56:28.812 [Lua] pack_spawning=default
10:56:28.812 [Lua] disabled=false
10:56:28.812 [Lua] factions=nil
10:56:28.812 [Lua] boss=default
10:56:28.812 [Lua] horde=default
10:56:28.812 [Lua] name=default
10:56:28.812 [Lua] intensity=default
10:56:28.812 [Lua] ---
10:56:28.812 [Lua] [LevelAnalysis] set_random_seed( 2050318)
10:56:28.819 [Lua] [AIInterestPointSystem] Level Seed: 2050318
10:56:28.819 [Lua]
10:56:28.819 [Lua] [entity_system_bag] = table
10:56:28.819 [Lua] [entity_system_bag] = metatable
10:56:28.819 [Lua] [startup_data] = table
10:56:28.819 [Lua] [entity_manager] = table
10:56:28.819 [Lua] [entity_manager] = metatable
10:56:28.819 [Lua] [unit_spawner] = table
10:56:28.819 [Lua] [unit_spawner] = metatable
10:56:28.819 [Lua] [unit_storage] = table
10:56:28.819 [Lua] [unit_storage] = metatable
10:56:28.819 [Lua] [dice_keeper] = table
10:56:28.819 [Lua] [dice_keeper] = metatable
10:56:28.819 [Lua] [is_server] = true (boolean)
10:56:28.819 [Lua] [world] = [World]
10:56:28.819 [Lua] [system_api] = table
10:56:28.819 [Lua] [entity_system] = table
10:56:28.819 [Lua] [entity_system] = metatable
10:56:28.819 [Lua] [network_lobby] = table
10:56:28.819 [Lua] [network_lobby] = metatable
10:56:28.819 [Lua] [profile_synchronizer] = table
10:56:28.819 [Lua] [profile_synchronizer] = metatable
10:56:28.819 [Lua] [level_transition_handler] = table
10:56:28.819 [Lua] [level_transition_handler] = metatable
10:56:28.819 [Lua] [num_local_human_players] = 1 (number)
10:56:28.819 [Lua] [statistics_db] = table
10:56:28.819 [Lua] [statistics_db] = metatable
10:56:28.819 [Lua] [network_server] = table
10:56:28.819 [Lua] [network_server] = metatable
10:56:28.819 [Lua] [input_manager] = table
10:56:28.819 [Lua] [input_manager] = metatable
10:56:28.819 [Lua] [network_clock] = table
10:56:28.819 [Lua] [network_clock] = metatable
10:56:28.819 [Lua] [network_transmit] = table
10:56:28.819 [Lua] [network_transmit] = metatable
10:56:28.819 [Lua] [free_flight_manager] = table
10:56:28.819 [Lua] [free_flight_manager] = metatable
10:56:28.819 [Lua] [network_manager] = table
10:56:28.819 [Lua] [network_manager] = metatable
10:56:28.819 [Lua] [network_event_delegate] = table
10:56:28.819 [Lua] [network_event_delegate] = metatable
10:56:28.819 [Lua]
10:56:28.819 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:56:28.819 [Lua] ignoring extension VersusInteractObjectiveExtension
10:56:28.819 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:56:28.819 [Lua] ignoring extension VersusSocketObjectiveExtension
10:56:28.819 [Lua] ignoring extension VersusTargetObjectiveExtension
10:56:28.819 [Lua] ignoring extension VersusMissionObjectiveExtension
10:56:28.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:56:28.837 [Lua] [AchievementManager] Achievements using the steam platform
10:56:28.908 [Lua] respawn_unit_spawned with group id: respawns_sawmill
10:56:28.908 [Lua] respawn_unit_spawned with group id: respawns_sawmill
10:56:28.908 [Lua] respawn_unit_spawned with group id: respawns_sawmill
10:56:28.916 [Lua] respawn_unit_spawned with group id: barn_event_respawn
10:56:28.916 [Lua] respawn_unit_spawned with group id: barn_event_respawn
10:56:28.916 [Lua] respawn_unit_spawned with group id: barn_event_respawn
10:56:28.916 [Lua] respawn_unit_spawned with group id: respawns_sawmill
10:56:28.916 [Lua] respawn_unit_spawned with group id: respawns_sawmill
10:56:28.916 [Lua] respawn_unit_spawned with group id: respawns_sawmill
10:56:28.921 [Lua] [StateIngame] Level seed: 2050318
10:56:28.950 [Lua] [LevelAnalysis] set_random_seed( 2050318)
10:56:28.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
10:56:28.955 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
10:56:28.955 [Lua] [IngameUI] init
10:56:28.966 [SteamVoipClient] select_out(110000102e97e88, off)
10:56:28.966 [SteamVoipClient] select_out(11000010470e9ce, off)
10:56:28.966 [SteamVoipClient] select_out(11000010485d5b9, off)
10:56:28.966 [SteamVoipClient] select_out(11000010593901b, off)
10:56:28.970 [Lua] cb_razer_chroma_setup
10:56:28.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
10:56:28.993 [Lua] Set lobby begin:
10:56:28.993 [Lua] Lobby data twitch_enabled = true
10:56:28.993 [Lua] Lobby data power_level = 835
10:56:28.993 [Lua] Lobby data unique_server_name = Harridas
10:56:28.993 [Lua] Lobby data difficulty_tweak = 0
10:56:28.993 [Lua] Lobby data host = 11000010593901b
10:56:28.993 [Lua] Lobby data game_mode = 2
10:56:28.994 [Lua] Lobby data is_private = false
10:56:28.994 [Lua] Lobby data match_started = true
10:56:28.994 [Lua] Lobby data mechanism = adventure
10:56:28.994 [Lua] Lobby data level_key = farmlands
10:56:28.994 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:28.994 [Lua] Lobby data selected_level_key = farmlands
10:56:28.994 [Lua] Lobby data difficulty = hardest
10:56:28.994 [Lua] Lobby data quick_game = true
10:56:28.994 [Lua] Lobby data matchmaking = true
10:56:28.994 [Lua] Lobby data weave_name = false
10:56:28.994 [Lua] Lobby data player_slot_4 = 0:0
10:56:28.994 [Lua] Lobby data num_players = 4
10:56:28.994 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:28.994 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:28.994 [Lua] Lobby data country_code = BE
10:56:28.994 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:28.994 [Lua] Lobby data eac_authorized = true
10:56:28.994 [Lua] Set lobby end.
10:56:28.995 [Flow] Spawned:c_barrel_socket
10:56:28.995 [Lua] CurrentConflictSettings default
10:56:28.995 [Lua] [ConflictDirector] conflict_director is ai_ready
10:56:28.997 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:56:28.997 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:56:29.009 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:56:29.009 [Lua] Forming navigation groups in one frame
10:56:29.009 [Lua] Forming navigation groups
10:56:29.027 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
10:56:29.229 [Lua] NavigationGroupManager -> calulation time B: 0.20100000000002183
10:56:29.229 [Lua] number of nav groups: 402
10:56:29.231 [Lua] number of refined nav groups : 264
10:56:29.239 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
10:56:29.239 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.304955399036412 Normalized coefficient: 1.3931943509783731
10:56:29.244 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.685616337880495 Normalized coefficient: 1.3478108081423357
10:56:29.249 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.359139122813939 Normalized coefficient: 1.1789681846417095
10:56:29.253 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.8004616647958738 Normalized coefficient: 1.3294757077123609
10:56:29.255 [Lua] Warning: missing nodes! in zones
10:56:29.265 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
10:56:29.265 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
10:56:29.265 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
10:56:29.265 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
10:56:29.265 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
10:56:29.271 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
10:56:29.271 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters.
10:56:29.272 [Lua] [LevelAnalysis] grouping spawners for event_patrol
10:56:29.272 [Lua] [LevelAnalysis]
10:56:29.272 [Lua] [LevelAnalysis] grouping spawners for event_boss
10:56:29.272 [Lua] [LevelAnalysis]
10:56:29.272 [Lua] [LevelAnalysis] Terror events added:
10:56:29.272 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
10:56:29.272 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
10:56:29.272 [Lua] NORMAL PATROL MAIN PATH 383.0767822265625
10:56:29.272 [Lua] [waypoints] = table
10:56:29.272 [Lua] [astar_points] = table
10:56:29.272 [Lua] [travel_dist] = 383.07678163051605 (number)
10:56:29.272 [Lua] [one_directional] = true (boolean)
10:56:29.272 [Lua] [id] = boss_7 (string)
10:56:29.272 [Lua] ----> using boss spline path!
10:56:29.272 [Lua] Adding main path event: Vector3Box(75, -121, -7.487) boss_event_beastmen_spline_patrol 45 table: 000000000F90E1D0
10:56:29.272 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1
10:56:29.272 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375
10:56:29.272 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375
10:56:29.272 [Lua] [LevelAnalysis] wanted_distance: 486.150187247556
10:56:29.272 [Lua] [LevelAnalysis] Terror events added:
10:56:29.272 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
10:56:29.272 [Lua] Adding main path event: Vector3Box(-18.5631, -101.581, 1.22991) rare_event_loot_rat 45 table: 000000000F90EAB0
10:56:29.272 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:56:29.276 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
10:56:29.290 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=60
10:56:29.291 [Lua] [Managers] Calling function on all managers:
10:56:29.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:56:29.311 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
10:56:29.311 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
10:56:29.311 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForEnterGame
10:56:29.311 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForGameObjectSync
10:56:29.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 22
10:56:29.481 [Lua] Set lobby begin:
10:56:29.481 [Lua] Lobby data twitch_enabled = true
10:56:29.481 [Lua] Lobby data power_level = 835
10:56:29.481 [Lua] Lobby data unique_server_name = Harridas
10:56:29.481 [Lua] Lobby data difficulty_tweak = 0
10:56:29.481 [Lua] Lobby data host = 11000010593901b
10:56:29.481 [Lua] Lobby data game_mode = 2
10:56:29.481 [Lua] Lobby data is_private = false
10:56:29.481 [Lua] Lobby data match_started = true
10:56:29.481 [Lua] Lobby data mechanism = adventure
10:56:29.481 [Lua] Lobby data level_key = farmlands
10:56:29.481 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:29.481 [Lua] Lobby data selected_level_key = farmlands
10:56:29.481 [Lua] Lobby data difficulty = hardest
10:56:29.481 [Lua] Lobby data quick_game = true
10:56:29.481 [Lua] Lobby data matchmaking = true
10:56:29.482 [Lua] Lobby data weave_name = false
10:56:29.482 [Lua] Lobby data player_slot_4 = 0:0
10:56:29.482 [Lua] Lobby data num_players = 4
10:56:29.482 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:29.482 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:29.482 [Lua] Lobby data country_code = BE
10:56:29.482 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:29.482 [Lua] Lobby data eac_authorized = true
10:56:29.482 [Lua] Set lobby end.
10:56:29.482 [Lua] [Matchmaking] Assigned player 110000102e97e88 to slot 5 when hot join syncing
10:56:29.482 [Lua] Breedfreezer (server) starting a hot join sync
10:56:29.482 [Lua] packing 0 units of breed chaos_marauder
10:56:29.482 [Lua] packing 0 units of breed skaven_clan_rat
10:56:29.482 [Lua] packing 0 units of breed skaven_storm_vermin
10:56:29.482 [Lua] packing 0 units of breed skaven_slave
10:56:29.482 [Lua] packing 0 units of breed chaos_fanatic
10:56:29.482 [Lua] packing 0 units of breed beastmen_ungor_archer
10:56:29.482 [Lua] packing 0 units of breed chaos_raider
10:56:29.482 [Lua] packing 0 units of breed chaos_warrior
10:56:29.482 [Lua] packing 0 units of breed chaos_berzerker
10:56:29.482 [Lua] packing 0 units of breed beastmen_bestigor
10:56:29.482 [Lua] packing 0 units of breed beastmen_ungor
10:56:29.482 [Lua] packing 0 units of breed skaven_plague_monk
10:56:29.482 [Lua] packing 0 units of breed beastmen_gor
10:56:29.482 [Lua] --> rpc-package size reached, sending rpc now (last package)
10:56:29.482 [Lua]
10:56:29.482 [Lua] [1] = 1 (number)
10:56:29.482 [Lua] [2] = 0 (number)
10:56:29.482 [Lua] [3] = 1 (number)
10:56:29.482 [Lua] [4] = 0 (number)
10:56:29.482 [Lua] [5] = 1 (number)
10:56:29.482 [Lua] [6] = 0 (number)
10:56:29.482 [Lua] [7] = 1 (number)
10:56:29.482 [Lua] [8] = 0 (number)
10:56:29.482 [Lua] [9] = 1 (number)
10:56:29.482 [Lua] [10] = 0 (number)
10:56:29.482 [Lua] [11] = 1 (number)
10:56:29.482 [Lua] [12] = 0 (number)
10:56:29.482 [Lua] [13] = 1 (number)
10:56:29.482 [Lua] [14] = 0 (number)
10:56:29.482 [Lua] [15] = 1 (number)
10:56:29.482 [Lua] [16] = 0 (number)
10:56:29.482 [Lua] [17] = 1 (number)
10:56:29.482 [Lua] [18] = 0 (number)
10:56:29.482 [Lua] [19] = 1 (number)
10:56:29.482 [Lua] [20] = 0 (number)
10:56:29.482 [Lua] [21] = 1 (number)
10:56:29.482 [Lua] [22] = 0 (number)
10:56:29.482 [Lua] [23] = 1 (number)
10:56:29.482 [Lua] [24] = 0 (number)
10:56:29.482 [Lua] [25] = 1 (number)
10:56:29.482 [Lua] [26] = 0 (number)
10:56:29.482 [Lua]
10:56:29.482 [Lua]
10:56:29.482 [Lua]
10:56:29.483 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
10:56:29.483 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
10:56:29.483 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
10:56:29.483 [Lua] RemotePlayer:create_game_object( ) 61
10:56:29.496 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForGameObjectSync
10:56:29.496 [Lua] [PeerSM] 110000102e97e88 :: on_enter WaitingForPlayers
10:56:29.496 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102e97e88
10:56:29.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 22
10:56:29.698 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102e97e88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:56:29.698 [Lua] Adding player sync data to peer=110000102e97e88 local_player_id=1
10:56:33.902 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForEnterGame
10:56:33.902 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForGameObjectSync
10:56:33.919 [Lua] Set lobby begin:
10:56:33.919 [Lua] Lobby data twitch_enabled = true
10:56:33.920 [Lua] Lobby data power_level = 835
10:56:33.920 [Lua] Lobby data unique_server_name = Harridas
10:56:33.920 [Lua] Lobby data difficulty_tweak = 0
10:56:33.920 [Lua] Lobby data host = 11000010593901b
10:56:33.920 [Lua] Lobby data game_mode = 2
10:56:33.920 [Lua] Lobby data is_private = false
10:56:33.920 [Lua] Lobby data match_started = true
10:56:33.920 [Lua] Lobby data mechanism = adventure
10:56:33.920 [Lua] Lobby data level_key = farmlands
10:56:33.920 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:33.920 [Lua] Lobby data selected_level_key = farmlands
10:56:33.920 [Lua] Lobby data difficulty = hardest
10:56:33.920 [Lua] Lobby data quick_game = true
10:56:33.920 [Lua] Lobby data matchmaking = true
10:56:33.920 [Lua] Lobby data weave_name = false
10:56:33.920 [Lua] Lobby data player_slot_4 = 0:0
10:56:33.920 [Lua] Lobby data num_players = 4
10:56:33.920 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:33.920 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:33.920 [Lua] Lobby data country_code = BE
10:56:33.920 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:33.920 [Lua] Lobby data eac_authorized = true
10:56:33.921 [Lua] Set lobby end.
10:56:33.921 [Lua] [Matchmaking] Assigned player 11000010470e9ce to slot 3 when hot join syncing
10:56:33.921 [Lua] Breedfreezer (server) starting a hot join sync
10:56:33.921 [Lua] packing 0 units of breed chaos_marauder
10:56:33.921 [Lua] packing 0 units of breed skaven_clan_rat
10:56:33.921 [Lua] packing 0 units of breed skaven_storm_vermin
10:56:33.921 [Lua] packing 0 units of breed skaven_slave
10:56:33.921 [Lua] packing 0 units of breed chaos_fanatic
10:56:33.921 [Lua] packing 0 units of breed beastmen_ungor_archer
10:56:33.921 [Lua] packing 0 units of breed chaos_raider
10:56:33.921 [Lua] packing 0 units of breed chaos_warrior
10:56:33.921 [Lua] packing 0 units of breed chaos_berzerker
10:56:33.921 [Lua] packing 0 units of breed beastmen_bestigor
10:56:33.921 [Lua] packing 0 units of breed beastmen_ungor
10:56:33.921 [Lua] packing 0 units of breed skaven_plague_monk
10:56:33.921 [Lua] packing 0 units of breed beastmen_gor
10:56:33.921 [Lua] --> rpc-package size reached, sending rpc now (last package)
10:56:33.921 [Lua]
10:56:33.921 [Lua] [1] = 1 (number)
10:56:33.921 [Lua] [2] = 0 (number)
10:56:33.921 [Lua] [3] = 1 (number)
10:56:33.921 [Lua] [4] = 0 (number)
10:56:33.921 [Lua] [5] = 1 (number)
10:56:33.921 [Lua] [6] = 0 (number)
10:56:33.921 [Lua] [7] = 1 (number)
10:56:33.921 [Lua] [8] = 0 (number)
10:56:33.921 [Lua] [9] = 1 (number)
10:56:33.921 [Lua] [10] = 0 (number)
10:56:33.921 [Lua] [11] = 1 (number)
10:56:33.921 [Lua] [12] = 0 (number)
10:56:33.921 [Lua] [13] = 1 (number)
10:56:33.921 [Lua] [14] = 0 (number)
10:56:33.921 [Lua] [15] = 1 (number)
10:56:33.921 [Lua] [16] = 0 (number)
10:56:33.921 [Lua] [17] = 1 (number)
10:56:33.921 [Lua] [18] = 0 (number)
10:56:33.921 [Lua] [19] = 1 (number)
10:56:33.921 [Lua] [20] = 0 (number)
10:56:33.921 [Lua] [21] = 1 (number)
10:56:33.921 [Lua] [22] = 0 (number)
10:56:33.921 [Lua] [23] = 1 (number)
10:56:33.921 [Lua] [24] = 0 (number)
10:56:33.921 [Lua] [25] = 1 (number)
10:56:33.921 [Lua] [26] = 0 (number)
10:56:33.921 [Lua]
10:56:33.921 [Lua]
10:56:33.921 [Lua]
10:56:33.921 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
10:56:33.921 [Lua] RemotePlayer:create_game_object( ) 62
10:56:33.939 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForGameObjectSync
10:56:33.939 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForPlayers
10:56:33.939 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470e9ce
10:56:34.063 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010470e9ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:56:34.063 [Lua] Adding player sync data to peer=11000010470e9ce local_player_id=1
10:56:42.681 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForEnterGame
10:56:42.681 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForGameObjectSync
10:56:42.702 [Lua] Set lobby begin:
10:56:42.702 [Lua] Lobby data twitch_enabled = true
10:56:42.702 [Lua] Lobby data power_level = 835
10:56:42.702 [Lua] Lobby data unique_server_name = Harridas
10:56:42.702 [Lua] Lobby data difficulty_tweak = 0
10:56:42.702 [Lua] Lobby data host = 11000010593901b
10:56:42.702 [Lua] Lobby data game_mode = 2
10:56:42.702 [Lua] Lobby data is_private = false
10:56:42.702 [Lua] Lobby data match_started = true
10:56:42.702 [Lua] Lobby data mechanism = adventure
10:56:42.702 [Lua] Lobby data level_key = farmlands
10:56:42.703 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:42.703 [Lua] Lobby data selected_level_key = farmlands
10:56:42.703 [Lua] Lobby data difficulty = hardest
10:56:42.703 [Lua] Lobby data quick_game = true
10:56:42.703 [Lua] Lobby data matchmaking = true
10:56:42.703 [Lua] Lobby data weave_name = false
10:56:42.703 [Lua] Lobby data player_slot_4 = 0:0
10:56:42.703 [Lua] Lobby data num_players = 4
10:56:42.703 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:42.703 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:42.703 [Lua] Lobby data country_code = BE
10:56:42.703 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:42.703 [Lua] Lobby data eac_authorized = true
10:56:42.703 [Lua] Set lobby end.
10:56:42.703 [Lua] [Matchmaking] Assigned player 11000010485d5b9 to slot 2 when hot join syncing
10:56:42.703 [Lua] Breedfreezer (server) starting a hot join sync
10:56:42.703 [Lua] packing 0 units of breed chaos_marauder
10:56:42.703 [Lua] packing 0 units of breed skaven_clan_rat
10:56:42.703 [Lua] packing 0 units of breed skaven_storm_vermin
10:56:42.703 [Lua] packing 0 units of breed skaven_slave
10:56:42.703 [Lua] packing 0 units of breed chaos_fanatic
10:56:42.703 [Lua] packing 0 units of breed beastmen_ungor_archer
10:56:42.703 [Lua] packing 0 units of breed chaos_raider
10:56:42.703 [Lua] packing 0 units of breed chaos_warrior
10:56:42.703 [Lua] packing 0 units of breed chaos_berzerker
10:56:42.703 [Lua] packing 0 units of breed beastmen_bestigor
10:56:42.703 [Lua] packing 0 units of breed beastmen_ungor
10:56:42.703 [Lua] packing 0 units of breed skaven_plague_monk
10:56:42.703 [Lua] packing 0 units of breed beastmen_gor
10:56:42.703 [Lua] --> rpc-package size reached, sending rpc now (last package)
10:56:42.704 [Lua]
10:56:42.704 [Lua] [1] = 1 (number)
10:56:42.704 [Lua] [2] = 0 (number)
10:56:42.704 [Lua] [3] = 1 (number)
10:56:42.704 [Lua] [4] = 0 (number)
10:56:42.704 [Lua] [5] = 1 (number)
10:56:42.704 [Lua] [6] = 0 (number)
10:56:42.704 [Lua] [7] = 1 (number)
10:56:42.704 [Lua] [8] = 0 (number)
10:56:42.704 [Lua] [9] = 1 (number)
10:56:42.704 [Lua] [10] = 0 (number)
10:56:42.704 [Lua] [11] = 1 (number)
10:56:42.704 [Lua] [12] = 0 (number)
10:56:42.704 [Lua] [13] = 1 (number)
10:56:42.704 [Lua] [14] = 0 (number)
10:56:42.704 [Lua] [15] = 1 (number)
10:56:42.704 [Lua] [16] = 0 (number)
10:56:42.704 [Lua] [17] = 1 (number)
10:56:42.704 [Lua] [18] = 0 (number)
10:56:42.704 [Lua] [19] = 1 (number)
10:56:42.704 [Lua] [20] = 0 (number)
10:56:42.704 [Lua] [21] = 1 (number)
10:56:42.704 [Lua] [22] = 0 (number)
10:56:42.704 [Lua] [23] = 1 (number)
10:56:42.704 [Lua] [24] = 0 (number)
10:56:42.704 [Lua] [25] = 1 (number)
10:56:42.704 [Lua] [26] = 0 (number)
10:56:42.704 [Lua]
10:56:42.704 [Lua]
10:56:42.704 [Lua]
10:56:42.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
10:56:42.704 [Lua] RemotePlayer:create_game_object( ) 63
10:56:42.721 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForGameObjectSync
10:56:42.721 [Lua] [PeerSM] 11000010485d5b9 :: on_enter WaitingForPlayers
10:56:42.721 [Lua] [PeerSM] 110000102e97e88 :: on_exit WaitingForPlayers
10:56:42.721 [Lua] [PeerSM] 110000102e97e88 :: on_enter InGame
10:56:42.721 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForPlayers
10:56:42.721 [Lua] [PeerSM] 11000010470e9ce :: on_enter InGame
10:56:42.722 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010485d5b9
10:56:42.728 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
10:56:42.728 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
10:56:42.728 [Lua] [PeerSM] 11000010485d5b9 :: on_exit WaitingForPlayers
10:56:42.728 [Lua] [PeerSM] 11000010485d5b9 :: on_enter InGame
10:56:42.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:56:42.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:56:42.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
10:56:42.756 [Lua] Switching ConflictSettings: to: beastmen
10:56:42.756 [Lua] pacing=beastmen
10:56:42.756 [Lua] locked_func_name=beastmen
10:56:42.756 [Lua] roaming=nil
10:56:42.756 [Lua] specials=beastmen
10:56:42.756 [Lua] debug_color=purple
10:56:42.756 [Lua] contained_breeds=nil
10:56:42.756 [Lua] pack_spawning=beastmen
10:56:42.756 [Lua] disabled=false
10:56:42.756 [Lua] factions=nil
10:56:42.756 [Lua] boss=beastmen
10:56:42.756 [Lua] horde=beastmen
10:56:42.756 [Lua] name=beastmen
10:56:42.756 [Lua] intensity=default
10:56:42.756 [Lua] ---
10:56:42.868 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit
10:56:42.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
10:56:42.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:56:42.871 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102e97e88 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:56:42.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
10:56:42.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:56:42.969 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010485d5b9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
10:56:42.969 [Lua] Adding player sync data to peer=11000010485d5b9 local_player_id=1
10:56:42.969 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010485d5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit
10:56:42.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
10:56:42.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:56:43.120 [Lua] StateInGameRunning:_game_actually_starts()
10:56:43.120 [Lua] #################################################################################################################
10:56:43.120 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:56:43.120 [Lua] #################################################################################################################
10:56:43.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
10:56:43.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
10:56:43.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
10:56:43.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
10:56:43.174 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
10:56:43.343 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
10:56:43.343 [Lua] Commit load time data
10:56:43.929 [Lua] Set lobby begin:
10:56:43.929 [Lua] Lobby data twitch_enabled = true
10:56:43.929 [Lua] Lobby data power_level = 626
10:56:43.929 [Lua] Lobby data unique_server_name = Harridas
10:56:43.929 [Lua] Lobby data difficulty_tweak = 0
10:56:43.929 [Lua] Lobby data host = 11000010593901b
10:56:43.929 [Lua] Lobby data game_mode = 2
10:56:43.929 [Lua] Lobby data is_private = false
10:56:43.929 [Lua] Lobby data match_started = true
10:56:43.929 [Lua] Lobby data mechanism = adventure
10:56:43.929 [Lua] Lobby data level_key = farmlands
10:56:43.929 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:43.929 [Lua] Lobby data selected_level_key = farmlands
10:56:43.929 [Lua] Lobby data difficulty = hardest
10:56:43.930 [Lua] Lobby data quick_game = true
10:56:43.930 [Lua] Lobby data matchmaking = true
10:56:43.930 [Lua] Lobby data weave_name = false
10:56:43.930 [Lua] Lobby data player_slot_4 = 0:0
10:56:43.930 [Lua] Lobby data num_players = 4
10:56:43.930 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:43.930 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:43.930 [Lua] Lobby data country_code = BE
10:56:43.930 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:43.930 [Lua] Lobby data eac_authorized = true
10:56:43.930 [Lua] Set lobby end.
10:56:48.949 [Lua] Set lobby begin:
10:56:48.949 [Lua] Lobby data twitch_enabled = true
10:56:48.949 [Lua] Lobby data power_level = 835
10:56:48.949 [Lua] Lobby data unique_server_name = Harridas
10:56:48.949 [Lua] Lobby data difficulty_tweak = 0
10:56:48.949 [Lua] Lobby data host = 11000010593901b
10:56:48.949 [Lua] Lobby data game_mode = 2
10:56:48.949 [Lua] Lobby data is_private = false
10:56:48.949 [Lua] Lobby data match_started = true
10:56:48.949 [Lua] Lobby data mechanism = adventure
10:56:48.949 [Lua] Lobby data level_key = farmlands
10:56:48.949 [Lua] Lobby data player_slot_1 = 11000010593901b:1
10:56:48.949 [Lua] Lobby data selected_level_key = farmlands
10:56:48.949 [Lua] Lobby data difficulty = hardest
10:56:48.950 [Lua] Lobby data quick_game = true
10:56:48.950 [Lua] Lobby data matchmaking = true
10:56:48.950 [Lua] Lobby data weave_name = false
10:56:48.950 [Lua] Lobby data player_slot_4 = 0:0
10:56:48.950 [Lua] Lobby data num_players = 4
10:56:48.950 [Lua] Lobby data player_slot_5 = 110000102e97e88:1
10:56:48.950 [Lua] Lobby data player_slot_2 = 11000010485d5b9:1
10:56:48.950 [Lua] Lobby data country_code = BE
10:56:48.950 [Lua] Lobby data player_slot_3 = 11000010470e9ce:1
10:56:48.950 [Lua] Lobby data eac_authorized = true
10:56:48.950 [Lua] Set lobby end.
10:57:15.584 [Lua] Players are leaving the safe zone
10:57:19.251 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:57:19.269 [Lua] Spline already found!
10:57:19.304 [Lua] Init group template: spline_patrol
10:57:21.514 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:57:21.529 [Lua] Spline already found!
10:57:21.583 [Lua] Init group template: spline_patrol
10:57:24.263 [Lua] [ChatManager][1]System: Faerick picked up a piece of Ravaged Art
10:57:25.404 [IRC Client] Sending PONG to tmi.twitch.tv
10:57:26.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:57:26.148 [Lua] Spline already found!
10:57:26.204 [Lua] Init group template: spline_patrol
10:57:26.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:57:32.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:57:34.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:57:34.245 [Lua] Spline already found!
10:57:34.283 [Lua] Init group template: spline_patrol
10:57:34.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:57:35.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:57:42.553 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:57:43.157 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:57:43.231 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=147
10:57:44.389 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:57:48.464 [Lua] Switching ConflictSettings: to: chaos
10:57:48.464 [Lua] pacing=chaos
10:57:48.464 [Lua] roaming=nil
10:57:48.464 [Lua] specials=chaos
10:57:48.464 [Lua] debug_color=purple
10:57:48.464 [Lua] contained_breeds=nil
10:57:48.464 [Lua] pack_spawning=chaos
10:57:48.464 [Lua] disabled=false
10:57:48.464 [Lua] factions=nil
10:57:48.464 [Lua] boss=chaos
10:57:48.464 [Lua] horde=chaos
10:57:48.464 [Lua] name=chaos
10:57:48.464 [Lua] intensity=default
10:57:48.464 [Lua] ---
10:57:49.283 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:57:49.825 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:57:50.383 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:57:50.587 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:57:51.092 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:57:51.618 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:57:51.989 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:57:52.579 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:57:52.595 [Lua] Spline already found!
10:57:52.652 [Lua] Init group template: spline_patrol
10:58:01.749 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:07.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:07.211 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:07.464 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:07.530 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:07.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:07.736 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:07.801 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:08.871 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:10.992 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:13.164 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:13.499 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:13.533 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:13.569 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:13.802 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:13.903 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:14.105 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:14.138 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:14.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_combat_06` for object id: 28, name: `unknown`
10:58:14.257 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
10:58:14.274 [Lua] Spline already found!
10:58:14.329 [Lua] Init group template: spline_patrol
10:58:14.431 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:14.770 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:15.079 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:17.197 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:17.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:17.871 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:21.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
10:58:21.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:23.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:28.332 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:58:28.347 error: [Lua] [TwitchVoteUI] There is no vote data for key (17)
10:58:28.953 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:30.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:30.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:31.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:33.331 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=208
10:58:33.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:36.856 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:58:37.410 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:37.850 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:38.238 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:38.611 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:39.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:39.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:40.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:41.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:42.735 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:43.173 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:43.781 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:44.219 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:44.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:45.853 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:46.241 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:47.219 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:47.641 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:48.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
10:58:49.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
10:58:49.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
10:58:50.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
10:58:50.707 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:51.113 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:51.719 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:52.208 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:54.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:58:54.482 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:54.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:58:54.922 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:56.800 [Lua] Time for new HOOORDE! multi_first_wave
10:58:56.800 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
10:58:56.800 [Lua] horde requested: vector_blob
10:58:56.800 [Lua] wants to spawn ahead within distance: 60
10:58:56.800 [Lua] horde crated with id 7 of type vector_blob
10:58:56.800 [Lua] managed to spawn 30/30 horde enemies
10:58:56.800 [Lua] vector blob horde has started
10:58:57.295 [Lua] Init group template: horde
10:58:58.659 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:58:59.081 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:58:59.652 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:00.089 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:02.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 71207
10:59:05.179 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Tome
10:59:06.832 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
10:59:06.832 [Lua] Time for new HOOORDE! multi_consecutive_wave
10:59:06.832 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
10:59:06.832 [Lua] horde requested: vector_blob
10:59:06.832 [Lua] wants to spawn behind within distance: 60
10:59:06.832 [Lua] horde crated with id 8 of type vector_blob
10:59:06.832 [Lua] managed to spawn 28/28 horde enemies
10:59:06.832 [Lua] vector blob horde has started
10:59:07.289 [Lua] Init group template: horde
10:59:17.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:59:17.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:59:18.469 [Lua] wants to spawn ahead within distance: 60
10:59:18.469 [Lua] custom blob horde has started
10:59:18.469 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
10:59:18.481 error: [Lua] [TwitchVoteUI] There is no vote data for key (18)
10:59:19.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:59:23.488 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=330
10:59:23.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:59:24.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
10:59:24.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
10:59:24.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
10:59:24.957 [Lua] Horde killed: ?
10:59:25.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:59:27.077 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
10:59:34.559 [Lua] Horde killed: ?
10:59:35.367 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:59:35.368 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
10:59:35.368 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
10:59:35.368 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
10:59:36.160 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:36.463 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:36.531 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:36.735 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:36.803 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:37.038 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:37.105 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:37.307 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:37.374 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:37.610 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:37.661 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:38.030 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:39.870 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:40.174 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:40.242 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:40.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:59:40.443 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:40.477 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:40.730 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:40.764 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:41.001 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:41.067 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:41.302 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:41.336 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:41.606 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:43.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:59:43.464 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:43.766 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:43.800 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:44.037 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:44.107 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:44.341 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:44.408 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:44.611 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:44.728 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:44.898 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:44.965 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:45.235 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:45.370 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:45.370 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:45.370 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:45.370 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:47.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
10:59:48.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:59:50.042 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:50.498 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
10:59:51.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:59:52.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:59:53.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
10:59:56.814 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
10:59:57.469 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:00:05.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:06.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:06.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:07.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:08.573 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:00:08.588 error: [Lua] [TwitchVoteUI] There is no vote data for key (19)
11:00:09.881 [Lua] HORDE: last wave, reset to standard horde delay
11:00:09.881 [Lua] Time for new HOOORDE! multi_last_wave
11:00:09.881 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
11:00:09.881 [Lua] horde requested: vector_blob
11:00:09.881 [Lua] wants to spawn behind within distance: 60
11:00:09.881 [Lua] horde crated with id 9 of type vector_blob
11:00:09.881 [Lua] managed to spawn 29/29 horde enemies
11:00:09.881 [Lua] vector blob horde has started
11:00:10.356 [Lua] Init group template: horde
11:00:13.588 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=369
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:16.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:00:18.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 104720
11:00:20.800 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
11:00:30.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:00:32.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:32.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:32.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:32.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:33.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:00:34.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:00:35.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:35.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:00:36.406 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:00:36.810 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:00:41.791 [Lua] Horde killed: ?
11:00:53.513 [Lua] Switching ConflictSettings: to: beastmen
11:00:53.513 [Lua] pacing=beastmen
11:00:53.513 [Lua] locked_func_name=beastmen
11:00:53.513 [Lua] roaming=nil
11:00:53.513 [Lua] specials=beastmen
11:00:53.513 [Lua] debug_color=purple
11:00:53.513 [Lua] contained_breeds=nil
11:00:53.513 [Lua] pack_spawning=beastmen
11:00:53.513 [Lua] disabled=false
11:00:53.513 [Lua] factions=nil
11:00:53.513 [Lua] boss=beastmen
11:00:53.513 [Lua] horde=beastmen
11:00:53.513 [Lua] name=beastmen
11:00:53.513 [Lua] intensity=default
11:00:53.513 [Lua] ---
11:00:58.661 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:00:58.674 error: [Lua] [TwitchVoteUI] There is no vote data for key (20)
11:01:03.669 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=399
11:01:03.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:01:08.041 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 2 10
11:01:13.427 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:01:13.444 [Lua] Spline already found!
11:01:13.534 [Lua] Init group template: spline_patrol
11:01:13.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:01:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:01:19.068 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:19.406 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:19.406 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:19.525 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
11:01:19.776 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:21.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:01:22.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:01:25.820 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:01:25.835 [Lua] Spline already found!
11:01:25.892 [Lua] Init group template: spline_patrol
11:01:28.124 [IRC Client] Sending PONG to tmi.twitch.tv
11:01:29.173 [Lua] Coordinated attack!
11:01:30.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:01:34.215 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:34.753 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:35.225 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:35.750 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:37.653 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:38.158 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:38.734 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:39.004 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol
11:01:39.004 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0)
11:01:39.024 [Lua] > starting new spline, using new navbot: standard , id: boss_7
11:01:39.040 [Lua] > continuing spline boss_7 index: 2 retries: 0
11:01:39.053 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:39.053 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:39.056 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.056 [Lua] > continuing spline boss_7 index: 3 retries: 0
11:01:39.074 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.074 [Lua] > continuing spline boss_7 index: 4 retries: 0
11:01:39.091 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.091 [Lua] > continuing spline boss_7 index: 5 retries: 0
11:01:39.106 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.106 [Lua] > continuing spline boss_7 index: 6 retries: 0
11:01:39.122 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.123 [Lua] > continuing spline boss_7 index: 7 retries: 0
11:01:39.139 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.139 [Lua] > continuing spline boss_7 index: 8 retries: 0
11:01:39.156 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.156 [Lua] > continuing spline boss_7 index: 9 retries: 0
11:01:39.173 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.173 [Lua] > continuing spline boss_7 index: 10 retries: 0
11:01:39.190 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.190 [Lua] > continuing spline boss_7 index: 11 retries: 0
11:01:39.206 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.206 [Lua] > continuing spline boss_7 index: 12 retries: 0
11:01:39.223 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
11:01:39.223 [Lua] > spline completed boss_7 retries: 0
11:01:39.425 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:39.531 [Lua] Init group template: spline_patrol
11:01:42.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:01:47.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:01:48.823 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:01:48.836 error: [Lua] [TwitchVoteUI] There is no vote data for key (21)
11:01:49.185 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:49.490 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:49.524 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:49.861 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:53.836 [Lua] added multiple choice vote
11:01:53.836 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=461
11:01:53.863 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:01:53.863 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
11:01:53.863 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:01:53.863 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
11:01:54.628 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:54.746 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:01:54.763 [Lua] Spline already found!
11:01:54.799 [Lua] Init group template: spline_patrol
11:01:54.933 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:55.021 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:55.189 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:55.289 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:55.491 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:55.593 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:55.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:01:55.761 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:55.863 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:56.065 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:56.251 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:56.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:01:56.454 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:56.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:01:58.062 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:58.364 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:58.399 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:58.624 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:58.658 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:58.926 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:59.093 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:59.194 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:01:59.329 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:01:59.565 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:00.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:01.925 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:02.227 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:02.260 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:02.497 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:02.565 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:02.801 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.070 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:03.172 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.357 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:03.527 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.830 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.866 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.866 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.866 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:03.866 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:07.971 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:02:08.427 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:02:13.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:02:18.049 [Lua] Time for new HOOORDE! multi_first_wave
11:02:18.049 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
11:02:18.049 [Lua] horde requested: vector_blob
11:02:18.049 [Lua] wants to spawn ahead within distance: 60
11:02:18.049 [Lua] horde crated with id 14 of type vector_blob
11:02:18.049 [Lua] managed to spawn 23/23 horde enemies
11:02:18.049 [Lua] vector blob horde has started
11:02:18.423 [Lua] Init group template: horde
11:02:28.080 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
11:02:28.080 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:02:28.080 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
11:02:28.080 [Lua] horde requested: vector_blob
11:02:28.080 [Lua] wants to spawn behind within distance: 60
11:02:28.080 [Lua] horde crated with id 15 of type vector_blob
11:02:28.080 [Lua] managed to spawn 21/21 horde enemies
11:02:28.080 [Lua] vector blob horde has started
11:02:28.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:28.422 [Lua] Init group template: horde
11:02:30.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:32.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:35.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:37.847 [Lua] HORDE: last wave, reset to standard horde delay
11:02:37.847 [Lua] Time for new HOOORDE! multi_last_wave
11:02:37.847 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
11:02:37.847 [Lua] horde requested: vector_blob
11:02:37.847 [Lua] wants to spawn ahead within distance: 60
11:02:37.847 [Lua] horde crated with id 16 of type vector_blob
11:02:37.847 [Lua] managed to spawn 22/22 horde enemies
11:02:37.847 [Lua] vector blob horde has started
11:02:38.204 [Lua] Init group template: horde
11:02:38.591 [Lua] Horde killed: ?
11:02:39.009 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:02:39.021 error: [Lua] [TwitchVoteUI] There is no vote data for key (22)
11:02:40.046 [Lua] winning_index 5
11:02:44.074 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=533
11:02:46.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:48.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:49.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:02:52.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:53.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:02:57.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:03:01.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:03:04.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:03:09.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:03:09.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
11:03:16.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:03:16.589 [Lua] Horde killed: ?
11:03:17.955 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:03:17.971 [Lua] Spline already found!
11:03:18.059 [Lua] Init group template: spline_patrol
11:03:18.886 [Lua] Horde killed: ?
11:03:29.278 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:03:29.291 error: [Lua] [TwitchVoteUI] There is no vote data for key (23)
11:03:30.605 [Lua] Coordinated attack!
11:03:31.129 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 16 16
11:03:31.399 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 8 14
11:03:32.208 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 5 15
11:03:34.275 [Lua] added multiple choice vote
11:03:34.275 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=562
11:03:36.324 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 3 8
11:03:37.066 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 5 9
11:03:37.117 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 4 8
11:03:37.286 [Lua] main path terror event triggered: rare_event_loot_rat
11:03:37.286 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
11:03:37.521 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 1 9
11:03:37.706 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:03:37.723 [Lua] Spline already found!
11:03:37.763 [Lua] Init group template: spline_patrol
11:03:46.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:03:49.853 [Lua] -----Enter charged
11:03:50.897 [Lua] -----Exit charged
11:03:51.219 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:03:51.376 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:03:51.579 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:03:51.834 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:03:51.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:03:58.512 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:03:58.952 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:04:00.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_04` for object id: 28, name: `unknown`
11:04:02.995 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:03.554 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:03.590 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:04.113 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:04.401 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:04.538 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:04.739 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:05.008 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:05.346 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:05.667 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:06.733 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:07.089 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:11.836 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:04:11.854 [Lua] Spline already found!
11:04:11.889 [Lua] Init group template: spline_patrol
11:04:15.085 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:15.560 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:04:15.779 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:16.253 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:04:19.421 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:04:19.434 error: [Lua] [TwitchVoteUI] There is no vote data for key (24)
11:04:20.429 [Lua] winning_index 5
11:04:24.432 [Lua] added multiple choice vote
11:04:24.432 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=602
11:04:29.561 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:29.934 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:04:32.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:04:36.299 [Lua] Override Player Respawning barn_event_respawn true
11:04:37.721 [Lua] Switching ConflictSettings: to: chaos
11:04:37.721 [Lua] pacing=chaos
11:04:37.721 [Lua] roaming=nil
11:04:37.721 [Lua] specials=chaos
11:04:37.721 [Lua] debug_color=purple
11:04:37.721 [Lua] contained_breeds=nil
11:04:37.721 [Lua] pack_spawning=chaos
11:04:37.721 [Lua] disabled=false
11:04:37.721 [Lua] factions=nil
11:04:37.721 [Lua] boss=chaos
11:04:37.721 [Lua] horde=chaos
11:04:37.721 [Lua] name=chaos
11:04:37.721 [Lua] intensity=default
11:04:37.721 [Lua] ---
11:04:40.686 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:41.361 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:42.744 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:43.167 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:04:43.184 [Lua] Spline already found!
11:04:43.221 [Lua] Init group template: spline_patrol
11:04:43.489 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:04:48.135 [Lua] ready to jump failed
11:04:50.022 [Lua] fence jumping
11:04:51.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:04:52.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:04:53.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:04:53.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:04:56.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:04:58.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:04:59.167 [Lua] Time for new HOOORDE! multi_first_wave
11:04:59.167 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
11:04:59.167 [Lua] horde requested: vector_blob
11:04:59.167 [Lua] wants to spawn ahead within distance: 60
11:04:59.167 [Lua] horde crated with id 21 of type vector_blob
11:04:59.167 [Lua] managed to spawn 28/28 horde enemies
11:04:59.167 [Lua] vector blob horde has started
11:04:59.628 [Lua] Init group template: horde
11:05:02.239 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:02.644 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:03.270 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:03.640 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:06.380 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:06.665 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:06.717 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:07.036 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:08.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:05:09.564 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:05:09.577 error: [Lua] [TwitchVoteUI] There is no vote data for key (25)
11:05:10.578 [Lua] winning_index 1
11:05:13.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:14.594 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=646
11:05:14.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:05:17.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:18.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:19.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:05:19.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:05:20.208 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
11:05:20.208 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:05:20.208 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
11:05:20.208 [Lua] horde requested: vector_blob
11:05:20.208 [Lua] wants to spawn behind within distance: 60
11:05:20.208 [Lua] horde crated with id 22 of type vector_blob
11:05:20.208 [Lua] managed to spawn 28/28 horde enemies
11:05:20.208 [Lua] vector blob horde has started
11:05:20.663 [Lua] Init group template: horde
11:05:23.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:25.053 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:25.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:05:25.546 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:26.018 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:26.574 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:27.048 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:27.421 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:05:28.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:31.588 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:31.758 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
11:05:32.058 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:05:34.902 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:35.024 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
11:05:35.292 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:05:35.628 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:05:35.749 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
11:05:35.982 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:05:41.471 [Lua] HORDE: last wave, reset to standard horde delay
11:05:41.471 [Lua] Time for new HOOORDE! multi_last_wave
11:05:41.471 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
11:05:41.471 [Lua] horde requested: vector_blob
11:05:41.471 [Lua] wants to spawn behind within distance: 60
11:05:41.471 [Lua] horde crated with id 23 of type vector_blob
11:05:41.471 [Lua] managed to spawn 28/28 horde enemies
11:05:41.471 [Lua] vector blob horde has started
11:05:41.928 [Lua] Init group template: horde
11:05:42.751 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
11:05:42.751 [Flow] Socket 1 occupied
11:05:42.751 [Lua] [flow:Sockets occupied:] float=1.000000
11:05:42.751 [Flow] Objective unit hit socket:true
11:05:43.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 71207
11:05:45.156 [Lua] Horde killed: ?
11:05:45.768 [Flow] Destroyed:c_barrel_socket
11:05:50.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:51.627 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Grimoire
11:05:52.958 [IRC Client] Sending PONG to tmi.twitch.tv
11:05:54.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:05:54.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:05:54.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:05:54.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:55.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:05:59.821 [Lua] wants to spawn ahead within distance: 60
11:05:59.821 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
11:05:59.821 [Lua] custom blob horde has started
11:05:59.821 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:05:59.832 error: [Lua] [TwitchVoteUI] There is no vote data for key (26)
11:06:00.198 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102e97e88, connection_key=0, breed_name=skaven_explosive_loot_rat)
11:06:00.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
11:06:00.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
11:06:00.333 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010470e9ce, connection_key=1, breed_name=skaven_explosive_loot_rat)
11:06:00.519 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010485d5b9, connection_key=2, breed_name=skaven_explosive_loot_rat)
11:06:04.872 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=697
11:06:11.647 [Lua] Horde killed: ?
11:06:14.773 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:06:15.197 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:06:20.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:22.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:06:25.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:30.010 [Lua] Coordinated attack!
11:06:30.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:06:35.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:06:36.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:36.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:36.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:06:37.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:37.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:38.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:38.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:39.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:40.311 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:06:40.618 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:06:40.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:06:41.021 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:06:41.275 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:06:43.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:06:46.441 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010485d5b9
11:06:46.441 [Lua] [GameNetworkManager] destroying game object with go_id=68
11:06:50.108 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:06:50.125 error: [Lua] [TwitchVoteUI] There is no vote data for key (27)
11:06:50.832 [Lua] Horde killed: ?
11:06:51.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:06:55.125 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=715
11:06:56.897 [Lua] [ChatManager][1]System: Faerick picked up a Tome
11:07:03.526 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
11:07:05.004 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:07:05.021 [Lua] Spline already found!
11:07:05.057 [Lua] Init group template: spline_patrol
11:07:05.986 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:06.558 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:07.014 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:07.421 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:08.451 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:09.467 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:09.787 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:11.325 [Lua] Returning override respawn unit
11:07:11.441 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010485d5b9 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:07:11.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=726
11:07:11.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
11:07:12.623 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:25.201 [Lua] [ChatManager][1]System: Harridas picked up a key
11:07:25.202 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:07:25.202 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:07:33.092 [Lua] TerrorEventMixer.start_event: farmlands_storm_fiend (seed: 0)
11:07:33.111 [Lua] Boss gave [Unit '#ID[c8b5aebba7c3f751]'] initial aggro
11:07:33.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:33.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:33.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:34.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:34.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:34.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:34.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:34.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:35.838 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:07:35.838 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
11:07:35.838 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010470e9ce go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:07:35.838 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010470e9ce go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
11:07:36.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:07:36.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:07:37.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:07:37.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:07:38.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:07:39.101 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:39.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:39.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:39.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:39.440 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:39.508 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:39.727 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:39.951 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:40.066 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:40.133 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:40.208 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:07:40.221 error: [Lua] [TwitchVoteUI] There is no vote data for key (28)
11:07:40.470 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:42.291 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:42.611 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:42.679 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:42.897 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:42.963 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:43.232 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:43.266 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:43.534 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:43.569 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:43.838 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:43.905 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:44.176 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:45.214 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=739
11:07:45.898 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:45.898 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:45.898 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:45.898 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:46.373 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:46.676 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:46.676 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:46.979 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:47.047 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:47.282 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:47.317 [Lua] Trying to unlock package
11:07:47.317 [Lua] Override Player Respawning barn_event_respawn false
11:07:47.333 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:47.602 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:47.635 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:47.972 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:48.413 [Lua] [ChatManager][1]System: Harridas picked up a Loot Die (1)
11:07:51.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:51.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:51.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 0
11:07:51.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x269d8, position: 4537872
11:07:55.085 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:55.438 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:07:56.958 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:57.448 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:57.532 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:07:57.583 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:57.887 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:07:58.225 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:07:58.310 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:07:58.967 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:08:08.999 [Lua] Time for new HOOORDE! multi_first_wave
11:08:09.000 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
11:08:09.000 [Lua] horde requested: vector_blob
11:08:09.000 [Lua] wants to spawn ahead within distance: 60
11:08:09.000 [Lua] horde crated with id 25 of type vector_blob
11:08:09.000 [Lua] managed to spawn 26/26 horde enemies
11:08:09.000 [Lua] vector blob horde has started
11:08:09.423 [Lua] Init group template: horde
11:08:16.930 [Lua] fence jumping
11:08:17.030 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
11:08:17.030 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:08:17.030 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
11:08:17.030 [Lua] horde requested: vector_blob
11:08:17.030 [Lua] wants to spawn ahead within distance: 60
11:08:17.030 [Lua] horde crated with id 26 of type vector_blob
11:08:17.030 [Lua] managed to spawn 28/28 horde enemies
11:08:17.030 [Lua] vector blob horde has started
11:08:17.491 [Lua] Init group template: horde
11:08:18.050 [Lua] ready to jump failed
11:08:25.322 [Lua] simple los failed
11:08:30.343 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:08:30.358 error: [Lua] [TwitchVoteUI] There is no vote data for key (29)
11:08:30.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:30.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:08:31.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:31.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:32.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:32.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:32.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:32.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:33.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:33.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:33.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:34.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:08:35.341 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=755
11:08:35.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:08:36.471 [Lua] [ChatManager][1]System: Rider of Retarded Lion Prince picked up a Grimoire
11:08:36.981 [Lua] HORDE: last wave, reset to standard horde delay
11:08:36.981 [Lua] Time for new HOOORDE! multi_last_wave
11:08:36.981 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
11:08:36.981 [Lua] horde requested: vector_blob
11:08:36.981 [Lua] wants to spawn ahead within distance: 60
11:08:36.981 [Lua] horde crated with id 27 of type vector_blob
11:08:36.981 [Lua] managed to spawn 31/31 horde enemies
11:08:36.981 [Lua] vector blob horde has started
11:08:37.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:08:37.493 [Lua] Init group template: horde
11:08:41.406 [Lua] simple los failed
11:08:42.339 [Lua] Horde killed: ?
11:08:45.552 [Lua] ready to jump failed
11:08:46.142 [Lua] Horde killed: ?
11:08:47.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:08:49.155 [Lua] simple los failed
11:08:55.175 [Lua] ready to jump failed
11:08:57.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:09:00.282 [Lua] Horde killed: ?
11:09:12.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:09:12.708 [Lua] Spline already found!
11:09:12.795 [Lua] Init group template: spline_patrol
11:09:15.744 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:09:15.761 [Lua] Spline already found!
11:09:15.798 [Lua] Init group template: spline_patrol
11:09:17.497 [Lua] [ChatManager][1]System: Harridas picked up a Tome
11:09:20.475 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:09:20.489 error: [Lua] [TwitchVoteUI] There is no vote data for key (30)
11:09:25.483 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=777
11:09:31.347 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 12
11:09:32.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:09:32.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:09:33.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 4, name: `unknown`
11:09:45.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:09:45.664 [Lua] Spline already found!
11:09:45.716 [Lua] Init group template: spline_patrol
11:09:56.833 [Lua] Switching ConflictSettings: to: beastmen
11:09:56.833 [Lua] pacing=beastmen
11:09:56.833 [Lua] locked_func_name=beastmen
11:09:56.833 [Lua] roaming=nil
11:09:56.833 [Lua] specials=beastmen
11:09:56.833 [Lua] debug_color=purple
11:09:56.833 [Lua] contained_breeds=nil
11:09:56.833 [Lua] pack_spawning=beastmen
11:09:56.833 [Lua] disabled=false
11:09:56.833 [Lua] factions=nil
11:09:56.833 [Lua] boss=beastmen
11:09:56.833 [Lua] horde=beastmen
11:09:56.833 [Lua] name=beastmen
11:09:56.833 [Lua] intensity=default
11:09:56.833 [Lua] ---
11:09:57.236 [Lua] Switching ConflictSettings: to: chaos
11:09:57.236 [Lua] pacing=chaos
11:09:57.236 [Lua] roaming=nil
11:09:57.236 [Lua] specials=chaos
11:09:57.236 [Lua] debug_color=purple
11:09:57.236 [Lua] contained_breeds=nil
11:09:57.236 [Lua] pack_spawning=chaos
11:09:57.236 [Lua] disabled=false
11:09:57.236 [Lua] factions=nil
11:09:57.236 [Lua] boss=chaos
11:09:57.236 [Lua] horde=chaos
11:09:57.236 [Lua] name=chaos
11:09:57.236 [Lua] intensity=default
11:09:57.236 [Lua] ---
11:09:57.336 [Lua] Switching ConflictSettings: to: beastmen
11:09:57.336 [Lua] pacing=beastmen
11:09:57.336 [Lua] locked_func_name=beastmen
11:09:57.336 [Lua] roaming=nil
11:09:57.336 [Lua] specials=beastmen
11:09:57.336 [Lua] debug_color=purple
11:09:57.336 [Lua] contained_breeds=nil
11:09:57.336 [Lua] pack_spawning=beastmen
11:09:57.336 [Lua] disabled=false
11:09:57.336 [Lua] factions=nil
11:09:57.336 [Lua] boss=beastmen
11:09:57.336 [Lua] horde=beastmen
11:09:57.336 [Lua] name=beastmen
11:09:57.336 [Lua] intensity=default
11:09:57.336 [Lua] ---
11:09:58.423 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:09:58.440 [Lua] Spline already found!
11:09:58.476 [Lua] Init group template: spline_patrol
11:10:03.566 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:04.229 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:04.804 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:05.208 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:06.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:10:09.016 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:10:09.032 [Lua] Spline already found!
11:10:09.085 [Lua] Init group template: spline_patrol
11:10:10.588 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:10:10.596 error: [Lua] [TwitchVoteUI] There is no vote data for key (31)
11:10:11.403 [Lua] Time for new HOOORDE! multi_first_wave
11:10:11.403 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
11:10:11.403 [Lua] horde requested: vector_blob
11:10:11.403 [Lua] wants to spawn ahead within distance: 60
11:10:11.403 [Lua] horde crated with id 33 of type vector_blob
11:10:11.403 [Lua] managed to spawn 21/21 horde enemies
11:10:11.403 [Lua] vector blob horde has started
11:10:11.704 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:11.745 [Lua] Init group template: horde
11:10:12.162 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:12.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:10:12.737 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:13.080 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:15.404 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:15.440 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:15.585 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=816
11:10:15.794 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:10:15.998 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:16.081 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:16.403 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:16.537 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:10:16.688 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:17.403 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:10:17.974 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:19.144 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:19.433 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:19.534 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:19.805 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:19.820 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010485d5b9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:20.295 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010485d5b9
11:10:22.234 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:22.537 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:22.707 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:23.045 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:23.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:10:24.175 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:24.649 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:24.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
11:10:25.370 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
11:10:25.370 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:10:25.370 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
11:10:25.370 [Lua] horde requested: vector_blob
11:10:25.370 [Lua] wants to spawn ahead within distance: 60
11:10:25.370 [Lua] horde crated with id 34 of type vector_blob
11:10:25.370 [Lua] managed to spawn 23/23 horde enemies
11:10:25.370 [Lua] vector blob horde has started
11:10:25.745 [Lua] Init group template: horde
11:10:26.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:10:27.080 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:27.369 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:27.637 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:27.705 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:27.908 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:28.145 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:29.842 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:30.144 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:30.244 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:30.450 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:30.517 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:30.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 123, name: `unknown`
11:10:30.750 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:30.818 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:31.047 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:10:31.178 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:31.362 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470e9ce
11:10:31.470 [Lua] Horde killed: ?
11:10:31.484 [Lua] HORDE: last wave, reset to standard horde delay
11:10:31.484 [Lua] Time for new HOOORDE! multi_last_wave
11:10:31.484 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
11:10:31.484 [Lua] horde requested: vector_blob
11:10:31.484 [Lua] wants to spawn behind within distance: 60
11:10:31.484 [Lua] horde crated with id 35 of type vector_blob
11:10:31.484 [Lua] managed to spawn 22/22 horde enemies
11:10:31.484 [Lua] vector blob horde has started
11:10:31.844 [Lua] Init group template: horde
11:10:38.234 [IRC Client] Sending PONG to tmi.twitch.tv
11:10:47.690 [Lua] Horde killed: ?
11:10:55.359 [Lua] Horde killed: ?
11:11:00.557 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010470e9ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:11:00.800 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
11:11:00.815 error: [Lua] [TwitchVoteUI] There is no vote data for key (32)
11:11:17.412 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.
Last Window update was 16.2 s ago.<>
<>
{00007ff7e4230000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007fff9cd70000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb}
{00007fff9cbe0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb}
0x00007ff7e4230000:0x00000000002df5b0
0x00007ff7e4230000:0x00000000002e1142
0x00007ff7e4230000:0x00000000002e13fb
0x00007ff7e4230000:0x00000000002ddbb0
0x00007ff7e4230000:0x00000000002fe253
0x00007ff7e4230000:0x0000000000301982
0x00007fff9cbe0000:0x0000000000017034 BaseThreadInitThunk
0x00007fff9cd70000:0x000000000004d0d1 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>05a0501e-2d54-4f21-a548-34daea572c2a<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 9840MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
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<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-02-10.28.13-05a0501e-2d54-4f21-a548-34daea572c2a.log<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-02-10.28.13-05a0501e-2d54-4f21-a548-34daea572c2a.dmp<>
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Memory
Total: 16309 MB
Available: 12662 MB
Used: 3647 MB
Peak Used: 3666 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 20676 MB
Used: 6403 MB
Peak: 6791 MB
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RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
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[Log end]