[Log version] 1 [Session] e2c42037-5c7c-4be3-a87e-c84ddb8bfde2 UTC time stamps 10:46:10.550 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 10:46:10.550 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 10:46:10.550 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 10:46:10.550 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 10:46:10.550 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 10:46:10.551 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 10:46:10.602 [RazerChroma] Setup Razer Chroma resources 10:46:10.603 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 10:46:10.622 [Window] Window => active 10:46:10.696 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 10:46:10.722 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 10:46:11.249 [EAC] Init client 11000010c7fed13 10:46:11.249 [EAC] EAC client initialized 10:46:11.249 warning: [EAC] Failed to initialize localization 10:46:11.250 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 10:46:11.255 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 10:46:12.380 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 10:46:12.468 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 10:46:12.897 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 10:46:12.899 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 10:46:13.003 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 10:46:13.003 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 10:46:13.004 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 10:46:13.004 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 10:46:13.004 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 10:46:13.091 [RazerChroma] Setup Razer Chroma 10:46:13.130 [LightFX ] Loaded DLL. 10:46:13.130 [LightFX ] Init() 10:46:13.135 [LightFX ] LightFX failed to initialize 10:46:13.145 [Lua] boot.lua start, os clock: 4.6239999999999997 10:46:13.145 [Lua] LUA IS STRIPPED! 10:46:13.145 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6239999999999997 10:46:13.145 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23185MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard 10:46:13.146 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 10:46:13.161 [SteamStats] RequestCurrentStats success: true 10:46:14.623 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.325157368381042 os-clock: 6.1020000000000003 10:46:14.623 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 10:46:14.624 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 10:46:14.627 [Lua] Flushing: resource_packages/strings [ResourcePackage] 10:46:14.627 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 10:46:14.631 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 10:46:14.631 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 10:46:14.631 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 10:46:14.631 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 10:46:14.631 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 10:46:14.634 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 10:46:14.634 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 10:46:14.636 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 10:46:14.638 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 10:46:14.638 [Lua] Development.init_application_parameters 10:46:14.638 [Lua] ----------------------------------------------------------------- 10:46:14.638 [Lua] -- Application parameters -- 10:46:14.638 [Lua] ----------------------------------------------------------------- 10:46:14.639 [Lua] ***************************************************************** 10:46:14.639 [Lua] ** Initial contents of script_data ** 10:46:14.639 [Lua] script_data.beta_level_progression = false 10:46:14.639 [Lua] script_data.build_identifier = 7a582b12e611 10:46:14.639 [Lua] script_data.debug_interactions = false 10:46:14.639 [Lua] script_data.disable_debug_draw = true 10:46:14.639 [Lua] script_data.disable_intro_trailer = false 10:46:14.639 [Lua] script_data.disable_store = false 10:46:14.639 [Lua] script_data.disable_tutorial_at_start = true 10:46:14.639 [Lua] script_data.eac-untrusted = false 10:46:14.639 [Lua] script_data.enable_detailed_tooltips = false 10:46:14.639 [Lua] script_data.force_debug_disabled = true 10:46:14.639 [Lua] script_data.force_steam = true 10:46:14.639 [Lua] script_data.hide_fps = true 10:46:14.639 [Lua] script_data.hide_version_info = true 10:46:14.639 [Lua] script_data.matchmaking_debug = true 10:46:14.639 [Lua] script_data.network_debug = true 10:46:14.639 [Lua] script_data.package_debug = true 10:46:14.639 [Lua] script_data.packaged_build = true 10:46:14.639 [Lua] script_data.settings = { } 10:46:14.639 [Lua] script_data.show_fps = false 10:46:14.639 [Lua] script_data.spawn_empty_chest = true 10:46:14.639 [Lua] script_data.telemetry_log_interval = 600 10:46:14.639 [Lua] script_data.tobii_button = false 10:46:14.639 [Lua] script_data.use_beta_overlay = false 10:46:14.639 [Lua] script_data.use_local_backend = false 10:46:14.639 [Lua] script_data.use_tech_telemetry = true 10:46:14.639 [Lua] script_data.use_telemetry = true 10:46:14.639 [Lua] ***************************************************************** 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 10:46:14.639 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 10:46:14.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 10:46:14.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 10:46:14.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 10:46:14.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 10:46:14.877 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 10:46:14.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 10:46:14.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 10:46:14.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 10:46:14.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 10:46:15.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 10:46:15.278 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 10:46:15.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 10:46:15.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 10:46:15.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 10:46:15.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 10:46:15.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 10:46:15.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 10:46:15.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 10:46:15.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 10:46:15.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 10:46:15.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 10:46:15.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 10:46:15.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 10:46:15.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 10:46:15.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 10:46:15.715 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 10:46:15.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 10:46:15.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 10:46:15.739 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 10:46:15.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 10:46:15.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 10:46:15.785 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 10:46:15.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 10:46:15.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 10:46:15.999 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 10:46:16.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 10:46:16.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 10:46:16.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 10:46:16.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 10:46:16.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 10:46:16.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 10:46:16.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 10:46:16.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 10:46:16.033 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 10:46:16.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 10:46:16.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 10:46:16.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 10:46:16.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 10:46:16.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 10:46:16.145 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 10:46:16.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 10:46:16.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 10:46:16.225 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 10:46:16.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 10:46:16.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 10:46:16.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 10:46:16.283 [Lua] settings.steam: nil 10:46:16.283 [Lua] Steam: table: 0000000000062450 10:46:16.283 [Lua] force_steam: true 10:46:16.283 [Lua] BUILD: release 10:46:16.283 [Lua] test_backend: nil 10:46:16.283 [Lua] DEDICATED_SERVER: false 10:46:16.283 [Lua] Using app_id '552500' to define backend 10:46:16.283 [Lua] PlayFab Title ID: 5107 10:46:16.354 [Lua] [1] = beastmen_minotaur (string) 10:46:16.354 [Lua] [2] = skaven_storm_vermin_champion (string) 10:46:16.354 [Lua] [3] = chaos_dummy_troll (string) 10:46:16.354 [Lua] [4] = skaven_grey_seer (string) 10:46:16.354 [Lua] [5] = chaos_plague_wave_spawner (string) 10:46:16.354 [Lua] [6] = chaos_vortex (string) 10:46:16.354 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 10:46:16.354 [Lua] [8] = chaos_dummy_sorcerer (string) 10:46:16.354 [Lua] [9] = chaos_tentacle (string) 10:46:16.354 [Lua] [10] = skaven_loot_rat (string) 10:46:16.354 [Lua] [11] = skaven_stormfiend_demo (string) 10:46:16.354 [Lua] [12] = critter_rat (string) 10:46:16.354 [Lua] [13] = skaven_explosive_loot_rat (string) 10:46:16.354 [Lua] [14] = chaos_spawn (string) 10:46:16.354 [Lua] [15] = skaven_stormfiend_boss (string) 10:46:16.354 [Lua] [16] = critter_pig (string) 10:46:16.354 [Lua] [17] = chaos_troll (string) 10:46:16.354 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 10:46:16.354 [Lua] [19] = skaven_rat_ogre (string) 10:46:16.354 [Lua] [20] = skaven_stormfiend (string) 10:46:16.354 [Lua] [21] = skaven_storm_vermin_warlord (string) 10:46:16.354 [Lua] [22] = skaven_warpfire_thrower (string) 10:46:16.354 [Lua] [23] = chaos_plague_sorcerer (string) 10:46:16.354 [Lua] [24] = chaos_exalted_champion_warcamp (string) 10:46:16.354 [Lua] [25] = skaven_pack_master (string) 10:46:16.354 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 10:46:16.354 [Lua] [27] = skaven_ratling_gunner (string) 10:46:16.354 [Lua] [28] = chaos_mutator_sorcerer (string) 10:46:16.354 [Lua] [29] = skaven_poison_wind_globadier (string) 10:46:16.354 [Lua] [30] = chaos_tentacle_sorcerer (string) 10:46:16.354 [Lua] [31] = chaos_exalted_champion_norsca (string) 10:46:16.354 [Lua] [32] = chaos_warrior (string) 10:46:16.354 [Lua] [33] = chaos_exalted_sorcerer (string) 10:46:16.354 [Lua] [34] = skaven_gutter_runner (string) 10:46:16.354 [Lua] [35] = chaos_corruptor_sorcerer (string) 10:46:16.354 [Lua] [36] = chaos_vortex_sorcerer (string) 10:46:16.354 [Lua] [37] = skaven_plague_monk (string) 10:46:16.354 [Lua] [38] = chaos_berzerker (string) 10:46:16.354 [Lua] [39] = beastmen_gor (string) 10:46:16.354 [Lua] [40] = beastmen_ungor_archer (string) 10:46:16.354 [Lua] [41] = beastmen_ungor_dummy (string) 10:46:16.354 [Lua] [42] = beastmen_standard_bearer_crater (string) 10:46:16.354 [Lua] [43] = skaven_storm_vermin_commander (string) 10:46:16.354 [Lua] [44] = beastmen_standard_bearer (string) 10:46:16.354 [Lua] [45] = skaven_storm_vermin (string) 10:46:16.354 [Lua] [46] = beastmen_ungor (string) 10:46:16.354 [Lua] [47] = chaos_raider_tutorial (string) 10:46:16.354 [Lua] [48] = chaos_raider (string) 10:46:16.354 [Lua] [49] = beastmen_gor_dummy (string) 10:46:16.354 [Lua] [50] = skaven_storm_vermin_with_shield (string) 10:46:16.354 [Lua] [51] = beastmen_bestigor (string) 10:46:16.354 [Lua] [52] = beastmen_bestigor_dummy (string) 10:46:16.354 [Lua] [53] = skaven_clan_rat_tutorial (string) 10:46:16.354 [Lua] [54] = chaos_marauder (string) 10:46:16.354 [Lua] [55] = skaven_dummy_clan_rat (string) 10:46:16.354 [Lua] [56] = chaos_fanatic (string) 10:46:16.354 [Lua] [57] = chaos_marauder_with_shield (string) 10:46:16.354 [Lua] [58] = chaos_zombie (string) 10:46:16.354 [Lua] [59] = skaven_clan_rat (string) 10:46:16.354 [Lua] [60] = skaven_clan_rat_with_shield (string) 10:46:16.354 [Lua] [61] = chaos_marauder_tutorial (string) 10:46:16.354 [Lua] [62] = skaven_dummy_slave (string) 10:46:16.354 [Lua] [63] = skaven_slave (string) 10:46:16.404 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 10:46:16.404 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 10:46:16.404 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 10:46:16.404 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 10:46:16.404 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 10:46:16.404 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 10:46:16.413 [Lua] level display name dlc_bogenhafen_city 10:46:16.413 [Lua] level display name cemetery 10:46:16.413 [Lua] level display name forest_ambush 10:46:16.413 [Lua] level display name mines 10:46:16.413 [Lua] level display name nurgle 10:46:16.413 [Lua] level display name warcamp 10:46:16.413 [Lua] level display name bell 10:46:16.413 [Lua] level display name skittergate 10:46:16.413 [Lua] level display name prologue 10:46:16.413 [Lua] level display name dlc_celebrate_crawl 10:46:16.413 [Lua] level display name military 10:46:16.413 [Lua] level display name magnus 10:46:16.413 [Lua] level display name skaven_stronghold 10:46:16.413 [Lua] level display name fort 10:46:16.413 [Lua] level display name ground_zero 10:46:16.413 [Lua] level display name elven_ruins 10:46:16.413 [Lua] level display name farmlands 10:46:16.413 [Lua] level display name ussingen 10:46:16.413 [Lua] level display name dlc_portals 10:46:16.413 [Lua] level display name dlc_castle 10:46:16.413 [Lua] level display name catacombs 10:46:16.413 [Lua] level display name crater 10:46:16.413 [Lua] level display name plaza 10:46:16.413 [Lua] level display name dlc_bogenhafen_slum 10:46:16.413 [Lua] level display name dlc_bastion 10:46:16.445 [Lua] TIME: 0.022 10:46:17.089 [Lua] [ConflictSettings] Contained breeds generated in: 0.60299999999999976 10:46:17.203 [Lua] <>realm = official<> 10:46:17.510 [Lua] <>project = vermintide 2<> 10:46:17.522 [Lua] <>build = release<> 10:46:17.522 [Lua] <>platform = win32<> 10:46:17.522 [Lua] <>dedicated_server = false<> 10:46:17.522 [Lua] <>title_id = 5107<> 10:46:17.522 [Lua] <>content_revision = 17344<> 10:46:17.522 [Lua] <>engine_revision = 7a582b12e611<> 10:46:17.522 [Lua] <>release_version = 4.0.0<> 10:46:17.522 [Lua] <>rendering_backend = dx12<> 10:46:17.522 [Lua] <>teamcity_build_id = 79363<> 10:46:17.522 [Lua] <>steam_id = 11000010c7fed13<> 10:46:17.522 [Lua] <>steam_profile_name = Walker Trips<> 10:46:17.522 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 10:46:17.522 [Lua] [Boot] Application build: release 10:46:17.522 [Lua] [Boot] Content revision: 17344 10:46:17.522 [Lua] [Boot] Engine revision: 7a582b12e611 10:46:17.522 [Lua] [Boot] Release version: 4.0.0 10:46:17.523 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 10:46:17.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 10:46:17.529 [Lua] initializing mechanism to: adventure 10:46:17.529 [Lua] Game:setup() total time: 0.0070000000000014 10:46:17.529 [Lua] handle rev info: 0 10:46:17.529 [Lua] handle gfx quality: 0 10:46:17.529 [Lua] default settings: 0 10:46:17.529 [Lua] user settings: 0 10:46:17.529 [Lua] set frame times: 0 10:46:17.529 [Lua] init random: 0 10:46:17.529 [Lua] managers: 0.0060000000000002274 10:46:17.529 [Lua] 10:46:17.529 [Lua] unaccounted: 0.0010000000000012221 10:46:17.529 [Lua] [Boot] use baked enemy meshes: false 10:46:17.529 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 10:46:17.529 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 10:46:17.529 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 10:46:17.529 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 10:46:17.529 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 10:46:17.529 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 10:46:17.529 [Lua] [Testify] Ready! 10:46:17.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 10:46:17.699 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 10:46:17.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 10:46:18.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 10:46:18.086 [Lua] [PackageManager] Force_load: resource_packages/title_screen 10:46:18.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 10:46:18.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 10:46:18.137 [Lua] [PackageManager] Force_load: resource_packages/menu 10:46:18.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 10:46:18.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 10:46:18.206 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 10:46:18.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 10:46:18.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 10:46:18.747 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 10:46:18.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 10:46:18.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 10:46:18.848 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 10:46:18.849 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 10:46:18.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 10:46:18.898 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 10:46:18.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 10:46:19.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 10:46:19.303 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 10:46:19.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 10:46:20.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 10:46:20.046 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 10:46:20.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 10:46:20.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 10:46:20.536 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 10:46:20.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 10:46:21.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 10:46:21.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 10:46:21.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:46:21.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:46:21.279 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:46:21.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 10:46:21.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 10:46:21.482 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 10:46:21.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 10:46:21.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 10:46:21.600 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 10:46:21.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 10:46:21.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 10:46:21.668 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 10:46:21.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 10:46:22.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 10:46:22.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 10:46:22.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 10:46:22.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 10:46:22.234 [Lua] [PackageManager] Force_load: resource_packages/inventory 10:46:22.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 10:46:22.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 10:46:22.294 [Lua] [PackageManager] Force_load: resource_packages/careers 10:46:22.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 10:46:22.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 10:46:22.327 [Lua] [PackageManager] Force_load: resource_packages/decals 10:46:22.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 10:46:22.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 10:46:22.412 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 10:46:22.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 10:46:23.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 10:46:23.005 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 10:46:23.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 10:46:23.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 10:46:23.918 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 10:46:23.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 10:46:24.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 10:46:24.797 [Lua] [PackageManager] Force_load: resource_packages/ingame 10:46:24.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 10:46:25.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 10:46:25.761 [Lua] [PackageManager] Force_load: resource_packages/pickups 10:46:25.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 10:46:25.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 10:46:25.846 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 10:46:25.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 10:46:25.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 10:46:25.896 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 10:46:25.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 10:46:25.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 10:46:25.947 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 10:46:29.029 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 10:46:29.029 [Lua] [Gamestate] Enter StateTitleScreen 10:46:29.031 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 10:46:29.031 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 10:46:29.031 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 10:46:29.031 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 10:46:29.031 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 10:46:29.046 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 10:46:29.046 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 10:46:29.046 [Save] Loading `save_data` 10:46:29.047 [Save] Load done 10:46:29.063 [Lua] [BackendManagerPlayFab] Backend Enabled 10:46:30.435 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 10:46:35.652 [Lua] steam item server: requesting user inventory 10:46:36.421 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 10:46:36.421 [Lua] ISI-> GET_ALL_ITEMS! 10:46:36.421 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 10:46:36.421 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 10:46:36.421 [Lua] 10:46:36.421 [Lua] 10:46:36.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 10:46:36.640 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 10:46:36.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 10:46:36.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 10:46:36.640 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 10:46:36.640 [Lua] [SteamManager] request_item_prices 10:46:36.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 10:46:36.915 [Lua] Player statistics loaded! 10:46:37.063 [Window] Window => inactive 10:46:37.217 [Lua] [SteamManager] on_price_result 1 GBP 10:46:37.217 [Lua] _refresh_steam_item_prices_cb 10:46:37.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 10:46:37.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 10:46:37.509 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 10:46:37.526 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 10:46:37.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 10:46:37.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 10:46:37.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 10:46:38.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 10:46:38.087 [Lua] [UnlockManager] All unlocks ready 10:46:38.103 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 10:46:39.132 [Lua] [Managers] Destroying manager group: 10:46:39.132 [Lua] [Gamestate] Enter state StateLoading 10:46:39.134 [Lua] [StateLoading] Auto Skip: nil 10:46:39.134 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:46:39.134 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:46:39.134 [Lua] [LobbyManager] Setting up network options 10:46:39.134 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:46:39.134 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:46:39.134 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:46:39.134 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:46:39.134 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:46:39.134 [Lua] LobbyManager:setup_network_options server_port: 27015 10:46:39.134 [Lua] state_loading_restart_network JOIN VIA STEAM 0 10:46:39.140 [Lua] registering RPCs 10:46:39.140 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:46:39.140 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 10:46:39.140 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:46:39.140 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 10:46:39.140 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:46:39.140 [Lua] [LevelTransitionHandler] load_level inn_level 0 10:46:39.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:46:39.140 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 10:46:39.140 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:46:39.140 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 10:46:39.140 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:46:39.141 [SteamVoip] Creating room 50ffcc823d9a21f9 10:46:39.142 [EAC] EAC server 11000010c7fed13 is initializing 10:46:39.146 [EAC] Server is also client 11000010c7fed13 10:46:39.146 [EACServer] [10:46:39:145][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D56877C0 LogLevel: Info. 10:46:39.146 [Lua] ### Created peer state machine for 11000010c7fed13 10:46:39.146 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 10:46:39.146 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:46:39.148 warning: [Application] Application.update_render_world is deprecated. 10:46:39.150 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:46:39.150 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:46:39.150 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:46:39.150 [Lua] Set lobby begin: 10:46:39.150 [Lua] Set lobby end. 10:46:39.150 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 10:46:39.150 [Lua] [LobbyHost] Changed state from 0 to creating 10:46:39.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:46:39.183 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:46:39.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:46:39.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:46:39.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:46:39.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 10:46:39.351 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:46:39.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 10:46:39.403 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 10:46:39.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:46:39.405 [Lua] [LobbyHost] Changed state from creating to joined 10:46:39.405 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:46:39.405 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 10:46:39.405 [Lua] [ChatManager] Registering channel 1 10:46:39.405 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:46:39.405 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:46:39.405 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:46:39.419 [Lua] [NetworkServer] Changing num_players from nil to 1 10:46:39.419 [Lua] Players: 1 10:46:39.419 [Lua] Set lobby begin: 10:46:39.419 [Lua] Lobby data num_players = 1 10:46:39.419 [Lua] Lobby data level_key = inn_level 10:46:39.420 [Lua] Lobby data game_mode = 3 10:46:39.420 [Lua] Lobby data matchmaking = false 10:46:39.420 [Lua] Set lobby end. 10:46:41.186 [Lua] player (11000010c7fed13,1) was put into party 0 10:46:41.186 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 10:46:41.186 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 10:46:41.186 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 10:46:41.186 warning: [Lua] Following data will be uploaded to Crashify: <> 10:46:41.186 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 00000000028D5EE0; previous_state = Connecting; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1301576; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000028D2810 [3] _ = table: 00000000028D5EE0; new_state = Loading; old_state = Connecting [4] self = table: 00000000028D5FC0; dt = 0.016881620511412621; state_data = table: 00000000028D5EE0; new_state = Loading [5] self = table: 00000000028D3980; dt = 0.016881620511412621; peer_state_machines = table: 00000000028D3A40; joined_peers = table: 00000000028D3EA0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000028D5FC0 [6] self = table: 000000000040FB30; dt = 0.016881620511412621 [7] self = table: 000000000040FB30; dt = 0.016881620511412621; t = 23.714187600067817 [8] self = table: 00000000024ED270; dt = 0.016881620511412621; t = 23.714187600067817 [9] self = table: 00000000000970C0; real_world_dt = 0.016881620511412621; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016881620511412621; t = 23.714187600067817 [10] dt = 0.016881620511412621 [2] server = table: 00000000028D3980; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9831287991255522; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 00000000028D5F90; state_data = table: 00000000028D5EE0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000002554AF0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000028D5080; _input_manager = table: 0000000002526110; _viewport_name = "loading_viewport"; _machine = table: 00000000014136E0; _network_event_delegate = table: 0000000002554AF0; _registered_rpcs = true; _wanted_state = table: 00000000103717A0; _loading_view = table: 000000000067D220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000028D3980; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000518070; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000028D43E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002745F60; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000028D5080; _input_manager = table: 0000000002526110; _viewport_name = "loading_viewport"; _machine = table: 00000000014136E0; _network_event_delegate = table: 0000000002554AF0; _registered_rpcs = true; _wanted_state = table: 00000000103717A0; _loading_view = table: 000000000067D220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000028D3980; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000518070; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000028D43E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002745F60; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000040FB30; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 00000000024EA7E0; <> 10:46:41.186 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000028D5EE0; previous_state = Connecting; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1301576; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000028D2810 [3] _ = table: 00000000028D5EE0; new_state = Loading; old_state = Connecting [4] self = table: 00000000028D5FC0; dt = 0.016881620511412621; state_data = table: 00000000028D5EE0; new_state = Loading [5] self = table: 00000000028D3980; dt = 0.016881620511412621; peer_state_machines = table: 00000000028D3A40; joined_peers = table: 00000000028D3EA0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000028D5FC0 [6] self = table: 000000000040FB30; dt = 0.016881620511412621 [7] self = table: 000000000040FB30; dt = 0.016881620511412621; t = 23.714187600067817 [8] self = table: 00000000024ED270; dt = 0.016881620511412621; t = 23.714187600067817 [9] self = table: 00000000000970C0; real_world_dt = 0.016881620511412621; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016881620511412621; t = 23.714187600067817 [10] dt = 0.016881620511412621 [2] server = table: 00000000028D3980; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9831287991255522; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 00000000028D5F90; state_data = table: 00000000028D5EE0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000002554AF0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000028D5080; _input_manager = table: 0000000002526110; _viewport_name = "loading_viewport"; _machine = table: 00000000014136E0; _network_event_delegate = table: 0000000002554AF0; _registered_rpcs = true; _wanted_state = table: 00000000103717A0; _loading_view = table: 000000000067D220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000028D3980; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000518070; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000028D43E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002745F60; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000028D5080; _input_manager = table: 0000000002526110; _viewport_name = "loading_viewport"; _machine = table: 00000000014136E0; _network_event_delegate = table: 0000000002554AF0; _registered_rpcs = true; _wanted_state = table: 00000000103717A0; _loading_view = table: 000000000067D220; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000028D3980; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000518070; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000028D43E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002745F60; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000040FB30; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 00000000024EA7E0; <> <> 10:46:41.187 [Lua] [StateLoading] got rpc_load_level 50 inn_level 10:46:47.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:46:47.328 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:46:47.343 [Lua] [LevelTransitionHandler] Level load completed! 10:46:47.343 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1301576 - use_random_directors: true - overriden_conflict: nil 10:46:47.345 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:46:47.345 [Lua] checking dlc's against conflict directors 10:46:47.345 [Lua] number of factions to include 2 10:46:47.345 [Lua] Updated list weights for random: 10:46:47.345 [Lua] skaven, 0.42 (0.00-0.42) 10:46:47.345 [Lua] chaos, 0.42 (0.42-0.83) 10:46:47.345 [Lua] beastmen, 0.17 (0.83-1.00) 10:46:47.345 [Lua] Rolled random faction: 0.12241296470165253 skaven 10:46:47.345 [Lua] Updated list weights for random: 10:46:47.345 [Lua] beastmen, 0.29 (0.00-0.29) 10:46:47.345 [Lua] chaos, 0.71 (0.29-1.00) 10:46:47.345 [Lua] Rolled random faction: 0.67381268739700317 chaos 10:46:47.345 [Lua] number of factions added 2 10:46:47.345 [Lua] --- --- --- 10:46:47.345 [Lua] Starting... difficulty 'normal' 10:46:47.345 [Lua] These are the starting conflict directors: 10:46:47.345 [Lua] inn_level 10:46:47.345 [Lua] --- --- --- 10:46:47.345 [Lua] 10:46:47.345 [Lua] DONE! Found the following directors: 10:46:47.345 [Lua] (free: 35), Master hash is: 10:46:47.345 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:46:47.345 [Lua] load_startup_enemy_packages: -------------- 10:46:47.345 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:46:47.345 [Lua] critter_rat 10:46:47.360 [Lua] ### Sending rpc_level_loaded 10:46:47.360 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 10:46:47.360 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:46:47.377 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 10:46:47.377 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 10:46:47.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 10:46:47.377 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 10:46:47.394 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 10:46:47.394 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 10:46:47.394 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 10:46:47.394 [Lua] ### Sending rpc_level_loaded 10:46:47.394 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 10:46:47.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:46:47.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:46:47.411 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:46:47.411 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:46:47.411 [Lua] Starting async level spawning of levels/inn/world 10:46:47.411 [Umbra] Init version: 3.4.15 :: 16 threads 10:46:47.783 [Lua] Async level spawning done 10:46:47.783 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:46:48.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:46:48.645 [Lua] Set lobby begin: 10:46:48.645 [Lua] Lobby data host = 11000010c7fed13 10:46:48.646 [Lua] Lobby data level_key = inn_level 10:46:48.646 [Lua] Lobby data game_mode = 3 10:46:48.646 [Lua] Lobby data country_code = GB 10:46:48.646 [Lua] Lobby data unique_server_name = Walker Trips 10:46:48.646 [Lua] Lobby data num_players = 1 10:46:48.646 [Lua] Lobby data matchmaking = false 10:46:48.646 [Lua] Set lobby end. 10:46:48.646 [Lua] [Managers] Destroying manager group: 10:46:48.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:46:48.647 [Lua] [Gamestate] Enter StateIngame HOST 10:46:48.647 [Lua] [Managers] Calling function on all managers: 10:46:48.647 [Lua] <>level = inn_level<> 10:46:48.647 [Lua] Set lobby begin: 10:46:48.647 [Lua] Lobby data host = 11000010c7fed13 10:46:48.647 [Lua] Lobby data level_key = inn_level 10:46:48.647 [Lua] Lobby data game_mode = 3 10:46:48.647 [Lua] Lobby data selected_level_key = inn_level 10:46:48.648 [Lua] Lobby data country_code = GB 10:46:48.648 [Lua] Lobby data unique_server_name = Walker Trips 10:46:48.648 [Lua] Lobby data num_players = 1 10:46:48.648 [Lua] Lobby data matchmaking = false 10:46:48.648 [Lua] Set lobby end. 10:46:48.648 [Lua] [StateIngame] Server ingame 10:46:48.651 [Lua] Set lobby begin: 10:46:48.651 [Lua] Lobby data level_key = inn_level 10:46:48.651 [Lua] Lobby data selected_level_key = inn_level 10:46:48.651 [Lua] Lobby data unique_server_name = Walker Trips 10:46:48.651 [Lua] Lobby data matchmaking = false 10:46:48.651 [Lua] Lobby data host = 11000010c7fed13 10:46:48.652 [Lua] Lobby data country_code = GB 10:46:48.652 [Lua] Lobby data game_mode = 3 10:46:48.652 [Lua] Lobby data difficulty_tweak = 0 10:46:48.652 [Lua] Lobby data difficulty = normal 10:46:48.652 [Lua] Lobby data num_players = 1 10:46:48.652 [Lua] Set lobby end. 10:46:48.652 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 10:46:48.652 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:46:48.652 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:46:48.652 [Lua] [Matchmaking] initializing 10:46:48.652 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 10:46:48.652 [Lua] [Matchmaking] register rpcs 10:46:48.652 [Lua] GameNetworkManager:init... creating game session 10:46:48.652 [Lua] Host GameSession.make_game_session_host with session: 10:46:48.652 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:46:48.652 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:46:48.652 [Lua] [GameNetworkManager] self.is_server = true 10:46:48.652 [Network] Setting artificial MTU limit to 65536 10:46:48.652 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 10:46:48.660 [Lua] Switching ConflictSettings: to: inn_level 10:46:48.660 [Lua] pacing=disabled 10:46:48.660 [Lua] roaming=nil 10:46:48.660 [Lua] disabled=false 10:46:48.660 [Lua] pack_spawning=disabled 10:46:48.660 [Lua] contained_breeds=nil 10:46:48.660 [Lua] boss=disabled 10:46:48.660 [Lua] horde=disabled 10:46:48.660 [Lua] specials=disabled 10:46:48.660 [Lua] name=inn_level 10:46:48.660 [Lua] intensity=disabled 10:46:48.660 [Lua] --- 10:46:48.660 [Lua] [LevelAnalysis] set_random_seed( 1301576) 10:46:48.664 [Lua] [AIInterestPointSystem] Level Seed: 1301576 10:46:48.665 [Lua] 10:46:48.665 [Lua] [entity_system_bag] = table 10:46:48.665 [Lua] [entity_system_bag] = metatable 10:46:48.665 [Lua] [startup_data] = table 10:46:48.665 [Lua] [entity_manager] = table 10:46:48.665 [Lua] [entity_manager] = metatable 10:46:48.665 [Lua] [unit_spawner] = table 10:46:48.665 [Lua] [unit_spawner] = metatable 10:46:48.665 [Lua] [unit_storage] = table 10:46:48.665 [Lua] [unit_storage] = metatable 10:46:48.665 [Lua] [dice_keeper] = table 10:46:48.665 [Lua] [dice_keeper] = metatable 10:46:48.665 [Lua] [is_server] = true (boolean) 10:46:48.665 [Lua] [world] = [World] 10:46:48.665 [Lua] [system_api] = table 10:46:48.665 [Lua] [entity_system] = table 10:46:48.665 [Lua] [entity_system] = metatable 10:46:48.665 [Lua] [network_lobby] = table 10:46:48.665 [Lua] [network_lobby] = metatable 10:46:48.665 [Lua] [profile_synchronizer] = table 10:46:48.665 [Lua] [profile_synchronizer] = metatable 10:46:48.665 [Lua] [level_transition_handler] = table 10:46:48.665 [Lua] [level_transition_handler] = metatable 10:46:48.665 [Lua] [num_local_human_players] = 1 (number) 10:46:48.665 [Lua] [statistics_db] = table 10:46:48.665 [Lua] [statistics_db] = metatable 10:46:48.665 [Lua] [network_server] = table 10:46:48.665 [Lua] [network_server] = metatable 10:46:48.665 [Lua] [input_manager] = table 10:46:48.665 [Lua] [input_manager] = metatable 10:46:48.665 [Lua] [network_clock] = table 10:46:48.665 [Lua] [network_clock] = metatable 10:46:48.665 [Lua] [network_transmit] = table 10:46:48.665 [Lua] [network_transmit] = metatable 10:46:48.665 [Lua] [free_flight_manager] = table 10:46:48.665 [Lua] [free_flight_manager] = metatable 10:46:48.665 [Lua] [network_manager] = table 10:46:48.665 [Lua] [network_manager] = metatable 10:46:48.665 [Lua] [network_event_delegate] = table 10:46:48.665 [Lua] [network_event_delegate] = metatable 10:46:48.665 [Lua] 10:46:48.665 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:46:48.665 [Lua] ignoring extension VersusInteractObjectiveExtension 10:46:48.665 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:46:48.665 [Lua] ignoring extension VersusSocketObjectiveExtension 10:46:48.665 [Lua] ignoring extension VersusTargetObjectiveExtension 10:46:48.665 [Lua] ignoring extension VersusMissionObjectiveExtension 10:46:48.665 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:46:48.667 [Lua] [AchievementManager] Achievements using the steam platform 10:46:48.714 [Lua] [StateIngame] Level seed: 1301576 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:46:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:46:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:46:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:46:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:46:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:46:48.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 10:46:48.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 10:46:48.724 [Lua] [LevelAnalysis] set_random_seed( 1301576) 10:46:48.729 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 10:46:48.729 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 10:46:48.729 [Lua] [IngameUI] init 10:46:48.748 [Lua] cb_razer_chroma_setup 10:46:48.781 [Lua] [Matchmaking] Cancelling matchmaking 10:46:48.781 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:46:48.781 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:46:48.782 [Lua] Set lobby begin: 10:46:48.782 [Lua] Lobby data level_key = inn_level 10:46:48.782 [Lua] Lobby data power_level = 0 10:46:48.782 [Lua] Lobby data selected_level_key = inn_level 10:46:48.782 [Lua] Lobby data unique_server_name = Walker Trips 10:46:48.782 [Lua] Lobby data matchmaking = false 10:46:48.782 [Lua] Lobby data host = 11000010c7fed13 10:46:48.782 [Lua] Lobby data country_code = GB 10:46:48.782 [Lua] Lobby data game_mode = 3 10:46:48.783 [Lua] Lobby data difficulty_tweak = 0 10:46:48.783 [Lua] Lobby data difficulty = normal 10:46:48.783 [Lua] Lobby data num_players = 1 10:46:48.783 [Lua] Set lobby end. 10:46:48.783 [Flow] complete_skittergate_legend true 10:46:48.783 [Flow] complete_all_helmgart_levels_recruit true 10:46:48.785 [Flow] WitchHunterLevel:35 10:46:48.785 [Flow] LeaderYes 10:46:48.785 [Flow] ALL PC XP:304250 10:46:48.785 [Flow] Has "bogenhafen" DLC:true 10:46:48.785 [Flow] WH XP:60850 10:46:48.785 [Flow] Number of crafted items:3188 10:46:48.785 [Flow] Has "pre_order" DLC:true 10:46:48.785 [Flow] Sum of Powe Levels:1500 10:46:48.785 [Flow] lodestone diff 1:false 10:46:48.785 [Flow] magnus and forest activated 10:46:48.785 [Flow] magnus and forest activated 10:46:48.785 [Flow] cemetery and forest activated 10:46:48.785 [Flow] magnus and cemetery 10:46:48.785 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:46:48.785 [Flow] ALL RUNES ACTIVATED 10:46:48.785 [Flow] magnus and forest activated 10:46:48.785 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:46:48.785 [Flow] ALL RUNES ACTIVATED 10:46:48.785 [Flow] cemetery and forest activated 10:46:48.785 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:46:48.785 [Flow] ALL RUNES ACTIVATED 10:46:48.785 [Flow] magnus and forest activated 10:46:48.785 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:46:48.785 [Flow] ALL RUNES ACTIVATED 10:46:48.785 [Flow] magnus and cemetery 10:46:48.785 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:46:48.785 [Flow] ALL RUNES ACTIVATED 10:46:48.785 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:46:48.787 [Lua] CurrentConflictSettings inn_level 10:46:48.787 [Lua] [ConflictDirector] conflict_director is ai_ready 10:46:48.787 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:46:48.787 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:46:48.790 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:46:48.790 [Lua] Forming navigation groups in one frame 10:46:48.790 [Lua] Forming navigation groups 10:46:48.813 [Lua] NavigationGroupManager -> calulation time A: 0.02300000000000324 10:46:48.814 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 10:46:48.814 [Lua] number of nav groups: 41 10:46:48.814 [Lua] number of refined nav groups : 23 10:46:48.817 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 10:46:48.817 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:46:48.817 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:46:48.817 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:46:48.820 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:46:48.820 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:46:48.820 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:46:48.820 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 10:46:48.820 [Lua] [Managers] Calling function on all managers: 10:46:48.858 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 10:46:48.858 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 10:46:49.519 [Lua] player (11000010c7fed13,1) was put into party 1 10:46:49.519 [Lua] [IngamePlayerListUI] - Destroy 10:46:49.519 [Lua] [EquipmentUI] - Destroy 10:46:49.519 [Lua] [AbilityUI] - Destroy 10:46:49.519 [Lua] [GamePadAbilityUI] - Destroy 10:46:49.519 [Lua] [GamePadEquipmentUI] - Destroy 10:46:49.528 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 10:46:49.528 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 10:46:49.528 [Lua] Set lobby begin: 10:46:49.528 [Lua] Lobby data player_slot_1 = 0:0 10:46:49.528 [Lua] Lobby data level_key = inn_level 10:46:49.528 [Lua] Lobby data power_level = 0 10:46:49.528 [Lua] Lobby data selected_level_key = inn_level 10:46:49.528 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:46:49.528 [Lua] Lobby data difficulty = normal 10:46:49.528 [Lua] Lobby data unique_server_name = Walker Trips 10:46:49.528 [Lua] Lobby data matchmaking = false 10:46:49.528 [Lua] Lobby data host = 11000010c7fed13 10:46:49.528 [Lua] Lobby data country_code = GB 10:46:49.529 [Lua] Lobby data game_mode = 3 10:46:49.529 [Lua] Lobby data player_slot_5 = 0:0 10:46:49.529 [Lua] Lobby data player_slot_2 = 0:0 10:46:49.529 [Lua] Lobby data difficulty_tweak = 0 10:46:49.529 [Lua] Lobby data player_slot_3 = 0:0 10:46:49.529 [Lua] Lobby data num_players = 1 10:46:49.529 [Lua] Set lobby end. 10:46:49.529 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 10:46:49.529 [Lua] 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:46:49.529 [Lua] [wwise/bow] = false (boolean) 10:46:49.529 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:46:49.529 [Lua] [wwise/two_handed_axes] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:46:49.529 [Lua] 10:46:49.529 [Lua] 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:46:49.529 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:46:49.529 [Lua] [wwise/bow] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:46:49.529 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:46:49.529 [Lua] [wwise/two_handed_axes] = false (boolean) 10:46:49.529 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:46:49.529 [Lua] 10:46:49.529 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 10:46:49.529 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 10:46:49.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:46:49.529 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:46:49.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 10:46:49.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:46:49.534 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:46:49.613 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 10:46:49.613 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 10:46:49.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:46:49.623 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:46:49.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 10:46:49.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:46:49.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:46:49.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 10:46:49.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:46:49.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:46:49.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 10:46:49.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 10:46:49.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:46:49.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:46:49.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 10:46:49.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 10:46:49.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:46:49.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:46:49.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:46:49.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 10:46:49.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:46:50.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:46:50.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:46:50.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 10:46:50.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:46:50.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:46:50.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:46:50.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:46:50.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:46:50.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:46:50.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:46:50.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 10:46:50.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:46:50.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:46:50.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:46:50.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 10:46:50.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:46:50.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:46:50.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:46:50.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:46:50.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:46:50.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:46:50.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:46:50.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:46:50.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:46:50.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:46:50.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 10:46:50.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:46:50.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:46:50.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:46:50.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:46:50.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:46:50.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:46:50.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:46:50.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:46:50.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:46:50.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 10:46:50.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 10:46:50.442 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 10:46:50.443 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 10:46:50.462 [Flow] DISABLE 10:46:50.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 10:46:50.510 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 10:46:50.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:46:50.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:46:50.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:46:50.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:46:50.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:46:50.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:46:50.681 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:46:50.796 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:46:50.796 [Lua] [PackageManager] Force_load: wwise/bow 10:46:50.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:46:51.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:46:51.115 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:46:51.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:46:51.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:46:51.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:46:51.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:46:51.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:46:51.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:46:51.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:46:51.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:46:51.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:46:51.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:46:51.893 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:46:51.893 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:46:51.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:46:51.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:46:51.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:46:51.961 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:46:52.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:46:52.465 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:46:52.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:46:52.583 [Window] Window => active 10:46:52.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:46:52.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:46:52.719 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:46:52.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:46:52.903 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:46:52.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 10:46:52.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 10:46:52.954 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 10:46:52.970 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 10:46:52.991 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:46:52.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:46:52.992 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:46:53.021 [Lua] Players are leaving the safe zone 10:46:53.384 [Lua] StateInGameRunning:_game_actually_starts() 10:46:53.384 [Lua] [IngameUI] menu view on_enter start_menu_view 10:46:53.384 [Lua] hero_fullscreen_menu_on_enter 10:46:53.384 [Lua] ################################################################################################################# 10:46:53.384 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:46:53.384 [Lua] ################################################################################################################# 10:46:53.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 10:46:53.388 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00994180 10:46:53.390 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 10:46:53.401 [Lua] cb_razer_chroma_setup 10:46:53.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 10:46:53.411 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.411 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.411 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.412 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:46:53.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:46:53.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:46:53.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 10:46:53.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 10:46:53.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 10:46:53.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:46:53.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:46:53.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:46:53.596 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 10:46:53.596 [Lua] Commit load time data 10:46:54.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3a2, position: 0 10:46:54.571 [Lua] PlayFabMirrorBase:_commit_internal 1 10:46:54.571 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:46:54.574 [Lua] generate_backend_stats 11000010c7fed13:1 10:46:54.598 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:46:54.598 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:46:54.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 10:46:54.598 [Lua] Set lobby begin: 10:46:54.598 [Lua] Lobby data player_slot_1 = 0:0 10:46:54.598 [Lua] Lobby data level_key = inn_level 10:46:54.598 [Lua] Lobby data power_level = 835 10:46:54.598 [Lua] Lobby data selected_level_key = inn_level 10:46:54.598 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:46:54.598 [Lua] Lobby data difficulty = normal 10:46:54.599 [Lua] Lobby data unique_server_name = Walker Trips 10:46:54.599 [Lua] Lobby data matchmaking = false 10:46:54.599 [Lua] Lobby data host = 11000010c7fed13 10:46:54.599 [Lua] Lobby data country_code = GB 10:46:54.599 [Lua] Lobby data game_mode = 3 10:46:54.599 [Lua] Lobby data player_slot_5 = 0:0 10:46:54.599 [Lua] Lobby data player_slot_2 = 0:0 10:46:54.599 [Lua] Lobby data difficulty_tweak = 0 10:46:54.599 [Lua] Lobby data player_slot_3 = 0:0 10:46:54.599 [Lua] Lobby data num_players = 1 10:46:54.599 [Lua] Set lobby end. 10:46:54.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 10:46:54.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 10:46:54.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3a2, position: 27249 10:46:54.977 [Lua] commit result success 1 10:46:56.277 [Lua] [IngameUI] menu view on_exit start_menu_view 10:46:56.277 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 10:46:56.277 [Lua] hero_fullscreen_menu_on_exit 10:46:56.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00994180 10:46:56.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:46:56.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:46:58.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 10:46:58.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:46:58.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:46:58.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:46:58.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:46:58.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:46:58.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:46:58.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:46:58.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:46:58.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:46:58.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:46:58.377 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:46:58.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:46:58.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:46:58.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:46:58.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:47:01.401 [Lua] [NetworkServer] Changing num_players from 1 to 2 10:47:01.401 [Lua] Players: 2 10:47:01.401 [Lua] Set lobby begin: 10:47:01.401 [Lua] Lobby data player_slot_1 = 0:0 10:47:01.401 [Lua] Lobby data level_key = inn_level 10:47:01.401 [Lua] Lobby data power_level = 835 10:47:01.401 [Lua] Lobby data selected_level_key = inn_level 10:47:01.401 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:01.401 [Lua] Lobby data difficulty = normal 10:47:01.401 [Lua] Lobby data unique_server_name = Walker Trips 10:47:01.401 [Lua] Lobby data matchmaking = false 10:47:01.401 [Lua] Lobby data host = 11000010c7fed13 10:47:01.401 [Lua] Lobby data country_code = GB 10:47:01.401 [Lua] Lobby data game_mode = 3 10:47:01.401 [Lua] Lobby data player_slot_5 = 0:0 10:47:01.401 [Lua] Lobby data player_slot_2 = 0:0 10:47:01.401 [Lua] Lobby data difficulty_tweak = 0 10:47:01.402 [Lua] Lobby data player_slot_3 = 0:0 10:47:01.402 [Lua] Lobby data num_players = 2 10:47:01.402 [Lua] Set lobby end. 10:47:01.402 [Lua] [LobbyMembers] Member joined 1100001011f44e6 10:47:02.256 [Lua] [NetworkServer] Changing num_players from 2 to 3 10:47:02.256 [Lua] Players: 3 10:47:02.256 [Lua] Set lobby begin: 10:47:02.256 [Lua] Lobby data player_slot_1 = 0:0 10:47:02.256 [Lua] Lobby data level_key = inn_level 10:47:02.256 [Lua] Lobby data power_level = 835 10:47:02.256 [Lua] Lobby data selected_level_key = inn_level 10:47:02.256 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:02.256 [Lua] Lobby data difficulty = normal 10:47:02.256 [Lua] Lobby data unique_server_name = Walker Trips 10:47:02.256 [Lua] Lobby data matchmaking = false 10:47:02.256 [Lua] Lobby data host = 11000010c7fed13 10:47:02.256 [Lua] Lobby data country_code = GB 10:47:02.256 [Lua] Lobby data game_mode = 3 10:47:02.256 [Lua] Lobby data player_slot_5 = 0:0 10:47:02.257 [Lua] Lobby data player_slot_2 = 0:0 10:47:02.257 [Lua] Lobby data difficulty_tweak = 0 10:47:02.257 [Lua] Lobby data player_slot_3 = 0:0 10:47:02.257 [Lua] Lobby data num_players = 3 10:47:02.257 [Lua] Set lobby end. 10:47:02.257 [Lua] [LobbyMembers] Member joined 11000010498680e 10:47:02.708 [Lua] GOT approve_channel 1 1100001011f44e6 186000001b9e9df 10:47:02.709 [EAC] EAC server has client 1100001011f44e6 and channel 1 (and owner 1100001011f44e6) 10:47:02.709 [EACServer] [10:47:02:708][Windows][EAC Server] [Info][RegisterClient] Client: 01100001011F44E6 PlayerGUID: 76561197979092198 PlayerIP: 0.0.0.0 OwnerGUID: 76561197979092198 PlayerName: Locolicious 10:47:02.709 [Lua] Client with peer_id 1100001011f44e6 got APPROVED by server 10:47:02.709 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001011f44e6' 10:47:02.709 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Connecting 10:47:02.709 [Lua] [ChatManager][1]System: Locolicious is joining the game 10:47:02.790 [EACServer] [10:47:02:789][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 10:47:02.826 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:47:02.826 [Lua] [Matchmaking] Got a handshake request from 1100001011f44e6 with user name 'Locolicious' 10:47:03.080 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b9e9df from 1100001011f44e6, replying lobby_ok 10:47:03.175 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001011f44e6 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 10:47:03.274 [Lua] Set lobby begin: 10:47:03.274 [Lua] Lobby data player_slot_1 = 0:0 10:47:03.275 [Lua] Lobby data level_key = inn_level 10:47:03.275 [Lua] Lobby data power_level = 835 10:47:03.275 [Lua] Lobby data selected_level_key = inn_level 10:47:03.275 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:03.275 [Lua] Lobby data difficulty = normal 10:47:03.275 [Lua] Lobby data unique_server_name = Walker Trips 10:47:03.275 [Lua] Lobby data matchmaking = false 10:47:03.275 [Lua] Lobby data host = 11000010c7fed13 10:47:03.275 [Lua] Lobby data country_code = GB 10:47:03.275 [Lua] Lobby data game_mode = 3 10:47:03.275 [Lua] Lobby data player_slot_5 = 0:0 10:47:03.275 [Lua] Lobby data player_slot_2 = 0:0 10:47:03.275 [Lua] Lobby data difficulty_tweak = 0 10:47:03.276 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:03.276 [Lua] Lobby data num_players = 3 10:47:03.276 [Lua] Set lobby end. 10:47:03.276 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001011f44e6 10:47:03.276 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:47:04.739 [Lua] GOT approve_channel 2 11000010498680e 186000001b9e9df 10:47:04.739 [EAC] EAC server has client 11000010498680e and channel 2 (and owner 11000010498680e) 10:47:04.739 [EACServer] [10:47:04:739][Windows][EAC Server] [Info][RegisterClient] Client: 011000010498680E PlayerGUID: 76561198037362702 PlayerIP: 0.0.0.0 OwnerGUID: 76561198037362702 PlayerName: Dem0nEater 10:47:04.739 [Lua] Client with peer_id 11000010498680e got APPROVED by server 10:47:04.740 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010498680e' 10:47:04.740 [Lua] [PeerSM] 11000010498680e :: on_enter Connecting 10:47:04.740 [Lua] [ChatManager][1]System: Dem0nEater is joining the game 10:47:04.857 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:47:04.857 [Lua] [Matchmaking] Got a handshake request from 11000010498680e with user name 'Dem0nEater' 10:47:04.945 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b9e9df from 11000010498680e, replying lobby_ok 10:47:05.028 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010498680e REPLY wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:47:05.118 [Lua] Set lobby begin: 10:47:05.118 [Lua] Lobby data player_slot_1 = 0:0 10:47:05.119 [Lua] Lobby data level_key = inn_level 10:47:05.119 [Lua] Lobby data power_level = 835 10:47:05.119 [Lua] Lobby data selected_level_key = inn_level 10:47:05.119 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:05.119 [Lua] Lobby data difficulty = normal 10:47:05.119 [Lua] Lobby data unique_server_name = Walker Trips 10:47:05.119 [Lua] Lobby data matchmaking = false 10:47:05.119 [Lua] Lobby data host = 11000010c7fed13 10:47:05.119 [Lua] Lobby data country_code = GB 10:47:05.119 [Lua] Lobby data game_mode = 3 10:47:05.119 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:05.119 [Lua] Lobby data player_slot_2 = 0:0 10:47:05.119 [Lua] Lobby data difficulty_tweak = 0 10:47:05.119 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:05.119 [Lua] Lobby data num_players = 3 10:47:05.120 [Lua] Set lobby end. 10:47:05.120 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010498680e 10:47:05.120 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:47:05.589 [Lua] ### CLEARING PEER STATE FOR 1100001011f44e6 10:47:05.589 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Connecting 10:47:05.589 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Connecting 10:47:05.689 [Lua] [PSM] Peer 1100001011f44e6 joined. Want to use profile index "3" and join party "0" 10:47:05.689 [Lua] Mechanism says: a client joined the game! 1100001011f44e6 10:47:05.689 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001011f44e6, connection_key=0) 10:47:05.689 [Lua] Sync dynamic to client: 10:47:07.465 [Lua] ### CLEARING PEER STATE FOR 11000010498680e 10:47:07.465 [Lua] [PeerSM] 11000010498680e :: on_exit Connecting 10:47:07.465 [Lua] [PeerSM] 11000010498680e :: on_enter Connecting 10:47:07.549 [Lua] [PSM] Peer 11000010498680e joined. Want to use profile index "5" and join party "0" 10:47:07.549 [Lua] Mechanism says: a client joined the game! 11000010498680e 10:47:07.549 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010498680e, connection_key=1) 10:47:07.549 [Lua] Sync dynamic to client: 10:47:07.549 [EACServer] [10:47:07:549][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001011F44E6 Session: 1 Status: Client Authenticated Message: Client authenticated. 10:47:07.550 [EAC] Peer 1100001011f44e6 switched EAC state to ClientAuthenticatedLocal 10:47:07.670 [Lua] player (1100001011f44e6,1) was put into party 0 10:47:07.670 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Connecting 10:47:07.670 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 10:47:07.670 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 inn_level 0 10:47:07.670 warning: [Lua] Following data will be uploaded to Crashify: <> 10:47:07.670 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 10:47:07.670 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B2552C0; previous_state = Connecting; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "1100001011f44e6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1301576; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000028D2810 [3] _ = table: 000000000B2552C0; new_state = Loading; old_state = Connecting [4] self = table: 000000000B25C310; dt = 0.016862064599990845; state_data = table: 000000000B2552C0; new_state = Loading [5] self = table: 00000000028D3980; dt = 0.016862064599990845; peer_state_machines = table: 00000000028D3A40; joined_peers = table: 00000000028D3EA0; game_session = [GameSession]; peer_id = "1100001011f44e6"; peer_state_machine = table: 000000000B25C310 [6] self = table: 0000000002E25480; dt = 0.016862064599990845; t = 17.824748566374183; network_manager = table: 000000000318E8E0 [7] self = table: 00000000024ED270; dt = 0.016862064599990845; t = 48.97044274804648 [8] self = table: 00000000000970C0; real_world_dt = 0.016862064599990845; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016862064599990845; t = 48.97044274804648 [9] dt = 0.016862064599990845 [2] server = table: 00000000028D3980; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; wanted_profile_index = 3; resend_timer = 1.8989163972437382; resend_post_game_timer = 1.932539401575923; clan_tag = "0"; peer_id = "1100001011f44e6"; [4] current_state = Loading; function_memoize = table: 000000000B255340; state_data = table: 000000000B2552C0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; game_network_manager = table: 000000000318E8E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 00000000011FBB80; [6] world_name = "level_world"; entity_system_bag = table: 000000001128B780; network_server = table: 00000000028D3980; entity_system = table: 0000000010D076C0; parent = table: 00000000000970C0; _level_flow_events = table: 0000000010678E00; statistics_db = table: 0000000001ECD3A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002E0C990; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D183E0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011FBB80; world = [World]; dt = 0.016862060874700546; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000011374A20; machines = table: 00000000104AD0C0; viewport_name = "player_1"; _camera_carrier = table: 000000000B279980; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000318F690; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000010385850; _quit_game = false; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000002E375F0; <> <> 10:47:07.706 [EACServer] [10:47:07:706][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001011F44E6. 10:47:07.753 [Lua] ### Sending rpc_level_loaded 10:47:07.753 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 50 10:47:07.753 [Lua] Peer 1100001011f44e6 has loaded the level but not all enemies, so we wait 10:47:07.922 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001011f44e6, connection_key=0) 10:47:07.923 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 10:47:07.923 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 10:47:07.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:47:08.106 [EACServer] [10:47:08:106][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001011F44E6 10:47:08.106 [EACServer] [10:47:08:106][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001011F44E6 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 10:47:08.107 [EAC] Peer 1100001011f44e6 switched EAC state to ClientAuthenticatedRemote 10:47:09.254 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 10:47:09.254 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 10:47:09.507 [EACServer] [10:47:09:507][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010498680E Session: 2 Status: Client Authenticated Message: Client authenticated. 10:47:09.508 [EAC] Peer 11000010498680e switched EAC state to ClientAuthenticatedLocal 10:47:09.542 [Lua] player (11000010498680e,1) was put into party 0 10:47:09.542 [Lua] [PeerSM] 11000010498680e :: on_exit Connecting 10:47:09.542 [Lua] [PeerSM] 11000010498680e :: on_enter Loading 10:47:09.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010498680e inn_level 0 10:47:09.542 warning: [Lua] Following data will be uploaded to Crashify: <> 10:47:09.542 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 10:47:09.543 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000247F060; previous_state = Connecting; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010498680e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1301576; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000028D2810 [3] _ = table: 000000000247F060; new_state = Loading; old_state = Connecting [4] self = table: 00000000024D66D0; dt = 0.016870684921741486; state_data = table: 000000000247F060; new_state = Loading [5] self = table: 00000000028D3980; dt = 0.016870684921741486; peer_state_machines = table: 00000000028D3A40; joined_peers = table: 00000000028D3EA0; game_session = [GameSession]; peer_id = "11000010498680e"; peer_state_machine = table: 00000000024D66D0 [6] self = table: 0000000002E25480; dt = 0.016870684921741486; t = 19.695173874497414; network_manager = table: 000000000318E8E0 [7] self = table: 00000000024ED270; dt = 0.016870684921741486; t = 50.840868056169711 [8] self = table: 00000000000970C0; real_world_dt = 0.016870684921741486; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016870684921741486; t = 50.840868056169711 [9] dt = 0.016870684921741486 [2] server = table: 00000000028D3980; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010498680e"; wanted_profile_index = 5; resend_timer = 1.9155718516558409; resend_post_game_timer = 1.9325713124126196; clan_tag = "0"; peer_id = "11000010498680e"; [4] current_state = Loading; function_memoize = table: 00000000024A5800; state_data = table: 000000000247F060; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; game_network_manager = table: 000000000318E8E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 00000000011FBB80; [6] world_name = "level_world"; entity_system_bag = table: 000000001128B780; network_server = table: 00000000028D3980; entity_system = table: 0000000010D076C0; parent = table: 00000000000970C0; _level_flow_events = table: 0000000010678E00; statistics_db = table: 0000000001ECD3A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002E0C990; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D183E0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011FBB80; world = [World]; dt = 0.016864318400621414; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000011374A20; machines = table: 00000000104AD0C0; viewport_name = "player_1"; _camera_carrier = table: 000000000B279980; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000318F690; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000010385850; _quit_game = false; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000002E375F0; <> <> 10:47:09.609 [Lua] ### Sending rpc_level_loaded 10:47:09.609 [Lua] #### Has state machine: true, peer_id: 11000010498680e, level_id: 50 10:47:09.609 [Lua] Peer 11000010498680e has loaded the level but not all enemies, so we wait 10:47:09.610 [EACServer] [10:47:09:610][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010498680E. 10:47:09.777 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010498680e, connection_key=1) 10:47:09.778 [Lua] [PeerSM] 11000010498680e :: on_exit Loading 10:47:09.778 [Lua] [PeerSM] 11000010498680e :: on_enter LoadingProfilePackages 10:47:09.778 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:1 my_peer_id:11000010c7fed13 10:47:09.910 [EACServer] [10:47:09:909][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010498680E 10:47:09.910 [EACServer] [10:47:09:910][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010498680E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 10:47:09.913 [EAC] Peer 11000010498680e switched EAC state to ClientAuthenticatedRemote 10:47:10.521 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:47:10.521 [Lua] [Matchmaking] Got a handshake request from 1100001011f44e6 with user name 'Locolicious' 10:47:10.807 [Lua] [IngameUI] menu view on_enter hero_view 10:47:10.814 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023780b0 10:47:10.814 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 10:47:10.830 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:47:10.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:47:10.875 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:47:11.524 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 10:47:11.524 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 10:47:11.524 [Lua] [PeerSM] 11000010498680e :: on_exit LoadingProfilePackages 10:47:11.524 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForEnterGame 10:47:11.542 [Lua] Breedfreezer (server) starting a hot join sync 10:47:11.543 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 10:47:11.543 [Lua] RemotePlayer:create_game_object( ) 44 10:47:11.556 [Lua] player (1100001011f44e6,1) was put into party 1 10:47:11.556 [Lua] Assigning peer(1100001011f44e6:1) to profile(3) career(4) 10:47:11.556 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001011f44e6) local_player_id(1) profile_index(3) career_index(4) 10:47:11.556 [Lua] Set lobby begin: 10:47:11.556 [Lua] Lobby data player_slot_1 = 0:0 10:47:11.557 [Lua] Lobby data level_key = inn_level 10:47:11.557 [Lua] Lobby data power_level = 835 10:47:11.557 [Lua] Lobby data selected_level_key = inn_level 10:47:11.557 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:11.557 [Lua] Lobby data difficulty = normal 10:47:11.557 [Lua] Lobby data unique_server_name = Walker Trips 10:47:11.557 [Lua] Lobby data matchmaking = false 10:47:11.557 [Lua] Lobby data host = 11000010c7fed13 10:47:11.557 [Lua] Lobby data country_code = GB 10:47:11.557 [Lua] Lobby data game_mode = 3 10:47:11.557 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:11.557 [Lua] Lobby data player_slot_2 = 0:0 10:47:11.558 [Lua] Lobby data difficulty_tweak = 0 10:47:11.558 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:11.558 [Lua] Lobby data num_players = 3 10:47:11.558 [Lua] Set lobby end. 10:47:11.558 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:47:11.558 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 10:47:11.558 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 10:47:11.558 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 10:47:11.716 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 10:47:11.716 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:47:11.716 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 10:47:11.716 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:47:11.716 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:47:11.716 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:2 my_peer_id:11000010c7fed13 10:47:11.724 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:47:11.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:47:11.724 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 10:47:11.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:47:11.767 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:47:11.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 10:47:11.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 10:47:11.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 10:47:11.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 10:47:11.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 10:47:11.886 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 10:47:11.886 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 10:47:11.971 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 10:47:11.971 [Lua] [PackageManager] Force_load: wwise/drakegun 10:47:11.972 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 10:47:12.021 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 10:47:12.021 [Lua] [PackageManager] Force_load: wwise/steampistol 10:47:12.021 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 10:47:12.159 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:47:12.159 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read, 10:47:12.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7 10:47:12.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 1 10:47:12.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 10:47:12.372 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 10:47:12.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:47:12.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:47:12.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:47:12.422 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 10:47:12.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 10:47:12.490 [Lua] [PackageManager] Force_load: wwise/flamethrower 10:47:12.491 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 10:47:12.527 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 10:47:12.527 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7 10:47:12.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 10:47:12.539 [Lua] [PackageManager] Force_load: wwise/coghammer 10:47:12.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 10:47:12.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 10:47:12.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 10:47:12.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 10:47:12.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 10:47:12.693 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 10:47:12.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/individual_chests/loot_chest_d3_t6 10:47:12.710 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 10:47:12.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6 10:47:12.743 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6 10:47:12.776 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:47:12.776 [Lua] [Matchmaking] Got a handshake request from 11000010498680e with user name 'Dem0nEater' 10:47:13.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7 10:47:13.440 [Save] Saving `save_data` 10:47:13.442 [Save] Save done 10:47:13.442 [Save] Saving `save_data` 10:47:13.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read, 10:47:13.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer2, async-read, 10:47:13.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read, 10:47:13.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 10:47:13.443 [Save] Save done 10:47:13.443 [Save] Saving `save_data` 10:47:13.445 [Save] Save done 10:47:13.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 10:47:13.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 10:47:13.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 10:47:13.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 10:47:13.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 10:47:13.955 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForEnterGame 10:47:13.955 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForGameObjectSync 10:47:13.976 [Lua] Breedfreezer (server) starting a hot join sync 10:47:13.976 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 10:47:13.976 [Lua] RemotePlayer:create_game_object( ) 45 10:47:13.995 [Lua] player (11000010498680e,1) was put into party 1 10:47:13.995 [Lua] Assigning peer(11000010498680e:1) to profile(5) career(4) 10:47:13.995 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010498680e) local_player_id(1) profile_index(5) career_index(4) 10:47:13.995 [Lua] Set lobby begin: 10:47:13.995 [Lua] Lobby data player_slot_1 = 0:0 10:47:13.995 [Lua] Lobby data level_key = inn_level 10:47:13.995 [Lua] Lobby data power_level = 835 10:47:13.995 [Lua] Lobby data selected_level_key = inn_level 10:47:13.995 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:13.996 [Lua] Lobby data difficulty = normal 10:47:13.996 [Lua] Lobby data unique_server_name = Walker Trips 10:47:13.996 [Lua] Lobby data matchmaking = false 10:47:13.996 [Lua] Lobby data host = 11000010c7fed13 10:47:13.996 [Lua] Lobby data country_code = GB 10:47:13.996 [Lua] Lobby data game_mode = 3 10:47:13.996 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:13.996 [Lua] Lobby data player_slot_2 = 0:0 10:47:13.997 [Lua] Lobby data difficulty_tweak = 0 10:47:13.997 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:13.997 [Lua] Lobby data num_players = 3 10:47:13.997 [Lua] Set lobby end. 10:47:13.997 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:47:13.997 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForGameObjectSync 10:47:13.997 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForPlayers 10:47:13.997 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010498680e 10:47:13.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 10:47:13.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 10:47:14.006 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 10:47:14.006 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 10:47:14.006 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForPlayers 10:47:14.006 [Lua] [PeerSM] 11000010498680e :: on_enter InGame 10:47:14.108 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 10:47:14.108 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 10:47:14.108 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010498680e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:47:14.108 [Lua] Adding player sync data to peer=11000010498680e local_player_id=1 10:47:14.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:47:14.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:47:14.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:3 my_peer_id:11000010c7fed13 10:47:14.114 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:47:14.114 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 10:47:14.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:47:14.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:47:14.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:47:14.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 10:47:14.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 10:47:14.327 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 10:47:14.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 10:47:14.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 10:47:14.831 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 10:47:14.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 10:47:14.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 10:47:14.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 10:47:14.934 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 10:47:14.966 [Lua] Set lobby begin: 10:47:14.966 [Lua] Lobby data player_slot_1 = 0:0 10:47:14.966 [Lua] Lobby data level_key = inn_level 10:47:14.966 [Lua] Lobby data power_level = 278 10:47:14.966 [Lua] Lobby data selected_level_key = inn_level 10:47:14.966 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:14.967 [Lua] Lobby data difficulty = normal 10:47:14.967 [Lua] Lobby data unique_server_name = Walker Trips 10:47:14.967 [Lua] Lobby data matchmaking = false 10:47:14.967 [Lua] Lobby data host = 11000010c7fed13 10:47:14.967 [Lua] Lobby data country_code = GB 10:47:14.967 [Lua] Lobby data game_mode = 3 10:47:14.967 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:14.967 [Lua] Lobby data player_slot_2 = 0:0 10:47:14.967 [Lua] Lobby data difficulty_tweak = 0 10:47:14.967 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:14.967 [Lua] Lobby data num_players = 3 10:47:14.967 [Lua] Set lobby end. 10:47:15.000 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 10:47:15.000 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 10:47:15.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 10:47:15.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 10:47:15.050 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 10:47:15.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 10:47:15.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 10:47:15.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 10:47:15.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 10:47:15.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 10:47:15.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 10:47:15.154 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 10:47:15.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 10:47:15.254 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 10:47:15.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 10:47:15.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 10:47:15.354 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 10:47:15.354 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 10:47:15.421 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 10:47:15.421 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 10:47:15.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 10:47:15.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 10:47:15.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 10:47:15.471 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 10:47:16.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1 10:47:16.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer2 10:47:16.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 10:47:16.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 10:47:16.377 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot 10:47:16.377 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:47:16.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:47:16.413 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:47:17.059 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:47:17.059 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t2, HeroViewStateLoot, async-read, 10:47:17.087 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010498680e go_type=player_unit go_created_func_name=game_object_created_player_unit 10:47:17.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 10:47:17.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:47:17.104 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:47:17.105 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 10:47:17.106 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:47:17.106 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001011f44e6 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 10:47:17.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t2 10:47:17.107 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t2 10:47:17.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 8 10:47:17.240 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 8 2 10:47:17.447 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 10:47:17.447 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 8 10:47:18.125 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 8 10:47:18.125 [Save] Saving `save_data` 10:47:18.127 [Save] Save done 10:47:18.127 [Save] Saving `save_data` 10:47:18.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, LootItemUnitPreviewer1, async-read, 10:47:18.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read, 10:47:18.129 [Save] Save done 10:47:18.129 [Save] Saving `save_data` 10:47:18.130 [Save] Save done 10:47:18.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 10:47:18.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 10:47:18.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 10:47:18.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 10:47:18.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 10:47:19.978 [Lua] Set lobby begin: 10:47:19.978 [Lua] Lobby data player_slot_1 = 0:0 10:47:19.978 [Lua] Lobby data level_key = inn_level 10:47:19.978 [Lua] Lobby data power_level = 835 10:47:19.978 [Lua] Lobby data selected_level_key = inn_level 10:47:19.978 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:19.978 [Lua] Lobby data difficulty = normal 10:47:19.979 [Lua] Lobby data unique_server_name = Walker Trips 10:47:19.979 [Lua] Lobby data matchmaking = false 10:47:19.979 [Lua] Lobby data host = 11000010c7fed13 10:47:19.979 [Lua] Lobby data country_code = GB 10:47:19.979 [Lua] Lobby data game_mode = 3 10:47:19.979 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:19.979 [Lua] Lobby data player_slot_2 = 0:0 10:47:19.979 [Lua] Lobby data difficulty_tweak = 0 10:47:19.979 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:19.979 [Lua] Lobby data num_players = 3 10:47:19.979 [Lua] Set lobby end. 10:47:21.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, LootItemUnitPreviewer1 10:47:21.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2 10:47:21.387 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t2, HeroViewStateLoot 10:47:21.387 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:47:21.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:47:21.426 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:47:21.611 [Lua] PlayFabMirrorBase:_commit_internal 2 10:47:21.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:47:21.614 [Lua] generate_backend_stats 11000010c7fed13:1 10:47:21.633 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:47:21.633 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:47:21.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 10:47:21.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 10:47:22.001 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 10:47:22.013 [Lua] commit result success 2 10:47:22.233 [Lua] [IngameUI] menu view on_exit hero_view 10:47:22.238 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023780b0 10:47:22.238 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 10:47:22.239 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:47:24.336 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:24.338 [Lua] [IngameUI] menu view on_enter hero_view 10:47:24.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023780b0 10:47:24.342 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 10:47:24.700 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:47:25.576 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:25.947 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:47:25.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 10 10:47:25.998 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 10 3 10:47:26.190 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 10:47:26.190 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 10 10:47:26.850 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 10 10:47:26.865 [Lua] min_height 90.375600814819336 10:47:26.947 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:27.283 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:47:31.551 [Lua] [IngameUI] menu view on_exit hero_view 10:47:31.554 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023780b0 10:47:31.554 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 10:47:37.286 [Lua] PlayFabMirrorBase:_commit_internal 3 10:47:37.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:47:37.290 [Lua] generate_backend_stats 11000010c7fed13:1 10:47:37.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 10:47:37.316 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:47:37.323 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 4 10:47:37.529 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 10:47:37.529 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 10:47:37.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 10:47:37.962 [Lua] commit result success 3 10:47:39.259 [Lua] [Matchmaking] Cancelling matchmaking 10:47:39.259 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:47:42.279 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:47:42.279 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 10:47:42.281 [Lua] Set lobby begin: 10:47:42.281 [Lua] Lobby data player_slot_1 = 0:0 10:47:42.281 [Lua] Lobby data level_key = inn_level 10:47:42.282 [Lua] Lobby data power_level = 835 10:47:42.282 [Lua] Lobby data selected_level_key = inn_level 10:47:42.282 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:42.282 [Lua] Lobby data difficulty = harder 10:47:42.282 [Lua] Lobby data unique_server_name = Walker Trips 10:47:42.282 [Lua] Lobby data matchmaking = false 10:47:42.282 [Lua] Lobby data host = 11000010c7fed13 10:47:42.282 [Lua] Lobby data country_code = GB 10:47:42.283 [Lua] Lobby data game_mode = 3 10:47:42.283 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:42.283 [Lua] Lobby data player_slot_2 = 0:0 10:47:42.283 [Lua] Lobby data difficulty_tweak = 0 10:47:42.283 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:42.283 [Lua] Lobby data num_players = 3 10:47:42.283 [Lua] Set lobby end. 10:47:42.283 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:47:42.283 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 10:47:42.283 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 10:47:42.283 [Lua] Set lobby begin: 10:47:42.283 [Lua] Lobby data twitch_enabled = false 10:47:42.283 [Lua] Lobby data power_level = 835 10:47:42.283 [Lua] Lobby data unique_server_name = Walker Trips 10:47:42.284 [Lua] Lobby data difficulty_tweak = 0 10:47:42.284 [Lua] Lobby data host = 11000010c7fed13 10:47:42.284 [Lua] Lobby data game_mode = 8 10:47:42.284 [Lua] Lobby data match_started = true 10:47:42.284 [Lua] Lobby data mechanism = adventure 10:47:42.284 [Lua] Lobby data level_key = inn_level 10:47:42.284 [Lua] Lobby data player_slot_1 = 0:0 10:47:42.284 [Lua] Lobby data selected_level_key = bell 10:47:42.284 [Lua] Lobby data difficulty = harder 10:47:42.284 [Lua] Lobby data quick_game = false 10:47:42.284 [Lua] Lobby data matchmaking = false 10:47:42.284 [Lua] Lobby data weave_name = false 10:47:42.284 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:42.284 [Lua] Lobby data num_players = 3 10:47:42.284 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:42.284 [Lua] Lobby data player_slot_2 = 0:0 10:47:42.284 [Lua] Lobby data country_code = GB 10:47:42.284 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:42.284 [Lua] Lobby data eac_authorized = true 10:47:42.285 [Lua] Set lobby end. 10:47:42.285 [Lua] Set lobby begin: 10:47:42.285 [Lua] Lobby data twitch_enabled = false 10:47:42.285 [Lua] Lobby data power_level = 835 10:47:42.285 [Lua] Lobby data unique_server_name = Walker Trips 10:47:42.285 [Lua] Lobby data difficulty_tweak = 0 10:47:42.285 [Lua] Lobby data host = 11000010c7fed13 10:47:42.285 [Lua] Lobby data game_mode = 8 10:47:42.285 [Lua] Lobby data is_private = true 10:47:42.285 [Lua] Lobby data match_started = true 10:47:42.285 [Lua] Lobby data mechanism = adventure 10:47:42.285 [Lua] Lobby data level_key = inn_level 10:47:42.285 [Lua] Lobby data player_slot_1 = 0:0 10:47:42.285 [Lua] Lobby data selected_level_key = bell 10:47:42.285 [Lua] Lobby data difficulty = harder 10:47:42.285 [Lua] Lobby data quick_game = false 10:47:42.285 [Lua] Lobby data matchmaking = false 10:47:42.285 [Lua] Lobby data weave_name = false 10:47:42.286 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:42.286 [Lua] Lobby data num_players = 3 10:47:42.286 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:42.286 [Lua] Lobby data player_slot_2 = 0:0 10:47:42.286 [Lua] Lobby data country_code = GB 10:47:42.286 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:42.286 [Lua] Lobby data eac_authorized = true 10:47:42.286 [Lua] Set lobby end. 10:47:42.286 [Lua] [ChatManager][1]System: Starting hosted game... 10:47:42.286 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 10:47:42.286 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 10:47:48.182 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:48.569 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:47:49.245 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:49.665 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:47:49.850 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 10:47:49.850 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 10:47:49.850 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1 10:47:49.850 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 ) 10:47:49.850 [Lua] Set lobby begin: 10:47:49.850 [Lua] Lobby data twitch_enabled = false 10:47:49.850 [Lua] Lobby data power_level = 835 10:47:49.850 [Lua] Lobby data unique_server_name = Walker Trips 10:47:49.850 [Lua] Lobby data difficulty_tweak = 0 10:47:49.850 [Lua] Lobby data host = 11000010c7fed13 10:47:49.850 [Lua] Lobby data game_mode = 8 10:47:49.851 [Lua] Lobby data is_private = true 10:47:49.851 [Lua] Lobby data match_started = true 10:47:49.851 [Lua] Lobby data mechanism = adventure 10:47:49.851 [Lua] Lobby data level_key = inn_level 10:47:49.851 [Lua] Lobby data player_slot_1 = 0:0 10:47:49.851 [Lua] Lobby data selected_level_key = bell 10:47:49.851 [Lua] Lobby data difficulty = harder 10:47:49.851 [Lua] Lobby data quick_game = false 10:47:49.851 [Lua] Lobby data matchmaking = false 10:47:49.851 [Lua] Lobby data weave_name = false 10:47:49.851 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:49.851 [Lua] Lobby data num_players = 3 10:47:49.851 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:49.851 [Lua] Lobby data player_slot_2 = 0:0 10:47:49.852 [Lua] Lobby data country_code = GB 10:47:49.852 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:49.852 [Lua] Lobby data eac_authorized = true 10:47:49.852 [Lua] Set lobby end. 10:47:49.854 [Lua] Set lobby begin: 10:47:49.854 [Lua] Lobby data twitch_enabled = false 10:47:49.854 [Lua] Lobby data power_level = 835 10:47:49.854 [Lua] Lobby data unique_server_name = Walker Trips 10:47:49.854 [Lua] Lobby data difficulty_tweak = 0 10:47:49.854 [Lua] Lobby data host = 11000010c7fed13 10:47:49.854 [Lua] Lobby data game_mode = 8 10:47:49.854 [Lua] Lobby data is_private = true 10:47:49.854 [Lua] Lobby data match_started = true 10:47:49.854 [Lua] Lobby data mechanism = adventure 10:47:49.855 [Lua] Lobby data level_key = inn_level 10:47:49.855 [Lua] Lobby data player_slot_1 = 0:0 10:47:49.855 [Lua] Lobby data selected_level_key = bell 10:47:49.855 [Lua] Lobby data difficulty = harder 10:47:49.855 [Lua] Lobby data quick_game = false 10:47:49.855 [Lua] Lobby data matchmaking = false 10:47:49.855 [Lua] Lobby data weave_name = false 10:47:49.855 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:49.855 [Lua] Lobby data num_players = 3 10:47:49.855 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:49.855 [Lua] Lobby data player_slot_2 = 0:0 10:47:49.855 [Lua] Lobby data country_code = GB 10:47:49.855 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:49.855 [Lua] Lobby data eac_authorized = true 10:47:49.855 [Lua] Set lobby end. 10:47:49.855 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 10:47:49.855 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 10:47:49.855 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 10:47:49.855 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 10:47:49.855 [Lua] [PeerSM] 11000010498680e :: on_exit InGame 10:47:49.855 [Lua] [PeerSM] 11000010498680e :: on_enter InPostGame 10:47:49.856 [Lua] Complete level triggered. 10:47:49.857 [Lua] gm_event_end_conditions_met false false 10:47:49.857 [Save] Saving `save_data` 10:47:49.857 [Lua] PlayFabMirrorBase:_commit_internal nil 10:47:49.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:47:49.859 [Save] Save done 10:47:49.859 [Save] Saving `save_data` 10:47:49.860 [Lua] generate_backend_stats 11000010c7fed13:1 10:47:49.861 [Save] Save done 10:47:49.879 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:47:49.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:47:49.879 [Save] Saving `save_data` 10:47:49.879 [Lua] TRANSITION nil nil bell 10:47:49.879 [Lua] Transition type "bell", is server: true 10:47:49.879 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:47:49.879 [Lua] [GameNetworkManager] Leaving game... 10:47:49.879 [Lua] [GameNetworkManager] Shutting down game session host. 10:47:49.879 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:47:49.879 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:47:49.879 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=61.83 10:47:49.881 [Save] Save done 10:47:49.884 [Connection] Packet 845 chunk for system game_session from 1100001011f44e6 had no listener 10:47:49.885 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:47:49.885 [Lua] commit result success 4 10:47:49.901 [Connection] Packet 846 chunk for system game_session from 1100001011f44e6 had no listener 10:47:49.934 [Connection] Packet 847 chunk for system game_session from 1100001011f44e6 had no listener 10:47:50.137 [Lua] [PlayerSyncData] Game session is not initialized 10:47:50.137 [Lua] [PlayerSyncData] Game session is not initialized 10:47:50.137 [Lua] Set lobby begin: 10:47:50.137 [Lua] Lobby data twitch_enabled = false 10:47:50.137 [Lua] Lobby data power_level = 0 10:47:50.138 [Lua] Lobby data unique_server_name = Walker Trips 10:47:50.138 [Lua] Lobby data difficulty_tweak = 0 10:47:50.138 [Lua] Lobby data host = 11000010c7fed13 10:47:50.138 [Lua] Lobby data game_mode = 8 10:47:50.138 [Lua] Lobby data is_private = true 10:47:50.138 [Lua] Lobby data match_started = true 10:47:50.138 [Lua] Lobby data mechanism = adventure 10:47:50.138 [Lua] Lobby data level_key = inn_level 10:47:50.138 [Lua] Lobby data player_slot_1 = 0:0 10:47:50.138 [Lua] Lobby data selected_level_key = bell 10:47:50.138 [Lua] Lobby data difficulty = harder 10:47:50.138 [Lua] Lobby data quick_game = false 10:47:50.138 [Lua] Lobby data matchmaking = false 10:47:50.138 [Lua] Lobby data weave_name = false 10:47:50.139 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:50.139 [Lua] Lobby data num_players = 3 10:47:50.139 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:50.139 [Lua] Lobby data player_slot_2 = 0:0 10:47:50.139 [Lua] Lobby data country_code = GB 10:47:50.139 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:50.139 [Lua] Lobby data eac_authorized = true 10:47:50.139 [Lua] Set lobby end. 10:47:51.874 [Lua] [Managers] Calling function on all managers: 10:47:51.874 [Lua] Clearing all global lookup lists 10:47:51.874 [Lua] [IngamePlayerListUI] - Destroy 10:47:51.874 [Lua] [EquipmentUI] - Destroy 10:47:51.874 [Lua] [AbilityUI] - Destroy 10:47:51.874 [Lua] [GamePadAbilityUI] - Destroy 10:47:51.874 [Lua] [GamePadEquipmentUI] - Destroy 10:47:51.875 [Lua] [IngameUI] destroy 10:47:51.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 10:47:51.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 10:47:51.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 10:47:51.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 10:47:51.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 10:47:51.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 10:47:51.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 10:47:51.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 10:47:51.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 10:47:51.921 [Lua] [Managers] Destroying manager group: 10:47:51.926 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:47:51.990 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:47:51.990 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 10:47:51.990 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 10:47:51.990 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 bell 1 10:47:51.990 warning: [Lua] Following data will be uploaded to Crashify: <> 10:47:51.990 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips" <> 10:47:51.990 [Lua] <> <>[PeerStates.Loading]<> <>level_key: bell<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: bell" [2] self = table: 00000000028D5EE0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010c7fed13"; level_key = "bell"; environment_variation_id = 1; level_seed = 1979936; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000196FE80 [3] _ = table: 00000000028D5EE0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000028D5FC0; current_state = InPostGame [5] self = table: 0000000002E25480; application_shutdown = nil; unit_spawner = table: 0000000010385A00; world = [World]; unit_storage = table: 0000000010385A30; units = table: 000000000A110250; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000002E25480 [8] self = table: 00000000024ED270; dt = 0.016794707626104355; t = 92.973532911739312; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016794707626104355; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016794707626104355; t = 92.973532911739312 [10] dt = 0.016794707626104355 [2] server = table: 00000000028D3980; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9831287991255522; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 000000000318E8E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 1; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "bell"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 00000000011FBB80; [5] world_name = "level_world"; entity_system_bag = table: 000000001128B780; network_server = table: 00000000028D3980; entity_system = table: 0000000010D076C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 0000000010678E00; statistics_db = table: 0000000001ECD3A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.043817934393886; input_manager = table: 0000000002E0C990; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D183E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011FBB80; world = [World]; dt = 0.016794707626104355; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 61.827059268951416; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000010385850; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000002E375F0; <> <> 10:47:51.990 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InPostGame 10:47:51.990 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 10:47:51.990 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 bell 1 10:47:51.990 warning: [Lua] Following data will be uploaded to Crashify: <> 10:47:51.991 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 5, User: 11000010c7fed13 "Walker Trips" <> 10:47:51.991 [Lua] <> <>[PeerStates.Loading]<> <>level_key: bell<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: bell" [2] self = table: 000000000B2552C0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "1100001011f44e6"; level_key = "bell"; environment_variation_id = 1; level_seed = 1979936; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000196FE80 [3] _ = table: 000000000B2552C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "1100001011f44e6"; peer_state_machine = table: 000000000B25C310; current_state = InPostGame [5] self = table: 0000000002E25480; application_shutdown = nil; unit_spawner = table: 0000000010385A00; world = [World]; unit_storage = table: 0000000010385A30; units = table: 000000000A110250; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000002E25480 [8] self = table: 00000000024ED270; dt = 0.016794707626104355; t = 92.973532911739312; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016794707626104355; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016794707626104355; t = 92.973532911739312 [10] dt = 0.016794707626104355 [2] server = table: 00000000028D3980; wanted_career_index = 4; game_started = false; peer_id = "1100001011f44e6"; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8989163972437382; loaded_level = "inn_level"; resend_post_game_timer = 1.932539401575923; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 000000000318E8E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 1; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "bell"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 00000000011FBB80; [5] world_name = "level_world"; entity_system_bag = table: 000000001128B780; network_server = table: 00000000028D3980; entity_system = table: 0000000010D076C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 0000000010678E00; statistics_db = table: 0000000001ECD3A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.043817934393886; input_manager = table: 0000000002E0C990; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D183E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011FBB80; world = [World]; dt = 0.016794707626104355; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 61.827059268951416; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000010385850; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000002E375F0; <> <> 10:47:51.991 [Lua] [PeerSM] 11000010498680e :: on_exit InPostGame 10:47:51.991 [Lua] [PeerSM] 11000010498680e :: on_enter Loading 10:47:51.991 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010498680e bell 1 10:47:51.991 warning: [Lua] Following data will be uploaded to Crashify: <> 10:47:51.991 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 6, User: 11000010c7fed13 "Walker Trips" <> 10:47:51.992 [Lua] <> <>[PeerStates.Loading]<> <>level_key: bell<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: bell" [2] self = table: 000000000247F060; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010498680e"; level_key = "bell"; environment_variation_id = 1; level_seed = 1979936; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000196FE80 [3] _ = table: 000000000247F060; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010498680e"; peer_state_machine = table: 00000000024D66D0; current_state = InPostGame [5] self = table: 0000000002E25480; application_shutdown = nil; unit_spawner = table: 0000000010385A00; world = [World]; unit_storage = table: 0000000010385A30; units = table: 000000000A110250; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000002E25480 [8] self = table: 00000000024ED270; dt = 0.016794707626104355; t = 92.973532911739312; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016794707626104355; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016794707626104355; t = 92.973532911739312 [10] dt = 0.016794707626104355 [2] server = table: 00000000028D3980; wanted_career_index = 4; game_started = false; peer_id = "11000010498680e"; num_players = 1; wanted_party_index = 0; account_id = "11000010498680e"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9155718516558409; loaded_level = "inn_level"; resend_post_game_timer = 1.9325713124126196; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 000000000318E8E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 1; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "bell"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 00000000011FBB80; [5] world_name = "level_world"; entity_system_bag = table: 000000001128B780; network_server = table: 00000000028D3980; entity_system = table: 0000000010D076C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 0000000010678E00; statistics_db = table: 0000000001ECD3A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.043817934393886; input_manager = table: 0000000002E0C990; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D183E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011FBB80; world = [World]; dt = 0.016794707626104355; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 61.827059268951416; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000010385850; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E25480; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000002E375F0; <> <> 10:47:51.992 [Lua] [Matchmaking] unregister rpcs 10:47:51.992 [Lua] ############### UNLOADING PACKAGES ############### 10:47:51.992 [Lua] [Managers] Calling function on all managers: 10:47:51.992 [Lua] [Managers] Destroying manager group: 10:47:51.992 [Lua] [Gamestate] Enter state StateLoading 10:47:51.993 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:47:51.993 [Lua] [Matchmaking] register rpcs 10:47:51.993 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 10:47:51.993 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:47:51.993 [Lua] registering RPCs 10:47:51.993 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:47:51.993 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:47:51.993 [Lua] Set lobby begin: 10:47:51.993 [Lua] Lobby data twitch_enabled = false 10:47:51.994 [Lua] Lobby data power_level = 0 10:47:51.994 [Lua] Lobby data unique_server_name = Walker Trips 10:47:51.994 [Lua] Lobby data difficulty_tweak = 0 10:47:51.994 [Lua] Lobby data host = 11000010c7fed13 10:47:51.994 [Lua] Lobby data game_mode = 8 10:47:51.994 [Lua] Lobby data is_private = true 10:47:51.994 [Lua] Lobby data match_started = true 10:47:51.994 [Lua] Lobby data mechanism = adventure 10:47:51.994 [Lua] Lobby data level_key = bell 10:47:51.995 [Lua] Lobby data player_slot_1 = 0:0 10:47:51.995 [Lua] Lobby data selected_level_key = bell 10:47:51.995 [Lua] Lobby data difficulty = harder 10:47:51.995 [Lua] Lobby data quick_game = false 10:47:51.995 [Lua] Lobby data matchmaking = false 10:47:51.995 [Lua] Lobby data weave_name = false 10:47:51.995 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:47:51.995 [Lua] Lobby data num_players = 3 10:47:51.995 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:47:51.995 [Lua] Lobby data player_slot_2 = 0:0 10:47:51.995 [Lua] Lobby data country_code = GB 10:47:51.995 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:47:51.996 [Lua] Lobby data eac_authorized = true 10:47:51.996 [Lua] Set lobby end. 10:47:51.999 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 10:47:51.999 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1] 10:47:51.999 [Lua] [LevelTransitionHandler] load_level bell 1 10:47:52.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:47:52.003 [Umbra] Unload tome 10:47:52.003 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 10:47:52.092 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:47:52.092 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read, 10:47:52.092 [Lua] [LevelTransitionHandler] Loading level: "bell" 10:47:52.092 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta" 10:47:52.092 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 10:47:52.092 [Lua] [StateLoading] got rpc_load_level 63 bell 10:47:52.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 10:47:52.160 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 10:47:52.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta 10:47:52.180 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 10:47:52.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta 10:47:52.281 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta 10:47:52.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 10:47:58.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 10:47:58.205 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 10:47:58.222 [Lua] [LevelTransitionHandler] Level load completed! 10:47:58.222 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 1979936 - use_random_directors: true - overriden_conflict: nil 10:47:58.240 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:47:58.240 [Lua] checking dlc's against conflict directors 10:47:58.240 [Lua] number of factions to include 1 10:47:58.240 [Lua] number of factions added 2 10:47:58.240 [Lua] --- --- --- 10:47:58.240 [Lua] Starting... difficulty 'harder' 10:47:58.240 [Lua] These are the starting conflict directors: 10:47:58.240 [Lua] skaven 10:47:58.240 [Lua] chaos 10:47:58.240 [Lua] default 10:47:58.240 [Lua] --- --- --- 10:47:58.240 [Lua] 10:47:58.240 [Lua] DONE! Found the following directors: 10:47:58.240 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 10:47:58.240 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 10:47:58.240 [Lua] load_startup_enemy_packages: -------------- 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_spawn 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_troll 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_rat_ogre 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_stormfiend 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] beastmen_minotaur 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_plague_sorcerer 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_corruptor_sorcerer 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_gutter_runner 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_pack_master 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_poison_wind_globadier 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_ratling_gunner 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_warpfire_thrower 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_vortex_sorcerer 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] beastmen_standard_bearer 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_vortex 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] critter_rat 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] critter_pig 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_storm_vermin_with_shield 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_storm_vermin 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_warrior 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_raider 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_clan_rat 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_slave 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_fanatic 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_marauder 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_marauder_with_shield 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] chaos_berzerker 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_loot_rat 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_clan_rat_with_shield 10:47:58.240 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 10:47:58.240 [Lua] skaven_plague_monk 10:47:58.244 [Lua] ### Sending rpc_level_loaded 10:47:58.244 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 63 10:47:58.244 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:47:58.260 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 10:47:58.260 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 10:47:58.277 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 10:47:58.277 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 10:47:58.277 [Lua] ### Sending rpc_level_loaded 10:47:58.277 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 63 10:47:58.512 [Lua] ### Sending rpc_level_loaded 10:47:58.512 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 63 10:47:58.512 [Lua] Peer 1100001011f44e6 has loaded the level and all enemies are loaded 10:47:58.513 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 10:47:58.513 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 10:47:58.529 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 10:47:58.529 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 10:47:58.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 10:47:58.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 10:47:58.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 10:47:58.663 [Lua] ### Sending rpc_level_loaded 10:47:58.663 [Lua] #### Has state machine: true, peer_id: 11000010498680e, level_id: 63 10:47:58.663 [Lua] Peer 11000010498680e has loaded the level and all enemies are loaded 10:47:58.664 [Lua] [PeerSM] 11000010498680e :: on_exit Loading 10:47:58.664 [Lua] [PeerSM] 11000010498680e :: on_enter LoadingProfilePackages 10:47:58.682 [Lua] [PeerSM] 11000010498680e :: on_exit LoadingProfilePackages 10:47:58.682 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForEnterGame 10:47:58.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 10:47:58.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 10:47:58.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 10:47:59.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 10:47:59.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 10:47:59.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 10:47:59.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 10:47:59.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 10:47:59.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 10:48:00.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 10:48:00.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 10:48:00.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 10:48:00.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 10:48:00.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 10:48:00.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 10:48:00.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 10:48:00.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 10:48:00.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 10:48:00.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 10:48:00.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 10:48:00.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 10:48:01.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 10:48:01.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 10:48:01.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 10:48:01.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 10:48:01.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 10:48:01.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 10:48:01.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 10:48:01.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 10:48:01.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 10:48:01.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 10:48:01.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 10:48:01.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 10:48:02.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 10:48:02.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 10:48:02.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 10:48:02.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 10:48:02.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 10:48:03.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 10:48:03.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 10:48:03.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 10:48:03.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:48:03.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:48:03.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:48:03.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 10:48:03.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 10:48:03.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 10:48:03.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:48:03.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:48:03.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 10:48:03.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 10:48:03.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 10:48:03.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 10:48:03.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 10:48:04.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 10:48:04.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 10:48:04.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 10:48:04.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 10:48:04.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 10:48:04.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 10:48:04.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 10:48:04.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 10:48:04.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 10:48:05.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 10:48:05.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 10:48:05.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 10:48:05.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 10:48:05.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 10:48:05.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 10:48:05.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 10:48:05.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 10:48:05.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 10:48:06.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 10:48:06.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 10:48:06.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 10:48:06.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 10:48:06.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 10:48:06.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 10:48:06.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 10:48:06.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 10:48:06.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 10:48:06.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 10:48:06.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 10:48:06.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 10:48:07.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 10:48:07.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 10:48:07.152 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: deed 10:48:07.152 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:48:07.152 [Lua] Starting async level spawning of levels/honduras/bell/world 10:48:07.153 [Umbra] Init version: 3.4.15 :: 16 threads 10:48:07.800 [Lua] Async level spawning done 10:48:07.800 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:48:08.779 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:48:08.779 [Lua] [Matchmaking] unregister rpcs 10:48:08.779 [Lua] Set lobby begin: 10:48:08.779 [Lua] Lobby data twitch_enabled = false 10:48:08.779 [Lua] Lobby data power_level = 0 10:48:08.780 [Lua] Lobby data unique_server_name = Walker Trips 10:48:08.780 [Lua] Lobby data difficulty_tweak = 0 10:48:08.780 [Lua] Lobby data host = 11000010c7fed13 10:48:08.780 [Lua] Lobby data game_mode = 8 10:48:08.780 [Lua] Lobby data is_private = true 10:48:08.780 [Lua] Lobby data match_started = true 10:48:08.780 [Lua] Lobby data mechanism = adventure 10:48:08.780 [Lua] Lobby data level_key = bell 10:48:08.780 [Lua] Lobby data player_slot_1 = 0:0 10:48:08.780 [Lua] Lobby data selected_level_key = bell 10:48:08.780 [Lua] Lobby data difficulty = harder 10:48:08.780 [Lua] Lobby data quick_game = false 10:48:08.781 [Lua] Lobby data matchmaking = false 10:48:08.781 [Lua] Lobby data weave_name = false 10:48:08.781 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:08.781 [Lua] Lobby data num_players = 3 10:48:08.781 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:08.781 [Lua] Lobby data player_slot_2 = 0:0 10:48:08.781 [Lua] Lobby data country_code = GB 10:48:08.781 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:08.781 [Lua] Lobby data eac_authorized = true 10:48:08.781 [Lua] Set lobby end. 10:48:08.781 [Lua] [Managers] Destroying manager group: 10:48:08.782 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 10:48:08.782 [Lua] [Gamestate] Enter StateIngame HOST 10:48:08.782 [Lua] [Managers] Calling function on all managers: 10:48:08.782 [Lua] <>level = bell<> 10:48:08.782 [Lua] Set lobby begin: 10:48:08.782 [Lua] Lobby data twitch_enabled = false 10:48:08.782 [Lua] Lobby data power_level = 0 10:48:08.782 [Lua] Lobby data unique_server_name = Walker Trips 10:48:08.783 [Lua] Lobby data difficulty_tweak = 0 10:48:08.783 [Lua] Lobby data host = 11000010c7fed13 10:48:08.783 [Lua] Lobby data game_mode = 8 10:48:08.783 [Lua] Lobby data is_private = true 10:48:08.783 [Lua] Lobby data match_started = true 10:48:08.783 [Lua] Lobby data mechanism = adventure 10:48:08.783 [Lua] Lobby data level_key = bell 10:48:08.783 [Lua] Lobby data player_slot_1 = 0:0 10:48:08.783 [Lua] Lobby data selected_level_key = bell 10:48:08.783 [Lua] Lobby data difficulty = harder 10:48:08.783 [Lua] Lobby data quick_game = false 10:48:08.783 [Lua] Lobby data matchmaking = false 10:48:08.784 [Lua] Lobby data weave_name = false 10:48:08.784 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:08.784 [Lua] Lobby data num_players = 3 10:48:08.784 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:08.784 [Lua] Lobby data player_slot_2 = 0:0 10:48:08.784 [Lua] Lobby data country_code = GB 10:48:08.784 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:08.784 [Lua] Lobby data eac_authorized = true 10:48:08.784 [Lua] Set lobby end. 10:48:08.784 [Lua] [StateIngame] Server ingame 10:48:08.787 [Lua] Set lobby begin: 10:48:08.787 [Lua] Lobby data twitch_enabled = false 10:48:08.787 [Lua] Lobby data power_level = 0 10:48:08.787 [Lua] Lobby data unique_server_name = Walker Trips 10:48:08.788 [Lua] Lobby data difficulty_tweak = 0 10:48:08.788 [Lua] Lobby data host = 11000010c7fed13 10:48:08.788 [Lua] Lobby data game_mode = 8 10:48:08.788 [Lua] Lobby data is_private = true 10:48:08.788 [Lua] Lobby data match_started = true 10:48:08.788 [Lua] Lobby data mechanism = adventure 10:48:08.788 [Lua] Lobby data level_key = bell 10:48:08.788 [Lua] Lobby data player_slot_1 = 0:0 10:48:08.788 [Lua] Lobby data selected_level_key = bell 10:48:08.788 [Lua] Lobby data difficulty = harder 10:48:08.788 [Lua] Lobby data quick_game = false 10:48:08.788 [Lua] Lobby data matchmaking = false 10:48:08.789 [Lua] Lobby data weave_name = false 10:48:08.789 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:08.789 [Lua] Lobby data num_players = 3 10:48:08.789 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:08.789 [Lua] Lobby data player_slot_2 = 0:0 10:48:08.789 [Lua] Lobby data country_code = GB 10:48:08.789 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:08.789 [Lua] Lobby data eac_authorized = true 10:48:08.789 [Lua] Set lobby end. 10:48:08.789 [Lua] [Matchmaking] register rpcs 10:48:08.789 [Lua] GameNetworkManager:init... creating game session 10:48:08.789 [Lua] Host GameSession.make_game_session_host with session: 10:48:08.789 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:48:08.789 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:48:08.789 [Lua] [GameNetworkManager] self.is_server = true 10:48:08.789 [Network] Setting artificial MTU limit to 65536 10:48:08.789 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 12 10:48:08.789 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 10:48:08.798 [Lua] Switching ConflictSettings: to: default 10:48:08.798 [Lua] pacing=default 10:48:08.798 [Lua] roaming=nil 10:48:08.798 [Lua] specials=default 10:48:08.798 [Lua] debug_color=maroon 10:48:08.798 [Lua] contained_breeds=nil 10:48:08.798 [Lua] pack_spawning=default 10:48:08.798 [Lua] disabled=false 10:48:08.798 [Lua] factions=nil 10:48:08.798 [Lua] boss=default 10:48:08.798 [Lua] horde=default 10:48:08.798 [Lua] name=default 10:48:08.798 [Lua] intensity=default 10:48:08.798 [Lua] --- 10:48:08.798 [Lua] [LevelAnalysis] set_random_seed( 1979936) 10:48:08.804 [Lua] [AIInterestPointSystem] Level Seed: 1979936 10:48:08.804 [Lua] 10:48:08.804 [Lua] [entity_system_bag] = table 10:48:08.804 [Lua] [entity_system_bag] = metatable 10:48:08.804 [Lua] [startup_data] = table 10:48:08.804 [Lua] [entity_manager] = table 10:48:08.804 [Lua] [entity_manager] = metatable 10:48:08.804 [Lua] [unit_spawner] = table 10:48:08.804 [Lua] [unit_spawner] = metatable 10:48:08.804 [Lua] [unit_storage] = table 10:48:08.804 [Lua] [unit_storage] = metatable 10:48:08.804 [Lua] [dice_keeper] = table 10:48:08.804 [Lua] [dice_keeper] = metatable 10:48:08.804 [Lua] [is_server] = true (boolean) 10:48:08.805 [Lua] [world] = [World] 10:48:08.805 [Lua] [system_api] = table 10:48:08.805 [Lua] [entity_system] = table 10:48:08.805 [Lua] [entity_system] = metatable 10:48:08.805 [Lua] [network_lobby] = table 10:48:08.805 [Lua] [network_lobby] = metatable 10:48:08.805 [Lua] [profile_synchronizer] = table 10:48:08.805 [Lua] [profile_synchronizer] = metatable 10:48:08.805 [Lua] [level_transition_handler] = table 10:48:08.805 [Lua] [level_transition_handler] = metatable 10:48:08.805 [Lua] [num_local_human_players] = 1 (number) 10:48:08.805 [Lua] [statistics_db] = table 10:48:08.805 [Lua] [statistics_db] = metatable 10:48:08.805 [Lua] [network_server] = table 10:48:08.805 [Lua] [network_server] = metatable 10:48:08.805 [Lua] [input_manager] = table 10:48:08.805 [Lua] [input_manager] = metatable 10:48:08.805 [Lua] [network_clock] = table 10:48:08.805 [Lua] [network_clock] = metatable 10:48:08.805 [Lua] [network_transmit] = table 10:48:08.805 [Lua] [network_transmit] = metatable 10:48:08.805 [Lua] [free_flight_manager] = table 10:48:08.805 [Lua] [free_flight_manager] = metatable 10:48:08.805 [Lua] [network_manager] = table 10:48:08.805 [Lua] [network_manager] = metatable 10:48:08.805 [Lua] [network_event_delegate] = table 10:48:08.805 [Lua] [network_event_delegate] = metatable 10:48:08.805 [Lua] 10:48:08.805 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:48:08.805 [Lua] ignoring extension VersusInteractObjectiveExtension 10:48:08.805 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:48:08.805 [Lua] ignoring extension VersusSocketObjectiveExtension 10:48:08.805 [Lua] ignoring extension VersusTargetObjectiveExtension 10:48:08.805 [Lua] ignoring extension VersusMissionObjectiveExtension 10:48:08.806 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:48:08.823 [Lua] [AchievementManager] Achievements using the steam platform 10:48:08.902 [Lua] respawn_unit_spawned with group id: bell_end_event 10:48:08.902 [Lua] respawn_unit_spawned with group id: bell_end_event 10:48:08.902 [Lua] respawn_unit_spawned with group id: bell_end_event 10:48:08.903 [Lua] [StateIngame] Level seed: 1979936 10:48:08.922 [Lua] [LevelAnalysis] set_random_seed( 1979936) 10:48:08.927 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 10:48:08.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 10:48:08.928 [Lua] [IngameUI] init 10:48:08.948 [Lua] cb_razer_chroma_setup 10:48:08.974 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:48:08.974 [Lua] Set lobby begin: 10:48:08.974 [Lua] Lobby data twitch_enabled = false 10:48:08.974 [Lua] Lobby data power_level = 835 10:48:08.975 [Lua] Lobby data unique_server_name = Walker Trips 10:48:08.975 [Lua] Lobby data difficulty_tweak = 0 10:48:08.975 [Lua] Lobby data host = 11000010c7fed13 10:48:08.975 [Lua] Lobby data game_mode = 8 10:48:08.975 [Lua] Lobby data is_private = true 10:48:08.975 [Lua] Lobby data match_started = true 10:48:08.975 [Lua] Lobby data mechanism = adventure 10:48:08.975 [Lua] Lobby data level_key = bell 10:48:08.975 [Lua] Lobby data player_slot_1 = 0:0 10:48:08.975 [Lua] Lobby data selected_level_key = bell 10:48:08.976 [Lua] Lobby data difficulty = harder 10:48:08.976 [Lua] Lobby data quick_game = false 10:48:08.976 [Lua] Lobby data matchmaking = false 10:48:08.976 [Lua] Lobby data weave_name = false 10:48:08.976 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:08.976 [Lua] Lobby data num_players = 3 10:48:08.976 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:08.976 [Lua] Lobby data player_slot_2 = 0:0 10:48:08.976 [Lua] Lobby data country_code = GB 10:48:08.976 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:08.976 [Lua] Lobby data eac_authorized = true 10:48:08.976 [Lua] Set lobby end. 10:48:08.977 [Lua] CurrentConflictSettings default 10:48:08.977 [Lua] [ConflictDirector] conflict_director is ai_ready 10:48:08.978 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:48:08.978 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:48:08.981 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:48:08.981 [Lua] Forming navigation groups in one frame 10:48:08.981 [Lua] Forming navigation groups 10:48:08.998 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 10:48:09.016 [Lua] Increasing frame table size to 512 10:48:09.143 [Lua] NavigationGroupManager -> calulation time B: 0.14500000000001023 10:48:09.143 [Lua] number of nav groups: 219 10:48:09.145 [Lua] number of refined nav groups : 163 10:48:09.148 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 10:48:09.148 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.698614406958225 Normalized coefficient: 1.2402927985095566 10:48:09.150 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5325901243835691 Normalized coefficient: 1.6522267080080162 10:48:09.152 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.448843431472783 Normalized coefficient: 1.3756848099348935 10:48:09.155 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2 10:48:09.157 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 10:48:09.157 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 10:48:09.158 [Lua] [LevelAnalysis] Generating boss paths for level: bell 10:48:09.158 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters. 10:48:09.158 [Lua] [LevelAnalysis] grouping spawners for event_patrol 10:48:09.158 [Lua] [LevelAnalysis] 10:48:09.158 [Lua] [LevelAnalysis] grouping spawners for event_boss 10:48:09.158 [Lua] [LevelAnalysis] 10:48:09.158 [Lua] [LevelAnalysis] Terror events added: 10:48:09.158 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 10:48:09.158 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 10:48:09.158 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 10:48:09.158 [Lua] NORMAL PATROL MAIN PATH 330.20956420898438 10:48:09.158 [Lua] [waypoints] = table 10:48:09.158 [Lua] [astar_points] = table 10:48:09.158 [Lua] [travel_dist] = 330.20954889059067 (number) 10:48:09.158 [Lua] [one_directional] = true (boolean) 10:48:09.158 [Lua] [id] = boss_5 (string) 10:48:09.158 [Lua] ----> using boss spline path! 10:48:09.158 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_chaos_spline_patrol 45 table: 000000000DAE3440 10:48:09.158 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125 10:48:09.158 [Lua] [waypoints] = table 10:48:09.158 [Lua] [astar_points] = table 10:48:09.158 [Lua] [travel_dist] = 658.28987507894635 (number) 10:48:09.158 [Lua] [one_directional] = true (boolean) 10:48:09.158 [Lua] [id] = boss_8 (string) 10:48:09.158 [Lua] ----> using boss spline path! 10:48:09.159 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 000000000DAE3D80 10:48:09.159 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 0 10:48:09.159 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894 10:48:09.159 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:48:09.162 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 10:48:09.166 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 10:48:09.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:48:09.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:48:09.167 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 10:48:09.167 [Lua] Entered StateIngame with a deed active! is_owner(false) 10:48:09.167 [Lua] [Managers] Calling function on all managers: 10:48:09.183 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 10:48:09.183 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 10:48:09.183 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 10:48:09.183 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 10:48:09.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 12 10:48:09.187 [Lua] FIRST UPDATE @0.055368971079588 10:48:09.187 [Lua] player (11000010c7fed13,2) was put into party 1 10:48:09.202 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 10:48:09.202 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1) 10:48:09.202 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1) 10:48:09.202 [Lua] Set lobby begin: 10:48:09.202 [Lua] Lobby data twitch_enabled = false 10:48:09.202 [Lua] Lobby data power_level = 835 10:48:09.202 [Lua] Lobby data unique_server_name = Walker Trips 10:48:09.202 [Lua] Lobby data difficulty_tweak = 0 10:48:09.202 [Lua] Lobby data host = 11000010c7fed13 10:48:09.203 [Lua] Lobby data game_mode = 8 10:48:09.203 [Lua] Lobby data is_private = true 10:48:09.203 [Lua] Lobby data match_started = true 10:48:09.203 [Lua] Lobby data mechanism = adventure 10:48:09.203 [Lua] Lobby data level_key = bell 10:48:09.203 [Lua] Lobby data player_slot_1 = 0:0 10:48:09.203 [Lua] Lobby data selected_level_key = bell 10:48:09.203 [Lua] Lobby data difficulty = harder 10:48:09.203 [Lua] Lobby data quick_game = false 10:48:09.203 [Lua] Lobby data matchmaking = false 10:48:09.203 [Lua] Lobby data weave_name = false 10:48:09.203 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:09.203 [Lua] Lobby data num_players = 3 10:48:09.204 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:09.204 [Lua] Lobby data player_slot_2 = 0:0 10:48:09.204 [Lua] Lobby data country_code = GB 10:48:09.204 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:09.204 [Lua] Lobby data eac_authorized = true 10:48:09.204 [Lua] Set lobby end. 10:48:09.204 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:48:09.205 [Lua] 10:48:09.205 [Lua] [wwise/crossbow] = false (boolean) 10:48:09.205 [Lua] [wwise/one_handed_swords] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:48:09.205 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:48:09.205 [Lua] 10:48:09.205 [Lua] 10:48:09.205 [Lua] [wwise/crossbow] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 10:48:09.205 [Lua] [wwise/one_handed_swords] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:48:09.205 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 10:48:09.205 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:48:09.205 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:48:09.205 [Lua] 10:48:09.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:48:09.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:48:09.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:4 my_peer_id:11000010c7fed13 10:48:09.326 [Lua] Set lobby begin: 10:48:09.326 [Lua] Lobby data twitch_enabled = false 10:48:09.327 [Lua] Lobby data power_level = 835 10:48:09.327 [Lua] Lobby data unique_server_name = Walker Trips 10:48:09.327 [Lua] Lobby data difficulty_tweak = 0 10:48:09.327 [Lua] Lobby data host = 11000010c7fed13 10:48:09.327 [Lua] Lobby data game_mode = 8 10:48:09.327 [Lua] Lobby data is_private = true 10:48:09.327 [Lua] Lobby data match_started = true 10:48:09.327 [Lua] Lobby data mechanism = adventure 10:48:09.327 [Lua] Lobby data level_key = bell 10:48:09.327 [Lua] Lobby data player_slot_1 = 0:0 10:48:09.328 [Lua] Lobby data selected_level_key = bell 10:48:09.328 [Lua] Lobby data difficulty = harder 10:48:09.328 [Lua] Lobby data quick_game = false 10:48:09.328 [Lua] Lobby data matchmaking = false 10:48:09.328 [Lua] Lobby data weave_name = false 10:48:09.328 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:09.328 [Lua] Lobby data num_players = 3 10:48:09.328 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:09.328 [Lua] Lobby data player_slot_2 = 0:0 10:48:09.328 [Lua] Lobby data country_code = GB 10:48:09.328 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:09.328 [Lua] Lobby data eac_authorized = true 10:48:09.328 [Lua] Set lobby end. 10:48:09.328 [Lua] [Matchmaking] Assigned player 1100001011f44e6 to slot 3 when hot join syncing 10:48:09.328 [Lua] Breedfreezer (server) starting a hot join sync 10:48:09.328 [Lua] packing 0 units of breed chaos_marauder 10:48:09.328 [Lua] packing 0 units of breed skaven_clan_rat 10:48:09.328 [Lua] packing 0 units of breed skaven_storm_vermin 10:48:09.328 [Lua] packing 0 units of breed skaven_slave 10:48:09.328 [Lua] packing 0 units of breed chaos_fanatic 10:48:09.328 [Lua] packing 0 units of breed chaos_raider 10:48:09.328 [Lua] packing 0 units of breed chaos_warrior 10:48:09.328 [Lua] packing 0 units of breed chaos_berzerker 10:48:09.328 [Lua] packing 0 units of breed skaven_plague_monk 10:48:09.328 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:48:09.328 [Lua] 10:48:09.328 [Lua] [1] = 1 (number) 10:48:09.328 [Lua] [2] = 0 (number) 10:48:09.328 [Lua] [3] = 1 (number) 10:48:09.328 [Lua] [4] = 0 (number) 10:48:09.328 [Lua] [5] = 1 (number) 10:48:09.328 [Lua] [6] = 0 (number) 10:48:09.328 [Lua] [7] = 1 (number) 10:48:09.328 [Lua] [8] = 0 (number) 10:48:09.328 [Lua] [9] = 1 (number) 10:48:09.328 [Lua] [10] = 0 (number) 10:48:09.328 [Lua] [11] = 1 (number) 10:48:09.328 [Lua] [12] = 0 (number) 10:48:09.328 [Lua] [13] = 1 (number) 10:48:09.328 [Lua] [14] = 0 (number) 10:48:09.328 [Lua] [15] = 1 (number) 10:48:09.329 [Lua] [16] = 0 (number) 10:48:09.329 [Lua] [17] = 1 (number) 10:48:09.329 [Lua] [18] = 0 (number) 10:48:09.329 [Lua] 10:48:09.329 [Lua] 10:48:09.329 [Lua] 10:48:09.329 [Lua] [GameNetworkManager] destroying game object with go_id=58 10:48:09.329 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 10:48:09.329 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 10:48:09.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 10:48:09.329 [Lua] RemotePlayer:create_game_object( ) 59 10:48:09.342 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 10:48:09.342 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 10:48:09.342 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 10:48:09.344 [Lua] player (11000010c7fed13,2) was put into party 1 10:48:09.358 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 10:48:09.358 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1) 10:48:09.358 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1) 10:48:09.358 [Lua] Set lobby begin: 10:48:09.358 [Lua] Lobby data twitch_enabled = false 10:48:09.358 [Lua] Lobby data power_level = 835 10:48:09.358 [Lua] Lobby data unique_server_name = Walker Trips 10:48:09.358 [Lua] Lobby data difficulty_tweak = 0 10:48:09.358 [Lua] Lobby data host = 11000010c7fed13 10:48:09.358 [Lua] Lobby data game_mode = 8 10:48:09.358 [Lua] Lobby data is_private = true 10:48:09.359 [Lua] Lobby data match_started = true 10:48:09.359 [Lua] Lobby data mechanism = adventure 10:48:09.359 [Lua] Lobby data level_key = bell 10:48:09.359 [Lua] Lobby data player_slot_1 = 0:0 10:48:09.359 [Lua] Lobby data selected_level_key = bell 10:48:09.359 [Lua] Lobby data difficulty = harder 10:48:09.359 [Lua] Lobby data quick_game = false 10:48:09.359 [Lua] Lobby data matchmaking = false 10:48:09.359 [Lua] Lobby data weave_name = false 10:48:09.360 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:09.360 [Lua] Lobby data num_players = 3 10:48:09.360 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:09.360 [Lua] Lobby data player_slot_2 = 0:0 10:48:09.360 [Lua] Lobby data country_code = GB 10:48:09.360 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:09.360 [Lua] Lobby data eac_authorized = true 10:48:09.360 [Lua] Set lobby end. 10:48:09.360 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:48:09.360 [Lua] 10:48:09.360 [Lua] [wwise/crossbow] = false (boolean) 10:48:09.360 [Lua] [wwise/one_handed_swords] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:48:09.360 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:48:09.360 [Lua] 10:48:09.360 [Lua] 10:48:09.360 [Lua] [wwise/crossbow] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:48:09.360 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 10:48:09.360 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 10:48:09.360 [Lua] [wwise/one_handed_swords] = false (boolean) 10:48:09.360 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:48:09.360 [Lua] 10:48:09.364 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:48:09.364 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 10:48:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:48:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:48:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:5 my_peer_id:11000010c7fed13 10:48:09.390 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:48:09.468 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:48:09.468 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 10:48:09.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 10:48:09.470 [Lua] [PackageManager] Force_load: wwise/crossbow 10:48:09.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 10:48:09.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 12 10:48:09.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 10:48:09.936 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 10:48:09.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 10:48:10.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 10:48:10.066 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 10:48:10.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:48:10.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:48:10.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:48:10.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:48:10.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:48:10.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:48:10.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 10:48:10.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 10:48:10.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 10:48:10.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:48:10.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:48:10.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:48:10.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:48:10.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:48:10.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:48:10.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 10:48:10.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 10:48:10.622 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 10:48:10.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 10:48:10.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 10:48:10.741 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 10:48:10.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:48:11.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:48:11.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:48:11.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 10:48:11.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 10:48:11.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 10:48:11.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:48:11.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:48:11.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:48:11.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:48:11.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:48:11.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:48:11.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 10:48:11.383 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForEnterGame 10:48:11.383 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForGameObjectSync 10:48:11.403 [Lua] Set lobby begin: 10:48:11.403 [Lua] Lobby data twitch_enabled = false 10:48:11.403 [Lua] Lobby data power_level = 835 10:48:11.403 [Lua] Lobby data unique_server_name = Walker Trips 10:48:11.403 [Lua] Lobby data difficulty_tweak = 0 10:48:11.403 [Lua] Lobby data host = 11000010c7fed13 10:48:11.403 [Lua] Lobby data game_mode = 8 10:48:11.403 [Lua] Lobby data is_private = true 10:48:11.403 [Lua] Lobby data match_started = true 10:48:11.403 [Lua] Lobby data mechanism = adventure 10:48:11.404 [Lua] Lobby data level_key = bell 10:48:11.404 [Lua] Lobby data player_slot_1 = 0:0 10:48:11.404 [Lua] Lobby data selected_level_key = bell 10:48:11.404 [Lua] Lobby data difficulty = harder 10:48:11.404 [Lua] Lobby data quick_game = false 10:48:11.404 [Lua] Lobby data matchmaking = false 10:48:11.404 [Lua] Lobby data weave_name = false 10:48:11.404 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:11.404 [Lua] Lobby data num_players = 3 10:48:11.404 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:11.405 [Lua] Lobby data player_slot_2 = 0:0 10:48:11.405 [Lua] Lobby data country_code = GB 10:48:11.405 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:11.405 [Lua] Lobby data eac_authorized = true 10:48:11.405 [Lua] Set lobby end. 10:48:11.405 [Lua] [Matchmaking] Assigned player 11000010498680e to slot 5 when hot join syncing 10:48:11.405 [Lua] Breedfreezer (server) starting a hot join sync 10:48:11.405 [Lua] packing 0 units of breed chaos_marauder 10:48:11.405 [Lua] packing 0 units of breed skaven_clan_rat 10:48:11.405 [Lua] packing 0 units of breed skaven_storm_vermin 10:48:11.405 [Lua] packing 0 units of breed skaven_slave 10:48:11.405 [Lua] packing 0 units of breed chaos_fanatic 10:48:11.405 [Lua] packing 0 units of breed chaos_raider 10:48:11.405 [Lua] packing 0 units of breed chaos_warrior 10:48:11.405 [Lua] packing 0 units of breed chaos_berzerker 10:48:11.405 [Lua] packing 0 units of breed skaven_plague_monk 10:48:11.405 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:48:11.405 [Lua] 10:48:11.405 [Lua] [1] = 1 (number) 10:48:11.405 [Lua] [2] = 0 (number) 10:48:11.405 [Lua] [3] = 1 (number) 10:48:11.405 [Lua] [4] = 0 (number) 10:48:11.405 [Lua] [5] = 1 (number) 10:48:11.405 [Lua] [6] = 0 (number) 10:48:11.405 [Lua] [7] = 1 (number) 10:48:11.405 [Lua] [8] = 0 (number) 10:48:11.405 [Lua] [9] = 1 (number) 10:48:11.405 [Lua] [10] = 0 (number) 10:48:11.405 [Lua] [11] = 1 (number) 10:48:11.405 [Lua] [12] = 0 (number) 10:48:11.405 [Lua] [13] = 1 (number) 10:48:11.405 [Lua] [14] = 0 (number) 10:48:11.405 [Lua] [15] = 1 (number) 10:48:11.405 [Lua] [16] = 0 (number) 10:48:11.405 [Lua] [17] = 1 (number) 10:48:11.405 [Lua] [18] = 0 (number) 10:48:11.405 [Lua] 10:48:11.405 [Lua] 10:48:11.405 [Lua] 10:48:11.405 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 10:48:11.405 [Lua] RemotePlayer:create_game_object( ) 61 10:48:11.421 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForGameObjectSync 10:48:11.421 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForPlayers 10:48:11.421 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010498680e 10:48:11.426 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 10:48:11.426 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 10:48:11.426 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 10:48:11.426 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 10:48:11.426 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForPlayers 10:48:11.426 [Lua] [PeerSM] 11000010498680e :: on_enter InGame 10:48:11.427 [Lua] test 10:48:11.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:48:11.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 10:48:11.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:48:11.437 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:48:11.437 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 10:48:11.443 [Lua] [GameNetworkManager] destroying game object with go_id=63 10:48:11.445 [Lua] [GameNetworkManager] destroying game object with go_id=60 10:48:11.445 [Lua] player (11000010c7fed13,2) was put into party 1 10:48:11.461 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 10:48:11.461 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1) 10:48:11.461 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1) 10:48:11.461 [Lua] Set lobby begin: 10:48:11.461 [Lua] Lobby data twitch_enabled = false 10:48:11.461 [Lua] Lobby data power_level = 835 10:48:11.461 [Lua] Lobby data unique_server_name = Walker Trips 10:48:11.461 [Lua] Lobby data difficulty_tweak = 0 10:48:11.461 [Lua] Lobby data host = 11000010c7fed13 10:48:11.461 [Lua] Lobby data game_mode = 8 10:48:11.461 [Lua] Lobby data is_private = true 10:48:11.461 [Lua] Lobby data match_started = true 10:48:11.462 [Lua] Lobby data mechanism = adventure 10:48:11.462 [Lua] Lobby data level_key = bell 10:48:11.462 [Lua] Lobby data player_slot_1 = 0:0 10:48:11.462 [Lua] Lobby data selected_level_key = bell 10:48:11.462 [Lua] Lobby data difficulty = harder 10:48:11.462 [Lua] Lobby data quick_game = false 10:48:11.462 [Lua] Lobby data matchmaking = false 10:48:11.462 [Lua] Lobby data weave_name = false 10:48:11.462 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:11.462 [Lua] Lobby data num_players = 3 10:48:11.462 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:11.462 [Lua] Lobby data player_slot_2 = 0:0 10:48:11.462 [Lua] Lobby data country_code = GB 10:48:11.462 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:11.463 [Lua] Lobby data eac_authorized = true 10:48:11.463 [Lua] Set lobby end. 10:48:11.463 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:48:11.463 [Lua] 10:48:11.463 [Lua] [wwise/crossbow] = false (boolean) 10:48:11.463 [Lua] [wwise/one_handed_swords] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:48:11.463 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:48:11.463 [Lua] 10:48:11.463 [Lua] 10:48:11.463 [Lua] [wwise/crossbow] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:48:11.463 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 10:48:11.463 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 10:48:11.463 [Lua] [wwise/one_handed_swords] = false (boolean) 10:48:11.463 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:48:11.463 [Lua] 10:48:11.466 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:48:11.466 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:48:11.466 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:6 my_peer_id:11000010c7fed13 10:48:11.474 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:48:11.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 10:48:11.531 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010498680e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:48:11.531 [Lua] Adding player sync data to peer=11000010498680e local_player_id=1 10:48:11.531 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010498680e go_type=player_unit go_created_func_name=game_object_created_player_unit 10:48:11.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 10:48:11.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:48:11.547 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:48:11.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 10:48:11.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:48:11.550 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001011f44e6 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 10:48:11.614 [Lua] test 10:48:11.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:48:11.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 10:48:11.628 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 10:48:11.628 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 10:48:11.782 [Lua] StateInGameRunning:_game_actually_starts() 10:48:11.782 [Lua] ################################################################################################################# 10:48:11.782 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:48:11.782 [Lua] ################################################################################################################# 10:48:11.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 10:48:11.782 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 10:48:11.798 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 10:48:11.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 10:48:11.848 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 10:48:12.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 10:48:12.002 [Lua] Commit load time data 10:48:13.852 [Lua] Set lobby begin: 10:48:13.852 [Lua] Lobby data twitch_enabled = false 10:48:13.853 [Lua] Lobby data power_level = 278 10:48:13.853 [Lua] Lobby data unique_server_name = Walker Trips 10:48:13.853 [Lua] Lobby data difficulty_tweak = 0 10:48:13.853 [Lua] Lobby data host = 11000010c7fed13 10:48:13.853 [Lua] Lobby data game_mode = 8 10:48:13.853 [Lua] Lobby data is_private = true 10:48:13.853 [Lua] Lobby data match_started = true 10:48:13.853 [Lua] Lobby data mechanism = adventure 10:48:13.853 [Lua] Lobby data level_key = bell 10:48:13.853 [Lua] Lobby data player_slot_1 = 0:0 10:48:13.854 [Lua] Lobby data selected_level_key = bell 10:48:13.854 [Lua] Lobby data difficulty = harder 10:48:13.854 [Lua] Lobby data quick_game = false 10:48:13.854 [Lua] Lobby data matchmaking = false 10:48:13.854 [Lua] Lobby data weave_name = false 10:48:13.854 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:13.854 [Lua] Lobby data num_players = 3 10:48:13.854 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:13.854 [Lua] Lobby data player_slot_2 = 0:0 10:48:13.854 [Lua] Lobby data country_code = GB 10:48:13.854 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:13.854 [Lua] Lobby data eac_authorized = true 10:48:13.855 [Lua] Set lobby end. 10:48:18.861 [Lua] Set lobby begin: 10:48:18.861 [Lua] Lobby data twitch_enabled = false 10:48:18.861 [Lua] Lobby data power_level = 835 10:48:18.862 [Lua] Lobby data unique_server_name = Walker Trips 10:48:18.862 [Lua] Lobby data difficulty_tweak = 0 10:48:18.862 [Lua] Lobby data host = 11000010c7fed13 10:48:18.862 [Lua] Lobby data game_mode = 8 10:48:18.862 [Lua] Lobby data is_private = true 10:48:18.862 [Lua] Lobby data match_started = true 10:48:18.862 [Lua] Lobby data mechanism = adventure 10:48:18.862 [Lua] Lobby data level_key = bell 10:48:18.862 [Lua] Lobby data player_slot_1 = 0:0 10:48:18.862 [Lua] Lobby data selected_level_key = bell 10:48:18.862 [Lua] Lobby data difficulty = harder 10:48:18.862 [Lua] Lobby data quick_game = false 10:48:18.863 [Lua] Lobby data matchmaking = false 10:48:18.863 [Lua] Lobby data weave_name = false 10:48:18.863 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:48:18.863 [Lua] Lobby data num_players = 3 10:48:18.863 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:48:18.863 [Lua] Lobby data player_slot_2 = 0:0 10:48:18.863 [Lua] Lobby data country_code = GB 10:48:18.863 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:48:18.863 [Lua] Lobby data eac_authorized = true 10:48:18.863 [Lua] Set lobby end. 10:48:38.286 [Lua] Players are leaving the safe zone 10:48:38.868 [Lua] Switching ConflictSettings: to: chaos 10:48:38.868 [Lua] pacing=chaos 10:48:38.868 [Lua] roaming=nil 10:48:38.868 [Lua] specials=chaos 10:48:38.868 [Lua] debug_color=purple 10:48:38.868 [Lua] contained_breeds=nil 10:48:38.868 [Lua] pack_spawning=chaos 10:48:38.868 [Lua] disabled=false 10:48:38.868 [Lua] factions=nil 10:48:38.868 [Lua] boss=chaos 10:48:38.868 [Lua] horde=chaos 10:48:38.868 [Lua] name=chaos 10:48:38.868 [Lua] intensity=default 10:48:38.868 [Lua] --- 10:48:49.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:48:49.873 [Lua] Spline already found! 10:48:49.928 [Lua] Init group template: spline_patrol 10:48:51.180 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:51.568 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:48:55.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:48:55.446 [Lua] Spline already found! 10:48:55.482 [Lua] Init group template: spline_patrol 10:48:58.034 [Lua] Switching ConflictSettings: to: skaven 10:48:58.034 [Lua] pacing=default 10:48:58.034 [Lua] roaming=nil 10:48:58.034 [Lua] specials=skaven 10:48:58.034 [Lua] debug_color=orange 10:48:58.034 [Lua] contained_breeds=nil 10:48:58.034 [Lua] pack_spawning=skaven 10:48:58.034 [Lua] disabled=false 10:48:58.034 [Lua] factions=nil 10:48:58.034 [Lua] boss=skaven 10:48:58.034 [Lua] horde=default 10:48:58.034 [Lua] name=skaven 10:48:58.034 [Lua] intensity=default 10:48:58.034 [Lua] --- 10:49:13.997 [Lua] Switching ConflictSettings: to: chaos 10:49:13.997 [Lua] pacing=chaos 10:49:13.997 [Lua] roaming=nil 10:49:13.997 [Lua] specials=chaos 10:49:13.997 [Lua] debug_color=purple 10:49:13.997 [Lua] contained_breeds=nil 10:49:13.997 [Lua] pack_spawning=chaos 10:49:13.997 [Lua] disabled=false 10:49:13.997 [Lua] factions=nil 10:49:13.997 [Lua] boss=chaos 10:49:13.997 [Lua] horde=chaos 10:49:13.997 [Lua] name=chaos 10:49:13.997 [Lua] intensity=default 10:49:13.997 [Lua] --- 10:49:18.665 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:49:18.682 [Lua] Spline already found! 10:49:18.717 [Lua] Init group template: spline_patrol 10:49:31.991 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:32.362 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:49:33.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:49:33.289 [Lua] [ChatManager][1]System: Dem0nEater picked up a Grimoire 10:49:34.923 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 12 35 10:49:35.176 [Lua] [ChatManager][1]System: Dem0nEater discarded a Grimoire 10:49:37.168 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 10:49:37.168 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 10:49:37.187 [Lua] > starting new spline, using new navbot: standard , id: boss_5 10:49:37.207 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0057017272338271141 boss_5 10:49:37.207 [Lua] > continuing spline boss_5 index: 2 retries: 0 10:49:37.237 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.237 [Lua] > continuing spline boss_5 index: 3 retries: 0 10:49:37.253 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.253 [Lua] > continuing spline boss_5 index: 4 retries: 0 10:49:37.270 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.270 [Lua] > continuing spline boss_5 index: 5 retries: 0 10:49:37.304 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.304 [Lua] > continuing spline boss_5 index: 6 retries: 0 10:49:37.321 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.321 [Lua] > continuing spline boss_5 index: 7 retries: 0 10:49:37.338 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.338 [Lua] > continuing spline boss_5 index: 8 retries: 0 10:49:37.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.389 [Lua] > continuing spline boss_5 index: 9 retries: 0 10:49:37.407 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.407 [Lua] > continuing spline boss_5 index: 10 retries: 0 10:49:37.440 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.440 [Lua] > continuing spline boss_5 index: 11 retries: 0 10:49:37.457 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_5 10:49:37.457 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.457 [Lua] > continuing spline boss_5 index: 12 retries: 0 10:49:37.473 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 10:49:37.473 [Lua] > spline completed boss_5 retries: 0 10:49:37.726 [Lua] Init group template: spline_patrol 10:49:40.103 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:40.608 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:49:46.343 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:46.783 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:50:00.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:50:05.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:50:05.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:50:07.690 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:08.263 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:50:08.755 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:09.109 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:50:09.516 [Lua] Time for new HOOORDE! multi_first_wave 10:50:09.516 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 10:50:09.516 [Lua] horde requested: vector_blob 10:50:09.516 [Lua] wants to spawn ahead within distance: 60 10:50:09.516 [Lua] horde crated with id 5 of type vector_blob 10:50:09.517 [Lua] managed to spawn 29/29 horde enemies 10:50:09.517 [Lua] vector blob horde has started 10:50:09.989 [Lua] Init group template: horde 10:50:10.744 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:11.099 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:50:12.617 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:13.087 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:50:14.218 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:14.624 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:50:18.539 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 10:50:18.539 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:50:18.539 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 10:50:18.539 [Lua] horde requested: vector_blob 10:50:18.539 [Lua] wants to spawn ahead within distance: 60 10:50:18.539 [Lua] horde crated with id 6 of type vector_blob 10:50:18.539 [Lua] managed to spawn 30/30 horde enemies 10:50:18.539 [Lua] vector blob horde has started 10:50:19.035 [Lua] Init group template: horde 10:50:19.453 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 75 10:50:19.680 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 72 10:50:19.695 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 71 10:50:26.569 [Lua] Horde killed: ? 10:50:26.580 [Lua] HORDE: last wave, reset to standard horde delay 10:50:26.580 [Lua] Time for new HOOORDE! multi_last_wave 10:50:26.580 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 10:50:26.580 [Lua] horde requested: vector_blob 10:50:26.580 [Lua] wants to spawn ahead within distance: 60 10:50:26.580 [Lua] horde crated with id 7 of type vector_blob 10:50:26.580 [Lua] managed to spawn 30/30 horde enemies 10:50:26.580 [Lua] vector blob horde has started 10:50:27.075 [Lua] Init group template: horde 10:50:31.128 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:50:31.145 [Lua] Spline already found! 10:50:31.187 [Lua] Init group template: spline_patrol 10:50:40.269 [Lua] Horde killed: ? 10:50:40.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 10:50:42.762 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:50:42.778 [Lua] Spline already found! 10:50:42.820 [Lua] Init group template: spline_patrol 10:50:43.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:50:43.144 [Lua] Spline already found! 10:50:43.181 [Lua] Init group template: spline_patrol 10:50:45.264 [Lua] Switching ConflictSettings: to: skaven 10:50:45.264 [Lua] pacing=default 10:50:45.264 [Lua] roaming=nil 10:50:45.264 [Lua] specials=skaven 10:50:45.264 [Lua] debug_color=orange 10:50:45.264 [Lua] contained_breeds=nil 10:50:45.264 [Lua] pack_spawning=skaven 10:50:45.264 [Lua] disabled=false 10:50:45.264 [Lua] factions=nil 10:50:45.264 [Lua] boss=skaven 10:50:45.264 [Lua] horde=default 10:50:45.264 [Lua] name=skaven 10:50:45.264 [Lua] intensity=default 10:50:45.264 [Lua] --- 10:50:47.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x27fb, position: 0 10:50:47.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x27fb, position: 0 10:50:47.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x27fb, position: 0 10:50:47.915 [Lua] Switching ConflictSettings: to: chaos 10:50:47.915 [Lua] pacing=chaos 10:50:47.915 [Lua] roaming=nil 10:50:47.915 [Lua] specials=chaos 10:50:47.915 [Lua] debug_color=purple 10:50:47.915 [Lua] contained_breeds=nil 10:50:47.915 [Lua] pack_spawning=chaos 10:50:47.915 [Lua] disabled=false 10:50:47.915 [Lua] factions=nil 10:50:47.915 [Lua] boss=chaos 10:50:47.915 [Lua] horde=chaos 10:50:47.915 [Lua] name=chaos 10:50:47.915 [Lua] intensity=default 10:50:47.915 [Lua] --- 10:50:48.467 [Lua] Switching ConflictSettings: to: skaven 10:50:48.467 [Lua] pacing=default 10:50:48.467 [Lua] roaming=nil 10:50:48.467 [Lua] specials=skaven 10:50:48.467 [Lua] debug_color=orange 10:50:48.467 [Lua] contained_breeds=nil 10:50:48.467 [Lua] pack_spawning=skaven 10:50:48.467 [Lua] disabled=false 10:50:48.467 [Lua] factions=nil 10:50:48.467 [Lua] boss=skaven 10:50:48.467 [Lua] horde=default 10:50:48.467 [Lua] name=skaven 10:50:48.467 [Lua] intensity=default 10:50:48.467 [Lua] --- 10:50:52.343 [Lua] Horde killed: ? 10:51:17.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:51:20.132 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:51:20.771 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:51:21.633 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:51:22.055 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:51:22.410 [Lua] main_path_player_far_away_check started 10:51:25.783 [Lua] main_path_player_far_away_check started 10:51:29.161 [Lua] main_path_player_far_away_check started 10:51:35.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x862e, position: 0 10:51:49.140 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 4 10:51:49.494 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3 10:51:49.510 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 2 10:51:50.575 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1 10:51:50.912 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:51:50.929 [Lua] Spline already found! 10:51:50.964 [Lua] Init group template: spline_patrol 10:51:55.070 [Lua] Switching ConflictSettings: to: chaos 10:51:55.070 [Lua] pacing=chaos 10:51:55.070 [Lua] roaming=nil 10:51:55.070 [Lua] specials=chaos 10:51:55.070 [Lua] debug_color=purple 10:51:55.070 [Lua] contained_breeds=nil 10:51:55.070 [Lua] pack_spawning=chaos 10:51:55.070 [Lua] disabled=false 10:51:55.070 [Lua] factions=nil 10:51:55.070 [Lua] boss=chaos 10:51:55.070 [Lua] horde=chaos 10:51:55.070 [Lua] name=chaos 10:51:55.070 [Lua] intensity=default 10:51:55.070 [Lua] --- 10:51:56.210 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 10:51:56.210 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 10:51:56.227 [Lua] > starting new spline, using new navbot: standard , id: boss_8 10:51:56.244 [Lua] > continuing spline boss_8 index: 2 retries: 0 10:51:56.261 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.261 [Lua] > continuing spline boss_8 index: 3 retries: 0 10:51:56.278 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.278 [Lua] > continuing spline boss_8 index: 4 retries: 0 10:51:56.294 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.294 [Lua] > continuing spline boss_8 index: 5 retries: 0 10:51:56.312 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.312 [Lua] > continuing spline boss_8 index: 6 retries: 0 10:51:56.329 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.329 [Lua] > continuing spline boss_8 index: 7 retries: 0 10:51:56.346 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.346 [Lua] > continuing spline boss_8 index: 8 retries: 0 10:51:56.396 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.002655545249581337 boss_8 10:51:56.396 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8 10:51:56.396 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.396 [Lua] > continuing spline boss_8 index: 9 retries: 0 10:51:56.430 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.430 [Lua] > continuing spline boss_8 index: 10 retries: 0 10:51:56.447 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.447 [Lua] > continuing spline boss_8 index: 11 retries: 0 10:51:56.464 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 10:51:56.464 [Lua] > spline completed boss_8 retries: 0 10:51:56.717 [Lua] Init group template: spline_patrol 10:52:15.734 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:16.307 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:52:16.812 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:17.302 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:52:17.877 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:18.334 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:52:18.740 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:18.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:52:18.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:52:19.144 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:52:19.583 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:20.071 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:52:20.444 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:20.970 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:52:21.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:52:21.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:52:48.317 [Lua] fence jumping 10:52:49.328 [Lua] simple los failed 10:52:59.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:53:02.684 [Lua] Override Player Respawning bell_end_event true 10:53:08.967 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:53:09.422 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:53:10.604 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:53:11.044 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:53:11.635 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:53:12.091 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:53:40.728 [Lua] Time for new HOOORDE! multi_first_wave 10:53:40.728 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 10:53:40.728 [Lua] horde requested: vector_blob 10:53:40.728 [Lua] wants to spawn behind within distance: 60 10:53:40.728 [Lua] horde crated with id 13 of type vector_blob 10:53:40.728 [Lua] managed to spawn 32/33 horde enemies 10:53:40.728 [Lua] vector blob horde has started 10:53:46.699 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0) 10:53:54.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:53:54.884 [Lua] Switching ConflictSettings: to: skaven 10:53:54.884 [Lua] pacing=default 10:53:54.884 [Lua] roaming=nil 10:53:54.884 [Lua] specials=skaven 10:53:54.884 [Lua] debug_color=orange 10:53:54.884 [Lua] contained_breeds=nil 10:53:54.884 [Lua] pack_spawning=skaven 10:53:54.884 [Lua] disabled=false 10:53:54.884 [Lua] factions=nil 10:53:54.884 [Lua] boss=skaven 10:53:54.884 [Lua] horde=default 10:53:54.884 [Lua] name=skaven 10:53:54.884 [Lua] intensity=default 10:53:54.884 [Lua] --- 10:53:55.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:53:56.865 [Lua] Switching ConflictSettings: to: chaos 10:53:56.865 [Lua] pacing=chaos 10:53:56.865 [Lua] roaming=nil 10:53:56.865 [Lua] specials=chaos 10:53:56.865 [Lua] debug_color=purple 10:53:56.865 [Lua] contained_breeds=nil 10:53:56.865 [Lua] pack_spawning=chaos 10:53:56.865 [Lua] disabled=false 10:53:56.865 [Lua] factions=nil 10:53:56.865 [Lua] boss=chaos 10:53:56.865 [Lua] horde=chaos 10:53:56.865 [Lua] name=chaos 10:53:56.865 [Lua] intensity=default 10:53:56.865 [Lua] --- 10:53:56.918 [Lua] Switching ConflictSettings: to: skaven 10:53:56.918 [Lua] pacing=default 10:53:56.918 [Lua] roaming=nil 10:53:56.918 [Lua] specials=skaven 10:53:56.918 [Lua] debug_color=orange 10:53:56.918 [Lua] contained_breeds=nil 10:53:56.918 [Lua] pack_spawning=skaven 10:53:56.918 [Lua] disabled=false 10:53:56.918 [Lua] factions=nil 10:53:56.918 [Lua] boss=skaven 10:53:56.918 [Lua] horde=default 10:53:56.918 [Lua] name=skaven 10:53:56.918 [Lua] intensity=default 10:53:56.918 [Lua] --- 10:53:57.604 [Lua] Switching ConflictSettings: to: chaos 10:53:57.604 [Lua] pacing=chaos 10:53:57.604 [Lua] roaming=nil 10:53:57.604 [Lua] specials=chaos 10:53:57.604 [Lua] debug_color=purple 10:53:57.604 [Lua] contained_breeds=nil 10:53:57.604 [Lua] pack_spawning=chaos 10:53:57.604 [Lua] disabled=false 10:53:57.604 [Lua] factions=nil 10:53:57.604 [Lua] boss=chaos 10:53:57.604 [Lua] horde=chaos 10:53:57.604 [Lua] name=chaos 10:53:57.604 [Lua] intensity=default 10:53:57.604 [Lua] --- 10:53:57.825 [Lua] Switching ConflictSettings: to: skaven 10:53:57.825 [Lua] pacing=default 10:53:57.825 [Lua] roaming=nil 10:53:57.825 [Lua] specials=skaven 10:53:57.825 [Lua] debug_color=orange 10:53:57.825 [Lua] contained_breeds=nil 10:53:57.825 [Lua] pack_spawning=skaven 10:53:57.825 [Lua] disabled=false 10:53:57.825 [Lua] factions=nil 10:53:57.825 [Lua] boss=skaven 10:53:57.825 [Lua] horde=default 10:53:57.825 [Lua] name=skaven 10:53:57.825 [Lua] intensity=default 10:53:57.825 [Lua] --- 10:54:03.371 [Lua] Switching ConflictSettings: to: chaos 10:54:03.371 [Lua] pacing=chaos 10:54:03.371 [Lua] roaming=nil 10:54:03.371 [Lua] specials=chaos 10:54:03.371 [Lua] debug_color=purple 10:54:03.371 [Lua] contained_breeds=nil 10:54:03.371 [Lua] pack_spawning=chaos 10:54:03.371 [Lua] disabled=false 10:54:03.371 [Lua] factions=nil 10:54:03.371 [Lua] boss=chaos 10:54:03.371 [Lua] horde=chaos 10:54:03.371 [Lua] name=chaos 10:54:03.371 [Lua] intensity=default 10:54:03.371 [Lua] --- 10:54:03.410 [Lua] Switching ConflictSettings: to: skaven 10:54:03.410 [Lua] pacing=default 10:54:03.410 [Lua] roaming=nil 10:54:03.410 [Lua] specials=skaven 10:54:03.410 [Lua] debug_color=orange 10:54:03.410 [Lua] contained_breeds=nil 10:54:03.410 [Lua] pack_spawning=skaven 10:54:03.410 [Lua] disabled=false 10:54:03.410 [Lua] factions=nil 10:54:03.410 [Lua] boss=skaven 10:54:03.410 [Lua] horde=default 10:54:03.410 [Lua] name=skaven 10:54:03.410 [Lua] intensity=default 10:54:03.410 [Lua] --- 10:54:10.330 [Lua] Switching ConflictSettings: to: chaos 10:54:10.330 [Lua] pacing=chaos 10:54:10.330 [Lua] roaming=nil 10:54:10.330 [Lua] specials=chaos 10:54:10.330 [Lua] debug_color=purple 10:54:10.330 [Lua] contained_breeds=nil 10:54:10.330 [Lua] pack_spawning=chaos 10:54:10.330 [Lua] disabled=false 10:54:10.330 [Lua] factions=nil 10:54:10.330 [Lua] boss=chaos 10:54:10.330 [Lua] horde=chaos 10:54:10.330 [Lua] name=chaos 10:54:10.330 [Lua] intensity=default 10:54:10.330 [Lua] --- 10:54:10.898 [Lua] event horde ends! 10:54:11.242 [Lua] Switching ConflictSettings: to: skaven 10:54:11.242 [Lua] pacing=default 10:54:11.242 [Lua] roaming=nil 10:54:11.242 [Lua] specials=skaven 10:54:11.242 [Lua] debug_color=orange 10:54:11.242 [Lua] contained_breeds=nil 10:54:11.242 [Lua] pack_spawning=skaven 10:54:11.242 [Lua] disabled=false 10:54:11.242 [Lua] factions=nil 10:54:11.242 [Lua] boss=skaven 10:54:11.242 [Lua] horde=default 10:54:11.242 [Lua] name=skaven 10:54:11.242 [Lua] intensity=default 10:54:11.242 [Lua] --- 10:54:12.255 [Lua] Switching ConflictSettings: to: chaos 10:54:12.255 [Lua] pacing=chaos 10:54:12.255 [Lua] roaming=nil 10:54:12.255 [Lua] specials=chaos 10:54:12.255 [Lua] debug_color=purple 10:54:12.255 [Lua] contained_breeds=nil 10:54:12.255 [Lua] pack_spawning=chaos 10:54:12.255 [Lua] disabled=false 10:54:12.255 [Lua] factions=nil 10:54:12.255 [Lua] boss=chaos 10:54:12.255 [Lua] horde=chaos 10:54:12.255 [Lua] name=chaos 10:54:12.255 [Lua] intensity=default 10:54:12.255 [Lua] --- 10:54:15.963 [Lua] event horde ends! 10:54:17.442 [Lua] TerrorEventMixer.stop_event: canyon_bell_event 10:54:21.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:54:30.455 [Lua] Override Player Respawning bell_end_event false 10:54:30.466 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0) 10:54:30.467 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 10:54:34.876 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:35.215 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:35.317 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:54:35.503 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:35.603 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:54:35.789 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:35.890 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:54:36.093 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:36.178 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:54:36.378 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:36.429 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:54:36.751 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:54:38.931 [Lua] rat ogre died! 10:54:40.465 [Lua] [ChatManager][1]System: Locolicious picked up a Loot Die 10:54:42.542 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 10:54:43.194 [Lua] Switching ConflictSettings: to: skaven 10:54:43.194 [Lua] pacing=default 10:54:43.194 [Lua] roaming=nil 10:54:43.194 [Lua] specials=skaven 10:54:43.194 [Lua] debug_color=orange 10:54:43.194 [Lua] contained_breeds=nil 10:54:43.194 [Lua] pack_spawning=skaven 10:54:43.194 [Lua] disabled=false 10:54:43.194 [Lua] factions=nil 10:54:43.194 [Lua] boss=skaven 10:54:43.194 [Lua] horde=default 10:54:43.194 [Lua] name=skaven 10:54:43.194 [Lua] intensity=default 10:54:43.194 [Lua] --- 10:54:46.660 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 27 10:54:46.677 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 27 10:54:46.744 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 27 10:54:46.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 27 10:54:47.198 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 32 10:54:47.198 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 31 10:54:47.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 30 10:54:47.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 29 29 10:54:47.670 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 30 10:54:47.755 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 29 10:54:48.631 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 10:54:52.727 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 32 32 10:54:52.811 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 33 34 10:54:52.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 33 33 10:54:53.284 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 35 38 10:54:53.284 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 37 10:54:53.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 35 36 10:54:53.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:54:53.773 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 38 10:54:53.875 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 36 37 10:54:58.278 [Lua] rat ogre was despawned! 10:55:00.684 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 10:55:04.229 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 19 37 10:55:04.296 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:04.499 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 33 10:55:04.515 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 16 32 10:55:04.515 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 31 10:55:04.837 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:04.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 36 10:55:05.292 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:05.443 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 41 41 10:55:05.731 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:05.900 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 44 44 10:55:06.605 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:06.623 [Lua] event horde ends! 10:55:07.129 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:07.246 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 21 40 10:55:07.313 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 39 10:55:07.347 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 17 38 10:55:07.449 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 18 37 10:55:08.173 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:08.544 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:08.782 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 44 10:55:09.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:55:09.321 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:09.728 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:09.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:55:10.302 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:10.689 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:12.316 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 43 43 10:55:12.706 [Lua] event horde ends! 10:55:13.989 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 15 41 10:55:16.134 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 35 10:55:16.218 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 34 10:55:16.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 33 10:55:22.877 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 10:55:24.763 [Lua] event horde ends! 10:55:26.979 [Lua] Switching ConflictSettings: to: chaos 10:55:26.979 [Lua] pacing=chaos 10:55:26.979 [Lua] roaming=nil 10:55:26.979 [Lua] specials=chaos 10:55:26.979 [Lua] debug_color=purple 10:55:26.979 [Lua] contained_breeds=nil 10:55:26.979 [Lua] pack_spawning=chaos 10:55:26.979 [Lua] disabled=false 10:55:26.979 [Lua] factions=nil 10:55:26.979 [Lua] boss=chaos 10:55:26.979 [Lua] horde=chaos 10:55:26.979 [Lua] name=chaos 10:55:26.979 [Lua] intensity=default 10:55:26.979 [Lua] --- 10:55:27.833 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 12 32 10:55:27.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 5 31 10:55:28.356 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 1 33 10:55:33.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:55:37.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 37, name: `unknown` 10:55:46.772 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0) 10:55:46.992 [Lua] event horde ends! 10:55:48.900 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:49.304 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:55:51.480 [Window] Window => inactive 10:55:55.938 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 13 10:55:56.158 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 12 10:55:56.345 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 4 11 10:56:00.447 [Lua] Complete level triggered. 10:56:00.447 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:56:00.447 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 10:56:00.447 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 10:56:00.447 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 10:56:00.447 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 10:56:00.447 [Lua] [PeerSM] 11000010498680e :: on_exit InGame 10:56:00.447 [Lua] [PeerSM] 11000010498680e :: on_enter InPostGame 10:56:00.447 [Save] Saving `save_data` 10:56:00.447 [Lua] gm_event_end_conditions_met true false 10:56:00.448 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 10:56:00.448 [Lua] Game won 10:56:00.448 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:56:00.449 [Save] Save done 10:56:00.449 [Save] Saving `save_data` 10:56:00.450 [Lua] generate_backend_stats 11000010c7fed13:1 10:56:00.451 [Save] Save done 10:56:00.470 [Lua] PlayFabMirrorBase:_commit_internal nil 10:56:00.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14 10:56:00.474 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:56:00.474 [Save] Saving `save_data` 10:56:00.476 [Save] Save done 10:56:00.480 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 5 10:56:00.482 [Lua] Complete level triggered. 10:56:00.498 [Lua] Complete level triggered. 10:56:00.515 [Lua] Complete level triggered. 10:56:00.532 [Lua] Complete level triggered. 10:56:00.549 [Lua] Complete level triggered. 10:56:00.567 [Lua] Complete level triggered. 10:56:00.582 [Lua] Complete level triggered. 10:56:00.599 [Lua] Complete level triggered. 10:56:00.616 [Lua] Complete level triggered. 10:56:00.633 [Lua] Complete level triggered. 10:56:00.650 [Lua] Complete level triggered. 10:56:00.667 [Lua] Complete level triggered. 10:56:01.225 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 10:56:01.225 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14 10:56:01.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14 10:56:01.694 [Lua] commit result success 5 10:56:01.694 [Lua] Awarding end of level rewards, found deed! Waiting for owner to consume. 10:56:01.694 [Lua] [DeedManager]:consume_deed() 10:56:01.694 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 10:56:03.595 [Lua] Deed has been consumed by owner, act on reward callback! 10:56:03.595 [Lua] Deed has been consumed callback! 10:56:03.596 [Lua] Awarding end of level rewards, found deed! 10:56:03.596 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:56:03.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 15 10:56:03.596 [Lua] Sending to the other clients to act on deed consume 10:56:03.597 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 15 6 10:56:03.802 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 10:56:03.802 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 15 10:56:04.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 15 10:56:04.564 [Save] Saving `save_data` 10:56:04.566 [Save] Save done 10:56:04.566 [Save] Saving `save_data` 10:56:04.568 [Save] Save done 10:56:04.568 [Save] Saving `save_data` 10:56:04.570 [Save] Save done 10:56:06.368 [Window] Window => active 10:56:09.437 [Lua] ConflictDirector - destroy all units 10:56:10.094 [Lua] TRANSITION nil nil inn_level 10:56:10.094 [Lua] Transition type "inn_level", is server: true 10:56:10.094 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:56:10.094 [Lua] [GameNetworkManager] Leaving game... 10:56:10.094 [Lua] [GameNetworkManager] Shutting down game session host. 10:56:10.094 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:56:10.094 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:56:10.095 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=482.21 10:56:10.111 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:56:10.634 [Lua] [PlayerSyncData] Game session is not initialized 10:56:10.634 [Lua] [PlayerSyncData] Game session is not initialized 10:56:10.634 [Lua] Set lobby begin: 10:56:10.634 [Lua] Lobby data twitch_enabled = false 10:56:10.634 [Lua] Lobby data power_level = 0 10:56:10.634 [Lua] Lobby data unique_server_name = Walker Trips 10:56:10.634 [Lua] Lobby data difficulty_tweak = 0 10:56:10.634 [Lua] Lobby data host = 11000010c7fed13 10:56:10.634 [Lua] Lobby data game_mode = 8 10:56:10.634 [Lua] Lobby data is_private = true 10:56:10.634 [Lua] Lobby data match_started = true 10:56:10.634 [Lua] Lobby data mechanism = adventure 10:56:10.634 [Lua] Lobby data level_key = bell 10:56:10.635 [Lua] Lobby data player_slot_1 = 0:0 10:56:10.635 [Lua] Lobby data selected_level_key = bell 10:56:10.635 [Lua] Lobby data difficulty = harder 10:56:10.635 [Lua] Lobby data quick_game = false 10:56:10.635 [Lua] Lobby data matchmaking = false 10:56:10.635 [Lua] Lobby data weave_name = false 10:56:10.635 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:10.635 [Lua] Lobby data num_players = 3 10:56:10.635 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:10.635 [Lua] Lobby data player_slot_2 = 0:0 10:56:10.635 [Lua] Lobby data country_code = GB 10:56:10.635 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:10.635 [Lua] Lobby data eac_authorized = true 10:56:10.635 [Lua] Set lobby end. 10:56:12.139 [Lua] [Managers] Calling function on all managers: 10:56:12.140 [Lua] Clearing all global lookup lists 10:56:12.140 [Lua] [IngamePlayerListUI] - Destroy 10:56:12.140 [Lua] [EquipmentUI] - Destroy 10:56:12.140 [Lua] [AbilityUI] - Destroy 10:56:12.140 [Lua] [GamePadAbilityUI] - Destroy 10:56:12.140 [Lua] [GamePadEquipmentUI] - Destroy 10:56:12.140 [Lua] [IngameUI] destroy 10:56:12.250 [Lua] [Managers] Destroying manager group: 10:56:12.258 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:56:12.361 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 10:56:12.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 10:56:12.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 10:56:12.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 10:56:12.367 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 10:56:12.369 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 10:56:12.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 10:56:12.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 10:56:12.372 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:56:12.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 10:56:12.375 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 10:56:12.376 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 10:56:12.379 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 10:56:12.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 10:56:12.382 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 10:56:12.385 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 10:56:12.387 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 10:56:12.388 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 10:56:12.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 10:56:12.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 10:56:12.398 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 10:56:12.402 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 10:56:12.403 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 10:56:12.403 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 10:56:12.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 10:56:12.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 10:56:12.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 10:56:12.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 10:56:12.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 10:56:12.428 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 10:56:12.428 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 10:56:12.428 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 10:56:12.428 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 10:56:12.428 warning: [Lua] Following data will be uploaded to Crashify: <> 10:56:12.428 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 11000010c7fed13 "Walker Trips" <> 10:56:12.429 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000028D5EE0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6087026; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000028128F0 [3] _ = table: 00000000028D5EE0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000028D5FC0; current_state = InPostGame [5] self = table: 0000000010977A20; application_shutdown = nil; unit_spawner = table: 0000000000E91350; world = [World]; unit_storage = table: 0000000000E917E0; units = table: 0000000000E914F0; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000010977A20 [8] self = table: 00000000024ED270; dt = 0.017456652596592903; t = 592.09320032072719; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.017456652596592903; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.017456652596592903; t = 592.09320032072719 [10] dt = 0.017456652596592903 [2] server = table: 00000000028D3980; wanted_career_index = 3; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9831287991255522; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 00000000106AFFE0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000010BC5A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000000ED0870; network_server = table: 00000000028D3980; entity_system = table: 0000000000ED0A50; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 000000000F2A5C00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 470.84282042160629; input_manager = table: 0000000002DC1BE0; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000093AA120; num_local_human_players = 1; _lobby_host = table: 0000000002745F60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.017456652596592903; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000010BC5A20; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 00000000002B4140; exit_time = 482.21200026012957; dice_keeper = table: 0000000000E911A0; level_transition_handler = table: 0000000000518070; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 00000000018B9760; <> <> 10:56:12.429 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InPostGame 10:56:12.429 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 10:56:12.429 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 inn_level 0 10:56:12.429 warning: [Lua] Following data will be uploaded to Crashify: <> 10:56:12.429 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 11000010c7fed13 "Walker Trips" <> 10:56:12.429 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B2552C0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "1100001011f44e6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6087026; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000028128F0 [3] _ = table: 000000000B2552C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "1100001011f44e6"; peer_state_machine = table: 000000000B25C310; current_state = InPostGame [5] self = table: 0000000010977A20; application_shutdown = nil; unit_spawner = table: 0000000000E91350; world = [World]; unit_storage = table: 0000000000E917E0; units = table: 0000000000E914F0; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000010977A20 [8] self = table: 00000000024ED270; dt = 0.017456652596592903; t = 592.09320032072719; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.017456652596592903; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.017456652596592903; t = 592.09320032072719 [10] dt = 0.017456652596592903 [2] server = table: 00000000028D3980; loaded_level = "bell"; wanted_career_index = 4; game_started = false; peer_id = "1100001011f44e6"; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8989163972437382; resend_post_game_timer = 1.932539401575923; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 00000000106AFFE0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000010BC5A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000000ED0870; network_server = table: 00000000028D3980; entity_system = table: 0000000000ED0A50; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 000000000F2A5C00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 470.84282042160629; input_manager = table: 0000000002DC1BE0; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000093AA120; num_local_human_players = 1; _lobby_host = table: 0000000002745F60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.017456652596592903; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000010BC5A20; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 00000000002B4140; exit_time = 482.21200026012957; dice_keeper = table: 0000000000E911A0; level_transition_handler = table: 0000000000518070; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 00000000018B9760; <> <> 10:56:12.429 [Lua] [PeerSM] 11000010498680e :: on_exit InPostGame 10:56:12.429 [Lua] [PeerSM] 11000010498680e :: on_enter Loading 10:56:12.429 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010498680e inn_level 0 10:56:12.430 warning: [Lua] Following data will be uploaded to Crashify: <> 10:56:12.430 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 11000010c7fed13 "Walker Trips" <> 10:56:12.430 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000247F060; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010498680e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6087026; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000028128F0 [3] _ = table: 000000000247F060; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010498680e"; peer_state_machine = table: 00000000024D66D0; current_state = InPostGame [5] self = table: 0000000010977A20; application_shutdown = nil; unit_spawner = table: 0000000000E91350; world = [World]; unit_storage = table: 0000000000E917E0; units = table: 0000000000E914F0; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000010977A20 [8] self = table: 00000000024ED270; dt = 0.017456652596592903; t = 592.09320032072719; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.017456652596592903; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.017456652596592903; t = 592.09320032072719 [10] dt = 0.017456652596592903 [2] server = table: 00000000028D3980; loaded_level = "bell"; wanted_career_index = 4; game_started = false; peer_id = "11000010498680e"; num_players = 1; wanted_party_index = 0; account_id = "11000010498680e"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9155718516558409; resend_post_game_timer = 1.9325713124126196; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 00000000106AFFE0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000010BC5A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000000ED0870; network_server = table: 00000000028D3980; entity_system = table: 0000000000ED0A50; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 000000000F2A5C00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 470.84282042160629; input_manager = table: 0000000002DC1BE0; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000093AA120; num_local_human_players = 1; _lobby_host = table: 0000000002745F60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.017456652596592903; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000010BC5A20; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 00000000002B4140; exit_time = 482.21200026012957; dice_keeper = table: 0000000000E911A0; level_transition_handler = table: 0000000000518070; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010977A20; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 00000000018B9760; <> <> 10:56:12.430 [Lua] [Matchmaking] unregister rpcs 10:56:12.430 [Lua] ############### UNLOADING PACKAGES ############### 10:56:12.430 [Lua] [Managers] Calling function on all managers: 10:56:12.430 [Lua] [Managers] Destroying manager group: 10:56:12.430 [Lua] [Gamestate] Enter state StateLoading 10:56:12.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] Found camera: end_screen_camera 10:56:12.435 [Lua] [EndViewState] Enter Substate EndViewStateSummary 10:56:12.436 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:56:12.436 [Lua] [Matchmaking] register rpcs 10:56:12.436 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:56:12.436 [Lua] registering RPCs 10:56:12.436 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:56:12.436 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:56:12.436 [Lua] Set lobby begin: 10:56:12.436 [Lua] Lobby data twitch_enabled = false 10:56:12.436 [Lua] Lobby data power_level = 0 10:56:12.436 [Lua] Lobby data unique_server_name = Walker Trips 10:56:12.436 [Lua] Lobby data difficulty_tweak = 0 10:56:12.437 [Lua] Lobby data host = 11000010c7fed13 10:56:12.437 [Lua] Lobby data game_mode = 3 10:56:12.437 [Lua] Lobby data is_private = true 10:56:12.437 [Lua] Lobby data match_started = true 10:56:12.437 [Lua] Lobby data mechanism = adventure 10:56:12.437 [Lua] Lobby data level_key = inn_level 10:56:12.437 [Lua] Lobby data player_slot_1 = 0:0 10:56:12.437 [Lua] Lobby data selected_level_key = bell 10:56:12.437 [Lua] Lobby data difficulty = harder 10:56:12.438 [Lua] Lobby data quick_game = false 10:56:12.438 [Lua] Lobby data matchmaking = false 10:56:12.438 [Lua] Lobby data weave_name = false 10:56:12.438 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:12.438 [Lua] Lobby data num_players = 3 10:56:12.438 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:12.438 [Lua] Lobby data player_slot_2 = 0:0 10:56:12.438 [Lua] Lobby data country_code = GB 10:56:12.438 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:12.438 [Lua] Lobby data eac_authorized = true 10:56:12.438 [Lua] Set lobby end. 10:56:12.443 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:56:12.443 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 10:56:12.443 [Lua] [LevelTransitionHandler] load_level inn_level 0 10:56:12.469 [Umbra] Unload tome 10:56:12.470 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler 10:56:12.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xf97a, position: 0 10:56:12.527 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler 10:56:12.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:56:12.527 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 10:56:12.527 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:56:12.527 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 10:56:12.527 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:56:12.527 [Lua] [StateLoading] got rpc_load_level 50 inn_level 10:56:12.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:56:12.598 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:56:12.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:56:12.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:56:12.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:56:12.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 10:56:12.738 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:56:12.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 10:56:12.772 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 10:56:12.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:56:19.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:56:19.895 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:56:19.911 [Lua] [LevelTransitionHandler] Level load completed! 10:56:19.911 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6087026 - use_random_directors: true - overriden_conflict: nil 10:56:19.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:56:19.914 [Lua] checking dlc's against conflict directors 10:56:19.914 [Lua] number of factions to include 2 10:56:19.914 [Lua] Updated list weights for random: 10:56:19.914 [Lua] skaven, 0.42 (0.00-0.42) 10:56:19.914 [Lua] chaos, 0.42 (0.42-0.83) 10:56:19.914 [Lua] beastmen, 0.17 (0.83-1.00) 10:56:19.914 [Lua] Rolled random faction: 0.45541319251060486 chaos 10:56:19.914 [Lua] Updated list weights for random: 10:56:19.914 [Lua] skaven, 0.71 (0.00-0.71) 10:56:19.914 [Lua] beastmen, 0.29 (0.71-1.00) 10:56:19.914 [Lua] Rolled random faction: 0.87568104267120361 beastmen 10:56:19.914 [Lua] number of factions added 2 10:56:19.914 [Lua] --- --- --- 10:56:19.914 [Lua] Starting... difficulty 'harder' 10:56:19.914 [Lua] These are the starting conflict directors: 10:56:19.914 [Lua] inn_level 10:56:19.914 [Lua] --- --- --- 10:56:19.914 [Lua] 10:56:19.914 [Lua] DONE! Found the following directors: 10:56:19.914 [Lua] (free: 35), Master hash is: 10:56:19.914 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:56:19.914 [Lua] load_startup_enemy_packages: -------------- 10:56:19.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:56:19.914 [Lua] critter_rat 10:56:19.929 [Lua] ### Sending rpc_level_loaded 10:56:19.929 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 10:56:19.929 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:56:19.945 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 10:56:19.945 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 10:56:19.962 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 10:56:19.962 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 10:56:19.963 [Lua] ### Sending rpc_level_loaded 10:56:19.963 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 10:56:19.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:56:19.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:56:19.981 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:56:19.981 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:56:19.981 [Lua] Starting async level spawning of levels/inn/world 10:56:19.981 [Umbra] Init version: 3.4.15 :: 16 threads 10:56:20.253 [Lua] ### Sending rpc_level_loaded 10:56:20.253 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 50 10:56:20.253 [Lua] Peer 1100001011f44e6 has loaded the level and all enemies are loaded 10:56:20.255 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 10:56:20.255 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 10:56:20.291 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 10:56:20.291 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 10:56:20.309 [Lua] Async level spawning done 10:56:20.693 [Lua] ### Sending rpc_level_loaded 10:56:20.693 [Lua] #### Has state machine: true, peer_id: 11000010498680e, level_id: 50 10:56:20.693 [Lua] Peer 11000010498680e has loaded the level and all enemies are loaded 10:56:20.693 [Lua] [PeerSM] 11000010498680e :: on_exit Loading 10:56:20.693 [Lua] [PeerSM] 11000010498680e :: on_enter LoadingProfilePackages 10:56:20.710 [Lua] [PeerSM] 11000010498680e :: on_exit LoadingProfilePackages 10:56:20.710 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForEnterGame 10:56:21.474 [Lua] min_height 90.375600814819336 10:56:23.870 [Lua] [EndViewState] Exit Substate EndViewStateSummary 10:56:23.870 [Lua] [PlayState] Enter Substate EndViewStateChest 10:56:27.181 [Lua] min_height 90.375600814819336 10:56:29.157 [Lua] [PlayState] Exit Substate EndViewStateChest 10:56:29.157 [Lua] [PlayState] Enter Substate EndViewStateScore 10:56:42.705 [Lua] [PlayState] Exit Substate EndViewStateScore 10:56:42.706 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:56:43.717 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:56:43.717 [Lua] [Matchmaking] unregister rpcs 10:56:43.717 [Lua] Set lobby begin: 10:56:43.717 [Lua] Lobby data twitch_enabled = false 10:56:43.717 [Lua] Lobby data power_level = 0 10:56:43.717 [Lua] Lobby data unique_server_name = Walker Trips 10:56:43.717 [Lua] Lobby data difficulty_tweak = 0 10:56:43.717 [Lua] Lobby data host = 11000010c7fed13 10:56:43.717 [Lua] Lobby data game_mode = 3 10:56:43.717 [Lua] Lobby data is_private = true 10:56:43.717 [Lua] Lobby data match_started = true 10:56:43.718 [Lua] Lobby data mechanism = adventure 10:56:43.718 [Lua] Lobby data level_key = inn_level 10:56:43.718 [Lua] Lobby data player_slot_1 = 0:0 10:56:43.718 [Lua] Lobby data selected_level_key = bell 10:56:43.718 [Lua] Lobby data difficulty = harder 10:56:43.718 [Lua] Lobby data quick_game = false 10:56:43.718 [Lua] Lobby data matchmaking = false 10:56:43.718 [Lua] Lobby data weave_name = false 10:56:43.718 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:43.718 [Lua] Lobby data num_players = 3 10:56:43.718 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:43.718 [Lua] Lobby data player_slot_2 = 0:0 10:56:43.718 [Lua] Lobby data country_code = GB 10:56:43.718 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:43.718 [Lua] Lobby data eac_authorized = true 10:56:43.718 [Lua] Set lobby end. 10:56:43.718 [Lua] [Managers] Destroying manager group: 10:56:43.719 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:56:43.719 [Lua] [Gamestate] Enter StateIngame HOST 10:56:43.719 [Lua] [Managers] Calling function on all managers: 10:56:43.719 [Lua] <>level = inn_level<> 10:56:43.719 [Lua] Set lobby begin: 10:56:43.719 [Lua] Lobby data twitch_enabled = false 10:56:43.719 [Lua] Lobby data power_level = 0 10:56:43.719 [Lua] Lobby data unique_server_name = Walker Trips 10:56:43.719 [Lua] Lobby data difficulty_tweak = 0 10:56:43.720 [Lua] Lobby data host = 11000010c7fed13 10:56:43.720 [Lua] Lobby data game_mode = 3 10:56:43.720 [Lua] Lobby data is_private = true 10:56:43.720 [Lua] Lobby data match_started = true 10:56:43.720 [Lua] Lobby data mechanism = adventure 10:56:43.720 [Lua] Lobby data level_key = inn_level 10:56:43.720 [Lua] Lobby data player_slot_1 = 0:0 10:56:43.720 [Lua] Lobby data selected_level_key = inn_level 10:56:43.720 [Lua] Lobby data difficulty = harder 10:56:43.720 [Lua] Lobby data quick_game = false 10:56:43.720 [Lua] Lobby data matchmaking = false 10:56:43.720 [Lua] Lobby data weave_name = false 10:56:43.720 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:43.720 [Lua] Lobby data num_players = 3 10:56:43.720 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:43.720 [Lua] Lobby data player_slot_2 = 0:0 10:56:43.720 [Lua] Lobby data country_code = GB 10:56:43.720 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:43.721 [Lua] Lobby data eac_authorized = true 10:56:43.721 [Lua] Set lobby end. 10:56:43.721 [Lua] [StateIngame] Server ingame 10:56:43.723 [Lua] Set lobby begin: 10:56:43.723 [Lua] Lobby data twitch_enabled = false 10:56:43.723 [Lua] Lobby data power_level = 0 10:56:43.723 [Lua] Lobby data unique_server_name = Walker Trips 10:56:43.723 [Lua] Lobby data difficulty_tweak = 0 10:56:43.724 [Lua] Lobby data host = 11000010c7fed13 10:56:43.724 [Lua] Lobby data game_mode = 3 10:56:43.724 [Lua] Lobby data is_private = true 10:56:43.724 [Lua] Lobby data match_started = true 10:56:43.724 [Lua] Lobby data mechanism = adventure 10:56:43.724 [Lua] Lobby data level_key = inn_level 10:56:43.724 [Lua] Lobby data player_slot_1 = 0:0 10:56:43.724 [Lua] Lobby data selected_level_key = inn_level 10:56:43.724 [Lua] Lobby data difficulty = harder 10:56:43.724 [Lua] Lobby data quick_game = false 10:56:43.724 [Lua] Lobby data matchmaking = false 10:56:43.724 [Lua] Lobby data weave_name = false 10:56:43.724 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:43.724 [Lua] Lobby data num_players = 3 10:56:43.724 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:43.724 [Lua] Lobby data player_slot_2 = 0:0 10:56:43.724 [Lua] Lobby data country_code = GB 10:56:43.725 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:43.725 [Lua] Lobby data eac_authorized = true 10:56:43.725 [Lua] Set lobby end. 10:56:43.725 [Lua] [Matchmaking] register rpcs 10:56:43.725 [Lua] GameNetworkManager:init... creating game session 10:56:43.725 [Lua] Host GameSession.make_game_session_host with session: 10:56:43.725 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:56:43.725 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:56:43.725 [Lua] [GameNetworkManager] self.is_server = true 10:56:43.725 [Network] Setting artificial MTU limit to 65536 10:56:43.725 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 10:56:43.733 [Lua] Switching ConflictSettings: to: inn_level 10:56:43.733 [Lua] pacing=disabled 10:56:43.733 [Lua] roaming=nil 10:56:43.733 [Lua] disabled=false 10:56:43.733 [Lua] pack_spawning=disabled 10:56:43.733 [Lua] contained_breeds=nil 10:56:43.733 [Lua] boss=disabled 10:56:43.733 [Lua] horde=disabled 10:56:43.733 [Lua] specials=disabled 10:56:43.733 [Lua] name=inn_level 10:56:43.733 [Lua] intensity=disabled 10:56:43.733 [Lua] --- 10:56:43.733 [Lua] [LevelAnalysis] set_random_seed( 6087026) 10:56:43.735 [Lua] [AIInterestPointSystem] Level Seed: 6087026 10:56:43.735 [Lua] 10:56:43.735 [Lua] [entity_system_bag] = table 10:56:43.735 [Lua] [entity_system_bag] = metatable 10:56:43.735 [Lua] [startup_data] = table 10:56:43.735 [Lua] [entity_manager] = table 10:56:43.735 [Lua] [entity_manager] = metatable 10:56:43.735 [Lua] [unit_spawner] = table 10:56:43.735 [Lua] [unit_spawner] = metatable 10:56:43.735 [Lua] [unit_storage] = table 10:56:43.735 [Lua] [unit_storage] = metatable 10:56:43.735 [Lua] [dice_keeper] = table 10:56:43.735 [Lua] [dice_keeper] = metatable 10:56:43.735 [Lua] [is_server] = true (boolean) 10:56:43.735 [Lua] [world] = [World] 10:56:43.735 [Lua] [system_api] = table 10:56:43.735 [Lua] [entity_system] = table 10:56:43.735 [Lua] [entity_system] = metatable 10:56:43.735 [Lua] [network_lobby] = table 10:56:43.735 [Lua] [network_lobby] = metatable 10:56:43.735 [Lua] [profile_synchronizer] = table 10:56:43.735 [Lua] [profile_synchronizer] = metatable 10:56:43.735 [Lua] [level_transition_handler] = table 10:56:43.735 [Lua] [level_transition_handler] = metatable 10:56:43.735 [Lua] [num_local_human_players] = 1 (number) 10:56:43.735 [Lua] [statistics_db] = table 10:56:43.736 [Lua] [statistics_db] = metatable 10:56:43.736 [Lua] [network_server] = table 10:56:43.736 [Lua] [network_server] = metatable 10:56:43.736 [Lua] [input_manager] = table 10:56:43.736 [Lua] [input_manager] = metatable 10:56:43.736 [Lua] [network_clock] = table 10:56:43.736 [Lua] [network_clock] = metatable 10:56:43.736 [Lua] [network_transmit] = table 10:56:43.736 [Lua] [network_transmit] = metatable 10:56:43.736 [Lua] [free_flight_manager] = table 10:56:43.736 [Lua] [free_flight_manager] = metatable 10:56:43.736 [Lua] [network_manager] = table 10:56:43.736 [Lua] [network_manager] = metatable 10:56:43.736 [Lua] [network_event_delegate] = table 10:56:43.736 [Lua] [network_event_delegate] = metatable 10:56:43.736 [Lua] 10:56:43.736 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:56:43.736 [Lua] ignoring extension VersusInteractObjectiveExtension 10:56:43.736 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:56:43.736 [Lua] ignoring extension VersusSocketObjectiveExtension 10:56:43.736 [Lua] ignoring extension VersusTargetObjectiveExtension 10:56:43.736 [Lua] ignoring extension VersusMissionObjectiveExtension 10:56:43.736 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:56:43.738 [Lua] [AchievementManager] Achievements using the steam platform 10:56:43.785 [Lua] [StateIngame] Level seed: 6087026 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:56:43.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:56:43.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:56:43.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:56:43.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:56:43.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:56:43.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 10:56:43.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 10:56:43.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 10:56:43.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 10:56:43.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:56:43.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:56:43.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 10:56:43.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 10:56:43.796 [Lua] [LevelAnalysis] set_random_seed( 6087026) 10:56:43.800 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 10:56:43.800 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 10:56:43.800 [Lua] [IngameUI] init 10:56:43.817 [Lua] cb_razer_chroma_setup 10:56:43.850 [Lua] [Matchmaking] Cancelling matchmaking 10:56:43.850 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:56:43.850 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:56:43.850 [Lua] Set lobby begin: 10:56:43.850 [Lua] Lobby data twitch_enabled = false 10:56:43.850 [Lua] Lobby data power_level = 835 10:56:43.850 [Lua] Lobby data unique_server_name = Walker Trips 10:56:43.850 [Lua] Lobby data difficulty_tweak = 0 10:56:43.850 [Lua] Lobby data host = 11000010c7fed13 10:56:43.851 [Lua] Lobby data game_mode = 3 10:56:43.851 [Lua] Lobby data is_private = true 10:56:43.851 [Lua] Lobby data match_started = true 10:56:43.851 [Lua] Lobby data mechanism = adventure 10:56:43.851 [Lua] Lobby data level_key = inn_level 10:56:43.851 [Lua] Lobby data player_slot_1 = 0:0 10:56:43.851 [Lua] Lobby data selected_level_key = inn_level 10:56:43.851 [Lua] Lobby data difficulty = harder 10:56:43.851 [Lua] Lobby data quick_game = false 10:56:43.851 [Lua] Lobby data matchmaking = false 10:56:43.851 [Lua] Lobby data weave_name = false 10:56:43.851 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:43.851 [Lua] Lobby data num_players = 3 10:56:43.851 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:43.852 [Lua] Lobby data player_slot_2 = 0:0 10:56:43.852 [Lua] Lobby data country_code = GB 10:56:43.852 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:43.852 [Lua] Lobby data eac_authorized = true 10:56:43.852 [Lua] Set lobby end. 10:56:43.852 [Flow] complete_skittergate_legend true 10:56:43.852 [Flow] complete_all_helmgart_levels_recruit true 10:56:43.854 [Flow] WitchHunterLevel:35 10:56:43.854 [Flow] LeaderYes 10:56:43.854 [Flow] ALL PC XP:304250 10:56:43.854 [Flow] Has "bogenhafen" DLC:true 10:56:43.854 [Flow] WH XP:60850 10:56:43.854 [Flow] Number of crafted items:3188 10:56:43.854 [Flow] Has "pre_order" DLC:true 10:56:43.854 [Flow] Sum of Powe Levels:1500 10:56:43.854 [Flow] lodestone diff 1:false 10:56:43.854 [Flow] magnus and forest activated 10:56:43.854 [Flow] magnus and forest activated 10:56:43.854 [Flow] cemetery and forest activated 10:56:43.854 [Flow] magnus and cemetery 10:56:43.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:56:43.854 [Flow] ALL RUNES ACTIVATED 10:56:43.854 [Flow] magnus and forest activated 10:56:43.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:56:43.854 [Flow] ALL RUNES ACTIVATED 10:56:43.854 [Flow] cemetery and forest activated 10:56:43.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:56:43.854 [Flow] ALL RUNES ACTIVATED 10:56:43.854 [Flow] magnus and forest activated 10:56:43.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:56:43.854 [Flow] ALL RUNES ACTIVATED 10:56:43.854 [Flow] magnus and cemetery 10:56:43.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:56:43.854 [Flow] ALL RUNES ACTIVATED 10:56:43.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:56:43.856 [Lua] CurrentConflictSettings inn_level 10:56:43.856 [Lua] [ConflictDirector] conflict_director is ai_ready 10:56:43.856 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:56:43.856 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:56:43.858 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:56:43.858 [Lua] Forming navigation groups in one frame 10:56:43.858 [Lua] Forming navigation groups 10:56:43.875 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 10:56:43.876 [Lua] NavigationGroupManager -> calulation time B: 0 10:56:43.876 [Lua] number of nav groups: 41 10:56:43.877 [Lua] number of refined nav groups : 23 10:56:43.878 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 10:56:43.878 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:56:43.878 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:56:43.878 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 10:56:43.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:56:43.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:56:43.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:56:43.881 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 10:56:43.881 [Lua] [Managers] Calling function on all managers: 10:56:43.913 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 10:56:43.913 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 10:56:43.913 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForEnterGame 10:56:43.913 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForGameObjectSync 10:56:44.087 [Lua] Set lobby begin: 10:56:44.088 [Lua] Lobby data twitch_enabled = false 10:56:44.088 [Lua] Lobby data power_level = 835 10:56:44.088 [Lua] Lobby data unique_server_name = Walker Trips 10:56:44.088 [Lua] Lobby data difficulty_tweak = 0 10:56:44.088 [Lua] Lobby data host = 11000010c7fed13 10:56:44.088 [Lua] Lobby data game_mode = 3 10:56:44.088 [Lua] Lobby data is_private = true 10:56:44.088 [Lua] Lobby data match_started = true 10:56:44.088 [Lua] Lobby data mechanism = adventure 10:56:44.088 [Lua] Lobby data level_key = inn_level 10:56:44.088 [Lua] Lobby data player_slot_1 = 0:0 10:56:44.088 [Lua] Lobby data selected_level_key = inn_level 10:56:44.088 [Lua] Lobby data difficulty = harder 10:56:44.089 [Lua] Lobby data quick_game = false 10:56:44.089 [Lua] Lobby data matchmaking = false 10:56:44.089 [Lua] Lobby data weave_name = false 10:56:44.089 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:44.089 [Lua] Lobby data num_players = 3 10:56:44.089 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:44.089 [Lua] Lobby data player_slot_2 = 0:0 10:56:44.089 [Lua] Lobby data country_code = GB 10:56:44.089 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:44.089 [Lua] Lobby data eac_authorized = true 10:56:44.089 [Lua] Set lobby end. 10:56:44.089 [Lua] [Matchmaking] Assigned player 11000010498680e to slot 5 when hot join syncing 10:56:44.089 [Lua] Breedfreezer (server) starting a hot join sync 10:56:44.090 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 10:56:44.090 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 10:56:44.090 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 10:56:44.090 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 10:56:44.090 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 10:56:44.090 [Lua] RemotePlayer:create_game_object( ) 28 10:56:44.103 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForGameObjectSync 10:56:44.103 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForPlayers 10:56:44.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:56:44.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:56:44.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 10:56:44.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:56:44.104 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010498680e 10:56:44.113 [Lua] Set lobby begin: 10:56:44.113 [Lua] Lobby data twitch_enabled = false 10:56:44.113 [Lua] Lobby data power_level = 835 10:56:44.113 [Lua] Lobby data unique_server_name = Walker Trips 10:56:44.113 [Lua] Lobby data difficulty_tweak = 0 10:56:44.114 [Lua] Lobby data host = 11000010c7fed13 10:56:44.114 [Lua] Lobby data game_mode = 3 10:56:44.114 [Lua] Lobby data is_private = true 10:56:44.114 [Lua] Lobby data match_started = true 10:56:44.114 [Lua] Lobby data mechanism = adventure 10:56:44.114 [Lua] Lobby data level_key = inn_level 10:56:44.114 [Lua] Lobby data player_slot_1 = 0:0 10:56:44.114 [Lua] Lobby data selected_level_key = inn_level 10:56:44.114 [Lua] Lobby data difficulty = harder 10:56:44.114 [Lua] Lobby data quick_game = false 10:56:44.114 [Lua] Lobby data matchmaking = false 10:56:44.114 [Lua] Lobby data weave_name = false 10:56:44.114 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:44.114 [Lua] Lobby data num_players = 3 10:56:44.115 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:44.115 [Lua] Lobby data player_slot_2 = 0:0 10:56:44.115 [Lua] Lobby data country_code = GB 10:56:44.115 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:44.115 [Lua] Lobby data eac_authorized = true 10:56:44.115 [Lua] Set lobby end. 10:56:44.115 [Lua] [Matchmaking] Assigned player 1100001011f44e6 to slot 3 when hot join syncing 10:56:44.115 [Lua] Breedfreezer (server) starting a hot join sync 10:56:44.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 10:56:44.116 [Lua] RemotePlayer:create_game_object( ) 30 10:56:44.130 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 10:56:44.130 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 10:56:44.130 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForPlayers 10:56:44.130 [Lua] [PeerSM] 11000010498680e :: on_enter InGame 10:56:44.130 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 10:56:44.138 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 10:56:44.138 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 10:56:44.138 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 10:56:44.138 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 10:56:44.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:56:44.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:56:44.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 10:56:44.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:56:44.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:56:44.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 10:56:44.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:56:44.175 [Lua] Players are leaving the safe zone 10:56:44.188 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010498680e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:56:44.188 [Lua] Adding player sync data to peer=11000010498680e local_player_id=1 10:56:44.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:56:44.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 10:56:44.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:56:44.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:56:44.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:56:44.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 10:56:44.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 10:56:44.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:56:44.238 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010498680e go_type=player_unit go_created_func_name=game_object_created_player_unit 10:56:44.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 10:56:44.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:56:44.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 10:56:44.240 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:56:44.240 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 10:56:44.240 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:56:44.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 10:56:44.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:56:44.242 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001011f44e6 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 10:56:44.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:56:44.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:56:44.255 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:56:44.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:56:44.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:56:44.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:56:44.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:56:44.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:56:44.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:56:44.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:56:44.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:56:44.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:56:44.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:56:44.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:56:44.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:56:44.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:56:44.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:56:44.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:56:44.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 10:56:44.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:56:44.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:56:44.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:56:44.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 10:56:44.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:56:44.474 [Lua] StateInGameRunning:_game_actually_starts() 10:56:44.474 [Lua] ################################################################################################################# 10:56:44.475 [Lua] [Loading Time]: 00:00:32 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:56:44.475 [Lua] ################################################################################################################# 10:56:44.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 10:56:44.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:56:44.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:56:44.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 10:56:44.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:56:44.494 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 10:56:44.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:56:44.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 10:56:44.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 10:56:44.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:56:44.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:56:44.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:56:44.577 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 10:56:44.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:56:44.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:56:44.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:56:44.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 10:56:44.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:56:44.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:56:44.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:56:44.683 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 10:56:44.683 [Lua] Commit load time data 10:56:44.916 [Flow] DISABLE 10:56:47.938 [Lua] [IngameUI] menu view on_enter hero_view 10:56:47.944 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0221e270 10:56:47.944 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 10:56:47.958 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:56:48.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:56:48.015 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:56:48.897 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 17 10:56:48.909 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 17 7 10:56:48.977 [Lua] Set lobby begin: 10:56:48.977 [Lua] Lobby data twitch_enabled = false 10:56:48.977 [Lua] Lobby data power_level = 278 10:56:48.977 [Lua] Lobby data unique_server_name = Walker Trips 10:56:48.977 [Lua] Lobby data difficulty_tweak = 0 10:56:48.977 [Lua] Lobby data host = 11000010c7fed13 10:56:48.977 [Lua] Lobby data game_mode = 3 10:56:48.977 [Lua] Lobby data is_private = true 10:56:48.977 [Lua] Lobby data match_started = true 10:56:48.977 [Lua] Lobby data mechanism = adventure 10:56:48.978 [Lua] Lobby data level_key = inn_level 10:56:48.978 [Lua] Lobby data player_slot_1 = 0:0 10:56:48.978 [Lua] Lobby data selected_level_key = inn_level 10:56:48.978 [Lua] Lobby data difficulty = harder 10:56:48.978 [Lua] Lobby data quick_game = false 10:56:48.978 [Lua] Lobby data matchmaking = false 10:56:48.978 [Lua] Lobby data weave_name = false 10:56:48.978 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:48.978 [Lua] Lobby data num_players = 3 10:56:48.978 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:48.978 [Lua] Lobby data player_slot_2 = 0:0 10:56:48.978 [Lua] Lobby data country_code = GB 10:56:48.978 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:48.979 [Lua] Lobby data eac_authorized = true 10:56:48.979 [Lua] Set lobby end. 10:56:49.116 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 10:56:49.116 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 17 10:56:49.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 17 10:56:49.793 [Save] Saving `save_data` 10:56:49.795 [Save] Save done 10:56:49.795 [Save] Saving `save_data` 10:56:49.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2, async-read, 10:56:49.797 [Save] Save done 10:56:49.797 [Save] Saving `save_data` 10:56:49.799 [Save] Save done 10:56:49.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 10:56:49.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 10:56:52.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 10:56:52.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:56:52.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:56:52.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:56:52.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:56:52.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:56:52.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:56:52.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:56:52.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:56:52.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:56:52.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:56:52.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:56:52.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:56:52.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:56:52.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:56:52.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:56:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2 10:56:52.812 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:56:52.812 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:56:52.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:56:52.848 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:56:53.310 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:56:53.310 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t1, HeroViewStateLoot, async-read, 10:56:53.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t1 10:56:53.373 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t1 10:56:53.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 18 10:56:53.727 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 18 8 10:56:53.917 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 10:56:53.917 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 18 10:56:53.979 [Lua] PlayFabMirrorBase:_commit_internal 6 10:56:53.979 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:56:53.982 [Lua] generate_backend_stats 11000010c7fed13:1 10:56:54.003 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:56:54.003 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:56:54.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19 10:56:54.010 [Lua] Set lobby begin: 10:56:54.010 [Lua] Lobby data twitch_enabled = false 10:56:54.010 [Lua] Lobby data power_level = 835 10:56:54.010 [Lua] Lobby data unique_server_name = Walker Trips 10:56:54.010 [Lua] Lobby data difficulty_tweak = 0 10:56:54.010 [Lua] Lobby data host = 11000010c7fed13 10:56:54.010 [Lua] Lobby data game_mode = 3 10:56:54.010 [Lua] Lobby data is_private = true 10:56:54.011 [Lua] Lobby data match_started = true 10:56:54.011 [Lua] Lobby data mechanism = adventure 10:56:54.011 [Lua] Lobby data level_key = inn_level 10:56:54.011 [Lua] Lobby data player_slot_1 = 0:0 10:56:54.011 [Lua] Lobby data selected_level_key = inn_level 10:56:54.011 [Lua] Lobby data difficulty = harder 10:56:54.011 [Lua] Lobby data quick_game = false 10:56:54.011 [Lua] Lobby data matchmaking = false 10:56:54.011 [Lua] Lobby data weave_name = false 10:56:54.011 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:56:54.011 [Lua] Lobby data num_players = 3 10:56:54.011 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:56:54.011 [Lua] Lobby data player_slot_2 = 0:0 10:56:54.011 [Lua] Lobby data country_code = GB 10:56:54.012 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:56:54.012 [Lua] Lobby data eac_authorized = true 10:56:54.012 [Lua] Set lobby end. 10:56:54.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 18 10:56:54.591 [Save] Saving `save_data` 10:56:54.593 [Save] Save done 10:56:54.593 [Save] Saving `save_data` 10:56:54.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read, 10:56:54.595 [Save] Save done 10:56:54.595 [Save] Saving `save_data` 10:56:54.597 [Save] Save done 10:56:54.604 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19 10:56:54.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19 10:56:54.989 [Lua] commit result success 6 10:56:57.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 10:56:57.601 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t1, HeroViewStateLoot 10:56:57.601 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:56:57.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:56:57.638 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:56:58.150 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:56:58.150 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read, 10:56:58.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5 10:56:58.194 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5 10:56:58.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20 10:56:58.411 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 9 10:56:58.602 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 10:56:58.602 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20 10:56:59.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20 10:56:59.344 [Save] Saving `save_data` 10:56:59.346 [Save] Save done 10:56:59.346 [Save] Saving `save_data` 10:56:59.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1, async-read, 10:56:59.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2, async-read, 10:56:59.348 [Save] Save done 10:56:59.348 [Save] Saving `save_data` 10:56:59.350 [Save] Save done 10:56:59.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:56:59.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:56:59.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 10:56:59.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 10:56:59.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 10:57:00.693 [Window] Window => inactive 10:57:02.985 [Window] Window => active 10:57:04.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1 10:57:04.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2 10:57:04.331 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot 10:57:04.331 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:57:04.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:57:04.369 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:57:05.282 [Lua] [IngameUI] menu view on_exit hero_view 10:57:05.286 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0221e270 10:57:05.286 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 10:57:05.287 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:57:10.515 [Lua] [IngameUI] menu view on_enter character_selection 10:57:10.515 [Lua] hero_fullscreen_menu_on_enter 10:57:10.517 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11e45260 10:57:10.518 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 10:57:10.536 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.536 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:10.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:10.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:10.546 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 10:57:11.460 [Lua] Assigning peer(1100001011f44e6:1) to profile(3) career(3) 10:57:11.460 [Lua] Set lobby begin: 10:57:11.460 [Lua] Lobby data twitch_enabled = false 10:57:11.460 [Lua] Lobby data power_level = 835 10:57:11.461 [Lua] Lobby data unique_server_name = Walker Trips 10:57:11.461 [Lua] Lobby data difficulty_tweak = 0 10:57:11.461 [Lua] Lobby data host = 11000010c7fed13 10:57:11.461 [Lua] Lobby data game_mode = 3 10:57:11.461 [Lua] Lobby data is_private = true 10:57:11.461 [Lua] Lobby data match_started = true 10:57:11.461 [Lua] Lobby data mechanism = adventure 10:57:11.461 [Lua] Lobby data level_key = inn_level 10:57:11.461 [Lua] Lobby data player_slot_1 = 0:0 10:57:11.462 [Lua] Lobby data selected_level_key = inn_level 10:57:11.462 [Lua] Lobby data difficulty = harder 10:57:11.462 [Lua] Lobby data quick_game = false 10:57:11.462 [Lua] Lobby data matchmaking = false 10:57:11.462 [Lua] Lobby data weave_name = false 10:57:11.462 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:57:11.462 [Lua] Lobby data num_players = 3 10:57:11.462 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:11.462 [Lua] Lobby data player_slot_2 = 0:0 10:57:11.462 [Lua] Lobby data country_code = GB 10:57:11.462 [Lua] Lobby data player_slot_3 = 0:0 10:57:11.463 [Lua] Lobby data eac_authorized = true 10:57:11.463 [Lua] Set lobby end. 10:57:11.463 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001011f44e6) local_player_id(1) profile_index(3) career_index(3) 10:57:11.463 [Lua] Set lobby begin: 10:57:11.463 [Lua] Lobby data twitch_enabled = false 10:57:11.463 [Lua] Lobby data power_level = 835 10:57:11.463 [Lua] Lobby data unique_server_name = Walker Trips 10:57:11.463 [Lua] Lobby data difficulty_tweak = 0 10:57:11.463 [Lua] Lobby data host = 11000010c7fed13 10:57:11.463 [Lua] Lobby data game_mode = 3 10:57:11.463 [Lua] Lobby data is_private = true 10:57:11.463 [Lua] Lobby data match_started = true 10:57:11.463 [Lua] Lobby data mechanism = adventure 10:57:11.463 [Lua] Lobby data level_key = inn_level 10:57:11.463 [Lua] Lobby data player_slot_1 = 0:0 10:57:11.463 [Lua] Lobby data selected_level_key = inn_level 10:57:11.463 [Lua] Lobby data difficulty = harder 10:57:11.463 [Lua] Lobby data quick_game = false 10:57:11.463 [Lua] Lobby data matchmaking = false 10:57:11.464 [Lua] Lobby data weave_name = false 10:57:11.464 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:57:11.464 [Lua] Lobby data num_players = 3 10:57:11.464 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:11.464 [Lua] Lobby data player_slot_2 = 0:0 10:57:11.464 [Lua] Lobby data country_code = GB 10:57:11.464 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:57:11.464 [Lua] Lobby data eac_authorized = true 10:57:11.464 [Lua] Set lobby end. 10:57:11.464 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:11000010498680e 10:57:11.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:57:11.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:57:11.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:7 my_peer_id:11000010c7fed13 10:57:11.544 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001011f44e6 10:57:11.545 [Lua] [GameNetworkManager] destroying game object with go_id=37 10:57:11.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:57:11.551 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 10:57:11.551 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 10:57:11.551 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 10:57:11.551 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read, 10:57:11.551 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:57:11.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 10:57:11.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 10:57:11.599 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 10:57:11.599 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 10:57:11.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 10:57:11.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 10:57:11.601 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient 10:57:11.601 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 10:57:11.602 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 10:57:11.602 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 10:57:11.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 10:57:11.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 10:57:11.646 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:11.646 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:11.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:11.646 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:11.646 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:11.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:11.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:11.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 10:57:11.660 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 10:57:11.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 10:57:11.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 10:57:11.763 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 10:57:11.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 10:57:12.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 10:57:12.198 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 10:57:12.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 10:57:12.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:12.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:12.205 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:12.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:12.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:12.205 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:57:12.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:12.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:12.205 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView 10:57:12.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 10:57:12.249 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 10:57:12.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 10:57:12.284 [Lua] Assigning peer(11000010c7fed13:1) to profile(2) career(2) 10:57:12.284 [Lua] Set lobby begin: 10:57:12.284 [Lua] Lobby data twitch_enabled = false 10:57:12.284 [Lua] Lobby data power_level = 835 10:57:12.284 [Lua] Lobby data unique_server_name = Walker Trips 10:57:12.284 [Lua] Lobby data difficulty_tweak = 0 10:57:12.285 [Lua] Lobby data host = 11000010c7fed13 10:57:12.285 [Lua] Lobby data game_mode = 3 10:57:12.285 [Lua] Lobby data is_private = true 10:57:12.285 [Lua] Lobby data match_started = true 10:57:12.285 [Lua] Lobby data mechanism = adventure 10:57:12.285 [Lua] Lobby data level_key = inn_level 10:57:12.285 [Lua] Lobby data player_slot_1 = 0:0 10:57:12.285 [Lua] Lobby data selected_level_key = inn_level 10:57:12.285 [Lua] Lobby data difficulty = harder 10:57:12.285 [Lua] Lobby data quick_game = false 10:57:12.285 [Lua] Lobby data matchmaking = false 10:57:12.285 [Lua] Lobby data weave_name = false 10:57:12.285 [Lua] Lobby data player_slot_4 = 0:0 10:57:12.285 [Lua] Lobby data num_players = 3 10:57:12.285 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:12.286 [Lua] Lobby data player_slot_2 = 0:0 10:57:12.286 [Lua] Lobby data country_code = GB 10:57:12.286 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:57:12.286 [Lua] Lobby data eac_authorized = true 10:57:12.286 [Lua] Set lobby end. 10:57:12.286 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(2) career_index(2) 10:57:12.286 [Lua] Set lobby begin: 10:57:12.286 [Lua] Lobby data twitch_enabled = false 10:57:12.286 [Lua] Lobby data power_level = 835 10:57:12.286 [Lua] Lobby data unique_server_name = Walker Trips 10:57:12.286 [Lua] Lobby data difficulty_tweak = 0 10:57:12.286 [Lua] Lobby data host = 11000010c7fed13 10:57:12.286 [Lua] Lobby data game_mode = 3 10:57:12.286 [Lua] Lobby data is_private = true 10:57:12.286 [Lua] Lobby data match_started = true 10:57:12.286 [Lua] Lobby data mechanism = adventure 10:57:12.286 [Lua] Lobby data level_key = inn_level 10:57:12.286 [Lua] Lobby data player_slot_1 = 0:0 10:57:12.286 [Lua] Lobby data selected_level_key = inn_level 10:57:12.287 [Lua] Lobby data difficulty = harder 10:57:12.287 [Lua] Lobby data quick_game = false 10:57:12.287 [Lua] Lobby data matchmaking = false 10:57:12.287 [Lua] Lobby data weave_name = false 10:57:12.287 [Lua] Lobby data player_slot_4 = 0:0 10:57:12.287 [Lua] Lobby data num_players = 3 10:57:12.287 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:12.287 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:57:12.287 [Lua] Lobby data country_code = GB 10:57:12.287 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:57:12.287 [Lua] Lobby data eac_authorized = true 10:57:12.287 [Lua] Set lobby end. 10:57:12.287 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001011f44e6 | bw:11000010c7fed13 | es:11000010498680e 10:57:12.288 [Lua] 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 10:57:12.288 [Lua] [wwise/one_handed_swords] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 10:57:12.288 [Lua] [wwise/staff] = false (boolean) 10:57:12.288 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p] = false (boolean) 10:57:12.288 [Lua] 10:57:12.288 [Lua] 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 10:57:12.288 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean) 10:57:12.288 [Lua] [wwise/staff] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 10:57:12.288 [Lua] [wwise/one_handed_swords] = false (boolean) 10:57:12.288 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:57:12.288 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 10:57:12.288 [Lua] 10:57:12.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:57:12.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:57:12.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:8 my_peer_id:11000010c7fed13 10:57:12.300 [Lua] [GameNetworkManager] destroying game object with go_id=32 10:57:12.302 [Save] Saving `save_data` 10:57:12.304 [Save] Save done 10:57:12.306 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:57:12.306 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:57:12.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 10:57:12.352 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 10:57:12.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 10:57:12.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:57:12.353 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 10:57:12.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:57:12.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 10:57:12.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 10:57:12.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 10:57:12.362 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:57:12.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 10:57:12.362 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 10:57:12.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:57:12.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 10:57:12.363 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 10:57:12.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 10:57:12.406 [Lua] [IngameUI] menu view on_exit character_selection 10:57:12.406 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 10:57:12.406 [Lua] hero_fullscreen_menu_on_exit 10:57:12.409 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11e45260 10:57:12.409 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:12.409 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:57:12.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 10:57:12.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 10:57:12.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 10:57:12.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 10:57:12.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 10:57:12.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 10:57:12.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 10:57:12.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 10:57:12.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 10:57:12.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 10:57:12.795 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 10:57:12.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 10:57:13.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 10:57:13.350 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 10:57:13.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 10:57:13.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 10:57:13.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 10:57:13.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 10:57:13.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 10:57:13.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 10:57:13.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 10:57:13.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 10:57:13.791 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 10:57:13.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 10:57:13.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 10:57:13.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 10:57:13.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 10:57:14.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 10:57:14.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 10:57:14.432 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 10:57:14.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 10:57:14.565 [Lua] [PackageManager] Force_load: wwise/staff 10:57:14.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 10:57:14.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 10:57:14.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 10:57:14.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2 10:57:14.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2 10:57:14.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2 10:57:14.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 10:57:14.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 10:57:14.902 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 10:57:14.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 10:57:15.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 10:57:15.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 10:57:15.070 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 10:57:17.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:57:17.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:57:17.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 10:57:17.650 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:57:17.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 10:57:17.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:57:20.316 [Lua] PlayFabMirrorBase:_commit_internal 7 10:57:20.316 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:57:20.319 [Lua] generate_backend_stats 11000010c7fed13:1 10:57:20.339 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:57:20.339 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:57:20.346 [Lua] commit result success 7 10:57:50.052 [Lua] [Matchmaking] Cancelling matchmaking 10:57:50.052 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:57:54.796 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:57:54.796 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 10:57:54.798 [Lua] Set lobby begin: 10:57:54.798 [Lua] Lobby data twitch_enabled = false 10:57:54.798 [Lua] Lobby data power_level = 835 10:57:54.798 [Lua] Lobby data unique_server_name = Walker Trips 10:57:54.798 [Lua] Lobby data difficulty_tweak = 0 10:57:54.798 [Lua] Lobby data host = 11000010c7fed13 10:57:54.798 [Lua] Lobby data game_mode = 3 10:57:54.798 [Lua] Lobby data is_private = true 10:57:54.798 [Lua] Lobby data match_started = true 10:57:54.799 [Lua] Lobby data mechanism = adventure 10:57:54.799 [Lua] Lobby data level_key = inn_level 10:57:54.799 [Lua] Lobby data player_slot_1 = 0:0 10:57:54.799 [Lua] Lobby data selected_level_key = inn_level 10:57:54.799 [Lua] Lobby data difficulty = hardest 10:57:54.799 [Lua] Lobby data quick_game = false 10:57:54.799 [Lua] Lobby data matchmaking = false 10:57:54.799 [Lua] Lobby data weave_name = false 10:57:54.799 [Lua] Lobby data player_slot_4 = 0:0 10:57:54.799 [Lua] Lobby data num_players = 3 10:57:54.799 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:54.799 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:57:54.799 [Lua] Lobby data country_code = GB 10:57:54.800 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:57:54.800 [Lua] Lobby data eac_authorized = true 10:57:54.800 [Lua] Set lobby end. 10:57:54.800 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:57:54.800 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 10:57:54.800 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 10:57:54.800 [Lua] Set lobby begin: 10:57:54.800 [Lua] Lobby data twitch_enabled = false 10:57:54.800 [Lua] Lobby data power_level = 835 10:57:54.800 [Lua] Lobby data unique_server_name = Walker Trips 10:57:54.800 [Lua] Lobby data difficulty_tweak = 0 10:57:54.800 [Lua] Lobby data host = 11000010c7fed13 10:57:54.800 [Lua] Lobby data game_mode = 8 10:57:54.800 [Lua] Lobby data is_private = true 10:57:54.800 [Lua] Lobby data match_started = true 10:57:54.801 [Lua] Lobby data mechanism = adventure 10:57:54.801 [Lua] Lobby data level_key = inn_level 10:57:54.801 [Lua] Lobby data player_slot_1 = 0:0 10:57:54.801 [Lua] Lobby data selected_level_key = skaven_stronghold 10:57:54.801 [Lua] Lobby data difficulty = hardest 10:57:54.801 [Lua] Lobby data quick_game = false 10:57:54.801 [Lua] Lobby data matchmaking = false 10:57:54.801 [Lua] Lobby data weave_name = false 10:57:54.801 [Lua] Lobby data player_slot_4 = 0:0 10:57:54.801 [Lua] Lobby data num_players = 3 10:57:54.801 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:54.801 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:57:54.801 [Lua] Lobby data country_code = GB 10:57:54.801 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:57:54.802 [Lua] Lobby data eac_authorized = true 10:57:54.802 [Lua] Set lobby end. 10:57:54.802 [Lua] Set lobby begin: 10:57:54.802 [Lua] Lobby data twitch_enabled = false 10:57:54.802 [Lua] Lobby data power_level = 835 10:57:54.802 [Lua] Lobby data unique_server_name = Walker Trips 10:57:54.802 [Lua] Lobby data difficulty_tweak = 0 10:57:54.802 [Lua] Lobby data host = 11000010c7fed13 10:57:54.802 [Lua] Lobby data game_mode = 8 10:57:54.802 [Lua] Lobby data is_private = true 10:57:54.802 [Lua] Lobby data match_started = true 10:57:54.802 [Lua] Lobby data mechanism = adventure 10:57:54.802 [Lua] Lobby data level_key = inn_level 10:57:54.802 [Lua] Lobby data player_slot_1 = 0:0 10:57:54.802 [Lua] Lobby data selected_level_key = skaven_stronghold 10:57:54.803 [Lua] Lobby data difficulty = hardest 10:57:54.803 [Lua] Lobby data quick_game = false 10:57:54.803 [Lua] Lobby data matchmaking = false 10:57:54.803 [Lua] Lobby data weave_name = false 10:57:54.803 [Lua] Lobby data player_slot_4 = 0:0 10:57:54.803 [Lua] Lobby data num_players = 3 10:57:54.803 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:57:54.803 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:57:54.803 [Lua] Lobby data country_code = GB 10:57:54.803 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:57:54.803 [Lua] Lobby data eac_authorized = true 10:57:54.803 [Lua] Set lobby end. 10:57:54.804 [Lua] [ChatManager][1]System: Starting hosted game... 10:57:54.804 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 10:57:54.804 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 10:57:55.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13 10:57:55.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:9 my_peer_id:11000010c7fed13 10:57:55.607 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:9 my_peer_id:11000010c7fed13 10:57:55.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13 10:57:55.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:57:55.612 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 10:57:55.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient 10:57:55.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:57:55.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:57:55.676 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 10:57:55.709 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 10:57:55.709 [Lua] [PackageManager] Force_load: wwise/coghammer 10:57:55.726 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 10:57:59.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13 10:57:59.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:10 my_peer_id:11000010c7fed13 10:57:59.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:10 my_peer_id:11000010c7fed13 10:57:59.758 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13 10:57:59.768 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 10:58:12.292 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 10:58:12.292 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 10:58:12.292 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 10:58:12.292 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 10:58:12.292 [Lua] Set lobby begin: 10:58:12.292 [Lua] Lobby data twitch_enabled = false 10:58:12.292 [Lua] Lobby data power_level = 835 10:58:12.292 [Lua] Lobby data unique_server_name = Walker Trips 10:58:12.293 [Lua] Lobby data difficulty_tweak = 0 10:58:12.293 [Lua] Lobby data host = 11000010c7fed13 10:58:12.293 [Lua] Lobby data game_mode = 8 10:58:12.293 [Lua] Lobby data is_private = true 10:58:12.293 [Lua] Lobby data match_started = true 10:58:12.293 [Lua] Lobby data mechanism = adventure 10:58:12.293 [Lua] Lobby data level_key = inn_level 10:58:12.293 [Lua] Lobby data player_slot_1 = 0:0 10:58:12.293 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:12.293 [Lua] Lobby data difficulty = hardest 10:58:12.293 [Lua] Lobby data quick_game = false 10:58:12.293 [Lua] Lobby data matchmaking = false 10:58:12.293 [Lua] Lobby data weave_name = false 10:58:12.293 [Lua] Lobby data player_slot_4 = 0:0 10:58:12.293 [Lua] Lobby data num_players = 3 10:58:12.293 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:12.293 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:12.293 [Lua] Lobby data country_code = GB 10:58:12.294 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:12.294 [Lua] Lobby data eac_authorized = true 10:58:12.294 [Lua] Set lobby end. 10:58:12.296 [Lua] Set lobby begin: 10:58:12.296 [Lua] Lobby data twitch_enabled = false 10:58:12.296 [Lua] Lobby data power_level = 835 10:58:12.296 [Lua] Lobby data unique_server_name = Walker Trips 10:58:12.296 [Lua] Lobby data difficulty_tweak = 0 10:58:12.296 [Lua] Lobby data host = 11000010c7fed13 10:58:12.296 [Lua] Lobby data game_mode = 8 10:58:12.296 [Lua] Lobby data is_private = true 10:58:12.296 [Lua] Lobby data match_started = true 10:58:12.296 [Lua] Lobby data mechanism = adventure 10:58:12.296 [Lua] Lobby data level_key = inn_level 10:58:12.296 [Lua] Lobby data player_slot_1 = 0:0 10:58:12.296 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:12.296 [Lua] Lobby data difficulty = hardest 10:58:12.296 [Lua] Lobby data quick_game = false 10:58:12.296 [Lua] Lobby data matchmaking = false 10:58:12.296 [Lua] Lobby data weave_name = false 10:58:12.297 [Lua] Lobby data player_slot_4 = 0:0 10:58:12.297 [Lua] Lobby data num_players = 3 10:58:12.297 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:12.297 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:12.297 [Lua] Lobby data country_code = GB 10:58:12.297 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:12.297 [Lua] Lobby data eac_authorized = true 10:58:12.297 [Lua] Set lobby end. 10:58:12.297 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 10:58:12.297 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 10:58:12.297 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 10:58:12.297 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 10:58:12.297 [Lua] [PeerSM] 11000010498680e :: on_exit InGame 10:58:12.297 [Lua] [PeerSM] 11000010498680e :: on_enter InPostGame 10:58:12.297 [Lua] Complete level triggered. 10:58:12.298 [Save] Saving `save_data` 10:58:12.298 [Lua] gm_event_end_conditions_met false false 10:58:12.299 [Lua] PlayFabMirrorBase:_commit_internal nil 10:58:12.299 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:58:12.301 [Save] Save done 10:58:12.301 [Save] Saving `save_data` 10:58:12.302 [Lua] generate_backend_stats 11000010c7fed13:1 10:58:12.303 [Save] Save done 10:58:12.322 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:58:12.322 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:58:12.322 [Save] Saving `save_data` 10:58:12.323 [Lua] TRANSITION nil nil skaven_stronghold 10:58:12.323 [Lua] Transition type "skaven_stronghold", is server: true 10:58:12.323 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:58:12.323 [Lua] [GameNetworkManager] Leaving game... 10:58:12.323 [Lua] [GameNetworkManager] Shutting down game session host. 10:58:12.323 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:58:12.323 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:58:12.323 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=90.19 10:58:12.325 [Save] Save done 10:58:12.330 [Connection] Packet 14987 chunk for system game_session from 1100001011f44e6 had no listener 10:58:12.331 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:58:12.331 [Lua] commit result success 8 10:58:14.289 [Lua] [PlayerSyncData] Game session is not initialized 10:58:14.289 [Lua] [PlayerSyncData] Game session is not initialized 10:58:14.289 [Lua] Set lobby begin: 10:58:14.289 [Lua] Lobby data twitch_enabled = false 10:58:14.289 [Lua] Lobby data power_level = 0 10:58:14.289 [Lua] Lobby data unique_server_name = Walker Trips 10:58:14.289 [Lua] Lobby data difficulty_tweak = 0 10:58:14.289 [Lua] Lobby data host = 11000010c7fed13 10:58:14.289 [Lua] Lobby data game_mode = 8 10:58:14.289 [Lua] Lobby data is_private = true 10:58:14.289 [Lua] Lobby data match_started = true 10:58:14.289 [Lua] Lobby data mechanism = adventure 10:58:14.289 [Lua] Lobby data level_key = inn_level 10:58:14.290 [Lua] Lobby data player_slot_1 = 0:0 10:58:14.290 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:14.290 [Lua] Lobby data difficulty = hardest 10:58:14.290 [Lua] Lobby data quick_game = false 10:58:14.290 [Lua] Lobby data matchmaking = false 10:58:14.290 [Lua] Lobby data weave_name = false 10:58:14.290 [Lua] Lobby data player_slot_4 = 0:0 10:58:14.290 [Lua] Lobby data num_players = 3 10:58:14.290 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:14.290 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:14.290 [Lua] Lobby data country_code = GB 10:58:14.290 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:14.291 [Lua] Lobby data eac_authorized = true 10:58:14.291 [Lua] Set lobby end. 10:58:14.322 [Lua] [Managers] Calling function on all managers: 10:58:14.323 [Lua] Clearing all global lookup lists 10:58:14.323 [Lua] [IngamePlayerListUI] - Destroy 10:58:14.323 [Lua] [EquipmentUI] - Destroy 10:58:14.323 [Lua] [AbilityUI] - Destroy 10:58:14.323 [Lua] [GamePadAbilityUI] - Destroy 10:58:14.323 [Lua] [GamePadEquipmentUI] - Destroy 10:58:14.324 [Lua] [IngameUI] destroy 10:58:14.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 10:58:14.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 10:58:14.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 10:58:14.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 10:58:14.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 10:58:14.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 10:58:14.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 10:58:14.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 10:58:14.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 10:58:14.372 [Lua] [Managers] Destroying manager group: 10:58:14.376 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:58:14.440 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:58:14.440 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 10:58:14.440 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 10:58:14.440 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 skaven_stronghold 0 10:58:14.440 warning: [Lua] Following data will be uploaded to Crashify: <> 10:58:14.440 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 10, User: 11000010c7fed13 "Walker Trips" <> 10:58:14.440 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 00000000028D5EE0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010c7fed13"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 7530266; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B53BCF0 [3] _ = table: 00000000028D5EE0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000028D5FC0; current_state = InPostGame [5] self = table: 0000000001A37220; application_shutdown = nil; unit_spawner = table: 0000000000922440; world = [World]; unit_storage = table: 000000000090F770; units = table: 0000000000922470; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000001A37220 [8] self = table: 00000000024ED270; dt = 0.016862619668245316; t = 713.86447935213801; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016862619668245316; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016862619668245316; t = 713.86447935213801 [10] dt = 0.016862619668245316 [2] server = table: 00000000028D3980; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9831287991255522; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 000000000C70C140; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "skaven_stronghold"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000002083760; [5] world_name = "level_world"; entity_system_bag = table: 00000000007923C0; network_server = table: 00000000028D3980; entity_system = table: 000000000198BDD0; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 000000000EEF29F0; statistics_db = table: 0000000002270CC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 88.408073129877451; input_manager = table: 0000000002269C40; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FBBA420; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002083760; world = [World]; dt = 0.016862619668245316; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 90.191211771219969; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000000906950; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000001A3BDC0; <> <> 10:58:14.441 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InPostGame 10:58:14.441 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 10:58:14.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 skaven_stronghold 0 10:58:14.441 warning: [Lua] Following data will be uploaded to Crashify: <> 10:58:14.441 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 11, User: 11000010c7fed13 "Walker Trips" <> 10:58:14.441 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000B2552C0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "1100001011f44e6"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 7530266; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B53BCF0 [3] _ = table: 000000000B2552C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "1100001011f44e6"; peer_state_machine = table: 000000000B25C310; current_state = InPostGame [5] self = table: 0000000001A37220; application_shutdown = nil; unit_spawner = table: 0000000000922440; world = [World]; unit_storage = table: 000000000090F770; units = table: 0000000000922470; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000001A37220 [8] self = table: 00000000024ED270; dt = 0.016862619668245316; t = 713.86447935213801; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016862619668245316; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016862619668245316; t = 713.86447935213801 [10] dt = 0.016862619668245316 [2] server = table: 00000000028D3980; loaded_level = "inn_level"; wanted_career_index = 4; game_started = false; peer_id = "1100001011f44e6"; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8989163972437382; resend_post_game_timer = 1.932539401575923; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 000000000C70C140; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "skaven_stronghold"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000002083760; [5] world_name = "level_world"; entity_system_bag = table: 00000000007923C0; network_server = table: 00000000028D3980; entity_system = table: 000000000198BDD0; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 000000000EEF29F0; statistics_db = table: 0000000002270CC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 88.408073129877451; input_manager = table: 0000000002269C40; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FBBA420; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002083760; world = [World]; dt = 0.016862619668245316; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 90.191211771219969; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000000906950; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000001A3BDC0; <> <> 10:58:14.441 [Lua] [PeerSM] 11000010498680e :: on_exit InPostGame 10:58:14.441 [Lua] [PeerSM] 11000010498680e :: on_enter Loading 10:58:14.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010498680e skaven_stronghold 0 10:58:14.441 warning: [Lua] Following data will be uploaded to Crashify: <> 10:58:14.441 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 12, User: 11000010c7fed13 "Walker Trips" <> 10:58:14.441 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000247F060; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010498680e"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 7530266; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B53BCF0 [3] _ = table: 000000000247F060; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010498680e"; peer_state_machine = table: 00000000024D66D0; current_state = InPostGame [5] self = table: 0000000001A37220; application_shutdown = nil; unit_spawner = table: 0000000000922440; world = [World]; unit_storage = table: 000000000090F770; units = table: 0000000000922470; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 0000000001A37220 [8] self = table: 00000000024ED270; dt = 0.016862619668245316; t = 713.86447935213801; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016862619668245316; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016862619668245316; t = 713.86447935213801 [10] dt = 0.016862619668245316 [2] server = table: 00000000028D3980; loaded_level = "inn_level"; wanted_career_index = 4; game_started = false; peer_id = "11000010498680e"; num_players = 1; wanted_party_index = 0; account_id = "11000010498680e"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9155718516558409; resend_post_game_timer = 1.9325713124126196; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 000000000C70C140; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "skaven_stronghold"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 0000000002083760; [5] world_name = "level_world"; entity_system_bag = table: 00000000007923C0; network_server = table: 00000000028D3980; entity_system = table: 000000000198BDD0; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 000000000EEF29F0; statistics_db = table: 0000000002270CC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 88.408073129877451; input_manager = table: 0000000002269C40; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FBBA420; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002083760; world = [World]; dt = 0.016862619668245316; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 90.191211771219969; _lobby_host = table: 0000000002745F60; level_transition_handler = table: 0000000000518070; dice_keeper = table: 0000000000906950; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001A37220; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 0000000001A3BDC0; <> <> 10:58:14.442 [Lua] [Matchmaking] unregister rpcs 10:58:14.442 [Lua] ############### UNLOADING PACKAGES ############### 10:58:14.442 [Lua] [Managers] Calling function on all managers: 10:58:14.442 [Lua] [Managers] Destroying manager group: 10:58:14.442 [Lua] [Gamestate] Enter state StateLoading 10:58:14.443 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:58:14.443 [Lua] [Matchmaking] register rpcs 10:58:14.443 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 10:58:14.443 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:58:14.443 [Lua] registering RPCs 10:58:14.443 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:58:14.444 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:58:14.444 [Lua] Set lobby begin: 10:58:14.444 [Lua] Lobby data twitch_enabled = false 10:58:14.444 [Lua] Lobby data power_level = 0 10:58:14.444 [Lua] Lobby data unique_server_name = Walker Trips 10:58:14.444 [Lua] Lobby data difficulty_tweak = 0 10:58:14.444 [Lua] Lobby data host = 11000010c7fed13 10:58:14.444 [Lua] Lobby data game_mode = 8 10:58:14.444 [Lua] Lobby data is_private = true 10:58:14.444 [Lua] Lobby data match_started = true 10:58:14.444 [Lua] Lobby data mechanism = adventure 10:58:14.444 [Lua] Lobby data level_key = skaven_stronghold 10:58:14.444 [Lua] Lobby data player_slot_1 = 0:0 10:58:14.444 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:14.444 [Lua] Lobby data difficulty = hardest 10:58:14.444 [Lua] Lobby data quick_game = false 10:58:14.444 [Lua] Lobby data matchmaking = false 10:58:14.444 [Lua] Lobby data weave_name = false 10:58:14.444 [Lua] Lobby data player_slot_4 = 0:0 10:58:14.445 [Lua] Lobby data num_players = 3 10:58:14.445 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:14.445 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:14.445 [Lua] Lobby data country_code = GB 10:58:14.445 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:14.445 [Lua] Lobby data eac_authorized = true 10:58:14.445 [Lua] Set lobby end. 10:58:14.449 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 10:58:14.449 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0] 10:58:14.449 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0 10:58:14.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:58:14.453 [Umbra] Unload tome 10:58:14.453 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 10:58:14.536 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:58:14.536 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 10:58:14.536 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil" 10:58:14.536 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 10:58:14.536 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 10:58:14.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 10:58:14.589 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 10:58:14.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 10:58:14.675 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 10:58:19.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 10:58:19.327 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 10:58:19.345 [Lua] [LevelTransitionHandler] Level load completed! 10:58:19.345 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 7530266 - use_random_directors: true - overriden_conflict: nil 10:58:19.354 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 10:58:19.354 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 10:58:19.354 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 10:58:19.354 [Lua] checking dlc's against conflict directors 10:58:19.354 [Lua] number of factions to include 2 10:58:19.354 [Lua] Updated list weights for random: 10:58:19.354 [Lua] chaos, 0.71 (0.00-0.71) 10:58:19.354 [Lua] beastmen, 0.29 (0.71-1.00) 10:58:19.354 [Lua] Rolled random faction: 0.019525319337844849 chaos 10:58:19.354 [Lua] number of factions added 2 10:58:19.354 [Lua] --- --- --- 10:58:19.354 [Lua] Starting... difficulty 'hardest' 10:58:19.354 [Lua] These are the starting conflict directors: 10:58:19.354 [Lua] skaven 10:58:19.354 [Lua] --- --- --- 10:58:19.354 [Lua] 10:58:19.354 [Lua] DONE! Found the following directors: 10:58:19.354 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 10:58:19.354 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, skaven_storm_vermin_warlord=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 10:58:19.355 [Lua] load_startup_enemy_packages: -------------- 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_spawn 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_troll 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_rat_ogre 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_stormfiend 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] beastmen_minotaur 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_plague_sorcerer 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_corruptor_sorcerer 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_gutter_runner 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_pack_master 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_poison_wind_globadier 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_ratling_gunner 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_warpfire_thrower 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_vortex_sorcerer 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] beastmen_standard_bearer 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_vortex 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] critter_rat 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] critter_pig 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_storm_vermin_with_shield 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_storm_vermin 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_clan_rat 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_slave 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_marauder 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_raider 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] chaos_berzerker 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_loot_rat 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_clan_rat_with_shield 10:58:19.355 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 10:58:19.355 [Lua] skaven_plague_monk 10:58:19.363 [Lua] ### Sending rpc_level_loaded 10:58:19.363 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 74 10:58:19.363 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:58:19.378 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 10:58:19.378 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 10:58:19.395 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 10:58:19.395 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 10:58:19.396 [Lua] ### Sending rpc_level_loaded 10:58:19.396 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 74 10:58:19.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 10:58:19.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 10:58:19.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 10:58:19.663 [Lua] ### Sending rpc_level_loaded 10:58:19.663 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 74 10:58:19.664 [Lua] Peer 1100001011f44e6 has loaded the level and all enemies are loaded 10:58:19.664 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 10:58:19.664 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 10:58:19.679 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 10:58:19.679 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 10:58:19.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 10:58:19.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 10:58:19.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 10:58:20.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 10:58:20.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 10:58:20.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 10:58:20.336 [Lua] ### Sending rpc_level_loaded 10:58:20.336 [Lua] #### Has state machine: true, peer_id: 11000010498680e, level_id: 74 10:58:20.336 [Lua] Peer 11000010498680e has loaded the level and all enemies are loaded 10:58:20.337 [Lua] [PeerSM] 11000010498680e :: on_exit Loading 10:58:20.337 [Lua] [PeerSM] 11000010498680e :: on_enter LoadingProfilePackages 10:58:20.354 [Lua] [PeerSM] 11000010498680e :: on_exit LoadingProfilePackages 10:58:20.354 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForEnterGame 10:58:20.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 10:58:20.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 10:58:20.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 10:58:21.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 10:58:21.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 10:58:21.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 10:58:21.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 10:58:21.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 10:58:21.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 10:58:21.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 10:58:21.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 10:58:21.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 10:58:21.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 10:58:21.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 10:58:21.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 10:58:21.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 10:58:21.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 10:58:21.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 10:58:22.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 10:58:22.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 10:58:22.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 10:58:22.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 10:58:22.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 10:58:22.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 10:58:22.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 10:58:22.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 10:58:22.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 10:58:22.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 10:58:22.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 10:58:22.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 10:58:23.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 10:58:23.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 10:58:23.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 10:58:23.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 10:58:23.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 10:58:23.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:58:23.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:58:23.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:58:23.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 10:58:23.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 10:58:23.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 10:58:23.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:58:24.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:58:24.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 10:58:24.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 10:58:24.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 10:58:24.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 10:58:24.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 10:58:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 10:58:24.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 10:58:24.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 10:58:25.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 10:58:25.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 10:58:25.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 10:58:25.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 10:58:25.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 10:58:25.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 10:58:25.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 10:58:25.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 10:58:25.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 10:58:25.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 10:58:25.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 10:58:25.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 10:58:25.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 10:58:25.956 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 10:58:25.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 10:58:26.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 10:58:26.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 10:58:26.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 10:58:26.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 10:58:26.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 10:58:26.484 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: deed 10:58:26.484 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:58:26.484 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 10:58:26.484 [Umbra] Init version: 3.4.15 :: 16 threads 10:58:27.730 [Lua] Async level spawning done 10:58:27.730 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:58:28.702 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:58:28.702 [Lua] [Matchmaking] unregister rpcs 10:58:28.703 [Lua] Set lobby begin: 10:58:28.703 [Lua] Lobby data twitch_enabled = false 10:58:28.703 [Lua] Lobby data power_level = 0 10:58:28.703 [Lua] Lobby data unique_server_name = Walker Trips 10:58:28.703 [Lua] Lobby data difficulty_tweak = 0 10:58:28.703 [Lua] Lobby data host = 11000010c7fed13 10:58:28.703 [Lua] Lobby data game_mode = 8 10:58:28.703 [Lua] Lobby data is_private = true 10:58:28.703 [Lua] Lobby data match_started = true 10:58:28.703 [Lua] Lobby data mechanism = adventure 10:58:28.703 [Lua] Lobby data level_key = skaven_stronghold 10:58:28.703 [Lua] Lobby data player_slot_1 = 0:0 10:58:28.703 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:28.703 [Lua] Lobby data difficulty = hardest 10:58:28.703 [Lua] Lobby data quick_game = false 10:58:28.703 [Lua] Lobby data matchmaking = false 10:58:28.703 [Lua] Lobby data weave_name = false 10:58:28.704 [Lua] Lobby data player_slot_4 = 0:0 10:58:28.704 [Lua] Lobby data num_players = 3 10:58:28.704 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:28.704 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:28.704 [Lua] Lobby data country_code = GB 10:58:28.704 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:28.704 [Lua] Lobby data eac_authorized = true 10:58:28.704 [Lua] Set lobby end. 10:58:28.704 [Lua] [Managers] Destroying manager group: 10:58:28.704 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 10:58:28.705 [Lua] [Gamestate] Enter StateIngame HOST 10:58:28.705 [Lua] [Managers] Calling function on all managers: 10:58:28.705 [Lua] <>level = skaven_stronghold<> 10:58:28.705 [Lua] Set lobby begin: 10:58:28.705 [Lua] Lobby data twitch_enabled = false 10:58:28.705 [Lua] Lobby data power_level = 0 10:58:28.705 [Lua] Lobby data unique_server_name = Walker Trips 10:58:28.705 [Lua] Lobby data difficulty_tweak = 0 10:58:28.705 [Lua] Lobby data host = 11000010c7fed13 10:58:28.705 [Lua] Lobby data game_mode = 8 10:58:28.705 [Lua] Lobby data is_private = true 10:58:28.705 [Lua] Lobby data match_started = true 10:58:28.705 [Lua] Lobby data mechanism = adventure 10:58:28.705 [Lua] Lobby data level_key = skaven_stronghold 10:58:28.705 [Lua] Lobby data player_slot_1 = 0:0 10:58:28.705 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:28.706 [Lua] Lobby data difficulty = hardest 10:58:28.706 [Lua] Lobby data quick_game = false 10:58:28.706 [Lua] Lobby data matchmaking = false 10:58:28.706 [Lua] Lobby data weave_name = false 10:58:28.706 [Lua] Lobby data player_slot_4 = 0:0 10:58:28.706 [Lua] Lobby data num_players = 3 10:58:28.706 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:28.706 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:28.706 [Lua] Lobby data country_code = GB 10:58:28.706 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:28.706 [Lua] Lobby data eac_authorized = true 10:58:28.706 [Lua] Set lobby end. 10:58:28.706 [Lua] [StateIngame] Server ingame 10:58:28.709 [Lua] Set lobby begin: 10:58:28.709 [Lua] Lobby data twitch_enabled = false 10:58:28.709 [Lua] Lobby data power_level = 0 10:58:28.709 [Lua] Lobby data unique_server_name = Walker Trips 10:58:28.709 [Lua] Lobby data difficulty_tweak = 0 10:58:28.709 [Lua] Lobby data host = 11000010c7fed13 10:58:28.709 [Lua] Lobby data game_mode = 8 10:58:28.709 [Lua] Lobby data is_private = true 10:58:28.710 [Lua] Lobby data match_started = true 10:58:28.710 [Lua] Lobby data mechanism = adventure 10:58:28.710 [Lua] Lobby data level_key = skaven_stronghold 10:58:28.710 [Lua] Lobby data player_slot_1 = 0:0 10:58:28.710 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:28.710 [Lua] Lobby data difficulty = hardest 10:58:28.710 [Lua] Lobby data quick_game = false 10:58:28.710 [Lua] Lobby data matchmaking = false 10:58:28.710 [Lua] Lobby data weave_name = false 10:58:28.710 [Lua] Lobby data player_slot_4 = 0:0 10:58:28.710 [Lua] Lobby data num_players = 3 10:58:28.710 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:28.710 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:28.710 [Lua] Lobby data country_code = GB 10:58:28.711 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:28.711 [Lua] Lobby data eac_authorized = true 10:58:28.711 [Lua] Set lobby end. 10:58:28.711 [Lua] [Matchmaking] register rpcs 10:58:28.711 [Lua] GameNetworkManager:init... creating game session 10:58:28.711 [Lua] Host GameSession.make_game_session_host with session: 10:58:28.711 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:58:28.711 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:58:28.711 [Lua] [GameNetworkManager] self.is_server = true 10:58:28.711 [Network] Setting artificial MTU limit to 65536 10:58:28.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 21 10:58:28.711 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 10:58:28.720 [Lua] Switching ConflictSettings: to: skaven 10:58:28.720 [Lua] pacing=default 10:58:28.720 [Lua] roaming=nil 10:58:28.720 [Lua] specials=skaven 10:58:28.720 [Lua] debug_color=orange 10:58:28.720 [Lua] contained_breeds=nil 10:58:28.720 [Lua] pack_spawning=skaven 10:58:28.720 [Lua] disabled=false 10:58:28.720 [Lua] factions=nil 10:58:28.720 [Lua] boss=skaven 10:58:28.720 [Lua] horde=default 10:58:28.720 [Lua] name=skaven 10:58:28.720 [Lua] intensity=default 10:58:28.720 [Lua] --- 10:58:28.720 [Lua] [LevelAnalysis] set_random_seed( 7530266) 10:58:28.723 [Lua] [AIInterestPointSystem] Level Seed: 7530266 10:58:28.723 [Lua] 10:58:28.723 [Lua] [entity_system_bag] = table 10:58:28.723 [Lua] [entity_system_bag] = metatable 10:58:28.723 [Lua] [startup_data] = table 10:58:28.723 [Lua] [entity_manager] = table 10:58:28.723 [Lua] [entity_manager] = metatable 10:58:28.723 [Lua] [unit_spawner] = table 10:58:28.723 [Lua] [unit_spawner] = metatable 10:58:28.723 [Lua] [unit_storage] = table 10:58:28.723 [Lua] [unit_storage] = metatable 10:58:28.723 [Lua] [dice_keeper] = table 10:58:28.723 [Lua] [dice_keeper] = metatable 10:58:28.723 [Lua] [is_server] = true (boolean) 10:58:28.723 [Lua] [world] = [World] 10:58:28.723 [Lua] [system_api] = table 10:58:28.723 [Lua] [entity_system] = table 10:58:28.723 [Lua] [entity_system] = metatable 10:58:28.723 [Lua] [network_lobby] = table 10:58:28.723 [Lua] [network_lobby] = metatable 10:58:28.723 [Lua] [profile_synchronizer] = table 10:58:28.723 [Lua] [profile_synchronizer] = metatable 10:58:28.723 [Lua] [level_transition_handler] = table 10:58:28.723 [Lua] [level_transition_handler] = metatable 10:58:28.723 [Lua] [num_local_human_players] = 1 (number) 10:58:28.723 [Lua] [statistics_db] = table 10:58:28.723 [Lua] [statistics_db] = metatable 10:58:28.723 [Lua] [network_server] = table 10:58:28.723 [Lua] [network_server] = metatable 10:58:28.723 [Lua] [input_manager] = table 10:58:28.723 [Lua] [input_manager] = metatable 10:58:28.723 [Lua] [network_clock] = table 10:58:28.723 [Lua] [network_clock] = metatable 10:58:28.723 [Lua] [network_transmit] = table 10:58:28.723 [Lua] [network_transmit] = metatable 10:58:28.723 [Lua] [free_flight_manager] = table 10:58:28.723 [Lua] [free_flight_manager] = metatable 10:58:28.723 [Lua] [network_manager] = table 10:58:28.723 [Lua] [network_manager] = metatable 10:58:28.723 [Lua] [network_event_delegate] = table 10:58:28.723 [Lua] [network_event_delegate] = metatable 10:58:28.723 [Lua] 10:58:28.723 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:58:28.723 [Lua] ignoring extension VersusInteractObjectiveExtension 10:58:28.723 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:58:28.723 [Lua] ignoring extension VersusSocketObjectiveExtension 10:58:28.723 [Lua] ignoring extension VersusTargetObjectiveExtension 10:58:28.723 [Lua] ignoring extension VersusMissionObjectiveExtension 10:58:28.725 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:58:28.738 [Lua] [AchievementManager] Achievements using the steam platform 10:58:28.815 [Lua] respawn_unit_spawned with group id: exit_respawns 10:58:28.815 [Lua] respawn_unit_spawned with group id: exit_respawns 10:58:28.815 [Lua] respawn_unit_spawned with group id: exit_respawns 10:58:28.819 [Lua] respawn_unit_spawned with group id: respawns_arena 10:58:28.819 [Lua] respawn_unit_spawned with group id: respawns_arena 10:58:28.819 [Lua] respawn_unit_spawned with group id: respawns_arena 10:58:28.842 [Lua] [StateIngame] Level seed: 7530266 10:58:28.875 [Lua] [LevelAnalysis] set_random_seed( 7530266) 10:58:28.884 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 10:58:28.884 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 10:58:28.884 [Lua] [IngameUI] init 10:58:28.903 [Lua] cb_razer_chroma_setup 10:58:28.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:58:28.924 [Lua] Set lobby begin: 10:58:28.924 [Lua] Lobby data twitch_enabled = false 10:58:28.924 [Lua] Lobby data power_level = 835 10:58:28.924 [Lua] Lobby data unique_server_name = Walker Trips 10:58:28.924 [Lua] Lobby data difficulty_tweak = 0 10:58:28.924 [Lua] Lobby data host = 11000010c7fed13 10:58:28.924 [Lua] Lobby data game_mode = 8 10:58:28.924 [Lua] Lobby data is_private = true 10:58:28.924 [Lua] Lobby data match_started = true 10:58:28.924 [Lua] Lobby data mechanism = adventure 10:58:28.924 [Lua] Lobby data level_key = skaven_stronghold 10:58:28.924 [Lua] Lobby data player_slot_1 = 0:0 10:58:28.924 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:28.925 [Lua] Lobby data difficulty = hardest 10:58:28.925 [Lua] Lobby data quick_game = false 10:58:28.925 [Lua] Lobby data matchmaking = false 10:58:28.925 [Lua] Lobby data weave_name = false 10:58:28.925 [Lua] Lobby data player_slot_4 = 0:0 10:58:28.925 [Lua] Lobby data num_players = 3 10:58:28.925 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:28.925 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:28.925 [Lua] Lobby data country_code = GB 10:58:28.925 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:28.925 [Lua] Lobby data eac_authorized = true 10:58:28.925 [Lua] Set lobby end. 10:58:28.926 [Flow] SSM bake 10:58:28.926 [Flow] Path A2 10:58:28.926 [Lua] CurrentConflictSettings skaven 10:58:28.926 [Lua] [ConflictDirector] conflict_director is ai_ready 10:58:28.927 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 10:58:28.927 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 10:58:28.927 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 10:58:28.927 [Lua] [1] = table 10:58:28.927 [Lua] [2] = table 10:58:28.927 [Lua] [1] = table 10:58:28.927 [Lua] [1] = table 10:58:28.927 [Lua] [2] = table 10:58:28.928 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:58:28.931 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:58:28.931 [Lua] Forming navigation groups in one frame 10:58:28.931 [Lua] Forming navigation groups 10:58:28.932 [Lua] NavigationGroupManager -> calulation time A: 0.00100000000009004 10:58:29.006 [Lua] NavigationGroupManager -> calulation time B: 0.073999999999955435 10:58:29.006 [Lua] number of nav groups: 244 10:58:29.007 [Lua] number of refined nav groups : 192 10:58:29.010 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 10:58:29.010 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.483617046475411 Normalized coefficient: 1.5023440793552389 10:58:29.013 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.734853878617283 Normalized coefficient: 1.2367633072292528 10:58:29.016 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.902532877889461 Normalized coefficient: 1.2206905534796284 10:58:29.019 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.089849779661749 Normalized coefficient: 1.3027457153765101 10:58:29.021 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.4435186594724652 Normalized coefficient: 1.0454422804119516 10:58:29.025 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 10:58:29.025 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 10:58:29.025 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 10:58:29.025 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 10:58:29.025 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 10:58:29.027 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 10:58:29.027 [Lua] [LevelAnalysis] This level has a total main-path length of 1569.405 meters. 10:58:29.027 [Lua] [LevelAnalysis] grouping spawners for event_patrol 10:58:29.027 [Lua] [LevelAnalysis] 10:58:29.027 [Lua] [LevelAnalysis] grouping spawners for event_boss 10:58:29.027 [Lua] [LevelAnalysis] 10:58:29.027 [Lua] [LevelAnalysis] Terror events added: 10:58:29.027 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 10:58:29.027 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 10:58:29.027 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 10:58:29.027 [Lua] NORMAL PATROL MAIN PATH 532.3138427734375 10:58:29.027 [Lua] [waypoints] = table 10:58:29.027 [Lua] [astar_points] = table 10:58:29.027 [Lua] [travel_dist] = 532.04347881674767 (number) 10:58:29.027 [Lua] [one_directional] = true (boolean) 10:58:29.027 [Lua] [id] = boss_5 (string) 10:58:29.027 [Lua] ----> using boss spline path! 10:58:29.027 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 00000000095DC060 10:58:29.027 [Lua] ----> using boss gizmo! 10:58:29.027 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -198.8 start-travel-dist: 1039.9, end-travel-dist: 1086.0 spawn_distance 831.1 10:58:29.027 [Lua] Adding main path event: Vector3Box(128.04, 213.323, -17.9736) boss_event_storm_fiend 45 table: 00000000095DC760 10:58:29.027 [Lua] [LevelAnalysis] num_event_places_f: 1.0129364964167278 , num_event_places: 1 , trailing_event_fraction: 0.012936496416727783 , num_events: 1 10:58:29.027 [Lua] [LevelAnalysis] Level path distance: 1569.4047446250916 10:58:29.027 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 10:58:29.027 [Lua] [LevelAnalysis] wanted_distance: 1220.9338128566742 10:58:29.027 [Lua] [LevelAnalysis] Terror events added: 10:58:29.027 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 10:58:29.027 [Lua] Adding main path event: Vector3Box(222, 94, 12.9932) rare_event_loot_rat 45 table: 00000000095DCC50 10:58:29.027 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:58:29.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 10:58:29.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:58:29.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:58:29.033 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:58:29.033 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 10:58:29.034 [Lua] Entered StateIngame with a deed active! is_owner(false) 10:58:29.034 [Lua] [Managers] Calling function on all managers: 10:58:29.041 [Flow] SSM bake 10:58:29.049 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 10:58:29.049 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 10:58:29.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 21 10:58:29.051 [Lua] player (11000010c7fed13,2) was put into party 1 10:58:29.063 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 10:58:29.063 [Lua] Assigning peer(11000010c7fed13:2) to profile(4) career(3) 10:58:29.063 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(4) career_index(3) 10:58:29.063 [Lua] Set lobby begin: 10:58:29.063 [Lua] Lobby data twitch_enabled = false 10:58:29.063 [Lua] Lobby data power_level = 835 10:58:29.063 [Lua] Lobby data unique_server_name = Walker Trips 10:58:29.063 [Lua] Lobby data difficulty_tweak = 0 10:58:29.063 [Lua] Lobby data host = 11000010c7fed13 10:58:29.063 [Lua] Lobby data game_mode = 8 10:58:29.063 [Lua] Lobby data is_private = true 10:58:29.064 [Lua] Lobby data match_started = true 10:58:29.064 [Lua] Lobby data mechanism = adventure 10:58:29.064 [Lua] Lobby data level_key = skaven_stronghold 10:58:29.064 [Lua] Lobby data player_slot_1 = 0:0 10:58:29.064 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:29.064 [Lua] Lobby data difficulty = hardest 10:58:29.064 [Lua] Lobby data quick_game = false 10:58:29.064 [Lua] Lobby data matchmaking = false 10:58:29.064 [Lua] Lobby data weave_name = false 10:58:29.064 [Lua] Lobby data player_slot_4 = 0:0 10:58:29.064 [Lua] Lobby data num_players = 3 10:58:29.064 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:29.064 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:29.064 [Lua] Lobby data country_code = GB 10:58:29.064 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:29.065 [Lua] Lobby data eac_authorized = true 10:58:29.065 [Lua] Set lobby end. 10:58:29.065 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001011f44e6 | bw:11000010c7fed13 | es:11000010498680e 10:58:29.065 [Lua] 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:58:29.065 [Lua] [wwise/bow] = false (boolean) 10:58:29.065 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:58:29.065 [Lua] [wwise/two_handed_axes] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:58:29.065 [Lua] 10:58:29.065 [Lua] 10:58:29.065 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:58:29.065 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:58:29.065 [Lua] [wwise/two_handed_axes] = false (boolean) 10:58:29.065 [Lua] [wwise/bow] = false (boolean) 10:58:29.065 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:58:29.065 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:58:29.065 [Lua] 10:58:29.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13 10:58:29.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:11 my_peer_id:11000010c7fed13 10:58:29.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:11 my_peer_id:11000010c7fed13 10:58:29.190 [Lua] [GameNetworkManager] destroying game object with go_id=52 10:58:29.190 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 10:58:29.190 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 10:58:29.191 [Lua] player (11000010c7fed13,2) was put into party 1 10:58:29.205 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 10:58:29.205 [Lua] Assigning peer(11000010c7fed13:2) to profile(4) career(3) 10:58:29.206 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(4) career_index(3) 10:58:29.206 [Lua] Set lobby begin: 10:58:29.206 [Lua] Lobby data twitch_enabled = false 10:58:29.206 [Lua] Lobby data power_level = 835 10:58:29.206 [Lua] Lobby data unique_server_name = Walker Trips 10:58:29.206 [Lua] Lobby data difficulty_tweak = 0 10:58:29.206 [Lua] Lobby data host = 11000010c7fed13 10:58:29.206 [Lua] Lobby data game_mode = 8 10:58:29.206 [Lua] Lobby data is_private = true 10:58:29.206 [Lua] Lobby data match_started = true 10:58:29.206 [Lua] Lobby data mechanism = adventure 10:58:29.206 [Lua] Lobby data level_key = skaven_stronghold 10:58:29.207 [Lua] Lobby data player_slot_1 = 0:0 10:58:29.207 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:29.207 [Lua] Lobby data difficulty = hardest 10:58:29.207 [Lua] Lobby data quick_game = false 10:58:29.207 [Lua] Lobby data matchmaking = false 10:58:29.207 [Lua] Lobby data weave_name = false 10:58:29.207 [Lua] Lobby data player_slot_4 = 0:0 10:58:29.207 [Lua] Lobby data num_players = 3 10:58:29.207 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:29.208 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:29.208 [Lua] Lobby data country_code = GB 10:58:29.208 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:29.208 [Lua] Lobby data eac_authorized = true 10:58:29.208 [Lua] Set lobby end. 10:58:29.208 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001011f44e6 | bw:11000010c7fed13 | es:11000010498680e 10:58:29.208 [Lua] 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:58:29.208 [Lua] [wwise/bow] = false (boolean) 10:58:29.208 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:58:29.208 [Lua] [wwise/two_handed_axes] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:58:29.208 [Lua] 10:58:29.208 [Lua] 10:58:29.208 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 10:58:29.208 [Lua] [wwise/two_handed_axes] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:58:29.208 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:58:29.208 [Lua] [wwise/bow] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 10:58:29.208 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:58:29.208 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:58:29.208 [Lua] 10:58:29.212 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13 10:58:29.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:58:29.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13 10:58:29.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:12 my_peer_id:11000010c7fed13 10:58:29.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:12 my_peer_id:11000010c7fed13 10:58:29.271 [Flow] SSM bake 10:58:29.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 21 10:58:29.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13 10:58:29.410 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 10:58:29.410 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient 10:58:29.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 10:58:29.412 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 10:58:29.419 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:58:29.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient 10:58:29.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:58:29.420 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 10:58:29.420 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:58:29.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 10:58:29.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 10:58:29.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 10:58:29.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:58:29.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 10:58:29.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:58:29.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:58:29.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:58:29.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:58:29.903 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:58:29.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:58:30.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:58:30.007 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:58:30.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:58:30.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:58:30.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:58:30.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:58:30.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:58:30.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:58:30.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 10:58:30.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 10:58:30.275 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 10:58:30.276 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:58:30.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:58:30.363 [Lua] [PackageManager] Force_load: wwise/bow 10:58:30.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:58:30.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:58:30.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:58:30.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:58:30.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:58:30.661 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:58:30.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:58:30.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:58:30.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:58:30.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:58:30.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:58:30.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:58:30.965 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 10:58:30.983 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 10:58:30.983 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 10:58:30.983 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForEnterGame 10:58:30.983 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForGameObjectSync 10:58:31.002 [Lua] Set lobby begin: 10:58:31.002 [Lua] Lobby data twitch_enabled = false 10:58:31.002 [Lua] Lobby data power_level = 835 10:58:31.002 [Lua] Lobby data unique_server_name = Walker Trips 10:58:31.003 [Lua] Lobby data difficulty_tweak = 0 10:58:31.003 [Lua] Lobby data host = 11000010c7fed13 10:58:31.003 [Lua] Lobby data game_mode = 8 10:58:31.003 [Lua] Lobby data is_private = true 10:58:31.003 [Lua] Lobby data match_started = true 10:58:31.003 [Lua] Lobby data mechanism = adventure 10:58:31.003 [Lua] Lobby data level_key = skaven_stronghold 10:58:31.003 [Lua] Lobby data player_slot_1 = 0:0 10:58:31.004 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:31.004 [Lua] Lobby data difficulty = hardest 10:58:31.004 [Lua] Lobby data quick_game = false 10:58:31.004 [Lua] Lobby data matchmaking = false 10:58:31.004 [Lua] Lobby data weave_name = false 10:58:31.004 [Lua] Lobby data player_slot_4 = 0:0 10:58:31.004 [Lua] Lobby data num_players = 3 10:58:31.004 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:31.004 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:31.004 [Lua] Lobby data country_code = GB 10:58:31.004 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:31.004 [Lua] Lobby data eac_authorized = true 10:58:31.004 [Lua] Set lobby end. 10:58:31.004 [Lua] [Matchmaking] Assigned player 1100001011f44e6 to slot 3 when hot join syncing 10:58:31.004 [Lua] Breedfreezer (server) starting a hot join sync 10:58:31.004 [Lua] packing 0 units of breed chaos_marauder 10:58:31.004 [Lua] packing 0 units of breed skaven_clan_rat 10:58:31.004 [Lua] packing 0 units of breed skaven_storm_vermin 10:58:31.004 [Lua] packing 0 units of breed skaven_slave 10:58:31.004 [Lua] packing 0 units of breed chaos_raider 10:58:31.004 [Lua] packing 0 units of breed chaos_berzerker 10:58:31.004 [Lua] packing 0 units of breed skaven_plague_monk 10:58:31.004 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:58:31.004 [Lua] 10:58:31.004 [Lua] [1] = 1 (number) 10:58:31.004 [Lua] [2] = 0 (number) 10:58:31.005 [Lua] [3] = 1 (number) 10:58:31.005 [Lua] [4] = 0 (number) 10:58:31.005 [Lua] [5] = 1 (number) 10:58:31.005 [Lua] [6] = 0 (number) 10:58:31.005 [Lua] [7] = 1 (number) 10:58:31.005 [Lua] [8] = 0 (number) 10:58:31.005 [Lua] [9] = 1 (number) 10:58:31.005 [Lua] [10] = 0 (number) 10:58:31.005 [Lua] [11] = 1 (number) 10:58:31.005 [Lua] [12] = 0 (number) 10:58:31.005 [Lua] [13] = 1 (number) 10:58:31.005 [Lua] [14] = 0 (number) 10:58:31.005 [Lua] 10:58:31.005 [Lua] 10:58:31.005 [Lua] 10:58:31.006 [Lua] Set lobby begin: 10:58:31.006 [Lua] Lobby data twitch_enabled = false 10:58:31.006 [Lua] Lobby data power_level = 835 10:58:31.007 [Lua] Lobby data unique_server_name = Walker Trips 10:58:31.007 [Lua] Lobby data difficulty_tweak = 0 10:58:31.007 [Lua] Lobby data host = 11000010c7fed13 10:58:31.007 [Lua] Lobby data game_mode = 8 10:58:31.007 [Lua] Lobby data is_private = true 10:58:31.007 [Lua] Lobby data match_started = true 10:58:31.007 [Lua] Lobby data mechanism = adventure 10:58:31.007 [Lua] Lobby data level_key = skaven_stronghold 10:58:31.007 [Lua] Lobby data player_slot_1 = 0:0 10:58:31.007 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:31.007 [Lua] Lobby data difficulty = hardest 10:58:31.007 [Lua] Lobby data quick_game = false 10:58:31.007 [Lua] Lobby data matchmaking = false 10:58:31.007 [Lua] Lobby data weave_name = false 10:58:31.007 [Lua] Lobby data player_slot_4 = 0:0 10:58:31.007 [Lua] Lobby data num_players = 3 10:58:31.007 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:31.007 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:31.008 [Lua] Lobby data country_code = GB 10:58:31.008 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:31.008 [Lua] Lobby data eac_authorized = true 10:58:31.008 [Lua] Set lobby end. 10:58:31.008 [Lua] [Matchmaking] Assigned player 11000010498680e to slot 5 when hot join syncing 10:58:31.008 [Lua] Breedfreezer (server) starting a hot join sync 10:58:31.008 [Lua] packing 0 units of breed chaos_marauder 10:58:31.008 [Lua] packing 0 units of breed skaven_clan_rat 10:58:31.008 [Lua] packing 0 units of breed skaven_storm_vermin 10:58:31.008 [Lua] packing 0 units of breed skaven_slave 10:58:31.008 [Lua] packing 0 units of breed chaos_raider 10:58:31.008 [Lua] packing 0 units of breed chaos_berzerker 10:58:31.008 [Lua] packing 0 units of breed skaven_plague_monk 10:58:31.008 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:58:31.008 [Lua] 10:58:31.008 [Lua] [1] = 1 (number) 10:58:31.008 [Lua] [2] = 0 (number) 10:58:31.008 [Lua] [3] = 1 (number) 10:58:31.008 [Lua] [4] = 0 (number) 10:58:31.008 [Lua] [5] = 1 (number) 10:58:31.008 [Lua] [6] = 0 (number) 10:58:31.008 [Lua] [7] = 1 (number) 10:58:31.008 [Lua] [8] = 0 (number) 10:58:31.008 [Lua] [9] = 1 (number) 10:58:31.008 [Lua] [10] = 0 (number) 10:58:31.008 [Lua] [11] = 1 (number) 10:58:31.008 [Lua] [12] = 0 (number) 10:58:31.008 [Lua] [13] = 1 (number) 10:58:31.008 [Lua] [14] = 0 (number) 10:58:31.008 [Lua] 10:58:31.008 [Lua] 10:58:31.008 [Lua] 10:58:31.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 10:58:31.009 [Lua] RemotePlayer:create_game_object( ) 54 10:58:31.025 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 10:58:31.025 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 10:58:31.025 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 10:58:31.025 [Lua] RemotePlayer:create_game_object( ) 55 10:58:31.042 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForGameObjectSync 10:58:31.042 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForPlayers 10:58:31.042 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010498680e 10:58:31.042 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 10:58:31.048 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 10:58:31.048 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 10:58:31.048 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 10:58:31.048 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 10:58:31.048 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForPlayers 10:58:31.048 [Lua] [PeerSM] 11000010498680e :: on_enter InGame 10:58:31.050 [Lua] test 10:58:31.052 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[507d98bc] 10:58:31.052 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9d8547c2] 10:58:31.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:58:31.052 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 10:58:31.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:58:31.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:58:31.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 10:58:31.066 [Lua] [GameNetworkManager] destroying game object with go_id=57 10:58:31.067 [Lua] [GameNetworkManager] destroying game object with go_id=53 10:58:31.067 [Lua] player (11000010c7fed13,2) was put into party 1 10:58:31.083 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 10:58:31.083 [Lua] Assigning peer(11000010c7fed13:2) to profile(4) career(3) 10:58:31.083 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(4) career_index(3) 10:58:31.083 [Lua] Set lobby begin: 10:58:31.083 [Lua] Lobby data twitch_enabled = false 10:58:31.083 [Lua] Lobby data power_level = 835 10:58:31.084 [Lua] Lobby data unique_server_name = Walker Trips 10:58:31.084 [Lua] Lobby data difficulty_tweak = 0 10:58:31.084 [Lua] Lobby data host = 11000010c7fed13 10:58:31.084 [Lua] Lobby data game_mode = 8 10:58:31.084 [Lua] Lobby data is_private = true 10:58:31.084 [Lua] Lobby data match_started = true 10:58:31.084 [Lua] Lobby data mechanism = adventure 10:58:31.084 [Lua] Lobby data level_key = skaven_stronghold 10:58:31.084 [Lua] Lobby data player_slot_1 = 0:0 10:58:31.085 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:31.085 [Lua] Lobby data difficulty = hardest 10:58:31.085 [Lua] Lobby data quick_game = false 10:58:31.085 [Lua] Lobby data matchmaking = false 10:58:31.085 [Lua] Lobby data weave_name = false 10:58:31.085 [Lua] Lobby data player_slot_4 = 0:0 10:58:31.085 [Lua] Lobby data num_players = 3 10:58:31.085 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:31.085 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:31.085 [Lua] Lobby data country_code = GB 10:58:31.085 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:31.085 [Lua] Lobby data eac_authorized = true 10:58:31.085 [Lua] Set lobby end. 10:58:31.085 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001011f44e6 | bw:11000010c7fed13 | es:11000010498680e 10:58:31.086 [Lua] 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:58:31.086 [Lua] [wwise/bow] = false (boolean) 10:58:31.086 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 10:58:31.086 [Lua] [wwise/two_handed_axes] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:58:31.086 [Lua] 10:58:31.086 [Lua] 10:58:31.086 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 10:58:31.086 [Lua] [wwise/two_handed_axes] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:58:31.086 [Lua] [wwise/bow] = false (boolean) 10:58:31.086 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 10:58:31.086 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:58:31.086 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:58:31.086 [Lua] 10:58:31.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:13 my_peer_id:11000010c7fed13 10:58:31.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:13 my_peer_id:11000010c7fed13 10:58:31.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010498680e inventory_sync_id:13 my_peer_id:11000010c7fed13 10:58:31.097 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:13 my_peer_id:11000010c7fed13 10:58:31.110 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 10:58:31.194 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010498680e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:58:31.194 [Lua] Adding player sync data to peer=11000010498680e local_player_id=1 10:58:31.194 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010498680e go_type=player_unit go_created_func_name=game_object_created_player_unit 10:58:31.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 10:58:31.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:58:31.227 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:58:31.227 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 10:58:31.227 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:58:31.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 10:58:31.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:58:31.232 [Lua] test 10:58:31.234 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:58:31.234 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 10:58:31.245 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_2 10:58:31.245 [Lua] updating bot weapon metadata for weapon: longbow_template_1 10:58:31.397 [Lua] StateInGameRunning:_game_actually_starts() 10:58:31.398 [Lua] ################################################################################################################# 10:58:31.398 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:58:31.398 [Lua] ################################################################################################################# 10:58:31.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 10:58:31.398 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 10:58:31.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 10:58:31.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 10:58:31.467 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 10:58:32.396 [Flow] SSM bake 10:58:33.744 [Lua] Set lobby begin: 10:58:33.744 [Lua] Lobby data twitch_enabled = false 10:58:33.744 [Lua] Lobby data power_level = 278 10:58:33.745 [Lua] Lobby data unique_server_name = Walker Trips 10:58:33.745 [Lua] Lobby data difficulty_tweak = 0 10:58:33.745 [Lua] Lobby data host = 11000010c7fed13 10:58:33.745 [Lua] Lobby data game_mode = 8 10:58:33.745 [Lua] Lobby data is_private = true 10:58:33.745 [Lua] Lobby data match_started = true 10:58:33.745 [Lua] Lobby data mechanism = adventure 10:58:33.745 [Lua] Lobby data level_key = skaven_stronghold 10:58:33.745 [Lua] Lobby data player_slot_1 = 0:0 10:58:33.745 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:33.745 [Lua] Lobby data difficulty = hardest 10:58:33.745 [Lua] Lobby data quick_game = false 10:58:33.745 [Lua] Lobby data matchmaking = false 10:58:33.745 [Lua] Lobby data weave_name = false 10:58:33.745 [Lua] Lobby data player_slot_4 = 0:0 10:58:33.746 [Lua] Lobby data num_players = 3 10:58:33.746 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:33.746 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:33.746 [Lua] Lobby data country_code = GB 10:58:33.746 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:33.746 [Lua] Lobby data eac_authorized = true 10:58:33.746 [Lua] Set lobby end. 10:58:34.641 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 10:58:34.642 [Lua] Commit load time data 10:58:38.761 [Lua] Set lobby begin: 10:58:38.761 [Lua] Lobby data twitch_enabled = false 10:58:38.761 [Lua] Lobby data power_level = 835 10:58:38.761 [Lua] Lobby data unique_server_name = Walker Trips 10:58:38.761 [Lua] Lobby data difficulty_tweak = 0 10:58:38.761 [Lua] Lobby data host = 11000010c7fed13 10:58:38.761 [Lua] Lobby data game_mode = 8 10:58:38.761 [Lua] Lobby data is_private = true 10:58:38.761 [Lua] Lobby data match_started = true 10:58:38.761 [Lua] Lobby data mechanism = adventure 10:58:38.761 [Lua] Lobby data level_key = skaven_stronghold 10:58:38.761 [Lua] Lobby data player_slot_1 = 0:0 10:58:38.761 [Lua] Lobby data selected_level_key = skaven_stronghold 10:58:38.761 [Lua] Lobby data difficulty = hardest 10:58:38.761 [Lua] Lobby data quick_game = false 10:58:38.762 [Lua] Lobby data matchmaking = false 10:58:38.762 [Lua] Lobby data weave_name = false 10:58:38.762 [Lua] Lobby data player_slot_4 = 0:0 10:58:38.762 [Lua] Lobby data num_players = 3 10:58:38.762 [Lua] Lobby data player_slot_5 = 11000010498680e:1 10:58:38.762 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:38.762 [Lua] Lobby data country_code = GB 10:58:38.762 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:58:38.762 [Lua] Lobby data eac_authorized = true 10:58:38.762 [Lua] Set lobby end. 10:58:49.892 [Flow] SSM bake 10:58:57.108 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 10:58:59.286 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 10:59:00.938 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 10:59:01.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 10:59:03.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:59:03.602 [Lua] Spline already found! 10:59:03.638 [Lua] Init group template: spline_patrol 10:59:04.951 [Lua] Players are leaving the safe zone 10:59:07.145 [Flow] SSM bake 10:59:13.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:59:13.495 [Lua] Spline already found! 10:59:13.547 [Lua] Init group template: spline_patrol 10:59:23.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x107d5, position: 0 10:59:27.687 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:59:27.703 [Lua] Spline already found! 10:59:27.757 [Lua] Init group template: spline_patrol 10:59:53.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 10:59:57.296 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:59:57.312 [Lua] Spline already found! 10:59:57.347 [Lua] Init group template: spline_patrol 11:00:02.440 [Lua] fence jumping 11:00:03.013 [Lua] ready to jump failed 11:00:05.040 [Lua] fence jumping 11:00:05.609 [Lua] ready to jump failed 11:00:14.837 [Lua] Coordinated attack! 11:00:15.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11cec, position: 0 11:00:19.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:00:19.460 [Lua] Spline already found! 11:00:19.496 [Lua] Init group template: spline_patrol 11:00:24.626 [Lua] [ChatManager][1]System: Dem0nEater picked up a Grimoire 11:00:25.130 [Lua] Time for new HOOORDE! multi_first_wave 11:00:25.130 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 11:00:25.130 [Lua] horde requested: ambush 11:00:25.130 [Lua] setting up ambush-horde 11:00:25.130 [Lua] Composing horde 'large' .. using variant 'plain' 11:00:25.131 [Lua] -> spawning: 53 11:00:25.131 [Lua] horde crated with id 6 of type ambush 11:00:25.131 [Lua] ambush horde has started 11:00:27.117 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:00:27.134 [Lua] Spline already found! 11:00:27.185 [Lua] Init group template: spline_patrol 11:00:31.692 [Lua] [ChatManager][1]System: Dem0nEater discarded a Grimoire 11:00:33.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 11:00:33.139 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:00:33.139 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 11:00:33.139 [Lua] horde requested: ambush 11:00:33.139 [Lua] setting up ambush-horde 11:00:33.139 [Lua] Composing horde 'large' .. using variant 'plain' 11:00:33.139 [Lua] -> spawning: 56 11:00:33.139 [Lua] horde crated with id 8 of type ambush 11:00:33.139 [Lua] ambush horde has started 11:00:34.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:00:41.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12b73, position: 0 11:00:42.197 [Lua] Init group template: horde 11:00:54.265 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:00:54.281 [Lua] Spline already found! 11:00:54.319 [Lua] Init group template: spline_patrol 11:00:54.338 [Lua] HORDE: Pushing horde in time; too many units out 72 11:00:55.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x13ade, position: 0 11:00:56.229 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 11:00:57.463 [Lua] Init group template: horde 11:00:59.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:00:59.871 [Lua] Spline already found! 11:00:59.924 [Lua] Init group template: spline_patrol 11:01:03.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:04.500 [Lua] HORDE: Pushing horde in time; too many units out 66 11:01:09.511 [Lua] HORDE: last wave, reset to standard horde delay 11:01:09.511 [Lua] Time for new HOOORDE! multi_last_wave 11:01:09.511 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 11:01:09.511 [Lua] horde requested: ambush 11:01:09.511 [Lua] setting up ambush-horde 11:01:09.511 [Lua] Composing horde 'large' .. using variant 'plain' 11:01:09.512 [Lua] -> spawning: 52 11:01:09.512 [Lua] horde crated with id 11 of type ambush 11:01:09.512 [Lua] ambush horde has started 11:01:12.566 [Lua] fence jumping 11:01:15.551 [Lua] Init group template: horde 11:01:18.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:18.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:18.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:18.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1516c, position: 0 11:01:20.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1516c, position: 0 11:01:20.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:20.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:21.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:21.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:21.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:21.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:21.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:21.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:22.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:22.253 [Lua] fence jumping 11:01:22.476 [Lua] Horde killed: ? 11:01:22.810 [Lua] ready to jump failed 11:01:23.383 [Lua] fence jumping 11:01:23.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:23.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:23.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:23.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:23.773 [Lua] simple los failed 11:01:24.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:24.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:24.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:24.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:24.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:24.859 [Lua] fence jumping 11:01:25.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:25.419 [Lua] simple los failed 11:01:26.741 [Lua] Horde killed: ? 11:01:26.756 [Lua] simple los failed 11:01:30.232 [Lua] fence jumping 11:01:30.809 [Lua] simple los failed 11:01:31.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:34.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:41.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:48.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:01:54.849 [Lua] Horde killed: ? 11:01:56.871 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:01:56.887 [Lua] Spline already found! 11:01:56.923 [Lua] Init group template: spline_patrol 11:02:05.075 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:02:05.092 [Lua] Spline already found! 11:02:05.129 [Lua] Init group template: spline_patrol 11:02:12.184 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 11:02:12.184 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 11:02:12.202 [Lua] > starting new spline, using new navbot: standard , id: boss_5 11:02:12.220 [Lua] > continuing spline boss_5 index: 2 retries: 0 11:02:12.255 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 11:02:12.255 [Lua] > continuing spline boss_5 index: 3 retries: 0 11:02:12.270 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 11:02:12.270 [Lua] > continuing spline boss_5 index: 4 retries: 0 11:02:12.287 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 11:02:12.287 [Lua] > spline completed boss_5 retries: 0 11:02:12.576 [Lua] Init group template: spline_patrol 11:02:23.168 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 6 30 11:02:26.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:27.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:27.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:27.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:29.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:29.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:31.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x17403, position: 0 11:02:31.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:34.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:02:59.854 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0) 11:03:03.083 warning: [Physics] Create Actor: Shape density varies. Using average. 11:03:03.083 warning: [Physics] Create Actor: Shape density varies. Using average. 11:03:03.083 warning: [Physics] Create Actor: Shape density varies. Using average. 11:03:03.083 warning: [Physics] Create Actor: Shape density varies. Using average. 11:03:10.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:03:23.934 [Lua] event horde ends! 11:03:24.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:03:24.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:03:24.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:03:48.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 187 will change to a manual source. 11:03:51.022 [Flow] SSM bake 11:03:53.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:03:53.768 [Lua] Spline already found! 11:03:53.870 [Lua] Init group template: spline_patrol 11:04:18.686 [Flow] SSM bake 11:04:24.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:04:29.888 [Lua] state dead despawn 11:04:29.905 [Lua] [GameNetworkManager] destroying game object with go_id=59 11:04:31.732 [Flow] SSM bake 11:04:40.025 [Lua] Time for new HOOORDE! multi_first_wave 11:04:40.025 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 11:04:40.025 [Lua] horde requested: vector_blob 11:04:40.025 [Lua] wants to spawn ahead within distance: 60 11:04:40.025 [Lua] horde crated with id 16 of type vector_blob 11:04:40.025 [Lua] managed to spawn 58/58 horde enemies 11:04:40.025 [Lua] vector blob horde has started 11:04:40.989 [Lua] Init group template: horde 11:04:41.178 [Flow] SSM bake 11:04:42.556 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 11:04:42.556 [Lua] ERROR: Tried to freeze unit twice in the same frame. 11:04:42.556 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 11:04:42.556 [Lua] ERROR: Tried to freeze unit twice in the same frame. 11:04:51.728 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x1a202, position: 0 11:04:54.949 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 2) 11:04:54.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 11:04:54.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 11:04:54.952 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=564 11:04:55.330 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 11:04:55.330 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:04:55.330 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 11:04:55.330 [Lua] horde requested: vector_blob 11:04:55.330 [Lua] wants to spawn ahead within distance: 60 11:04:55.330 [Lua] horde crated with id 17 of type vector_blob 11:04:55.330 [Lua] managed to spawn 56/56 horde enemies 11:04:55.330 [Lua] vector blob horde has started 11:04:56.265 [Lua] Init group template: horde 11:04:58.029 [Flow] SSM bake 11:04:59.237 [Flow] SSM bake 11:05:02.412 [Lua] Horde killed: ? 11:05:06.919 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 76 11:05:08.537 [Lua] HORDE: Pushing horde in time; too many units out 63 11:05:09.776 [Flow] SSM bake 11:05:13.549 [Lua] HORDE: last wave, reset to standard horde delay 11:05:13.549 [Lua] Time for new HOOORDE! multi_last_wave 11:05:13.549 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 11:05:13.549 [Lua] horde requested: vector_blob 11:05:13.549 [Lua] wants to spawn ahead within distance: 60 11:05:13.549 [Lua] horde crated with id 18 of type vector_blob 11:05:13.550 [Lua] managed to spawn 59/59 horde enemies 11:05:13.550 [Lua] vector blob horde has started 11:05:14.308 [Window] Window => inactive 11:05:14.532 [Lua] Init group template: horde 11:05:15.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:15.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:16.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:16.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:17.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:18.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:18.986 [Lua] Horde killed: ? 11:05:19.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:19.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:05:21.677 [Window] Window => active 11:05:24.063 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 21 64 11:05:28.546 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:05:28.563 [Lua] Spline already found! 11:05:28.650 [Lua] Init group template: spline_patrol 11:05:29.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:05:29.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:05:29.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:05:40.048 [Lua] Destroying unit since outside mesh or world 11:05:40.771 [Lua] Horde killed: ? 11:05:41.938 [Flow] SSM bake 11:05:42.844 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 17 23 11:05:42.861 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0) 11:05:42.968 [Flow] SSM bake 11:05:46.689 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 18 11:05:47.952 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0) 11:05:50.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c622, position: 0 11:05:51.533 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 17 11:05:51.533 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 16 11:05:51.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 15 11:06:01.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:06:07.519 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:06:07.536 [Lua] Spline already found! 11:06:07.572 [Lua] Init group template: spline_patrol 11:06:15.793 [Lua] main path terror event triggered: boss_event_storm_fiend 11:06:15.793 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 11:06:15.827 [Flow] Boss DoorStormfiend 11:06:15.828 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 11:06:15.829 [Lua] Init group template: boss_door_closers 11:06:16.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:16.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:16.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:17.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:17.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:17.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:17.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:17.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:21.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:21.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:21.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:30.526 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 11:06:43.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d631, position: 0 11:06:43.125 [Lua] Coordinated attack! 11:06:44.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d6d9, position: 0 11:06:45.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:06:48.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d858, position: 0 11:06:56.468 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 11:06:57.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:57.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:57.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:06:58.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 4537872 11:07:05.710 [Lua] ready to jump failed 11:07:07.330 [Lua] simple los failed 11:07:08.106 [Lua] Time for new HOOORDE! multi_first_wave 11:07:08.106 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 11:07:08.106 [Lua] horde requested: vector 11:07:08.106 [Lua] setting up vector-horde 11:07:08.106 [Lua] Composing horde 'large' .. using variant 'plain' 11:07:08.106 [Lua] --> horde wants to spawn behind players (0.83880172481947/0.67 11:07:08.106 [Lua] -> spawning: 56 11:07:08.106 [Lua] horde crated with id 22 of type vector 11:07:08.106 [Lua] vector horde has started 11:07:12.201 [Lua] fence jumping 11:07:13.147 [Lua] ready to jump failed 11:07:13.604 [Lua] ready to jump failed 11:07:15.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:07:16.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:07:17.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:07:19.195 [Lua] Init group template: horde 11:07:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:07:24.231 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 11:07:24.231 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:07:24.231 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 11:07:24.231 [Lua] horde requested: vector 11:07:24.231 [Lua] setting up vector-horde 11:07:24.231 [Lua] Composing horde 'large' .. using variant 'plain' 11:07:24.231 [Lua] --> horde wants to spawn behind players (0.74458423997284/0.67 11:07:24.231 [Lua] -> spawning: 53 11:07:24.231 [Lua] horde crated with id 23 of type vector 11:07:24.231 [Lua] vector horde has started 11:07:26.573 [Lua] Coordinated attack! 11:07:33.264 [Lua] HORDE: last wave, reset to standard horde delay 11:07:33.264 [Lua] Time for new HOOORDE! multi_last_wave 11:07:33.264 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 11:07:33.264 [Lua] horde requested: vector 11:07:33.264 [Lua] setting up vector-horde 11:07:33.264 [Lua] Composing horde 'large' .. using variant 'plain' 11:07:33.264 [Lua] --> horde wants to spawn ahead of players (0.23489043226584/0.67 11:07:33.264 [Lua] -> spawning: 53 11:07:33.264 [Lua] horde crated with id 24 of type vector 11:07:33.264 [Lua] vector horde has started 11:07:34.888 [Lua] Horde killed: ? 11:07:38.879 [Lua] Init group template: horde 11:07:42.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:07:42.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 1212304 11:07:47.919 [Lua] Init group template: horde 11:07:52.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x202a5, position: 0 11:07:54.904 [Lua] Horde killed: ? 11:08:01.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:08:06.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:08:06.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:08:06.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xff12, position: 0 11:08:09.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:08:15.316 [Lua] Horde killed: ? 11:08:20.048 [Lua] main_path_player_far_away_check started 11:08:21.434 [Lua] main_path_player_far_away_check started 11:08:21.823 [Lua] main_path_player_far_away_check started 11:08:23.156 [Lua] main_path_player_far_away_check started 11:08:23.679 [Lua] main_path_player_far_away_check started 11:08:24.746 [Lua] main_path_player_far_away_check started 11:08:24.931 [Lua] main_path_player_far_away_check started 11:08:26.261 [Lua] main_path_player_far_away_check started 11:08:26.786 [Lua] main_path_player_far_away_check started 11:08:27.848 [Lua] main_path_player_far_away_check started 11:08:28.033 [Lua] main_path_player_far_away_check started 11:08:29.368 [Lua] main_path_player_far_away_check started 11:08:29.890 [Lua] main_path_player_far_away_check started 11:08:30.949 [Lua] main_path_player_far_away_check started 11:08:31.135 [Lua] main_path_player_far_away_check started 11:08:32.466 [Lua] main_path_player_far_away_check started 11:08:32.988 [Lua] main_path_player_far_away_check started 11:08:34.048 [Lua] main_path_player_far_away_check started 11:08:34.233 [Lua] main_path_player_far_away_check started 11:08:35.567 [Lua] main_path_player_far_away_check started 11:08:35.634 [Lua] main path terror event triggered: rare_event_loot_rat 11:08:35.634 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 11:08:36.088 [Lua] main_path_player_far_away_check started 11:08:37.152 [Lua] main_path_player_far_away_check started 11:08:37.337 [Lua] main_path_player_far_away_check started 11:08:39.080 [Lua] players are progressing too fast, leave relax 11:08:39.198 [Lua] main_path_player_far_away_check started 11:09:09.959 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 11:09:12.451 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 14 action: advance_towards_players 11:09:12.519 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 11:09:24.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:09:27.177 [Lua] Coordinated attack! 11:09:34.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:09:37.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 73, name: `unknown` 11:09:51.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x22020, position: 0 11:09:52.490 [Lua] specialspawn: random infront 11:09:52.490 [Lua] FAIL: Special spawn no hidden pos found :/ 11:09:56.227 [Lua] [NetworkServer] Changing num_players from 3 to 2 11:09:56.227 [Lua] Players: 2 11:09:56.227 [Lua] Set lobby begin: 11:09:56.227 [Lua] Lobby data twitch_enabled = false 11:09:56.227 [Lua] Lobby data power_level = 835 11:09:56.227 [Lua] Lobby data unique_server_name = Walker Trips 11:09:56.227 [Lua] Lobby data difficulty_tweak = 0 11:09:56.227 [Lua] Lobby data host = 11000010c7fed13 11:09:56.227 [Lua] Lobby data game_mode = 8 11:09:56.227 [Lua] Lobby data is_private = true 11:09:56.227 [Lua] Lobby data match_started = true 11:09:56.227 [Lua] Lobby data mechanism = adventure 11:09:56.227 [Lua] Lobby data level_key = skaven_stronghold 11:09:56.227 [Lua] Lobby data player_slot_1 = 0:0 11:09:56.227 [Lua] Lobby data selected_level_key = skaven_stronghold 11:09:56.227 [Lua] Lobby data difficulty = hardest 11:09:56.228 [Lua] Lobby data quick_game = false 11:09:56.228 [Lua] Lobby data matchmaking = false 11:09:56.228 [Lua] Lobby data weave_name = false 11:09:56.228 [Lua] Lobby data player_slot_4 = 0:0 11:09:56.228 [Lua] Lobby data num_players = 2 11:09:56.228 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:09:56.228 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:09:56.228 [Lua] Lobby data country_code = GB 11:09:56.228 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:09:56.228 [Lua] Lobby data eac_authorized = true 11:09:56.228 [Lua] Set lobby end. 11:09:56.228 [Lua] [LobbyMembers] Member left 11000010498680e 11:09:56.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source. 11:09:56.966 [Lua] [NetworkServer] Changing num_players from 2 to 1 11:09:56.966 [Lua] Players: 1 11:09:56.966 [Lua] Set lobby begin: 11:09:56.966 [Lua] Lobby data twitch_enabled = false 11:09:56.966 [Lua] Lobby data power_level = 835 11:09:56.966 [Lua] Lobby data unique_server_name = Walker Trips 11:09:56.966 [Lua] Lobby data difficulty_tweak = 0 11:09:56.966 [Lua] Lobby data host = 11000010c7fed13 11:09:56.966 [Lua] Lobby data game_mode = 8 11:09:56.966 [Lua] Lobby data is_private = true 11:09:56.966 [Lua] Lobby data match_started = true 11:09:56.966 [Lua] Lobby data mechanism = adventure 11:09:56.966 [Lua] Lobby data level_key = skaven_stronghold 11:09:56.966 [Lua] Lobby data player_slot_1 = 0:0 11:09:56.967 [Lua] Lobby data selected_level_key = skaven_stronghold 11:09:56.967 [Lua] Lobby data difficulty = hardest 11:09:56.967 [Lua] Lobby data quick_game = false 11:09:56.967 [Lua] Lobby data matchmaking = false 11:09:56.967 [Lua] Lobby data weave_name = false 11:09:56.967 [Lua] Lobby data player_slot_4 = 0:0 11:09:56.967 [Lua] Lobby data num_players = 1 11:09:56.967 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:09:56.967 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:09:56.967 [Lua] Lobby data country_code = GB 11:09:56.967 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:09:56.967 [Lua] Lobby data eac_authorized = true 11:09:56.967 [Lua] Set lobby end. 11:09:56.967 [Lua] [LobbyMembers] Member left 1100001011f44e6 11:09:56.967 [Lua] [ChatManager][1]System: The game has ended because the deed owner left game. 11:09:56.967 [Lua] Complete level triggered. 11:09:56.969 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 11:09:56.969 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 11:09:56.969 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 11:09:56.969 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 11:09:56.969 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 11:09:56.969 [Lua] [PeerSM] 11000010498680e :: on_exit InGame 11:09:56.969 [Lua] [PeerSM] 11000010498680e :: on_enter InPostGame 11:09:56.969 [Lua] gm_event_end_conditions_met false true 11:09:56.970 [Save] Saving `save_data` 11:09:56.970 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 11:09:56.971 [Lua] Game lost 11:09:56.972 [Save] Save done 11:09:56.972 [Save] Saving `save_data` 11:09:56.974 [Save] Save done 11:09:56.976 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:09:56.978 [Lua] generate_backend_stats 11000010c7fed13:1 11:09:56.998 [Lua] PlayFabMirrorBase:_commit_internal nil 11:09:56.998 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:09:56.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:09:56.998 [Save] Saving `save_data` 11:09:57.000 [Save] Save done 11:09:57.006 [Lua] commit result success 9 11:09:57.006 [Lua] Awarding end of level rewards, found deed! 11:09:57.006 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:09:57.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23 11:09:57.006 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 11:09:57.110 [Lua] Complete level triggered. 11:09:57.121 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 10 11:09:57.121 [Lua] Complete level triggered. 11:09:57.138 [Lua] Complete level triggered. 11:09:57.155 [Lua] Complete level triggered. 11:09:57.171 [Lua] Complete level triggered. 11:09:57.188 [Lua] Complete level triggered. 11:09:57.205 [Lua] Complete level triggered. 11:09:57.222 [Lua] Complete level triggered. 11:09:57.239 [Lua] Complete level triggered. 11:09:57.258 [Lua] Complete level triggered. 11:09:57.273 [Lua] Complete level triggered. 11:09:57.290 [Lua] Complete level triggered. 11:09:57.306 [Lua] Complete level triggered. 11:09:57.323 [Lua] Complete level triggered. 11:09:57.340 [Lua] Complete level triggered. 11:09:57.356 [Lua] Complete level triggered. 11:09:57.373 [Lua] Complete level triggered. 11:09:57.390 [Lua] Complete level triggered. 11:09:57.407 [Lua] Complete level triggered. 11:09:57.424 [Lua] Complete level triggered. 11:09:57.441 [Lua] Complete level triggered. 11:09:57.457 [Lua] Complete level triggered. 11:09:57.474 [Lua] Complete level triggered. 11:09:57.491 [Lua] Complete level triggered. 11:09:57.508 [Lua] Complete level triggered. 11:09:57.525 [Lua] Complete level triggered. 11:09:57.543 [Lua] Complete level triggered. 11:09:57.560 [Lua] Complete level triggered. 11:09:57.577 [Lua] Complete level triggered. 11:09:57.594 [Lua] Complete level triggered. 11:09:57.610 [Lua] Complete level triggered. 11:09:57.627 [Lua] Complete level triggered. 11:09:57.646 [Lua] Complete level triggered. 11:09:57.661 [Lua] Complete level triggered. 11:09:57.678 [Lua] Complete level triggered. 11:09:57.694 [Lua] Complete level triggered. 11:09:57.711 [Lua] Complete level triggered. 11:09:57.728 [Lua] Complete level triggered. 11:09:57.744 [Lua] Complete level triggered. 11:09:57.761 [Lua] Complete level triggered. 11:09:57.778 [Lua] Complete level triggered. 11:09:57.795 [Lua] Complete level triggered. 11:09:57.812 [Lua] Complete level triggered. 11:09:57.829 [Lua] Complete level triggered. 11:09:57.833 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 11:09:57.833 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23 11:09:57.846 [Lua] Complete level triggered. 11:09:57.864 [Lua] Complete level triggered. 11:09:57.880 [Lua] Complete level triggered. 11:09:57.897 [Lua] Complete level triggered. 11:09:57.914 [Lua] Complete level triggered. 11:09:57.931 [Lua] Complete level triggered. 11:09:57.948 [Lua] Complete level triggered. 11:09:57.964 [Lua] Complete level triggered. 11:09:57.981 [Lua] Complete level triggered. 11:09:57.998 [Lua] Complete level triggered. 11:09:58.016 [Lua] Complete level triggered. 11:09:58.031 [Lua] Complete level triggered. 11:09:58.048 [Lua] Complete level triggered. 11:09:58.065 [Lua] Complete level triggered. 11:09:58.082 [Lua] Complete level triggered. 11:09:58.099 [Lua] Complete level triggered. 11:09:58.116 [Lua] Complete level triggered. 11:09:58.133 [Lua] Complete level triggered. 11:09:58.150 [Lua] Complete level triggered. 11:09:58.167 [Lua] Complete level triggered. 11:09:58.183 [Lua] Complete level triggered. 11:09:58.202 [Lua] Complete level triggered. 11:09:58.217 [Lua] Complete level triggered. 11:09:58.234 [Lua] Complete level triggered. 11:09:58.251 [Lua] Complete level triggered. 11:09:58.268 [Lua] Complete level triggered. 11:09:58.285 [Lua] Complete level triggered. 11:09:58.301 [Lua] Complete level triggered. 11:09:58.318 [Lua] Complete level triggered. 11:09:58.335 [Lua] Complete level triggered. 11:09:58.352 [Lua] Complete level triggered. 11:09:58.369 [Lua] Complete level triggered. 11:09:58.386 [Lua] Complete level triggered. 11:09:58.403 [Lua] Complete level triggered. 11:09:58.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23 11:09:58.420 [Lua] Complete level triggered. 11:09:58.436 [Lua] Complete level triggered. 11:09:58.453 [Lua] Complete level triggered. 11:09:58.470 [Lua] Complete level triggered. 11:09:58.486 [Lua] Complete level triggered. 11:09:58.503 [Lua] Complete level triggered. 11:09:58.520 [Lua] Complete level triggered. 11:09:58.537 [Lua] Complete level triggered. 11:09:58.553 [Lua] Complete level triggered. 11:09:58.571 [Lua] Complete level triggered. 11:09:58.587 [Lua] Complete level triggered. 11:09:58.604 [Lua] Complete level triggered. 11:09:58.621 [Lua] Complete level triggered. 11:09:58.638 [Lua] Complete level triggered. 11:09:58.654 [Lua] Complete level triggered. 11:09:58.671 [Lua] Complete level triggered. 11:09:58.688 [Lua] Complete level triggered. 11:09:58.705 [Lua] Complete level triggered. 11:09:58.722 [Lua] Complete level triggered. 11:09:58.739 [Lua] Complete level triggered. 11:09:58.757 [Lua] Complete level triggered. 11:09:58.773 [Lua] Complete level triggered. 11:09:58.790 [Lua] Complete level triggered. 11:09:58.807 [Lua] Complete level triggered. 11:09:58.824 [Lua] Complete level triggered. 11:09:58.841 [Lua] Complete level triggered. 11:09:58.859 [Lua] Complete level triggered. 11:09:58.875 [Lua] Complete level triggered. 11:09:58.891 [Lua] Complete level triggered. 11:09:58.908 [Lua] Complete level triggered. 11:09:58.925 [Lua] Deed has been consumed by owner, act on reward callback! 11:09:58.925 [Lua] Sending to the other clients to act on deed consume 11:09:58.925 [Lua] Complete level triggered. 11:09:58.942 [Lua] Complete level triggered. 11:09:58.959 [Lua] Complete level triggered. 11:09:58.977 [Lua] Complete level triggered. 11:09:58.994 [Lua] Complete level triggered. 11:09:59.011 [Lua] Complete level triggered. 11:09:59.027 [Lua] Complete level triggered. 11:09:59.044 [Lua] Complete level triggered. 11:09:59.061 [Lua] Complete level triggered. 11:09:59.078 [Lua] Complete level triggered. 11:09:59.095 [Lua] Complete level triggered. 11:09:59.112 [Lua] Complete level triggered. 11:09:59.129 [Lua] Complete level triggered. 11:09:59.146 [Lua] Complete level triggered. 11:09:59.163 [Lua] Complete level triggered. 11:09:59.179 [Lua] Complete level triggered. 11:09:59.197 [Lua] Complete level triggered. 11:09:59.213 [Lua] Complete level triggered. 11:09:59.231 [Lua] Complete level triggered. 11:09:59.251 [Lua] Complete level triggered. 11:09:59.266 [Lua] Complete level triggered. 11:09:59.280 [Lua] Complete level triggered. 11:09:59.298 [Lua] Complete level triggered. 11:09:59.314 [Lua] Complete level triggered. 11:09:59.331 [Lua] Complete level triggered. 11:09:59.348 [Lua] Complete level triggered. 11:09:59.365 [Lua] Complete level triggered. 11:09:59.382 [Lua] Complete level triggered. 11:09:59.398 [Lua] Complete level triggered. 11:09:59.415 [Lua] Complete level triggered. 11:09:59.432 [Lua] Complete level triggered. 11:09:59.449 [Lua] Complete level triggered. 11:09:59.466 [Lua] Complete level triggered. 11:09:59.483 [Lua] Complete level triggered. 11:09:59.499 [Lua] Complete level triggered. 11:09:59.517 [Lua] Complete level triggered. 11:09:59.534 [Lua] Complete level triggered. 11:09:59.550 [Lua] Complete level triggered. 11:09:59.567 [Lua] Complete level triggered. 11:09:59.584 [Lua] Complete level triggered. 11:09:59.601 [Lua] Complete level triggered. 11:09:59.618 [Lua] Complete level triggered. 11:09:59.635 [Lua] Complete level triggered. 11:09:59.652 [Lua] Complete level triggered. 11:09:59.669 [Lua] Complete level triggered. 11:09:59.685 [Lua] Complete level triggered. 11:09:59.702 [Lua] Complete level triggered. 11:09:59.719 [Lua] Complete level triggered. 11:09:59.736 [Lua] Complete level triggered. 11:09:59.753 [Lua] Complete level triggered. 11:09:59.770 [Lua] Complete level triggered. 11:09:59.787 [Lua] Complete level triggered. 11:09:59.804 [Lua] Complete level triggered. 11:09:59.820 [Lua] Complete level triggered. 11:09:59.837 [Lua] Complete level triggered. 11:09:59.854 [Lua] Complete level triggered. 11:09:59.874 [Lua] Complete level triggered. 11:09:59.887 [Lua] Complete level triggered. 11:09:59.904 [Lua] Complete level triggered. 11:09:59.921 [Lua] Complete level triggered. 11:09:59.938 [Lua] Complete level triggered. 11:09:59.954 [Lua] Complete level triggered. 11:09:59.972 [Lua] Complete level triggered. 11:09:59.988 [Lua] Complete level triggered. 11:10:00.005 [Lua] Complete level triggered. 11:10:00.021 [Lua] Complete level triggered. 11:10:00.039 [Lua] Complete level triggered. 11:10:00.055 [Lua] Complete level triggered. 11:10:00.072 [Lua] Complete level triggered. 11:10:00.089 [Lua] Complete level triggered. 11:10:00.106 [Lua] Complete level triggered. 11:10:00.123 [Lua] Complete level triggered. 11:10:00.140 [Lua] Complete level triggered. 11:10:00.157 [Lua] Complete level triggered. 11:10:00.174 [Lua] Complete level triggered. 11:10:00.191 [Lua] Complete level triggered. 11:10:00.208 [Lua] Complete level triggered. 11:10:00.225 [Lua] Complete level triggered. 11:10:00.242 [Lua] Complete level triggered. 11:10:00.259 [Lua] Complete level triggered. 11:10:00.276 [Lua] Complete level triggered. 11:10:00.292 [Lua] Complete level triggered. 11:10:00.310 [Lua] Complete level triggered. 11:10:00.326 [Lua] Complete level triggered. 11:10:00.344 [Lua] Complete level triggered. 11:10:00.360 [Lua] Complete level triggered. 11:10:00.378 [Lua] Complete level triggered. 11:10:00.394 [Lua] Complete level triggered. 11:10:00.412 [Lua] Complete level triggered. 11:10:00.429 [Lua] Complete level triggered. 11:10:00.447 [Lua] Complete level triggered. 11:10:00.462 [Lua] Complete level triggered. 11:10:00.479 [Lua] Complete level triggered. 11:10:00.498 [Lua] Complete level triggered. 11:10:00.514 [Lua] Complete level triggered. 11:10:00.530 [Lua] Complete level triggered. 11:10:00.547 [Lua] Complete level triggered. 11:10:00.564 [Lua] Complete level triggered. 11:10:00.581 [Lua] Complete level triggered. 11:10:00.598 [Lua] Complete level triggered. 11:10:00.614 [Lua] Complete level triggered. 11:10:00.631 [Lua] Complete level triggered. 11:10:00.648 [Lua] Complete level triggered. 11:10:00.665 [Lua] Complete level triggered. 11:10:00.684 [Lua] Complete level triggered. 11:10:00.698 [Lua] Complete level triggered. 11:10:00.718 [Lua] Complete level triggered. 11:10:00.732 [Lua] Complete level triggered. 11:10:00.749 [Lua] Complete level triggered. 11:10:00.766 [Lua] Complete level triggered. 11:10:00.783 [Lua] Complete level triggered. 11:10:00.800 [Lua] Complete level triggered. 11:10:00.817 [Lua] Complete level triggered. 11:10:00.834 [Lua] Complete level triggered. 11:10:00.851 [Lua] Complete level triggered. 11:10:00.868 [Lua] Complete level triggered. 11:10:00.885 [Lua] Complete level triggered. 11:10:00.902 [Lua] Complete level triggered. 11:10:00.918 [Lua] Complete level triggered. 11:10:00.935 [Lua] Complete level triggered. 11:10:00.953 [Lua] Complete level triggered. 11:10:00.970 [Lua] Complete level triggered. 11:10:00.986 [Lua] Complete level triggered. 11:10:01.003 [Lua] Complete level triggered. 11:10:01.020 [Lua] Complete level triggered. 11:10:01.044 [Lua] Complete level triggered. 11:10:01.056 [Lua] Complete level triggered. 11:10:01.075 [Lua] Complete level triggered. 11:10:01.097 [Lua] Complete level triggered. 11:10:01.110 [Lua] Complete level triggered. 11:10:01.127 [Lua] Complete level triggered. 11:10:01.142 [Lua] Complete level triggered. 11:10:01.158 [Lua] Complete level triggered. 11:10:01.175 [Lua] Complete level triggered. 11:10:01.192 [Lua] Complete level triggered. 11:10:01.208 [Lua] Complete level triggered. 11:10:01.225 [Lua] Complete level triggered. 11:10:01.242 [Lua] Complete level triggered. 11:10:01.261 [Lua] Complete level triggered. 11:10:01.276 [Lua] Complete level triggered. 11:10:01.293 [Lua] Complete level triggered. 11:10:01.310 [Lua] Complete level triggered. 11:10:01.327 [Lua] Complete level triggered. 11:10:01.345 [Lua] Complete level triggered. 11:10:01.361 [Lua] Complete level triggered. 11:10:01.378 [Lua] Complete level triggered. 11:10:01.395 [Lua] Complete level triggered. 11:10:01.412 [Lua] Complete level triggered. 11:10:01.429 [Lua] Complete level triggered. 11:10:01.446 [Lua] Complete level triggered. 11:10:01.462 [Lua] Complete level triggered. 11:10:01.479 [Lua] Complete level triggered. 11:10:01.496 [Lua] Complete level triggered. 11:10:01.512 [Lua] Complete level triggered. 11:10:01.529 [Lua] Complete level triggered. 11:10:01.546 [Lua] Complete level triggered. 11:10:01.563 [Lua] Complete level triggered. 11:10:01.580 [Lua] Complete level triggered. 11:10:01.597 [Lua] Complete level triggered. 11:10:01.614 [Lua] Complete level triggered. 11:10:01.631 [Lua] Complete level triggered. 11:10:01.648 [Lua] Complete level triggered. 11:10:01.665 [Lua] Complete level triggered. 11:10:01.682 [Lua] Complete level triggered. 11:10:01.699 [Lua] Complete level triggered. 11:10:01.716 [Lua] Complete level triggered. 11:10:01.732 [Lua] Complete level triggered. 11:10:01.749 [Lua] Complete level triggered. 11:10:01.766 [Lua] Complete level triggered. 11:10:01.783 [Lua] Complete level triggered. 11:10:01.800 [Lua] Complete level triggered. 11:10:01.816 [Lua] Complete level triggered. 11:10:01.834 [Lua] Complete level triggered. 11:10:01.850 [Lua] Complete level triggered. 11:10:01.868 [Lua] Complete level triggered. 11:10:01.884 [Lua] Complete level triggered. 11:10:01.901 [Lua] Complete level triggered. 11:10:01.919 [Lua] Complete level triggered. 11:10:01.935 [Lua] Complete level triggered. 11:10:01.951 [Lua] Complete level triggered. 11:10:01.968 [Lua] Complete level triggered. 11:10:01.985 [Lua] Complete level triggered. 11:10:02.002 [Lua] Complete level triggered. 11:10:02.019 [Lua] Complete level triggered. 11:10:02.036 [Lua] Complete level triggered. 11:10:02.053 [Lua] Complete level triggered. 11:10:02.070 [Lua] Complete level triggered. 11:10:02.086 [Lua] Complete level triggered. 11:10:02.103 [Lua] Complete level triggered. 11:10:02.120 [Lua] Complete level triggered. 11:10:02.137 [Lua] Complete level triggered. 11:10:02.154 [Lua] Complete level triggered. 11:10:02.170 [Lua] Complete level triggered. 11:10:02.188 [Lua] Complete level triggered. 11:10:02.204 [Lua] Complete level triggered. 11:10:02.221 [Lua] Complete level triggered. 11:10:02.239 [Lua] Complete level triggered. 11:10:02.255 [Lua] Complete level triggered. 11:10:02.272 [Lua] Complete level triggered. 11:10:02.289 [Lua] Complete level triggered. 11:10:02.306 [Lua] Complete level triggered. 11:10:02.323 [Lua] Complete level triggered. 11:10:02.340 [Lua] Complete level triggered. 11:10:02.357 [Lua] Complete level triggered. 11:10:02.374 [Lua] Complete level triggered. 11:10:02.391 [Lua] Complete level triggered. 11:10:02.407 [Lua] Complete level triggered. 11:10:02.424 [Lua] Complete level triggered. 11:10:02.441 [Lua] Complete level triggered. 11:10:02.458 [Lua] Complete level triggered. 11:10:02.475 [Lua] Complete level triggered. 11:10:02.492 [Lua] Complete level triggered. 11:10:02.508 [Lua] Complete level triggered. 11:10:02.525 [Lua] Complete level triggered. 11:10:02.542 [Lua] Complete level triggered. 11:10:02.558 [Lua] Complete level triggered. 11:10:02.575 [Lua] Complete level triggered. 11:10:02.593 [Lua] Complete level triggered. 11:10:02.609 [Lua] Complete level triggered. 11:10:02.626 [Lua] Complete level triggered. 11:10:02.643 [Lua] Complete level triggered. 11:10:02.660 [Lua] Complete level triggered. 11:10:02.679 [Lua] Complete level triggered. 11:10:02.694 [Lua] Complete level triggered. 11:10:02.711 [Lua] Complete level triggered. 11:10:02.728 [Lua] Complete level triggered. 11:10:02.744 [Lua] Complete level triggered. 11:10:02.761 [Lua] Complete level triggered. 11:10:02.778 [Lua] Complete level triggered. 11:10:02.794 [Lua] Complete level triggered. 11:10:02.811 [Lua] Complete level triggered. 11:10:02.828 [Lua] Complete level triggered. 11:10:02.845 [Lua] Complete level triggered. 11:10:02.862 [Lua] Complete level triggered. 11:10:02.879 [Lua] Complete level triggered. 11:10:02.898 [Lua] Complete level triggered. 11:10:02.913 [Lua] Complete level triggered. 11:10:02.929 [Lua] Complete level triggered. 11:10:02.946 [Lua] Complete level triggered. 11:10:02.964 [Lua] Complete level triggered. 11:10:02.980 [Lua] Complete level triggered. 11:10:02.997 [Lua] Complete level triggered. 11:10:03.014 [Lua] Complete level triggered. 11:10:03.031 [Lua] Complete level triggered. 11:10:03.048 [Lua] Complete level triggered. 11:10:03.064 [Lua] Complete level triggered. 11:10:03.081 [Lua] Complete level triggered. 11:10:03.098 [Lua] Complete level triggered. 11:10:03.115 [Lua] Complete level triggered. 11:10:03.132 [Lua] Complete level triggered. 11:10:03.148 [Lua] Complete level triggered. 11:10:03.165 [Lua] Complete level triggered. 11:10:03.182 [Lua] Complete level triggered. 11:10:03.199 [Lua] Complete level triggered. 11:10:03.216 [Lua] Complete level triggered. 11:10:03.233 [Lua] Complete level triggered. 11:10:03.250 [Lua] Complete level triggered. 11:10:03.267 [Lua] Complete level triggered. 11:10:03.284 [Lua] Complete level triggered. 11:10:03.303 [Lua] Complete level triggered. 11:10:03.317 [Lua] Complete level triggered. 11:10:03.334 [Lua] Complete level triggered. 11:10:03.350 [Lua] Complete level triggered. 11:10:03.368 [Lua] Complete level triggered. 11:10:03.385 [Lua] Complete level triggered. 11:10:03.401 [Lua] Complete level triggered. 11:10:03.418 [Lua] Complete level triggered. 11:10:03.434 [Lua] Complete level triggered. 11:10:03.451 [Lua] Complete level triggered. 11:10:03.468 [Lua] Complete level triggered. 11:10:03.485 [Lua] Complete level triggered. 11:10:03.502 [Lua] Complete level triggered. 11:10:03.519 [Lua] Complete level triggered. 11:10:03.535 [Lua] Complete level triggered. 11:10:03.555 [Lua] Complete level triggered. 11:10:03.569 [Lua] Complete level triggered. 11:10:03.586 [Lua] Complete level triggered. 11:10:03.602 [Lua] Complete level triggered. 11:10:03.622 [Lua] Complete level triggered. 11:10:03.636 [Lua] Complete level triggered. 11:10:03.653 [Lua] Complete level triggered. 11:10:03.670 [Lua] Complete level triggered. 11:10:03.686 [Lua] Complete level triggered. 11:10:03.704 [Lua] Complete level triggered. 11:10:03.720 [Lua] Complete level triggered. 11:10:03.737 [Lua] Complete level triggered. 11:10:03.754 [Lua] Complete level triggered. 11:10:03.774 [Lua] Complete level triggered. 11:10:03.787 [Lua] Complete level triggered. 11:10:03.804 [Lua] Complete level triggered. 11:10:03.821 [Lua] Complete level triggered. 11:10:03.838 [Lua] Complete level triggered. 11:10:03.854 [Lua] Complete level triggered. 11:10:03.871 [Lua] Complete level triggered. 11:10:03.889 [Lua] Complete level triggered. 11:10:03.904 [Lua] Complete level triggered. 11:10:03.921 [Lua] Complete level triggered. 11:10:03.938 [Lua] Complete level triggered. 11:10:03.955 [Lua] Complete level triggered. 11:10:03.972 [Lua] Complete level triggered. 11:10:03.988 [Lua] Complete level triggered. 11:10:04.005 [Lua] Complete level triggered. 11:10:04.022 [Lua] Complete level triggered. 11:10:04.039 [Lua] Complete level triggered. 11:10:04.056 [Lua] Complete level triggered. 11:10:04.073 [Lua] Complete level triggered. 11:10:04.090 [Lua] Complete level triggered. 11:10:04.107 [Lua] Complete level triggered. 11:10:04.124 [Lua] Complete level triggered. 11:10:04.141 [Lua] Complete level triggered. 11:10:04.158 [Lua] Complete level triggered. 11:10:04.175 [Lua] Complete level triggered. 11:10:04.191 [Lua] Complete level triggered. 11:10:04.208 [Lua] Complete level triggered. 11:10:04.225 [Lua] Complete level triggered. 11:10:04.241 [Lua] Complete level triggered. 11:10:04.261 [Lua] Complete level triggered. 11:10:04.275 [Lua] Complete level triggered. 11:10:04.292 [Lua] Complete level triggered. 11:10:04.309 [Lua] Complete level triggered. 11:10:04.326 [Lua] Complete level triggered. 11:10:04.343 [Lua] Complete level triggered. 11:10:04.360 [Lua] Complete level triggered. 11:10:04.377 [Lua] Complete level triggered. 11:10:04.393 [Lua] Complete level triggered. 11:10:04.410 [Lua] Complete level triggered. 11:10:04.427 [Lua] Complete level triggered. 11:10:04.443 [Lua] Complete level triggered. 11:10:04.460 [Lua] Complete level triggered. 11:10:04.477 [Lua] Complete level triggered. 11:10:04.493 [Lua] Complete level triggered. 11:10:04.510 [Lua] Complete level triggered. 11:10:04.527 [Lua] Complete level triggered. 11:10:04.544 [Lua] Complete level triggered. 11:10:04.561 [Lua] Complete level triggered. 11:10:04.577 [Lua] Complete level triggered. 11:10:04.594 [Lua] Complete level triggered. 11:10:04.611 [Lua] Complete level triggered. 11:10:04.628 [Lua] Complete level triggered. 11:10:04.644 [Lua] Complete level triggered. 11:10:04.662 [Lua] Complete level triggered. 11:10:04.678 [Lua] Complete level triggered. 11:10:04.695 [Lua] Complete level triggered. 11:10:04.712 [Lua] Complete level triggered. 11:10:04.729 [Lua] Complete level triggered. 11:10:04.745 [Lua] Complete level triggered. 11:10:04.762 [Lua] Complete level triggered. 11:10:04.779 [Lua] Complete level triggered. 11:10:04.796 [Lua] Complete level triggered. 11:10:04.813 [Lua] Complete level triggered. 11:10:04.814 [Lua] ConflictDirector - destroy all units 11:10:04.832 [Lua] Complete level triggered. 11:10:04.847 [Lua] Complete level triggered. 11:10:04.864 [Lua] Complete level triggered. 11:10:04.881 [Lua] Complete level triggered. 11:10:04.898 [Lua] Complete level triggered. 11:10:04.914 [Lua] Complete level triggered. 11:10:04.931 [Lua] Complete level triggered. 11:10:04.948 [Lua] Complete level triggered. 11:10:04.965 [Lua] Complete level triggered. 11:10:04.984 [Lua] Complete level triggered. 11:10:04.999 [Lua] Complete level triggered. 11:10:05.015 [Lua] Complete level triggered. 11:10:05.033 [Lua] Complete level triggered. 11:10:05.052 [Lua] Complete level triggered. 11:10:05.066 [Lua] Complete level triggered. 11:10:05.083 [Lua] Complete level triggered. 11:10:05.100 [Lua] Complete level triggered. 11:10:05.117 [Lua] Complete level triggered. 11:10:05.134 [Lua] Complete level triggered. 11:10:05.151 [Lua] Complete level triggered. 11:10:05.168 [Lua] Complete level triggered. 11:10:05.185 [Lua] Complete level triggered. 11:10:05.202 [Lua] Complete level triggered. 11:10:05.219 [Lua] Complete level triggered. 11:10:05.235 [Lua] Complete level triggered. 11:10:05.252 [Lua] Complete level triggered. 11:10:05.269 [Lua] Complete level triggered. 11:10:05.286 [Lua] Complete level triggered. 11:10:05.303 [Lua] Complete level triggered. 11:10:05.320 [Lua] Complete level triggered. 11:10:05.337 [Lua] Complete level triggered. 11:10:05.354 [Lua] Complete level triggered. 11:10:05.371 [Lua] Complete level triggered. 11:10:05.388 [Lua] Complete level triggered. 11:10:05.405 [Lua] Complete level triggered. 11:10:05.422 [Lua] Complete level triggered. 11:10:05.422 [Lua] TRANSITION nil nil inn_level 11:10:05.422 [Lua] Transition type "inn_level", is server: true 11:10:05.422 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:10:05.422 [Lua] [GameNetworkManager] Leaving game... 11:10:05.422 [Lua] [GameNetworkManager] Shutting down game session host. 11:10:05.422 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:10:05.422 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:10:05.422 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=697.31 11:10:05.439 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:10:05.439 [Lua] Complete level triggered. 11:10:05.456 [Lua] Complete level triggered. 11:10:05.472 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c1f1 or from non-session peer 1100001011f44e6 11:10:05.472 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c1f1 or from non-session peer 11000010498680e 11:10:05.472 [Lua] Complete level triggered. 11:10:05.490 [Lua] Complete level triggered. 11:10:05.505 [Lua] Complete level triggered. 11:10:05.523 [Lua] Complete level triggered. 11:10:05.539 [Lua] Complete level triggered. 11:10:05.555 [Lua] Complete level triggered. 11:10:05.572 [Lua] Complete level triggered. 11:10:05.589 [Lua] Complete level triggered. 11:10:05.606 [Lua] Complete level triggered. 11:10:05.623 [Lua] Complete level triggered. 11:10:05.640 [Lua] Complete level triggered. 11:10:05.656 [Lua] Complete level triggered. 11:10:05.673 [Lua] Complete level triggered. 11:10:05.691 [Lua] Complete level triggered. 11:10:05.708 [Lua] Complete level triggered. 11:10:05.725 [Lua] Complete level triggered. 11:10:05.742 [Lua] Complete level triggered. 11:10:05.758 [Lua] Complete level triggered. 11:10:05.776 [Lua] Complete level triggered. 11:10:05.792 [Lua] Complete level triggered. 11:10:05.808 [Lua] Complete level triggered. 11:10:05.825 [Lua] Complete level triggered. 11:10:05.842 [Lua] Complete level triggered. 11:10:05.859 [Lua] Complete level triggered. 11:10:05.876 [Lua] Complete level triggered. 11:10:05.893 [Lua] Complete level triggered. 11:10:05.910 [Lua] Complete level triggered. 11:10:05.926 [Lua] Complete level triggered. 11:10:05.943 [Lua] Complete level triggered. 11:10:05.960 [Lua] Complete level triggered. 11:10:05.977 [Lua] Complete level triggered. 11:10:05.994 [Lua] Complete level triggered. 11:10:06.011 [Lua] Complete level triggered. 11:10:06.028 [Lua] Complete level triggered. 11:10:06.045 [Lua] Complete level triggered. 11:10:06.062 [Lua] Complete level triggered. 11:10:06.079 [Lua] Complete level triggered. 11:10:06.095 [Lua] [PlayerSyncData] Game session is not initialized 11:10:06.095 [Lua] [PlayerSyncData] Game session is not initialized 11:10:06.095 [Lua] Set lobby begin: 11:10:06.095 [Lua] Lobby data twitch_enabled = false 11:10:06.096 [Lua] Lobby data power_level = 0 11:10:06.096 [Lua] Lobby data unique_server_name = Walker Trips 11:10:06.096 [Lua] Lobby data difficulty_tweak = 0 11:10:06.096 [Lua] Lobby data host = 11000010c7fed13 11:10:06.096 [Lua] Lobby data game_mode = 8 11:10:06.096 [Lua] Lobby data is_private = true 11:10:06.096 [Lua] Lobby data match_started = true 11:10:06.096 [Lua] Lobby data mechanism = adventure 11:10:06.096 [Lua] Lobby data level_key = skaven_stronghold 11:10:06.096 [Lua] Lobby data player_slot_1 = 0:0 11:10:06.096 [Lua] Lobby data selected_level_key = skaven_stronghold 11:10:06.097 [Lua] Lobby data difficulty = hardest 11:10:06.097 [Lua] Lobby data quick_game = false 11:10:06.097 [Lua] Lobby data matchmaking = false 11:10:06.097 [Lua] Lobby data weave_name = false 11:10:06.097 [Lua] Lobby data player_slot_4 = 0:0 11:10:06.097 [Lua] Lobby data num_players = 1 11:10:06.097 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:06.097 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:06.097 [Lua] Lobby data country_code = GB 11:10:06.097 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:10:06.097 [Lua] Lobby data eac_authorized = true 11:10:06.097 [Lua] Set lobby end. 11:10:06.097 [Lua] Complete level triggered. 11:10:06.113 [Lua] Complete level triggered. 11:10:06.129 [Lua] Complete level triggered. 11:10:06.146 [Lua] Complete level triggered. 11:10:06.163 [Lua] Complete level triggered. 11:10:06.180 [Lua] Complete level triggered. 11:10:06.197 [Lua] Complete level triggered. 11:10:06.214 [Lua] Complete level triggered. 11:10:06.231 [Lua] Complete level triggered. 11:10:06.247 [Lua] Complete level triggered. 11:10:06.265 [Lua] Complete level triggered. 11:10:06.281 [Lua] Complete level triggered. 11:10:06.299 [Lua] Complete level triggered. 11:10:06.316 [Lua] Complete level triggered. 11:10:06.333 [Lua] Complete level triggered. 11:10:06.349 [Lua] Complete level triggered. 11:10:06.367 [Lua] Complete level triggered. 11:10:06.383 [Lua] Complete level triggered. 11:10:06.400 [Lua] Complete level triggered. 11:10:06.417 [Lua] Complete level triggered. 11:10:06.434 [Lua] Complete level triggered. 11:10:06.451 [Lua] Complete level triggered. 11:10:06.468 [Lua] Complete level triggered. 11:10:06.485 [Lua] Complete level triggered. 11:10:06.503 [Lua] Complete level triggered. 11:10:06.519 [Lua] Complete level triggered. 11:10:06.536 [Lua] Complete level triggered. 11:10:06.553 [Lua] Complete level triggered. 11:10:06.570 [Lua] Complete level triggered. 11:10:06.587 [Lua] Complete level triggered. 11:10:06.603 [Lua] Complete level triggered. 11:10:06.621 [Lua] Complete level triggered. 11:10:06.638 [Lua] Complete level triggered. 11:10:06.655 [Lua] Complete level triggered. 11:10:06.672 [Lua] Complete level triggered. 11:10:06.689 [Lua] Complete level triggered. 11:10:06.706 [Lua] Complete level triggered. 11:10:06.723 [Lua] Complete level triggered. 11:10:06.740 [Lua] Complete level triggered. 11:10:06.757 [Lua] Complete level triggered. 11:10:06.773 [Lua] Complete level triggered. 11:10:06.790 [Lua] Complete level triggered. 11:10:06.807 [Lua] Complete level triggered. 11:10:06.824 [Lua] Complete level triggered. 11:10:06.841 [Lua] Complete level triggered. 11:10:06.858 [Lua] Complete level triggered. 11:10:06.874 [Lua] Complete level triggered. 11:10:06.891 [Lua] Complete level triggered. 11:10:06.908 [Lua] Complete level triggered. 11:10:06.925 [Lua] Complete level triggered. 11:10:06.943 [Lua] Complete level triggered. 11:10:06.959 [Lua] Complete level triggered. 11:10:06.975 [Lua] Complete level triggered. 11:10:06.992 [Lua] Complete level triggered. 11:10:07.009 [Lua] Complete level triggered. 11:10:07.026 [Lua] Complete level triggered. 11:10:07.043 [Lua] Complete level triggered. 11:10:07.060 [Lua] Complete level triggered. 11:10:07.076 [Lua] Complete level triggered. 11:10:07.094 [Lua] Complete level triggered. 11:10:07.111 [Lua] Complete level triggered. 11:10:07.128 [Lua] Complete level triggered. 11:10:07.145 [Lua] Complete level triggered. 11:10:07.165 [Lua] Complete level triggered. 11:10:07.178 [Lua] Complete level triggered. 11:10:07.195 [Lua] Complete level triggered. 11:10:07.211 [Lua] Complete level triggered. 11:10:07.228 [Lua] Complete level triggered. 11:10:07.245 [Lua] Complete level triggered. 11:10:07.261 [Lua] Complete level triggered. 11:10:07.278 [Lua] Complete level triggered. 11:10:07.295 [Lua] Complete level triggered. 11:10:07.312 [Lua] Complete level triggered. 11:10:07.329 [Lua] Complete level triggered. 11:10:07.345 [Lua] Complete level triggered. 11:10:07.362 [Lua] Complete level triggered. 11:10:07.380 [Lua] Complete level triggered. 11:10:07.396 [Lua] Complete level triggered. 11:10:07.413 [Lua] Complete level triggered. 11:10:07.430 [Lua] Complete level triggered. 11:10:07.430 [Lua] [Managers] Calling function on all managers: 11:10:07.430 [Lua] Clearing all global lookup lists 11:10:07.430 [Lua] [IngamePlayerListUI] - Destroy 11:10:07.431 [Lua] [EquipmentUI] - Destroy 11:10:07.431 [Lua] [AbilityUI] - Destroy 11:10:07.431 [Lua] [GamePadAbilityUI] - Destroy 11:10:07.431 [Lua] [GamePadEquipmentUI] - Destroy 11:10:07.431 [Lua] [IngameUI] destroy 11:10:07.554 [Lua] [Managers] Destroying manager group: 11:10:07.565 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:10:07.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 11:10:07.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 11:10:07.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 11:10:07.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 11:10:07.707 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 11:10:07.710 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 11:10:07.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 11:10:07.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 11:10:07.712 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:10:07.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 11:10:07.714 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 11:10:07.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 11:10:07.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 11:10:07.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 11:10:07.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 11:10:07.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 11:10:07.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 11:10:07.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 11:10:07.738 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 11:10:07.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 11:10:07.739 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 11:10:07.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 11:10:07.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 11:10:07.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 11:10:07.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 11:10:07.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 11:10:07.773 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 11:10:07.773 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 11:10:07.773 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 11:10:07.773 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 11:10:07.773 warning: [Lua] Following data will be uploaded to Crashify: <> 11:10:07.773 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000010c7fed13 "Walker Trips" <> 11:10:07.774 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000028D5EE0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14869126; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000EFE4120 [3] _ = table: 00000000028D5EE0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000028D5FC0; current_state = InPostGame [5] self = table: 000000000D9D1E50; application_shutdown = nil; unit_spawner = table: 00000000018C3CA0; world = [World]; unit_storage = table: 0000000001CF5C20; units = table: 0000000001CF5BB0; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 000000000D9D1E50 [8] self = table: 00000000024ED270; dt = 0.016803862527012825; t = 1425.5611323531484; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016803862527012825; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016803862527012825; t = 1425.5611323531484 [10] dt = 0.016803862527012825 [2] server = table: 00000000028D3980; wanted_career_index = 2; loaded_level = "skaven_stronghold"; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9831287991255522; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 00000000115C6DC0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 000000000B7ADD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B847D70; network_server = table: 00000000028D3980; entity_system = table: 0000000007F06B20; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 0000000010548060; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 687.20817463360731; input_manager = table: 000000000F1C8C90; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B89A9A0; num_local_human_players = 1; _lobby_host = table: 0000000002745F60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016803862527012825; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 000000000B7ADD80; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "skaven_stronghold"; game_mode_key = "adventure"; statistics_db = table: 0000000002DD3030; exit_time = 697.31116640195251; dice_keeper = table: 00000000018C3BD0; level_transition_handler = table: 0000000000518070; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 000000000015D0D0; <> <> 11:10:07.774 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InPostGame 11:10:07.774 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 11:10:07.774 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 inn_level 0 11:10:07.774 warning: [Lua] Following data will be uploaded to Crashify: <> 11:10:07.774 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000010c7fed13 "Walker Trips" <> 11:10:07.774 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B2552C0; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "1100001011f44e6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14869126; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000EFE4120 [3] _ = table: 000000000B2552C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "1100001011f44e6"; peer_state_machine = table: 000000000B25C310; current_state = InPostGame [5] self = table: 000000000D9D1E50; application_shutdown = nil; unit_spawner = table: 00000000018C3CA0; world = [World]; unit_storage = table: 0000000001CF5C20; units = table: 0000000001CF5BB0; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 000000000D9D1E50 [8] self = table: 00000000024ED270; dt = 0.016803862527012825; t = 1425.5611323531484; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016803862527012825; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016803862527012825; t = 1425.5611323531484 [10] dt = 0.016803862527012825 [2] server = table: 00000000028D3980; loaded_level = "skaven_stronghold"; wanted_career_index = 3; game_started = false; peer_id = "1100001011f44e6"; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8989163972437382; resend_post_game_timer = 1.932539401575923; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 00000000115C6DC0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 000000000B7ADD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B847D70; network_server = table: 00000000028D3980; entity_system = table: 0000000007F06B20; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 0000000010548060; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 687.20817463360731; input_manager = table: 000000000F1C8C90; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B89A9A0; num_local_human_players = 1; _lobby_host = table: 0000000002745F60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016803862527012825; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 000000000B7ADD80; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "skaven_stronghold"; game_mode_key = "adventure"; statistics_db = table: 0000000002DD3030; exit_time = 697.31116640195251; dice_keeper = table: 00000000018C3BD0; level_transition_handler = table: 0000000000518070; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 000000000015D0D0; <> <> 11:10:07.774 [Lua] [PeerSM] 11000010498680e :: on_exit InPostGame 11:10:07.774 [Lua] [PeerSM] 11000010498680e :: on_enter Loading 11:10:07.774 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010498680e inn_level 0 11:10:07.774 warning: [Lua] Following data will be uploaded to Crashify: <> 11:10:07.774 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 11000010c7fed13 "Walker Trips" <> 11:10:07.775 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000247F060; previous_state = InPostGame; party = table: 00000000016C5180; mechanism_manager = table: 000000000245F470; network_transmit = table: 00000000028D5080; peer_id = "11000010498680e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14869126; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000EFE4120 [3] _ = table: 000000000247F060; new_state = Loading; old_state = InPostGame [4] self = table: 00000000028D3980; peer_state_machines = table: 00000000028D3A40; peer_id = "11000010498680e"; peer_state_machine = table: 00000000024D66D0; current_state = InPostGame [5] self = table: 000000000D9D1E50; application_shutdown = nil; unit_spawner = table: 00000000018C3CA0; world = [World]; unit_storage = table: 0000000001CF5C20; units = table: 0000000001CF5BB0; matchmaking_loading_context = nil [6] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; params = table: 00000000024EBB70; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024ED270; new_state = table: 0000000002A40FB0; notify = true; old_state = table: 000000000D9D1E50 [8] self = table: 00000000024ED270; dt = 0.016803862527012825; t = 1425.5611323531484; new_state = table: 0000000002A40FB0 [9] self = table: 00000000000970C0; real_world_dt = 0.016803862527012825; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016803862527012825; t = 1425.5611323531484 [10] dt = 0.016803862527012825 [2] server = table: 00000000028D3980; loaded_level = "skaven_stronghold"; wanted_career_index = 4; game_started = false; peer_id = "11000010498680e"; num_players = 1; wanted_party_index = 0; account_id = "11000010498680e"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9155718516558409; resend_post_game_timer = 1.9325713124126196; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000028D3B00; game_session = [GameSession]; host_to_migrate_to = "11000010498680e"; game_network_manager = table: 00000000115C6DC0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000028D3A80; _joined_peers = table: 00000000028D3EA0; voip = table: 00000000028D4B20; environment_variation_id = 0; level_transition_handler = table: 0000000000518070; _connections = table: 00000000028D4200; lobby_host = table: 0000000002745F60; level_key = "inn_level"; slot_allocator = table: 00000000028D3B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D43E0; wanted_career_index = 3; _reserved_slots = table: 00000000028D4F60; wanted_profile_index = 4; _connected_peers = table: 00000000028D43B0; player_manager = table: 000000000156B480; _profile_requester = table: 00000000035D9850; network_transmit = table: 00000000028D5080; peers_completed_game_object_sync = table: 00000000028D3B70; peer_state_machines = table: 00000000028D3A40; network_event_delegate = table: 000000000B7ADD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B847D70; network_server = table: 00000000028D3980; entity_system = table: 0000000007F06B20; parent = table: 00000000000970C0; _new_state = table: 0000000002A40FB0; _level_flow_events = table: 0000000010548060; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 687.20817463360731; input_manager = table: 000000000F1C8C90; profile_synchronizer = table: 00000000028D43E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B89A9A0; num_local_human_players = 1; _lobby_host = table: 0000000002745F60; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016803862527012825; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 000000000B7ADD80; free_flight_manager = table: 00000000015DC870; network_transmit = table: 00000000028D5080; level_key = "skaven_stronghold"; game_mode_key = "adventure"; statistics_db = table: 0000000002DD3030; exit_time = 697.31116640195251; dice_keeper = table: 00000000018C3BD0; level_transition_handler = table: 0000000000518070; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [7] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [8] _params = table: 00000000024EBB70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000D9D1E50; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000024ED270; startup_timer = 4.5693808360374533; has_booted = true; loading_context = table: 000000000015D0D0; <> <> 11:10:07.775 [Lua] [Matchmaking] unregister rpcs 11:10:07.775 [Lua] ############### UNLOADING PACKAGES ############### 11:10:07.775 [Lua] [Managers] Calling function on all managers: 11:10:07.775 [Lua] [Managers] Destroying manager group: 11:10:07.775 [Lua] [Gamestate] Enter state StateLoading 11:10:07.779 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] Found camera: end_screen_camera 11:10:07.779 [Lua] [EndViewState] Enter Substate EndViewStateSummary 11:10:07.780 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:10:07.780 [Lua] [Matchmaking] register rpcs 11:10:07.780 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:10:07.780 [Lua] registering RPCs 11:10:07.780 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:10:07.780 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:10:07.780 [Lua] Set lobby begin: 11:10:07.780 [Lua] Lobby data twitch_enabled = false 11:10:07.780 [Lua] Lobby data power_level = 0 11:10:07.780 [Lua] Lobby data unique_server_name = Walker Trips 11:10:07.780 [Lua] Lobby data difficulty_tweak = 0 11:10:07.780 [Lua] Lobby data host = 11000010c7fed13 11:10:07.780 [Lua] Lobby data game_mode = 3 11:10:07.780 [Lua] Lobby data is_private = true 11:10:07.780 [Lua] Lobby data match_started = true 11:10:07.781 [Lua] Lobby data mechanism = adventure 11:10:07.781 [Lua] Lobby data level_key = inn_level 11:10:07.781 [Lua] Lobby data player_slot_1 = 0:0 11:10:07.781 [Lua] Lobby data selected_level_key = skaven_stronghold 11:10:07.781 [Lua] Lobby data difficulty = hardest 11:10:07.781 [Lua] Lobby data quick_game = false 11:10:07.781 [Lua] Lobby data matchmaking = false 11:10:07.781 [Lua] Lobby data weave_name = false 11:10:07.781 [Lua] Lobby data player_slot_4 = 0:0 11:10:07.781 [Lua] Lobby data num_players = 1 11:10:07.781 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:07.781 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:07.781 [Lua] Lobby data country_code = GB 11:10:07.781 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:10:07.781 [Lua] Lobby data eac_authorized = true 11:10:07.781 [Lua] Set lobby end. 11:10:07.785 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:10:07.785 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 11:10:07.785 [Lua] [LevelTransitionHandler] load_level inn_level 0 11:10:07.814 [Umbra] Unload tome 11:10:07.865 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 11:10:07.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 11:10:07.865 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 11:10:07.865 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 11:10:07.865 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 11:10:07.865 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 11:10:07.865 [Lua] [StateLoading] got rpc_load_level 50 inn_level 11:10:07.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:10:07.956 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:10:07.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:10:08.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:10:08.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:10:08.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 11:10:08.082 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:10:08.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 11:10:08.129 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 11:10:08.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:10:08.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x22370, position: 4813914 11:10:15.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:10:15.084 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:10:15.100 [Lua] [LevelTransitionHandler] Level load completed! 11:10:15.100 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14869126 - use_random_directors: true - overriden_conflict: nil 11:10:15.103 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:10:15.103 [Lua] checking dlc's against conflict directors 11:10:15.103 [Lua] number of factions to include 1 11:10:15.103 [Lua] Updated list weights for random: 11:10:15.103 [Lua] skaven, 0.42 (0.00-0.42) 11:10:15.103 [Lua] chaos, 0.42 (0.42-0.83) 11:10:15.103 [Lua] beastmen, 0.17 (0.83-1.00) 11:10:15.103 [Lua] Rolled random faction: 0.99145293235778809 beastmen 11:10:15.103 [Lua] number of factions added 1 11:10:15.103 [Lua] --- --- --- 11:10:15.103 [Lua] Starting... difficulty 'hardest' 11:10:15.103 [Lua] These are the starting conflict directors: 11:10:15.103 [Lua] inn_level 11:10:15.103 [Lua] --- --- --- 11:10:15.103 [Lua] 11:10:15.103 [Lua] DONE! Found the following directors: 11:10:15.103 [Lua] (free: 35), Master hash is: 11:10:15.103 [Lua] [EnemyPackageLoader] breed_lookup: { } 11:10:15.103 [Lua] load_startup_enemy_packages: -------------- 11:10:15.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:10:15.103 [Lua] critter_rat 11:10:15.103 [Lua] [EndViewState] Exit Substate EndViewStateSummary 11:10:15.103 [Lua] [PlayState] Enter Substate EndViewStateScore 11:10:15.119 [Lua] ### Sending rpc_level_loaded 11:10:15.119 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 11:10:15.119 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 11:10:15.134 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 11:10:15.134 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 11:10:15.151 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 11:10:15.151 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 11:10:15.153 [Lua] ### Sending rpc_level_loaded 11:10:15.153 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 11:10:15.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:10:15.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:10:15.173 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 11:10:15.173 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:10:15.173 [Lua] Starting async level spawning of levels/inn/world 11:10:15.173 [Umbra] Init version: 3.4.15 :: 16 threads 11:10:15.502 [Lua] Async level spawning done 11:10:15.914 [Lua] ### Sending rpc_level_loaded 11:10:15.914 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 50 11:10:15.914 [Lua] Peer 1100001011f44e6 has loaded the level and all enemies are loaded 11:10:15.915 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 11:10:15.915 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 11:10:15.932 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 11:10:15.932 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 11:10:16.033 [Lua] ### Sending rpc_level_loaded 11:10:16.033 [Lua] #### Has state machine: true, peer_id: 11000010498680e, level_id: 50 11:10:16.033 [Lua] Peer 11000010498680e has loaded the level and all enemies are loaded 11:10:16.034 [Lua] [PeerSM] 11000010498680e :: on_exit Loading 11:10:16.034 [Lua] [PeerSM] 11000010498680e :: on_enter LoadingProfilePackages 11:10:16.050 [Lua] [PeerSM] 11000010498680e :: on_exit LoadingProfilePackages 11:10:16.050 [Lua] [PeerSM] 11000010498680e :: on_enter WaitingForEnterGame 11:10:22.144 [Lua] [PlayState] Exit Substate EndViewStateScore 11:10:22.145 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:10:23.144 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:10:23.144 [Lua] [Matchmaking] unregister rpcs 11:10:23.144 [Lua] Set lobby begin: 11:10:23.144 [Lua] Lobby data twitch_enabled = false 11:10:23.144 [Lua] Lobby data power_level = 0 11:10:23.144 [Lua] Lobby data unique_server_name = Walker Trips 11:10:23.145 [Lua] Lobby data difficulty_tweak = 0 11:10:23.145 [Lua] Lobby data host = 11000010c7fed13 11:10:23.145 [Lua] Lobby data game_mode = 3 11:10:23.145 [Lua] Lobby data is_private = true 11:10:23.145 [Lua] Lobby data match_started = true 11:10:23.145 [Lua] Lobby data mechanism = adventure 11:10:23.145 [Lua] Lobby data level_key = inn_level 11:10:23.145 [Lua] Lobby data player_slot_1 = 0:0 11:10:23.145 [Lua] Lobby data selected_level_key = skaven_stronghold 11:10:23.145 [Lua] Lobby data difficulty = hardest 11:10:23.146 [Lua] Lobby data quick_game = false 11:10:23.146 [Lua] Lobby data matchmaking = false 11:10:23.146 [Lua] Lobby data weave_name = false 11:10:23.146 [Lua] Lobby data player_slot_4 = 0:0 11:10:23.146 [Lua] Lobby data num_players = 1 11:10:23.146 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:23.146 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:23.146 [Lua] Lobby data country_code = GB 11:10:23.146 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:10:23.146 [Lua] Lobby data eac_authorized = true 11:10:23.146 [Lua] Set lobby end. 11:10:23.146 [Lua] [Managers] Destroying manager group: 11:10:23.147 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:10:23.147 [Lua] [Gamestate] Enter StateIngame HOST 11:10:23.147 [Lua] [Managers] Calling function on all managers: 11:10:23.147 [Lua] <>level = inn_level<> 11:10:23.147 [Lua] Set lobby begin: 11:10:23.147 [Lua] Lobby data twitch_enabled = false 11:10:23.147 [Lua] Lobby data power_level = 0 11:10:23.147 [Lua] Lobby data unique_server_name = Walker Trips 11:10:23.147 [Lua] Lobby data difficulty_tweak = 0 11:10:23.147 [Lua] Lobby data host = 11000010c7fed13 11:10:23.147 [Lua] Lobby data game_mode = 3 11:10:23.148 [Lua] Lobby data is_private = true 11:10:23.148 [Lua] Lobby data match_started = true 11:10:23.148 [Lua] Lobby data mechanism = adventure 11:10:23.148 [Lua] Lobby data level_key = inn_level 11:10:23.148 [Lua] Lobby data player_slot_1 = 0:0 11:10:23.148 [Lua] Lobby data selected_level_key = inn_level 11:10:23.148 [Lua] Lobby data difficulty = hardest 11:10:23.148 [Lua] Lobby data quick_game = false 11:10:23.148 [Lua] Lobby data matchmaking = false 11:10:23.148 [Lua] Lobby data weave_name = false 11:10:23.148 [Lua] Lobby data player_slot_4 = 0:0 11:10:23.148 [Lua] Lobby data num_players = 1 11:10:23.148 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:23.148 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:23.148 [Lua] Lobby data country_code = GB 11:10:23.148 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:10:23.149 [Lua] Lobby data eac_authorized = true 11:10:23.149 [Lua] Set lobby end. 11:10:23.149 [Lua] [StateIngame] Server ingame 11:10:23.151 [Lua] Set lobby begin: 11:10:23.151 [Lua] Lobby data twitch_enabled = false 11:10:23.151 [Lua] Lobby data power_level = 0 11:10:23.151 [Lua] Lobby data unique_server_name = Walker Trips 11:10:23.151 [Lua] Lobby data difficulty_tweak = 0 11:10:23.152 [Lua] Lobby data host = 11000010c7fed13 11:10:23.152 [Lua] Lobby data game_mode = 3 11:10:23.152 [Lua] Lobby data is_private = true 11:10:23.152 [Lua] Lobby data match_started = true 11:10:23.152 [Lua] Lobby data mechanism = adventure 11:10:23.152 [Lua] Lobby data level_key = inn_level 11:10:23.152 [Lua] Lobby data player_slot_1 = 0:0 11:10:23.152 [Lua] Lobby data selected_level_key = inn_level 11:10:23.152 [Lua] Lobby data difficulty = hardest 11:10:23.152 [Lua] Lobby data quick_game = false 11:10:23.152 [Lua] Lobby data matchmaking = false 11:10:23.152 [Lua] Lobby data weave_name = false 11:10:23.152 [Lua] Lobby data player_slot_4 = 0:0 11:10:23.152 [Lua] Lobby data num_players = 1 11:10:23.152 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:23.152 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:23.152 [Lua] Lobby data country_code = GB 11:10:23.152 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:10:23.153 [Lua] Lobby data eac_authorized = true 11:10:23.153 [Lua] Set lobby end. 11:10:23.153 [Lua] [Matchmaking] register rpcs 11:10:23.153 [Lua] GameNetworkManager:init... creating game session 11:10:23.153 [Lua] Host GameSession.make_game_session_host with session: 11:10:23.153 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:10:23.153 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 11:10:23.153 [Lua] [GameNetworkManager] self.is_server = true 11:10:23.153 [Network] Setting artificial MTU limit to 65536 11:10:23.153 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 11:10:23.161 [Lua] Switching ConflictSettings: to: inn_level 11:10:23.161 [Lua] pacing=disabled 11:10:23.161 [Lua] roaming=nil 11:10:23.161 [Lua] disabled=false 11:10:23.161 [Lua] pack_spawning=disabled 11:10:23.161 [Lua] contained_breeds=nil 11:10:23.161 [Lua] boss=disabled 11:10:23.161 [Lua] horde=disabled 11:10:23.161 [Lua] specials=disabled 11:10:23.161 [Lua] name=inn_level 11:10:23.161 [Lua] intensity=disabled 11:10:23.161 [Lua] --- 11:10:23.161 [Lua] [LevelAnalysis] set_random_seed( 14869126) 11:10:23.163 [Lua] [AIInterestPointSystem] Level Seed: 14869126 11:10:23.164 [Lua] 11:10:23.164 [Lua] [entity_system_bag] = table 11:10:23.164 [Lua] [entity_system_bag] = metatable 11:10:23.164 [Lua] [startup_data] = table 11:10:23.164 [Lua] [entity_manager] = table 11:10:23.164 [Lua] [entity_manager] = metatable 11:10:23.164 [Lua] [unit_spawner] = table 11:10:23.164 [Lua] [unit_spawner] = metatable 11:10:23.164 [Lua] [unit_storage] = table 11:10:23.164 [Lua] [unit_storage] = metatable 11:10:23.164 [Lua] [dice_keeper] = table 11:10:23.164 [Lua] [dice_keeper] = metatable 11:10:23.164 [Lua] [is_server] = true (boolean) 11:10:23.164 [Lua] [world] = [World] 11:10:23.164 [Lua] [system_api] = table 11:10:23.164 [Lua] [entity_system] = table 11:10:23.164 [Lua] [entity_system] = metatable 11:10:23.164 [Lua] [network_lobby] = table 11:10:23.164 [Lua] [network_lobby] = metatable 11:10:23.164 [Lua] [profile_synchronizer] = table 11:10:23.164 [Lua] [profile_synchronizer] = metatable 11:10:23.164 [Lua] [level_transition_handler] = table 11:10:23.164 [Lua] [level_transition_handler] = metatable 11:10:23.164 [Lua] [num_local_human_players] = 1 (number) 11:10:23.164 [Lua] [statistics_db] = table 11:10:23.164 [Lua] [statistics_db] = metatable 11:10:23.164 [Lua] [network_server] = table 11:10:23.164 [Lua] [network_server] = metatable 11:10:23.164 [Lua] [input_manager] = table 11:10:23.164 [Lua] [input_manager] = metatable 11:10:23.164 [Lua] [network_clock] = table 11:10:23.164 [Lua] [network_clock] = metatable 11:10:23.164 [Lua] [network_transmit] = table 11:10:23.164 [Lua] [network_transmit] = metatable 11:10:23.164 [Lua] [free_flight_manager] = table 11:10:23.164 [Lua] [free_flight_manager] = metatable 11:10:23.164 [Lua] [network_manager] = table 11:10:23.164 [Lua] [network_manager] = metatable 11:10:23.164 [Lua] [network_event_delegate] = table 11:10:23.164 [Lua] [network_event_delegate] = metatable 11:10:23.164 [Lua] 11:10:23.164 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:10:23.164 [Lua] ignoring extension VersusInteractObjectiveExtension 11:10:23.164 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:10:23.164 [Lua] ignoring extension VersusSocketObjectiveExtension 11:10:23.164 [Lua] ignoring extension VersusTargetObjectiveExtension 11:10:23.164 [Lua] ignoring extension VersusMissionObjectiveExtension 11:10:23.164 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:10:23.166 [Lua] [AchievementManager] Achievements using the steam platform 11:10:23.215 [Lua] [StateIngame] Level seed: 14869126 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 11:10:23.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 11:10:23.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 11:10:23.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:10:23.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:10:23.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 11:10:23.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 11:10:23.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 11:10:23.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 11:10:23.226 [Lua] [LevelAnalysis] set_random_seed( 14869126) 11:10:23.230 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:10:23.230 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 11:10:23.230 [Lua] [IngameUI] init 11:10:23.246 [Lua] cb_razer_chroma_setup 11:10:23.279 [Lua] [Matchmaking] Cancelling matchmaking 11:10:23.279 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:10:23.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:10:23.280 [Lua] Set lobby begin: 11:10:23.280 [Lua] Lobby data twitch_enabled = false 11:10:23.280 [Lua] Lobby data power_level = 835 11:10:23.280 [Lua] Lobby data unique_server_name = Walker Trips 11:10:23.280 [Lua] Lobby data difficulty_tweak = 0 11:10:23.280 [Lua] Lobby data host = 11000010c7fed13 11:10:23.280 [Lua] Lobby data game_mode = 3 11:10:23.280 [Lua] Lobby data is_private = true 11:10:23.280 [Lua] Lobby data match_started = true 11:10:23.280 [Lua] Lobby data mechanism = adventure 11:10:23.280 [Lua] Lobby data level_key = inn_level 11:10:23.280 [Lua] Lobby data player_slot_1 = 0:0 11:10:23.280 [Lua] Lobby data selected_level_key = inn_level 11:10:23.280 [Lua] Lobby data difficulty = hardest 11:10:23.280 [Lua] Lobby data quick_game = false 11:10:23.280 [Lua] Lobby data matchmaking = false 11:10:23.281 [Lua] Lobby data weave_name = false 11:10:23.281 [Lua] Lobby data player_slot_4 = 0:0 11:10:23.281 [Lua] Lobby data num_players = 1 11:10:23.281 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:23.281 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:23.281 [Lua] Lobby data country_code = GB 11:10:23.281 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:10:23.281 [Lua] Lobby data eac_authorized = true 11:10:23.281 [Lua] Set lobby end. 11:10:23.282 [Flow] complete_skittergate_legend true 11:10:23.282 [Flow] complete_all_helmgart_levels_recruit true 11:10:23.283 [Flow] WitchHunterLevel:35 11:10:23.283 [Flow] LeaderYes 11:10:23.283 [Flow] ALL PC XP:304250 11:10:23.283 [Flow] Has "bogenhafen" DLC:true 11:10:23.283 [Flow] WH XP:60850 11:10:23.283 [Flow] Number of crafted items:3188 11:10:23.283 [Flow] Has "pre_order" DLC:true 11:10:23.283 [Flow] Sum of Powe Levels:1500 11:10:23.283 [Flow] lodestone diff 1:false 11:10:23.283 [Flow] magnus and forest activated 11:10:23.283 [Flow] magnus and forest activated 11:10:23.283 [Flow] cemetery and forest activated 11:10:23.283 [Flow] magnus and cemetery 11:10:23.283 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:10:23.283 [Flow] ALL RUNES ACTIVATED 11:10:23.283 [Flow] magnus and forest activated 11:10:23.283 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:10:23.283 [Flow] ALL RUNES ACTIVATED 11:10:23.283 [Flow] cemetery and forest activated 11:10:23.283 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:10:23.283 [Flow] ALL RUNES ACTIVATED 11:10:23.283 [Flow] magnus and forest activated 11:10:23.283 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:10:23.283 [Flow] ALL RUNES ACTIVATED 11:10:23.283 [Flow] magnus and cemetery 11:10:23.283 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:10:23.283 [Flow] ALL RUNES ACTIVATED 11:10:23.283 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:10:23.285 [Lua] CurrentConflictSettings inn_level 11:10:23.285 [Lua] [ConflictDirector] conflict_director is ai_ready 11:10:23.285 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:10:23.285 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:10:23.286 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:10:23.286 [Lua] Forming navigation groups in one frame 11:10:23.286 [Lua] Forming navigation groups 11:10:23.304 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751 11:10:23.304 [Lua] NavigationGroupManager -> calulation time B: 0 11:10:23.304 [Lua] number of nav groups: 41 11:10:23.305 [Lua] number of refined nav groups : 23 11:10:23.306 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 11:10:23.306 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 11:10:23.307 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:10:23.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 11:10:23.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:10:23.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:10:23.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:10:23.309 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 11:10:23.309 [Lua] [Managers] Calling function on all managers: 11:10:23.338 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 11:10:23.338 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 11:10:23.519 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 11:10:23.519 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 11:10:23.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 11:10:23.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 11:10:23.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 11:10:23.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:10:23.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:10:23.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:10:23.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 11:10:23.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 11:10:23.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 11:10:23.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 11:10:23.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 11:10:23.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:10:23.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:10:23.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 11:10:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 11:10:23.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:10:23.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:10:23.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:10:23.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 11:10:23.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:10:23.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:10:23.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:10:23.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 11:10:23.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:10:23.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:10:23.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:10:23.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 11:10:23.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:10:23.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:10:23.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:10:23.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 11:10:23.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:10:23.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:10:23.934 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:10:23.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 11:10:23.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:10:23.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:10:23.969 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:10:23.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 11:10:23.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 11:10:24.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 11:10:24.019 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 11:10:24.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 11:10:24.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:10:24.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:10:24.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 11:10:24.072 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 11:10:24.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:10:24.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:10:24.105 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:10:24.105 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 11:10:24.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:10:24.124 [Flow] DISABLE 11:10:24.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:10:24.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:10:24.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 11:10:25.321 [Lua] RPC not registered "rpc_signal_end_of_level_done" 11:10:31.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 11:10:31.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:10:31.933 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 11:10:31.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:10:31.950 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 11:10:31.950 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:10:31.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 11:10:31.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:10:32.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 11:10:32.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:10:32.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 11:10:32.034 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:10:32.169 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 11:10:32.169 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:10:32.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 11:10:32.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:10:33.164 [Lua] PlayFabMirrorBase:_commit_internal 10 11:10:33.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:10:33.167 [Lua] generate_backend_stats 11000010c7fed13:1 11:10:33.187 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:10:33.187 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:10:33.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 11:10:33.191 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 11:10:33.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 11:10:33.580 [Lua] commit result success 10 11:10:37.404 [Window] Window => inactive 11:10:39.804 [Window] Window => active 11:10:40.885 [Window] Window => inactive 11:10:41.900 [Window] Window => active 11:10:42.031 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 11:10:44.517 [Lua] PopupManager:query_result returned result: end_game 11:10:44.517 [Lua] PlayFabMirrorBase:_commit_internal nil 11:10:44.517 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:10:44.521 [Lua] generate_backend_stats 11000010c7fed13:1 11:10:44.541 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:10:44.541 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:10:44.551 [Lua] commit result success 11 11:10:44.551 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 25 11:10:44.564 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 25 11:10:44.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 25 11:10:44.767 [Lua] [GameNetworkManager] Leaving game... 11:10:44.767 [Lua] [GameNetworkManager] Shutting down game session host. 11:10:44.767 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:10:44.767 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:10:44.767 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=23.46 11:10:44.783 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:10:44.884 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010498680e' 11:10:44.884 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001011f44e6' 11:10:45.848 [Steam] Connection ab3e060b to remote 11000010498680e rejected, reason 1000 11:10:45.848 [Steam] Connection 15796b26 to remote 1100001011f44e6 rejected, reason 1000 11:10:45.899 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010498680e' 11:10:45.899 [Lua] [ChatManager][1]System: Dem0nEater has left the game 11:10:45.899 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010498680e) 11:10:45.899 [Lua] [PeerSM] 11000010498680e :: on_exit WaitingForEnterGame 11:10:45.899 [Lua] [PeerSM] 11000010498680e :: on_enter Disconnecting 11:10:45.899 [Lua] [PSM] Disconnecting peer 11000010498680e 11:10:45.899 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001011f44e6' 11:10:45.899 [Lua] [ChatManager][1]System: Locolicious has left the game 11:10:45.899 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001011f44e6) 11:10:45.899 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 11:10:45.899 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Disconnecting 11:10:45.899 [Lua] [PSM] Disconnecting peer 1100001011f44e6 11:10:45.899 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Disconnecting 11:10:45.899 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Disconnected 11:10:45.899 [Lua] Set lobby begin: 11:10:45.899 [Lua] Lobby data twitch_enabled = false 11:10:45.899 [Lua] Lobby data power_level = 835 11:10:45.899 [Lua] Lobby data unique_server_name = Walker Trips 11:10:45.899 [Lua] Lobby data difficulty_tweak = 0 11:10:45.899 [Lua] Lobby data host = 11000010c7fed13 11:10:45.899 [Lua] Lobby data game_mode = 3 11:10:45.899 [Lua] Lobby data is_private = true 11:10:45.900 [Lua] Lobby data match_started = true 11:10:45.900 [Lua] Lobby data mechanism = adventure 11:10:45.900 [Lua] Lobby data level_key = inn_level 11:10:45.900 [Lua] Lobby data player_slot_1 = 0:0 11:10:45.900 [Lua] Lobby data selected_level_key = inn_level 11:10:45.900 [Lua] Lobby data difficulty = hardest 11:10:45.900 [Lua] Lobby data quick_game = false 11:10:45.900 [Lua] Lobby data matchmaking = false 11:10:45.900 [Lua] Lobby data weave_name = false 11:10:45.900 [Lua] Lobby data player_slot_4 = 0:0 11:10:45.900 [Lua] Lobby data num_players = 1 11:10:45.901 [Lua] Lobby data player_slot_5 = 11000010498680e:1 11:10:45.901 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:45.901 [Lua] Lobby data country_code = GB 11:10:45.901 [Lua] Lobby data player_slot_3 = 0:0 11:10:45.901 [Lua] Lobby data eac_authorized = true 11:10:45.901 [Lua] Set lobby end. 11:10:45.901 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001011f44e6) 11:10:45.901 [EAC] EAC server lost client 1100001011f44e6 11:10:45.901 [EACServer] [11:10:45:900][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001011F44E6 PlayerGUID: 76561197979092198 11:10:45.901 [Lua] LobbyInternal.close_channel lobby: userdata: 0x028d2268, channel: 1 11:10:45.901 [Lua] [PeerSM] 11000010498680e :: on_exit Disconnecting 11:10:45.901 [Lua] [PeerSM] 11000010498680e :: on_enter Disconnected 11:10:45.901 [Lua] Set lobby begin: 11:10:45.901 [Lua] Lobby data twitch_enabled = false 11:10:45.901 [Lua] Lobby data power_level = 835 11:10:45.901 [Lua] Lobby data unique_server_name = Walker Trips 11:10:45.901 [Lua] Lobby data difficulty_tweak = 0 11:10:45.901 [Lua] Lobby data host = 11000010c7fed13 11:10:45.901 [Lua] Lobby data game_mode = 3 11:10:45.902 [Lua] Lobby data is_private = true 11:10:45.902 [Lua] Lobby data match_started = true 11:10:45.902 [Lua] Lobby data mechanism = adventure 11:10:45.902 [Lua] Lobby data level_key = inn_level 11:10:45.902 [Lua] Lobby data player_slot_1 = 0:0 11:10:45.902 [Lua] Lobby data selected_level_key = inn_level 11:10:45.902 [Lua] Lobby data difficulty = hardest 11:10:45.902 [Lua] Lobby data quick_game = false 11:10:45.902 [Lua] Lobby data matchmaking = false 11:10:45.902 [Lua] Lobby data weave_name = false 11:10:45.902 [Lua] Lobby data player_slot_4 = 0:0 11:10:45.902 [Lua] Lobby data num_players = 1 11:10:45.902 [Lua] Lobby data player_slot_5 = 0:0 11:10:45.902 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:10:45.903 [Lua] Lobby data country_code = GB 11:10:45.903 [Lua] Lobby data player_slot_3 = 0:0 11:10:45.903 [Lua] Lobby data eac_authorized = true 11:10:45.903 [Lua] Set lobby end. 11:10:45.903 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010498680e) 11:10:45.903 [EAC] EAC server lost client 11000010498680e 11:10:45.903 [EACServer] [11:10:45:902][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010498680E PlayerGUID: 76561198037362702 11:10:45.903 [Lua] LobbyInternal.close_channel lobby: userdata: 0x028d2268, channel: 2 11:10:45.903 [EACServer] [11:10:45:902][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 11:10:45.903 [EACServer] [11:10:45:902][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 11:10:45.915 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 11:10:45.915 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 11:10:46.778 [Application] Lua signals application exit. 11:10:46.884 [Lua] [Managers] Calling function on all managers: 11:10:46.884 [Lua] Clearing all global lookup lists 11:10:46.884 [Lua] [IngamePlayerListUI] - Destroy 11:10:46.884 [Lua] [EquipmentUI] - Destroy 11:10:46.884 [Lua] [AbilityUI] - Destroy 11:10:46.884 [Lua] [GamePadAbilityUI] - Destroy 11:10:46.884 [Lua] [GamePadEquipmentUI] - Destroy 11:10:46.884 [Lua] [IngameUI] destroy 11:10:46.888 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 11:10:46.888 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 11:10:46.888 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 11:10:46.888 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 11:10:46.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 11:10:46.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 11:10:46.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 11:10:46.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 11:10:46.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 11:10:46.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 11:10:46.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 11:10:46.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 11:10:46.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 11:10:46.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 11:10:46.931 [Lua] [Managers] Destroying manager group: 11:10:46.935 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:10:46.997 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:10:46.997 [Lua] [Matchmaking] unregister rpcs 11:10:46.997 [Lua] [Matchmaking] destroying 11:10:46.997 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 11:10:46.997 [Lua] [ChatManager] Unregistering channel 1 11:10:46.997 [Lua] [EnemyPackageLoader] network_context_destroyed 11:10:46.997 [Lua] [PartyManager] network_context_destroyed 11:10:46.997 [Lua] [GameMechanismManager] network_context_destroyed 11:10:46.997 [SteamVoip] Destroying room 50ffcc823d9a21f9 11:10:46.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:10:46.999 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 11:10:46.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 11:10:46.999 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 11:10:46.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:10:47.000 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 11:10:47.000 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:10:47.005 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 11:10:47.006 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 11:10:47.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 11:10:47.009 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 11:10:47.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:10:47.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 11:10:47.011 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 11:10:47.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, InventoryPackageSynchronizerClient 11:10:47.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:10:47.013 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 11:10:47.016 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 11:10:47.021 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 11:10:47.021 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient 11:10:47.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, InventoryPackageSynchronizerClient 11:10:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 11:10:47.022 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 11:10:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, InventoryPackageSynchronizerClient 11:10:47.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:10:47.026 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 11:10:47.026 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 11:10:47.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 11:10:47.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, InventoryPackageSynchronizerClient 11:10:47.027 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 11:10:47.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient 11:10:47.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 11:10:47.028 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 11:10:47.029 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 11:10:47.029 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 11:10:47.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 11:10:47.029 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient 11:10:47.029 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 11:10:47.037 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 11:10:47.037 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 11:10:47.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 11:10:47.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 11:10:47.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 11:10:47.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient 11:10:47.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 11:10:47.040 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 11:10:47.040 [EACServer] [11:10:47:039][Windows][EAC Server] [Info][Destroy] Called 11:10:47.042 [Lua] [LobbyHost] Destroying 11:10:47.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 11:10:47.043 [Umbra] Unload tome 11:10:47.044 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 11:10:47.106 [Window] Window => inactive 11:10:47.137 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 11:10:47.137 [Lua] ############### UNLOADING PACKAGES ############### 11:10:47.137 [Lua] [Managers] Calling function on all managers: 11:10:47.137 [Lua] [Managers] Destroying manager group: 11:10:47.137 [Lua] [Managers] Destroying manager group: 11:10:47.137 [Lua] [Managers] Destroying manager group: 11:10:47.137 [Lua] [Managers] Destroying manager group: 11:10:47.277 [Lua] [PackageManager] Destroy() 11:10:47.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 11:10:47.282 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 11:10:47.303 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 11:10:47.307 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 11:10:47.318 [Lua] [PackageManager] Unload: resource_packages/inventory, global 11:10:47.318 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 11:10:47.318 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 11:10:47.319 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 11:10:47.319 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 11:10:47.324 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 11:10:47.324 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 11:10:47.326 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 11:10:47.328 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 11:10:47.329 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 11:10:47.329 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 11:10:47.330 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 11:10:47.330 [Lua] [PackageManager] Unload: resource_packages/decals, global 11:10:47.330 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 11:10:47.336 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 11:10:47.343 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 11:10:47.343 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 11:10:47.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 11:10:47.343 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 11:10:47.345 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 11:10:47.346 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 11:10:47.347 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 11:10:47.350 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 11:10:47.350 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 11:10:47.351 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 11:10:47.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 11:10:47.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 11:10:47.358 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 11:10:47.361 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 11:10:47.364 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 11:10:47.364 [Lua] [PackageManager] Unload: resource_packages/careers, global 11:10:47.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 11:10:47.369 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 11:10:47.371 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 11:10:47.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 11:10:47.374 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerCharacterSelectionView 11:10:47.374 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 11:10:47.377 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 11:10:47.377 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 11:10:47.378 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView 11:10:47.379 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 11:10:47.381 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 11:10:47.383 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 11:10:47.383 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 11:10:47.403 [Lua] [PackageManager] Unload: resource_packages/ingame, global 11:10:47.403 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 11:10:47.405 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 11:10:47.421 [Lua] [PackageManager] Unload: resource_packages/pickups, global 11:10:47.422 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 11:10:47.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 11:10:47.567 [RazerChroma] Shutdown Razer Chroma 11:10:48.583 [EAC] Shutdown [Log end]