[Log version] 1
[Session] f7f5d537-0ce4-49b4-bbe7-64beca29a74d
UTC time stamps
01:02:46.105 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
01:02:46.105 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
01:02:46.105 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
01:02:46.105 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
01:02:46.105 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
01:02:46.106 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
01:02:46.130 [RazerChroma] Setup Razer Chroma resources
01:02:46.131 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
01:02:46.132 [Window] Window => active
01:02:46.183 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
01:02:46.221 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
01:02:47.149 [EAC] Init client 110000101e55044
01:02:47.149 [EAC] EAC client initialized
01:02:47.149 warning: [EAC] Failed to initialize localization
01:02:47.150 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
01:02:47.351 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
01:02:48.463 [AFTERMATH] Initialized Aftermath
01:02:48.470 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
01:02:48.539 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
01:02:49.735 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
01:02:49.821 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
01:02:50.021 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
01:02:50.021 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
01:02:50.021 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
01:02:50.021 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
01:02:50.021 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
01:02:51.820 [LightFX ] Loaded DLL.
01:02:51.820 [LightFX ] Init()
01:02:51.822 [RazerChroma] Setup Razer Chroma
01:02:51.859 [LightFX ] LightFX failed to initialize
01:02:52.015 [Lua] boot.lua start, os clock: 10.482000000000001
01:02:52.015 [Lua] LUA IS STRIPPED!
01:02:52.016 [Lua] Boot:setup() entered. time: 0 os-clock: 10.483000000000001
01:02:52.016 [Lua] --- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010101 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 8445MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
01:02:52.016 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
01:02:52.020 [SteamStats] RequestCurrentStats success: true
01:02:53.875 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5671277610235848 os-clock: 12.342000000000001
01:02:53.875 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:02:53.875 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
01:02:53.875 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:02:53.875 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:02:53.876 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
01:02:53.876 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
01:02:53.877 [Lua] Development.init_application_parameters
01:02:53.877 [Lua] -----------------------------------------------------------------
01:02:53.877 [Lua] -- Application parameters --
01:02:53.877 [Lua] -----------------------------------------------------------------
01:02:53.877 [Lua] *****************************************************************
01:02:53.877 [Lua] ** Initial contents of script_data **
01:02:53.877 [Lua] script_data.beta_level_progression = false
01:02:53.877 [Lua] script_data.build_identifier = 142279ec06cd
01:02:53.877 [Lua] script_data.debug_interactions = false
01:02:53.877 [Lua] script_data.disable_debug_draw = true
01:02:53.877 [Lua] script_data.disable_intro_trailer = false
01:02:53.877 [Lua] script_data.disable_store = false
01:02:53.877 [Lua] script_data.disable_tutorial_at_start = true
01:02:53.877 [Lua] script_data.eac-untrusted = false
01:02:53.877 [Lua] script_data.enable_detailed_tooltips = false
01:02:53.877 [Lua] script_data.force_debug_disabled = true
01:02:53.877 [Lua] script_data.force_steam = true
01:02:53.877 [Lua] script_data.hide_fps = true
01:02:53.877 [Lua] script_data.hide_version_info = true
01:02:53.877 [Lua] script_data.matchmaking_debug = true
01:02:53.877 [Lua] script_data.network_debug = true
01:02:53.877 [Lua] script_data.package_debug = true
01:02:53.877 [Lua] script_data.packaged_build = true
01:02:53.877 [Lua] script_data.settings = { }
01:02:53.877 [Lua] script_data.show_fps = false
01:02:53.877 [Lua] script_data.spawn_empty_chest = true
01:02:53.877 [Lua] script_data.telemetry_log_interval = 600
01:02:53.877 [Lua] script_data.tobii_button = false
01:02:53.877 [Lua] script_data.use_beta_overlay = false
01:02:53.877 [Lua] script_data.use_local_backend = false
01:02:53.877 [Lua] script_data.use_tech_telemetry = true
01:02:53.877 [Lua] script_data.use_telemetry = true
01:02:53.877 [Lua] *****************************************************************
01:02:53.877 [Lua] [Boot] use baked enemy meshes: false
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
01:02:53.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:02:53.907 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:02:53.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
01:02:53.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
01:02:53.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
01:02:53.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
01:02:54.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
01:02:54.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
01:02:54.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
01:02:54.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
01:02:54.200 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
01:02:54.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
01:02:54.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
01:02:54.257 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
01:02:54.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
01:02:54.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
01:02:54.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
01:02:54.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
01:02:54.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
01:02:54.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
01:02:54.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
01:02:54.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
01:02:54.693 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
01:02:54.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
01:02:55.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
01:02:55.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
01:02:55.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
01:02:55.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
01:02:55.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
01:02:55.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
01:02:55.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
01:02:55.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
01:02:55.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
01:02:55.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
01:02:55.183 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
01:02:55.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
01:02:55.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
01:02:55.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
01:02:55.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:02:55.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:02:55.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:02:55.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
01:02:55.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
01:02:55.484 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
01:02:55.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
01:02:55.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
01:02:55.510 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
01:02:55.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
01:02:55.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
01:02:55.572 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
01:02:55.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:02:55.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:02:55.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:02:55.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
01:02:55.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
01:02:55.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
01:02:55.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
01:02:55.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
01:02:55.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
01:02:55.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
01:02:55.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
01:02:55.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
01:02:55.840 [Lua] settings.steam: nil
01:02:55.840 [Lua] Steam: table: 00000000053525C0
01:02:55.840 [Lua] force_steam: true
01:02:55.840 [Lua] BUILD: release
01:02:55.840 [Lua] test_backend: nil
01:02:55.840 [Lua] DEDICATED_SERVER: false
01:02:55.840 [Lua] Using app_id '552500' to define backend
01:02:55.841 [Lua] PlayFab Title ID: 5107
01:02:55.948 [Lua] [1] = chaos_dummy_troll (string)
01:02:55.948 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
01:02:55.948 [Lua] [3] = skaven_rat_ogre (string)
01:02:55.948 [Lua] [4] = critter_rat (string)
01:02:55.948 [Lua] [5] = chaos_troll (string)
01:02:55.948 [Lua] [6] = beastmen_minotaur (string)
01:02:55.948 [Lua] [7] = skaven_storm_vermin_warlord (string)
01:02:55.948 [Lua] [8] = skaven_stormfiend (string)
01:02:55.948 [Lua] [9] = chaos_greed_pinata (string)
01:02:55.948 [Lua] [10] = skaven_stormfiend_demo (string)
01:02:55.948 [Lua] [11] = chaos_plague_wave_spawner (string)
01:02:55.948 [Lua] [12] = chaos_vortex (string)
01:02:55.948 [Lua] [13] = skaven_stormfiend_boss (string)
01:02:55.948 [Lua] [14] = chaos_spawn (string)
01:02:55.948 [Lua] [15] = skaven_storm_vermin_champion (string)
01:02:55.948 [Lua] [16] = chaos_tentacle (string)
01:02:55.948 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
01:02:55.948 [Lua] [18] = skaven_grey_seer (string)
01:02:55.948 [Lua] [19] = skaven_explosive_loot_rat (string)
01:02:55.948 [Lua] [20] = skaven_loot_rat (string)
01:02:55.948 [Lua] [21] = critter_pig (string)
01:02:55.948 [Lua] [22] = chaos_dummy_sorcerer (string)
01:02:55.948 [Lua] [23] = chaos_mutator_sorcerer (string)
01:02:55.948 [Lua] [24] = skaven_gutter_runner (string)
01:02:55.948 [Lua] [25] = skaven_pack_master (string)
01:02:55.948 [Lua] [26] = chaos_exalted_sorcerer (string)
01:02:55.948 [Lua] [27] = chaos_vortex_sorcerer (string)
01:02:55.948 [Lua] [28] = skaven_poison_wind_globadier (string)
01:02:55.948 [Lua] [29] = chaos_corruptor_sorcerer (string)
01:02:55.948 [Lua] [30] = chaos_warrior (string)
01:02:55.948 [Lua] [31] = skaven_warpfire_thrower (string)
01:02:55.948 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
01:02:55.948 [Lua] [33] = chaos_plague_sorcerer (string)
01:02:55.948 [Lua] [34] = curse_mutator_sorcerer (string)
01:02:55.948 [Lua] [35] = chaos_exalted_champion_warcamp (string)
01:02:55.948 [Lua] [36] = chaos_tentacle_sorcerer (string)
01:02:55.948 [Lua] [37] = skaven_ratling_gunner (string)
01:02:55.948 [Lua] [38] = chaos_exalted_champion_norsca (string)
01:02:55.948 [Lua] [39] = chaos_raider (string)
01:02:55.948 [Lua] [40] = chaos_berzerker (string)
01:02:55.948 [Lua] [41] = beastmen_ungor_dummy (string)
01:02:55.948 [Lua] [42] = skaven_storm_vermin (string)
01:02:55.948 [Lua] [43] = beastmen_standard_bearer_crater (string)
01:02:55.948 [Lua] [44] = chaos_raider_tutorial (string)
01:02:55.948 [Lua] [45] = beastmen_gor_dummy (string)
01:02:55.948 [Lua] [46] = beastmen_bestigor_dummy (string)
01:02:55.948 [Lua] [47] = skaven_storm_vermin_with_shield (string)
01:02:55.948 [Lua] [48] = beastmen_ungor (string)
01:02:55.948 [Lua] [49] = skaven_storm_vermin_commander (string)
01:02:55.948 [Lua] [50] = beastmen_ungor_archer (string)
01:02:55.948 [Lua] [51] = beastmen_standard_bearer (string)
01:02:55.948 [Lua] [52] = beastmen_gor (string)
01:02:55.949 [Lua] [53] = beastmen_bestigor (string)
01:02:55.949 [Lua] [54] = skaven_plague_monk (string)
01:02:55.949 [Lua] [55] = chaos_marauder (string)
01:02:55.949 [Lua] [56] = skaven_dummy_clan_rat (string)
01:02:55.949 [Lua] [57] = chaos_marauder_tutorial (string)
01:02:55.949 [Lua] [58] = skaven_clan_rat (string)
01:02:55.949 [Lua] [59] = chaos_zombie (string)
01:02:55.949 [Lua] [60] = chaos_fanatic (string)
01:02:55.949 [Lua] [61] = skaven_clan_rat_tutorial (string)
01:02:55.949 [Lua] [62] = chaos_marauder_with_shield (string)
01:02:55.949 [Lua] [63] = skaven_clan_rat_with_shield (string)
01:02:55.949 [Lua] [64] = skaven_slave (string)
01:02:55.949 [Lua] [65] = skaven_dummy_slave (string)
01:02:56.010 [Lua] [UIRenderer] Loading
01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
01:02:56.014 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
01:02:56.031 [Lua] level display name warcamp
01:02:56.031 [Lua] level display name prologue
01:02:56.031 [Lua] level display name military
01:02:56.031 [Lua] level display name skaven_stronghold
01:02:56.031 [Lua] level display name ussingen
01:02:56.031 [Lua] level display name fort
01:02:56.031 [Lua] level display name ground_zero
01:02:56.031 [Lua] level display name elven_ruins
01:02:56.031 [Lua] level display name farmlands
01:02:56.031 [Lua] level display name plaza
01:02:56.031 [Lua] level display name mines
01:02:56.031 [Lua] level display name magnus
01:02:56.031 [Lua] level display name crater
01:02:56.031 [Lua] level display name bell
01:02:56.031 [Lua] level display name dlc_bastion
01:02:56.031 [Lua] level display name skittergate
01:02:56.031 [Lua] level display name dlc_bogenhafen_city
01:02:56.031 [Lua] level display name dlc_bogenhafen_slum
01:02:56.031 [Lua] level display name cemetery
01:02:56.031 [Lua] level display name dlc_castle
01:02:56.031 [Lua] level display name forest_ambush
01:02:56.031 [Lua] level display name nurgle
01:02:56.031 [Lua] level display name catacombs
01:02:56.031 [Lua] level display name dlc_portals
01:02:56.112 [Lua] TIME: 0.052
01:02:57.837 [Lua] [ConflictSettings] Contained breeds generated in: 1.6500000000000021
01:02:57.972 [Lua] <>realm = official<>
01:02:58.238 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.238 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.296 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.333 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.350 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.607 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.607 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
01:02:58.627 [Lua]
01:02:58.627 [Lua] [1] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 58813412 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = Tools (string)
01:02:58.627 [Lua] [2] = approved (string)
01:02:58.627 [Lua] [author] = bIbIbI(rus) (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
01:02:58.627 [Lua] [num_children] = 0 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
01:02:58.627 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = true (boolean)
01:02:58.627 [Lua] [name] = Vermintide Mod Framework (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [2] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1389872347 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 4821406 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = approved (string)
01:02:58.627 [Lua] [2] = UI (string)
01:02:58.627 [Lua] [author] = grasmann (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:02:58.627 [Lua] [num_children] = 1 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
01:02:58.627 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = true (boolean)
01:02:58.627 [Lua] [name] = Simple UI (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [3] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1374248490 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 45268594 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = approved (string)
01:02:58.627 [Lua] [author] = prop joe (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
01:02:58.627 [Lua] [num_children] = 1 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
01:02:58.627 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = true (boolean)
01:02:58.627 [Lua] [name] = Penlight Lua Libraries (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [4] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1467751760 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [2] = 1374248490 (string)
01:02:58.627 [Lua] [3] = 1389872347 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 45268594 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = UI (string)
01:02:58.627 [Lua] [2] = QoL (string)
01:02:58.627 [Lua] [3] = approved (string)
01:02:58.627 [Lua] [author] = prop joe (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
01:02:58.627 [Lua] [num_children] = 3 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
01:02:58.627 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = false (boolean)
01:02:58.627 [Lua] [name] = UI Tweaks (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [5] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1395453301 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 58813412 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = Approved (string)
01:02:58.627 [Lua] [2] = QoL (string)
01:02:58.627 [Lua] [author] = bIbIbI(rus) (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
01:02:58.627 [Lua] [num_children] = 1 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
01:02:58.627 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = true (boolean)
01:02:58.627 [Lua] [name] = Skip Intro (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [6] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1397265260 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 26572404 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = UI (string)
01:02:58.627 [Lua] [2] = QoL (string)
01:02:58.627 [Lua] [3] = approved (string)
01:02:58.627 [Lua] [author] = Necrossin (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
01:02:58.627 [Lua] [num_children] = 1 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
01:02:58.627 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = true (boolean)
01:02:58.627 [Lua] [name] = Numeric UI (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [7] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1487862316 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 45268594 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = approved (string)
01:02:58.627 [Lua] [2] = UI (string)
01:02:58.627 [Lua] [3] = QoL (string)
01:02:58.627 [Lua] [author] = prop joe (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
01:02:58.627 [Lua] [num_children] = 1 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:02:58.627 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = true (boolean)
01:02:58.627 [Lua] [name] = Reroll Improvements (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [8] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1497664830 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [2] = 1389872347 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 155839973 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = approved (string)
01:02:58.627 [Lua] [2] = UI (string)
01:02:58.627 [Lua] [3] = QoL (string)
01:02:58.627 [Lua] [author] = Gohas (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
01:02:58.627 [Lua] [num_children] = 2 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
01:02:58.627 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
01:02:58.627 [Lua] [installed] = true (boolean)
01:02:58.627 [Lua] [enabled] = false (boolean)
01:02:58.627 [Lua] [name] = Item Filter (string)
01:02:58.627 [Lua] [dependency_error] = (string)
01:02:58.627 [Lua] [9] = table
01:02:58.627 [Lua] [download_pending] = false (boolean)
01:02:58.627 [Lua] [id] = 1383542440 (string)
01:02:58.627 [Lua] [children] = table
01:02:58.627 [Lua] [1] = 1369573612 (string)
01:02:58.627 [Lua] [banned] = false (boolean)
01:02:58.627 [Lua] [author_id] = 45268594 (number)
01:02:58.627 [Lua] [tags] = table
01:02:58.627 [Lua] [1] = approved (string)
01:02:58.627 [Lua] [2] = UI (string)
01:02:58.627 [Lua] [author] = prop joe (string)
01:02:58.627 [Lua] [sanctioned] = true (boolean)
01:02:58.627 [Lua] [out_of_date] = false (boolean)
01:02:58.627 [Lua] [downloading] = false (boolean)
01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
01:02:58.627 [Lua] [num_children] = 1 (number)
01:02:58.627 [Lua] [ugc_status] = 3 (number)
01:02:58.627 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:02:58.628 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = false (boolean)
01:02:58.628 [Lua] [name] = Weapon Kill Counter (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [10] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1383433646 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 45268594 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [2] = UI (string)
01:02:58.628 [Lua] [3] = QoL (string)
01:02:58.628 [Lua] [author] = prop joe (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
01:02:58.628 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Persistent Ammo Counter (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [11] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1384066089 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [2] = 1374248490 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 45268594 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [2] = QoL (string)
01:02:58.628 [Lua] [author] = prop joe (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
01:02:58.628 [Lua] [num_children] = 2 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:02:58.628 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Neuter Ult Effects (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [12] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1383452616 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [2] = 1374248490 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 45268594 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [2] = UI (string)
01:02:58.628 [Lua] [3] = QoL (string)
01:02:58.628 [Lua] [author] = prop joe (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
01:02:58.628 [Lua] [num_children] = 2 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:02:58.628 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Killfeed Tweaks (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [13] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1459917022 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 155839973 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [2] = UI (string)
01:02:58.628 [Lua] [3] = QoL (string)
01:02:58.628 [Lua] [author] = Gohas (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
01:02:58.628 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Parry Indicator (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [14] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1388911015 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 4821406 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [author] = grasmann (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
01:02:58.628 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Chat Block (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [15] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1393343095 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [2] = 1374248490 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 45268594 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = UI (string)
01:02:58.628 [Lua] [author] = prop joe (string)
01:02:58.628 [Lua] [sanctioned] = false (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
01:02:58.628 [Lua] [num_children] = 2 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:02:58.628 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Scoreboard Tweaks (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [16] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1387440934 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 4821406 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = Approved (string)
01:02:58.628 [Lua] [2] = QoL (string)
01:02:58.628 [Lua] [3] = Cosmetic (string)
01:02:58.628 [Lua] [author] = grasmann (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
01:02:58.628 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = false (boolean)
01:02:58.628 [Lua] [name] = Third Person Equipment (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [17] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1421155919 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 75308424 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = Approved (string)
01:02:58.628 [Lua] [author] = th-om (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
01:02:58.628 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = false (boolean)
01:02:58.628 [Lua] [name] = Mission timer (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [18] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [version] = unversioned (string)
01:02:58.628 [Lua] [id] = 1445717962 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [2] = 1389872347 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 38895286 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = UI (string)
01:02:58.628 [Lua] [2] = QoL (string)
01:02:58.628 [Lua] [3] = Approved (string)
01:02:58.628 [Lua] [author] = Squatting Bear (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
01:02:58.628 [Lua] [num_children] = 2 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
01:02:58.628 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = false (boolean)
01:02:58.628 [Lua] [name] = Loadout Manager (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [19] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [version] = unversioned (string)
01:02:58.628 [Lua] [id] = 1384094638 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [2] = 1374248490 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 45268594 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [2] = UI (string)
01:02:58.628 [Lua] [3] = QoL (string)
01:02:58.628 [Lua] [author] = prop joe (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
01:02:58.628 [Lua] [num_children] = 2 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
01:02:58.628 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = Crosshair Customization (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [20] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [version] = unversioned (string)
01:02:58.628 [Lua] [id] = 1391228174 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 4821406 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = UI (string)
01:02:58.628 [Lua] [2] = QoL (string)
01:02:58.628 [Lua] [3] = Approved (string)
01:02:58.628 [Lua] [author] = grasmann (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
01:02:58.628 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
01:02:58.628 [Lua] [installed] = true (boolean)
01:02:58.628 [Lua] [enabled] = true (boolean)
01:02:58.628 [Lua] [name] = UI Improvements (string)
01:02:58.628 [Lua] [dependency_error] = (string)
01:02:58.628 [Lua] [21] = table
01:02:58.628 [Lua] [download_pending] = false (boolean)
01:02:58.628 [Lua] [id] = 1569650837 (string)
01:02:58.628 [Lua] [children] = table
01:02:58.628 [Lua] [1] = 1369573612 (string)
01:02:58.628 [Lua] [banned] = false (boolean)
01:02:58.628 [Lua] [author_id] = 81851809 (number)
01:02:58.628 [Lua] [tags] = table
01:02:58.628 [Lua] [1] = approved (string)
01:02:58.628 [Lua] [2] = UI (string)
01:02:58.628 [Lua] [3] = QoL (string)
01:02:58.628 [Lua] [author] = Skwuruhl (string)
01:02:58.628 [Lua] [sanctioned] = true (boolean)
01:02:58.628 [Lua] [out_of_date] = false (boolean)
01:02:58.628 [Lua] [downloading] = false (boolean)
01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
01:02:58.628 [Lua] [num_children] = 1 (number)
01:02:58.628 [Lua] [ugc_status] = 3 (number)
01:02:58.628 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
01:02:58.629 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = Crosshairs Fix (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [22] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1495937978 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 96578995 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = approved (string)
01:02:58.629 [Lua] [2] = QoL (string)
01:02:58.629 [Lua] [author] = NonzeroGeoduck7 (string)
01:02:58.629 [Lua] [sanctioned] = true (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
01:02:58.629 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = Host your own game (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [23] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1502859403 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 96578995 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = QoL (string)
01:02:58.629 [Lua] [2] = approved (string)
01:02:58.629 [Lua] [author] = NonzeroGeoduck7 (string)
01:02:58.629 [Lua] [sanctioned] = true (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
01:02:58.629 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = Notice Key Pickup (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [24] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1460327284 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 96578995 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = approved (string)
01:02:58.629 [Lua] [2] = UI (string)
01:02:58.629 [Lua] [author] = NonzeroGeoduck7 (string)
01:02:58.629 [Lua] [sanctioned] = true (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
01:02:58.629 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = BossKillTimer (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [25] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [version] = unversioned (string)
01:02:58.629 [Lua] [id] = 1395655171 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 59593500 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = QoL (string)
01:02:58.629 [Lua] [2] = Balance/Tweaks (string)
01:02:58.629 [Lua] [3] = Approved (string)
01:02:58.629 [Lua] [author] = Grimalackt (string)
01:02:58.629 [Lua] [sanctioned] = true (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
01:02:58.629 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = Bot Improvements - Combat (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [26] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [version] = unversioned (string)
01:02:58.629 [Lua] [id] = 1498992606 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 84308322 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [author] = pixaal (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
01:02:58.629 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = Countries in Lobby Browser (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [27] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [version] = unversioned (string)
01:02:58.629 [Lua] [id] = 1448714756 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 18741013 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = approved (string)
01:02:58.629 [Lua] [2] = QoL (string)
01:02:58.629 [Lua] [3] = Misc (string)
01:02:58.629 [Lua] [author] = SkacikPL (string)
01:02:58.629 [Lua] [sanctioned] = true (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
01:02:58.629 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = No Wobble (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [28] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1524365529 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 18741013 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = applied (string)
01:02:58.629 [Lua] [2] = UI (string)
01:02:58.629 [Lua] [3] = Tools (string)
01:02:58.629 [Lua] [4] = Misc (string)
01:02:58.629 [Lua] [author] = SkacikPL (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1]
The console is accessed via `~ (tilde) key.
Commands list can be printed to chat with [i]list[/i] command.
If you've ever used a command console in any game/engine, you will know how it works.
[u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u]
Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash).
In current release there are 98 commands, you can list them all via [i]list[/i] command in console.
[b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b]
[b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string)
01:02:58.629 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = Console (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [29] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1387894846 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 45268594 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = applied (string)
01:02:58.629 [Lua] [2] = QoL (string)
01:02:58.629 [Lua] [author] = prop joe (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
01:02:58.629 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = Killbots (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [30] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1609835442 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 31805508 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [author] = Visulth (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
01:02:58.629 [Lua] [num_children] = 0 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = Damage History HP Bar description (string)
01:02:58.629 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = Damage History HP Bar (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [31] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1529868962 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 14284923 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = QoL (string)
01:02:58.629 [Lua] [author] = Fracticality (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
01:02:58.629 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = Ready Up! (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [32] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1395132559 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 65038749 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [author] = Aussiemon (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
01:02:58.629 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = Creature Spawner (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [33] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1601093964 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 31805508 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = applied (string)
01:02:58.629 [Lua] [2] = QoL (string)
01:02:58.629 [Lua] [author] = Visulth (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
01:02:58.629 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = false (boolean)
01:02:58.629 [Lua] [name] = Report Deaths (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua] [34] = table
01:02:58.629 [Lua] [download_pending] = false (boolean)
01:02:58.629 [Lua] [id] = 1388882435 (string)
01:02:58.629 [Lua] [children] = table
01:02:58.629 [Lua] [1] = 1369573612 (string)
01:02:58.629 [Lua] [banned] = false (boolean)
01:02:58.629 [Lua] [author_id] = 4821406 (number)
01:02:58.629 [Lua] [tags] = table
01:02:58.629 [Lua] [1] = applied (string)
01:02:58.629 [Lua] [author] = grasmann (string)
01:02:58.629 [Lua] [sanctioned] = false (boolean)
01:02:58.629 [Lua] [out_of_date] = false (boolean)
01:02:58.629 [Lua] [downloading] = false (boolean)
01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
01:02:58.629 [Lua] [num_children] = 1 (number)
01:02:58.629 [Lua] [ugc_status] = 3 (number)
01:02:58.629 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
01:02:58.629 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
01:02:58.629 [Lua] [installed] = true (boolean)
01:02:58.629 [Lua] [enabled] = true (boolean)
01:02:58.629 [Lua] [name] = Show Damage (string)
01:02:58.629 [Lua] [dependency_error] = (string)
01:02:58.629 [Lua]
01:02:58.629 [Lua]
01:02:58.629 [Lua] [1467751760] = 25 (number)
01:02:58.629 [Lua] [1384066089] = 21 (number)
01:02:58.629 [Lua] [1459917022] = 3 (number)
01:02:58.629 [Lua] [1388911015] = 13 (number)
01:02:58.629 [Lua] [1369573612] = 26 (number)
01:02:58.629 [Lua] [1389872347] = 0 (number)
01:02:58.630 [Lua] [1395655171] = 15 (number)
01:02:58.630 [Lua] [1421155919] = 6 (number)
01:02:58.630 [Lua] [1391228174] = 23 (number)
01:02:58.630 [Lua] [1383452616] = 20 (number)
01:02:58.630 [Lua] [1383542440] = 22 (number)
01:02:58.630 [Lua] [1495937978] = 18 (number)
01:02:58.630 [Lua] [1384094638] = 8 (number)
01:02:58.630 [Lua] [1497664830] = 17 (number)
01:02:58.630 [Lua] [1498992606] = 12 (number)
01:02:58.630 [Lua] [1487862316] = 9 (number)
01:02:58.630 [Lua] [1383433646] = 5 (number)
01:02:58.630 [Lua] [1502859403] = 10 (number)
01:02:58.630 [Lua] [1448714756] = 14 (number)
01:02:58.630 [Lua] [1395453301] = 1 (number)
01:02:58.630 [Lua] [1393343095] = 2 (number)
01:02:58.630 [Lua] [1387440934] = 7 (number)
01:02:58.630 [Lua] [1445717962] = 19 (number)
01:02:58.630 [Lua] [1569650837] = 11 (number)
01:02:58.630 [Lua] [1397265260] = 24 (number)
01:02:58.630 [Lua] [1374248490] = 4 (number)
01:02:58.630 [Lua] [1460327284] = 16 (number)
01:02:58.630 [Lua]
01:02:58.647 [Lua]
01:02:58.647 [Lua] [1467751760] = 25 (number)
01:02:58.647 [Lua] [1384066089] = 21 (number)
01:02:58.647 [Lua] [1459917022] = 3 (number)
01:02:58.647 [Lua] [1388911015] = 13 (number)
01:02:58.647 [Lua] [1369573612] = 26 (number)
01:02:58.647 [Lua] [1389872347] = 0 (number)
01:02:58.647 [Lua] [1395655171] = 15 (number)
01:02:58.647 [Lua] [1421155919] = 6 (number)
01:02:58.647 [Lua] [1391228174] = 23 (number)
01:02:58.647 [Lua] [1383452616] = 20 (number)
01:02:58.647 [Lua] [1383542440] = 22 (number)
01:02:58.647 [Lua] [1495937978] = 18 (number)
01:02:58.647 [Lua] [1384094638] = 8 (number)
01:02:58.647 [Lua] [1497664830] = 17 (number)
01:02:58.647 [Lua] [1498992606] = 12 (number)
01:02:58.647 [Lua] [1487862316] = 9 (number)
01:02:58.647 [Lua] [1383433646] = 5 (number)
01:02:58.647 [Lua] [1502859403] = 10 (number)
01:02:58.647 [Lua] [1448714756] = 14 (number)
01:02:58.647 [Lua] [1395453301] = 1 (number)
01:02:58.647 [Lua] [1393343095] = 2 (number)
01:02:58.647 [Lua] [1387440934] = 7 (number)
01:02:58.647 [Lua] [1445717962] = 19 (number)
01:02:58.647 [Lua] [1569650837] = 11 (number)
01:02:58.647 [Lua] [1397265260] = 24 (number)
01:02:58.647 [Lua] [1374248490] = 4 (number)
01:02:58.647 [Lua] [1460327284] = 16 (number)
01:02:58.647 [Lua]
01:02:58.648 [Lua] <>modded = true<>
01:02:58.648 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:02:58.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:02:58.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:02:58.697 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1e003f30)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1e004050)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0847e1f0)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0847e380)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x05929080)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x059135f0)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x20012d40)
01:02:58.699 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x20013070)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x20012f20)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x053c9890)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e2bbb20)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e2aded0)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1ef2d320)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e2adf10)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e2adeb0)
01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:02:58.701 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x203e9810)
01:02:58.710 [Lua] <>modded = true<>
01:02:58.710 [Lua] <>Mod:1389872347:Simple UI = true<>
01:02:58.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
01:02:58.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
01:02:58.722 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
01:02:58.722 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
01:02:58.723 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dc58ad0)
01:02:58.723 [Lua] <>modded = true<>
01:02:58.723 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
01:02:58.749 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
01:02:58.750 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
01:02:58.750 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
01:02:58.750 [Lua] <>modded = true<>
01:02:58.750 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:02:58.758 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:02:58.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:02:58.758 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
01:02:58.759 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x08444950)
01:02:58.759 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x08444a00)
01:02:58.759 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:02:58.759 [Lua] <>modded = true<>
01:02:58.759 [Lua] <>Mod:1397265260:Numeric UI = true<>
01:02:58.780 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
01:02:58.782 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
01:02:58.782 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
01:02:58.782 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e396a50)
01:02:58.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e396de0)
01:02:58.784 [Lua] <>modded = true<>
01:02:58.784 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
01:02:58.785 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
01:02:58.786 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
01:02:58.786 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
01:02:58.786 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e95af80)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e95af60)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e95af00)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e95ad40)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e93e770)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e93e750)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e93e6f0)
01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e93e530)
01:02:58.787 [Lua] <>modded = true<>
01:02:58.787 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
01:02:58.817 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
01:02:58.819 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
01:02:58.819 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e3c7230)
01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e3f7c70)
01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e3c6f60)
01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e3f7cd0)
01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
01:02:58.833 [Lua] <>modded = true<>
01:02:58.833 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
01:02:58.850 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
01:02:58.851 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
01:02:58.852 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05314c00)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x05366c00)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x07010fb0] (Origin: function: 0x07012330)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1dec82e0)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x070b2560)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x07028660)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x05edd760)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x070dc460)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07094a20)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x083eec40)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x05396720)
01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x083eebd0)
01:02:58.854 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x083eedf0)
01:02:58.854 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
01:02:58.854 [Lua] <>modded = true<>
01:02:58.854 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
01:02:58.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
01:02:58.864 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
01:02:58.864 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
01:02:58.864 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x053dff90)
01:02:58.864 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.864 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x1e5456f0)
01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x1e545850)
01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0847e1b0)
01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x1e545ba0)
01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x1e545a20)
01:02:58.865 [Lua] <>modded = true<>
01:02:58.865 [Lua] <>Mod:1459917022:Parry Indicator = true<>
01:02:58.870 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
01:02:58.872 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
01:02:58.872 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x1e4f51d0)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x06e21740)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x06e215d0)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x06e21650)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x077f5310)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x077f55e0)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x077f5610)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x078005f0)
01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x07800dc0)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0655f2a0] (Origin: function: 0x0655f1d0)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0655f2a0] (Origin: function: 0x0655f310)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0655f2a0] (Origin: function: 0x0655f330)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0655f730] (Origin: function: 0x0655f660)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0655f730] (Origin: function: 0x0655f7a0)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0655f730] (Origin: function: 0x0655f7c0)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x06560080] (Origin: function: 0x0655ffb0)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06560080] (Origin: function: 0x065600f0)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x06560080] (Origin: function: 0x06560110)
01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
01:02:58.883 [Lua] <>modded = true<>
01:02:58.883 [Lua] <>Mod:1388911015:Chat Block = true<>
01:02:58.894 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
01:02:58.895 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
01:02:58.895 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
01:02:58.895 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x07b519b0)
01:02:58.895 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
01:02:58.910 [Lua] <>modded = true<>
01:02:58.910 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
01:02:58.924 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
01:02:58.925 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
01:02:58.925 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
01:02:58.925 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x053dff90)
01:02:58.925 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x200d7340)
01:02:58.926 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x070603e0)
01:02:58.926 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x200d7610)
01:02:58.926 [Lua] <>modded = true<>
01:02:58.926 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
01:02:58.935 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
01:02:58.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
01:02:58.936 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
01:02:58.936 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.936 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x1e4e92d0)
01:02:58.936 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e94a0)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9480)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e95f0)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9440)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9420)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9460)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x1e4e92b0)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x08330d80)
01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x1e4e9290)
01:02:58.937 [Lua] <>modded = true<>
01:02:58.937 [Lua] <>Mod:1391228174:UI Improvements = true<>
01:02:58.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
01:02:58.953 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
01:02:58.953 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
01:02:58.953 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e8edd20)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e8ed5f0)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e8edd40)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e8ed770)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e8ed680)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ef9e8b0)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ef9e850)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x08506960] (Origin: function: 0x08506ad0)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e7ea230)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eba6a50)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eba6e60)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e9f3d90)
01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e9f4120)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e9f3f70)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e9f3e20)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e9f3f10)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e9f3d70)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e9f4450)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e9f40a0)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ea93230)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1eb20f70)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1eb21240)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1f040310)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f7358d0)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f735a30)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f735c50)
01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f735aa0)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8b40)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8b60)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8ba0)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f1d82d0)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8c00)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1d1590)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f46a9a0)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ef9e360)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f46a4e0)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f46a670)
01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
01:02:58.956 [Lua] <>modded = true<>
01:02:58.956 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
01:02:58.958 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
01:02:58.958 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
01:02:58.958 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
01:02:58.958 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x1e4e9310)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e95f0)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9420)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9440)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9460)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x1e4e94c0)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x1e4e94e0)
01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
01:02:58.958 [Lua] <>modded = true<>
01:02:58.958 [Lua] <>Mod:1495937978:Host your own game = true<>
01:02:58.988 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
01:02:58.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
01:02:58.989 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1dc58d80)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498bb0)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498d70)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498d30)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498ce0)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f0a0)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f280)
01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f3d0)
01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f130)
01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1f4e7720)
01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1f4e7960)
01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
01:02:58.991 [Lua] <>modded = true<>
01:02:58.991 [Lua] <>Mod:1448714756:No Wobble = true<>
01:02:59.002 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
01:02:59.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
01:02:59.004 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
01:02:59.004 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
01:02:59.004 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x09c4b480)
01:02:59.004 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
01:02:59.004 [Lua] <>project = vermintide 2<>
01:02:59.004 [Lua] <>build = release<>
01:02:59.004 [Lua] <>platform = win32<>
01:02:59.004 [Lua] <>dedicated_server = false<>
01:02:59.004 [Lua] <>title_id = 5107<>
01:02:59.004 [Lua] <>content_revision = 22293<>
01:02:59.004 [Lua] <>engine_revision = 142279ec06cd<>
01:02:59.004 [Lua] <>release_version = 4.3.0<>
01:02:59.004 [Lua] <>rendering_backend = dx11<>
01:02:59.004 [Lua] <>teamcity_build_id = 92633<>
01:02:59.005 [Lua] <>steam_id = 110000101e55044<>
01:02:59.005 [Lua] <>steam_profile_name = Visulth<>
01:02:59.005 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
01:02:59.005 [Lua] [Boot] Application build: release
01:02:59.005 [Lua] [Boot] Content revision: 22293
01:02:59.005 [Lua] [Boot] Engine revision: 142279ec06cd
01:02:59.005 [Lua] [Boot] Release version: 4.3.0
01:02:59.005 [Lua] [Boot] User ID: 110000101e55044 Visulth
01:02:59.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
01:02:59.027 [Lua] initializing mechanism to: adventure
01:02:59.027 [Lua] Game:setup() total time: 0.021999999999998
01:02:59.027 [Lua] handle rev info: 0
01:02:59.027 [Lua] handle gfx quality: 0
01:02:59.027 [Lua] default settings: 0
01:02:59.027 [Lua] user settings: 0
01:02:59.027 [Lua] set frame times: 0
01:02:59.027 [Lua] init random: 0
01:02:59.027 [Lua] managers: 0.021000000000000796
01:02:59.027 [Lua]
01:02:59.027 [Lua] unaccounted: 0.00099999999999766942
01:02:59.027 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:02:59.027 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:02:59.027 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:02:59.027 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:02:59.027 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:02:59.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:02:59.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:02:59.044 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
01:02:59.044 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:02:59.044 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:02:59.044 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:02:59.044 [Lua] [Testify] Ready!
01:02:59.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:02:59.118 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:02:59.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:02:59.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:02:59.450 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:02:59.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:02:59.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:02:59.500 [Lua] [PackageManager] Force_load: resource_packages/menu
01:02:59.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:02:59.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:02:59.567 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:02:59.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:03:00.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:03:00.038 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:03:00.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:03:00.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:03:00.169 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
01:03:00.169 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
01:03:00.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:03:00.236 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:03:00.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:03:00.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:03:00.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:03:00.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:03:00.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:03:00.989 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:03:00.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:03:01.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:03:01.457 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:03:01.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:03:01.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:03:01.874 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:03:01.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:03:02.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:03:02.118 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:03:02.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:03:02.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:03:02.185 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
01:03:02.185 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
01:03:02.185 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x08ccae60)
01:03:02.185 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x08ccaa00)
01:03:02.185 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x08b5d080)
01:03:02.186 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
01:03:02.186 [Lua] [Gamestate] Enter StateTitleScreen
01:03:02.479 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:03:02.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:03:02.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:03:02.495 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:03:02.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:03:02.495 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:03:02.495 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:03:02.495 [Save] Loading `save_data`
01:03:02.518 [Save] Load done
01:03:02.529 [Lua] [BackendManagerPlayFab] Backend Enabled
01:03:02.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:03:02.611 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:03:02.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:03:02.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:03:02.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:03:02.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:03:03.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:03:03.085 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:03:03.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:03:03.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:03:03.174 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:03:03.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:03:03.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:03:03.238 [Lua] [PackageManager] Force_load: resource_packages/careers
01:03:03.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:03:03.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:03:03.271 [Lua] [PackageManager] Force_load: resource_packages/decals
01:03:03.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:03:03.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:03:03.373 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:03:03.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:03:03.755 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
01:03:03.874 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
01:03:03.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
01:03:04.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
01:03:04.042 [Save] Saving `save_data`
01:03:04.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
01:03:04.047 [Save] Save done
01:03:04.057 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
01:03:04.159 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
01:03:04.159 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
01:03:04.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:03:04.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:03:04.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
01:03:04.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
01:03:04.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
01:03:04.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
01:03:04.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
01:03:04.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
01:03:04.664 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
01:03:04.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
01:03:04.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
01:03:04.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
01:03:04.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
01:03:04.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
01:03:04.980 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
01:03:05.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
01:03:05.400 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
01:03:05.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
01:03:05.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
01:03:05.616 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
01:03:05.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:03:05.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
01:03:05.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
01:03:05.669 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
01:03:05.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
01:03:05.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
01:03:05.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
01:03:05.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
01:03:05.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
01:03:05.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
01:03:06.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
01:03:06.061 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
01:03:06.068 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
01:03:06.152 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
01:03:06.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
01:03:06.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
01:03:06.503 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
01:03:06.503 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
01:03:06.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
01:03:06.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
01:03:06.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
01:03:06.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
01:03:06.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:03:06.688 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:03:06.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:03:06.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
01:03:06.705 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
01:03:06.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
01:03:06.933 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
01:03:06.937 [Lua] steam item server: requesting user inventory
01:03:07.258 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
01:03:07.258 [Lua] ISI-> GET_ALL_ITEMS!
01:03:07.258 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
01:03:07.258 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
01:03:07.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
01:03:07.258 [Lua]
01:03:07.258 [Lua]
01:03:07.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
01:03:07.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
01:03:07.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
01:03:07.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
01:03:07.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
01:03:07.376 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
01:03:07.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
01:03:07.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
01:03:07.376 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
01:03:07.376 [Lua] [SteamManager] request_item_prices
01:03:07.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
01:03:07.744 [Lua] [SteamManager] on_price_result 1 CAD
01:03:07.744 [Lua] _refresh_steam_item_prices_cb
01:03:07.744 [Lua] Missing item masterlist item for steam_itemdefid: 30
01:03:07.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:03:07.877 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:03:07.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:03:07.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
01:03:07.924 [Lua] Player statistics loaded!
01:03:07.929 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
01:03:07.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:03:07.995 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:03:07.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
01:03:08.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
01:03:08.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
01:03:08.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
01:03:08.044 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
01:03:08.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
01:03:08.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
01:03:08.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
01:03:08.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
01:03:08.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
01:03:08.221 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
01:03:08.252 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
01:03:08.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
01:03:08.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
01:03:08.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
01:03:08.638 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
01:03:08.654 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:03:09.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:03:09.725 [Lua] [Managers] Destroying manager group:
01:03:09.725 [Lua] [Gamestate] Enter state StateLoading
01:03:09.728 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:03:09.728 [Lua] [LobbyManager] Setting up network options
01:03:09.728 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
01:03:09.728 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
01:03:09.728 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
01:03:09.728 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
01:03:09.728 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
01:03:09.728 [Lua] LobbyManager:setup_network_options server_port: 27015
01:03:09.728 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:03:09.739 [Lua] registering RPCs
01:03:09.739 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:03:09.739 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
01:03:09.740 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
01:03:09.740 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2
01:03:09.740 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:03:09.740 [Lua] [LevelTransitionHandler] promote_next_level_data
01:03:09.740 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:03:09.740 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:03:09.740 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
01:03:09.740 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
01:03:09.740 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
01:03:09.740 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
01:03:09.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
01:03:09.740 [SteamVoip] Creating room 4973a52e2c9caab5
01:03:09.740 [SteamVoip] Joining room 4973a52e2c9caab5
01:03:09.743 [EAC] EAC server 110000101e55044 is initializing
01:03:09.758 [EAC] Server is also client 110000101e55044
01:03:09.758 [EACServer] [21:03:09:758][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FE68780 LogLevel: Info.
01:03:09.758 [Lua] ### Created peer state machine for 110000101e55044
01:03:09.758 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
01:03:09.758 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:03:09.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:03:09.759 warning: [Application] Application.update_render_world is deprecated.
01:03:09.762 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:03:09.762 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:03:09.762 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:03:09.762 [Lua] Set lobby begin:
01:03:09.762 [Lua] Set lobby end.
01:03:09.762 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "nil"
01:03:09.762 [Lua] [LobbyHost] Changed state from 0 to creating
01:03:09.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:03:09.794 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:03:09.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:03:09.899 [Lua] [LobbyHost] Changed state from creating to joined
01:03:09.899 [Lua] [PartyManager] Leader is set to 110000101e55044
01:03:09.899 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
01:03:09.899 [Lua] [ChatManager] Registering channel 1
01:03:09.899 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:03:09.899 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:03:09.899 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:03:09.916 [Lua] [NetworkServer] Changing num_players from nil to 1
01:03:09.916 [Lua] Players: 1
01:03:09.916 [Lua] Set lobby begin:
01:03:09.916 [Lua] Lobby data mission_id = inn_level
01:03:09.916 [Lua] Lobby data mechanism = adventure
01:03:09.916 [Lua] Lobby data matchmaking_type = 3
01:03:09.916 [Lua] Lobby data eac_authorized = true
01:03:09.916 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:09.916 [Lua] Lobby data selected_mission_id = inn_level
01:03:09.916 [Lua] Lobby data num_players = 1
01:03:09.916 [Lua] Lobby data matchmaking = false
01:03:09.916 [Lua] Set lobby end.
01:03:11.703 [Lua] player (110000101e55044,1) was put into party 0
01:03:11.703 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
01:03:11.703 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
01:03:11.703 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
01:03:11.703 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:03:11.720 [Lua] Mechanism says: a client joined the game! 110000101e55044
01:03:12.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:03:12.454 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:03:12.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:03:19.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:03:19.655 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:03:19.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:03:19.705 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:03:19.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:03:19.772 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:03:19.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:03:19.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:03:19.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:03:19.939 [Lua] [LevelTransitionHandler] Level load completed!
01:03:19.939 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
01:03:19.943 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:03:19.943 [Lua] checking dlc's against conflict directors
01:03:19.943 [Lua] number of factions to include 2
01:03:19.943 [Lua] Updated list weights for random:
01:03:19.943 [Lua] skaven, 0.42 (0.00-0.42)
01:03:19.943 [Lua] chaos, 0.42 (0.42-0.83)
01:03:19.943 [Lua] beastmen, 0.17 (0.83-1.00)
01:03:19.943 [Lua] Rolled random faction: 0.27856689691543579 skaven
01:03:19.943 [Lua] Updated list weights for random:
01:03:19.943 [Lua] beastmen, 0.29 (0.00-0.29)
01:03:19.943 [Lua] chaos, 0.71 (0.29-1.00)
01:03:19.943 [Lua] Rolled random faction: 0.81953376531600952 chaos
01:03:19.943 [Lua] number of factions added 2
01:03:19.943 [Lua] --- --- ---
01:03:19.943 [Lua] Starting... difficulty 'normal'
01:03:19.943 [Lua] These are the starting conflict directors:
01:03:19.943 [Lua] inn_level
01:03:19.943 [Lua] --- --- ---
01:03:19.943 [Lua]
01:03:19.943 [Lua] DONE! Found the following directors:
01:03:19.943 [Lua] (free: 35), Master hash is:
01:03:19.943 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:03:19.943 [Lua] load_startup_enemy_packages: --------------
01:03:19.943 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:03:19.943 [Lua] critter_rat
01:03:19.957 [Lua] ### Sending rpc_level_loaded
01:03:19.957 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
01:03:19.957 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:03:19.973 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:03:19.973 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:03:19.990 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:03:19.990 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:03:19.990 [Lua] ### Sending rpc_level_loaded
01:03:19.990 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
01:03:20.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:03:20.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:03:20.041 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:03:20.041 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:03:20.041 [Lua] Starting async level spawning of levels/inn/world
01:03:20.041 [Umbra] Init version: 3.4.15 :: 16 threads
01:03:20.590 [Lua] Async level spawning done
01:03:20.590 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:03:21.569 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:03:21.569 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:03:21.570 [Lua] Set lobby begin:
01:03:21.570 [Lua] Lobby data selected_mission_id = inn_level
01:03:21.570 [Lua] Lobby data num_players = 1
01:03:21.570 [Lua] Lobby data matchmaking = false
01:03:21.570 [Lua] Lobby data host = 110000101e55044
01:03:21.570 [Lua] Lobby data mission_id = inn_level
01:03:21.570 [Lua] Lobby data matchmaking_type = 3
01:03:21.570 [Lua] Lobby data country_code = CA
01:03:21.570 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:21.571 [Lua] Lobby data unique_server_name = Visulth
01:03:21.571 [Lua] Lobby data mechanism = adventure
01:03:21.571 [Lua] Lobby data eac_authorized = true
01:03:21.571 [Lua] Set lobby end.
01:03:21.571 [Lua] [Managers] Destroying manager group:
01:03:21.573 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:03:21.573 [Lua] [Gamestate] Enter StateIngame HOST
01:03:21.573 [Lua] [Managers] Calling function on all managers:
01:03:21.573 [Lua] <>level = inn_level<>
01:03:21.573 [Lua] Set lobby begin:
01:03:21.573 [Lua] Lobby data selected_mission_id = inn_level
01:03:21.573 [Lua] Lobby data num_players = 1
01:03:21.573 [Lua] Lobby data matchmaking = false
01:03:21.573 [Lua] Lobby data host = 110000101e55044
01:03:21.573 [Lua] Lobby data mission_id = inn_level
01:03:21.573 [Lua] Lobby data matchmaking_type = 3
01:03:21.573 [Lua] Lobby data country_code = CA
01:03:21.574 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:21.574 [Lua] Lobby data unique_server_name = Visulth
01:03:21.574 [Lua] Lobby data mechanism = adventure
01:03:21.574 [Lua] Lobby data eac_authorized = true
01:03:21.574 [Lua] Set lobby end.
01:03:21.574 [Lua] [StateIngame] Server ingame
01:03:21.580 [Lua] Set lobby begin:
01:03:21.580 [Lua] Lobby data difficulty = normal
01:03:21.580 [Lua] Lobby data selected_mission_id = inn_level
01:03:21.580 [Lua] Lobby data difficulty_tweak = 0
01:03:21.581 [Lua] Lobby data num_players = 1
01:03:21.581 [Lua] Lobby data matchmaking = false
01:03:21.581 [Lua] Lobby data host = 110000101e55044
01:03:21.581 [Lua] Lobby data mission_id = inn_level
01:03:21.581 [Lua] Lobby data matchmaking_type = 3
01:03:21.581 [Lua] Lobby data country_code = CA
01:03:21.581 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:21.581 [Lua] Lobby data unique_server_name = Visulth
01:03:21.581 [Lua] Lobby data mechanism = adventure
01:03:21.581 [Lua] Lobby data eac_authorized = true
01:03:21.581 [Lua] Set lobby end.
01:03:21.581 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
01:03:21.581 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2
01:03:21.581 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:03:21.581 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:03:21.581 [Lua] [Matchmaking] initializing
01:03:21.581 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
01:03:21.581 [Lua] [Matchmaking] register rpcs
01:03:21.581 [Lua] GameNetworkManager:init... creating game session
01:03:21.581 [Lua] Host GameSession.make_game_session_host with session:
01:03:21.581 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:03:21.582 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:03:21.582 [Lua] [GameNetworkManager] self.is_server = true
01:03:21.582 [Network] Setting artificial MTU limit to 65536
01:03:21.597 [Lua] Switching ConflictSettings: to: inn_level
01:03:21.597 [Lua] pacing=disabled
01:03:21.597 [Lua] roaming=nil
01:03:21.597 [Lua] disabled=false
01:03:21.597 [Lua] pack_spawning=disabled
01:03:21.597 [Lua] contained_breeds=nil
01:03:21.597 [Lua] boss=disabled
01:03:21.597 [Lua] horde=disabled
01:03:21.597 [Lua] specials=disabled
01:03:21.597 [Lua] name=inn_level
01:03:21.597 [Lua] intensity=disabled
01:03:21.597 [Lua] ---
01:03:21.597 [Lua] [LevelAnalysis] set_random_seed( 0)
01:03:21.664 [Lua] [AIInterestPointSystem] Level Seed: 0
01:03:21.664 [Lua]
01:03:21.664 [Lua] [entity_system_bag] = table
01:03:21.664 [Lua] [entity_system_bag] = metatable
01:03:21.664 [Lua] [startup_data] = table
01:03:21.664 [Lua] [entity_manager] = table
01:03:21.664 [Lua] [entity_manager] = metatable
01:03:21.664 [Lua] [unit_spawner] = table
01:03:21.664 [Lua] [unit_spawner] = metatable
01:03:21.664 [Lua] [unit_storage] = table
01:03:21.664 [Lua] [unit_storage] = metatable
01:03:21.664 [Lua] [dice_keeper] = table
01:03:21.664 [Lua] [dice_keeper] = metatable
01:03:21.664 [Lua] [is_server] = true (boolean)
01:03:21.665 [Lua] [world] = [World]
01:03:21.665 [Lua] [system_api] = table
01:03:21.665 [Lua] [entity_system] = table
01:03:21.665 [Lua] [entity_system] = metatable
01:03:21.665 [Lua] [network_lobby] = table
01:03:21.665 [Lua] [network_lobby] = metatable
01:03:21.665 [Lua] [profile_synchronizer] = table
01:03:21.665 [Lua] [profile_synchronizer] = metatable
01:03:21.665 [Lua] [level_transition_handler] = table
01:03:21.665 [Lua] [level_transition_handler] = metatable
01:03:21.665 [Lua] [num_local_human_players] = 1 (number)
01:03:21.665 [Lua] [statistics_db] = table
01:03:21.665 [Lua] [statistics_db] = metatable
01:03:21.665 [Lua] [network_server] = table
01:03:21.665 [Lua] [network_server] = metatable
01:03:21.665 [Lua] [input_manager] = table
01:03:21.665 [Lua] [input_manager] = metatable
01:03:21.665 [Lua] [network_clock] = table
01:03:21.665 [Lua] [network_clock] = metatable
01:03:21.665 [Lua] [network_transmit] = table
01:03:21.665 [Lua] [network_transmit] = metatable
01:03:21.665 [Lua] [free_flight_manager] = table
01:03:21.665 [Lua] [free_flight_manager] = metatable
01:03:21.665 [Lua] [network_manager] = table
01:03:21.665 [Lua] [network_manager] = metatable
01:03:21.665 [Lua] [network_event_delegate] = table
01:03:21.665 [Lua] [network_event_delegate] = metatable
01:03:21.665 [Lua]
01:03:21.665 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:03:21.665 [Lua] ignoring extension VersusInteractObjectiveExtension
01:03:21.665 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:03:21.665 [Lua] ignoring extension VersusSocketObjectiveExtension
01:03:21.665 [Lua] ignoring extension VersusTargetObjectiveExtension
01:03:21.665 [Lua] ignoring extension VersusMissionObjectiveExtension
01:03:21.666 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:03:21.677 [Lua] [AchievementManager] Achievements using the steam platform
01:03:21.678 [Lua] PlayerManager:add_player player_1
01:03:21.750 [Lua] [StateIngame] Level seed: 0
01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:03:21.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:03:21.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:03:21.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:03:21.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:03:21.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
01:03:21.794 [Lua] [LevelAnalysis] set_random_seed( 0)
01:03:21.799 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:03:21.799 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:03:21.800 [Lua] [IngameUI] init
01:03:21.823 [SteamVoipClient] select_out(110000101e55044, off)
01:03:21.828 [Lua] cb_razer_chroma_setup
01:03:21.870 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000102F2C50; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000102F27B0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000102F28A0; parent_world_position = table: 00000000102F28D0; local_position = table: 00000000102F2BC0; size = table: 00000000102F2C10; node = table: 00000000102F2C50
[3] scenegraph = table: 00000000102F27B0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000102F27B0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000102F27B0; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 0000000007F9A550
[7] self = table: 0000000007F9A550; ingame_ui_context = table: 0000000007323840; input_manager = table: 00000000058C8960; world = [World]
[8] self = table: 0000000008150B30; object = table: 0000000007F9A550
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[13] mod = table: 0000000007323B80; error_prefix_data = table: 0000000007F9A510; func = [function]
[14] self = table: 0000000007323B80; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000007F9A4D0; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000007323B80
[20] self = table: 000000000676A4E0; ingame_ui_context = table: 0000000007323840
[21] self = table: 000000000676A4E0; params = table: 000000000676A7C0; viewport_name = "player_1"; input_manager = table: 00000000058C8960; input_source = table: 0000000007AB7FD0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007375930; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095FB980; camera_system = table: 0000000008A32BC0; outline_system = table: 00000000073B95D0; fade_system = table: 0000000008B6E7E0; sound_sector_system = table: 0000000007776330; sound_environment_system = table: 0000000007770970; event_manager = table: 000000000548D150; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007323840
[22] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true
[25] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007F9E3E0; menu_widgets = table: 0000000007F9B340; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007F9E3E0; menu_widgets = table: 0000000007F9B340; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008DA1520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001ED4B940; telemetry_time_view_enter = 0; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000071EE550; cutscene_system = table: 00000000073F9870; text_popup_ui = table: 0000000007F61070; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009211820; world = [World]; camera_manager = table: 00000000095F6010; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000007323840; _fps_cooldown = 0; views = table: 000000001721ED40; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005A22E00; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007375930; weave_onboarding = table: 0000000009212AA0; popup_handler = table: 0000000007F60EC0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009B8B0E0;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0;
[22] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[23] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[24] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[25] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000008ADB1F0; network_server = table: 0000000005A17D10; entity_system = table: 0000000008ADA870; parent = table: 0000000005384F10; _level_flow_events = table: 000000000676A940; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008ADC4F0; machines = table: 000000000676A750; network_event_delegate = table: 0000000009B8B0E0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000058C68C0; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000007BAA570; network_clock = table: 000000001DF16D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000058C3B80;
01:03:21.871 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000102FFB10; node_def = table: 00000000102F25D0; k = "offset"; v = table: 00000000102F2690
[2] scenegraph = table: 00000000102FFA90; scenegraph_def = table: 0000000007F9A5F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000102F25D0; parent_name = nil; local_position = table: 00000000102FFAC0; node = table: 00000000102FFB10
[3] scenegraph_def = table: 0000000007F9A5F0; scenegraph = table: 00000000102FFA90; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000102F25D0
[4] self = table: 0000000007F9A550
[5] self = table: 0000000007F9A550; ingame_ui_context = table: 0000000007323840; input_manager = table: 00000000058C8960; world = [World]
[6] self = table: 0000000008150B30; object = table: 0000000007F9A550
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[11] mod = table: 0000000007323B80; error_prefix_data = table: 0000000007F9A510; func = [function]
[12] self = table: 0000000007323B80; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000007F9A4D0; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000007323B80
[18] self = table: 000000000676A4E0; ingame_ui_context = table: 0000000007323840
[19] self = table: 000000000676A4E0; params = table: 000000000676A7C0; viewport_name = "player_1"; input_manager = table: 00000000058C8960; input_source = table: 0000000007AB7FD0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007375930; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095FB980; camera_system = table: 0000000008A32BC0; outline_system = table: 00000000073B95D0; fade_system = table: 0000000008B6E7E0; sound_sector_system = table: 0000000007776330; sound_environment_system = table: 0000000007770970; event_manager = table: 000000000548D150; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007323840
[20] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true
[23] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 000000000676A7F0
[25] self = table: 00000000058C5B80; loading_context = table: 00000000058C3B80; is_server = true; assert_on_leak = true; input_manager = table: 00000000058C8960; level_key = "inn_level"; level_setting = table: 0000000005785060; db = table: 00000000058C68C0; world = [World]; network_event_delegate = table: 0000000009B8B0E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000548D150; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000000676A7C0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007F9B340; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007F9E3E0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102F27B0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007F9B340; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007F9E3E0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102F27B0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008DA1520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001ED4B940; telemetry_time_view_enter = 0; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000071EE550; cutscene_system = table: 00000000073F9870; text_popup_ui = table: 0000000007F61070; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009211820; world = [World]; camera_manager = table: 00000000095F6010; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000007323840; _fps_cooldown = 0; views = table: 000000001721ED40; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005A22E00; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007375930; weave_onboarding = table: 0000000009212AA0; popup_handler = table: 0000000007F60EC0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009B8B0E0;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0;
[20] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[21] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[22] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[23] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000008ADB1F0; network_server = table: 0000000005A17D10; entity_system = table: 0000000008ADA870; parent = table: 0000000005384F10; _level_flow_events = table: 000000000676A940; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008ADC4F0; machines = table: 000000000676A750; network_event_delegate = table: 0000000009B8B0E0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000058C68C0; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000007BAA570; network_clock = table: 000000001DF16D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000058C3B80;
01:03:21.922 [Lua] [Matchmaking] Cancelling matchmaking
01:03:21.922 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:03:21.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:03:21.922 [Lua] Set lobby begin:
01:03:21.922 [Lua] Lobby data difficulty = normal
01:03:21.922 [Lua] Lobby data selected_mission_id = inn_level
01:03:21.922 [Lua] Lobby data power_level = 0
01:03:21.922 [Lua] Lobby data difficulty_tweak = 0
01:03:21.922 [Lua] Lobby data num_players = 1
01:03:21.922 [Lua] Lobby data matchmaking = false
01:03:21.922 [Lua] Lobby data host = 110000101e55044
01:03:21.922 [Lua] Lobby data mission_id = inn_level
01:03:21.922 [Lua] Lobby data matchmaking_type = 3
01:03:21.922 [Lua] Lobby data country_code = CA
01:03:21.922 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:21.922 [Lua] Lobby data unique_server_name = Visulth
01:03:21.922 [Lua] Lobby data mechanism = adventure
01:03:21.922 [Lua] Lobby data eac_authorized = true
01:03:21.922 [Lua] Set lobby end.
01:03:21.924 [Flow] complete_skittergate_legend true
01:03:21.924 [Flow] complete_all_helmgart_levels_recruit true
01:03:21.927 [Flow] WitchHunterLevel:35
01:03:21.927 [Flow] LeaderYes
01:03:21.927 [Flow] ALL PC XP:304250
01:03:21.927 [Flow] Has "bogenhafen" DLC:true
01:03:21.928 [Flow] WH XP:60850
01:03:21.928 [Flow] Number of crafted items:6438
01:03:21.928 [Flow] Has "pre_order" DLC:true
01:03:21.928 [Flow] Sum of Powe Levels:1500
01:03:21.928 [Flow] lodestone diff 1:false
01:03:21.928 [Flow] magnus and forest activated
01:03:21.928 [Flow] magnus and forest activated
01:03:21.928 [Flow] cemetery and forest activated
01:03:21.928 [Flow] magnus and cemetery
01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:03:21.928 [Flow] ALL RUNES ACTIVATED
01:03:21.928 [Flow] magnus and forest activated
01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:03:21.928 [Flow] ALL RUNES ACTIVATED
01:03:21.928 [Flow] cemetery and forest activated
01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:03:21.928 [Flow] ALL RUNES ACTIVATED
01:03:21.928 [Flow] magnus and forest activated
01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:03:21.928 [Flow] ALL RUNES ACTIVATED
01:03:21.929 [Flow] magnus and cemetery
01:03:21.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:03:21.929 [Flow] ALL RUNES ACTIVATED
01:03:21.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:03:21.933 [Lua] CurrentConflictSettings inn_level
01:03:21.933 [Lua] [ConflictDirector] conflict_director is ai_ready
01:03:21.934 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:03:21.934 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:03:21.942 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:03:21.942 [Lua] Forming navigation groups in one frame
01:03:21.942 [Lua] Forming navigation groups
01:03:21.977 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999996589
01:03:21.979 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
01:03:21.979 [Lua] number of nav groups: 42
01:03:21.979 [Lua] number of refined nav groups : 23
01:03:21.982 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831
01:03:21.982 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:03:21.983 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:03:21.983 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:03:21.987 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:03:21.987 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:03:21.987 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:03:21.987 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:03:21.988 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:03:21.988 [Lua] [Managers] Calling function on all managers:
01:03:21.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:03:22.069 [Save] Saving `save_data`
01:03:22.075 [Save] Save done
01:03:22.075 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:03:22.075 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:03:22.083 [Lua] [UnlockManager] All unlocks ready
01:03:22.523 [Lua] player (110000101e55044,1) was put into party 1
01:03:22.523 [Lua] [IngamePlayerListUI] - Destroy
01:03:22.523 [Lua] [GamePadEquipmentUI] - Destroy
01:03:22.523 [Lua] [EquipmentUI] - Destroy
01:03:22.523 [Lua] [GamePadAbilityUI] - Destroy
01:03:22.523 [Lua] [AbilityUI] - Destroy
01:03:22.537 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044
01:03:22.537 [Lua] Set lobby begin:
01:03:22.537 [Lua] Lobby data selected_mission_id = inn_level
01:03:22.537 [Lua] Lobby data num_players = 1
01:03:22.537 [Lua] Lobby data difficulty_tweak = 0
01:03:22.537 [Lua] Lobby data host = 110000101e55044
01:03:22.537 [Lua] Lobby data matchmaking_type = 3
01:03:22.537 [Lua] Lobby data difficulty = normal
01:03:22.537 [Lua] Lobby data player_slot_1 = 0:0
01:03:22.537 [Lua] Lobby data unique_server_name = Visulth
01:03:22.537 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:03:22.537 [Lua] Lobby data country_code = CA
01:03:22.537 [Lua] Lobby data matchmaking = false
01:03:22.537 [Lua] Lobby data power_level = 0
01:03:22.537 [Lua] Lobby data mission_id = inn_level
01:03:22.537 [Lua] Lobby data mechanism = adventure
01:03:22.538 [Lua] Lobby data player_slot_5 = 0:0
01:03:22.538 [Lua] Lobby data player_slot_2 = 0:0
01:03:22.538 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:22.538 [Lua] Lobby data player_slot_3 = 0:0
01:03:22.538 [Lua] Lobby data eac_authorized = true
01:03:22.538 [Lua] Set lobby end.
01:03:22.538 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2)
01:03:22.539 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:03:22.539 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:03:22.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:03:22.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:03:22.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
01:03:22.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
01:03:22.558 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:03:22.558 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:03:22.975 [Flow] DISABLE
01:03:23.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:03:23.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
01:03:23.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:03:23.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:03:24.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:03:24.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:03:24.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:03:24.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:03:26.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:03:26.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:03:26.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:03:26.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:03:26.659 [Lua] PlayFabMirrorBase:_commit_internal 1
01:03:26.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:03:26.664 [Lua] generate_backend_stats 110000101e55044:1
01:03:26.718 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:03:26.718 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:03:26.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
01:03:26.718 [Lua] Set lobby begin:
01:03:26.718 [Lua] Lobby data selected_mission_id = inn_level
01:03:26.718 [Lua] Lobby data num_players = 1
01:03:26.718 [Lua] Lobby data difficulty_tweak = 0
01:03:26.718 [Lua] Lobby data host = 110000101e55044
01:03:26.718 [Lua] Lobby data matchmaking_type = 3
01:03:26.718 [Lua] Lobby data difficulty = normal
01:03:26.718 [Lua] Lobby data player_slot_1 = 0:0
01:03:26.718 [Lua] Lobby data unique_server_name = Visulth
01:03:26.718 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:03:26.718 [Lua] Lobby data country_code = CA
01:03:26.718 [Lua] Lobby data matchmaking = false
01:03:26.718 [Lua] Lobby data power_level = 835
01:03:26.718 [Lua] Lobby data mission_id = inn_level
01:03:26.718 [Lua] Lobby data mechanism = adventure
01:03:26.718 [Lua] Lobby data player_slot_5 = 0:0
01:03:26.718 [Lua] Lobby data player_slot_2 = 0:0
01:03:26.719 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:26.719 [Lua] Lobby data player_slot_3 = 0:0
01:03:26.719 [Lua] Lobby data eac_authorized = true
01:03:26.719 [Lua] Set lobby end.
01:03:26.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
01:03:26.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
01:03:26.937 [Lua] commit result success 1
01:03:26.937 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24
01:03:26.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24
01:03:27.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24
01:03:27.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:03:27.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:03:27.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:03:27.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:03:27.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:03:27.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:03:27.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:03:27.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:03:27.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:03:27.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:03:27.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:03:27.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:03:27.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:03:27.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:03:27.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:03:27.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:03:27.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:03:27.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:03:27.652 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:03:27.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:03:27.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:03:27.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:03:27.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:03:27.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:03:27.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:03:27.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:03:27.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:03:27.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:03:27.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:03:27.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:03:27.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:03:27.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:03:27.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:03:27.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:03:27.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:03:27.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:03:27.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:03:27.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:03:27.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:03:27.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:03:28.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:03:28.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:03:28.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:03:28.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:03:28.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:03:28.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:03:28.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:03:28.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:03:28.293 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:03:28.293 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:03:28.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:03:28.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:03:28.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:03:28.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
01:03:28.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
01:03:28.439 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
01:03:28.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:03:28.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:03:28.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:03:28.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:03:28.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:03:28.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:03:28.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:03:29.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:03:29.196 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:03:29.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:03:29.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:03:29.735 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:03:29.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:03:29.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:03:29.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:03:29.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:03:29.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:03:29.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:03:29.989 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:03:30.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:03:30.067 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:03:30.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:03:30.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:03:30.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:03:30.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:03:30.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:03:30.602 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:03:30.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:03:31.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:03:31.183 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:03:31.183 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
01:03:31.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
01:03:31.304 [Lua] [PackageManager] Force_load: wwise/we_deus_01
01:03:31.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
01:03:31.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
01:03:31.461 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
01:03:31.484 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:03:31.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:03:31.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:03:31.528 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:03:31.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757a320
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757a320
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17579a40
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17579a40
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757b4d0
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757b4d0
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757af50
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757af50
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17579760
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17579760
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757aa10
01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757aa10
01:03:31.550 [Lua] Players are leaving the safe zone
01:03:31.934 [Lua] StateInGameRunning:_game_actually_starts()
01:03:31.934 [Lua] [IngameUI] menu view on_enter start_menu_view
01:03:31.935 [Lua] hero_fullscreen_menu_on_enter
01:03:31.935 [Lua] #################################################################################################################
01:03:31.935 [Lua] [Loading Time]: 00:00:22 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:03:31.935 [Lua] #################################################################################################################
01:03:31.935 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
01:03:31.941 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091b20f0
01:03:31.946 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:03:31.955 [SteamVoipClient] select_out(110000101e55044, off)
01:03:31.961 [Lua] cb_razer_chroma_setup
01:03:31.969 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
01:03:31.975 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:03:31.975 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:03:31.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:03:31.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:03:32.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:03:32.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
01:03:32.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:03:32.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:32.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView
01:03:32.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:03:32.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
01:03:32.233 [Lua] Commit load time data
01:03:32.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:32.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:32.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:03:32.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:03:32.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:03:32.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:03:32.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:03:32.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:03:32.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:03:32.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:03:32.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:03:32.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:03:32.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:03:32.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:03:32.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:03:32.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:03:32.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:03:32.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:03:32.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x755, position: 0
01:03:32.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:03:32.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:03:32.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:03:32.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:03:33.457 [Lua] [IngameUI] menu view on_exit start_menu_view
01:03:33.457 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:03:33.458 [Lua] hero_fullscreen_menu_on_exit
01:03:33.461 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091b20f0
01:03:33.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:03:33.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:03:33.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:03:33.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
01:03:33.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x755, position: 27249
01:03:40.345 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:03:40.345 [Lua] Players: 2
01:03:40.345 [Lua] Set lobby begin:
01:03:40.345 [Lua] Lobby data selected_mission_id = inn_level
01:03:40.345 [Lua] Lobby data num_players = 2
01:03:40.345 [Lua] Lobby data difficulty_tweak = 0
01:03:40.345 [Lua] Lobby data host = 110000101e55044
01:03:40.345 [Lua] Lobby data matchmaking_type = 3
01:03:40.345 [Lua] Lobby data difficulty = normal
01:03:40.346 [Lua] Lobby data player_slot_1 = 0:0
01:03:40.346 [Lua] Lobby data unique_server_name = Visulth
01:03:40.346 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:03:40.346 [Lua] Lobby data country_code = CA
01:03:40.346 [Lua] Lobby data matchmaking = false
01:03:40.346 [Lua] Lobby data power_level = 835
01:03:40.346 [Lua] Lobby data mission_id = inn_level
01:03:40.346 [Lua] Lobby data mechanism = adventure
01:03:40.346 [Lua] Lobby data player_slot_5 = 0:0
01:03:40.346 [Lua] Lobby data player_slot_2 = 0:0
01:03:40.346 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:40.346 [Lua] Lobby data player_slot_3 = 0:0
01:03:40.346 [Lua] Lobby data eac_authorized = true
01:03:40.346 [Lua] Set lobby end.
01:03:40.347 [Lua] [LobbyMembers] Member joined 110000104e72a6c
01:03:42.390 [Lua] GOT approve_channel 1 110000104e72a6c 18600000375f665
01:03:42.390 [EAC] EAC server has client 110000104e72a6c and channel 1 (and owner 110000104e72a6c)
01:03:42.390 [EACServer] [21:03:42:390][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo!
01:03:42.390 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
01:03:42.391 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
01:03:42.391 [Lua] [ChatManager][1]System: Geronimo! is joining the game
01:03:42.391 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
01:03:42.391 [Lua] [NetworkServer] Creating peer info.
01:03:42.391 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:03:42.497 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000375f665 from 110000104e72a6c, replying lobby_ok
01:03:42.504 [EACServer] [21:03:42:504][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
01:03:42.556 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
01:03:42.617 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104e72a6c
01:03:42.617 [Lua] Set lobby begin:
01:03:42.617 [Lua] Lobby data selected_mission_id = inn_level
01:03:42.617 [Lua] Lobby data num_players = 2
01:03:42.617 [Lua] Lobby data difficulty_tweak = 0
01:03:42.617 [Lua] Lobby data host = 110000101e55044
01:03:42.617 [Lua] Lobby data matchmaking_type = 3
01:03:42.617 [Lua] Lobby data difficulty = normal
01:03:42.617 [Lua] Lobby data player_slot_1 = 0:0
01:03:42.617 [Lua] Lobby data unique_server_name = Visulth
01:03:42.618 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:03:42.618 [Lua] Lobby data country_code = CA
01:03:42.618 [Lua] Lobby data matchmaking = false
01:03:42.618 [Lua] Lobby data power_level = 835
01:03:42.618 [Lua] Lobby data mission_id = inn_level
01:03:42.618 [Lua] Lobby data mechanism = adventure
01:03:42.618 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:03:42.618 [Lua] Lobby data player_slot_2 = 0:0
01:03:42.618 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:42.618 [Lua] Lobby data player_slot_3 = 0:0
01:03:42.618 [Lua] Lobby data eac_authorized = true
01:03:42.618 [Lua] Set lobby end.
01:03:44.909 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
01:03:44.909 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:03:44.909 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:03:44.961 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
01:03:44.961 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "5" and join party "0"
01:03:44.961 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=0)
01:03:44.961 [Lua] Sync dynamic to client:
01:03:45.210 [SteamVoipClient] select_out(110000104e72a6c, on)
01:03:45.225 [SteamVoipClient] select_out(110000104e72a6c, on)
01:03:45.225 [SteamVoipClient] select_in(110000104e72a6c, on)
01:03:45.225 [SteamVoipClient] select_out(110000104e72a6c, off)
01:03:46.033 [EACServer] [21:03:46:033][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Message: Client authenticated.
01:03:46.034 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
01:03:46.261 [EACServer] [21:03:46:261][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C.
01:03:46.662 [EACServer] [21:03:46:662][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C
01:03:46.662 [EACServer] [21:03:46:662][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:03:46.666 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
01:03:46.971 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
01:03:46.972 [Lua] player (110000104e72a6c,1) was put into party 0
01:03:46.972 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
01:03:46.972 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
01:03:46.972 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:03:46.972 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:03:46.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:03:46.994 [Lua] Mechanism says: a client joined the game! 110000104e72a6c
01:03:47.030 [Lua] [IngameUI] menu view on_enter character_selection
01:03:47.030 [Lua] hero_fullscreen_menu_on_enter
01:03:47.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091ca7b0
01:03:47.035 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:03:47.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:47.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:47.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:47.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:47.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:03:47.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:03:47.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:47.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:47.287 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:03:47.287 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:47.288 [Lua] ### Sending rpc_level_loaded
01:03:47.288 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
01:03:47.288 [Lua] Peer 110000104e72a6c has loaded the level but not all enemies, so we wait
01:03:47.288 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=0)
01:03:47.289 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:03:47.289 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:03:47.298 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:03:47.298 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:03:47.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:47.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:49.686 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:03:49.686 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:03:49.701 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:03:49.703 [Lua] Breedfreezer (server) starting a hot join sync
01:03:49.704 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:03:49.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
01:03:49.704 [Lua] RemotePlayer:create_game_object( ) 44
01:03:49.724 [Lua] player (110000104e72a6c,1) was put into party 1
01:03:49.724 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(4)
01:03:49.724 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:03:49.724 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:03:49.732 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:03:49.732 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:03:49.896 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:03:49.897 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:03:49.897 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:03:49.897 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:03:49.897 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read,
01:03:49.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
01:03:49.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:03:49.958 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:03:49.958 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:03:50.109 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:03:50.109 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:03:50.109 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:03:50.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:03:50.169 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:03:50.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
01:03:50.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
01:03:50.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
01:03:50.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:03:50.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:03:50.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:03:50.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
01:03:50.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
01:03:50.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
01:03:50.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:03:51.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:03:51.771 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:03:51.771 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:03:51.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:03:51.808 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:03:51.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
01:03:52.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
01:03:52.105 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
01:03:52.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
01:03:52.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
01:03:52.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
01:03:52.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
01:03:52.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
01:03:52.326 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
01:03:52.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
01:03:52.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
01:03:52.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
01:03:53.563 [Lua] Set lobby begin:
01:03:53.563 [Lua] Lobby data selected_mission_id = inn_level
01:03:53.563 [Lua] Lobby data num_players = 2
01:03:53.564 [Lua] Lobby data difficulty_tweak = 0
01:03:53.564 [Lua] Lobby data host = 110000101e55044
01:03:53.564 [Lua] Lobby data matchmaking_type = 3
01:03:53.564 [Lua] Lobby data difficulty = normal
01:03:53.564 [Lua] Lobby data player_slot_1 = 0:0
01:03:53.564 [Lua] Lobby data unique_server_name = Visulth
01:03:53.564 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:03:53.564 [Lua] Lobby data country_code = CA
01:03:53.564 [Lua] Lobby data matchmaking = false
01:03:53.564 [Lua] Lobby data power_level = 417
01:03:53.564 [Lua] Lobby data mission_id = inn_level
01:03:53.564 [Lua] Lobby data mechanism = adventure
01:03:53.564 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:03:53.564 [Lua] Lobby data player_slot_2 = 0:0
01:03:53.564 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:53.564 [Lua] Lobby data player_slot_3 = 0:0
01:03:53.564 [Lua] Lobby data eac_authorized = true
01:03:53.564 [Lua] Set lobby end.
01:03:54.085 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:03:54.085 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:03:54.086 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
01:03:54.086 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:03:54.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:03:57.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:03:57.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:03:57.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:03:57.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:03:57.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:57.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:57.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
01:03:57.926 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
01:03:57.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
01:03:58.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
01:03:58.083 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
01:03:58.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.091 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
01:03:58.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:03:58.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:03:58.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
01:03:58.158 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:03:58.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:03:58.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
01:03:58.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
01:03:58.217 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
01:03:58.283 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
01:03:58.284 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView
01:03:58.284 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView
01:03:58.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:03:58.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:03:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:03:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:58.346 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:03:58.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:58.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:03:58.714 [Lua] Set lobby begin:
01:03:58.714 [Lua] Lobby data selected_mission_id = inn_level
01:03:58.715 [Lua] Lobby data num_players = 2
01:03:58.715 [Lua] Lobby data difficulty_tweak = 0
01:03:58.715 [Lua] Lobby data host = 110000101e55044
01:03:58.715 [Lua] Lobby data matchmaking_type = 3
01:03:58.715 [Lua] Lobby data difficulty = normal
01:03:58.715 [Lua] Lobby data player_slot_1 = 0:0
01:03:58.715 [Lua] Lobby data unique_server_name = Visulth
01:03:58.715 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:03:58.715 [Lua] Lobby data country_code = CA
01:03:58.715 [Lua] Lobby data matchmaking = false
01:03:58.715 [Lua] Lobby data power_level = 835
01:03:58.715 [Lua] Lobby data mission_id = inn_level
01:03:58.715 [Lua] Lobby data mechanism = adventure
01:03:58.715 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:03:58.715 [Lua] Lobby data player_slot_2 = 0:0
01:03:58.715 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:03:58.715 [Lua] Lobby data player_slot_3 = 0:0
01:03:58.715 [Lua] Lobby data eac_authorized = true
01:03:58.715 [Lua] Set lobby end.
01:03:58.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:03:58.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:03:58.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:03:58.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:03:58.970 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:58.970 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:59.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
01:03:59.467 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
01:03:59.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
01:03:59.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
01:03:59.602 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
01:03:59.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:59.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:59.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
01:03:59.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:03:59.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:59.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:03:59.619 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
01:03:59.619 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:03:59.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:03:59.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:03:59.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
01:03:59.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
01:03:59.683 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
01:03:59.958 [Lua] PlayFabMirrorBase:_commit_internal 2
01:03:59.958 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:03:59.961 [Lua] generate_backend_stats 110000101e55044:1
01:03:59.998 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:03:59.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:03:59.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
01:04:00.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
01:04:00.164 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
01:04:00.164 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView
01:04:00.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView
01:04:00.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:04:00.165 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:04:00.165 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:04:00.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:04:00.166 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:04:00.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:04:00.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:04:00.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:04:00.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:04:00.172 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:04:00.172 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:04:00.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
01:04:00.186 [Lua] commit result success 2
01:04:00.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
01:04:00.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:04:00.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:04:00.198 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
01:04:00.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
01:04:00.592 [Lua] [IngameUI] menu view on_exit character_selection
01:04:00.592 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:04:00.592 [Lua] hero_fullscreen_menu_on_exit
01:04:00.596 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091ca7b0
01:04:00.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:04:00.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:04:00.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:04:00.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:04:02.039 [Lua] [IngameUI] menu view on_enter hero_view
01:04:02.046 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091c9b60
01:04:02.046 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:04:02.084 [Application] set exit code policy to silent_limited
01:04:02.084 [Application] setting exit code to 0xfa730001
01:04:02.084 warning: [Lua] [Crashify] Message can't be nil
01:04:07.977 [Lua] [IngameUI] menu view on_exit hero_view
01:04:07.983 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091c9b60
01:04:07.983 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:04:09.203 [Lua] [IngameUI] menu view on_enter start_game_view
01:04:09.207 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091b3ba0
01:04:09.207 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:04:09.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:04:09.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:04:09.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:04:09.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:04:10.841 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
01:04:10.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:04:10.841 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
01:04:10.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 28
01:04:10.842 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:04:10.842 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
01:04:10.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 28
01:04:10.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 28
01:04:23.056 [Lua] PlayFabMirrorBase:_commit_internal 3
01:04:23.056 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:04:23.061 [Lua] generate_backend_stats 110000101e55044:1
01:04:23.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:04:23.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:04:23.110 [Lua] commit result success 3
01:04:23.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
01:04:23.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
01:04:23.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
01:04:44.980 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_event
01:04:44.980 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:04:44.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
01:04:44.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
01:04:44.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
01:04:50.367 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
01:04:50.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
01:04:50.367 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:04:50.368 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
01:04:50.368 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
01:04:52.647 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event)
01:04:52.647 [Lua] ............................................................................................................
01:04:52.647 [Lua] ............................................................................................................
01:04:52.647 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No
01:04:52.647 [Lua] ............................................................................................................
01:04:52.647 [Lua] ............................................................................................................
01:04:52.647 [Lua] [Matchmaking] Cancelling matchmaking
01:04:52.647 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:04:52.756 [Lua] [IngameUI] menu view on_exit start_game_view
01:04:52.756 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:04:52.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:04:52.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
01:04:52.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
01:04:52.759 [Save] Saving `save_data`
01:04:52.764 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091b3ba0
01:04:52.769 [Save] Save done
01:04:54.293 [Lua] [IngameUI] menu view on_enter start_game_view
01:04:54.297 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091b3ba0
01:04:54.297 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:04:54.300 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
01:04:54.300 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:04:54.301 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
01:04:54.301 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
01:04:55.150 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:04:55.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
01:04:55.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:04:55.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
01:04:55.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:04:57.756 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:04:57.756 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:04:57.759 [Lua] Set lobby begin:
01:04:57.759 [Lua] Lobby data selected_mission_id = inn_level
01:04:57.760 [Lua] Lobby data num_players = 2
01:04:57.760 [Lua] Lobby data difficulty_tweak = 0
01:04:57.760 [Lua] Lobby data host = 110000101e55044
01:04:57.760 [Lua] Lobby data matchmaking_type = 3
01:04:57.760 [Lua] Lobby data difficulty = harder
01:04:57.760 [Lua] Lobby data player_slot_1 = 0:0
01:04:57.760 [Lua] Lobby data unique_server_name = Visulth
01:04:57.760 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:04:57.760 [Lua] Lobby data country_code = CA
01:04:57.760 [Lua] Lobby data matchmaking = false
01:04:57.760 [Lua] Lobby data power_level = 835
01:04:57.760 [Lua] Lobby data mission_id = inn_level
01:04:57.760 [Lua] Lobby data mechanism = adventure
01:04:57.760 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:04:57.760 [Lua] Lobby data player_slot_2 = 0:0
01:04:57.760 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:04:57.760 [Lua] Lobby data player_slot_3 = 0:0
01:04:57.760 [Lua] Lobby data eac_authorized = true
01:04:57.760 [Lua] Set lobby end.
01:04:57.760 [Lua] [PartyManager] Leader is set to 110000101e55044
01:04:57.761 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
01:04:57.761 [Lua] Set lobby begin:
01:04:57.761 [Lua] Lobby data twitch_enabled = false
01:04:57.761 [Lua] Lobby data selected_mission_id = inn_level
01:04:57.761 [Lua] Lobby data num_players = 2
01:04:57.761 [Lua] Lobby data difficulty_tweak = 0
01:04:57.761 [Lua] Lobby data host = 110000101e55044
01:04:57.761 [Lua] Lobby data matchmaking_type = 6
01:04:57.761 [Lua] Lobby data match_started = true
01:04:57.761 [Lua] Lobby data difficulty = harder
01:04:57.761 [Lua] Lobby data player_slot_1 = 0:0
01:04:57.761 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:04:57.761 [Lua] Lobby data unique_server_name = Visulth
01:04:57.761 [Lua] Lobby data quick_game = false
01:04:57.761 [Lua] Lobby data country_code = CA
01:04:57.761 [Lua] Lobby data matchmaking = true
01:04:57.761 [Lua] Lobby data power_level = 835
01:04:57.761 [Lua] Lobby data mission_id = inn_level
01:04:57.761 [Lua] Lobby data mechanism = adventure
01:04:57.761 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:04:57.761 [Lua] Lobby data player_slot_2 = 0:0
01:04:57.761 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:04:57.761 [Lua] Lobby data player_slot_3 = 0:0
01:04:57.761 [Lua] Lobby data eac_authorized = true
01:04:57.761 [Lua] Set lobby end.
01:04:57.761 [Lua] Set lobby begin:
01:04:57.761 [Lua] Lobby data twitch_enabled = false
01:04:57.761 [Lua] Lobby data selected_mission_id = inn_level
01:04:57.761 [Lua] Lobby data num_players = 2
01:04:57.761 [Lua] Lobby data difficulty_tweak = 0
01:04:57.761 [Lua] Lobby data host = 110000101e55044
01:04:57.762 [Lua] Lobby data matchmaking_type = 6
01:04:57.762 [Lua] Lobby data is_private = false
01:04:57.762 [Lua] Lobby data match_started = true
01:04:57.762 [Lua] Lobby data difficulty = harder
01:04:57.762 [Lua] Lobby data player_slot_1 = 0:0
01:04:57.762 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:04:57.762 [Lua] Lobby data unique_server_name = Visulth
01:04:57.762 [Lua] Lobby data quick_game = false
01:04:57.762 [Lua] Lobby data country_code = CA
01:04:57.762 [Lua] Lobby data matchmaking = true
01:04:57.762 [Lua] Lobby data power_level = 835
01:04:57.762 [Lua] Lobby data mission_id = inn_level
01:04:57.762 [Lua] Lobby data mechanism = adventure
01:04:57.762 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:04:57.762 [Lua] Lobby data player_slot_2 = 0:0
01:04:57.762 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:04:57.762 [Lua] Lobby data player_slot_3 = 0:0
01:04:57.762 [Lua] Lobby data eac_authorized = true
01:04:57.762 [Lua] Set lobby end.
01:04:57.762 [Lua] [ChatManager][1]System: Starting hosted game...
01:04:57.763 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:04:57.763 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:04:58.550 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:04:58.550 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:04:58.550 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:04:58.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:04:58.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:04:59.994 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:04:59.994 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:05:00.009 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:05:05.352 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:05:05.352 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:05:05.352 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:05:05.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:05:05.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:05:08.347 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
01:05:08.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:05:08.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
01:05:08.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:05:08.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:05:11.177 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:05:11.177 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
01:05:11.177 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:05:11.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:05:11.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:05:12.516 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104e72a6c
01:05:12.516 [Lua] Set lobby begin:
01:05:12.516 [Lua] Lobby data twitch_enabled = false
01:05:12.516 [Lua] Lobby data selected_mission_id = inn_level
01:05:12.516 [Lua] Lobby data num_players = 2
01:05:12.516 [Lua] Lobby data difficulty_tweak = 0
01:05:12.516 [Lua] Lobby data host = 110000101e55044
01:05:12.516 [Lua] Lobby data matchmaking_type = 6
01:05:12.516 [Lua] Lobby data is_private = false
01:05:12.516 [Lua] Lobby data match_started = true
01:05:12.516 [Lua] Lobby data difficulty = harder
01:05:12.516 [Lua] Lobby data player_slot_1 = 0:0
01:05:12.516 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:12.516 [Lua] Lobby data unique_server_name = Visulth
01:05:12.516 [Lua] Lobby data quick_game = false
01:05:12.516 [Lua] Lobby data country_code = CA
01:05:12.516 [Lua] Lobby data matchmaking = true
01:05:12.516 [Lua] Lobby data power_level = 835
01:05:12.517 [Lua] Lobby data mission_id = inn_level
01:05:12.517 [Lua] Lobby data mechanism = adventure
01:05:12.517 [Lua] Lobby data player_slot_5 = 0:0
01:05:12.517 [Lua] Lobby data player_slot_2 = 0:0
01:05:12.517 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:12.517 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:12.517 [Lua] Lobby data eac_authorized = true
01:05:12.517 [Lua] Set lobby end.
01:05:12.517 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(1)
01:05:12.629 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:05:12.629 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:05:12.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer, async-read,
01:05:12.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read,
01:05:12.629 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
01:05:12.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:05:12.629 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
01:05:12.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:05:12.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:05:12.652 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
01:05:12.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
01:05:12.653 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
01:05:12.654 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
01:05:12.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
01:05:12.654 [Lua] [GameNetworkManager] destroying game object with go_id=45
01:05:12.687 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer
01:05:12.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer
01:05:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
01:05:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
01:05:12.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
01:05:12.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
01:05:12.701 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
01:05:12.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
01:05:12.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
01:05:12.843 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
01:05:12.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
01:05:13.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
01:05:13.033 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
01:05:13.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:05:13.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:05:13.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:05:13.129 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
01:05:13.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
01:05:13.185 [Lua] [PackageManager] Force_load: wwise/steampistol
01:05:13.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:05:13.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:05:13.825 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:05:13.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:05:13.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:05:13.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:05:13.982 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:05:13.982 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:05:13.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
01:05:13.984 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:05:13.985 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:14.045 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
01:05:14.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:05:14.045 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
01:05:14.047 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:05:14.047 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:05:19.622 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:05:19.622 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
01:05:19.622 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:05:19.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:05:19.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:05:21.931 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
01:05:21.932 [Lua] ............................................................................................................
01:05:21.932 [Lua] ............................................................................................................
01:05:21.932 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:05:21.932 [Lua] ............................................................................................................
01:05:21.932 [Lua] ............................................................................................................
01:05:21.932 [Lua] [Matchmaking] Cancelling matchmaking
01:05:21.932 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:05:21.932 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:05:21.932 [Lua] Set lobby begin:
01:05:21.932 [Lua] Lobby data twitch_enabled = false
01:05:21.932 [Lua] Lobby data selected_mission_id = inn_level
01:05:21.932 [Lua] Lobby data num_players = 2
01:05:21.932 [Lua] Lobby data difficulty_tweak = 0
01:05:21.932 [Lua] Lobby data host = 110000101e55044
01:05:21.932 [Lua] Lobby data matchmaking_type = 3
01:05:21.932 [Lua] Lobby data is_private = false
01:05:21.932 [Lua] Lobby data match_started = true
01:05:21.932 [Lua] Lobby data difficulty = normal
01:05:21.932 [Lua] Lobby data player_slot_1 = 0:0
01:05:21.932 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:21.933 [Lua] Lobby data unique_server_name = Visulth
01:05:21.933 [Lua] Lobby data quick_game = false
01:05:21.933 [Lua] Lobby data country_code = CA
01:05:21.933 [Lua] Lobby data matchmaking = false
01:05:21.933 [Lua] Lobby data power_level = 835
01:05:21.933 [Lua] Lobby data mission_id = inn_level
01:05:21.933 [Lua] Lobby data mechanism = adventure
01:05:21.933 [Lua] Lobby data player_slot_5 = 0:0
01:05:21.933 [Lua] Lobby data player_slot_2 = 0:0
01:05:21.933 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:21.933 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:21.933 [Lua] Lobby data eac_authorized = true
01:05:21.933 [Lua] Set lobby end.
01:05:21.936 [Lua] Set lobby begin:
01:05:21.936 [Lua] Lobby data twitch_enabled = false
01:05:21.936 [Lua] Lobby data selected_mission_id = inn_level
01:05:21.936 [Lua] Lobby data num_players = 2
01:05:21.936 [Lua] Lobby data difficulty_tweak = 0
01:05:21.936 [Lua] Lobby data host = 110000101e55044
01:05:21.937 [Lua] Lobby data matchmaking_type = 3
01:05:21.937 [Lua] Lobby data is_private = false
01:05:21.937 [Lua] Lobby data match_started = true
01:05:21.937 [Lua] Lobby data difficulty = normal
01:05:21.937 [Lua] Lobby data player_slot_1 = 0:0
01:05:21.937 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:21.937 [Lua] Lobby data unique_server_name = Visulth
01:05:21.937 [Lua] Lobby data quick_game = false
01:05:21.937 [Lua] Lobby data country_code = CA
01:05:21.937 [Lua] Lobby data matchmaking = false
01:05:21.937 [Lua] Lobby data power_level = 835
01:05:21.937 [Lua] Lobby data mission_id = inn_level
01:05:21.937 [Lua] Lobby data mechanism = adventure
01:05:21.937 [Lua] Lobby data player_slot_5 = 0:0
01:05:21.937 [Lua] Lobby data player_slot_2 = 0:0
01:05:21.937 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:21.937 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:21.937 [Lua] Lobby data eac_authorized = true
01:05:21.937 [Lua] Set lobby end.
01:05:21.937 [Lua] [PartyManager] Leader is set to 110000101e55044
01:05:22.044 [Lua] [IngameUI] menu view on_exit start_game_view
01:05:22.044 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:05:22.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:05:22.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:05:22.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:05:22.046 [Save] Saving `save_data`
01:05:22.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091b3ba0
01:05:22.055 [Save] Save done
01:05:23.137 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:05:23.137 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:05:23.141 [Lua] Set lobby begin:
01:05:23.141 [Lua] Lobby data twitch_enabled = false
01:05:23.141 [Lua] Lobby data selected_mission_id = inn_level
01:05:23.141 [Lua] Lobby data num_players = 2
01:05:23.141 [Lua] Lobby data difficulty_tweak = 0
01:05:23.141 [Lua] Lobby data host = 110000101e55044
01:05:23.141 [Lua] Lobby data matchmaking_type = 3
01:05:23.142 [Lua] Lobby data is_private = false
01:05:23.142 [Lua] Lobby data match_started = true
01:05:23.142 [Lua] Lobby data difficulty = harder
01:05:23.142 [Lua] Lobby data player_slot_1 = 0:0
01:05:23.142 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:23.142 [Lua] Lobby data unique_server_name = Visulth
01:05:23.142 [Lua] Lobby data quick_game = false
01:05:23.142 [Lua] Lobby data country_code = CA
01:05:23.142 [Lua] Lobby data matchmaking = false
01:05:23.142 [Lua] Lobby data power_level = 835
01:05:23.142 [Lua] Lobby data mission_id = inn_level
01:05:23.142 [Lua] Lobby data mechanism = adventure
01:05:23.142 [Lua] Lobby data player_slot_5 = 0:0
01:05:23.142 [Lua] Lobby data player_slot_2 = 0:0
01:05:23.142 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:23.142 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:23.142 [Lua] Lobby data eac_authorized = true
01:05:23.142 [Lua] Set lobby end.
01:05:23.142 [Lua] [PartyManager] Leader is set to 110000101e55044
01:05:23.143 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0
01:05:23.143 [Lua] Set lobby begin:
01:05:23.143 [Lua] Lobby data twitch_enabled = false
01:05:23.143 [Lua] Lobby data selected_mission_id = farmlands
01:05:23.143 [Lua] Lobby data num_players = 2
01:05:23.143 [Lua] Lobby data difficulty_tweak = 0
01:05:23.143 [Lua] Lobby data host = 110000101e55044
01:05:23.143 [Lua] Lobby data matchmaking_type = 2
01:05:23.143 [Lua] Lobby data is_private = false
01:05:23.143 [Lua] Lobby data match_started = true
01:05:23.143 [Lua] Lobby data difficulty = harder
01:05:23.143 [Lua] Lobby data player_slot_1 = 0:0
01:05:23.143 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:23.143 [Lua] Lobby data unique_server_name = Visulth
01:05:23.143 [Lua] Lobby data quick_game = false
01:05:23.143 [Lua] Lobby data country_code = CA
01:05:23.143 [Lua] Lobby data matchmaking = false
01:05:23.143 [Lua] Lobby data power_level = 835
01:05:23.143 [Lua] Lobby data mission_id = inn_level
01:05:23.143 [Lua] Lobby data mechanism = adventure
01:05:23.143 [Lua] Lobby data player_slot_5 = 0:0
01:05:23.143 [Lua] Lobby data player_slot_2 = 0:0
01:05:23.143 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:23.143 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:23.143 [Lua] Lobby data eac_authorized = true
01:05:23.143 [Lua] Set lobby end.
01:05:23.143 [Lua] Set lobby begin:
01:05:23.143 [Lua] Lobby data twitch_enabled = false
01:05:23.143 [Lua] Lobby data selected_mission_id = farmlands
01:05:23.143 [Lua] Lobby data num_players = 2
01:05:23.143 [Lua] Lobby data difficulty_tweak = 0
01:05:23.144 [Lua] Lobby data host = 110000101e55044
01:05:23.144 [Lua] Lobby data matchmaking_type = 2
01:05:23.144 [Lua] Lobby data is_private = true
01:05:23.144 [Lua] Lobby data match_started = true
01:05:23.144 [Lua] Lobby data difficulty = harder
01:05:23.144 [Lua] Lobby data player_slot_1 = 0:0
01:05:23.144 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:23.144 [Lua] Lobby data unique_server_name = Visulth
01:05:23.144 [Lua] Lobby data quick_game = false
01:05:23.144 [Lua] Lobby data country_code = CA
01:05:23.144 [Lua] Lobby data matchmaking = false
01:05:23.144 [Lua] Lobby data power_level = 835
01:05:23.144 [Lua] Lobby data mission_id = inn_level
01:05:23.144 [Lua] Lobby data mechanism = adventure
01:05:23.144 [Lua] Lobby data player_slot_5 = 0:0
01:05:23.144 [Lua] Lobby data player_slot_2 = 0:0
01:05:23.144 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:23.144 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:23.144 [Lua] Lobby data eac_authorized = true
01:05:23.144 [Lua] Set lobby end.
01:05:23.144 [Lua] [ChatManager][1]System: Starting hosted game...
01:05:23.145 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:05:23.145 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:05:33.250 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:05:33.250 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:05:33.250 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0
01:05:33.250 [Lua] Set lobby begin:
01:05:33.250 [Lua] Lobby data twitch_enabled = false
01:05:33.250 [Lua] Lobby data selected_mission_id = farmlands
01:05:33.250 [Lua] Lobby data num_players = 2
01:05:33.250 [Lua] Lobby data difficulty_tweak = 0
01:05:33.250 [Lua] Lobby data host = 110000101e55044
01:05:33.250 [Lua] Lobby data matchmaking_type = 2
01:05:33.250 [Lua] Lobby data is_private = true
01:05:33.250 [Lua] Lobby data match_started = true
01:05:33.250 [Lua] Lobby data difficulty = harder
01:05:33.250 [Lua] Lobby data player_slot_1 = 0:0
01:05:33.250 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:33.250 [Lua] Lobby data unique_server_name = Visulth
01:05:33.250 [Lua] Lobby data quick_game = false
01:05:33.250 [Lua] Lobby data country_code = CA
01:05:33.250 [Lua] Lobby data matchmaking = false
01:05:33.250 [Lua] Lobby data power_level = 835
01:05:33.250 [Lua] Lobby data mission_id = inn_level
01:05:33.251 [Lua] Lobby data mechanism = adventure
01:05:33.251 [Lua] Lobby data player_slot_5 = 0:0
01:05:33.251 [Lua] Lobby data player_slot_2 = 0:0
01:05:33.251 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:33.251 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:33.251 [Lua] Lobby data eac_authorized = true
01:05:33.251 [Lua] Set lobby end.
01:05:33.251 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:05:33.251 [Lua] [LevelTransitionHandler] set_next_level( lvl:farmlands, mc:adventure, gm:adventure, env:0, seed:2054567, conflict:default, lckd_director_funcs:{}, diff:harder diff_tweak:0 )
01:05:33.251 [Lua] [NetworkServer] Entering post game
01:05:33.251 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:05:33.251 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:05:33.251 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:05:33.251 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:05:33.251 [Lua] Complete level triggered.
01:05:33.253 [Lua] [NetworkServer] Entering post game
01:05:33.254 [Save] Saving `save_data`
01:05:33.254 [Lua] gm_event_end_conditions_met false false
01:05:33.255 [Lua] PlayFabMirrorBase:_commit_internal nil
01:05:33.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:05:33.260 [Lua] generate_backend_stats 110000101e55044:1
01:05:33.261 [Save] Save done
01:05:33.261 [Save] Saving `save_data`
01:05:33.266 [Save] Save done
01:05:33.294 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:05:33.294 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:05:33.295 [Save] Saving `save_data`
01:05:33.295 [Lua] TRANSITION nil nil load_next_level
01:05:33.295 [Lua] Transition type "load_next_level", is server: true
01:05:33.295 [Lua] [LevelTransitionHandler] promote_next_level_data
01:05:33.295 [Lua] [GameNetworkManager] Leaving game...
01:05:33.295 [Lua] [GameNetworkManager] Shutting down game session host.
01:05:33.295 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:05:33.296 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:05:33.296 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=130.88
01:05:33.300 [Save] Save done
01:05:33.302 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:05:33.302 [Lua] commit result success 4
01:05:33.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
01:05:33.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
01:05:33.402 [Lua] ### Sending rpc_level_loaded
01:05:33.402 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 62
01:05:33.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
01:05:34.735 [Lua] [PlayerSyncData] Game session is not initialized
01:05:34.735 [Lua] Set lobby begin:
01:05:34.735 [Lua] Lobby data twitch_enabled = false
01:05:34.735 [Lua] Lobby data selected_mission_id = farmlands
01:05:34.736 [Lua] Lobby data num_players = 2
01:05:34.736 [Lua] Lobby data difficulty_tweak = 0
01:05:34.736 [Lua] Lobby data host = 110000101e55044
01:05:34.736 [Lua] Lobby data matchmaking_type = 2
01:05:34.736 [Lua] Lobby data is_private = true
01:05:34.736 [Lua] Lobby data match_started = true
01:05:34.736 [Lua] Lobby data difficulty = harder
01:05:34.736 [Lua] Lobby data player_slot_1 = 0:0
01:05:34.736 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:34.736 [Lua] Lobby data unique_server_name = Visulth
01:05:34.736 [Lua] Lobby data quick_game = false
01:05:34.736 [Lua] Lobby data country_code = CA
01:05:34.736 [Lua] Lobby data matchmaking = false
01:05:34.736 [Lua] Lobby data power_level = 0
01:05:34.736 [Lua] Lobby data mission_id = inn_level
01:05:34.736 [Lua] Lobby data mechanism = adventure
01:05:34.736 [Lua] Lobby data player_slot_5 = 0:0
01:05:34.736 [Lua] Lobby data player_slot_2 = 0:0
01:05:34.736 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:34.737 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:34.737 [Lua] Lobby data eac_authorized = true
01:05:34.737 [Lua] Set lobby end.
01:05:35.305 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:05:35.305 [Lua] [Managers] Calling function on all managers:
01:05:35.306 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:05:35.306 [Lua] Clearing all global lookup lists
01:05:35.306 [Lua] [IngamePlayerListUI] - Destroy
01:05:35.306 [Lua] [GamePadEquipmentUI] - Destroy
01:05:35.306 [Lua] [EquipmentUI] - Destroy
01:05:35.306 [Lua] [GamePadAbilityUI] - Destroy
01:05:35.306 [Lua] [AbilityUI] - Destroy
01:05:35.308 [Lua] [IngameUI] destroy
01:05:35.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3
01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
01:05:35.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:05:35.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
01:05:35.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:05:35.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
01:05:35.333 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:05:35.333 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:05:35.415 [Lua] [Managers] Destroying manager group:
01:05:35.421 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:05:35.523 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:05:35.523 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:05:35.523 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:05:35.523 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:05:35.523 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:05:35.523 [Lua] [Matchmaking] unregister rpcs
01:05:35.523 [Lua] ############### UNLOADING PACKAGES ###############
01:05:35.523 [Lua] [Managers] Calling function on all managers:
01:05:35.523 [Lua] [Managers] Destroying manager group:
01:05:35.524 [Lua] [Gamestate] Enter state StateLoading
01:05:35.526 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:05:35.526 [Lua] [Matchmaking] register rpcs
01:05:35.526 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:05:35.526 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:05:35.526 [Lua] registering RPCs
01:05:35.526 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:05:35.526 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:05:35.526 [Lua] Set lobby begin:
01:05:35.526 [Lua] Lobby data twitch_enabled = false
01:05:35.526 [Lua] Lobby data selected_mission_id = farmlands
01:05:35.526 [Lua] Lobby data num_players = 2
01:05:35.526 [Lua] Lobby data difficulty_tweak = 0
01:05:35.526 [Lua] Lobby data host = 110000101e55044
01:05:35.526 [Lua] Lobby data matchmaking_type = 2
01:05:35.526 [Lua] Lobby data is_private = true
01:05:35.526 [Lua] Lobby data match_started = true
01:05:35.526 [Lua] Lobby data difficulty = harder
01:05:35.526 [Lua] Lobby data player_slot_1 = 0:0
01:05:35.527 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:35.527 [Lua] Lobby data unique_server_name = Visulth
01:05:35.527 [Lua] Lobby data quick_game = false
01:05:35.527 [Lua] Lobby data country_code = CA
01:05:35.527 [Lua] Lobby data matchmaking = false
01:05:35.527 [Lua] Lobby data power_level = 0
01:05:35.527 [Lua] Lobby data mission_id = farmlands
01:05:35.527 [Lua] Lobby data mechanism = adventure
01:05:35.527 [Lua] Lobby data player_slot_5 = 0:0
01:05:35.527 [Lua] Lobby data player_slot_2 = 0:0
01:05:35.527 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:35.527 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:35.527 [Lua] Lobby data eac_authorized = true
01:05:35.527 [Lua] Set lobby end.
01:05:35.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:05:35.529 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:05:35.530 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
01:05:35.530 [Lua] [LevelTransitionHandler] load_current_level, loading farmlands 0
01:05:35.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
01:05:35.532 [Umbra] Unload tome
01:05:35.533 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
01:05:35.640 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
01:05:35.651 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
01:05:35.651 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, farmlands, async-read,
01:05:35.651 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, farmlands, async-read,
01:05:35.651 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, farmlands, async-read,
01:05:35.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
01:05:35.748 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
01:05:35.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common
01:05:37.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common
01:05:37.780 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common
01:05:37.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
01:05:40.683 [Lua] ### Sending rpc_level_loaded
01:05:40.683 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 62
01:05:40.683 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:05:40.683 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:05:40.683 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:05:40.700 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:05:40.700 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:05:42.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
01:05:42.634 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
01:05:42.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
01:05:42.684 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
01:05:42.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
01:05:42.801 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
01:05:42.819 [Lua] [LevelTransitionHandler] Level load completed!
01:05:42.819 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 2054567 - use_random_directors: true - conflict_director_name: default
01:05:42.857 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:05:42.857 [Lua] checking dlc's against conflict directors
01:05:42.857 [Lua] number of factions to include 2
01:05:42.857 [Lua] Updated list weights for random:
01:05:42.857 [Lua] skaven, 0.71 (0.00-0.71)
01:05:42.857 [Lua] beastmen, 0.29 (0.71-1.00)
01:05:42.857 [Lua] Rolled random faction: 0.37017732858657837 skaven
01:05:42.857 [Lua] number of factions added 2
01:05:42.857 [Lua] --- --- ---
01:05:42.857 [Lua] Starting... difficulty 'harder'
01:05:42.857 [Lua] These are the starting conflict directors:
01:05:42.857 [Lua] chaos
01:05:42.857 [Lua] chaos_light
01:05:42.857 [Lua] --- --- ---
01:05:42.857 [Lua]
01:05:42.857 [Lua] Looking for a new director:
01:05:42.858 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
01:05:42.858 [Lua] ->trying director: default
01:05:42.858 [Lua] --> success!
01:05:42.858 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
01:05:42.858 [Lua]
01:05:42.858 [Lua] Looking for a new director:
01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
01:05:42.858 [Lua] ->trying director: skaven
01:05:42.858 [Lua] --> success!
01:05:42.858 [Lua] --> re-used the same breeds
01:05:42.858 [Lua]
01:05:42.858 [Lua] Looking for a new director:
01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
01:05:42.858 [Lua] ->trying director: default
01:05:42.858 [Lua] --> success!
01:05:42.858 [Lua] --> re-used the same breeds
01:05:42.858 [Lua]
01:05:42.858 [Lua] Looking for a new director:
01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
01:05:42.858 [Lua] ->trying director: default
01:05:42.858 [Lua] --> success!
01:05:42.858 [Lua] --> re-used the same breeds
01:05:42.858 [Lua]
01:05:42.858 [Lua] Looking for a new director:
01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
01:05:42.858 [Lua] ->trying director: default
01:05:42.858 [Lua] --> success!
01:05:42.858 [Lua] --> re-used the same breeds
01:05:42.858 [Lua]
01:05:42.858 [Lua] DONE! Found the following directors:
01:05:42.858 [Lua] default
01:05:42.858 [Lua] skaven
01:05:42.858 [Lua] default
01:05:42.858 [Lua] default
01:05:42.858 [Lua] default
01:05:42.858 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
01:05:42.858 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_storm_vermin_commander=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
01:05:42.858 [Lua] load_startup_enemy_packages: --------------
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_spawn
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_troll
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_rat_ogre
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_stormfiend
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] beastmen_minotaur
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_plague_sorcerer
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_corruptor_sorcerer
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_gutter_runner
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_pack_master
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_poison_wind_globadier
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_ratling_gunner
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_warpfire_thrower
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_vortex_sorcerer
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] beastmen_standard_bearer
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_vortex
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] critter_rat
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] critter_pig
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_marauder
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_storm_vermin
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_warrior
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_clan_rat_with_shield
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_clan_rat
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_storm_vermin_with_shield
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_slave
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_fanatic
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_plague_monk
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_marauder_with_shield
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_berzerker
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] skaven_loot_rat
01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:05:42.858 [Lua] chaos_raider
01:05:42.862 [Lua] ### Sending rpc_level_loaded
01:05:42.862 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 62
01:05:42.862 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:05:42.877 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:05:42.877 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:05:42.894 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:05:42.894 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:05:42.895 [Lua] ### Sending rpc_level_loaded
01:05:42.895 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 62
01:05:43.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:05:43.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:05:43.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:05:43.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:05:43.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:05:43.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:05:43.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:05:43.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:05:43.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:05:44.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:05:44.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:05:44.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:05:44.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:05:44.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:05:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:05:44.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:05:44.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:05:44.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:05:44.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:05:44.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:05:44.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:05:44.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:05:44.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:05:44.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:05:45.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:05:45.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:05:45.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:05:45.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:05:45.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:05:45.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:05:45.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:05:45.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:05:45.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:05:46.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:05:46.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:05:46.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:05:46.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:05:46.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:05:46.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:05:46.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:05:46.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:05:46.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:05:46.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:05:46.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:05:46.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:05:46.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:05:46.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:05:46.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:05:46.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:05:46.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:05:46.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:05:47.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:05:47.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:05:47.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:05:47.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:05:47.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:05:47.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:05:47.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:05:47.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:05:47.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:05:48.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:05:48.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:05:48.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:05:48.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:05:48.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:05:48.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:05:49.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:05:49.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:05:49.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:05:49.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:05:49.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:05:49.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:05:50.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:05:50.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:05:50.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:05:50.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:05:50.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:05:50.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:05:50.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:05:50.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:05:50.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:05:50.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:05:50.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:05:50.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:05:51.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:05:51.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:05:51.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:05:51.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:05:51.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:05:51.341 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: adventure
01:05:51.341 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:05:51.341 [Lua] Starting async level spawning of levels/honduras/farmlands/world
01:05:51.341 [Umbra] Init version: 3.4.15 :: 16 threads
01:05:52.096 [Lua] Async level spawning done
01:05:52.096 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:05:53.074 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:05:53.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:05:53.074 [Lua] [Matchmaking] unregister rpcs
01:05:53.074 [Lua] Set lobby begin:
01:05:53.074 [Lua] Lobby data twitch_enabled = false
01:05:53.074 [Lua] Lobby data selected_mission_id = farmlands
01:05:53.074 [Lua] Lobby data num_players = 2
01:05:53.074 [Lua] Lobby data difficulty_tweak = 0
01:05:53.074 [Lua] Lobby data host = 110000101e55044
01:05:53.074 [Lua] Lobby data matchmaking_type = 2
01:05:53.074 [Lua] Lobby data is_private = true
01:05:53.074 [Lua] Lobby data match_started = true
01:05:53.074 [Lua] Lobby data difficulty = harder
01:05:53.074 [Lua] Lobby data player_slot_1 = 0:0
01:05:53.074 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:53.074 [Lua] Lobby data unique_server_name = Visulth
01:05:53.074 [Lua] Lobby data quick_game = false
01:05:53.074 [Lua] Lobby data country_code = CA
01:05:53.074 [Lua] Lobby data matchmaking = false
01:05:53.074 [Lua] Lobby data power_level = 0
01:05:53.074 [Lua] Lobby data mission_id = farmlands
01:05:53.075 [Lua] Lobby data mechanism = adventure
01:05:53.075 [Lua] Lobby data player_slot_5 = 0:0
01:05:53.075 [Lua] Lobby data player_slot_2 = 0:0
01:05:53.075 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:53.075 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:53.075 [Lua] Lobby data eac_authorized = true
01:05:53.075 [Lua] Set lobby end.
01:05:53.075 [Lua] [Managers] Destroying manager group:
01:05:53.076 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
01:05:53.076 [Lua] [Gamestate] Enter StateIngame HOST
01:05:53.076 [Lua] [Managers] Calling function on all managers:
01:05:53.076 [Lua] <>level = farmlands<>
01:05:53.076 [Lua] Set lobby begin:
01:05:53.076 [Lua] Lobby data twitch_enabled = false
01:05:53.077 [Lua] Lobby data selected_mission_id = farmlands
01:05:53.077 [Lua] Lobby data num_players = 2
01:05:53.077 [Lua] Lobby data difficulty_tweak = 0
01:05:53.077 [Lua] Lobby data host = 110000101e55044
01:05:53.077 [Lua] Lobby data matchmaking_type = 2
01:05:53.077 [Lua] Lobby data is_private = true
01:05:53.077 [Lua] Lobby data match_started = true
01:05:53.077 [Lua] Lobby data difficulty = harder
01:05:53.077 [Lua] Lobby data player_slot_1 = 0:0
01:05:53.077 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:53.077 [Lua] Lobby data unique_server_name = Visulth
01:05:53.077 [Lua] Lobby data quick_game = false
01:05:53.077 [Lua] Lobby data country_code = CA
01:05:53.077 [Lua] Lobby data matchmaking = false
01:05:53.077 [Lua] Lobby data power_level = 0
01:05:53.077 [Lua] Lobby data mission_id = farmlands
01:05:53.077 [Lua] Lobby data mechanism = adventure
01:05:53.077 [Lua] Lobby data player_slot_5 = 0:0
01:05:53.077 [Lua] Lobby data player_slot_2 = 0:0
01:05:53.077 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:53.077 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:53.077 [Lua] Lobby data eac_authorized = true
01:05:53.077 [Lua] Set lobby end.
01:05:53.077 [Lua] [StateIngame] Server ingame
01:05:53.083 [Lua] Set lobby begin:
01:05:53.083 [Lua] Lobby data twitch_enabled = false
01:05:53.083 [Lua] Lobby data selected_mission_id = farmlands
01:05:53.083 [Lua] Lobby data num_players = 2
01:05:53.083 [Lua] Lobby data difficulty_tweak = 0
01:05:53.083 [Lua] Lobby data host = 110000101e55044
01:05:53.083 [Lua] Lobby data matchmaking_type = 2
01:05:53.083 [Lua] Lobby data is_private = true
01:05:53.083 [Lua] Lobby data match_started = true
01:05:53.083 [Lua] Lobby data difficulty = harder
01:05:53.083 [Lua] Lobby data player_slot_1 = 0:0
01:05:53.083 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:53.083 [Lua] Lobby data unique_server_name = Visulth
01:05:53.083 [Lua] Lobby data quick_game = false
01:05:53.083 [Lua] Lobby data country_code = CA
01:05:53.083 [Lua] Lobby data matchmaking = false
01:05:53.083 [Lua] Lobby data power_level = 0
01:05:53.083 [Lua] Lobby data mission_id = farmlands
01:05:53.083 [Lua] Lobby data mechanism = adventure
01:05:53.083 [Lua] Lobby data player_slot_5 = 0:0
01:05:53.083 [Lua] Lobby data player_slot_2 = 0:0
01:05:53.083 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:53.083 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:53.083 [Lua] Lobby data eac_authorized = true
01:05:53.083 [Lua] Set lobby end.
01:05:53.083 [Lua] [Matchmaking] register rpcs
01:05:53.083 [Lua] GameNetworkManager:init... creating game session
01:05:53.083 [Lua] Host GameSession.make_game_session_host with session:
01:05:53.083 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:05:53.083 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:05:53.083 [Lua] [GameNetworkManager] self.is_server = true
01:05:53.083 [Network] Setting artificial MTU limit to 65536
01:05:53.098 [Lua] Switching ConflictSettings: to: default
01:05:53.099 [Lua] pacing=default
01:05:53.099 [Lua] roaming=nil
01:05:53.099 [Lua] specials=default
01:05:53.099 [Lua] debug_color=maroon
01:05:53.099 [Lua] contained_breeds=nil
01:05:53.099 [Lua] pack_spawning=default
01:05:53.099 [Lua] disabled=false
01:05:53.099 [Lua] factions=nil
01:05:53.099 [Lua] boss=default
01:05:53.099 [Lua] horde=default
01:05:53.099 [Lua] name=default
01:05:53.099 [Lua] intensity=default
01:05:53.099 [Lua] ---
01:05:53.099 [Lua] [LevelAnalysis] set_random_seed( 2054567)
01:05:53.110 [Lua] [AIInterestPointSystem] Level Seed: 2054567
01:05:53.110 [Lua]
01:05:53.110 [Lua] [entity_system_bag] = table
01:05:53.110 [Lua] [entity_system_bag] = metatable
01:05:53.110 [Lua] [startup_data] = table
01:05:53.110 [Lua] [entity_manager] = table
01:05:53.110 [Lua] [entity_manager] = metatable
01:05:53.110 [Lua] [unit_spawner] = table
01:05:53.110 [Lua] [unit_spawner] = metatable
01:05:53.110 [Lua] [unit_storage] = table
01:05:53.110 [Lua] [unit_storage] = metatable
01:05:53.110 [Lua] [dice_keeper] = table
01:05:53.110 [Lua] [dice_keeper] = metatable
01:05:53.110 [Lua] [is_server] = true (boolean)
01:05:53.110 [Lua] [world] = [World]
01:05:53.110 [Lua] [system_api] = table
01:05:53.110 [Lua] [entity_system] = table
01:05:53.110 [Lua] [entity_system] = metatable
01:05:53.110 [Lua] [network_lobby] = table
01:05:53.110 [Lua] [network_lobby] = metatable
01:05:53.110 [Lua] [profile_synchronizer] = table
01:05:53.110 [Lua] [profile_synchronizer] = metatable
01:05:53.110 [Lua] [level_transition_handler] = table
01:05:53.110 [Lua] [level_transition_handler] = metatable
01:05:53.110 [Lua] [num_local_human_players] = 1 (number)
01:05:53.110 [Lua] [statistics_db] = table
01:05:53.110 [Lua] [statistics_db] = metatable
01:05:53.110 [Lua] [network_server] = table
01:05:53.110 [Lua] [network_server] = metatable
01:05:53.110 [Lua] [input_manager] = table
01:05:53.110 [Lua] [input_manager] = metatable
01:05:53.110 [Lua] [network_clock] = table
01:05:53.110 [Lua] [network_clock] = metatable
01:05:53.110 [Lua] [network_transmit] = table
01:05:53.110 [Lua] [network_transmit] = metatable
01:05:53.110 [Lua] [free_flight_manager] = table
01:05:53.110 [Lua] [free_flight_manager] = metatable
01:05:53.110 [Lua] [network_manager] = table
01:05:53.110 [Lua] [network_manager] = metatable
01:05:53.110 [Lua] [network_event_delegate] = table
01:05:53.110 [Lua] [network_event_delegate] = metatable
01:05:53.110 [Lua]
01:05:53.111 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:05:53.111 [Lua] ignoring extension VersusInteractObjectiveExtension
01:05:53.111 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:05:53.111 [Lua] ignoring extension VersusSocketObjectiveExtension
01:05:53.111 [Lua] ignoring extension VersusTargetObjectiveExtension
01:05:53.111 [Lua] ignoring extension VersusMissionObjectiveExtension
01:05:53.116 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:05:53.158 [Lua] [AchievementManager] Achievements using the steam platform
01:05:53.158 [Lua] PlayerManager:add_player player_1
01:05:53.266 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:05:53.266 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:05:53.266 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:05:53.277 [Lua] respawn_unit_spawned with group id: barn_event_respawn
01:05:53.277 [Lua] respawn_unit_spawned with group id: barn_event_respawn
01:05:53.277 [Lua] respawn_unit_spawned with group id: barn_event_respawn
01:05:53.277 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:05:53.277 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:05:53.278 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:05:53.284 [Lua] [StateIngame] Level seed: 2054567
01:05:53.333 [Lua] [LevelAnalysis] set_random_seed( 2054567)
01:05:53.339 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:05:53.339 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:05:53.340 [Lua] [IngameUI] init
01:05:53.359 [SteamVoipClient] select_out(110000101e55044, off)
01:05:53.359 [SteamVoipClient] select_out(110000104e72a6c, off)
01:05:53.364 [Lua] cb_razer_chroma_setup
01:05:53.406 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000015028FC0; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000015028B20; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000015028C10; parent_world_position = table: 0000000015028C40; local_position = table: 0000000015028F30; size = table: 0000000015028F80; node = table: 0000000015028FC0
[3] scenegraph = table: 0000000015028B20; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000015028B20; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000015028B20; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 0000000014E09400
[7] self = table: 0000000014E09400; ingame_ui_context = table: 0000000011F1F2E0; input_manager = table: 00000000081ECDB0; world = [World]
[8] self = table: 0000000008150B30; object = table: 0000000014E09400
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 0000000011F1F620; error_prefix_data = table: 0000000014E093C0; func = [function]
[14] self = table: 0000000011F1F620; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000014E09380; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000011F1F620
[20] self = table: 0000000016FC6770; ingame_ui_context = table: 0000000011F1F2E0
[21] self = table: 0000000016FC6770; params = table: 0000000016FC5960; viewport_name = "player_1"; input_manager = table: 00000000081ECDB0; input_source = table: 0000000017040D00; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007666F50; stats_id = "110000101e55044:1"; entity_manager = table: 000000000679CEA0; camera_system = table: 000000002033C6D0; outline_system = table: 0000000007269BB0; fade_system = table: 00000000091982B0; sound_sector_system = table: 000000002033CE50; sound_environment_system = table: 000000000C0453B0; event_manager = table: 0000000009536D50; level_key = "farmlands"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011F1F2E0
[22] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true
[25] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014E0D290; menu_widgets = table: 0000000014E0A1F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014E0D290; menu_widgets = table: 0000000014E0A1F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000011F25AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011F228D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000014E02480; cutscene_system = table: 000000000832FA80; text_popup_ui = table: 0000000014DEB120; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001721C9E0; ui_top_renderer = table: 0000000011F24990; camera_manager = table: 0000000017D2CA60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000011F1F2E0; views = table: 0000000011CA7C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007666F50; weave_onboarding = table: 00000000171A76D0; popup_handler = table: 0000000014DEAF70; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CEF7260;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260;
[22] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[23] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[24] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[25] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000006A51F10; network_server = table: 0000000005A17D10; entity_system = table: 0000000010112B20; parent = table: 0000000005384F10; _level_flow_events = table: 0000000016FC59D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000006A51D20; machines = table: 0000000016FC5710; _quit_game = false; network_clock = table: 000000000983D7B0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000007092F90; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000001F7C2A80; network_event_delegate = table: 000000001CEF7260;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000059D48A0;
01:05:53.407 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000015035E30; node_def = table: 0000000015028940; k = "offset"; v = table: 0000000015028A00
[2] scenegraph = table: 0000000015035E00; scenegraph_def = table: 0000000014E094A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000015028940; parent_name = nil; local_position = table: 0000000011F21990; node = table: 0000000015035E30
[3] scenegraph_def = table: 0000000014E094A0; scenegraph = table: 0000000015035E00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000015028940
[4] self = table: 0000000014E09400
[5] self = table: 0000000014E09400; ingame_ui_context = table: 0000000011F1F2E0; input_manager = table: 00000000081ECDB0; world = [World]
[6] self = table: 0000000008150B30; object = table: 0000000014E09400
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 0000000011F1F620; error_prefix_data = table: 0000000014E093C0; func = [function]
[12] self = table: 0000000011F1F620; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000014E09380; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000011F1F620
[18] self = table: 0000000016FC6770; ingame_ui_context = table: 0000000011F1F2E0
[19] self = table: 0000000016FC6770; params = table: 0000000016FC5960; viewport_name = "player_1"; input_manager = table: 00000000081ECDB0; input_source = table: 0000000017040D00; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007666F50; stats_id = "110000101e55044:1"; entity_manager = table: 000000000679CEA0; camera_system = table: 000000002033C6D0; outline_system = table: 0000000007269BB0; fade_system = table: 00000000091982B0; sound_sector_system = table: 000000002033CE50; sound_environment_system = table: 000000000C0453B0; event_manager = table: 0000000009536D50; level_key = "farmlands"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011F1F2E0
[20] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true
[23] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 0000000016FC5C10
[25] self = table: 0000000005F42430; loading_context = table: 00000000059D48A0; is_server = true; assert_on_leak = true; input_manager = table: 00000000081ECDB0; level_key = "farmlands"; level_setting = table: 0000000005787510; db = table: 0000000007092F90; world = [World]; network_event_delegate = table: 000000001CEF7260; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "harder"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009536D50; level = [Level]; level_key = "farmlands"; level_seed = 2054567; checkpoint_data = nil; level_name = "levels/honduras/farmlands/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 0000000016FC5960
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014E0A1F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014E0D290; settings_list_size_y = 9420; ui_scenegraph = table: 0000000015028B20; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014E0A1F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014E0D290; settings_list_size_y = 9420; ui_scenegraph = table: 0000000015028B20; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000011F25AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011F228D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000014E02480; cutscene_system = table: 000000000832FA80; text_popup_ui = table: 0000000014DEB120; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001721C9E0; ui_top_renderer = table: 0000000011F24990; camera_manager = table: 0000000017D2CA60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000011F1F2E0; views = table: 0000000011CA7C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007666F50; weave_onboarding = table: 00000000171A76D0; popup_handler = table: 0000000014DEAF70; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CEF7260;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260;
[20] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[21] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[22] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[23] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000006A51F10; network_server = table: 0000000005A17D10; entity_system = table: 0000000010112B20; parent = table: 0000000005384F10; _level_flow_events = table: 0000000016FC59D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000006A51D20; machines = table: 0000000016FC5710; _quit_game = false; network_clock = table: 000000000983D7B0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000007092F90; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000001F7C2A80; network_event_delegate = table: 000000001CEF7260;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000059D48A0;
01:05:53.416 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:05:53.416 [Lua] Set lobby begin:
01:05:53.416 [Lua] Lobby data twitch_enabled = false
01:05:53.416 [Lua] Lobby data selected_mission_id = farmlands
01:05:53.416 [Lua] Lobby data num_players = 2
01:05:53.416 [Lua] Lobby data difficulty_tweak = 0
01:05:53.416 [Lua] Lobby data host = 110000101e55044
01:05:53.416 [Lua] Lobby data matchmaking_type = 2
01:05:53.416 [Lua] Lobby data is_private = true
01:05:53.416 [Lua] Lobby data match_started = true
01:05:53.416 [Lua] Lobby data difficulty = harder
01:05:53.416 [Lua] Lobby data player_slot_1 = 0:0
01:05:53.416 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:05:53.416 [Lua] Lobby data unique_server_name = Visulth
01:05:53.416 [Lua] Lobby data quick_game = false
01:05:53.416 [Lua] Lobby data country_code = CA
01:05:53.416 [Lua] Lobby data matchmaking = false
01:05:53.416 [Lua] Lobby data power_level = 835
01:05:53.416 [Lua] Lobby data mission_id = farmlands
01:05:53.416 [Lua] Lobby data mechanism = adventure
01:05:53.416 [Lua] Lobby data player_slot_5 = 0:0
01:05:53.416 [Lua] Lobby data player_slot_2 = 0:0
01:05:53.416 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:05:53.416 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:05:53.416 [Lua] Lobby data eac_authorized = true
01:05:53.416 [Lua] Set lobby end.
01:05:53.417 [Flow] Spawned:c_barrel_socket
01:05:53.418 [Lua] CurrentConflictSettings default
01:05:53.418 [Lua] [ConflictDirector] conflict_director is ai_ready
01:05:53.421 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:05:53.421 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:05:53.449 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:05:53.449 [Lua] Forming navigation groups in one frame
01:05:53.449 [Lua] Forming navigation groups
01:05:53.487 [Lua] NavigationGroupManager -> calulation time A: 0.038000000000010914
01:05:53.881 [Lua] NavigationGroupManager -> calulation time B: 0.39500000000001023
01:05:53.881 [Lua] number of nav groups: 409
01:05:53.886 [Lua] number of refined nav groups : 264
01:05:53.899 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999995907
01:05:53.899 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.885438788682222 Normalized coefficient: 1.2223099467775844
01:05:53.907 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.708787812292577 Normalized coefficient: 1.2392999421050841
01:05:53.915 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.130052717030047 Normalized coefficient: 1.4150876370873771
01:05:53.920 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.971298637986187 Normalized coefficient: 1.0664188794834923
01:05:53.941 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:05:53.941 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:05:53.941 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:05:53.941 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:05:53.941 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
01:05:53.953 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
01:05:53.953 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters.
01:05:53.953 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:05:53.953 [Lua] [LevelAnalysis]
01:05:53.953 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:05:53.953 [Lua] [LevelAnalysis]
01:05:53.953 [Lua] [LevelAnalysis] Terror events added:
01:05:53.953 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
01:05:53.953 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
01:05:53.953 [Lua] NORMAL PATROL MAIN PATH 222.45021057128906
01:05:53.953 [Lua] [waypoints] = table
01:05:53.953 [Lua] [astar_points] = table
01:05:53.953 [Lua] [travel_dist] = 222.45020616054535 (number)
01:05:53.953 [Lua] [one_directional] = false (boolean)
01:05:53.953 [Lua] [id] = boss_6 (string)
01:05:53.953 [Lua] ----> using boss spline path!
01:05:53.953 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_skaven_spline_patrol 45 table: 000000001B4E5E40
01:05:53.953 [Lua] ----> using boss gizmo!
01:05:53.953 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -163.3 start-travel-dist: 395.7, end-travel-dist: 505.4 spawn_distance 222.5
01:05:53.953 [Lua] Adding main path event: Vector3Box(36.238, -95.3133, 1.48324) boss_event_rat_ogre 45 table: 000000001B4E64C0
01:05:53.953 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1
01:05:53.953 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375
01:05:53.953 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375
01:05:53.953 [Lua] [LevelAnalysis] wanted_distance: 423.43917486957702
01:05:53.953 [Lua] [LevelAnalysis] Terror events added:
01:05:53.953 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:05:53.953 [Lua] Adding main path event: Vector3Box(39.7141, -120.61, 0.0234475) rare_event_loot_rat 45 table: 000000001B4E6A10
01:05:53.954 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000047748
01:05:53.964 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
01:05:53.970 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:05:53.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:05:53.978 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
01:05:53.978 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:05:53.978 [Lua] [Managers] Calling function on all managers:
01:05:53.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:05:54.018 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:05:54.018 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:05:54.018 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:05:54.018 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:05:54.021 [Lua] FIRST UPDATE @0.10940303653479
01:05:54.021 [Lua] player (110000101e55044,2) was put into party 1
01:05:54.041 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
01:05:54.041 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
01:05:54.041 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
01:05:54.041 [Lua] player (110000101e55044,3) was put into party 1
01:05:54.062 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
01:05:54.062 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
01:05:54.062 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
01:05:54.266 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:05:54.271 [Lua] Breedfreezer (server) starting a hot join sync
01:05:54.271 [Lua] packing 0 units of breed chaos_marauder
01:05:54.271 [Lua] packing 0 units of breed skaven_clan_rat
01:05:54.271 [Lua] packing 0 units of breed skaven_storm_vermin
01:05:54.271 [Lua] packing 0 units of breed skaven_slave
01:05:54.271 [Lua] packing 0 units of breed chaos_fanatic
01:05:54.271 [Lua] packing 0 units of breed chaos_raider
01:05:54.271 [Lua] packing 0 units of breed chaos_warrior
01:05:54.271 [Lua] packing 0 units of breed chaos_berzerker
01:05:54.271 [Lua] packing 0 units of breed skaven_plague_monk
01:05:54.271 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:05:54.271 [Lua]
01:05:54.271 [Lua] [1] = 1 (number)
01:05:54.271 [Lua] [2] = 0 (number)
01:05:54.271 [Lua] [3] = 1 (number)
01:05:54.271 [Lua] [4] = 0 (number)
01:05:54.271 [Lua] [5] = 1 (number)
01:05:54.271 [Lua] [6] = 0 (number)
01:05:54.271 [Lua] [7] = 1 (number)
01:05:54.271 [Lua] [8] = 0 (number)
01:05:54.271 [Lua] [9] = 1 (number)
01:05:54.271 [Lua] [10] = 0 (number)
01:05:54.271 [Lua] [11] = 1 (number)
01:05:54.271 [Lua] [12] = 0 (number)
01:05:54.271 [Lua] [13] = 1 (number)
01:05:54.271 [Lua] [14] = 0 (number)
01:05:54.271 [Lua] [15] = 1 (number)
01:05:54.271 [Lua] [16] = 0 (number)
01:05:54.271 [Lua] [17] = 1 (number)
01:05:54.271 [Lua] [18] = 0 (number)
01:05:54.271 [Lua]
01:05:54.271 [Lua]
01:05:54.271 [Lua]
01:05:54.271 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
01:05:54.271 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
01:05:54.271 [Lua] [GameNetworkManager] destroying game object with go_id=59
01:05:54.271 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:05:54.271 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:05:54.271 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:05:54.271 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
01:05:54.271 [Lua] RemotePlayer:create_game_object( ) 61
01:05:54.292 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:05:54.292 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:05:54.294 [Lua] player (110000101e55044,3) was put into party 1
01:05:54.316 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
01:05:54.316 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
01:05:54.316 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
01:05:54.326 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:05:54.326 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:05:54.326 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:05:54.326 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:05:54.573 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:05:54.573 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:05:54.573 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:05:54.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
01:05:54.593 [Lua] [PackageManager] Force_load: wwise/crossbow
01:05:54.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
01:05:54.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
01:05:54.885 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
01:05:54.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
01:05:55.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
01:05:55.843 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
01:05:55.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:05:55.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:05:55.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:05:55.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
01:05:55.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
01:05:55.941 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
01:05:55.941 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:05:56.001 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:05:56.001 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:05:56.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
01:05:56.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
01:05:56.174 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
01:05:56.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
01:05:56.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
01:05:56.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
01:05:56.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
01:05:56.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
01:05:56.335 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
01:05:56.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
01:05:56.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
01:05:56.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
01:05:56.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
01:05:56.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
01:05:56.993 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
01:05:56.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:05:57.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:05:57.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:05:57.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
01:05:57.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
01:05:57.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
01:05:57.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
01:05:57.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
01:05:57.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
01:05:57.339 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:05:57.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:05:57.437 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:05:57.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
01:05:57.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
01:05:57.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
01:05:57.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
01:05:57.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
01:05:57.792 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
01:05:57.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:05:58.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:05:58.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:05:58.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
01:05:58.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
01:05:58.166 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
01:05:58.166 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
01:05:58.288 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
01:05:58.288 [Lua] [PackageManager] Force_load: wwise/staff
01:05:58.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
01:05:58.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
01:05:58.459 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
01:05:58.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:05:58.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:05:58.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:05:58.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
01:05:58.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
01:05:58.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
01:05:58.657 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
01:05:58.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
01:05:58.825 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
01:05:58.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:05:58.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:05:58.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:05:58.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:05:59.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:05:59.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:05:59.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:05:59.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:05:59.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:05:59.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
01:05:59.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
01:05:59.590 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
01:05:59.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:05:59.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:05:59.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:05:59.712 [Lua] test
01:05:59.712 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
01:05:59.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:59.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
01:05:59.740 [Lua] test
01:05:59.740 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
01:05:59.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:59.746 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
01:05:59.750 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(294.568, -320.861, 1.60737), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
01:05:59.757 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:59.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:59.758 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:05:59.758 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
01:05:59.760 [Lua] [GameNetworkManager] destroying game object with go_id=67
01:05:59.762 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1
01:05:59.762 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1
01:05:59.764 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
01:05:59.764 [Lua] [GameNetworkManager] destroying game object with go_id=62
01:05:59.764 [Lua] player (110000101e55044,3) was put into party 1
01:05:59.791 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
01:05:59.791 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71
01:05:59.791 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6cbd0
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6cbd0
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6c2f0
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6c2f0
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6dd80
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6dd80
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6d800
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6d800
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6c010
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6c010
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6d2c0
01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6d2c0
01:05:59.924 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:05:59.924 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:05:59.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
01:05:59.926 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:05:59.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:59.932 [Lua] test
01:05:59.932 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
01:05:59.936 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:05:59.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
01:05:59.944 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
01:05:59.944 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
01:06:00.136 [Lua] StateInGameRunning:_game_actually_starts()
01:06:00.136 [Lua] #################################################################################################################
01:06:00.136 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:06:00.136 [Lua] #################################################################################################################
01:06:00.136 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
01:06:00.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
01:06:00.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
01:06:00.258 [Lua] Commit load time data
01:06:24.339 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:06:24.353 [Lua] Spline already found!
01:06:24.388 [Lua] Init group template: spline_patrol
01:06:29.400 [Lua] Players are leaving the safe zone
01:06:29.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:29.913 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:30.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:31.381 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:31.563 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:06:31.576 [Lua] Spline already found!
01:06:31.606 [Lua] Init group template: spline_patrol
01:06:33.674 [Lua] 1
01:06:36.324 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:06:36.340 [Lua] Spline already found!
01:06:36.411 [Lua] Init group template: spline_patrol
01:06:38.631 [Lua] 8
01:06:39.874 [Lua] 8
01:06:40.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:06:40.191 [Lua] Spline already found!
01:06:40.324 [Lua] 1
01:06:40.325 [Lua] 2
01:06:40.331 [Lua] Init group template: spline_patrol
01:06:45.621 [Lua] 1
01:06:46.657 [Lua] 4
01:06:47.238 [Lua] 2
01:06:47.238 [Lua] 1
01:06:48.629 [Lua] 1
01:06:48.887 [Lua] 8
01:06:49.089 [Lua] 8
01:06:49.298 [Lua] 8
01:06:49.543 [Lua] 8
01:06:51.526 [Lua] 4
01:06:52.146 [Lua] 8
01:06:52.750 [Lua] 8
01:06:52.834 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:06:52.854 [Lua] Spline already found!
01:06:52.918 [Lua] Init group template: spline_patrol
01:06:54.590 [Lua] Switching ConflictSettings: to: chaos
01:06:54.590 [Lua] pacing=chaos
01:06:54.590 [Lua] roaming=nil
01:06:54.590 [Lua] specials=chaos
01:06:54.590 [Lua] debug_color=purple
01:06:54.590 [Lua] contained_breeds=nil
01:06:54.590 [Lua] pack_spawning=chaos
01:06:54.590 [Lua] disabled=false
01:06:54.590 [Lua] factions=nil
01:06:54.590 [Lua] boss=chaos
01:06:54.590 [Lua] horde=chaos
01:06:54.590 [Lua] name=chaos
01:06:54.590 [Lua] intensity=default
01:06:54.590 [Lua] ---
01:06:54.590 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
01:06:54.590 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
01:06:54.607 [Lua] > starting new spline, using new navbot: standard , id: boss_6
01:06:54.766 [Lua] > continuing spline boss_6 index: 2 retries: 0
01:06:54.805 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.805 [Lua] > continuing spline boss_6 index: 3 retries: 0
01:06:54.841 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.841 [Lua] > continuing spline boss_6 index: 4 retries: 0
01:06:54.858 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.858 [Lua] > continuing spline boss_6 index: 5 retries: 0
01:06:54.898 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.898 [Lua] > continuing spline boss_6 index: 6 retries: 0
01:06:54.914 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.914 [Lua] > continuing spline boss_6 index: 7 retries: 0
01:06:54.931 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.931 [Lua] > continuing spline boss_6 index: 8 retries: 0
01:06:54.947 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:06:54.947 [Lua] > spline completed boss_6 retries: 0
01:06:55.186 [Lua] Init group template: spline_patrol
01:06:57.117 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:57.279 [Lua] 8
01:06:57.403 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:57.713 [Lua] Switching ConflictSettings: to: default
01:06:57.713 [Lua] pacing=default
01:06:57.713 [Lua] roaming=nil
01:06:57.713 [Lua] specials=default
01:06:57.713 [Lua] debug_color=maroon
01:06:57.713 [Lua] contained_breeds=nil
01:06:57.713 [Lua] pack_spawning=default
01:06:57.713 [Lua] disabled=false
01:06:57.713 [Lua] factions=nil
01:06:57.713 [Lua] boss=default
01:06:57.713 [Lua] horde=default
01:06:57.713 [Lua] name=default
01:06:57.713 [Lua] intensity=default
01:06:57.713 [Lua] ---
01:06:57.727 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:57.727 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:57.825 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:58.015 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:58.123 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:58.469 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:58.470 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:58.612 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:06:58.710 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:06:59.107 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:01.575 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:01.616 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:01.834 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:01.916 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:02.037 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:02.200 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:02.375 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:02.515 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:02.714 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:02.815 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:02.915 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:03.212 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:05.611 [Lua] Switching ConflictSettings: to: chaos
01:07:05.611 [Lua] pacing=chaos
01:07:05.611 [Lua] roaming=nil
01:07:05.611 [Lua] specials=chaos
01:07:05.611 [Lua] debug_color=purple
01:07:05.611 [Lua] contained_breeds=nil
01:07:05.611 [Lua] pack_spawning=chaos
01:07:05.611 [Lua] disabled=false
01:07:05.611 [Lua] factions=nil
01:07:05.611 [Lua] boss=chaos
01:07:05.611 [Lua] horde=chaos
01:07:05.611 [Lua] name=chaos
01:07:05.611 [Lua] intensity=default
01:07:05.611 [Lua] ---
01:07:08.632 [Lua] Switching ConflictSettings: to: default
01:07:08.632 [Lua] pacing=default
01:07:08.632 [Lua] roaming=nil
01:07:08.632 [Lua] specials=default
01:07:08.632 [Lua] debug_color=maroon
01:07:08.632 [Lua] contained_breeds=nil
01:07:08.632 [Lua] pack_spawning=default
01:07:08.632 [Lua] disabled=false
01:07:08.632 [Lua] factions=nil
01:07:08.632 [Lua] boss=default
01:07:08.632 [Lua] horde=default
01:07:08.632 [Lua] name=default
01:07:08.632 [Lua] intensity=default
01:07:08.632 [Lua] ---
01:07:10.211 [Lua] 4
01:07:10.612 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:10.733 [Lua] 8
01:07:10.922 [Lua] Switching ConflictSettings: to: chaos
01:07:10.922 [Lua] pacing=chaos
01:07:10.922 [Lua] roaming=nil
01:07:10.922 [Lua] specials=chaos
01:07:10.922 [Lua] debug_color=purple
01:07:10.922 [Lua] contained_breeds=nil
01:07:10.923 [Lua] pack_spawning=chaos
01:07:10.923 [Lua] disabled=false
01:07:10.923 [Lua] factions=nil
01:07:10.923 [Lua] boss=chaos
01:07:10.923 [Lua] horde=chaos
01:07:10.923 [Lua] name=chaos
01:07:10.923 [Lua] intensity=default
01:07:10.923 [Lua] ---
01:07:11.043 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:12.086 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:12.388 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:12.518 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:12.677 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:12.806 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:12.985 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:13.115 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:13.277 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:13.381 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:13.642 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:19.145 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:19.554 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:19.923 [Lua] 8
01:07:20.069 [Lua] 8
01:07:20.535 [Lua] 4
01:07:22.695 [Lua] 8
01:07:22.915 [Lua] 8
01:07:25.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:07:26.529 [Lua] nil
01:07:26.529 [Lua] nil
01:07:26.529 [Lua] nil
01:07:26.530 [Lua] nil
01:07:27.449 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:27.714 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:27.779 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:28.018 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:28.055 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:28.283 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:28.351 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:28.548 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:28.593 [Lua] 20
01:07:28.599 [Lua] nil
01:07:28.599 [Lua] nil
01:07:28.655 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:28.809 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:28.913 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:29.144 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:30.926 [Lua] 1
01:07:31.436 [Lua] 1
01:07:31.710 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:32.010 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:32.041 [Lua] 20
01:07:32.144 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:32.282 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:32.347 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:32.540 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:32.646 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:32.845 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:32.980 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:33.108 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:33.141 [Lua] nil
01:07:33.141 [Lua] 20
01:07:33.170 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:33.436 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:33.672 [Lua] 1
01:07:33.672 [Lua] 1
01:07:33.672 [Lua] 1
01:07:33.673 [Lua] 1
01:07:35.132 [Lua] 1
01:07:35.133 [Lua] 1
01:07:35.918 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:36.306 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:07:39.373 [Lua] 1
01:07:39.374 [Lua] 2
01:07:39.807 [Lua] 2
01:07:40.203 [Lua] 1
01:07:41.651 [Lua] 1
01:07:41.757 [Lua] 1
01:07:41.757 [Lua] 1
01:07:41.995 [Lua] 1
01:07:50.678 [Lua] 1
01:07:51.291 [Lua] 1
01:07:51.375 [Flow] destructible planks state 1
01:07:51.375 [Flow] destructible planks state 2
01:07:51.375 [Flow] destructible planks state 3 - destroyed
01:07:51.433 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:07:51.622 [Lua] 1
01:07:55.255 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:07:57.528 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:07:58.151 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:08:02.331 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:08:03.365 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:08:09.212 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:08:18.355 [Lua] Time for new HOOORDE! multi_first_wave
01:08:18.355 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
01:08:18.355 [Lua] horde requested: vector_blob
01:08:18.355 [Lua] wants to spawn ahead within distance: 60
01:08:18.355 [Lua] horde crated with id 7 of type vector_blob
01:08:18.355 [Lua] managed to spawn 29/29 horde enemies
01:08:18.355 [Lua] vector blob horde has started
01:08:18.845 [Lua] Init group template: horde
01:08:30.018 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:08:30.041 [Lua] Spline already found!
01:08:30.092 [Lua] Init group template: spline_patrol
01:08:30.467 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:30.759 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:31.008 [Lua] 4
01:08:31.126 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:08:31.539 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:31.730 [Lua] 4
01:08:31.849 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:31.921 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:08:32.205 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:08:32.208 [Lua] [ChatManager][1]System: Visulth picked up a Tome
01:08:32.307 [Lua] Switching ConflictSettings: to: skaven
01:08:32.307 [Lua] pacing=default
01:08:32.307 [Lua] roaming=nil
01:08:32.307 [Lua] specials=skaven
01:08:32.307 [Lua] debug_color=orange
01:08:32.307 [Lua] contained_breeds=nil
01:08:32.307 [Lua] pack_spawning=skaven
01:08:32.307 [Lua] disabled=false
01:08:32.307 [Lua] factions=nil
01:08:32.307 [Lua] boss=skaven
01:08:32.307 [Lua] horde=default
01:08:32.307 [Lua] name=skaven
01:08:32.307 [Lua] intensity=default
01:08:32.307 [Lua] ---
01:08:32.896 [Lua] 2
01:08:32.897 [Lua] 1
01:08:32.983 [Lua] Switching ConflictSettings: to: chaos
01:08:32.983 [Lua] pacing=chaos
01:08:32.983 [Lua] roaming=nil
01:08:32.983 [Lua] specials=chaos
01:08:32.983 [Lua] debug_color=purple
01:08:32.983 [Lua] contained_breeds=nil
01:08:32.983 [Lua] pack_spawning=chaos
01:08:32.983 [Lua] disabled=false
01:08:32.983 [Lua] factions=nil
01:08:32.983 [Lua] boss=chaos
01:08:32.983 [Lua] horde=chaos
01:08:32.983 [Lua] name=chaos
01:08:32.983 [Lua] intensity=default
01:08:32.983 [Lua] ---
01:08:33.256 [Lua] 1
01:08:34.234 [Lua] 4
01:08:35.440 [Lua] 2
01:08:35.440 [Lua] 3
01:08:35.805 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:08:36.048 [Lua] 2
01:08:36.048 [Lua] 3
01:08:36.319 [Lua] 1
01:08:36.520 [Lua] 2
01:08:37.260 [Lua] 1
01:08:37.261 [Lua] 2
01:08:38.234 [Lua] Switching ConflictSettings: to: skaven
01:08:38.234 [Lua] pacing=default
01:08:38.234 [Lua] roaming=nil
01:08:38.234 [Lua] specials=skaven
01:08:38.234 [Lua] debug_color=orange
01:08:38.234 [Lua] contained_breeds=nil
01:08:38.234 [Lua] pack_spawning=skaven
01:08:38.234 [Lua] disabled=false
01:08:38.234 [Lua] factions=nil
01:08:38.234 [Lua] boss=skaven
01:08:38.234 [Lua] horde=default
01:08:38.234 [Lua] name=skaven
01:08:38.234 [Lua] intensity=default
01:08:38.234 [Lua] ---
01:08:38.523 [Lua] 1
01:08:38.641 [Lua] 4
01:08:38.641 [Lua] 2
01:08:38.641 [Lua] 3
01:08:38.642 [Lua] 5
01:08:39.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
01:08:39.096 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:08:39.096 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
01:08:39.096 [Lua] horde requested: vector_blob
01:08:39.096 [Lua] wants to spawn behind within distance: 60
01:08:39.096 [Lua] horde crated with id 9 of type vector_blob
01:08:39.096 [Lua] managed to spawn 56/56 horde enemies
01:08:39.096 [Lua] vector blob horde has started
01:08:39.975 [Lua] 4
01:08:40.052 [Lua] 3
01:08:40.052 [Lua] 4
01:08:40.052 [Lua] 2
01:08:40.053 [Lua] 1
01:08:40.249 [Lua] Init group template: horde
01:08:41.706 [Lua] 2
01:08:41.706 [Lua] 3
01:08:42.696 [Lua] 2
01:08:43.285 [Lua] 1
01:08:46.231 [Lua] Switching ConflictSettings: to: chaos
01:08:46.231 [Lua] pacing=chaos
01:08:46.231 [Lua] roaming=nil
01:08:46.231 [Lua] specials=chaos
01:08:46.231 [Lua] debug_color=purple
01:08:46.231 [Lua] contained_breeds=nil
01:08:46.231 [Lua] pack_spawning=chaos
01:08:46.231 [Lua] disabled=false
01:08:46.231 [Lua] factions=nil
01:08:46.231 [Lua] boss=chaos
01:08:46.231 [Lua] horde=chaos
01:08:46.231 [Lua] name=chaos
01:08:46.231 [Lua] intensity=default
01:08:46.231 [Lua] ---
01:08:50.674 [Lua] Switching ConflictSettings: to: skaven
01:08:50.674 [Lua] pacing=default
01:08:50.674 [Lua] roaming=nil
01:08:50.674 [Lua] specials=skaven
01:08:50.674 [Lua] debug_color=orange
01:08:50.674 [Lua] contained_breeds=nil
01:08:50.674 [Lua] pack_spawning=skaven
01:08:50.674 [Lua] disabled=false
01:08:50.674 [Lua] factions=nil
01:08:50.674 [Lua] boss=skaven
01:08:50.674 [Lua] horde=default
01:08:50.674 [Lua] name=skaven
01:08:50.674 [Lua] intensity=default
01:08:50.674 [Lua] ---
01:08:52.897 [Lua] Horde killed: ?
01:08:55.520 [Lua] HORDE: last wave, reset to standard horde delay
01:08:55.520 [Lua] Time for new HOOORDE! multi_last_wave
01:08:55.520 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
01:08:55.520 [Lua] horde requested: vector_blob
01:08:55.520 [Lua] wants to spawn ahead within distance: 60
01:08:55.520 [Lua] horde crated with id 10 of type vector_blob
01:08:55.520 [Lua] managed to spawn 54/54 horde enemies
01:08:55.520 [Lua] vector blob horde has started
01:08:55.637 [Lua] Switching ConflictSettings: to: chaos
01:08:55.637 [Lua] pacing=chaos
01:08:55.637 [Lua] roaming=nil
01:08:55.637 [Lua] specials=chaos
01:08:55.637 [Lua] debug_color=purple
01:08:55.637 [Lua] contained_breeds=nil
01:08:55.637 [Lua] pack_spawning=chaos
01:08:55.637 [Lua] disabled=false
01:08:55.637 [Lua] factions=nil
01:08:55.637 [Lua] boss=chaos
01:08:55.637 [Lua] horde=chaos
01:08:55.637 [Lua] name=chaos
01:08:55.637 [Lua] intensity=default
01:08:55.637 [Lua] ---
01:08:56.984 [Lua] Init group template: horde
01:08:58.501 [Lua] 2
01:08:58.501 [Lua] 3
01:08:58.935 [Lua] 2
01:08:59.916 [Lua] nil
01:09:00.164 [Lua] Switching ConflictSettings: to: skaven
01:09:00.164 [Lua] pacing=default
01:09:00.164 [Lua] roaming=nil
01:09:00.164 [Lua] specials=skaven
01:09:00.164 [Lua] debug_color=orange
01:09:00.164 [Lua] contained_breeds=nil
01:09:00.164 [Lua] pack_spawning=skaven
01:09:00.164 [Lua] disabled=false
01:09:00.164 [Lua] factions=nil
01:09:00.164 [Lua] boss=skaven
01:09:00.164 [Lua] horde=default
01:09:00.164 [Lua] name=skaven
01:09:00.164 [Lua] intensity=default
01:09:00.164 [Lua] ---
01:09:00.501 [Lua] Switching ConflictSettings: to: chaos
01:09:00.501 [Lua] pacing=chaos
01:09:00.501 [Lua] roaming=nil
01:09:00.501 [Lua] specials=chaos
01:09:00.501 [Lua] debug_color=purple
01:09:00.501 [Lua] contained_breeds=nil
01:09:00.501 [Lua] pack_spawning=chaos
01:09:00.501 [Lua] disabled=false
01:09:00.501 [Lua] factions=nil
01:09:00.501 [Lua] boss=chaos
01:09:00.501 [Lua] horde=chaos
01:09:00.501 [Lua] name=chaos
01:09:00.501 [Lua] intensity=default
01:09:00.501 [Lua] ---
01:09:04.446 [Lua] Switching ConflictSettings: to: skaven
01:09:04.446 [Lua] pacing=default
01:09:04.446 [Lua] roaming=nil
01:09:04.446 [Lua] specials=skaven
01:09:04.446 [Lua] debug_color=orange
01:09:04.446 [Lua] contained_breeds=nil
01:09:04.446 [Lua] pack_spawning=skaven
01:09:04.446 [Lua] disabled=false
01:09:04.446 [Lua] factions=nil
01:09:04.446 [Lua] boss=skaven
01:09:04.446 [Lua] horde=default
01:09:04.446 [Lua] name=skaven
01:09:04.446 [Lua] intensity=default
01:09:04.446 [Lua] ---
01:09:06.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:09:10.779 [Lua] 2
01:09:11.875 [Lua] 2
01:09:11.875 [Lua] 3
01:09:11.875 [Lua] 4
01:09:13.035 [Lua] 2
01:09:13.078 [Lua] 3
01:09:13.078 [Lua] 4
01:09:13.573 [Lua] 3
01:09:14.611 [Lua] 2
01:09:14.639 [Lua] 3
01:09:14.639 [Lua] 4
01:09:14.696 [Lua] 5
01:09:14.696 [Lua] 6
01:09:14.696 [Lua] 7
01:09:14.696 [Lua] 8
01:09:15.098 [Lua] nil
01:09:15.136 [Lua] Horde killed: ?
01:09:18.333 [Lua] 2
01:09:19.903 [Lua] 2
01:09:20.389 [Lua] 2
01:09:20.822 [Lua] 3
01:09:22.334 [Lua] Horde killed: ?
01:09:22.697 [Lua] 1
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:09:26.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 104720
01:09:28.737 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:29.272 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:09:29.976 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:30.375 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:09:31.002 [Lua] 1
01:09:43.662 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:09:43.675 [Lua] Spline already found!
01:09:43.712 [Lua] Init group template: spline_patrol
01:09:45.712 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:09:45.728 [Lua] Spline already found!
01:09:45.816 [Lua] Init group template: spline_patrol
01:09:49.965 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:09:49.981 [Lua] Spline already found!
01:09:50.074 [Lua] Init group template: spline_patrol
01:09:53.515 [Lua] 1
01:09:53.515 [Lua] 2
01:09:54.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcfca, position: 0
01:09:55.021 [Lua] 1
01:09:55.652 [Lua] 1
01:09:57.748 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:09:57.764 [Lua] Spline already found!
01:09:57.855 [Lua] Init group template: spline_patrol
01:10:03.933 [Lua] main path terror event triggered: rare_event_loot_rat
01:10:03.933 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
01:10:07.573 [Lua] main path terror event triggered: boss_event_rat_ogre
01:10:07.573 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
01:10:07.600 [Flow] Boss DoorStormfiend
01:10:07.603 [Lua] Init group template: boss_door_closers
01:10:07.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:07.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:07.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:08.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:08.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:08.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:09.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:09.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:09.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:13.334 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:10:13.348 [Lua] Spline already found!
01:10:13.403 [Lua] Init group template: spline_patrol
01:10:21.041 [Lua] state dead despawn
01:10:21.053 [Lua] [GameNetworkManager] destroying game object with go_id=65
01:10:21.084 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 18
01:10:21.084 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 17
01:10:21.084 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 16
01:10:21.084 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 15
01:10:21.084 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 14
01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:10:21.555 [Lua] nil
01:10:22.737 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:23.044 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:23.110 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:23.299 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:23.366 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:23.603 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:23.672 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:23.873 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:23.969 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:24.135 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:24.245 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:24.500 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:26.679 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:26.936 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:27.012 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:27.242 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:27.276 [Lua] rat ogre died!
01:10:27.301 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:27.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:10:27.499 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:27.607 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:29.331 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die
01:10:29.905 [Lua] nil
01:10:31.701 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:10:33.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd8dc, position: 0
01:10:44.499 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
01:10:46.398 [Lua] test
01:10:46.398 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
01:10:46.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:10:46.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=434
01:10:50.208 [Lua] nil
01:10:52.608 [Lua] 2
01:10:53.495 [Lua] 1
01:10:57.058 [Lua] [ChatManager][1]System: Visulth discarded a Tome
01:11:01.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
01:11:09.522 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
01:11:09.539 [Lua] rat ogre was despawned!
01:11:10.819 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
01:11:19.241 [Lua] fence jumping
01:11:19.668 [Lua] ready to jump failed
01:11:25.919 [Lua] Coordinated attack!
01:11:31.831 [Lua] 1
01:11:31.831 [Lua] 2
01:11:32.155 [Lua] 2
01:11:32.155 [Lua] 3
01:11:34.798 [Lua] 2
01:11:50.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:11:50.179 [Lua] Spline already found!
01:11:50.273 [Lua] Init group template: spline_patrol
01:11:54.457 [Lua] Override Player Respawning barn_event_respawn true
01:11:55.874 [Lua] Switching ConflictSettings: to: chaos
01:11:55.874 [Lua] pacing=chaos
01:11:55.874 [Lua] roaming=nil
01:11:55.874 [Lua] specials=chaos
01:11:55.874 [Lua] debug_color=purple
01:11:55.874 [Lua] contained_breeds=nil
01:11:55.874 [Lua] pack_spawning=chaos
01:11:55.874 [Lua] disabled=false
01:11:55.874 [Lua] factions=nil
01:11:55.874 [Lua] boss=chaos
01:11:55.874 [Lua] horde=chaos
01:11:55.874 [Lua] name=chaos
01:11:55.874 [Lua] intensity=default
01:11:55.874 [Lua] ---
01:12:03.330 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:12:03.345 [Lua] Spline already found!
01:12:03.407 [Lua] Init group template: spline_patrol
01:12:03.645 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
01:12:06.749 [Lua] 1
01:12:14.735 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:14.869 [Lua] 13
01:12:15.166 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:12:17.356 [Lua] Coordinated attack!
01:12:18.006 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:18.557 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:12:18.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:12:19.019 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:19.431 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:12:21.304 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:12:21.906 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:12:24.673 [Lua] Time for new HOOORDE! multi_first_wave
01:12:24.673 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
01:12:24.673 [Lua] horde requested: vector_blob
01:12:24.673 [Lua] wants to spawn ahead within distance: 60
01:12:24.673 [Lua] horde crated with id 19 of type vector_blob
01:12:24.673 [Lua] managed to spawn 30/30 horde enemies
01:12:24.673 [Lua] vector blob horde has started
01:12:25.102 [Lua] Init group template: horde
01:12:27.496 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
01:12:27.496 [Flow] Socket 1 occupied
01:12:27.496 [Lua] [flow:Sockets occupied:] float=1.000000
01:12:27.496 [Flow] Objective unit hit socket:true
01:12:30.515 [Flow] Destroyed:c_barrel_socket
01:12:33.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 53
01:12:33.784 [Lua] 1
01:12:34.213 [Lua] 2
01:12:34.213 [Lua] 3
01:12:34.244 [Lua] 4
01:12:34.666 [Lua] 1
01:12:34.667 [Lua] 2
01:12:34.712 [Lua] 3
01:12:35.383 [Lua] 1
01:12:35.383 [Lua] 2
01:12:35.546 [Lua] [ChatManager][1]System: Visulth picked up a Grimoire
01:12:36.410 [Lua] 2
01:12:36.410 [Lua] 3
01:12:38.419 [Lua] 2
01:12:38.419 [Lua] 4
01:12:38.419 [Lua] 3
01:12:38.419 [Lua] 1
01:12:38.752 [Lua] 1
01:12:39.407 [Lua] 1
01:12:40.021 [Lua] 1
01:12:40.441 [Lua] 2
01:12:41.403 [Lua] nil
01:12:41.822 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
01:12:41.822 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:12:41.822 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
01:12:41.822 [Lua] horde requested: vector_blob
01:12:41.822 [Lua] wants to spawn behind within distance: 60
01:12:41.823 [Lua] horde crated with id 20 of type vector_blob
01:12:41.823 [Lua] managed to spawn 33/33 horde enemies
01:12:41.823 [Lua] vector blob horde has started
01:12:42.408 [Lua] Init group template: horde
01:12:52.764 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:12:52.764 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:12:58.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 71207
01:13:02.051 [Lua] TerrorEventMixer.start_event: farmlands_chaos_troll (seed: 0)
01:13:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:06.814 [Lua] 1
01:13:06.814 [Lua] 2
01:13:06.814 [Lua] 3
01:13:07.242 [Lua] 1
01:13:07.242 [Lua] 2
01:13:07.243 [Lua] 3
01:13:07.705 [Lua] 1
01:13:07.705 [Lua] 2
01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:13:08.565 [Lua] nil
01:13:08.565 [Lua] nil
01:13:08.565 [Lua] nil
01:13:08.565 [Lua] nil
01:13:08.565 [Lua] nil
01:13:08.565 [Lua] nil
01:13:08.566 [Lua] nil
01:13:08.566 [Lua] nil
01:13:08.566 [Lua] nil
01:13:08.566 [Lua] nil
01:13:08.566 [Lua] nil
01:13:11.370 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:11.625 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:11.704 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:11.926 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:11.976 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:12.178 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:12.268 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:12.597 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:12.916 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:13.302 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:15.176 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:15.573 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:17.952 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:18.262 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:18.292 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:18.529 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:18.590 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:18.829 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:18.890 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:19.113 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:19.154 [Lua] chaos troll died!
01:13:19.181 [Lua] Trying to unlock package
01:13:19.181 [Lua] Override Player Respawning barn_event_respawn false
01:13:19.210 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:19.414 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:19.503 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:19.846 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:19.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:19.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:19.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:22.643 [Lua] 2
01:13:22.643 [Lua] 1
01:13:22.644 [Lua] 3
01:13:22.795 [Lua] chaos troll was despawned!
01:13:22.819 [Lua] HORDE: last wave, reset to standard horde delay
01:13:22.819 [Lua] Time for new HOOORDE! multi_last_wave
01:13:22.819 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
01:13:22.819 [Lua] horde requested: vector_blob
01:13:22.819 [Lua] wants to spawn ahead within distance: 60
01:13:22.820 [Lua] horde crated with id 21 of type vector_blob
01:13:22.820 [Lua] managed to spawn 27/27 horde enemies
01:13:22.820 [Lua] vector blob horde has started
01:13:23.562 [Lua] Init group template: horde
01:13:23.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 71207
01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:13:24.372 [Lua] nil
01:13:24.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
01:13:25.492 [Lua] 2
01:13:27.365 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
01:13:29.255 [Lua] 1
01:13:29.697 [Lua] 2
01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:13:34.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 71207
01:13:47.977 [Lua] Horde killed: ?
01:13:48.994 [Lua] 1
01:13:49.040 [Lua] 2
01:13:54.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:54.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:54.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:13:59.855 [Lua] Horde killed: ?
01:13:59.874 [Lua] Horde killed: ?
01:14:12.550 [Lua] [ChatManager][1]System: Geronimo! picked up a Grimoire
01:14:16.310 [Lua] [ChatManager][1]System: Visulth picked up a Tome
01:14:25.371 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:25.390 [Lua] Spline already found!
01:14:25.438 [Lua] Init group template: spline_patrol
01:14:32.848 [Lua] players are progressing too fast, leave relax
01:14:35.556 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:36.029 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:14:38.999 [Lua] 1
01:14:39.797 [Lua] Switching ConflictSettings: to: default
01:14:39.797 [Lua] pacing=default
01:14:39.797 [Lua] roaming=nil
01:14:39.797 [Lua] specials=default
01:14:39.797 [Lua] debug_color=maroon
01:14:39.797 [Lua] contained_breeds=nil
01:14:39.797 [Lua] pack_spawning=default
01:14:39.797 [Lua] disabled=false
01:14:39.797 [Lua] factions=nil
01:14:39.797 [Lua] boss=default
01:14:39.797 [Lua] horde=default
01:14:39.797 [Lua] name=default
01:14:39.797 [Lua] intensity=default
01:14:39.797 [Lua] ---
01:14:39.945 [Lua] Switching ConflictSettings: to: chaos
01:14:39.946 [Lua] pacing=chaos
01:14:39.946 [Lua] roaming=nil
01:14:39.946 [Lua] specials=chaos
01:14:39.946 [Lua] debug_color=purple
01:14:39.946 [Lua] contained_breeds=nil
01:14:39.946 [Lua] pack_spawning=chaos
01:14:39.946 [Lua] disabled=false
01:14:39.946 [Lua] factions=nil
01:14:39.946 [Lua] boss=chaos
01:14:39.946 [Lua] horde=chaos
01:14:39.946 [Lua] name=chaos
01:14:39.946 [Lua] intensity=default
01:14:39.946 [Lua] ---
01:14:40.921 [Lua] Switching ConflictSettings: to: default
01:14:40.921 [Lua] pacing=default
01:14:40.921 [Lua] roaming=nil
01:14:40.921 [Lua] specials=default
01:14:40.921 [Lua] debug_color=maroon
01:14:40.921 [Lua] contained_breeds=nil
01:14:40.921 [Lua] pack_spawning=default
01:14:40.921 [Lua] disabled=false
01:14:40.921 [Lua] factions=nil
01:14:40.921 [Lua] boss=default
01:14:40.921 [Lua] horde=default
01:14:40.921 [Lua] name=default
01:14:40.921 [Lua] intensity=default
01:14:40.921 [Lua] ---
01:14:43.452 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:43.472 [Lua] Spline already found!
01:14:43.513 [Lua] Init group template: spline_patrol
01:14:43.785 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:44.484 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:14:45.018 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:45.285 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:14:46.095 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 14
01:14:46.111 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 13
01:14:46.111 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 5 12
01:14:46.126 [Lua] main_path_player_far_away_check started
01:14:46.608 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 11
01:14:48.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
01:14:53.021 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:53.411 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:14:56.309 [Lua] 1
01:14:56.624 [Lua] nil
01:15:00.519 [Lua] 1
01:15:01.480 [Lua] 1
01:15:01.695 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:15:01.714 [Lua] Spline already found!
01:15:01.829 [Lua] Init group template: spline_patrol
01:15:02.108 [Lua] 1
01:15:03.824 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
01:15:24.208 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
01:15:25.799 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:26.223 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:15:34.586 [Lua] Time for new HOOORDE! multi_first_wave
01:15:34.586 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
01:15:34.586 [Lua] horde requested: ambush
01:15:34.586 [Lua] setting up ambush-horde
01:15:34.586 [Lua] Composing horde 'large' .. using variant 'plain'
01:15:34.586 [Lua] -> spawning: 54
01:15:34.586 [Lua] horde crated with id 25 of type ambush
01:15:34.586 [Lua] ambush horde has started
01:15:41.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:15:42.313 [Lua] 2
01:15:42.346 [Lua] 3
01:15:42.347 [Lua] 4
01:15:42.347 [Lua] 5
01:15:42.875 [Lua] 3
01:15:43.411 [Lua] 3
01:15:43.411 [Lua] 4
01:15:44.011 [Lua] 3
01:15:44.011 [Lua] 4
01:15:44.032 [Lua] 5
01:15:44.032 [Lua] 6
01:15:44.033 [Lua] 7
01:15:44.069 [Lua] 8
01:15:45.083 [Lua] 3
01:15:45.083 [Lua] 4
01:15:45.083 [Lua] 5
01:15:45.227 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:15:45.227 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:15:45.227 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
01:15:45.227 [Lua] horde requested: ambush
01:15:45.227 [Lua] setting up ambush-horde
01:15:45.227 [Lua] Composing horde 'large' .. using variant 'plain'
01:15:45.227 [Lua] -> spawning: 52
01:15:45.227 [Lua] horde crated with id 26 of type ambush
01:15:45.227 [Lua] ambush horde has started
01:15:45.729 [Lua] 3
01:15:45.729 [Lua] 4
01:15:46.598 [Lua] 2
01:15:46.635 [Lua] 5
01:15:47.343 [Lua] 3
01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:15:56.166 [Lua] nil
01:15:56.166 [Lua] nil
01:15:58.619 [Lua] Init group template: horde
01:15:59.293 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
01:16:05.991 [Lua] 1
01:16:05.991 [Lua] 2
01:16:05.991 [Lua] 3
01:16:06.013 [Lua] 4
01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:16:06.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:16:06.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 1212304
01:16:08.413 [Lua] nil
01:16:17.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:16:17.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:16:17.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:16:19.687 [Lua] Horde killed: ?
01:16:34.868 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:35.167 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:35.234 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:16:39.228 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:16:39.893 [Lua] 1
01:16:48.704 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome
01:16:51.694 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
01:16:58.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3
01:16:58.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2
01:17:03.665 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0)
01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:17:19.989 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:17:20.006 [Lua] Spline already found!
01:17:20.072 [Lua] Init group template: spline_patrol
01:17:20.147 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:20.427 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:20.549 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:20.716 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:20.735 [Lua] 20
01:17:20.848 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:21.007 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:21.041 [Lua] 20
01:17:21.075 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:21.200 [Lua] [ChatManager][1]System: Visulth discarded a Tome
01:17:21.285 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:21.375 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:21.576 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:21.676 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:21.942 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:22.959 [Lua] [ChatManager][1]System: Visulth picked up a Tome
01:17:24.139 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:24.416 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:24.692 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:24.763 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:24.952 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:25.104 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:27.110 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:27.989 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:17:33.025 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:17:35.521 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome
01:17:37.397 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
01:17:48.791 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:17:48.812 [Lua] Spline already found!
01:17:49.072 [Lua] Init group template: spline_patrol
01:17:54.554 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0)
01:18:05.196 [Lua] 1
01:18:05.245 [Lua] 2
01:18:05.641 [Lua] 1
01:18:06.154 [Lua] 1
01:18:06.853 [Lua] 1
01:18:06.854 [Lua] 2
01:18:06.854 [Lua] 3
01:18:06.908 [Lua] 4
01:18:07.258 [Lua] 1
01:18:07.258 [Lua] 2
01:18:07.332 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
01:18:07.833 [Lua] 1
01:18:11.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
01:18:15.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:18:18.296 [Lua] 1
01:18:18.296 [Lua] 2
01:18:18.636 [Lua] 1
01:18:18.857 [Lua] event horde ends!
01:18:19.969 [Lua] 1
01:18:20.037 [Lua] 2
01:18:20.037 [Lua] 3
01:18:20.433 [Lua] 1
01:18:20.433 [Lua] 3
01:18:20.434 [Lua] 5
01:18:20.850 [Lua] 2
01:18:20.850 [Lua] 3
01:18:20.850 [Lua] 4
01:18:21.476 [Lua] 2
01:18:21.477 [Lua] 4
01:18:22.996 [Lua] 1
01:18:23.043 [Lua] 2
01:18:23.043 [Lua] 3
01:18:23.043 [Lua] 4
01:18:23.043 [Lua] 5
01:18:23.534 [Lua] 1
01:18:23.999 [Lua] event horde ends!
01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:18:24.266 [Lua] nil
01:18:24.266 [Lua] nil
01:18:24.266 [Lua] nil
01:18:24.266 [Lua] nil
01:18:24.266 [Lua] nil
01:18:24.290 [Lua] nil
01:18:24.662 [Lua] 1
01:18:27.024 [Lua] 1
01:18:27.024 [Lua] 2
01:18:27.024 [Lua] 3
01:18:27.024 [Lua] 4
01:18:27.025 [Lua] 5
01:18:27.418 [Lua] 1
01:18:27.419 [Lua] 3
01:18:27.859 [Lua] 2
01:18:28.425 [Lua] 2
01:18:28.472 [Lua] 3
01:18:28.879 [Lua] 2
01:18:28.880 [Lua] 3
01:18:29.911 [Lua] Switching ConflictSettings: to: chaos_light
01:18:29.911 [Lua] pacing=chaos
01:18:29.911 [Lua] roaming=nil
01:18:29.911 [Lua] specials=chaos_light
01:18:29.911 [Lua] debug_color=purple
01:18:29.911 [Lua] contained_breeds=nil
01:18:29.911 [Lua] pack_spawning=chaos_light
01:18:29.911 [Lua] disabled=false
01:18:29.911 [Lua] factions=nil
01:18:29.911 [Lua] boss=chaos_light
01:18:29.911 [Lua] horde=chaos
01:18:29.911 [Lua] name=chaos_light
01:18:29.911 [Lua] intensity=default
01:18:29.911 [Lua] ---
01:18:33.701 [Flow] Level Flow Prisoner Event:Square Done
01:18:34.101 [Lua] event horde ends!
01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:18:34.784 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0)
01:18:37.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:18:38.123 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:38.533 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:18:39.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:18:42.842 [Lua] 1
01:18:43.301 [Lua] 1
01:18:43.933 [Lua] 1
01:18:48.758 [Lua] 1
01:18:48.852 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
01:18:48.857 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0)
01:18:50.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:18:51.487 [Lua] 1
01:18:51.524 [Lua] 2
01:18:51.979 [Lua] 1
01:18:51.980 [Lua] 2
01:18:52.480 [Lua] 2
01:18:53.156 [Lua] 1
01:18:53.209 [Lua] event horde ends!
01:18:54.162 [Lua] 1
01:18:54.868 [Lua] 1
01:18:54.899 [Lua] 2
01:18:56.039 [Lua] 1
01:18:56.410 [Lua] 1
01:18:57.551 [Lua] 2
01:19:03.375 [Lua] event horde ends!
01:19:03.852 [Lua] 1
01:19:04.279 [Lua] 1
01:19:04.774 [Lua] 1
01:19:06.609 [Lua] 1
01:19:07.612 [Lua] 1
01:19:08.169 [Lua] 1
01:19:13.256 [Lua] event horde ends!
01:19:13.827 [Lua] state dead despawn
01:19:13.850 [Lua] [GameNetworkManager] destroying game object with go_id=69
01:19:14.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:19:17.286 [Lua] 2
01:19:17.286 [Lua] 3
01:19:17.786 [Lua] 1
01:19:17.838 [Lua] 2
01:19:20.141 [Lua] 1
01:19:22.545 [Lua] 1
01:19:22.545 [Lua] 2
01:19:23.512 [Lua] event horde ends!
01:19:26.404 [Lua] 1
01:19:26.405 [Lua] 2
01:19:26.930 [Lua] 2
01:19:26.930 [Lua] 1
01:19:30.249 [Lua] 1
01:19:31.184 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:19:31.541 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:19:31.583 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:19:31.918 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:19:33.606 [Lua] event horde ends!
01:19:35.000 [Lua] 2
01:19:36.043 [Lua] 2
01:19:36.085 [Lua] 3
01:19:36.086 [Lua] 4
01:19:36.725 [Lua] 2
01:19:37.253 [Lua] 2
01:19:37.859 [Lua] 1
01:19:38.698 [Lua] 1
01:19:39.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:19:39.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:19:39.143 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:19:39.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=871
01:19:39.698 [Lua] nil
01:19:39.698 [Lua] nil
01:19:39.698 [Lua] nil
01:19:39.698 [Lua] nil
01:19:39.699 [Lua] nil
01:19:39.699 [Lua] nil
01:19:43.741 [Lua] event horde ends!
01:19:45.046 [Lua] 1
01:19:45.618 [Lua] 1
01:19:46.696 [Lua] 2
01:19:47.747 [Lua] 2
01:19:59.399 [Lua] event horde ends!
01:20:00.105 [Lua] 1
01:20:03.157 [Lua] Override Player Respawning respawns_sawmill false
01:20:03.157 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
01:20:03.157 [Flow] Level Flow Prisoner Event:Hay Barn Done
01:20:03.176 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0)
01:20:04.527 [Lua] 2
01:20:07.277 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:07.579 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:07.653 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:20:07.975 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:20:12.423 [Lua] main_path_player_far_away_check started
01:20:15.385 [Lua] 2
01:20:15.823 [Lua] 3
01:20:16.246 [Lua] 2
01:20:16.445 [Lua] main_path_player_far_away_check started
01:20:16.789 [Lua] event horde ends!
01:20:17.512 [Lua] 2
01:20:17.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:20:17.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 3064913
01:20:17.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 3064918
01:20:20.073 [Lua] 1
01:20:20.073 [Lua] 2
01:20:20.092 [Lua] 1
01:20:20.092 [Lua] 1
01:20:20.092 [Lua] 2
01:20:26.386 [Lua] 1
01:20:26.386 [Lua] 2
01:20:27.542 [Lua] event horde ends!
01:20:27.983 [Lua] 1
01:20:28.357 [Lua] 1
01:20:29.924 [Lua] 1
01:20:30.293 [Lua] 2
01:20:30.871 [Lua] 1
01:20:31.460 [Lua] 1
01:20:31.460 [Lua] 2
01:20:31.506 [Lua] 3
01:20:31.899 [Lua] 1
01:20:31.899 [Lua] 2
01:20:32.343 [Lua] 1
01:20:32.344 [Lua] 2
01:20:32.344 [Lua] 3
01:20:32.638 [Lua] event horde ends!
01:20:34.666 [Lua] 1
01:20:39.333 [Lua] 2
01:20:40.484 [Lua] 2
01:20:40.979 [Lua] 2
01:20:42.857 [Lua] event horde ends!
01:20:45.299 [Lua] 1
01:20:46.328 [Lua] 1
01:20:46.328 [Lua] 1
01:20:46.386 [Lua] 2
01:20:46.386 [Lua] 3
01:20:46.446 [Lua] 2
01:20:47.524 [Lua] 2
01:20:47.547 [Lua] 1
01:20:48.162 [Lua] 1
01:20:48.162 [Lua] 2
01:20:49.814 [Lua] 1
01:20:49.814 [Lua] 2
01:20:50.359 [Lua] 1
01:20:50.416 [Lua] 2
01:20:50.954 [Lua] main_path_player_far_away_check started
01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:20:51.663 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome
01:20:54.098 [Lua] main_path_player_far_away_check started
01:20:54.680 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
01:20:56.418 [Lua] 1
01:20:56.842 [Lua] 1
01:20:57.407 [Lua] event horde ends!
01:20:57.879 [Lua] 1
01:21:01.067 [Lua] 2
01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:21:03.265 [Lua] 2
01:21:03.265 [Lua] 1
01:21:03.601 [Lua] 1
01:21:04.891 [Lua] 2
01:21:04.892 [Lua] 1
01:21:04.892 [Lua] 4
01:21:04.892 [Lua] 6
01:21:04.892 [Lua] 5
01:21:04.893 [Lua] 3
01:21:04.971 [Lua] 2
01:21:04.972 [Lua] 1
01:21:04.972 [Lua] 1
01:21:04.972 [Lua] 4
01:21:04.972 [Lua] 6
01:21:04.973 [Lua] 5
01:21:04.973 [Lua] 3
01:21:06.462 [Lua] 3
01:21:06.462 [Lua] 4
01:21:06.462 [Lua] 6
01:21:06.462 [Lua] 2
01:21:06.462 [Lua] 7
01:21:06.463 [Lua] 5
01:21:06.463 [Lua] 1
01:21:06.898 [Lua] 2
01:21:07.430 [Lua] event horde ends!
01:21:08.259 [Lua] 2
01:21:09.787 [EACServer] [21:21:09:787][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
01:21:09.787 [EACServer] [21:21:09:787][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
01:21:09.787 [EACServer] [21:21:09:787][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
01:21:14.640 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0)
01:21:14.729 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0)
01:21:16.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0
01:21:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 2827659
01:21:21.219 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 72
01:21:21.506 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 31 72
01:21:21.779 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 73
01:21:21.878 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 53 72
01:21:22.055 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 73
01:21:22.305 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 73
01:21:25.300 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
01:21:25.309 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0)
01:21:28.044 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:21:30.596 [Lua] main_path_player_far_away_check started
01:21:30.793 [Lua] 1
01:21:30.793 [Lua] 2
01:21:31.042 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 83
01:21:31.069 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 83
01:21:31.098 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 83
01:21:31.125 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 83
01:21:31.125 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 82
01:21:31.152 [Lua] 1
01:21:31.153 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 26 81
01:21:31.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 80
01:21:31.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 29 79
01:21:31.213 [Lua] 2
01:21:31.214 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 36 78
01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 40 77
01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 41 76
01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 42 75
01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 43 74
01:21:31.313 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 54 73
01:21:31.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 57 72
01:21:31.601 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 44 72
01:21:31.660 [Lua] 1
01:21:31.784 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 72
01:21:31.926 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 71
01:21:31.953 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 45 70
01:21:31.979 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 69
01:21:32.057 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 68
01:21:33.038 [Lua] 1
01:21:33.038 [Lua] 3
01:21:33.038 [Lua] 2
01:21:34.084 [Lua] 1
01:21:34.084 [Lua] 6
01:21:34.084 [Lua] 2
01:21:34.084 [Lua] 5
01:21:34.084 [Lua] 3
01:21:34.084 [Lua] 4
01:21:34.181 [Lua] 1
01:21:34.181 [Lua] 1
01:21:34.181 [Lua] 6
01:21:34.181 [Lua] 2
01:21:34.182 [Lua] 3
01:21:34.182 [Lua] 4
01:21:35.138 [Lua] 1
01:21:35.852 [Lua] 1
01:21:35.852 [Lua] 2
01:21:35.853 [Lua] 4
01:21:36.320 [Lua] 2
01:21:36.320 [Lua] 3
01:21:36.320 [Lua] 4
01:21:36.321 [Lua] 5
01:21:37.377 [Lua] 4
01:21:37.377 [Lua] 2
01:21:37.377 [Lua] 3
01:21:37.377 [Lua] 1
01:21:37.377 [Lua] 5
01:21:37.431 [Lua] 4
01:21:37.431 [Lua] 2
01:21:37.431 [Lua] 3
01:21:37.431 [Lua] 1
01:21:37.431 [Lua] 1
01:21:39.112 [Lua] event horde ends!
01:21:39.262 [Lua] 1
01:21:39.262 [Lua] 2
01:21:41.234 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:41.345 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:21:41.350 [Lua] nil
01:21:41.351 [Lua] nil
01:21:41.697 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:21:42.507 [Lua] 2
01:21:44.888 [Lua] ready to jump failed
01:21:46.223 [Lua] ready to jump failed
01:21:49.541 [Lua] event horde ends!
01:21:50.841 [Lua] simple los failed
01:21:52.664 [Lua] event horde ends!
01:21:56.000 [Lua] 1
01:21:58.030 [Lua] ready to jump failed
01:22:06.236 [Lua] event horde ends!
01:22:12.779 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 54
01:22:15.659 [Flow] Level Flow Prisoner Event:Sawmill Done
01:22:15.675 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0)
01:22:15.675 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0)
01:22:19.917 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 23 55
01:22:20.167 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 54
01:22:20.542 [Lua] 1
01:22:21.435 [Lua] event horde ends!
01:22:21.693 [Lua] ready to jump failed
01:22:23.818 [Lua] 1
01:22:26.047 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 99
01:22:26.065 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 98
01:22:26.084 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 8 97
01:22:26.103 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 96
01:22:26.124 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 20 95
01:22:26.124 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 94
01:22:26.529 [Lua] event horde ends!
01:22:36.021 [Lua] 1
01:22:36.021 [Lua] 1
01:22:40.007 [Lua] event horde ends!
01:22:41.753 [Lua] 1
01:22:41.753 [Lua] 2
01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
01:22:51.685 [Lua] nil
01:22:51.685 [Lua] nil
01:22:51.685 [Lua] nil
01:22:54.310 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:54.505 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:22:54.510 [Lua] nil
01:22:54.799 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:22:59.738 [Lua] Complete level triggered.
01:22:59.738 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:22:59.738 [Lua] [NetworkServer] Entering post game
01:22:59.738 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:22:59.738 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:22:59.738 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:22:59.738 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:22:59.739 [Save] Saving `save_data`
01:22:59.739 [Lua] gm_event_end_conditions_met true false
01:22:59.740 [Lua] Game won
01:22:59.741 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:22:59.744 [Lua] generate_backend_stats 110000101e55044:1
01:22:59.744 [Save] Save done
01:22:59.744 [Save] Saving `save_data`
01:22:59.749 [Save] Save done
01:22:59.780 [Lua] PlayFabMirrorBase:_commit_internal nil
01:22:59.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32
01:22:59.785 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:22:59.786 [Save] Saving `save_data`
01:22:59.791 [Save] Save done
01:22:59.796 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 2
01:22:59.801 [Lua] Complete level triggered.
01:22:59.825 [Lua] Complete level triggered.
01:22:59.844 [Lua] Complete level triggered.
01:22:59.866 [Lua] Complete level triggered.
01:22:59.887 [Lua] Complete level triggered.
01:22:59.912 [Lua] Complete level triggered.
01:22:59.935 [Lua] Complete level triggered.
01:22:59.959 [Lua] Complete level triggered.
01:22:59.981 [Lua] Complete level triggered.
01:23:00.196 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
01:23:00.196 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32
01:23:00.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32
01:23:00.572 [Lua] commit result success 5
01:23:00.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
01:23:00.573 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:23:00.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
01:23:00.573 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
01:23:01.506 [Lua] victory table: 0000000017869D40 nil
01:23:01.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
01:23:01.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
01:23:01.616 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 3
01:23:01.739 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
01:23:01.739 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
01:23:02.249 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
01:23:02.250 [Save] Saving `save_data`
01:23:02.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
01:23:02.254 [Save] Save done
01:23:02.256 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
01:23:02.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
01:23:09.202 [Lua] ConflictDirector - destroy all units
01:23:09.232 [Lua] TRANSITION nil nil load_next_level
01:23:09.232 [Lua] Transition type "load_next_level", is server: true
01:23:09.232 [Lua] [LevelTransitionHandler] promote_next_level_data
01:23:09.232 [Lua] [GameNetworkManager] Leaving game...
01:23:09.232 [Lua] [GameNetworkManager] Shutting down game session host.
01:23:09.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:23:09.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:23:09.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1025.48
01:23:09.249 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:23:09.315 [Lua] ### Sending rpc_level_loaded
01:23:09.315 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78
01:23:09.789 [EACServer] [21:23:09:789][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:23:11.178 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:23:11.178 [Lua] [Managers] Calling function on all managers:
01:23:11.179 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:23:11.179 [Lua] Clearing all global lookup lists
01:23:11.179 [Lua] [IngamePlayerListUI] - Destroy
01:23:11.179 [Lua] [GamePadEquipmentUI] - Destroy
01:23:11.179 [Lua] [EquipmentUI] - Destroy
01:23:11.179 [Lua] [GamePadAbilityUI] - Destroy
01:23:11.179 [Lua] [AbilityUI] - Destroy
01:23:11.180 [Lua] [IngameUI] destroy
01:23:11.180 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
01:23:11.180 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
01:23:11.234 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:23:11.234 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:23:11.711 [Lua] [Managers] Destroying manager group:
01:23:11.729 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:23:11.980 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:23:11.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:23:11.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:23:11.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:23:11.995 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:23:12.001 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:23:12.003 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:23:12.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:23:12.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:23:12.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:23:12.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:23:12.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:23:12.011 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:23:12.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:23:12.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:23:12.016 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:23:12.021 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:23:12.025 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:23:12.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:23:12.027 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:23:12.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:23:12.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:23:12.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:23:12.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:23:12.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:23:12.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:23:12.053 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:23:12.053 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:23:12.053 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:23:12.053 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:23:12.053 [Lua] [Matchmaking] unregister rpcs
01:23:12.053 [Lua] ############### UNLOADING PACKAGES ###############
01:23:12.053 [Lua] [Managers] Calling function on all managers:
01:23:12.053 [Lua] [Managers] Destroying manager group:
01:23:12.053 [Lua] [Gamestate] Enter state StateLoading
01:23:12.060 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] Found camera: end_screen_camera
01:23:12.061 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:23:12.062 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:23:12.062 [Lua] [Matchmaking] register rpcs
01:23:12.063 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:23:12.063 [Lua] Set lobby begin:
01:23:12.063 [Lua] Lobby data twitch_enabled = false
01:23:12.063 [Lua] Lobby data selected_mission_id = farmlands
01:23:12.063 [Lua] Lobby data num_players = 2
01:23:12.063 [Lua] Lobby data difficulty_tweak = 0
01:23:12.063 [Lua] Lobby data host = 110000101e55044
01:23:12.063 [Lua] Lobby data matchmaking_type = 2
01:23:12.063 [Lua] Lobby data is_private = true
01:23:12.063 [Lua] Lobby data match_started = true
01:23:12.063 [Lua] Lobby data difficulty = harder
01:23:12.063 [Lua] Lobby data player_slot_1 = 0:0
01:23:12.063 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:12.063 [Lua] Lobby data unique_server_name = Visulth
01:23:12.063 [Lua] Lobby data quick_game = false
01:23:12.063 [Lua] Lobby data country_code = CA
01:23:12.063 [Lua] Lobby data matchmaking = false
01:23:12.063 [Lua] Lobby data power_level = 0
01:23:12.063 [Lua] Lobby data mission_id = farmlands
01:23:12.063 [Lua] Lobby data mechanism = adventure
01:23:12.063 [Lua] Lobby data player_slot_5 = 0:0
01:23:12.063 [Lua] Lobby data player_slot_2 = 0:0
01:23:12.063 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:23:12.063 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:23:12.063 [Lua] Lobby data eac_authorized = true
01:23:12.063 [Lua] Set lobby end.
01:23:12.063 [Lua] registering RPCs
01:23:12.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:23:12.064 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:23:12.064 [Lua] Set lobby begin:
01:23:12.064 [Lua] Lobby data twitch_enabled = false
01:23:12.064 [Lua] Lobby data selected_mission_id = inn_level
01:23:12.064 [Lua] Lobby data num_players = 2
01:23:12.064 [Lua] Lobby data difficulty_tweak = 0
01:23:12.064 [Lua] Lobby data host = 110000101e55044
01:23:12.064 [Lua] Lobby data matchmaking_type = 3
01:23:12.064 [Lua] Lobby data is_private = true
01:23:12.064 [Lua] Lobby data match_started = true
01:23:12.064 [Lua] Lobby data difficulty = harder
01:23:12.064 [Lua] Lobby data player_slot_1 = 0:0
01:23:12.064 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:12.064 [Lua] Lobby data unique_server_name = Visulth
01:23:12.064 [Lua] Lobby data quick_game = false
01:23:12.064 [Lua] Lobby data country_code = CA
01:23:12.064 [Lua] Lobby data matchmaking = false
01:23:12.064 [Lua] Lobby data power_level = 0
01:23:12.064 [Lua] Lobby data mission_id = inn_level
01:23:12.064 [Lua] Lobby data mechanism = adventure
01:23:12.064 [Lua] Lobby data player_slot_5 = 0:0
01:23:12.064 [Lua] Lobby data player_slot_2 = 0:0
01:23:12.064 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:23:12.064 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:23:12.064 [Lua] Lobby data eac_authorized = true
01:23:12.064 [Lua] Set lobby end.
01:23:12.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:23:12.127 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
01:23:12.127 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
01:23:12.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer
01:23:12.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
01:23:12.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer
01:23:12.134 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
01:23:12.134 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
01:23:12.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer
01:23:12.134 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
01:23:12.141 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
01:23:12.141 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
01:23:12.142 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer
01:23:12.148 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
01:23:12.148 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
01:23:12.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:23:12.148 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
01:23:12.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer
01:23:12.149 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
01:23:12.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
01:23:12.150 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:23:12.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer
01:23:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
01:23:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:23:12.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer
01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer
01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer
01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
01:23:12.159 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:23:12.161 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:23:12.161 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
01:23:12.161 [Umbra] Unload tome
01:23:12.162 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, farmlands
01:23:12.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x24288, position: 0
01:23:12.217 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, farmlands
01:23:12.229 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, farmlands
01:23:12.229 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
01:23:12.229 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
01:23:12.229 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
01:23:12.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
01:23:12.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:23:12.652 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:23:12.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:23:14.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:23:14.770 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:23:14.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:23:17.402 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:23:17.402 [Lua] [PlayState] Enter Substate EndViewStateChest
01:23:18.708 [Lua] ### Sending rpc_level_loaded
01:23:18.708 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
01:23:18.708 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:23:18.708 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:23:18.708 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:23:18.725 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:23:18.725 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:23:21.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:23:21.603 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:23:21.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:23:21.653 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:23:21.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:23:21.703 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:23:21.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:23:21.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:23:21.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:23:21.820 [Lua] [LevelTransitionHandler] Level load completed!
01:23:21.821 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
01:23:21.825 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:23:21.825 [Lua] checking dlc's against conflict directors
01:23:21.825 [Lua] number of factions to include 2
01:23:21.825 [Lua] Updated list weights for random:
01:23:21.825 [Lua] skaven, 0.42 (0.00-0.42)
01:23:21.825 [Lua] chaos, 0.42 (0.42-0.83)
01:23:21.825 [Lua] beastmen, 0.17 (0.83-1.00)
01:23:21.825 [Lua] Rolled random faction: 0.27856689691543579 skaven
01:23:21.825 [Lua] Updated list weights for random:
01:23:21.825 [Lua] beastmen, 0.29 (0.00-0.29)
01:23:21.825 [Lua] chaos, 0.71 (0.29-1.00)
01:23:21.825 [Lua] Rolled random faction: 0.81953376531600952 chaos
01:23:21.825 [Lua] number of factions added 2
01:23:21.825 [Lua] --- --- ---
01:23:21.825 [Lua] Starting... difficulty 'normal'
01:23:21.825 [Lua] These are the starting conflict directors:
01:23:21.825 [Lua] inn_level
01:23:21.825 [Lua] --- --- ---
01:23:21.825 [Lua]
01:23:21.825 [Lua] DONE! Found the following directors:
01:23:21.825 [Lua] (free: 35), Master hash is:
01:23:21.825 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:23:21.825 [Lua] load_startup_enemy_packages: --------------
01:23:21.825 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:23:21.825 [Lua] critter_rat
01:23:21.839 [Lua] ### Sending rpc_level_loaded
01:23:21.839 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
01:23:21.839 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:23:21.854 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:23:21.854 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:23:21.872 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:23:21.872 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:23:21.873 [Lua] ### Sending rpc_level_loaded
01:23:21.873 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
01:23:21.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:23:21.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:23:21.890 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:23:21.890 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:23:21.890 [Lua] Starting async level spawning of levels/inn/world
01:23:21.891 [Umbra] Init version: 3.4.15 :: 16 threads
01:23:22.378 [Lua] Async level spawning done
01:23:25.486 [Lua] min_height 91.160001754760742
01:23:30.058 [Lua] [PlayState] Exit Substate EndViewStateChest
01:23:30.058 [Lua] [PlayState] Enter Substate EndViewStateScore
01:23:56.906 [Lua] [PlayState] Exit Substate EndViewStateScore
01:23:56.908 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:23:57.906 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:23:57.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:23:57.906 [Lua] [Matchmaking] unregister rpcs
01:23:57.906 [Lua] Set lobby begin:
01:23:57.906 [Lua] Lobby data twitch_enabled = false
01:23:57.906 [Lua] Lobby data selected_mission_id = inn_level
01:23:57.906 [Lua] Lobby data num_players = 2
01:23:57.906 [Lua] Lobby data difficulty_tweak = 0
01:23:57.906 [Lua] Lobby data host = 110000101e55044
01:23:57.906 [Lua] Lobby data matchmaking_type = 3
01:23:57.906 [Lua] Lobby data is_private = true
01:23:57.906 [Lua] Lobby data match_started = true
01:23:57.906 [Lua] Lobby data difficulty = harder
01:23:57.906 [Lua] Lobby data player_slot_1 = 0:0
01:23:57.906 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.906 [Lua] Lobby data unique_server_name = Visulth
01:23:57.906 [Lua] Lobby data quick_game = false
01:23:57.906 [Lua] Lobby data country_code = CA
01:23:57.906 [Lua] Lobby data matchmaking = false
01:23:57.906 [Lua] Lobby data power_level = 0
01:23:57.906 [Lua] Lobby data mission_id = inn_level
01:23:57.907 [Lua] Lobby data mechanism = adventure
01:23:57.907 [Lua] Lobby data player_slot_5 = 0:0
01:23:57.907 [Lua] Lobby data player_slot_2 = 0:0
01:23:57.907 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:23:57.907 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:23:57.907 [Lua] Lobby data eac_authorized = true
01:23:57.907 [Lua] Set lobby end.
01:23:57.907 [Lua] [Managers] Destroying manager group:
01:23:57.908 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:23:57.908 [Lua] [Gamestate] Enter StateIngame HOST
01:23:57.908 [Lua] [Managers] Calling function on all managers:
01:23:57.908 [Lua] <>level = inn_level<>
01:23:57.908 [Lua] Set lobby begin:
01:23:57.908 [Lua] Lobby data twitch_enabled = false
01:23:57.908 [Lua] Lobby data selected_mission_id = inn_level
01:23:57.908 [Lua] Lobby data num_players = 2
01:23:57.909 [Lua] Lobby data difficulty_tweak = 0
01:23:57.909 [Lua] Lobby data host = 110000101e55044
01:23:57.909 [Lua] Lobby data matchmaking_type = 3
01:23:57.909 [Lua] Lobby data is_private = true
01:23:57.909 [Lua] Lobby data match_started = true
01:23:57.909 [Lua] Lobby data difficulty = harder
01:23:57.909 [Lua] Lobby data player_slot_1 = 0:0
01:23:57.909 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.909 [Lua] Lobby data unique_server_name = Visulth
01:23:57.909 [Lua] Lobby data quick_game = false
01:23:57.909 [Lua] Lobby data country_code = CA
01:23:57.909 [Lua] Lobby data matchmaking = false
01:23:57.909 [Lua] Lobby data power_level = 0
01:23:57.909 [Lua] Lobby data mission_id = inn_level
01:23:57.909 [Lua] Lobby data mechanism = adventure
01:23:57.909 [Lua] Lobby data player_slot_5 = 0:0
01:23:57.909 [Lua] Lobby data player_slot_2 = 0:0
01:23:57.909 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:23:57.909 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:23:57.909 [Lua] Lobby data eac_authorized = true
01:23:57.909 [Lua] Set lobby end.
01:23:57.909 [Lua] [StateIngame] Server ingame
01:23:57.914 [Lua] Set lobby begin:
01:23:57.914 [Lua] Lobby data twitch_enabled = false
01:23:57.915 [Lua] Lobby data selected_mission_id = inn_level
01:23:57.915 [Lua] Lobby data num_players = 2
01:23:57.915 [Lua] Lobby data difficulty_tweak = 0
01:23:57.915 [Lua] Lobby data host = 110000101e55044
01:23:57.915 [Lua] Lobby data matchmaking_type = 3
01:23:57.915 [Lua] Lobby data is_private = true
01:23:57.915 [Lua] Lobby data match_started = true
01:23:57.915 [Lua] Lobby data difficulty = normal
01:23:57.915 [Lua] Lobby data player_slot_1 = 0:0
01:23:57.915 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:57.915 [Lua] Lobby data unique_server_name = Visulth
01:23:57.915 [Lua] Lobby data quick_game = false
01:23:57.915 [Lua] Lobby data country_code = CA
01:23:57.915 [Lua] Lobby data matchmaking = false
01:23:57.915 [Lua] Lobby data power_level = 0
01:23:57.915 [Lua] Lobby data mission_id = inn_level
01:23:57.915 [Lua] Lobby data mechanism = adventure
01:23:57.915 [Lua] Lobby data player_slot_5 = 0:0
01:23:57.915 [Lua] Lobby data player_slot_2 = 0:0
01:23:57.915 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:23:57.915 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:23:57.915 [Lua] Lobby data eac_authorized = true
01:23:57.915 [Lua] Set lobby end.
01:23:57.915 [Lua] [Matchmaking] register rpcs
01:23:57.915 [Lua] GameNetworkManager:init... creating game session
01:23:57.915 [Lua] Host GameSession.make_game_session_host with session:
01:23:57.915 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:23:57.916 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:23:57.916 [Lua] [GameNetworkManager] self.is_server = true
01:23:57.916 [Network] Setting artificial MTU limit to 65536
01:23:57.932 [Lua] Switching ConflictSettings: to: inn_level
01:23:57.932 [Lua] pacing=disabled
01:23:57.932 [Lua] roaming=nil
01:23:57.932 [Lua] disabled=false
01:23:57.932 [Lua] pack_spawning=disabled
01:23:57.932 [Lua] contained_breeds=nil
01:23:57.932 [Lua] boss=disabled
01:23:57.932 [Lua] horde=disabled
01:23:57.932 [Lua] specials=disabled
01:23:57.932 [Lua] name=inn_level
01:23:57.932 [Lua] intensity=disabled
01:23:57.932 [Lua] ---
01:23:57.932 [Lua] [LevelAnalysis] set_random_seed( 0)
01:23:57.937 [Lua] [AIInterestPointSystem] Level Seed: 0
01:23:57.937 [Lua]
01:23:57.937 [Lua] [entity_system_bag] = table
01:23:57.937 [Lua] [entity_system_bag] = metatable
01:23:57.937 [Lua] [startup_data] = table
01:23:57.937 [Lua] [entity_manager] = table
01:23:57.937 [Lua] [entity_manager] = metatable
01:23:57.937 [Lua] [unit_spawner] = table
01:23:57.937 [Lua] [unit_spawner] = metatable
01:23:57.937 [Lua] [unit_storage] = table
01:23:57.937 [Lua] [unit_storage] = metatable
01:23:57.937 [Lua] [dice_keeper] = table
01:23:57.937 [Lua] [dice_keeper] = metatable
01:23:57.937 [Lua] [is_server] = true (boolean)
01:23:57.937 [Lua] [world] = [World]
01:23:57.937 [Lua] [system_api] = table
01:23:57.937 [Lua] [entity_system] = table
01:23:57.937 [Lua] [entity_system] = metatable
01:23:57.937 [Lua] [network_lobby] = table
01:23:57.937 [Lua] [network_lobby] = metatable
01:23:57.937 [Lua] [profile_synchronizer] = table
01:23:57.937 [Lua] [profile_synchronizer] = metatable
01:23:57.937 [Lua] [level_transition_handler] = table
01:23:57.937 [Lua] [level_transition_handler] = metatable
01:23:57.937 [Lua] [num_local_human_players] = 1 (number)
01:23:57.937 [Lua] [statistics_db] = table
01:23:57.937 [Lua] [statistics_db] = metatable
01:23:57.937 [Lua] [network_server] = table
01:23:57.937 [Lua] [network_server] = metatable
01:23:57.937 [Lua] [input_manager] = table
01:23:57.937 [Lua] [input_manager] = metatable
01:23:57.937 [Lua] [network_clock] = table
01:23:57.937 [Lua] [network_clock] = metatable
01:23:57.937 [Lua] [network_transmit] = table
01:23:57.937 [Lua] [network_transmit] = metatable
01:23:57.937 [Lua] [free_flight_manager] = table
01:23:57.937 [Lua] [free_flight_manager] = metatable
01:23:57.937 [Lua] [network_manager] = table
01:23:57.937 [Lua] [network_manager] = metatable
01:23:57.937 [Lua] [network_event_delegate] = table
01:23:57.937 [Lua] [network_event_delegate] = metatable
01:23:57.937 [Lua]
01:23:57.937 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:23:57.937 [Lua] ignoring extension VersusInteractObjectiveExtension
01:23:57.937 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:23:57.937 [Lua] ignoring extension VersusSocketObjectiveExtension
01:23:57.937 [Lua] ignoring extension VersusTargetObjectiveExtension
01:23:57.937 [Lua] ignoring extension VersusMissionObjectiveExtension
01:23:57.938 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:23:57.946 [Lua] [AchievementManager] Achievements using the steam platform
01:23:57.947 [Lua] PlayerManager:add_player player_1
01:23:58.019 [Lua] [StateIngame] Level seed: 0
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:23:58.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:23:58.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:23:58.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:23:58.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
01:23:58.036 [Lua] [LevelAnalysis] set_random_seed( 0)
01:23:58.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:23:58.041 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:23:58.041 [Lua] [IngameUI] init
01:23:58.064 [SteamVoipClient] select_out(110000101e55044, off)
01:23:58.064 [SteamVoipClient] select_out(110000104e72a6c, off)
01:23:58.069 [Lua] cb_razer_chroma_setup
01:23:58.112 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000020276A80; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000007AADDD0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000202766D0; parent_world_position = table: 0000000020276700; local_position = table: 00000000202769F0; size = table: 0000000020276A40; node = table: 0000000020276A80
[3] scenegraph = table: 0000000007AADDD0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000007AADDD0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000007AADDD0; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 0000000007EA9C90
[7] self = table: 0000000007EA9C90; ingame_ui_context = table: 0000000008ADB9A0; input_manager = table: 0000000006DED7C0; world = [World]
[8] self = table: 0000000008150B30; object = table: 0000000007EA9C90
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[13] mod = table: 0000000019FC04A0; error_prefix_data = table: 0000000007EA9C50; func = [function]
[14] self = table: 0000000019FC04A0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000007EA9C10; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000019FC04A0
[20] self = table: 0000000012677370; ingame_ui_context = table: 0000000008ADB9A0
[21] self = table: 0000000012677370; params = table: 000000001BBEF800; viewport_name = "player_1"; input_manager = table: 0000000006DED7C0; input_source = table: 000000001E0F1420; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB025E0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C1CF1A0; camera_system = table: 00000000058AB9F0; outline_system = table: 0000000005AF0820; fade_system = table: 000000001BD6D780; sound_sector_system = table: 0000000005533170; sound_environment_system = table: 00000000095F2C60; event_manager = table: 000000001744D850; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008ADB9A0
[22] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true
[25] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011A21F50; menu_widgets = table: 0000000017584250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011A21F50; menu_widgets = table: 0000000017584250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001C017800; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B1AAB50; telemetry_time_view_enter = 0; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001671B720; cutscene_system = table: 000000000F5BAB60; text_popup_ui = table: 00000000176FDCB0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000913B410; world = [World]; camera_manager = table: 000000001C1E6AD0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000008ADB9A0; _fps_cooldown = 0; views = table: 0000000012A88440; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001BF86E60; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB025E0; weave_onboarding = table: 00000000069E8E00; popup_handler = table: 00000000176FDB00; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006CD6BB0;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0;
[22] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[23] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[24] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[25] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000012A2D570; network_server = table: 0000000005A17D10; entity_system = table: 0000000012A03230; parent = table: 0000000005384F10; _level_flow_events = table: 0000000005D98290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000012ACDF70; machines = table: 000000001CB426A0; network_event_delegate = table: 0000000006CD6BB0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006E92FD0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001CCE7020; network_clock = table: 00000000174416C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000693E350;
01:23:58.114 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000002025E7F0; node_def = table: 0000000007AADBF0; k = "offset"; v = table: 0000000007AADCB0
[2] scenegraph = table: 000000002025E770; scenegraph_def = table: 0000000007EA9DA0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007AADBF0; parent_name = nil; local_position = table: 000000002025E7A0; node = table: 000000002025E7F0
[3] scenegraph_def = table: 0000000007EA9DA0; scenegraph = table: 000000002025E770; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007AADBF0
[4] self = table: 0000000007EA9C90
[5] self = table: 0000000007EA9C90; ingame_ui_context = table: 0000000008ADB9A0; input_manager = table: 0000000006DED7C0; world = [World]
[6] self = table: 0000000008150B30; object = table: 0000000007EA9C90
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[11] mod = table: 0000000019FC04A0; error_prefix_data = table: 0000000007EA9C50; func = [function]
[12] self = table: 0000000019FC04A0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000007EA9C10; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000019FC04A0
[18] self = table: 0000000012677370; ingame_ui_context = table: 0000000008ADB9A0
[19] self = table: 0000000012677370; params = table: 000000001BBEF800; viewport_name = "player_1"; input_manager = table: 0000000006DED7C0; input_source = table: 000000001E0F1420; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB025E0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C1CF1A0; camera_system = table: 00000000058AB9F0; outline_system = table: 0000000005AF0820; fade_system = table: 000000001BD6D780; sound_sector_system = table: 0000000005533170; sound_environment_system = table: 00000000095F2C60; event_manager = table: 000000001744D850; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008ADB9A0
[20] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true
[23] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 0000000012677340
[25] self = table: 0000000006344A40; loading_context = table: 000000000693E350; is_server = true; assert_on_leak = true; input_manager = table: 0000000006DED7C0; level_key = "inn_level"; level_setting = table: 0000000005785060; db = table: 0000000006E92FD0; world = [World]; network_event_delegate = table: 0000000006CD6BB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001744D850; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001BBEF800
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017584250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011A21F50; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007AADDD0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017584250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011A21F50; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007AADDD0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001C017800; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B1AAB50; telemetry_time_view_enter = 0; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001671B720; cutscene_system = table: 000000000F5BAB60; text_popup_ui = table: 00000000176FDCB0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000913B410; world = [World]; camera_manager = table: 000000001C1E6AD0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000008ADB9A0; _fps_cooldown = 0; views = table: 0000000012A88440; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001BF86E60; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB025E0; weave_onboarding = table: 00000000069E8E00; popup_handler = table: 00000000176FDB00; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006CD6BB0;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0;
[20] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[21] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[22] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[23] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000012A2D570; network_server = table: 0000000005A17D10; entity_system = table: 0000000012A03230; parent = table: 0000000005384F10; _level_flow_events = table: 0000000005D98290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000012ACDF70; machines = table: 000000001CB426A0; network_event_delegate = table: 0000000006CD6BB0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006E92FD0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001CCE7020; network_clock = table: 00000000174416C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000693E350;
01:23:58.147 [Lua] [Matchmaking] Cancelling matchmaking
01:23:58.147 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:23:58.147 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:23:58.148 [Lua] Set lobby begin:
01:23:58.148 [Lua] Lobby data twitch_enabled = false
01:23:58.148 [Lua] Lobby data selected_mission_id = inn_level
01:23:58.148 [Lua] Lobby data num_players = 2
01:23:58.148 [Lua] Lobby data difficulty_tweak = 0
01:23:58.148 [Lua] Lobby data host = 110000101e55044
01:23:58.148 [Lua] Lobby data matchmaking_type = 3
01:23:58.148 [Lua] Lobby data is_private = true
01:23:58.148 [Lua] Lobby data match_started = true
01:23:58.148 [Lua] Lobby data difficulty = normal
01:23:58.148 [Lua] Lobby data player_slot_1 = 0:0
01:23:58.148 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:23:58.148 [Lua] Lobby data unique_server_name = Visulth
01:23:58.148 [Lua] Lobby data quick_game = false
01:23:58.148 [Lua] Lobby data country_code = CA
01:23:58.148 [Lua] Lobby data matchmaking = false
01:23:58.148 [Lua] Lobby data power_level = 835
01:23:58.148 [Lua] Lobby data mission_id = inn_level
01:23:58.148 [Lua] Lobby data mechanism = adventure
01:23:58.148 [Lua] Lobby data player_slot_5 = 0:0
01:23:58.148 [Lua] Lobby data player_slot_2 = 0:0
01:23:58.148 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:23:58.148 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:23:58.148 [Lua] Lobby data eac_authorized = true
01:23:58.149 [Lua] Set lobby end.
01:23:58.149 [Flow] complete_skittergate_legend true
01:23:58.150 [Flow] complete_all_helmgart_levels_recruit true
01:23:58.152 [Flow] WitchHunterLevel:35
01:23:58.152 [Flow] LeaderYes
01:23:58.152 [Flow] ALL PC XP:304250
01:23:58.152 [Flow] Has "bogenhafen" DLC:true
01:23:58.152 [Flow] WH XP:60850
01:23:58.152 [Flow] Number of crafted items:6438
01:23:58.152 [Flow] Has "pre_order" DLC:true
01:23:58.152 [Flow] Sum of Powe Levels:1500
01:23:58.152 [Flow] lodestone diff 1:false
01:23:58.152 [Flow] magnus and forest activated
01:23:58.152 [Flow] magnus and forest activated
01:23:58.153 [Flow] cemetery and forest activated
01:23:58.153 [Flow] magnus and cemetery
01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:23:58.153 [Flow] ALL RUNES ACTIVATED
01:23:58.153 [Flow] magnus and forest activated
01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:23:58.153 [Flow] ALL RUNES ACTIVATED
01:23:58.153 [Flow] cemetery and forest activated
01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:23:58.153 [Flow] ALL RUNES ACTIVATED
01:23:58.153 [Flow] magnus and forest activated
01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:23:58.153 [Flow] ALL RUNES ACTIVATED
01:23:58.153 [Flow] magnus and cemetery
01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:23:58.153 [Flow] ALL RUNES ACTIVATED
01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:23:58.156 [Lua] CurrentConflictSettings inn_level
01:23:58.156 [Lua] [ConflictDirector] conflict_director is ai_ready
01:23:58.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:23:58.156 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:23:58.159 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:23:58.159 [Lua] Forming navigation groups in one frame
01:23:58.159 [Lua] Forming navigation groups
01:23:58.195 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000058208
01:23:58.197 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063
01:23:58.197 [Lua] number of nav groups: 42
01:23:58.197 [Lua] number of refined nav groups : 23
01:23:58.201 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862
01:23:58.201 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:23:58.201 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:23:58.201 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:23:58.205 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:23:58.205 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:23:58.205 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:23:58.205 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:23:58.206 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:23:58.206 [Lua] [Managers] Calling function on all managers:
01:23:58.206 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:23:58.248 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:23:58.248 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:23:58.248 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:23:58.248 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:23:58.528 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:23:58.532 [Lua] Breedfreezer (server) starting a hot join sync
01:23:58.535 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:23:58.535 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:23:58.535 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:23:58.535 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
01:23:58.535 [Lua] RemotePlayer:create_game_object( ) 26
01:23:58.559 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:23:58.559 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:23:58.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:23:58.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:23:58.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:23:58.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:23:58.568 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:23:58.568 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:23:58.568 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:23:58.568 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:23:58.578 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:23:58.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:23:58.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:23:58.583 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:23:58.583 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
01:23:58.603 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08da14b0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08da14b0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08da13f0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08da13f0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b181be0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b181be0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17bd0690
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17bd0690
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c0d9a20
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c0d9a20
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15052fe0
01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15052fe0
01:23:58.624 [Lua] Players are leaving the safe zone
01:23:58.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:23:58.666 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:23:58.666 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:23:58.666 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:23:58.666 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:23:58.666 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:23:58.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
01:23:58.667 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:23:58.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:23:59.044 [Lua] StateInGameRunning:_game_actually_starts()
01:23:59.044 [Lua] #################################################################################################################
01:23:59.044 [Lua] [Loading Time]: 00:00:47 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:23:59.044 [Lua] #################################################################################################################
01:23:59.044 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
01:23:59.064 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
01:23:59.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
01:23:59.183 [Lua] Commit load time data
01:23:59.313 [Flow] DISABLE
01:23:59.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:23:59.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
01:23:59.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:23:59.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:24:00.079 [Lua] [IngameUI] menu view on_enter hero_view
01:24:00.087 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09439650
01:24:00.087 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:24:00.124 [Application] set exit code policy to silent_limited
01:24:00.124 [Application] setting exit code to 0xfa730001
01:24:00.124 warning: [Lua] [Crashify] Message can't be nil
01:24:00.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:24:00.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:24:00.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:24:00.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:24:01.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:24:01.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:24:01.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:24:01.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:24:02.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:24:02.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:24:02.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:24:02.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:24:02.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 37
01:24:02.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 37 4
01:24:02.748 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
01:24:02.748 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 37
01:24:03.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:24:03.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:24:03.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:24:03.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:24:03.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 37
01:24:03.158 [Lua] min_height 91.160001754760742
01:24:03.447 [Lua] PlayFabMirrorBase:_commit_internal 6
01:24:03.447 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:24:03.453 [Lua] generate_backend_stats 110000101e55044:1
01:24:03.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38
01:24:03.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:24:03.502 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 5
01:24:03.601 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
01:24:03.601 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38
01:24:03.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:24:03.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:24:03.698 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:24:03.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:24:03.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38
01:24:03.867 [Lua] commit result success 6
01:24:03.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
01:24:03.887 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
01:24:03.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
01:24:04.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:24:04.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:24:04.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:24:04.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:24:04.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:24:04.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:24:04.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:24:04.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:24:05.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:24:05.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:24:05.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:24:05.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:24:05.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:24:05.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:24:05.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:24:05.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:24:06.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:24:06.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:24:06.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:24:06.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:24:06.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:24:06.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:24:06.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:24:06.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:24:06.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:24:06.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:24:06.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:24:06.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:24:06.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:24:06.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:24:06.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:24:06.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:24:06.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:24:06.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:24:06.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:24:06.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:24:06.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:24:06.913 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:24:07.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 40
01:24:07.462 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 40 6
01:24:07.562 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
01:24:07.562 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 40
01:24:08.003 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 40
01:24:08.021 [Lua] min_height 91.160001754760742
01:24:09.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:24:09.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:24:09.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:24:09.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:24:09.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:24:09.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:24:09.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:24:09.743 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:24:09.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:24:09.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:24:09.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:24:09.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:24:09.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:24:09.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:24:09.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:24:09.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:24:10.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:24:10.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:24:10.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:24:10.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:24:14.033 [Lua] [IngameUI] menu view on_exit hero_view
01:24:14.041 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09439650
01:24:14.041 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:24:18.041 [Lua] PlayFabMirrorBase:_commit_internal 7
01:24:18.041 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:24:18.047 [Lua] generate_backend_stats 110000101e55044:1
01:24:18.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41
01:24:18.087 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:24:18.096 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 7
01:24:18.219 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
01:24:18.219 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41
01:24:18.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41
01:24:18.468 [Lua] commit result success 7
01:24:18.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
01:24:18.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
01:24:18.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
01:25:09.791 [EACServer] [21:25:09:791][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:25:22.316 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
01:25:23.367 [Lua] [Matchmaking] Cancelling matchmaking
01:25:23.367 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:25:25.198 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:25:25.200 [Lua] TRANSITION nil nil load_next_level
01:25:25.200 [Lua] Transition type "load_next_level", is server: true
01:25:25.200 [Lua] [LevelTransitionHandler] promote_next_level_data
01:25:25.200 [Lua] [GameNetworkManager] Leaving game...
01:25:25.200 [Lua] [GameNetworkManager] Shutting down game session host.
01:25:25.200 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:25:25.200 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:25:25.200 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=87.81
01:25:25.219 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:25:25.275 [Lua] ### Sending rpc_level_loaded
01:25:25.275 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228
01:25:27.188 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:25:27.188 [Lua] [Managers] Calling function on all managers:
01:25:27.188 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:25:27.189 [Lua] Clearing all global lookup lists
01:25:27.189 [Lua] [IngamePlayerListUI] - Destroy
01:25:27.189 [Lua] [GamePadEquipmentUI] - Destroy
01:25:27.189 [Lua] [EquipmentUI] - Destroy
01:25:27.189 [Lua] [GamePadAbilityUI] - Destroy
01:25:27.189 [Lua] [AbilityUI] - Destroy
01:25:27.190 [Lua] [IngameUI] destroy
01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
01:25:27.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:25:27.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
01:25:27.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:25:27.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
01:25:27.215 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:25:27.215 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:25:27.295 [Lua] [Managers] Destroying manager group:
01:25:27.302 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:25:27.404 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:25:27.405 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:25:27.405 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:25:27.405 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:25:27.405 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:25:27.405 [Lua] [Matchmaking] unregister rpcs
01:25:27.405 [Lua] ############### UNLOADING PACKAGES ###############
01:25:27.405 [Lua] [Managers] Calling function on all managers:
01:25:27.405 [Lua] [Managers] Destroying manager group:
01:25:27.405 [Lua] [Gamestate] Enter state StateLoading
01:25:27.407 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:25:27.407 [Lua] [Matchmaking] register rpcs
01:25:27.407 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:25:27.407 [Lua] Set lobby begin:
01:25:27.407 [Lua] Lobby data twitch_enabled = false
01:25:27.407 [Lua] Lobby data selected_mission_id = inn_level
01:25:27.408 [Lua] Lobby data num_players = 2
01:25:27.408 [Lua] Lobby data difficulty_tweak = 0
01:25:27.408 [Lua] Lobby data host = 110000101e55044
01:25:27.408 [Lua] Lobby data matchmaking_type = 3
01:25:27.408 [Lua] Lobby data is_private = true
01:25:27.408 [Lua] Lobby data match_started = true
01:25:27.408 [Lua] Lobby data difficulty = normal
01:25:27.408 [Lua] Lobby data player_slot_1 = 0:0
01:25:27.408 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:25:27.408 [Lua] Lobby data unique_server_name = Visulth
01:25:27.408 [Lua] Lobby data quick_game = false
01:25:27.408 [Lua] Lobby data country_code = CA
01:25:27.408 [Lua] Lobby data matchmaking = false
01:25:27.408 [Lua] Lobby data power_level = 0
01:25:27.408 [Lua] Lobby data mission_id = inn_level
01:25:27.408 [Lua] Lobby data mechanism = adventure
01:25:27.408 [Lua] Lobby data player_slot_5 = 0:0
01:25:27.408 [Lua] Lobby data player_slot_2 = 0:0
01:25:27.408 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:27.408 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:27.408 [Lua] Lobby data eac_authorized = true
01:25:27.408 [Lua] Set lobby end.
01:25:27.408 [Lua] registering RPCs
01:25:27.408 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:25:27.408 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:25:27.408 [Lua] Set lobby begin:
01:25:27.408 [Lua] Lobby data twitch_enabled = false
01:25:27.408 [Lua] Lobby data selected_mission_id = morris_hub
01:25:27.408 [Lua] Lobby data num_players = 2
01:25:27.408 [Lua] Lobby data difficulty_tweak = 0
01:25:27.408 [Lua] Lobby data host = 110000101e55044
01:25:27.408 [Lua] Lobby data matchmaking_type = 3
01:25:27.408 [Lua] Lobby data is_private = true
01:25:27.408 [Lua] Lobby data match_started = true
01:25:27.408 [Lua] Lobby data difficulty = normal
01:25:27.409 [Lua] Lobby data player_slot_1 = 0:0
01:25:27.409 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:25:27.409 [Lua] Lobby data unique_server_name = Visulth
01:25:27.409 [Lua] Lobby data quick_game = false
01:25:27.409 [Lua] Lobby data country_code = CA
01:25:27.409 [Lua] Lobby data matchmaking = false
01:25:27.409 [Lua] Lobby data power_level = 0
01:25:27.409 [Lua] Lobby data mission_id = morris_hub
01:25:27.409 [Lua] Lobby data mechanism = deus
01:25:27.409 [Lua] Lobby data player_slot_5 = 0:0
01:25:27.409 [Lua] Lobby data player_slot_2 = 0:0
01:25:27.409 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:27.409 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:27.409 [Lua] Lobby data eac_authorized = true
01:25:27.409 [Lua] Set lobby end.
01:25:27.409 [Lua] initializing mechanism to: deus
01:25:27.409 [Lua] FORCE COMMIT 8
01:25:27.409 [Lua] PlayFabMirrorBase:_commit_internal 8
01:25:27.409 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:25:27.409 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:25:27.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 43
01:25:27.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:25:27.412 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:25:27.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 43
01:25:27.412 [Lua] commit result success 8
01:25:27.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
01:25:27.412 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:25:27.412 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
01:25:27.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
01:25:27.416 [Umbra] Unload tome
01:25:27.416 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
01:25:27.498 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
01:25:27.508 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
01:25:27.508 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
01:25:27.508 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
01:25:27.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:25:27.617 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:25:27.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:25:27.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 43
01:25:27.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
01:25:27.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
01:25:29.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:25:29.596 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:25:29.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
01:25:32.109 [Lua] ### Sending rpc_level_loaded
01:25:32.109 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
01:25:32.109 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:25:32.110 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:25:32.110 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:25:32.126 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:25:32.126 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:25:33.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
01:25:33.967 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
01:25:33.984 [Lua] [LevelTransitionHandler] Level load completed!
01:25:33.984 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
01:25:33.984 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:25:33.985 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
01:25:33.985 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:25:33.985 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
01:25:34.010 [Lua] ### Sending rpc_level_loaded
01:25:34.010 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
01:25:34.010 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:25:34.014 [Lua] Async level spawning done
01:25:34.024 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:25:34.024 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:25:34.041 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:25:34.041 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:25:34.041 [Lua] ### Sending rpc_level_loaded
01:25:34.041 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
01:25:34.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:25:35.046 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:25:35.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:25:35.046 [Lua] [Matchmaking] unregister rpcs
01:25:35.046 [Lua] Set lobby begin:
01:25:35.046 [Lua] Lobby data twitch_enabled = false
01:25:35.046 [Lua] Lobby data selected_mission_id = morris_hub
01:25:35.046 [Lua] Lobby data num_players = 2
01:25:35.046 [Lua] Lobby data difficulty_tweak = 0
01:25:35.047 [Lua] Lobby data host = 110000101e55044
01:25:35.047 [Lua] Lobby data matchmaking_type = 3
01:25:35.047 [Lua] Lobby data is_private = true
01:25:35.047 [Lua] Lobby data match_started = true
01:25:35.047 [Lua] Lobby data difficulty = normal
01:25:35.047 [Lua] Lobby data player_slot_1 = 0:0
01:25:35.047 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:25:35.047 [Lua] Lobby data unique_server_name = Visulth
01:25:35.047 [Lua] Lobby data quick_game = false
01:25:35.047 [Lua] Lobby data country_code = CA
01:25:35.047 [Lua] Lobby data matchmaking = false
01:25:35.047 [Lua] Lobby data power_level = 0
01:25:35.047 [Lua] Lobby data mission_id = morris_hub
01:25:35.047 [Lua] Lobby data mechanism = deus
01:25:35.047 [Lua] Lobby data player_slot_5 = 0:0
01:25:35.047 [Lua] Lobby data player_slot_2 = 0:0
01:25:35.047 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:35.047 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:35.047 [Lua] Lobby data eac_authorized = true
01:25:35.047 [Lua] Set lobby end.
01:25:35.047 [Lua] [Managers] Destroying manager group:
01:25:35.048 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:25:35.048 [Lua] [Gamestate] Enter StateIngame HOST
01:25:35.048 [Lua] [Managers] Calling function on all managers:
01:25:35.048 [Lua] <>level = morris_hub<>
01:25:35.049 [Lua] [StateIngame] Server ingame
01:25:35.054 [Lua] Set lobby begin:
01:25:35.054 [Lua] Lobby data twitch_enabled = false
01:25:35.054 [Lua] Lobby data selected_mission_id = morris_hub
01:25:35.054 [Lua] Lobby data num_players = 2
01:25:35.054 [Lua] Lobby data difficulty_tweak = 0
01:25:35.054 [Lua] Lobby data host = 110000101e55044
01:25:35.054 [Lua] Lobby data matchmaking_type = 3
01:25:35.054 [Lua] Lobby data is_private = true
01:25:35.054 [Lua] Lobby data match_started = true
01:25:35.054 [Lua] Lobby data difficulty = normal
01:25:35.054 [Lua] Lobby data player_slot_1 = 0:0
01:25:35.054 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:25:35.055 [Lua] Lobby data unique_server_name = Visulth
01:25:35.055 [Lua] Lobby data quick_game = false
01:25:35.055 [Lua] Lobby data country_code = CA
01:25:35.055 [Lua] Lobby data matchmaking = false
01:25:35.055 [Lua] Lobby data power_level = 0
01:25:35.055 [Lua] Lobby data mission_id = morris_hub
01:25:35.055 [Lua] Lobby data mechanism = deus
01:25:35.055 [Lua] Lobby data player_slot_5 = 0:0
01:25:35.055 [Lua] Lobby data player_slot_2 = 0:0
01:25:35.055 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:35.055 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:35.055 [Lua] Lobby data eac_authorized = true
01:25:35.055 [Lua] Set lobby end.
01:25:35.055 [Lua] [Matchmaking] register rpcs
01:25:35.055 [Lua] GameNetworkManager:init... creating game session
01:25:35.055 [Lua] Host GameSession.make_game_session_host with session:
01:25:35.055 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:25:35.055 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:25:35.055 [Lua] [GameNetworkManager] self.is_server = true
01:25:35.055 [Network] Setting artificial MTU limit to 65536
01:25:35.074 [Lua] Switching ConflictSettings: to: disabled
01:25:35.074 [Lua] pacing=disabled
01:25:35.074 [Lua] roaming=nil
01:25:35.074 [Lua] specials=disabled
01:25:35.074 [Lua] debug_color=black
01:25:35.074 [Lua] pack_spawning=disabled
01:25:35.074 [Lua] contained_breeds=nil
01:25:35.074 [Lua] disabled=true
01:25:35.074 [Lua] boss=disabled
01:25:35.074 [Lua] horde=disabled
01:25:35.074 [Lua] name=disabled
01:25:35.074 [Lua] intensity=disabled
01:25:35.074 [Lua] ---
01:25:35.074 [Lua] [LevelAnalysis] set_random_seed( 0)
01:25:35.079 [Lua] [AIInterestPointSystem] Level Seed: 0
01:25:35.079 [Lua]
01:25:35.079 [Lua] [entity_system_bag] = table
01:25:35.079 [Lua] [entity_system_bag] = metatable
01:25:35.079 [Lua] [startup_data] = table
01:25:35.079 [Lua] [entity_manager] = table
01:25:35.079 [Lua] [entity_manager] = metatable
01:25:35.079 [Lua] [unit_spawner] = table
01:25:35.079 [Lua] [unit_spawner] = metatable
01:25:35.079 [Lua] [unit_storage] = table
01:25:35.079 [Lua] [unit_storage] = metatable
01:25:35.079 [Lua] [dice_keeper] = table
01:25:35.079 [Lua] [dice_keeper] = metatable
01:25:35.079 [Lua] [is_server] = true (boolean)
01:25:35.079 [Lua] [world] = [World]
01:25:35.079 [Lua] [system_api] = table
01:25:35.079 [Lua] [entity_system] = table
01:25:35.079 [Lua] [entity_system] = metatable
01:25:35.079 [Lua] [network_lobby] = table
01:25:35.079 [Lua] [network_lobby] = metatable
01:25:35.079 [Lua] [profile_synchronizer] = table
01:25:35.079 [Lua] [profile_synchronizer] = metatable
01:25:35.080 [Lua] [level_transition_handler] = table
01:25:35.080 [Lua] [level_transition_handler] = metatable
01:25:35.080 [Lua] [num_local_human_players] = 1 (number)
01:25:35.080 [Lua] [statistics_db] = table
01:25:35.080 [Lua] [statistics_db] = metatable
01:25:35.080 [Lua] [network_server] = table
01:25:35.080 [Lua] [network_server] = metatable
01:25:35.080 [Lua] [input_manager] = table
01:25:35.080 [Lua] [input_manager] = metatable
01:25:35.080 [Lua] [network_clock] = table
01:25:35.080 [Lua] [network_clock] = metatable
01:25:35.080 [Lua] [network_transmit] = table
01:25:35.080 [Lua] [network_transmit] = metatable
01:25:35.080 [Lua] [free_flight_manager] = table
01:25:35.080 [Lua] [free_flight_manager] = metatable
01:25:35.080 [Lua] [network_manager] = table
01:25:35.080 [Lua] [network_manager] = metatable
01:25:35.080 [Lua] [network_event_delegate] = table
01:25:35.080 [Lua] [network_event_delegate] = metatable
01:25:35.080 [Lua]
01:25:35.080 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:25:35.080 [Lua] ignoring extension VersusInteractObjectiveExtension
01:25:35.080 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:25:35.080 [Lua] ignoring extension VersusSocketObjectiveExtension
01:25:35.080 [Lua] ignoring extension VersusTargetObjectiveExtension
01:25:35.080 [Lua] ignoring extension VersusMissionObjectiveExtension
01:25:35.081 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:25:35.089 [Lua] [AchievementManager] Achievements using the steam platform
01:25:35.089 [Lua] PlayerManager:add_player player_1
01:25:35.125 [Lua] [StateIngame] Level seed: 0
01:25:35.128 [Lua] [LevelAnalysis] set_random_seed( 0)
01:25:35.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:25:35.129 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:25:35.130 [Lua] [IngameUI] init
01:25:35.154 [SteamVoipClient] select_out(110000101e55044, off)
01:25:35.154 [SteamVoipClient] select_out(110000104e72a6c, off)
01:25:35.160 [Lua] cb_razer_chroma_setup
01:25:35.203 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000012091BF0; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000012091750; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000012091840; parent_world_position = table: 0000000012091870; local_position = table: 0000000012091B60; size = table: 0000000012091BB0; node = table: 0000000012091BF0
[3] scenegraph = table: 0000000012091750; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000012091750; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000012091750; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 0000000011BB3430
[7] self = table: 0000000011BB3430; ingame_ui_context = table: 000000001014D3F0; input_manager = table: 000000001C2387E0; world = [World]
[8] self = table: 0000000008150B30; object = table: 0000000011BB3430
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[13] mod = table: 0000000017206410; error_prefix_data = table: 0000000011BB33F0; func = [function]
[14] self = table: 0000000017206410; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000011BB33B0; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000017206410
[20] self = table: 000000001F308E50; ingame_ui_context = table: 000000001014D3F0
[21] self = table: 000000001F308E50; params = table: 000000001671A570; viewport_name = "player_1"; input_manager = table: 000000001C2387E0; input_source = table: 00000000055080E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CA52F80; stats_id = "110000101e55044:1"; entity_manager = table: 0000000008A2AC90; camera_system = table: 0000000011186BE0; outline_system = table: 00000000111846B0; fade_system = table: 000000001B469150; sound_sector_system = table: 00000000111863A0; sound_environment_system = table: 00000000053C8110; event_manager = table: 000000001F28FB00; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001014D3F0
[22] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; params = table: 000000001671A570; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true
[25] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001F9AB630; menu_widgets = table: 0000000011BB2630; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001F9AB630; menu_widgets = table: 0000000011BB2630; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008AD9390; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000006571420; telemetry_time_view_enter = 0; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000120C5D10; cutscene_system = table: 0000000011185010; text_popup_ui = table: 00000000110BCD40; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011F91120; world = [World]; camera_manager = table: 000000000660D9F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001014D3F0; _fps_cooldown = 0; views = table: 0000000007ADB910; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000663B750; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CA52F80; weave_onboarding = table: 000000001671BB50; popup_handler = table: 00000000110BCB90; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CBA8AA0;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0;
[22] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[23] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[24] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[25] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000005A22790; network_server = table: 0000000005A17D10; entity_system = table: 000000000584A670; parent = table: 0000000005384F10; _level_flow_events = table: 000000001779CF00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000058916C0; machines = table: 000000001671A540; network_event_delegate = table: 000000001CBA8AA0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000010197560; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000005A53AB0; network_clock = table: 0000000016FC6D40; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000176E4350;
01:25:35.204 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001BC78EE0; node_def = table: 0000000012091570; k = "offset"; v = table: 0000000012091630
[2] scenegraph = table: 000000001BC78E60; scenegraph_def = table: 0000000011BB34D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012091570; parent_name = nil; local_position = table: 000000001BC78E90; node = table: 000000001BC78EE0
[3] scenegraph_def = table: 0000000011BB34D0; scenegraph = table: 000000001BC78E60; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012091570
[4] self = table: 0000000011BB3430
[5] self = table: 0000000011BB3430; ingame_ui_context = table: 000000001014D3F0; input_manager = table: 000000001C2387E0; world = [World]
[6] self = table: 0000000008150B30; object = table: 0000000011BB3430
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[11] mod = table: 0000000017206410; error_prefix_data = table: 0000000011BB33F0; func = [function]
[12] self = table: 0000000017206410; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000011BB33B0; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000017206410
[18] self = table: 000000001F308E50; ingame_ui_context = table: 000000001014D3F0
[19] self = table: 000000001F308E50; params = table: 000000001671A570; viewport_name = "player_1"; input_manager = table: 000000001C2387E0; input_source = table: 00000000055080E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CA52F80; stats_id = "110000101e55044:1"; entity_manager = table: 0000000008A2AC90; camera_system = table: 0000000011186BE0; outline_system = table: 00000000111846B0; fade_system = table: 000000001B469150; sound_sector_system = table: 00000000111863A0; sound_environment_system = table: 00000000053C8110; event_manager = table: 000000001F28FB00; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001014D3F0
[20] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; params = table: 000000001671A570; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true
[23] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 000000001C0DA4F0
[25] self = table: 000000001041E4A0; loading_context = table: 00000000176E4350; is_server = true; assert_on_leak = true; input_manager = table: 000000001C2387E0; level_key = "morris_hub"; level_setting = table: 00000000055DBBF0; db = table: 0000000010197560; world = [World]; network_event_delegate = table: 000000001CBA8AA0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001F28FB00; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001671A570
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011BB2630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001F9AB630; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012091750; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011BB2630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001F9AB630; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012091750; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008AD9390; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000006571420; telemetry_time_view_enter = 0; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000120C5D10; cutscene_system = table: 0000000011185010; text_popup_ui = table: 00000000110BCD40; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011F91120; world = [World]; camera_manager = table: 000000000660D9F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001014D3F0; _fps_cooldown = 0; views = table: 0000000007ADB910; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000663B750; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CA52F80; weave_onboarding = table: 000000001671BB50; popup_handler = table: 00000000110BCB90; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CBA8AA0;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0;
[20] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[21] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[22] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[23] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000005A22790; network_server = table: 0000000005A17D10; entity_system = table: 000000000584A670; parent = table: 0000000005384F10; _level_flow_events = table: 000000001779CF00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000058916C0; machines = table: 000000001671A540; network_event_delegate = table: 000000001CBA8AA0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000010197560; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000005A53AB0; network_clock = table: 0000000016FC6D40; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000176E4350;
01:25:35.239 [Lua] [Matchmaking] Cancelling matchmaking
01:25:35.239 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:25:35.239 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:25:35.240 [Lua] Set lobby begin:
01:25:35.240 [Lua] Lobby data twitch_enabled = false
01:25:35.240 [Lua] Lobby data selected_mission_id = morris_hub
01:25:35.240 [Lua] Lobby data num_players = 2
01:25:35.240 [Lua] Lobby data difficulty_tweak = 0
01:25:35.240 [Lua] Lobby data host = 110000101e55044
01:25:35.240 [Lua] Lobby data matchmaking_type = 3
01:25:35.240 [Lua] Lobby data is_private = true
01:25:35.240 [Lua] Lobby data match_started = true
01:25:35.240 [Lua] Lobby data difficulty = normal
01:25:35.240 [Lua] Lobby data player_slot_1 = 0:0
01:25:35.240 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:25:35.240 [Lua] Lobby data unique_server_name = Visulth
01:25:35.240 [Lua] Lobby data quick_game = false
01:25:35.240 [Lua] Lobby data country_code = CA
01:25:35.240 [Lua] Lobby data matchmaking = false
01:25:35.240 [Lua] Lobby data power_level = 835
01:25:35.240 [Lua] Lobby data mission_id = morris_hub
01:25:35.240 [Lua] Lobby data mechanism = deus
01:25:35.240 [Lua] Lobby data player_slot_5 = 0:0
01:25:35.240 [Lua] Lobby data player_slot_2 = 0:0
01:25:35.240 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:35.240 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:35.240 [Lua] Lobby data eac_authorized = true
01:25:35.240 [Lua] Set lobby end.
01:25:35.242 [Lua] CurrentConflictSettings disabled
01:25:35.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:25:35.242 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:25:35.242 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:25:35.242 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:25:35.242 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:25:35.242 [Lua] [Managers] Calling function on all managers:
01:25:35.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:25:35.250 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:25:35.250 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:25:35.250 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:25:35.250 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:25:35.313 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:25:35.317 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:25:35.317 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:25:35.317 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:25:35.317 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:25:35.317 [Lua] RemotePlayer:create_game_object( ) 4
01:25:35.340 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:25:35.340 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:25:35.348 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:25:35.348 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:25:35.348 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:25:35.348 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:25:35.350 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
01:25:35.354 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:35.355 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:35.355 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:25:35.355 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07e6cb20
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07e6cb20
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1cae7790
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1cae7790
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06949f20
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06949f20
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x080931f0
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x080931f0
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x14d493f0
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x14d493f0
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12b2cae0
01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12b2cae0
01:25:35.460 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:25:35.460 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:25:35.460 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:25:35.461 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:25:35.461 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:25:35.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
01:25:35.462 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:25:35.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:35.656 [Lua] StateInGameRunning:_game_actually_starts()
01:25:35.656 [Lua] #################################################################################################################
01:25:35.656 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:25:35.656 [Lua] #################################################################################################################
01:25:35.656 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
01:25:35.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
01:25:35.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
01:25:35.759 [Lua] Commit load time data
01:25:42.245 [Lua] [IngameUI] menu view on_enter character_selection
01:25:42.245 [Lua] hero_fullscreen_menu_on_enter
01:25:42.246 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11b24ec0
01:25:42.248 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:25:42.264 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:42.264 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:42.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:42.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:42.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:25:42.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:25:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:42.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:25:42.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:25:42.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:42.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:25:42.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:25:46.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:25:46.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:25:46.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:25:46.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:25:46.765 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:46.765 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
01:25:47.165 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
01:25:47.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
01:25:47.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
01:25:47.309 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
01:25:47.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
01:25:47.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView
01:25:47.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
01:25:47.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
01:25:47.396 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView
01:25:47.396 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:25:47.409 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000101e55044
01:25:47.409 [Lua] Set lobby begin:
01:25:47.409 [Lua] Lobby data twitch_enabled = false
01:25:47.409 [Lua] Lobby data selected_mission_id = morris_hub
01:25:47.409 [Lua] Lobby data num_players = 2
01:25:47.409 [Lua] Lobby data difficulty_tweak = 0
01:25:47.409 [Lua] Lobby data host = 110000101e55044
01:25:47.409 [Lua] Lobby data matchmaking_type = 3
01:25:47.409 [Lua] Lobby data is_private = true
01:25:47.409 [Lua] Lobby data match_started = true
01:25:47.409 [Lua] Lobby data difficulty = normal
01:25:47.409 [Lua] Lobby data player_slot_1 = 0:0
01:25:47.409 [Lua] Lobby data player_slot_4 = 0:0
01:25:47.409 [Lua] Lobby data unique_server_name = Visulth
01:25:47.409 [Lua] Lobby data quick_game = false
01:25:47.409 [Lua] Lobby data country_code = CA
01:25:47.409 [Lua] Lobby data matchmaking = false
01:25:47.409 [Lua] Lobby data power_level = 835
01:25:47.409 [Lua] Lobby data mission_id = morris_hub
01:25:47.409 [Lua] Lobby data mechanism = deus
01:25:47.409 [Lua] Lobby data player_slot_5 = 0:0
01:25:47.409 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:25:47.410 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:47.410 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:47.410 [Lua] Lobby data eac_authorized = true
01:25:47.410 [Lua] Set lobby end.
01:25:47.410 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(2) career(1)
01:25:47.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
01:25:47.416 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
01:25:47.419 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
01:25:47.420 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
01:25:47.422 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
01:25:47.422 [Lua] [GameNetworkManager] destroying game object with go_id=6
01:25:47.425 [Save] Saving `save_data`
01:25:47.430 [Save] Save done
01:25:47.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
01:25:47.439 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
01:25:47.439 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer
01:25:47.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
01:25:47.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
01:25:47.447 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:25:47.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
01:25:47.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
01:25:47.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
01:25:47.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
01:25:47.503 [Lua] [IngameUI] menu view on_exit character_selection
01:25:47.503 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:25:47.503 [Lua] hero_fullscreen_menu_on_exit
01:25:47.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11b24ec0
01:25:47.505 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:25:47.505 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:25:47.505 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerCharacterSelectionView
01:25:47.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView
01:25:47.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
01:25:47.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
01:25:47.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read,
01:25:47.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
01:25:47.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
01:25:47.694 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
01:25:47.694 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:25:47.771 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:25:47.771 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:25:47.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
01:25:47.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
01:25:47.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
01:25:47.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:25:48.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:25:48.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:25:48.153 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
01:25:48.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
01:25:48.254 [Lua] [PackageManager] Force_load: wwise/staff
01:25:48.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:25:48.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:25:48.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:25:48.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:25:48.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:25:48.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:25:48.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:25:48.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:25:48.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:25:48.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
01:25:48.632 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:25:48.632 [Lua] Players: 3
01:25:48.632 [Lua] Set lobby begin:
01:25:48.632 [Lua] Lobby data twitch_enabled = false
01:25:48.632 [Lua] Lobby data selected_mission_id = morris_hub
01:25:48.632 [Lua] Lobby data num_players = 3
01:25:48.632 [Lua] Lobby data difficulty_tweak = 0
01:25:48.632 [Lua] Lobby data host = 110000101e55044
01:25:48.632 [Lua] Lobby data matchmaking_type = 3
01:25:48.632 [Lua] Lobby data is_private = true
01:25:48.632 [Lua] Lobby data match_started = true
01:25:48.632 [Lua] Lobby data difficulty = normal
01:25:48.632 [Lua] Lobby data player_slot_1 = 0:0
01:25:48.632 [Lua] Lobby data player_slot_4 = 0:0
01:25:48.633 [Lua] Lobby data unique_server_name = Visulth
01:25:48.633 [Lua] Lobby data quick_game = false
01:25:48.633 [Lua] Lobby data country_code = CA
01:25:48.633 [Lua] Lobby data matchmaking = false
01:25:48.633 [Lua] Lobby data power_level = 835
01:25:48.633 [Lua] Lobby data mission_id = morris_hub
01:25:48.633 [Lua] Lobby data mechanism = deus
01:25:48.633 [Lua] Lobby data player_slot_5 = 0:0
01:25:48.633 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:25:48.633 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:25:48.633 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:25:48.633 [Lua] Lobby data eac_authorized = true
01:25:48.633 [Lua] Set lobby end.
01:25:48.633 [Lua] [LobbyMembers] Member joined 110000105bd392b
01:25:48.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
01:25:48.913 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
01:25:48.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
01:25:48.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
01:25:48.993 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
01:25:48.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:25:49.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:25:49.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:25:49.322 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(0.335073, -7.39176, -4.0102), Vector4(0, 0, -0.0745969, -0.997214))
01:25:49.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:49.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:49.326 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:25:49.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:25:50.318 [Lua] GOT approve_channel 4 110000105bd392b 18600000375f665
01:25:50.318 [EAC] EAC server has client 110000105bd392b and channel 4 (and owner 110000105bd392b)
01:25:50.318 [EACServer] [21:25:50:318][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Tios
01:25:50.318 [Lua] Client with peer_id 110000105bd392b got APPROVED by server
01:25:50.319 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105bd392b'
01:25:50.319 [Lua] [ChatManager][1]System: Tios is joining the game
01:25:50.319 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby.
01:25:50.319 [Lua] [NetworkServer] Creating peer info.
01:25:50.319 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
01:25:50.405 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000375f665 from 110000105bd392b, replying lobby_ok
01:25:50.454 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000104e72a6c | bw:110000101e55044 | es:0
01:25:50.617 [Lua] [IngameUI] menu view on_enter hero_view
01:25:50.627 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b73e190
01:25:50.627 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:25:50.652 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:25:50.653 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:25:50.655 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:25:50.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:25:50.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:25:51.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:25:51.157 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:25:51.185 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.185 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:51.305 [Lua] [IngameUI] menu view on_exit hero_view
01:25:51.309 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b73e190
01:25:51.309 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:25:51.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:25:51.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:25:51.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:51.317 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:25:51.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:25:51.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:25:51.772 [Lua] [IngameUI] menu view on_enter hero_view
01:25:51.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b73e190
01:25:51.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:25:51.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:25:51.802 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:25:51.803 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:25:51.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:25:51.812 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:25:52.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:25:52.402 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:25:52.432 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.432 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:52.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:02.664 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105bd392b
01:26:02.664 [Lua] Set lobby begin:
01:26:02.664 [Lua] Lobby data twitch_enabled = false
01:26:02.664 [Lua] Lobby data selected_mission_id = morris_hub
01:26:02.664 [Lua] Lobby data num_players = 3
01:26:02.664 [Lua] Lobby data difficulty_tweak = 0
01:26:02.665 [Lua] Lobby data host = 110000101e55044
01:26:02.665 [Lua] Lobby data matchmaking_type = 3
01:26:02.665 [Lua] Lobby data is_private = true
01:26:02.665 [Lua] Lobby data match_started = true
01:26:02.665 [Lua] Lobby data difficulty = normal
01:26:02.665 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:26:02.665 [Lua] Lobby data player_slot_4 = 0:0
01:26:02.666 [Lua] Lobby data unique_server_name = Visulth
01:26:02.666 [Lua] Lobby data quick_game = false
01:26:02.666 [Lua] Lobby data country_code = CA
01:26:02.666 [Lua] Lobby data matchmaking = false
01:26:02.666 [Lua] Lobby data power_level = 835
01:26:02.666 [Lua] Lobby data mission_id = morris_hub
01:26:02.666 [Lua] Lobby data mechanism = deus
01:26:02.666 [Lua] Lobby data player_slot_5 = 0:0
01:26:02.666 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:26:02.666 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:26:02.666 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:26:02.666 [Lua] Lobby data eac_authorized = true
01:26:02.666 [Lua] Set lobby end.
01:26:03.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:26:03.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:03.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:03.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:03.916 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:26:03.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:26:03.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:26:03.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:26:04.961 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
01:26:04.961 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
01:26:04.961 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
01:26:05.002 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_notify_lobby_joined
01:26:05.002 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "1" and join party "0"
01:26:05.002 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=1)
01:26:05.002 [Lua] Sync dynamic to client:
01:26:05.140 [SteamVoipClient] select_out(110000105bd392b, on)
01:26:05.155 [SteamVoipClient] select_out(110000105bd392b, on)
01:26:05.155 [SteamVoipClient] select_in(110000105bd392b, on)
01:26:05.155 [SteamVoipClient] select_out(110000105bd392b, off)
01:26:06.265 [EACServer] [21:26:06:265][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 2 Status: Client Authenticated Message: Client authenticated.
01:26:06.266 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
01:26:06.459 [Lua] PlayFabMirrorBase:_commit_internal 9
01:26:06.459 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:26:06.459 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:26:06.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46
01:26:06.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46
01:26:06.501 [EACServer] [21:26:06:501][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
01:26:06.664 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46
01:26:06.668 [Lua] commit result success 9
01:26:06.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
01:26:06.680 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
01:26:06.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
01:26:06.904 [EACServer] [21:26:06:904][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
01:26:06.904 [EACServer] [21:26:06:904][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:26:06.914 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
01:26:07.080 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_post_game_notified
01:26:07.082 [Lua] player (110000105bd392b,1) was put into party 0
01:26:07.082 [Lua] [ProfileSynchronizer] Peer 110000105bd392b entered session
01:26:07.082 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105bd392b
01:26:07.082 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
01:26:07.082 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:26:07.095 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:26:07.095 [Lua] Mechanism says: a client joined the game! 110000105bd392b
01:26:07.247 [Lua] ### Sending rpc_level_loaded
01:26:07.247 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228
01:26:07.247 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
01:26:11.665 [Lua] [IngameUI] menu view on_exit hero_view
01:26:11.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b73e190
01:26:11.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:26:11.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:26:11.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:26:11.883 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105bd392b, connection_key=1)
01:26:11.884 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:26:11.884 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:26:11.896 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:26:11.896 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:26:13.136 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:26:13.136 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:26:13.149 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:26:13.155 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:26:13.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
01:26:13.155 [Lua] RemotePlayer:create_game_object( ) 10
01:26:13.179 [Lua] player (110000105bd392b,1) was put into party 1
01:26:13.179 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(1) career(1)
01:26:13.179 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:26:13.179 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:26:13.187 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:26:13.187 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:26:13.277 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:26:13.277 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:26:13.277 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:26:13.278 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read,
01:26:13.278 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
01:26:13.355 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
01:26:13.355 [Lua] [PackageManager] Force_load: wwise/pistol
01:26:13.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
01:26:13.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
01:26:13.434 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
01:26:13.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:26:13.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:26:13.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:26:13.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
01:26:13.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
01:26:13.629 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
01:26:13.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:26:13.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:26:13.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:26:13.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:26:14.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:26:14.292 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:26:14.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
01:26:14.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
01:26:14.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
01:26:14.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:26:14.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:26:14.506 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:26:15.458 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:26:15.458 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:26:15.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:26:15.461 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:26:15.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:26:15.788 [Lua] Set lobby begin:
01:26:15.788 [Lua] Lobby data twitch_enabled = false
01:26:15.788 [Lua] Lobby data selected_mission_id = morris_hub
01:26:15.788 [Lua] Lobby data num_players = 3
01:26:15.789 [Lua] Lobby data difficulty_tweak = 0
01:26:15.789 [Lua] Lobby data host = 110000101e55044
01:26:15.789 [Lua] Lobby data matchmaking_type = 3
01:26:15.789 [Lua] Lobby data is_private = true
01:26:15.789 [Lua] Lobby data match_started = true
01:26:15.789 [Lua] Lobby data difficulty = normal
01:26:15.789 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:26:15.789 [Lua] Lobby data player_slot_4 = 0:0
01:26:15.789 [Lua] Lobby data unique_server_name = Visulth
01:26:15.789 [Lua] Lobby data quick_game = false
01:26:15.789 [Lua] Lobby data country_code = CA
01:26:15.789 [Lua] Lobby data matchmaking = false
01:26:15.789 [Lua] Lobby data power_level = 556
01:26:15.789 [Lua] Lobby data mission_id = morris_hub
01:26:15.790 [Lua] Lobby data mechanism = deus
01:26:15.790 [Lua] Lobby data player_slot_5 = 0:0
01:26:15.790 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:26:15.790 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:26:15.790 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:26:15.790 [Lua] Lobby data eac_authorized = true
01:26:15.790 [Lua] Set lobby end.
01:26:20.796 [Lua] Set lobby begin:
01:26:20.796 [Lua] Lobby data twitch_enabled = false
01:26:20.798 [Lua] Lobby data selected_mission_id = morris_hub
01:26:20.798 [Lua] Lobby data num_players = 3
01:26:20.798 [Lua] Lobby data difficulty_tweak = 0
01:26:20.798 [Lua] Lobby data host = 110000101e55044
01:26:20.798 [Lua] Lobby data matchmaking_type = 3
01:26:20.798 [Lua] Lobby data is_private = true
01:26:20.798 [Lua] Lobby data match_started = true
01:26:20.798 [Lua] Lobby data difficulty = normal
01:26:20.798 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:26:20.798 [Lua] Lobby data player_slot_4 = 0:0
01:26:20.798 [Lua] Lobby data unique_server_name = Visulth
01:26:20.798 [Lua] Lobby data quick_game = false
01:26:20.798 [Lua] Lobby data country_code = CA
01:26:20.798 [Lua] Lobby data matchmaking = false
01:26:20.798 [Lua] Lobby data power_level = 835
01:26:20.798 [Lua] Lobby data mission_id = morris_hub
01:26:20.798 [Lua] Lobby data mechanism = deus
01:26:20.798 [Lua] Lobby data player_slot_5 = 0:0
01:26:20.799 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:26:20.799 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:26:20.799 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:26:20.799 [Lua] Lobby data eac_authorized = true
01:26:20.799 [Lua] Set lobby end.
01:26:26.728 [Lua] PlayFabMirrorBase:_commit_internal 10
01:26:26.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:26:26.728 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:26:26.743 [Lua] commit result success 10
01:26:26.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
01:26:26.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
01:26:26.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
01:27:09.792 [EACServer] [21:27:09:792][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:27:45.762 [Lua] [IngameUI] menu view on_enter start_game_view
01:27:45.764 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1aac3d80
01:27:45.764 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:27:45.805 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
01:27:45.805 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:27:45.806 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:27:45.806 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
01:27:48.031 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
01:27:48.031 [Lua] ............................................................................................................
01:27:48.031 [Lua] ............................................................................................................
01:27:48.031 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
01:27:48.031 [Lua] ............................................................................................................
01:27:48.031 [Lua] ............................................................................................................
01:27:48.130 [Lua] [Matchmaking] Cancelling matchmaking
01:27:48.130 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:27:48.132 [Lua] [IngameUI] menu view on_exit start_game_view
01:27:48.132 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:27:48.133 [Save] Saving `save_data`
01:27:48.133 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:27:48.133 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:27:48.133 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
01:27:48.138 [Save] Save done
01:27:48.151 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1aac3d80
01:27:51.679 [Lua] [IngameUI] menu view on_enter start_game_view
01:27:51.682 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1aac3d80
01:27:51.682 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:27:51.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
01:27:51.726 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:27:51.726 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:27:51.727 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
01:27:52.781 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:27:52.781 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
01:27:52.781 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:27:52.782 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:27:56.089 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
01:27:56.089 [Lua] ............................................................................................................
01:27:56.089 [Lua] ............................................................................................................
01:27:56.089 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:27:56.089 [Lua] ............................................................................................................
01:27:56.089 [Lua] ............................................................................................................
01:27:56.167 [Lua] [Matchmaking] Cancelling matchmaking
01:27:56.167 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:27:56.195 [Lua] [IngameUI] menu view on_exit start_game_view
01:27:56.196 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:27:56.197 [Save] Saving `save_data`
01:27:56.197 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:27:56.197 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:27:56.197 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:27:56.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:27:56.202 [Save] Save done
01:27:56.215 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1aac3d80
01:28:00.962 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:28:00.962 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:28:00.966 [Lua] Set lobby begin:
01:28:00.966 [Lua] Lobby data twitch_enabled = false
01:28:00.966 [Lua] Lobby data selected_mission_id = morris_hub
01:28:00.966 [Lua] Lobby data num_players = 3
01:28:00.966 [Lua] Lobby data difficulty_tweak = 0
01:28:00.966 [Lua] Lobby data host = 110000101e55044
01:28:00.966 [Lua] Lobby data matchmaking_type = 3
01:28:00.966 [Lua] Lobby data is_private = true
01:28:00.966 [Lua] Lobby data match_started = true
01:28:00.966 [Lua] Lobby data difficulty = cataclysm
01:28:00.966 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:28:00.966 [Lua] Lobby data player_slot_4 = 0:0
01:28:00.966 [Lua] Lobby data unique_server_name = Visulth
01:28:00.966 [Lua] Lobby data quick_game = false
01:28:00.966 [Lua] Lobby data country_code = CA
01:28:00.966 [Lua] Lobby data matchmaking = false
01:28:00.966 [Lua] Lobby data power_level = 835
01:28:00.966 [Lua] Lobby data mission_id = morris_hub
01:28:00.966 [Lua] Lobby data mechanism = deus
01:28:00.966 [Lua] Lobby data player_slot_5 = 0:0
01:28:00.966 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:28:00.966 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:28:00.967 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:28:00.967 [Lua] Lobby data eac_authorized = true
01:28:00.967 [Lua] Set lobby end.
01:28:00.967 [Lua] [PartyManager] Leader is set to 110000101e55044
01:28:00.967 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:28:00.967 [Lua] Set lobby begin:
01:28:00.967 [Lua] Lobby data twitch_enabled = false
01:28:00.967 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:00.967 [Lua] Lobby data num_players = 3
01:28:00.967 [Lua] Lobby data difficulty_tweak = 0
01:28:00.967 [Lua] Lobby data host = 110000101e55044
01:28:00.967 [Lua] Lobby data matchmaking_type = 2
01:28:00.967 [Lua] Lobby data is_private = true
01:28:00.967 [Lua] Lobby data match_started = true
01:28:00.967 [Lua] Lobby data difficulty = cataclysm
01:28:00.967 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:28:00.967 [Lua] Lobby data player_slot_4 = 0:0
01:28:00.967 [Lua] Lobby data unique_server_name = Visulth
01:28:00.967 [Lua] Lobby data quick_game = false
01:28:00.967 [Lua] Lobby data country_code = CA
01:28:00.967 [Lua] Lobby data matchmaking = true
01:28:00.967 [Lua] Lobby data power_level = 835
01:28:00.967 [Lua] Lobby data mission_id = morris_hub
01:28:00.967 [Lua] Lobby data mechanism = deus
01:28:00.967 [Lua] Lobby data player_slot_5 = 0:0
01:28:00.967 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:28:00.967 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:28:00.967 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:28:00.967 [Lua] Lobby data eac_authorized = true
01:28:00.967 [Lua] Set lobby end.
01:28:00.967 [Lua] Set lobby begin:
01:28:00.967 [Lua] Lobby data twitch_enabled = false
01:28:00.967 [Lua] Lobby data selected_mission_id = journey_citadel
01:28:00.967 [Lua] Lobby data num_players = 3
01:28:00.968 [Lua] Lobby data difficulty_tweak = 0
01:28:00.968 [Lua] Lobby data host = 110000101e55044
01:28:00.968 [Lua] Lobby data matchmaking_type = 2
01:28:00.968 [Lua] Lobby data is_private = false
01:28:00.968 [Lua] Lobby data match_started = true
01:28:00.968 [Lua] Lobby data difficulty = cataclysm
01:28:00.968 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:28:00.968 [Lua] Lobby data player_slot_4 = 0:0
01:28:00.968 [Lua] Lobby data unique_server_name = Visulth
01:28:00.968 [Lua] Lobby data quick_game = false
01:28:00.968 [Lua] Lobby data country_code = CA
01:28:00.968 [Lua] Lobby data matchmaking = true
01:28:00.968 [Lua] Lobby data power_level = 835
01:28:00.968 [Lua] Lobby data mission_id = morris_hub
01:28:00.968 [Lua] Lobby data mechanism = deus
01:28:00.968 [Lua] Lobby data player_slot_5 = 0:0
01:28:00.968 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:28:00.968 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:28:00.968 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:28:00.968 [Lua] Lobby data eac_authorized = true
01:28:00.969 [Lua] Set lobby end.
01:28:00.969 [Lua] [ChatManager][1]System: Starting hosted game...
01:28:00.969 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:28:00.969 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:28:50.166 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(1) career(1)
01:28:50.241 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
01:28:50.241 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:28:50.242 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
01:28:50.242 [Lua] [GameNetworkManager] destroying game object with go_id=11
01:28:50.266 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
01:28:50.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
01:28:50.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
01:28:50.614 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:28:50.614 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:28:50.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
01:28:50.616 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:28:50.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:09.794 [EACServer] [21:29:09:794][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:29:19.373 [Lua] [IngameUI] menu view on_enter hero_view
01:29:19.385 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b73e190
01:29:19.385 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:29:19.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:29:19.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:29:19.411 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:29:19.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:29:19.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:29:19.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:29:19.855 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:29:19.884 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.884 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:29:20.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:29:20.100 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:20.100 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:20.101 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:20.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:20.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:20.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:29:20.104 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:29:20.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
01:29:20.106 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
01:29:20.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:29:20.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
01:29:20.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:29:20.483 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
01:29:20.483 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
01:29:20.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:29:20.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
01:29:24.420 [Lua] [IngameUI] menu view on_exit hero_view
01:29:24.426 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b73e190
01:29:24.426 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:29:24.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:29:24.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:29:34.452 [Lua] PlayFabMirrorBase:_commit_internal 11
01:29:34.452 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:34.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:29:34.465 [Lua] commit result success 11
01:29:34.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49
01:29:34.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49
01:29:34.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49
01:30:12.840 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:30:12.840 [Lua] Players: 4
01:30:12.840 [Lua] Set lobby begin:
01:30:12.840 [Lua] Lobby data twitch_enabled = false
01:30:12.840 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:12.840 [Lua] Lobby data num_players = 4
01:30:12.841 [Lua] Lobby data difficulty_tweak = 0
01:30:12.841 [Lua] Lobby data host = 110000101e55044
01:30:12.841 [Lua] Lobby data matchmaking_type = 2
01:30:12.841 [Lua] Lobby data is_private = false
01:30:12.842 [Lua] Lobby data match_started = true
01:30:12.842 [Lua] Lobby data difficulty = cataclysm
01:30:12.842 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:30:12.842 [Lua] Lobby data player_slot_4 = 0:0
01:30:12.842 [Lua] Lobby data unique_server_name = Visulth
01:30:12.842 [Lua] Lobby data quick_game = false
01:30:12.842 [Lua] Lobby data country_code = CA
01:30:12.842 [Lua] Lobby data matchmaking = true
01:30:12.842 [Lua] Lobby data power_level = 835
01:30:12.842 [Lua] Lobby data mission_id = morris_hub
01:30:12.842 [Lua] Lobby data mechanism = deus
01:30:12.842 [Lua] Lobby data player_slot_5 = 0:0
01:30:12.842 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:30:12.842 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:30:12.842 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:30:12.842 [Lua] Lobby data eac_authorized = true
01:30:12.842 [Lua] Set lobby end.
01:30:12.842 [Lua] [LobbyMembers] Member joined 110000105807f8d
01:30:13.874 [Lua] GOT approve_channel 7 110000105807f8d 18600000375f665
01:30:13.874 [EAC] EAC server has client 110000105807f8d and channel 7 (and owner 110000105807f8d)
01:30:13.874 [EACServer] [21:30:13:874][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105807F8D PlayerGUID: 76561198052573069 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052573069 PlayerName: Emorist
01:30:13.874 [Lua] Client with peer_id 110000105807f8d got APPROVED by server
01:30:13.875 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105807f8d'
01:30:13.875 [Lua] [ChatManager][1]System: Emorist is joining the game
01:30:13.875 [Lua] [NetworkServer] Peer 110000105807f8d joined server lobby.
01:30:13.875 [Lua] [NetworkServer] Creating peer info.
01:30:13.875 [Lua] [PeerSM] 110000105807f8d :: on_enter Connecting
01:30:13.999 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000375f665 from 110000105807f8d, replying lobby_ok
01:30:14.079 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105807f8d REPLY wh:110000105bd392b | we:0 | dr:110000104e72a6c | bw:110000101e55044 | es:0
01:30:14.158 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105807f8d
01:30:14.158 [Lua] Set lobby begin:
01:30:14.158 [Lua] Lobby data twitch_enabled = false
01:30:14.158 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:14.158 [Lua] Lobby data num_players = 4
01:30:14.158 [Lua] Lobby data difficulty_tweak = 0
01:30:14.158 [Lua] Lobby data host = 110000101e55044
01:30:14.158 [Lua] Lobby data matchmaking_type = 2
01:30:14.158 [Lua] Lobby data is_private = false
01:30:14.158 [Lua] Lobby data match_started = true
01:30:14.158 [Lua] Lobby data difficulty = cataclysm
01:30:14.158 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:30:14.158 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:30:14.158 [Lua] Lobby data unique_server_name = Visulth
01:30:14.158 [Lua] Lobby data quick_game = false
01:30:14.158 [Lua] Lobby data country_code = CA
01:30:14.158 [Lua] Lobby data matchmaking = true
01:30:14.159 [Lua] Lobby data power_level = 835
01:30:14.159 [Lua] Lobby data mission_id = morris_hub
01:30:14.159 [Lua] Lobby data mechanism = deus
01:30:14.159 [Lua] Lobby data player_slot_5 = 0:0
01:30:14.159 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:30:14.159 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:30:14.159 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:30:14.159 [Lua] Lobby data eac_authorized = true
01:30:14.159 [Lua] Set lobby end.
01:30:16.289 [Lua] ### CLEARING PEER STATE FOR 110000105807f8d
01:30:16.289 [Lua] [PeerSM] 110000105807f8d :: on_exit Connecting
01:30:16.289 [Lua] [PeerSM] 110000105807f8d :: on_enter Connecting
01:30:16.375 [Lua] [NetworkServer] Peer 110000105807f8d has sent rpc_notify_lobby_joined
01:30:16.375 [Lua] [PSM] Peer 110000105807f8d joined. Want to use profile index "4" and join party "0"
01:30:16.375 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105807f8d, connection_key=2)
01:30:16.375 [Lua] Sync dynamic to client:
01:30:16.602 [SteamVoipClient] select_out(110000105807f8d, on)
01:30:16.616 [SteamVoipClient] select_out(110000105807f8d, on)
01:30:16.616 [SteamVoipClient] select_in(110000105807f8d, on)
01:30:16.616 [SteamVoipClient] select_out(110000105807f8d, off)
01:30:18.439 [Lua] [NetworkServer] Peer 110000105807f8d has sent rpc_post_game_notified
01:30:18.439 [Lua] player (110000105807f8d,1) was put into party 0
01:30:18.439 [Lua] [ProfileSynchronizer] Peer 110000105807f8d entered session
01:30:18.439 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105807f8d
01:30:18.439 [Lua] [PeerSM] 110000105807f8d :: on_exit Connecting
01:30:18.439 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
01:30:18.454 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
01:30:18.454 [Lua] Mechanism says: a client joined the game! 110000105807f8d
01:30:18.540 [Lua] ### Sending rpc_level_loaded
01:30:18.540 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 228
01:30:18.540 [Lua] Peer 110000105807f8d has loaded the level but not all enemies, so we wait
01:30:18.569 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105807f8d, connection_key=2)
01:30:18.714 [EACServer] [21:30:18:714][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105807F8D Session: 3 Status: Client Authenticated Message: Client authenticated.
01:30:18.714 [EAC] Peer 110000105807f8d switched EAC state to ClientAuthenticatedLocal
01:30:18.732 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
01:30:18.732 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
01:30:18.749 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
01:30:18.749 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
01:30:19.000 [EACServer] [21:30:19:000][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105807F8D.
01:30:19.400 [EACServer] [21:30:19:400][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105807F8D
01:30:19.400 [EACServer] [21:30:19:400][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105807F8D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:30:19.407 [EAC] Peer 110000105807f8d switched EAC state to ClientAuthenticatedRemote
01:30:21.181 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
01:30:21.181 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
01:30:21.194 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
01:30:21.203 [Lua] PlayerManager:add_remote_player 110000105807f8d
01:30:21.203 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
01:30:21.203 [Lua] RemotePlayer:create_game_object( ) 27
01:30:21.224 [Lua] player (110000105807f8d,1) was put into party 1
01:30:21.224 [Lua] [ProfileSynchronizer] Assigning peer(110000105807f8d:1) to profile(4) career(3)
01:30:21.224 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
01:30:21.224 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
01:30:21.232 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
01:30:21.232 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
01:30:21.416 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
01:30:21.416 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:30:21.416 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1
01:30:21.417 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:30:21.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base
01:30:21.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base
01:30:21.922 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:30:21.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:30:21.970 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:30:21.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:30:22.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:30:22.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:30:22.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
01:30:22.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
01:30:22.187 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
01:30:22.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13
01:30:22.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13
01:30:22.264 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13
01:30:22.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:30:22.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:30:22.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:30:22.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:30:22.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:30:22.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:30:22.420 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
01:30:22.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
01:30:22.475 [Lua] [PackageManager] Force_load: wwise/we_deus_01
01:30:22.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:30:22.490 [Lua] Set lobby begin:
01:30:22.490 [Lua] Lobby data twitch_enabled = false
01:30:22.491 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:22.491 [Lua] Lobby data num_players = 4
01:30:22.491 [Lua] Lobby data difficulty_tweak = 0
01:30:22.491 [Lua] Lobby data host = 110000101e55044
01:30:22.491 [Lua] Lobby data matchmaking_type = 2
01:30:22.491 [Lua] Lobby data is_private = false
01:30:22.491 [Lua] Lobby data match_started = true
01:30:22.491 [Lua] Lobby data difficulty = cataclysm
01:30:22.491 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:30:22.491 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:30:22.491 [Lua] Lobby data unique_server_name = Visulth
01:30:22.491 [Lua] Lobby data quick_game = false
01:30:22.491 [Lua] Lobby data country_code = CA
01:30:22.491 [Lua] Lobby data matchmaking = true
01:30:22.491 [Lua] Lobby data power_level = 626
01:30:22.491 [Lua] Lobby data mission_id = morris_hub
01:30:22.491 [Lua] Lobby data mechanism = deus
01:30:22.491 [Lua] Lobby data player_slot_5 = 0:0
01:30:22.491 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:30:22.491 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:30:22.492 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:30:22.492 [Lua] Lobby data eac_authorized = true
01:30:22.492 [Lua] Set lobby end.
01:30:22.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:30:22.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:30:25.160 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:25.160 [Lua] [NetworkServer] Peer 110000105807f8d spawned player.
01:30:25.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
01:30:25.161 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1
01:30:25.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:26.755 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
01:30:26.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:30:26.755 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:30:26.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
01:30:26.768 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
01:30:26.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
01:30:26.797 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:30:26.797 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:30:26.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:30:26.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:30:26.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:30:26.863 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:30:26.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:30:26.916 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:30:26.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:30:26.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:30:26.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:30:27.495 [Lua] Set lobby begin:
01:30:27.495 [Lua] Lobby data twitch_enabled = false
01:30:27.495 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:27.495 [Lua] Lobby data num_players = 4
01:30:27.495 [Lua] Lobby data difficulty_tweak = 0
01:30:27.495 [Lua] Lobby data host = 110000101e55044
01:30:27.495 [Lua] Lobby data matchmaking_type = 2
01:30:27.495 [Lua] Lobby data is_private = false
01:30:27.495 [Lua] Lobby data match_started = true
01:30:27.495 [Lua] Lobby data difficulty = cataclysm
01:30:27.495 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:30:27.495 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:30:27.495 [Lua] Lobby data unique_server_name = Visulth
01:30:27.495 [Lua] Lobby data quick_game = false
01:30:27.495 [Lua] Lobby data country_code = CA
01:30:27.495 [Lua] Lobby data matchmaking = true
01:30:27.495 [Lua] Lobby data power_level = 835
01:30:27.495 [Lua] Lobby data mission_id = morris_hub
01:30:27.495 [Lua] Lobby data mechanism = deus
01:30:27.495 [Lua] Lobby data player_slot_5 = 0:0
01:30:27.495 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:30:27.495 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:30:27.495 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:30:27.495 [Lua] Lobby data eac_authorized = true
01:30:27.495 [Lua] Set lobby end.
01:31:03.683 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2)
01:31:03.760 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:31:03.760 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:31:03.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
01:31:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:03.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer
01:31:03.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
01:31:03.780 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
01:31:03.780 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
01:31:03.781 [Lua] [GameNetworkManager] destroying game object with go_id=7
01:31:03.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer
01:31:03.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
01:31:03.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer
01:31:03.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
01:31:03.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:31:04.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
01:31:04.012 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
01:31:04.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
01:31:04.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
01:31:04.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
01:31:04.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:31:04.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:31:04.651 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:31:04.651 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
01:31:04.730 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
01:31:04.730 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
01:31:04.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:31:04.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:31:04.980 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:31:04.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
01:31:05.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
01:31:05.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
01:31:05.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
01:31:05.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
01:31:05.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
01:31:05.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
01:31:05.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
01:31:05.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
01:31:05.307 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:31:05.307 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:31:05.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
01:31:05.308 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:31:05.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:09.795 [EACServer] [21:31:09:795][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:31:27.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:27.090 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:31:27.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
01:31:27.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer
01:31:27.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:31:27.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:31:27.126 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:31:27.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:31:27.166 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:31:27.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:31:27.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:31:27.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:31:27.409 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
01:31:27.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:27.422 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
01:31:27.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
01:31:27.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
01:31:27.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:31:27.514 [Lua] [PackageManager] Force_load: wwise/drakegun
01:31:27.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:31:27.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:31:27.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
01:31:28.454 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
01:31:28.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer
01:31:28.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:31:28.522 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:31:28.681 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2)
01:31:28.788 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:31:28.788 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:31:28.790 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
01:31:28.790 [Lua] [GameNetworkManager] destroying game object with go_id=30
01:31:28.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
01:31:29.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:31:29.004 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:31:29.319 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:31:29.319 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:31:29.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
01:31:29.320 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:31:29.321 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:40.128 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
01:31:40.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:31:40.142 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
01:31:40.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer
01:31:40.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
01:31:40.173 [Lua] [PackageManager] Force_load: wwise/steampistol
01:31:40.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:31:40.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:31:40.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:32:18.027 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:32:18.027 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:32:18.116 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:32:18.116 [Lua] Set lobby begin:
01:32:18.116 [Lua] Lobby data twitch_enabled = false
01:32:18.116 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:18.116 [Lua] Lobby data num_players = 4
01:32:18.116 [Lua] Lobby data difficulty_tweak = 0
01:32:18.117 [Lua] Lobby data host = 110000101e55044
01:32:18.117 [Lua] Lobby data matchmaking_type = 2
01:32:18.117 [Lua] Lobby data is_private = false
01:32:18.117 [Lua] Lobby data match_started = true
01:32:18.117 [Lua] Lobby data difficulty = cataclysm
01:32:18.117 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:18.117 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:18.117 [Lua] Lobby data unique_server_name = Visulth
01:32:18.117 [Lua] Lobby data quick_game = false
01:32:18.117 [Lua] Lobby data country_code = CA
01:32:18.119 [Lua] Lobby data matchmaking = true
01:32:18.119 [Lua] Lobby data power_level = 835
01:32:18.119 [Lua] Lobby data mission_id = morris_hub
01:32:18.119 [Lua] Lobby data mechanism = deus
01:32:18.119 [Lua] Lobby data player_slot_5 = 0:0
01:32:18.119 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:18.119 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:18.120 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:18.120 [Lua] Lobby data eac_authorized = true
01:32:18.120 [Lua] Set lobby end.
01:32:18.120 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
01:32:18.120 [Lua] [NetworkServer] Entering post game
01:32:18.120 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:32:18.120 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:32:18.120 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
01:32:18.120 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
01:32:18.120 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:32:18.120 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:32:18.120 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:32:18.120 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:32:18.120 [Lua] Complete level triggered.
01:32:18.124 [Lua] Generated node with: Level , level_seed <-269056085>, Run progress <0.3333>
01:32:18.124 [Lua] Generated node with: Level , level_seed <-441124594>, Run progress <0.3333>
01:32:18.124 [Lua] Generated node with: Level , level_seed <1413033237>, Run progress <0.6666>
01:32:18.124 [Lua] Generated node with: Level , level_seed <-1302750352>, Run progress <0>
01:32:18.124 [Lua] Generated node with: Level , level_seed <752515087>, Run progress <0>
01:32:18.124 [Lua] Generated node with: Level , level_seed <1221854754>, Run progress <0.3333>
01:32:18.124 [Lua] Generated node with: Level , level_seed <49729305>, Run progress <0.83325>
01:32:18.124 [Lua] Generated node with: Level , level_seed <-219386460>, Run progress <0.16665>
01:32:18.124 [Lua] Generated node with: Level , level_seed <2065947827>, Run progress <0.9999>
01:32:18.124 [Lua] Generated node with: Level , level_seed <1420524150>, Run progress <0.49995>
01:32:18.124 [Lua] Generated node with: Level , level_seed <-780849315>, Run progress <0.49995>
01:32:18.124 [Lua] Generated node with: Level , level_seed <810969368>, Run progress <0.6666>
01:32:18.124 [Lua] Generated node with: Level , level_seed <1644812695>, Run progress <0.6666>
01:32:18.124 [Lua] Generated node with: Level , level_seed <1667246602>, Run progress <0>
01:32:18.124 [Lua] Generated node with: Level , level_seed <-1274342943>, Run progress <0.16665>
01:32:18.125 [Lua] [DeusRunController] starting with seed <500692032> on difficulty and dominant god
01:32:18.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 50
01:32:18.125 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1667246602, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
01:32:18.125 [Lua] [NetworkServer] Entering post game
01:32:18.125 [Save] Saving `save_data`
01:32:18.125 [Lua] gm_event_end_conditions_met false false
01:32:18.126 [Lua] PlayFabMirrorBase:_commit_internal nil
01:32:18.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:18.126 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:18.127 [Lua] TRANSITION nil nil load_next_level
01:32:18.127 [Lua] Transition type "load_next_level", is server: true
01:32:18.127 [Lua] [LevelTransitionHandler] promote_next_level_data
01:32:18.128 [Lua] [GameNetworkManager] Leaving game...
01:32:18.128 [Lua] [GameNetworkManager] Shutting down game session host.
01:32:18.128 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:32:18.128 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:32:18.128 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=402.90
01:32:18.130 [Save] Save done
01:32:18.130 [Save] Saving `save_data`
01:32:18.131 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:32:18.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 50
01:32:18.131 [Lua] commit result success 12
01:32:18.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51
01:32:18.134 [Save] Save done
01:32:18.135 [Save] Saving `save_data`
01:32:18.139 [Save] Save done
01:32:18.147 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session f450 or from non-session peer 110000104e72a6c
01:32:18.147 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session f450 or from non-session peer 110000105807f8d
01:32:18.179 [Lua] ### Sending rpc_level_loaded
01:32:18.179 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 327
01:32:18.210 [Lua] ### Sending rpc_level_loaded
01:32:18.210 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
01:32:18.227 [Lua] ### Sending rpc_level_loaded
01:32:18.227 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 327
01:32:18.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 50
01:32:18.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51
01:32:18.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51
01:32:20.132 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:32:20.132 [Lua] [Managers] Calling function on all managers:
01:32:20.132 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:32:20.132 [Lua] Clearing all global lookup lists
01:32:20.132 [Lua] [IngamePlayerListUI] - Destroy
01:32:20.133 [Lua] [GamePadEquipmentUI] - Destroy
01:32:20.133 [Lua] [EquipmentUI] - Destroy
01:32:20.133 [Lua] [AbilityUI] - Destroy
01:32:20.133 [Lua] [GamePadAbilityUI] - Destroy
01:32:20.133 [Lua] [IngameUI] destroy
01:32:20.138 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
01:32:20.138 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
01:32:20.138 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:32:20.138 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:32:20.138 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:32:20.138 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:32:20.147 [Lua] [Managers] Destroying manager group:
01:32:20.150 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:32:20.150 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:32:20.150 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:32:20.150 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
01:32:20.150 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
01:32:20.150 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:32:20.150 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:32:20.150 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:32:20.150 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:32:20.150 [Lua] [Matchmaking] unregister rpcs
01:32:20.150 [Lua] ############### UNLOADING PACKAGES ###############
01:32:20.150 [Lua] [Managers] Calling function on all managers:
01:32:20.150 [Lua] [Managers] Destroying manager group:
01:32:20.150 [Lua] [Gamestate] Enter state StateLoading
01:32:20.153 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:32:20.153 [Lua] [Matchmaking] register rpcs
01:32:20.153 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:32:20.153 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:32:20.153 [Lua] Set lobby begin:
01:32:20.153 [Lua] Lobby data twitch_enabled = false
01:32:20.153 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:20.153 [Lua] Lobby data num_players = 4
01:32:20.153 [Lua] Lobby data difficulty_tweak = 0
01:32:20.153 [Lua] Lobby data host = 110000101e55044
01:32:20.153 [Lua] Lobby data matchmaking_type = 2
01:32:20.153 [Lua] Lobby data is_private = false
01:32:20.153 [Lua] Lobby data match_started = true
01:32:20.153 [Lua] Lobby data difficulty = cataclysm
01:32:20.153 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:20.153 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:20.153 [Lua] Lobby data unique_server_name = Visulth
01:32:20.154 [Lua] Lobby data quick_game = false
01:32:20.154 [Lua] Lobby data country_code = CA
01:32:20.154 [Lua] Lobby data matchmaking = true
01:32:20.154 [Lua] Lobby data power_level = 0
01:32:20.154 [Lua] Lobby data mission_id = morris_hub
01:32:20.154 [Lua] Lobby data mechanism = deus
01:32:20.154 [Lua] Lobby data player_slot_5 = 0:0
01:32:20.154 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:20.154 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:20.154 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:20.154 [Lua] Lobby data eac_authorized = true
01:32:20.154 [Lua] Set lobby end.
01:32:20.154 [Lua] registering RPCs
01:32:20.154 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:32:20.154 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:32:20.154 [Lua] Set lobby begin:
01:32:20.154 [Lua] Lobby data twitch_enabled = false
01:32:20.154 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:20.154 [Lua] Lobby data num_players = 4
01:32:20.154 [Lua] Lobby data difficulty_tweak = 0
01:32:20.154 [Lua] Lobby data host = 110000101e55044
01:32:20.154 [Lua] Lobby data matchmaking_type = 2
01:32:20.154 [Lua] Lobby data is_private = false
01:32:20.154 [Lua] Lobby data match_started = true
01:32:20.154 [Lua] Lobby data difficulty = cataclysm
01:32:20.154 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:20.154 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:20.154 [Lua] Lobby data unique_server_name = Visulth
01:32:20.154 [Lua] Lobby data quick_game = false
01:32:20.154 [Lua] Lobby data country_code = CA
01:32:20.154 [Lua] Lobby data matchmaking = true
01:32:20.155 [Lua] Lobby data power_level = 0
01:32:20.155 [Lua] Lobby data mission_id = dlc_morris_map
01:32:20.155 [Lua] Lobby data mechanism = deus
01:32:20.155 [Lua] Lobby data player_slot_5 = 0:0
01:32:20.155 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:20.155 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:20.155 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:20.155 [Lua] Lobby data eac_authorized = true
01:32:20.155 [Lua] Set lobby end.
01:32:20.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:32:20.158 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:32:20.158 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
01:32:20.158 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:32:20.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:32:20.158 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
01:32:20.202 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
01:32:20.209 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
01:32:20.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
01:32:20.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:32:20.273 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:32:20.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
01:32:20.313 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
01:32:21.365 [Lua] ### Sending rpc_level_loaded
01:32:21.365 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 327
01:32:21.365 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
01:32:21.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:32:21.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
01:32:21.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
01:32:21.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
01:32:21.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
01:32:21.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
01:32:21.368 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
01:32:21.368 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
01:32:21.416 [Lua] ### Sending rpc_level_loaded
01:32:21.416 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327
01:32:21.416 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:32:21.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
01:32:21.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer
01:32:21.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
01:32:21.416 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:32:21.416 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:32:21.583 [Lua] ### Sending rpc_level_loaded
01:32:21.583 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
01:32:21.583 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:32:21.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
01:32:21.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
01:32:21.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
01:32:21.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:32:21.584 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:32:21.584 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:32:22.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
01:32:22.033 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
01:32:22.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:32:22.050 [Lua] [LevelTransitionHandler] Level load completed!
01:32:22.050 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1667246602 - use_random_directors: false - conflict_director_name: disabled
01:32:22.050 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:32:22.051 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
01:32:22.051 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:32:22.051 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:32:22.060 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer
01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer
01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer
01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer
01:32:22.070 [Lua] ### Sending rpc_level_loaded
01:32:22.070 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
01:32:22.070 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:32:22.083 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:32:22.083 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:32:22.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:32:22.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:32:22.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:32:22.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:32:22.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:32:22.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:32:22.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:32:22.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:32:22.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:32:22.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:32:22.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:32:22.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:32:22.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:32:22.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:32:22.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:32:22.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:32:22.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:32:22.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
01:32:22.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
01:32:22.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
01:32:22.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
01:32:22.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
01:32:22.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
01:32:22.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:32:22.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:32:22.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:32:22.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
01:32:23.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
01:32:23.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
01:32:23.073 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:32:23.073 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:32:23.073 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
01:32:23.073 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
01:32:23.073 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:32:23.073 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:32:23.073 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:32:23.073 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:32:23.073 [Lua] ### Sending rpc_level_loaded
01:32:23.073 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
01:32:23.073 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:32:23.073 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
01:32:23.073 [Umbra] Init version: 3.4.15 :: 16 threads
01:32:23.076 [Lua] Async level spawning done
01:32:23.076 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:32:24.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:32:24.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:32:24.076 [Lua] [Matchmaking] unregister rpcs
01:32:24.076 [Lua] Set lobby begin:
01:32:24.076 [Lua] Lobby data twitch_enabled = false
01:32:24.076 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:24.076 [Lua] Lobby data num_players = 4
01:32:24.076 [Lua] Lobby data difficulty_tweak = 0
01:32:24.076 [Lua] Lobby data host = 110000101e55044
01:32:24.076 [Lua] Lobby data matchmaking_type = 2
01:32:24.076 [Lua] Lobby data is_private = false
01:32:24.076 [Lua] Lobby data match_started = true
01:32:24.076 [Lua] Lobby data difficulty = cataclysm
01:32:24.076 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:24.077 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:24.077 [Lua] Lobby data unique_server_name = Visulth
01:32:24.077 [Lua] Lobby data quick_game = false
01:32:24.077 [Lua] Lobby data country_code = CA
01:32:24.077 [Lua] Lobby data matchmaking = true
01:32:24.077 [Lua] Lobby data power_level = 0
01:32:24.077 [Lua] Lobby data mission_id = dlc_morris_map
01:32:24.077 [Lua] Lobby data mechanism = deus
01:32:24.077 [Lua] Lobby data player_slot_5 = 0:0
01:32:24.077 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:24.077 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:24.077 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:24.077 [Lua] Lobby data eac_authorized = true
01:32:24.077 [Lua] Set lobby end.
01:32:24.077 [Lua] [Managers] Destroying manager group:
01:32:24.078 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:32:24.078 [Lua] [Gamestate] Enter StateIngame HOST
01:32:24.078 [Lua] [Managers] Calling function on all managers:
01:32:24.079 [Lua] <>level = dlc_morris_map<>
01:32:24.079 [Lua] [StateIngame] Server ingame
01:32:24.083 [Lua] Set lobby begin:
01:32:24.083 [Lua] Lobby data twitch_enabled = false
01:32:24.083 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:24.083 [Lua] Lobby data num_players = 4
01:32:24.083 [Lua] Lobby data difficulty_tweak = -10
01:32:24.083 [Lua] Lobby data host = 110000101e55044
01:32:24.083 [Lua] Lobby data matchmaking_type = 2
01:32:24.083 [Lua] Lobby data is_private = false
01:32:24.083 [Lua] Lobby data match_started = true
01:32:24.083 [Lua] Lobby data difficulty = cataclysm
01:32:24.083 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:24.083 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:24.083 [Lua] Lobby data unique_server_name = Visulth
01:32:24.083 [Lua] Lobby data quick_game = false
01:32:24.083 [Lua] Lobby data country_code = CA
01:32:24.084 [Lua] Lobby data matchmaking = true
01:32:24.084 [Lua] Lobby data power_level = 0
01:32:24.084 [Lua] Lobby data mission_id = dlc_morris_map
01:32:24.084 [Lua] Lobby data mechanism = deus
01:32:24.084 [Lua] Lobby data player_slot_5 = 0:0
01:32:24.084 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:24.084 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:24.084 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:24.084 [Lua] Lobby data eac_authorized = true
01:32:24.084 [Lua] Set lobby end.
01:32:24.084 [Lua] [Matchmaking] register rpcs
01:32:24.084 [Lua] GameNetworkManager:init... creating game session
01:32:24.084 [Lua] Host GameSession.make_game_session_host with session:
01:32:24.084 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:32:24.084 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:32:24.084 [Lua] [GameNetworkManager] self.is_server = true
01:32:24.084 [Network] Setting artificial MTU limit to 65536
01:32:24.106 [Lua] Switching ConflictSettings: to: disabled
01:32:24.106 [Lua] pacing=disabled
01:32:24.106 [Lua] roaming=nil
01:32:24.106 [Lua] specials=disabled
01:32:24.106 [Lua] debug_color=black
01:32:24.106 [Lua] pack_spawning=disabled
01:32:24.106 [Lua] contained_breeds=nil
01:32:24.106 [Lua] disabled=true
01:32:24.106 [Lua] boss=disabled
01:32:24.106 [Lua] horde=disabled
01:32:24.106 [Lua] name=disabled
01:32:24.106 [Lua] intensity=disabled
01:32:24.106 [Lua] ---
01:32:24.106 [Lua] [LevelAnalysis] set_random_seed( 1667246602)
01:32:24.113 [Lua] [AIInterestPointSystem] Level Seed: 1667246602
01:32:24.113 [Lua]
01:32:24.113 [Lua] [entity_system_bag] = table
01:32:24.113 [Lua] [entity_system_bag] = metatable
01:32:24.113 [Lua] [startup_data] = table
01:32:24.113 [Lua] [entity_manager] = table
01:32:24.113 [Lua] [entity_manager] = metatable
01:32:24.113 [Lua] [unit_spawner] = table
01:32:24.113 [Lua] [unit_spawner] = metatable
01:32:24.113 [Lua] [unit_storage] = table
01:32:24.113 [Lua] [unit_storage] = metatable
01:32:24.113 [Lua] [dice_keeper] = table
01:32:24.113 [Lua] [dice_keeper] = metatable
01:32:24.113 [Lua] [is_server] = true (boolean)
01:32:24.113 [Lua] [world] = [World]
01:32:24.113 [Lua] [system_api] = table
01:32:24.113 [Lua] [entity_system] = table
01:32:24.113 [Lua] [entity_system] = metatable
01:32:24.113 [Lua] [network_lobby] = table
01:32:24.113 [Lua] [network_lobby] = metatable
01:32:24.113 [Lua] [profile_synchronizer] = table
01:32:24.113 [Lua] [profile_synchronizer] = metatable
01:32:24.113 [Lua] [level_transition_handler] = table
01:32:24.113 [Lua] [level_transition_handler] = metatable
01:32:24.113 [Lua] [num_local_human_players] = 1 (number)
01:32:24.113 [Lua] [statistics_db] = table
01:32:24.113 [Lua] [statistics_db] = metatable
01:32:24.113 [Lua] [network_server] = table
01:32:24.114 [Lua] [network_server] = metatable
01:32:24.114 [Lua] [input_manager] = table
01:32:24.114 [Lua] [input_manager] = metatable
01:32:24.114 [Lua] [network_clock] = table
01:32:24.114 [Lua] [network_clock] = metatable
01:32:24.114 [Lua] [network_transmit] = table
01:32:24.114 [Lua] [network_transmit] = metatable
01:32:24.114 [Lua] [free_flight_manager] = table
01:32:24.114 [Lua] [free_flight_manager] = metatable
01:32:24.114 [Lua] [network_manager] = table
01:32:24.114 [Lua] [network_manager] = metatable
01:32:24.114 [Lua] [network_event_delegate] = table
01:32:24.114 [Lua] [network_event_delegate] = metatable
01:32:24.114 [Lua]
01:32:24.114 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:32:24.114 [Lua] ignoring extension VersusInteractObjectiveExtension
01:32:24.114 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:32:24.114 [Lua] ignoring extension VersusSocketObjectiveExtension
01:32:24.114 [Lua] ignoring extension VersusTargetObjectiveExtension
01:32:24.114 [Lua] ignoring extension VersusMissionObjectiveExtension
01:32:24.137 [Lua] [AchievementManager] Achievements using the steam platform
01:32:24.138 [Lua] PlayerManager:add_player player_1
01:32:24.168 [Lua] [StateIngame] Level seed: 1667246602
01:32:24.168 [Lua] [LevelAnalysis] set_random_seed( 1667246602)
01:32:24.169 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:32:24.169 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:32:24.169 [Lua] [IngameUI] init
01:32:24.181 [SteamVoipClient] select_out(110000101e55044, off)
01:32:24.181 [SteamVoipClient] select_out(110000104e72a6c, off)
01:32:24.181 [SteamVoipClient] select_out(110000105807f8d, off)
01:32:24.181 [SteamVoipClient] select_out(110000105bd392b, off)
01:32:24.186 [Lua] cb_razer_chroma_setup
01:32:24.230 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000110A1230; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000110A0D90; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000110A0E80; parent_world_position = table: 00000000110A0EB0; local_position = table: 00000000110A11A0; size = table: 00000000110A11F0; node = table: 00000000110A1230
[3] scenegraph = table: 00000000110A0D90; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000110A0D90; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000110A0D90; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 000000001CC8EDA0
[7] self = table: 000000001CC8EDA0; ingame_ui_context = table: 00000000095058B0; input_manager = table: 000000001CB43560; world = [World]
[8] self = table: 0000000008150B30; object = table: 000000001CC8EDA0
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 0000000009505BF0; error_prefix_data = table: 000000001CC8ED60; func = [function]
[14] self = table: 0000000009505BF0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001CC8ED20; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000009505BF0
[20] self = table: 0000000014F9B410; ingame_ui_context = table: 00000000095058B0
[21] self = table: 0000000014F9B410; params = table: 0000000014F9B5F0; viewport_name = "player_1"; input_manager = table: 000000001CB43560; input_source = table: 000000001BCC5980; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000129D8DF0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001E222970; camera_system = table: 000000001B5401B0; outline_system = table: 0000000016D0DE90; fade_system = table: 00000000096D2700; sound_sector_system = table: 000000001B540930; sound_environment_system = table: 00000000093EE2C0; event_manager = table: 0000000014C6A830; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000095058B0
[22] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true
[25] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014EB6210; menu_widgets = table: 000000001CC8FB90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014EB6210; menu_widgets = table: 000000001CC8FB90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 00000000111117B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009506810; telemetry_time_view_enter = 0; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001C155240; cutscene_system = table: 0000000011EEA570; text_popup_ui = table: 000000000636D1C0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062C9D20; ui_top_renderer = table: 0000000012038BC0; camera_manager = table: 000000001CB2BC40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000095058B0; views = table: 000000001054B3B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000129D8DF0; weave_onboarding = table: 00000000062CB000; popup_handler = table: 000000000636CCD0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101F7C60;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60;
[22] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[23] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[24] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[25] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 000000001BFCD0A0; network_server = table: 0000000005A17D10; entity_system = table: 00000000092469E0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000007EAB8D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001C09CD90; machines = table: 0000000014F9B580; _quit_game = false; network_clock = table: 000000001119E900; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000611B070; network_event_delegate = table: 00000000101F7C60;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000171D6A20;
01:32:24.232 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000F6FA7C0; node_def = table: 00000000110A0BB0; k = "offset"; v = table: 00000000110A0C70
[2] scenegraph = table: 000000000F6FA740; scenegraph_def = table: 000000001CC8EE40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000110A0BB0; parent_name = nil; local_position = table: 000000000F6FA770; node = table: 000000000F6FA7C0
[3] scenegraph_def = table: 000000001CC8EE40; scenegraph = table: 000000000F6FA740; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000110A0BB0
[4] self = table: 000000001CC8EDA0
[5] self = table: 000000001CC8EDA0; ingame_ui_context = table: 00000000095058B0; input_manager = table: 000000001CB43560; world = [World]
[6] self = table: 0000000008150B30; object = table: 000000001CC8EDA0
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 0000000009505BF0; error_prefix_data = table: 000000001CC8ED60; func = [function]
[12] self = table: 0000000009505BF0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001CC8ED20; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000009505BF0
[18] self = table: 0000000014F9B410; ingame_ui_context = table: 00000000095058B0
[19] self = table: 0000000014F9B410; params = table: 0000000014F9B5F0; viewport_name = "player_1"; input_manager = table: 000000001CB43560; input_source = table: 000000001BCC5980; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000129D8DF0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001E222970; camera_system = table: 000000001B5401B0; outline_system = table: 0000000016D0DE90; fade_system = table: 00000000096D2700; sound_sector_system = table: 000000001B540930; sound_environment_system = table: 00000000093EE2C0; event_manager = table: 0000000014C6A830; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000095058B0
[20] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true
[23] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 0000000014F9B620
[25] self = table: 000000001E222D50; loading_context = table: 00000000171D6A20; is_server = true; assert_on_leak = true; input_manager = table: 000000001CB43560; level_key = "dlc_morris_map"; level_setting = table: 00000000055D8380; db = table: 00000000091750F0; world = [World]; network_event_delegate = table: 00000000101F7C60; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000014C6A830; level = [Level]; level_key = "dlc_morris_map"; level_seed = 1667246602; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 0000000014F9B5F0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC8FB90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014EB6210; settings_list_size_y = 9420; ui_scenegraph = table: 00000000110A0D90; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC8FB90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014EB6210; settings_list_size_y = 9420; ui_scenegraph = table: 00000000110A0D90; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 00000000111117B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009506810; telemetry_time_view_enter = 0; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001C155240; cutscene_system = table: 0000000011EEA570; text_popup_ui = table: 000000000636D1C0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062C9D20; ui_top_renderer = table: 0000000012038BC0; camera_manager = table: 000000001CB2BC40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000095058B0; views = table: 000000001054B3B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000129D8DF0; weave_onboarding = table: 00000000062CB000; popup_handler = table: 000000000636CCD0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101F7C60;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60;
[20] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[21] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[22] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[23] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 000000001BFCD0A0; network_server = table: 0000000005A17D10; entity_system = table: 00000000092469E0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000007EAB8D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001C09CD90; machines = table: 0000000014F9B580; _quit_game = false; network_clock = table: 000000001119E900; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000611B070; network_event_delegate = table: 00000000101F7C60;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000171D6A20;
01:32:24.241 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:32:24.241 [Lua] Set lobby begin:
01:32:24.242 [Lua] Lobby data twitch_enabled = false
01:32:24.242 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:24.242 [Lua] Lobby data num_players = 4
01:32:24.242 [Lua] Lobby data difficulty_tweak = -10
01:32:24.242 [Lua] Lobby data host = 110000101e55044
01:32:24.242 [Lua] Lobby data matchmaking_type = 2
01:32:24.242 [Lua] Lobby data is_private = false
01:32:24.242 [Lua] Lobby data match_started = true
01:32:24.242 [Lua] Lobby data difficulty = cataclysm
01:32:24.242 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:24.242 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:24.242 [Lua] Lobby data unique_server_name = Visulth
01:32:24.242 [Lua] Lobby data quick_game = false
01:32:24.242 [Lua] Lobby data country_code = CA
01:32:24.242 [Lua] Lobby data matchmaking = true
01:32:24.242 [Lua] Lobby data power_level = 715
01:32:24.242 [Lua] Lobby data mission_id = dlc_morris_map
01:32:24.242 [Lua] Lobby data mechanism = deus
01:32:24.242 [Lua] Lobby data player_slot_5 = 0:0
01:32:24.242 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:24.242 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:24.242 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:24.242 [Lua] Lobby data eac_authorized = true
01:32:24.242 [Lua] Set lobby end.
01:32:24.242 [Lua] CurrentConflictSettings disabled
01:32:24.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
01:32:24.242 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
01:32:24.243 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:32:24.243 [Lua] [Managers] Calling function on all managers:
01:32:24.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:32:24.248 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:32:24.248 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:32:24.292 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:32:24.292 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:32:24.292 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:32:24.292 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:32:24.292 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:32:24.292 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:32:24.297 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:32:24.299 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:32:24.301 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:32:24.301 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:32:24.301 [Lua] RemotePlayer:create_game_object( ) 3
01:32:24.322 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:32:24.322 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:32:24.322 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
01:32:24.322 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
01:32:24.322 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:32:24.322 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:32:24.322 [Lua] RemotePlayer:create_game_object( ) 4
01:32:24.343 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:32:24.343 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:32:24.347 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
01:32:24.353 [Lua] PlayerManager:add_remote_player 110000105807f8d
01:32:24.353 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
01:32:24.353 [Lua] RemotePlayer:create_game_object( ) 5
01:32:24.375 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
01:32:24.375 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
01:32:24.375 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:32:24.375 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:32:24.375 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:32:24.375 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:32:24.377 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:32:24.377 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:32:24.377 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
01:32:24.377 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
01:32:24.454 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:32:24.454 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:24.454 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:32:24.470 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:32:24.470 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:24.470 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:32:24.582 [Lua] StateInGameRunning:_game_actually_starts()
01:32:24.582 [Lua] #################################################################################################################
01:32:24.582 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:32:24.582 [Lua] #################################################################################################################
01:32:24.582 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
01:32:24.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
01:32:24.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
01:32:24.693 [Lua] Commit load time data
01:32:24.738 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
01:32:24.738 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:24.738 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1
01:32:47.885 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_wastes_path5, mc:deus, gm:deus, env:0, seed:-1302750352, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
01:32:47.885 [Lua] [NetworkServer] Entering post game
01:32:47.885 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:32:47.885 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:32:47.885 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
01:32:47.885 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
01:32:47.885 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:32:47.885 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:32:47.885 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:32:47.885 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:32:47.886 [Save] Saving `save_data`
01:32:47.886 [Lua] gm_event_end_conditions_met true false
01:32:47.888 [Lua] Game won
01:32:47.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:47.891 [Lua] generate_backend_stats 110000101e55044:1
01:32:47.892 [Save] Save done
01:32:47.892 [Save] Saving `save_data`
01:32:47.896 [Save] Save done
01:32:47.925 [Lua] PlayFabMirrorBase:_commit_internal nil
01:32:47.925 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:47.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:47.926 [Save] Saving `save_data`
01:32:47.926 [Lua] TRANSITION nil nil load_next_level
01:32:47.927 [Lua] Transition type "load_next_level", is server: true
01:32:47.927 [Lua] [LevelTransitionHandler] promote_next_level_data
01:32:47.927 [Lua] [GameNetworkManager] Leaving game...
01:32:47.927 [Lua] [GameNetworkManager] Shutting down game session host.
01:32:47.927 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:32:47.927 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:32:47.927 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.61
01:32:47.930 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:32:47.930 [Lua] commit result success 13
01:32:47.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
01:32:47.930 [Lua] none table: 0000000005892480 nil
01:32:47.931 [Save] Save done
01:32:47.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
01:32:48.021 [Lua] ### Sending rpc_level_loaded
01:32:48.021 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 377
01:32:48.021 [Lua] ### Sending rpc_level_loaded
01:32:48.021 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 377
01:32:48.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
01:32:48.059 [Lua] ### Sending rpc_level_loaded
01:32:48.059 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 377
01:32:49.340 [Lua] [PlayerSyncData] Game session is not initialized
01:32:49.340 [Lua] [PlayerSyncData] Game session is not initialized
01:32:49.340 [Lua] [PlayerSyncData] Game session is not initialized
01:32:49.340 [Lua] Set lobby begin:
01:32:49.340 [Lua] Lobby data twitch_enabled = false
01:32:49.340 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:49.340 [Lua] Lobby data num_players = 4
01:32:49.340 [Lua] Lobby data difficulty_tweak = -10
01:32:49.340 [Lua] Lobby data host = 110000101e55044
01:32:49.341 [Lua] Lobby data matchmaking_type = 2
01:32:49.341 [Lua] Lobby data is_private = false
01:32:49.341 [Lua] Lobby data match_started = true
01:32:49.341 [Lua] Lobby data difficulty = cataclysm
01:32:49.341 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:49.341 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:49.341 [Lua] Lobby data unique_server_name = Visulth
01:32:49.341 [Lua] Lobby data quick_game = false
01:32:49.341 [Lua] Lobby data country_code = CA
01:32:49.341 [Lua] Lobby data matchmaking = true
01:32:49.341 [Lua] Lobby data power_level = 0
01:32:49.341 [Lua] Lobby data mission_id = dlc_morris_map
01:32:49.341 [Lua] Lobby data mechanism = deus
01:32:49.341 [Lua] Lobby data player_slot_5 = 0:0
01:32:49.341 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:49.341 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:49.342 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:49.342 [Lua] Lobby data eac_authorized = true
01:32:49.342 [Lua] Set lobby end.
01:32:49.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:32:49.848 [Lua] [Managers] Calling function on all managers:
01:32:49.849 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:32:49.849 [Lua] Clearing all global lookup lists
01:32:49.849 [Lua] [IngamePlayerListUI] - Destroy
01:32:49.849 [Lua] [IngameUI] destroy
01:32:49.851 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
01:32:49.851 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
01:32:49.851 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:32:49.851 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:32:49.851 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:32:49.851 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:32:49.852 [Lua] [Managers] Destroying manager group:
01:32:49.854 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:32:49.854 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:32:49.854 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:32:49.854 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
01:32:49.854 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
01:32:49.854 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:32:49.854 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:32:49.854 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:32:49.854 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:32:49.854 [Lua] [Matchmaking] unregister rpcs
01:32:49.854 [Lua] ############### UNLOADING PACKAGES ###############
01:32:49.854 [Lua] [Gamestate] Enter state StateLoading
01:32:49.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:32:49.857 [Lua] [Matchmaking] register rpcs
01:32:49.857 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:32:49.857 [Lua] registering RPCs
01:32:49.857 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:32:49.857 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:32:49.857 [Lua] Set lobby begin:
01:32:49.857 [Lua] Lobby data twitch_enabled = false
01:32:49.857 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:49.857 [Lua] Lobby data num_players = 4
01:32:49.857 [Lua] Lobby data difficulty_tweak = -10
01:32:49.857 [Lua] Lobby data host = 110000101e55044
01:32:49.857 [Lua] Lobby data matchmaking_type = 2
01:32:49.857 [Lua] Lobby data is_private = false
01:32:49.857 [Lua] Lobby data match_started = true
01:32:49.857 [Lua] Lobby data difficulty = cataclysm
01:32:49.857 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:32:49.857 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:32:49.857 [Lua] Lobby data unique_server_name = Visulth
01:32:49.857 [Lua] Lobby data quick_game = false
01:32:49.857 [Lua] Lobby data country_code = CA
01:32:49.857 [Lua] Lobby data matchmaking = true
01:32:49.857 [Lua] Lobby data power_level = 0
01:32:49.858 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:32:49.858 [Lua] Lobby data mechanism = deus
01:32:49.858 [Lua] Lobby data player_slot_5 = 0:0
01:32:49.858 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:32:49.858 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:32:49.858 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:32:49.858 [Lua] Lobby data eac_authorized = true
01:32:49.858 [Lua] Set lobby end.
01:32:49.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:32:49.865 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:32:49.865 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
01:32:49.865 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:32:49.866 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized
01:32:49.866 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path5 0
01:32:49.875 [Umbra] Unload tome
01:32:49.887 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
01:32:49.887 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5, async-read,
01:32:49.887 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5, async-read,
01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5, async-read,
01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5, async-read,
01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5, async-read,
01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5, async-read,
01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5, async-read,
01:32:49.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano
01:32:49.956 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano
01:32:49.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
01:32:50.049 [Lua] ### Sending rpc_level_loaded
01:32:50.049 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 377
01:32:50.049 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:32:50.050 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:32:50.050 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:32:50.057 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:32:50.057 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:32:50.074 [Lua] ### Sending rpc_level_loaded
01:32:50.074 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 377
01:32:50.074 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:32:50.075 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:32:50.075 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:32:50.091 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:32:50.091 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:32:50.342 [Lua] ### Sending rpc_level_loaded
01:32:50.342 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 377
01:32:50.342 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
01:32:50.342 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
01:32:50.342 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
01:32:50.360 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
01:32:50.360 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
01:32:52.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
01:32:52.133 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
01:32:52.134 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
01:32:52.637 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
01:32:52.637 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
01:32:52.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano
01:32:59.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano
01:32:59.312 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano
01:32:59.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
01:33:00.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
01:33:00.115 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common
01:33:00.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
01:33:00.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
01:33:00.632 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
01:33:00.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
01:33:00.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
01:33:00.716 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
01:33:00.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
01:33:00.773 [Umbra] Loading umbra tome '#ID[2eb144cd3d1e1b11]'
01:33:00.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
01:33:00.849 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
01:33:00.868 [Lua] [LevelTransitionHandler] Level load completed!
01:33:00.868 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path5 - level_seed: -1302750352 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
01:33:00.889 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:33:00.889 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_ratling_gunner=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_plague_monk=true,
skaven_pack_master=true,
skaven_loot_rat=true,
skaven_storm_vermin_with_shield=true,
beastmen_minotaur=true,
skaven_warpfire_thrower=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_stormfiend=true,
chaos_raider=true,
chaos_marauder=true,
}
01:33:00.889 [Lua] load_startup_enemy_packages: --------------
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_spawn
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_troll
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_rat_ogre
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_stormfiend
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] beastmen_minotaur
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_plague_sorcerer
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_corruptor_sorcerer
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_gutter_runner
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_pack_master
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_poison_wind_globadier
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_ratling_gunner
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_warpfire_thrower
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_vortex_sorcerer
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] beastmen_standard_bearer
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_vortex
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] critter_rat
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] critter_pig
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] beastmen_gor
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_storm_vermin
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] beastmen_ungor_archer
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] beastmen_ungor
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_clan_rat
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_plague_monk
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_loot_rat
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_storm_vermin_with_shield
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] skaven_clan_rat_with_shield
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_berzerker
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] beastmen_bestigor
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_raider
01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:33:00.889 [Lua] chaos_marauder
01:33:00.892 [Lua] ### Sending rpc_level_loaded
01:33:00.892 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 377
01:33:00.892 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:33:00.913 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:33:00.913 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:33:00.925 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:33:00.925 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:33:00.925 [Lua] ### Sending rpc_level_loaded
01:33:00.925 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 377
01:33:01.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:33:01.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:33:01.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:33:01.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:33:01.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:33:01.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:33:01.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:33:01.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:33:01.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:33:01.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:33:01.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:33:01.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:33:02.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:33:02.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:33:02.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:33:02.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:33:02.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:33:02.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:33:02.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:33:02.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:33:02.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:33:02.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:33:02.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:33:02.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:33:03.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:33:03.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:33:03.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:33:03.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:33:03.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:33:03.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:33:03.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:33:03.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:33:03.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:33:03.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:33:03.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:33:03.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:33:04.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:33:04.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:33:04.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:33:04.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:33:04.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:33:04.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:33:04.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:33:04.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:33:04.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:33:04.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:33:04.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:33:04.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:33:04.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:33:04.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:33:04.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:33:05.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:33:05.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:33:05.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:33:05.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:33:05.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:33:05.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:33:06.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:33:06.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:33:06.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:33:06.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:33:06.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:33:06.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:33:06.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:33:06.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:33:06.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:33:07.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:33:07.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:33:07.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:33:07.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:33:07.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:33:07.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:33:07.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:33:07.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:33:07.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:08.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:08.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:08.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:33:08.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:33:08.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:33:08.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:33:08.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:33:08.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:33:08.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:33:09.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:33:09.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:33:09.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:33:09.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:33:09.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:33:09.515 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path5 game_mode: deus
01:33:09.515 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:33:09.515 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:33:09.525 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:33:09.616 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:33:09.616 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world
01:33:09.616 [Umbra] Init version: 3.4.15 :: 16 threads
01:33:09.798 [EACServer] [21:33:09:798][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:33:10.314 [Lua] Async level spawning done
01:33:10.314 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:33:11.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:33:11.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:33:11.306 [Lua] [Matchmaking] unregister rpcs
01:33:11.306 [Lua] Set lobby begin:
01:33:11.306 [Lua] Lobby data twitch_enabled = false
01:33:11.306 [Lua] Lobby data selected_mission_id = journey_citadel
01:33:11.306 [Lua] Lobby data num_players = 4
01:33:11.306 [Lua] Lobby data difficulty_tweak = -10
01:33:11.306 [Lua] Lobby data host = 110000101e55044
01:33:11.306 [Lua] Lobby data matchmaking_type = 2
01:33:11.306 [Lua] Lobby data is_private = false
01:33:11.306 [Lua] Lobby data match_started = true
01:33:11.306 [Lua] Lobby data difficulty = cataclysm
01:33:11.307 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:33:11.307 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:33:11.307 [Lua] Lobby data unique_server_name = Visulth
01:33:11.307 [Lua] Lobby data quick_game = false
01:33:11.307 [Lua] Lobby data country_code = CA
01:33:11.307 [Lua] Lobby data matchmaking = true
01:33:11.307 [Lua] Lobby data power_level = 0
01:33:11.307 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:33:11.307 [Lua] Lobby data mechanism = deus
01:33:11.307 [Lua] Lobby data player_slot_5 = 0:0
01:33:11.307 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:33:11.307 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:33:11.307 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:33:11.307 [Lua] Lobby data eac_authorized = true
01:33:11.307 [Lua] Set lobby end.
01:33:11.307 [Lua] [Managers] Destroying manager group:
01:33:11.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens
01:33:11.308 [Lua] [Gamestate] Enter StateIngame HOST
01:33:11.308 [Lua] <>level = sig_volcano_wastes_path5<>
01:33:11.309 [Lua] [StateIngame] Server ingame
01:33:11.314 [Lua] Set lobby begin:
01:33:11.314 [Lua] Lobby data twitch_enabled = false
01:33:11.314 [Lua] Lobby data selected_mission_id = journey_citadel
01:33:11.314 [Lua] Lobby data num_players = 4
01:33:11.314 [Lua] Lobby data difficulty_tweak = -10
01:33:11.314 [Lua] Lobby data host = 110000101e55044
01:33:11.314 [Lua] Lobby data matchmaking_type = 2
01:33:11.314 [Lua] Lobby data is_private = false
01:33:11.315 [Lua] Lobby data match_started = true
01:33:11.315 [Lua] Lobby data difficulty = cataclysm
01:33:11.315 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:33:11.315 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:33:11.315 [Lua] Lobby data unique_server_name = Visulth
01:33:11.315 [Lua] Lobby data quick_game = false
01:33:11.315 [Lua] Lobby data country_code = CA
01:33:11.315 [Lua] Lobby data matchmaking = true
01:33:11.315 [Lua] Lobby data power_level = 0
01:33:11.315 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:33:11.315 [Lua] Lobby data mechanism = deus
01:33:11.315 [Lua] Lobby data player_slot_5 = 0:0
01:33:11.315 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:33:11.315 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:33:11.315 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:33:11.315 [Lua] Lobby data eac_authorized = true
01:33:11.315 [Lua] Set lobby end.
01:33:11.315 [Lua] [Matchmaking] register rpcs
01:33:11.315 [Lua] GameNetworkManager:init... creating game session
01:33:11.315 [Lua] Host GameSession.make_game_session_host with session:
01:33:11.315 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:33:11.315 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:33:11.315 [Lua] [GameNetworkManager] self.is_server = true
01:33:11.315 [Network] Setting artificial MTU limit to 65536
01:33:11.326 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:33:11.326 [Lua] pacing=deus_default
01:33:11.326 [Lua] locked_func_name=beastmen
01:33:11.326 [Lua] roaming=nil
01:33:11.326 [Lua] specials=deus_skaven_beastmen
01:33:11.326 [Lua] contained_breeds=nil
01:33:11.326 [Lua] debug_color=orange
01:33:11.326 [Lua] disabled=false
01:33:11.326 [Lua] pack_spawning=deus_skaven_beastmen
01:33:11.326 [Lua] factions=nil
01:33:11.326 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:33:11.326 [Lua] boss=deus_skaven_beastmen
01:33:11.326 [Lua] horde=deus_beastmen
01:33:11.326 [Lua] name=deus_skaven_beastmen
01:33:11.326 [Lua] intensity=deus_default
01:33:11.326 [Lua] ---
01:33:11.326 [Lua] [LevelAnalysis] set_random_seed( -1302750352)
01:33:11.333 [Lua] [AIInterestPointSystem] Level Seed: -1302750352
01:33:11.334 [Lua]
01:33:11.334 [Lua] [entity_system_bag] = table
01:33:11.334 [Lua] [entity_system_bag] = metatable
01:33:11.334 [Lua] [startup_data] = table
01:33:11.334 [Lua] [entity_manager] = table
01:33:11.334 [Lua] [entity_manager] = metatable
01:33:11.334 [Lua] [unit_spawner] = table
01:33:11.334 [Lua] [unit_spawner] = metatable
01:33:11.334 [Lua] [unit_storage] = table
01:33:11.334 [Lua] [unit_storage] = metatable
01:33:11.334 [Lua] [dice_keeper] = table
01:33:11.334 [Lua] [dice_keeper] = metatable
01:33:11.334 [Lua] [is_server] = true (boolean)
01:33:11.334 [Lua] [world] = [World]
01:33:11.334 [Lua] [system_api] = table
01:33:11.334 [Lua] [entity_system] = table
01:33:11.334 [Lua] [entity_system] = metatable
01:33:11.334 [Lua] [network_lobby] = table
01:33:11.334 [Lua] [network_lobby] = metatable
01:33:11.334 [Lua] [profile_synchronizer] = table
01:33:11.334 [Lua] [profile_synchronizer] = metatable
01:33:11.334 [Lua] [level_transition_handler] = table
01:33:11.334 [Lua] [level_transition_handler] = metatable
01:33:11.334 [Lua] [num_local_human_players] = 1 (number)
01:33:11.334 [Lua] [statistics_db] = table
01:33:11.334 [Lua] [statistics_db] = metatable
01:33:11.334 [Lua] [network_server] = table
01:33:11.334 [Lua] [network_server] = metatable
01:33:11.334 [Lua] [input_manager] = table
01:33:11.334 [Lua] [input_manager] = metatable
01:33:11.334 [Lua] [network_clock] = table
01:33:11.334 [Lua] [network_clock] = metatable
01:33:11.334 [Lua] [network_transmit] = table
01:33:11.334 [Lua] [network_transmit] = metatable
01:33:11.334 [Lua] [free_flight_manager] = table
01:33:11.334 [Lua] [free_flight_manager] = metatable
01:33:11.334 [Lua] [network_manager] = table
01:33:11.334 [Lua] [network_manager] = metatable
01:33:11.334 [Lua] [network_event_delegate] = table
01:33:11.334 [Lua] [network_event_delegate] = metatable
01:33:11.334 [Lua]
01:33:11.334 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:33:11.334 [Lua] ignoring extension VersusInteractObjectiveExtension
01:33:11.334 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:33:11.334 [Lua] ignoring extension VersusSocketObjectiveExtension
01:33:11.334 [Lua] ignoring extension VersusTargetObjectiveExtension
01:33:11.334 [Lua] ignoring extension VersusMissionObjectiveExtension
01:33:11.336 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:33:11.370 [Lua] [AchievementManager] Achievements using the steam platform
01:33:11.371 [Lua] PlayerManager:add_player player_1
01:33:11.434 [Lua] respawn_unit_spawned with group id: terror_respawn
01:33:11.435 [Lua] respawn_unit_spawned with group id: terror_respawn
01:33:11.435 [Lua] respawn_unit_spawned with group id: terror_respawn
01:33:11.436 [Lua] [StateIngame] Level seed: -1302750352
01:33:11.457 [Lua] [LevelAnalysis] set_random_seed( -1302750352)
01:33:11.462 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:33:11.462 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:33:11.463 [Lua] [IngameUI] init
01:33:11.486 [SteamVoipClient] select_out(110000101e55044, off)
01:33:11.486 [SteamVoipClient] select_out(110000104e72a6c, off)
01:33:11.486 [SteamVoipClient] select_out(110000105807f8d, off)
01:33:11.486 [SteamVoipClient] select_out(110000105bd392b, off)
01:33:11.492 [Lua] cb_razer_chroma_setup
01:33:11.534 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001BBBDE60; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001BBBD9C0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 000000001BBBDAB0; parent_world_position = table: 000000001BBBDAE0; local_position = table: 000000001BBBDDD0; size = table: 000000001BBBDE20; node = table: 000000001BBBDE60
[3] scenegraph = table: 000000001BBBD9C0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001BBBD9C0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 000000001BBBD9C0; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 0000000009033430
[7] self = table: 0000000009033430; ingame_ui_context = table: 00000000176CE010; input_manager = table: 000000001DD79AD0; world = [World]
[8] self = table: 0000000008150B30; object = table: 0000000009033430
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 00000000085DC420; error_prefix_data = table: 00000000090333F0; func = [function]
[14] self = table: 00000000085DC420; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000090333B0; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 00000000085DC420
[20] self = table: 0000000010195740; ingame_ui_context = table: 00000000176CE010
[21] self = table: 0000000010195740; params = table: 000000001B8AFDA0; viewport_name = "player_1"; input_manager = table: 000000001DD79AD0; input_source = table: 000000001CB9F520; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001DBEF6C0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201EDE50; camera_system = table: 0000000007F23540; outline_system = table: 000000001B42BBD0; fade_system = table: 0000000005B5AC60; sound_sector_system = table: 000000001BD46B00; sound_environment_system = table: 000000001CC192A0; event_manager = table: 00000000075D1050; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000176CE010
[22] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true
[25] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000956DB10; menu_widgets = table: 000000001030B770; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000956DB10; menu_widgets = table: 000000001030B770; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000012667F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B143690; telemetry_time_view_enter = 0; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000064F60C0; cutscene_system = table: 000000001775B570; text_popup_ui = table: 000000001CE3E1A0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011BD6E90; ui_top_renderer = table: 000000001DCCD650; camera_manager = table: 0000000009447470; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000176CE010; views = table: 000000001741B380; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001DBEF6C0; weave_onboarding = table: 0000000016CFA590; popup_handler = table: 000000001CE3DFF0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000111CF930;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930;
[22] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[23] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[24] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[25] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000005A1FE30; network_server = table: 0000000005A17D10; entity_system = table: 000000001F200DE0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000008CE05E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008C2A1D0; machines = table: 0000000006A039E0; _quit_game = false; network_clock = table: 00000000062D2750; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000011A67B40; network_event_delegate = table: 00000000111CF930;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000001DD79530;
01:33:11.536 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000F3A3D30; node_def = table: 000000001BBBD7E0; k = "offset"; v = table: 000000001BBBD8A0
[2] scenegraph = table: 000000000F3A3CB0; scenegraph_def = table: 00000000090334D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001BBBD7E0; parent_name = nil; local_position = table: 000000000F3A3CE0; node = table: 000000000F3A3D30
[3] scenegraph_def = table: 00000000090334D0; scenegraph = table: 000000000F3A3CB0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001BBBD7E0
[4] self = table: 0000000009033430
[5] self = table: 0000000009033430; ingame_ui_context = table: 00000000176CE010; input_manager = table: 000000001DD79AD0; world = [World]
[6] self = table: 0000000008150B30; object = table: 0000000009033430
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 00000000085DC420; error_prefix_data = table: 00000000090333F0; func = [function]
[12] self = table: 00000000085DC420; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000090333B0; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 00000000085DC420
[18] self = table: 0000000010195740; ingame_ui_context = table: 00000000176CE010
[19] self = table: 0000000010195740; params = table: 000000001B8AFDA0; viewport_name = "player_1"; input_manager = table: 000000001DD79AD0; input_source = table: 000000001CB9F520; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001DBEF6C0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201EDE50; camera_system = table: 0000000007F23540; outline_system = table: 000000001B42BBD0; fade_system = table: 0000000005B5AC60; sound_sector_system = table: 000000001BD46B00; sound_environment_system = table: 000000001CC192A0; event_manager = table: 00000000075D1050; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000176CE010
[20] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true
[23] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 0000000008CE0460
[25] self = table: 000000001DD79850; loading_context = table: 000000001DD79530; is_server = true; assert_on_leak = true; input_manager = table: 000000001DD79AD0; level_key = "sig_volcano_wastes_path5"; level_setting = table: 0000000005677CA0; db = table: 00000000091750F0; world = [World]; network_event_delegate = table: 00000000111CF930; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000075D1050; level = [Level]; level_key = "sig_volcano_wastes_path5"; level_seed = -1302750352; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001B8AFDA0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001030B770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000956DB10; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BBBD9C0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001030B770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000956DB10; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BBBD9C0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000012667F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B143690; telemetry_time_view_enter = 0; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000064F60C0; cutscene_system = table: 000000001775B570; text_popup_ui = table: 000000001CE3E1A0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011BD6E90; ui_top_renderer = table: 000000001DCCD650; camera_manager = table: 0000000009447470; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000176CE010; views = table: 000000001741B380; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001DBEF6C0; weave_onboarding = table: 0000000016CFA590; popup_handler = table: 000000001CE3DFF0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000111CF930;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930;
[20] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[21] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[22] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[23] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000005A1FE30; network_server = table: 0000000005A17D10; entity_system = table: 000000001F200DE0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000008CE05E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008C2A1D0; machines = table: 0000000006A039E0; _quit_game = false; network_clock = table: 00000000062D2750; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000011A67B40; network_event_delegate = table: 00000000111CF930;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000001DD79530;
01:33:11.544 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:33:11.544 [Lua] Set lobby begin:
01:33:11.544 [Lua] Lobby data twitch_enabled = false
01:33:11.544 [Lua] Lobby data selected_mission_id = journey_citadel
01:33:11.544 [Lua] Lobby data num_players = 4
01:33:11.544 [Lua] Lobby data difficulty_tweak = -10
01:33:11.544 [Lua] Lobby data host = 110000101e55044
01:33:11.544 [Lua] Lobby data matchmaking_type = 2
01:33:11.544 [Lua] Lobby data is_private = false
01:33:11.544 [Lua] Lobby data match_started = true
01:33:11.544 [Lua] Lobby data difficulty = cataclysm
01:33:11.544 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:33:11.544 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:33:11.544 [Lua] Lobby data unique_server_name = Visulth
01:33:11.544 [Lua] Lobby data quick_game = false
01:33:11.544 [Lua] Lobby data country_code = CA
01:33:11.544 [Lua] Lobby data matchmaking = true
01:33:11.544 [Lua] Lobby data power_level = 715
01:33:11.544 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:33:11.544 [Lua] Lobby data mechanism = deus
01:33:11.544 [Lua] Lobby data player_slot_5 = 0:0
01:33:11.545 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:33:11.545 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:33:11.545 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:33:11.545 [Lua] Lobby data eac_authorized = true
01:33:11.545 [Lua] Set lobby end.
01:33:11.547 [Lua] CurrentConflictSettings deus_skaven_beastmen
01:33:11.547 [Lua] [ConflictDirector] conflict_director is ai_ready
01:33:11.549 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:33:11.549 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:33:11.551 [Lua] NORMAL PATROL MAIN PATH 246.98822021484375
01:33:11.551 [Lua] [waypoints] = table
01:33:11.551 [Lua] [astar_points] = table
01:33:11.551 [Lua] [travel_dist] = 246.98822930455208 (number)
01:33:11.551 [Lua] [one_directional] = false (boolean)
01:33:11.551 [Lua] [id] = boss_2 (string)
01:33:11.551 [Lua] NORMAL PATROL MAIN PATH 612.9722900390625
01:33:11.551 [Lua] [waypoints] = table
01:33:11.551 [Lua] [astar_points] = table
01:33:11.551 [Lua] [travel_dist] = 612.97229918837547 (number)
01:33:11.551 [Lua] [one_directional] = false (boolean)
01:33:11.551 [Lua] [id] = boss_3 (string)
01:33:11.552 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:33:11.552 [Lua] Forming navigation groups in one frame
01:33:11.552 [Lua] Forming navigation groups
01:33:11.625 [Lua] NavigationGroupManager -> calulation time A: 0.073000000000092768
01:33:11.731 [Lua] NavigationGroupManager -> calulation time B: 0.10500000000001819
01:33:11.731 [Lua] number of nav groups: 117
01:33:11.732 [Lua] number of refined nav groups : 75
01:33:11.740 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
01:33:11.741 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.197110945917665 Normalized coefficient: 1.4066128375500517
01:33:11.746 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.3929948674514918 Normalized coefficient: 1.3940196776925549
01:33:11.750 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:33:11.751 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_wastes_path5
01:33:11.751 [Lua] [LevelAnalysis] This level has a total main-path length of 642.779 meters.
01:33:11.751 [Lua] [LevelAnalysis] num_event_places_f: 0.39518612639109296 , num_event_places: 0 , trailing_event_fraction: 0.39518612639109296 , num_events: 1
01:33:11.751 [Lua] [LevelAnalysis] Level path distance: 642.7791895866394
01:33:11.751 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 642.7791895866394 forbidden_dist: -542.7791895866394
01:33:11.751 [Lua] [LevelAnalysis] wanted_distance: 218.63691869988344
01:33:11.751 [Lua] [LevelAnalysis] Terror events added:
01:33:11.751 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:33:11.751 [Lua] Adding main path event: Vector3Box(-67.2934, 43.3246, 48.9264) rare_event_loot_rat 45 table: 000000001BD624B0
01:33:11.751 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:33:11.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:33:11.760 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:33:11.766 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44
01:33:11.767 [Lua] Adding main path event: Vector3Box(-63.7711, 44.1372, 45.402) boss_event_storm_fiend 45 table: 000000001295F1A0
01:33:11.767 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:33:11.767 [Lua] [Managers] Calling function on all managers:
01:33:11.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:33:11.789 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:33:11.789 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:33:11.789 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
01:33:11.789 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
01:33:11.790 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:33:11.790 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:33:11.790 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:33:11.790 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:33:11.969 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:33:11.973 [Lua] Breedfreezer (server) starting a hot join sync
01:33:11.973 [Lua] packing 0 units of breed chaos_marauder
01:33:11.973 [Lua] packing 0 units of breed skaven_clan_rat
01:33:11.973 [Lua] packing 0 units of breed skaven_storm_vermin
01:33:11.973 [Lua] packing 0 units of breed beastmen_ungor_archer
01:33:11.973 [Lua] packing 0 units of breed chaos_raider
01:33:11.973 [Lua] packing 0 units of breed chaos_berzerker
01:33:11.973 [Lua] packing 0 units of breed beastmen_bestigor
01:33:11.973 [Lua] packing 0 units of breed beastmen_ungor
01:33:11.973 [Lua] packing 0 units of breed skaven_plague_monk
01:33:11.973 [Lua] packing 0 units of breed beastmen_gor
01:33:11.973 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:33:11.973 [Lua]
01:33:11.973 [Lua] [1] = 1 (number)
01:33:11.973 [Lua] [2] = 0 (number)
01:33:11.973 [Lua] [3] = 1 (number)
01:33:11.973 [Lua] [4] = 0 (number)
01:33:11.973 [Lua] [5] = 1 (number)
01:33:11.973 [Lua] [6] = 0 (number)
01:33:11.973 [Lua] [7] = 1 (number)
01:33:11.973 [Lua] [8] = 0 (number)
01:33:11.973 [Lua] [9] = 1 (number)
01:33:11.973 [Lua] [10] = 0 (number)
01:33:11.973 [Lua] [11] = 1 (number)
01:33:11.973 [Lua] [12] = 0 (number)
01:33:11.973 [Lua] [13] = 1 (number)
01:33:11.973 [Lua] [14] = 0 (number)
01:33:11.973 [Lua] [15] = 1 (number)
01:33:11.973 [Lua] [16] = 0 (number)
01:33:11.973 [Lua] [17] = 1 (number)
01:33:11.973 [Lua] [18] = 0 (number)
01:33:11.973 [Lua] [19] = 1 (number)
01:33:11.973 [Lua] [20] = 0 (number)
01:33:11.973 [Lua]
01:33:11.973 [Lua]
01:33:11.973 [Lua]
01:33:11.973 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
01:33:11.976 [Lua] Breedfreezer (server) starting a hot join sync
01:33:11.976 [Lua] packing 0 units of breed chaos_marauder
01:33:11.976 [Lua] packing 0 units of breed skaven_clan_rat
01:33:11.976 [Lua] packing 0 units of breed skaven_storm_vermin
01:33:11.976 [Lua] packing 0 units of breed beastmen_ungor_archer
01:33:11.976 [Lua] packing 0 units of breed chaos_raider
01:33:11.976 [Lua] packing 0 units of breed chaos_berzerker
01:33:11.976 [Lua] packing 0 units of breed beastmen_bestigor
01:33:11.976 [Lua] packing 0 units of breed beastmen_ungor
01:33:11.976 [Lua] packing 0 units of breed skaven_plague_monk
01:33:11.976 [Lua] packing 0 units of breed beastmen_gor
01:33:11.976 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:33:11.976 [Lua]
01:33:11.976 [Lua] [1] = 1 (number)
01:33:11.976 [Lua] [2] = 0 (number)
01:33:11.976 [Lua] [3] = 1 (number)
01:33:11.976 [Lua] [4] = 0 (number)
01:33:11.976 [Lua] [5] = 1 (number)
01:33:11.976 [Lua] [6] = 0 (number)
01:33:11.976 [Lua] [7] = 1 (number)
01:33:11.976 [Lua] [8] = 0 (number)
01:33:11.976 [Lua] [9] = 1 (number)
01:33:11.976 [Lua] [10] = 0 (number)
01:33:11.976 [Lua] [11] = 1 (number)
01:33:11.976 [Lua] [12] = 0 (number)
01:33:11.976 [Lua] [13] = 1 (number)
01:33:11.976 [Lua] [14] = 0 (number)
01:33:11.976 [Lua] [15] = 1 (number)
01:33:11.976 [Lua] [16] = 0 (number)
01:33:11.976 [Lua] [17] = 1 (number)
01:33:11.976 [Lua] [18] = 0 (number)
01:33:11.976 [Lua] [19] = 1 (number)
01:33:11.976 [Lua] [20] = 0 (number)
01:33:11.976 [Lua]
01:33:11.976 [Lua]
01:33:11.976 [Lua]
01:33:11.976 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:33:11.979 [Lua] Breedfreezer (server) starting a hot join sync
01:33:11.979 [Lua] packing 0 units of breed chaos_marauder
01:33:11.979 [Lua] packing 0 units of breed skaven_clan_rat
01:33:11.979 [Lua] packing 0 units of breed skaven_storm_vermin
01:33:11.979 [Lua] packing 0 units of breed beastmen_ungor_archer
01:33:11.979 [Lua] packing 0 units of breed chaos_raider
01:33:11.979 [Lua] packing 0 units of breed chaos_berzerker
01:33:11.979 [Lua] packing 0 units of breed beastmen_bestigor
01:33:11.979 [Lua] packing 0 units of breed beastmen_ungor
01:33:11.979 [Lua] packing 0 units of breed skaven_plague_monk
01:33:11.979 [Lua] packing 0 units of breed beastmen_gor
01:33:11.979 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:33:11.979 [Lua]
01:33:11.979 [Lua] [1] = 1 (number)
01:33:11.979 [Lua] [2] = 0 (number)
01:33:11.979 [Lua] [3] = 1 (number)
01:33:11.979 [Lua] [4] = 0 (number)
01:33:11.979 [Lua] [5] = 1 (number)
01:33:11.979 [Lua] [6] = 0 (number)
01:33:11.979 [Lua] [7] = 1 (number)
01:33:11.979 [Lua] [8] = 0 (number)
01:33:11.979 [Lua] [9] = 1 (number)
01:33:11.979 [Lua] [10] = 0 (number)
01:33:11.979 [Lua] [11] = 1 (number)
01:33:11.979 [Lua] [12] = 0 (number)
01:33:11.979 [Lua] [13] = 1 (number)
01:33:11.979 [Lua] [14] = 0 (number)
01:33:11.979 [Lua] [15] = 1 (number)
01:33:11.979 [Lua] [16] = 0 (number)
01:33:11.979 [Lua] [17] = 1 (number)
01:33:11.979 [Lua] [18] = 0 (number)
01:33:11.979 [Lua] [19] = 1 (number)
01:33:11.979 [Lua] [20] = 0 (number)
01:33:11.979 [Lua]
01:33:11.979 [Lua]
01:33:11.979 [Lua]
01:33:11.983 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:33:11.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
01:33:11.983 [Lua] RemotePlayer:create_game_object( ) 45
01:33:12.002 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:33:12.002 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:33:12.002 [Lua] PlayerManager:add_remote_player 110000105807f8d
01:33:12.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
01:33:12.002 [Lua] RemotePlayer:create_game_object( ) 46
01:33:12.024 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
01:33:12.024 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
01:33:12.024 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:33:12.024 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:33:12.024 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:33:12.024 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
01:33:12.024 [Lua] RemotePlayer:create_game_object( ) 47
01:33:12.045 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:33:12.045 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:33:12.064 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:33:12.064 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:33:12.064 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
01:33:12.064 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
01:33:12.064 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:33:12.064 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:33:12.064 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:33:12.064 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:33:12.070 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-144.518, 93.1461, 49.0433), Vector4(0, 0, 0.925402, 0.378987))
01:33:12.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:12.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:12.081 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:33:12.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:33:12.091 [Lua] Switching ConflictSettings: to: deus_skaven
01:33:12.091 [Lua] pacing=deus_default
01:33:12.091 [Lua] roaming=nil
01:33:12.091 [Lua] specials=deus_skaven
01:33:12.091 [Lua] contained_breeds=nil
01:33:12.091 [Lua] debug_color=orange
01:33:12.091 [Lua] disabled=false
01:33:12.091 [Lua] pack_spawning=skaven
01:33:12.091 [Lua] description=deus_conflict_director_skaven_chaos_name
01:33:12.091 [Lua] factions=nil
01:33:12.091 [Lua] boss=deus_skaven
01:33:12.091 [Lua] horde=deus_default
01:33:12.091 [Lua] name=deus_skaven
01:33:12.091 [Lua] intensity=deus_default
01:33:12.091 [Lua] ---
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b4608b0
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b4608b0
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x092340a0
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x092340a0
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09233970
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09233970
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c1f2380
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c1f2380
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09234070
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09234070
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1ce51e30
01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1ce51e30
01:33:12.216 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:33:12.216 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:33:12.216 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:33:12.216 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:33:12.216 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:33:12.218 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
01:33:12.218 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:33:12.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:12.219 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:33:12.219 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:33:12.219 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:33:12.220 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:33:12.220 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:33:12.221 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
01:33:12.221 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:33:12.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:12.223 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
01:33:12.223 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:33:12.223 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1
01:33:12.223 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit
01:33:12.223 [Lua] [NetworkServer] Peer 110000105807f8d spawned player.
01:33:12.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
01:33:12.224 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1
01:33:12.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:12.431 [Lua] StateInGameRunning:_game_actually_starts()
01:33:12.433 [Lua] #################################################################################################################
01:33:12.433 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_volcano_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:33:12.433 [Lua] #################################################################################################################
01:33:12.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
01:33:12.448 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
01:33:12.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
01:33:12.545 [Lua] Commit load time data
01:33:29.535 [Lua] Players are leaving the safe zone
01:33:52.558 [SteamVoipClient] select_out(110000101e55044, on)
01:33:52.573 [SteamVoipClient] select_out(110000104e72a6c, on)
01:33:52.573 [SteamVoipClient] select_out(110000105807f8d, on)
01:33:52.573 [SteamVoipClient] select_out(110000105bd392b, on)
01:33:53.237 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:53.402 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:33:54.454 [SteamVoipClient] select_out(110000101e55044, off)
01:33:54.454 [SteamVoipClient] select_out(110000104e72a6c, off)
01:33:54.454 [SteamVoipClient] select_out(110000105807f8d, off)
01:33:54.454 [SteamVoipClient] select_out(110000105bd392b, off)
01:33:55.794 [Lua] 1
01:33:55.794 [Lua] 1
01:33:56.411 [Lua] 1
01:33:56.944 [Lua] 1
01:33:56.944 [Lua] 4
01:33:56.944 [Lua] 3
01:33:56.944 [Lua] 2
01:33:58.952 [Lua] 1
01:34:05.871 [Lua] 4
01:34:06.006 [SteamVoipClient] select_out(110000101e55044, on)
01:34:06.021 [SteamVoipClient] select_out(110000104e72a6c, on)
01:34:06.021 [SteamVoipClient] select_out(110000105807f8d, on)
01:34:06.022 [SteamVoipClient] select_out(110000105bd392b, on)
01:34:06.023 [Lua] 4
01:34:06.217 [Lua] 4
01:34:06.372 [Lua] 4
01:34:06.583 [Lua] 4
01:34:07.333 [Lua] 1
01:34:07.549 [SteamVoipClient] select_out(110000101e55044, off)
01:34:07.549 [SteamVoipClient] select_out(110000104e72a6c, off)
01:34:07.549 [SteamVoipClient] select_out(110000105807f8d, off)
01:34:07.549 [SteamVoipClient] select_out(110000105bd392b, off)
01:34:07.999 [Lua] 1
01:34:09.128 [Lua] 4
01:34:09.333 [Lua] 4
01:34:09.718 [Lua] 4
01:34:09.847 [Lua] 4
01:34:10.093 [Lua] 4
01:34:13.266 [Lua] 1
01:34:13.602 [SteamVoipClient] select_out(110000101e55044, on)
01:34:13.618 [SteamVoipClient] select_out(110000104e72a6c, on)
01:34:13.618 [SteamVoipClient] select_out(110000105807f8d, on)
01:34:13.618 [SteamVoipClient] select_out(110000105bd392b, on)
01:34:15.057 [SteamVoipClient] select_out(110000101e55044, off)
01:34:15.057 [SteamVoipClient] select_out(110000104e72a6c, off)
01:34:15.057 [SteamVoipClient] select_out(110000105807f8d, off)
01:34:15.057 [SteamVoipClient] select_out(110000105bd392b, off)
01:34:17.364 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
01:34:17.410 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
01:34:19.583 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:20.135 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:34:20.408 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:20.809 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:34:21.150 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:21.556 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:34:21.912 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:22.333 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:34:25.455 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:25.740 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:25.820 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:26.003 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:26.113 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:26.260 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:26.337 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:26.541 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:26.595 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:26.797 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:26.866 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:27.064 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:27.134 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:27.300 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:27.414 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:27.586 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:27.668 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:27.839 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:27.914 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:28.142 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:28.221 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:28.385 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:28.462 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:28.751 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:29.993 [Lua] 1
01:34:32.257 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:32.588 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:32.589 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:32.651 [Lua] nil
01:34:32.977 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:32.977 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:33.218 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:33.259 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:33.531 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:33.592 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:33.842 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:33.885 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:34.188 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:34.913 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:35.176 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:35.299 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:35.461 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:35.548 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:35.720 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:35.825 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:35.986 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:36.108 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:36.253 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:36.374 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:36.534 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:36.605 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:36.814 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:36.864 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:37.076 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:37.145 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:37.410 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:37.473 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:37.976 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:37.977 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:38.207 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:38.208 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:38.331 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:38.421 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:38.665 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:38.702 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:39.041 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:41.303 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:41.874 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:41.875 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:41.941 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:41.990 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:42.230 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:42.339 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:42.565 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:42.618 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:42.867 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:42.956 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:43.338 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:45.544 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:45.833 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:45.889 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:47.006 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:47.152 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:47.307 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:47.337 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:47.421 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:47.515 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:47.707 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:47.831 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:47.832 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:47.897 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:48.046 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:48.168 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:34:50.434 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:34:55.082 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
01:34:55.091 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17549310
01:35:09.800 [EACServer] [21:35:09:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:35:16.804 [Lua] Time for new HOOORDE! multi_first_wave
01:35:16.804 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
01:35:16.804 [Lua] horde requested: vector_blob
01:35:16.804 [Lua] wants to spawn behind within distance: 60
01:35:16.804 [Lua] horde crated with id 1 of type vector_blob
01:35:16.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized
01:35:16.805 [Lua] managed to spawn 56/56 horde enemies
01:35:16.805 [Lua] vector blob horde has started
01:35:17.220 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=skaven_slave)
01:35:17.237 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105bd392b, connection_key=1, breed_name=skaven_slave)
01:35:17.254 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105807f8d, connection_key=2, breed_name=skaven_slave)
01:35:17.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:35:17.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:35:18.127 [Lua] Init group template: horde
01:35:24.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:35:24.836 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:35:24.836 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
01:35:24.836 [Lua] horde requested: vector_blob
01:35:24.836 [Lua] wants to spawn behind within distance: 60
01:35:24.836 [Lua] horde crated with id 2 of type vector_blob
01:35:24.836 [Lua] managed to spawn 57/57 horde enemies
01:35:24.836 [Lua] vector blob horde has started
01:35:25.506 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
01:35:25.520 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17549310
01:35:25.779 [Lua] Init group template: horde
01:35:28.042 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
01:35:28.054 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17549310
01:35:30.105 [Lua] min_height 160
01:35:30.106 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
01:35:30.116 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17549310
01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 104 action: nil
01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 103 action: nil
01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 102 action: nil
01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 101 action: nil
01:35:30.392 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 100 action: nil
01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 96 action: nil
01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 95 action: nil
01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 94 action: nil
01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 93 action: nil
01:35:30.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 92 action: nil
01:35:30.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 91 action: nil
01:35:30.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 90 action: nil
01:35:31.011 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 87 action: nil
01:35:31.011 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 86 action: nil
01:35:31.011 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 85 action: nil
01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 84 action: nil
01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 83 action: nil
01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 82 action: nil
01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 81 action: nil
01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 80 action: nil
01:35:31.049 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 79 action: nil
01:35:31.049 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 78 action: nil
01:35:31.049 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 77 action: nil
01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 76 action: nil
01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 75 action: nil
01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: nil
01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 73 action: nil
01:35:31.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 71 action: nil
01:35:31.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 70 action: nil
01:35:31.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 69 action: nil
01:35:31.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 68 action: nil
01:35:31.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 67 action: nil
01:35:31.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 66 action: nil
01:35:31.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 65 action: nil
01:35:31.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 64 action: nil
01:35:31.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 63 action: nil
01:35:31.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 62 action: nil
01:35:31.539 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 61 action: nil
01:35:31.560 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 60 action: nil
01:35:31.560 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 59 action: nil
01:35:31.574 [Lua] Horde killed: ?
01:35:38.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 52 action: nil
01:35:38.251 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 50 action: nil
01:35:38.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 49 action: nil
01:35:38.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 48 action: nil
01:35:38.291 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 47 action: nil
01:35:38.311 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 46 action: nil
01:35:38.392 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 45 action: nil
01:35:38.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 44 action: nil
01:35:38.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 43 action: nil
01:35:38.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 42 action: nil
01:35:38.536 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 41 action: nil
01:35:38.536 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 40 action: nil
01:35:38.559 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 39 action: nil
01:35:38.559 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 38 action: nil
01:35:38.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 37 action: nil
01:35:38.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 36 action: nil
01:35:38.647 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 35 action: nil
01:35:38.647 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 34 action: nil
01:35:38.647 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 33 action: nil
01:35:38.666 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 25 size: 32 action: nil
01:35:38.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 31 action: nil
01:35:38.755 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 30 action: nil
01:35:38.755 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 29 action: nil
01:35:38.782 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 28 action: nil
01:35:38.782 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 27 action: nil
01:35:38.802 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 26 action: nil
01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 25 action: nil
01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 24 action: nil
01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 23 action: nil
01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 22 action: nil
01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 21 action: nil
01:35:38.844 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 20 action: nil
01:35:38.885 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 19 action: nil
01:35:38.907 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 18 action: nil
01:35:38.907 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 17 action: nil
01:35:38.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 16 action: nil
01:35:38.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 15 action: nil
01:35:38.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 14 action: nil
01:35:38.951 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 13 action: nil
01:35:38.973 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 12 action: nil
01:35:38.973 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 11 action: nil
01:35:39.016 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 10 action: nil
01:35:39.016 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 9 action: nil
01:35:39.036 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 8 action: nil
01:35:39.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 7 action: nil
01:35:39.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 6 action: nil
01:35:39.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 5 action: nil
01:35:39.120 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 4 action: nil
01:35:39.140 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 3 action: nil
01:35:39.160 [Lua] HORDE: last wave, reset to standard horde delay
01:35:39.160 [Lua] Time for new HOOORDE! multi_last_wave
01:35:39.160 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
01:35:39.160 [Lua] horde requested: vector_blob
01:35:39.160 [Lua] wants to spawn ahead within distance: 60
01:35:39.160 [Lua] horde crated with id 3 of type vector_blob
01:35:39.161 [Lua] managed to spawn 55/55 horde enemies
01:35:39.161 [Lua] vector blob horde has started
01:35:39.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 3 action: nil
01:35:39.172 [Lua] Horde killed: ?
01:35:40.423 [Lua] Init group template: horde
01:35:42.606 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:43.097 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:35:43.490 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:43.983 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:35:44.622 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:44.870 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:35:45.316 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:45.427 [Lua] simple los failed
01:35:45.818 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:35:46.355 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:46.817 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:35:49.824 [Lua] 1
01:35:50.046 [Lua] simple los failed
01:35:51.777 [Lua] fence jumping
01:35:51.844 [Lua] 1
01:35:51.867 [Lua] 1
01:35:51.867 [Lua] 1
01:35:52.391 [Lua] simple los failed
01:35:52.813 [Lua] nil
01:35:52.813 [Lua] nil
01:35:52.813 [Lua] nil
01:35:52.813 [Lua] nil
01:35:54.185 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.718 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:35:55.056 [Lua] 1
01:35:55.105 [Lua] 1
01:35:55.105 [Lua] 1
01:35:57.534 [Lua] 1
01:35:58.874 [Lua] 1
01:35:59.419 [Lua] 3
01:35:59.420 [Lua] 1
01:35:59.420 [Lua] 2
01:35:59.460 [Lua] 3
01:35:59.460 [Lua] 1
01:35:59.460 [Lua] 1
01:35:59.461 [Lua] 2
01:35:59.530 [Lua] 3
01:35:59.530 [Lua] 1
01:35:59.531 [Lua] 1
01:35:59.531 [Lua] 2
01:36:01.285 [Lua] main path terror event triggered: boss_event_storm_fiend
01:36:01.285 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
01:36:01.321 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
01:36:01.326 [Lua] Init group template: boss_door_closers
01:36:03.135 [Lua] Horde killed: ?
01:36:03.156 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:03.424 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:03.651 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:03.713 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:03.883 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:04.032 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:04.778 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.030 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.115 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:36:05.238 [Lua] main path terror event triggered: rare_event_loot_rat
01:36:05.238 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
01:36:05.321 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.482 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:05.698 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:25.818 [Lua] 7
01:36:28.243 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:28.577 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:28.694 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:36:29.013 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:36:29.458 [Lua] 1
01:36:29.947 [Lua] 1
01:36:30.775 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:31.037 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:31.162 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:31.217 [Lua] 13
01:36:31.286 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:31.376 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:31.551 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:31.642 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:31.681 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:32.085 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:36:32.311 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:36:41.684 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:41.940 [Lua] 1
01:36:42.123 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:36:42.562 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:42.846 [Lua] 1
01:36:43.036 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:36:44.017 [Lua] 1
01:36:44.974 [Lua] 1
01:36:55.079 [Lua] Switching ConflictSettings: to: deus_beastmen
01:36:55.079 [Lua] pacing=deus_beastmen
01:36:55.079 [Lua] locked_func_name=beastmen
01:36:55.079 [Lua] roaming=nil
01:36:55.079 [Lua] specials=deus_beastmen
01:36:55.079 [Lua] debug_color=purple
01:36:55.079 [Lua] contained_breeds=nil
01:36:55.079 [Lua] pack_spawning=deus_beastmen
01:36:55.079 [Lua] disabled=false
01:36:55.079 [Lua] factions=nil
01:36:55.079 [Lua] boss=deus_beastmen
01:36:55.079 [Lua] horde=deus_beastmen
01:36:55.079 [Lua] name=deus_beastmen
01:36:55.079 [Lua] intensity=deus_default
01:36:55.079 [Lua] ---
01:36:58.347 [Lua] 1
01:36:59.369 [Lua] 1
01:36:59.771 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:00.122 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:01.528 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 5 19
01:37:03.007 [Lua] Switching ConflictSettings: to: deus_skaven
01:37:03.007 [Lua] pacing=deus_default
01:37:03.007 [Lua] roaming=nil
01:37:03.007 [Lua] specials=deus_skaven
01:37:03.007 [Lua] contained_breeds=nil
01:37:03.007 [Lua] debug_color=orange
01:37:03.007 [Lua] disabled=false
01:37:03.007 [Lua] pack_spawning=skaven
01:37:03.007 [Lua] description=deus_conflict_director_skaven_chaos_name
01:37:03.007 [Lua] factions=nil
01:37:03.007 [Lua] boss=deus_skaven
01:37:03.007 [Lua] horde=deus_default
01:37:03.007 [Lua] name=deus_skaven
01:37:03.007 [Lua] intensity=deus_default
01:37:03.007 [Lua] ---
01:37:05.528 [Lua] Switching ConflictSettings: to: deus_beastmen
01:37:05.528 [Lua] pacing=deus_beastmen
01:37:05.528 [Lua] locked_func_name=beastmen
01:37:05.528 [Lua] roaming=nil
01:37:05.528 [Lua] specials=deus_beastmen
01:37:05.528 [Lua] debug_color=purple
01:37:05.528 [Lua] contained_breeds=nil
01:37:05.528 [Lua] pack_spawning=deus_beastmen
01:37:05.528 [Lua] disabled=false
01:37:05.528 [Lua] factions=nil
01:37:05.528 [Lua] boss=deus_beastmen
01:37:05.528 [Lua] horde=deus_beastmen
01:37:05.528 [Lua] name=deus_beastmen
01:37:05.528 [Lua] intensity=deus_default
01:37:05.528 [Lua] ---
01:37:06.294 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:06.810 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:07.471 [Lua] Time for new HOOORDE! multi_first_wave
01:37:07.471 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
01:37:07.471 [Lua] horde requested: vector
01:37:07.471 [Lua] setting up vector-horde
01:37:07.471 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:37:07.471 [Lua] --> horde wants to spawn ahead of players (0.61757039911945/0.67
01:37:07.471 [Lua] -> spawning: 18
01:37:07.471 [Lua] horde crated with id 5 of type vector
01:37:07.471 [Lua] vector horde has started
01:37:07.801 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:08.185 [Lua] Switching ConflictSettings: to: deus_skaven
01:37:08.185 [Lua] pacing=deus_default
01:37:08.185 [Lua] roaming=nil
01:37:08.185 [Lua] specials=deus_skaven
01:37:08.185 [Lua] contained_breeds=nil
01:37:08.185 [Lua] debug_color=orange
01:37:08.185 [Lua] disabled=false
01:37:08.185 [Lua] pack_spawning=skaven
01:37:08.185 [Lua] description=deus_conflict_director_skaven_chaos_name
01:37:08.185 [Lua] factions=nil
01:37:08.185 [Lua] boss=deus_skaven
01:37:08.185 [Lua] horde=deus_default
01:37:08.185 [Lua] name=deus_skaven
01:37:08.185 [Lua] intensity=deus_default
01:37:08.185 [Lua] ---
01:37:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:08.603 [Lua] Switching ConflictSettings: to: deus_beastmen
01:37:08.603 [Lua] pacing=deus_beastmen
01:37:08.603 [Lua] locked_func_name=beastmen
01:37:08.603 [Lua] roaming=nil
01:37:08.603 [Lua] specials=deus_beastmen
01:37:08.603 [Lua] debug_color=purple
01:37:08.603 [Lua] contained_breeds=nil
01:37:08.603 [Lua] pack_spawning=deus_beastmen
01:37:08.603 [Lua] disabled=false
01:37:08.603 [Lua] factions=nil
01:37:08.603 [Lua] boss=deus_beastmen
01:37:08.603 [Lua] horde=deus_beastmen
01:37:08.603 [Lua] name=deus_beastmen
01:37:08.603 [Lua] intensity=deus_default
01:37:08.603 [Lua] ---
01:37:08.870 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:09.340 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:09.625 [Lua] Switching ConflictSettings: to: deus_skaven
01:37:09.625 [Lua] pacing=deus_default
01:37:09.625 [Lua] roaming=nil
01:37:09.625 [Lua] specials=deus_skaven
01:37:09.625 [Lua] contained_breeds=nil
01:37:09.625 [Lua] debug_color=orange
01:37:09.625 [Lua] disabled=false
01:37:09.625 [Lua] pack_spawning=skaven
01:37:09.625 [Lua] description=deus_conflict_director_skaven_chaos_name
01:37:09.625 [Lua] factions=nil
01:37:09.625 [Lua] boss=deus_skaven
01:37:09.625 [Lua] horde=deus_default
01:37:09.625 [Lua] name=deus_skaven
01:37:09.625 [Lua] intensity=deus_default
01:37:09.625 [Lua] ---
01:37:09.802 [EACServer] [21:37:09:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:37:11.144 [Lua] Switching ConflictSettings: to: deus_beastmen
01:37:11.144 [Lua] pacing=deus_beastmen
01:37:11.144 [Lua] locked_func_name=beastmen
01:37:11.144 [Lua] roaming=nil
01:37:11.144 [Lua] specials=deus_beastmen
01:37:11.144 [Lua] debug_color=purple
01:37:11.144 [Lua] contained_breeds=nil
01:37:11.144 [Lua] pack_spawning=deus_beastmen
01:37:11.144 [Lua] disabled=false
01:37:11.144 [Lua] factions=nil
01:37:11.144 [Lua] boss=deus_beastmen
01:37:11.144 [Lua] horde=deus_beastmen
01:37:11.144 [Lua] name=deus_beastmen
01:37:11.144 [Lua] intensity=deus_default
01:37:11.144 [Lua] ---
01:37:13.569 [Lua] 1
01:37:14.107 [Lua] 1
01:37:16.386 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:16.649 [Lua] Init group template: horde
01:37:16.879 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:17.615 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
01:37:17.615 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:37:17.615 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
01:37:17.615 [Lua] horde requested: vector
01:37:17.615 [Lua] setting up vector-horde
01:37:17.615 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:37:17.615 [Lua] --> horde wants to spawn behind players (0.8050571107481/0.67
01:37:17.615 [Lua] -> spawning: 18
01:37:17.615 [Lua] horde crated with id 6 of type vector
01:37:17.615 [Lua] vector horde has started
01:37:21.014 [Lua] 1
01:37:21.545 [Lua] 1
01:37:23.594 [Lua] nil
01:37:26.013 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
01:37:26.042 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:26.395 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:37:26.645 [Lua] Init group template: horde
01:37:27.105 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:27.249 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:37:27.649 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:28.197 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:28.623 [Lua] 1
01:37:30.064 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:30.426 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:31.807 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:31.843 [Lua] HORDE: last wave, reset to standard horde delay
01:37:31.843 [Lua] Time for new HOOORDE! multi_last_wave
01:37:31.843 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
01:37:31.843 [Lua] horde requested: vector
01:37:31.843 [Lua] setting up vector-horde
01:37:31.843 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:37:31.843 [Lua] --> horde wants to spawn ahead of players (0.032660584739705/0.67
01:37:31.843 [Lua] -> spawning: 21
01:37:31.843 [Lua] horde crated with id 7 of type vector
01:37:31.843 [Lua] vector horde has started
01:37:32.008 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:32.079 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:32.159 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:37:32.318 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:32.353 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:32.367 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:37:32.413 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:37:32.586 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:32.678 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:37:32.958 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:37:32.971 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:37:33.876 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:34.313 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:34.619 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:34.814 [Lua] 1
01:37:35.047 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:37:38.663 [Lua] 1
01:37:39.036 [Lua] Horde killed: ?
01:37:41.005 [Lua] Init group template: horde
01:37:43.583 [Lua] 1
01:37:43.583 [Lua] 2
01:37:44.062 [Lua] 1
01:37:45.054 [Lua] 1
01:37:45.055 [Lua] 1
01:37:47.445 [Lua] 1
01:37:47.446 [Lua] 3
01:37:47.446 [Lua] 2
01:37:48.161 [Lua] nil
01:37:48.162 [Lua] nil
01:37:48.197 [Lua] nil
01:37:48.214 [Lua] nil
01:37:48.214 [Lua] nil
01:37:48.214 [Lua] nil
01:37:48.215 [Lua] nil
01:37:49.170 [Lua] 1
01:37:49.479 [Lua] 1
01:37:49.480 [Lua] 1
01:37:49.481 [Lua] 1
01:37:49.481 [Lua] 1
01:37:50.112 [Lua] 2
01:37:50.112 [Lua] 1
01:37:50.195 [Lua] 2
01:37:50.195 [Lua] 1
01:37:50.195 [Lua] 1
01:37:50.307 [Lua] 2
01:37:50.307 [Lua] 1
01:37:50.367 [Lua] 2
01:37:50.367 [Lua] 1
01:37:50.368 [Lua] 1
01:37:51.153 [Lua] 1
01:37:51.154 [Lua] 1
01:37:51.155 [Lua] 1
01:37:51.738 [Lua] 1
01:37:51.739 [Lua] 2
01:37:52.187 [Lua] 1
01:37:52.188 [Lua] 2
01:37:52.372 [Lua] 4
01:37:52.372 [Lua] 5
01:37:52.373 [Lua] 1
01:37:52.373 [Lua] 3
01:37:52.514 [Lua] 5
01:37:52.514 [Lua] 1
01:37:52.679 [Lua] nil
01:37:52.679 [Lua] nil
01:37:52.717 [Lua] nil
01:37:52.718 [Lua] nil
01:37:52.735 [Lua] nil
01:37:52.736 [Lua] nil
01:37:53.566 [Lua] 1
01:37:53.821 [Lua] 1
01:37:55.429 [Lua] 1
01:37:55.430 [Lua] 2
01:37:55.430 [Lua] 3
01:37:56.720 [Lua] 1
01:37:57.149 [Lua] 1
01:37:57.149 [Lua] 2
01:37:57.223 [Lua] 2
01:37:57.224 [Lua] 1
01:37:57.671 [Lua] 1
01:37:58.232 [Lua] 1
01:37:58.232 [Lua] 1
01:37:58.233 [Lua] 1
01:37:59.028 [Lua] 1
01:37:59.182 [Lua] 2
01:37:59.529 [Lua] 1
01:38:00.279 [Lua] 1
01:38:00.279 [Lua] 1
01:38:00.366 [Lua] 1
01:38:00.895 [Lua] 1
01:38:00.895 [Lua] 2
01:38:01.059 [Lua] 1
01:38:01.447 [Lua] 1
01:38:02.219 [Lua] nil
01:38:02.220 [Lua] nil
01:38:02.220 [Lua] nil
01:38:02.220 [Lua] nil
01:38:02.220 [Lua] nil
01:38:02.240 [Lua] nil
01:38:02.425 [Lua] 1
01:38:02.425 [Lua] 1
01:38:02.426 [Lua] 1
01:38:04.625 [Lua] 1
01:38:06.296 [Lua] Horde killed: ?
01:38:06.749 [Lua] 1
01:38:08.298 [Lua] Horde killed: ?
01:38:15.081 [Lua] 7
01:38:15.128 [Lua] 14
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:38:19.572 [Lua] 1
01:38:20.100 [Lua] 2
01:38:20.100 [Lua] 1
01:38:20.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
01:38:20.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
01:38:20.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:38:21.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:38:21.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:38:21.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:38:25.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:38:25.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:38:25.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
01:38:25.866 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5
01:38:26.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
01:38:26.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
01:38:26.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
01:38:27.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
01:38:27.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
01:38:27.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
01:38:29.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
01:38:29.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
01:38:29.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:38:29.971 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:30.377 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:38:30.912 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:31.303 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:38:32.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:38:32.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:38:32.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:38:32.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:38:32.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:38:33.524 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:33.950 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:38:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer, async-read,
01:38:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer, async-read,
01:38:49.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
01:38:49.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
01:38:50.906 [Lua] [DeusChestExtension] equipped:
01:38:50.906 [Lua]
01:38:50.906 [Lua] [backend_id] = bw_staff_spear42811ac1-8d70-4da3-b1ab-9333236a2534 (string)
01:38:50.906 [Lua] [power_level] = 500 (number)
01:38:50.906 [Lua] [deus_item_key] = deus_bw_skullstaff_spear (string)
01:38:50.906 [Lua] [traits] = table
01:38:50.906 [Lua] [skin] = bw_spear_staff_skin_03 (string)
01:38:50.906 [Lua] [bypass_skin_ownership_check] = true (boolean)
01:38:50.906 [Lua] [properties] = table
01:38:50.906 [Lua] [key] = bw_skullstaff_spear (string)
01:38:50.906 [Lua] [rarity] = common (string)
01:38:50.906 [Lua] [data] = table
01:38:50.906 [Lua]
01:38:50.909 [Lua] min_height 289.40802001953125
01:38:50.927 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:38:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, ProfileSynchronizer, async-read,
01:38:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer, async-read,
01:38:50.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
01:38:50.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
01:38:53.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer, async-read,
01:38:53.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer, async-read,
01:38:53.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer
01:38:53.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer
01:38:54.728 [Lua] Set lobby begin:
01:38:54.728 [Lua] Lobby data twitch_enabled = false
01:38:54.728 [Lua] Lobby data selected_mission_id = journey_citadel
01:38:54.728 [Lua] Lobby data num_players = 4
01:38:54.728 [Lua] Lobby data difficulty_tweak = -10
01:38:54.728 [Lua] Lobby data host = 110000101e55044
01:38:54.728 [Lua] Lobby data matchmaking_type = 2
01:38:54.728 [Lua] Lobby data is_private = false
01:38:54.728 [Lua] Lobby data match_started = true
01:38:54.728 [Lua] Lobby data difficulty = cataclysm
01:38:54.728 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:38:54.728 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:38:54.728 [Lua] Lobby data unique_server_name = Visulth
01:38:54.728 [Lua] Lobby data quick_game = false
01:38:54.728 [Lua] Lobby data country_code = CA
01:38:54.728 [Lua] Lobby data matchmaking = true
01:38:54.728 [Lua] Lobby data power_level = 720
01:38:54.728 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:38:54.729 [Lua] Lobby data mechanism = deus
01:38:54.729 [Lua] Lobby data player_slot_5 = 0:0
01:38:54.729 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:38:54.729 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:38:54.729 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:38:54.729 [Lua] Lobby data eac_authorized = true
01:38:54.729 [Lua] Set lobby end.
01:38:54.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
01:38:54.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
01:38:54.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
01:38:54.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:38:57.824 [Lua] Override Player Respawning terror_respawn true
01:38:59.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer, async-read,
01:38:59.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
01:38:59.804 [Lua] Set lobby begin:
01:38:59.804 [Lua] Lobby data twitch_enabled = false
01:38:59.804 [Lua] Lobby data selected_mission_id = journey_citadel
01:38:59.804 [Lua] Lobby data num_players = 4
01:38:59.804 [Lua] Lobby data difficulty_tweak = -10
01:38:59.804 [Lua] Lobby data host = 110000101e55044
01:38:59.804 [Lua] Lobby data matchmaking_type = 2
01:38:59.805 [Lua] Lobby data is_private = false
01:38:59.805 [Lua] Lobby data match_started = true
01:38:59.805 [Lua] Lobby data difficulty = cataclysm
01:38:59.805 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:38:59.805 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:38:59.805 [Lua] Lobby data unique_server_name = Visulth
01:38:59.805 [Lua] Lobby data quick_game = false
01:38:59.805 [Lua] Lobby data country_code = CA
01:38:59.805 [Lua] Lobby data matchmaking = true
01:38:59.805 [Lua] Lobby data power_level = 722
01:38:59.805 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:38:59.805 [Lua] Lobby data mechanism = deus
01:38:59.805 [Lua] Lobby data player_slot_5 = 0:0
01:38:59.805 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:38:59.805 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:38:59.805 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:38:59.805 [Lua] Lobby data eac_authorized = true
01:38:59.805 [Lua] Set lobby end.
01:38:59.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
01:38:59.807 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:38:59.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
01:39:00.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
01:39:00.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
01:39:00.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
01:39:00.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[915cd1b1]
01:39:00.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[915cd1b1]
01:39:00.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95c9925e]
01:39:02.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
01:39:02.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
01:39:02.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
01:39:03.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
01:39:03.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
01:39:03.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
01:39:04.810 [Lua] Set lobby begin:
01:39:04.810 [Lua] Lobby data twitch_enabled = false
01:39:04.810 [Lua] Lobby data selected_mission_id = journey_citadel
01:39:04.810 [Lua] Lobby data num_players = 4
01:39:04.810 [Lua] Lobby data difficulty_tweak = -10
01:39:04.810 [Lua] Lobby data host = 110000101e55044
01:39:04.810 [Lua] Lobby data matchmaking_type = 2
01:39:04.810 [Lua] Lobby data is_private = false
01:39:04.810 [Lua] Lobby data match_started = true
01:39:04.810 [Lua] Lobby data difficulty = cataclysm
01:39:04.810 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:39:04.810 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:39:04.810 [Lua] Lobby data unique_server_name = Visulth
01:39:04.810 [Lua] Lobby data quick_game = false
01:39:04.810 [Lua] Lobby data country_code = CA
01:39:04.810 [Lua] Lobby data matchmaking = true
01:39:04.811 [Lua] Lobby data power_level = 725
01:39:04.811 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:39:04.811 [Lua] Lobby data mechanism = deus
01:39:04.811 [Lua] Lobby data player_slot_5 = 0:0
01:39:04.811 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:39:04.811 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:39:04.811 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:39:04.811 [Lua] Lobby data eac_authorized = true
01:39:04.811 [Lua] Set lobby end.
01:39:04.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:39:04.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
01:39:04.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem
01:39:06.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
01:39:06.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
01:39:06.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:39:07.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:39:07.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:39:07.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:39:08.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:39:08.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:39:08.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:39:09.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:39:09.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:39:09.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:39:09.804 [EACServer] [21:39:09:804][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:39:09.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
01:39:09.898 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
01:39:11.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:39:11.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:39:11.233 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:39:12.147 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:39:12.147 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:39:12.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:39:13.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:39:13.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:39:13.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:39:14.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:39:14.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:39:14.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
01:39:14.738 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: -1302750336)
01:39:15.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
01:39:15.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
01:39:15.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:39:16.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:39:16.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:39:16.835 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:39:17.950 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:39:17.950 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:39:18.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0
01:39:23.644 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:23.816 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:39:24.507 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:25.057 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:39:25.854 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:26.033 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:39:28.155 [Lua] 1
01:39:29.136 [Lua] 1
01:39:29.137 [Lua] 2
01:39:29.710 [Lua] 1
01:39:30.538 [Lua] 1
01:39:32.808 [Lua] 1
01:39:33.790 [Lua] 1
01:39:39.000 [Lua] event horde ends!
01:39:41.069 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:39:41.069 [Lua] pacing=deus_default
01:39:41.069 [Lua] locked_func_name=beastmen
01:39:41.069 [Lua] roaming=nil
01:39:41.069 [Lua] specials=deus_skaven_beastmen
01:39:41.069 [Lua] contained_breeds=nil
01:39:41.069 [Lua] debug_color=orange
01:39:41.069 [Lua] disabled=false
01:39:41.069 [Lua] pack_spawning=deus_skaven_beastmen
01:39:41.069 [Lua] factions=nil
01:39:41.069 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:39:41.069 [Lua] boss=deus_skaven_beastmen
01:39:41.069 [Lua] horde=deus_beastmen
01:39:41.069 [Lua] name=deus_skaven_beastmen
01:39:41.069 [Lua] intensity=deus_default
01:39:41.069 [Lua] ---
01:39:42.087 [Lua] 1
01:39:42.087 [Lua] 2
01:39:42.544 [Lua] 1
01:39:42.564 [Lua] 2
01:39:43.108 [Lua] nil
01:39:43.108 [Lua] nil
01:39:43.108 [Lua] nil
01:39:43.108 [Lua] nil
01:39:43.108 [Lua] nil
01:39:43.145 [Lua] nil
01:39:43.145 [Lua] nil
01:39:43.164 [Lua] nil
01:39:44.087 [Lua] 1
01:39:44.458 [Lua] Switching ConflictSettings: to: deus_beastmen
01:39:44.458 [Lua] pacing=deus_beastmen
01:39:44.458 [Lua] locked_func_name=beastmen
01:39:44.458 [Lua] roaming=nil
01:39:44.458 [Lua] specials=deus_beastmen
01:39:44.458 [Lua] debug_color=purple
01:39:44.458 [Lua] contained_breeds=nil
01:39:44.458 [Lua] pack_spawning=deus_beastmen
01:39:44.458 [Lua] disabled=false
01:39:44.458 [Lua] factions=nil
01:39:44.458 [Lua] boss=deus_beastmen
01:39:44.458 [Lua] horde=deus_beastmen
01:39:44.458 [Lua] name=deus_beastmen
01:39:44.458 [Lua] intensity=deus_default
01:39:44.458 [Lua] ---
01:39:44.557 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:44.893 [Lua] nil
01:39:44.893 [Lua] nil
01:39:44.998 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:39:45.076 [Lua] nil
01:39:45.095 [Lua] nil
01:39:45.194 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.194 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
01:39:45.203 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
01:39:45.203 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
01:39:45.203 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.203 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:45.513 [Lua] nil
01:39:45.514 [Lua] nil
01:39:45.514 [Lua] nil
01:39:46.554 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:46.964 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:39:46.996 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:39:46.996 [Lua] pacing=deus_default
01:39:46.996 [Lua] locked_func_name=beastmen
01:39:46.996 [Lua] roaming=nil
01:39:46.996 [Lua] specials=deus_skaven_beastmen
01:39:46.996 [Lua] contained_breeds=nil
01:39:46.996 [Lua] debug_color=orange
01:39:46.996 [Lua] disabled=false
01:39:46.996 [Lua] pack_spawning=deus_skaven_beastmen
01:39:46.996 [Lua] factions=nil
01:39:46.996 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:39:46.996 [Lua] boss=deus_skaven_beastmen
01:39:46.996 [Lua] horde=deus_beastmen
01:39:46.996 [Lua] name=deus_skaven_beastmen
01:39:46.996 [Lua] intensity=deus_default
01:39:46.996 [Lua] ---
01:39:47.131 [Lua] event horde ends!
01:39:47.310 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:39:47.328 [Lua] Spline already found!
01:39:47.340 [Lua] 1
01:39:47.340 [Lua] 1
01:39:47.460 [Lua] Init group template: spline_patrol
01:39:48.119 [Lua] 1
01:39:48.179 [Lua] 1
01:39:48.865 [Lua] 7
01:39:49.000 [Lua] 7
01:39:49.211 [Lua] 7
01:39:49.331 [Lua] Switching ConflictSettings: to: deus_beastmen
01:39:49.331 [Lua] pacing=deus_beastmen
01:39:49.331 [Lua] locked_func_name=beastmen
01:39:49.331 [Lua] roaming=nil
01:39:49.331 [Lua] specials=deus_beastmen
01:39:49.331 [Lua] debug_color=purple
01:39:49.331 [Lua] contained_breeds=nil
01:39:49.331 [Lua] pack_spawning=deus_beastmen
01:39:49.331 [Lua] disabled=false
01:39:49.331 [Lua] factions=nil
01:39:49.331 [Lua] boss=deus_beastmen
01:39:49.331 [Lua] horde=deus_beastmen
01:39:49.331 [Lua] name=deus_beastmen
01:39:49.331 [Lua] intensity=deus_default
01:39:49.331 [Lua] ---
01:39:49.363 [Lua] 7
01:39:50.155 [Lua] 1
01:39:50.311 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:39:50.311 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:39:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
01:39:50.311 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:39:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:39:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
01:39:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:50.536 [Lua] 1
01:39:51.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:39:51.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:39:51.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:39:51.432 [Lua] 1
01:39:51.432 [Lua] 2
01:39:51.432 [Lua] 3
01:39:51.471 [Lua] 1
01:39:51.472 [Lua] 1
01:39:51.472 [Lua] 2
01:39:51.472 [Lua] 3
01:39:51.883 [Lua] 1
01:39:51.996 [Lua] 1
01:39:51.997 [Lua] 1
01:39:52.372 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:39:52.372 [Lua] pacing=deus_default
01:39:52.372 [Lua] locked_func_name=beastmen
01:39:52.372 [Lua] roaming=nil
01:39:52.372 [Lua] specials=deus_skaven_beastmen
01:39:52.372 [Lua] contained_breeds=nil
01:39:52.372 [Lua] debug_color=orange
01:39:52.372 [Lua] disabled=false
01:39:52.372 [Lua] pack_spawning=deus_skaven_beastmen
01:39:52.372 [Lua] factions=nil
01:39:52.372 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:39:52.372 [Lua] boss=deus_skaven_beastmen
01:39:52.372 [Lua] horde=deus_beastmen
01:39:52.372 [Lua] name=deus_skaven_beastmen
01:39:52.372 [Lua] intensity=deus_default
01:39:52.372 [Lua] ---
01:39:52.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:39:52.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:39:52.628 [Lua] 1
01:39:52.809 [Lua] 1
01:39:52.810 [Lua] 1
01:39:52.811 [Lua] 1
01:39:53.773 [Lua] 1
01:39:53.774 [Lua] 2
01:39:53.869 [Lua] 1
01:39:55.291 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:55.291 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
01:39:55.301 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
01:39:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:39:56.090 [Lua] Switching ConflictSettings: to: deus_beastmen
01:39:56.090 [Lua] pacing=deus_beastmen
01:39:56.090 [Lua] locked_func_name=beastmen
01:39:56.090 [Lua] roaming=nil
01:39:56.090 [Lua] specials=deus_beastmen
01:39:56.090 [Lua] debug_color=purple
01:39:56.090 [Lua] contained_breeds=nil
01:39:56.090 [Lua] pack_spawning=deus_beastmen
01:39:56.090 [Lua] disabled=false
01:39:56.090 [Lua] factions=nil
01:39:56.090 [Lua] boss=deus_beastmen
01:39:56.090 [Lua] horde=deus_beastmen
01:39:56.090 [Lua] name=deus_beastmen
01:39:56.090 [Lua] intensity=deus_default
01:39:56.090 [Lua] ---
01:39:56.851 [Lua] event horde ends!
01:39:58.933 [Lua] 1
01:39:58.933 [Lua] 1
01:39:58.933 [Lua] 1
01:40:00.730 [Lua] 1
01:40:00.730 [Lua] 2
01:40:02.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 2094545
01:40:02.972 [Lua] 1
01:40:03.554 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:40:03.554 [Lua] pacing=deus_default
01:40:03.554 [Lua] locked_func_name=beastmen
01:40:03.554 [Lua] roaming=nil
01:40:03.554 [Lua] specials=deus_skaven_beastmen
01:40:03.554 [Lua] contained_breeds=nil
01:40:03.554 [Lua] debug_color=orange
01:40:03.554 [Lua] disabled=false
01:40:03.554 [Lua] pack_spawning=deus_skaven_beastmen
01:40:03.554 [Lua] factions=nil
01:40:03.554 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:40:03.554 [Lua] boss=deus_skaven_beastmen
01:40:03.554 [Lua] horde=deus_beastmen
01:40:03.554 [Lua] name=deus_skaven_beastmen
01:40:03.554 [Lua] intensity=deus_default
01:40:03.554 [Lua] ---
01:40:03.718 [Lua] Switching ConflictSettings: to: deus_beastmen
01:40:03.718 [Lua] pacing=deus_beastmen
01:40:03.718 [Lua] locked_func_name=beastmen
01:40:03.718 [Lua] roaming=nil
01:40:03.718 [Lua] specials=deus_beastmen
01:40:03.718 [Lua] debug_color=purple
01:40:03.718 [Lua] contained_breeds=nil
01:40:03.718 [Lua] pack_spawning=deus_beastmen
01:40:03.718 [Lua] disabled=false
01:40:03.718 [Lua] factions=nil
01:40:03.718 [Lua] boss=deus_beastmen
01:40:03.718 [Lua] horde=deus_beastmen
01:40:03.718 [Lua] name=deus_beastmen
01:40:03.718 [Lua] intensity=deus_default
01:40:03.718 [Lua] ---
01:40:04.472 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:40:04.472 [Lua] pacing=deus_default
01:40:04.472 [Lua] locked_func_name=beastmen
01:40:04.472 [Lua] roaming=nil
01:40:04.472 [Lua] specials=deus_skaven_beastmen
01:40:04.472 [Lua] contained_breeds=nil
01:40:04.472 [Lua] debug_color=orange
01:40:04.472 [Lua] disabled=false
01:40:04.472 [Lua] pack_spawning=deus_skaven_beastmen
01:40:04.472 [Lua] factions=nil
01:40:04.472 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:40:04.472 [Lua] boss=deus_skaven_beastmen
01:40:04.472 [Lua] horde=deus_beastmen
01:40:04.472 [Lua] name=deus_skaven_beastmen
01:40:04.472 [Lua] intensity=deus_default
01:40:04.472 [Lua] ---
01:40:04.982 [Lua] event horde ends!
01:40:05.385 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:40:05.385 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:40:05.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
01:40:05.385 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:40:05.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:40:05.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
01:40:05.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
01:40:05.397 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:05.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem
01:40:05.709 [Lua] Switching ConflictSettings: to: deus_beastmen
01:40:05.709 [Lua] pacing=deus_beastmen
01:40:05.709 [Lua] locked_func_name=beastmen
01:40:05.709 [Lua] roaming=nil
01:40:05.709 [Lua] specials=deus_beastmen
01:40:05.709 [Lua] debug_color=purple
01:40:05.709 [Lua] contained_breeds=nil
01:40:05.709 [Lua] pack_spawning=deus_beastmen
01:40:05.709 [Lua] disabled=false
01:40:05.709 [Lua] factions=nil
01:40:05.709 [Lua] boss=deus_beastmen
01:40:05.709 [Lua] horde=deus_beastmen
01:40:05.709 [Lua] name=deus_beastmen
01:40:05.709 [Lua] intensity=deus_default
01:40:05.709 [Lua] ---
01:40:06.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:40:06.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:40:06.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:40:07.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:40:07.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:40:07.409 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:40:07.409 [Lua] pacing=deus_default
01:40:07.409 [Lua] locked_func_name=beastmen
01:40:07.409 [Lua] roaming=nil
01:40:07.409 [Lua] specials=deus_skaven_beastmen
01:40:07.409 [Lua] contained_breeds=nil
01:40:07.409 [Lua] debug_color=orange
01:40:07.409 [Lua] disabled=false
01:40:07.409 [Lua] pack_spawning=deus_skaven_beastmen
01:40:07.409 [Lua] factions=nil
01:40:07.409 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:40:07.409 [Lua] boss=deus_skaven_beastmen
01:40:07.409 [Lua] horde=deus_beastmen
01:40:07.409 [Lua] name=deus_skaven_beastmen
01:40:07.409 [Lua] intensity=deus_default
01:40:07.409 [Lua] ---
01:40:08.965 [Lua] Switching ConflictSettings: to: deus_beastmen
01:40:08.965 [Lua] pacing=deus_beastmen
01:40:08.965 [Lua] locked_func_name=beastmen
01:40:08.965 [Lua] roaming=nil
01:40:08.965 [Lua] specials=deus_beastmen
01:40:08.965 [Lua] debug_color=purple
01:40:08.965 [Lua] contained_breeds=nil
01:40:08.965 [Lua] pack_spawning=deus_beastmen
01:40:08.965 [Lua] disabled=false
01:40:08.965 [Lua] factions=nil
01:40:08.965 [Lua] boss=deus_beastmen
01:40:08.965 [Lua] horde=deus_beastmen
01:40:08.965 [Lua] name=deus_beastmen
01:40:08.965 [Lua] intensity=deus_default
01:40:08.965 [Lua] ---
01:40:09.448 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:40:09.448 [Lua] pacing=deus_default
01:40:09.448 [Lua] locked_func_name=beastmen
01:40:09.448 [Lua] roaming=nil
01:40:09.448 [Lua] specials=deus_skaven_beastmen
01:40:09.448 [Lua] contained_breeds=nil
01:40:09.448 [Lua] debug_color=orange
01:40:09.448 [Lua] disabled=false
01:40:09.448 [Lua] pack_spawning=deus_skaven_beastmen
01:40:09.448 [Lua] factions=nil
01:40:09.448 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:40:09.448 [Lua] boss=deus_skaven_beastmen
01:40:09.448 [Lua] horde=deus_beastmen
01:40:09.448 [Lua] name=deus_skaven_beastmen
01:40:09.448 [Lua] intensity=deus_default
01:40:09.448 [Lua] ---
01:40:09.604 [Lua] Switching ConflictSettings: to: deus_beastmen
01:40:09.604 [Lua] pacing=deus_beastmen
01:40:09.604 [Lua] locked_func_name=beastmen
01:40:09.604 [Lua] roaming=nil
01:40:09.604 [Lua] specials=deus_beastmen
01:40:09.604 [Lua] debug_color=purple
01:40:09.604 [Lua] contained_breeds=nil
01:40:09.604 [Lua] pack_spawning=deus_beastmen
01:40:09.604 [Lua] disabled=false
01:40:09.604 [Lua] factions=nil
01:40:09.604 [Lua] boss=deus_beastmen
01:40:09.604 [Lua] horde=deus_beastmen
01:40:09.604 [Lua] name=deus_beastmen
01:40:09.604 [Lua] intensity=deus_default
01:40:09.604 [Lua] ---
01:40:13.144 [Lua] event horde ends!
01:40:15.314 [SteamVoipClient] select_out(110000101e55044, on)
01:40:15.328 [SteamVoipClient] select_out(110000104e72a6c, on)
01:40:15.328 [SteamVoipClient] select_out(110000105807f8d, on)
01:40:15.328 [SteamVoipClient] select_out(110000105bd392b, on)
01:40:15.463 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:15.463 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:15.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
01:40:15.468 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:15.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
01:40:15.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:17.346 [SteamVoipClient] select_out(110000101e55044, off)
01:40:17.346 [SteamVoipClient] select_out(110000104e72a6c, off)
01:40:17.346 [SteamVoipClient] select_out(110000105807f8d, off)
01:40:17.346 [SteamVoipClient] select_out(110000105bd392b, off)
01:40:17.699 [Lua] nil
01:40:18.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0
01:40:18.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 2880005
01:40:19.686 [Lua] 1
01:40:19.811 [Lua] 1
01:40:19.811 [Lua] 1
01:40:20.214 [Lua] 1
01:40:20.798 [Lua] 1
01:40:20.798 [Lua] 3
01:40:20.798 [Lua] 2
01:40:22.259 [Lua] 1
01:40:22.259 [Lua] 2
01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:40:23.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:40:23.359 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:23.675 [Lua] 1
01:40:23.774 [Lua] 1
01:40:24.103 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:40:24.103 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:24.464 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:40:24.768 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:25.180 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:40:25.662 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:40:25.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:40:25.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:40:25.678 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:26.146 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:40:26.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:40:26.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:40:26.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:40:27.138 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:27.484 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:40:29.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:40:29.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:40:29.364 [Lua] event horde ends!
01:40:30.674 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:40:30.674 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:40:30.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
01:40:30.674 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:40:30.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:40:30.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
01:40:30.899 [Lua] 1
01:40:31.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:40:31.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
01:40:31.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:40:31.616 [Lua] 1
01:40:32.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:40:32.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
01:40:32.904 [Lua] nil
01:40:32.904 [Lua] nil
01:40:32.937 [Lua] nil
01:40:32.937 [Lua] nil
01:40:32.955 [Lua] nil
01:40:35.010 [Lua] nil
01:40:35.047 [Lua] nil
01:40:35.047 [Lua] nil
01:40:38.764 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf]
01:40:38.764 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf]
01:40:38.810 [Lua] nil
01:40:39.380 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:39.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9]
01:40:39.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[171ba17e]
01:40:39.540 [Lua] Override Player Respawning terror_respawn false
01:40:39.540 [Lua] [flow] string="Magnus Gate Destroyed"
01:40:39.724 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:39.793 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:40:40.102 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:40:40.767 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:40.767 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:40.767 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
01:40:40.781 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
01:40:41.079 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc]
01:40:41.300 [SteamVoipClient] select_out(110000101e55044, on)
01:40:41.314 [SteamVoipClient] select_out(110000104e72a6c, on)
01:40:41.314 [SteamVoipClient] select_out(110000105807f8d, on)
01:40:41.314 [SteamVoipClient] select_out(110000105bd392b, on)
01:40:42.280 [SteamVoipClient] select_out(110000101e55044, off)
01:40:42.280 [SteamVoipClient] select_out(110000104e72a6c, off)
01:40:42.280 [SteamVoipClient] select_out(110000105807f8d, off)
01:40:42.280 [SteamVoipClient] select_out(110000105bd392b, off)
01:40:44.839 [SteamVoipClient] select_out(110000101e55044, on)
01:40:44.855 [SteamVoipClient] select_out(110000104e72a6c, on)
01:40:44.855 [SteamVoipClient] select_out(110000105807f8d, on)
01:40:44.855 [SteamVoipClient] select_out(110000105bd392b, on)
01:40:45.493 [Lua] event horde ends!
01:40:48.000 [SteamVoipClient] select_out(110000101e55044, off)
01:40:48.000 [SteamVoipClient] select_out(110000104e72a6c, off)
01:40:48.000 [SteamVoipClient] select_out(110000105807f8d, off)
01:40:48.000 [SteamVoipClient] select_out(110000105bd392b, off)
01:41:09.806 [EACServer] [21:41:09:806][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:41:13.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04]
01:41:13.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04]
01:41:13.586 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c]
01:41:13.586 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c]
01:41:16.123 [Lua] 1
01:41:16.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:41:16.731 [Lua] 1
01:41:17.432 [Lua] 1
01:41:20.304 [Lua] fence jumping
01:41:20.730 [Lua] ready to jump failed
01:41:24.225 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:24.667 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:41:26.146 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:41:26.146 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
01:41:26.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf]
01:41:26.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf]
01:41:27.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:41:27.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:41:27.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:41:27.798 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:27.805 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9]
01:41:27.805 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[171ba17e]
01:41:27.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:41:27.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:41:28.255 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:41:29.292 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:29.762 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:41:30.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc]
01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:41:31.210 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
01:41:31.210 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:41:32.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:41:35.740 [Lua] 1
01:41:35.740 [Lua] 1
01:41:35.959 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:36.351 [Lua] 1
01:41:36.450 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:41:36.958 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:36.958 [Lua] 1
01:41:37.311 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:37.459 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:41:37.560 [Lua] 1
01:41:37.938 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:41:38.018 [Lua] 1
01:41:38.861 [Lua] 1
01:41:39.476 [Lua] 1
01:41:41.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
01:41:41.875 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:42.041 [Lua] 1
01:41:42.492 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:41:42.567 [Lua] 1
01:41:43.027 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:43.341 [Lua] 1
01:41:43.600 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:41:44.012 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:44.589 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:41:44.626 [Lua] Coordinated attack!
01:41:45.483 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:41:45.483 [Lua] pacing=deus_default
01:41:45.483 [Lua] locked_func_name=beastmen
01:41:45.483 [Lua] roaming=nil
01:41:45.483 [Lua] specials=deus_skaven_beastmen
01:41:45.483 [Lua] contained_breeds=nil
01:41:45.483 [Lua] debug_color=orange
01:41:45.483 [Lua] disabled=false
01:41:45.483 [Lua] pack_spawning=deus_skaven_beastmen
01:41:45.483 [Lua] factions=nil
01:41:45.483 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:41:45.483 [Lua] boss=deus_skaven_beastmen
01:41:45.483 [Lua] horde=deus_beastmen
01:41:45.483 [Lua] name=deus_skaven_beastmen
01:41:45.483 [Lua] intensity=deus_default
01:41:45.483 [Lua] ---
01:41:51.302 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:41:51.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem
01:41:56.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
01:41:56.321 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
01:42:01.375 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
01:42:01.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
01:42:04.605 [Lua] 1
01:42:07.126 [Lua] 1
01:42:07.569 [Lua] 1
01:42:08.087 [Lua] 1
01:42:08.105 [Lua] 2
01:42:09.112 [Lua] nil
01:42:09.112 [Lua] nil
01:42:09.126 [Lua] nil
01:42:09.126 [Lua] nil
01:42:10.528 [Lua] nil
01:42:10.528 [Lua] nil
01:42:10.568 [Lua] nil
01:42:10.568 [Lua] nil
01:42:10.568 [Lua] nil
01:42:10.586 [Lua] nil
01:42:10.587 [Lua] nil
01:42:11.697 [Lua] 1
01:42:14.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856]
01:42:14.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5]
01:42:19.411 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:19.849 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:42:22.354 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:22.720 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:42:23.048 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:23.436 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:42:24.380 [Lua] 1
01:42:24.873 [Lua] 2
01:42:24.874 [Lua] 5
01:42:24.874 [Lua] 1
01:42:24.874 [Lua] 3
01:42:24.874 [Lua] 4
01:42:25.184 [Lua] nil
01:42:25.245 [Lua] nil
01:42:25.245 [Lua] nil
01:42:25.245 [Lua] nil
01:42:25.245 [Lua] nil
01:42:25.246 [Lua] nil
01:42:25.246 [Lua] nil
01:42:25.247 [Lua] nil
01:42:25.267 [Lua] nil
01:42:25.268 [Lua] nil
01:42:25.702 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:25.922 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:26.071 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:26.172 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:26.426 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:26.453 [Lua] nil
01:42:26.454 [Lua] nil
01:42:26.540 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:26.597 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:26.623 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:42:26.623 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:42:26.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:42:26.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:42:26.844 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:27.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:42:27.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
01:42:27.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:42:27.652 [Lua] Time for new HOOORDE! multi_first_wave
01:42:27.652 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
01:42:27.652 [Lua] horde requested: ambush
01:42:27.652 [Lua] setting up ambush-horde
01:42:27.652 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:42:27.652 [Lua] -> spawning: 18
01:42:27.652 [Lua] horde crated with id 9 of type ambush
01:42:27.652 [Lua] ambush horde has started
01:42:28.001 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:28.260 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:28.283 [Lua] 1
01:42:28.283 [Lua] 2
01:42:28.283 [Lua] 3
01:42:28.325 [Lua] 1
01:42:28.326 [Lua] 1
01:42:28.326 [Lua] 2
01:42:28.326 [Lua] 3
01:42:28.364 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:28.384 [Lua] 1
01:42:28.512 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:28.867 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:28.867 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:29.082 [Lua] 1
01:42:29.109 [Lua] nil
01:42:29.109 [Lua] nil
01:42:29.109 [Lua] nil
01:42:29.110 [Lua] nil
01:42:29.757 [Lua] 1
01:42:30.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:42:30.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:42:30.315 [Lua] 1
01:42:30.316 [Lua] 1
01:42:30.316 [Lua] 1
01:42:30.505 [Lua] nil
01:42:30.505 [Lua] nil
01:42:31.350 [Lua] 1
01:42:31.596 [Lua] Init group template: horde
01:42:31.715 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:42:31.715 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:42:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
01:42:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
01:42:32.425 [Lua] 1
01:42:32.425 [Lua] 1
01:42:32.770 [Lua] 1
01:42:34.147 [Lua] 1
01:42:34.502 [Lua] 1
01:42:35.995 [Lua] 1
01:42:39.260 [Lua] 1
01:42:39.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:42:39.688 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:42:39.688 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
01:42:39.688 [Lua] horde requested: ambush
01:42:39.688 [Lua] setting up ambush-horde
01:42:39.688 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:42:39.689 [Lua] -> spawning: 18
01:42:39.689 [Lua] horde crated with id 10 of type ambush
01:42:39.689 [Lua] ambush horde has started
01:42:39.761 [Lua] 2
01:42:39.762 [Lua] 1
01:42:43.047 [Lua] 1
01:42:43.477 [Lua] Init group template: horde
01:42:45.984 [Lua] 1
01:42:47.688 [Lua] HORDE: last wave, reset to standard horde delay
01:42:47.688 [Lua] Time for new HOOORDE! multi_last_wave
01:42:47.688 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
01:42:47.688 [Lua] horde requested: ambush
01:42:47.688 [Lua] setting up ambush-horde
01:42:47.688 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:42:47.688 [Lua] -> spawning: 19
01:42:47.688 [Lua] horde crated with id 11 of type ambush
01:42:47.688 [Lua] ambush horde has started
01:42:47.725 [Lua] 1
01:42:48.227 [Lua] 1
01:42:48.334 [Lua] 1
01:42:48.334 [Lua] 1
01:42:48.334 [Lua] 2
01:42:48.491 [Lua] nil
01:42:48.491 [Lua] nil
01:42:48.491 [Lua] nil
01:42:48.491 [Lua] nil
01:42:48.491 [Lua] nil
01:42:48.491 [Lua] nil
01:42:48.721 [Lua] 1
01:42:51.546 [Lua] Init group template: horde
01:42:51.831 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:52.027 [Lua] 1
01:42:52.258 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:42:52.814 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:53.252 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:42:54.158 [Lua] 3
01:42:54.159 [Lua] 1
01:42:54.159 [Lua] 2
01:42:54.258 [Lua] 1
01:42:54.258 [Lua] 1
01:42:55.393 [Lua] 1
01:42:56.401 [Lua] 1
01:42:56.402 [Lua] 1
01:42:56.402 [Lua] 1
01:42:56.403 [Lua] 1
01:42:56.403 [Lua] 1
01:42:56.774 [Lua] 1
01:42:56.774 [Lua] 2
01:42:56.775 [Lua] 3
01:42:57.089 [Lua] 1
01:42:57.089 [Lua] 3
01:42:57.089 [Lua] 4
01:42:57.090 [Lua] 2
01:42:57.238 [Lua] 1
01:42:59.549 [Lua] nil
01:42:59.550 [Lua] nil
01:42:59.592 [Lua] nil
01:42:59.593 [Lua] nil
01:42:59.614 [Lua] nil
01:43:01.134 [Lua] nil
01:43:01.135 [Lua] nil
01:43:01.135 [Lua] nil
01:43:01.135 [Lua] nil
01:43:01.279 [Lua] nil
01:43:01.279 [Lua] nil
01:43:01.279 [Lua] nil
01:43:01.279 [Lua] nil
01:43:01.279 [Lua] nil
01:43:01.280 [Lua] nil
01:43:01.280 [Lua] nil
01:43:01.280 [Lua] nil
01:43:01.280 [Lua] nil
01:43:01.280 [Lua] nil
01:43:01.281 [Lua] nil
01:43:01.299 [Lua] nil
01:43:01.299 [Lua] nil
01:43:01.299 [Lua] nil
01:43:01.299 [Lua] nil
01:43:01.299 [Lua] nil
01:43:01.299 [Lua] nil
01:43:01.300 [Lua] nil
01:43:01.300 [Lua] nil
01:43:01.300 [Lua] nil
01:43:03.669 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
01:43:03.669 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:43:03.670 [Lua] [GameNetworkManager] destroying game object with go_id=52
01:43:04.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0
01:43:04.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0
01:43:06.090 [SteamVoipClient] select_out(110000101e55044, on)
01:43:06.103 [SteamVoipClient] select_out(110000104e72a6c, on)
01:43:06.103 [SteamVoipClient] select_out(110000105807f8d, on)
01:43:06.103 [SteamVoipClient] select_out(110000105bd392b, on)
01:43:06.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 83264
01:43:07.446 [SteamVoipClient] select_out(110000101e55044, off)
01:43:07.446 [SteamVoipClient] select_out(110000104e72a6c, off)
01:43:07.446 [SteamVoipClient] select_out(110000105807f8d, off)
01:43:07.446 [SteamVoipClient] select_out(110000105bd392b, off)
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.727 [Lua] nil
01:43:09.728 [Lua] nil
01:43:09.728 [Lua] nil
01:43:09.728 [Lua] nil
01:43:09.752 [Lua] nil
01:43:09.753 [Lua] nil
01:43:09.753 [Lua] nil
01:43:09.753 [Lua] nil
01:43:09.808 [EACServer] [21:43:09:808][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:43:11.452 [Lua] state dead despawn
01:43:11.471 [Lua] [GameNetworkManager] destroying game object with go_id=49
01:43:13.406 [Lua] [NetworkServer] Peer 110000105807f8d despawned player.
01:43:13.406 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105807f8d
01:43:13.406 [Lua] [GameNetworkManager] destroying game object with go_id=54
01:43:16.551 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:43:16.551 [Lua] [NetworkServer] Entering post game
01:43:16.551 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:43:16.551 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:43:16.551 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
01:43:16.551 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
01:43:16.551 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:43:16.551 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:43:16.551 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:43:16.551 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:43:16.553 [Save] Saving `save_data`
01:43:16.553 [Lua] gm_event_end_conditions_met false true
01:43:16.555 [Lua] Game lost
01:43:16.559 [Save] Save done
01:43:16.559 [Save] Saving `save_data`
01:43:16.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:43:16.565 [Save] Save done
01:43:16.569 [Lua] generate_backend_stats 110000101e55044:1
01:43:16.605 [Lua] PlayFabMirrorBase:_commit_internal nil
01:43:16.605 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:43:16.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:43:16.606 [Save] Saving `save_data`
01:43:16.611 [Save] Save done
01:43:16.613 [Lua] commit result success 14
01:43:16.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
01:43:16.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:43:16.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 56
01:43:16.614 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:43:16.966 [Lua] defeat table: 000000000F3F0F80 nil
01:43:16.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
01:43:17.037 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:43:17.037 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:43:17.038 [Lua] [GameNetworkManager] destroying game object with go_id=53
01:43:17.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
01:43:17.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 56 8
01:43:17.542 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
01:43:17.542 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 56
01:43:17.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 56
01:43:17.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
01:43:17.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
01:43:18.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
01:43:24.720 [Lua] ConflictDirector - destroy all units
01:43:24.735 [Lua] Horde killed: ?
01:43:24.736 [Lua] Horde killed: ?
01:43:24.736 [Lua] Horde killed: ?
01:43:24.745 [Lua] TRANSITION nil nil load_next_level
01:43:24.745 [Lua] Transition type "load_next_level", is server: true
01:43:24.745 [Lua] [LevelTransitionHandler] promote_next_level_data
01:43:24.745 [Lua] [GameNetworkManager] Leaving game...
01:43:24.745 [Lua] [GameNetworkManager] Shutting down game session host.
01:43:24.745 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:43:24.745 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:43:24.745 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=610.52
01:43:24.772 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:43:24.795 [Lua] ### Sending rpc_level_loaded
01:43:24.795 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228
01:43:24.819 [Lua] ### Sending rpc_level_loaded
01:43:24.819 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228
01:43:24.863 [Lua] ### Sending rpc_level_loaded
01:43:24.863 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 228
01:43:26.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:43:26.722 [Lua] [Managers] Calling function on all managers:
01:43:26.723 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:43:26.723 [Lua] Clearing all global lookup lists
01:43:26.723 [Lua] [IngamePlayerListUI] - Destroy
01:43:26.723 [Lua] [EquipmentUI] - Destroy
01:43:26.723 [Lua] [AbilityUI] - Destroy
01:43:26.723 [Lua] [GamePadEquipmentUI] - Destroy
01:43:26.723 [Lua] [GamePadAbilityUI] - Destroy
01:43:26.724 [Lua] [IngameUI] destroy
01:43:26.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:43:26.757 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
01:43:26.757 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
01:43:26.757 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:43:26.757 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:43:26.757 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:43:26.757 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:43:27.044 [Lua] [Managers] Destroying manager group:
01:43:27.057 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:43:27.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:43:27.190 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:43:27.194 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:43:27.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:43:27.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:43:27.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:43:27.197 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:43:27.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:43:27.203 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:43:27.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:43:27.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:43:27.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:43:27.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:43:27.216 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:43:27.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:43:27.218 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:43:27.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:43:27.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:43:27.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:43:27.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:43:27.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:43:27.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:43:27.234 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:43:27.236 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:43:27.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:43:27.242 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:43:27.243 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:43:27.255 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:43:27.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:43:27.262 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:43:27.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:43:27.266 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:43:27.266 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:43:27.266 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
01:43:27.266 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
01:43:27.266 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:43:27.266 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:43:27.266 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:43:27.266 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:43:27.266 [Lua] [Matchmaking] unregister rpcs
01:43:27.266 [Lua] ############### UNLOADING PACKAGES ###############
01:43:27.266 [Lua] [Managers] Calling function on all managers:
01:43:27.266 [Lua] [Managers] Destroying manager group:
01:43:27.266 [Lua] [Gamestate] Enter state StateLoading
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] Found camera: end_screen_camera
01:43:27.274 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:43:27.276 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:43:27.276 [Lua] [Matchmaking] register rpcs
01:43:27.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:43:27.276 [Lua] Set lobby begin:
01:43:27.276 [Lua] Lobby data twitch_enabled = false
01:43:27.276 [Lua] Lobby data selected_mission_id = journey_citadel
01:43:27.276 [Lua] Lobby data num_players = 4
01:43:27.276 [Lua] Lobby data difficulty_tweak = -10
01:43:27.276 [Lua] Lobby data host = 110000101e55044
01:43:27.276 [Lua] Lobby data matchmaking_type = 2
01:43:27.276 [Lua] Lobby data is_private = false
01:43:27.276 [Lua] Lobby data match_started = true
01:43:27.276 [Lua] Lobby data difficulty = cataclysm
01:43:27.276 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:27.276 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:27.276 [Lua] Lobby data unique_server_name = Visulth
01:43:27.276 [Lua] Lobby data quick_game = false
01:43:27.276 [Lua] Lobby data country_code = CA
01:43:27.276 [Lua] Lobby data matchmaking = true
01:43:27.277 [Lua] Lobby data power_level = 0
01:43:27.277 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
01:43:27.277 [Lua] Lobby data mechanism = deus
01:43:27.277 [Lua] Lobby data player_slot_5 = 0:0
01:43:27.277 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:27.277 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:27.277 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:27.277 [Lua] Lobby data eac_authorized = true
01:43:27.277 [Lua] Set lobby end.
01:43:27.277 [Lua] registering RPCs
01:43:27.277 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:43:27.277 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:43:27.277 [Lua] Set lobby begin:
01:43:27.277 [Lua] Lobby data twitch_enabled = false
01:43:27.277 [Lua] Lobby data selected_mission_id = morris_hub
01:43:27.277 [Lua] Lobby data num_players = 4
01:43:27.277 [Lua] Lobby data difficulty_tweak = -10
01:43:27.277 [Lua] Lobby data host = 110000101e55044
01:43:27.277 [Lua] Lobby data matchmaking_type = 3
01:43:27.277 [Lua] Lobby data is_private = false
01:43:27.277 [Lua] Lobby data match_started = true
01:43:27.277 [Lua] Lobby data difficulty = cataclysm
01:43:27.277 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:27.277 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:27.277 [Lua] Lobby data unique_server_name = Visulth
01:43:27.277 [Lua] Lobby data quick_game = false
01:43:27.277 [Lua] Lobby data country_code = CA
01:43:27.277 [Lua] Lobby data matchmaking = false
01:43:27.277 [Lua] Lobby data power_level = 0
01:43:27.277 [Lua] Lobby data mission_id = morris_hub
01:43:27.277 [Lua] Lobby data mechanism = deus
01:43:27.277 [Lua] Lobby data player_slot_5 = 0:0
01:43:27.278 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:27.278 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:27.278 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:27.278 [Lua] Lobby data eac_authorized = true
01:43:27.278 [Lua] Set lobby end.
01:43:27.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:43:27.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:43:27.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
01:43:27.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:43:27.282 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:43:27.282 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
01:43:27.333 [Umbra] Unload tome
01:43:27.333 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5
01:43:27.334 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5
01:43:27.339 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5
01:43:27.352 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5
01:43:27.418 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5
01:43:27.421 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5
01:43:27.472 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5
01:43:27.472 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
01:43:27.472 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
01:43:27.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:43:27.618 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:43:27.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:43:29.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:43:29.584 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:43:29.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
01:43:31.140 [Lua] ### Sending rpc_level_loaded
01:43:31.140 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 228
01:43:31.140 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
01:43:31.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:43:31.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:43:31.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:43:31.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer
01:43:31.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
01:43:31.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer
01:43:31.142 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
01:43:31.142 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
01:43:31.579 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:43:31.579 [Lua] [PlayState] Enter Substate EndViewStateScore
01:43:31.693 [Lua] ### Sending rpc_level_loaded
01:43:31.693 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228
01:43:31.693 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:43:31.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:43:31.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read,
01:43:31.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer
01:43:31.694 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:43:31.694 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:43:31.810 [Lua] ### Sending rpc_level_loaded
01:43:31.810 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
01:43:31.810 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:43:31.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:43:31.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
01:43:31.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer
01:43:31.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer
01:43:31.811 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:43:31.811 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:43:33.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
01:43:33.972 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
01:43:33.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:43:33.990 [Lua] [LevelTransitionHandler] Level load completed!
01:43:33.990 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
01:43:33.991 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:43:33.997 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
01:43:33.997 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:43:33.998 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:43:33.999 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer, async-read,
01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer, async-read,
01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
01:43:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
01:43:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, ProfileSynchronizer
01:43:34.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer
01:43:34.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
01:43:34.012 [Lua] ### Sending rpc_level_loaded
01:43:34.012 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
01:43:34.012 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:43:34.022 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:43:34.022 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:43:34.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:43:34.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:43:34.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:43:34.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:43:34.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:43:34.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:43:34.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:43:34.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:43:34.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:43:34.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:43:34.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:43:34.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
01:43:34.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
01:43:34.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
01:43:34.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:43:34.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:43:34.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:43:34.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:43:34.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:43:34.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:43:34.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:43:34.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:43:34.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:43:34.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:43:34.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:43:34.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2
01:43:34.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:43:34.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:43:34.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p
01:43:34.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:43:34.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:43:34.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:43:34.897 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:43:34.897 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:43:34.897 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
01:43:34.897 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
01:43:34.897 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:43:34.897 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:43:34.897 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:43:34.897 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:43:34.903 [Lua] ### Sending rpc_level_loaded
01:43:34.903 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
01:43:34.903 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:43:34.903 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
01:43:34.935 [Lua] Async level spawning done
01:43:40.978 [SteamVoipClient] select_out(110000101e55044, on)
01:43:40.991 [SteamVoipClient] select_out(110000104e72a6c, on)
01:43:40.991 [SteamVoipClient] select_out(110000105807f8d, on)
01:43:40.991 [SteamVoipClient] select_out(110000105bd392b, on)
01:43:41.034 [SteamVoipClient] select_out(110000101e55044, off)
01:43:41.034 [SteamVoipClient] select_out(110000104e72a6c, off)
01:43:41.034 [SteamVoipClient] select_out(110000105807f8d, off)
01:43:41.034 [SteamVoipClient] select_out(110000105bd392b, off)
01:43:41.837 [SteamVoipClient] select_out(110000101e55044, on)
01:43:41.849 [SteamVoipClient] select_out(110000104e72a6c, on)
01:43:41.849 [SteamVoipClient] select_out(110000105807f8d, on)
01:43:41.849 [SteamVoipClient] select_out(110000105bd392b, on)
01:43:41.891 [SteamVoipClient] select_out(110000101e55044, off)
01:43:41.891 [SteamVoipClient] select_out(110000104e72a6c, off)
01:43:41.891 [SteamVoipClient] select_out(110000105807f8d, off)
01:43:41.891 [SteamVoipClient] select_out(110000105bd392b, off)
01:43:43.902 [Lua] [PlayState] Exit Substate EndViewStateScore
01:43:43.904 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:43:44.908 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:43:44.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:43:44.908 [Lua] [Matchmaking] unregister rpcs
01:43:44.908 [Lua] Set lobby begin:
01:43:44.908 [Lua] Lobby data twitch_enabled = false
01:43:44.908 [Lua] Lobby data selected_mission_id = morris_hub
01:43:44.908 [Lua] Lobby data num_players = 4
01:43:44.908 [Lua] Lobby data difficulty_tweak = -10
01:43:44.908 [Lua] Lobby data host = 110000101e55044
01:43:44.908 [Lua] Lobby data matchmaking_type = 3
01:43:44.908 [Lua] Lobby data is_private = false
01:43:44.908 [Lua] Lobby data match_started = true
01:43:44.908 [Lua] Lobby data difficulty = cataclysm
01:43:44.908 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:44.908 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:44.908 [Lua] Lobby data unique_server_name = Visulth
01:43:44.908 [Lua] Lobby data quick_game = false
01:43:44.908 [Lua] Lobby data country_code = CA
01:43:44.908 [Lua] Lobby data matchmaking = false
01:43:44.908 [Lua] Lobby data power_level = 0
01:43:44.908 [Lua] Lobby data mission_id = morris_hub
01:43:44.908 [Lua] Lobby data mechanism = deus
01:43:44.908 [Lua] Lobby data player_slot_5 = 0:0
01:43:44.908 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:44.908 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:44.909 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:44.909 [Lua] Lobby data eac_authorized = true
01:43:44.909 [Lua] Set lobby end.
01:43:44.909 [Lua] [Managers] Destroying manager group:
01:43:44.909 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:43:44.909 [Lua] [Gamestate] Enter StateIngame HOST
01:43:44.910 [Lua] [Managers] Calling function on all managers:
01:43:44.910 [Lua] <>level = morris_hub<>
01:43:44.910 [Lua] [StateIngame] Server ingame
01:43:44.916 [Lua] Set lobby begin:
01:43:44.916 [Lua] Lobby data twitch_enabled = false
01:43:44.916 [Lua] Lobby data selected_mission_id = morris_hub
01:43:44.916 [Lua] Lobby data num_players = 4
01:43:44.916 [Lua] Lobby data difficulty_tweak = 0
01:43:44.916 [Lua] Lobby data host = 110000101e55044
01:43:44.916 [Lua] Lobby data matchmaking_type = 3
01:43:44.916 [Lua] Lobby data is_private = false
01:43:44.916 [Lua] Lobby data match_started = true
01:43:44.916 [Lua] Lobby data difficulty = normal
01:43:44.916 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:44.916 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:44.916 [Lua] Lobby data unique_server_name = Visulth
01:43:44.916 [Lua] Lobby data quick_game = false
01:43:44.916 [Lua] Lobby data country_code = CA
01:43:44.916 [Lua] Lobby data matchmaking = false
01:43:44.916 [Lua] Lobby data power_level = 0
01:43:44.916 [Lua] Lobby data mission_id = morris_hub
01:43:44.916 [Lua] Lobby data mechanism = deus
01:43:44.916 [Lua] Lobby data player_slot_5 = 0:0
01:43:44.916 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:44.916 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:44.916 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:44.916 [Lua] Lobby data eac_authorized = true
01:43:44.916 [Lua] Set lobby end.
01:43:44.916 [Lua] [Matchmaking] register rpcs
01:43:44.916 [Lua] GameNetworkManager:init... creating game session
01:43:44.916 [Lua] Host GameSession.make_game_session_host with session:
01:43:44.916 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:43:44.916 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:43:44.916 [Lua] [GameNetworkManager] self.is_server = true
01:43:44.916 [Network] Setting artificial MTU limit to 65536
01:43:44.934 [Lua] Switching ConflictSettings: to: disabled
01:43:44.934 [Lua] pacing=disabled
01:43:44.934 [Lua] roaming=nil
01:43:44.934 [Lua] specials=disabled
01:43:44.934 [Lua] debug_color=black
01:43:44.934 [Lua] pack_spawning=disabled
01:43:44.934 [Lua] contained_breeds=nil
01:43:44.934 [Lua] disabled=true
01:43:44.934 [Lua] boss=disabled
01:43:44.934 [Lua] horde=disabled
01:43:44.934 [Lua] name=disabled
01:43:44.934 [Lua] intensity=disabled
01:43:44.934 [Lua] ---
01:43:44.934 [Lua] [LevelAnalysis] set_random_seed( 0)
01:43:44.939 [Lua] [AIInterestPointSystem] Level Seed: 0
01:43:44.939 [Lua]
01:43:44.939 [Lua] [entity_system_bag] = table
01:43:44.939 [Lua] [entity_system_bag] = metatable
01:43:44.939 [Lua] [startup_data] = table
01:43:44.939 [Lua] [entity_manager] = table
01:43:44.939 [Lua] [entity_manager] = metatable
01:43:44.939 [Lua] [unit_spawner] = table
01:43:44.939 [Lua] [unit_spawner] = metatable
01:43:44.939 [Lua] [unit_storage] = table
01:43:44.939 [Lua] [unit_storage] = metatable
01:43:44.939 [Lua] [dice_keeper] = table
01:43:44.939 [Lua] [dice_keeper] = metatable
01:43:44.939 [Lua] [is_server] = true (boolean)
01:43:44.939 [Lua] [world] = [World]
01:43:44.939 [Lua] [system_api] = table
01:43:44.939 [Lua] [entity_system] = table
01:43:44.939 [Lua] [entity_system] = metatable
01:43:44.939 [Lua] [network_lobby] = table
01:43:44.939 [Lua] [network_lobby] = metatable
01:43:44.939 [Lua] [profile_synchronizer] = table
01:43:44.939 [Lua] [profile_synchronizer] = metatable
01:43:44.939 [Lua] [level_transition_handler] = table
01:43:44.939 [Lua] [level_transition_handler] = metatable
01:43:44.939 [Lua] [num_local_human_players] = 1 (number)
01:43:44.939 [Lua] [statistics_db] = table
01:43:44.939 [Lua] [statistics_db] = metatable
01:43:44.939 [Lua] [network_server] = table
01:43:44.939 [Lua] [network_server] = metatable
01:43:44.939 [Lua] [input_manager] = table
01:43:44.939 [Lua] [input_manager] = metatable
01:43:44.939 [Lua] [network_clock] = table
01:43:44.939 [Lua] [network_clock] = metatable
01:43:44.939 [Lua] [network_transmit] = table
01:43:44.939 [Lua] [network_transmit] = metatable
01:43:44.939 [Lua] [free_flight_manager] = table
01:43:44.939 [Lua] [free_flight_manager] = metatable
01:43:44.939 [Lua] [network_manager] = table
01:43:44.939 [Lua] [network_manager] = metatable
01:43:44.939 [Lua] [network_event_delegate] = table
01:43:44.939 [Lua] [network_event_delegate] = metatable
01:43:44.939 [Lua]
01:43:44.940 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:43:44.940 [Lua] ignoring extension VersusInteractObjectiveExtension
01:43:44.940 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:43:44.940 [Lua] ignoring extension VersusSocketObjectiveExtension
01:43:44.940 [Lua] ignoring extension VersusTargetObjectiveExtension
01:43:44.940 [Lua] ignoring extension VersusMissionObjectiveExtension
01:43:44.941 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:43:44.949 [Lua] [AchievementManager] Achievements using the steam platform
01:43:44.950 [Lua] PlayerManager:add_player player_1
01:43:44.988 [Lua] [StateIngame] Level seed: 0
01:43:44.990 [Lua] [LevelAnalysis] set_random_seed( 0)
01:43:44.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:43:44.991 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:43:44.992 [Lua] [IngameUI] init
01:43:45.016 [SteamVoipClient] select_out(110000101e55044, off)
01:43:45.016 [SteamVoipClient] select_out(110000104e72a6c, off)
01:43:45.016 [SteamVoipClient] select_out(110000105807f8d, off)
01:43:45.016 [SteamVoipClient] select_out(110000105bd392b, off)
01:43:45.022 [Lua] cb_razer_chroma_setup
01:43:45.068 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000017BD4740; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000017BD4710; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000017BD4800; parent_world_position = table: 0000000017BD4830; local_position = table: 0000000017BD4B20; size = table: 0000000012A7B360; node = table: 0000000017BD4740
[3] scenegraph = table: 0000000017BD4710; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000017BD4710; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000017BD4710; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 00000000080FA6A0
[7] self = table: 00000000080FA6A0; ingame_ui_context = table: 000000001EF35150; input_manager = table: 0000000010385F20; world = [World]
[8] self = table: 0000000008150B30; object = table: 00000000080FA6A0
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[13] mod = table: 0000000011B58F40; error_prefix_data = table: 00000000080FA660; func = [function]
[14] self = table: 0000000011B58F40; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000080FA620; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000011B58F40
[20] self = table: 0000000006418C50; ingame_ui_context = table: 000000001EF35150
[21] self = table: 0000000006418C50; params = table: 000000001CDF76C0; viewport_name = "player_1"; input_manager = table: 0000000010385F20; input_source = table: 00000000061E5540; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001C0B0610; stats_id = "110000101e55044:1"; entity_manager = table: 000000000868FDC0; camera_system = table: 000000000620DA90; outline_system = table: 0000000016ABD840; fade_system = table: 000000001B428120; sound_sector_system = table: 000000001B36A800; sound_environment_system = table: 000000001B14D4C0; event_manager = table: 0000000014DE46A0; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001EF35150
[22] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true
[25] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000002018C040; menu_widgets = table: 00000000087AB250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000002018C040; menu_widgets = table: 00000000087AB250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000006BC9340; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000110FE0B0; telemetry_time_view_enter = 0; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000017031EB0; cutscene_system = table: 00000000059AC900; text_popup_ui = table: 00000000102005D0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000002023FD80; world = [World]; camera_manager = table: 000000001E038D40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001EF35150; _fps_cooldown = 0; views = table: 000000001CCE99A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000095D8A40; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001C0B0610; weave_onboarding = table: 0000000020225D50; popup_handler = table: 0000000010200420; peer_id = "110000101e55044"; network_event_delegate = table: 000000000919CF00;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00;
[22] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[23] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[24] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[25] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 000000001BF36ED0; network_server = table: 0000000005A17D10; entity_system = table: 00000000095E00E0; parent = table: 0000000005384F10; _level_flow_events = table: 00000000090BACA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000061BF0E0; machines = table: 0000000006418DC0; network_event_delegate = table: 000000000919CF00; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000F3BBFA0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001B5AF170; network_clock = table: 0000000007BB1100; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000011EAFB00;
01:43:45.070 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001035AA80; node_def = table: 0000000017BD4530; k = "offset"; v = table: 0000000017BD45F0
[2] scenegraph = table: 000000001035AA00; scenegraph_def = table: 00000000080FA190; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017BD4530; parent_name = nil; local_position = table: 000000001035AA30; node = table: 000000001035AA80
[3] scenegraph_def = table: 00000000080FA190; scenegraph = table: 000000001035AA00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017BD4530
[4] self = table: 00000000080FA6A0
[5] self = table: 00000000080FA6A0; ingame_ui_context = table: 000000001EF35150; input_manager = table: 0000000010385F20; world = [World]
[6] self = table: 0000000008150B30; object = table: 00000000080FA6A0
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0
[11] mod = table: 0000000011B58F40; error_prefix_data = table: 00000000080FA660; func = [function]
[12] self = table: 0000000011B58F40; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000080FA620; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000011B58F40
[18] self = table: 0000000006418C50; ingame_ui_context = table: 000000001EF35150
[19] self = table: 0000000006418C50; params = table: 000000001CDF76C0; viewport_name = "player_1"; input_manager = table: 0000000010385F20; input_source = table: 00000000061E5540; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001C0B0610; stats_id = "110000101e55044:1"; entity_manager = table: 000000000868FDC0; camera_system = table: 000000000620DA90; outline_system = table: 0000000016ABD840; fade_system = table: 000000001B428120; sound_sector_system = table: 000000001B36A800; sound_environment_system = table: 000000001B14D4C0; event_manager = table: 0000000014DE46A0; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001EF35150
[20] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true
[23] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 000000001CDF76F0
[25] self = table: 000000000F38FE30; loading_context = table: 0000000011EAFB00; is_server = true; assert_on_leak = true; input_manager = table: 0000000010385F20; level_key = "morris_hub"; level_setting = table: 00000000055DBBF0; db = table: 000000000F3BBFA0; world = [World]; network_event_delegate = table: 000000000919CF00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000014DE46A0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001CDF76C0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000087AB250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000002018C040; settings_list_size_y = 9420; ui_scenegraph = table: 0000000017BD4710; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000087AB250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000002018C040; settings_list_size_y = 9420; ui_scenegraph = table: 0000000017BD4710; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000006BC9340; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000110FE0B0; telemetry_time_view_enter = 0; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000017031EB0; cutscene_system = table: 00000000059AC900; text_popup_ui = table: 00000000102005D0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000002023FD80; world = [World]; camera_manager = table: 000000001E038D40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001EF35150; _fps_cooldown = 0; views = table: 000000001CCE99A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000095D8A40; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001C0B0610; weave_onboarding = table: 0000000020225D50; popup_handler = table: 0000000010200420; peer_id = "110000101e55044"; network_event_delegate = table: 000000000919CF00;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00;
[20] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[21] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[22] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[23] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 000000001BF36ED0; network_server = table: 0000000005A17D10; entity_system = table: 00000000095E00E0; parent = table: 0000000005384F10; _level_flow_events = table: 00000000090BACA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000061BF0E0; machines = table: 0000000006418DC0; network_event_delegate = table: 000000000919CF00; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000F3BBFA0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001B5AF170; network_clock = table: 0000000007BB1100; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000011EAFB00;
01:43:45.106 [Lua] [Matchmaking] Cancelling matchmaking
01:43:45.106 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:43:45.106 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:43:45.106 [Lua] Set lobby begin:
01:43:45.106 [Lua] Lobby data twitch_enabled = false
01:43:45.106 [Lua] Lobby data selected_mission_id = morris_hub
01:43:45.106 [Lua] Lobby data num_players = 4
01:43:45.106 [Lua] Lobby data difficulty_tweak = 0
01:43:45.106 [Lua] Lobby data host = 110000101e55044
01:43:45.106 [Lua] Lobby data matchmaking_type = 3
01:43:45.106 [Lua] Lobby data is_private = false
01:43:45.106 [Lua] Lobby data match_started = true
01:43:45.106 [Lua] Lobby data difficulty = normal
01:43:45.106 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:45.106 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:45.106 [Lua] Lobby data unique_server_name = Visulth
01:43:45.106 [Lua] Lobby data quick_game = false
01:43:45.106 [Lua] Lobby data country_code = CA
01:43:45.106 [Lua] Lobby data matchmaking = false
01:43:45.106 [Lua] Lobby data power_level = 0
01:43:45.106 [Lua] Lobby data mission_id = morris_hub
01:43:45.106 [Lua] Lobby data mechanism = deus
01:43:45.106 [Lua] Lobby data player_slot_5 = 0:0
01:43:45.106 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:45.106 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:45.106 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:45.106 [Lua] Lobby data eac_authorized = true
01:43:45.106 [Lua] Set lobby end.
01:43:45.110 [Lua] Set lobby begin:
01:43:45.110 [Lua] Lobby data twitch_enabled = false
01:43:45.110 [Lua] Lobby data selected_mission_id = morris_hub
01:43:45.110 [Lua] Lobby data num_players = 4
01:43:45.110 [Lua] Lobby data difficulty_tweak = 0
01:43:45.110 [Lua] Lobby data host = 110000101e55044
01:43:45.110 [Lua] Lobby data matchmaking_type = 3
01:43:45.110 [Lua] Lobby data is_private = false
01:43:45.110 [Lua] Lobby data match_started = true
01:43:45.110 [Lua] Lobby data difficulty = normal
01:43:45.110 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:45.110 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:45.110 [Lua] Lobby data unique_server_name = Visulth
01:43:45.110 [Lua] Lobby data quick_game = false
01:43:45.110 [Lua] Lobby data country_code = CA
01:43:45.110 [Lua] Lobby data matchmaking = false
01:43:45.110 [Lua] Lobby data power_level = 0
01:43:45.110 [Lua] Lobby data mission_id = morris_hub
01:43:45.110 [Lua] Lobby data mechanism = deus
01:43:45.111 [Lua] Lobby data player_slot_5 = 0:0
01:43:45.111 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:45.111 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:45.111 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:45.111 [Lua] Lobby data eac_authorized = true
01:43:45.111 [Lua] Set lobby end.
01:43:45.111 [Lua] [PartyManager] Leader is set to 110000101e55044
01:43:45.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:43:45.111 [Lua] Set lobby begin:
01:43:45.111 [Lua] Lobby data twitch_enabled = false
01:43:45.111 [Lua] Lobby data selected_mission_id = morris_hub
01:43:45.111 [Lua] Lobby data num_players = 4
01:43:45.111 [Lua] Lobby data difficulty_tweak = 0
01:43:45.111 [Lua] Lobby data host = 110000101e55044
01:43:45.111 [Lua] Lobby data matchmaking_type = 3
01:43:45.111 [Lua] Lobby data is_private = false
01:43:45.111 [Lua] Lobby data match_started = true
01:43:45.111 [Lua] Lobby data difficulty = normal
01:43:45.112 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:45.112 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:45.112 [Lua] Lobby data unique_server_name = Visulth
01:43:45.112 [Lua] Lobby data quick_game = false
01:43:45.112 [Lua] Lobby data country_code = CA
01:43:45.112 [Lua] Lobby data matchmaking = false
01:43:45.112 [Lua] Lobby data power_level = 835
01:43:45.112 [Lua] Lobby data mission_id = morris_hub
01:43:45.112 [Lua] Lobby data mechanism = deus
01:43:45.112 [Lua] Lobby data player_slot_5 = 0:0
01:43:45.112 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:45.112 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:45.112 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:45.112 [Lua] Lobby data eac_authorized = true
01:43:45.112 [Lua] Set lobby end.
01:43:45.114 [Lua] CurrentConflictSettings disabled
01:43:45.114 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:43:45.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:43:45.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:43:45.114 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:43:45.114 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:43:45.114 [Lua] [Managers] Calling function on all managers:
01:43:45.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:43:45.123 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:43:45.123 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:43:45.123 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
01:43:45.123 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
01:43:45.123 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:43:45.123 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:43:45.123 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:43:45.123 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:43:45.177 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:43:45.181 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
01:43:45.185 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:43:45.188 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:43:45.188 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:43:45.188 [Lua] RemotePlayer:create_game_object( ) 4
01:43:45.210 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:43:45.210 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:43:45.210 [Lua] PlayerManager:add_remote_player 110000105807f8d
01:43:45.210 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
01:43:45.210 [Lua] RemotePlayer:create_game_object( ) 5
01:43:45.233 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
01:43:45.233 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
01:43:45.233 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:43:45.233 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:43:45.233 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:43:45.233 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
01:43:45.233 [Lua] RemotePlayer:create_game_object( ) 6
01:43:45.255 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:43:45.255 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:43:45.264 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:43:45.264 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:43:45.264 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
01:43:45.264 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
01:43:45.264 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:43:45.264 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:43:45.264 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:43:45.264 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:43:45.268 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(0.464049, 15.3824, -4.89194), Vector4(0, 0, 1, -0))
01:43:45.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:43:45.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:43:45.272 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:43:45.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1cceffe0
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1cceffe0
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x062eb140
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x062eb140
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c23dd90
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c23dd90
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17db4280
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17db4280
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12988420
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12988420
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1041b5a0
01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1041b5a0
01:43:45.340 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:43:45.340 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:43:45.340 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:43:45.340 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:43:45.340 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:43:45.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:43:45.342 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:43:45.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:43:45.375 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
01:43:45.375 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:43:45.375 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1
01:43:45.375 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit
01:43:45.375 [Lua] [NetworkServer] Peer 110000105807f8d spawned player.
01:43:45.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
01:43:45.377 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1
01:43:45.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:43:45.378 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:43:45.378 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:43:45.378 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:43:45.378 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:43:45.378 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:43:45.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:43:45.380 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:43:45.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:43:45.524 [Lua] StateInGameRunning:_game_actually_starts()
01:43:45.524 [Lua] #################################################################################################################
01:43:45.524 [Lua] [Loading Time]: 00:00:19 [Transition]: sig_volcano_wastes_path5-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:43:45.524 [Lua] #################################################################################################################
01:43:45.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
01:43:45.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
01:43:45.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
01:43:45.631 [Lua] Commit load time data
01:43:52.788 [Lua] [IngameUI] menu view on_enter start_game_view
01:43:52.790 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b289e80
01:43:52.790 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:43:52.830 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:43:52.830 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:43:52.831 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:43:52.831 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:43:52.832 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:43:55.074 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
01:43:55.074 [Lua] ............................................................................................................
01:43:55.074 [Lua] ............................................................................................................
01:43:55.074 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:43:55.074 [Lua] ............................................................................................................
01:43:55.074 [Lua] ............................................................................................................
01:43:55.183 [Lua] [Matchmaking] Cancelling matchmaking
01:43:55.183 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:43:55.185 [Lua] [IngameUI] menu view on_exit start_game_view
01:43:55.185 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:43:55.186 [Save] Saving `save_data`
01:43:55.186 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:43:55.186 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:43:55.186 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:43:55.186 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:43:55.190 [Save] Save done
01:43:55.204 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b289e80
01:43:58.723 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:43:58.723 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:43:58.727 [Lua] Set lobby begin:
01:43:58.727 [Lua] Lobby data twitch_enabled = false
01:43:58.727 [Lua] Lobby data selected_mission_id = morris_hub
01:43:58.727 [Lua] Lobby data num_players = 4
01:43:58.727 [Lua] Lobby data difficulty_tweak = 0
01:43:58.728 [Lua] Lobby data host = 110000101e55044
01:43:58.728 [Lua] Lobby data matchmaking_type = 3
01:43:58.728 [Lua] Lobby data is_private = false
01:43:58.728 [Lua] Lobby data match_started = true
01:43:58.728 [Lua] Lobby data difficulty = cataclysm
01:43:58.728 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:58.728 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:58.728 [Lua] Lobby data unique_server_name = Visulth
01:43:58.728 [Lua] Lobby data quick_game = false
01:43:58.728 [Lua] Lobby data country_code = CA
01:43:58.728 [Lua] Lobby data matchmaking = false
01:43:58.728 [Lua] Lobby data power_level = 835
01:43:58.728 [Lua] Lobby data mission_id = morris_hub
01:43:58.728 [Lua] Lobby data mechanism = deus
01:43:58.728 [Lua] Lobby data player_slot_5 = 0:0
01:43:58.728 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:58.728 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:58.728 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:58.728 [Lua] Lobby data eac_authorized = true
01:43:58.728 [Lua] Set lobby end.
01:43:58.728 [Lua] [PartyManager] Leader is set to 110000101e55044
01:43:58.728 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:43:58.728 [Lua] Set lobby begin:
01:43:58.728 [Lua] Lobby data twitch_enabled = false
01:43:58.728 [Lua] Lobby data selected_mission_id = journey_citadel
01:43:58.728 [Lua] Lobby data num_players = 4
01:43:58.728 [Lua] Lobby data difficulty_tweak = 0
01:43:58.728 [Lua] Lobby data host = 110000101e55044
01:43:58.729 [Lua] Lobby data matchmaking_type = 2
01:43:58.729 [Lua] Lobby data is_private = false
01:43:58.729 [Lua] Lobby data match_started = true
01:43:58.729 [Lua] Lobby data difficulty = cataclysm
01:43:58.729 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:58.729 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:58.729 [Lua] Lobby data unique_server_name = Visulth
01:43:58.729 [Lua] Lobby data quick_game = false
01:43:58.729 [Lua] Lobby data country_code = CA
01:43:58.729 [Lua] Lobby data matchmaking = true
01:43:58.729 [Lua] Lobby data power_level = 835
01:43:58.729 [Lua] Lobby data mission_id = morris_hub
01:43:58.729 [Lua] Lobby data mechanism = deus
01:43:58.729 [Lua] Lobby data player_slot_5 = 0:0
01:43:58.729 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:58.729 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:58.729 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:58.729 [Lua] Lobby data eac_authorized = true
01:43:58.729 [Lua] Set lobby end.
01:43:58.729 [Lua] Set lobby begin:
01:43:58.729 [Lua] Lobby data twitch_enabled = false
01:43:58.729 [Lua] Lobby data selected_mission_id = journey_citadel
01:43:58.729 [Lua] Lobby data num_players = 4
01:43:58.729 [Lua] Lobby data difficulty_tweak = 0
01:43:58.729 [Lua] Lobby data host = 110000101e55044
01:43:58.729 [Lua] Lobby data matchmaking_type = 2
01:43:58.729 [Lua] Lobby data is_private = false
01:43:58.729 [Lua] Lobby data match_started = true
01:43:58.729 [Lua] Lobby data difficulty = cataclysm
01:43:58.729 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:43:58.729 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:43:58.729 [Lua] Lobby data unique_server_name = Visulth
01:43:58.729 [Lua] Lobby data quick_game = false
01:43:58.729 [Lua] Lobby data country_code = CA
01:43:58.729 [Lua] Lobby data matchmaking = true
01:43:58.729 [Lua] Lobby data power_level = 835
01:43:58.730 [Lua] Lobby data mission_id = morris_hub
01:43:58.730 [Lua] Lobby data mechanism = deus
01:43:58.730 [Lua] Lobby data player_slot_5 = 0:0
01:43:58.730 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:43:58.730 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:43:58.730 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:43:58.730 [Lua] Lobby data eac_authorized = true
01:43:58.730 [Lua] Set lobby end.
01:43:58.730 [Lua] [ChatManager][1]System: Starting hosted game...
01:43:58.730 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:43:58.730 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:45:09.809 [EACServer] [21:45:09:809][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:45:12.076 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:45:12.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:45:12.088 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
01:45:12.089 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
01:45:12.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
01:45:12.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:45:12.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:45:12.122 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:45:12.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:45:12.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:45:12.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:45:18.130 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:45:18.130 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:45:18.220 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:45:18.220 [Lua] Set lobby begin:
01:45:18.220 [Lua] Lobby data twitch_enabled = false
01:45:18.220 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:18.220 [Lua] Lobby data num_players = 4
01:45:18.220 [Lua] Lobby data difficulty_tweak = 0
01:45:18.220 [Lua] Lobby data host = 110000101e55044
01:45:18.220 [Lua] Lobby data matchmaking_type = 2
01:45:18.222 [Lua] Lobby data is_private = false
01:45:18.222 [Lua] Lobby data match_started = true
01:45:18.222 [Lua] Lobby data difficulty = cataclysm
01:45:18.222 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:18.222 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:18.222 [Lua] Lobby data unique_server_name = Visulth
01:45:18.222 [Lua] Lobby data quick_game = false
01:45:18.222 [Lua] Lobby data country_code = CA
01:45:18.222 [Lua] Lobby data matchmaking = true
01:45:18.222 [Lua] Lobby data power_level = 835
01:45:18.222 [Lua] Lobby data mission_id = morris_hub
01:45:18.222 [Lua] Lobby data mechanism = deus
01:45:18.222 [Lua] Lobby data player_slot_5 = 0:0
01:45:18.222 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:18.222 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:18.222 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:18.222 [Lua] Lobby data eac_authorized = true
01:45:18.222 [Lua] Set lobby end.
01:45:18.222 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
01:45:18.222 [Lua] [NetworkServer] Entering post game
01:45:18.222 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:45:18.222 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:45:18.222 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
01:45:18.222 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
01:45:18.222 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:45:18.222 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:45:18.222 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:45:18.222 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:45:18.222 [Lua] Complete level triggered.
01:45:18.227 [Lua] Generated node with: Level , level_seed <1315038355>, Run progress <0.3333>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-1965743914>, Run progress <0.3333>
01:45:18.227 [Lua] Generated node with: Level , level_seed <1765597757>, Run progress <0>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-291520904>, Run progress <0.49995>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-1708691593>, Run progress <0.6666>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-1451751830>, Run progress <0.6666>
01:45:18.227 [Lua] Generated node with: Level , level_seed <1248821953>, Run progress <0.3333>
01:45:18.227 [Lua] Generated node with: Level , level_seed <923434284>, Run progress <0.9999>
01:45:18.227 [Lua] Generated node with: Level , level_seed <1864554139>, Run progress <0.49995>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-1210541250>, Run progress <0.83325>
01:45:18.227 [Lua] Generated node with: Level , level_seed <156731781>, Run progress <0>
01:45:18.227 [Lua] Generated node with: Level , level_seed <78179616>, Run progress <0.49995>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-274874881>, Run progress <0.16665>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-821284014>, Run progress <0.6666>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-1618855287>, Run progress <0>
01:45:18.227 [Lua] Generated node with: Level , level_seed <-255884716>, Run progress <0.16665>
01:45:18.228 [Lua] [DeusRunController] starting with seed <1999075584> on difficulty and dominant god
01:45:18.228 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 59
01:45:18.228 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1618855287, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
01:45:18.228 [Lua] [NetworkServer] Entering post game
01:45:18.229 [Save] Saving `save_data`
01:45:18.229 [Lua] gm_event_end_conditions_met false false
01:45:18.230 [Lua] PlayFabMirrorBase:_commit_internal nil
01:45:18.230 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:45:18.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:45:18.231 [Lua] TRANSITION nil nil load_next_level
01:45:18.231 [Lua] Transition type "load_next_level", is server: true
01:45:18.231 [Lua] [LevelTransitionHandler] promote_next_level_data
01:45:18.231 [Lua] [GameNetworkManager] Leaving game...
01:45:18.231 [Lua] [GameNetworkManager] Shutting down game session host.
01:45:18.231 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:45:18.231 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:45:18.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=94.84
01:45:18.233 [Save] Save done
01:45:18.233 [Save] Saving `save_data`
01:45:18.235 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:45:18.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 59
01:45:18.235 [Lua] commit result success 15
01:45:18.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60
01:45:18.238 [Save] Save done
01:45:18.238 [Save] Saving `save_data`
01:45:18.243 [Save] Save done
01:45:18.250 [Connection] Packet 28869 chunk for system game_session from 110000105bd392b had no listener
01:45:18.265 [Network] Ignoring message `rpc_anim_event` from wrong session 4979 or from non-session peer 110000105807f8d
01:45:18.265 [Connection] Packet 25222 chunk for system game_session from 110000105807f8d had no listener
01:45:18.283 [Lua] ### Sending rpc_level_loaded
01:45:18.283 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 327
01:45:18.296 [Connection] Packet 25223 chunk for system game_session from 110000105807f8d had no listener
01:45:18.313 [Lua] ### Sending rpc_level_loaded
01:45:18.313 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
01:45:18.344 [Lua] ### Sending rpc_level_loaded
01:45:18.344 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 327
01:45:18.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 59
01:45:18.603 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60
01:45:18.683 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60
01:45:20.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:45:20.239 [Lua] [Managers] Calling function on all managers:
01:45:20.240 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:45:20.240 [Lua] Clearing all global lookup lists
01:45:20.240 [Lua] [IngamePlayerListUI] - Destroy
01:45:20.240 [Lua] [GamePadEquipmentUI] - Destroy
01:45:20.240 [Lua] [EquipmentUI] - Destroy
01:45:20.240 [Lua] [AbilityUI] - Destroy
01:45:20.240 [Lua] [GamePadAbilityUI] - Destroy
01:45:20.241 [Lua] [IngameUI] destroy
01:45:20.245 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
01:45:20.245 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
01:45:20.245 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:45:20.245 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:45:20.245 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:45:20.245 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:45:20.253 [Lua] [Managers] Destroying manager group:
01:45:20.255 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:45:20.255 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:45:20.255 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:45:20.255 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
01:45:20.255 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
01:45:20.255 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:45:20.255 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:45:20.255 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:45:20.255 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:45:20.255 [Lua] [Matchmaking] unregister rpcs
01:45:20.256 [Lua] ############### UNLOADING PACKAGES ###############
01:45:20.256 [Lua] [Managers] Calling function on all managers:
01:45:20.256 [Lua] [Managers] Destroying manager group:
01:45:20.256 [Lua] [Gamestate] Enter state StateLoading
01:45:20.258 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:45:20.258 [Lua] [Matchmaking] register rpcs
01:45:20.258 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:45:20.258 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:45:20.258 [Lua] Set lobby begin:
01:45:20.258 [Lua] Lobby data twitch_enabled = false
01:45:20.258 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:20.258 [Lua] Lobby data num_players = 4
01:45:20.258 [Lua] Lobby data difficulty_tweak = 0
01:45:20.259 [Lua] Lobby data host = 110000101e55044
01:45:20.259 [Lua] Lobby data matchmaking_type = 2
01:45:20.259 [Lua] Lobby data is_private = false
01:45:20.259 [Lua] Lobby data match_started = true
01:45:20.259 [Lua] Lobby data difficulty = cataclysm
01:45:20.259 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:20.259 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:20.259 [Lua] Lobby data unique_server_name = Visulth
01:45:20.259 [Lua] Lobby data quick_game = false
01:45:20.259 [Lua] Lobby data country_code = CA
01:45:20.259 [Lua] Lobby data matchmaking = true
01:45:20.259 [Lua] Lobby data power_level = 0
01:45:20.259 [Lua] Lobby data mission_id = morris_hub
01:45:20.259 [Lua] Lobby data mechanism = deus
01:45:20.259 [Lua] Lobby data player_slot_5 = 0:0
01:45:20.259 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:20.259 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:20.259 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:20.259 [Lua] Lobby data eac_authorized = true
01:45:20.259 [Lua] Set lobby end.
01:45:20.259 [Lua] registering RPCs
01:45:20.259 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:45:20.259 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:45:20.259 [Lua] Set lobby begin:
01:45:20.259 [Lua] Lobby data twitch_enabled = false
01:45:20.259 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:20.259 [Lua] Lobby data num_players = 4
01:45:20.259 [Lua] Lobby data difficulty_tweak = 0
01:45:20.259 [Lua] Lobby data host = 110000101e55044
01:45:20.259 [Lua] Lobby data matchmaking_type = 2
01:45:20.259 [Lua] Lobby data is_private = false
01:45:20.260 [Lua] Lobby data match_started = true
01:45:20.260 [Lua] Lobby data difficulty = cataclysm
01:45:20.260 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:20.260 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:20.260 [Lua] Lobby data unique_server_name = Visulth
01:45:20.260 [Lua] Lobby data quick_game = false
01:45:20.260 [Lua] Lobby data country_code = CA
01:45:20.260 [Lua] Lobby data matchmaking = true
01:45:20.260 [Lua] Lobby data power_level = 0
01:45:20.260 [Lua] Lobby data mission_id = dlc_morris_map
01:45:20.260 [Lua] Lobby data mechanism = deus
01:45:20.260 [Lua] Lobby data player_slot_5 = 0:0
01:45:20.260 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:20.260 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:20.260 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:20.260 [Lua] Lobby data eac_authorized = true
01:45:20.260 [Lua] Set lobby end.
01:45:20.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:45:20.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:45:20.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
01:45:20.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:45:20.263 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:45:20.263 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
01:45:20.309 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
01:45:20.317 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
01:45:20.317 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
01:45:20.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:45:20.375 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:45:20.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
01:45:20.414 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
01:45:21.433 [Lua] ### Sending rpc_level_loaded
01:45:21.433 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 327
01:45:21.433 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
01:45:21.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:45:21.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
01:45:21.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
01:45:21.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
01:45:21.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
01:45:21.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
01:45:21.436 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
01:45:21.436 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
01:45:21.584 [Lua] ### Sending rpc_level_loaded
01:45:21.584 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327
01:45:21.584 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:45:21.584 [Lua] ### Sending rpc_level_loaded
01:45:21.584 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
01:45:21.584 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:45:21.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
01:45:21.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
01:45:21.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer
01:45:21.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
01:45:21.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
01:45:21.586 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:45:21.586 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:45:21.586 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:45:21.586 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:45:22.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
01:45:22.104 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
01:45:22.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:45:22.122 [Lua] [LevelTransitionHandler] Level load completed!
01:45:22.123 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1618855287 - use_random_directors: false - conflict_director_name: disabled
01:45:22.123 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:45:22.123 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
01:45:22.123 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:45:22.123 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:45:22.131 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:45:22.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:45:22.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:45:22.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:45:22.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer
01:45:22.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer
01:45:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer
01:45:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer
01:45:22.139 [Lua] ### Sending rpc_level_loaded
01:45:22.139 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
01:45:22.139 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:45:22.156 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:45:22.156 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:45:22.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:45:22.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:45:22.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:45:22.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:45:22.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:45:22.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:45:22.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:45:22.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:45:22.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:45:22.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:45:22.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:45:22.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
01:45:22.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
01:45:22.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
01:45:22.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
01:45:22.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
01:45:22.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
01:45:22.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:45:22.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:45:22.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:45:22.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
01:45:22.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
01:45:22.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
01:45:22.876 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:45:22.876 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:45:22.876 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
01:45:22.876 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
01:45:22.876 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:45:22.876 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:45:22.876 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:45:22.876 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:45:22.876 [Lua] ### Sending rpc_level_loaded
01:45:22.876 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
01:45:22.876 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:45:22.876 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
01:45:22.876 [Umbra] Init version: 3.4.15 :: 16 threads
01:45:22.879 [Lua] Async level spawning done
01:45:22.879 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:45:23.884 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:45:23.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:45:23.884 [Lua] [Matchmaking] unregister rpcs
01:45:23.884 [Lua] Set lobby begin:
01:45:23.884 [Lua] Lobby data twitch_enabled = false
01:45:23.884 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:23.884 [Lua] Lobby data num_players = 4
01:45:23.884 [Lua] Lobby data difficulty_tweak = 0
01:45:23.884 [Lua] Lobby data host = 110000101e55044
01:45:23.884 [Lua] Lobby data matchmaking_type = 2
01:45:23.884 [Lua] Lobby data is_private = false
01:45:23.884 [Lua] Lobby data match_started = true
01:45:23.884 [Lua] Lobby data difficulty = cataclysm
01:45:23.884 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:23.884 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:23.884 [Lua] Lobby data unique_server_name = Visulth
01:45:23.884 [Lua] Lobby data quick_game = false
01:45:23.884 [Lua] Lobby data country_code = CA
01:45:23.884 [Lua] Lobby data matchmaking = true
01:45:23.884 [Lua] Lobby data power_level = 0
01:45:23.884 [Lua] Lobby data mission_id = dlc_morris_map
01:45:23.884 [Lua] Lobby data mechanism = deus
01:45:23.884 [Lua] Lobby data player_slot_5 = 0:0
01:45:23.884 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:23.885 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:23.885 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:23.885 [Lua] Lobby data eac_authorized = true
01:45:23.885 [Lua] Set lobby end.
01:45:23.885 [Lua] [Managers] Destroying manager group:
01:45:23.886 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:45:23.886 [Lua] [Gamestate] Enter StateIngame HOST
01:45:23.886 [Lua] [Managers] Calling function on all managers:
01:45:23.886 [Lua] <>level = dlc_morris_map<>
01:45:23.886 [Lua] [StateIngame] Server ingame
01:45:23.892 [Lua] Set lobby begin:
01:45:23.892 [Lua] Lobby data twitch_enabled = false
01:45:23.892 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:23.892 [Lua] Lobby data num_players = 4
01:45:23.892 [Lua] Lobby data difficulty_tweak = -10
01:45:23.892 [Lua] Lobby data host = 110000101e55044
01:45:23.892 [Lua] Lobby data matchmaking_type = 2
01:45:23.892 [Lua] Lobby data is_private = false
01:45:23.892 [Lua] Lobby data match_started = true
01:45:23.892 [Lua] Lobby data difficulty = cataclysm
01:45:23.892 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:23.892 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:23.892 [Lua] Lobby data unique_server_name = Visulth
01:45:23.892 [Lua] Lobby data quick_game = false
01:45:23.892 [Lua] Lobby data country_code = CA
01:45:23.892 [Lua] Lobby data matchmaking = true
01:45:23.892 [Lua] Lobby data power_level = 0
01:45:23.892 [Lua] Lobby data mission_id = dlc_morris_map
01:45:23.892 [Lua] Lobby data mechanism = deus
01:45:23.892 [Lua] Lobby data player_slot_5 = 0:0
01:45:23.892 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:23.892 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:23.892 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:23.892 [Lua] Lobby data eac_authorized = true
01:45:23.892 [Lua] Set lobby end.
01:45:23.892 [Lua] [Matchmaking] register rpcs
01:45:23.892 [Lua] GameNetworkManager:init... creating game session
01:45:23.892 [Lua] Host GameSession.make_game_session_host with session:
01:45:23.893 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:45:23.893 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:45:23.893 [Lua] [GameNetworkManager] self.is_server = true
01:45:23.893 [Network] Setting artificial MTU limit to 65536
01:45:23.916 [Lua] Switching ConflictSettings: to: disabled
01:45:23.916 [Lua] pacing=disabled
01:45:23.916 [Lua] roaming=nil
01:45:23.916 [Lua] specials=disabled
01:45:23.916 [Lua] debug_color=black
01:45:23.916 [Lua] pack_spawning=disabled
01:45:23.916 [Lua] contained_breeds=nil
01:45:23.916 [Lua] disabled=true
01:45:23.916 [Lua] boss=disabled
01:45:23.916 [Lua] horde=disabled
01:45:23.916 [Lua] name=disabled
01:45:23.916 [Lua] intensity=disabled
01:45:23.916 [Lua] ---
01:45:23.916 [Lua] [LevelAnalysis] set_random_seed( -1618855287)
01:45:23.924 [Lua] [AIInterestPointSystem] Level Seed: -1618855287
01:45:23.924 [Lua]
01:45:23.924 [Lua] [entity_system_bag] = table
01:45:23.924 [Lua] [entity_system_bag] = metatable
01:45:23.924 [Lua] [startup_data] = table
01:45:23.924 [Lua] [entity_manager] = table
01:45:23.924 [Lua] [entity_manager] = metatable
01:45:23.924 [Lua] [unit_spawner] = table
01:45:23.924 [Lua] [unit_spawner] = metatable
01:45:23.924 [Lua] [unit_storage] = table
01:45:23.924 [Lua] [unit_storage] = metatable
01:45:23.924 [Lua] [dice_keeper] = table
01:45:23.924 [Lua] [dice_keeper] = metatable
01:45:23.924 [Lua] [is_server] = true (boolean)
01:45:23.924 [Lua] [world] = [World]
01:45:23.924 [Lua] [system_api] = table
01:45:23.924 [Lua] [entity_system] = table
01:45:23.924 [Lua] [entity_system] = metatable
01:45:23.924 [Lua] [network_lobby] = table
01:45:23.924 [Lua] [network_lobby] = metatable
01:45:23.924 [Lua] [profile_synchronizer] = table
01:45:23.924 [Lua] [profile_synchronizer] = metatable
01:45:23.924 [Lua] [level_transition_handler] = table
01:45:23.924 [Lua] [level_transition_handler] = metatable
01:45:23.924 [Lua] [num_local_human_players] = 1 (number)
01:45:23.924 [Lua] [statistics_db] = table
01:45:23.924 [Lua] [statistics_db] = metatable
01:45:23.924 [Lua] [network_server] = table
01:45:23.924 [Lua] [network_server] = metatable
01:45:23.924 [Lua] [input_manager] = table
01:45:23.924 [Lua] [input_manager] = metatable
01:45:23.924 [Lua] [network_clock] = table
01:45:23.924 [Lua] [network_clock] = metatable
01:45:23.924 [Lua] [network_transmit] = table
01:45:23.924 [Lua] [network_transmit] = metatable
01:45:23.924 [Lua] [free_flight_manager] = table
01:45:23.924 [Lua] [free_flight_manager] = metatable
01:45:23.924 [Lua] [network_manager] = table
01:45:23.924 [Lua] [network_manager] = metatable
01:45:23.924 [Lua] [network_event_delegate] = table
01:45:23.924 [Lua] [network_event_delegate] = metatable
01:45:23.924 [Lua]
01:45:23.924 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:45:23.924 [Lua] ignoring extension VersusInteractObjectiveExtension
01:45:23.924 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:45:23.924 [Lua] ignoring extension VersusSocketObjectiveExtension
01:45:23.924 [Lua] ignoring extension VersusTargetObjectiveExtension
01:45:23.924 [Lua] ignoring extension VersusMissionObjectiveExtension
01:45:23.951 [Lua] [AchievementManager] Achievements using the steam platform
01:45:23.951 [Lua] PlayerManager:add_player player_1
01:45:23.983 [Lua] [StateIngame] Level seed: -1618855287
01:45:23.983 [Lua] [LevelAnalysis] set_random_seed( -1618855287)
01:45:23.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:45:23.984 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:45:23.984 [Lua] [IngameUI] init
01:45:23.995 [SteamVoipClient] select_out(110000101e55044, off)
01:45:23.995 [SteamVoipClient] select_out(110000104e72a6c, off)
01:45:23.995 [SteamVoipClient] select_out(110000105807f8d, off)
01:45:23.995 [SteamVoipClient] select_out(110000105bd392b, off)
01:45:24.001 [Lua] cb_razer_chroma_setup
01:45:24.044 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000018146790; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000181462F0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000181463E0; parent_world_position = table: 0000000018146410; local_position = table: 0000000018146700; size = table: 0000000018146750; node = table: 0000000018146790
[3] scenegraph = table: 00000000181462F0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000181462F0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000181462F0; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 000000001767DBD0
[7] self = table: 000000001767DBD0; ingame_ui_context = table: 0000000010410480; input_manager = table: 0000000008FA2B50; world = [World]
[8] self = table: 0000000008150B30; object = table: 000000001767DBD0
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 000000001799B400; error_prefix_data = table: 000000001767DB90; func = [function]
[14] self = table: 000000001799B400; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001767DB50; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 000000001799B400
[20] self = table: 000000001765FD70; ingame_ui_context = table: 0000000010410480
[21] self = table: 000000001765FD70; params = table: 000000000936CCE0; viewport_name = "player_1"; input_manager = table: 0000000008FA2B50; input_source = table: 0000000020245A10; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000016A87E50; stats_id = "110000101e55044:1"; entity_manager = table: 00000000062E2AE0; camera_system = table: 00000000111E2190; outline_system = table: 0000000006CA3910; fade_system = table: 000000001F2D8B50; sound_sector_system = table: 000000001212F3B0; sound_environment_system = table: 00000000178061E0; event_manager = table: 00000000083E6670; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010410480
[22] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true
[25] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011124C10; menu_widgets = table: 000000001767E9C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011124C10; menu_widgets = table: 000000001767E9C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001B4A1DE0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000104107E0; telemetry_time_view_enter = 0; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000006BBF8D0; cutscene_system = table: 00000000081194B0; text_popup_ui = table: 0000000014F07240; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001BFACFA0; ui_top_renderer = table: 000000001BCE1460; camera_manager = table: 000000001010BB60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000010410480; views = table: 000000001218EAE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000016A87E50; weave_onboarding = table: 00000000119FE420; popup_handler = table: 0000000014F07090; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009077F60;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60;
[22] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[23] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[24] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[25] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000006B3D330; network_server = table: 0000000005A17D10; entity_system = table: 0000000011395150; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B61E5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000176D7680; machines = table: 0000000012A91830; _quit_game = false; network_clock = table: 00000000063C5D00; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000863AAD0; network_event_delegate = table: 0000000009077F60;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007F46680;
01:45:24.045 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000017DF32A0; node_def = table: 0000000018146110; k = "offset"; v = table: 00000000181461D0
[2] scenegraph = table: 0000000017DF3220; scenegraph_def = table: 000000001767DC70; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000018146110; parent_name = nil; local_position = table: 0000000017DF3250; node = table: 0000000017DF32A0
[3] scenegraph_def = table: 000000001767DC70; scenegraph = table: 0000000017DF3220; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000018146110
[4] self = table: 000000001767DBD0
[5] self = table: 000000001767DBD0; ingame_ui_context = table: 0000000010410480; input_manager = table: 0000000008FA2B50; world = [World]
[6] self = table: 0000000008150B30; object = table: 000000001767DBD0
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 000000001799B400; error_prefix_data = table: 000000001767DB90; func = [function]
[12] self = table: 000000001799B400; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001767DB50; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 000000001799B400
[18] self = table: 000000001765FD70; ingame_ui_context = table: 0000000010410480
[19] self = table: 000000001765FD70; params = table: 000000000936CCE0; viewport_name = "player_1"; input_manager = table: 0000000008FA2B50; input_source = table: 0000000020245A10; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000016A87E50; stats_id = "110000101e55044:1"; entity_manager = table: 00000000062E2AE0; camera_system = table: 00000000111E2190; outline_system = table: 0000000006CA3910; fade_system = table: 000000001F2D8B50; sound_sector_system = table: 000000001212F3B0; sound_environment_system = table: 00000000178061E0; event_manager = table: 00000000083E6670; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010410480
[20] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true
[23] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 000000000936CD10
[25] self = table: 000000001CB97680; loading_context = table: 0000000007F46680; is_server = true; assert_on_leak = true; input_manager = table: 0000000008FA2B50; level_key = "dlc_morris_map"; level_setting = table: 00000000055D8380; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 0000000009077F60; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000083E6670; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1618855287; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000000936CCE0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001767E9C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011124C10; settings_list_size_y = 9420; ui_scenegraph = table: 00000000181462F0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001767E9C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011124C10; settings_list_size_y = 9420; ui_scenegraph = table: 00000000181462F0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001B4A1DE0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000104107E0; telemetry_time_view_enter = 0; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000006BBF8D0; cutscene_system = table: 00000000081194B0; text_popup_ui = table: 0000000014F07240; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001BFACFA0; ui_top_renderer = table: 000000001BCE1460; camera_manager = table: 000000001010BB60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000010410480; views = table: 000000001218EAE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000016A87E50; weave_onboarding = table: 00000000119FE420; popup_handler = table: 0000000014F07090; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009077F60;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60;
[20] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[21] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[22] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[23] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000006B3D330; network_server = table: 0000000005A17D10; entity_system = table: 0000000011395150; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B61E5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000176D7680; machines = table: 0000000012A91830; _quit_game = false; network_clock = table: 00000000063C5D00; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000863AAD0; network_event_delegate = table: 0000000009077F60;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007F46680;
01:45:24.054 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:45:24.054 [Lua] Set lobby begin:
01:45:24.054 [Lua] Lobby data twitch_enabled = false
01:45:24.054 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:24.054 [Lua] Lobby data num_players = 4
01:45:24.054 [Lua] Lobby data difficulty_tweak = -10
01:45:24.054 [Lua] Lobby data host = 110000101e55044
01:45:24.055 [Lua] Lobby data matchmaking_type = 2
01:45:24.055 [Lua] Lobby data is_private = false
01:45:24.055 [Lua] Lobby data match_started = true
01:45:24.055 [Lua] Lobby data difficulty = cataclysm
01:45:24.055 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:24.055 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:24.055 [Lua] Lobby data unique_server_name = Visulth
01:45:24.055 [Lua] Lobby data quick_game = false
01:45:24.055 [Lua] Lobby data country_code = CA
01:45:24.055 [Lua] Lobby data matchmaking = true
01:45:24.055 [Lua] Lobby data power_level = 715
01:45:24.055 [Lua] Lobby data mission_id = dlc_morris_map
01:45:24.055 [Lua] Lobby data mechanism = deus
01:45:24.055 [Lua] Lobby data player_slot_5 = 0:0
01:45:24.055 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:24.055 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:24.055 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:24.055 [Lua] Lobby data eac_authorized = true
01:45:24.055 [Lua] Set lobby end.
01:45:24.055 [Lua] CurrentConflictSettings disabled
01:45:24.055 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
01:45:24.055 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
01:45:24.055 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:45:24.055 [Lua] [Managers] Calling function on all managers:
01:45:24.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:45:24.063 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:45:24.063 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:45:24.063 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:45:24.063 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:45:24.101 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:45:24.104 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:45:24.104 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:45:24.104 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
01:45:24.104 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
01:45:24.104 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:45:24.104 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:45:24.104 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:45:24.104 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:45:24.104 [Lua] RemotePlayer:create_game_object( ) 3
01:45:24.125 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:45:24.125 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:45:24.132 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:45:24.136 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
01:45:24.140 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:45:24.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:45:24.140 [Lua] RemotePlayer:create_game_object( ) 4
01:45:24.163 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:45:24.163 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:45:24.163 [Lua] PlayerManager:add_remote_player 110000105807f8d
01:45:24.163 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
01:45:24.163 [Lua] RemotePlayer:create_game_object( ) 5
01:45:24.185 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
01:45:24.185 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
01:45:24.185 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:45:24.185 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:45:24.185 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:45:24.185 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:45:24.192 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:45:24.192 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:45:24.192 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
01:45:24.192 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
01:45:24.259 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:45:24.259 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:45:24.259 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:45:24.312 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
01:45:24.312 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:45:24.312 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1
01:45:24.312 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:45:24.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:45:24.312 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:45:24.410 [Lua] StateInGameRunning:_game_actually_starts()
01:45:24.410 [Lua] #################################################################################################################
01:45:24.410 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:45:24.410 [Lua] #################################################################################################################
01:45:24.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 61
01:45:24.426 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 61
01:45:24.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 61
01:45:24.528 [Lua] Commit load time data
01:45:45.354 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_khorne_path3, mc:deus, gm:deus, env:0, seed:156731781, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
01:45:45.355 [Lua] [NetworkServer] Entering post game
01:45:45.355 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:45:45.355 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:45:45.355 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
01:45:45.355 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
01:45:45.355 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:45:45.355 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:45:45.355 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:45:45.355 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:45:45.356 [Save] Saving `save_data`
01:45:45.356 [Lua] gm_event_end_conditions_met true false
01:45:45.357 [Lua] Game won
01:45:45.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:45:45.360 [Save] Save done
01:45:45.361 [Save] Saving `save_data`
01:45:45.361 [Lua] generate_backend_stats 110000101e55044:1
01:45:45.365 [Save] Save done
01:45:45.397 [Lua] PlayFabMirrorBase:_commit_internal nil
01:45:45.397 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:45:45.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:45:45.398 [Save] Saving `save_data`
01:45:45.398 [Lua] TRANSITION nil nil load_next_level
01:45:45.398 [Lua] Transition type "load_next_level", is server: true
01:45:45.398 [Lua] [LevelTransitionHandler] promote_next_level_data
01:45:45.398 [Lua] [GameNetworkManager] Leaving game...
01:45:45.398 [Lua] [GameNetworkManager] Shutting down game session host.
01:45:45.398 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:45:45.398 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:45:45.398 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.24
01:45:45.401 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:45:45.401 [Lua] commit result success 16
01:45:45.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62
01:45:45.401 [Lua] none table: 000000001BC237A0 nil
01:45:45.403 [Save] Save done
01:45:45.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62
01:45:45.468 [Lua] ### Sending rpc_level_loaded
01:45:45.468 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 322
01:45:45.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62
01:45:45.498 [Lua] ### Sending rpc_level_loaded
01:45:45.498 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 322
01:45:45.520 [Lua] ### Sending rpc_level_loaded
01:45:45.520 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 322
01:45:47.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:45:47.295 [Lua] [Managers] Calling function on all managers:
01:45:47.295 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:45:47.295 [Lua] Clearing all global lookup lists
01:45:47.295 [Lua] [IngamePlayerListUI] - Destroy
01:45:47.296 [Lua] [IngameUI] destroy
01:45:47.298 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
01:45:47.298 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
01:45:47.298 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:45:47.298 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:45:47.298 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:45:47.298 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:45:47.299 [Lua] [Managers] Destroying manager group:
01:45:47.301 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:45:47.301 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:45:47.301 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:45:47.301 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
01:45:47.301 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
01:45:47.301 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:45:47.301 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:45:47.301 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:45:47.301 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:45:47.301 [Lua] [Matchmaking] unregister rpcs
01:45:47.301 [Lua] ############### UNLOADING PACKAGES ###############
01:45:47.301 [Lua] [Gamestate] Enter state StateLoading
01:45:47.303 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:45:47.304 [Lua] [Matchmaking] register rpcs
01:45:47.304 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:45:47.304 [Lua] Set lobby begin:
01:45:47.304 [Lua] Lobby data twitch_enabled = false
01:45:47.304 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:47.304 [Lua] Lobby data num_players = 4
01:45:47.304 [Lua] Lobby data difficulty_tweak = -10
01:45:47.304 [Lua] Lobby data host = 110000101e55044
01:45:47.304 [Lua] Lobby data matchmaking_type = 2
01:45:47.304 [Lua] Lobby data is_private = false
01:45:47.304 [Lua] Lobby data match_started = true
01:45:47.304 [Lua] Lobby data difficulty = cataclysm
01:45:47.304 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:47.304 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:47.304 [Lua] Lobby data unique_server_name = Visulth
01:45:47.304 [Lua] Lobby data quick_game = false
01:45:47.304 [Lua] Lobby data country_code = CA
01:45:47.304 [Lua] Lobby data matchmaking = true
01:45:47.304 [Lua] Lobby data power_level = 0
01:45:47.304 [Lua] Lobby data mission_id = dlc_morris_map
01:45:47.304 [Lua] Lobby data mechanism = deus
01:45:47.304 [Lua] Lobby data player_slot_5 = 0:0
01:45:47.304 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:47.304 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:47.304 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:47.304 [Lua] Lobby data eac_authorized = true
01:45:47.304 [Lua] Set lobby end.
01:45:47.304 [Lua] registering RPCs
01:45:47.304 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:45:47.304 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:45:47.305 [Lua] Set lobby begin:
01:45:47.305 [Lua] Lobby data twitch_enabled = false
01:45:47.305 [Lua] Lobby data selected_mission_id = journey_citadel
01:45:47.305 [Lua] Lobby data num_players = 4
01:45:47.305 [Lua] Lobby data difficulty_tweak = -10
01:45:47.305 [Lua] Lobby data host = 110000101e55044
01:45:47.305 [Lua] Lobby data matchmaking_type = 2
01:45:47.305 [Lua] Lobby data is_private = false
01:45:47.305 [Lua] Lobby data match_started = true
01:45:47.305 [Lua] Lobby data difficulty = cataclysm
01:45:47.305 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:45:47.305 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:45:47.305 [Lua] Lobby data unique_server_name = Visulth
01:45:47.305 [Lua] Lobby data quick_game = false
01:45:47.305 [Lua] Lobby data country_code = CA
01:45:47.305 [Lua] Lobby data matchmaking = true
01:45:47.305 [Lua] Lobby data power_level = 0
01:45:47.305 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:45:47.305 [Lua] Lobby data mechanism = deus
01:45:47.305 [Lua] Lobby data player_slot_5 = 0:0
01:45:47.305 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:45:47.305 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:45:47.305 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:45:47.305 [Lua] Lobby data eac_authorized = true
01:45:47.305 [Lua] Set lobby end.
01:45:47.305 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:45:47.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:45:47.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
01:45:47.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:45:47.310 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized
01:45:47.310 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_khorne_path3 0
01:45:47.322 [Umbra] Unload tome
01:45:47.336 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
01:45:47.336 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_khorne_path3, async-read,
01:45:47.336 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_khorne_path3, async-read,
01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_khorne_path3, async-read,
01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_khorne_path3, async-read,
01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_gorge_khorne_path3, async-read,
01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common, sig_gorge_khorne_path3, async-read,
01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3, sig_gorge_khorne_path3, async-read,
01:45:47.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge
01:45:47.372 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge
01:45:47.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
01:45:47.488 [Lua] ### Sending rpc_level_loaded
01:45:47.488 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 322
01:45:47.488 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:45:47.489 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:45:47.489 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:45:47.506 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:45:47.506 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:45:47.524 [Lua] ### Sending rpc_level_loaded
01:45:47.524 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 322
01:45:47.524 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:45:47.524 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:45:47.524 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:45:47.539 [Lua] ### Sending rpc_level_loaded
01:45:47.539 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 322
01:45:47.539 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
01:45:47.539 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:45:47.539 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:45:47.539 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
01:45:47.539 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
01:45:47.556 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
01:45:47.556 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
01:45:49.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
01:45:49.516 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
01:45:49.517 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
01:45:50.002 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
01:45:50.002 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
01:45:50.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge
01:45:56.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge
01:45:56.346 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge
01:45:56.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
01:45:56.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
01:45:56.782 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common
01:45:56.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
01:45:57.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
01:45:57.653 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
01:45:57.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common
01:45:57.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common
01:45:57.853 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common
01:45:57.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3
01:45:57.986 [Umbra] Loading umbra tome '#ID[378aa0b5dbefdb5b]'
01:45:58.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3
01:45:58.037 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3
01:45:58.055 [Lua] [LevelTransitionHandler] Level load completed!
01:45:58.055 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_khorne_path3 - level_seed: 156731781 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
01:45:58.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:45:58.076 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin_commander=true,
chaos_berzerker=true,
beastmen_ungor=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
chaos_marauder=true,
}
01:45:58.076 [Lua] load_startup_enemy_packages: --------------
01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:45:58.076 [Lua] chaos_spawn
01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:45:58.076 [Lua] chaos_troll
01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:45:58.076 [Lua] skaven_rat_ogre
01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_stormfiend
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] beastmen_minotaur
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_plague_sorcerer
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_corruptor_sorcerer
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_gutter_runner
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_pack_master
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_poison_wind_globadier
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_ratling_gunner
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_warpfire_thrower
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_vortex_sorcerer
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] beastmen_standard_bearer
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_vortex
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] critter_rat
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] critter_pig
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] beastmen_gor
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_storm_vermin
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] beastmen_ungor_archer
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_storm_vermin_with_shield
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_berzerker
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] beastmen_ungor
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_raider
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_clan_rat
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_loot_rat
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_slave
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_fanatic
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_marauder_with_shield
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_clan_rat_with_shield
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] beastmen_bestigor
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] skaven_plague_monk
01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:45:58.077 [Lua] chaos_marauder
01:45:58.080 [Lua] ### Sending rpc_level_loaded
01:45:58.080 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 322
01:45:58.080 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:45:58.096 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:45:58.096 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:45:58.112 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:45:58.112 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:45:58.113 [Lua] ### Sending rpc_level_loaded
01:45:58.113 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 322
01:45:58.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:45:58.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:45:58.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:45:58.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:45:58.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:45:58.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:45:58.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:45:58.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:45:58.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:45:59.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:45:59.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:45:59.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:45:59.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:45:59.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:45:59.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:45:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:45:59.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:45:59.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:45:59.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:45:59.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:45:59.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:46:00.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:46:00.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:46:00.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:46:00.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:46:00.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:46:00.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:46:00.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:46:00.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:46:00.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:46:00.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:46:00.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:46:00.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:46:01.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:46:01.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:46:01.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:46:01.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:46:01.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:46:01.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:46:01.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:46:01.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:46:01.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:46:01.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:46:01.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:46:01.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:46:01.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:46:01.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:46:01.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:46:01.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:46:01.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:46:01.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:46:02.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:46:02.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:46:02.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:46:02.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:46:02.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:46:02.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:46:03.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:46:03.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:46:03.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:46:03.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:46:03.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:46:03.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:46:03.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:46:03.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:46:03.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:46:04.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:46:04.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:46:04.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:46:04.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:46:04.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:46:04.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:46:05.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:46:05.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:46:05.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:46:05.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:46:05.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:46:05.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:46:05.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:46:05.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:46:05.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:46:05.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:46:05.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:46:05.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:46:06.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:46:06.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:46:06.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:46:06.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:46:06.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:46:06.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:46:07.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:46:07.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:46:07.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:46:07.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:46:07.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:46:07.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:46:07.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:46:07.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:46:07.833 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_khorne_path3 game_mode: deus
01:46:07.833 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:46:07.833 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:46:07.843 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:46:07.952 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:46:07.952 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/khorne_path3/world
01:46:07.952 [Umbra] Init version: 3.4.15 :: 16 threads
01:46:08.444 [Lua] Async level spawning done
01:46:08.444 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:46:09.409 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:46:09.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:46:09.410 [Lua] [Matchmaking] unregister rpcs
01:46:09.410 [Lua] Set lobby begin:
01:46:09.410 [Lua] Lobby data twitch_enabled = false
01:46:09.410 [Lua] Lobby data selected_mission_id = journey_citadel
01:46:09.410 [Lua] Lobby data num_players = 4
01:46:09.410 [Lua] Lobby data difficulty_tweak = -10
01:46:09.410 [Lua] Lobby data host = 110000101e55044
01:46:09.410 [Lua] Lobby data matchmaking_type = 2
01:46:09.410 [Lua] Lobby data is_private = false
01:46:09.410 [Lua] Lobby data match_started = true
01:46:09.410 [Lua] Lobby data difficulty = cataclysm
01:46:09.410 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:46:09.410 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:46:09.410 [Lua] Lobby data unique_server_name = Visulth
01:46:09.410 [Lua] Lobby data quick_game = false
01:46:09.410 [Lua] Lobby data country_code = CA
01:46:09.410 [Lua] Lobby data matchmaking = true
01:46:09.410 [Lua] Lobby data power_level = 0
01:46:09.410 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:46:09.410 [Lua] Lobby data mechanism = deus
01:46:09.410 [Lua] Lobby data player_slot_5 = 0:0
01:46:09.410 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:46:09.410 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:46:09.410 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:46:09.411 [Lua] Lobby data eac_authorized = true
01:46:09.411 [Lua] Set lobby end.
01:46:09.411 [Lua] [Managers] Destroying manager group:
01:46:09.412 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens
01:46:09.412 [Lua] [Gamestate] Enter StateIngame HOST
01:46:09.412 [Lua] <>level = sig_gorge_khorne_path3<>
01:46:09.412 [Lua] [StateIngame] Server ingame
01:46:09.417 [Lua] Set lobby begin:
01:46:09.417 [Lua] Lobby data twitch_enabled = false
01:46:09.417 [Lua] Lobby data selected_mission_id = journey_citadel
01:46:09.417 [Lua] Lobby data num_players = 4
01:46:09.417 [Lua] Lobby data difficulty_tweak = -10
01:46:09.417 [Lua] Lobby data host = 110000101e55044
01:46:09.417 [Lua] Lobby data matchmaking_type = 2
01:46:09.417 [Lua] Lobby data is_private = false
01:46:09.417 [Lua] Lobby data match_started = true
01:46:09.417 [Lua] Lobby data difficulty = cataclysm
01:46:09.417 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:46:09.417 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:46:09.417 [Lua] Lobby data unique_server_name = Visulth
01:46:09.417 [Lua] Lobby data quick_game = false
01:46:09.417 [Lua] Lobby data country_code = CA
01:46:09.417 [Lua] Lobby data matchmaking = true
01:46:09.418 [Lua] Lobby data power_level = 0
01:46:09.418 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:46:09.418 [Lua] Lobby data mechanism = deus
01:46:09.418 [Lua] Lobby data player_slot_5 = 0:0
01:46:09.418 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:46:09.418 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:46:09.418 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:46:09.418 [Lua] Lobby data eac_authorized = true
01:46:09.418 [Lua] Set lobby end.
01:46:09.418 [Lua] [Matchmaking] register rpcs
01:46:09.418 [Lua] GameNetworkManager:init... creating game session
01:46:09.418 [Lua] Host GameSession.make_game_session_host with session:
01:46:09.418 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:46:09.418 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:46:09.418 [Lua] [GameNetworkManager] self.is_server = true
01:46:09.418 [Network] Setting artificial MTU limit to 65536
01:46:09.429 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:46:09.429 [Lua] pacing=deus_default
01:46:09.429 [Lua] locked_func_name=beastmen
01:46:09.429 [Lua] roaming=nil
01:46:09.429 [Lua] specials=deus_skaven_beastmen
01:46:09.429 [Lua] contained_breeds=nil
01:46:09.429 [Lua] debug_color=orange
01:46:09.429 [Lua] disabled=false
01:46:09.429 [Lua] pack_spawning=deus_skaven_beastmen
01:46:09.429 [Lua] factions=nil
01:46:09.429 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:46:09.429 [Lua] boss=deus_skaven_beastmen
01:46:09.429 [Lua] horde=deus_beastmen
01:46:09.429 [Lua] name=deus_skaven_beastmen
01:46:09.429 [Lua] intensity=deus_default
01:46:09.429 [Lua] ---
01:46:09.429 [Lua] [LevelAnalysis] set_random_seed( 156731781)
01:46:09.438 [Lua] [AIInterestPointSystem] Level Seed: 156731781
01:46:09.438 [Lua]
01:46:09.438 [Lua] [entity_system_bag] = table
01:46:09.438 [Lua] [entity_system_bag] = metatable
01:46:09.438 [Lua] [startup_data] = table
01:46:09.438 [Lua] [entity_manager] = table
01:46:09.438 [Lua] [entity_manager] = metatable
01:46:09.438 [Lua] [unit_spawner] = table
01:46:09.438 [Lua] [unit_spawner] = metatable
01:46:09.438 [Lua] [unit_storage] = table
01:46:09.438 [Lua] [unit_storage] = metatable
01:46:09.438 [Lua] [dice_keeper] = table
01:46:09.438 [Lua] [dice_keeper] = metatable
01:46:09.438 [Lua] [is_server] = true (boolean)
01:46:09.439 [Lua] [world] = [World]
01:46:09.439 [Lua] [system_api] = table
01:46:09.439 [Lua] [entity_system] = table
01:46:09.439 [Lua] [entity_system] = metatable
01:46:09.439 [Lua] [network_lobby] = table
01:46:09.439 [Lua] [network_lobby] = metatable
01:46:09.439 [Lua] [profile_synchronizer] = table
01:46:09.439 [Lua] [profile_synchronizer] = metatable
01:46:09.439 [Lua] [level_transition_handler] = table
01:46:09.439 [Lua] [level_transition_handler] = metatable
01:46:09.439 [Lua] [num_local_human_players] = 1 (number)
01:46:09.439 [Lua] [statistics_db] = table
01:46:09.439 [Lua] [statistics_db] = metatable
01:46:09.439 [Lua] [network_server] = table
01:46:09.439 [Lua] [network_server] = metatable
01:46:09.439 [Lua] [input_manager] = table
01:46:09.439 [Lua] [input_manager] = metatable
01:46:09.439 [Lua] [network_clock] = table
01:46:09.439 [Lua] [network_clock] = metatable
01:46:09.439 [Lua] [network_transmit] = table
01:46:09.439 [Lua] [network_transmit] = metatable
01:46:09.439 [Lua] [free_flight_manager] = table
01:46:09.439 [Lua] [free_flight_manager] = metatable
01:46:09.439 [Lua] [network_manager] = table
01:46:09.439 [Lua] [network_manager] = metatable
01:46:09.439 [Lua] [network_event_delegate] = table
01:46:09.439 [Lua] [network_event_delegate] = metatable
01:46:09.439 [Lua]
01:46:09.439 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:46:09.439 [Lua] ignoring extension VersusInteractObjectiveExtension
01:46:09.439 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:46:09.439 [Lua] ignoring extension VersusSocketObjectiveExtension
01:46:09.439 [Lua] ignoring extension VersusTargetObjectiveExtension
01:46:09.439 [Lua] ignoring extension VersusMissionObjectiveExtension
01:46:09.441 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:46:09.473 [Lua] [AchievementManager] Achievements using the steam platform
01:46:09.473 [Lua] PlayerManager:add_player player_1
01:46:09.541 [Lua] respawn_unit_spawned with group id: gorge_terror_spawn
01:46:09.541 [Lua] respawn_unit_spawned with group id: gorge_terror_spawn
01:46:09.541 [Lua] respawn_unit_spawned with group id: gorge_terror_spawn
01:46:09.563 [Lua] [StateIngame] Level seed: 156731781
01:46:09.577 [Lua] [LevelAnalysis] set_random_seed( 156731781)
01:46:09.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:46:09.581 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:46:09.581 [Lua] [IngameUI] init
01:46:09.602 [SteamVoipClient] select_out(110000101e55044, off)
01:46:09.602 [SteamVoipClient] select_out(110000104e72a6c, off)
01:46:09.602 [SteamVoipClient] select_out(110000105807f8d, off)
01:46:09.602 [SteamVoipClient] select_out(110000105bd392b, off)
01:46:09.607 [Lua] cb_razer_chroma_setup
01:46:09.651 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000F6BC990; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000F6BC4F0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 000000000F6BC5E0; parent_world_position = table: 000000000F6BC610; local_position = table: 000000000F6BC900; size = table: 000000000F6BC950; node = table: 000000000F6BC990
[3] scenegraph = table: 000000000F6BC4F0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000F6BC4F0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 000000000F6BC4F0; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 000000000F5D9090
[7] self = table: 000000000F5D9090; ingame_ui_context = table: 000000000950D760; input_manager = table: 000000000F734690; world = [World]
[8] self = table: 0000000008150B30; object = table: 000000000F5D9090
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 0000000008D4CDB0; error_prefix_data = table: 000000000F5D9050; func = [function]
[14] self = table: 0000000008D4CDB0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000F5D9010; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000008D4CDB0
[20] self = table: 000000001E06F6D0; ingame_ui_context = table: 000000000950D760
[21] self = table: 000000001E06F6D0; params = table: 000000001293C0E0; viewport_name = "player_1"; input_manager = table: 000000000F734690; input_source = table: 000000001E39D990; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000175727D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017E888E0; camera_system = table: 0000000005E2F500; outline_system = table: 0000000012B0EA60; fade_system = table: 0000000007A9B250; sound_sector_system = table: 00000000177F59F0; sound_environment_system = table: 0000000012B0C040; event_manager = table: 0000000014DEF5B0; level_key = "sig_gorge_khorne_path3"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000950D760
[22] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true
[25] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016F06040; menu_widgets = table: 0000000018166110; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016F06040; menu_widgets = table: 0000000018166110; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000010321DD0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000170CC370; telemetry_time_view_enter = 0; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F6D6980; cutscene_system = table: 000000001B618780; text_popup_ui = table: 000000001B300430; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017EAF130; ui_top_renderer = table: 000000001049A220; camera_manager = table: 0000000011D9EE50; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000950D760; views = table: 0000000015006A60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000175727D0; weave_onboarding = table: 0000000017EB0310; popup_handler = table: 000000001B3006D0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E481040;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040;
[22] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[23] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[24] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[25] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000011E8A1A0; network_server = table: 0000000005A17D10; entity_system = table: 000000001B555310; parent = table: 0000000005384F10; _level_flow_events = table: 000000001293C010; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000016F6A240; machines = table: 000000000F37E700; _quit_game = false; network_clock = table: 000000000955BE60; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "sig_gorge_khorne_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000125BECE0; network_event_delegate = table: 000000001E481040;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007478150;
01:46:09.653 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001BDCBBD0; node_def = table: 000000000F6BC310; k = "offset"; v = table: 000000000F6BC3D0
[2] scenegraph = table: 000000001BDCBB50; scenegraph_def = table: 000000000F5D85C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000F6BC310; parent_name = nil; local_position = table: 000000001BDCBB80; node = table: 000000001BDCBBD0
[3] scenegraph_def = table: 000000000F5D85C0; scenegraph = table: 000000001BDCBB50; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000F6BC310
[4] self = table: 000000000F5D9090
[5] self = table: 000000000F5D9090; ingame_ui_context = table: 000000000950D760; input_manager = table: 000000000F734690; world = [World]
[6] self = table: 0000000008150B30; object = table: 000000000F5D9090
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 0000000008D4CDB0; error_prefix_data = table: 000000000F5D9050; func = [function]
[12] self = table: 0000000008D4CDB0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000F5D9010; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000008D4CDB0
[18] self = table: 000000001E06F6D0; ingame_ui_context = table: 000000000950D760
[19] self = table: 000000001E06F6D0; params = table: 000000001293C0E0; viewport_name = "player_1"; input_manager = table: 000000000F734690; input_source = table: 000000001E39D990; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000175727D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017E888E0; camera_system = table: 0000000005E2F500; outline_system = table: 0000000012B0EA60; fade_system = table: 0000000007A9B250; sound_sector_system = table: 00000000177F59F0; sound_environment_system = table: 0000000012B0C040; event_manager = table: 0000000014DEF5B0; level_key = "sig_gorge_khorne_path3"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000950D760
[20] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true
[23] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 0000000006CFAB60
[25] self = table: 000000000F734410; loading_context = table: 0000000007478150; is_server = true; assert_on_leak = true; input_manager = table: 000000000F734690; level_key = "sig_gorge_khorne_path3"; level_setting = table: 00000000055F6BF0; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 000000001E481040; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000014DEF5B0; level = [Level]; level_key = "sig_gorge_khorne_path3"; level_seed = 156731781; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_gorge/generated/khorne_path3/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001293C0E0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018166110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016F06040; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F6BC4F0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018166110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016F06040; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F6BC4F0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000010321DD0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000170CC370; telemetry_time_view_enter = 0; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F6D6980; cutscene_system = table: 000000001B618780; text_popup_ui = table: 000000001B300430; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017EAF130; ui_top_renderer = table: 000000001049A220; camera_manager = table: 0000000011D9EE50; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000950D760; views = table: 0000000015006A60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000175727D0; weave_onboarding = table: 0000000017EB0310; popup_handler = table: 000000001B3006D0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E481040;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040;
[20] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[21] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[22] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[23] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000011E8A1A0; network_server = table: 0000000005A17D10; entity_system = table: 000000001B555310; parent = table: 0000000005384F10; _level_flow_events = table: 000000001293C010; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000016F6A240; machines = table: 000000000F37E700; _quit_game = false; network_clock = table: 000000000955BE60; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "sig_gorge_khorne_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000125BECE0; network_event_delegate = table: 000000001E481040;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007478150;
01:46:09.661 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:46:09.662 [Lua] Set lobby begin:
01:46:09.662 [Lua] Lobby data twitch_enabled = false
01:46:09.662 [Lua] Lobby data selected_mission_id = journey_citadel
01:46:09.662 [Lua] Lobby data num_players = 4
01:46:09.662 [Lua] Lobby data difficulty_tweak = -10
01:46:09.662 [Lua] Lobby data host = 110000101e55044
01:46:09.662 [Lua] Lobby data matchmaking_type = 2
01:46:09.662 [Lua] Lobby data is_private = false
01:46:09.662 [Lua] Lobby data match_started = true
01:46:09.662 [Lua] Lobby data difficulty = cataclysm
01:46:09.662 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:46:09.662 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:46:09.662 [Lua] Lobby data unique_server_name = Visulth
01:46:09.662 [Lua] Lobby data quick_game = false
01:46:09.662 [Lua] Lobby data country_code = CA
01:46:09.662 [Lua] Lobby data matchmaking = true
01:46:09.662 [Lua] Lobby data power_level = 715
01:46:09.662 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:46:09.662 [Lua] Lobby data mechanism = deus
01:46:09.662 [Lua] Lobby data player_slot_5 = 0:0
01:46:09.662 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:46:09.662 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:46:09.662 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:46:09.663 [Lua] Lobby data eac_authorized = true
01:46:09.663 [Lua] Set lobby end.
01:46:09.663 [Lua] CurrentConflictSettings deus_skaven_beastmen
01:46:09.663 [Lua] [ConflictDirector] conflict_director is ai_ready
01:46:09.665 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:46:09.665 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 114.19500732421875
01:46:09.666 [Lua] [waypoints] = table
01:46:09.666 [Lua] [astar_points] = table
01:46:09.666 [Lua] [travel_dist] = 114.19500683248043 (number)
01:46:09.666 [Lua] [one_directional] = false (boolean)
01:46:09.666 [Lua] [id] = boss_1 (string)
01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 297.85061645507812
01:46:09.666 [Lua] [waypoints] = table
01:46:09.666 [Lua] [astar_points] = table
01:46:09.666 [Lua] [travel_dist] = 297.85061196982861 (number)
01:46:09.666 [Lua] [one_directional] = false (boolean)
01:46:09.666 [Lua] [id] = boss_4 (string)
01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 311.84912109375
01:46:09.666 [Lua] [waypoints] = table
01:46:09.666 [Lua] [astar_points] = table
01:46:09.666 [Lua] [travel_dist] = 311.84912185370922 (number)
01:46:09.666 [Lua] [one_directional] = false (boolean)
01:46:09.666 [Lua] [id] = boss_3 (string)
01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 462.94082641601562
01:46:09.666 [Lua] [waypoints] = table
01:46:09.666 [Lua] [astar_points] = table
01:46:09.666 [Lua] [travel_dist] = 462.94081507623196 (number)
01:46:09.666 [Lua] [one_directional] = false (boolean)
01:46:09.666 [Lua] [id] = boss_2 (string)
01:46:09.666 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:46:09.666 [Lua] Forming navigation groups in one frame
01:46:09.666 [Lua] Forming navigation groups
01:46:09.691 [Lua] NavigationGroupManager -> calulation time A: 0.024999999999636202
01:46:09.846 [Lua] NavigationGroupManager -> calulation time B: 0.15500000000020009
01:46:09.846 [Lua] number of nav groups: 115
01:46:09.847 [Lua] number of refined nav groups : 76
01:46:09.852 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188
01:46:09.853 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.995304222404959 Normalized coefficient: 1.2119762439147606
01:46:09.859 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.5639405170921243 Normalized coefficient: 1.0845890697878444
01:46:09.865 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_khorne_path3
01:46:09.865 [Lua] [LevelAnalysis] This level has a total main-path length of 530.662 meters.
01:46:09.865 [Lua] [LevelAnalysis] num_event_places_f: 0.32044125413894653 , num_event_places: 0 , trailing_event_fraction: 0.32044125413894653 , num_events: 1
01:46:09.865 [Lua] [LevelAnalysis] Level path distance: 530.6618812084198
01:46:09.865 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 530.6618812084198 forbidden_dist: -430.6618812084198
01:46:09.865 [Lua] [LevelAnalysis] wanted_distance: 499.89985956490534
01:46:09.865 [Lua] [LevelAnalysis] Terror events added:
01:46:09.865 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:46:09.865 [Lua] Adding main path event: Vector3Box(193.541, -10.128, 95.708) rare_event_loot_rat 45 table: 0000000017059020
01:46:09.865 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946
01:46:09.871 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:46:09.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:46:09.885 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=67
01:46:09.885 [Lua] NORMAL PATROL MAIN PATH 114.19500732421875
01:46:09.885 [Lua] [waypoints] = table
01:46:09.885 [Lua] [astar_points] = table
01:46:09.885 [Lua] [travel_dist] = 114.19500683248043 (number)
01:46:09.885 [Lua] [one_directional] = false (boolean)
01:46:09.885 [Lua] [id] = boss_1 (string)
01:46:09.885 [Lua] Adding main path event: Vector3Box(399.126, 62.3103, 114.649) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000016B939F0
01:46:09.885 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:46:09.886 [Lua] [Managers] Calling function on all managers:
01:46:09.886 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:46:09.906 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:46:09.906 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:46:09.906 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
01:46:09.906 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
01:46:09.906 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:46:09.906 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:46:09.906 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:46:09.906 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:46:10.078 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:46:10.082 [Lua] Breedfreezer (server) starting a hot join sync
01:46:10.082 [Lua] packing 0 units of breed chaos_marauder
01:46:10.082 [Lua] packing 0 units of breed skaven_clan_rat
01:46:10.082 [Lua] packing 0 units of breed skaven_storm_vermin
01:46:10.082 [Lua] packing 0 units of breed skaven_slave
01:46:10.082 [Lua] packing 0 units of breed chaos_fanatic
01:46:10.082 [Lua] packing 0 units of breed beastmen_ungor_archer
01:46:10.082 [Lua] packing 0 units of breed chaos_raider
01:46:10.082 [Lua] packing 0 units of breed chaos_berzerker
01:46:10.082 [Lua] packing 0 units of breed beastmen_bestigor
01:46:10.082 [Lua] packing 0 units of breed beastmen_ungor
01:46:10.082 [Lua] packing 0 units of breed skaven_plague_monk
01:46:10.082 [Lua] packing 0 units of breed beastmen_gor
01:46:10.082 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:46:10.082 [Lua]
01:46:10.082 [Lua] [1] = 1 (number)
01:46:10.082 [Lua] [2] = 0 (number)
01:46:10.082 [Lua] [3] = 1 (number)
01:46:10.082 [Lua] [4] = 0 (number)
01:46:10.082 [Lua] [5] = 1 (number)
01:46:10.082 [Lua] [6] = 0 (number)
01:46:10.082 [Lua] [7] = 1 (number)
01:46:10.082 [Lua] [8] = 0 (number)
01:46:10.082 [Lua] [9] = 1 (number)
01:46:10.082 [Lua] [10] = 0 (number)
01:46:10.082 [Lua] [11] = 1 (number)
01:46:10.082 [Lua] [12] = 0 (number)
01:46:10.082 [Lua] [13] = 1 (number)
01:46:10.082 [Lua] [14] = 0 (number)
01:46:10.082 [Lua] [15] = 1 (number)
01:46:10.082 [Lua] [16] = 0 (number)
01:46:10.082 [Lua] [17] = 1 (number)
01:46:10.082 [Lua] [18] = 0 (number)
01:46:10.082 [Lua] [19] = 1 (number)
01:46:10.082 [Lua] [20] = 0 (number)
01:46:10.082 [Lua] [21] = 1 (number)
01:46:10.082 [Lua] [22] = 0 (number)
01:46:10.082 [Lua] [23] = 1 (number)
01:46:10.082 [Lua] [24] = 0 (number)
01:46:10.082 [Lua]
01:46:10.082 [Lua]
01:46:10.082 [Lua]
01:46:10.082 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
01:46:10.084 [Lua] Breedfreezer (server) starting a hot join sync
01:46:10.084 [Lua] packing 0 units of breed chaos_marauder
01:46:10.084 [Lua] packing 0 units of breed skaven_clan_rat
01:46:10.084 [Lua] packing 0 units of breed skaven_storm_vermin
01:46:10.084 [Lua] packing 0 units of breed skaven_slave
01:46:10.084 [Lua] packing 0 units of breed chaos_fanatic
01:46:10.084 [Lua] packing 0 units of breed beastmen_ungor_archer
01:46:10.084 [Lua] packing 0 units of breed chaos_raider
01:46:10.084 [Lua] packing 0 units of breed chaos_berzerker
01:46:10.084 [Lua] packing 0 units of breed beastmen_bestigor
01:46:10.084 [Lua] packing 0 units of breed beastmen_ungor
01:46:10.084 [Lua] packing 0 units of breed skaven_plague_monk
01:46:10.084 [Lua] packing 0 units of breed beastmen_gor
01:46:10.084 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:46:10.084 [Lua]
01:46:10.084 [Lua] [1] = 1 (number)
01:46:10.084 [Lua] [2] = 0 (number)
01:46:10.084 [Lua] [3] = 1 (number)
01:46:10.084 [Lua] [4] = 0 (number)
01:46:10.084 [Lua] [5] = 1 (number)
01:46:10.084 [Lua] [6] = 0 (number)
01:46:10.084 [Lua] [7] = 1 (number)
01:46:10.084 [Lua] [8] = 0 (number)
01:46:10.084 [Lua] [9] = 1 (number)
01:46:10.084 [Lua] [10] = 0 (number)
01:46:10.084 [Lua] [11] = 1 (number)
01:46:10.084 [Lua] [12] = 0 (number)
01:46:10.084 [Lua] [13] = 1 (number)
01:46:10.084 [Lua] [14] = 0 (number)
01:46:10.084 [Lua] [15] = 1 (number)
01:46:10.084 [Lua] [16] = 0 (number)
01:46:10.084 [Lua] [17] = 1 (number)
01:46:10.084 [Lua] [18] = 0 (number)
01:46:10.084 [Lua] [19] = 1 (number)
01:46:10.084 [Lua] [20] = 0 (number)
01:46:10.084 [Lua] [21] = 1 (number)
01:46:10.084 [Lua] [22] = 0 (number)
01:46:10.084 [Lua] [23] = 1 (number)
01:46:10.084 [Lua] [24] = 0 (number)
01:46:10.084 [Lua]
01:46:10.084 [Lua]
01:46:10.084 [Lua]
01:46:10.084 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:46:10.087 [Lua] Breedfreezer (server) starting a hot join sync
01:46:10.087 [Lua] packing 0 units of breed chaos_marauder
01:46:10.087 [Lua] packing 0 units of breed skaven_clan_rat
01:46:10.087 [Lua] packing 0 units of breed skaven_storm_vermin
01:46:10.087 [Lua] packing 0 units of breed skaven_slave
01:46:10.087 [Lua] packing 0 units of breed chaos_fanatic
01:46:10.087 [Lua] packing 0 units of breed beastmen_ungor_archer
01:46:10.087 [Lua] packing 0 units of breed chaos_raider
01:46:10.087 [Lua] packing 0 units of breed chaos_berzerker
01:46:10.087 [Lua] packing 0 units of breed beastmen_bestigor
01:46:10.087 [Lua] packing 0 units of breed beastmen_ungor
01:46:10.087 [Lua] packing 0 units of breed skaven_plague_monk
01:46:10.087 [Lua] packing 0 units of breed beastmen_gor
01:46:10.087 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:46:10.087 [Lua]
01:46:10.087 [Lua] [1] = 1 (number)
01:46:10.087 [Lua] [2] = 0 (number)
01:46:10.087 [Lua] [3] = 1 (number)
01:46:10.087 [Lua] [4] = 0 (number)
01:46:10.087 [Lua] [5] = 1 (number)
01:46:10.087 [Lua] [6] = 0 (number)
01:46:10.087 [Lua] [7] = 1 (number)
01:46:10.087 [Lua] [8] = 0 (number)
01:46:10.087 [Lua] [9] = 1 (number)
01:46:10.087 [Lua] [10] = 0 (number)
01:46:10.087 [Lua] [11] = 1 (number)
01:46:10.087 [Lua] [12] = 0 (number)
01:46:10.087 [Lua] [13] = 1 (number)
01:46:10.087 [Lua] [14] = 0 (number)
01:46:10.087 [Lua] [15] = 1 (number)
01:46:10.087 [Lua] [16] = 0 (number)
01:46:10.088 [Lua] [17] = 1 (number)
01:46:10.088 [Lua] [18] = 0 (number)
01:46:10.088 [Lua] [19] = 1 (number)
01:46:10.088 [Lua] [20] = 0 (number)
01:46:10.088 [Lua] [21] = 1 (number)
01:46:10.088 [Lua] [22] = 0 (number)
01:46:10.088 [Lua] [23] = 1 (number)
01:46:10.088 [Lua] [24] = 0 (number)
01:46:10.088 [Lua]
01:46:10.088 [Lua]
01:46:10.088 [Lua]
01:46:10.088 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:46:10.088 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
01:46:10.088 [Lua] RemotePlayer:create_game_object( ) 68
01:46:10.108 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:46:10.108 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:46:10.109 [Lua] PlayerManager:add_remote_player 110000105807f8d
01:46:10.109 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69
01:46:10.109 [Lua] RemotePlayer:create_game_object( ) 69
01:46:10.128 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
01:46:10.128 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
01:46:10.128 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:46:10.128 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:46:10.128 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:46:10.128 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70
01:46:10.128 [Lua] RemotePlayer:create_game_object( ) 70
01:46:10.151 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:46:10.151 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:46:10.166 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:46:10.166 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:46:10.166 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
01:46:10.166 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
01:46:10.166 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:46:10.166 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:46:10.166 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:46:10.166 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:46:10.171 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(481.513, 128.256, 118.993), Vector4(0, 0, 0.964311, 0.264774))
01:46:10.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:10.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:10.183 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:46:10.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
01:46:10.194 [Lua] Switching ConflictSettings: to: deus_beastmen
01:46:10.195 [Lua] pacing=deus_beastmen
01:46:10.195 [Lua] locked_func_name=beastmen
01:46:10.195 [Lua] roaming=nil
01:46:10.195 [Lua] specials=deus_beastmen
01:46:10.195 [Lua] debug_color=purple
01:46:10.195 [Lua] contained_breeds=nil
01:46:10.195 [Lua] pack_spawning=deus_beastmen
01:46:10.195 [Lua] disabled=false
01:46:10.195 [Lua] factions=nil
01:46:10.195 [Lua] boss=deus_beastmen
01:46:10.195 [Lua] horde=deus_beastmen
01:46:10.195 [Lua] name=deus_beastmen
01:46:10.195 [Lua] intensity=deus_default
01:46:10.195 [Lua] ---
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e8d0
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e8d0
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12464270
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12464270
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e3e0
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e3e0
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d195490
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d195490
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12464120
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12464120
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b04fe0
01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b04fe0
01:46:10.306 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:46:10.306 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:46:10.306 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:46:10.306 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:46:10.306 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:46:10.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
01:46:10.308 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:46:10.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:10.310 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:46:10.310 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:46:10.310 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:46:10.310 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:46:10.310 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:46:10.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
01:46:10.312 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:46:10.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:10.346 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
01:46:10.346 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:46:10.346 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1
01:46:10.346 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit
01:46:10.346 [Lua] [NetworkServer] Peer 110000105807f8d spawned player.
01:46:10.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
01:46:10.347 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1
01:46:10.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:10.591 [Lua] StateInGameRunning:_game_actually_starts()
01:46:10.592 [Lua] #################################################################################################################
01:46:10.592 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-sig_gorge_khorne_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:46:10.592 [Lua] #################################################################################################################
01:46:10.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63
01:46:10.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63
01:46:10.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63
01:46:10.704 [Lua] Commit load time data
01:46:26.285 [Lua] 3
01:46:26.444 [Lua] 3
01:46:26.649 [Lua] 3
01:46:26.818 [Lua] 3
01:46:27.854 [Lua] 3
01:46:28.962 [Lua] Players are leaving the safe zone
01:46:29.366 [Lua] 3
01:46:31.208 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:31.733 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:34.280 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:35.000 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:35.093 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:46:35.093 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:46:35.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:46:35.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
01:46:36.471 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:36.624 [Lua] 1
01:46:36.819 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:37.300 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:37.662 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:39.789 [Lua] 1
01:46:40.152 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:46:40.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:46:40.152 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:46:40.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:46:40.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
01:46:40.251 [Lua] 1
01:46:40.752 [Lua] 1
01:46:41.465 [Lua] 1
01:46:42.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:46:42.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:46:42.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:46:43.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:46:43.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:46:45.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
01:46:45.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:46:45.207 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:46:45.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:46:49.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
01:46:49.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
01:46:49.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:46:51.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:46:51.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:46:55.276 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:46:55.276 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
01:46:55.459 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
01:46:55.459 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0)
01:46:55.478 [Lua] > starting new spline, using new navbot: standard , id: boss_1
01:46:55.544 [Lua] > continuing spline boss_1 index: 2 retries: 0
01:46:55.578 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
01:46:55.578 [Lua] > continuing spline boss_1 index: 3 retries: 0
01:46:55.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
01:46:55.629 [Lua] > continuing spline boss_1 index: 4 retries: 0
01:46:55.729 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
01:46:55.729 [Lua] > spline completed boss_1 retries: 0
01:46:55.832 [Lua] Time for new HOOORDE! multi_first_wave
01:46:55.832 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
01:46:55.832 [Lua] horde requested: ambush
01:46:55.832 [Lua] setting up ambush-horde
01:46:55.832 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:46:55.832 [Lua] -> spawning: 19
01:46:55.832 [Lua] horde crated with id 2 of type ambush
01:46:55.832 [Lua] ambush horde has started
01:46:56.057 [Lua] Init group template: spline_patrol
01:46:56.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:46:56.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:46:56.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:46:57.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:46:57.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:46:59.373 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:46:59.373 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
01:46:59.373 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.373 [Lua] ->moving spawner
01:46:59.733 [Lua] Init group template: horde
01:47:00.082 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:00.607 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:01.046 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:01.611 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:02.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
01:47:02.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
01:47:02.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
01:47:03.670 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:03.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
01:47:03.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
01:47:04.364 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:04.600 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:05.052 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:05.436 [Lua] Set lobby begin:
01:47:05.436 [Lua] Lobby data twitch_enabled = false
01:47:05.436 [Lua] Lobby data selected_mission_id = journey_citadel
01:47:05.436 [Lua] Lobby data num_players = 4
01:47:05.436 [Lua] Lobby data difficulty_tweak = -10
01:47:05.436 [Lua] Lobby data host = 110000101e55044
01:47:05.436 [Lua] Lobby data matchmaking_type = 2
01:47:05.437 [Lua] Lobby data is_private = false
01:47:05.437 [Lua] Lobby data match_started = true
01:47:05.437 [Lua] Lobby data difficulty = cataclysm
01:47:05.437 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:47:05.437 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:47:05.437 [Lua] Lobby data unique_server_name = Visulth
01:47:05.437 [Lua] Lobby data quick_game = false
01:47:05.437 [Lua] Lobby data country_code = CA
01:47:05.437 [Lua] Lobby data matchmaking = true
01:47:05.437 [Lua] Lobby data power_level = 717
01:47:05.437 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:47:05.437 [Lua] Lobby data mechanism = deus
01:47:05.437 [Lua] Lobby data player_slot_5 = 0:0
01:47:05.437 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:47:05.437 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:47:05.437 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:47:05.437 [Lua] Lobby data eac_authorized = true
01:47:05.437 [Lua] Set lobby end.
01:47:05.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
01:47:05.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:47:05.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
01:47:06.473 [Lua] nil
01:47:06.474 [Lua] nil
01:47:07.794 [Lua] 1
01:47:08.249 [Lua] 1
01:47:08.597 [Lua] [DeusChestExtension] equipped:
01:47:08.597 [Lua]
01:47:08.597 [Lua] [backend_id] = bw_staff_spear698a070d-e500-48d2-9aed-0412d88f4784 (string)
01:47:08.597 [Lua] [power_level] = 500 (number)
01:47:08.597 [Lua] [deus_item_key] = deus_bw_skullstaff_spear (string)
01:47:08.597 [Lua] [traits] = table
01:47:08.597 [Lua] [skin] = bw_spear_staff_skin_02 (string)
01:47:08.597 [Lua] [bypass_skin_ownership_check] = true (boolean)
01:47:08.597 [Lua] [properties] = table
01:47:08.597 [Lua] [key] = bw_skullstaff_spear (string)
01:47:08.597 [Lua] [rarity] = common (string)
01:47:08.597 [Lua] [data] = table
01:47:08.597 [Lua]
01:47:08.609 [Lua] min_height 289.40802001953125
01:47:08.622 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:47:08.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, ProfileSynchronizer, async-read,
01:47:08.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02, ProfileSynchronizer, async-read,
01:47:08.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
01:47:08.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
01:47:09.812 [EACServer] [21:47:09:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:47:10.519 [Lua] Set lobby begin:
01:47:10.519 [Lua] Lobby data twitch_enabled = false
01:47:10.520 [Lua] Lobby data selected_mission_id = journey_citadel
01:47:10.520 [Lua] Lobby data num_players = 4
01:47:10.520 [Lua] Lobby data difficulty_tweak = -10
01:47:10.520 [Lua] Lobby data host = 110000101e55044
01:47:10.521 [Lua] Lobby data matchmaking_type = 2
01:47:10.521 [Lua] Lobby data is_private = false
01:47:10.521 [Lua] Lobby data match_started = true
01:47:10.521 [Lua] Lobby data difficulty = cataclysm
01:47:10.521 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:47:10.521 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:47:10.521 [Lua] Lobby data unique_server_name = Visulth
01:47:10.522 [Lua] Lobby data quick_game = false
01:47:10.522 [Lua] Lobby data country_code = CA
01:47:10.522 [Lua] Lobby data matchmaking = true
01:47:10.522 [Lua] Lobby data power_level = 720
01:47:10.522 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:47:10.522 [Lua] Lobby data mechanism = deus
01:47:10.522 [Lua] Lobby data player_slot_5 = 0:0
01:47:10.522 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:47:10.522 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:47:10.522 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:47:10.522 [Lua] Lobby data eac_authorized = true
01:47:10.522 [Lua] Set lobby end.
01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
01:47:10.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:47:12.603 [Lua] 1
01:47:12.941 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 23 size: 35 action: follow
01:47:12.967 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 34 action: follow
01:47:13.064 [Lua] 1
01:47:13.087 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 33 action: follow
01:47:15.240 [Lua] 1
01:47:16.229 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 31 action: follow
01:47:16.798 [Lua] nil
01:47:16.842 [Lua] nil
01:47:16.842 [Lua] nil
01:47:16.842 [Lua] nil
01:47:16.842 [Lua] nil
01:47:16.869 [Lua] nil
01:47:16.869 [Lua] nil
01:47:16.869 [Lua] nil
01:47:17.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02
01:47:17.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02
01:47:17.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:47:17.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8a5ef490]
01:47:17.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8a5ef490]
01:47:17.652 [Lua] 1
01:47:17.723 [Lua] 1
01:47:19.013 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 18 size: 28 action: follow
01:47:19.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:47:19.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:47:19.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:47:20.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:47:20.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:47:20.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:47:21.191 [Lua] nil
01:47:21.191 [Lua] nil
01:47:21.191 [Lua] nil
01:47:21.191 [Lua] nil
01:47:21.305 [Lua] 1
01:47:22.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:47:22.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:47:22.122 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
01:47:23.473 [Lua] 1
01:47:23.609 [Lua] 1
01:47:23.671 [Lua] 1
01:47:23.955 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:47:23.955 [Lua] [PackageManager] Force_load: wwise/drakegun
01:47:23.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:47:24.416 [Lua] 1
01:47:24.416 [Lua] 1
01:47:25.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
01:47:25.709 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
01:47:26.484 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:47:26.484 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:47:26.484 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
01:47:26.484 [Lua] horde requested: ambush
01:47:26.484 [Lua] setting up ambush-horde
01:47:26.484 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:47:26.484 [Lua] -> spawning: 19
01:47:26.484 [Lua] horde crated with id 3 of type ambush
01:47:26.484 [Lua] ambush horde has started
01:47:27.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:47:27.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:47:27.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:47:28.667 [Lua] specialspawn: random behind
01:47:28.667 [Lua] FAIL: Special spawn no hidden pos found :/
01:47:29.570 [Lua] 20
01:47:29.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized
01:47:29.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:47:29.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:47:29.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:47:29.990 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=chaos_warrior)
01:47:29.992 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:47:29.992 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
01:47:29.992 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:29.992 [Lua] ->moving spawner
01:47:30.016 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105bd392b, connection_key=1, breed_name=chaos_warrior)
01:47:30.016 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105807f8d, connection_key=2, breed_name=chaos_warrior)
01:47:30.383 [Lua] 1
01:47:30.475 [Lua] 1
01:47:30.912 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
01:47:30.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem
01:47:31.129 [Lua] Init group template: horde
01:47:34.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 3 33
01:47:35.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
01:47:35.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
01:47:35.884 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
01:47:36.761 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:37.161 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:37.731 [Lua] HORDE: last wave, reset to standard horde delay
01:47:37.731 [Lua] Time for new HOOORDE! multi_last_wave
01:47:37.731 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
01:47:37.731 [Lua] horde requested: ambush
01:47:37.731 [Lua] setting up ambush-horde
01:47:37.731 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:47:37.731 [Lua] -> spawning: 20
01:47:37.731 [Lua] horde crated with id 4 of type ambush
01:47:37.731 [Lua] ambush horde has started
01:47:38.602 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:38.979 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:39.417 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:39.809 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:40.114 [Lua] 1
01:47:40.114 [Lua] 2
01:47:40.266 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:40.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:47:40.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:47:40.711 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:47:41.052 [Lua] 1
01:47:41.052 [Lua] 2
01:47:41.074 [Lua] 3
01:47:41.237 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:47:41.237 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
01:47:41.237 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:47:41.237 [Lua] ->moving spawner
01:47:41.237 [Lua] ->moving spawner
01:47:41.237 [Lua] ->moving spawner
01:47:41.237 [Lua] ->moving spawner
01:47:41.237 [Lua] ->moving spawner
01:47:41.237 [Lua] ->moving spawner
01:47:41.733 [Lua] Init group template: horde
01:47:41.799 [Lua] 2
01:47:41.799 [Lua] 3
01:47:41.800 [Lua] 4
01:47:42.264 [Lua] 1
01:47:42.285 [Lua] 2
01:47:42.286 [Lua] 3
01:47:42.561 [Lua] nil
01:47:42.561 [Lua] nil
01:47:42.561 [Lua] nil
01:47:42.561 [Lua] nil
01:47:42.561 [Lua] nil
01:47:42.562 [Lua] nil
01:47:45.333 [Lua] 1
01:47:45.816 [Lua] 2
01:47:50.268 [Lua] 1
01:47:51.154 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:47:51.154 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:47:51.249 [Lua] 1
01:47:52.496 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:52.914 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:53.467 [Lua] 1
01:47:53.746 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 38 action: follow
01:47:54.578 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 37 action: follow
01:47:54.578 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 36 action: follow
01:47:54.597 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 32 size: 35 action: follow
01:47:54.701 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 33 size: 34 action: follow
01:47:54.799 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 33 action: follow
01:47:54.861 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 11 size: 32 action: follow
01:47:54.944 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 8 size: 31 action: follow
01:47:55.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer, async-read,
01:47:55.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer, async-read,
01:47:55.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer
01:47:55.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer
01:47:55.971 [Lua] Set lobby begin:
01:47:55.971 [Lua] Lobby data twitch_enabled = false
01:47:55.971 [Lua] Lobby data selected_mission_id = journey_citadel
01:47:55.971 [Lua] Lobby data num_players = 4
01:47:55.971 [Lua] Lobby data difficulty_tweak = -10
01:47:55.971 [Lua] Lobby data host = 110000101e55044
01:47:55.972 [Lua] Lobby data matchmaking_type = 2
01:47:55.972 [Lua] Lobby data is_private = false
01:47:55.972 [Lua] Lobby data match_started = true
01:47:55.972 [Lua] Lobby data difficulty = cataclysm
01:47:55.973 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:47:55.973 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:47:55.974 [Lua] Lobby data unique_server_name = Visulth
01:47:55.974 [Lua] Lobby data quick_game = false
01:47:55.974 [Lua] Lobby data country_code = CA
01:47:55.974 [Lua] Lobby data matchmaking = true
01:47:55.974 [Lua] Lobby data power_level = 722
01:47:55.974 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:47:55.974 [Lua] Lobby data mechanism = deus
01:47:55.974 [Lua] Lobby data player_slot_5 = 0:0
01:47:55.974 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:47:55.974 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:47:55.974 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:47:55.974 [Lua] Lobby data eac_authorized = true
01:47:55.974 [Lua] Set lobby end.
01:47:55.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read,
01:47:56.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
01:47:56.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
01:47:56.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
01:47:57.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
01:47:57.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
01:47:57.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:48:00.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:48:00.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:48:00.932 [Lua] Set lobby begin:
01:48:00.932 [Lua] Lobby data twitch_enabled = false
01:48:00.932 [Lua] Lobby data selected_mission_id = journey_citadel
01:48:00.932 [Lua] Lobby data num_players = 4
01:48:00.932 [Lua] Lobby data difficulty_tweak = -10
01:48:00.932 [Lua] Lobby data host = 110000101e55044
01:48:00.932 [Lua] Lobby data matchmaking_type = 2
01:48:00.932 [Lua] Lobby data is_private = false
01:48:00.932 [Lua] Lobby data match_started = true
01:48:00.932 [Lua] Lobby data difficulty = cataclysm
01:48:00.932 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:48:00.932 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:48:00.932 [Lua] Lobby data unique_server_name = Visulth
01:48:00.932 [Lua] Lobby data quick_game = false
01:48:00.932 [Lua] Lobby data country_code = CA
01:48:00.932 [Lua] Lobby data matchmaking = true
01:48:00.932 [Lua] Lobby data power_level = 725
01:48:00.932 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:48:00.932 [Lua] Lobby data mechanism = deus
01:48:00.932 [Lua] Lobby data player_slot_5 = 0:0
01:48:00.932 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:48:00.932 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:48:00.932 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:48:00.932 [Lua] Lobby data eac_authorized = true
01:48:00.933 [Lua] Set lobby end.
01:48:00.936 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
01:48:00.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
01:48:02.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:48:02.848 [Lua] [PackageManager] Force_load: wwise/drakegun
01:48:02.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:48:04.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:48:04.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:48:07.084 [Lua] 1
01:48:07.404 [Lua] 1
01:48:08.650 [Lua] 1
01:48:08.651 [Lua] 2
01:48:09.747 [Lua] 1
01:48:10.421 [Lua] 1
01:48:10.888 [Lua] 1
01:48:11.435 [Lua] 1
01:48:12.196 [Lua] 1
01:48:16.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
01:48:16.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
01:48:16.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
01:48:16.112 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
01:48:16.112 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
01:48:16.777 [Lua] Horde killed: ?
01:48:18.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:48:18.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:48:18.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:48:18.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:48:18.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:48:18.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:48:19.948 [Lua] fence jumping
01:48:20.433 [Lua] ready to jump failed
01:48:20.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:48:20.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:48:20.541 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:48:21.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
01:48:21.246 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:48:21.246 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
01:48:23.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:48:23.340 [Lua] [PackageManager] Force_load: wwise/bow
01:48:26.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
01:48:26.188 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
01:48:26.727 [Lua] fence jumping
01:48:26.870 [Lua] Time for new HOOORDE! multi_first_wave
01:48:26.870 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
01:48:26.870 [Lua] horde requested: vector_blob
01:48:26.870 [Lua] wants to spawn ahead within distance: 60
01:48:26.870 [Lua] horde crated with id 5 of type vector_blob
01:48:26.870 [Lua] managed to spawn 22/22 horde enemies
01:48:26.870 [Lua] vector blob horde has started
01:48:27.271 [Lua] Init group template: horde
01:48:27.626 [Lua] 7
01:48:27.777 [Lua] ready to jump failed
01:48:28.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:48:28.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:48:28.272 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:48:28.537 [Lua] 1
01:48:29.569 [Lua] 1
01:48:30.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:48:30.429 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:48:30.546 [Lua] Horde killed: ?
01:48:34.475 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:34.879 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:48:35.307 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.668 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:48:36.541 [Lua] fence jumping
01:48:36.719 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:48:36.719 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:48:36.719 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
01:48:36.719 [Lua] horde requested: vector_blob
01:48:36.719 [Lua] wants to spawn ahead within distance: 60
01:48:36.719 [Lua] horde crated with id 6 of type vector_blob
01:48:36.719 [Lua] managed to spawn 21/21 horde enemies
01:48:36.719 [Lua] vector blob horde has started
01:48:36.787 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:37.183 [Lua] Init group template: horde
01:48:37.252 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:48:37.594 [Lua] ready to jump failed
01:48:39.314 [Lua] 1
01:48:40.121 [Lua] 1
01:48:41.155 [Lua] 1
01:48:41.156 [Lua] 2
01:48:41.919 [Lua] 1
01:48:41.920 [Lua] 2
01:48:42.408 [Lua] 2
01:48:42.408 [Lua] 3
01:48:42.439 [Lua] 4
01:48:42.814 [Lua] 1
01:48:42.815 [Lua] 1
01:48:42.815 [Lua] 1
01:48:42.917 [Lua] 1
01:48:43.661 [Lua] 1
01:48:43.662 [Lua] 2
01:48:43.689 [Lua] 3
01:48:43.779 [Lua] 1
01:48:43.808 [Lua] 2
01:48:43.808 [Lua] 3
01:48:44.127 [Lua] 1
01:48:44.128 [Lua] 3
01:48:44.128 [Lua] 4
01:48:44.128 [Lua] 5
01:48:44.162 [Lua] Horde killed: ?
01:48:44.576 [Lua] 1
01:48:44.629 [Lua] 2
01:48:44.630 [Lua] 3
01:48:44.657 [Lua] 4
01:48:44.858 [Lua] 1
01:48:44.858 [Lua] 1
01:48:44.859 [Lua] 1
01:48:45.316 [Lua] 1
01:48:45.344 [Lua] 2
01:48:45.344 [Lua] 3
01:48:45.345 [Lua] 4
01:48:45.345 [Lua] 5
01:48:45.807 [Lua] 1
01:48:45.841 [Lua] 1
01:48:46.291 [Lua] 1
01:48:46.291 [Lua] 2
01:48:46.343 [Lua] 3
01:48:46.450 [Lua] nil
01:48:46.451 [Lua] nil
01:48:47.030 [Lua] 1
01:48:47.083 [Lua] 2
01:48:47.083 [Lua] 3
01:48:47.083 [Lua] 4
01:48:47.637 [Lua] 1
01:48:48.654 [Lua] 1
01:48:49.527 [Lua] nil
01:48:49.627 [Lua] nil
01:48:49.628 [Lua] nil
01:48:49.628 [Lua] nil
01:48:49.662 [Lua] nil
01:48:49.662 [Lua] nil
01:48:49.663 [Lua] nil
01:48:49.663 [Lua] nil
01:48:50.037 [Lua] HORDE: last wave, reset to standard horde delay
01:48:50.037 [Lua] Time for new HOOORDE! multi_last_wave
01:48:50.037 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
01:48:50.037 [Lua] horde requested: vector_blob
01:48:50.037 [Lua] wants to spawn behind within distance: 60
01:48:50.037 [Lua] horde crated with id 7 of type vector_blob
01:48:50.037 [Lua] managed to spawn 21/21 horde enemies
01:48:50.037 [Lua] vector blob horde has started
01:48:50.579 [Lua] Init group template: horde
01:48:52.012 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:52.344 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:48:53.125 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:53.379 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:53.502 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:53.822 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:56.166 [Lua] 1
01:48:56.167 [Lua] 2
01:48:56.632 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:56.969 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:48:57.246 [Lua] 1
01:48:57.426 [Lua] 1
01:48:57.812 [Lua] 1
01:48:57.861 [Lua] 2
01:48:58.294 [Lua] 1
01:48:58.365 [Lua] 1
01:48:58.663 [Lua] 1
01:48:59.513 [Lua] 1
01:48:59.772 [Lua] Horde killed: ?
01:49:00.311 [Lua] Coordinated attack!
01:49:00.430 [Lua] nil
01:49:00.927 [Lua] 1
01:49:01.359 [Lua] 1
01:49:01.502 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.518 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem
01:49:01.518 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.518 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.521 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
01:49:01.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
01:49:01.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.522 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:01.875 [Lua] 1
01:49:05.810 [Lua] Time for new HOOORDE! multi_first_wave
01:49:05.810 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
01:49:05.810 [Lua] horde requested: vector
01:49:05.810 [Lua] setting up vector-horde
01:49:05.810 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:49:05.810 [Lua] --> horde wants to spawn ahead of players (0.20430835915951/0.67
01:49:05.810 [Lua] -> spawning: 19
01:49:05.810 [Lua] horde crated with id 8 of type vector
01:49:05.810 [Lua] vector horde has started
01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:49:06.405 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:49:06.572 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:49:06.572 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
01:49:06.590 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
01:49:06.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
01:49:06.913 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:07.317 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:07.486 [Lua] 3
01:49:07.487 [Lua] 2
01:49:07.487 [Lua] 5
01:49:07.487 [Lua] 1
01:49:07.487 [Lua] 4
01:49:07.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:49:07.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
01:49:07.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:49:07.582 [Lua] 3
01:49:07.582 [Lua] 2
01:49:07.582 [Lua] 1
01:49:07.582 [Lua] 2
01:49:07.583 [Lua] 5
01:49:07.583 [Lua] 1
01:49:07.583 [Lua] 4
01:49:07.746 [Lua] 1
01:49:07.746 [Lua] 2
01:49:08.182 [Lua] 2
01:49:08.457 [Lua] nil
01:49:08.457 [Lua] nil
01:49:08.457 [Lua] nil
01:49:08.457 [Lua] nil
01:49:08.457 [Lua] nil
01:49:08.457 [Lua] nil
01:49:08.458 [Lua] nil
01:49:08.458 [Lua] nil
01:49:08.482 [Lua] nil
01:49:08.482 [Lua] nil
01:49:08.482 [Lua] nil
01:49:08.483 [Lua] nil
01:49:08.483 [Lua] nil
01:49:08.483 [Lua] nil
01:49:08.483 [Lua] nil
01:49:08.484 [Lua] nil
01:49:08.484 [Lua] nil
01:49:08.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:49:08.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
01:49:08.791 [Lua] 1
01:49:08.815 [Lua] 2
01:49:09.273 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:09.494 [Lua] 1
01:49:09.710 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:09.814 [EACServer] [21:49:09:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:49:10.351 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:10.740 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:11.247 [Lua] nil
01:49:11.248 [Lua] nil
01:49:11.248 [Lua] nil
01:49:11.248 [Lua] nil
01:49:11.248 [Lua] nil
01:49:11.248 [Lua] nil
01:49:11.249 [Lua] nil
01:49:11.249 [Lua] nil
01:49:11.249 [Lua] nil
01:49:11.249 [Lua] nil
01:49:11.250 [Lua] nil
01:49:11.250 [Lua] nil
01:49:11.250 [Lua] nil
01:49:11.299 [Lua] nil
01:49:11.300 [Lua] nil
01:49:11.300 [Lua] nil
01:49:11.300 [Lua] nil
01:49:11.300 [Lua] nil
01:49:11.301 [Lua] nil
01:49:11.301 [Lua] nil
01:49:11.301 [Lua] nil
01:49:11.301 [Lua] nil
01:49:11.327 [Lua] nil
01:49:11.327 [Lua] nil
01:49:11.327 [Lua] nil
01:49:11.327 [Lua] nil
01:49:11.355 [Lua] nil
01:49:11.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
01:49:11.682 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:49:11.682 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
01:49:11.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
01:49:11.701 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:11.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
01:49:11.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
01:49:11.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:11.704 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
01:49:11.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:11.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
01:49:11.704 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:12.852 [Lua] 1
01:49:12.979 [Lua] 1
01:49:12.979 [Lua] 1
01:49:13.278 [Lua] 1
01:49:13.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:49:13.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:49:13.518 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:49:14.312 [Lua] Init group template: horde
01:49:14.574 [Lua] 1
01:49:14.578 [Lua] 1
01:49:14.578 [Lua] 2
01:49:14.882 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:49:14.882 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:49:14.882 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
01:49:14.882 [Lua] horde requested: vector
01:49:14.882 [Lua] setting up vector-horde
01:49:14.882 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:49:14.882 [Lua] --> horde wants to spawn ahead of players (0.074124171051227/0.67
01:49:14.882 [Lua] -> spawning: 18
01:49:14.882 [Lua] horde crated with id 9 of type vector
01:49:14.882 [Lua] vector horde has started
01:49:15.041 [Lua] Horde killed: ?
01:49:15.061 [Lua] HORDE: last wave, reset to standard horde delay
01:49:15.061 [Lua] Time for new HOOORDE! multi_last_wave
01:49:15.061 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
01:49:15.061 [Lua] horde requested: vector
01:49:15.061 [Lua] setting up vector-horde
01:49:15.061 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:49:15.061 [Lua] --> horde wants to spawn ahead of players (0.29878278982712/0.67
01:49:15.062 [Lua] -> spawning: 21
01:49:15.062 [Lua] horde crated with id 10 of type vector
01:49:15.062 [Lua] vector horde has started
01:49:15.610 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:49:15.610 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:49:15.758 [Lua] 1
01:49:15.759 [Lua] 1
01:49:15.760 [Lua] 1
01:49:15.760 [Lua] 1
01:49:15.760 [Lua] 1
01:49:15.761 [Lua] 1
01:49:15.762 [Lua] 1
01:49:16.327 [Lua] 1
01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:49:16.730 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:49:17.702 [Lua] 1
01:49:17.703 [Lua] 1
01:49:17.703 [Lua] 1
01:49:21.014 [Lua] 1
01:49:21.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
01:49:21.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
01:49:21.614 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
01:49:21.953 [Lua] 1
01:49:22.324 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:22.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:49:22.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:49:22.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:49:22.840 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:23.158 [Lua] Horde killed: ?
01:49:23.273 [Lua] Init group template: horde
01:49:23.392 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:23.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:49:23.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:49:23.528 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:49:23.728 [Lua] Init group template: horde
01:49:23.914 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:25.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:49:25.253 [Lua] [PackageManager] Force_load: wwise/bow
01:49:26.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
01:49:26.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
01:49:26.734 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
01:49:27.374 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 4 size: 55 action: follow
01:49:27.396 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 13 size: 54 action: follow
01:49:30.407 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 8 size: 53 action: follow
01:49:30.622 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 14 size: 52 action: follow
01:49:30.640 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 20 size: 51 action: follow
01:49:30.782 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 50 action: follow
01:49:31.274 [SteamVoipClient] select_out(110000101e55044, on)
01:49:31.289 [SteamVoipClient] select_out(110000104e72a6c, on)
01:49:31.289 [SteamVoipClient] select_out(110000105807f8d, on)
01:49:31.289 [SteamVoipClient] select_out(110000105bd392b, on)
01:49:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
01:49:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
01:49:31.731 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem
01:49:33.573 [SteamVoipClient] select_out(110000101e55044, off)
01:49:33.573 [SteamVoipClient] select_out(110000104e72a6c, off)
01:49:33.573 [SteamVoipClient] select_out(110000105807f8d, off)
01:49:33.573 [SteamVoipClient] select_out(110000105bd392b, off)
01:49:34.685 [SteamVoipClient] select_out(110000101e55044, on)
01:49:34.699 [SteamVoipClient] select_out(110000104e72a6c, on)
01:49:34.699 [SteamVoipClient] select_out(110000105807f8d, on)
01:49:34.699 [SteamVoipClient] select_out(110000105bd392b, on)
01:49:35.668 [SteamVoipClient] select_out(110000101e55044, off)
01:49:35.668 [SteamVoipClient] select_out(110000104e72a6c, off)
01:49:35.668 [SteamVoipClient] select_out(110000105807f8d, off)
01:49:35.668 [SteamVoipClient] select_out(110000105bd392b, off)
01:49:36.083 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 21 size: 49 action: follow
01:49:36.452 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 32 size: 48 action: follow
01:49:36.452 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 33 size: 47 action: nil
01:49:36.471 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 38 size: 46 action: follow
01:49:36.605 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 34 size: 45 action: follow
01:49:36.623 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 42 size: 44 action: follow
01:49:36.736 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 34 size: 43 action: follow
01:49:36.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:36.763 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:36.763 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:36.775 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
01:49:36.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:49:36.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
01:49:36.845 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 21 size: 42 action: follow
01:49:36.892 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 34 size: 41 action: follow
01:49:36.943 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 40 action: follow
01:49:36.972 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 39 action: follow
01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc8c2083]
01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc8c2083]
01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:49:39.413 [Lua] 3
01:49:39.746 [Lua] 3
01:49:39.791 [Lua] 3
01:49:40.067 [Lua] 3
01:49:40.829 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:41.218 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:41.843 [Lua] 3
01:49:42.640 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:43.108 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:43.852 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:44.165 [Lua] 3
01:49:44.308 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:44.529 [Lua] 3
01:49:45.065 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:45.483 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:52.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:49:52.264 [Lua] Spline already found!
01:49:52.319 [Lua] Init group template: spline_patrol
01:49:52.582 [Lua] 1
01:49:52.582 [Lua] 2
01:49:53.068 [Lua] 2
01:49:53.764 [Lua] 1
01:49:54.783 [Lua] 1
01:49:54.785 [Lua] 2
01:49:55.112 [Lua] 1
01:49:55.568 [Lua] 2
01:49:56.021 [Lua] 1
01:49:56.047 [Lua] 2
01:49:56.179 [Lua] 1
01:49:57.157 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:57.299 [Lua] 1
01:49:57.541 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:49:57.861 [Lua] 2
01:49:57.864 [Lua] Time for new HOOORDE! multi_first_wave
01:49:57.865 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
01:49:57.865 [Lua] horde requested: ambush
01:49:57.865 [Lua] setting up ambush-horde
01:49:57.865 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:49:57.865 [Lua] -> spawning: 18
01:49:57.865 [Lua] horde crated with id 12 of type ambush
01:49:57.865 [Lua] ambush horde has started
01:49:58.185 [Lua] 1
01:49:59.166 [Lua] 1
01:49:59.688 [Lua] 1
01:49:59.927 [Lua] Horde killed: ?
01:49:59.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:49:59.951 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:49:59.951 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
01:49:59.951 [Lua] horde requested: ambush
01:49:59.951 [Lua] setting up ambush-horde
01:49:59.951 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:49:59.951 [Lua] -> spawning: 21
01:49:59.951 [Lua] horde crated with id 13 of type ambush
01:49:59.951 [Lua] ambush horde has started
01:50:00.302 [Lua] 2
01:50:00.303 [Lua] 1
01:50:00.763 [Lua] 1
01:50:01.362 [Lua] 1
01:50:02.349 [Lua] Init group template: horde
01:50:04.311 [Lua] 1
01:50:04.311 [Lua] 1
01:50:05.023 [Lua] Init group template: horde
01:50:05.108 [Lua] 1
01:50:05.108 [Lua] 2
01:50:05.109 [Lua] 3
01:50:05.576 [Lua] 1
01:50:05.618 [Lua] 2
01:50:05.619 [Lua] 3
01:50:06.329 [Lua] 1
01:50:06.874 [Lua] 2
01:50:06.874 [Lua] 3
01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:50:07.125 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
01:50:07.464 [Lua] 1
01:50:07.519 [Lua] 2
01:50:08.172 [Lua] 1
01:50:08.173 [Lua] 2
01:50:08.216 [Lua] 3
01:50:08.747 [Lua] 1
01:50:08.747 [Lua] 2
01:50:08.748 [Lua] 3
01:50:08.748 [Lua] 4
01:50:08.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:50:08.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
01:50:08.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:50:09.070 [Lua] Horde killed: ?
01:50:09.275 [Lua] 1
01:50:09.275 [Lua] 2
01:50:09.275 [Lua] 3
01:50:09.275 [Lua] 4
01:50:09.321 [Lua] 1
01:50:09.321 [Lua] 1
01:50:09.322 [Lua] 1
01:50:09.813 [Lua] 2
01:50:09.813 [Lua] 7
01:50:09.813 [Lua] 6
01:50:09.813 [Lua] 3
01:50:09.814 [Lua] 1
01:50:09.814 [Lua] 5
01:50:09.814 [Lua] 4
01:50:09.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:50:09.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:50:09.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:50:09.922 [Lua] 2
01:50:09.922 [Lua] 1
01:50:09.923 [Lua] 7
01:50:09.923 [Lua] 6
01:50:09.923 [Lua] 3
01:50:09.923 [Lua] 5
01:50:09.923 [Lua] 4
01:50:10.297 [Lua] 1
01:50:10.298 [Lua] 2
01:50:10.891 [Lua] 1
01:50:11.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:50:11.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:50:11.236 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
01:50:11.504 [Lua] 1
01:50:11.505 [Lua] 1
01:50:11.505 [Lua] 1
01:50:11.506 [Lua] 1
01:50:11.506 [Lua] 1
01:50:11.506 [Lua] 1
01:50:11.591 [Lua] 1
01:50:11.591 [Lua] 2
01:50:11.613 [Lua] 3
01:50:11.613 [Lua] 4
01:50:12.051 [Lua] 1
01:50:12.113 [Lua] 2
01:50:12.114 [Lua] 4
01:50:12.561 [Lua] 1
01:50:12.562 [Lua] 2
01:50:13.332 [Lua] 2
01:50:13.332 [Lua] 1
01:50:13.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:50:13.362 [Lua] [PackageManager] Force_load: wwise/drakegun
01:50:13.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:50:13.417 [Lua] 2
01:50:13.417 [Lua] 1
01:50:13.417 [Lua] 1
01:50:13.597 [Lua] 1
01:50:13.597 [Lua] 1
01:50:14.108 [Lua] 1
01:50:14.108 [Lua] 2
01:50:14.108 [Lua] 3
01:50:14.109 [Lua] 4
01:50:14.666 [Lua] 2
01:50:14.829 [Lua] 1
01:50:15.849 [Lua] 1
01:50:15.850 [Lua] 1
01:50:15.850 [Lua] 1
01:50:15.926 [Lua] 1
01:50:15.926 [Lua] 2
01:50:15.926 [Lua] 3
01:50:15.927 [Lua] 4
01:50:16.339 [Lua] 1
01:50:16.423 [Lua] 2
01:50:16.816 [Lua] 1
01:50:17.030 [Lua] 3
01:50:17.487 [Lua] HORDE: last wave, reset to standard horde delay
01:50:17.487 [Lua] Time for new HOOORDE! multi_last_wave
01:50:17.487 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
01:50:17.487 [Lua] horde requested: ambush
01:50:17.487 [Lua] setting up ambush-horde
01:50:17.487 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
01:50:17.487 [Lua] -> spawning: 20
01:50:17.487 [Lua] horde crated with id 14 of type ambush
01:50:17.487 [Lua] ambush horde has started
01:50:17.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:50:17.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:50:17.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:50:18.805 [Lua] 1
01:50:18.805 [Lua] 2
01:50:18.868 [Lua] 3
01:50:19.006 [Lua] 1
01:50:19.006 [Lua] 2
01:50:19.134 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:19.479 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:19.558 [Lua] 1
01:50:19.558 [Lua] 2
01:50:19.559 [Lua] 3
01:50:19.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:50:19.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:50:19.620 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:50:19.869 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:19.956 [Lua] 1
01:50:19.956 [Lua] 2
01:50:19.956 [Lua] 4
01:50:19.957 [Lua] 3
01:50:20.061 [Lua] 4
01:50:20.061 [Lua] 2
01:50:20.062 [Lua] 1
01:50:20.062 [Lua] 1
01:50:20.062 [Lua] 3
01:50:20.123 [Lua] 1
01:50:20.123 [Lua] 1
01:50:20.124 [Lua] 1
01:50:20.124 [Lua] 1
01:50:20.125 [Lua] 1
01:50:20.222 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:20.482 [Lua] Horde killed: ?
01:50:21.156 [Lua] 1
01:50:21.341 [Lua] 1
01:50:21.341 [Lua] 1
01:50:21.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:50:21.506 [Lua] [PackageManager] Force_load: wwise/bow
01:50:21.506 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:50:21.594 [Lua] Init group template: horde
01:50:21.863 [Lua] 1
01:50:21.863 [Lua] 2
01:50:22.281 [Lua] 1
01:50:22.388 [Lua] 1
01:50:22.388 [Lua] 1
01:50:23.511 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:50:23.511 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:50:23.515 [Lua] 1
01:50:23.591 [Lua] 2
01:50:23.955 [Lua] fence jumping
01:50:24.028 [Lua] 1
01:50:24.518 [Lua] simple los failed
01:50:24.603 [Lua] 1
01:50:25.327 [Lua] 1
01:50:25.621 [Lua] fence jumping
01:50:25.644 [Lua] 2
01:50:25.644 [Lua] 3
01:50:26.082 [Lua] simple los failed
01:50:26.886 [Lua] 1
01:50:28.381 [Lua] fence jumping
01:50:28.599 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:29.058 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:29.333 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:29.408 [Lua] simple los failed
01:50:29.684 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:29.986 [Lua] 1
01:50:30.802 [Lua] Time for new HOOORDE! multi_first_wave
01:50:30.802 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
01:50:30.802 [Lua] horde requested: vector_blob
01:50:30.802 [Lua] wants to spawn behind within distance: 60
01:50:30.802 [Lua] could not, tries to spawnahead
01:50:30.802 [Lua] horde crated with id 15 of type vector_blob
01:50:30.802 [Lua] managed to spawn 20/21 horde enemies
01:50:30.802 [Lua] vector blob horde has started
01:50:31.489 [Lua] 1
01:50:34.544 [Lua] 1
01:50:35.011 [Lua] 2
01:50:35.408 [Lua] 1
01:50:35.597 [Lua] 1
01:50:36.565 [Lua] Destroying unit since outside mesh or world
01:50:36.698 [Lua] 1
01:50:37.119 [Lua] 2
01:50:37.663 [Lua] 1
01:50:37.663 [Lua] 2
01:50:37.664 [Lua] 3
01:50:37.704 [Lua] 4
01:50:38.387 [Lua] 3
01:50:38.387 [Lua] 4
01:50:38.411 [Lua] 5
01:50:38.563 [Lua] 1
01:50:38.564 [Lua] 1
01:50:38.846 [Lua] 1
01:50:38.872 [Lua] 2
01:50:39.388 [Lua] 2
01:50:39.600 [Lua] 1
01:50:41.460 [Lua] Horde killed: ?
01:50:41.988 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:50:41.988 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:50:41.988 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
01:50:41.988 [Lua] horde requested: vector_blob
01:50:41.988 [Lua] wants to spawn ahead within distance: 60
01:50:41.988 [Lua] horde crated with id 16 of type vector_blob
01:50:41.989 [Lua] managed to spawn 19/20 horde enemies
01:50:41.989 [Lua] vector blob horde has started
01:50:43.695 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:44.161 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:44.421 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:44.480 [Lua] Horde killed: ?
01:50:44.578 [Lua] simple los failed
01:50:44.838 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:45.196 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:45.574 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:45.922 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:46.338 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:46.736 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:47.100 [Lua] fence jumping
01:50:47.130 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:50:47.681 [Lua] ready to jump failed
01:50:48.342 [Lua] 1
01:50:48.343 [Lua] 1
01:50:48.343 [Lua] 1
01:50:48.964 [Lua] simple los failed
01:50:49.284 [Lua] 1
01:50:49.306 [Lua] 2
01:50:50.458 [Lua] 1
01:50:51.250 [Lua] 1
01:50:51.343 [Lua] 2
01:50:51.416 [Lua] 1
01:50:51.441 [Lua] ready to jump failed
01:50:51.444 [Lua] 2
01:50:51.445 [Lua] 3
01:50:51.735 [Lua] 1
01:50:52.535 [Lua] 1
01:50:53.473 [Lua] 1
01:50:53.501 [Lua] 2
01:50:53.502 [Lua] 3
01:50:53.502 [Lua] 4
01:50:53.506 [Lua] 1
01:50:53.506 [Lua] 2
01:50:53.507 [Lua] 3
01:50:53.796 [Lua] ready to jump failed
01:50:53.977 [Lua] 1
01:50:53.978 [Lua] 2
01:50:54.574 [Lua] 1
01:50:54.574 [Lua] 1
01:50:54.574 [Lua] 1
01:50:54.575 [Lua] 1
01:50:54.576 [Lua] 1
01:50:54.723 [Lua] 1
01:50:54.750 [Lua] 2
01:50:54.750 [Lua] 3
01:50:55.165 [Lua] 1
01:50:55.166 [Lua] 2
01:50:55.214 [Lua] 3
01:50:55.214 [Lua] 4
01:50:55.214 [Lua] 5
01:50:55.556 [Lua] 1
01:50:55.556 [Lua] 2
01:50:55.647 [Lua] ready to jump failed
01:50:55.696 [Lua] 1
01:50:56.413 [Lua] 4
01:50:56.414 [Lua] 3
01:50:56.414 [Lua] 2
01:50:56.414 [Lua] 1
01:50:56.519 [Lua] 2
01:50:56.519 [Lua] 1
01:50:56.519 [Lua] 1
01:50:56.520 [Lua] 4
01:50:56.642 [Lua] 1
01:50:56.643 [Lua] 1
01:50:56.643 [Lua] 1
01:50:56.644 [Lua] 1
01:50:57.234 [Lua] nil
01:50:57.234 [Lua] nil
01:50:57.234 [Lua] nil
01:50:57.234 [Lua] nil
01:50:57.234 [Lua] nil
01:50:57.234 [Lua] nil
01:50:57.234 [Lua] nil
01:50:57.235 [Lua] nil
01:50:57.235 [Lua] nil
01:50:57.235 [Lua] nil
01:50:57.235 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.259 [Lua] nil
01:50:57.260 [Lua] nil
01:50:57.260 [Lua] nil
01:50:57.260 [Lua] nil
01:50:57.568 [Lua] 2
01:50:58.570 [Lua] 1
01:50:58.667 [Lua] 1
01:50:58.668 [Lua] 1
01:50:59.063 [Lua] 1
01:50:59.531 [Lua] nil
01:50:59.531 [Lua] nil
01:50:59.532 [Lua] nil
01:50:59.532 [Lua] nil
01:50:59.532 [Lua] nil
01:50:59.533 [Lua] nil
01:50:59.533 [Lua] nil
01:50:59.533 [Lua] nil
01:50:59.533 [Lua] nil
01:50:59.534 [Lua] nil
01:50:59.534 [Lua] nil
01:50:59.555 [Lua] nil
01:50:59.555 [Lua] nil
01:50:59.556 [Lua] nil
01:50:59.556 [Lua] nil
01:50:59.556 [Lua] nil
01:50:59.556 [Lua] nil
01:50:59.556 [Lua] nil
01:50:59.557 [Lua] nil
01:50:59.583 [Lua] nil
01:50:59.583 [Lua] nil
01:50:59.648 [Lua] fence jumping
01:51:00.212 [Lua] nil
01:51:00.300 [Lua] nil
01:51:00.300 [Lua] nil
01:51:00.300 [Lua] nil
01:51:00.301 [Lua] nil
01:51:00.301 [Lua] nil
01:51:00.322 [Lua] nil
01:51:00.346 [Lua] nil
01:51:00.370 [Lua] nil
01:51:01.299 [Lua] HORDE: last wave, reset to standard horde delay
01:51:01.299 [Lua] Time for new HOOORDE! multi_last_wave
01:51:01.299 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
01:51:01.299 [Lua] horde requested: vector_blob
01:51:01.299 [Lua] wants to spawn ahead within distance: 60
01:51:01.299 [Lua] horde crated with id 17 of type vector_blob
01:51:01.299 [Lua] managed to spawn 23/23 horde enemies
01:51:01.299 [Lua] vector blob horde has started
01:51:01.782 [Lua] Init group template: horde
01:51:02.002 [Lua] simple los failed
01:51:02.635 [Lua] 1
01:51:03.725 [Lua] 4
01:51:03.726 [Lua] 3
01:51:03.726 [Lua] 2
01:51:03.727 [Lua] 1
01:51:03.858 [Lua] ready to jump failed
01:51:04.307 [Lua] 1
01:51:05.423 [Lua] 1
01:51:05.424 [Lua] 1
01:51:05.424 [Lua] 1
01:51:06.397 [Lua] 1
01:51:06.424 [Lua] 2
01:51:07.458 [Lua] 1
01:51:07.459 [Lua] 1
01:51:07.460 [Lua] 1
01:51:07.815 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:08.208 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:51:08.404 [Lua] fence jumping
01:51:09.580 [Lua] 1
01:51:09.581 [Lua] 1
01:51:09.582 [Lua] 1
01:51:09.804 [Lua] simple los failed
01:51:09.816 [EACServer] [21:51:09:816][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:51:10.222 [Lua] Horde killed: ?
01:51:10.625 [Lua] 1
01:51:10.625 [Lua] 2
01:51:10.648 [Lua] 3
01:51:13.230 [Lua] fence jumping
01:51:16.681 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:16.816 [Lua] 1
01:51:16.839 [Lua] 2
01:51:16.839 [Lua] 3
01:51:17.127 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:51:17.286 [Lua] 1
01:51:17.286 [Lua] 2
01:51:17.328 [Lua] 3
01:51:17.485 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:17.930 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:51:18.798 [Lua] 1
01:51:18.798 [Lua] 1
01:51:19.449 [Lua] 1
01:51:19.449 [Lua] 2
01:51:19.450 [Lua] 3
01:51:19.450 [Lua] 4
01:51:19.450 [Lua] 5
01:51:19.870 [Lua] 1
01:51:19.870 [Lua] 2
01:51:19.890 [Lua] 1
01:51:19.890 [Lua] 2
01:51:19.890 [Lua] 3
01:51:19.891 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:19.896 [Lua] 3
01:51:19.916 [Lua] 4
01:51:19.916 [Lua] 5
01:51:20.400 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:51:20.941 [Lua] 1
01:51:20.943 [Lua] 1
01:51:21.155 [Lua] 1
01:51:21.206 [Lua] 2
01:51:21.207 [Lua] 3
01:51:21.650 [Lua] 1
01:51:21.696 [Lua] 2
01:51:21.696 [Lua] 3
01:51:21.696 [Lua] 4
01:51:21.696 [Lua] 5
01:51:22.282 [Lua] 1
01:51:22.283 [Lua] 2
01:51:22.283 [Lua] 3
01:51:22.283 [Lua] 4
01:51:22.306 [Lua] 5
01:51:23.024 [Lua] 2
01:51:23.024 [Lua] 1
01:51:24.076 [Lua] 1
01:51:24.455 [Lua] 20
01:51:24.706 [Lua] 1
01:51:24.706 [Lua] 2
01:51:24.707 [Lua] 3
01:51:24.707 [Lua] 4
01:51:25.206 [Lua] 2
01:51:25.207 [Lua] 3
01:51:26.331 [Lua] 20
01:51:27.699 [Lua] 3
01:51:27.700 [Lua] 1
01:51:27.700 [Lua] 4
01:51:27.700 [Lua] 2
01:51:28.318 [Lua] nil
01:51:28.319 [Lua] nil
01:51:28.340 [Lua] nil
01:51:28.340 [Lua] nil
01:51:28.341 [Lua] nil
01:51:28.341 [Lua] nil
01:51:28.341 [Lua] nil
01:51:28.341 [Lua] nil
01:51:31.535 [Lua] 1
01:51:32.244 [Lua] 1
01:51:32.244 [Lua] 2
01:51:33.261 [Lua] Horde killed: ?
01:51:47.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
01:51:47.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
01:51:47.809 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
01:51:52.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
01:51:52.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
01:51:52.842 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
01:51:52.859 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
01:51:52.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem
01:51:52.859 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:51:52.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem
01:51:53.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:51:53.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:51:53.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:51:53.955 [Lua] min_height 160
01:51:55.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:51:55.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:51:55.009 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:51:56.369 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:51:56.369 [Lua] [PackageManager] Force_load: wwise/bow
01:51:57.889 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
01:51:57.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read,
01:51:57.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
01:51:57.889 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:51:58.210 [Lua] Switching ConflictSettings: to: deus_skaven
01:51:58.210 [Lua] pacing=deus_default
01:51:58.210 [Lua] roaming=nil
01:51:58.210 [Lua] specials=deus_skaven
01:51:58.210 [Lua] contained_breeds=nil
01:51:58.210 [Lua] debug_color=orange
01:51:58.210 [Lua] disabled=false
01:51:58.210 [Lua] pack_spawning=skaven
01:51:58.210 [Lua] description=deus_conflict_director_skaven_chaos_name
01:51:58.210 [Lua] factions=nil
01:51:58.210 [Lua] boss=deus_skaven
01:51:58.210 [Lua] horde=deus_default
01:51:58.210 [Lua] name=deus_skaven
01:51:58.210 [Lua] intensity=deus_default
01:51:58.210 [Lua] ---
01:51:58.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:51:58.589 [Lua] Spline already found!
01:51:58.664 [Lua] Init group template: spline_patrol
01:52:00.135 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:52:00.135 [Lua] [PackageManager] Force_load: wwise/drakegun
01:52:00.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
01:52:02.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
01:52:02.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
01:52:02.870 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
01:52:02.870 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:52:03.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:52:03.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem
01:52:04.643 [Lua] Time for new HOOORDE! multi_first_wave
01:52:04.643 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
01:52:04.643 [Lua] horde requested: vector
01:52:04.643 [Lua] setting up vector-horde
01:52:04.643 [Lua] Composing horde 'large' .. using variant 'plain'
01:52:04.643 [Lua] --> horde wants to spawn behind players (0.97821242059872/0.67
01:52:04.643 [Lua] -> spawning: 55
01:52:04.643 [Lua] horde crated with id 19 of type vector
01:52:04.643 [Lua] vector horde has started
01:52:04.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:52:04.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:52:06.438 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:06.825 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:52:07.184 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:07.561 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:52:08.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem
01:52:08.518 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
01:52:08.519 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
01:52:08.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem
01:52:09.475 [Lua] 1
01:52:09.475 [Lua] 1
01:52:09.475 [Lua] 1
01:52:10.454 [Lua] 1
01:52:13.527 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
01:52:13.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
01:52:14.695 [Lua] HORDE: Pushing horde in time; too many units out 65
01:52:15.020 [Lua] Init group template: horde
01:52:15.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:52:15.754 [Lua] [PackageManager] Force_load: wwise/drakegun
01:52:15.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:52:17.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:52:17.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
01:52:18.565 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
01:52:18.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem
01:52:19.714 [Lua] HORDE: Pushing horde in time; too many units out 71
01:52:23.422 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:23.424 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 3 76
01:52:23.866 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:52:24.026 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:52:24.044 [Lua] Spline already found!
01:52:24.106 [Lua] Init group template: spline_patrol
01:52:24.148 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:24.192 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 1 79
01:52:24.617 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:52:25.160 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:25.627 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:52:32.090 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 2 71
01:52:32.571 [Lua] 1
01:52:34.767 [Lua] 1
01:52:34.838 [Lua] 1
01:52:35.185 [Lua] 1
01:52:35.984 [Lua] 2
01:52:36.006 [Lua] 3
01:52:36.206 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:36.308 [Lua] 1
01:52:36.309 [Lua] 1
01:52:36.309 [Lua] 1
01:52:36.310 [Lua] 1
01:52:36.310 [Lua] 1
01:52:36.311 [Lua] 1
01:52:36.888 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:52:37.050 [Lua] 2
01:52:37.050 [Lua] 3
01:52:37.221 [Lua] 1
01:52:37.264 [Lua] 2
01:52:37.340 [Lua] HORDE: Pushing horde in time; too many units out 65
01:52:38.371 [Lua] 1
01:52:38.373 [Lua] 1
01:52:39.333 [Lua] 2
01:52:42.587 [Lua] fence jumping
01:52:42.649 [Lua] fence jumping
01:52:43.161 [Lua] simple los failed
01:52:44.229 [Lua] fence jumping
01:52:45.528 [Lua] ready to jump failed
01:52:45.928 [Lua] 1
01:52:45.928 [Lua] 2
01:52:47.090 [Lua] 1
01:52:47.090 [Lua] 1
01:52:47.090 [Lua] 1
01:52:47.091 [Lua] 1
01:52:47.092 [Lua] 1
01:52:47.092 [Lua] 1
01:52:47.092 [Lua] 1
01:52:47.401 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:47.541 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:48.008 [Lua] 1
01:52:48.009 [Lua] 2
01:52:48.036 [Lua] 3
01:52:48.060 [Lua] 4
01:52:48.401 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:48.549 [Lua] HORDE: Pushing horde in time; too many units out 62
01:52:49.091 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:49.151 [Lua] 1
01:52:49.152 [Lua] 1
01:52:49.153 [Lua] 1
01:52:49.153 [Lua] 1
01:52:50.166 [Lua] 1
01:52:50.166 [Lua] 2
01:52:51.182 [Lua] 1
01:52:51.183 [Lua] 1
01:52:51.183 [Lua] 1
01:52:51.184 [Lua] 1
01:52:51.427 [Lua] ready to jump failed
01:52:52.138 [Lua] 1
01:52:52.875 [Lua] 2
01:52:53.253 [Lua] 1
01:52:53.253 [Lua] 1
01:52:53.331 [Lua] 2
01:52:53.375 [Lua] ready to jump failed
01:52:53.587 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
01:52:53.587 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:52:53.588 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
01:52:53.588 [Lua] horde requested: vector
01:52:53.588 [Lua] setting up vector-horde
01:52:53.588 [Lua] Composing horde 'large' .. using variant 'plain'
01:52:53.588 [Lua] --> horde wants to spawn ahead of players (0.43769484851785/0.67
01:52:53.588 [Lua] -> spawning: 57
01:52:53.588 [Lua] horde crated with id 21 of type vector
01:52:53.588 [Lua] vector horde has started
01:52:53.902 [Lua] 1
01:52:54.153 [Lua] 2
01:52:54.177 [Lua] 3
01:52:54.626 [Lua] 3
01:52:55.448 [Lua] 1
01:52:55.448 [Lua] 1
01:52:55.449 [Lua] 1
01:52:55.449 [Lua] 1
01:52:55.450 [Lua] 1
01:52:55.569 [Lua] 3
01:52:56.280 [Lua] 1
01:52:56.330 [Lua] 2
01:52:56.331 [Lua] 3
01:52:56.495 [Lua] 3
01:52:56.836 [Lua] 1
01:52:57.605 [Lua] 1
01:52:58.087 [Lua] 4
01:52:58.088 [Lua] 5
01:52:58.725 [Lua] Horde killed: ?
01:52:58.744 [Lua] HORDE: last wave, reset to standard horde delay
01:52:58.744 [Lua] Time for new HOOORDE! multi_last_wave
01:52:58.744 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
01:52:58.744 [Lua] horde requested: vector
01:52:58.744 [Lua] setting up vector-horde
01:52:58.744 [Lua] Composing horde 'large' .. using variant 'plain'
01:52:58.744 [Lua] --> horde wants to spawn behind players (0.88492060025643/0.67
01:52:58.744 [Lua] -> spawning: 56
01:52:58.744 [Lua] horde crated with id 22 of type vector
01:52:58.744 [Lua] vector horde has started
01:53:02.761 [Lua] simple los failed
01:53:03.008 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:03.392 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:03.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8910a29]
01:53:04.312 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:04.640 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:04.660 [Lua] ready to jump failed
01:53:06.350 [Lua] simple los failed
01:53:08.180 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:08.708 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:53:09.507 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:09.627 [Lua] 20
01:53:09.818 [EACServer] [21:53:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:53:09.951 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:53:11.095 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:11.447 [Lua] simple los failed
01:53:11.630 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:53:12.219 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:12.756 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:53:13.051 [Lua] fence jumping
01:53:18.318 [Lua] 1
01:53:18.744 [Lua] 1
01:53:18.744 [Lua] 2
01:53:18.859 [Lua] Init group template: horde
01:53:19.154 [Lua] 1
01:53:20.982 [Lua] 2
01:53:21.010 [Lua] 3
01:53:21.571 [Lua] 1
01:53:21.571 [Lua] 2
01:53:21.605 [Lua] 3
01:53:21.606 [Lua] 4
01:53:21.606 [Lua] 5
01:53:21.606 [Lua] 6
01:53:21.606 [Lua] 7
01:53:21.948 [Lua] 1
01:53:22.046 [Lua] 1
01:53:22.047 [Lua] 2
01:53:22.047 [Lua] 3
01:53:22.580 [Lua] 2
01:53:22.580 [Lua] 3
01:53:22.654 [Lua] 4
01:53:22.655 [Lua] 5
01:53:23.356 [Lua] 1
01:53:23.357 [Lua] 2
01:53:23.390 [Lua] nil
01:53:23.390 [Lua] nil
01:53:23.416 [Lua] nil
01:53:23.416 [Lua] nil
01:53:23.416 [Lua] nil
01:53:23.416 [Lua] nil
01:53:23.416 [Lua] nil
01:53:23.436 [Lua] 3
01:53:23.436 [Lua] 4
01:53:23.437 [Lua] 6
01:53:23.444 [Lua] nil
01:53:23.444 [Lua] nil
01:53:23.444 [Lua] nil
01:53:23.444 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.445 [Lua] nil
01:53:23.446 [Lua] nil
01:53:23.446 [Lua] nil
01:53:23.446 [Lua] nil
01:53:23.472 [Lua] nil
01:53:23.472 [Lua] nil
01:53:23.472 [Lua] nil
01:53:23.472 [Lua] nil
01:53:24.635 [Lua] Destroying unit since outside mesh or world
01:53:24.975 [Lua] Destroying unit since outside mesh or world
01:53:25.091 [Lua] 1
01:53:25.428 [Lua] 2
01:53:25.731 [Lua] 1
01:53:25.731 [Lua] 2
01:53:26.206 [Lua] 1
01:53:26.286 [Lua] 1
01:53:26.286 [Lua] 2
01:53:26.287 [Lua] 3
01:53:26.287 [Lua] 4
01:53:26.287 [Lua] 5
01:53:26.288 [Lua] 6
01:53:26.887 [Lua] 1
01:53:26.888 [Lua] 8
01:53:26.888 [Lua] 5
01:53:26.888 [Lua] 7
01:53:26.889 [Lua] 6
01:53:26.889 [Lua] 2
01:53:26.922 [Lua] 6
01:53:26.922 [Lua] 5
01:53:26.922 [Lua] 7
01:53:26.922 [Lua] 1
01:53:26.923 [Lua] 8
01:53:26.923 [Lua] 1
01:53:26.923 [Lua] 2
01:53:27.375 [Lua] 1
01:53:27.375 [Lua] 2
01:53:27.376 [Lua] 3
01:53:28.232 [Lua] Init group template: horde
01:53:28.794 [Lua] 1
01:53:28.794 [Lua] 1
01:53:28.794 [Lua] 1
01:53:28.795 [Lua] 1
01:53:28.796 [Lua] 1
01:53:28.797 [Lua] 1
01:53:28.797 [Lua] 1
01:53:29.014 [Lua] 2
01:53:29.014 [Lua] 3
01:53:29.051 [Lua] 2
01:53:29.341 [Lua] nil
01:53:29.341 [Lua] nil
01:53:29.342 [Lua] nil
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01:53:29.426 [Lua] nil
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01:53:29.428 [Lua] nil
01:53:29.428 [Lua] nil
01:53:29.460 [Lua] nil
01:53:29.460 [Lua] nil
01:53:29.461 [Lua] nil
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01:53:29.463 [Lua] nil
01:53:29.500 [Lua] nil
01:53:29.501 [Lua] nil
01:53:29.501 [Lua] nil
01:53:29.501 [Lua] nil
01:53:29.501 [Lua] nil
01:53:29.502 [Lua] nil
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01:53:29.541 [Lua] nil
01:53:29.541 [Lua] nil
01:53:29.541 [Lua] nil
01:53:29.541 [Lua] nil
01:53:29.541 [Lua] nil
01:53:29.542 [Lua] nil
01:53:29.542 [Lua] nil
01:53:29.542 [Lua] nil
01:53:29.580 [Lua] nil
01:53:29.580 [Lua] nil
01:53:29.580 [Lua] nil
01:53:29.581 [Lua] nil
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01:53:29.581 [Lua] nil
01:53:29.581 [Lua] nil
01:53:29.581 [Lua] nil
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01:53:29.620 [Lua] nil
01:53:29.797 [Lua] 1
01:53:29.797 [Lua] 2
01:53:31.557 [Lua] 2
01:53:31.557 [Lua] 6
01:53:31.557 [Lua] 4
01:53:31.557 [Lua] 1
01:53:31.557 [Lua] 5
01:53:31.557 [Lua] 3
01:53:31.591 [Lua] 2
01:53:31.591 [Lua] 6
01:53:31.591 [Lua] 4
01:53:31.592 [Lua] 1
01:53:31.592 [Lua] 1
01:53:31.592 [Lua] 5
01:53:31.592 [Lua] 3
01:53:31.724 [Lua] 1
01:53:31.828 [Lua] 1
01:53:32.732 [Lua] 1
01:53:32.762 [Lua] 2
01:53:32.794 [Lua] 3
01:53:32.794 [Lua] 4
01:53:32.794 [Lua] 5
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01:53:33.153 [Lua] nil
01:53:33.154 [Lua] nil
01:53:33.154 [Lua] nil
01:53:33.155 [Lua] nil
01:53:33.155 [Lua] nil
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01:53:33.236 [Lua] nil
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01:53:33.267 [Lua] nil
01:53:33.267 [Lua] nil
01:53:33.267 [Lua] nil
01:53:33.267 [Lua] nil
01:53:33.268 [Lua] nil
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01:53:33.305 [Lua] nil
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01:53:33.306 [Lua] nil
01:53:33.306 [Lua] nil
01:53:33.307 [Lua] nil
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01:53:33.307 [Lua] nil
01:53:33.340 [Lua] nil
01:53:33.340 [Lua] nil
01:53:33.340 [Lua] nil
01:53:33.340 [Lua] nil
01:53:33.341 [Lua] nil
01:53:33.341 [Lua] nil
01:53:33.341 [Lua] nil
01:53:33.341 [Lua] nil
01:53:33.342 [Lua] nil
01:53:33.376 [Lua] nil
01:53:33.376 [Lua] nil
01:53:33.377 [Lua] nil
01:53:33.377 [Lua] nil
01:53:33.377 [Lua] nil
01:53:33.436 [Lua] 5
01:53:33.436 [Lua] 2
01:53:33.437 [Lua] 7
01:53:33.437 [Lua] 9
01:53:33.437 [Lua] 4
01:53:33.438 [Lua] 8
01:53:33.789 [Lua] 1
01:53:34.133 [Lua] 1
01:53:35.505 [Lua] 1
01:53:35.505 [Lua] 1
01:53:36.154 [Lua] 2
01:53:36.154 [Lua] 3
01:53:36.185 [Lua] 4
01:53:36.458 [Lua] 1
01:53:36.491 [Lua] 2
01:53:36.882 [Lua] 2
01:53:37.598 [Lua] 2
01:53:38.603 [Lua] 2
01:53:39.627 [Lua] 1
01:53:39.628 [Lua] 1
01:53:40.261 [Lua] 6
01:53:40.261 [Lua] 4
01:53:40.261 [Lua] 8
01:53:40.261 [Lua] 7
01:53:40.262 [Lua] 9
01:53:40.262 [Lua] 1
01:53:40.262 [Lua] 10
01:53:40.262 [Lua] 2
01:53:40.262 [Lua] 3
01:53:40.262 [Lua] 5
01:53:40.612 [Lua] 1
01:53:40.613 [Lua] 2
01:53:40.695 [Lua] 1
01:53:41.715 [Lua] 1
01:53:42.390 [Lua] 2
01:53:42.419 [Lua] 3
01:53:42.419 [Lua] 4
01:53:42.475 [Lua] 5
01:53:42.475 [Lua] 6
01:53:42.476 [Lua] 7
01:53:42.709 [Lua] 1
01:53:42.976 [Lua] 4
01:53:43.006 [Lua] 5
01:53:43.527 [Lua] nil
01:53:43.528 [Lua] nil
01:53:43.528 [Lua] nil
01:53:43.528 [Lua] nil
01:53:43.529 [Lua] nil
01:53:43.529 [Lua] nil
01:53:43.557 [Lua] nil
01:53:43.557 [Lua] nil
01:53:43.557 [Lua] nil
01:53:45.180 [Lua] 2
01:53:46.303 [Lua] Horde killed: ?
01:53:47.571 [Lua] Horde killed: ?
01:53:58.169 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:58.558 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:53:58.957 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:59.355 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:53:59.673 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:00.067 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:00.512 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:00.805 [Lua] 1
01:54:00.805 [Lua] 1
01:54:00.891 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:01.338 [Lua] 1
01:54:01.758 [Lua] 1
01:54:09.631 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:54:13.325 [Lua] 1
01:54:13.326 [Lua] 1
01:54:13.853 [Lua] 1
01:54:13.854 [Lua] 2
01:54:13.854 [Lua] 3
01:54:14.297 [Lua] 1
01:54:14.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
01:54:14.596 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:54:14.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
01:54:15.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f235, position: 0
01:54:15.918 [Lua] 3
01:54:15.918 [Lua] 1
01:54:16.038 [Lua] 1
01:54:16.038 [Lua] 3
01:54:16.039 [Lua] 1
01:54:16.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:54:16.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:54:16.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:54:16.246 [Lua] 2
01:54:16.247 [Lua] 1
01:54:16.666 [Lua] 1
01:54:16.666 [Lua] 2
01:54:17.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:54:17.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:54:19.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f380, position: 0
01:54:19.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
01:54:19.634 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
01:54:19.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
01:54:19.866 [Lua] 1
01:54:20.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:54:20.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:54:20.590 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:54:20.942 [Lua] 1
01:54:21.054 [Lua] 1
01:54:21.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f431, position: 0
01:54:21.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:54:21.389 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:54:21.429 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:21.623 [Lua] 1
01:54:21.801 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:22.161 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:22.468 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:23.071 [Lua] 1
01:54:23.071 [Lua] 1
01:54:23.601 [Lua] 1
01:54:24.019 [Lua] 1
01:54:24.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
01:54:25.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:54:25.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:54:28.523 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:28.931 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:29.369 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:29.679 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
01:54:29.679 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:54:29.754 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:30.142 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:30.556 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:34.703 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:54:34.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
01:54:40.503 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
01:54:40.541 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
01:54:42.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:54:42.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:54:42.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:54:44.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:54:44.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:54:44.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:54:44.809 [Lua] Override Player Respawning gorge_terror_spawn true
01:54:45.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:54:45.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:54:49.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
01:54:49.816 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:49.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
01:54:54.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:54.816 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:54.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:54.816 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:54.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:54.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
01:54:57.295 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:57.682 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:58.813 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:58.814 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:54:58.814 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:54:59.194 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:59.486 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:59.897 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:54:59.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
01:54:59.947 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:59.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:59.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:54:59.947 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:00.176 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:00.653 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:01.071 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:01.477 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:02.989 [Lua] nil
01:55:03.031 [Lua] nil
01:55:03.031 [Lua] nil
01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
01:55:05.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
01:55:05.007 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:05.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:05.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:05.007 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
01:55:06.948 [Lua] nil
01:55:06.948 [Lua] nil
01:55:09.820 [EACServer] [21:55:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:55:10.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
01:55:10.083 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
01:55:10.083 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:10.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
01:55:10.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:55:10.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:55:10.777 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:55:11.698 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:55:11.698 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:55:15.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
01:55:15.095 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:55:17.186 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:55:17.512 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:17.838 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:18.182 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:18.566 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:18.888 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:19.208 [Lua] nil
01:55:19.257 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:19.868 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:20.217 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:22.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:55:22.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:55:22.999 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:23.276 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:23.346 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:23.534 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:23.653 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:23.794 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:23.888 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:24.052 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:24.152 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:24.311 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:24.406 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:24.591 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:24.712 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:24.855 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:24.995 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:25.112 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:25.254 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:25.398 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:25.543 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:25.808 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:26.639 [Lua] rat ogre died!
01:55:30.216 [Lua] Time for new HOOORDE! multi_first_wave
01:55:30.216 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
01:55:30.216 [Lua] horde requested: ambush
01:55:30.216 [Lua] setting up ambush-horde
01:55:30.216 [Lua] Composing horde 'large' .. using variant 'plain'
01:55:30.216 [Lua] -> spawning: 53
01:55:30.216 [Lua] horde crated with id 23 of type ambush
01:55:30.216 [Lua] ambush horde has started
01:55:35.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
01:55:35.200 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:55:36.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:55:36.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:55:37.583 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:37.828 [Lua] Init group template: horde
01:55:37.998 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:55:38.679 [Lua] 1
01:55:38.680 [Lua] 1
01:55:39.201 [Lua] 1
01:55:39.225 [Lua] 1
01:55:39.710 [Lua] 2
01:55:39.711 [Lua] 3
01:55:39.771 [Lua] 3
01:55:40.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
01:55:40.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
01:55:40.202 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
01:55:40.625 [Lua] 1
01:55:41.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:55:41.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:55:41.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:55:41.349 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:55:41.349 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:55:41.349 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
01:55:41.349 [Lua] horde requested: ambush
01:55:41.349 [Lua] setting up ambush-horde
01:55:41.349 [Lua] Composing horde 'large' .. using variant 'plain'
01:55:41.349 [Lua] -> spawning: 56
01:55:41.349 [Lua] horde crated with id 24 of type ambush
01:55:41.349 [Lua] ambush horde has started
01:55:41.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:55:41.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:55:41.695 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:55:42.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:55:42.548 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:55:45.270 [Lua] 2
01:55:45.271 [Lua] 3
01:55:45.305 [Lua] rat ogre was despawned!
01:55:45.333 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:55:45.571 [Lua] 1
01:55:45.779 [Lua] 1
01:55:45.779 [Lua] 2
01:55:45.833 [Lua] 3
01:55:45.833 [Lua] 4
01:55:45.833 [Lua] 5
01:55:45.833 [Lua] 6
01:55:45.833 [Lua] 7
01:55:46.381 [Lua] 1
01:55:46.381 [Lua] 2
01:55:46.381 [Lua] 3
01:55:46.550 [Lua] Init group template: horde
01:55:46.605 [Lua] 1
01:55:46.605 [Lua] 2
01:55:46.606 [Lua] 3
01:55:46.638 [Lua] 5
01:55:46.825 [Lua] 1
01:55:46.826 [Lua] 2
01:55:46.905 [Lua] 1
01:55:46.905 [Lua] 2
01:55:47.945 [Lua] 1
01:55:47.946 [Lua] 1
01:55:47.946 [Lua] 1
01:55:47.947 [Lua] 1
01:55:47.947 [Lua] 1
01:55:48.569 [Lua] 1
01:55:48.943 [Lua] 2
01:55:48.966 [Lua] 2
01:55:49.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:55:49.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:55:49.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:55:49.532 [Lua] 1
01:55:49.533 [Lua] 2
01:55:49.533 [Lua] 3
01:55:49.533 [Lua] 4
01:55:49.578 [Lua] 1
01:55:50.265 [Lua] 1
01:55:50.265 [Lua] 2
01:55:50.265 [Lua] 3
01:55:50.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:55:50.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
01:55:50.619 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:50.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
01:55:50.723 [Lua] 3
01:55:51.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:55:51.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:55:52.426 [Lua] 1
01:55:52.975 [Lua] 1
01:55:52.976 [Lua] 2
01:55:53.241 [Lua] 1
01:55:53.242 [Lua] 1
01:55:54.250 [Lua] 1
01:55:54.250 [Lua] 2
01:55:55.342 [Lua] 4
01:55:55.342 [Lua] 1
01:55:55.342 [Lua] 2
01:55:55.342 [Lua] 3
01:55:55.350 [Lua] 1
01:55:55.351 [Lua] 1
01:55:55.351 [Lua] 1
01:55:55.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
01:55:55.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:55:55.649 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:55:55.649 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:55.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:55.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:55.649 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:55:55.750 [Lua] 1
01:55:56.760 [Lua] 1
01:55:56.760 [Lua] 1
01:55:56.761 [Lua] 1
01:55:57.095 [Lua] 1
01:55:57.095 [Lua] 2
01:55:57.096 [Lua] 3
01:55:57.096 [Lua] 4
01:55:57.097 [Lua] 5
01:55:57.097 [Lua] 6
01:55:57.160 [Lua] 7
01:55:57.580 [Lua] 4
01:55:57.580 [Lua] 6
01:55:57.580 [Lua] 7
01:55:57.580 [Lua] 2
01:55:57.580 [Lua] 5
01:55:57.581 [Lua] 8
01:55:57.581 [Lua] 1
01:55:57.581 [Lua] 3
01:55:57.581 [Lua] 6
01:55:57.582 [Lua] 2
01:55:57.582 [Lua] 5
01:55:57.582 [Lua] 3
01:55:57.582 [Lua] 4
01:55:57.582 [Lua] 7
01:55:57.583 [Lua] 8
01:55:57.583 [Lua] 1
01:55:57.583 [Lua] 1
01:55:57.903 [Lua] 1
01:55:57.955 [Lua] 2
01:55:58.113 [Lua] 1
01:55:58.114 [Lua] 1
01:55:59.271 [Lua] 1
01:55:59.271 [Lua] 2
01:55:59.304 [Lua] 3
01:55:59.304 [Lua] 4
01:55:59.305 [Lua] 5
01:55:59.724 [Lua] 2
01:55:59.725 [Lua] 3
01:55:59.725 [Lua] 4
01:55:59.786 [Lua] 5
01:55:59.786 [Lua] 6
01:56:00.262 [Lua] 1
01:56:00.263 [Lua] 3
01:56:00.263 [Lua] 4
01:56:00.264 [Lua] 5
01:56:00.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:56:00.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:56:00.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:56:00.331 [Lua] 6
01:56:00.331 [Lua] 7
01:56:00.757 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:56:00.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:56:00.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:56:00.757 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:56:01.035 [Lua] 4
01:56:02.073 [Lua] HORDE: last wave, reset to standard horde delay
01:56:02.073 [Lua] Time for new HOOORDE! multi_last_wave
01:56:02.073 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
01:56:02.073 [Lua] horde requested: ambush
01:56:02.073 [Lua] setting up ambush-horde
01:56:02.073 [Lua] Composing horde 'large' .. using variant 'plain'
01:56:02.073 [Lua] -> spawning: 56
01:56:02.073 [Lua] horde crated with id 25 of type ambush
01:56:02.073 [Lua] ambush horde has started
01:56:02.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:56:02.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:56:02.631 [Lua] 1
01:56:02.780 [Lua] 1
01:56:02.781 [Lua] 2
01:56:02.782 [Lua] 3
01:56:02.782 [Lua] 4
01:56:02.805 [Lua] 5
01:56:03.902 [Lua] 1
01:56:03.902 [Lua] 1
01:56:03.903 [Lua] 1
01:56:05.698 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:56:05.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:56:05.698 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:05.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:05.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:05.698 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:05.890 [Lua] 1
01:56:06.027 [Lua] 1
01:56:06.028 [Lua] 1
01:56:06.028 [Lua] 1
01:56:06.319 [Lua] 1
01:56:07.003 [Lua] Init group template: horde
01:56:07.091 [Lua] 1
01:56:07.113 [Lua] 3
01:56:07.114 [Lua] 2
01:56:07.114 [Lua] 1
01:56:07.583 [Lua] nil
01:56:07.584 [Lua] nil
01:56:07.584 [Lua] nil
01:56:07.584 [Lua] nil
01:56:07.711 [Lua] nil
01:56:07.711 [Lua] nil
01:56:07.712 [Lua] nil
01:56:07.712 [Lua] nil
01:56:07.712 [Lua] nil
01:56:07.712 [Lua] nil
01:56:07.712 [Lua] nil
01:56:07.713 [Lua] nil
01:56:07.713 [Lua] nil
01:56:07.738 [Lua] nil
01:56:07.738 [Lua] nil
01:56:07.738 [Lua] nil
01:56:07.738 [Lua] nil
01:56:07.739 [Lua] nil
01:56:07.739 [Lua] nil
01:56:07.739 [Lua] nil
01:56:08.733 [Lua] 3
01:56:08.733 [Lua] 1
01:56:08.733 [Lua] 2
01:56:08.938 [Lua] nil
01:56:08.938 [Lua] nil
01:56:08.939 [Lua] nil
01:56:09.045 [Lua] nil
01:56:09.045 [Lua] nil
01:56:09.072 [Lua] nil
01:56:09.072 [Lua] nil
01:56:09.168 [Lua] 1
01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:56:10.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:56:10.144 [Lua] 2
01:56:10.144 [Lua] 1
01:56:10.145 [Lua] 3
01:56:10.284 [Lua] 1
01:56:10.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:10.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:11.312 [Lua] 2
01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
01:56:12.281 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:12.376 [Lua] 1
01:56:12.377 [Lua] 1
01:56:12.648 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:13.034 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:13.378 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:13.384 [Lua] 1
01:56:13.862 [Lua] 1
01:56:13.929 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:14.320 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:14.367 [Lua] 3
01:56:14.367 [Lua] 4
01:56:14.368 [Lua] 5
01:56:14.415 [Lua] 1
01:56:14.415 [Lua] 1
01:56:14.416 [Lua] 1
01:56:14.416 [Lua] 1
01:56:14.888 [Lua] 1
01:56:14.889 [Lua] 2
01:56:14.889 [Lua] 3
01:56:14.911 [Lua] 4
01:56:14.980 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:15.339 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:15.387 [Lua] 1
01:56:15.388 [Lua] 2
01:56:15.388 [Lua] 3
01:56:15.389 [Lua] 4
01:56:15.412 [Lua] 5
01:56:15.414 [Lua] 6
01:56:15.674 [Lua] 4
01:56:15.674 [Lua] 5
01:56:15.815 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
01:56:15.815 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:56:16.138 [Lua] 1
01:56:16.161 [Lua] 2
01:56:16.479 [Lua] 1
01:56:16.479 [Lua] 1
01:56:16.480 [Lua] 1
01:56:16.480 [Lua] 1
01:56:16.481 [Lua] 1
01:56:16.481 [Lua] 1
01:56:16.482 [Lua] 1
01:56:17.071 [Lua] 1
01:56:17.071 [Lua] 2
01:56:17.282 [Lua] 1
01:56:17.337 [Lua] 2
01:56:17.540 [Lua] 1
01:56:18.474 [Lua] 1
01:56:18.474 [Lua] 1
01:56:18.475 [Lua] 1
01:56:18.475 [Lua] 1
01:56:18.476 [Lua] 1
01:56:18.476 [Lua] 1
01:56:18.685 [Lua] 2
01:56:18.686 [Lua] 3
01:56:18.686 [Lua] 4
01:56:18.686 [Lua] 5
01:56:18.686 [Lua] 6
01:56:18.737 [Lua] 7
01:56:19.155 [Lua] 1
01:56:19.178 [Lua] 2
01:56:19.178 [Lua] 3
01:56:19.178 [Lua] 4
01:56:19.471 [Lua] 3
01:56:19.472 [Lua] 4
01:56:20.430 [Lua] 2
01:56:20.430 [Lua] 3
01:56:20.475 [Lua] 4
01:56:20.527 [Lua] 1
01:56:20.527 [Lua] 1
01:56:20.528 [Lua] 1
01:56:20.529 [Lua] 1
01:56:20.530 [Lua] 1
01:56:20.861 [Lua] 2
01:56:20.861 [Lua] 1
01:56:20.912 [Lua] Set lobby begin:
01:56:20.912 [Lua] Lobby data twitch_enabled = false
01:56:20.912 [Lua] Lobby data selected_mission_id = journey_citadel
01:56:20.912 [Lua] Lobby data num_players = 4
01:56:20.912 [Lua] Lobby data difficulty_tweak = -10
01:56:20.912 [Lua] Lobby data host = 110000101e55044
01:56:20.912 [Lua] Lobby data matchmaking_type = 2
01:56:20.912 [Lua] Lobby data is_private = false
01:56:20.912 [Lua] Lobby data match_started = true
01:56:20.912 [Lua] Lobby data difficulty = cataclysm
01:56:20.912 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:56:20.912 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:56:20.912 [Lua] Lobby data unique_server_name = Visulth
01:56:20.912 [Lua] Lobby data quick_game = false
01:56:20.913 [Lua] Lobby data country_code = CA
01:56:20.913 [Lua] Lobby data matchmaking = true
01:56:20.913 [Lua] Lobby data power_level = 708
01:56:20.913 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:56:20.913 [Lua] Lobby data mechanism = deus
01:56:20.913 [Lua] Lobby data player_slot_5 = 0:0
01:56:20.913 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:56:20.913 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:56:20.913 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:56:20.913 [Lua] Lobby data eac_authorized = true
01:56:20.913 [Lua] Set lobby end.
01:56:20.917 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:20.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:20.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:20.917 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:21.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x530ef, position: 0
01:56:21.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5312e, position: 0
01:56:21.749 [Lua] 1
01:56:21.749 [Lua] 2
01:56:21.750 [Lua] 3
01:56:21.772 [Lua] 4
01:56:21.772 [Lua] 5
01:56:22.840 [Lua] 1
01:56:23.006 [Lua] 1
01:56:23.523 [Lua] Horde killed: ?
01:56:23.563 [Lua] 1
01:56:23.586 [Lua] 3
01:56:25.639 [Lua] Horde killed: ?
01:56:25.906 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
01:56:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
01:56:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
01:56:25.906 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:56:26.576 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:56:28.380 [Lua] nil
01:56:28.573 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:28.916 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:29.171 [Lua] 1
01:56:29.536 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:29.920 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:30.175 [Lua] 1
01:56:30.175 [Lua] 2
01:56:30.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:30.990 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:31.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
01:56:33.728 [Lua] Time for new HOOORDE! multi_first_wave
01:56:33.728 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
01:56:33.728 [Lua] horde requested: vector
01:56:33.728 [Lua] setting up vector-horde
01:56:33.728 [Lua] Composing horde 'large' .. using variant 'plain'
01:56:33.728 [Lua] --> horde wants to spawn ahead of players (0.60190341319131/0.67
01:56:33.728 [Lua] -> spawning: 55
01:56:33.728 [Lua] horde crated with id 26 of type vector
01:56:33.728 [Lua] vector horde has started
01:56:36.345 [Lua] Horde killed: ?
01:56:36.363 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:56:36.363 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:56:36.363 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
01:56:36.363 [Lua] horde requested: vector
01:56:36.363 [Lua] setting up vector-horde
01:56:36.363 [Lua] Composing horde 'large' .. using variant 'plain'
01:56:36.363 [Lua] --> horde wants to spawn behind players (0.89764171238983/0.67
01:56:36.363 [Lua] -> spawning: 52
01:56:36.363 [Lua] horde crated with id 27 of type vector
01:56:36.363 [Lua] vector horde has started
01:56:37.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:56:37.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:56:38.345 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
01:56:38.357 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101ac620
01:56:40.320 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:40.700 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:40.993 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:40.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:40.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:40.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:40.993 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:41.026 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:41.418 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:41.725 [Lua] replace_hidden_spawners -> first try found: 1 cover points
01:56:41.725 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:56:41.725 [Lua] ->moving spawner
01:56:41.725 [Lua] ->moving spawner
01:56:41.725 [Lua] ->moving spawner
01:56:41.801 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:42.075 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:42.139 [Lua] min_height 160
01:56:42.139 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
01:56:42.151 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101ac620
01:56:42.153 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:42.429 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:43.582 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:43.796 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:43.817 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:44.082 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:44.083 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:44.185 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:44.269 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:44.408 [Lua] HORDE: last wave, reset to standard horde delay
01:56:44.408 [Lua] Time for new HOOORDE! multi_last_wave
01:56:44.408 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
01:56:44.408 [Lua] horde requested: vector
01:56:44.408 [Lua] setting up vector-horde
01:56:44.408 [Lua] Composing horde 'large' .. using variant 'plain'
01:56:44.408 [Lua] --> horde wants to spawn ahead of players (0.028334660079113/0.67
01:56:44.408 [Lua] -> spawning: 52
01:56:44.408 [Lua] horde crated with id 28 of type vector
01:56:44.408 [Lua] vector horde has started
01:56:44.448 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:45.693 [Lua] Init group template: horde
01:56:45.875 [Lua] Init group template: horde
01:56:47.105 [Lua] 1
01:56:47.105 [Lua] 1
01:56:47.123 [Lua] 1
01:56:47.165 [Lua] 2
01:56:47.670 [Lua] 1
01:56:47.670 [Lua] 2
01:56:47.670 [Lua] 3
01:56:47.693 [Lua] 4
01:56:47.694 [Lua] 5
01:56:48.084 [Lua] 3
01:56:48.085 [Lua] 4
01:56:48.107 [Lua] 5
01:56:48.108 [Lua] 6
01:56:48.523 [Lua] 2
01:56:48.523 [Lua] 3
01:56:48.523 [Lua] 4
01:56:48.546 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:56:48.546 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:56:48.917 [Lua] 2
01:56:48.962 [Lua] 3
01:56:48.963 [Lua] 4
01:56:48.963 [Lua] 5
01:56:48.963 [Lua] 6
01:56:48.963 [Lua] 7
01:56:49.084 [Lua] 1
01:56:49.108 [Lua] 2
01:56:49.108 [Lua] 3
01:56:49.425 [Lua] 1
01:56:49.426 [Lua] 2
01:56:49.448 [Lua] 3
01:56:49.449 [Lua] 4
01:56:49.449 [Lua] 5
01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
01:56:50.216 [Lua] 2
01:56:50.217 [Lua] 4
01:56:50.217 [Lua] 5
01:56:50.217 [Lua] 6
01:56:50.634 [Lua] 2
01:56:50.687 [Lua] 4
01:56:50.687 [Lua] 5
01:56:50.687 [Lua] 6
01:56:50.687 [Lua] 7
01:56:50.688 [Lua] 8
01:56:50.872 [Lua] nil
01:56:50.873 [Lua] nil
01:56:50.873 [Lua] nil
01:56:50.874 [Lua] nil
01:56:50.874 [Lua] nil
01:56:50.874 [Lua] nil
01:56:50.875 [Lua] nil
01:56:50.875 [Lua] nil
01:56:50.924 [Lua] nil
01:56:50.924 [Lua] nil
01:56:50.925 [Lua] nil
01:56:50.925 [Lua] nil
01:56:50.926 [Lua] nil
01:56:50.926 [Lua] nil
01:56:50.926 [Lua] nil
01:56:50.947 [Lua] nil
01:56:50.948 [Lua] nil
01:56:50.948 [Lua] nil
01:56:50.948 [Lua] nil
01:56:50.948 [Lua] nil
01:56:50.948 [Lua] nil
01:56:50.949 [Lua] nil
01:56:50.949 [Lua] nil
01:56:50.974 [Lua] nil
01:56:50.974 [Lua] nil
01:56:50.975 [Lua] nil
01:56:50.975 [Lua] nil
01:56:50.975 [Lua] nil
01:56:50.976 [Lua] nil
01:56:50.976 [Lua] nil
01:56:50.976 [Lua] nil
01:56:51.000 [Lua] nil
01:56:51.000 [Lua] nil
01:56:51.183 [Lua] Set lobby begin:
01:56:51.183 [Lua] Lobby data twitch_enabled = false
01:56:51.183 [Lua] Lobby data selected_mission_id = journey_citadel
01:56:51.183 [Lua] Lobby data num_players = 4
01:56:51.183 [Lua] Lobby data difficulty_tweak = -10
01:56:51.183 [Lua] Lobby data host = 110000101e55044
01:56:51.183 [Lua] Lobby data matchmaking_type = 2
01:56:51.183 [Lua] Lobby data is_private = false
01:56:51.183 [Lua] Lobby data match_started = true
01:56:51.184 [Lua] Lobby data difficulty = cataclysm
01:56:51.184 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
01:56:51.184 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
01:56:51.184 [Lua] Lobby data unique_server_name = Visulth
01:56:51.184 [Lua] Lobby data quick_game = false
01:56:51.184 [Lua] Lobby data country_code = CA
01:56:51.184 [Lua] Lobby data matchmaking = true
01:56:51.184 [Lua] Lobby data power_level = 692
01:56:51.184 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
01:56:51.184 [Lua] Lobby data mechanism = deus
01:56:51.184 [Lua] Lobby data player_slot_5 = 0:0
01:56:51.184 [Lua] Lobby data player_slot_2 = 110000101e55044:1
01:56:51.184 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
01:56:51.184 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:56:51.184 [Lua] Lobby data eac_authorized = true
01:56:51.185 [Lua] Set lobby end.
01:56:51.195 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
01:56:51.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
01:56:51.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
01:56:51.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
01:56:51.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:51.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:51.212 [Lua] 1
01:56:51.212 [Lua] 2
01:56:51.263 [Lua] 3
01:56:51.264 [Lua] 4
01:56:51.264 [Lua] 5
01:56:51.982 [Lua] 1
01:56:51.982 [Lua] 2
01:56:52.006 [Lua] 3
01:56:52.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:56:52.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
01:56:52.074 [Lua] nil
01:56:52.074 [Lua] nil
01:56:52.074 [Lua] nil
01:56:52.074 [Lua] nil
01:56:52.075 [Lua] nil
01:56:52.075 [Lua] nil
01:56:52.075 [Lua] nil
01:56:52.075 [Lua] nil
01:56:52.075 [Lua] nil
01:56:52.075 [Lua] nil
01:56:52.076 [Lua] nil
01:56:52.076 [Lua] nil
01:56:52.099 [Lua] nil
01:56:52.099 [Lua] nil
01:56:52.099 [Lua] nil
01:56:52.099 [Lua] nil
01:56:52.232 [Lua] nil
01:56:52.232 [Lua] nil
01:56:52.232 [Lua] nil
01:56:52.233 [Lua] nil
01:56:52.233 [Lua] nil
01:56:52.233 [Lua] nil
01:56:52.233 [Lua] nil
01:56:52.429 [Lua] 1
01:56:52.467 [Lua] 4
01:56:52.467 [Lua] 5
01:56:52.467 [Lua] 6
01:56:53.032 [Lua] 2
01:56:53.033 [Lua] 3
01:56:53.441 [Lua] nil
01:56:53.441 [Lua] nil
01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
01:56:53.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
01:56:54.415 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:54.725 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:55.903 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:56.247 [Lua] Init group template: horde
01:56:56.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
01:56:56.265 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:56:56.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
01:56:56.311 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:56:58.385 [Lua] 1
01:56:58.385 [Lua] 1
01:56:58.386 [Lua] 1
01:56:58.386 [Lua] 1
01:56:58.674 [Lua] 3
01:56:58.674 [Lua] 4
01:56:58.674 [Lua] 1
01:56:58.675 [Lua] 2
01:56:58.747 [Lua] 3
01:56:58.747 [Lua] 4
01:56:58.747 [Lua] 1
01:56:58.747 [Lua] 1
01:56:58.747 [Lua] 2
01:56:59.718 [Lua] Destroying unit since outside mesh or world
01:57:00.289 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:00.499 [Lua] 1
01:57:00.499 [Lua] 1
01:57:00.500 [Lua] 1
01:57:00.500 [Lua] 1
01:57:00.500 [Lua] 1
01:57:00.500 [Lua] 1
01:57:00.501 [Lua] 1
01:57:00.502 [Lua] 1
01:57:00.502 [Lua] 1
01:57:00.781 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:57:01.067 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:01.272 [Lua] 1
01:57:01.273 [Lua] 2
01:57:01.273 [Lua] 3
01:57:01.273 [Lua] 4
01:57:01.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
01:57:01.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
01:57:01.279 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:57:01.327 [Lua] 2
01:57:01.328 [Lua] 4
01:57:01.328 [Lua] 2
01:57:01.328 [Lua] 1
01:57:01.328 [Lua] 3
01:57:01.329 [Lua] 1
01:57:01.380 [Lua] 1
01:57:01.380 [Lua] 2
01:57:01.380 [Lua] 4
01:57:01.380 [Lua] 2
01:57:01.381 [Lua] 1
01:57:01.381 [Lua] 3
01:57:01.381 [Lua] 1
01:57:01.582 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:57:01.768 [Lua] 2
01:57:01.768 [Lua] 3
01:57:01.958 [Lua] 1
01:57:01.983 [Lua] 2
01:57:01.983 [Lua] 3
01:57:01.983 [Lua] 4
01:57:01.984 [Lua] 5
01:57:02.350 [Lua] 2
01:57:02.351 [Lua] 3
01:57:02.376 [Lua] 4
01:57:02.376 [Lua] 5
01:57:02.430 [Lua] 6
01:57:02.430 [Lua] 7
01:57:02.739 [Lua] 1
01:57:02.740 [Lua] 1
01:57:02.740 [Lua] 1
01:57:02.741 [Lua] 1
01:57:02.741 [Lua] 1
01:57:02.856 [Lua] 1
01:57:02.856 [Lua] 2
01:57:02.857 [Lua] 3
01:57:02.857 [Lua] 4
01:57:02.857 [Lua] 5
01:57:02.857 [Lua] 6
01:57:02.903 [Lua] 7
01:57:02.954 [Lua] 8
01:57:03.493 [Lua] 2
01:57:03.518 [Lua] 3
01:57:03.571 [Lua] 4
01:57:03.571 [Lua] 5
01:57:03.572 [Lua] 6
01:57:03.572 [Lua] 7
01:57:03.572 [Lua] 8
01:57:03.722 [Lua] 1
01:57:03.722 [Lua] 2
01:57:03.723 [Lua] 3
01:57:03.724 [Lua] 4
01:57:03.724 [Lua] 5
01:57:03.726 [Lua] 6
01:57:03.749 [Lua] 7
01:57:04.086 [Lua] 6
01:57:04.086 [Lua] 7
01:57:04.086 [Lua] 8
01:57:04.086 [Lua] 1
01:57:04.086 [Lua] 3
01:57:04.086 [Lua] 4
01:57:04.087 [Lua] 5
01:57:04.087 [Lua] 2
01:57:04.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:57:04.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
01:57:04.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:57:04.791 [Lua] 1
01:57:04.791 [Lua] 1
01:57:04.791 [Lua] 1
01:57:04.791 [Lua] 1
01:57:04.792 [Lua] 1
01:57:04.792 [Lua] 1
01:57:04.793 [Lua] 1
01:57:05.004 [Lua] 1
01:57:05.039 [Lua] 3
01:57:05.039 [Lua] 4
01:57:05.457 [Lua] 2
01:57:05.458 [Lua] 3
01:57:05.487 [Lua] 4
01:57:05.488 [Lua] 5
01:57:06.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:57:06.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
01:57:06.864 [Lua] 1
01:57:07.225 [Lua] 1
01:57:07.321 [Lua] 2
01:57:07.881 [Lua] 4
01:57:07.881 [Lua] 5
01:57:07.968 [Lua] 1
01:57:07.969 [Lua] 3
01:57:09.062 [Lua] 1
01:57:09.063 [Lua] 1
01:57:09.064 [Lua] 1
01:57:09.065 [Lua] 1
01:57:09.065 [Lua] 1
01:57:09.066 [Lua] 1
01:57:09.066 [Lua] 1
01:57:09.067 [Lua] 1
01:57:09.822 [EACServer] [21:57:09:822][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:57:10.019 [Lua] 1
01:57:10.020 [Lua] 2
01:57:10.021 [Lua] 3
01:57:10.021 [Lua] 4
01:57:10.022 [Lua] 5
01:57:10.049 [Lua] 6
01:57:10.378 [Lua] 2
01:57:10.378 [Lua] 1
01:57:10.409 [Lua] 2
01:57:10.409 [Lua] 1
01:57:10.410 [Lua] 1
01:57:11.421 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:11.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:11.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
01:57:12.121 [Lua] 1
01:57:12.122 [Lua] 1
01:57:13.979 [Lua] nil
01:57:14.167 [Lua] nil
01:57:14.168 [Lua] nil
01:57:14.168 [Lua] nil
01:57:14.169 [Lua] nil
01:57:14.169 [Lua] nil
01:57:14.169 [Lua] nil
01:57:14.169 [Lua] nil
01:57:14.170 [Lua] nil
01:57:14.208 [Lua] nil
01:57:14.208 [Lua] nil
01:57:14.209 [Lua] nil
01:57:14.209 [Lua] nil
01:57:14.209 [Lua] nil
01:57:14.210 [Lua] nil
01:57:14.210 [Lua] nil
01:57:14.210 [Lua] nil
01:57:14.210 [Lua] nil
01:57:14.211 [Lua] nil
01:57:14.211 [Lua] nil
01:57:14.235 [Lua] nil
01:57:14.235 [Lua] nil
01:57:14.235 [Lua] nil
01:57:14.235 [Lua] nil
01:57:14.235 [Lua] nil
01:57:14.236 [Lua] nil
01:57:14.236 [Lua] nil
01:57:14.236 [Lua] nil
01:57:14.236 [Lua] nil
01:57:14.280 [Lua] 2
01:57:14.280 [Lua] 3
01:57:15.342 [Lua] nil
01:57:15.342 [Lua] nil
01:57:15.342 [Lua] nil
01:57:15.343 [Lua] nil
01:57:15.343 [Lua] nil
01:57:15.343 [Lua] nil
01:57:15.343 [Lua] nil
01:57:15.435 [Lua] nil
01:57:15.435 [Lua] nil
01:57:15.436 [Lua] nil
01:57:15.436 [Lua] nil
01:57:15.436 [Lua] nil
01:57:15.436 [Lua] nil
01:57:15.436 [Lua] nil
01:57:15.437 [Lua] nil
01:57:15.437 [Lua] nil
01:57:15.458 [Lua] nil
01:57:15.458 [Lua] nil
01:57:15.458 [Lua] nil
01:57:15.458 [Lua] nil
01:57:15.458 [Lua] nil
01:57:15.567 [Lua] 1
01:57:15.584 [Lua] 2
01:57:16.060 [Lua] 1
01:57:16.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
01:57:16.476 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:16.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
01:57:16.612 [Lua] 1
01:57:16.850 [Lua] 1
01:57:16.850 [Lua] 2
01:57:17.414 [Lua] 1
01:57:17.777 [Lua] 1
01:57:17.777 [Lua] 1
01:57:17.778 [Lua] 1
01:57:18.393 [Lua] 1
01:57:18.446 [Lua] 1
01:57:18.446 [Lua] 1
01:57:18.855 [Lua] 2
01:57:18.856 [Lua] 3
01:57:19.278 [Lua] Horde killed: ?
01:57:19.790 [Lua] 1
01:57:19.791 [Lua] 1
01:57:21.385 [Lua] 2
01:57:21.386 [Lua] 1
01:57:22.440 [Lua] Horde killed: ?
01:57:22.583 [Lua] 1
01:57:23.702 [Lua] 1
01:57:25.916 [Lua] Horde killed: ?
01:57:26.437 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:26.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:33.020 [Lua] Override Player Respawning gorge_terror_spawn true
01:57:33.036 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 0)
01:57:33.715 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 5
01:57:37.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0
01:57:44.596 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:45.001 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:57:51.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
01:57:51.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:51.698 [Lua] 1
01:57:51.698 [Lua] 2
01:57:51.698 [Lua] 3
01:57:51.849 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:57:51.849 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
01:57:52.681 [Lua] 2
01:57:53.190 [Lua] 2
01:57:54.870 [Lua] 1
01:57:56.570 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:57:56.692 [Lua] 1
01:57:57.343 [Lua] event horde ends!
01:57:59.829 [Lua] nil
01:57:59.829 [Lua] nil
01:58:01.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
01:58:02.514 [Lua] 1
01:58:02.559 [Lua] 1
01:58:03.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:58:03.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
01:58:04.209 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:05.490 [Lua] event horde ends!
01:58:06.749 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:58:07.118 [Lua] main path terror event triggered: rare_event_loot_rat
01:58:07.118 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
01:58:08.136 [Lua] 1
01:58:09.096 [Lua] 1
01:58:10.218 [Lua] 1
01:58:10.218 [Lua] 1
01:58:10.354 [Lua] 1
01:58:10.480 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:58:10.480 [Lua] pacing=deus_default
01:58:10.480 [Lua] locked_func_name=beastmen
01:58:10.480 [Lua] roaming=nil
01:58:10.480 [Lua] specials=deus_skaven_beastmen
01:58:10.480 [Lua] contained_breeds=nil
01:58:10.480 [Lua] debug_color=orange
01:58:10.480 [Lua] disabled=false
01:58:10.480 [Lua] pack_spawning=deus_skaven_beastmen
01:58:10.480 [Lua] factions=nil
01:58:10.480 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:58:10.480 [Lua] boss=deus_skaven_beastmen
01:58:10.480 [Lua] horde=deus_beastmen
01:58:10.480 [Lua] name=deus_skaven_beastmen
01:58:10.480 [Lua] intensity=deus_default
01:58:10.480 [Lua] ---
01:58:10.609 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:10.720 [Lua] 1
01:58:11.050 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:11.186 [Lua] 1
01:58:11.210 [Lua] 2
01:58:11.516 [Lua] 2
01:58:11.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
01:58:12.219 [Lua] 1
01:58:12.219 [Lua] 2
01:58:12.220 [Lua] 3
01:58:12.220 [Lua] 4
01:58:12.290 [Lua] 1
01:58:12.290 [Lua] 1
01:58:12.291 [Lua] 1
01:58:12.384 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:12.413 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:12.752 [Lua] 2
01:58:12.752 [Lua] 3
01:58:12.752 [Lua] 4
01:58:12.777 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:13.268 [Lua] 1
01:58:14.053 [Lua] 2
01:58:14.167 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:14.434 [Lua] 1
01:58:14.434 [Lua] 1
01:58:14.572 [Lua] 2
01:58:14.573 [Lua] 3
01:58:14.652 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:15.069 [Lua] 2
01:58:16.366 [Lua] 1
01:58:16.446 [Lua] 1
01:58:16.447 [Lua] 1
01:58:16.447 [Lua] 1
01:58:16.448 [Lua] 1
01:58:16.448 [Lua] 1
01:58:16.448 [Lua] 1
01:58:16.877 [Lua] 1
01:58:16.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
01:58:17.413 [Lua] 1
01:58:17.665 [Lua] 2
01:58:17.665 [Lua] 1
01:58:17.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:58:17.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:58:18.594 [Lua] 1
01:58:18.595 [Lua] 1
01:58:18.595 [Lua] 1
01:58:18.597 [Lua] 1
01:58:18.597 [Lua] 1
01:58:18.597 [Lua] 1
01:58:18.657 [Lua] Switching ConflictSettings: to: deus_skaven
01:58:18.657 [Lua] pacing=deus_default
01:58:18.657 [Lua] roaming=nil
01:58:18.657 [Lua] specials=deus_skaven
01:58:18.657 [Lua] contained_breeds=nil
01:58:18.657 [Lua] debug_color=orange
01:58:18.657 [Lua] disabled=false
01:58:18.657 [Lua] pack_spawning=skaven
01:58:18.657 [Lua] description=deus_conflict_director_skaven_chaos_name
01:58:18.657 [Lua] factions=nil
01:58:18.657 [Lua] boss=deus_skaven
01:58:18.657 [Lua] horde=deus_default
01:58:18.657 [Lua] name=deus_skaven
01:58:18.657 [Lua] intensity=deus_default
01:58:18.657 [Lua] ---
01:58:18.699 [Lua] 1
01:58:18.748 [Lua] 2
01:58:18.748 [Lua] 1
01:58:18.748 [Lua] 1
01:58:19.886 [Lua] event horde ends!
01:58:20.788 [Lua] 1
01:58:20.788 [Lua] 2
01:58:21.221 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:58:21.221 [Lua] pacing=deus_default
01:58:21.221 [Lua] locked_func_name=beastmen
01:58:21.221 [Lua] roaming=nil
01:58:21.221 [Lua] specials=deus_skaven_beastmen
01:58:21.221 [Lua] contained_breeds=nil
01:58:21.221 [Lua] debug_color=orange
01:58:21.221 [Lua] disabled=false
01:58:21.221 [Lua] pack_spawning=deus_skaven_beastmen
01:58:21.221 [Lua] factions=nil
01:58:21.221 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:58:21.221 [Lua] boss=deus_skaven_beastmen
01:58:21.221 [Lua] horde=deus_beastmen
01:58:21.221 [Lua] name=deus_skaven_beastmen
01:58:21.221 [Lua] intensity=deus_default
01:58:21.221 [Lua] ---
01:58:21.918 [Lua] Switching ConflictSettings: to: deus_skaven
01:58:21.918 [Lua] pacing=deus_default
01:58:21.918 [Lua] roaming=nil
01:58:21.918 [Lua] specials=deus_skaven
01:58:21.918 [Lua] contained_breeds=nil
01:58:21.918 [Lua] debug_color=orange
01:58:21.918 [Lua] disabled=false
01:58:21.918 [Lua] pack_spawning=skaven
01:58:21.918 [Lua] description=deus_conflict_director_skaven_chaos_name
01:58:21.918 [Lua] factions=nil
01:58:21.918 [Lua] boss=deus_skaven
01:58:21.918 [Lua] horde=deus_default
01:58:21.918 [Lua] name=deus_skaven
01:58:21.918 [Lua] intensity=deus_default
01:58:21.918 [Lua] ---
01:58:22.071 [Lua] 1
01:58:22.072 [Lua] 2
01:58:22.094 [Lua] 3
01:58:22.557 [Lua] 1
01:58:22.993 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:58:22.993 [Lua] pacing=deus_default
01:58:22.993 [Lua] locked_func_name=beastmen
01:58:22.993 [Lua] roaming=nil
01:58:22.993 [Lua] specials=deus_skaven_beastmen
01:58:22.993 [Lua] contained_breeds=nil
01:58:22.993 [Lua] debug_color=orange
01:58:22.993 [Lua] disabled=false
01:58:22.993 [Lua] pack_spawning=deus_skaven_beastmen
01:58:22.993 [Lua] factions=nil
01:58:22.993 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:58:22.993 [Lua] boss=deus_skaven_beastmen
01:58:22.993 [Lua] horde=deus_beastmen
01:58:22.993 [Lua] name=deus_skaven_beastmen
01:58:22.993 [Lua] intensity=deus_default
01:58:22.993 [Lua] ---
01:58:23.734 [Lua] 1
01:58:27.318 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:28.137 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:28.936 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:30.268 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:31.741 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:35.451 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:35.870 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:37.250 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:37.696 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:38.179 [Lua] 1
01:58:38.180 [Lua] 2
01:58:38.573 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:38.619 [Lua] 1
01:58:38.727 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
01:58:39.066 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:39.875 [Lua] 1
01:58:39.875 [Lua] 2
01:58:40.095 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:40.333 [Lua] 2
01:58:40.534 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:42.083 [Lua] 1
01:58:44.512 [Lua] event horde ends!
01:58:48.041 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:48.453 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:48.806 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:49.214 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:58:51.501 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:52.531 [Lua] 2
01:58:52.531 [Lua] 1
01:58:53.899 [Lua] 1
01:58:53.900 [Lua] 1
01:58:54.549 [Lua] 1
01:58:54.549 [Lua] 2
01:58:55.053 [Lua] 1
01:58:55.054 [Lua] 2
01:58:55.633 [Lua] 1
01:58:55.767 [Lua] 1
01:58:56.047 [Lua] 1
01:58:56.048 [Lua] 2
01:58:58.778 [Lua] Override Player Respawning gorge_terror_spawn true
01:58:59.457 [Lua] 1
01:58:59.457 [Lua] 2
01:58:59.546 [Lua] 1
01:58:59.546 [Lua] 1
01:58:59.546 [Lua] 2
01:58:59.972 [Lua] 1
01:59:00.876 [Lua] 1
01:59:01.020 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:01.435 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:59:01.737 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:02.150 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:59:02.464 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:02.547 [Lua] 1
01:59:02.882 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:59:02.883 [Lua] event horde ends!
01:59:04.102 [Lua] 1
01:59:04.161 [Lua] Override Player Respawning gorge_terror_spawn true
01:59:04.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0
01:59:04.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 4189091
01:59:05.092 [Lua] 1
01:59:06.201 [Lua] 1
01:59:06.201 [Lua] 1
01:59:07.172 [Lua] 1
01:59:07.197 [Lua] 2
01:59:08.208 [Lua] 1
01:59:08.208 [Lua] 1
01:59:09.824 [EACServer] [21:59:09:824][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:59:11.058 [Lua] Switching ConflictSettings: to: deus_skaven
01:59:11.058 [Lua] pacing=deus_default
01:59:11.058 [Lua] roaming=nil
01:59:11.058 [Lua] specials=deus_skaven
01:59:11.058 [Lua] contained_breeds=nil
01:59:11.058 [Lua] debug_color=orange
01:59:11.058 [Lua] disabled=false
01:59:11.058 [Lua] pack_spawning=skaven
01:59:11.058 [Lua] description=deus_conflict_director_skaven_chaos_name
01:59:11.058 [Lua] factions=nil
01:59:11.058 [Lua] boss=deus_skaven
01:59:11.058 [Lua] horde=deus_default
01:59:11.058 [Lua] name=deus_skaven
01:59:11.058 [Lua] intensity=deus_default
01:59:11.058 [Lua] ---
01:59:11.095 [Lua] nil
01:59:11.117 [Lua] nil
01:59:11.118 [Lua] nil
01:59:11.118 [Lua] nil
01:59:12.529 [Lua] Override Player Respawning gorge_terror_spawn true
01:59:12.878 [Lua] nil
01:59:13.047 [Lua] nil
01:59:13.047 [Lua] nil
01:59:13.047 [Lua] nil
01:59:13.048 [Lua] nil
01:59:13.068 [Lua] nil
01:59:13.069 [Lua] Override Player Respawning gorge_terror_spawn true
01:59:18.998 [Lua] event horde ends!
01:59:19.287 [Lua] nil
01:59:21.279 [Lua] 1
01:59:24.342 [Lua] Override Player Respawning gorge_terror_spawn true
01:59:26.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:59:26.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
01:59:27.666 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:27.927 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:28.020 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:28.185 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:28.279 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:28.449 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:28.551 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:28.808 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:37.186 [Lua] rat ogre died!
01:59:37.203 [Lua] Override Player Respawning gorge_terror_spawn false
01:59:41.711 [Lua] Override Player Respawning gorge_terror_spawn true
01:59:43.475 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
01:59:43.475 [Lua] pacing=deus_default
01:59:43.475 [Lua] locked_func_name=beastmen
01:59:43.475 [Lua] roaming=nil
01:59:43.475 [Lua] specials=deus_skaven_beastmen
01:59:43.475 [Lua] contained_breeds=nil
01:59:43.475 [Lua] debug_color=orange
01:59:43.475 [Lua] disabled=false
01:59:43.475 [Lua] pack_spawning=deus_skaven_beastmen
01:59:43.475 [Lua] factions=nil
01:59:43.475 [Lua] description=deus_conflict_director_skaven_beastmen_name
01:59:43.475 [Lua] boss=deus_skaven_beastmen
01:59:43.475 [Lua] horde=deus_beastmen
01:59:43.475 [Lua] name=deus_skaven_beastmen
01:59:43.475 [Lua] intensity=deus_default
01:59:43.475 [Lua] ---
01:59:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0
01:59:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0
01:59:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0
01:59:46.014 [Lua] Override Player Respawning gorge_terror_spawn true
01:59:47.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
01:59:50.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:59:50.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
01:59:50.926 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:59:50.926 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
01:59:52.450 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:59:52.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
01:59:53.112 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:53.574 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:59:54.131 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:54.514 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:59:56.068 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:59:56.088 [Lua] Spline already found!
01:59:56.136 [Lua] Init group template: spline_patrol
01:59:57.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
01:59:57.589 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:59:57.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
01:59:57.602 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:59:57.603 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
01:59:57.752 [Lua] 1
01:59:58.356 [Lua] 1
01:59:58.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:59:58.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
01:59:59.195 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:59.650 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
01:59:59.713 [Lua] 1
01:59:59.778 [Lua] 2
01:59:59.778 [Lua] 3
02:00:00.388 [Lua] 1
02:00:01.090 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:01.282 [Lua] 1
02:00:01.493 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:00:02.293 [Lua] nil
02:00:02.293 [Lua] nil
02:00:02.293 [Lua] nil
02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
02:00:03.262 [Lua] 1
02:00:03.561 [Lua] 1
02:00:04.446 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:04.446 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
02:00:04.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
02:00:04.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
02:00:05.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:05.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
02:00:05.520 [Lua] 1
02:00:05.520 [Lua] 1
02:00:06.174 [Lua] 2
02:00:07.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
02:00:07.613 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
02:00:07.613 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:08.053 [Lua] 1
02:00:08.378 [Lua] 1
02:00:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:08.415 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:00:08.980 [Lua] 1
02:00:09.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:00:09.061 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:00:09.467 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:09.467 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
02:00:09.538 [Lua] 1
02:00:09.578 [Lua] 2
02:00:10.047 [Lua] 1
02:00:10.047 [Lua] 2
02:00:10.390 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:10.508 [Lua] 2
02:00:10.508 [Lua] 3
02:00:10.633 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:10.723 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:10.948 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:10.984 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:11.166 [Lua] 1
02:00:11.186 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:11.207 [Lua] 2
02:00:11.261 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:11.463 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:11.555 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:11.627 [Lua] 1
02:00:11.692 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:11.848 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:11.986 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:12.120 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:12.207 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:12.345 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:12.533 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:12.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
02:00:13.021 [Lua] 1
02:00:13.664 [Lua] rat ogre was despawned!
02:00:13.983 [Lua] min_height 160
02:00:14.148 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:14.148 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
02:00:15.227 [Lua] Time for new HOOORDE! multi_first_wave
02:00:15.227 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
02:00:15.227 [Lua] horde requested: vector
02:00:15.227 [Lua] setting up vector-horde
02:00:15.227 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:00:15.227 [Lua] --> horde wants to spawn ahead of players (0.364499683577/0.67
02:00:15.227 [Lua] -> spawning: 18
02:00:15.227 [Lua] horde crated with id 30 of type vector
02:00:15.227 [Lua] vector horde has started
02:00:17.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
02:00:17.790 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
02:00:19.929 [Lua] 1
02:00:20.694 [Lua] 1
02:00:21.305 [Lua] 1
02:00:23.674 [Lua] Init group template: horde
02:00:23.827 [Lua] 2
02:00:23.827 [Lua] 1
02:00:24.206 [Lua] 1
02:00:24.854 [Lua] 1
02:00:25.426 [Lua] 1
02:00:25.427 [Lua] 2
02:00:25.919 [Lua] 1
02:00:25.968 [Lua] 2
02:00:26.265 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:00:26.265 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:00:26.265 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
02:00:26.265 [Lua] horde requested: vector
02:00:26.265 [Lua] setting up vector-horde
02:00:26.265 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:00:26.265 [Lua] --> horde wants to spawn ahead of players (0.084761174370166/0.67
02:00:26.265 [Lua] -> spawning: 18
02:00:26.265 [Lua] horde crated with id 31 of type vector
02:00:26.265 [Lua] vector horde has started
02:00:26.536 [Lua] 2
02:00:27.301 [Lua] 1
02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
02:00:27.926 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:27.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:27.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
02:00:27.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:27.940 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:27.949 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:28.384 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:00:28.653 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:29.072 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:00:29.430 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:29.871 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:00:30.234 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:30.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
02:00:30.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
02:00:30.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
02:00:30.541 [Lua] 1
02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
02:00:30.708 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:00:31.498 [Lua] 1
02:00:31.498 [Lua] 2
02:00:31.979 [Lua] 1
02:00:31.979 [Lua] 2
02:00:32.528 [Lua] 1
02:00:32.981 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
02:00:32.981 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
02:00:32.982 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
02:00:33.232 [Lua] 1
02:00:33.281 [Lua] 2
02:00:33.744 [Lua] 1
02:00:33.745 [Lua] 2
02:00:34.297 [Lua] 1
02:00:34.297 [Lua] 3
02:00:34.323 [Lua] HORDE: last wave, reset to standard horde delay
02:00:34.323 [Lua] Time for new HOOORDE! multi_last_wave
02:00:34.323 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
02:00:34.323 [Lua] horde requested: vector
02:00:34.323 [Lua] setting up vector-horde
02:00:34.323 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:00:34.323 [Lua] --> horde wants to spawn ahead of players (0.23071247500201/0.67
02:00:34.324 [Lua] -> spawning: 17
02:00:34.324 [Lua] horde crated with id 32 of type vector
02:00:34.324 [Lua] vector horde has started
02:00:34.649 [Lua] nil
02:00:34.649 [Lua] nil
02:00:34.649 [Lua] nil
02:00:34.649 [Lua] nil
02:00:34.649 [Lua] nil
02:00:34.649 [Lua] nil
02:00:34.650 [Lua] nil
02:00:34.650 [Lua] nil
02:00:34.650 [Lua] nil
02:00:34.679 [Lua] nil
02:00:34.679 [Lua] nil
02:00:34.680 [Lua] nil
02:00:34.680 [Lua] nil
02:00:34.680 [Lua] nil
02:00:34.793 [Lua] Init group template: horde
02:00:35.017 [Lua] 1
02:00:35.076 [Lua] 2
02:00:35.076 [Lua] 3
02:00:35.509 [Lua] 1
02:00:35.569 [Lua] 2
02:00:35.569 [Lua] 3
02:00:36.068 [Lua] 1
02:00:36.069 [Lua] 2
02:00:36.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
02:00:36.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
02:00:36.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
02:00:36.796 [Lua] 1
02:00:36.796 [Lua] 2
02:00:36.797 [Lua] 3
02:00:36.797 [Lua] 4
02:00:37.904 [Lua] 1
02:00:37.905 [Lua] 2
02:00:37.905 [Lua] 3
02:00:37.905 [Lua] 4
02:00:37.962 [Lua] 1
02:00:38.047 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:38.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:38.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:38.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
02:00:38.047 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:38.363 [Lua] 1
02:00:38.363 [Lua] 2
02:00:38.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
02:00:38.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
02:00:38.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:38.891 [Lua] 1
02:00:39.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:39.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:39.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:00:39.519 [Lua] 1
02:00:39.899 [Lua] 2
02:00:40.148 [Lua] 4
02:00:40.149 [Lua] 3
02:00:40.149 [Lua] 5
02:00:40.149 [Lua] 6
02:00:40.149 [Lua] 1
02:00:40.182 [Lua] 4
02:00:40.182 [Lua] 3
02:00:40.182 [Lua] 5
02:00:40.183 [Lua] 6
02:00:40.183 [Lua] 1
02:00:40.183 [Lua] 1
02:00:40.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:00:40.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:00:40.394 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:00:41.261 [Lua] 4
02:00:41.261 [Lua] 2
02:00:41.261 [Lua] 3
02:00:41.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:00:41.446 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:00:41.609 [Lua] nil
02:00:41.609 [Lua] nil
02:00:41.609 [Lua] nil
02:00:41.609 [Lua] nil
02:00:41.610 [Lua] nil
02:00:41.610 [Lua] nil
02:00:41.610 [Lua] nil
02:00:41.610 [Lua] nil
02:00:41.610 [Lua] nil
02:00:41.637 [Lua] nil
02:00:41.637 [Lua] nil
02:00:41.637 [Lua] nil
02:00:41.637 [Lua] nil
02:00:41.638 [Lua] nil
02:00:42.184 [Lua] nil
02:00:42.221 [Lua] nil
02:00:42.222 [Lua] nil
02:00:42.222 [Lua] nil
02:00:42.222 [Lua] nil
02:00:42.972 [Lua] Init group template: horde
02:00:43.109 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
02:00:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
02:00:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
02:00:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
02:00:43.109 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
02:00:44.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
02:00:44.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
02:00:45.427 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:45.494 [Lua] 1
02:00:45.525 [Lua] 2
02:00:45.687 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:45.958 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:46.022 [Lua] 1
02:00:46.088 [Lua] 2
02:00:46.089 [Lua] 3
02:00:46.152 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:46.220 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:46.391 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:46.423 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:46.426 [Lua] 1
02:00:46.462 [Lua] 2
02:00:46.523 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:46.749 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:46.938 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:47.036 [Lua] 1
02:00:47.063 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:47.193 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:47.224 [Lua] 1
02:00:47.225 [Lua] 2
02:00:47.225 [Lua] 3
02:00:47.225 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:47.430 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:00:48.134 [Lua] 1
02:00:48.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:48.171 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:48.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
02:00:48.258 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
02:00:48.258 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
02:00:48.263 [Lua] 2
02:00:48.264 [Lua] 1
02:00:48.670 [Lua] 2
02:00:48.670 [Lua] 5
02:00:48.671 [Lua] 1
02:00:48.671 [Lua] 3
02:00:48.671 [Lua] 4
02:00:48.737 [Lua] 2
02:00:48.737 [Lua] 1
02:00:48.737 [Lua] 1
02:00:48.737 [Lua] 5
02:00:48.738 [Lua] 2
02:00:48.738 [Lua] 3
02:00:49.003 [Lua] 1
02:00:49.418 [Lua] 1
02:00:49.598 [Lua] 1
02:00:50.088 [Lua] 1
02:00:50.089 [Lua] 2
02:00:50.089 [Lua] 3
02:00:50.089 [Lua] 4
02:00:50.441 [Lua] 1
02:00:50.502 [Lua] 2
02:00:50.502 [Lua] 3
02:00:50.503 [Lua] 4
02:00:50.700 [Lua] 1
02:00:50.701 [Lua] 1
02:00:50.701 [Lua] 1
02:00:50.701 [Lua] 1
02:00:51.068 [Lua] 3
02:00:51.068 [Lua] 6
02:00:51.068 [Lua] 5
02:00:51.069 [Lua] 2
02:00:51.069 [Lua] 1
02:00:51.069 [Lua] 4
02:00:51.927 [Lua] 1
02:00:51.990 [Lua] 2
02:00:51.990 [Lua] 3
02:00:52.055 [Lua] 1
02:00:52.114 [Lua] 1
02:00:52.114 [Lua] 1
02:00:52.850 [Lua] nil
02:00:52.851 [Lua] nil
02:00:52.851 [Lua] nil
02:00:53.033 [Lua] nil
02:00:53.033 [Lua] nil
02:00:53.033 [Lua] nil
02:00:53.034 [Lua] nil
02:00:53.035 [Lua] nil
02:00:53.035 [Lua] nil
02:00:53.035 [Lua] nil
02:00:53.063 [Lua] nil
02:00:53.064 [Lua] nil
02:00:53.064 [Lua] nil
02:00:53.064 [Lua] nil
02:00:53.065 [Lua] nil
02:00:53.065 [Lua] nil
02:00:53.086 [Lua] nil
02:00:53.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
02:00:53.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:00:53.195 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
02:00:53.982 [Lua] nil
02:00:53.983 [Lua] nil
02:00:54.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
02:00:54.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
02:00:54.862 [Lua] nil
02:00:57.682 [Lua] 1
02:00:57.683 [Lua] 2
02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
02:00:58.252 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
02:00:58.252 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
02:00:59.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:59.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:00:59.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:01:00.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:01:00.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:01:00.082 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:01:00.651 [Lua] 1
02:01:00.781 [Lua] 1
02:01:00.781 [Lua] 1
02:01:01.160 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:01:01.160 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:01:01.657 [Lua] 1
02:01:01.686 [Lua] 3
02:01:02.150 [Lua] 2
02:01:02.150 [Lua] 3
02:01:02.151 [Lua] 4
02:01:02.677 [Lua] 2
02:01:02.814 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:03.020 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:01:03.305 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:01:03.498 [Lua] 1
02:01:03.526 [Lua] 2
02:01:04.036 [Lua] 1
02:01:04.093 [Lua] 2
02:01:04.098 [Lua] 1
02:01:04.099 [Lua] 1
02:01:04.100 [Lua] 1
02:01:04.100 [Lua] 1
02:01:04.581 [Lua] 1
02:01:04.611 [Lua] 2
02:01:04.612 [Lua] 3
02:01:04.612 [Lua] 4
02:01:05.047 [Lua] 1
02:01:05.048 [Lua] 2
02:01:06.116 [Lua] 1
02:01:06.117 [Lua] 1
02:01:06.118 [Lua] 1
02:01:06.118 [Lua] 1
02:01:06.119 [Lua] 1
02:01:06.196 [Lua] 3
02:01:06.197 [Lua] 5
02:01:06.197 [Lua] 4
02:01:06.277 [Lua] 3
02:01:06.278 [Lua] 1
02:01:06.278 [Lua] 4
02:01:06.278 [Lua] 2
02:01:06.305 [Lua] 1
02:01:06.306 [Lua] 3
02:01:06.306 [Lua] 1
02:01:06.306 [Lua] 4
02:01:06.307 [Lua] 2
02:01:06.654 [Lua] 2
02:01:06.673 [Lua] 3
02:01:06.673 [Lua] 2
02:01:06.699 [Lua] 1
02:01:06.721 [Lua] 1
02:01:06.721 [Lua] 3
02:01:07.095 [Lua] 1
02:01:07.122 [Lua] 2
02:01:07.174 [Lua] nil
02:01:07.174 [Lua] nil
02:01:07.175 [Lua] nil
02:01:07.175 [Lua] nil
02:01:07.175 [Lua] nil
02:01:07.175 [Lua] nil
02:01:07.175 [Lua] nil
02:01:08.053 [Lua] 1
02:01:09.063 [Lua] 1
02:01:09.599 [Lua] Horde killed: ?
02:01:09.826 [EACServer] [22:01:09:826][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:01:10.375 [Lua] 1
02:01:10.684 [Lua] 1
02:01:10.855 [Lua] 1
02:01:11.818 [Lua] 1
02:01:12.256 [Lua] Horde killed: ?
02:01:12.491 [Lua] 1
02:01:13.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:01:13.281 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:01:13.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
02:01:14.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
02:01:15.073 [Lua] Horde killed: ?
02:01:16.189 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:16.609 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:16.946 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:17.331 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:19.119 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
02:01:19.119 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
02:01:23.322 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
02:01:23.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
02:01:23.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
02:01:24.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:01:24.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
02:01:24.436 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:24.920 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:25.400 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:25.854 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:26.181 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:26.547 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:31.556 [Lua] 1
02:01:31.556 [Lua] 1
02:01:32.282 [Lua] 1
02:01:38.714 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.011 [Lua] [DeusChestExtension] equipped:
02:01:39.011 [Lua]
02:01:39.011 [Lua] [backend_id] = bw_flame_sword89c8c016-7d75-4282-9d66-982c3d32bf3a (string)
02:01:39.011 [Lua] [power_level] = 500 (number)
02:01:39.011 [Lua] [deus_item_key] = deus_bw_flame_sword (string)
02:01:39.011 [Lua] [traits] = table
02:01:39.011 [Lua] [skin] = bw_1h_flaming_sword_skin_03 (string)
02:01:39.011 [Lua] [bypass_skin_ownership_check] = true (boolean)
02:01:39.011 [Lua] [properties] = table
02:01:39.011 [Lua] [key] = bw_flame_sword (string)
02:01:39.011 [Lua] [rarity] = common (string)
02:01:39.011 [Lua] [data] = table
02:01:39.011 [Lua]
02:01:39.013 [Lua] min_height 289.40802001953125
02:01:39.028 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
02:01:39.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer, async-read,
02:01:39.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read,
02:01:39.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
02:01:39.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
02:01:39.166 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:39.432 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.861 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:40.436 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:40.874 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:01:41.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
02:01:42.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf]
02:01:42.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf]
02:01:43.424 [Lua] Set lobby begin:
02:01:43.424 [Lua] Lobby data twitch_enabled = false
02:01:43.424 [Lua] Lobby data selected_mission_id = journey_citadel
02:01:43.424 [Lua] Lobby data num_players = 4
02:01:43.424 [Lua] Lobby data difficulty_tweak = -10
02:01:43.424 [Lua] Lobby data host = 110000101e55044
02:01:43.424 [Lua] Lobby data matchmaking_type = 2
02:01:43.424 [Lua] Lobby data is_private = false
02:01:43.424 [Lua] Lobby data match_started = true
02:01:43.424 [Lua] Lobby data difficulty = cataclysm
02:01:43.424 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:01:43.424 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:01:43.424 [Lua] Lobby data unique_server_name = Visulth
02:01:43.424 [Lua] Lobby data quick_game = false
02:01:43.424 [Lua] Lobby data country_code = CA
02:01:43.424 [Lua] Lobby data matchmaking = true
02:01:43.424 [Lua] Lobby data power_level = 701
02:01:43.424 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
02:01:43.425 [Lua] Lobby data mechanism = deus
02:01:43.425 [Lua] Lobby data player_slot_5 = 0:0
02:01:43.425 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:01:43.425 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:01:43.425 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:01:43.425 [Lua] Lobby data eac_authorized = true
02:01:43.425 [Lua] Set lobby end.
02:01:43.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:01:44.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
02:01:44.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
02:01:44.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[831a359e]
02:01:44.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[831a359e]
02:02:03.618 [Lua] Set lobby begin:
02:02:03.618 [Lua] Lobby data twitch_enabled = false
02:02:03.618 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:03.618 [Lua] Lobby data num_players = 4
02:02:03.618 [Lua] Lobby data difficulty_tweak = -10
02:02:03.618 [Lua] Lobby data host = 110000101e55044
02:02:03.618 [Lua] Lobby data matchmaking_type = 2
02:02:03.618 [Lua] Lobby data is_private = false
02:02:03.619 [Lua] Lobby data match_started = true
02:02:03.619 [Lua] Lobby data difficulty = cataclysm
02:02:03.619 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:03.619 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:03.619 [Lua] Lobby data unique_server_name = Visulth
02:02:03.620 [Lua] Lobby data quick_game = false
02:02:03.620 [Lua] Lobby data country_code = CA
02:02:03.620 [Lua] Lobby data matchmaking = true
02:02:03.620 [Lua] Lobby data power_level = 703
02:02:03.620 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
02:02:03.620 [Lua] Lobby data mechanism = deus
02:02:03.620 [Lua] Lobby data player_slot_5 = 0:0
02:02:03.620 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:03.620 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:03.621 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:03.621 [Lua] Lobby data eac_authorized = true
02:02:03.621 [Lua] Set lobby end.
02:02:08.593 [Lua] Set lobby begin:
02:02:08.593 [Lua] Lobby data twitch_enabled = false
02:02:08.593 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:08.593 [Lua] Lobby data num_players = 4
02:02:08.593 [Lua] Lobby data difficulty_tweak = -10
02:02:08.593 [Lua] Lobby data host = 110000101e55044
02:02:08.593 [Lua] Lobby data matchmaking_type = 2
02:02:08.593 [Lua] Lobby data is_private = false
02:02:08.593 [Lua] Lobby data match_started = true
02:02:08.593 [Lua] Lobby data difficulty = cataclysm
02:02:08.593 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:08.593 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:08.593 [Lua] Lobby data unique_server_name = Visulth
02:02:08.593 [Lua] Lobby data quick_game = false
02:02:08.594 [Lua] Lobby data country_code = CA
02:02:08.594 [Lua] Lobby data matchmaking = true
02:02:08.594 [Lua] Lobby data power_level = 710
02:02:08.594 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
02:02:08.594 [Lua] Lobby data mechanism = deus
02:02:08.594 [Lua] Lobby data player_slot_5 = 0:0
02:02:08.594 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:08.594 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:08.594 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:08.594 [Lua] Lobby data eac_authorized = true
02:02:08.594 [Lua] Set lobby end.
02:02:11.027 [Lua] Time for new HOOORDE! multi_first_wave
02:02:11.027 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
02:02:11.027 [Lua] horde requested: vector_blob
02:02:11.027 [Lua] wants to spawn behind within distance: 60
02:02:11.027 [Lua] horde crated with id 33 of type vector_blob
02:02:11.027 [Lua] managed to spawn 21/21 horde enemies
02:02:11.027 [Lua] vector blob horde has started
02:02:11.370 [Lua] Init group template: horde
02:02:13.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
02:02:13.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
02:02:13.720 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
02:02:17.237 [Lua] specialspawn: rule: only_ahead -->
02:02:17.237 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:18.245 [Lua] specialspawn: rule: only_ahead -->
02:02:18.245 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:19.246 [Lua] specialspawn: rule: only_ahead -->
02:02:19.246 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:19.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:02:20.228 [Lua] specialspawn: rule: only_ahead -->
02:02:20.228 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:21.083 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
02:02:21.083 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:02:21.083 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
02:02:21.083 [Lua] horde requested: vector_blob
02:02:21.083 [Lua] wants to spawn ahead within distance: 60
02:02:21.083 [Lua] could not, tries to spawnbehind
02:02:21.083 [Lua] horde crated with id 34 of type vector_blob
02:02:21.083 [Lua] managed to spawn 22/22 horde enemies
02:02:21.083 [Lua] vector blob horde has started
02:02:21.246 [Lua] specialspawn: rule: only_ahead -->
02:02:21.246 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:21.382 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:02:21.404 [Lua] Init group template: horde
02:02:22.369 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:22.370 [Lua] specialspawn: rule: only_ahead -->
02:02:22.370 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:23.009 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d
02:02:23.170 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:02:23.367 [Lua] specialspawn: rule: only_ahead -->
02:02:23.367 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:24.384 [Lua] specialspawn: rule: only_ahead -->
02:02:24.384 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:25.418 [Lua] specialspawn: rule: only_ahead -->
02:02:25.418 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:26.423 [Lua] specialspawn: rule: only_ahead -->
02:02:26.423 [Lua] FAIL: Special spawn no hidden pos found :/
02:02:27.123 [Lua] Complete level triggered.
02:02:27.124 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
02:02:27.124 [Lua] [NetworkServer] Entering post game
02:02:27.124 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:02:27.124 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
02:02:27.124 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
02:02:27.124 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
02:02:27.124 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:02:27.124 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
02:02:27.124 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:02:27.124 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
02:02:27.125 [Save] Saving `save_data`
02:02:27.125 [Lua] gm_event_end_conditions_met true false
02:02:27.126 [Lua] Game won
02:02:27.126 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:02:27.129 [Save] Save done
02:02:27.129 [Save] Saving `save_data`
02:02:27.131 [Lua] generate_backend_stats 110000101e55044:1
02:02:27.134 [Save] Save done
02:02:27.168 [Lua] PlayFabMirrorBase:_commit_internal nil
02:02:27.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64
02:02:27.173 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:27.174 [Save] Saving `save_data`
02:02:27.179 [Save] Save done
02:02:27.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 9
02:02:27.185 [Lua] Complete level triggered.
02:02:27.204 [Lua] Complete level triggered.
02:02:27.222 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:27.225 [Lua] Complete level triggered.
02:02:27.248 [Lua] Complete level triggered.
02:02:27.271 [Lua] Complete level triggered.
02:02:27.292 [Lua] Complete level triggered.
02:02:27.311 [Lua] Complete level triggered.
02:02:27.333 [Lua] Complete level triggered.
02:02:27.353 [Lua] Complete level triggered.
02:02:27.374 [Lua] Complete level triggered.
02:02:27.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
02:02:27.565 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64
02:02:27.810 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64
02:02:27.818 [Lua] commit result success 17
02:02:27.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65
02:02:27.818 [Lua] none table: 0000000017E5CDA0 table: 0000000017E5CCB0
02:02:27.819 [Lua] min_height 160
02:02:27.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65
02:02:27.918 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65
02:02:28.442 [Lua] THIS IS A FUNCTION
02:02:36.652 [Lua] ConflictDirector - destroy all units
02:02:36.669 [Lua] Horde killed: ?
02:02:36.672 [Lua] Horde killed: ?
02:02:36.864 [Lua] TRANSITION nil nil load_next_level
02:02:36.864 [Lua] Transition type "load_next_level", is server: true
02:02:36.864 [Lua] [LevelTransitionHandler] promote_next_level_data
02:02:36.864 [Lua] [GameNetworkManager] Leaving game...
02:02:36.864 [Lua] [GameNetworkManager] Shutting down game session host.
02:02:36.864 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:02:36.864 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:02:36.864 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=982.18
02:02:36.879 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:02:36.942 [Lua] ### Sending rpc_level_loaded
02:02:36.942 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
02:02:36.958 [Lua] ### Sending rpc_level_loaded
02:02:36.958 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 327
02:02:36.974 [Lua] ### Sending rpc_level_loaded
02:02:36.974 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 327
02:02:38.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:02:38.875 [Lua] [Managers] Calling function on all managers:
02:02:38.876 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:02:38.876 [Lua] Clearing all global lookup lists
02:02:38.876 [Lua] [IngamePlayerListUI] - Destroy
02:02:38.876 [Lua] [EquipmentUI] - Destroy
02:02:38.876 [Lua] [AbilityUI] - Destroy
02:02:38.876 [Lua] [GamePadEquipmentUI] - Destroy
02:02:38.876 [Lua] [GamePadAbilityUI] - Destroy
02:02:38.877 [Lua] [IngameUI] destroy
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
02:02:38.928 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem
02:02:38.928 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
02:02:38.928 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
02:02:38.928 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
02:02:38.928 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
02:02:38.928 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
02:02:38.929 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:02:38.929 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:02:38.929 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:02:38.929 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:02:39.261 [Lua] [Managers] Destroying manager group:
02:02:39.277 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:02:39.431 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:02:39.432 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
02:02:39.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:02:39.440 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
02:02:39.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:02:39.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:02:39.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:02:39.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:02:39.445 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:02:39.446 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:02:39.452 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
02:02:39.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:02:39.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:02:39.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:02:39.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:02:39.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:02:39.467 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:02:39.469 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:02:39.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:02:39.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:02:39.474 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:02:39.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:02:39.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:02:39.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:02:39.486 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:02:39.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:02:39.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:02:39.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:02:39.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:02:39.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:02:39.522 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
02:02:39.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:02:39.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:02:39.533 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:02:39.533 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
02:02:39.533 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:02:39.533 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
02:02:39.533 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
02:02:39.533 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
02:02:39.533 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:02:39.533 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
02:02:39.533 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:02:39.533 [Lua] [Matchmaking] unregister rpcs
02:02:39.533 [Lua] ############### UNLOADING PACKAGES ###############
02:02:39.533 [Lua] [Gamestate] Enter state StateLoading
02:02:39.536 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:02:39.536 [Lua] [Matchmaking] register rpcs
02:02:39.536 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:02:39.536 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:02:39.536 [Lua] Set lobby begin:
02:02:39.536 [Lua] Lobby data twitch_enabled = false
02:02:39.536 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:39.536 [Lua] Lobby data num_players = 4
02:02:39.536 [Lua] Lobby data difficulty_tweak = -10
02:02:39.536 [Lua] Lobby data host = 110000101e55044
02:02:39.536 [Lua] Lobby data matchmaking_type = 2
02:02:39.536 [Lua] Lobby data is_private = false
02:02:39.536 [Lua] Lobby data match_started = true
02:02:39.536 [Lua] Lobby data difficulty = cataclysm
02:02:39.536 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:39.536 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:39.536 [Lua] Lobby data unique_server_name = Visulth
02:02:39.536 [Lua] Lobby data quick_game = false
02:02:39.536 [Lua] Lobby data country_code = CA
02:02:39.536 [Lua] Lobby data matchmaking = true
02:02:39.536 [Lua] Lobby data power_level = 0
02:02:39.536 [Lua] Lobby data mission_id = sig_gorge_khorne_path3
02:02:39.536 [Lua] Lobby data mechanism = deus
02:02:39.536 [Lua] Lobby data player_slot_5 = 0:0
02:02:39.536 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:39.536 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:39.536 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:39.536 [Lua] Lobby data eac_authorized = true
02:02:39.537 [Lua] Set lobby end.
02:02:39.537 [Lua] registering RPCs
02:02:39.537 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:02:39.537 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:02:39.537 [Lua] Set lobby begin:
02:02:39.537 [Lua] Lobby data twitch_enabled = false
02:02:39.537 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:39.537 [Lua] Lobby data num_players = 4
02:02:39.537 [Lua] Lobby data difficulty_tweak = -10
02:02:39.537 [Lua] Lobby data host = 110000101e55044
02:02:39.537 [Lua] Lobby data matchmaking_type = 2
02:02:39.537 [Lua] Lobby data is_private = false
02:02:39.537 [Lua] Lobby data match_started = true
02:02:39.537 [Lua] Lobby data difficulty = cataclysm
02:02:39.537 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:39.537 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:39.537 [Lua] Lobby data unique_server_name = Visulth
02:02:39.537 [Lua] Lobby data quick_game = false
02:02:39.537 [Lua] Lobby data country_code = CA
02:02:39.537 [Lua] Lobby data matchmaking = true
02:02:39.537 [Lua] Lobby data power_level = 0
02:02:39.537 [Lua] Lobby data mission_id = dlc_morris_map
02:02:39.537 [Lua] Lobby data mechanism = deus
02:02:39.537 [Lua] Lobby data player_slot_5 = 0:0
02:02:39.537 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:39.537 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:39.537 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:39.537 [Lua] Lobby data eac_authorized = true
02:02:39.537 [Lua] Set lobby end.
02:02:39.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:02:39.539 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:02:39.539 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
02:02:39.539 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:02:39.540 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
02:02:39.540 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
02:02:39.546 [Umbra] Unload tome
02:02:39.546 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3, sig_gorge_khorne_path3
02:02:39.558 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common, sig_gorge_khorne_path3
02:02:39.563 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_gorge_khorne_path3
02:02:39.573 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_khorne_path3
02:02:39.640 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_khorne_path3
02:02:39.643 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_khorne_path3
02:02:39.696 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_khorne_path3
02:02:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
02:02:39.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
02:02:39.970 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
02:02:39.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
02:02:40.010 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
02:02:40.545 [Lua] ### Sending rpc_level_loaded
02:02:40.545 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 327
02:02:40.545 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
02:02:40.545 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
02:02:40.545 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
02:02:40.612 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
02:02:40.612 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
02:02:40.878 [Lua] ### Sending rpc_level_loaded
02:02:40.878 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327
02:02:40.878 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:02:40.878 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:02:40.878 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:02:40.946 [Lua] ### Sending rpc_level_loaded
02:02:40.946 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
02:02:40.946 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:02:40.946 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:02:40.946 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:02:41.045 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:02:41.045 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:02:41.045 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:02:41.045 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:02:41.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
02:02:41.699 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
02:02:41.716 [Lua] [LevelTransitionHandler] Level load completed!
02:02:41.716 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
02:02:41.716 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:02:41.716 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
02:02:41.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
02:02:41.716 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
02:02:41.725 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
02:02:41.734 [Lua] ### Sending rpc_level_loaded
02:02:41.734 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
02:02:41.734 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:02:41.750 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:02:41.750 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:02:41.870 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:02:41.870 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:02:41.870 [Lua] ### Sending rpc_level_loaded
02:02:41.870 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
02:02:41.870 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
02:02:41.870 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
02:02:41.870 [Umbra] Init version: 3.4.15 :: 16 threads
02:02:41.873 [Lua] Async level spawning done
02:02:41.873 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:02:42.874 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:02:42.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:02:42.875 [Lua] [Matchmaking] unregister rpcs
02:02:42.875 [Lua] Set lobby begin:
02:02:42.875 [Lua] Lobby data twitch_enabled = false
02:02:42.875 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:42.875 [Lua] Lobby data num_players = 4
02:02:42.875 [Lua] Lobby data difficulty_tweak = -10
02:02:42.875 [Lua] Lobby data host = 110000101e55044
02:02:42.875 [Lua] Lobby data matchmaking_type = 2
02:02:42.875 [Lua] Lobby data is_private = false
02:02:42.875 [Lua] Lobby data match_started = true
02:02:42.875 [Lua] Lobby data difficulty = cataclysm
02:02:42.875 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:42.875 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:42.875 [Lua] Lobby data unique_server_name = Visulth
02:02:42.875 [Lua] Lobby data quick_game = false
02:02:42.875 [Lua] Lobby data country_code = CA
02:02:42.875 [Lua] Lobby data matchmaking = true
02:02:42.875 [Lua] Lobby data power_level = 0
02:02:42.875 [Lua] Lobby data mission_id = dlc_morris_map
02:02:42.875 [Lua] Lobby data mechanism = deus
02:02:42.875 [Lua] Lobby data player_slot_5 = 0:0
02:02:42.875 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:42.875 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:42.875 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:42.875 [Lua] Lobby data eac_authorized = true
02:02:42.875 [Lua] Set lobby end.
02:02:42.875 [Lua] [Managers] Destroying manager group:
02:02:42.876 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
02:02:42.876 [Lua] [Gamestate] Enter StateIngame HOST
02:02:42.877 [Lua] <>level = dlc_morris_map<>
02:02:42.877 [Lua] [StateIngame] Server ingame
02:02:42.882 [Lua] Set lobby begin:
02:02:42.882 [Lua] Lobby data twitch_enabled = false
02:02:42.883 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:42.883 [Lua] Lobby data num_players = 4
02:02:42.883 [Lua] Lobby data difficulty_tweak = 0
02:02:42.883 [Lua] Lobby data host = 110000101e55044
02:02:42.883 [Lua] Lobby data matchmaking_type = 2
02:02:42.883 [Lua] Lobby data is_private = false
02:02:42.883 [Lua] Lobby data match_started = true
02:02:42.883 [Lua] Lobby data difficulty = normal
02:02:42.883 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:42.883 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:42.883 [Lua] Lobby data unique_server_name = Visulth
02:02:42.883 [Lua] Lobby data quick_game = false
02:02:42.883 [Lua] Lobby data country_code = CA
02:02:42.883 [Lua] Lobby data matchmaking = true
02:02:42.883 [Lua] Lobby data power_level = 0
02:02:42.883 [Lua] Lobby data mission_id = dlc_morris_map
02:02:42.883 [Lua] Lobby data mechanism = deus
02:02:42.883 [Lua] Lobby data player_slot_5 = 0:0
02:02:42.883 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:42.883 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:42.883 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:42.883 [Lua] Lobby data eac_authorized = true
02:02:42.883 [Lua] Set lobby end.
02:02:42.883 [Lua] [Matchmaking] register rpcs
02:02:42.883 [Lua] GameNetworkManager:init... creating game session
02:02:42.883 [Lua] Host GameSession.make_game_session_host with session:
02:02:42.883 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:02:42.884 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:02:42.884 [Lua] [GameNetworkManager] self.is_server = true
02:02:42.884 [Network] Setting artificial MTU limit to 65536
02:02:42.907 [Lua] Switching ConflictSettings: to: disabled
02:02:42.907 [Lua] pacing=disabled
02:02:42.907 [Lua] roaming=nil
02:02:42.907 [Lua] specials=disabled
02:02:42.907 [Lua] debug_color=black
02:02:42.907 [Lua] pack_spawning=disabled
02:02:42.907 [Lua] contained_breeds=nil
02:02:42.907 [Lua] disabled=true
02:02:42.907 [Lua] boss=disabled
02:02:42.907 [Lua] horde=disabled
02:02:42.907 [Lua] name=disabled
02:02:42.907 [Lua] intensity=disabled
02:02:42.907 [Lua] ---
02:02:42.907 [Lua] [LevelAnalysis] set_random_seed( 0)
02:02:42.914 [Lua] [AIInterestPointSystem] Level Seed: 156731781
02:02:42.915 [Lua]
02:02:42.915 [Lua] [entity_system_bag] = table
02:02:42.915 [Lua] [entity_system_bag] = metatable
02:02:42.915 [Lua] [startup_data] = table
02:02:42.915 [Lua] [entity_manager] = table
02:02:42.915 [Lua] [entity_manager] = metatable
02:02:42.915 [Lua] [unit_spawner] = table
02:02:42.915 [Lua] [unit_spawner] = metatable
02:02:42.915 [Lua] [unit_storage] = table
02:02:42.915 [Lua] [unit_storage] = metatable
02:02:42.915 [Lua] [dice_keeper] = table
02:02:42.915 [Lua] [dice_keeper] = metatable
02:02:42.915 [Lua] [is_server] = true (boolean)
02:02:42.915 [Lua] [world] = [World]
02:02:42.915 [Lua] [system_api] = table
02:02:42.915 [Lua] [entity_system] = table
02:02:42.915 [Lua] [entity_system] = metatable
02:02:42.915 [Lua] [network_lobby] = table
02:02:42.915 [Lua] [network_lobby] = metatable
02:02:42.915 [Lua] [profile_synchronizer] = table
02:02:42.915 [Lua] [profile_synchronizer] = metatable
02:02:42.915 [Lua] [level_transition_handler] = table
02:02:42.915 [Lua] [level_transition_handler] = metatable
02:02:42.915 [Lua] [num_local_human_players] = 1 (number)
02:02:42.915 [Lua] [statistics_db] = table
02:02:42.915 [Lua] [statistics_db] = metatable
02:02:42.915 [Lua] [network_server] = table
02:02:42.915 [Lua] [network_server] = metatable
02:02:42.915 [Lua] [input_manager] = table
02:02:42.915 [Lua] [input_manager] = metatable
02:02:42.915 [Lua] [network_clock] = table
02:02:42.915 [Lua] [network_clock] = metatable
02:02:42.915 [Lua] [network_transmit] = table
02:02:42.915 [Lua] [network_transmit] = metatable
02:02:42.915 [Lua] [free_flight_manager] = table
02:02:42.915 [Lua] [free_flight_manager] = metatable
02:02:42.915 [Lua] [network_manager] = table
02:02:42.915 [Lua] [network_manager] = metatable
02:02:42.915 [Lua] [network_event_delegate] = table
02:02:42.915 [Lua] [network_event_delegate] = metatable
02:02:42.915 [Lua]
02:02:42.915 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:02:42.915 [Lua] ignoring extension VersusInteractObjectiveExtension
02:02:42.915 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:02:42.915 [Lua] ignoring extension VersusSocketObjectiveExtension
02:02:42.915 [Lua] ignoring extension VersusTargetObjectiveExtension
02:02:42.915 [Lua] ignoring extension VersusMissionObjectiveExtension
02:02:42.941 [Lua] [AchievementManager] Achievements using the steam platform
02:02:42.942 [Lua] PlayerManager:add_player player_1
02:02:42.972 [Lua] [StateIngame] Level seed: 0
02:02:42.973 [Lua] [LevelAnalysis] set_random_seed( 156731781)
02:02:42.974 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:02:42.974 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:02:42.974 [Lua] [IngameUI] init
02:02:42.985 [SteamVoipClient] select_out(110000101e55044, off)
02:02:42.985 [SteamVoipClient] select_out(110000104e72a6c, off)
02:02:42.985 [SteamVoipClient] select_out(110000105807f8d, off)
02:02:42.985 [SteamVoipClient] select_out(110000105bd392b, off)
02:02:42.991 [Lua] cb_razer_chroma_setup
02:02:43.034 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000134D2150; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000134D1CB0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000134D1DA0; parent_world_position = table: 00000000134D1DD0; local_position = table: 00000000134D20C0; size = table: 00000000134D2110; node = table: 00000000134D2150
[3] scenegraph = table: 00000000134D1CB0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000134D1CB0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000134D1CB0; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 000000000F22BAC0
[7] self = table: 000000000F22BAC0; ingame_ui_context = table: 0000000012B33190; input_manager = table: 0000000017EB4530; world = [World]
[8] self = table: 0000000008150B30; object = table: 000000000F22BAC0
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 0000000011FEC3E0; error_prefix_data = table: 000000000F22BA80; func = [function]
[14] self = table: 0000000011FEC3E0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000F22BA40; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 0000000011FEC3E0
[20] self = table: 00000000170CF820; ingame_ui_context = table: 0000000012B33190
[21] self = table: 00000000170CF820; params = table: 00000000170CF6E0; viewport_name = "player_1"; input_manager = table: 0000000017EB4530; input_source = table: 000000001F3394E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB94BA0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001020CE80; camera_system = table: 000000001500EB80; outline_system = table: 0000000014E04E50; fade_system = table: 000000001BDC0A40; sound_sector_system = table: 000000000588FE00; sound_environment_system = table: 000000001CCBAE10; event_manager = table: 000000000911D000; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B33190
[22] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true
[25] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000F22F950; menu_widgets = table: 000000000F22C8B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000F22F950; menu_widgets = table: 000000000F22C8B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001CEBF640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018144060; telemetry_time_view_enter = 0; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F224BB0; cutscene_system = table: 0000000014D3DBC0; text_popup_ui = table: 000000000F20CED0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F1F2E20; ui_top_renderer = table: 00000000180BC1E0; camera_manager = table: 0000000006A45B80; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000012B33190; views = table: 0000000007331660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB94BA0; weave_onboarding = table: 000000000F1F4100; popup_handler = table: 000000000F20CD90; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014C91800;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800;
[22] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[23] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[24] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[25] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000008D82080; network_server = table: 0000000005A17D10; entity_system = table: 000000000F575470; parent = table: 0000000005384F10; _level_flow_events = table: 000000000913CFB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011DB0810; machines = table: 00000000170CF7B0; _quit_game = false; network_clock = table: 0000000007F524E0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000010257E30; network_event_delegate = table: 0000000014C91800;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000765F0A0;
02:02:43.036 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000134DB740; node_def = table: 00000000134D1AD0; k = "offset"; v = table: 00000000134D1B90
[2] scenegraph = table: 00000000134DB6C0; scenegraph_def = table: 000000000F22BB60; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000134D1AD0; parent_name = nil; local_position = table: 00000000134DB6F0; node = table: 00000000134DB740
[3] scenegraph_def = table: 000000000F22BB60; scenegraph = table: 00000000134DB6C0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000134D1AD0
[4] self = table: 000000000F22BAC0
[5] self = table: 000000000F22BAC0; ingame_ui_context = table: 0000000012B33190; input_manager = table: 0000000017EB4530; world = [World]
[6] self = table: 0000000008150B30; object = table: 000000000F22BAC0
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 0000000011FEC3E0; error_prefix_data = table: 000000000F22BA80; func = [function]
[12] self = table: 0000000011FEC3E0; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000F22BA40; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 0000000011FEC3E0
[18] self = table: 00000000170CF820; ingame_ui_context = table: 0000000012B33190
[19] self = table: 00000000170CF820; params = table: 00000000170CF6E0; viewport_name = "player_1"; input_manager = table: 0000000017EB4530; input_source = table: 000000001F3394E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB94BA0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001020CE80; camera_system = table: 000000001500EB80; outline_system = table: 0000000014E04E50; fade_system = table: 000000001BDC0A40; sound_sector_system = table: 000000000588FE00; sound_environment_system = table: 000000001CCBAE10; event_manager = table: 000000000911D000; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B33190
[20] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true
[23] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 00000000170CF710
[25] self = table: 000000001E6C5EA0; loading_context = table: 000000000765F0A0; is_server = true; assert_on_leak = true; input_manager = table: 0000000017EB4530; level_key = "dlc_morris_map"; level_setting = table: 00000000055D8380; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 0000000014C91800; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000911D000; level = [Level]; level_key = "dlc_morris_map"; level_seed = 156731781; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 00000000170CF6E0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000F22C8B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F22F950; settings_list_size_y = 9420; ui_scenegraph = table: 00000000134D1CB0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000F22C8B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F22F950; settings_list_size_y = 9420; ui_scenegraph = table: 00000000134D1CB0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001CEBF640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018144060; telemetry_time_view_enter = 0; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F224BB0; cutscene_system = table: 0000000014D3DBC0; text_popup_ui = table: 000000000F20CED0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F1F2E20; ui_top_renderer = table: 00000000180BC1E0; camera_manager = table: 0000000006A45B80; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000012B33190; views = table: 0000000007331660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB94BA0; weave_onboarding = table: 000000000F1F4100; popup_handler = table: 000000000F20CD90; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014C91800;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800;
[20] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[21] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[22] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[23] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000008D82080; network_server = table: 0000000005A17D10; entity_system = table: 000000000F575470; parent = table: 0000000005384F10; _level_flow_events = table: 000000000913CFB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011DB0810; machines = table: 00000000170CF7B0; _quit_game = false; network_clock = table: 0000000007F524E0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000010257E30; network_event_delegate = table: 0000000014C91800;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000765F0A0;
02:02:43.043 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:02:43.043 [Lua] Set lobby begin:
02:02:43.043 [Lua] Lobby data twitch_enabled = false
02:02:43.044 [Lua] Lobby data selected_mission_id = journey_citadel
02:02:43.044 [Lua] Lobby data num_players = 4
02:02:43.044 [Lua] Lobby data difficulty_tweak = 0
02:02:43.044 [Lua] Lobby data host = 110000101e55044
02:02:43.044 [Lua] Lobby data matchmaking_type = 2
02:02:43.044 [Lua] Lobby data is_private = false
02:02:43.044 [Lua] Lobby data match_started = true
02:02:43.044 [Lua] Lobby data difficulty = normal
02:02:43.044 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:02:43.044 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:02:43.044 [Lua] Lobby data unique_server_name = Visulth
02:02:43.044 [Lua] Lobby data quick_game = false
02:02:43.044 [Lua] Lobby data country_code = CA
02:02:43.044 [Lua] Lobby data matchmaking = true
02:02:43.044 [Lua] Lobby data power_level = 685
02:02:43.044 [Lua] Lobby data mission_id = dlc_morris_map
02:02:43.044 [Lua] Lobby data mechanism = deus
02:02:43.044 [Lua] Lobby data player_slot_5 = 0:0
02:02:43.044 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:02:43.044 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:02:43.044 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:02:43.044 [Lua] Lobby data eac_authorized = true
02:02:43.044 [Lua] Set lobby end.
02:02:43.044 [Lua] CurrentConflictSettings disabled
02:02:43.044 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
02:02:43.044 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
02:02:43.045 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:02:43.045 [Lua] [Managers] Calling function on all managers:
02:02:43.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:02:43.050 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:02:43.050 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:02:43.050 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
02:02:43.050 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
02:02:43.050 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:02:43.050 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:02:43.050 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:02:43.050 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:02:43.088 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:02:43.090 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
02:02:43.092 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:02:43.094 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:02:43.094 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:02:43.094 [Lua] RemotePlayer:create_game_object( ) 3
02:02:43.116 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:02:43.116 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:02:43.116 [Lua] PlayerManager:add_remote_player 110000105807f8d
02:02:43.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
02:02:43.116 [Lua] RemotePlayer:create_game_object( ) 4
02:02:43.136 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
02:02:43.136 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
02:02:43.137 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:02:43.137 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:02:43.137 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:02:43.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
02:02:43.137 [Lua] RemotePlayer:create_game_object( ) 5
02:02:43.159 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:02:43.159 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:02:43.165 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:02:43.165 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:02:43.165 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
02:02:43.165 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
02:02:43.165 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:02:43.165 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:02:43.165 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:02:43.165 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:02:43.256 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:02:43.290 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:02:43.290 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list.
02:02:43.387 [Lua] StateInGameRunning:_game_actually_starts()
02:02:43.387 [Lua] #################################################################################################################
02:02:43.387 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_gorge_khorne_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:02:43.387 [Lua] #################################################################################################################
02:02:43.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66
02:02:43.403 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66
02:02:43.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66
02:02:43.516 [Lua] Commit load time data
02:03:09.828 [EACServer] [22:03:09:828][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:03:16.188 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path2, mc:deus, gm:deus, env:0, seed:-255884716, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-7 )
02:03:16.188 [Lua] [NetworkServer] Entering post game
02:03:16.188 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:03:16.188 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
02:03:16.188 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame
02:03:16.188 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame
02:03:16.188 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:03:16.188 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
02:03:16.188 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:03:16.188 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
02:03:16.190 [Lua] gm_event_end_conditions_met true false
02:03:16.190 [Save] Saving `save_data`
02:03:16.191 [Lua] Game won
02:03:16.191 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:03:16.195 [Save] Save done
02:03:16.195 [Save] Saving `save_data`
02:03:16.195 [Lua] generate_backend_stats 110000101e55044:1
02:03:16.199 [Save] Save done
02:03:16.230 [Lua] PlayFabMirrorBase:_commit_internal nil
02:03:16.230 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:03:16.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:03:16.231 [Save] Saving `save_data`
02:03:16.231 [Lua] TRANSITION nil nil load_next_level
02:03:16.231 [Lua] Transition type "load_next_level", is server: true
02:03:16.231 [Lua] [LevelTransitionHandler] promote_next_level_data
02:03:16.232 [Lua] [GameNetworkManager] Leaving game...
02:03:16.232 [Lua] [GameNetworkManager] Shutting down game session host.
02:03:16.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:03:16.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:03:16.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.09
02:03:16.234 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:03:16.234 [Lua] commit result success 18
02:03:16.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 67
02:03:16.234 [Lua] none table: 00000000178539C0 nil
02:03:16.236 [Save] Save done
02:03:16.240 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 67
02:03:16.325 [Lua] ### Sending rpc_level_loaded
02:03:16.325 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 371
02:03:16.325 [Lua] ### Sending rpc_level_loaded
02:03:16.325 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 371
02:03:16.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 67
02:03:16.364 [Lua] ### Sending rpc_level_loaded
02:03:16.364 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 371
02:03:18.155 [Lua] Set lobby begin:
02:03:18.155 [Lua] Lobby data twitch_enabled = false
02:03:18.155 [Lua] Lobby data selected_mission_id = journey_citadel
02:03:18.155 [Lua] Lobby data num_players = 4
02:03:18.156 [Lua] Lobby data difficulty_tweak = 0
02:03:18.156 [Lua] Lobby data host = 110000101e55044
02:03:18.156 [Lua] Lobby data matchmaking_type = 2
02:03:18.156 [Lua] Lobby data is_private = false
02:03:18.156 [Lua] Lobby data match_started = true
02:03:18.156 [Lua] Lobby data difficulty = normal
02:03:18.156 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:03:18.156 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:03:18.156 [Lua] Lobby data unique_server_name = Visulth
02:03:18.156 [Lua] Lobby data quick_game = false
02:03:18.156 [Lua] Lobby data country_code = CA
02:03:18.156 [Lua] Lobby data matchmaking = true
02:03:18.156 [Lua] Lobby data power_level = 0
02:03:18.156 [Lua] Lobby data mission_id = dlc_morris_map
02:03:18.156 [Lua] Lobby data mechanism = deus
02:03:18.156 [Lua] Lobby data player_slot_5 = 0:0
02:03:18.156 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:03:18.156 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:03:18.156 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:03:18.157 [Lua] Lobby data eac_authorized = true
02:03:18.157 [Lua] Set lobby end.
02:03:18.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:03:18.157 [Lua] [Managers] Calling function on all managers:
02:03:18.157 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:03:18.157 [Lua] Clearing all global lookup lists
02:03:18.157 [Lua] [IngamePlayerListUI] - Destroy
02:03:18.158 [Lua] [IngameUI] destroy
02:03:18.160 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list.
02:03:18.160 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1
02:03:18.160 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:03:18.160 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:03:18.160 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:03:18.160 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:03:18.161 [Lua] [Managers] Destroying manager group:
02:03:18.163 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:03:18.163 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
02:03:18.163 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:03:18.163 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame
02:03:18.163 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading
02:03:18.163 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
02:03:18.163 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:03:18.163 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
02:03:18.163 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:03:18.163 [Lua] [Matchmaking] unregister rpcs
02:03:18.163 [Lua] ############### UNLOADING PACKAGES ###############
02:03:18.163 [Lua] [Gamestate] Enter state StateLoading
02:03:18.165 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:03:18.166 [Lua] [Matchmaking] register rpcs
02:03:18.166 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:03:18.166 [Lua] registering RPCs
02:03:18.166 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:03:18.166 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:03:18.166 [Lua] Set lobby begin:
02:03:18.166 [Lua] Lobby data twitch_enabled = false
02:03:18.166 [Lua] Lobby data selected_mission_id = journey_citadel
02:03:18.166 [Lua] Lobby data num_players = 4
02:03:18.166 [Lua] Lobby data difficulty_tweak = 0
02:03:18.166 [Lua] Lobby data host = 110000101e55044
02:03:18.166 [Lua] Lobby data matchmaking_type = 2
02:03:18.166 [Lua] Lobby data is_private = false
02:03:18.166 [Lua] Lobby data match_started = true
02:03:18.166 [Lua] Lobby data difficulty = normal
02:03:18.166 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:03:18.166 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:03:18.166 [Lua] Lobby data unique_server_name = Visulth
02:03:18.166 [Lua] Lobby data quick_game = false
02:03:18.166 [Lua] Lobby data country_code = CA
02:03:18.166 [Lua] Lobby data matchmaking = true
02:03:18.166 [Lua] Lobby data power_level = 0
02:03:18.166 [Lua] Lobby data mission_id = pat_town_wastes_path2
02:03:18.166 [Lua] Lobby data mechanism = deus
02:03:18.166 [Lua] Lobby data player_slot_5 = 0:0
02:03:18.166 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:03:18.166 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:03:18.166 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:03:18.166 [Lua] Lobby data eac_authorized = true
02:03:18.166 [Lua] Set lobby end.
02:03:18.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:03:18.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:03:18.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d
02:03:18.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:03:18.169 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized
02:03:18.169 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path2 0
02:03:18.182 [Umbra] Unload tome
02:03:18.197 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
02:03:18.197 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path2, async-read,
02:03:18.197 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path2, async-read,
02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path2, async-read,
02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path2, async-read,
02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path2, async-read,
02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path2, async-read,
02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2, pat_town_wastes_path2, async-read,
02:03:18.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town
02:03:18.265 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town
02:03:18.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
02:03:18.341 [Lua] ### Sending rpc_level_loaded
02:03:18.341 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 371
02:03:18.341 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:03:18.341 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:03:18.341 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:03:18.348 [Lua] ### Sending rpc_level_loaded
02:03:18.348 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 371
02:03:18.348 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:03:18.348 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:03:18.348 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:03:18.348 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:03:18.348 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:03:18.365 [Lua] ### Sending rpc_level_loaded
02:03:18.365 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 371
02:03:18.365 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded
02:03:18.365 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:03:18.365 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:03:18.365 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading
02:03:18.365 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages
02:03:18.381 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages
02:03:18.381 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame
02:03:20.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
02:03:20.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
02:03:20.398 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
02:03:20.832 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
02:03:20.832 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
02:03:20.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town
02:03:25.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town
02:03:25.443 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town
02:03:25.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common
02:03:25.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common
02:03:25.645 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common
02:03:25.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
02:03:26.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
02:03:26.164 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
02:03:26.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common
02:03:26.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common
02:03:26.314 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common
02:03:26.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2
02:03:26.373 [Umbra] Loading umbra tome '#ID[f82bbf97275a8bd7]'
02:03:26.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2
02:03:26.431 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2
02:03:26.449 [Lua] [LevelTransitionHandler] Level load completed!
02:03:26.449 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path2 - level_seed: -255884716 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
02:03:26.474 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:03:26.474 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_berzerker=true,
skaven_rat_ogre=true,
beastmen_standard_bearer=true,
chaos_warrior=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
02:03:26.474 [Lua] load_startup_enemy_packages: --------------
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_spawn
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_troll
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_rat_ogre
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_stormfiend
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] beastmen_minotaur
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_plague_sorcerer
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_corruptor_sorcerer
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_gutter_runner
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_pack_master
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_poison_wind_globadier
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_ratling_gunner
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] skaven_warpfire_thrower
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_vortex_sorcerer
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] beastmen_standard_bearer
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_vortex
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] critter_rat
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] critter_pig
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:03:26.474 [Lua] chaos_marauder
02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] beastmen_gor
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_storm_vermin
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] beastmen_ungor_archer
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] chaos_berzerker
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] chaos_warrior
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_loot_rat
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] beastmen_ungor
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_clan_rat
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_clan_rat_with_shield
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_slave
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] chaos_fanatic
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] chaos_marauder_with_shield
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] chaos_raider
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] beastmen_bestigor
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_plague_monk
02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:03:26.475 [Lua] skaven_storm_vermin_with_shield
02:03:26.477 [Lua] ### Sending rpc_level_loaded
02:03:26.477 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 371
02:03:26.477 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:03:26.494 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:03:26.494 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:03:26.511 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:03:26.511 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:03:26.511 [Lua] ### Sending rpc_level_loaded
02:03:26.511 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 371
02:03:26.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:03:26.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:03:26.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:03:27.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:03:27.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:03:27.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:03:27.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:03:27.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:03:27.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:03:27.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:03:27.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:03:27.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:03:27.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:03:27.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:03:27.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:03:28.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:03:28.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:03:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:03:28.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:03:28.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:03:28.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:03:28.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:03:28.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:03:28.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:03:28.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:03:28.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:03:28.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:03:28.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:03:28.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:03:28.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:03:29.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:03:29.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:03:29.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:03:29.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:03:29.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:03:29.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:03:29.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:03:29.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:03:29.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:03:30.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:03:30.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:03:30.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:03:30.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:03:30.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:03:30.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:03:30.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:03:30.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:03:30.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:03:30.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:03:30.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:03:30.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:03:30.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:03:30.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:03:30.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:03:30.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:03:30.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:03:30.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:03:31.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:03:31.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:03:31.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:03:31.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:03:31.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:03:31.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:03:32.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:03:32.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:03:32.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:03:32.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:03:32.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:03:32.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:03:32.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:03:32.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:03:32.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:03:32.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:03:32.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:03:32.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:03:33.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:03:33.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:03:33.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:03:33.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:03:33.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:03:33.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:03:34.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:03:34.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:03:34.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:03:34.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:03:34.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:03:34.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:03:34.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:03:34.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:03:34.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:03:35.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:03:35.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:03:35.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:03:35.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:03:35.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:03:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:03:35.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:03:35.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:03:35.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:03:36.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:03:36.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:03:36.162 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path2 game_mode: deus
02:03:36.162 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
02:03:36.162 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
02:03:36.172 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
02:03:36.293 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
02:03:36.293 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world
02:03:36.293 [Umbra] Init version: 3.4.15 :: 16 threads
02:03:36.871 [Lua] Async level spawning done
02:03:36.871 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:03:37.854 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:03:37.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:03:37.854 [Lua] [Matchmaking] unregister rpcs
02:03:37.854 [Lua] Set lobby begin:
02:03:37.854 [Lua] Lobby data twitch_enabled = false
02:03:37.855 [Lua] Lobby data selected_mission_id = journey_citadel
02:03:37.855 [Lua] Lobby data num_players = 4
02:03:37.855 [Lua] Lobby data difficulty_tweak = 0
02:03:37.855 [Lua] Lobby data host = 110000101e55044
02:03:37.855 [Lua] Lobby data matchmaking_type = 2
02:03:37.855 [Lua] Lobby data is_private = false
02:03:37.855 [Lua] Lobby data match_started = true
02:03:37.855 [Lua] Lobby data difficulty = normal
02:03:37.855 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:03:37.855 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:03:37.855 [Lua] Lobby data unique_server_name = Visulth
02:03:37.855 [Lua] Lobby data quick_game = false
02:03:37.856 [Lua] Lobby data country_code = CA
02:03:37.856 [Lua] Lobby data matchmaking = true
02:03:37.856 [Lua] Lobby data power_level = 0
02:03:37.856 [Lua] Lobby data mission_id = pat_town_wastes_path2
02:03:37.856 [Lua] Lobby data mechanism = deus
02:03:37.856 [Lua] Lobby data player_slot_5 = 0:0
02:03:37.856 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:03:37.856 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:03:37.856 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:03:37.856 [Lua] Lobby data eac_authorized = true
02:03:37.856 [Lua] Set lobby end.
02:03:37.856 [Lua] [Managers] Destroying manager group:
02:03:37.857 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens
02:03:37.857 [Lua] [Gamestate] Enter StateIngame HOST
02:03:37.857 [Lua] <>level = pat_town_wastes_path2<>
02:03:37.857 [Lua] [StateIngame] Server ingame
02:03:37.863 [Lua] Set lobby begin:
02:03:37.863 [Lua] Lobby data twitch_enabled = false
02:03:37.863 [Lua] Lobby data selected_mission_id = journey_citadel
02:03:37.863 [Lua] Lobby data num_players = 4
02:03:37.863 [Lua] Lobby data difficulty_tweak = -7
02:03:37.863 [Lua] Lobby data host = 110000101e55044
02:03:37.864 [Lua] Lobby data matchmaking_type = 2
02:03:37.864 [Lua] Lobby data is_private = false
02:03:37.864 [Lua] Lobby data match_started = true
02:03:37.864 [Lua] Lobby data difficulty = cataclysm
02:03:37.864 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:03:37.864 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:03:37.864 [Lua] Lobby data unique_server_name = Visulth
02:03:37.864 [Lua] Lobby data quick_game = false
02:03:37.864 [Lua] Lobby data country_code = CA
02:03:37.864 [Lua] Lobby data matchmaking = true
02:03:37.864 [Lua] Lobby data power_level = 0
02:03:37.864 [Lua] Lobby data mission_id = pat_town_wastes_path2
02:03:37.864 [Lua] Lobby data mechanism = deus
02:03:37.864 [Lua] Lobby data player_slot_5 = 0:0
02:03:37.864 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:03:37.864 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:03:37.864 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:03:37.864 [Lua] Lobby data eac_authorized = true
02:03:37.864 [Lua] Set lobby end.
02:03:37.864 [Lua] [Matchmaking] register rpcs
02:03:37.864 [Lua] GameNetworkManager:init... creating game session
02:03:37.864 [Lua] Host GameSession.make_game_session_host with session:
02:03:37.865 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:03:37.865 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:03:37.865 [Lua] [GameNetworkManager] self.is_server = true
02:03:37.865 [Network] Setting artificial MTU limit to 65536
02:03:37.875 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
02:03:37.875 [Lua] pacing=deus_default
02:03:37.875 [Lua] locked_func_name=beastmen
02:03:37.875 [Lua] roaming=nil
02:03:37.875 [Lua] specials=deus_skaven_beastmen
02:03:37.875 [Lua] contained_breeds=nil
02:03:37.875 [Lua] debug_color=orange
02:03:37.875 [Lua] disabled=false
02:03:37.875 [Lua] pack_spawning=deus_skaven_beastmen
02:03:37.875 [Lua] factions=nil
02:03:37.875 [Lua] description=deus_conflict_director_skaven_beastmen_name
02:03:37.875 [Lua] boss=deus_skaven_beastmen
02:03:37.875 [Lua] horde=deus_beastmen
02:03:37.875 [Lua] name=deus_skaven_beastmen
02:03:37.875 [Lua] intensity=deus_default
02:03:37.875 [Lua] ---
02:03:37.875 [Lua] [LevelAnalysis] set_random_seed( -255884716)
02:03:37.885 [Lua] [AIInterestPointSystem] Level Seed: -255884716
02:03:37.885 [Lua]
02:03:37.885 [Lua] [entity_system_bag] = table
02:03:37.885 [Lua] [entity_system_bag] = metatable
02:03:37.885 [Lua] [startup_data] = table
02:03:37.885 [Lua] [entity_manager] = table
02:03:37.885 [Lua] [entity_manager] = metatable
02:03:37.885 [Lua] [unit_spawner] = table
02:03:37.885 [Lua] [unit_spawner] = metatable
02:03:37.885 [Lua] [unit_storage] = table
02:03:37.885 [Lua] [unit_storage] = metatable
02:03:37.885 [Lua] [dice_keeper] = table
02:03:37.885 [Lua] [dice_keeper] = metatable
02:03:37.885 [Lua] [is_server] = true (boolean)
02:03:37.885 [Lua] [world] = [World]
02:03:37.885 [Lua] [system_api] = table
02:03:37.885 [Lua] [entity_system] = table
02:03:37.885 [Lua] [entity_system] = metatable
02:03:37.885 [Lua] [network_lobby] = table
02:03:37.885 [Lua] [network_lobby] = metatable
02:03:37.885 [Lua] [profile_synchronizer] = table
02:03:37.885 [Lua] [profile_synchronizer] = metatable
02:03:37.885 [Lua] [level_transition_handler] = table
02:03:37.885 [Lua] [level_transition_handler] = metatable
02:03:37.885 [Lua] [num_local_human_players] = 1 (number)
02:03:37.885 [Lua] [statistics_db] = table
02:03:37.885 [Lua] [statistics_db] = metatable
02:03:37.885 [Lua] [network_server] = table
02:03:37.885 [Lua] [network_server] = metatable
02:03:37.885 [Lua] [input_manager] = table
02:03:37.885 [Lua] [input_manager] = metatable
02:03:37.885 [Lua] [network_clock] = table
02:03:37.885 [Lua] [network_clock] = metatable
02:03:37.885 [Lua] [network_transmit] = table
02:03:37.885 [Lua] [network_transmit] = metatable
02:03:37.885 [Lua] [free_flight_manager] = table
02:03:37.885 [Lua] [free_flight_manager] = metatable
02:03:37.885 [Lua] [network_manager] = table
02:03:37.885 [Lua] [network_manager] = metatable
02:03:37.885 [Lua] [network_event_delegate] = table
02:03:37.885 [Lua] [network_event_delegate] = metatable
02:03:37.885 [Lua]
02:03:37.886 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:03:37.886 [Lua] ignoring extension VersusInteractObjectiveExtension
02:03:37.886 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:03:37.886 [Lua] ignoring extension VersusSocketObjectiveExtension
02:03:37.886 [Lua] ignoring extension VersusTargetObjectiveExtension
02:03:37.886 [Lua] ignoring extension VersusMissionObjectiveExtension
02:03:37.888 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:03:37.921 [Lua] [AchievementManager] Achievements using the steam platform
02:03:37.921 [Lua] PlayerManager:add_player player_1
02:03:37.977 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
02:03:37.977 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
02:03:37.977 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
02:03:37.998 [Lua] [StateIngame] Level seed: -255884716
02:03:38.023 [Lua] [LevelAnalysis] set_random_seed( -255884716)
02:03:38.026 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:03:38.026 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:03:38.027 [Lua] [IngameUI] init
02:03:38.048 [SteamVoipClient] select_out(110000101e55044, off)
02:03:38.048 [SteamVoipClient] select_out(110000104e72a6c, off)
02:03:38.048 [SteamVoipClient] select_out(110000105807f8d, off)
02:03:38.048 [SteamVoipClient] select_out(110000105bd392b, off)
02:03:38.055 [Lua] cb_razer_chroma_setup
02:03:38.099 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000014C580A0; node_def = table: 00000000078820B0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000014C57E30; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000014C57F20; parent_world_position = table: 0000000014C57F50; local_position = table: 0000000014C58010; size = table: 0000000014C58060; node = table: 0000000014C580A0
[3] scenegraph = table: 0000000014C57E30; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000014C57E30; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000014C57E30; name = "sg_settings_list_mask"; node = table: 0000000007882E80
[6] self = table: 00000000182EB490
[7] self = table: 00000000182EB490; ingame_ui_context = table: 000000000F5014C0; input_manager = table: 0000000005DA4820; world = [World]
[8] self = table: 0000000008150B30; object = table: 00000000182EB490
[10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[13] mod = table: 000000000655BA70; error_prefix_data = table: 00000000182E3FE0; func = [function]
[14] self = table: 000000000655BA70; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000182E3FA0; safe_hooks = table: 0000000009E71380; i = 1
[19] self = table: 0000000020012BF0; object = table: 000000000655BA70
[20] self = table: 0000000014C9DA70; ingame_ui_context = table: 000000000F5014C0
[21] self = table: 0000000014C9DA70; params = table: 000000000F3FF700; viewport_name = "player_1"; input_manager = table: 0000000005DA4820; input_source = table: 000000001216ECE0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000F5283F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B5E58D0; camera_system = table: 000000001CE981B0; outline_system = table: 00000000104D47A0; fade_system = table: 000000000F68B3B0; sound_sector_system = table: 0000000011EED4E0; sound_environment_system = table: 0000000007376BB0; event_manager = table: 0000000016FBD260; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F5014C0
[22] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[24] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true
[25] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000182B6770; menu_widgets = table: 00000000182DDB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000182B6770; menu_widgets = table: 00000000182DDB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000000955CAA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000201643F0; telemetry_time_view_enter = 0; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001831FCF0; cutscene_system = table: 00000000175CA070; text_popup_ui = table: 000000001C086910; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000014EB2DB0; ui_top_renderer = table: 00000000087E8C20; camera_manager = table: 000000001E0EA0F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000F5014C0; views = table: 000000001741AF60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000000F5283F0; weave_onboarding = table: 0000000009D434F0; popup_handler = table: 000000001C086760; peer_id = "110000101e55044"; network_event_delegate = table: 0000000005E4E240;
[19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240;
[21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240;
[22] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[23] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[24] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[25] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[27] world_name = "level_world"; entity_system_bag = table: 000000001713A5D0; network_server = table: 0000000005A17D10; entity_system = table: 0000000012085600; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B439EA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017699700; machines = table: 0000000007F829A0; _quit_game = false; network_clock = table: 00000000058CE300; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000063EF1C0; network_event_delegate = table: 0000000005E4E240;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000006C462C0;
02:03:38.101 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000007D1F6D0; node_def = table: 0000000014C57C50; k = "offset"; v = table: 0000000014C57D10
[2] scenegraph = table: 0000000007D1F650; scenegraph_def = table: 00000000091A7E90; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000014C57C50; parent_name = nil; local_position = table: 0000000007D1F680; node = table: 0000000007D1F6D0
[3] scenegraph_def = table: 00000000091A7E90; scenegraph = table: 0000000007D1F650; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000014C57C50
[4] self = table: 00000000182EB490
[5] self = table: 00000000182EB490; ingame_ui_context = table: 000000000F5014C0; input_manager = table: 0000000005DA4820; world = [World]
[6] self = table: 0000000008150B30; object = table: 00000000182EB490
[8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730
[11] mod = table: 000000000655BA70; error_prefix_data = table: 00000000182E3FE0; func = [function]
[12] self = table: 000000000655BA70; view_name = "vmf_options_view"; _ = table: 000000000787AE40
[14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000182E3FA0; safe_hooks = table: 0000000009E71380; i = 1
[17] self = table: 0000000020012BF0; object = table: 000000000655BA70
[18] self = table: 0000000014C9DA70; ingame_ui_context = table: 000000000F5014C0
[19] self = table: 0000000014C9DA70; params = table: 000000000F3FF700; viewport_name = "player_1"; input_manager = table: 0000000005DA4820; input_source = table: 000000001216ECE0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000F5283F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B5E58D0; camera_system = table: 000000001CE981B0; outline_system = table: 00000000104D47A0; fade_system = table: 000000000F68B3B0; sound_sector_system = table: 0000000011EED4E0; sound_environment_system = table: 0000000007376BB0; event_manager = table: 0000000016FBD260; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F5014C0
[20] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil
[22] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true
[23] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true
[24] self = table: 000000000841B8F0; object = table: 000000000F3FF730
[25] self = table: 000000001CB9C4A0; loading_context = table: 0000000006C462C0; is_server = true; assert_on_leak = true; input_manager = table: 0000000005DA4820; level_key = "pat_town_wastes_path2"; level_setting = table: 00000000056C6560; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 0000000005E4E240; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000016FBD260; level = [Level]; level_key = "pat_town_wastes_path2"; level_seed = -255884716; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000000F3FF700
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182DDB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000182B6770; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C57E30; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182DDB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000182B6770; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C57E30; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000008150B30;
[12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000000955CAA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000201643F0; telemetry_time_view_enter = 0; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001831FCF0; cutscene_system = table: 00000000175CA070; text_popup_ui = table: 000000001C086910; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000014EB2DB0; ui_top_renderer = table: 00000000087E8C20; camera_manager = table: 000000001E0EA0F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000F5014C0; views = table: 000000001741AF60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000000F5283F0; weave_onboarding = table: 0000000009D434F0; popup_handler = table: 000000001C086760; peer_id = "110000101e55044"; network_event_delegate = table: 0000000005E4E240;
[17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0;
[18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240;
[19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240;
[20] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[21] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[22] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[23] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70;
[24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90;
[25] world_name = "level_world"; entity_system_bag = table: 000000001713A5D0; network_server = table: 0000000005A17D10; entity_system = table: 0000000012085600; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B439EA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017699700; machines = table: 0000000007F829A0; _quit_game = false; network_clock = table: 00000000058CE300; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000063EF1C0; network_event_delegate = table: 0000000005E4E240;
[26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000006C462C0;
02:03:38.110 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:03:38.110 [Lua] Set lobby begin:
02:03:38.110 [Lua] Lobby data twitch_enabled = false
02:03:38.110 [Lua] Lobby data selected_mission_id = journey_citadel
02:03:38.110 [Lua] Lobby data num_players = 4
02:03:38.110 [Lua] Lobby data difficulty_tweak = -7
02:03:38.110 [Lua] Lobby data host = 110000101e55044
02:03:38.110 [Lua] Lobby data matchmaking_type = 2
02:03:38.111 [Lua] Lobby data is_private = false
02:03:38.111 [Lua] Lobby data match_started = true
02:03:38.111 [Lua] Lobby data difficulty = cataclysm
02:03:38.111 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
02:03:38.111 [Lua] Lobby data player_slot_4 = 110000105807f8d:1
02:03:38.111 [Lua] Lobby data unique_server_name = Visulth
02:03:38.111 [Lua] Lobby data quick_game = false
02:03:38.111 [Lua] Lobby data country_code = CA
02:03:38.111 [Lua] Lobby data matchmaking = true
02:03:38.111 [Lua] Lobby data power_level = 685
02:03:38.111 [Lua] Lobby data mission_id = pat_town_wastes_path2
02:03:38.111 [Lua] Lobby data mechanism = deus
02:03:38.111 [Lua] Lobby data player_slot_5 = 0:0
02:03:38.111 [Lua] Lobby data player_slot_2 = 110000101e55044:1
02:03:38.111 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
02:03:38.111 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
02:03:38.111 [Lua] Lobby data eac_authorized = true
02:03:38.111 [Lua] Set lobby end.
02:03:38.111 [Lua] CurrentConflictSettings deus_skaven_beastmen
02:03:38.111 [Lua] [ConflictDirector] conflict_director is ai_ready
02:03:38.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:03:38.113 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219
02:03:38.115 [Lua] [waypoints] = table
02:03:38.115 [Lua] [astar_points] = table
02:03:38.115 [Lua] [travel_dist] = 154.87723618745804 (number)
02:03:38.115 [Lua] [one_directional] = false (boolean)
02:03:38.115 [Lua] [id] = boss_1 (string)
02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 271.34378051757812
02:03:38.115 [Lua] [waypoints] = table
02:03:38.115 [Lua] [astar_points] = table
02:03:38.115 [Lua] [travel_dist] = 271.34378492832184 (number)
02:03:38.115 [Lua] [one_directional] = false (boolean)
02:03:38.115 [Lua] [id] = boss_2 (string)
02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 439.56338500976562
02:03:38.115 [Lua] [waypoints] = table
02:03:38.115 [Lua] [astar_points] = table
02:03:38.115 [Lua] [travel_dist] = 439.56339649856091 (number)
02:03:38.115 [Lua] [one_directional] = false (boolean)
02:03:38.115 [Lua] [id] = boss_3 (string)
02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 556.41058349609375
02:03:38.115 [Lua] [waypoints] = table
02:03:38.115 [Lua] [astar_points] = table
02:03:38.115 [Lua] [travel_dist] = 556.41061274707317 (number)
02:03:38.115 [Lua] [one_directional] = false (boolean)
02:03:38.115 [Lua] [id] = boss_4 (string)
02:03:38.117 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:03:38.117 [Lua] Forming navigation groups in one frame
02:03:38.117 [Lua] Forming navigation groups
02:03:38.176 [Lua] NavigationGroupManager -> calulation time A: 0.05999999999994543
02:03:38.350 [Lua] NavigationGroupManager -> calulation time B: 0.17300000000022919
02:03:38.350 [Lua] number of nav groups: 121
02:03:38.351 [Lua] number of refined nav groups : 92
02:03:38.359 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999997635314
02:03:38.360 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.693299755919723 Normalized coefficient: 1.346925190387475
02:03:38.365 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 6.1677656352520005 Normalized coefficient: 1.1673595311158134
02:03:38.375 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path2
02:03:38.375 [Lua] [LevelAnalysis] This level has a total main-path length of 556.523 meters.
02:03:38.375 [Lua] [LevelAnalysis] num_event_places_f: 0.33768166700998942 , num_event_places: 0 , trailing_event_fraction: 0.33768166700998942 , num_events: 0
02:03:38.375 [Lua] [LevelAnalysis] Level path distance: 556.52250051498413
02:03:38.375 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:03:38.381 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:03:38.391 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
02:03:38.391 [Lua] Adding main path event: Vector3Box(-45.6963, 87.7706, -13.862) boss_event_chaos_spawn 45 table: 00000000177C5660
02:03:38.391 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:03:38.391 [Lua] [Managers] Calling function on all managers:
02:03:38.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:03:38.427 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:03:38.427 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:03:38.427 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame
02:03:38.427 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync
02:03:38.427 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:03:38.427 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:03:38.427 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:03:38.427 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:03:38.719 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:03:38.723 [Lua] Breedfreezer (server) starting a hot join sync
02:03:38.723 [Lua] packing 0 units of breed chaos_marauder
02:03:38.723 [Lua] packing 0 units of breed skaven_clan_rat
02:03:38.723 [Lua] packing 0 units of breed skaven_storm_vermin
02:03:38.723 [Lua] packing 0 units of breed skaven_slave
02:03:38.723 [Lua] packing 0 units of breed chaos_fanatic
02:03:38.723 [Lua] packing 0 units of breed beastmen_ungor_archer
02:03:38.723 [Lua] packing 0 units of breed chaos_raider
02:03:38.723 [Lua] packing 0 units of breed chaos_warrior
02:03:38.723 [Lua] packing 0 units of breed chaos_berzerker
02:03:38.723 [Lua] packing 0 units of breed beastmen_bestigor
02:03:38.723 [Lua] packing 0 units of breed beastmen_ungor
02:03:38.723 [Lua] packing 0 units of breed skaven_plague_monk
02:03:38.723 [Lua] packing 0 units of breed beastmen_gor
02:03:38.723 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:03:38.723 [Lua]
02:03:38.723 [Lua] [1] = 1 (number)
02:03:38.723 [Lua] [2] = 0 (number)
02:03:38.723 [Lua] [3] = 1 (number)
02:03:38.723 [Lua] [4] = 0 (number)
02:03:38.723 [Lua] [5] = 1 (number)
02:03:38.723 [Lua] [6] = 0 (number)
02:03:38.723 [Lua] [7] = 1 (number)
02:03:38.723 [Lua] [8] = 0 (number)
02:03:38.723 [Lua] [9] = 1 (number)
02:03:38.723 [Lua] [10] = 0 (number)
02:03:38.723 [Lua] [11] = 1 (number)
02:03:38.723 [Lua] [12] = 0 (number)
02:03:38.723 [Lua] [13] = 1 (number)
02:03:38.723 [Lua] [14] = 0 (number)
02:03:38.723 [Lua] [15] = 1 (number)
02:03:38.723 [Lua] [16] = 0 (number)
02:03:38.723 [Lua] [17] = 1 (number)
02:03:38.723 [Lua] [18] = 0 (number)
02:03:38.723 [Lua] [19] = 1 (number)
02:03:38.723 [Lua] [20] = 0 (number)
02:03:38.723 [Lua] [21] = 1 (number)
02:03:38.723 [Lua] [22] = 0 (number)
02:03:38.723 [Lua] [23] = 1 (number)
02:03:38.723 [Lua] [24] = 0 (number)
02:03:38.723 [Lua] [25] = 1 (number)
02:03:38.723 [Lua] [26] = 0 (number)
02:03:38.723 [Lua]
02:03:38.723 [Lua]
02:03:38.723 [Lua]
02:03:38.723 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d
02:03:38.726 [Lua] Breedfreezer (server) starting a hot join sync
02:03:38.726 [Lua] packing 0 units of breed chaos_marauder
02:03:38.726 [Lua] packing 0 units of breed skaven_clan_rat
02:03:38.726 [Lua] packing 0 units of breed skaven_storm_vermin
02:03:38.726 [Lua] packing 0 units of breed skaven_slave
02:03:38.726 [Lua] packing 0 units of breed chaos_fanatic
02:03:38.726 [Lua] packing 0 units of breed beastmen_ungor_archer
02:03:38.726 [Lua] packing 0 units of breed chaos_raider
02:03:38.726 [Lua] packing 0 units of breed chaos_warrior
02:03:38.726 [Lua] packing 0 units of breed chaos_berzerker
02:03:38.726 [Lua] packing 0 units of breed beastmen_bestigor
02:03:38.726 [Lua] packing 0 units of breed beastmen_ungor
02:03:38.726 [Lua] packing 0 units of breed skaven_plague_monk
02:03:38.726 [Lua] packing 0 units of breed beastmen_gor
02:03:38.726 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:03:38.726 [Lua]
02:03:38.726 [Lua] [1] = 1 (number)
02:03:38.726 [Lua] [2] = 0 (number)
02:03:38.726 [Lua] [3] = 1 (number)
02:03:38.726 [Lua] [4] = 0 (number)
02:03:38.726 [Lua] [5] = 1 (number)
02:03:38.726 [Lua] [6] = 0 (number)
02:03:38.726 [Lua] [7] = 1 (number)
02:03:38.726 [Lua] [8] = 0 (number)
02:03:38.726 [Lua] [9] = 1 (number)
02:03:38.726 [Lua] [10] = 0 (number)
02:03:38.726 [Lua] [11] = 1 (number)
02:03:38.726 [Lua] [12] = 0 (number)
02:03:38.726 [Lua] [13] = 1 (number)
02:03:38.726 [Lua] [14] = 0 (number)
02:03:38.726 [Lua] [15] = 1 (number)
02:03:38.726 [Lua] [16] = 0 (number)
02:03:38.726 [Lua] [17] = 1 (number)
02:03:38.726 [Lua] [18] = 0 (number)
02:03:38.726 [Lua] [19] = 1 (number)
02:03:38.726 [Lua] [20] = 0 (number)
02:03:38.726 [Lua] [21] = 1 (number)
02:03:38.726 [Lua] [22] = 0 (number)
02:03:38.726 [Lua] [23] = 1 (number)
02:03:38.726 [Lua] [24] = 0 (number)
02:03:38.726 [Lua] [25] = 1 (number)
02:03:38.726 [Lua] [26] = 0 (number)
02:03:38.726 [Lua]
02:03:38.726 [Lua]
02:03:38.726 [Lua]
02:03:38.726 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:03:38.730 [Lua] Breedfreezer (server) starting a hot join sync
02:03:38.730 [Lua] packing 0 units of breed chaos_marauder
02:03:38.730 [Lua] packing 0 units of breed skaven_clan_rat
02:03:38.730 [Lua] packing 0 units of breed skaven_storm_vermin
02:03:38.730 [Lua] packing 0 units of breed skaven_slave
02:03:38.730 [Lua] packing 0 units of breed chaos_fanatic
02:03:38.730 [Lua] packing 0 units of breed beastmen_ungor_archer
02:03:38.730 [Lua] packing 0 units of breed chaos_raider
02:03:38.730 [Lua] packing 0 units of breed chaos_warrior
02:03:38.730 [Lua] packing 0 units of breed chaos_berzerker
02:03:38.730 [Lua] packing 0 units of breed beastmen_bestigor
02:03:38.730 [Lua] packing 0 units of breed beastmen_ungor
02:03:38.730 [Lua] packing 0 units of breed skaven_plague_monk
02:03:38.730 [Lua] packing 0 units of breed beastmen_gor
02:03:38.730 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:03:38.730 [Lua]
02:03:38.730 [Lua] [1] = 1 (number)
02:03:38.730 [Lua] [2] = 0 (number)
02:03:38.730 [Lua] [3] = 1 (number)
02:03:38.730 [Lua] [4] = 0 (number)
02:03:38.730 [Lua] [5] = 1 (number)
02:03:38.730 [Lua] [6] = 0 (number)
02:03:38.730 [Lua] [7] = 1 (number)
02:03:38.730 [Lua] [8] = 0 (number)
02:03:38.730 [Lua] [9] = 1 (number)
02:03:38.730 [Lua] [10] = 0 (number)
02:03:38.730 [Lua] [11] = 1 (number)
02:03:38.730 [Lua] [12] = 0 (number)
02:03:38.730 [Lua] [13] = 1 (number)
02:03:38.730 [Lua] [14] = 0 (number)
02:03:38.730 [Lua] [15] = 1 (number)
02:03:38.730 [Lua] [16] = 0 (number)
02:03:38.730 [Lua] [17] = 1 (number)
02:03:38.730 [Lua] [18] = 0 (number)
02:03:38.730 [Lua] [19] = 1 (number)
02:03:38.730 [Lua] [20] = 0 (number)
02:03:38.730 [Lua] [21] = 1 (number)
02:03:38.730 [Lua] [22] = 0 (number)
02:03:38.730 [Lua] [23] = 1 (number)
02:03:38.730 [Lua] [24] = 0 (number)
02:03:38.730 [Lua] [25] = 1 (number)
02:03:38.730 [Lua] [26] = 0 (number)
02:03:38.730 [Lua]
02:03:38.730 [Lua]
02:03:38.730 [Lua]
02:03:38.730 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:03:38.730 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
02:03:38.730 [Lua] RemotePlayer:create_game_object( ) 42
02:03:38.751 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:03:38.751 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:03:38.751 [Lua] PlayerManager:add_remote_player 110000105807f8d
02:03:38.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
02:03:38.751 [Lua] RemotePlayer:create_game_object( ) 43
02:03:38.772 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync
02:03:38.772 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers
02:03:38.772 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:03:38.772 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:03:38.772 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:03:38.772 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
02:03:38.772 [Lua] RemotePlayer:create_game_object( ) 44
02:03:38.794 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:03:38.794 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:03:38.804 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:03:38.804 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:03:38.804 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers
02:03:38.804 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame
02:03:38.804 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:03:38.804 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:03:38.804 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:03:38.804 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:03:38.817 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-124.012, -39.8996, 6.34046), Vector4(0, 0, 0.216439, -0.976296))
02:03:38.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:38.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:38.829 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:03:38.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
02:03:38.839 [Lua] Switching ConflictSettings: to: deus_skaven
02:03:38.839 [Lua] pacing=deus_default
02:03:38.839 [Lua] roaming=nil
02:03:38.839 [Lua] specials=deus_skaven
02:03:38.839 [Lua] contained_breeds=nil
02:03:38.839 [Lua] debug_color=orange
02:03:38.839 [Lua] disabled=false
02:03:38.839 [Lua] pack_spawning=skaven
02:03:38.839 [Lua] description=deus_conflict_director_skaven_chaos_name
02:03:38.839 [Lua] factions=nil
02:03:38.839 [Lua] boss=deus_skaven
02:03:38.839 [Lua] horde=deus_default
02:03:38.839 [Lua] name=deus_skaven
02:03:38.839 [Lua] intensity=deus_default
02:03:38.839 [Lua] ---
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c05b150
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c05b150
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x13402080
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x13402080
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b4c2680
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b4c2680
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x134e9ca0
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x134e9ca0
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16fdc810
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16fdc810
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c05ae10
02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c05ae10
02:03:38.916 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:03:39.617 <>scripts/entity_system/systems/talents/talent_system.lua:39: attempt to index local 'talent_extension' (a nil value)<>
<>
{000000013fab0000, 00ce9000, 6086a83f, 869dab94-3dc6-4998-baf9-0f7edbdf3f31, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{000007fed5660000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x000000013fab0000:0x00000000002d9bad
0x000000013fab0000:0x000000000032ad4b
0x000000013fab0000:0x00000000000bb274
0x000000013fab0000:0x00000000001a0b25
0x000000013fab0000:0x00000000000d8580
0x000000013fab0000:0x00000000000d8504
0x000000013fab0000:0x00000000000d0e7b
0x000000013fab0000:0x00000000000d13a9
0x000000013fab0000:0x00000000000ce6f4
0x000000013fab0000:0x00000000000d848d
0x000000013fab0000:0x00000000000d73c3
0x000000013fab0000:0x00000000001a1826
0x000007fed5660000:0x000000000000286e
0x000007fed5660000:0x000000000000bb8d lua_pcall
0x000000013fab0000:0x000000000032a6e9
0x000000013fab0000:0x00000000000308ee
0x000000013fab0000:0x00000000000302b8
0x000000013fab0000:0x0000000000021935
0x000000013fab0000:0x0000000000021fc9
0x000000013fab0000:0x0000000000022182
<>
<>1<>
<>main<>
<>win32<>
<>142279ec06cd<>
<>release<>
<>Developer Build (1.3.6726.0)<>
<>f7f5d537-0ce4-49b4-bbe7-64beca29a74d<>
<>--- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010101 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 8445MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-30-01.02.46-f7f5d537-0ce4-49b4-bbe7-64beca29a74d.log<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-30-01.02.46-f7f5d537-0ce4-49b4-bbe7-64beca29a74d.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
RPC rpc_sync_talents
<>
<>
<> [1] @scripts/entity_system/systems/talents/talent_system.lua:39:in function
[2] @scripts/network/network_event_delegate.lua:52:in function
[3] =[C]: in function update_receive
[4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive
[5] @scripts/game_state/state_ingame.lua:857: in function pre_update
[6] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[7] @scripts/boot.lua:843: in function game_update
[8] @scripts/boot.lua:628:in function
<>
<> [1] self = table: 000000001CCFA030; channel_id = 4; unit_game_object_id = 3073; talent_ids = table: 000000000EE116E0; unit = nil; talent_extension = nil
[2] event_table = table: 00000000172C4D30; registered_objects = table: 0000000009EC3B60; num_registered_objects = 1; i = 1; object = table: 000000001CCFA030
[4] self = table: 000000001BD5A030; dt = 0.039481785148382187
[5] self = table: 000000001CB9C4A0; dt = 0.039481785148382187; t = 0.47674089670181274; network_manager = table: 000000001BD5A030
[6] self = table: 00000000065F3DC0; dt = 0.039481785148382187; t = 3607.1575584717793
[7] self = table: 0000000005384F10; real_world_dt = 0.039481785148382187; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.039481785148382187; t = 3607.1575584717793
[8] dt = 0.039481785148382187
<>
<> [1] network_event_delegate = table: 0000000005E4E240; profiler_names = table: 000000001BF838A0; entity_manager = table: 000000001B5E58D0; extension_init_context = table: 000000001B11F9D0; NAME = "talent_system"; unit_storage = table: 000000001B1B4160; update_list = table: 000000001E238F50; statistics_db = table: 0000000010217570; is_server = true; extensions = table: 000000001BF83870; network_transmit = table: 0000000005A1C3B0; world = [World]; name = "talent_system"; system_api = table: 00000000120855D0;
[4] _left_game = false; unit_spawner = table: 000000001708E950; _world = [World]; unit_storage = table: 000000001B1B4160; _game_object_disconnect_callbacks = table: 000000000621FB50; entity_system = table: 0000000012085600; game_session = [GameSession]; matchmaking_manager = table: 00000000073CA5A0; _lobby = table: 000000001E687930; game_mode = table: 000000001F1AE950; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 0000000011FECEA0; peer_id = "110000101e55044"; network_server = table: 0000000005A17D10; _session_id = "fea99e35-6e05-480f-977d-7123d0bd034f"; _event_delegate = table: 0000000005E4E240; statistics_db = table: 0000000010217570; profile_synchronizer = table: 0000000005A1B620; voting_manager = table: 000000001C0CC2C0; _game_session_host = "110000101e55044"; player_manager = table: 000000000613AD80; _game_object_types = table: 000000001BB5BEA0; spawn_manager = table: 000000001B6502C0; networked_flow_state = table: 00000000079C7F40; network_transmit = table: 0000000005A1C3B0; network_clock = table: 00000000058CE300; difficulty_manager = table: 000000001BED5EE0; weave_manager = table: 000000000613A8C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000001713A5D0; network_server = table: 0000000005A17D10; entity_system = table: 0000000012085600; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B439EA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; _fps_reporter = table: 000000001BEC5120; num_local_human_players = 1; _ping_reporter = table: 0000000014D8B3B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.05714673176407814; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017699700; machines = table: 0000000007F829A0; _camera_carrier = table: 00000000177C5940; _quit_game = false; network_clock = table: 00000000058CE300; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000063EF1C0; network_event_delegate = table: 0000000005E4E240;
[6] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0;
[7] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000006C462C0;
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[Log end]