[Log version] 1 [Session] f7f5d537-0ce4-49b4-bbe7-64beca29a74d UTC time stamps 01:02:46.105 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 01:02:46.105 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 01:02:46.105 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 01:02:46.105 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 01:02:46.105 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 01:02:46.106 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 01:02:46.130 [RazerChroma] Setup Razer Chroma resources 01:02:46.131 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 01:02:46.132 [Window] Window => active 01:02:46.183 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 01:02:46.221 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 01:02:47.149 [EAC] Init client 110000101e55044 01:02:47.149 [EAC] EAC client initialized 01:02:47.149 warning: [EAC] Failed to initialize localization 01:02:47.150 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 01:02:47.351 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 01:02:48.463 [AFTERMATH] Initialized Aftermath 01:02:48.470 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 01:02:48.539 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 01:02:49.735 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 01:02:49.821 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 01:02:50.021 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 01:02:50.021 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 01:02:50.021 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2` 01:02:50.021 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 01:02:50.021 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 01:02:51.820 [LightFX ] Loaded DLL. 01:02:51.820 [LightFX ] Init() 01:02:51.822 [RazerChroma] Setup Razer Chroma 01:02:51.859 [LightFX ] LightFX failed to initialize 01:02:52.015 [Lua] boot.lua start, os clock: 10.482000000000001 01:02:52.015 [Lua] LUA IS STRIPPED! 01:02:52.016 [Lua] Boot:setup() entered. time: 0 os-clock: 10.483000000000001 01:02:52.016 [Lua] --- CPU CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 2:12 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010101 00100000 00001000 00000000 ECX: 00000010 10011110 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24567MB Available: 8445MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611 --- Network Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G400s Optical Gaming Mouse Input device: Generic (17.0): Corsair K70B Gaming Keyboard 01:02:52.016 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 01:02:52.020 [SteamStats] RequestCurrentStats success: true 01:02:53.875 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5671277610235848 os-clock: 12.342000000000001 01:02:53.875 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:02:53.875 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 01:02:53.875 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:02:53.875 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:02:53.876 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 01:02:53.876 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 01:02:53.877 [Lua] Development.init_application_parameters 01:02:53.877 [Lua] ----------------------------------------------------------------- 01:02:53.877 [Lua] -- Application parameters -- 01:02:53.877 [Lua] ----------------------------------------------------------------- 01:02:53.877 [Lua] ***************************************************************** 01:02:53.877 [Lua] ** Initial contents of script_data ** 01:02:53.877 [Lua] script_data.beta_level_progression = false 01:02:53.877 [Lua] script_data.build_identifier = 142279ec06cd 01:02:53.877 [Lua] script_data.debug_interactions = false 01:02:53.877 [Lua] script_data.disable_debug_draw = true 01:02:53.877 [Lua] script_data.disable_intro_trailer = false 01:02:53.877 [Lua] script_data.disable_store = false 01:02:53.877 [Lua] script_data.disable_tutorial_at_start = true 01:02:53.877 [Lua] script_data.eac-untrusted = false 01:02:53.877 [Lua] script_data.enable_detailed_tooltips = false 01:02:53.877 [Lua] script_data.force_debug_disabled = true 01:02:53.877 [Lua] script_data.force_steam = true 01:02:53.877 [Lua] script_data.hide_fps = true 01:02:53.877 [Lua] script_data.hide_version_info = true 01:02:53.877 [Lua] script_data.matchmaking_debug = true 01:02:53.877 [Lua] script_data.network_debug = true 01:02:53.877 [Lua] script_data.package_debug = true 01:02:53.877 [Lua] script_data.packaged_build = true 01:02:53.877 [Lua] script_data.settings = { } 01:02:53.877 [Lua] script_data.show_fps = false 01:02:53.877 [Lua] script_data.spawn_empty_chest = true 01:02:53.877 [Lua] script_data.telemetry_log_interval = 600 01:02:53.877 [Lua] script_data.tobii_button = false 01:02:53.877 [Lua] script_data.use_beta_overlay = false 01:02:53.877 [Lua] script_data.use_local_backend = false 01:02:53.877 [Lua] script_data.use_tech_telemetry = true 01:02:53.877 [Lua] script_data.use_telemetry = true 01:02:53.877 [Lua] ***************************************************************** 01:02:53.877 [Lua] [Boot] use baked enemy meshes: false 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 01:02:53.877 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 01:02:53.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:02:53.907 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:02:53.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 01:02:53.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 01:02:53.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 01:02:53.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 01:02:54.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 01:02:54.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 01:02:54.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 01:02:54.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 01:02:54.200 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 01:02:54.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 01:02:54.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 01:02:54.257 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 01:02:54.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 01:02:54.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 01:02:54.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 01:02:54.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 01:02:54.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 01:02:54.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 01:02:54.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 01:02:54.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 01:02:54.693 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 01:02:54.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 01:02:55.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 01:02:55.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 01:02:55.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 01:02:55.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 01:02:55.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 01:02:55.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 01:02:55.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 01:02:55.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 01:02:55.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 01:02:55.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 01:02:55.183 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 01:02:55.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 01:02:55.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 01:02:55.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 01:02:55.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 01:02:55.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 01:02:55.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 01:02:55.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 01:02:55.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 01:02:55.484 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 01:02:55.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 01:02:55.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 01:02:55.510 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 01:02:55.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 01:02:55.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 01:02:55.572 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 01:02:55.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 01:02:55.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 01:02:55.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 01:02:55.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 01:02:55.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 01:02:55.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 01:02:55.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 01:02:55.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 01:02:55.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 01:02:55.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 01:02:55.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 01:02:55.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 01:02:55.840 [Lua] settings.steam: nil 01:02:55.840 [Lua] Steam: table: 00000000053525C0 01:02:55.840 [Lua] force_steam: true 01:02:55.840 [Lua] BUILD: release 01:02:55.840 [Lua] test_backend: nil 01:02:55.840 [Lua] DEDICATED_SERVER: false 01:02:55.840 [Lua] Using app_id '552500' to define backend 01:02:55.841 [Lua] PlayFab Title ID: 5107 01:02:55.948 [Lua] [1] = chaos_dummy_troll (string) 01:02:55.948 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 01:02:55.948 [Lua] [3] = skaven_rat_ogre (string) 01:02:55.948 [Lua] [4] = critter_rat (string) 01:02:55.948 [Lua] [5] = chaos_troll (string) 01:02:55.948 [Lua] [6] = beastmen_minotaur (string) 01:02:55.948 [Lua] [7] = skaven_storm_vermin_warlord (string) 01:02:55.948 [Lua] [8] = skaven_stormfiend (string) 01:02:55.948 [Lua] [9] = chaos_greed_pinata (string) 01:02:55.948 [Lua] [10] = skaven_stormfiend_demo (string) 01:02:55.948 [Lua] [11] = chaos_plague_wave_spawner (string) 01:02:55.948 [Lua] [12] = chaos_vortex (string) 01:02:55.948 [Lua] [13] = skaven_stormfiend_boss (string) 01:02:55.948 [Lua] [14] = chaos_spawn (string) 01:02:55.948 [Lua] [15] = skaven_storm_vermin_champion (string) 01:02:55.948 [Lua] [16] = chaos_tentacle (string) 01:02:55.948 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 01:02:55.948 [Lua] [18] = skaven_grey_seer (string) 01:02:55.948 [Lua] [19] = skaven_explosive_loot_rat (string) 01:02:55.948 [Lua] [20] = skaven_loot_rat (string) 01:02:55.948 [Lua] [21] = critter_pig (string) 01:02:55.948 [Lua] [22] = chaos_dummy_sorcerer (string) 01:02:55.948 [Lua] [23] = chaos_mutator_sorcerer (string) 01:02:55.948 [Lua] [24] = skaven_gutter_runner (string) 01:02:55.948 [Lua] [25] = skaven_pack_master (string) 01:02:55.948 [Lua] [26] = chaos_exalted_sorcerer (string) 01:02:55.948 [Lua] [27] = chaos_vortex_sorcerer (string) 01:02:55.948 [Lua] [28] = skaven_poison_wind_globadier (string) 01:02:55.948 [Lua] [29] = chaos_corruptor_sorcerer (string) 01:02:55.948 [Lua] [30] = chaos_warrior (string) 01:02:55.948 [Lua] [31] = skaven_warpfire_thrower (string) 01:02:55.948 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 01:02:55.948 [Lua] [33] = chaos_plague_sorcerer (string) 01:02:55.948 [Lua] [34] = curse_mutator_sorcerer (string) 01:02:55.948 [Lua] [35] = chaos_exalted_champion_warcamp (string) 01:02:55.948 [Lua] [36] = chaos_tentacle_sorcerer (string) 01:02:55.948 [Lua] [37] = skaven_ratling_gunner (string) 01:02:55.948 [Lua] [38] = chaos_exalted_champion_norsca (string) 01:02:55.948 [Lua] [39] = chaos_raider (string) 01:02:55.948 [Lua] [40] = chaos_berzerker (string) 01:02:55.948 [Lua] [41] = beastmen_ungor_dummy (string) 01:02:55.948 [Lua] [42] = skaven_storm_vermin (string) 01:02:55.948 [Lua] [43] = beastmen_standard_bearer_crater (string) 01:02:55.948 [Lua] [44] = chaos_raider_tutorial (string) 01:02:55.948 [Lua] [45] = beastmen_gor_dummy (string) 01:02:55.948 [Lua] [46] = beastmen_bestigor_dummy (string) 01:02:55.948 [Lua] [47] = skaven_storm_vermin_with_shield (string) 01:02:55.948 [Lua] [48] = beastmen_ungor (string) 01:02:55.948 [Lua] [49] = skaven_storm_vermin_commander (string) 01:02:55.948 [Lua] [50] = beastmen_ungor_archer (string) 01:02:55.948 [Lua] [51] = beastmen_standard_bearer (string) 01:02:55.948 [Lua] [52] = beastmen_gor (string) 01:02:55.949 [Lua] [53] = beastmen_bestigor (string) 01:02:55.949 [Lua] [54] = skaven_plague_monk (string) 01:02:55.949 [Lua] [55] = chaos_marauder (string) 01:02:55.949 [Lua] [56] = skaven_dummy_clan_rat (string) 01:02:55.949 [Lua] [57] = chaos_marauder_tutorial (string) 01:02:55.949 [Lua] [58] = skaven_clan_rat (string) 01:02:55.949 [Lua] [59] = chaos_zombie (string) 01:02:55.949 [Lua] [60] = chaos_fanatic (string) 01:02:55.949 [Lua] [61] = skaven_clan_rat_tutorial (string) 01:02:55.949 [Lua] [62] = chaos_marauder_with_shield (string) 01:02:55.949 [Lua] [63] = skaven_clan_rat_with_shield (string) 01:02:55.949 [Lua] [64] = skaven_slave (string) 01:02:55.949 [Lua] [65] = skaven_dummy_slave (string) 01:02:56.010 [Lua] [UIRenderer] Loading 01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 01:02:56.014 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 01:02:56.014 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 01:02:56.031 [Lua] level display name warcamp 01:02:56.031 [Lua] level display name prologue 01:02:56.031 [Lua] level display name military 01:02:56.031 [Lua] level display name skaven_stronghold 01:02:56.031 [Lua] level display name ussingen 01:02:56.031 [Lua] level display name fort 01:02:56.031 [Lua] level display name ground_zero 01:02:56.031 [Lua] level display name elven_ruins 01:02:56.031 [Lua] level display name farmlands 01:02:56.031 [Lua] level display name plaza 01:02:56.031 [Lua] level display name mines 01:02:56.031 [Lua] level display name magnus 01:02:56.031 [Lua] level display name crater 01:02:56.031 [Lua] level display name bell 01:02:56.031 [Lua] level display name dlc_bastion 01:02:56.031 [Lua] level display name skittergate 01:02:56.031 [Lua] level display name dlc_bogenhafen_city 01:02:56.031 [Lua] level display name dlc_bogenhafen_slum 01:02:56.031 [Lua] level display name cemetery 01:02:56.031 [Lua] level display name dlc_castle 01:02:56.031 [Lua] level display name forest_ambush 01:02:56.031 [Lua] level display name nurgle 01:02:56.031 [Lua] level display name catacombs 01:02:56.031 [Lua] level display name dlc_portals 01:02:56.112 [Lua] TIME: 0.052 01:02:57.837 [Lua] [ConflictSettings] Contained breeds generated in: 1.6500000000000021 01:02:57.972 [Lua] <>realm = official<> 01:02:58.238 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.238 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.296 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.333 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.350 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.607 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.607 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 01:02:58.627 [Lua] 01:02:58.627 [Lua] [1] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 58813412 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = Tools (string) 01:02:58.627 [Lua] [2] = approved (string) 01:02:58.627 [Lua] [author] = bIbIbI(rus) (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 01:02:58.627 [Lua] [num_children] = 0 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 01:02:58.627 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = true (boolean) 01:02:58.627 [Lua] [name] = Vermintide Mod Framework (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [2] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1389872347 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 4821406 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = approved (string) 01:02:58.627 [Lua] [2] = UI (string) 01:02:58.627 [Lua] [author] = grasmann (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:02:58.627 [Lua] [num_children] = 1 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 01:02:58.627 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = true (boolean) 01:02:58.627 [Lua] [name] = Simple UI (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [3] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1374248490 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 45268594 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = approved (string) 01:02:58.627 [Lua] [author] = prop joe (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 01:02:58.627 [Lua] [num_children] = 1 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 01:02:58.627 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = true (boolean) 01:02:58.627 [Lua] [name] = Penlight Lua Libraries (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [4] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1467751760 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [2] = 1374248490 (string) 01:02:58.627 [Lua] [3] = 1389872347 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 45268594 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = UI (string) 01:02:58.627 [Lua] [2] = QoL (string) 01:02:58.627 [Lua] [3] = approved (string) 01:02:58.627 [Lua] [author] = prop joe (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 01:02:58.627 [Lua] [num_children] = 3 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 01:02:58.627 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = false (boolean) 01:02:58.627 [Lua] [name] = UI Tweaks (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [5] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1395453301 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 58813412 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = Approved (string) 01:02:58.627 [Lua] [2] = QoL (string) 01:02:58.627 [Lua] [author] = bIbIbI(rus) (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 01:02:58.627 [Lua] [num_children] = 1 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 01:02:58.627 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = true (boolean) 01:02:58.627 [Lua] [name] = Skip Intro (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [6] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1397265260 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 26572404 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = UI (string) 01:02:58.627 [Lua] [2] = QoL (string) 01:02:58.627 [Lua] [3] = approved (string) 01:02:58.627 [Lua] [author] = Necrossin (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 01:02:58.627 [Lua] [num_children] = 1 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 01:02:58.627 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = true (boolean) 01:02:58.627 [Lua] [name] = Numeric UI (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [7] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1487862316 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 45268594 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = approved (string) 01:02:58.627 [Lua] [2] = UI (string) 01:02:58.627 [Lua] [3] = QoL (string) 01:02:58.627 [Lua] [author] = prop joe (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 01:02:58.627 [Lua] [num_children] = 1 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:02:58.627 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = true (boolean) 01:02:58.627 [Lua] [name] = Reroll Improvements (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [8] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1497664830 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [2] = 1389872347 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 155839973 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = approved (string) 01:02:58.627 [Lua] [2] = UI (string) 01:02:58.627 [Lua] [3] = QoL (string) 01:02:58.627 [Lua] [author] = Gohas (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 01:02:58.627 [Lua] [num_children] = 2 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 01:02:58.627 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 01:02:58.627 [Lua] [installed] = true (boolean) 01:02:58.627 [Lua] [enabled] = false (boolean) 01:02:58.627 [Lua] [name] = Item Filter (string) 01:02:58.627 [Lua] [dependency_error] = (string) 01:02:58.627 [Lua] [9] = table 01:02:58.627 [Lua] [download_pending] = false (boolean) 01:02:58.627 [Lua] [id] = 1383542440 (string) 01:02:58.627 [Lua] [children] = table 01:02:58.627 [Lua] [1] = 1369573612 (string) 01:02:58.627 [Lua] [banned] = false (boolean) 01:02:58.627 [Lua] [author_id] = 45268594 (number) 01:02:58.627 [Lua] [tags] = table 01:02:58.627 [Lua] [1] = approved (string) 01:02:58.627 [Lua] [2] = UI (string) 01:02:58.627 [Lua] [author] = prop joe (string) 01:02:58.627 [Lua] [sanctioned] = true (boolean) 01:02:58.627 [Lua] [out_of_date] = false (boolean) 01:02:58.627 [Lua] [downloading] = false (boolean) 01:02:58.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 01:02:58.627 [Lua] [num_children] = 1 (number) 01:02:58.627 [Lua] [ugc_status] = 3 (number) 01:02:58.627 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:02:58.628 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = false (boolean) 01:02:58.628 [Lua] [name] = Weapon Kill Counter (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [10] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1383433646 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 45268594 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [2] = UI (string) 01:02:58.628 [Lua] [3] = QoL (string) 01:02:58.628 [Lua] [author] = prop joe (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 01:02:58.628 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Persistent Ammo Counter (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [11] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1384066089 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [2] = 1374248490 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 45268594 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [2] = QoL (string) 01:02:58.628 [Lua] [author] = prop joe (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 01:02:58.628 [Lua] [num_children] = 2 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:02:58.628 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Neuter Ult Effects (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [12] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1383452616 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [2] = 1374248490 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 45268594 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [2] = UI (string) 01:02:58.628 [Lua] [3] = QoL (string) 01:02:58.628 [Lua] [author] = prop joe (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 01:02:58.628 [Lua] [num_children] = 2 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:02:58.628 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Killfeed Tweaks (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [13] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1459917022 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 155839973 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [2] = UI (string) 01:02:58.628 [Lua] [3] = QoL (string) 01:02:58.628 [Lua] [author] = Gohas (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 01:02:58.628 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Parry Indicator (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [14] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1388911015 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 4821406 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [author] = grasmann (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 01:02:58.628 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Chat Block (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [15] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1393343095 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [2] = 1374248490 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 45268594 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = UI (string) 01:02:58.628 [Lua] [author] = prop joe (string) 01:02:58.628 [Lua] [sanctioned] = false (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 01:02:58.628 [Lua] [num_children] = 2 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:02:58.628 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Scoreboard Tweaks (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [16] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1387440934 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 4821406 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = Approved (string) 01:02:58.628 [Lua] [2] = QoL (string) 01:02:58.628 [Lua] [3] = Cosmetic (string) 01:02:58.628 [Lua] [author] = grasmann (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 01:02:58.628 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = false (boolean) 01:02:58.628 [Lua] [name] = Third Person Equipment (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [17] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1421155919 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 75308424 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = Approved (string) 01:02:58.628 [Lua] [author] = th-om (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 01:02:58.628 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = false (boolean) 01:02:58.628 [Lua] [name] = Mission timer (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [18] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [version] = unversioned (string) 01:02:58.628 [Lua] [id] = 1445717962 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [2] = 1389872347 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 38895286 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = UI (string) 01:02:58.628 [Lua] [2] = QoL (string) 01:02:58.628 [Lua] [3] = Approved (string) 01:02:58.628 [Lua] [author] = Squatting Bear (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 01:02:58.628 [Lua] [num_children] = 2 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 01:02:58.628 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = false (boolean) 01:02:58.628 [Lua] [name] = Loadout Manager (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [19] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [version] = unversioned (string) 01:02:58.628 [Lua] [id] = 1384094638 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [2] = 1374248490 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 45268594 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [2] = UI (string) 01:02:58.628 [Lua] [3] = QoL (string) 01:02:58.628 [Lua] [author] = prop joe (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 01:02:58.628 [Lua] [num_children] = 2 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 01:02:58.628 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = Crosshair Customization (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [20] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [version] = unversioned (string) 01:02:58.628 [Lua] [id] = 1391228174 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 4821406 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = UI (string) 01:02:58.628 [Lua] [2] = QoL (string) 01:02:58.628 [Lua] [3] = Approved (string) 01:02:58.628 [Lua] [author] = grasmann (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 01:02:58.628 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 01:02:58.628 [Lua] [installed] = true (boolean) 01:02:58.628 [Lua] [enabled] = true (boolean) 01:02:58.628 [Lua] [name] = UI Improvements (string) 01:02:58.628 [Lua] [dependency_error] = (string) 01:02:58.628 [Lua] [21] = table 01:02:58.628 [Lua] [download_pending] = false (boolean) 01:02:58.628 [Lua] [id] = 1569650837 (string) 01:02:58.628 [Lua] [children] = table 01:02:58.628 [Lua] [1] = 1369573612 (string) 01:02:58.628 [Lua] [banned] = false (boolean) 01:02:58.628 [Lua] [author_id] = 81851809 (number) 01:02:58.628 [Lua] [tags] = table 01:02:58.628 [Lua] [1] = approved (string) 01:02:58.628 [Lua] [2] = UI (string) 01:02:58.628 [Lua] [3] = QoL (string) 01:02:58.628 [Lua] [author] = Skwuruhl (string) 01:02:58.628 [Lua] [sanctioned] = true (boolean) 01:02:58.628 [Lua] [out_of_date] = false (boolean) 01:02:58.628 [Lua] [downloading] = false (boolean) 01:02:58.628 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 01:02:58.628 [Lua] [num_children] = 1 (number) 01:02:58.628 [Lua] [ugc_status] = 3 (number) 01:02:58.628 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 01:02:58.629 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = Crosshairs Fix (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [22] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1495937978 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 96578995 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = approved (string) 01:02:58.629 [Lua] [2] = QoL (string) 01:02:58.629 [Lua] [author] = NonzeroGeoduck7 (string) 01:02:58.629 [Lua] [sanctioned] = true (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 01:02:58.629 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = Host your own game (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [23] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1502859403 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 96578995 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = QoL (string) 01:02:58.629 [Lua] [2] = approved (string) 01:02:58.629 [Lua] [author] = NonzeroGeoduck7 (string) 01:02:58.629 [Lua] [sanctioned] = true (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 01:02:58.629 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = Notice Key Pickup (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [24] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1460327284 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 96578995 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = approved (string) 01:02:58.629 [Lua] [2] = UI (string) 01:02:58.629 [Lua] [author] = NonzeroGeoduck7 (string) 01:02:58.629 [Lua] [sanctioned] = true (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 01:02:58.629 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = BossKillTimer (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [25] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [version] = unversioned (string) 01:02:58.629 [Lua] [id] = 1395655171 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 59593500 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = QoL (string) 01:02:58.629 [Lua] [2] = Balance/Tweaks (string) 01:02:58.629 [Lua] [3] = Approved (string) 01:02:58.629 [Lua] [author] = Grimalackt (string) 01:02:58.629 [Lua] [sanctioned] = true (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 01:02:58.629 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = Bot Improvements - Combat (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [26] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [version] = unversioned (string) 01:02:58.629 [Lua] [id] = 1498992606 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 84308322 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [author] = pixaal (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:02:58.629 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = Countries in Lobby Browser (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [27] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [version] = unversioned (string) 01:02:58.629 [Lua] [id] = 1448714756 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 18741013 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = approved (string) 01:02:58.629 [Lua] [2] = QoL (string) 01:02:58.629 [Lua] [3] = Misc (string) 01:02:58.629 [Lua] [author] = SkacikPL (string) 01:02:58.629 [Lua] [sanctioned] = true (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 01:02:58.629 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = No Wobble (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [28] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1524365529 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 18741013 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = applied (string) 01:02:58.629 [Lua] [2] = UI (string) 01:02:58.629 [Lua] [3] = Tools (string) 01:02:58.629 [Lua] [4] = Misc (string) 01:02:58.629 [Lua] [author] = SkacikPL (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 01:02:58.629 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = Console (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [29] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1387894846 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 45268594 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = applied (string) 01:02:58.629 [Lua] [2] = QoL (string) 01:02:58.629 [Lua] [author] = prop joe (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 01:02:58.629 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = Killbots (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [30] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1609835442 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 31805508 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [author] = Visulth (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 01:02:58.629 [Lua] [num_children] = 0 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = Damage History HP Bar description (string) 01:02:58.629 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = Damage History HP Bar (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [31] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1529868962 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 14284923 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = QoL (string) 01:02:58.629 [Lua] [author] = Fracticality (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = Allows the lobby host to immediately start a game. - Bridge of Shadows not required - Skips Countdown (string) 01:02:58.629 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = Ready Up! (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [32] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1395132559 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 65038749 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [author] = Aussiemon (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 01:02:58.629 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = Creature Spawner (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [33] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1601093964 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 31805508 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = applied (string) 01:02:58.629 [Lua] [2] = QoL (string) 01:02:58.629 [Lua] [author] = Visulth (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 01:02:58.629 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = false (boolean) 01:02:58.629 [Lua] [name] = Report Deaths (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] [34] = table 01:02:58.629 [Lua] [download_pending] = false (boolean) 01:02:58.629 [Lua] [id] = 1388882435 (string) 01:02:58.629 [Lua] [children] = table 01:02:58.629 [Lua] [1] = 1369573612 (string) 01:02:58.629 [Lua] [banned] = false (boolean) 01:02:58.629 [Lua] [author_id] = 4821406 (number) 01:02:58.629 [Lua] [tags] = table 01:02:58.629 [Lua] [1] = applied (string) 01:02:58.629 [Lua] [author] = grasmann (string) 01:02:58.629 [Lua] [sanctioned] = false (boolean) 01:02:58.629 [Lua] [out_of_date] = false (boolean) 01:02:58.629 [Lua] [downloading] = false (boolean) 01:02:58.629 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 01:02:58.629 [Lua] [num_children] = 1 (number) 01:02:58.629 [Lua] [ugc_status] = 3 (number) 01:02:58.629 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 01:02:58.629 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 01:02:58.629 [Lua] [installed] = true (boolean) 01:02:58.629 [Lua] [enabled] = true (boolean) 01:02:58.629 [Lua] [name] = Show Damage (string) 01:02:58.629 [Lua] [dependency_error] = (string) 01:02:58.629 [Lua] 01:02:58.629 [Lua] 01:02:58.629 [Lua] [1467751760] = 25 (number) 01:02:58.629 [Lua] [1384066089] = 21 (number) 01:02:58.629 [Lua] [1459917022] = 3 (number) 01:02:58.629 [Lua] [1388911015] = 13 (number) 01:02:58.629 [Lua] [1369573612] = 26 (number) 01:02:58.629 [Lua] [1389872347] = 0 (number) 01:02:58.630 [Lua] [1395655171] = 15 (number) 01:02:58.630 [Lua] [1421155919] = 6 (number) 01:02:58.630 [Lua] [1391228174] = 23 (number) 01:02:58.630 [Lua] [1383452616] = 20 (number) 01:02:58.630 [Lua] [1383542440] = 22 (number) 01:02:58.630 [Lua] [1495937978] = 18 (number) 01:02:58.630 [Lua] [1384094638] = 8 (number) 01:02:58.630 [Lua] [1497664830] = 17 (number) 01:02:58.630 [Lua] [1498992606] = 12 (number) 01:02:58.630 [Lua] [1487862316] = 9 (number) 01:02:58.630 [Lua] [1383433646] = 5 (number) 01:02:58.630 [Lua] [1502859403] = 10 (number) 01:02:58.630 [Lua] [1448714756] = 14 (number) 01:02:58.630 [Lua] [1395453301] = 1 (number) 01:02:58.630 [Lua] [1393343095] = 2 (number) 01:02:58.630 [Lua] [1387440934] = 7 (number) 01:02:58.630 [Lua] [1445717962] = 19 (number) 01:02:58.630 [Lua] [1569650837] = 11 (number) 01:02:58.630 [Lua] [1397265260] = 24 (number) 01:02:58.630 [Lua] [1374248490] = 4 (number) 01:02:58.630 [Lua] [1460327284] = 16 (number) 01:02:58.630 [Lua] 01:02:58.647 [Lua] 01:02:58.647 [Lua] [1467751760] = 25 (number) 01:02:58.647 [Lua] [1384066089] = 21 (number) 01:02:58.647 [Lua] [1459917022] = 3 (number) 01:02:58.647 [Lua] [1388911015] = 13 (number) 01:02:58.647 [Lua] [1369573612] = 26 (number) 01:02:58.647 [Lua] [1389872347] = 0 (number) 01:02:58.647 [Lua] [1395655171] = 15 (number) 01:02:58.647 [Lua] [1421155919] = 6 (number) 01:02:58.647 [Lua] [1391228174] = 23 (number) 01:02:58.647 [Lua] [1383452616] = 20 (number) 01:02:58.647 [Lua] [1383542440] = 22 (number) 01:02:58.647 [Lua] [1495937978] = 18 (number) 01:02:58.647 [Lua] [1384094638] = 8 (number) 01:02:58.647 [Lua] [1497664830] = 17 (number) 01:02:58.647 [Lua] [1498992606] = 12 (number) 01:02:58.647 [Lua] [1487862316] = 9 (number) 01:02:58.647 [Lua] [1383433646] = 5 (number) 01:02:58.647 [Lua] [1502859403] = 10 (number) 01:02:58.647 [Lua] [1448714756] = 14 (number) 01:02:58.647 [Lua] [1395453301] = 1 (number) 01:02:58.647 [Lua] [1393343095] = 2 (number) 01:02:58.647 [Lua] [1387440934] = 7 (number) 01:02:58.647 [Lua] [1445717962] = 19 (number) 01:02:58.647 [Lua] [1569650837] = 11 (number) 01:02:58.647 [Lua] [1397265260] = 24 (number) 01:02:58.647 [Lua] [1374248490] = 4 (number) 01:02:58.647 [Lua] [1460327284] = 16 (number) 01:02:58.647 [Lua] 01:02:58.648 [Lua] <>modded = true<> 01:02:58.648 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 01:02:58.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 01:02:58.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 01:02:58.697 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1e003f30) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1e004050) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0847e1f0) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0847e380) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x05929080) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x059135f0) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x20012d40) 01:02:58.699 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x20013070) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x20012f20) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x053c9890) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e2bbb20) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e2aded0) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1ef2d320) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e2adf10) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e2adeb0) 01:02:58.700 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:02:58.701 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x203e9810) 01:02:58.710 [Lua] <>modded = true<> 01:02:58.710 [Lua] <>Mod:1389872347:Simple UI = true<> 01:02:58.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 01:02:58.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 01:02:58.722 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 01:02:58.722 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 01:02:58.723 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dc58ad0) 01:02:58.723 [Lua] <>modded = true<> 01:02:58.723 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 01:02:58.749 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 01:02:58.750 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 01:02:58.750 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 01:02:58.750 [Lua] <>modded = true<> 01:02:58.750 [Lua] <>Mod:1395453301:Skip Intro = true<> 01:02:58.758 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 01:02:58.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 01:02:58.758 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 01:02:58.759 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x08444950) 01:02:58.759 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x08444a00) 01:02:58.759 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 01:02:58.759 [Lua] <>modded = true<> 01:02:58.759 [Lua] <>Mod:1397265260:Numeric UI = true<> 01:02:58.780 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 01:02:58.782 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 01:02:58.782 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 01:02:58.782 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e396a50) 01:02:58.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e396de0) 01:02:58.784 [Lua] <>modded = true<> 01:02:58.784 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 01:02:58.785 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 01:02:58.786 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 01:02:58.786 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 01:02:58.786 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e95af80) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e95af60) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e95af00) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e95ad40) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e93e770) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e93e750) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e93e6f0) 01:02:58.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e93e530) 01:02:58.787 [Lua] <>modded = true<> 01:02:58.787 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 01:02:58.817 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 01:02:58.819 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 01:02:58.819 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e3c7230) 01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e3f7c70) 01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e3c6f60) 01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e3f7cd0) 01:02:58.819 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 01:02:58.833 [Lua] <>modded = true<> 01:02:58.833 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 01:02:58.850 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 01:02:58.851 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 01:02:58.852 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05314c00) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x05366c00) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x07010fb0] (Origin: function: 0x07012330) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1dec82e0) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x070b2560) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x07028660) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x05edd760) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x070dc460) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07094a20) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x083eec40) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x05396720) 01:02:58.853 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x083eebd0) 01:02:58.854 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x083eedf0) 01:02:58.854 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 01:02:58.854 [Lua] <>modded = true<> 01:02:58.854 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 01:02:58.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 01:02:58.864 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 01:02:58.864 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 01:02:58.864 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x053dff90) 01:02:58.864 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.864 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x1e5456f0) 01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x1e545850) 01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0847e1b0) 01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x1e545ba0) 01:02:58.865 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x1e545a20) 01:02:58.865 [Lua] <>modded = true<> 01:02:58.865 [Lua] <>Mod:1459917022:Parry Indicator = true<> 01:02:58.870 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 01:02:58.872 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 01:02:58.872 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x1e4f51d0) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x06e21740) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x06e215d0) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x06e21650) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x077f5310) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x077f55e0) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x077f5610) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x078005f0) 01:02:58.872 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x07800dc0) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0655f2a0] (Origin: function: 0x0655f1d0) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0655f2a0] (Origin: function: 0x0655f310) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0655f2a0] (Origin: function: 0x0655f330) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0655f730] (Origin: function: 0x0655f660) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0655f730] (Origin: function: 0x0655f7a0) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0655f730] (Origin: function: 0x0655f7c0) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x06560080] (Origin: function: 0x0655ffb0) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06560080] (Origin: function: 0x065600f0) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x06560080] (Origin: function: 0x06560110) 01:02:58.873 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 01:02:58.883 [Lua] <>modded = true<> 01:02:58.883 [Lua] <>Mod:1388911015:Chat Block = true<> 01:02:58.894 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 01:02:58.895 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 01:02:58.895 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 01:02:58.895 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x07b519b0) 01:02:58.895 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 01:02:58.910 [Lua] <>modded = true<> 01:02:58.910 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 01:02:58.924 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 01:02:58.925 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 01:02:58.925 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 01:02:58.925 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x053dff90) 01:02:58.925 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x200d7340) 01:02:58.926 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x070603e0) 01:02:58.926 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x200d7610) 01:02:58.926 [Lua] <>modded = true<> 01:02:58.926 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 01:02:58.935 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 01:02:58.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 01:02:58.936 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 01:02:58.936 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.936 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x1e4e92d0) 01:02:58.936 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e94a0) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9480) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e95f0) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9440) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9420) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9460) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x1e4e92b0) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x08330d80) 01:02:58.937 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x1e4e9290) 01:02:58.937 [Lua] <>modded = true<> 01:02:58.937 [Lua] <>Mod:1391228174:UI Improvements = true<> 01:02:58.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 01:02:58.953 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 01:02:58.953 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 01:02:58.953 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e8edd20) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e8ed5f0) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e8edd40) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e8ed770) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e8ed680) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ef9e8b0) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ef9e850) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x08506960] (Origin: function: 0x08506ad0) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e7ea230) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eba6a50) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eba6e60) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e9f3d90) 01:02:58.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e9f4120) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e9f3f70) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e9f3e20) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e9f3f10) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e9f3d70) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e9f4450) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e9f40a0) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ea93230) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1eb20f70) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1eb21240) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1f040310) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f7358d0) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f735a30) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f735c50) 01:02:58.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f735aa0) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8b40) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8b60) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8ba0) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f1d82d0) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f1d8c00) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1d1590) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f46a9a0) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ef9e360) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f46a4e0) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f46a670) 01:02:58.956 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 01:02:58.956 [Lua] <>modded = true<> 01:02:58.956 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 01:02:58.958 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 01:02:58.958 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 01:02:58.958 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 01:02:58.958 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x1e4e9310) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e95f0) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9420) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9440) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4e9460) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x1e4e94c0) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x1e4e94e0) 01:02:58.958 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 01:02:58.958 [Lua] <>modded = true<> 01:02:58.958 [Lua] <>Mod:1495937978:Host your own game = true<> 01:02:58.988 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 01:02:58.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 01:02:58.989 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1dc58d80) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498bb0) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498d70) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498d30) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f498ce0) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f0a0) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f280) 01:02:58.990 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f3d0) 01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1fa0f130) 01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1f4e7720) 01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1f4e7960) 01:02:58.991 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 01:02:58.991 [Lua] <>modded = true<> 01:02:58.991 [Lua] <>Mod:1448714756:No Wobble = true<> 01:02:59.002 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 01:02:59.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 01:02:59.004 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 01:02:59.004 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 01:02:59.004 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x09c4b480) 01:02:59.004 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 01:02:59.004 [Lua] <>project = vermintide 2<> 01:02:59.004 [Lua] <>build = release<> 01:02:59.004 [Lua] <>platform = win32<> 01:02:59.004 [Lua] <>dedicated_server = false<> 01:02:59.004 [Lua] <>title_id = 5107<> 01:02:59.004 [Lua] <>content_revision = 22293<> 01:02:59.004 [Lua] <>engine_revision = 142279ec06cd<> 01:02:59.004 [Lua] <>release_version = 4.3.0<> 01:02:59.004 [Lua] <>rendering_backend = dx11<> 01:02:59.004 [Lua] <>teamcity_build_id = 92633<> 01:02:59.005 [Lua] <>steam_id = 110000101e55044<> 01:02:59.005 [Lua] <>steam_profile_name = Visulth<> 01:02:59.005 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<> 01:02:59.005 [Lua] [Boot] Application build: release 01:02:59.005 [Lua] [Boot] Content revision: 22293 01:02:59.005 [Lua] [Boot] Engine revision: 142279ec06cd 01:02:59.005 [Lua] [Boot] Release version: 4.3.0 01:02:59.005 [Lua] [Boot] User ID: 110000101e55044 Visulth 01:02:59.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 01:02:59.027 [Lua] initializing mechanism to: adventure 01:02:59.027 [Lua] Game:setup() total time: 0.021999999999998 01:02:59.027 [Lua] handle rev info: 0 01:02:59.027 [Lua] handle gfx quality: 0 01:02:59.027 [Lua] default settings: 0 01:02:59.027 [Lua] user settings: 0 01:02:59.027 [Lua] set frame times: 0 01:02:59.027 [Lua] init random: 0 01:02:59.027 [Lua] managers: 0.021000000000000796 01:02:59.027 [Lua] 01:02:59.027 [Lua] unaccounted: 0.00099999999999766942 01:02:59.027 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:02:59.027 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:02:59.027 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:02:59.027 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:02:59.027 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:02:59.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:02:59.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 01:02:59.044 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 01:02:59.044 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:02:59.044 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:02:59.044 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:02:59.044 [Lua] [Testify] Ready! 01:02:59.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:02:59.118 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:02:59.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:02:59.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:02:59.450 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:02:59.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:02:59.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:02:59.500 [Lua] [PackageManager] Force_load: resource_packages/menu 01:02:59.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:02:59.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:02:59.567 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:02:59.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:03:00.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:03:00.038 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:03:00.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:03:00.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:03:00.169 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 01:03:00.169 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 01:03:00.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:03:00.236 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:03:00.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:03:00.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:03:00.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:03:00.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:03:00.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:03:00.989 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:03:00.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:03:01.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:03:01.457 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:03:01.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:03:01.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:03:01.874 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:03:01.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:03:02.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:03:02.118 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:03:02.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:03:02.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 01:03:02.185 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 01:03:02.185 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 01:03:02.185 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x08ccae60) 01:03:02.185 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x08ccaa00) 01:03:02.185 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x08b5d080) 01:03:02.186 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:03:02.186 [Lua] [Gamestate] Enter StateTitleScreen 01:03:02.479 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:03:02.479 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:03:02.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 01:03:02.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:03:02.495 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:03:02.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:03:02.495 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:03:02.495 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:03:02.495 [Save] Loading `save_data` 01:03:02.518 [Save] Load done 01:03:02.529 [Lua] [BackendManagerPlayFab] Backend Enabled 01:03:02.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:03:02.611 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:03:02.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:03:02.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:03:02.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:03:02.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:03:03.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:03:03.085 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:03:03.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:03:03.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:03:03.174 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:03:03.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:03:03.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:03:03.238 [Lua] [PackageManager] Force_load: resource_packages/careers 01:03:03.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:03:03.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:03:03.271 [Lua] [PackageManager] Force_load: resource_packages/decals 01:03:03.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:03:03.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:03:03.373 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:03:03.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:03:03.755 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<> 01:03:03.874 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 01:03:03.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 01:03:04.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 01:03:04.042 [Save] Saving `save_data` 01:03:04.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 01:03:04.047 [Save] Save done 01:03:04.057 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 01:03:04.159 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 01:03:04.159 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 01:03:04.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:03:04.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:03:04.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 01:03:04.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 01:03:04.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 01:03:04.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 01:03:04.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 01:03:04.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 01:03:04.664 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 01:03:04.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 01:03:04.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 01:03:04.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 01:03:04.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 01:03:04.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 01:03:04.980 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 01:03:05.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 01:03:05.400 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 01:03:05.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 01:03:05.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 01:03:05.616 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 01:03:05.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:03:05.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 01:03:05.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 01:03:05.669 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 01:03:05.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 01:03:05.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 01:03:05.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 01:03:05.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 01:03:05.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 01:03:05.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 01:03:06.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 01:03:06.061 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 01:03:06.068 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 01:03:06.152 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 01:03:06.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 01:03:06.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 01:03:06.503 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 01:03:06.503 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 01:03:06.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 01:03:06.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 01:03:06.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 01:03:06.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 01:03:06.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:03:06.688 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:03:06.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:03:06.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 01:03:06.705 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 01:03:06.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 01:03:06.933 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 01:03:06.937 [Lua] steam item server: requesting user inventory 01:03:07.258 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 01:03:07.258 [Lua] ISI-> GET_ALL_ITEMS! 01:03:07.258 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 01:03:07.258 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 01:03:07.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 01:03:07.258 [Lua] 01:03:07.258 [Lua] 01:03:07.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 01:03:07.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 01:03:07.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 01:03:07.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 01:03:07.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 01:03:07.376 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 01:03:07.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 01:03:07.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 01:03:07.376 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 01:03:07.376 [Lua] [SteamManager] request_item_prices 01:03:07.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 01:03:07.744 [Lua] [SteamManager] on_price_result 1 CAD 01:03:07.744 [Lua] _refresh_steam_item_prices_cb 01:03:07.744 [Lua] Missing item masterlist item for steam_itemdefid: 30 01:03:07.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:03:07.877 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:03:07.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:03:07.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 01:03:07.924 [Lua] Player statistics loaded! 01:03:07.929 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 01:03:07.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:03:07.995 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:03:07.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 01:03:08.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 01:03:08.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 01:03:08.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 01:03:08.044 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 01:03:08.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 01:03:08.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 01:03:08.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 01:03:08.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 01:03:08.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 01:03:08.221 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 01:03:08.252 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 01:03:08.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 01:03:08.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 01:03:08.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 01:03:08.638 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 01:03:08.654 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:03:09.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 01:03:09.725 [Lua] [Managers] Destroying manager group: 01:03:09.725 [Lua] [Gamestate] Enter state StateLoading 01:03:09.728 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:03:09.728 [Lua] [LobbyManager] Setting up network options 01:03:09.728 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 01:03:09.728 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 01:03:09.728 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 01:03:09.728 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 01:03:09.728 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 01:03:09.728 [Lua] LobbyManager:setup_network_options server_port: 27015 01:03:09.728 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:03:09.739 [Lua] registering RPCs 01:03:09.739 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:03:09.739 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 01:03:09.740 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 01:03:09.740 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2 01:03:09.740 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:03:09.740 [Lua] [LevelTransitionHandler] promote_next_level_data 01:03:09.740 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:03:09.740 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:03:09.740 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 01:03:09.740 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 01:03:09.740 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 01:03:09.740 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 01:03:09.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 01:03:09.740 [SteamVoip] Creating room 4973a52e2c9caab5 01:03:09.740 [SteamVoip] Joining room 4973a52e2c9caab5 01:03:09.743 [EAC] EAC server 110000101e55044 is initializing 01:03:09.758 [EAC] Server is also client 110000101e55044 01:03:09.758 [EACServer] [21:03:09:758][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FE68780 LogLevel: Info. 01:03:09.758 [Lua] ### Created peer state machine for 110000101e55044 01:03:09.758 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting 01:03:09.758 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:03:09.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:03:09.759 warning: [Application] Application.update_render_world is deprecated. 01:03:09.762 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:03:09.762 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:03:09.762 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:03:09.762 [Lua] Set lobby begin: 01:03:09.762 [Lua] Set lobby end. 01:03:09.762 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "nil" 01:03:09.762 [Lua] [LobbyHost] Changed state from 0 to creating 01:03:09.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:03:09.794 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:03:09.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:03:09.899 [Lua] [LobbyHost] Changed state from creating to joined 01:03:09.899 [Lua] [PartyManager] Leader is set to 110000101e55044 01:03:09.899 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044 01:03:09.899 [Lua] [ChatManager] Registering channel 1 01:03:09.899 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 01:03:09.899 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 01:03:09.899 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 01:03:09.916 [Lua] [NetworkServer] Changing num_players from nil to 1 01:03:09.916 [Lua] Players: 1 01:03:09.916 [Lua] Set lobby begin: 01:03:09.916 [Lua] Lobby data mission_id = inn_level 01:03:09.916 [Lua] Lobby data mechanism = adventure 01:03:09.916 [Lua] Lobby data matchmaking_type = 3 01:03:09.916 [Lua] Lobby data eac_authorized = true 01:03:09.916 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:09.916 [Lua] Lobby data selected_mission_id = inn_level 01:03:09.916 [Lua] Lobby data num_players = 1 01:03:09.916 [Lua] Lobby data matchmaking = false 01:03:09.916 [Lua] Set lobby end. 01:03:11.703 [Lua] player (110000101e55044,1) was put into party 0 01:03:11.703 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session 01:03:11.703 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044 01:03:11.703 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting 01:03:11.703 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:03:11.720 [Lua] Mechanism says: a client joined the game! 110000101e55044 01:03:12.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:03:12.454 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:03:12.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:03:19.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:03:19.655 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:03:19.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:03:19.705 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:03:19.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:03:19.772 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:03:19.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:03:19.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:03:19.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:03:19.939 [Lua] [LevelTransitionHandler] Level load completed! 01:03:19.939 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 01:03:19.943 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:03:19.943 [Lua] checking dlc's against conflict directors 01:03:19.943 [Lua] number of factions to include 2 01:03:19.943 [Lua] Updated list weights for random: 01:03:19.943 [Lua] skaven, 0.42 (0.00-0.42) 01:03:19.943 [Lua] chaos, 0.42 (0.42-0.83) 01:03:19.943 [Lua] beastmen, 0.17 (0.83-1.00) 01:03:19.943 [Lua] Rolled random faction: 0.27856689691543579 skaven 01:03:19.943 [Lua] Updated list weights for random: 01:03:19.943 [Lua] beastmen, 0.29 (0.00-0.29) 01:03:19.943 [Lua] chaos, 0.71 (0.29-1.00) 01:03:19.943 [Lua] Rolled random faction: 0.81953376531600952 chaos 01:03:19.943 [Lua] number of factions added 2 01:03:19.943 [Lua] --- --- --- 01:03:19.943 [Lua] Starting... difficulty 'normal' 01:03:19.943 [Lua] These are the starting conflict directors: 01:03:19.943 [Lua] inn_level 01:03:19.943 [Lua] --- --- --- 01:03:19.943 [Lua] 01:03:19.943 [Lua] DONE! Found the following directors: 01:03:19.943 [Lua] (free: 35), Master hash is: 01:03:19.943 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:03:19.943 [Lua] load_startup_enemy_packages: -------------- 01:03:19.943 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:03:19.943 [Lua] critter_rat 01:03:19.957 [Lua] ### Sending rpc_level_loaded 01:03:19.957 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 01:03:19.957 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:03:19.973 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:03:19.973 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:03:19.990 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:03:19.990 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:03:19.990 [Lua] ### Sending rpc_level_loaded 01:03:19.990 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 01:03:20.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:03:20.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:03:20.041 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:03:20.041 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:03:20.041 [Lua] Starting async level spawning of levels/inn/world 01:03:20.041 [Umbra] Init version: 3.4.15 :: 16 threads 01:03:20.590 [Lua] Async level spawning done 01:03:20.590 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:03:21.569 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:03:21.569 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:03:21.570 [Lua] Set lobby begin: 01:03:21.570 [Lua] Lobby data selected_mission_id = inn_level 01:03:21.570 [Lua] Lobby data num_players = 1 01:03:21.570 [Lua] Lobby data matchmaking = false 01:03:21.570 [Lua] Lobby data host = 110000101e55044 01:03:21.570 [Lua] Lobby data mission_id = inn_level 01:03:21.570 [Lua] Lobby data matchmaking_type = 3 01:03:21.570 [Lua] Lobby data country_code = CA 01:03:21.570 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:21.571 [Lua] Lobby data unique_server_name = Visulth 01:03:21.571 [Lua] Lobby data mechanism = adventure 01:03:21.571 [Lua] Lobby data eac_authorized = true 01:03:21.571 [Lua] Set lobby end. 01:03:21.571 [Lua] [Managers] Destroying manager group: 01:03:21.573 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:03:21.573 [Lua] [Gamestate] Enter StateIngame HOST 01:03:21.573 [Lua] [Managers] Calling function on all managers: 01:03:21.573 [Lua] <>level = inn_level<> 01:03:21.573 [Lua] Set lobby begin: 01:03:21.573 [Lua] Lobby data selected_mission_id = inn_level 01:03:21.573 [Lua] Lobby data num_players = 1 01:03:21.573 [Lua] Lobby data matchmaking = false 01:03:21.573 [Lua] Lobby data host = 110000101e55044 01:03:21.573 [Lua] Lobby data mission_id = inn_level 01:03:21.573 [Lua] Lobby data matchmaking_type = 3 01:03:21.573 [Lua] Lobby data country_code = CA 01:03:21.574 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:21.574 [Lua] Lobby data unique_server_name = Visulth 01:03:21.574 [Lua] Lobby data mechanism = adventure 01:03:21.574 [Lua] Lobby data eac_authorized = true 01:03:21.574 [Lua] Set lobby end. 01:03:21.574 [Lua] [StateIngame] Server ingame 01:03:21.580 [Lua] Set lobby begin: 01:03:21.580 [Lua] Lobby data difficulty = normal 01:03:21.580 [Lua] Lobby data selected_mission_id = inn_level 01:03:21.580 [Lua] Lobby data difficulty_tweak = 0 01:03:21.581 [Lua] Lobby data num_players = 1 01:03:21.581 [Lua] Lobby data matchmaking = false 01:03:21.581 [Lua] Lobby data host = 110000101e55044 01:03:21.581 [Lua] Lobby data mission_id = inn_level 01:03:21.581 [Lua] Lobby data matchmaking_type = 3 01:03:21.581 [Lua] Lobby data country_code = CA 01:03:21.581 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:21.581 [Lua] Lobby data unique_server_name = Visulth 01:03:21.581 [Lua] Lobby data mechanism = adventure 01:03:21.581 [Lua] Lobby data eac_authorized = true 01:03:21.581 [Lua] Set lobby end. 01:03:21.581 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 01:03:21.581 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2 01:03:21.581 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 01:03:21.581 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:03:21.581 [Lua] [Matchmaking] initializing 01:03:21.581 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server 01:03:21.581 [Lua] [Matchmaking] register rpcs 01:03:21.581 [Lua] GameNetworkManager:init... creating game session 01:03:21.581 [Lua] Host GameSession.make_game_session_host with session: 01:03:21.581 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:03:21.582 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:03:21.582 [Lua] [GameNetworkManager] self.is_server = true 01:03:21.582 [Network] Setting artificial MTU limit to 65536 01:03:21.597 [Lua] Switching ConflictSettings: to: inn_level 01:03:21.597 [Lua] pacing=disabled 01:03:21.597 [Lua] roaming=nil 01:03:21.597 [Lua] disabled=false 01:03:21.597 [Lua] pack_spawning=disabled 01:03:21.597 [Lua] contained_breeds=nil 01:03:21.597 [Lua] boss=disabled 01:03:21.597 [Lua] horde=disabled 01:03:21.597 [Lua] specials=disabled 01:03:21.597 [Lua] name=inn_level 01:03:21.597 [Lua] intensity=disabled 01:03:21.597 [Lua] --- 01:03:21.597 [Lua] [LevelAnalysis] set_random_seed( 0) 01:03:21.664 [Lua] [AIInterestPointSystem] Level Seed: 0 01:03:21.664 [Lua] 01:03:21.664 [Lua] [entity_system_bag] = table 01:03:21.664 [Lua] [entity_system_bag] = metatable 01:03:21.664 [Lua] [startup_data] = table 01:03:21.664 [Lua] [entity_manager] = table 01:03:21.664 [Lua] [entity_manager] = metatable 01:03:21.664 [Lua] [unit_spawner] = table 01:03:21.664 [Lua] [unit_spawner] = metatable 01:03:21.664 [Lua] [unit_storage] = table 01:03:21.664 [Lua] [unit_storage] = metatable 01:03:21.664 [Lua] [dice_keeper] = table 01:03:21.664 [Lua] [dice_keeper] = metatable 01:03:21.664 [Lua] [is_server] = true (boolean) 01:03:21.665 [Lua] [world] = [World] 01:03:21.665 [Lua] [system_api] = table 01:03:21.665 [Lua] [entity_system] = table 01:03:21.665 [Lua] [entity_system] = metatable 01:03:21.665 [Lua] [network_lobby] = table 01:03:21.665 [Lua] [network_lobby] = metatable 01:03:21.665 [Lua] [profile_synchronizer] = table 01:03:21.665 [Lua] [profile_synchronizer] = metatable 01:03:21.665 [Lua] [level_transition_handler] = table 01:03:21.665 [Lua] [level_transition_handler] = metatable 01:03:21.665 [Lua] [num_local_human_players] = 1 (number) 01:03:21.665 [Lua] [statistics_db] = table 01:03:21.665 [Lua] [statistics_db] = metatable 01:03:21.665 [Lua] [network_server] = table 01:03:21.665 [Lua] [network_server] = metatable 01:03:21.665 [Lua] [input_manager] = table 01:03:21.665 [Lua] [input_manager] = metatable 01:03:21.665 [Lua] [network_clock] = table 01:03:21.665 [Lua] [network_clock] = metatable 01:03:21.665 [Lua] [network_transmit] = table 01:03:21.665 [Lua] [network_transmit] = metatable 01:03:21.665 [Lua] [free_flight_manager] = table 01:03:21.665 [Lua] [free_flight_manager] = metatable 01:03:21.665 [Lua] [network_manager] = table 01:03:21.665 [Lua] [network_manager] = metatable 01:03:21.665 [Lua] [network_event_delegate] = table 01:03:21.665 [Lua] [network_event_delegate] = metatable 01:03:21.665 [Lua] 01:03:21.665 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:03:21.665 [Lua] ignoring extension VersusInteractObjectiveExtension 01:03:21.665 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:03:21.665 [Lua] ignoring extension VersusSocketObjectiveExtension 01:03:21.665 [Lua] ignoring extension VersusTargetObjectiveExtension 01:03:21.665 [Lua] ignoring extension VersusMissionObjectiveExtension 01:03:21.666 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:03:21.677 [Lua] [AchievementManager] Achievements using the steam platform 01:03:21.678 [Lua] PlayerManager:add_player player_1 01:03:21.750 [Lua] [StateIngame] Level seed: 0 01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:03:21.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:03:21.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:03:21.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:03:21.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:03:21.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 01:03:21.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:03:21.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 01:03:21.794 [Lua] [LevelAnalysis] set_random_seed( 0) 01:03:21.799 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:03:21.799 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:03:21.800 [Lua] [IngameUI] init 01:03:21.823 [SteamVoipClient] select_out(110000101e55044, off) 01:03:21.828 [Lua] cb_razer_chroma_setup 01:03:21.870 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000102F2C50; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000102F27B0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000102F28A0; parent_world_position = table: 00000000102F28D0; local_position = table: 00000000102F2BC0; size = table: 00000000102F2C10; node = table: 00000000102F2C50 [3] scenegraph = table: 00000000102F27B0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000102F27B0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000102F27B0; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 0000000007F9A550 [7] self = table: 0000000007F9A550; ingame_ui_context = table: 0000000007323840; input_manager = table: 00000000058C8960; world = [World] [8] self = table: 0000000008150B30; object = table: 0000000007F9A550 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [13] mod = table: 0000000007323B80; error_prefix_data = table: 0000000007F9A510; func = [function] [14] self = table: 0000000007323B80; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000007F9A4D0; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000007323B80 [20] self = table: 000000000676A4E0; ingame_ui_context = table: 0000000007323840 [21] self = table: 000000000676A4E0; params = table: 000000000676A7C0; viewport_name = "player_1"; input_manager = table: 00000000058C8960; input_source = table: 0000000007AB7FD0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007375930; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095FB980; camera_system = table: 0000000008A32BC0; outline_system = table: 00000000073B95D0; fade_system = table: 0000000008B6E7E0; sound_sector_system = table: 0000000007776330; sound_environment_system = table: 0000000007770970; event_manager = table: 000000000548D150; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007323840 [22] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true [25] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007F9E3E0; menu_widgets = table: 0000000007F9B340; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007F9E3E0; menu_widgets = table: 0000000007F9B340; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008DA1520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001ED4B940; telemetry_time_view_enter = 0; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000071EE550; cutscene_system = table: 00000000073F9870; text_popup_ui = table: 0000000007F61070; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009211820; world = [World]; camera_manager = table: 00000000095F6010; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000007323840; _fps_cooldown = 0; views = table: 000000001721ED40; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005A22E00; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007375930; weave_onboarding = table: 0000000009212AA0; popup_handler = table: 0000000007F60EC0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009B8B0E0; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0; [22] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [23] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [24] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [25] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000008ADB1F0; network_server = table: 0000000005A17D10; entity_system = table: 0000000008ADA870; parent = table: 0000000005384F10; _level_flow_events = table: 000000000676A940; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008ADC4F0; machines = table: 000000000676A750; network_event_delegate = table: 0000000009B8B0E0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000058C68C0; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000007BAA570; network_clock = table: 000000001DF16D70; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000058C3B80; 01:03:21.871 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000102FFB10; node_def = table: 00000000102F25D0; k = "offset"; v = table: 00000000102F2690 [2] scenegraph = table: 00000000102FFA90; scenegraph_def = table: 0000000007F9A5F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000102F25D0; parent_name = nil; local_position = table: 00000000102FFAC0; node = table: 00000000102FFB10 [3] scenegraph_def = table: 0000000007F9A5F0; scenegraph = table: 00000000102FFA90; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000102F25D0 [4] self = table: 0000000007F9A550 [5] self = table: 0000000007F9A550; ingame_ui_context = table: 0000000007323840; input_manager = table: 00000000058C8960; world = [World] [6] self = table: 0000000008150B30; object = table: 0000000007F9A550 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [11] mod = table: 0000000007323B80; error_prefix_data = table: 0000000007F9A510; func = [function] [12] self = table: 0000000007323B80; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000007F9A4D0; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000007323B80 [18] self = table: 000000000676A4E0; ingame_ui_context = table: 0000000007323840 [19] self = table: 000000000676A4E0; params = table: 000000000676A7C0; viewport_name = "player_1"; input_manager = table: 00000000058C8960; input_source = table: 0000000007AB7FD0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007375930; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095FB980; camera_system = table: 0000000008A32BC0; outline_system = table: 00000000073B95D0; fade_system = table: 0000000008B6E7E0; sound_sector_system = table: 0000000007776330; sound_environment_system = table: 0000000007770970; event_manager = table: 000000000548D150; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007323840 [20] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000676A7F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true [23] self = table: 000000000676A7F0; parent = table: 00000000058C5B80; start_state = table: 000000001DEC7C00; params = table: 000000000676A7C0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 000000000676A7F0 [25] self = table: 00000000058C5B80; loading_context = table: 00000000058C3B80; is_server = true; assert_on_leak = true; input_manager = table: 00000000058C8960; level_key = "inn_level"; level_setting = table: 0000000005785060; db = table: 00000000058C68C0; world = [World]; network_event_delegate = table: 0000000009B8B0E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000548D150; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000000676A7C0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007F9B340; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007F9E3E0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102F27B0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007F9B340; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001ED4B940; ingame_ui = table: 0000000007323B80; definitions = table: 0000000007F9A5C0; input_manager = table: 00000000058C8960; wwise_world = [WwiseWorld]; render_settings = table: 0000000007F9A690; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007F9E3E0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102F27B0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008DA1520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001ED4B940; telemetry_time_view_enter = 0; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000071EE550; cutscene_system = table: 00000000073F9870; text_popup_ui = table: 0000000007F61070; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009211820; world = [World]; camera_manager = table: 00000000095F6010; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000007323840; _fps_cooldown = 0; views = table: 000000001721ED40; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005A22E00; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007375930; weave_onboarding = table: 0000000009212AA0; popup_handler = table: 0000000007F60EC0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009B8B0E0; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 00000000058C5B80; _booted_eac_untrusted = false; statistics_db = table: 00000000058C68C0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000007323840; end_conditions_met = false; player = table: 0000000007375930; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009B8B0E0; [20] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [21] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [22] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [23] _params = table: 000000000676A7C0; _profiling_debugging_enabled = true; _parent = table: 00000000058C5B80; _state = table: 000000000676A4E0; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000008ADB1F0; network_server = table: 0000000005A17D10; entity_system = table: 0000000008ADA870; parent = table: 0000000005384F10; _level_flow_events = table: 000000000676A940; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000058C8960; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008ADC4F0; machines = table: 000000000676A750; network_event_delegate = table: 0000000009B8B0E0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000058C68C0; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000007BAA570; network_clock = table: 000000001DF16D70; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 00000000058C5B80; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000058C3B80; 01:03:21.922 [Lua] [Matchmaking] Cancelling matchmaking 01:03:21.922 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:03:21.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:03:21.922 [Lua] Set lobby begin: 01:03:21.922 [Lua] Lobby data difficulty = normal 01:03:21.922 [Lua] Lobby data selected_mission_id = inn_level 01:03:21.922 [Lua] Lobby data power_level = 0 01:03:21.922 [Lua] Lobby data difficulty_tweak = 0 01:03:21.922 [Lua] Lobby data num_players = 1 01:03:21.922 [Lua] Lobby data matchmaking = false 01:03:21.922 [Lua] Lobby data host = 110000101e55044 01:03:21.922 [Lua] Lobby data mission_id = inn_level 01:03:21.922 [Lua] Lobby data matchmaking_type = 3 01:03:21.922 [Lua] Lobby data country_code = CA 01:03:21.922 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:21.922 [Lua] Lobby data unique_server_name = Visulth 01:03:21.922 [Lua] Lobby data mechanism = adventure 01:03:21.922 [Lua] Lobby data eac_authorized = true 01:03:21.922 [Lua] Set lobby end. 01:03:21.924 [Flow] complete_skittergate_legend true 01:03:21.924 [Flow] complete_all_helmgart_levels_recruit true 01:03:21.927 [Flow] WitchHunterLevel:35 01:03:21.927 [Flow] LeaderYes 01:03:21.927 [Flow] ALL PC XP:304250 01:03:21.927 [Flow] Has "bogenhafen" DLC:true 01:03:21.928 [Flow] WH XP:60850 01:03:21.928 [Flow] Number of crafted items:6438 01:03:21.928 [Flow] Has "pre_order" DLC:true 01:03:21.928 [Flow] Sum of Powe Levels:1500 01:03:21.928 [Flow] lodestone diff 1:false 01:03:21.928 [Flow] magnus and forest activated 01:03:21.928 [Flow] magnus and forest activated 01:03:21.928 [Flow] cemetery and forest activated 01:03:21.928 [Flow] magnus and cemetery 01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:03:21.928 [Flow] ALL RUNES ACTIVATED 01:03:21.928 [Flow] magnus and forest activated 01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:03:21.928 [Flow] ALL RUNES ACTIVATED 01:03:21.928 [Flow] cemetery and forest activated 01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:03:21.928 [Flow] ALL RUNES ACTIVATED 01:03:21.928 [Flow] magnus and forest activated 01:03:21.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:03:21.928 [Flow] ALL RUNES ACTIVATED 01:03:21.929 [Flow] magnus and cemetery 01:03:21.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:03:21.929 [Flow] ALL RUNES ACTIVATED 01:03:21.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:03:21.933 [Lua] CurrentConflictSettings inn_level 01:03:21.933 [Lua] [ConflictDirector] conflict_director is ai_ready 01:03:21.934 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:03:21.934 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:03:21.942 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:03:21.942 [Lua] Forming navigation groups in one frame 01:03:21.942 [Lua] Forming navigation groups 01:03:21.977 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999996589 01:03:21.979 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 01:03:21.979 [Lua] number of nav groups: 42 01:03:21.979 [Lua] number of refined nav groups : 23 01:03:21.982 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831 01:03:21.982 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:03:21.983 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:03:21.983 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:03:21.987 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:03:21.987 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:03:21.987 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:03:21.987 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:03:21.988 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:03:21.988 [Lua] [Managers] Calling function on all managers: 01:03:21.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:03:22.069 [Save] Saving `save_data` 01:03:22.075 [Save] Save done 01:03:22.075 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:03:22.075 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:03:22.083 [Lua] [UnlockManager] All unlocks ready 01:03:22.523 [Lua] player (110000101e55044,1) was put into party 1 01:03:22.523 [Lua] [IngamePlayerListUI] - Destroy 01:03:22.523 [Lua] [GamePadEquipmentUI] - Destroy 01:03:22.523 [Lua] [EquipmentUI] - Destroy 01:03:22.523 [Lua] [GamePadAbilityUI] - Destroy 01:03:22.523 [Lua] [AbilityUI] - Destroy 01:03:22.537 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044 01:03:22.537 [Lua] Set lobby begin: 01:03:22.537 [Lua] Lobby data selected_mission_id = inn_level 01:03:22.537 [Lua] Lobby data num_players = 1 01:03:22.537 [Lua] Lobby data difficulty_tweak = 0 01:03:22.537 [Lua] Lobby data host = 110000101e55044 01:03:22.537 [Lua] Lobby data matchmaking_type = 3 01:03:22.537 [Lua] Lobby data difficulty = normal 01:03:22.537 [Lua] Lobby data player_slot_1 = 0:0 01:03:22.537 [Lua] Lobby data unique_server_name = Visulth 01:03:22.537 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:03:22.537 [Lua] Lobby data country_code = CA 01:03:22.537 [Lua] Lobby data matchmaking = false 01:03:22.537 [Lua] Lobby data power_level = 0 01:03:22.537 [Lua] Lobby data mission_id = inn_level 01:03:22.537 [Lua] Lobby data mechanism = adventure 01:03:22.538 [Lua] Lobby data player_slot_5 = 0:0 01:03:22.538 [Lua] Lobby data player_slot_2 = 0:0 01:03:22.538 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:22.538 [Lua] Lobby data player_slot_3 = 0:0 01:03:22.538 [Lua] Lobby data eac_authorized = true 01:03:22.538 [Lua] Set lobby end. 01:03:22.538 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2) 01:03:22.539 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:03:22.539 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:03:22.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:03:22.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:03:22.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 01:03:22.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 01:03:22.558 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:03:22.558 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:03:22.975 [Flow] DISABLE 01:03:23.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:03:23.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 01:03:23.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 01:03:23.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:03:24.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:03:24.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:03:24.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:03:24.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:03:26.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:03:26.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:03:26.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:03:26.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:03:26.659 [Lua] PlayFabMirrorBase:_commit_internal 1 01:03:26.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:03:26.664 [Lua] generate_backend_stats 110000101e55044:1 01:03:26.718 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:03:26.718 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:03:26.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 01:03:26.718 [Lua] Set lobby begin: 01:03:26.718 [Lua] Lobby data selected_mission_id = inn_level 01:03:26.718 [Lua] Lobby data num_players = 1 01:03:26.718 [Lua] Lobby data difficulty_tweak = 0 01:03:26.718 [Lua] Lobby data host = 110000101e55044 01:03:26.718 [Lua] Lobby data matchmaking_type = 3 01:03:26.718 [Lua] Lobby data difficulty = normal 01:03:26.718 [Lua] Lobby data player_slot_1 = 0:0 01:03:26.718 [Lua] Lobby data unique_server_name = Visulth 01:03:26.718 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:03:26.718 [Lua] Lobby data country_code = CA 01:03:26.718 [Lua] Lobby data matchmaking = false 01:03:26.718 [Lua] Lobby data power_level = 835 01:03:26.718 [Lua] Lobby data mission_id = inn_level 01:03:26.718 [Lua] Lobby data mechanism = adventure 01:03:26.718 [Lua] Lobby data player_slot_5 = 0:0 01:03:26.718 [Lua] Lobby data player_slot_2 = 0:0 01:03:26.719 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:26.719 [Lua] Lobby data player_slot_3 = 0:0 01:03:26.719 [Lua] Lobby data eac_authorized = true 01:03:26.719 [Lua] Set lobby end. 01:03:26.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 01:03:26.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 01:03:26.937 [Lua] commit result success 1 01:03:26.937 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 01:03:26.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 01:03:27.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 01:03:27.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:03:27.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:03:27.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:03:27.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:03:27.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:03:27.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:03:27.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:03:27.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:03:27.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:03:27.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:03:27.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:03:27.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:03:27.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:03:27.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:03:27.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:03:27.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:03:27.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:03:27.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:03:27.652 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:03:27.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:03:27.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:03:27.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:03:27.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:03:27.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:03:27.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:03:27.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:03:27.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:03:27.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:03:27.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:03:27.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:03:27.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:03:27.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:03:27.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:03:27.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:03:27.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:03:27.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:03:27.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:03:27.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:03:27.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:03:27.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:03:28.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:03:28.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:03:28.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:03:28.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:03:28.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:03:28.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:03:28.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:03:28.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 01:03:28.293 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 01:03:28.293 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 01:03:28.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:03:28.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:03:28.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:03:28.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:03:28.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:03:28.439 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:03:28.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 01:03:28.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 01:03:28.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 01:03:28.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:03:28.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:03:28.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:03:28.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:03:29.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:03:29.196 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:03:29.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:03:29.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:03:29.735 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:03:29.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:03:29.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:03:29.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:03:29.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:03:29.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:03:29.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:03:29.989 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:03:30.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:03:30.067 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:03:30.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 01:03:30.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 01:03:30.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 01:03:30.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:03:30.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:03:30.602 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:03:30.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:03:31.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:03:31.183 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:03:31.183 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 01:03:31.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 01:03:31.304 [Lua] [PackageManager] Force_load: wwise/we_deus_01 01:03:31.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 01:03:31.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 01:03:31.461 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 01:03:31.484 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 01:03:31.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:03:31.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:03:31.528 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:03:31.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757a320 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757a320 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17579a40 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17579a40 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757b4d0 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757b4d0 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757af50 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757af50 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17579760 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17579760 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1757aa10 01:03:31.532 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1757aa10 01:03:31.550 [Lua] Players are leaving the safe zone 01:03:31.934 [Lua] StateInGameRunning:_game_actually_starts() 01:03:31.934 [Lua] [IngameUI] menu view on_enter start_menu_view 01:03:31.935 [Lua] hero_fullscreen_menu_on_enter 01:03:31.935 [Lua] ################################################################################################################# 01:03:31.935 [Lua] [Loading Time]: 00:00:22 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:03:31.935 [Lua] ################################################################################################################# 01:03:31.935 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 01:03:31.941 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091b20f0 01:03:31.946 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:03:31.955 [SteamVoipClient] select_out(110000101e55044, off) 01:03:31.961 [Lua] cb_razer_chroma_setup 01:03:31.969 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 01:03:31.975 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:03:31.975 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:03:31.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:03:31.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:03:32.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:03:32.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 01:03:32.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:03:32.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:32.227 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView 01:03:32.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:03:32.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 01:03:32.233 [Lua] Commit load time data 01:03:32.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:32.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:32.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:03:32.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:03:32.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 01:03:32.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:03:32.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:03:32.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:03:32.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:03:32.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:03:32.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:03:32.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:03:32.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:03:32.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:03:32.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:03:32.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:03:32.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:03:32.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:03:32.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x755, position: 0 01:03:32.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:03:32.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:03:32.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 01:03:32.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:03:33.457 [Lua] [IngameUI] menu view on_exit start_menu_view 01:03:33.457 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:03:33.458 [Lua] hero_fullscreen_menu_on_exit 01:03:33.461 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091b20f0 01:03:33.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:03:33.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:03:33.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:03:33.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 01:03:33.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x755, position: 27249 01:03:40.345 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:03:40.345 [Lua] Players: 2 01:03:40.345 [Lua] Set lobby begin: 01:03:40.345 [Lua] Lobby data selected_mission_id = inn_level 01:03:40.345 [Lua] Lobby data num_players = 2 01:03:40.345 [Lua] Lobby data difficulty_tweak = 0 01:03:40.345 [Lua] Lobby data host = 110000101e55044 01:03:40.345 [Lua] Lobby data matchmaking_type = 3 01:03:40.345 [Lua] Lobby data difficulty = normal 01:03:40.346 [Lua] Lobby data player_slot_1 = 0:0 01:03:40.346 [Lua] Lobby data unique_server_name = Visulth 01:03:40.346 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:03:40.346 [Lua] Lobby data country_code = CA 01:03:40.346 [Lua] Lobby data matchmaking = false 01:03:40.346 [Lua] Lobby data power_level = 835 01:03:40.346 [Lua] Lobby data mission_id = inn_level 01:03:40.346 [Lua] Lobby data mechanism = adventure 01:03:40.346 [Lua] Lobby data player_slot_5 = 0:0 01:03:40.346 [Lua] Lobby data player_slot_2 = 0:0 01:03:40.346 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:40.346 [Lua] Lobby data player_slot_3 = 0:0 01:03:40.346 [Lua] Lobby data eac_authorized = true 01:03:40.346 [Lua] Set lobby end. 01:03:40.347 [Lua] [LobbyMembers] Member joined 110000104e72a6c 01:03:42.390 [Lua] GOT approve_channel 1 110000104e72a6c 18600000375f665 01:03:42.390 [EAC] EAC server has client 110000104e72a6c and channel 1 (and owner 110000104e72a6c) 01:03:42.390 [EACServer] [21:03:42:390][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo! 01:03:42.390 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server 01:03:42.391 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c' 01:03:42.391 [Lua] [ChatManager][1]System: Geronimo! is joining the game 01:03:42.391 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby. 01:03:42.391 [Lua] [NetworkServer] Creating peer info. 01:03:42.391 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting 01:03:42.497 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000375f665 from 110000104e72a6c, replying lobby_ok 01:03:42.504 [EACServer] [21:03:42:504][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 01:03:42.556 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0 01:03:42.617 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104e72a6c 01:03:42.617 [Lua] Set lobby begin: 01:03:42.617 [Lua] Lobby data selected_mission_id = inn_level 01:03:42.617 [Lua] Lobby data num_players = 2 01:03:42.617 [Lua] Lobby data difficulty_tweak = 0 01:03:42.617 [Lua] Lobby data host = 110000101e55044 01:03:42.617 [Lua] Lobby data matchmaking_type = 3 01:03:42.617 [Lua] Lobby data difficulty = normal 01:03:42.617 [Lua] Lobby data player_slot_1 = 0:0 01:03:42.617 [Lua] Lobby data unique_server_name = Visulth 01:03:42.618 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:03:42.618 [Lua] Lobby data country_code = CA 01:03:42.618 [Lua] Lobby data matchmaking = false 01:03:42.618 [Lua] Lobby data power_level = 835 01:03:42.618 [Lua] Lobby data mission_id = inn_level 01:03:42.618 [Lua] Lobby data mechanism = adventure 01:03:42.618 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:03:42.618 [Lua] Lobby data player_slot_2 = 0:0 01:03:42.618 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:42.618 [Lua] Lobby data player_slot_3 = 0:0 01:03:42.618 [Lua] Lobby data eac_authorized = true 01:03:42.618 [Lua] Set lobby end. 01:03:44.909 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c 01:03:44.909 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting 01:03:44.909 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting 01:03:44.961 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined 01:03:44.961 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "5" and join party "0" 01:03:44.961 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=0) 01:03:44.961 [Lua] Sync dynamic to client: 01:03:45.210 [SteamVoipClient] select_out(110000104e72a6c, on) 01:03:45.225 [SteamVoipClient] select_out(110000104e72a6c, on) 01:03:45.225 [SteamVoipClient] select_in(110000104e72a6c, on) 01:03:45.225 [SteamVoipClient] select_out(110000104e72a6c, off) 01:03:46.033 [EACServer] [21:03:46:033][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Message: Client authenticated. 01:03:46.034 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal 01:03:46.261 [EACServer] [21:03:46:261][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C. 01:03:46.662 [EACServer] [21:03:46:662][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C 01:03:46.662 [EACServer] [21:03:46:662][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:03:46.666 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote 01:03:46.971 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified 01:03:46.972 [Lua] player (110000104e72a6c,1) was put into party 0 01:03:46.972 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session 01:03:46.972 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c 01:03:46.972 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting 01:03:46.972 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:03:46.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:03:46.994 [Lua] Mechanism says: a client joined the game! 110000104e72a6c 01:03:47.030 [Lua] [IngameUI] menu view on_enter character_selection 01:03:47.030 [Lua] hero_fullscreen_menu_on_enter 01:03:47.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091ca7b0 01:03:47.035 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:03:47.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:47.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:47.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:47.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:47.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:03:47.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:03:47.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:47.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:47.287 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:03:47.287 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:47.288 [Lua] ### Sending rpc_level_loaded 01:03:47.288 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78 01:03:47.288 [Lua] Peer 110000104e72a6c has loaded the level but not all enemies, so we wait 01:03:47.288 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=0) 01:03:47.289 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:03:47.289 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:03:47.298 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:03:47.298 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:03:47.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:47.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:49.686 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:03:49.686 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:03:49.701 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:03:49.703 [Lua] Breedfreezer (server) starting a hot join sync 01:03:49.704 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:03:49.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:03:49.704 [Lua] RemotePlayer:create_game_object( ) 44 01:03:49.724 [Lua] player (110000104e72a6c,1) was put into party 1 01:03:49.724 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(4) 01:03:49.724 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:03:49.724 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:03:49.732 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:03:49.732 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:03:49.896 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 01:03:49.897 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:03:49.897 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:03:49.897 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:03:49.897 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 01:03:49.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 01:03:49.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:03:49.958 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:03:49.958 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:03:50.109 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:03:50.109 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:03:50.109 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:03:50.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:03:50.169 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:03:50.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 01:03:50.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 01:03:50.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 01:03:50.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:03:50.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:03:50.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:03:50.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 01:03:50.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 01:03:50.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 01:03:50.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:03:51.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:03:51.771 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:03:51.771 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:03:51.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:03:51.808 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:03:51.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 01:03:52.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:03:52.105 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:03:52.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 01:03:52.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 01:03:52.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 01:03:52.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 01:03:52.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 01:03:52.326 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 01:03:52.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 01:03:52.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 01:03:52.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 01:03:53.563 [Lua] Set lobby begin: 01:03:53.563 [Lua] Lobby data selected_mission_id = inn_level 01:03:53.563 [Lua] Lobby data num_players = 2 01:03:53.564 [Lua] Lobby data difficulty_tweak = 0 01:03:53.564 [Lua] Lobby data host = 110000101e55044 01:03:53.564 [Lua] Lobby data matchmaking_type = 3 01:03:53.564 [Lua] Lobby data difficulty = normal 01:03:53.564 [Lua] Lobby data player_slot_1 = 0:0 01:03:53.564 [Lua] Lobby data unique_server_name = Visulth 01:03:53.564 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:03:53.564 [Lua] Lobby data country_code = CA 01:03:53.564 [Lua] Lobby data matchmaking = false 01:03:53.564 [Lua] Lobby data power_level = 417 01:03:53.564 [Lua] Lobby data mission_id = inn_level 01:03:53.564 [Lua] Lobby data mechanism = adventure 01:03:53.564 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:03:53.564 [Lua] Lobby data player_slot_2 = 0:0 01:03:53.564 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:53.564 [Lua] Lobby data player_slot_3 = 0:0 01:03:53.564 [Lua] Lobby data eac_authorized = true 01:03:53.564 [Lua] Set lobby end. 01:03:54.085 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:03:54.085 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:03:54.086 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 01:03:54.086 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:03:54.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:03:57.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:03:57.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:03:57.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:03:57.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:03:57.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:57.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:57.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:03:57.926 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:03:57.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 01:03:58.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 01:03:58.083 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 01:03:58.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.091 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:03:58.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:03:58.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:03:58.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView 01:03:58.158 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:03:58.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:03:58.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 01:03:58.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 01:03:58.217 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 01:03:58.283 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:03:58.284 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView 01:03:58.284 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView 01:03:58.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:03:58.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:03:58.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:03:58.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:58.346 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:03:58.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:58.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:03:58.714 [Lua] Set lobby begin: 01:03:58.714 [Lua] Lobby data selected_mission_id = inn_level 01:03:58.715 [Lua] Lobby data num_players = 2 01:03:58.715 [Lua] Lobby data difficulty_tweak = 0 01:03:58.715 [Lua] Lobby data host = 110000101e55044 01:03:58.715 [Lua] Lobby data matchmaking_type = 3 01:03:58.715 [Lua] Lobby data difficulty = normal 01:03:58.715 [Lua] Lobby data player_slot_1 = 0:0 01:03:58.715 [Lua] Lobby data unique_server_name = Visulth 01:03:58.715 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:03:58.715 [Lua] Lobby data country_code = CA 01:03:58.715 [Lua] Lobby data matchmaking = false 01:03:58.715 [Lua] Lobby data power_level = 835 01:03:58.715 [Lua] Lobby data mission_id = inn_level 01:03:58.715 [Lua] Lobby data mechanism = adventure 01:03:58.715 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:03:58.715 [Lua] Lobby data player_slot_2 = 0:0 01:03:58.715 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:03:58.715 [Lua] Lobby data player_slot_3 = 0:0 01:03:58.715 [Lua] Lobby data eac_authorized = true 01:03:58.715 [Lua] Set lobby end. 01:03:58.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:03:58.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:03:58.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:03:58.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:03:58.970 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:58.970 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:59.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:03:59.467 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:03:59.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 01:03:59.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 01:03:59.602 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 01:03:59.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:59.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:59.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:03:59.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:03:59.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:59.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:03:59.619 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView 01:03:59.619 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:03:59.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:03:59.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:03:59.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 01:03:59.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 01:03:59.683 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 01:03:59.958 [Lua] PlayFabMirrorBase:_commit_internal 2 01:03:59.958 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:03:59.961 [Lua] generate_backend_stats 110000101e55044:1 01:03:59.998 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:03:59.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:03:59.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 01:04:00.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 01:04:00.164 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:04:00.164 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView 01:04:00.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView 01:04:00.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:04:00.165 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:00.165 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:00.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:00.166 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:00.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:04:00.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:04:00.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:00.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:04:00.172 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:04:00.172 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:00.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 01:04:00.186 [Lua] commit result success 2 01:04:00.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 01:04:00.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:04:00.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:04:00.198 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 01:04:00.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 01:04:00.592 [Lua] [IngameUI] menu view on_exit character_selection 01:04:00.592 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:04:00.592 [Lua] hero_fullscreen_menu_on_exit 01:04:00.596 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091ca7b0 01:04:00.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:00.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:00.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:00.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:04:02.039 [Lua] [IngameUI] menu view on_enter hero_view 01:04:02.046 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091c9b60 01:04:02.046 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:04:02.084 [Application] set exit code policy to silent_limited 01:04:02.084 [Application] setting exit code to 0xfa730001 01:04:02.084 warning: [Lua] [Crashify] Message can't be nil 01:04:07.977 [Lua] [IngameUI] menu view on_exit hero_view 01:04:07.983 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091c9b60 01:04:07.983 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:04:09.203 [Lua] [IngameUI] menu view on_enter start_game_view 01:04:09.207 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091b3ba0 01:04:09.207 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:04:09.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:04:09.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:04:09.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:04:09.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:04:10.841 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 01:04:10.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:04:10.841 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 01:04:10.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 28 01:04:10.842 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:04:10.842 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 01:04:10.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 28 01:04:10.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 28 01:04:23.056 [Lua] PlayFabMirrorBase:_commit_internal 3 01:04:23.056 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:04:23.061 [Lua] generate_backend_stats 110000101e55044:1 01:04:23.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:04:23.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:04:23.110 [Lua] commit result success 3 01:04:23.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 01:04:23.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 01:04:23.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 01:04:44.980 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_event 01:04:44.980 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:04:44.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:04:44.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 01:04:44.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 01:04:50.367 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 01:04:50.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:04:50.367 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:04:50.368 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 01:04:50.368 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 01:04:52.647 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event) 01:04:52.647 [Lua] ............................................................................................................ 01:04:52.647 [Lua] ............................................................................................................ 01:04:52.647 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No 01:04:52.647 [Lua] ............................................................................................................ 01:04:52.647 [Lua] ............................................................................................................ 01:04:52.647 [Lua] [Matchmaking] Cancelling matchmaking 01:04:52.647 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:04:52.756 [Lua] [IngameUI] menu view on_exit start_game_view 01:04:52.756 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:04:52.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:04:52.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 01:04:52.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 01:04:52.759 [Save] Saving `save_data` 01:04:52.764 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091b3ba0 01:04:52.769 [Save] Save done 01:04:54.293 [Lua] [IngameUI] menu view on_enter start_game_view 01:04:54.297 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091b3ba0 01:04:54.297 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:04:54.300 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 01:04:54.300 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:04:54.301 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 01:04:54.301 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 01:04:55.150 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:04:55.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 01:04:55.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:04:55.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 01:04:55.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:04:57.756 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:04:57.756 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:04:57.759 [Lua] Set lobby begin: 01:04:57.759 [Lua] Lobby data selected_mission_id = inn_level 01:04:57.760 [Lua] Lobby data num_players = 2 01:04:57.760 [Lua] Lobby data difficulty_tweak = 0 01:04:57.760 [Lua] Lobby data host = 110000101e55044 01:04:57.760 [Lua] Lobby data matchmaking_type = 3 01:04:57.760 [Lua] Lobby data difficulty = harder 01:04:57.760 [Lua] Lobby data player_slot_1 = 0:0 01:04:57.760 [Lua] Lobby data unique_server_name = Visulth 01:04:57.760 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:04:57.760 [Lua] Lobby data country_code = CA 01:04:57.760 [Lua] Lobby data matchmaking = false 01:04:57.760 [Lua] Lobby data power_level = 835 01:04:57.760 [Lua] Lobby data mission_id = inn_level 01:04:57.760 [Lua] Lobby data mechanism = adventure 01:04:57.760 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:04:57.760 [Lua] Lobby data player_slot_2 = 0:0 01:04:57.760 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:04:57.760 [Lua] Lobby data player_slot_3 = 0:0 01:04:57.760 [Lua] Lobby data eac_authorized = true 01:04:57.760 [Lua] Set lobby end. 01:04:57.760 [Lua] [PartyManager] Leader is set to 110000101e55044 01:04:57.761 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 01:04:57.761 [Lua] Set lobby begin: 01:04:57.761 [Lua] Lobby data twitch_enabled = false 01:04:57.761 [Lua] Lobby data selected_mission_id = inn_level 01:04:57.761 [Lua] Lobby data num_players = 2 01:04:57.761 [Lua] Lobby data difficulty_tweak = 0 01:04:57.761 [Lua] Lobby data host = 110000101e55044 01:04:57.761 [Lua] Lobby data matchmaking_type = 6 01:04:57.761 [Lua] Lobby data match_started = true 01:04:57.761 [Lua] Lobby data difficulty = harder 01:04:57.761 [Lua] Lobby data player_slot_1 = 0:0 01:04:57.761 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:04:57.761 [Lua] Lobby data unique_server_name = Visulth 01:04:57.761 [Lua] Lobby data quick_game = false 01:04:57.761 [Lua] Lobby data country_code = CA 01:04:57.761 [Lua] Lobby data matchmaking = true 01:04:57.761 [Lua] Lobby data power_level = 835 01:04:57.761 [Lua] Lobby data mission_id = inn_level 01:04:57.761 [Lua] Lobby data mechanism = adventure 01:04:57.761 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:04:57.761 [Lua] Lobby data player_slot_2 = 0:0 01:04:57.761 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:04:57.761 [Lua] Lobby data player_slot_3 = 0:0 01:04:57.761 [Lua] Lobby data eac_authorized = true 01:04:57.761 [Lua] Set lobby end. 01:04:57.761 [Lua] Set lobby begin: 01:04:57.761 [Lua] Lobby data twitch_enabled = false 01:04:57.761 [Lua] Lobby data selected_mission_id = inn_level 01:04:57.761 [Lua] Lobby data num_players = 2 01:04:57.761 [Lua] Lobby data difficulty_tweak = 0 01:04:57.761 [Lua] Lobby data host = 110000101e55044 01:04:57.762 [Lua] Lobby data matchmaking_type = 6 01:04:57.762 [Lua] Lobby data is_private = false 01:04:57.762 [Lua] Lobby data match_started = true 01:04:57.762 [Lua] Lobby data difficulty = harder 01:04:57.762 [Lua] Lobby data player_slot_1 = 0:0 01:04:57.762 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:04:57.762 [Lua] Lobby data unique_server_name = Visulth 01:04:57.762 [Lua] Lobby data quick_game = false 01:04:57.762 [Lua] Lobby data country_code = CA 01:04:57.762 [Lua] Lobby data matchmaking = true 01:04:57.762 [Lua] Lobby data power_level = 835 01:04:57.762 [Lua] Lobby data mission_id = inn_level 01:04:57.762 [Lua] Lobby data mechanism = adventure 01:04:57.762 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:04:57.762 [Lua] Lobby data player_slot_2 = 0:0 01:04:57.762 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:04:57.762 [Lua] Lobby data player_slot_3 = 0:0 01:04:57.762 [Lua] Lobby data eac_authorized = true 01:04:57.762 [Lua] Set lobby end. 01:04:57.762 [Lua] [ChatManager][1]System: Starting hosted game... 01:04:57.763 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:04:57.763 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:04:58.550 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 01:04:58.550 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:04:58.550 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 01:04:58.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:04:58.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:04:59.994 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 01:04:59.994 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 01:05:00.009 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 01:05:05.352 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:05:05.352 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 01:05:05.352 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:05:05.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:05:05.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:05:08.347 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 01:05:08.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:05:08.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:05:08.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:05:08.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:05:11.177 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:05:11.177 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:05:11.177 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:05:11.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:05:11.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:05:12.516 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104e72a6c 01:05:12.516 [Lua] Set lobby begin: 01:05:12.516 [Lua] Lobby data twitch_enabled = false 01:05:12.516 [Lua] Lobby data selected_mission_id = inn_level 01:05:12.516 [Lua] Lobby data num_players = 2 01:05:12.516 [Lua] Lobby data difficulty_tweak = 0 01:05:12.516 [Lua] Lobby data host = 110000101e55044 01:05:12.516 [Lua] Lobby data matchmaking_type = 6 01:05:12.516 [Lua] Lobby data is_private = false 01:05:12.516 [Lua] Lobby data match_started = true 01:05:12.516 [Lua] Lobby data difficulty = harder 01:05:12.516 [Lua] Lobby data player_slot_1 = 0:0 01:05:12.516 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:12.516 [Lua] Lobby data unique_server_name = Visulth 01:05:12.516 [Lua] Lobby data quick_game = false 01:05:12.516 [Lua] Lobby data country_code = CA 01:05:12.516 [Lua] Lobby data matchmaking = true 01:05:12.516 [Lua] Lobby data power_level = 835 01:05:12.517 [Lua] Lobby data mission_id = inn_level 01:05:12.517 [Lua] Lobby data mechanism = adventure 01:05:12.517 [Lua] Lobby data player_slot_5 = 0:0 01:05:12.517 [Lua] Lobby data player_slot_2 = 0:0 01:05:12.517 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:12.517 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:12.517 [Lua] Lobby data eac_authorized = true 01:05:12.517 [Lua] Set lobby end. 01:05:12.517 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(1) 01:05:12.629 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 01:05:12.629 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 01:05:12.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer, async-read, 01:05:12.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read, 01:05:12.629 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 01:05:12.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 01:05:12.629 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 01:05:12.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:05:12.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:05:12.652 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 01:05:12.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 01:05:12.653 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 01:05:12.654 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:05:12.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 01:05:12.654 [Lua] [GameNetworkManager] destroying game object with go_id=45 01:05:12.687 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 01:05:12.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 01:05:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 01:05:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 01:05:12.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 01:05:12.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 01:05:12.701 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 01:05:12.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 01:05:12.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 01:05:12.843 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 01:05:12.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:05:13.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:05:13.033 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:05:13.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:05:13.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:05:13.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:05:13.129 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 01:05:13.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 01:05:13.185 [Lua] [PackageManager] Force_load: wwise/steampistol 01:05:13.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:05:13.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:05:13.825 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:05:13.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:05:13.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:05:13.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:05:13.982 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:05:13.982 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:05:13.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:05:13.984 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:05:13.985 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:14.045 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 01:05:14.045 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:05:14.045 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:05:14.047 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:05:14.047 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:05:19.622 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:05:19.622 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:05:19.622 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:05:19.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:05:19.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:05:21.931 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 01:05:21.932 [Lua] ............................................................................................................ 01:05:21.932 [Lua] ............................................................................................................ 01:05:21.932 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:05:21.932 [Lua] ............................................................................................................ 01:05:21.932 [Lua] ............................................................................................................ 01:05:21.932 [Lua] [Matchmaking] Cancelling matchmaking 01:05:21.932 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:05:21.932 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:05:21.932 [Lua] Set lobby begin: 01:05:21.932 [Lua] Lobby data twitch_enabled = false 01:05:21.932 [Lua] Lobby data selected_mission_id = inn_level 01:05:21.932 [Lua] Lobby data num_players = 2 01:05:21.932 [Lua] Lobby data difficulty_tweak = 0 01:05:21.932 [Lua] Lobby data host = 110000101e55044 01:05:21.932 [Lua] Lobby data matchmaking_type = 3 01:05:21.932 [Lua] Lobby data is_private = false 01:05:21.932 [Lua] Lobby data match_started = true 01:05:21.932 [Lua] Lobby data difficulty = normal 01:05:21.932 [Lua] Lobby data player_slot_1 = 0:0 01:05:21.932 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:21.933 [Lua] Lobby data unique_server_name = Visulth 01:05:21.933 [Lua] Lobby data quick_game = false 01:05:21.933 [Lua] Lobby data country_code = CA 01:05:21.933 [Lua] Lobby data matchmaking = false 01:05:21.933 [Lua] Lobby data power_level = 835 01:05:21.933 [Lua] Lobby data mission_id = inn_level 01:05:21.933 [Lua] Lobby data mechanism = adventure 01:05:21.933 [Lua] Lobby data player_slot_5 = 0:0 01:05:21.933 [Lua] Lobby data player_slot_2 = 0:0 01:05:21.933 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:21.933 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:21.933 [Lua] Lobby data eac_authorized = true 01:05:21.933 [Lua] Set lobby end. 01:05:21.936 [Lua] Set lobby begin: 01:05:21.936 [Lua] Lobby data twitch_enabled = false 01:05:21.936 [Lua] Lobby data selected_mission_id = inn_level 01:05:21.936 [Lua] Lobby data num_players = 2 01:05:21.936 [Lua] Lobby data difficulty_tweak = 0 01:05:21.936 [Lua] Lobby data host = 110000101e55044 01:05:21.937 [Lua] Lobby data matchmaking_type = 3 01:05:21.937 [Lua] Lobby data is_private = false 01:05:21.937 [Lua] Lobby data match_started = true 01:05:21.937 [Lua] Lobby data difficulty = normal 01:05:21.937 [Lua] Lobby data player_slot_1 = 0:0 01:05:21.937 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:21.937 [Lua] Lobby data unique_server_name = Visulth 01:05:21.937 [Lua] Lobby data quick_game = false 01:05:21.937 [Lua] Lobby data country_code = CA 01:05:21.937 [Lua] Lobby data matchmaking = false 01:05:21.937 [Lua] Lobby data power_level = 835 01:05:21.937 [Lua] Lobby data mission_id = inn_level 01:05:21.937 [Lua] Lobby data mechanism = adventure 01:05:21.937 [Lua] Lobby data player_slot_5 = 0:0 01:05:21.937 [Lua] Lobby data player_slot_2 = 0:0 01:05:21.937 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:21.937 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:21.937 [Lua] Lobby data eac_authorized = true 01:05:21.937 [Lua] Set lobby end. 01:05:21.937 [Lua] [PartyManager] Leader is set to 110000101e55044 01:05:22.044 [Lua] [IngameUI] menu view on_exit start_game_view 01:05:22.044 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:05:22.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:05:22.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:05:22.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:05:22.046 [Save] Saving `save_data` 01:05:22.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091b3ba0 01:05:22.055 [Save] Save done 01:05:23.137 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:05:23.137 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:05:23.141 [Lua] Set lobby begin: 01:05:23.141 [Lua] Lobby data twitch_enabled = false 01:05:23.141 [Lua] Lobby data selected_mission_id = inn_level 01:05:23.141 [Lua] Lobby data num_players = 2 01:05:23.141 [Lua] Lobby data difficulty_tweak = 0 01:05:23.141 [Lua] Lobby data host = 110000101e55044 01:05:23.141 [Lua] Lobby data matchmaking_type = 3 01:05:23.142 [Lua] Lobby data is_private = false 01:05:23.142 [Lua] Lobby data match_started = true 01:05:23.142 [Lua] Lobby data difficulty = harder 01:05:23.142 [Lua] Lobby data player_slot_1 = 0:0 01:05:23.142 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:23.142 [Lua] Lobby data unique_server_name = Visulth 01:05:23.142 [Lua] Lobby data quick_game = false 01:05:23.142 [Lua] Lobby data country_code = CA 01:05:23.142 [Lua] Lobby data matchmaking = false 01:05:23.142 [Lua] Lobby data power_level = 835 01:05:23.142 [Lua] Lobby data mission_id = inn_level 01:05:23.142 [Lua] Lobby data mechanism = adventure 01:05:23.142 [Lua] Lobby data player_slot_5 = 0:0 01:05:23.142 [Lua] Lobby data player_slot_2 = 0:0 01:05:23.142 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:23.142 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:23.142 [Lua] Lobby data eac_authorized = true 01:05:23.142 [Lua] Set lobby end. 01:05:23.142 [Lua] [PartyManager] Leader is set to 110000101e55044 01:05:23.143 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0 01:05:23.143 [Lua] Set lobby begin: 01:05:23.143 [Lua] Lobby data twitch_enabled = false 01:05:23.143 [Lua] Lobby data selected_mission_id = farmlands 01:05:23.143 [Lua] Lobby data num_players = 2 01:05:23.143 [Lua] Lobby data difficulty_tweak = 0 01:05:23.143 [Lua] Lobby data host = 110000101e55044 01:05:23.143 [Lua] Lobby data matchmaking_type = 2 01:05:23.143 [Lua] Lobby data is_private = false 01:05:23.143 [Lua] Lobby data match_started = true 01:05:23.143 [Lua] Lobby data difficulty = harder 01:05:23.143 [Lua] Lobby data player_slot_1 = 0:0 01:05:23.143 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:23.143 [Lua] Lobby data unique_server_name = Visulth 01:05:23.143 [Lua] Lobby data quick_game = false 01:05:23.143 [Lua] Lobby data country_code = CA 01:05:23.143 [Lua] Lobby data matchmaking = false 01:05:23.143 [Lua] Lobby data power_level = 835 01:05:23.143 [Lua] Lobby data mission_id = inn_level 01:05:23.143 [Lua] Lobby data mechanism = adventure 01:05:23.143 [Lua] Lobby data player_slot_5 = 0:0 01:05:23.143 [Lua] Lobby data player_slot_2 = 0:0 01:05:23.143 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:23.143 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:23.143 [Lua] Lobby data eac_authorized = true 01:05:23.143 [Lua] Set lobby end. 01:05:23.143 [Lua] Set lobby begin: 01:05:23.143 [Lua] Lobby data twitch_enabled = false 01:05:23.143 [Lua] Lobby data selected_mission_id = farmlands 01:05:23.143 [Lua] Lobby data num_players = 2 01:05:23.143 [Lua] Lobby data difficulty_tweak = 0 01:05:23.144 [Lua] Lobby data host = 110000101e55044 01:05:23.144 [Lua] Lobby data matchmaking_type = 2 01:05:23.144 [Lua] Lobby data is_private = true 01:05:23.144 [Lua] Lobby data match_started = true 01:05:23.144 [Lua] Lobby data difficulty = harder 01:05:23.144 [Lua] Lobby data player_slot_1 = 0:0 01:05:23.144 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:23.144 [Lua] Lobby data unique_server_name = Visulth 01:05:23.144 [Lua] Lobby data quick_game = false 01:05:23.144 [Lua] Lobby data country_code = CA 01:05:23.144 [Lua] Lobby data matchmaking = false 01:05:23.144 [Lua] Lobby data power_level = 835 01:05:23.144 [Lua] Lobby data mission_id = inn_level 01:05:23.144 [Lua] Lobby data mechanism = adventure 01:05:23.144 [Lua] Lobby data player_slot_5 = 0:0 01:05:23.144 [Lua] Lobby data player_slot_2 = 0:0 01:05:23.144 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:23.144 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:23.144 [Lua] Lobby data eac_authorized = true 01:05:23.144 [Lua] Set lobby end. 01:05:23.144 [Lua] [ChatManager][1]System: Starting hosted game... 01:05:23.145 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:05:23.145 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:05:33.250 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:05:33.250 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:05:33.250 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0 01:05:33.250 [Lua] Set lobby begin: 01:05:33.250 [Lua] Lobby data twitch_enabled = false 01:05:33.250 [Lua] Lobby data selected_mission_id = farmlands 01:05:33.250 [Lua] Lobby data num_players = 2 01:05:33.250 [Lua] Lobby data difficulty_tweak = 0 01:05:33.250 [Lua] Lobby data host = 110000101e55044 01:05:33.250 [Lua] Lobby data matchmaking_type = 2 01:05:33.250 [Lua] Lobby data is_private = true 01:05:33.250 [Lua] Lobby data match_started = true 01:05:33.250 [Lua] Lobby data difficulty = harder 01:05:33.250 [Lua] Lobby data player_slot_1 = 0:0 01:05:33.250 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:33.250 [Lua] Lobby data unique_server_name = Visulth 01:05:33.250 [Lua] Lobby data quick_game = false 01:05:33.250 [Lua] Lobby data country_code = CA 01:05:33.250 [Lua] Lobby data matchmaking = false 01:05:33.250 [Lua] Lobby data power_level = 835 01:05:33.250 [Lua] Lobby data mission_id = inn_level 01:05:33.251 [Lua] Lobby data mechanism = adventure 01:05:33.251 [Lua] Lobby data player_slot_5 = 0:0 01:05:33.251 [Lua] Lobby data player_slot_2 = 0:0 01:05:33.251 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:33.251 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:33.251 [Lua] Lobby data eac_authorized = true 01:05:33.251 [Lua] Set lobby end. 01:05:33.251 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:05:33.251 [Lua] [LevelTransitionHandler] set_next_level( lvl:farmlands, mc:adventure, gm:adventure, env:0, seed:2054567, conflict:default, lckd_director_funcs:{}, diff:harder diff_tweak:0 ) 01:05:33.251 [Lua] [NetworkServer] Entering post game 01:05:33.251 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:05:33.251 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:05:33.251 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:05:33.251 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:05:33.251 [Lua] Complete level triggered. 01:05:33.253 [Lua] [NetworkServer] Entering post game 01:05:33.254 [Save] Saving `save_data` 01:05:33.254 [Lua] gm_event_end_conditions_met false false 01:05:33.255 [Lua] PlayFabMirrorBase:_commit_internal nil 01:05:33.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:05:33.260 [Lua] generate_backend_stats 110000101e55044:1 01:05:33.261 [Save] Save done 01:05:33.261 [Save] Saving `save_data` 01:05:33.266 [Save] Save done 01:05:33.294 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:05:33.294 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:05:33.295 [Save] Saving `save_data` 01:05:33.295 [Lua] TRANSITION nil nil load_next_level 01:05:33.295 [Lua] Transition type "load_next_level", is server: true 01:05:33.295 [Lua] [LevelTransitionHandler] promote_next_level_data 01:05:33.295 [Lua] [GameNetworkManager] Leaving game... 01:05:33.295 [Lua] [GameNetworkManager] Shutting down game session host. 01:05:33.295 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:05:33.296 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:05:33.296 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=130.88 01:05:33.300 [Save] Save done 01:05:33.302 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:05:33.302 [Lua] commit result success 4 01:05:33.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 01:05:33.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 01:05:33.402 [Lua] ### Sending rpc_level_loaded 01:05:33.402 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 62 01:05:33.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 01:05:34.735 [Lua] [PlayerSyncData] Game session is not initialized 01:05:34.735 [Lua] Set lobby begin: 01:05:34.735 [Lua] Lobby data twitch_enabled = false 01:05:34.735 [Lua] Lobby data selected_mission_id = farmlands 01:05:34.736 [Lua] Lobby data num_players = 2 01:05:34.736 [Lua] Lobby data difficulty_tweak = 0 01:05:34.736 [Lua] Lobby data host = 110000101e55044 01:05:34.736 [Lua] Lobby data matchmaking_type = 2 01:05:34.736 [Lua] Lobby data is_private = true 01:05:34.736 [Lua] Lobby data match_started = true 01:05:34.736 [Lua] Lobby data difficulty = harder 01:05:34.736 [Lua] Lobby data player_slot_1 = 0:0 01:05:34.736 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:34.736 [Lua] Lobby data unique_server_name = Visulth 01:05:34.736 [Lua] Lobby data quick_game = false 01:05:34.736 [Lua] Lobby data country_code = CA 01:05:34.736 [Lua] Lobby data matchmaking = false 01:05:34.736 [Lua] Lobby data power_level = 0 01:05:34.736 [Lua] Lobby data mission_id = inn_level 01:05:34.736 [Lua] Lobby data mechanism = adventure 01:05:34.736 [Lua] Lobby data player_slot_5 = 0:0 01:05:34.736 [Lua] Lobby data player_slot_2 = 0:0 01:05:34.736 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:34.737 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:34.737 [Lua] Lobby data eac_authorized = true 01:05:34.737 [Lua] Set lobby end. 01:05:35.305 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:05:35.305 [Lua] [Managers] Calling function on all managers: 01:05:35.306 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:05:35.306 [Lua] Clearing all global lookup lists 01:05:35.306 [Lua] [IngamePlayerListUI] - Destroy 01:05:35.306 [Lua] [GamePadEquipmentUI] - Destroy 01:05:35.306 [Lua] [EquipmentUI] - Destroy 01:05:35.306 [Lua] [GamePadAbilityUI] - Destroy 01:05:35.306 [Lua] [AbilityUI] - Destroy 01:05:35.308 [Lua] [IngameUI] destroy 01:05:35.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:05:35.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 01:05:35.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 01:05:35.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:05:35.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 01:05:35.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:05:35.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 01:05:35.333 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:05:35.333 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:05:35.415 [Lua] [Managers] Destroying manager group: 01:05:35.421 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:05:35.523 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:05:35.523 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:05:35.523 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:05:35.523 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:05:35.523 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:05:35.523 [Lua] [Matchmaking] unregister rpcs 01:05:35.523 [Lua] ############### UNLOADING PACKAGES ############### 01:05:35.523 [Lua] [Managers] Calling function on all managers: 01:05:35.523 [Lua] [Managers] Destroying manager group: 01:05:35.524 [Lua] [Gamestate] Enter state StateLoading 01:05:35.526 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:05:35.526 [Lua] [Matchmaking] register rpcs 01:05:35.526 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:05:35.526 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:05:35.526 [Lua] registering RPCs 01:05:35.526 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:05:35.526 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:05:35.526 [Lua] Set lobby begin: 01:05:35.526 [Lua] Lobby data twitch_enabled = false 01:05:35.526 [Lua] Lobby data selected_mission_id = farmlands 01:05:35.526 [Lua] Lobby data num_players = 2 01:05:35.526 [Lua] Lobby data difficulty_tweak = 0 01:05:35.526 [Lua] Lobby data host = 110000101e55044 01:05:35.526 [Lua] Lobby data matchmaking_type = 2 01:05:35.526 [Lua] Lobby data is_private = true 01:05:35.526 [Lua] Lobby data match_started = true 01:05:35.526 [Lua] Lobby data difficulty = harder 01:05:35.526 [Lua] Lobby data player_slot_1 = 0:0 01:05:35.527 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:35.527 [Lua] Lobby data unique_server_name = Visulth 01:05:35.527 [Lua] Lobby data quick_game = false 01:05:35.527 [Lua] Lobby data country_code = CA 01:05:35.527 [Lua] Lobby data matchmaking = false 01:05:35.527 [Lua] Lobby data power_level = 0 01:05:35.527 [Lua] Lobby data mission_id = farmlands 01:05:35.527 [Lua] Lobby data mechanism = adventure 01:05:35.527 [Lua] Lobby data player_slot_5 = 0:0 01:05:35.527 [Lua] Lobby data player_slot_2 = 0:0 01:05:35.527 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:35.527 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:35.527 [Lua] Lobby data eac_authorized = true 01:05:35.527 [Lua] Set lobby end. 01:05:35.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:05:35.529 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:05:35.530 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 01:05:35.530 [Lua] [LevelTransitionHandler] load_current_level, loading farmlands 0 01:05:35.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 01:05:35.532 [Umbra] Unload tome 01:05:35.533 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 01:05:35.640 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 01:05:35.651 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 01:05:35.651 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, farmlands, async-read, 01:05:35.651 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, farmlands, async-read, 01:05:35.651 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, farmlands, async-read, 01:05:35.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 01:05:35.748 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 01:05:35.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common 01:05:37.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common 01:05:37.780 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common 01:05:37.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 01:05:40.683 [Lua] ### Sending rpc_level_loaded 01:05:40.683 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 62 01:05:40.683 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:05:40.683 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:05:40.683 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:05:40.700 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:05:40.700 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:05:42.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 01:05:42.634 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 01:05:42.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta 01:05:42.684 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 01:05:42.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta 01:05:42.801 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta 01:05:42.819 [Lua] [LevelTransitionHandler] Level load completed! 01:05:42.819 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 2054567 - use_random_directors: true - conflict_director_name: default 01:05:42.857 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:05:42.857 [Lua] checking dlc's against conflict directors 01:05:42.857 [Lua] number of factions to include 2 01:05:42.857 [Lua] Updated list weights for random: 01:05:42.857 [Lua] skaven, 0.71 (0.00-0.71) 01:05:42.857 [Lua] beastmen, 0.29 (0.71-1.00) 01:05:42.857 [Lua] Rolled random faction: 0.37017732858657837 skaven 01:05:42.857 [Lua] number of factions added 2 01:05:42.857 [Lua] --- --- --- 01:05:42.857 [Lua] Starting... difficulty 'harder' 01:05:42.857 [Lua] These are the starting conflict directors: 01:05:42.857 [Lua] chaos 01:05:42.857 [Lua] chaos_light 01:05:42.857 [Lua] --- --- --- 01:05:42.857 [Lua] 01:05:42.857 [Lua] Looking for a new director: 01:05:42.858 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 01:05:42.858 [Lua] ->trying director: default 01:05:42.858 [Lua] --> success! 01:05:42.858 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 01:05:42.858 [Lua] 01:05:42.858 [Lua] Looking for a new director: 01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 01:05:42.858 [Lua] ->trying director: skaven 01:05:42.858 [Lua] --> success! 01:05:42.858 [Lua] --> re-used the same breeds 01:05:42.858 [Lua] 01:05:42.858 [Lua] Looking for a new director: 01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 01:05:42.858 [Lua] ->trying director: default 01:05:42.858 [Lua] --> success! 01:05:42.858 [Lua] --> re-used the same breeds 01:05:42.858 [Lua] 01:05:42.858 [Lua] Looking for a new director: 01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 01:05:42.858 [Lua] ->trying director: default 01:05:42.858 [Lua] --> success! 01:05:42.858 [Lua] --> re-used the same breeds 01:05:42.858 [Lua] 01:05:42.858 [Lua] Looking for a new director: 01:05:42.858 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 01:05:42.858 [Lua] ->trying director: default 01:05:42.858 [Lua] --> success! 01:05:42.858 [Lua] --> re-used the same breeds 01:05:42.858 [Lua] 01:05:42.858 [Lua] DONE! Found the following directors: 01:05:42.858 [Lua] default 01:05:42.858 [Lua] skaven 01:05:42.858 [Lua] default 01:05:42.858 [Lua] default 01:05:42.858 [Lua] default 01:05:42.858 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 01:05:42.858 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_storm_vermin_commander=true, chaos_raider=true, skaven_ratling_gunner=true, } 01:05:42.858 [Lua] load_startup_enemy_packages: -------------- 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_spawn 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_troll 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_rat_ogre 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_stormfiend 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] beastmen_minotaur 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_plague_sorcerer 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_corruptor_sorcerer 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_gutter_runner 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_pack_master 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_poison_wind_globadier 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_ratling_gunner 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_warpfire_thrower 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_vortex_sorcerer 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] beastmen_standard_bearer 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_vortex 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] critter_rat 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] critter_pig 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_marauder 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_storm_vermin 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_warrior 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_clan_rat_with_shield 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_clan_rat 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_storm_vermin_with_shield 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_slave 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_fanatic 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_plague_monk 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_marauder_with_shield 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_berzerker 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] skaven_loot_rat 01:05:42.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:05:42.858 [Lua] chaos_raider 01:05:42.862 [Lua] ### Sending rpc_level_loaded 01:05:42.862 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 62 01:05:42.862 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:05:42.877 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:05:42.877 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:05:42.894 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:05:42.894 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:05:42.895 [Lua] ### Sending rpc_level_loaded 01:05:42.895 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 62 01:05:43.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:05:43.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:05:43.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:05:43.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:05:43.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:05:43.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:05:43.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:05:43.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:05:43.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:05:44.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:05:44.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:05:44.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:05:44.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:05:44.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:05:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:05:44.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:05:44.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:05:44.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:05:44.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:05:44.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:05:44.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:05:44.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:05:44.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:05:44.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:05:45.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:05:45.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:05:45.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:05:45.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:05:45.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:05:45.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:05:45.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:05:45.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:05:45.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:05:46.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:05:46.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:05:46.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:05:46.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:05:46.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:05:46.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:05:46.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:05:46.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:05:46.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:05:46.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:05:46.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:05:46.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:05:46.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:05:46.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:05:46.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:05:46.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:05:46.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:05:46.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:05:47.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:05:47.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:05:47.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:05:47.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:05:47.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:05:47.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:05:47.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:05:47.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:05:47.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:05:48.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:05:48.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:05:48.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:05:48.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:05:48.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:05:48.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:05:49.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:05:49.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:05:49.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:05:49.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:05:49.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:05:49.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:05:50.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:05:50.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:05:50.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:05:50.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:05:50.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:05:50.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:05:50.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:05:50.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:05:50.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:05:50.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:05:50.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:05:50.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:05:51.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:05:51.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:05:51.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:05:51.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:05:51.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:05:51.341 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: adventure 01:05:51.341 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:05:51.341 [Lua] Starting async level spawning of levels/honduras/farmlands/world 01:05:51.341 [Umbra] Init version: 3.4.15 :: 16 threads 01:05:52.096 [Lua] Async level spawning done 01:05:52.096 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:05:53.074 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:05:53.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:05:53.074 [Lua] [Matchmaking] unregister rpcs 01:05:53.074 [Lua] Set lobby begin: 01:05:53.074 [Lua] Lobby data twitch_enabled = false 01:05:53.074 [Lua] Lobby data selected_mission_id = farmlands 01:05:53.074 [Lua] Lobby data num_players = 2 01:05:53.074 [Lua] Lobby data difficulty_tweak = 0 01:05:53.074 [Lua] Lobby data host = 110000101e55044 01:05:53.074 [Lua] Lobby data matchmaking_type = 2 01:05:53.074 [Lua] Lobby data is_private = true 01:05:53.074 [Lua] Lobby data match_started = true 01:05:53.074 [Lua] Lobby data difficulty = harder 01:05:53.074 [Lua] Lobby data player_slot_1 = 0:0 01:05:53.074 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:53.074 [Lua] Lobby data unique_server_name = Visulth 01:05:53.074 [Lua] Lobby data quick_game = false 01:05:53.074 [Lua] Lobby data country_code = CA 01:05:53.074 [Lua] Lobby data matchmaking = false 01:05:53.074 [Lua] Lobby data power_level = 0 01:05:53.074 [Lua] Lobby data mission_id = farmlands 01:05:53.075 [Lua] Lobby data mechanism = adventure 01:05:53.075 [Lua] Lobby data player_slot_5 = 0:0 01:05:53.075 [Lua] Lobby data player_slot_2 = 0:0 01:05:53.075 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:53.075 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:53.075 [Lua] Lobby data eac_authorized = true 01:05:53.075 [Lua] Set lobby end. 01:05:53.075 [Lua] [Managers] Destroying manager group: 01:05:53.076 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 01:05:53.076 [Lua] [Gamestate] Enter StateIngame HOST 01:05:53.076 [Lua] [Managers] Calling function on all managers: 01:05:53.076 [Lua] <>level = farmlands<> 01:05:53.076 [Lua] Set lobby begin: 01:05:53.076 [Lua] Lobby data twitch_enabled = false 01:05:53.077 [Lua] Lobby data selected_mission_id = farmlands 01:05:53.077 [Lua] Lobby data num_players = 2 01:05:53.077 [Lua] Lobby data difficulty_tweak = 0 01:05:53.077 [Lua] Lobby data host = 110000101e55044 01:05:53.077 [Lua] Lobby data matchmaking_type = 2 01:05:53.077 [Lua] Lobby data is_private = true 01:05:53.077 [Lua] Lobby data match_started = true 01:05:53.077 [Lua] Lobby data difficulty = harder 01:05:53.077 [Lua] Lobby data player_slot_1 = 0:0 01:05:53.077 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:53.077 [Lua] Lobby data unique_server_name = Visulth 01:05:53.077 [Lua] Lobby data quick_game = false 01:05:53.077 [Lua] Lobby data country_code = CA 01:05:53.077 [Lua] Lobby data matchmaking = false 01:05:53.077 [Lua] Lobby data power_level = 0 01:05:53.077 [Lua] Lobby data mission_id = farmlands 01:05:53.077 [Lua] Lobby data mechanism = adventure 01:05:53.077 [Lua] Lobby data player_slot_5 = 0:0 01:05:53.077 [Lua] Lobby data player_slot_2 = 0:0 01:05:53.077 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:53.077 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:53.077 [Lua] Lobby data eac_authorized = true 01:05:53.077 [Lua] Set lobby end. 01:05:53.077 [Lua] [StateIngame] Server ingame 01:05:53.083 [Lua] Set lobby begin: 01:05:53.083 [Lua] Lobby data twitch_enabled = false 01:05:53.083 [Lua] Lobby data selected_mission_id = farmlands 01:05:53.083 [Lua] Lobby data num_players = 2 01:05:53.083 [Lua] Lobby data difficulty_tweak = 0 01:05:53.083 [Lua] Lobby data host = 110000101e55044 01:05:53.083 [Lua] Lobby data matchmaking_type = 2 01:05:53.083 [Lua] Lobby data is_private = true 01:05:53.083 [Lua] Lobby data match_started = true 01:05:53.083 [Lua] Lobby data difficulty = harder 01:05:53.083 [Lua] Lobby data player_slot_1 = 0:0 01:05:53.083 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:53.083 [Lua] Lobby data unique_server_name = Visulth 01:05:53.083 [Lua] Lobby data quick_game = false 01:05:53.083 [Lua] Lobby data country_code = CA 01:05:53.083 [Lua] Lobby data matchmaking = false 01:05:53.083 [Lua] Lobby data power_level = 0 01:05:53.083 [Lua] Lobby data mission_id = farmlands 01:05:53.083 [Lua] Lobby data mechanism = adventure 01:05:53.083 [Lua] Lobby data player_slot_5 = 0:0 01:05:53.083 [Lua] Lobby data player_slot_2 = 0:0 01:05:53.083 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:53.083 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:53.083 [Lua] Lobby data eac_authorized = true 01:05:53.083 [Lua] Set lobby end. 01:05:53.083 [Lua] [Matchmaking] register rpcs 01:05:53.083 [Lua] GameNetworkManager:init... creating game session 01:05:53.083 [Lua] Host GameSession.make_game_session_host with session: 01:05:53.083 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:05:53.083 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:05:53.083 [Lua] [GameNetworkManager] self.is_server = true 01:05:53.083 [Network] Setting artificial MTU limit to 65536 01:05:53.098 [Lua] Switching ConflictSettings: to: default 01:05:53.099 [Lua] pacing=default 01:05:53.099 [Lua] roaming=nil 01:05:53.099 [Lua] specials=default 01:05:53.099 [Lua] debug_color=maroon 01:05:53.099 [Lua] contained_breeds=nil 01:05:53.099 [Lua] pack_spawning=default 01:05:53.099 [Lua] disabled=false 01:05:53.099 [Lua] factions=nil 01:05:53.099 [Lua] boss=default 01:05:53.099 [Lua] horde=default 01:05:53.099 [Lua] name=default 01:05:53.099 [Lua] intensity=default 01:05:53.099 [Lua] --- 01:05:53.099 [Lua] [LevelAnalysis] set_random_seed( 2054567) 01:05:53.110 [Lua] [AIInterestPointSystem] Level Seed: 2054567 01:05:53.110 [Lua] 01:05:53.110 [Lua] [entity_system_bag] = table 01:05:53.110 [Lua] [entity_system_bag] = metatable 01:05:53.110 [Lua] [startup_data] = table 01:05:53.110 [Lua] [entity_manager] = table 01:05:53.110 [Lua] [entity_manager] = metatable 01:05:53.110 [Lua] [unit_spawner] = table 01:05:53.110 [Lua] [unit_spawner] = metatable 01:05:53.110 [Lua] [unit_storage] = table 01:05:53.110 [Lua] [unit_storage] = metatable 01:05:53.110 [Lua] [dice_keeper] = table 01:05:53.110 [Lua] [dice_keeper] = metatable 01:05:53.110 [Lua] [is_server] = true (boolean) 01:05:53.110 [Lua] [world] = [World] 01:05:53.110 [Lua] [system_api] = table 01:05:53.110 [Lua] [entity_system] = table 01:05:53.110 [Lua] [entity_system] = metatable 01:05:53.110 [Lua] [network_lobby] = table 01:05:53.110 [Lua] [network_lobby] = metatable 01:05:53.110 [Lua] [profile_synchronizer] = table 01:05:53.110 [Lua] [profile_synchronizer] = metatable 01:05:53.110 [Lua] [level_transition_handler] = table 01:05:53.110 [Lua] [level_transition_handler] = metatable 01:05:53.110 [Lua] [num_local_human_players] = 1 (number) 01:05:53.110 [Lua] [statistics_db] = table 01:05:53.110 [Lua] [statistics_db] = metatable 01:05:53.110 [Lua] [network_server] = table 01:05:53.110 [Lua] [network_server] = metatable 01:05:53.110 [Lua] [input_manager] = table 01:05:53.110 [Lua] [input_manager] = metatable 01:05:53.110 [Lua] [network_clock] = table 01:05:53.110 [Lua] [network_clock] = metatable 01:05:53.110 [Lua] [network_transmit] = table 01:05:53.110 [Lua] [network_transmit] = metatable 01:05:53.110 [Lua] [free_flight_manager] = table 01:05:53.110 [Lua] [free_flight_manager] = metatable 01:05:53.110 [Lua] [network_manager] = table 01:05:53.110 [Lua] [network_manager] = metatable 01:05:53.110 [Lua] [network_event_delegate] = table 01:05:53.110 [Lua] [network_event_delegate] = metatable 01:05:53.110 [Lua] 01:05:53.111 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:05:53.111 [Lua] ignoring extension VersusInteractObjectiveExtension 01:05:53.111 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:05:53.111 [Lua] ignoring extension VersusSocketObjectiveExtension 01:05:53.111 [Lua] ignoring extension VersusTargetObjectiveExtension 01:05:53.111 [Lua] ignoring extension VersusMissionObjectiveExtension 01:05:53.116 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:05:53.158 [Lua] [AchievementManager] Achievements using the steam platform 01:05:53.158 [Lua] PlayerManager:add_player player_1 01:05:53.266 [Lua] respawn_unit_spawned with group id: respawns_sawmill 01:05:53.266 [Lua] respawn_unit_spawned with group id: respawns_sawmill 01:05:53.266 [Lua] respawn_unit_spawned with group id: respawns_sawmill 01:05:53.277 [Lua] respawn_unit_spawned with group id: barn_event_respawn 01:05:53.277 [Lua] respawn_unit_spawned with group id: barn_event_respawn 01:05:53.277 [Lua] respawn_unit_spawned with group id: barn_event_respawn 01:05:53.277 [Lua] respawn_unit_spawned with group id: respawns_sawmill 01:05:53.277 [Lua] respawn_unit_spawned with group id: respawns_sawmill 01:05:53.278 [Lua] respawn_unit_spawned with group id: respawns_sawmill 01:05:53.284 [Lua] [StateIngame] Level seed: 2054567 01:05:53.333 [Lua] [LevelAnalysis] set_random_seed( 2054567) 01:05:53.339 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:05:53.339 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:05:53.340 [Lua] [IngameUI] init 01:05:53.359 [SteamVoipClient] select_out(110000101e55044, off) 01:05:53.359 [SteamVoipClient] select_out(110000104e72a6c, off) 01:05:53.364 [Lua] cb_razer_chroma_setup 01:05:53.406 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000015028FC0; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000015028B20; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000015028C10; parent_world_position = table: 0000000015028C40; local_position = table: 0000000015028F30; size = table: 0000000015028F80; node = table: 0000000015028FC0 [3] scenegraph = table: 0000000015028B20; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000015028B20; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000015028B20; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 0000000014E09400 [7] self = table: 0000000014E09400; ingame_ui_context = table: 0000000011F1F2E0; input_manager = table: 00000000081ECDB0; world = [World] [8] self = table: 0000000008150B30; object = table: 0000000014E09400 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 0000000011F1F620; error_prefix_data = table: 0000000014E093C0; func = [function] [14] self = table: 0000000011F1F620; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000014E09380; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000011F1F620 [20] self = table: 0000000016FC6770; ingame_ui_context = table: 0000000011F1F2E0 [21] self = table: 0000000016FC6770; params = table: 0000000016FC5960; viewport_name = "player_1"; input_manager = table: 00000000081ECDB0; input_source = table: 0000000017040D00; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007666F50; stats_id = "110000101e55044:1"; entity_manager = table: 000000000679CEA0; camera_system = table: 000000002033C6D0; outline_system = table: 0000000007269BB0; fade_system = table: 00000000091982B0; sound_sector_system = table: 000000002033CE50; sound_environment_system = table: 000000000C0453B0; event_manager = table: 0000000009536D50; level_key = "farmlands"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011F1F2E0 [22] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true [25] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014E0D290; menu_widgets = table: 0000000014E0A1F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014E0D290; menu_widgets = table: 0000000014E0A1F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000011F25AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011F228D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000014E02480; cutscene_system = table: 000000000832FA80; text_popup_ui = table: 0000000014DEB120; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001721C9E0; ui_top_renderer = table: 0000000011F24990; camera_manager = table: 0000000017D2CA60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000011F1F2E0; views = table: 0000000011CA7C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007666F50; weave_onboarding = table: 00000000171A76D0; popup_handler = table: 0000000014DEAF70; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CEF7260; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260; [22] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [23] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [24] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [25] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000006A51F10; network_server = table: 0000000005A17D10; entity_system = table: 0000000010112B20; parent = table: 0000000005384F10; _level_flow_events = table: 0000000016FC59D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000006A51D20; machines = table: 0000000016FC5710; _quit_game = false; network_clock = table: 000000000983D7B0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000007092F90; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000001F7C2A80; network_event_delegate = table: 000000001CEF7260; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000059D48A0; 01:05:53.407 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000015035E30; node_def = table: 0000000015028940; k = "offset"; v = table: 0000000015028A00 [2] scenegraph = table: 0000000015035E00; scenegraph_def = table: 0000000014E094A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000015028940; parent_name = nil; local_position = table: 0000000011F21990; node = table: 0000000015035E30 [3] scenegraph_def = table: 0000000014E094A0; scenegraph = table: 0000000015035E00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000015028940 [4] self = table: 0000000014E09400 [5] self = table: 0000000014E09400; ingame_ui_context = table: 0000000011F1F2E0; input_manager = table: 00000000081ECDB0; world = [World] [6] self = table: 0000000008150B30; object = table: 0000000014E09400 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 0000000011F1F620; error_prefix_data = table: 0000000014E093C0; func = [function] [12] self = table: 0000000011F1F620; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000014E09380; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000011F1F620 [18] self = table: 0000000016FC6770; ingame_ui_context = table: 0000000011F1F2E0 [19] self = table: 0000000016FC6770; params = table: 0000000016FC5960; viewport_name = "player_1"; input_manager = table: 00000000081ECDB0; input_source = table: 0000000017040D00; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007666F50; stats_id = "110000101e55044:1"; entity_manager = table: 000000000679CEA0; camera_system = table: 000000002033C6D0; outline_system = table: 0000000007269BB0; fade_system = table: 00000000091982B0; sound_sector_system = table: 000000002033CE50; sound_environment_system = table: 000000000C0453B0; event_manager = table: 0000000009536D50; level_key = "farmlands"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011F1F2E0 [20] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000016FC5C10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true [23] self = table: 0000000016FC5C10; parent = table: 0000000005F42430; start_state = table: 000000001DEC7C00; params = table: 0000000016FC5960; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 0000000016FC5C10 [25] self = table: 0000000005F42430; loading_context = table: 00000000059D48A0; is_server = true; assert_on_leak = true; input_manager = table: 00000000081ECDB0; level_key = "farmlands"; level_setting = table: 0000000005787510; db = table: 0000000007092F90; world = [World]; network_event_delegate = table: 000000001CEF7260; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "harder"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009536D50; level = [Level]; level_key = "farmlands"; level_seed = 2054567; checkpoint_data = nil; level_name = "levels/honduras/farmlands/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 0000000016FC5960 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014E0A1F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014E0D290; settings_list_size_y = 9420; ui_scenegraph = table: 0000000015028B20; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014E0A1F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011F228D0; ingame_ui = table: 0000000011F1F620; definitions = table: 0000000014E09470; input_manager = table: 00000000081ECDB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E09540; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014E0D290; settings_list_size_y = 9420; ui_scenegraph = table: 0000000015028B20; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000011F25AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011F228D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000014E02480; cutscene_system = table: 000000000832FA80; text_popup_ui = table: 0000000014DEB120; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001721C9E0; ui_top_renderer = table: 0000000011F24990; camera_manager = table: 0000000017D2CA60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000011F1F2E0; views = table: 0000000011CA7C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000007666F50; weave_onboarding = table: 00000000171A76D0; popup_handler = table: 0000000014DEAF70; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CEF7260; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000005F42430; _booted_eac_untrusted = false; statistics_db = table: 0000000007092F90; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000011F1F2E0; player = table: 0000000007666F50; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CEF7260; [20] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [21] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [22] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [23] _params = table: 0000000016FC5960; _profiling_debugging_enabled = true; _parent = table: 0000000005F42430; _state = table: 0000000016FC6770; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000006A51F10; network_server = table: 0000000005A17D10; entity_system = table: 0000000010112B20; parent = table: 0000000005384F10; _level_flow_events = table: 0000000016FC59D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081ECDB0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000006A51D20; machines = table: 0000000016FC5710; _quit_game = false; network_clock = table: 000000000983D7B0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000007092F90; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000001F7C2A80; network_event_delegate = table: 000000001CEF7260; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000005F42430; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000059D48A0; 01:05:53.416 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:05:53.416 [Lua] Set lobby begin: 01:05:53.416 [Lua] Lobby data twitch_enabled = false 01:05:53.416 [Lua] Lobby data selected_mission_id = farmlands 01:05:53.416 [Lua] Lobby data num_players = 2 01:05:53.416 [Lua] Lobby data difficulty_tweak = 0 01:05:53.416 [Lua] Lobby data host = 110000101e55044 01:05:53.416 [Lua] Lobby data matchmaking_type = 2 01:05:53.416 [Lua] Lobby data is_private = true 01:05:53.416 [Lua] Lobby data match_started = true 01:05:53.416 [Lua] Lobby data difficulty = harder 01:05:53.416 [Lua] Lobby data player_slot_1 = 0:0 01:05:53.416 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:05:53.416 [Lua] Lobby data unique_server_name = Visulth 01:05:53.416 [Lua] Lobby data quick_game = false 01:05:53.416 [Lua] Lobby data country_code = CA 01:05:53.416 [Lua] Lobby data matchmaking = false 01:05:53.416 [Lua] Lobby data power_level = 835 01:05:53.416 [Lua] Lobby data mission_id = farmlands 01:05:53.416 [Lua] Lobby data mechanism = adventure 01:05:53.416 [Lua] Lobby data player_slot_5 = 0:0 01:05:53.416 [Lua] Lobby data player_slot_2 = 0:0 01:05:53.416 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:05:53.416 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:05:53.416 [Lua] Lobby data eac_authorized = true 01:05:53.416 [Lua] Set lobby end. 01:05:53.417 [Flow] Spawned:c_barrel_socket 01:05:53.418 [Lua] CurrentConflictSettings default 01:05:53.418 [Lua] [ConflictDirector] conflict_director is ai_ready 01:05:53.421 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:05:53.421 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:05:53.449 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:05:53.449 [Lua] Forming navigation groups in one frame 01:05:53.449 [Lua] Forming navigation groups 01:05:53.487 [Lua] NavigationGroupManager -> calulation time A: 0.038000000000010914 01:05:53.881 [Lua] NavigationGroupManager -> calulation time B: 0.39500000000001023 01:05:53.881 [Lua] number of nav groups: 409 01:05:53.886 [Lua] number of refined nav groups : 264 01:05:53.899 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999995907 01:05:53.899 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.885438788682222 Normalized coefficient: 1.2223099467775844 01:05:53.907 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.708787812292577 Normalized coefficient: 1.2392999421050841 01:05:53.915 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.130052717030047 Normalized coefficient: 1.4150876370873771 01:05:53.920 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.971298637986187 Normalized coefficient: 1.0664188794834923 01:05:53.941 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:05:53.941 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:05:53.941 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 01:05:53.941 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 01:05:53.941 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 01:05:53.953 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 01:05:53.953 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters. 01:05:53.953 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:05:53.953 [Lua] [LevelAnalysis] 01:05:53.953 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:05:53.953 [Lua] [LevelAnalysis] 01:05:53.953 [Lua] [LevelAnalysis] Terror events added: 01:05:53.953 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 01:05:53.953 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 01:05:53.953 [Lua] NORMAL PATROL MAIN PATH 222.45021057128906 01:05:53.953 [Lua] [waypoints] = table 01:05:53.953 [Lua] [astar_points] = table 01:05:53.953 [Lua] [travel_dist] = 222.45020616054535 (number) 01:05:53.953 [Lua] [one_directional] = false (boolean) 01:05:53.953 [Lua] [id] = boss_6 (string) 01:05:53.953 [Lua] ----> using boss spline path! 01:05:53.953 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_skaven_spline_patrol 45 table: 000000001B4E5E40 01:05:53.953 [Lua] ----> using boss gizmo! 01:05:53.953 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -163.3 start-travel-dist: 395.7, end-travel-dist: 505.4 spawn_distance 222.5 01:05:53.953 [Lua] Adding main path event: Vector3Box(36.238, -95.3133, 1.48324) boss_event_rat_ogre 45 table: 000000001B4E64C0 01:05:53.953 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1 01:05:53.953 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375 01:05:53.953 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375 01:05:53.953 [Lua] [LevelAnalysis] wanted_distance: 423.43917486957702 01:05:53.953 [Lua] [LevelAnalysis] Terror events added: 01:05:53.953 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:05:53.953 [Lua] Adding main path event: Vector3Box(39.7141, -120.61, 0.0234475) rare_event_loot_rat 45 table: 000000001B4E6A10 01:05:53.954 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000047748 01:05:53.964 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 01:05:53.970 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:05:53.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:05:53.978 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 01:05:53.978 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:05:53.978 [Lua] [Managers] Calling function on all managers: 01:05:53.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:05:54.018 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:05:54.018 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:05:54.018 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:05:54.018 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:05:54.021 [Lua] FIRST UPDATE @0.10940303653479 01:05:54.021 [Lua] player (110000101e55044,2) was put into party 1 01:05:54.041 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 01:05:54.041 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 01:05:54.041 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 01:05:54.041 [Lua] player (110000101e55044,3) was put into party 1 01:05:54.062 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 01:05:54.062 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 01:05:54.062 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 01:05:54.266 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:05:54.271 [Lua] Breedfreezer (server) starting a hot join sync 01:05:54.271 [Lua] packing 0 units of breed chaos_marauder 01:05:54.271 [Lua] packing 0 units of breed skaven_clan_rat 01:05:54.271 [Lua] packing 0 units of breed skaven_storm_vermin 01:05:54.271 [Lua] packing 0 units of breed skaven_slave 01:05:54.271 [Lua] packing 0 units of breed chaos_fanatic 01:05:54.271 [Lua] packing 0 units of breed chaos_raider 01:05:54.271 [Lua] packing 0 units of breed chaos_warrior 01:05:54.271 [Lua] packing 0 units of breed chaos_berzerker 01:05:54.271 [Lua] packing 0 units of breed skaven_plague_monk 01:05:54.271 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:05:54.271 [Lua] 01:05:54.271 [Lua] [1] = 1 (number) 01:05:54.271 [Lua] [2] = 0 (number) 01:05:54.271 [Lua] [3] = 1 (number) 01:05:54.271 [Lua] [4] = 0 (number) 01:05:54.271 [Lua] [5] = 1 (number) 01:05:54.271 [Lua] [6] = 0 (number) 01:05:54.271 [Lua] [7] = 1 (number) 01:05:54.271 [Lua] [8] = 0 (number) 01:05:54.271 [Lua] [9] = 1 (number) 01:05:54.271 [Lua] [10] = 0 (number) 01:05:54.271 [Lua] [11] = 1 (number) 01:05:54.271 [Lua] [12] = 0 (number) 01:05:54.271 [Lua] [13] = 1 (number) 01:05:54.271 [Lua] [14] = 0 (number) 01:05:54.271 [Lua] [15] = 1 (number) 01:05:54.271 [Lua] [16] = 0 (number) 01:05:54.271 [Lua] [17] = 1 (number) 01:05:54.271 [Lua] [18] = 0 (number) 01:05:54.271 [Lua] 01:05:54.271 [Lua] 01:05:54.271 [Lua] 01:05:54.271 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 01:05:54.271 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 01:05:54.271 [Lua] [GameNetworkManager] destroying game object with go_id=59 01:05:54.271 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:05:54.271 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:05:54.271 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:05:54.271 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 01:05:54.271 [Lua] RemotePlayer:create_game_object( ) 61 01:05:54.292 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:05:54.292 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:05:54.294 [Lua] player (110000101e55044,3) was put into party 1 01:05:54.316 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 01:05:54.316 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 01:05:54.316 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 01:05:54.326 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:05:54.326 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:05:54.326 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:05:54.326 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:05:54.573 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:05:54.573 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:05:54.573 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:05:54.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 01:05:54.593 [Lua] [PackageManager] Force_load: wwise/crossbow 01:05:54.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 01:05:54.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 01:05:54.885 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 01:05:54.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 01:05:55.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 01:05:55.843 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 01:05:55.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:05:55.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:05:55.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:05:55.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 01:05:55.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 01:05:55.941 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 01:05:55.941 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:05:56.001 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:05:56.001 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:05:56.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 01:05:56.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 01:05:56.174 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 01:05:56.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:05:56.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:05:56.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:05:56.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 01:05:56.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 01:05:56.335 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 01:05:56.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:05:56.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:05:56.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:05:56.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 01:05:56.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 01:05:56.993 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 01:05:56.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:05:57.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:05:57.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:05:57.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:05:57.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:05:57.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:05:57.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 01:05:57.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 01:05:57.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 01:05:57.339 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:05:57.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:05:57.437 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:05:57.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 01:05:57.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 01:05:57.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 01:05:57.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 01:05:57.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 01:05:57.792 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 01:05:57.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:05:58.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:05:58.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:05:58.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 01:05:58.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 01:05:58.166 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 01:05:58.166 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 01:05:58.288 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 01:05:58.288 [Lua] [PackageManager] Force_load: wwise/staff 01:05:58.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 01:05:58.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 01:05:58.459 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 01:05:58.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:05:58.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:05:58.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:05:58.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 01:05:58.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 01:05:58.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 01:05:58.657 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 01:05:58.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 01:05:58.825 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 01:05:58.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:05:58.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:05:58.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:05:58.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:05:59.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:05:59.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:05:59.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:05:59.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:05:59.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:05:59.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 01:05:59.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 01:05:59.590 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 01:05:59.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:05:59.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:05:59.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:05:59.712 [Lua] test 01:05:59.712 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 01:05:59.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:59.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 01:05:59.740 [Lua] test 01:05:59.740 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 01:05:59.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:59.746 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 01:05:59.750 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(294.568, -320.861, 1.60737), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 01:05:59.757 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:59.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:59.758 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:05:59.758 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 01:05:59.760 [Lua] [GameNetworkManager] destroying game object with go_id=67 01:05:59.762 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1 01:05:59.762 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1 01:05:59.764 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 01:05:59.764 [Lua] [GameNetworkManager] destroying game object with go_id=62 01:05:59.764 [Lua] player (110000101e55044,3) was put into party 1 01:05:59.791 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 01:05:59.791 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 01:05:59.791 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6cbd0 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6cbd0 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6c2f0 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6c2f0 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6dd80 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6dd80 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6d800 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6d800 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6c010 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6c010 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11e6d2c0 01:05:59.792 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11e6d2c0 01:05:59.924 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:05:59.924 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:05:59.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 01:05:59.926 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:05:59.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:59.932 [Lua] test 01:05:59.932 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 01:05:59.936 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:05:59.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 01:05:59.944 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 01:05:59.944 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 01:06:00.136 [Lua] StateInGameRunning:_game_actually_starts() 01:06:00.136 [Lua] ################################################################################################################# 01:06:00.136 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:06:00.136 [Lua] ################################################################################################################# 01:06:00.136 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 01:06:00.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 01:06:00.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 01:06:00.258 [Lua] Commit load time data 01:06:24.339 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:06:24.353 [Lua] Spline already found! 01:06:24.388 [Lua] Init group template: spline_patrol 01:06:29.400 [Lua] Players are leaving the safe zone 01:06:29.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:29.913 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:30.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:31.381 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:31.563 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:06:31.576 [Lua] Spline already found! 01:06:31.606 [Lua] Init group template: spline_patrol 01:06:33.674 [Lua] 1 01:06:36.324 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:06:36.340 [Lua] Spline already found! 01:06:36.411 [Lua] Init group template: spline_patrol 01:06:38.631 [Lua] 8 01:06:39.874 [Lua] 8 01:06:40.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:06:40.191 [Lua] Spline already found! 01:06:40.324 [Lua] 1 01:06:40.325 [Lua] 2 01:06:40.331 [Lua] Init group template: spline_patrol 01:06:45.621 [Lua] 1 01:06:46.657 [Lua] 4 01:06:47.238 [Lua] 2 01:06:47.238 [Lua] 1 01:06:48.629 [Lua] 1 01:06:48.887 [Lua] 8 01:06:49.089 [Lua] 8 01:06:49.298 [Lua] 8 01:06:49.543 [Lua] 8 01:06:51.526 [Lua] 4 01:06:52.146 [Lua] 8 01:06:52.750 [Lua] 8 01:06:52.834 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:06:52.854 [Lua] Spline already found! 01:06:52.918 [Lua] Init group template: spline_patrol 01:06:54.590 [Lua] Switching ConflictSettings: to: chaos 01:06:54.590 [Lua] pacing=chaos 01:06:54.590 [Lua] roaming=nil 01:06:54.590 [Lua] specials=chaos 01:06:54.590 [Lua] debug_color=purple 01:06:54.590 [Lua] contained_breeds=nil 01:06:54.590 [Lua] pack_spawning=chaos 01:06:54.590 [Lua] disabled=false 01:06:54.590 [Lua] factions=nil 01:06:54.590 [Lua] boss=chaos 01:06:54.590 [Lua] horde=chaos 01:06:54.590 [Lua] name=chaos 01:06:54.590 [Lua] intensity=default 01:06:54.590 [Lua] --- 01:06:54.590 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 01:06:54.590 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 01:06:54.607 [Lua] > starting new spline, using new navbot: standard , id: boss_6 01:06:54.766 [Lua] > continuing spline boss_6 index: 2 retries: 0 01:06:54.805 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.805 [Lua] > continuing spline boss_6 index: 3 retries: 0 01:06:54.841 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.841 [Lua] > continuing spline boss_6 index: 4 retries: 0 01:06:54.858 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.858 [Lua] > continuing spline boss_6 index: 5 retries: 0 01:06:54.898 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.898 [Lua] > continuing spline boss_6 index: 6 retries: 0 01:06:54.914 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.914 [Lua] > continuing spline boss_6 index: 7 retries: 0 01:06:54.931 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.931 [Lua] > continuing spline boss_6 index: 8 retries: 0 01:06:54.947 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 01:06:54.947 [Lua] > spline completed boss_6 retries: 0 01:06:55.186 [Lua] Init group template: spline_patrol 01:06:57.117 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:57.279 [Lua] 8 01:06:57.403 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:57.713 [Lua] Switching ConflictSettings: to: default 01:06:57.713 [Lua] pacing=default 01:06:57.713 [Lua] roaming=nil 01:06:57.713 [Lua] specials=default 01:06:57.713 [Lua] debug_color=maroon 01:06:57.713 [Lua] contained_breeds=nil 01:06:57.713 [Lua] pack_spawning=default 01:06:57.713 [Lua] disabled=false 01:06:57.713 [Lua] factions=nil 01:06:57.713 [Lua] boss=default 01:06:57.713 [Lua] horde=default 01:06:57.713 [Lua] name=default 01:06:57.713 [Lua] intensity=default 01:06:57.713 [Lua] --- 01:06:57.727 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:57.727 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:57.825 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:58.015 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:58.123 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:58.469 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:58.470 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:58.612 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:58.710 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:06:59.107 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:01.575 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:01.616 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:01.834 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:01.916 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:02.037 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:02.200 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:02.375 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:02.515 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:02.714 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:02.815 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:02.915 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:03.212 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:05.611 [Lua] Switching ConflictSettings: to: chaos 01:07:05.611 [Lua] pacing=chaos 01:07:05.611 [Lua] roaming=nil 01:07:05.611 [Lua] specials=chaos 01:07:05.611 [Lua] debug_color=purple 01:07:05.611 [Lua] contained_breeds=nil 01:07:05.611 [Lua] pack_spawning=chaos 01:07:05.611 [Lua] disabled=false 01:07:05.611 [Lua] factions=nil 01:07:05.611 [Lua] boss=chaos 01:07:05.611 [Lua] horde=chaos 01:07:05.611 [Lua] name=chaos 01:07:05.611 [Lua] intensity=default 01:07:05.611 [Lua] --- 01:07:08.632 [Lua] Switching ConflictSettings: to: default 01:07:08.632 [Lua] pacing=default 01:07:08.632 [Lua] roaming=nil 01:07:08.632 [Lua] specials=default 01:07:08.632 [Lua] debug_color=maroon 01:07:08.632 [Lua] contained_breeds=nil 01:07:08.632 [Lua] pack_spawning=default 01:07:08.632 [Lua] disabled=false 01:07:08.632 [Lua] factions=nil 01:07:08.632 [Lua] boss=default 01:07:08.632 [Lua] horde=default 01:07:08.632 [Lua] name=default 01:07:08.632 [Lua] intensity=default 01:07:08.632 [Lua] --- 01:07:10.211 [Lua] 4 01:07:10.612 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:10.733 [Lua] 8 01:07:10.922 [Lua] Switching ConflictSettings: to: chaos 01:07:10.922 [Lua] pacing=chaos 01:07:10.922 [Lua] roaming=nil 01:07:10.922 [Lua] specials=chaos 01:07:10.922 [Lua] debug_color=purple 01:07:10.922 [Lua] contained_breeds=nil 01:07:10.923 [Lua] pack_spawning=chaos 01:07:10.923 [Lua] disabled=false 01:07:10.923 [Lua] factions=nil 01:07:10.923 [Lua] boss=chaos 01:07:10.923 [Lua] horde=chaos 01:07:10.923 [Lua] name=chaos 01:07:10.923 [Lua] intensity=default 01:07:10.923 [Lua] --- 01:07:11.043 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:12.086 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:12.388 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:12.518 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:12.677 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:12.806 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:12.985 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:13.115 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:13.277 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:13.381 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:13.642 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:19.145 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:19.554 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:19.923 [Lua] 8 01:07:20.069 [Lua] 8 01:07:20.535 [Lua] 4 01:07:22.695 [Lua] 8 01:07:22.915 [Lua] 8 01:07:25.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:07:26.524 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:07:26.529 [Lua] nil 01:07:26.529 [Lua] nil 01:07:26.529 [Lua] nil 01:07:26.530 [Lua] nil 01:07:27.449 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:27.714 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:27.779 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:28.018 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:28.055 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:28.283 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:28.351 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:28.548 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:28.593 [Lua] 20 01:07:28.599 [Lua] nil 01:07:28.599 [Lua] nil 01:07:28.655 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:28.809 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:28.913 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:29.144 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:30.926 [Lua] 1 01:07:31.436 [Lua] 1 01:07:31.710 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:32.010 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:32.041 [Lua] 20 01:07:32.144 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:32.282 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:32.347 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:32.540 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:32.646 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:32.845 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:32.980 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:33.108 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:33.141 [Lua] nil 01:07:33.141 [Lua] 20 01:07:33.170 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:33.436 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:33.672 [Lua] 1 01:07:33.672 [Lua] 1 01:07:33.672 [Lua] 1 01:07:33.673 [Lua] 1 01:07:35.132 [Lua] 1 01:07:35.133 [Lua] 1 01:07:35.918 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:07:36.306 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:36.583 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:07:39.373 [Lua] 1 01:07:39.374 [Lua] 2 01:07:39.807 [Lua] 2 01:07:40.203 [Lua] 1 01:07:41.651 [Lua] 1 01:07:41.757 [Lua] 1 01:07:41.757 [Lua] 1 01:07:41.995 [Lua] 1 01:07:50.678 [Lua] 1 01:07:51.291 [Lua] 1 01:07:51.375 [Flow] destructible planks state 1 01:07:51.375 [Flow] destructible planks state 2 01:07:51.375 [Flow] destructible planks state 3 - destroyed 01:07:51.433 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:07:51.622 [Lua] 1 01:07:55.255 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:07:57.528 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:07:58.151 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:08:02.331 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:08:03.365 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:08:09.212 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:08:18.355 [Lua] Time for new HOOORDE! multi_first_wave 01:08:18.355 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 01:08:18.355 [Lua] horde requested: vector_blob 01:08:18.355 [Lua] wants to spawn ahead within distance: 60 01:08:18.355 [Lua] horde crated with id 7 of type vector_blob 01:08:18.355 [Lua] managed to spawn 29/29 horde enemies 01:08:18.355 [Lua] vector blob horde has started 01:08:18.845 [Lua] Init group template: horde 01:08:30.018 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:08:30.041 [Lua] Spline already found! 01:08:30.092 [Lua] Init group template: spline_patrol 01:08:30.467 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:30.759 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:31.008 [Lua] 4 01:08:31.126 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:08:31.539 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:31.730 [Lua] 4 01:08:31.849 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:31.921 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:08:32.205 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:08:32.208 [Lua] [ChatManager][1]System: Visulth picked up a Tome 01:08:32.307 [Lua] Switching ConflictSettings: to: skaven 01:08:32.307 [Lua] pacing=default 01:08:32.307 [Lua] roaming=nil 01:08:32.307 [Lua] specials=skaven 01:08:32.307 [Lua] debug_color=orange 01:08:32.307 [Lua] contained_breeds=nil 01:08:32.307 [Lua] pack_spawning=skaven 01:08:32.307 [Lua] disabled=false 01:08:32.307 [Lua] factions=nil 01:08:32.307 [Lua] boss=skaven 01:08:32.307 [Lua] horde=default 01:08:32.307 [Lua] name=skaven 01:08:32.307 [Lua] intensity=default 01:08:32.307 [Lua] --- 01:08:32.896 [Lua] 2 01:08:32.897 [Lua] 1 01:08:32.983 [Lua] Switching ConflictSettings: to: chaos 01:08:32.983 [Lua] pacing=chaos 01:08:32.983 [Lua] roaming=nil 01:08:32.983 [Lua] specials=chaos 01:08:32.983 [Lua] debug_color=purple 01:08:32.983 [Lua] contained_breeds=nil 01:08:32.983 [Lua] pack_spawning=chaos 01:08:32.983 [Lua] disabled=false 01:08:32.983 [Lua] factions=nil 01:08:32.983 [Lua] boss=chaos 01:08:32.983 [Lua] horde=chaos 01:08:32.983 [Lua] name=chaos 01:08:32.983 [Lua] intensity=default 01:08:32.983 [Lua] --- 01:08:33.256 [Lua] 1 01:08:34.234 [Lua] 4 01:08:35.440 [Lua] 2 01:08:35.440 [Lua] 3 01:08:35.805 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:08:36.048 [Lua] 2 01:08:36.048 [Lua] 3 01:08:36.319 [Lua] 1 01:08:36.520 [Lua] 2 01:08:37.260 [Lua] 1 01:08:37.261 [Lua] 2 01:08:38.234 [Lua] Switching ConflictSettings: to: skaven 01:08:38.234 [Lua] pacing=default 01:08:38.234 [Lua] roaming=nil 01:08:38.234 [Lua] specials=skaven 01:08:38.234 [Lua] debug_color=orange 01:08:38.234 [Lua] contained_breeds=nil 01:08:38.234 [Lua] pack_spawning=skaven 01:08:38.234 [Lua] disabled=false 01:08:38.234 [Lua] factions=nil 01:08:38.234 [Lua] boss=skaven 01:08:38.234 [Lua] horde=default 01:08:38.234 [Lua] name=skaven 01:08:38.234 [Lua] intensity=default 01:08:38.234 [Lua] --- 01:08:38.523 [Lua] 1 01:08:38.641 [Lua] 4 01:08:38.641 [Lua] 2 01:08:38.641 [Lua] 3 01:08:38.642 [Lua] 5 01:08:39.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:08:39.096 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:08:39.096 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 01:08:39.096 [Lua] horde requested: vector_blob 01:08:39.096 [Lua] wants to spawn behind within distance: 60 01:08:39.096 [Lua] horde crated with id 9 of type vector_blob 01:08:39.096 [Lua] managed to spawn 56/56 horde enemies 01:08:39.096 [Lua] vector blob horde has started 01:08:39.975 [Lua] 4 01:08:40.052 [Lua] 3 01:08:40.052 [Lua] 4 01:08:40.052 [Lua] 2 01:08:40.053 [Lua] 1 01:08:40.249 [Lua] Init group template: horde 01:08:41.706 [Lua] 2 01:08:41.706 [Lua] 3 01:08:42.696 [Lua] 2 01:08:43.285 [Lua] 1 01:08:46.231 [Lua] Switching ConflictSettings: to: chaos 01:08:46.231 [Lua] pacing=chaos 01:08:46.231 [Lua] roaming=nil 01:08:46.231 [Lua] specials=chaos 01:08:46.231 [Lua] debug_color=purple 01:08:46.231 [Lua] contained_breeds=nil 01:08:46.231 [Lua] pack_spawning=chaos 01:08:46.231 [Lua] disabled=false 01:08:46.231 [Lua] factions=nil 01:08:46.231 [Lua] boss=chaos 01:08:46.231 [Lua] horde=chaos 01:08:46.231 [Lua] name=chaos 01:08:46.231 [Lua] intensity=default 01:08:46.231 [Lua] --- 01:08:50.674 [Lua] Switching ConflictSettings: to: skaven 01:08:50.674 [Lua] pacing=default 01:08:50.674 [Lua] roaming=nil 01:08:50.674 [Lua] specials=skaven 01:08:50.674 [Lua] debug_color=orange 01:08:50.674 [Lua] contained_breeds=nil 01:08:50.674 [Lua] pack_spawning=skaven 01:08:50.674 [Lua] disabled=false 01:08:50.674 [Lua] factions=nil 01:08:50.674 [Lua] boss=skaven 01:08:50.674 [Lua] horde=default 01:08:50.674 [Lua] name=skaven 01:08:50.674 [Lua] intensity=default 01:08:50.674 [Lua] --- 01:08:52.897 [Lua] Horde killed: ? 01:08:55.520 [Lua] HORDE: last wave, reset to standard horde delay 01:08:55.520 [Lua] Time for new HOOORDE! multi_last_wave 01:08:55.520 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 01:08:55.520 [Lua] horde requested: vector_blob 01:08:55.520 [Lua] wants to spawn ahead within distance: 60 01:08:55.520 [Lua] horde crated with id 10 of type vector_blob 01:08:55.520 [Lua] managed to spawn 54/54 horde enemies 01:08:55.520 [Lua] vector blob horde has started 01:08:55.637 [Lua] Switching ConflictSettings: to: chaos 01:08:55.637 [Lua] pacing=chaos 01:08:55.637 [Lua] roaming=nil 01:08:55.637 [Lua] specials=chaos 01:08:55.637 [Lua] debug_color=purple 01:08:55.637 [Lua] contained_breeds=nil 01:08:55.637 [Lua] pack_spawning=chaos 01:08:55.637 [Lua] disabled=false 01:08:55.637 [Lua] factions=nil 01:08:55.637 [Lua] boss=chaos 01:08:55.637 [Lua] horde=chaos 01:08:55.637 [Lua] name=chaos 01:08:55.637 [Lua] intensity=default 01:08:55.637 [Lua] --- 01:08:56.984 [Lua] Init group template: horde 01:08:58.501 [Lua] 2 01:08:58.501 [Lua] 3 01:08:58.935 [Lua] 2 01:08:59.916 [Lua] nil 01:09:00.164 [Lua] Switching ConflictSettings: to: skaven 01:09:00.164 [Lua] pacing=default 01:09:00.164 [Lua] roaming=nil 01:09:00.164 [Lua] specials=skaven 01:09:00.164 [Lua] debug_color=orange 01:09:00.164 [Lua] contained_breeds=nil 01:09:00.164 [Lua] pack_spawning=skaven 01:09:00.164 [Lua] disabled=false 01:09:00.164 [Lua] factions=nil 01:09:00.164 [Lua] boss=skaven 01:09:00.164 [Lua] horde=default 01:09:00.164 [Lua] name=skaven 01:09:00.164 [Lua] intensity=default 01:09:00.164 [Lua] --- 01:09:00.501 [Lua] Switching ConflictSettings: to: chaos 01:09:00.501 [Lua] pacing=chaos 01:09:00.501 [Lua] roaming=nil 01:09:00.501 [Lua] specials=chaos 01:09:00.501 [Lua] debug_color=purple 01:09:00.501 [Lua] contained_breeds=nil 01:09:00.501 [Lua] pack_spawning=chaos 01:09:00.501 [Lua] disabled=false 01:09:00.501 [Lua] factions=nil 01:09:00.501 [Lua] boss=chaos 01:09:00.501 [Lua] horde=chaos 01:09:00.501 [Lua] name=chaos 01:09:00.501 [Lua] intensity=default 01:09:00.501 [Lua] --- 01:09:04.446 [Lua] Switching ConflictSettings: to: skaven 01:09:04.446 [Lua] pacing=default 01:09:04.446 [Lua] roaming=nil 01:09:04.446 [Lua] specials=skaven 01:09:04.446 [Lua] debug_color=orange 01:09:04.446 [Lua] contained_breeds=nil 01:09:04.446 [Lua] pack_spawning=skaven 01:09:04.446 [Lua] disabled=false 01:09:04.446 [Lua] factions=nil 01:09:04.446 [Lua] boss=skaven 01:09:04.446 [Lua] horde=default 01:09:04.446 [Lua] name=skaven 01:09:04.446 [Lua] intensity=default 01:09:04.446 [Lua] --- 01:09:06.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:09:10.779 [Lua] 2 01:09:11.875 [Lua] 2 01:09:11.875 [Lua] 3 01:09:11.875 [Lua] 4 01:09:13.035 [Lua] 2 01:09:13.078 [Lua] 3 01:09:13.078 [Lua] 4 01:09:13.573 [Lua] 3 01:09:14.611 [Lua] 2 01:09:14.639 [Lua] 3 01:09:14.639 [Lua] 4 01:09:14.696 [Lua] 5 01:09:14.696 [Lua] 6 01:09:14.696 [Lua] 7 01:09:14.696 [Lua] 8 01:09:15.098 [Lua] nil 01:09:15.136 [Lua] Horde killed: ? 01:09:18.333 [Lua] 2 01:09:19.903 [Lua] 2 01:09:20.389 [Lua] 2 01:09:20.822 [Lua] 3 01:09:22.334 [Lua] Horde killed: ? 01:09:22.697 [Lua] 1 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:24.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:09:26.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 104720 01:09:28.737 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:09:29.272 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:09:29.976 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:09:30.375 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:09:31.002 [Lua] 1 01:09:43.662 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:09:43.675 [Lua] Spline already found! 01:09:43.712 [Lua] Init group template: spline_patrol 01:09:45.712 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:09:45.728 [Lua] Spline already found! 01:09:45.816 [Lua] Init group template: spline_patrol 01:09:49.965 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:09:49.981 [Lua] Spline already found! 01:09:50.074 [Lua] Init group template: spline_patrol 01:09:53.515 [Lua] 1 01:09:53.515 [Lua] 2 01:09:54.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcfca, position: 0 01:09:55.021 [Lua] 1 01:09:55.652 [Lua] 1 01:09:57.748 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:09:57.764 [Lua] Spline already found! 01:09:57.855 [Lua] Init group template: spline_patrol 01:10:03.933 [Lua] main path terror event triggered: rare_event_loot_rat 01:10:03.933 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:10:07.573 [Lua] main path terror event triggered: boss_event_rat_ogre 01:10:07.573 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 01:10:07.600 [Flow] Boss DoorStormfiend 01:10:07.603 [Lua] Init group template: boss_door_closers 01:10:07.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:07.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:07.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:08.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:08.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:08.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:09.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:09.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:09.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:13.334 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:10:13.348 [Lua] Spline already found! 01:10:13.403 [Lua] Init group template: spline_patrol 01:10:21.041 [Lua] state dead despawn 01:10:21.053 [Lua] [GameNetworkManager] destroying game object with go_id=65 01:10:21.084 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 18 01:10:21.084 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 17 01:10:21.084 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 16 01:10:21.084 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 15 01:10:21.084 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 14 01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:10:21.551 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:10:21.555 [Lua] nil 01:10:22.737 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:23.044 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:23.110 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:23.299 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:23.366 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:23.603 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:23.672 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:23.873 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:23.969 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:24.135 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:24.245 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:24.500 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:26.679 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:26.936 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:27.012 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:27.242 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:27.276 [Lua] rat ogre died! 01:10:27.301 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:27.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:10:27.499 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:27.607 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:29.331 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die 01:10:29.905 [Lua] nil 01:10:31.701 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:31.765 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:10:33.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd8dc, position: 0 01:10:44.499 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 01:10:46.398 [Lua] test 01:10:46.398 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 01:10:46.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:46.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=434 01:10:50.208 [Lua] nil 01:10:52.608 [Lua] 2 01:10:53.495 [Lua] 1 01:10:57.058 [Lua] [ChatManager][1]System: Visulth discarded a Tome 01:11:01.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 01:11:09.522 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 01:11:09.539 [Lua] rat ogre was despawned! 01:11:10.819 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 01:11:19.241 [Lua] fence jumping 01:11:19.668 [Lua] ready to jump failed 01:11:25.919 [Lua] Coordinated attack! 01:11:31.831 [Lua] 1 01:11:31.831 [Lua] 2 01:11:32.155 [Lua] 2 01:11:32.155 [Lua] 3 01:11:34.798 [Lua] 2 01:11:50.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:11:50.179 [Lua] Spline already found! 01:11:50.273 [Lua] Init group template: spline_patrol 01:11:54.457 [Lua] Override Player Respawning barn_event_respawn true 01:11:55.874 [Lua] Switching ConflictSettings: to: chaos 01:11:55.874 [Lua] pacing=chaos 01:11:55.874 [Lua] roaming=nil 01:11:55.874 [Lua] specials=chaos 01:11:55.874 [Lua] debug_color=purple 01:11:55.874 [Lua] contained_breeds=nil 01:11:55.874 [Lua] pack_spawning=chaos 01:11:55.874 [Lua] disabled=false 01:11:55.874 [Lua] factions=nil 01:11:55.874 [Lua] boss=chaos 01:11:55.874 [Lua] horde=chaos 01:11:55.874 [Lua] name=chaos 01:11:55.874 [Lua] intensity=default 01:11:55.874 [Lua] --- 01:12:03.330 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:12:03.345 [Lua] Spline already found! 01:12:03.407 [Lua] Init group template: spline_patrol 01:12:03.645 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 01:12:06.749 [Lua] 1 01:12:14.735 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:12:14.869 [Lua] 13 01:12:15.166 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:12:17.356 [Lua] Coordinated attack! 01:12:18.006 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:12:18.557 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:12:18.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:12:19.019 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:12:19.431 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:12:21.304 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:12:21.906 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:12:24.673 [Lua] Time for new HOOORDE! multi_first_wave 01:12:24.673 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 01:12:24.673 [Lua] horde requested: vector_blob 01:12:24.673 [Lua] wants to spawn ahead within distance: 60 01:12:24.673 [Lua] horde crated with id 19 of type vector_blob 01:12:24.673 [Lua] managed to spawn 30/30 horde enemies 01:12:24.673 [Lua] vector blob horde has started 01:12:25.102 [Lua] Init group template: horde 01:12:27.496 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 01:12:27.496 [Flow] Socket 1 occupied 01:12:27.496 [Lua] [flow:Sockets occupied:] float=1.000000 01:12:27.496 [Flow] Objective unit hit socket:true 01:12:30.515 [Flow] Destroyed:c_barrel_socket 01:12:33.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 53 01:12:33.784 [Lua] 1 01:12:34.213 [Lua] 2 01:12:34.213 [Lua] 3 01:12:34.244 [Lua] 4 01:12:34.666 [Lua] 1 01:12:34.667 [Lua] 2 01:12:34.712 [Lua] 3 01:12:35.383 [Lua] 1 01:12:35.383 [Lua] 2 01:12:35.546 [Lua] [ChatManager][1]System: Visulth picked up a Grimoire 01:12:36.410 [Lua] 2 01:12:36.410 [Lua] 3 01:12:38.419 [Lua] 2 01:12:38.419 [Lua] 4 01:12:38.419 [Lua] 3 01:12:38.419 [Lua] 1 01:12:38.752 [Lua] 1 01:12:39.407 [Lua] 1 01:12:40.021 [Lua] 1 01:12:40.441 [Lua] 2 01:12:41.403 [Lua] nil 01:12:41.822 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:12:41.822 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:12:41.822 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 01:12:41.822 [Lua] horde requested: vector_blob 01:12:41.822 [Lua] wants to spawn behind within distance: 60 01:12:41.823 [Lua] horde crated with id 20 of type vector_blob 01:12:41.823 [Lua] managed to spawn 33/33 horde enemies 01:12:41.823 [Lua] vector blob horde has started 01:12:42.408 [Lua] Init group template: horde 01:12:52.764 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:12:52.764 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:12:58.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 71207 01:13:02.051 [Lua] TerrorEventMixer.start_event: farmlands_chaos_troll (seed: 0) 01:13:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:06.814 [Lua] 1 01:13:06.814 [Lua] 2 01:13:06.814 [Lua] 3 01:13:07.242 [Lua] 1 01:13:07.242 [Lua] 2 01:13:07.243 [Lua] 3 01:13:07.705 [Lua] 1 01:13:07.705 [Lua] 2 01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:13:08.559 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:13:08.565 [Lua] nil 01:13:08.565 [Lua] nil 01:13:08.565 [Lua] nil 01:13:08.565 [Lua] nil 01:13:08.565 [Lua] nil 01:13:08.565 [Lua] nil 01:13:08.566 [Lua] nil 01:13:08.566 [Lua] nil 01:13:08.566 [Lua] nil 01:13:08.566 [Lua] nil 01:13:08.566 [Lua] nil 01:13:11.370 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:11.625 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:11.704 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:11.926 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:11.976 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:12.178 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:12.268 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:12.597 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:12.916 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:13.302 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:15.176 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:15.573 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:17.952 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:18.262 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:18.292 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:18.529 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:18.590 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:18.740 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:18.829 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:18.890 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:19.113 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:19.154 [Lua] chaos troll died! 01:13:19.181 [Lua] Trying to unlock package 01:13:19.181 [Lua] Override Player Respawning barn_event_respawn false 01:13:19.210 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:19.414 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:19.503 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:19.846 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:19.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:19.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:19.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:22.643 [Lua] 2 01:13:22.643 [Lua] 1 01:13:22.644 [Lua] 3 01:13:22.795 [Lua] chaos troll was despawned! 01:13:22.819 [Lua] HORDE: last wave, reset to standard horde delay 01:13:22.819 [Lua] Time for new HOOORDE! multi_last_wave 01:13:22.819 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 01:13:22.819 [Lua] horde requested: vector_blob 01:13:22.819 [Lua] wants to spawn ahead within distance: 60 01:13:22.820 [Lua] horde crated with id 21 of type vector_blob 01:13:22.820 [Lua] managed to spawn 27/27 horde enemies 01:13:22.820 [Lua] vector blob horde has started 01:13:23.562 [Lua] Init group template: horde 01:13:23.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 71207 01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:13:24.366 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:13:24.372 [Lua] nil 01:13:24.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 01:13:25.492 [Lua] 2 01:13:27.365 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 01:13:29.255 [Lua] 1 01:13:29.697 [Lua] 2 01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:13:34.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 71207 01:13:47.977 [Lua] Horde killed: ? 01:13:48.994 [Lua] 1 01:13:49.040 [Lua] 2 01:13:54.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:54.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:54.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:13:59.855 [Lua] Horde killed: ? 01:13:59.874 [Lua] Horde killed: ? 01:14:12.550 [Lua] [ChatManager][1]System: Geronimo! picked up a Grimoire 01:14:16.310 [Lua] [ChatManager][1]System: Visulth picked up a Tome 01:14:25.371 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:25.390 [Lua] Spline already found! 01:14:25.438 [Lua] Init group template: spline_patrol 01:14:32.848 [Lua] players are progressing too fast, leave relax 01:14:35.556 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:36.029 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:14:38.999 [Lua] 1 01:14:39.797 [Lua] Switching ConflictSettings: to: default 01:14:39.797 [Lua] pacing=default 01:14:39.797 [Lua] roaming=nil 01:14:39.797 [Lua] specials=default 01:14:39.797 [Lua] debug_color=maroon 01:14:39.797 [Lua] contained_breeds=nil 01:14:39.797 [Lua] pack_spawning=default 01:14:39.797 [Lua] disabled=false 01:14:39.797 [Lua] factions=nil 01:14:39.797 [Lua] boss=default 01:14:39.797 [Lua] horde=default 01:14:39.797 [Lua] name=default 01:14:39.797 [Lua] intensity=default 01:14:39.797 [Lua] --- 01:14:39.945 [Lua] Switching ConflictSettings: to: chaos 01:14:39.946 [Lua] pacing=chaos 01:14:39.946 [Lua] roaming=nil 01:14:39.946 [Lua] specials=chaos 01:14:39.946 [Lua] debug_color=purple 01:14:39.946 [Lua] contained_breeds=nil 01:14:39.946 [Lua] pack_spawning=chaos 01:14:39.946 [Lua] disabled=false 01:14:39.946 [Lua] factions=nil 01:14:39.946 [Lua] boss=chaos 01:14:39.946 [Lua] horde=chaos 01:14:39.946 [Lua] name=chaos 01:14:39.946 [Lua] intensity=default 01:14:39.946 [Lua] --- 01:14:40.921 [Lua] Switching ConflictSettings: to: default 01:14:40.921 [Lua] pacing=default 01:14:40.921 [Lua] roaming=nil 01:14:40.921 [Lua] specials=default 01:14:40.921 [Lua] debug_color=maroon 01:14:40.921 [Lua] contained_breeds=nil 01:14:40.921 [Lua] pack_spawning=default 01:14:40.921 [Lua] disabled=false 01:14:40.921 [Lua] factions=nil 01:14:40.921 [Lua] boss=default 01:14:40.921 [Lua] horde=default 01:14:40.921 [Lua] name=default 01:14:40.921 [Lua] intensity=default 01:14:40.921 [Lua] --- 01:14:43.452 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:43.472 [Lua] Spline already found! 01:14:43.513 [Lua] Init group template: spline_patrol 01:14:43.785 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:44.484 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:14:45.018 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:45.285 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:14:46.095 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 14 01:14:46.111 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 13 01:14:46.111 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 5 12 01:14:46.126 [Lua] main_path_player_far_away_check started 01:14:46.608 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 11 01:14:48.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 01:14:53.021 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:53.411 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:14:56.309 [Lua] 1 01:14:56.624 [Lua] nil 01:15:00.519 [Lua] 1 01:15:01.480 [Lua] 1 01:15:01.695 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:15:01.714 [Lua] Spline already found! 01:15:01.829 [Lua] Init group template: spline_patrol 01:15:02.108 [Lua] 1 01:15:03.824 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 01:15:24.208 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 01:15:25.799 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:26.223 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:15:34.586 [Lua] Time for new HOOORDE! multi_first_wave 01:15:34.586 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 01:15:34.586 [Lua] horde requested: ambush 01:15:34.586 [Lua] setting up ambush-horde 01:15:34.586 [Lua] Composing horde 'large' .. using variant 'plain' 01:15:34.586 [Lua] -> spawning: 54 01:15:34.586 [Lua] horde crated with id 25 of type ambush 01:15:34.586 [Lua] ambush horde has started 01:15:41.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:15:42.313 [Lua] 2 01:15:42.346 [Lua] 3 01:15:42.347 [Lua] 4 01:15:42.347 [Lua] 5 01:15:42.875 [Lua] 3 01:15:43.411 [Lua] 3 01:15:43.411 [Lua] 4 01:15:44.011 [Lua] 3 01:15:44.011 [Lua] 4 01:15:44.032 [Lua] 5 01:15:44.032 [Lua] 6 01:15:44.033 [Lua] 7 01:15:44.069 [Lua] 8 01:15:45.083 [Lua] 3 01:15:45.083 [Lua] 4 01:15:45.083 [Lua] 5 01:15:45.227 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:15:45.227 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:15:45.227 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 01:15:45.227 [Lua] horde requested: ambush 01:15:45.227 [Lua] setting up ambush-horde 01:15:45.227 [Lua] Composing horde 'large' .. using variant 'plain' 01:15:45.227 [Lua] -> spawning: 52 01:15:45.227 [Lua] horde crated with id 26 of type ambush 01:15:45.227 [Lua] ambush horde has started 01:15:45.729 [Lua] 3 01:15:45.729 [Lua] 4 01:15:46.598 [Lua] 2 01:15:46.635 [Lua] 5 01:15:47.343 [Lua] 3 01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:15:56.159 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:15:56.166 [Lua] nil 01:15:56.166 [Lua] nil 01:15:58.619 [Lua] Init group template: horde 01:15:59.293 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 01:16:05.991 [Lua] 1 01:16:05.991 [Lua] 2 01:16:05.991 [Lua] 3 01:16:06.013 [Lua] 4 01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:16:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:16:06.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:16:06.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 1212304 01:16:08.413 [Lua] nil 01:16:17.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:16:17.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:16:17.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:16:19.687 [Lua] Horde killed: ? 01:16:34.868 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:35.167 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:35.234 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:16:39.228 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:16:39.893 [Lua] 1 01:16:48.704 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome 01:16:51.694 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 01:16:58.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 01:16:58.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2 01:17:03.665 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0) 01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:17:19.368 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:17:19.989 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:17:20.006 [Lua] Spline already found! 01:17:20.072 [Lua] Init group template: spline_patrol 01:17:20.147 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:20.427 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:20.549 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:20.716 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:20.735 [Lua] 20 01:17:20.848 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:21.007 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:21.041 [Lua] 20 01:17:21.075 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:21.200 [Lua] [ChatManager][1]System: Visulth discarded a Tome 01:17:21.285 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:21.375 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:21.576 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:21.676 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:21.942 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:22.959 [Lua] [ChatManager][1]System: Visulth picked up a Tome 01:17:24.139 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:24.416 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:24.692 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:24.763 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:24.952 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:25.104 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:27.110 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:27.989 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:29.665 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:17:33.025 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:17:35.521 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome 01:17:37.397 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 01:17:48.791 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:17:48.812 [Lua] Spline already found! 01:17:49.072 [Lua] Init group template: spline_patrol 01:17:54.554 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0) 01:18:05.196 [Lua] 1 01:18:05.245 [Lua] 2 01:18:05.641 [Lua] 1 01:18:06.154 [Lua] 1 01:18:06.853 [Lua] 1 01:18:06.854 [Lua] 2 01:18:06.854 [Lua] 3 01:18:06.908 [Lua] 4 01:18:07.258 [Lua] 1 01:18:07.258 [Lua] 2 01:18:07.332 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 01:18:07.833 [Lua] 1 01:18:11.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 01:18:15.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:18:18.296 [Lua] 1 01:18:18.296 [Lua] 2 01:18:18.636 [Lua] 1 01:18:18.857 [Lua] event horde ends! 01:18:19.969 [Lua] 1 01:18:20.037 [Lua] 2 01:18:20.037 [Lua] 3 01:18:20.433 [Lua] 1 01:18:20.433 [Lua] 3 01:18:20.434 [Lua] 5 01:18:20.850 [Lua] 2 01:18:20.850 [Lua] 3 01:18:20.850 [Lua] 4 01:18:21.476 [Lua] 2 01:18:21.477 [Lua] 4 01:18:22.996 [Lua] 1 01:18:23.043 [Lua] 2 01:18:23.043 [Lua] 3 01:18:23.043 [Lua] 4 01:18:23.043 [Lua] 5 01:18:23.534 [Lua] 1 01:18:23.999 [Lua] event horde ends! 01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:18:24.260 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:18:24.266 [Lua] nil 01:18:24.266 [Lua] nil 01:18:24.266 [Lua] nil 01:18:24.266 [Lua] nil 01:18:24.266 [Lua] nil 01:18:24.290 [Lua] nil 01:18:24.662 [Lua] 1 01:18:27.024 [Lua] 1 01:18:27.024 [Lua] 2 01:18:27.024 [Lua] 3 01:18:27.024 [Lua] 4 01:18:27.025 [Lua] 5 01:18:27.418 [Lua] 1 01:18:27.419 [Lua] 3 01:18:27.859 [Lua] 2 01:18:28.425 [Lua] 2 01:18:28.472 [Lua] 3 01:18:28.879 [Lua] 2 01:18:28.880 [Lua] 3 01:18:29.911 [Lua] Switching ConflictSettings: to: chaos_light 01:18:29.911 [Lua] pacing=chaos 01:18:29.911 [Lua] roaming=nil 01:18:29.911 [Lua] specials=chaos_light 01:18:29.911 [Lua] debug_color=purple 01:18:29.911 [Lua] contained_breeds=nil 01:18:29.911 [Lua] pack_spawning=chaos_light 01:18:29.911 [Lua] disabled=false 01:18:29.911 [Lua] factions=nil 01:18:29.911 [Lua] boss=chaos_light 01:18:29.911 [Lua] horde=chaos 01:18:29.911 [Lua] name=chaos_light 01:18:29.911 [Lua] intensity=default 01:18:29.911 [Lua] --- 01:18:33.701 [Flow] Level Flow Prisoner Event:Square Done 01:18:34.101 [Lua] event horde ends! 01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:18:34.361 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:18:34.784 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0) 01:18:37.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:18:38.123 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:38.533 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:18:39.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:18:42.842 [Lua] 1 01:18:43.301 [Lua] 1 01:18:43.933 [Lua] 1 01:18:48.758 [Lua] 1 01:18:48.852 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 01:18:48.857 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0) 01:18:50.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:18:51.487 [Lua] 1 01:18:51.524 [Lua] 2 01:18:51.979 [Lua] 1 01:18:51.980 [Lua] 2 01:18:52.480 [Lua] 2 01:18:53.156 [Lua] 1 01:18:53.209 [Lua] event horde ends! 01:18:54.162 [Lua] 1 01:18:54.868 [Lua] 1 01:18:54.899 [Lua] 2 01:18:56.039 [Lua] 1 01:18:56.410 [Lua] 1 01:18:57.551 [Lua] 2 01:19:03.375 [Lua] event horde ends! 01:19:03.852 [Lua] 1 01:19:04.279 [Lua] 1 01:19:04.774 [Lua] 1 01:19:06.609 [Lua] 1 01:19:07.612 [Lua] 1 01:19:08.169 [Lua] 1 01:19:13.256 [Lua] event horde ends! 01:19:13.827 [Lua] state dead despawn 01:19:13.850 [Lua] [GameNetworkManager] destroying game object with go_id=69 01:19:14.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:19:17.286 [Lua] 2 01:19:17.286 [Lua] 3 01:19:17.786 [Lua] 1 01:19:17.838 [Lua] 2 01:19:20.141 [Lua] 1 01:19:22.545 [Lua] 1 01:19:22.545 [Lua] 2 01:19:23.512 [Lua] event horde ends! 01:19:26.404 [Lua] 1 01:19:26.405 [Lua] 2 01:19:26.930 [Lua] 2 01:19:26.930 [Lua] 1 01:19:30.249 [Lua] 1 01:19:31.184 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:19:31.541 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:19:31.583 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:19:31.918 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:19:33.606 [Lua] event horde ends! 01:19:35.000 [Lua] 2 01:19:36.043 [Lua] 2 01:19:36.085 [Lua] 3 01:19:36.086 [Lua] 4 01:19:36.725 [Lua] 2 01:19:37.253 [Lua] 2 01:19:37.859 [Lua] 1 01:19:38.698 [Lua] 1 01:19:39.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:19:39.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:19:39.143 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:19:39.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=871 01:19:39.698 [Lua] nil 01:19:39.698 [Lua] nil 01:19:39.698 [Lua] nil 01:19:39.698 [Lua] nil 01:19:39.699 [Lua] nil 01:19:39.699 [Lua] nil 01:19:43.741 [Lua] event horde ends! 01:19:45.046 [Lua] 1 01:19:45.618 [Lua] 1 01:19:46.696 [Lua] 2 01:19:47.747 [Lua] 2 01:19:59.399 [Lua] event horde ends! 01:20:00.105 [Lua] 1 01:20:03.157 [Lua] Override Player Respawning respawns_sawmill false 01:20:03.157 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 01:20:03.157 [Flow] Level Flow Prisoner Event:Hay Barn Done 01:20:03.176 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0) 01:20:04.527 [Lua] 2 01:20:07.277 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:07.579 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:07.653 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:20:07.975 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:20:12.423 [Lua] main_path_player_far_away_check started 01:20:15.385 [Lua] 2 01:20:15.823 [Lua] 3 01:20:16.246 [Lua] 2 01:20:16.445 [Lua] main_path_player_far_away_check started 01:20:16.789 [Lua] event horde ends! 01:20:17.512 [Lua] 2 01:20:17.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:20:17.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 3064913 01:20:17.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 3064918 01:20:20.073 [Lua] 1 01:20:20.073 [Lua] 2 01:20:20.092 [Lua] 1 01:20:20.092 [Lua] 1 01:20:20.092 [Lua] 2 01:20:26.386 [Lua] 1 01:20:26.386 [Lua] 2 01:20:27.542 [Lua] event horde ends! 01:20:27.983 [Lua] 1 01:20:28.357 [Lua] 1 01:20:29.924 [Lua] 1 01:20:30.293 [Lua] 2 01:20:30.871 [Lua] 1 01:20:31.460 [Lua] 1 01:20:31.460 [Lua] 2 01:20:31.506 [Lua] 3 01:20:31.899 [Lua] 1 01:20:31.899 [Lua] 2 01:20:32.343 [Lua] 1 01:20:32.344 [Lua] 2 01:20:32.344 [Lua] 3 01:20:32.638 [Lua] event horde ends! 01:20:34.666 [Lua] 1 01:20:39.333 [Lua] 2 01:20:40.484 [Lua] 2 01:20:40.979 [Lua] 2 01:20:42.857 [Lua] event horde ends! 01:20:45.299 [Lua] 1 01:20:46.328 [Lua] 1 01:20:46.328 [Lua] 1 01:20:46.386 [Lua] 2 01:20:46.386 [Lua] 3 01:20:46.446 [Lua] 2 01:20:47.524 [Lua] 2 01:20:47.547 [Lua] 1 01:20:48.162 [Lua] 1 01:20:48.162 [Lua] 2 01:20:49.814 [Lua] 1 01:20:49.814 [Lua] 2 01:20:50.359 [Lua] 1 01:20:50.416 [Lua] 2 01:20:50.954 [Lua] main_path_player_far_away_check started 01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:20:51.283 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:20:51.663 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome 01:20:54.098 [Lua] main_path_player_far_away_check started 01:20:54.680 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 01:20:56.418 [Lua] 1 01:20:56.842 [Lua] 1 01:20:57.407 [Lua] event horde ends! 01:20:57.879 [Lua] 1 01:21:01.067 [Lua] 2 01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:21:01.764 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:21:03.265 [Lua] 2 01:21:03.265 [Lua] 1 01:21:03.601 [Lua] 1 01:21:04.891 [Lua] 2 01:21:04.892 [Lua] 1 01:21:04.892 [Lua] 4 01:21:04.892 [Lua] 6 01:21:04.892 [Lua] 5 01:21:04.893 [Lua] 3 01:21:04.971 [Lua] 2 01:21:04.972 [Lua] 1 01:21:04.972 [Lua] 1 01:21:04.972 [Lua] 4 01:21:04.972 [Lua] 6 01:21:04.973 [Lua] 5 01:21:04.973 [Lua] 3 01:21:06.462 [Lua] 3 01:21:06.462 [Lua] 4 01:21:06.462 [Lua] 6 01:21:06.462 [Lua] 2 01:21:06.462 [Lua] 7 01:21:06.463 [Lua] 5 01:21:06.463 [Lua] 1 01:21:06.898 [Lua] 2 01:21:07.430 [Lua] event horde ends! 01:21:08.259 [Lua] 2 01:21:09.787 [EACServer] [21:21:09:787][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 01:21:09.787 [EACServer] [21:21:09:787][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 01:21:09.787 [EACServer] [21:21:09:787][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 01:21:14.640 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0) 01:21:14.729 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0) 01:21:16.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 0 01:21:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6896, position: 2827659 01:21:21.219 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 72 01:21:21.506 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 31 72 01:21:21.779 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 73 01:21:21.878 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 53 72 01:21:22.055 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 73 01:21:22.305 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 73 01:21:25.300 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 01:21:25.309 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0) 01:21:28.044 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:21:30.596 [Lua] main_path_player_far_away_check started 01:21:30.793 [Lua] 1 01:21:30.793 [Lua] 2 01:21:31.042 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 83 01:21:31.069 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 83 01:21:31.098 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 83 01:21:31.125 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 83 01:21:31.125 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 82 01:21:31.152 [Lua] 1 01:21:31.153 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 26 81 01:21:31.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 80 01:21:31.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 29 79 01:21:31.213 [Lua] 2 01:21:31.214 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 36 78 01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 40 77 01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 41 76 01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 42 75 01:21:31.246 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 43 74 01:21:31.313 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 54 73 01:21:31.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 57 72 01:21:31.601 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 44 72 01:21:31.660 [Lua] 1 01:21:31.784 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 72 01:21:31.926 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 71 01:21:31.953 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 45 70 01:21:31.979 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 69 01:21:32.057 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 68 01:21:33.038 [Lua] 1 01:21:33.038 [Lua] 3 01:21:33.038 [Lua] 2 01:21:34.084 [Lua] 1 01:21:34.084 [Lua] 6 01:21:34.084 [Lua] 2 01:21:34.084 [Lua] 5 01:21:34.084 [Lua] 3 01:21:34.084 [Lua] 4 01:21:34.181 [Lua] 1 01:21:34.181 [Lua] 1 01:21:34.181 [Lua] 6 01:21:34.181 [Lua] 2 01:21:34.182 [Lua] 3 01:21:34.182 [Lua] 4 01:21:35.138 [Lua] 1 01:21:35.852 [Lua] 1 01:21:35.852 [Lua] 2 01:21:35.853 [Lua] 4 01:21:36.320 [Lua] 2 01:21:36.320 [Lua] 3 01:21:36.320 [Lua] 4 01:21:36.321 [Lua] 5 01:21:37.377 [Lua] 4 01:21:37.377 [Lua] 2 01:21:37.377 [Lua] 3 01:21:37.377 [Lua] 1 01:21:37.377 [Lua] 5 01:21:37.431 [Lua] 4 01:21:37.431 [Lua] 2 01:21:37.431 [Lua] 3 01:21:37.431 [Lua] 1 01:21:37.431 [Lua] 1 01:21:39.112 [Lua] event horde ends! 01:21:39.262 [Lua] 1 01:21:39.262 [Lua] 2 01:21:41.234 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:41.345 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:21:41.350 [Lua] nil 01:21:41.351 [Lua] nil 01:21:41.697 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:21:42.507 [Lua] 2 01:21:44.888 [Lua] ready to jump failed 01:21:46.223 [Lua] ready to jump failed 01:21:49.541 [Lua] event horde ends! 01:21:50.841 [Lua] simple los failed 01:21:52.664 [Lua] event horde ends! 01:21:56.000 [Lua] 1 01:21:58.030 [Lua] ready to jump failed 01:22:06.236 [Lua] event horde ends! 01:22:12.779 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 54 01:22:15.659 [Flow] Level Flow Prisoner Event:Sawmill Done 01:22:15.675 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0) 01:22:15.675 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0) 01:22:19.917 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 23 55 01:22:20.167 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 54 01:22:20.542 [Lua] 1 01:22:21.435 [Lua] event horde ends! 01:22:21.693 [Lua] ready to jump failed 01:22:23.818 [Lua] 1 01:22:26.047 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 99 01:22:26.065 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 98 01:22:26.084 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 8 97 01:22:26.103 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 96 01:22:26.124 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 20 95 01:22:26.124 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 94 01:22:26.529 [Lua] event horde ends! 01:22:36.021 [Lua] 1 01:22:36.021 [Lua] 1 01:22:40.007 [Lua] event horde ends! 01:22:41.753 [Lua] 1 01:22:41.753 [Lua] 2 01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000104e72a6c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:22:51.678 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000104e72a6c go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 01:22:51.685 [Lua] nil 01:22:51.685 [Lua] nil 01:22:51.685 [Lua] nil 01:22:54.310 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:54.505 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:22:54.510 [Lua] nil 01:22:54.799 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:22:59.738 [Lua] Complete level triggered. 01:22:59.738 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:22:59.738 [Lua] [NetworkServer] Entering post game 01:22:59.738 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:22:59.738 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:22:59.738 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:22:59.738 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:22:59.739 [Save] Saving `save_data` 01:22:59.739 [Lua] gm_event_end_conditions_met true false 01:22:59.740 [Lua] Game won 01:22:59.741 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:22:59.744 [Lua] generate_backend_stats 110000101e55044:1 01:22:59.744 [Save] Save done 01:22:59.744 [Save] Saving `save_data` 01:22:59.749 [Save] Save done 01:22:59.780 [Lua] PlayFabMirrorBase:_commit_internal nil 01:22:59.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 01:22:59.785 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:22:59.786 [Save] Saving `save_data` 01:22:59.791 [Save] Save done 01:22:59.796 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 2 01:22:59.801 [Lua] Complete level triggered. 01:22:59.825 [Lua] Complete level triggered. 01:22:59.844 [Lua] Complete level triggered. 01:22:59.866 [Lua] Complete level triggered. 01:22:59.887 [Lua] Complete level triggered. 01:22:59.912 [Lua] Complete level triggered. 01:22:59.935 [Lua] Complete level triggered. 01:22:59.959 [Lua] Complete level triggered. 01:22:59.981 [Lua] Complete level triggered. 01:23:00.196 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 01:23:00.196 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 01:23:00.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 01:23:00.572 [Lua] commit result success 5 01:23:00.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 01:23:00.573 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:23:00.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 01:23:00.573 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 01:23:01.506 [Lua] victory table: 0000000017869D40 nil 01:23:01.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 01:23:01.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 01:23:01.616 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 3 01:23:01.739 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 01:23:01.739 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 01:23:02.249 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 01:23:02.250 [Save] Saving `save_data` 01:23:02.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 01:23:02.254 [Save] Save done 01:23:02.256 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 01:23:02.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 01:23:09.202 [Lua] ConflictDirector - destroy all units 01:23:09.232 [Lua] TRANSITION nil nil load_next_level 01:23:09.232 [Lua] Transition type "load_next_level", is server: true 01:23:09.232 [Lua] [LevelTransitionHandler] promote_next_level_data 01:23:09.232 [Lua] [GameNetworkManager] Leaving game... 01:23:09.232 [Lua] [GameNetworkManager] Shutting down game session host. 01:23:09.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:23:09.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:23:09.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1025.48 01:23:09.249 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:23:09.315 [Lua] ### Sending rpc_level_loaded 01:23:09.315 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78 01:23:09.789 [EACServer] [21:23:09:789][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:23:11.178 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:23:11.178 [Lua] [Managers] Calling function on all managers: 01:23:11.179 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:23:11.179 [Lua] Clearing all global lookup lists 01:23:11.179 [Lua] [IngamePlayerListUI] - Destroy 01:23:11.179 [Lua] [GamePadEquipmentUI] - Destroy 01:23:11.179 [Lua] [EquipmentUI] - Destroy 01:23:11.179 [Lua] [GamePadAbilityUI] - Destroy 01:23:11.179 [Lua] [AbilityUI] - Destroy 01:23:11.180 [Lua] [IngameUI] destroy 01:23:11.180 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 01:23:11.180 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 01:23:11.234 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:23:11.234 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:23:11.711 [Lua] [Managers] Destroying manager group: 01:23:11.729 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:23:11.980 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:23:11.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:23:11.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:23:11.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:23:11.995 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:23:12.000 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:23:12.001 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:23:12.003 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:23:12.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:23:12.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:23:12.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:23:12.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:23:12.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:23:12.011 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:23:12.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:23:12.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:23:12.016 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:23:12.021 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:23:12.025 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:23:12.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:23:12.027 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:23:12.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:23:12.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:23:12.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:23:12.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:23:12.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:23:12.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:23:12.053 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:23:12.053 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:23:12.053 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:23:12.053 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:23:12.053 [Lua] [Matchmaking] unregister rpcs 01:23:12.053 [Lua] ############### UNLOADING PACKAGES ############### 01:23:12.053 [Lua] [Managers] Calling function on all managers: 01:23:12.053 [Lua] [Managers] Destroying manager group: 01:23:12.053 [Lua] [Gamestate] Enter state StateLoading 01:23:12.060 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] Found camera: end_screen_camera 01:23:12.061 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:23:12.062 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:23:12.062 [Lua] [Matchmaking] register rpcs 01:23:12.063 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:23:12.063 [Lua] Set lobby begin: 01:23:12.063 [Lua] Lobby data twitch_enabled = false 01:23:12.063 [Lua] Lobby data selected_mission_id = farmlands 01:23:12.063 [Lua] Lobby data num_players = 2 01:23:12.063 [Lua] Lobby data difficulty_tweak = 0 01:23:12.063 [Lua] Lobby data host = 110000101e55044 01:23:12.063 [Lua] Lobby data matchmaking_type = 2 01:23:12.063 [Lua] Lobby data is_private = true 01:23:12.063 [Lua] Lobby data match_started = true 01:23:12.063 [Lua] Lobby data difficulty = harder 01:23:12.063 [Lua] Lobby data player_slot_1 = 0:0 01:23:12.063 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:12.063 [Lua] Lobby data unique_server_name = Visulth 01:23:12.063 [Lua] Lobby data quick_game = false 01:23:12.063 [Lua] Lobby data country_code = CA 01:23:12.063 [Lua] Lobby data matchmaking = false 01:23:12.063 [Lua] Lobby data power_level = 0 01:23:12.063 [Lua] Lobby data mission_id = farmlands 01:23:12.063 [Lua] Lobby data mechanism = adventure 01:23:12.063 [Lua] Lobby data player_slot_5 = 0:0 01:23:12.063 [Lua] Lobby data player_slot_2 = 0:0 01:23:12.063 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:23:12.063 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:23:12.063 [Lua] Lobby data eac_authorized = true 01:23:12.063 [Lua] Set lobby end. 01:23:12.063 [Lua] registering RPCs 01:23:12.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:23:12.064 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:23:12.064 [Lua] Set lobby begin: 01:23:12.064 [Lua] Lobby data twitch_enabled = false 01:23:12.064 [Lua] Lobby data selected_mission_id = inn_level 01:23:12.064 [Lua] Lobby data num_players = 2 01:23:12.064 [Lua] Lobby data difficulty_tweak = 0 01:23:12.064 [Lua] Lobby data host = 110000101e55044 01:23:12.064 [Lua] Lobby data matchmaking_type = 3 01:23:12.064 [Lua] Lobby data is_private = true 01:23:12.064 [Lua] Lobby data match_started = true 01:23:12.064 [Lua] Lobby data difficulty = harder 01:23:12.064 [Lua] Lobby data player_slot_1 = 0:0 01:23:12.064 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:12.064 [Lua] Lobby data unique_server_name = Visulth 01:23:12.064 [Lua] Lobby data quick_game = false 01:23:12.064 [Lua] Lobby data country_code = CA 01:23:12.064 [Lua] Lobby data matchmaking = false 01:23:12.064 [Lua] Lobby data power_level = 0 01:23:12.064 [Lua] Lobby data mission_id = inn_level 01:23:12.064 [Lua] Lobby data mechanism = adventure 01:23:12.064 [Lua] Lobby data player_slot_5 = 0:0 01:23:12.064 [Lua] Lobby data player_slot_2 = 0:0 01:23:12.064 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:23:12.064 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:23:12.064 [Lua] Lobby data eac_authorized = true 01:23:12.064 [Lua] Set lobby end. 01:23:12.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:23:12.127 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 01:23:12.127 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 01:23:12.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 01:23:12.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 01:23:12.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer 01:23:12.134 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 01:23:12.134 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 01:23:12.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer 01:23:12.134 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 01:23:12.141 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 01:23:12.141 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 01:23:12.142 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 01:23:12.148 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 01:23:12.148 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:23:12.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:23:12.148 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 01:23:12.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 01:23:12.149 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:23:12.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 01:23:12.150 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:23:12.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 01:23:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 01:23:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:23:12.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer 01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer 01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 01:23:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 01:23:12.159 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:23:12.161 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:23:12.161 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 01:23:12.161 [Umbra] Unload tome 01:23:12.162 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, farmlands 01:23:12.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x24288, position: 0 01:23:12.217 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, farmlands 01:23:12.229 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, farmlands 01:23:12.229 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 01:23:12.229 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 01:23:12.229 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 01:23:12.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 01:23:12.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:23:12.652 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:23:12.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:23:14.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:23:14.770 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:23:14.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:23:17.402 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:23:17.402 [Lua] [PlayState] Enter Substate EndViewStateChest 01:23:18.708 [Lua] ### Sending rpc_level_loaded 01:23:18.708 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78 01:23:18.708 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:23:18.708 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:23:18.708 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:23:18.725 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:23:18.725 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:23:21.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:23:21.603 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:23:21.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:23:21.653 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:23:21.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:23:21.703 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:23:21.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:23:21.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:23:21.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:23:21.820 [Lua] [LevelTransitionHandler] Level load completed! 01:23:21.821 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 01:23:21.825 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:23:21.825 [Lua] checking dlc's against conflict directors 01:23:21.825 [Lua] number of factions to include 2 01:23:21.825 [Lua] Updated list weights for random: 01:23:21.825 [Lua] skaven, 0.42 (0.00-0.42) 01:23:21.825 [Lua] chaos, 0.42 (0.42-0.83) 01:23:21.825 [Lua] beastmen, 0.17 (0.83-1.00) 01:23:21.825 [Lua] Rolled random faction: 0.27856689691543579 skaven 01:23:21.825 [Lua] Updated list weights for random: 01:23:21.825 [Lua] beastmen, 0.29 (0.00-0.29) 01:23:21.825 [Lua] chaos, 0.71 (0.29-1.00) 01:23:21.825 [Lua] Rolled random faction: 0.81953376531600952 chaos 01:23:21.825 [Lua] number of factions added 2 01:23:21.825 [Lua] --- --- --- 01:23:21.825 [Lua] Starting... difficulty 'normal' 01:23:21.825 [Lua] These are the starting conflict directors: 01:23:21.825 [Lua] inn_level 01:23:21.825 [Lua] --- --- --- 01:23:21.825 [Lua] 01:23:21.825 [Lua] DONE! Found the following directors: 01:23:21.825 [Lua] (free: 35), Master hash is: 01:23:21.825 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:23:21.825 [Lua] load_startup_enemy_packages: -------------- 01:23:21.825 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:23:21.825 [Lua] critter_rat 01:23:21.839 [Lua] ### Sending rpc_level_loaded 01:23:21.839 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 01:23:21.839 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:23:21.854 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:23:21.854 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:23:21.872 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:23:21.872 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:23:21.873 [Lua] ### Sending rpc_level_loaded 01:23:21.873 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 01:23:21.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:23:21.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:23:21.890 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:23:21.890 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:23:21.890 [Lua] Starting async level spawning of levels/inn/world 01:23:21.891 [Umbra] Init version: 3.4.15 :: 16 threads 01:23:22.378 [Lua] Async level spawning done 01:23:25.486 [Lua] min_height 91.160001754760742 01:23:30.058 [Lua] [PlayState] Exit Substate EndViewStateChest 01:23:30.058 [Lua] [PlayState] Enter Substate EndViewStateScore 01:23:56.906 [Lua] [PlayState] Exit Substate EndViewStateScore 01:23:56.908 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:23:57.906 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:23:57.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:23:57.906 [Lua] [Matchmaking] unregister rpcs 01:23:57.906 [Lua] Set lobby begin: 01:23:57.906 [Lua] Lobby data twitch_enabled = false 01:23:57.906 [Lua] Lobby data selected_mission_id = inn_level 01:23:57.906 [Lua] Lobby data num_players = 2 01:23:57.906 [Lua] Lobby data difficulty_tweak = 0 01:23:57.906 [Lua] Lobby data host = 110000101e55044 01:23:57.906 [Lua] Lobby data matchmaking_type = 3 01:23:57.906 [Lua] Lobby data is_private = true 01:23:57.906 [Lua] Lobby data match_started = true 01:23:57.906 [Lua] Lobby data difficulty = harder 01:23:57.906 [Lua] Lobby data player_slot_1 = 0:0 01:23:57.906 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.906 [Lua] Lobby data unique_server_name = Visulth 01:23:57.906 [Lua] Lobby data quick_game = false 01:23:57.906 [Lua] Lobby data country_code = CA 01:23:57.906 [Lua] Lobby data matchmaking = false 01:23:57.906 [Lua] Lobby data power_level = 0 01:23:57.906 [Lua] Lobby data mission_id = inn_level 01:23:57.907 [Lua] Lobby data mechanism = adventure 01:23:57.907 [Lua] Lobby data player_slot_5 = 0:0 01:23:57.907 [Lua] Lobby data player_slot_2 = 0:0 01:23:57.907 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:23:57.907 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:23:57.907 [Lua] Lobby data eac_authorized = true 01:23:57.907 [Lua] Set lobby end. 01:23:57.907 [Lua] [Managers] Destroying manager group: 01:23:57.908 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:23:57.908 [Lua] [Gamestate] Enter StateIngame HOST 01:23:57.908 [Lua] [Managers] Calling function on all managers: 01:23:57.908 [Lua] <>level = inn_level<> 01:23:57.908 [Lua] Set lobby begin: 01:23:57.908 [Lua] Lobby data twitch_enabled = false 01:23:57.908 [Lua] Lobby data selected_mission_id = inn_level 01:23:57.908 [Lua] Lobby data num_players = 2 01:23:57.909 [Lua] Lobby data difficulty_tweak = 0 01:23:57.909 [Lua] Lobby data host = 110000101e55044 01:23:57.909 [Lua] Lobby data matchmaking_type = 3 01:23:57.909 [Lua] Lobby data is_private = true 01:23:57.909 [Lua] Lobby data match_started = true 01:23:57.909 [Lua] Lobby data difficulty = harder 01:23:57.909 [Lua] Lobby data player_slot_1 = 0:0 01:23:57.909 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.909 [Lua] Lobby data unique_server_name = Visulth 01:23:57.909 [Lua] Lobby data quick_game = false 01:23:57.909 [Lua] Lobby data country_code = CA 01:23:57.909 [Lua] Lobby data matchmaking = false 01:23:57.909 [Lua] Lobby data power_level = 0 01:23:57.909 [Lua] Lobby data mission_id = inn_level 01:23:57.909 [Lua] Lobby data mechanism = adventure 01:23:57.909 [Lua] Lobby data player_slot_5 = 0:0 01:23:57.909 [Lua] Lobby data player_slot_2 = 0:0 01:23:57.909 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:23:57.909 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:23:57.909 [Lua] Lobby data eac_authorized = true 01:23:57.909 [Lua] Set lobby end. 01:23:57.909 [Lua] [StateIngame] Server ingame 01:23:57.914 [Lua] Set lobby begin: 01:23:57.914 [Lua] Lobby data twitch_enabled = false 01:23:57.915 [Lua] Lobby data selected_mission_id = inn_level 01:23:57.915 [Lua] Lobby data num_players = 2 01:23:57.915 [Lua] Lobby data difficulty_tweak = 0 01:23:57.915 [Lua] Lobby data host = 110000101e55044 01:23:57.915 [Lua] Lobby data matchmaking_type = 3 01:23:57.915 [Lua] Lobby data is_private = true 01:23:57.915 [Lua] Lobby data match_started = true 01:23:57.915 [Lua] Lobby data difficulty = normal 01:23:57.915 [Lua] Lobby data player_slot_1 = 0:0 01:23:57.915 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:57.915 [Lua] Lobby data unique_server_name = Visulth 01:23:57.915 [Lua] Lobby data quick_game = false 01:23:57.915 [Lua] Lobby data country_code = CA 01:23:57.915 [Lua] Lobby data matchmaking = false 01:23:57.915 [Lua] Lobby data power_level = 0 01:23:57.915 [Lua] Lobby data mission_id = inn_level 01:23:57.915 [Lua] Lobby data mechanism = adventure 01:23:57.915 [Lua] Lobby data player_slot_5 = 0:0 01:23:57.915 [Lua] Lobby data player_slot_2 = 0:0 01:23:57.915 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:23:57.915 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:23:57.915 [Lua] Lobby data eac_authorized = true 01:23:57.915 [Lua] Set lobby end. 01:23:57.915 [Lua] [Matchmaking] register rpcs 01:23:57.915 [Lua] GameNetworkManager:init... creating game session 01:23:57.915 [Lua] Host GameSession.make_game_session_host with session: 01:23:57.915 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:23:57.916 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:23:57.916 [Lua] [GameNetworkManager] self.is_server = true 01:23:57.916 [Network] Setting artificial MTU limit to 65536 01:23:57.932 [Lua] Switching ConflictSettings: to: inn_level 01:23:57.932 [Lua] pacing=disabled 01:23:57.932 [Lua] roaming=nil 01:23:57.932 [Lua] disabled=false 01:23:57.932 [Lua] pack_spawning=disabled 01:23:57.932 [Lua] contained_breeds=nil 01:23:57.932 [Lua] boss=disabled 01:23:57.932 [Lua] horde=disabled 01:23:57.932 [Lua] specials=disabled 01:23:57.932 [Lua] name=inn_level 01:23:57.932 [Lua] intensity=disabled 01:23:57.932 [Lua] --- 01:23:57.932 [Lua] [LevelAnalysis] set_random_seed( 0) 01:23:57.937 [Lua] [AIInterestPointSystem] Level Seed: 0 01:23:57.937 [Lua] 01:23:57.937 [Lua] [entity_system_bag] = table 01:23:57.937 [Lua] [entity_system_bag] = metatable 01:23:57.937 [Lua] [startup_data] = table 01:23:57.937 [Lua] [entity_manager] = table 01:23:57.937 [Lua] [entity_manager] = metatable 01:23:57.937 [Lua] [unit_spawner] = table 01:23:57.937 [Lua] [unit_spawner] = metatable 01:23:57.937 [Lua] [unit_storage] = table 01:23:57.937 [Lua] [unit_storage] = metatable 01:23:57.937 [Lua] [dice_keeper] = table 01:23:57.937 [Lua] [dice_keeper] = metatable 01:23:57.937 [Lua] [is_server] = true (boolean) 01:23:57.937 [Lua] [world] = [World] 01:23:57.937 [Lua] [system_api] = table 01:23:57.937 [Lua] [entity_system] = table 01:23:57.937 [Lua] [entity_system] = metatable 01:23:57.937 [Lua] [network_lobby] = table 01:23:57.937 [Lua] [network_lobby] = metatable 01:23:57.937 [Lua] [profile_synchronizer] = table 01:23:57.937 [Lua] [profile_synchronizer] = metatable 01:23:57.937 [Lua] [level_transition_handler] = table 01:23:57.937 [Lua] [level_transition_handler] = metatable 01:23:57.937 [Lua] [num_local_human_players] = 1 (number) 01:23:57.937 [Lua] [statistics_db] = table 01:23:57.937 [Lua] [statistics_db] = metatable 01:23:57.937 [Lua] [network_server] = table 01:23:57.937 [Lua] [network_server] = metatable 01:23:57.937 [Lua] [input_manager] = table 01:23:57.937 [Lua] [input_manager] = metatable 01:23:57.937 [Lua] [network_clock] = table 01:23:57.937 [Lua] [network_clock] = metatable 01:23:57.937 [Lua] [network_transmit] = table 01:23:57.937 [Lua] [network_transmit] = metatable 01:23:57.937 [Lua] [free_flight_manager] = table 01:23:57.937 [Lua] [free_flight_manager] = metatable 01:23:57.937 [Lua] [network_manager] = table 01:23:57.937 [Lua] [network_manager] = metatable 01:23:57.937 [Lua] [network_event_delegate] = table 01:23:57.937 [Lua] [network_event_delegate] = metatable 01:23:57.937 [Lua] 01:23:57.937 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:23:57.937 [Lua] ignoring extension VersusInteractObjectiveExtension 01:23:57.937 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:23:57.937 [Lua] ignoring extension VersusSocketObjectiveExtension 01:23:57.937 [Lua] ignoring extension VersusTargetObjectiveExtension 01:23:57.937 [Lua] ignoring extension VersusMissionObjectiveExtension 01:23:57.938 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:23:57.946 [Lua] [AchievementManager] Achievements using the steam platform 01:23:57.947 [Lua] PlayerManager:add_player player_1 01:23:58.019 [Lua] [StateIngame] Level seed: 0 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:23:58.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:23:58.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:23:58.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 01:23:58.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 01:23:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:23:58.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 01:23:58.036 [Lua] [LevelAnalysis] set_random_seed( 0) 01:23:58.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:23:58.041 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:23:58.041 [Lua] [IngameUI] init 01:23:58.064 [SteamVoipClient] select_out(110000101e55044, off) 01:23:58.064 [SteamVoipClient] select_out(110000104e72a6c, off) 01:23:58.069 [Lua] cb_razer_chroma_setup 01:23:58.112 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000020276A80; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000007AADDD0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000202766D0; parent_world_position = table: 0000000020276700; local_position = table: 00000000202769F0; size = table: 0000000020276A40; node = table: 0000000020276A80 [3] scenegraph = table: 0000000007AADDD0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000007AADDD0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000007AADDD0; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 0000000007EA9C90 [7] self = table: 0000000007EA9C90; ingame_ui_context = table: 0000000008ADB9A0; input_manager = table: 0000000006DED7C0; world = [World] [8] self = table: 0000000008150B30; object = table: 0000000007EA9C90 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [13] mod = table: 0000000019FC04A0; error_prefix_data = table: 0000000007EA9C50; func = [function] [14] self = table: 0000000019FC04A0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000007EA9C10; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000019FC04A0 [20] self = table: 0000000012677370; ingame_ui_context = table: 0000000008ADB9A0 [21] self = table: 0000000012677370; params = table: 000000001BBEF800; viewport_name = "player_1"; input_manager = table: 0000000006DED7C0; input_source = table: 000000001E0F1420; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB025E0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C1CF1A0; camera_system = table: 00000000058AB9F0; outline_system = table: 0000000005AF0820; fade_system = table: 000000001BD6D780; sound_sector_system = table: 0000000005533170; sound_environment_system = table: 00000000095F2C60; event_manager = table: 000000001744D850; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008ADB9A0 [22] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true [25] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011A21F50; menu_widgets = table: 0000000017584250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011A21F50; menu_widgets = table: 0000000017584250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001C017800; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B1AAB50; telemetry_time_view_enter = 0; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001671B720; cutscene_system = table: 000000000F5BAB60; text_popup_ui = table: 00000000176FDCB0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000913B410; world = [World]; camera_manager = table: 000000001C1E6AD0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000008ADB9A0; _fps_cooldown = 0; views = table: 0000000012A88440; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001BF86E60; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB025E0; weave_onboarding = table: 00000000069E8E00; popup_handler = table: 00000000176FDB00; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006CD6BB0; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0; [22] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [23] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [24] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [25] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000012A2D570; network_server = table: 0000000005A17D10; entity_system = table: 0000000012A03230; parent = table: 0000000005384F10; _level_flow_events = table: 0000000005D98290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000012ACDF70; machines = table: 000000001CB426A0; network_event_delegate = table: 0000000006CD6BB0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006E92FD0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001CCE7020; network_clock = table: 00000000174416C0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000693E350; 01:23:58.114 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000002025E7F0; node_def = table: 0000000007AADBF0; k = "offset"; v = table: 0000000007AADCB0 [2] scenegraph = table: 000000002025E770; scenegraph_def = table: 0000000007EA9DA0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007AADBF0; parent_name = nil; local_position = table: 000000002025E7A0; node = table: 000000002025E7F0 [3] scenegraph_def = table: 0000000007EA9DA0; scenegraph = table: 000000002025E770; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007AADBF0 [4] self = table: 0000000007EA9C90 [5] self = table: 0000000007EA9C90; ingame_ui_context = table: 0000000008ADB9A0; input_manager = table: 0000000006DED7C0; world = [World] [6] self = table: 0000000008150B30; object = table: 0000000007EA9C90 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [11] mod = table: 0000000019FC04A0; error_prefix_data = table: 0000000007EA9C50; func = [function] [12] self = table: 0000000019FC04A0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000007EA9C10; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000019FC04A0 [18] self = table: 0000000012677370; ingame_ui_context = table: 0000000008ADB9A0 [19] self = table: 0000000012677370; params = table: 000000001BBEF800; viewport_name = "player_1"; input_manager = table: 0000000006DED7C0; input_source = table: 000000001E0F1420; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB025E0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C1CF1A0; camera_system = table: 00000000058AB9F0; outline_system = table: 0000000005AF0820; fade_system = table: 000000001BD6D780; sound_sector_system = table: 0000000005533170; sound_environment_system = table: 00000000095F2C60; event_manager = table: 000000001744D850; level_key = "inn_level"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008ADB9A0 [20] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000012677340; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true [23] self = table: 0000000012677340; parent = table: 0000000006344A40; start_state = table: 000000001DEC7C00; params = table: 000000001BBEF800; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 0000000012677340 [25] self = table: 0000000006344A40; loading_context = table: 000000000693E350; is_server = true; assert_on_leak = true; input_manager = table: 0000000006DED7C0; level_key = "inn_level"; level_setting = table: 0000000005785060; db = table: 0000000006E92FD0; world = [World]; network_event_delegate = table: 0000000006CD6BB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001744D850; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001BBEF800 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017584250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011A21F50; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007AADDD0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017584250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B1AAB50; ingame_ui = table: 0000000019FC04A0; definitions = table: 0000000007EA9D00; input_manager = table: 0000000006DED7C0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007EA9CC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011A21F50; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007AADDD0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001C017800; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B1AAB50; telemetry_time_view_enter = 0; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001671B720; cutscene_system = table: 000000000F5BAB60; text_popup_ui = table: 00000000176FDCB0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000913B410; world = [World]; camera_manager = table: 000000001C1E6AD0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000008ADB9A0; _fps_cooldown = 0; views = table: 0000000012A88440; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001BF86E60; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB025E0; weave_onboarding = table: 00000000069E8E00; popup_handler = table: 00000000176FDB00; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006CD6BB0; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 0000000006344A40; _booted_eac_untrusted = false; statistics_db = table: 0000000006E92FD0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 0000000008ADB9A0; end_conditions_met = false; player = table: 000000001CB025E0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000006CD6BB0; [20] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [21] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [22] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [23] _params = table: 000000001BBEF800; _profiling_debugging_enabled = true; _parent = table: 0000000006344A40; _state = table: 0000000012677370; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000012A2D570; network_server = table: 0000000005A17D10; entity_system = table: 0000000012A03230; parent = table: 0000000005384F10; _level_flow_events = table: 0000000005D98290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006DED7C0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000012ACDF70; machines = table: 000000001CB426A0; network_event_delegate = table: 0000000006CD6BB0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006E92FD0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001CCE7020; network_clock = table: 00000000174416C0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 0000000006344A40; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000693E350; 01:23:58.147 [Lua] [Matchmaking] Cancelling matchmaking 01:23:58.147 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:23:58.147 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:23:58.148 [Lua] Set lobby begin: 01:23:58.148 [Lua] Lobby data twitch_enabled = false 01:23:58.148 [Lua] Lobby data selected_mission_id = inn_level 01:23:58.148 [Lua] Lobby data num_players = 2 01:23:58.148 [Lua] Lobby data difficulty_tweak = 0 01:23:58.148 [Lua] Lobby data host = 110000101e55044 01:23:58.148 [Lua] Lobby data matchmaking_type = 3 01:23:58.148 [Lua] Lobby data is_private = true 01:23:58.148 [Lua] Lobby data match_started = true 01:23:58.148 [Lua] Lobby data difficulty = normal 01:23:58.148 [Lua] Lobby data player_slot_1 = 0:0 01:23:58.148 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:23:58.148 [Lua] Lobby data unique_server_name = Visulth 01:23:58.148 [Lua] Lobby data quick_game = false 01:23:58.148 [Lua] Lobby data country_code = CA 01:23:58.148 [Lua] Lobby data matchmaking = false 01:23:58.148 [Lua] Lobby data power_level = 835 01:23:58.148 [Lua] Lobby data mission_id = inn_level 01:23:58.148 [Lua] Lobby data mechanism = adventure 01:23:58.148 [Lua] Lobby data player_slot_5 = 0:0 01:23:58.148 [Lua] Lobby data player_slot_2 = 0:0 01:23:58.148 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:23:58.148 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:23:58.148 [Lua] Lobby data eac_authorized = true 01:23:58.149 [Lua] Set lobby end. 01:23:58.149 [Flow] complete_skittergate_legend true 01:23:58.150 [Flow] complete_all_helmgart_levels_recruit true 01:23:58.152 [Flow] WitchHunterLevel:35 01:23:58.152 [Flow] LeaderYes 01:23:58.152 [Flow] ALL PC XP:304250 01:23:58.152 [Flow] Has "bogenhafen" DLC:true 01:23:58.152 [Flow] WH XP:60850 01:23:58.152 [Flow] Number of crafted items:6438 01:23:58.152 [Flow] Has "pre_order" DLC:true 01:23:58.152 [Flow] Sum of Powe Levels:1500 01:23:58.152 [Flow] lodestone diff 1:false 01:23:58.152 [Flow] magnus and forest activated 01:23:58.152 [Flow] magnus and forest activated 01:23:58.153 [Flow] cemetery and forest activated 01:23:58.153 [Flow] magnus and cemetery 01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:23:58.153 [Flow] ALL RUNES ACTIVATED 01:23:58.153 [Flow] magnus and forest activated 01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:23:58.153 [Flow] ALL RUNES ACTIVATED 01:23:58.153 [Flow] cemetery and forest activated 01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:23:58.153 [Flow] ALL RUNES ACTIVATED 01:23:58.153 [Flow] magnus and forest activated 01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:23:58.153 [Flow] ALL RUNES ACTIVATED 01:23:58.153 [Flow] magnus and cemetery 01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:23:58.153 [Flow] ALL RUNES ACTIVATED 01:23:58.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:23:58.156 [Lua] CurrentConflictSettings inn_level 01:23:58.156 [Lua] [ConflictDirector] conflict_director is ai_ready 01:23:58.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:23:58.156 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:23:58.159 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:23:58.159 [Lua] Forming navigation groups in one frame 01:23:58.159 [Lua] Forming navigation groups 01:23:58.195 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000058208 01:23:58.197 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 01:23:58.197 [Lua] number of nav groups: 42 01:23:58.197 [Lua] number of refined nav groups : 23 01:23:58.201 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 01:23:58.201 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:23:58.201 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:23:58.201 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:23:58.205 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:23:58.205 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:23:58.205 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:23:58.205 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:23:58.206 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:23:58.206 [Lua] [Managers] Calling function on all managers: 01:23:58.206 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:23:58.248 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:23:58.248 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:23:58.248 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:23:58.248 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:23:58.528 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:23:58.532 [Lua] Breedfreezer (server) starting a hot join sync 01:23:58.535 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:23:58.535 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:23:58.535 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:23:58.535 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 01:23:58.535 [Lua] RemotePlayer:create_game_object( ) 26 01:23:58.559 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:23:58.559 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:23:58.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:23:58.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:23:58.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 01:23:58.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:23:58.568 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:23:58.568 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:23:58.568 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:23:58.568 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:23:58.578 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 01:23:58.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:23:58.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:23:58.583 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:23:58.583 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 01:23:58.603 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08da14b0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08da14b0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08da13f0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08da13f0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b181be0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b181be0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17bd0690 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17bd0690 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c0d9a20 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c0d9a20 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15052fe0 01:23:58.604 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15052fe0 01:23:58.624 [Lua] Players are leaving the safe zone 01:23:58.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 01:23:58.666 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:23:58.666 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:23:58.666 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:23:58.666 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:23:58.666 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:23:58.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 01:23:58.667 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:23:58.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:23:59.044 [Lua] StateInGameRunning:_game_actually_starts() 01:23:59.044 [Lua] ################################################################################################################# 01:23:59.044 [Lua] [Loading Time]: 00:00:47 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:23:59.044 [Lua] ################################################################################################################# 01:23:59.044 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 01:23:59.064 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 01:23:59.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 01:23:59.183 [Lua] Commit load time data 01:23:59.313 [Flow] DISABLE 01:23:59.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:23:59.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 01:23:59.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:23:59.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:24:00.079 [Lua] [IngameUI] menu view on_enter hero_view 01:24:00.087 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09439650 01:24:00.087 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:24:00.124 [Application] set exit code policy to silent_limited 01:24:00.124 [Application] setting exit code to 0xfa730001 01:24:00.124 warning: [Lua] [Crashify] Message can't be nil 01:24:00.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:24:00.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:24:00.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:24:00.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:24:01.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:24:01.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:24:01.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:24:01.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:24:02.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:24:02.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:24:02.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:24:02.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:24:02.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 37 01:24:02.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 37 4 01:24:02.748 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 01:24:02.748 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 37 01:24:03.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:24:03.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:24:03.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:24:03.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:24:03.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 37 01:24:03.158 [Lua] min_height 91.160001754760742 01:24:03.447 [Lua] PlayFabMirrorBase:_commit_internal 6 01:24:03.447 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:24:03.453 [Lua] generate_backend_stats 110000101e55044:1 01:24:03.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38 01:24:03.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:24:03.502 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 5 01:24:03.601 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 01:24:03.601 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38 01:24:03.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:24:03.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:24:03.698 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:24:03.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:24:03.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38 01:24:03.867 [Lua] commit result success 6 01:24:03.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 01:24:03.887 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 01:24:03.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 01:24:04.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:24:04.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:24:04.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:24:04.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:24:04.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:24:04.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:24:04.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:24:04.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:24:05.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:24:05.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:24:05.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:24:05.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:24:05.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:24:05.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:24:05.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:24:05.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:24:06.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:24:06.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:24:06.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:24:06.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:24:06.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:24:06.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:24:06.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:24:06.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:24:06.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:24:06.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:24:06.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:24:06.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:24:06.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:24:06.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:24:06.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:24:06.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:24:06.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:24:06.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:24:06.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:24:06.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:24:06.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:24:06.913 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:24:07.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 40 01:24:07.462 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 40 6 01:24:07.562 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 01:24:07.562 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 40 01:24:08.003 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 40 01:24:08.021 [Lua] min_height 91.160001754760742 01:24:09.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:24:09.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:24:09.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 01:24:09.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:24:09.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:24:09.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:24:09.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:24:09.743 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:24:09.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:24:09.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:24:09.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:24:09.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:24:09.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:24:09.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:24:09.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:24:09.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:24:10.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:24:10.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:24:10.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 01:24:10.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:24:14.033 [Lua] [IngameUI] menu view on_exit hero_view 01:24:14.041 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09439650 01:24:14.041 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:24:18.041 [Lua] PlayFabMirrorBase:_commit_internal 7 01:24:18.041 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:24:18.047 [Lua] generate_backend_stats 110000101e55044:1 01:24:18.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41 01:24:18.087 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:24:18.096 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 7 01:24:18.219 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 01:24:18.219 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41 01:24:18.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41 01:24:18.468 [Lua] commit result success 7 01:24:18.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 01:24:18.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 01:24:18.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 01:25:09.791 [EACServer] [21:25:09:791][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:25:22.316 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 01:25:23.367 [Lua] [Matchmaking] Cancelling matchmaking 01:25:23.367 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:25:25.198 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:25:25.200 [Lua] TRANSITION nil nil load_next_level 01:25:25.200 [Lua] Transition type "load_next_level", is server: true 01:25:25.200 [Lua] [LevelTransitionHandler] promote_next_level_data 01:25:25.200 [Lua] [GameNetworkManager] Leaving game... 01:25:25.200 [Lua] [GameNetworkManager] Shutting down game session host. 01:25:25.200 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:25:25.200 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:25:25.200 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=87.81 01:25:25.219 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:25:25.275 [Lua] ### Sending rpc_level_loaded 01:25:25.275 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228 01:25:27.188 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:25:27.188 [Lua] [Managers] Calling function on all managers: 01:25:27.188 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:25:27.189 [Lua] Clearing all global lookup lists 01:25:27.189 [Lua] [IngamePlayerListUI] - Destroy 01:25:27.189 [Lua] [GamePadEquipmentUI] - Destroy 01:25:27.189 [Lua] [EquipmentUI] - Destroy 01:25:27.189 [Lua] [GamePadAbilityUI] - Destroy 01:25:27.189 [Lua] [AbilityUI] - Destroy 01:25:27.190 [Lua] [IngameUI] destroy 01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:25:27.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 01:25:27.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 01:25:27.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:25:27.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 01:25:27.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:25:27.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 01:25:27.215 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:25:27.215 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:25:27.295 [Lua] [Managers] Destroying manager group: 01:25:27.302 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:25:27.404 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:25:27.405 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:25:27.405 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:25:27.405 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:25:27.405 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:25:27.405 [Lua] [Matchmaking] unregister rpcs 01:25:27.405 [Lua] ############### UNLOADING PACKAGES ############### 01:25:27.405 [Lua] [Managers] Calling function on all managers: 01:25:27.405 [Lua] [Managers] Destroying manager group: 01:25:27.405 [Lua] [Gamestate] Enter state StateLoading 01:25:27.407 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:25:27.407 [Lua] [Matchmaking] register rpcs 01:25:27.407 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:25:27.407 [Lua] Set lobby begin: 01:25:27.407 [Lua] Lobby data twitch_enabled = false 01:25:27.407 [Lua] Lobby data selected_mission_id = inn_level 01:25:27.408 [Lua] Lobby data num_players = 2 01:25:27.408 [Lua] Lobby data difficulty_tweak = 0 01:25:27.408 [Lua] Lobby data host = 110000101e55044 01:25:27.408 [Lua] Lobby data matchmaking_type = 3 01:25:27.408 [Lua] Lobby data is_private = true 01:25:27.408 [Lua] Lobby data match_started = true 01:25:27.408 [Lua] Lobby data difficulty = normal 01:25:27.408 [Lua] Lobby data player_slot_1 = 0:0 01:25:27.408 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:25:27.408 [Lua] Lobby data unique_server_name = Visulth 01:25:27.408 [Lua] Lobby data quick_game = false 01:25:27.408 [Lua] Lobby data country_code = CA 01:25:27.408 [Lua] Lobby data matchmaking = false 01:25:27.408 [Lua] Lobby data power_level = 0 01:25:27.408 [Lua] Lobby data mission_id = inn_level 01:25:27.408 [Lua] Lobby data mechanism = adventure 01:25:27.408 [Lua] Lobby data player_slot_5 = 0:0 01:25:27.408 [Lua] Lobby data player_slot_2 = 0:0 01:25:27.408 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:27.408 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:27.408 [Lua] Lobby data eac_authorized = true 01:25:27.408 [Lua] Set lobby end. 01:25:27.408 [Lua] registering RPCs 01:25:27.408 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:25:27.408 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:25:27.408 [Lua] Set lobby begin: 01:25:27.408 [Lua] Lobby data twitch_enabled = false 01:25:27.408 [Lua] Lobby data selected_mission_id = morris_hub 01:25:27.408 [Lua] Lobby data num_players = 2 01:25:27.408 [Lua] Lobby data difficulty_tweak = 0 01:25:27.408 [Lua] Lobby data host = 110000101e55044 01:25:27.408 [Lua] Lobby data matchmaking_type = 3 01:25:27.408 [Lua] Lobby data is_private = true 01:25:27.408 [Lua] Lobby data match_started = true 01:25:27.408 [Lua] Lobby data difficulty = normal 01:25:27.409 [Lua] Lobby data player_slot_1 = 0:0 01:25:27.409 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:25:27.409 [Lua] Lobby data unique_server_name = Visulth 01:25:27.409 [Lua] Lobby data quick_game = false 01:25:27.409 [Lua] Lobby data country_code = CA 01:25:27.409 [Lua] Lobby data matchmaking = false 01:25:27.409 [Lua] Lobby data power_level = 0 01:25:27.409 [Lua] Lobby data mission_id = morris_hub 01:25:27.409 [Lua] Lobby data mechanism = deus 01:25:27.409 [Lua] Lobby data player_slot_5 = 0:0 01:25:27.409 [Lua] Lobby data player_slot_2 = 0:0 01:25:27.409 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:27.409 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:27.409 [Lua] Lobby data eac_authorized = true 01:25:27.409 [Lua] Set lobby end. 01:25:27.409 [Lua] initializing mechanism to: deus 01:25:27.409 [Lua] FORCE COMMIT 8 01:25:27.409 [Lua] PlayFabMirrorBase:_commit_internal 8 01:25:27.409 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:25:27.409 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:25:27.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 43 01:25:27.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:25:27.412 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:25:27.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 43 01:25:27.412 [Lua] commit result success 8 01:25:27.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 01:25:27.412 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:25:27.412 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 01:25:27.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 01:25:27.416 [Umbra] Unload tome 01:25:27.416 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 01:25:27.498 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 01:25:27.508 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 01:25:27.508 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 01:25:27.508 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 01:25:27.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:25:27.617 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:25:27.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:25:27.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 43 01:25:27.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 01:25:27.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 01:25:29.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:25:29.596 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:25:29.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 01:25:32.109 [Lua] ### Sending rpc_level_loaded 01:25:32.109 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228 01:25:32.109 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:25:32.110 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:25:32.110 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:25:32.126 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:25:32.126 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:25:33.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 01:25:33.967 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 01:25:33.984 [Lua] [LevelTransitionHandler] Level load completed! 01:25:33.984 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:25:33.984 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:25:33.985 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 01:25:33.985 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:25:33.985 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 01:25:34.010 [Lua] ### Sending rpc_level_loaded 01:25:34.010 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228 01:25:34.010 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:25:34.014 [Lua] Async level spawning done 01:25:34.024 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:25:34.024 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:25:34.041 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:25:34.041 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:25:34.041 [Lua] ### Sending rpc_level_loaded 01:25:34.041 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228 01:25:34.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:25:35.046 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:25:35.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:25:35.046 [Lua] [Matchmaking] unregister rpcs 01:25:35.046 [Lua] Set lobby begin: 01:25:35.046 [Lua] Lobby data twitch_enabled = false 01:25:35.046 [Lua] Lobby data selected_mission_id = morris_hub 01:25:35.046 [Lua] Lobby data num_players = 2 01:25:35.046 [Lua] Lobby data difficulty_tweak = 0 01:25:35.047 [Lua] Lobby data host = 110000101e55044 01:25:35.047 [Lua] Lobby data matchmaking_type = 3 01:25:35.047 [Lua] Lobby data is_private = true 01:25:35.047 [Lua] Lobby data match_started = true 01:25:35.047 [Lua] Lobby data difficulty = normal 01:25:35.047 [Lua] Lobby data player_slot_1 = 0:0 01:25:35.047 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:25:35.047 [Lua] Lobby data unique_server_name = Visulth 01:25:35.047 [Lua] Lobby data quick_game = false 01:25:35.047 [Lua] Lobby data country_code = CA 01:25:35.047 [Lua] Lobby data matchmaking = false 01:25:35.047 [Lua] Lobby data power_level = 0 01:25:35.047 [Lua] Lobby data mission_id = morris_hub 01:25:35.047 [Lua] Lobby data mechanism = deus 01:25:35.047 [Lua] Lobby data player_slot_5 = 0:0 01:25:35.047 [Lua] Lobby data player_slot_2 = 0:0 01:25:35.047 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:35.047 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:35.047 [Lua] Lobby data eac_authorized = true 01:25:35.047 [Lua] Set lobby end. 01:25:35.047 [Lua] [Managers] Destroying manager group: 01:25:35.048 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:25:35.048 [Lua] [Gamestate] Enter StateIngame HOST 01:25:35.048 [Lua] [Managers] Calling function on all managers: 01:25:35.048 [Lua] <>level = morris_hub<> 01:25:35.049 [Lua] [StateIngame] Server ingame 01:25:35.054 [Lua] Set lobby begin: 01:25:35.054 [Lua] Lobby data twitch_enabled = false 01:25:35.054 [Lua] Lobby data selected_mission_id = morris_hub 01:25:35.054 [Lua] Lobby data num_players = 2 01:25:35.054 [Lua] Lobby data difficulty_tweak = 0 01:25:35.054 [Lua] Lobby data host = 110000101e55044 01:25:35.054 [Lua] Lobby data matchmaking_type = 3 01:25:35.054 [Lua] Lobby data is_private = true 01:25:35.054 [Lua] Lobby data match_started = true 01:25:35.054 [Lua] Lobby data difficulty = normal 01:25:35.054 [Lua] Lobby data player_slot_1 = 0:0 01:25:35.054 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:25:35.055 [Lua] Lobby data unique_server_name = Visulth 01:25:35.055 [Lua] Lobby data quick_game = false 01:25:35.055 [Lua] Lobby data country_code = CA 01:25:35.055 [Lua] Lobby data matchmaking = false 01:25:35.055 [Lua] Lobby data power_level = 0 01:25:35.055 [Lua] Lobby data mission_id = morris_hub 01:25:35.055 [Lua] Lobby data mechanism = deus 01:25:35.055 [Lua] Lobby data player_slot_5 = 0:0 01:25:35.055 [Lua] Lobby data player_slot_2 = 0:0 01:25:35.055 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:35.055 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:35.055 [Lua] Lobby data eac_authorized = true 01:25:35.055 [Lua] Set lobby end. 01:25:35.055 [Lua] [Matchmaking] register rpcs 01:25:35.055 [Lua] GameNetworkManager:init... creating game session 01:25:35.055 [Lua] Host GameSession.make_game_session_host with session: 01:25:35.055 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:25:35.055 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:25:35.055 [Lua] [GameNetworkManager] self.is_server = true 01:25:35.055 [Network] Setting artificial MTU limit to 65536 01:25:35.074 [Lua] Switching ConflictSettings: to: disabled 01:25:35.074 [Lua] pacing=disabled 01:25:35.074 [Lua] roaming=nil 01:25:35.074 [Lua] specials=disabled 01:25:35.074 [Lua] debug_color=black 01:25:35.074 [Lua] pack_spawning=disabled 01:25:35.074 [Lua] contained_breeds=nil 01:25:35.074 [Lua] disabled=true 01:25:35.074 [Lua] boss=disabled 01:25:35.074 [Lua] horde=disabled 01:25:35.074 [Lua] name=disabled 01:25:35.074 [Lua] intensity=disabled 01:25:35.074 [Lua] --- 01:25:35.074 [Lua] [LevelAnalysis] set_random_seed( 0) 01:25:35.079 [Lua] [AIInterestPointSystem] Level Seed: 0 01:25:35.079 [Lua] 01:25:35.079 [Lua] [entity_system_bag] = table 01:25:35.079 [Lua] [entity_system_bag] = metatable 01:25:35.079 [Lua] [startup_data] = table 01:25:35.079 [Lua] [entity_manager] = table 01:25:35.079 [Lua] [entity_manager] = metatable 01:25:35.079 [Lua] [unit_spawner] = table 01:25:35.079 [Lua] [unit_spawner] = metatable 01:25:35.079 [Lua] [unit_storage] = table 01:25:35.079 [Lua] [unit_storage] = metatable 01:25:35.079 [Lua] [dice_keeper] = table 01:25:35.079 [Lua] [dice_keeper] = metatable 01:25:35.079 [Lua] [is_server] = true (boolean) 01:25:35.079 [Lua] [world] = [World] 01:25:35.079 [Lua] [system_api] = table 01:25:35.079 [Lua] [entity_system] = table 01:25:35.079 [Lua] [entity_system] = metatable 01:25:35.079 [Lua] [network_lobby] = table 01:25:35.079 [Lua] [network_lobby] = metatable 01:25:35.079 [Lua] [profile_synchronizer] = table 01:25:35.079 [Lua] [profile_synchronizer] = metatable 01:25:35.080 [Lua] [level_transition_handler] = table 01:25:35.080 [Lua] [level_transition_handler] = metatable 01:25:35.080 [Lua] [num_local_human_players] = 1 (number) 01:25:35.080 [Lua] [statistics_db] = table 01:25:35.080 [Lua] [statistics_db] = metatable 01:25:35.080 [Lua] [network_server] = table 01:25:35.080 [Lua] [network_server] = metatable 01:25:35.080 [Lua] [input_manager] = table 01:25:35.080 [Lua] [input_manager] = metatable 01:25:35.080 [Lua] [network_clock] = table 01:25:35.080 [Lua] [network_clock] = metatable 01:25:35.080 [Lua] [network_transmit] = table 01:25:35.080 [Lua] [network_transmit] = metatable 01:25:35.080 [Lua] [free_flight_manager] = table 01:25:35.080 [Lua] [free_flight_manager] = metatable 01:25:35.080 [Lua] [network_manager] = table 01:25:35.080 [Lua] [network_manager] = metatable 01:25:35.080 [Lua] [network_event_delegate] = table 01:25:35.080 [Lua] [network_event_delegate] = metatable 01:25:35.080 [Lua] 01:25:35.080 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:25:35.080 [Lua] ignoring extension VersusInteractObjectiveExtension 01:25:35.080 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:25:35.080 [Lua] ignoring extension VersusSocketObjectiveExtension 01:25:35.080 [Lua] ignoring extension VersusTargetObjectiveExtension 01:25:35.080 [Lua] ignoring extension VersusMissionObjectiveExtension 01:25:35.081 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:25:35.089 [Lua] [AchievementManager] Achievements using the steam platform 01:25:35.089 [Lua] PlayerManager:add_player player_1 01:25:35.125 [Lua] [StateIngame] Level seed: 0 01:25:35.128 [Lua] [LevelAnalysis] set_random_seed( 0) 01:25:35.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:25:35.129 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:25:35.130 [Lua] [IngameUI] init 01:25:35.154 [SteamVoipClient] select_out(110000101e55044, off) 01:25:35.154 [SteamVoipClient] select_out(110000104e72a6c, off) 01:25:35.160 [Lua] cb_razer_chroma_setup 01:25:35.203 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000012091BF0; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000012091750; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000012091840; parent_world_position = table: 0000000012091870; local_position = table: 0000000012091B60; size = table: 0000000012091BB0; node = table: 0000000012091BF0 [3] scenegraph = table: 0000000012091750; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000012091750; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000012091750; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 0000000011BB3430 [7] self = table: 0000000011BB3430; ingame_ui_context = table: 000000001014D3F0; input_manager = table: 000000001C2387E0; world = [World] [8] self = table: 0000000008150B30; object = table: 0000000011BB3430 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [13] mod = table: 0000000017206410; error_prefix_data = table: 0000000011BB33F0; func = [function] [14] self = table: 0000000017206410; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000011BB33B0; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000017206410 [20] self = table: 000000001F308E50; ingame_ui_context = table: 000000001014D3F0 [21] self = table: 000000001F308E50; params = table: 000000001671A570; viewport_name = "player_1"; input_manager = table: 000000001C2387E0; input_source = table: 00000000055080E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CA52F80; stats_id = "110000101e55044:1"; entity_manager = table: 0000000008A2AC90; camera_system = table: 0000000011186BE0; outline_system = table: 00000000111846B0; fade_system = table: 000000001B469150; sound_sector_system = table: 00000000111863A0; sound_environment_system = table: 00000000053C8110; event_manager = table: 000000001F28FB00; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001014D3F0 [22] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; params = table: 000000001671A570; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true [25] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001F9AB630; menu_widgets = table: 0000000011BB2630; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001F9AB630; menu_widgets = table: 0000000011BB2630; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008AD9390; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000006571420; telemetry_time_view_enter = 0; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000120C5D10; cutscene_system = table: 0000000011185010; text_popup_ui = table: 00000000110BCD40; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011F91120; world = [World]; camera_manager = table: 000000000660D9F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001014D3F0; _fps_cooldown = 0; views = table: 0000000007ADB910; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000663B750; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CA52F80; weave_onboarding = table: 000000001671BB50; popup_handler = table: 00000000110BCB90; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CBA8AA0; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0; [22] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [23] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [24] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [25] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000005A22790; network_server = table: 0000000005A17D10; entity_system = table: 000000000584A670; parent = table: 0000000005384F10; _level_flow_events = table: 000000001779CF00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000058916C0; machines = table: 000000001671A540; network_event_delegate = table: 000000001CBA8AA0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000010197560; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000005A53AB0; network_clock = table: 0000000016FC6D40; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000176E4350; 01:25:35.204 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001BC78EE0; node_def = table: 0000000012091570; k = "offset"; v = table: 0000000012091630 [2] scenegraph = table: 000000001BC78E60; scenegraph_def = table: 0000000011BB34D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012091570; parent_name = nil; local_position = table: 000000001BC78E90; node = table: 000000001BC78EE0 [3] scenegraph_def = table: 0000000011BB34D0; scenegraph = table: 000000001BC78E60; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012091570 [4] self = table: 0000000011BB3430 [5] self = table: 0000000011BB3430; ingame_ui_context = table: 000000001014D3F0; input_manager = table: 000000001C2387E0; world = [World] [6] self = table: 0000000008150B30; object = table: 0000000011BB3430 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [11] mod = table: 0000000017206410; error_prefix_data = table: 0000000011BB33F0; func = [function] [12] self = table: 0000000017206410; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000011BB33B0; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000017206410 [18] self = table: 000000001F308E50; ingame_ui_context = table: 000000001014D3F0 [19] self = table: 000000001F308E50; params = table: 000000001671A570; viewport_name = "player_1"; input_manager = table: 000000001C2387E0; input_source = table: 00000000055080E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CA52F80; stats_id = "110000101e55044:1"; entity_manager = table: 0000000008A2AC90; camera_system = table: 0000000011186BE0; outline_system = table: 00000000111846B0; fade_system = table: 000000001B469150; sound_sector_system = table: 00000000111863A0; sound_environment_system = table: 00000000053C8110; event_manager = table: 000000001F28FB00; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001014D3F0 [20] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; params = table: 000000001671A570; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001C0DA4F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true [23] self = table: 000000001C0DA4F0; parent = table: 000000001041E4A0; start_state = table: 000000001DEC7C00; params = table: 000000001671A570; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 000000001C0DA4F0 [25] self = table: 000000001041E4A0; loading_context = table: 00000000176E4350; is_server = true; assert_on_leak = true; input_manager = table: 000000001C2387E0; level_key = "morris_hub"; level_setting = table: 00000000055DBBF0; db = table: 0000000010197560; world = [World]; network_event_delegate = table: 000000001CBA8AA0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001F28FB00; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001671A570 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011BB2630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001F9AB630; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012091750; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011BB2630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000006571420; ingame_ui = table: 0000000017206410; definitions = table: 0000000011BB34A0; input_manager = table: 000000001C2387E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011BB3570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001F9AB630; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012091750; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000008AD9390; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000006571420; telemetry_time_view_enter = 0; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000120C5D10; cutscene_system = table: 0000000011185010; text_popup_ui = table: 00000000110BCD40; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011F91120; world = [World]; camera_manager = table: 000000000660D9F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001014D3F0; _fps_cooldown = 0; views = table: 0000000007ADB910; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000663B750; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CA52F80; weave_onboarding = table: 000000001671BB50; popup_handler = table: 00000000110BCB90; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CBA8AA0; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001041E4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010197560; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001014D3F0; end_conditions_met = false; player = table: 000000001CA52F80; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001CBA8AA0; [20] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [21] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [22] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [23] _params = table: 000000001671A570; _profiling_debugging_enabled = true; _parent = table: 000000001041E4A0; _state = table: 000000001F308E50; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000005A22790; network_server = table: 0000000005A17D10; entity_system = table: 000000000584A670; parent = table: 0000000005384F10; _level_flow_events = table: 000000001779CF00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001C2387E0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000058916C0; machines = table: 000000001671A540; network_event_delegate = table: 000000001CBA8AA0; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000010197560; _lobby_host = table: 000000001E687930; dice_keeper = table: 0000000005A53AB0; network_clock = table: 0000000016FC6D40; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001041E4A0; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000176E4350; 01:25:35.239 [Lua] [Matchmaking] Cancelling matchmaking 01:25:35.239 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:25:35.239 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:25:35.240 [Lua] Set lobby begin: 01:25:35.240 [Lua] Lobby data twitch_enabled = false 01:25:35.240 [Lua] Lobby data selected_mission_id = morris_hub 01:25:35.240 [Lua] Lobby data num_players = 2 01:25:35.240 [Lua] Lobby data difficulty_tweak = 0 01:25:35.240 [Lua] Lobby data host = 110000101e55044 01:25:35.240 [Lua] Lobby data matchmaking_type = 3 01:25:35.240 [Lua] Lobby data is_private = true 01:25:35.240 [Lua] Lobby data match_started = true 01:25:35.240 [Lua] Lobby data difficulty = normal 01:25:35.240 [Lua] Lobby data player_slot_1 = 0:0 01:25:35.240 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:25:35.240 [Lua] Lobby data unique_server_name = Visulth 01:25:35.240 [Lua] Lobby data quick_game = false 01:25:35.240 [Lua] Lobby data country_code = CA 01:25:35.240 [Lua] Lobby data matchmaking = false 01:25:35.240 [Lua] Lobby data power_level = 835 01:25:35.240 [Lua] Lobby data mission_id = morris_hub 01:25:35.240 [Lua] Lobby data mechanism = deus 01:25:35.240 [Lua] Lobby data player_slot_5 = 0:0 01:25:35.240 [Lua] Lobby data player_slot_2 = 0:0 01:25:35.240 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:35.240 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:35.240 [Lua] Lobby data eac_authorized = true 01:25:35.240 [Lua] Set lobby end. 01:25:35.242 [Lua] CurrentConflictSettings disabled 01:25:35.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:25:35.242 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:25:35.242 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:25:35.242 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:25:35.242 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:25:35.242 [Lua] [Managers] Calling function on all managers: 01:25:35.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:25:35.250 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:25:35.250 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:25:35.250 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:25:35.250 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:25:35.313 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:25:35.317 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:25:35.317 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:25:35.317 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:25:35.317 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:25:35.317 [Lua] RemotePlayer:create_game_object( ) 4 01:25:35.340 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:25:35.340 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:25:35.348 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:25:35.348 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:25:35.348 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:25:35.348 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:25:35.350 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 01:25:35.354 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:35.355 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:35.355 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:25:35.355 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07e6cb20 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07e6cb20 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1cae7790 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1cae7790 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06949f20 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06949f20 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x080931f0 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x080931f0 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x14d493f0 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x14d493f0 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12b2cae0 01:25:35.363 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12b2cae0 01:25:35.460 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:25:35.460 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:25:35.460 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:25:35.461 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:25:35.461 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:25:35.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 01:25:35.462 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:25:35.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:35.656 [Lua] StateInGameRunning:_game_actually_starts() 01:25:35.656 [Lua] ################################################################################################################# 01:25:35.656 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:25:35.656 [Lua] ################################################################################################################# 01:25:35.656 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 01:25:35.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 01:25:35.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 01:25:35.759 [Lua] Commit load time data 01:25:42.245 [Lua] [IngameUI] menu view on_enter character_selection 01:25:42.245 [Lua] hero_fullscreen_menu_on_enter 01:25:42.246 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11b24ec0 01:25:42.248 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:25:42.264 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:42.264 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:42.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:42.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:42.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:25:42.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:25:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:42.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:25:42.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:25:42.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:42.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:25:42.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:25:46.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:25:46.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:25:46.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:25:46.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:25:46.765 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:46.765 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 01:25:47.165 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 01:25:47.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 01:25:47.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 01:25:47.309 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 01:25:47.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 01:25:47.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 01:25:47.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 01:25:47.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 01:25:47.396 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView 01:25:47.396 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:25:47.409 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000101e55044 01:25:47.409 [Lua] Set lobby begin: 01:25:47.409 [Lua] Lobby data twitch_enabled = false 01:25:47.409 [Lua] Lobby data selected_mission_id = morris_hub 01:25:47.409 [Lua] Lobby data num_players = 2 01:25:47.409 [Lua] Lobby data difficulty_tweak = 0 01:25:47.409 [Lua] Lobby data host = 110000101e55044 01:25:47.409 [Lua] Lobby data matchmaking_type = 3 01:25:47.409 [Lua] Lobby data is_private = true 01:25:47.409 [Lua] Lobby data match_started = true 01:25:47.409 [Lua] Lobby data difficulty = normal 01:25:47.409 [Lua] Lobby data player_slot_1 = 0:0 01:25:47.409 [Lua] Lobby data player_slot_4 = 0:0 01:25:47.409 [Lua] Lobby data unique_server_name = Visulth 01:25:47.409 [Lua] Lobby data quick_game = false 01:25:47.409 [Lua] Lobby data country_code = CA 01:25:47.409 [Lua] Lobby data matchmaking = false 01:25:47.409 [Lua] Lobby data power_level = 835 01:25:47.409 [Lua] Lobby data mission_id = morris_hub 01:25:47.409 [Lua] Lobby data mechanism = deus 01:25:47.409 [Lua] Lobby data player_slot_5 = 0:0 01:25:47.409 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:25:47.410 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:47.410 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:47.410 [Lua] Lobby data eac_authorized = true 01:25:47.410 [Lua] Set lobby end. 01:25:47.410 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(2) career(1) 01:25:47.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 01:25:47.416 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 01:25:47.419 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 01:25:47.420 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:25:47.422 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 01:25:47.422 [Lua] [GameNetworkManager] destroying game object with go_id=6 01:25:47.425 [Save] Saving `save_data` 01:25:47.430 [Save] Save done 01:25:47.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 01:25:47.439 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 01:25:47.439 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 01:25:47.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 01:25:47.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 01:25:47.447 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:25:47.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 01:25:47.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 01:25:47.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 01:25:47.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 01:25:47.503 [Lua] [IngameUI] menu view on_exit character_selection 01:25:47.503 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:25:47.503 [Lua] hero_fullscreen_menu_on_exit 01:25:47.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11b24ec0 01:25:47.505 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:25:47.505 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:25:47.505 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerCharacterSelectionView 01:25:47.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 01:25:47.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 01:25:47.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 01:25:47.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read, 01:25:47.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 01:25:47.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 01:25:47.694 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 01:25:47.694 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:25:47.771 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:25:47.771 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:25:47.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 01:25:47.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 01:25:47.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 01:25:47.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:25:48.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:25:48.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:25:48.153 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 01:25:48.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 01:25:48.254 [Lua] [PackageManager] Force_load: wwise/staff 01:25:48.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:25:48.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:25:48.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:25:48.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:25:48.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:25:48.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:25:48.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:25:48.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:25:48.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:25:48.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 01:25:48.632 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:25:48.632 [Lua] Players: 3 01:25:48.632 [Lua] Set lobby begin: 01:25:48.632 [Lua] Lobby data twitch_enabled = false 01:25:48.632 [Lua] Lobby data selected_mission_id = morris_hub 01:25:48.632 [Lua] Lobby data num_players = 3 01:25:48.632 [Lua] Lobby data difficulty_tweak = 0 01:25:48.632 [Lua] Lobby data host = 110000101e55044 01:25:48.632 [Lua] Lobby data matchmaking_type = 3 01:25:48.632 [Lua] Lobby data is_private = true 01:25:48.632 [Lua] Lobby data match_started = true 01:25:48.632 [Lua] Lobby data difficulty = normal 01:25:48.632 [Lua] Lobby data player_slot_1 = 0:0 01:25:48.632 [Lua] Lobby data player_slot_4 = 0:0 01:25:48.633 [Lua] Lobby data unique_server_name = Visulth 01:25:48.633 [Lua] Lobby data quick_game = false 01:25:48.633 [Lua] Lobby data country_code = CA 01:25:48.633 [Lua] Lobby data matchmaking = false 01:25:48.633 [Lua] Lobby data power_level = 835 01:25:48.633 [Lua] Lobby data mission_id = morris_hub 01:25:48.633 [Lua] Lobby data mechanism = deus 01:25:48.633 [Lua] Lobby data player_slot_5 = 0:0 01:25:48.633 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:25:48.633 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:25:48.633 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:25:48.633 [Lua] Lobby data eac_authorized = true 01:25:48.633 [Lua] Set lobby end. 01:25:48.633 [Lua] [LobbyMembers] Member joined 110000105bd392b 01:25:48.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 01:25:48.913 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 01:25:48.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 01:25:48.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 01:25:48.993 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 01:25:48.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:25:49.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:25:49.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:25:49.322 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(0.335073, -7.39176, -4.0102), Vector4(0, 0, -0.0745969, -0.997214)) 01:25:49.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:49.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:49.326 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:25:49.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:25:50.318 [Lua] GOT approve_channel 4 110000105bd392b 18600000375f665 01:25:50.318 [EAC] EAC server has client 110000105bd392b and channel 4 (and owner 110000105bd392b) 01:25:50.318 [EACServer] [21:25:50:318][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Tios 01:25:50.318 [Lua] Client with peer_id 110000105bd392b got APPROVED by server 01:25:50.319 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105bd392b' 01:25:50.319 [Lua] [ChatManager][1]System: Tios is joining the game 01:25:50.319 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby. 01:25:50.319 [Lua] [NetworkServer] Creating peer info. 01:25:50.319 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting 01:25:50.405 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000375f665 from 110000105bd392b, replying lobby_ok 01:25:50.454 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000104e72a6c | bw:110000101e55044 | es:0 01:25:50.617 [Lua] [IngameUI] menu view on_enter hero_view 01:25:50.627 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b73e190 01:25:50.627 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:25:50.652 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:25:50.653 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:25:50.655 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:25:50.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:25:50.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:25:51.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:25:51.157 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:25:51.185 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.185 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:51.305 [Lua] [IngameUI] menu view on_exit hero_view 01:25:51.309 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b73e190 01:25:51.309 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:25:51.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:25:51.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:25:51.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:51.317 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:25:51.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:25:51.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:25:51.772 [Lua] [IngameUI] menu view on_enter hero_view 01:25:51.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b73e190 01:25:51.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:25:51.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:25:51.802 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:25:51.803 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:25:51.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:25:51.812 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:25:52.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:25:52.402 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:25:52.432 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.432 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:52.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:52.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:02.664 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105bd392b 01:26:02.664 [Lua] Set lobby begin: 01:26:02.664 [Lua] Lobby data twitch_enabled = false 01:26:02.664 [Lua] Lobby data selected_mission_id = morris_hub 01:26:02.664 [Lua] Lobby data num_players = 3 01:26:02.664 [Lua] Lobby data difficulty_tweak = 0 01:26:02.665 [Lua] Lobby data host = 110000101e55044 01:26:02.665 [Lua] Lobby data matchmaking_type = 3 01:26:02.665 [Lua] Lobby data is_private = true 01:26:02.665 [Lua] Lobby data match_started = true 01:26:02.665 [Lua] Lobby data difficulty = normal 01:26:02.665 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:26:02.665 [Lua] Lobby data player_slot_4 = 0:0 01:26:02.666 [Lua] Lobby data unique_server_name = Visulth 01:26:02.666 [Lua] Lobby data quick_game = false 01:26:02.666 [Lua] Lobby data country_code = CA 01:26:02.666 [Lua] Lobby data matchmaking = false 01:26:02.666 [Lua] Lobby data power_level = 835 01:26:02.666 [Lua] Lobby data mission_id = morris_hub 01:26:02.666 [Lua] Lobby data mechanism = deus 01:26:02.666 [Lua] Lobby data player_slot_5 = 0:0 01:26:02.666 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:26:02.666 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:26:02.666 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:26:02.666 [Lua] Lobby data eac_authorized = true 01:26:02.666 [Lua] Set lobby end. 01:26:03.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:26:03.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:03.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:03.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:03.916 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:26:03.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:26:03.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:26:03.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:26:04.961 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b 01:26:04.961 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting 01:26:04.961 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting 01:26:05.002 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_notify_lobby_joined 01:26:05.002 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "1" and join party "0" 01:26:05.002 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=1) 01:26:05.002 [Lua] Sync dynamic to client: 01:26:05.140 [SteamVoipClient] select_out(110000105bd392b, on) 01:26:05.155 [SteamVoipClient] select_out(110000105bd392b, on) 01:26:05.155 [SteamVoipClient] select_in(110000105bd392b, on) 01:26:05.155 [SteamVoipClient] select_out(110000105bd392b, off) 01:26:06.265 [EACServer] [21:26:06:265][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 2 Status: Client Authenticated Message: Client authenticated. 01:26:06.266 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal 01:26:06.459 [Lua] PlayFabMirrorBase:_commit_internal 9 01:26:06.459 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:26:06.459 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:26:06.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 01:26:06.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 01:26:06.501 [EACServer] [21:26:06:501][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B. 01:26:06.664 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 01:26:06.668 [Lua] commit result success 9 01:26:06.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 01:26:06.680 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 01:26:06.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 01:26:06.904 [EACServer] [21:26:06:904][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B 01:26:06.904 [EACServer] [21:26:06:904][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:26:06.914 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote 01:26:07.080 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_post_game_notified 01:26:07.082 [Lua] player (110000105bd392b,1) was put into party 0 01:26:07.082 [Lua] [ProfileSynchronizer] Peer 110000105bd392b entered session 01:26:07.082 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105bd392b 01:26:07.082 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting 01:26:07.082 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:26:07.095 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:26:07.095 [Lua] Mechanism says: a client joined the game! 110000105bd392b 01:26:07.247 [Lua] ### Sending rpc_level_loaded 01:26:07.247 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228 01:26:07.247 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait 01:26:11.665 [Lua] [IngameUI] menu view on_exit hero_view 01:26:11.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b73e190 01:26:11.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:26:11.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:26:11.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:26:11.883 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105bd392b, connection_key=1) 01:26:11.884 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:26:11.884 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:26:11.896 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:26:11.896 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:26:13.136 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:26:13.136 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:26:13.149 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:26:13.155 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:26:13.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 01:26:13.155 [Lua] RemotePlayer:create_game_object( ) 10 01:26:13.179 [Lua] player (110000105bd392b,1) was put into party 1 01:26:13.179 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(1) career(1) 01:26:13.179 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:26:13.179 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:26:13.187 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:26:13.187 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:26:13.277 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:26:13.277 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:26:13.277 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:26:13.278 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read, 01:26:13.278 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 01:26:13.355 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 01:26:13.355 [Lua] [PackageManager] Force_load: wwise/pistol 01:26:13.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:26:13.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:26:13.434 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:26:13.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:26:13.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:26:13.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:26:13.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 01:26:13.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 01:26:13.629 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 01:26:13.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:26:13.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:26:13.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:26:13.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 01:26:14.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 01:26:14.292 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 01:26:14.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 01:26:14.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 01:26:14.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 01:26:14.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:26:14.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:26:14.506 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:26:15.458 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:26:15.458 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:26:15.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 01:26:15.461 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:26:15.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:26:15.788 [Lua] Set lobby begin: 01:26:15.788 [Lua] Lobby data twitch_enabled = false 01:26:15.788 [Lua] Lobby data selected_mission_id = morris_hub 01:26:15.788 [Lua] Lobby data num_players = 3 01:26:15.789 [Lua] Lobby data difficulty_tweak = 0 01:26:15.789 [Lua] Lobby data host = 110000101e55044 01:26:15.789 [Lua] Lobby data matchmaking_type = 3 01:26:15.789 [Lua] Lobby data is_private = true 01:26:15.789 [Lua] Lobby data match_started = true 01:26:15.789 [Lua] Lobby data difficulty = normal 01:26:15.789 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:26:15.789 [Lua] Lobby data player_slot_4 = 0:0 01:26:15.789 [Lua] Lobby data unique_server_name = Visulth 01:26:15.789 [Lua] Lobby data quick_game = false 01:26:15.789 [Lua] Lobby data country_code = CA 01:26:15.789 [Lua] Lobby data matchmaking = false 01:26:15.789 [Lua] Lobby data power_level = 556 01:26:15.789 [Lua] Lobby data mission_id = morris_hub 01:26:15.790 [Lua] Lobby data mechanism = deus 01:26:15.790 [Lua] Lobby data player_slot_5 = 0:0 01:26:15.790 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:26:15.790 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:26:15.790 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:26:15.790 [Lua] Lobby data eac_authorized = true 01:26:15.790 [Lua] Set lobby end. 01:26:20.796 [Lua] Set lobby begin: 01:26:20.796 [Lua] Lobby data twitch_enabled = false 01:26:20.798 [Lua] Lobby data selected_mission_id = morris_hub 01:26:20.798 [Lua] Lobby data num_players = 3 01:26:20.798 [Lua] Lobby data difficulty_tweak = 0 01:26:20.798 [Lua] Lobby data host = 110000101e55044 01:26:20.798 [Lua] Lobby data matchmaking_type = 3 01:26:20.798 [Lua] Lobby data is_private = true 01:26:20.798 [Lua] Lobby data match_started = true 01:26:20.798 [Lua] Lobby data difficulty = normal 01:26:20.798 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:26:20.798 [Lua] Lobby data player_slot_4 = 0:0 01:26:20.798 [Lua] Lobby data unique_server_name = Visulth 01:26:20.798 [Lua] Lobby data quick_game = false 01:26:20.798 [Lua] Lobby data country_code = CA 01:26:20.798 [Lua] Lobby data matchmaking = false 01:26:20.798 [Lua] Lobby data power_level = 835 01:26:20.798 [Lua] Lobby data mission_id = morris_hub 01:26:20.798 [Lua] Lobby data mechanism = deus 01:26:20.798 [Lua] Lobby data player_slot_5 = 0:0 01:26:20.799 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:26:20.799 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:26:20.799 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:26:20.799 [Lua] Lobby data eac_authorized = true 01:26:20.799 [Lua] Set lobby end. 01:26:26.728 [Lua] PlayFabMirrorBase:_commit_internal 10 01:26:26.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:26:26.728 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:26:26.743 [Lua] commit result success 10 01:26:26.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 01:26:26.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 01:26:26.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 01:27:09.792 [EACServer] [21:27:09:792][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:27:45.762 [Lua] [IngameUI] menu view on_enter start_game_view 01:27:45.764 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1aac3d80 01:27:45.764 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:27:45.805 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 01:27:45.805 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:27:45.806 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:27:45.806 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 01:27:48.031 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 01:27:48.031 [Lua] ............................................................................................................ 01:27:48.031 [Lua] ............................................................................................................ 01:27:48.031 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 01:27:48.031 [Lua] ............................................................................................................ 01:27:48.031 [Lua] ............................................................................................................ 01:27:48.130 [Lua] [Matchmaking] Cancelling matchmaking 01:27:48.130 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:27:48.132 [Lua] [IngameUI] menu view on_exit start_game_view 01:27:48.132 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:27:48.133 [Save] Saving `save_data` 01:27:48.133 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:27:48.133 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:27:48.133 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 01:27:48.138 [Save] Save done 01:27:48.151 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1aac3d80 01:27:51.679 [Lua] [IngameUI] menu view on_enter start_game_view 01:27:51.682 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1aac3d80 01:27:51.682 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:27:51.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 01:27:51.726 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:27:51.726 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:27:51.727 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 01:27:52.781 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 01:27:52.781 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 01:27:52.781 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 01:27:52.782 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:27:56.089 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 01:27:56.089 [Lua] ............................................................................................................ 01:27:56.089 [Lua] ............................................................................................................ 01:27:56.089 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:27:56.089 [Lua] ............................................................................................................ 01:27:56.089 [Lua] ............................................................................................................ 01:27:56.167 [Lua] [Matchmaking] Cancelling matchmaking 01:27:56.167 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:27:56.195 [Lua] [IngameUI] menu view on_exit start_game_view 01:27:56.196 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:27:56.197 [Save] Saving `save_data` 01:27:56.197 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:27:56.197 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:27:56.197 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 01:27:56.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:27:56.202 [Save] Save done 01:27:56.215 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1aac3d80 01:28:00.962 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:28:00.962 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:28:00.966 [Lua] Set lobby begin: 01:28:00.966 [Lua] Lobby data twitch_enabled = false 01:28:00.966 [Lua] Lobby data selected_mission_id = morris_hub 01:28:00.966 [Lua] Lobby data num_players = 3 01:28:00.966 [Lua] Lobby data difficulty_tweak = 0 01:28:00.966 [Lua] Lobby data host = 110000101e55044 01:28:00.966 [Lua] Lobby data matchmaking_type = 3 01:28:00.966 [Lua] Lobby data is_private = true 01:28:00.966 [Lua] Lobby data match_started = true 01:28:00.966 [Lua] Lobby data difficulty = cataclysm 01:28:00.966 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:28:00.966 [Lua] Lobby data player_slot_4 = 0:0 01:28:00.966 [Lua] Lobby data unique_server_name = Visulth 01:28:00.966 [Lua] Lobby data quick_game = false 01:28:00.966 [Lua] Lobby data country_code = CA 01:28:00.966 [Lua] Lobby data matchmaking = false 01:28:00.966 [Lua] Lobby data power_level = 835 01:28:00.966 [Lua] Lobby data mission_id = morris_hub 01:28:00.966 [Lua] Lobby data mechanism = deus 01:28:00.966 [Lua] Lobby data player_slot_5 = 0:0 01:28:00.966 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:28:00.966 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:28:00.967 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:28:00.967 [Lua] Lobby data eac_authorized = true 01:28:00.967 [Lua] Set lobby end. 01:28:00.967 [Lua] [PartyManager] Leader is set to 110000101e55044 01:28:00.967 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:28:00.967 [Lua] Set lobby begin: 01:28:00.967 [Lua] Lobby data twitch_enabled = false 01:28:00.967 [Lua] Lobby data selected_mission_id = journey_citadel 01:28:00.967 [Lua] Lobby data num_players = 3 01:28:00.967 [Lua] Lobby data difficulty_tweak = 0 01:28:00.967 [Lua] Lobby data host = 110000101e55044 01:28:00.967 [Lua] Lobby data matchmaking_type = 2 01:28:00.967 [Lua] Lobby data is_private = true 01:28:00.967 [Lua] Lobby data match_started = true 01:28:00.967 [Lua] Lobby data difficulty = cataclysm 01:28:00.967 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:28:00.967 [Lua] Lobby data player_slot_4 = 0:0 01:28:00.967 [Lua] Lobby data unique_server_name = Visulth 01:28:00.967 [Lua] Lobby data quick_game = false 01:28:00.967 [Lua] Lobby data country_code = CA 01:28:00.967 [Lua] Lobby data matchmaking = true 01:28:00.967 [Lua] Lobby data power_level = 835 01:28:00.967 [Lua] Lobby data mission_id = morris_hub 01:28:00.967 [Lua] Lobby data mechanism = deus 01:28:00.967 [Lua] Lobby data player_slot_5 = 0:0 01:28:00.967 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:28:00.967 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:28:00.967 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:28:00.967 [Lua] Lobby data eac_authorized = true 01:28:00.967 [Lua] Set lobby end. 01:28:00.967 [Lua] Set lobby begin: 01:28:00.967 [Lua] Lobby data twitch_enabled = false 01:28:00.967 [Lua] Lobby data selected_mission_id = journey_citadel 01:28:00.967 [Lua] Lobby data num_players = 3 01:28:00.968 [Lua] Lobby data difficulty_tweak = 0 01:28:00.968 [Lua] Lobby data host = 110000101e55044 01:28:00.968 [Lua] Lobby data matchmaking_type = 2 01:28:00.968 [Lua] Lobby data is_private = false 01:28:00.968 [Lua] Lobby data match_started = true 01:28:00.968 [Lua] Lobby data difficulty = cataclysm 01:28:00.968 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:28:00.968 [Lua] Lobby data player_slot_4 = 0:0 01:28:00.968 [Lua] Lobby data unique_server_name = Visulth 01:28:00.968 [Lua] Lobby data quick_game = false 01:28:00.968 [Lua] Lobby data country_code = CA 01:28:00.968 [Lua] Lobby data matchmaking = true 01:28:00.968 [Lua] Lobby data power_level = 835 01:28:00.968 [Lua] Lobby data mission_id = morris_hub 01:28:00.968 [Lua] Lobby data mechanism = deus 01:28:00.968 [Lua] Lobby data player_slot_5 = 0:0 01:28:00.968 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:28:00.968 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:28:00.968 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:28:00.968 [Lua] Lobby data eac_authorized = true 01:28:00.969 [Lua] Set lobby end. 01:28:00.969 [Lua] [ChatManager][1]System: Starting hosted game... 01:28:00.969 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:28:00.969 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:28:50.166 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(1) career(1) 01:28:50.241 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 01:28:50.241 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:28:50.242 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 01:28:50.242 [Lua] [GameNetworkManager] destroying game object with go_id=11 01:28:50.266 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 01:28:50.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:28:50.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:28:50.614 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:28:50.614 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:28:50.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 01:28:50.616 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:28:50.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:09.794 [EACServer] [21:29:09:794][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:29:19.373 [Lua] [IngameUI] menu view on_enter hero_view 01:29:19.385 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b73e190 01:29:19.385 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:29:19.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:29:19.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:29:19.411 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:29:19.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:29:19.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:29:19.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:29:19.855 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:29:19.884 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.884 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:19.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:29:20.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:29:20.100 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:20.100 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:20.101 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:20.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:20.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:20.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:29:20.104 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:29:20.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:29:20.106 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:29:20.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:29:20.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:29:20.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:29:20.483 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:29:20.483 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:29:20.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:29:20.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:29:24.420 [Lua] [IngameUI] menu view on_exit hero_view 01:29:24.426 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b73e190 01:29:24.426 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:29:24.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:29:24.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:29:34.452 [Lua] PlayFabMirrorBase:_commit_internal 11 01:29:34.452 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:29:34.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:29:34.465 [Lua] commit result success 11 01:29:34.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49 01:29:34.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49 01:29:34.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49 01:30:12.840 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:30:12.840 [Lua] Players: 4 01:30:12.840 [Lua] Set lobby begin: 01:30:12.840 [Lua] Lobby data twitch_enabled = false 01:30:12.840 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:12.840 [Lua] Lobby data num_players = 4 01:30:12.841 [Lua] Lobby data difficulty_tweak = 0 01:30:12.841 [Lua] Lobby data host = 110000101e55044 01:30:12.841 [Lua] Lobby data matchmaking_type = 2 01:30:12.841 [Lua] Lobby data is_private = false 01:30:12.842 [Lua] Lobby data match_started = true 01:30:12.842 [Lua] Lobby data difficulty = cataclysm 01:30:12.842 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:30:12.842 [Lua] Lobby data player_slot_4 = 0:0 01:30:12.842 [Lua] Lobby data unique_server_name = Visulth 01:30:12.842 [Lua] Lobby data quick_game = false 01:30:12.842 [Lua] Lobby data country_code = CA 01:30:12.842 [Lua] Lobby data matchmaking = true 01:30:12.842 [Lua] Lobby data power_level = 835 01:30:12.842 [Lua] Lobby data mission_id = morris_hub 01:30:12.842 [Lua] Lobby data mechanism = deus 01:30:12.842 [Lua] Lobby data player_slot_5 = 0:0 01:30:12.842 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:30:12.842 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:30:12.842 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:30:12.842 [Lua] Lobby data eac_authorized = true 01:30:12.842 [Lua] Set lobby end. 01:30:12.842 [Lua] [LobbyMembers] Member joined 110000105807f8d 01:30:13.874 [Lua] GOT approve_channel 7 110000105807f8d 18600000375f665 01:30:13.874 [EAC] EAC server has client 110000105807f8d and channel 7 (and owner 110000105807f8d) 01:30:13.874 [EACServer] [21:30:13:874][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105807F8D PlayerGUID: 76561198052573069 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052573069 PlayerName: Emorist 01:30:13.874 [Lua] Client with peer_id 110000105807f8d got APPROVED by server 01:30:13.875 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105807f8d' 01:30:13.875 [Lua] [ChatManager][1]System: Emorist is joining the game 01:30:13.875 [Lua] [NetworkServer] Peer 110000105807f8d joined server lobby. 01:30:13.875 [Lua] [NetworkServer] Creating peer info. 01:30:13.875 [Lua] [PeerSM] 110000105807f8d :: on_enter Connecting 01:30:13.999 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000375f665 from 110000105807f8d, replying lobby_ok 01:30:14.079 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105807f8d REPLY wh:110000105bd392b | we:0 | dr:110000104e72a6c | bw:110000101e55044 | es:0 01:30:14.158 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105807f8d 01:30:14.158 [Lua] Set lobby begin: 01:30:14.158 [Lua] Lobby data twitch_enabled = false 01:30:14.158 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:14.158 [Lua] Lobby data num_players = 4 01:30:14.158 [Lua] Lobby data difficulty_tweak = 0 01:30:14.158 [Lua] Lobby data host = 110000101e55044 01:30:14.158 [Lua] Lobby data matchmaking_type = 2 01:30:14.158 [Lua] Lobby data is_private = false 01:30:14.158 [Lua] Lobby data match_started = true 01:30:14.158 [Lua] Lobby data difficulty = cataclysm 01:30:14.158 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:30:14.158 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:30:14.158 [Lua] Lobby data unique_server_name = Visulth 01:30:14.158 [Lua] Lobby data quick_game = false 01:30:14.158 [Lua] Lobby data country_code = CA 01:30:14.158 [Lua] Lobby data matchmaking = true 01:30:14.159 [Lua] Lobby data power_level = 835 01:30:14.159 [Lua] Lobby data mission_id = morris_hub 01:30:14.159 [Lua] Lobby data mechanism = deus 01:30:14.159 [Lua] Lobby data player_slot_5 = 0:0 01:30:14.159 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:30:14.159 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:30:14.159 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:30:14.159 [Lua] Lobby data eac_authorized = true 01:30:14.159 [Lua] Set lobby end. 01:30:16.289 [Lua] ### CLEARING PEER STATE FOR 110000105807f8d 01:30:16.289 [Lua] [PeerSM] 110000105807f8d :: on_exit Connecting 01:30:16.289 [Lua] [PeerSM] 110000105807f8d :: on_enter Connecting 01:30:16.375 [Lua] [NetworkServer] Peer 110000105807f8d has sent rpc_notify_lobby_joined 01:30:16.375 [Lua] [PSM] Peer 110000105807f8d joined. Want to use profile index "4" and join party "0" 01:30:16.375 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105807f8d, connection_key=2) 01:30:16.375 [Lua] Sync dynamic to client: 01:30:16.602 [SteamVoipClient] select_out(110000105807f8d, on) 01:30:16.616 [SteamVoipClient] select_out(110000105807f8d, on) 01:30:16.616 [SteamVoipClient] select_in(110000105807f8d, on) 01:30:16.616 [SteamVoipClient] select_out(110000105807f8d, off) 01:30:18.439 [Lua] [NetworkServer] Peer 110000105807f8d has sent rpc_post_game_notified 01:30:18.439 [Lua] player (110000105807f8d,1) was put into party 0 01:30:18.439 [Lua] [ProfileSynchronizer] Peer 110000105807f8d entered session 01:30:18.439 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105807f8d 01:30:18.439 [Lua] [PeerSM] 110000105807f8d :: on_exit Connecting 01:30:18.439 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 01:30:18.454 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 01:30:18.454 [Lua] Mechanism says: a client joined the game! 110000105807f8d 01:30:18.540 [Lua] ### Sending rpc_level_loaded 01:30:18.540 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 228 01:30:18.540 [Lua] Peer 110000105807f8d has loaded the level but not all enemies, so we wait 01:30:18.569 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105807f8d, connection_key=2) 01:30:18.714 [EACServer] [21:30:18:714][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105807F8D Session: 3 Status: Client Authenticated Message: Client authenticated. 01:30:18.714 [EAC] Peer 110000105807f8d switched EAC state to ClientAuthenticatedLocal 01:30:18.732 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 01:30:18.732 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 01:30:18.749 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 01:30:18.749 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 01:30:19.000 [EACServer] [21:30:19:000][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105807F8D. 01:30:19.400 [EACServer] [21:30:19:400][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105807F8D 01:30:19.400 [EACServer] [21:30:19:400][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105807F8D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:30:19.407 [EAC] Peer 110000105807f8d switched EAC state to ClientAuthenticatedRemote 01:30:21.181 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 01:30:21.181 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 01:30:21.194 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 01:30:21.203 [Lua] PlayerManager:add_remote_player 110000105807f8d 01:30:21.203 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 01:30:21.203 [Lua] RemotePlayer:create_game_object( ) 27 01:30:21.224 [Lua] player (110000105807f8d,1) was put into party 1 01:30:21.224 [Lua] [ProfileSynchronizer] Assigning peer(110000105807f8d:1) to profile(4) career(3) 01:30:21.224 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 01:30:21.224 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 01:30:21.232 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 01:30:21.232 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 01:30:21.416 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 01:30:21.416 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:30:21.416 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1 01:30:21.417 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 01:30:21.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:30:21.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 01:30:21.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_husk_base 01:30:21.922 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:30:21.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:30:21.970 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:30:21.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:30:22.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:30:22.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:30:22.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:30:22.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:30:22.187 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:30:22.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 01:30:22.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 01:30:22.264 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 01:30:22.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:30:22.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:30:22.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:30:22.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:30:22.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:30:22.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:30:22.420 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 01:30:22.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 01:30:22.475 [Lua] [PackageManager] Force_load: wwise/we_deus_01 01:30:22.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:30:22.490 [Lua] Set lobby begin: 01:30:22.490 [Lua] Lobby data twitch_enabled = false 01:30:22.491 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:22.491 [Lua] Lobby data num_players = 4 01:30:22.491 [Lua] Lobby data difficulty_tweak = 0 01:30:22.491 [Lua] Lobby data host = 110000101e55044 01:30:22.491 [Lua] Lobby data matchmaking_type = 2 01:30:22.491 [Lua] Lobby data is_private = false 01:30:22.491 [Lua] Lobby data match_started = true 01:30:22.491 [Lua] Lobby data difficulty = cataclysm 01:30:22.491 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:30:22.491 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:30:22.491 [Lua] Lobby data unique_server_name = Visulth 01:30:22.491 [Lua] Lobby data quick_game = false 01:30:22.491 [Lua] Lobby data country_code = CA 01:30:22.491 [Lua] Lobby data matchmaking = true 01:30:22.491 [Lua] Lobby data power_level = 626 01:30:22.491 [Lua] Lobby data mission_id = morris_hub 01:30:22.491 [Lua] Lobby data mechanism = deus 01:30:22.491 [Lua] Lobby data player_slot_5 = 0:0 01:30:22.491 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:30:22.491 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:30:22.492 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:30:22.492 [Lua] Lobby data eac_authorized = true 01:30:22.492 [Lua] Set lobby end. 01:30:22.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:30:22.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:30:25.160 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:25.160 [Lua] [NetworkServer] Peer 110000105807f8d spawned player. 01:30:25.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 01:30:25.161 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1 01:30:25.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:26.755 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:30:26.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:30:26.755 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:30:26.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 01:30:26.768 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 01:30:26.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 01:30:26.797 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:30:26.797 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:30:26.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:30:26.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:30:26.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:30:26.863 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:30:26.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:30:26.916 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:30:26.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:30:26.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:30:26.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:30:27.495 [Lua] Set lobby begin: 01:30:27.495 [Lua] Lobby data twitch_enabled = false 01:30:27.495 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:27.495 [Lua] Lobby data num_players = 4 01:30:27.495 [Lua] Lobby data difficulty_tweak = 0 01:30:27.495 [Lua] Lobby data host = 110000101e55044 01:30:27.495 [Lua] Lobby data matchmaking_type = 2 01:30:27.495 [Lua] Lobby data is_private = false 01:30:27.495 [Lua] Lobby data match_started = true 01:30:27.495 [Lua] Lobby data difficulty = cataclysm 01:30:27.495 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:30:27.495 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:30:27.495 [Lua] Lobby data unique_server_name = Visulth 01:30:27.495 [Lua] Lobby data quick_game = false 01:30:27.495 [Lua] Lobby data country_code = CA 01:30:27.495 [Lua] Lobby data matchmaking = true 01:30:27.495 [Lua] Lobby data power_level = 835 01:30:27.495 [Lua] Lobby data mission_id = morris_hub 01:30:27.495 [Lua] Lobby data mechanism = deus 01:30:27.495 [Lua] Lobby data player_slot_5 = 0:0 01:30:27.495 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:30:27.495 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:30:27.495 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:30:27.495 [Lua] Lobby data eac_authorized = true 01:30:27.495 [Lua] Set lobby end. 01:31:03.683 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2) 01:31:03.760 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 01:31:03.760 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 01:31:03.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 01:31:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:03.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 01:31:03.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:31:03.780 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 01:31:03.780 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 01:31:03.781 [Lua] [GameNetworkManager] destroying game object with go_id=7 01:31:03.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer 01:31:03.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 01:31:03.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer 01:31:03.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 01:31:03.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:31:04.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:31:04.012 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:31:04.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 01:31:04.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 01:31:04.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 01:31:04.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 01:31:04.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 01:31:04.651 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 01:31:04.651 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 01:31:04.730 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 01:31:04.730 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 01:31:04.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 01:31:04.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:31:04.980 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:31:04.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 01:31:05.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 01:31:05.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 01:31:05.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 01:31:05.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 01:31:05.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 01:31:05.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 01:31:05.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 01:31:05.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 01:31:05.307 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:31:05.307 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:31:05.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 01:31:05.308 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:31:05.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:09.795 [EACServer] [21:31:09:795][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:31:27.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:27.090 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:31:27.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 01:31:27.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer 01:31:27.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:31:27.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:31:27.126 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:31:27.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:31:27.166 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:31:27.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:31:27.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:31:27.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:31:27.409 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 01:31:27.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:27.422 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 01:31:27.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 01:31:27.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 01:31:27.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:31:27.514 [Lua] [PackageManager] Force_load: wwise/drakegun 01:31:27.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:31:27.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:31:27.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 01:31:28.454 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 01:31:28.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer 01:31:28.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:31:28.522 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:31:28.681 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2) 01:31:28.788 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 01:31:28.788 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 01:31:28.790 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 01:31:28.790 [Lua] [GameNetworkManager] destroying game object with go_id=30 01:31:28.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 01:31:29.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:31:29.004 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:31:29.319 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:31:29.319 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:31:29.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 01:31:29.320 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:31:29.321 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:40.128 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 01:31:40.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 01:31:40.142 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 01:31:40.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:31:40.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 01:31:40.173 [Lua] [PackageManager] Force_load: wwise/steampistol 01:31:40.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:31:40.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:31:40.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:32:18.027 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:32:18.027 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:32:18.116 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:32:18.116 [Lua] Set lobby begin: 01:32:18.116 [Lua] Lobby data twitch_enabled = false 01:32:18.116 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:18.116 [Lua] Lobby data num_players = 4 01:32:18.116 [Lua] Lobby data difficulty_tweak = 0 01:32:18.117 [Lua] Lobby data host = 110000101e55044 01:32:18.117 [Lua] Lobby data matchmaking_type = 2 01:32:18.117 [Lua] Lobby data is_private = false 01:32:18.117 [Lua] Lobby data match_started = true 01:32:18.117 [Lua] Lobby data difficulty = cataclysm 01:32:18.117 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:18.117 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:18.117 [Lua] Lobby data unique_server_name = Visulth 01:32:18.117 [Lua] Lobby data quick_game = false 01:32:18.117 [Lua] Lobby data country_code = CA 01:32:18.119 [Lua] Lobby data matchmaking = true 01:32:18.119 [Lua] Lobby data power_level = 835 01:32:18.119 [Lua] Lobby data mission_id = morris_hub 01:32:18.119 [Lua] Lobby data mechanism = deus 01:32:18.119 [Lua] Lobby data player_slot_5 = 0:0 01:32:18.119 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:18.119 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:18.120 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:18.120 [Lua] Lobby data eac_authorized = true 01:32:18.120 [Lua] Set lobby end. 01:32:18.120 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 01:32:18.120 [Lua] [NetworkServer] Entering post game 01:32:18.120 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:32:18.120 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:32:18.120 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 01:32:18.120 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 01:32:18.120 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:32:18.120 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:32:18.120 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:32:18.120 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:32:18.120 [Lua] Complete level triggered. 01:32:18.124 [Lua] Generated node with: Level , level_seed <-269056085>, Run progress <0.3333> 01:32:18.124 [Lua] Generated node with: Level , level_seed <-441124594>, Run progress <0.3333> 01:32:18.124 [Lua] Generated node with: Level , level_seed <1413033237>, Run progress <0.6666> 01:32:18.124 [Lua] Generated node with: Level , level_seed <-1302750352>, Run progress <0> 01:32:18.124 [Lua] Generated node with: Level , level_seed <752515087>, Run progress <0> 01:32:18.124 [Lua] Generated node with: Level , level_seed <1221854754>, Run progress <0.3333> 01:32:18.124 [Lua] Generated node with: Level , level_seed <49729305>, Run progress <0.83325> 01:32:18.124 [Lua] Generated node with: Level , level_seed <-219386460>, Run progress <0.16665> 01:32:18.124 [Lua] Generated node with: Level , level_seed <2065947827>, Run progress <0.9999> 01:32:18.124 [Lua] Generated node with: Level , level_seed <1420524150>, Run progress <0.49995> 01:32:18.124 [Lua] Generated node with: Level , level_seed <-780849315>, Run progress <0.49995> 01:32:18.124 [Lua] Generated node with: Level , level_seed <810969368>, Run progress <0.6666> 01:32:18.124 [Lua] Generated node with: Level , level_seed <1644812695>, Run progress <0.6666> 01:32:18.124 [Lua] Generated node with: Level , level_seed <1667246602>, Run progress <0> 01:32:18.124 [Lua] Generated node with: Level , level_seed <-1274342943>, Run progress <0.16665> 01:32:18.125 [Lua] [DeusRunController] starting with seed <500692032> on difficulty and dominant god 01:32:18.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 50 01:32:18.125 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1667246602, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 ) 01:32:18.125 [Lua] [NetworkServer] Entering post game 01:32:18.125 [Save] Saving `save_data` 01:32:18.125 [Lua] gm_event_end_conditions_met false false 01:32:18.126 [Lua] PlayFabMirrorBase:_commit_internal nil 01:32:18.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:18.126 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:18.127 [Lua] TRANSITION nil nil load_next_level 01:32:18.127 [Lua] Transition type "load_next_level", is server: true 01:32:18.127 [Lua] [LevelTransitionHandler] promote_next_level_data 01:32:18.128 [Lua] [GameNetworkManager] Leaving game... 01:32:18.128 [Lua] [GameNetworkManager] Shutting down game session host. 01:32:18.128 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:32:18.128 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:32:18.128 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=402.90 01:32:18.130 [Save] Save done 01:32:18.130 [Save] Saving `save_data` 01:32:18.131 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:32:18.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 50 01:32:18.131 [Lua] commit result success 12 01:32:18.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 01:32:18.134 [Save] Save done 01:32:18.135 [Save] Saving `save_data` 01:32:18.139 [Save] Save done 01:32:18.147 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session f450 or from non-session peer 110000104e72a6c 01:32:18.147 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session f450 or from non-session peer 110000105807f8d 01:32:18.179 [Lua] ### Sending rpc_level_loaded 01:32:18.179 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 327 01:32:18.210 [Lua] ### Sending rpc_level_loaded 01:32:18.210 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 01:32:18.227 [Lua] ### Sending rpc_level_loaded 01:32:18.227 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 327 01:32:18.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 50 01:32:18.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 01:32:18.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 01:32:20.132 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:32:20.132 [Lua] [Managers] Calling function on all managers: 01:32:20.132 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:32:20.132 [Lua] Clearing all global lookup lists 01:32:20.132 [Lua] [IngamePlayerListUI] - Destroy 01:32:20.133 [Lua] [GamePadEquipmentUI] - Destroy 01:32:20.133 [Lua] [EquipmentUI] - Destroy 01:32:20.133 [Lua] [AbilityUI] - Destroy 01:32:20.133 [Lua] [GamePadAbilityUI] - Destroy 01:32:20.133 [Lua] [IngameUI] destroy 01:32:20.138 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 01:32:20.138 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 01:32:20.138 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:32:20.138 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:32:20.138 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:32:20.138 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:32:20.147 [Lua] [Managers] Destroying manager group: 01:32:20.150 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:32:20.150 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:32:20.150 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:32:20.150 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 01:32:20.150 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 01:32:20.150 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:32:20.150 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:32:20.150 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:32:20.150 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:32:20.150 [Lua] [Matchmaking] unregister rpcs 01:32:20.150 [Lua] ############### UNLOADING PACKAGES ############### 01:32:20.150 [Lua] [Managers] Calling function on all managers: 01:32:20.150 [Lua] [Managers] Destroying manager group: 01:32:20.150 [Lua] [Gamestate] Enter state StateLoading 01:32:20.153 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:32:20.153 [Lua] [Matchmaking] register rpcs 01:32:20.153 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:32:20.153 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:32:20.153 [Lua] Set lobby begin: 01:32:20.153 [Lua] Lobby data twitch_enabled = false 01:32:20.153 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:20.153 [Lua] Lobby data num_players = 4 01:32:20.153 [Lua] Lobby data difficulty_tweak = 0 01:32:20.153 [Lua] Lobby data host = 110000101e55044 01:32:20.153 [Lua] Lobby data matchmaking_type = 2 01:32:20.153 [Lua] Lobby data is_private = false 01:32:20.153 [Lua] Lobby data match_started = true 01:32:20.153 [Lua] Lobby data difficulty = cataclysm 01:32:20.153 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:20.153 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:20.153 [Lua] Lobby data unique_server_name = Visulth 01:32:20.154 [Lua] Lobby data quick_game = false 01:32:20.154 [Lua] Lobby data country_code = CA 01:32:20.154 [Lua] Lobby data matchmaking = true 01:32:20.154 [Lua] Lobby data power_level = 0 01:32:20.154 [Lua] Lobby data mission_id = morris_hub 01:32:20.154 [Lua] Lobby data mechanism = deus 01:32:20.154 [Lua] Lobby data player_slot_5 = 0:0 01:32:20.154 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:20.154 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:20.154 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:20.154 [Lua] Lobby data eac_authorized = true 01:32:20.154 [Lua] Set lobby end. 01:32:20.154 [Lua] registering RPCs 01:32:20.154 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:32:20.154 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:32:20.154 [Lua] Set lobby begin: 01:32:20.154 [Lua] Lobby data twitch_enabled = false 01:32:20.154 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:20.154 [Lua] Lobby data num_players = 4 01:32:20.154 [Lua] Lobby data difficulty_tweak = 0 01:32:20.154 [Lua] Lobby data host = 110000101e55044 01:32:20.154 [Lua] Lobby data matchmaking_type = 2 01:32:20.154 [Lua] Lobby data is_private = false 01:32:20.154 [Lua] Lobby data match_started = true 01:32:20.154 [Lua] Lobby data difficulty = cataclysm 01:32:20.154 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:20.154 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:20.154 [Lua] Lobby data unique_server_name = Visulth 01:32:20.154 [Lua] Lobby data quick_game = false 01:32:20.154 [Lua] Lobby data country_code = CA 01:32:20.154 [Lua] Lobby data matchmaking = true 01:32:20.155 [Lua] Lobby data power_level = 0 01:32:20.155 [Lua] Lobby data mission_id = dlc_morris_map 01:32:20.155 [Lua] Lobby data mechanism = deus 01:32:20.155 [Lua] Lobby data player_slot_5 = 0:0 01:32:20.155 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:20.155 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:20.155 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:20.155 [Lua] Lobby data eac_authorized = true 01:32:20.155 [Lua] Set lobby end. 01:32:20.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:32:20.158 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:32:20.158 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 01:32:20.158 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:32:20.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:32:20.158 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 01:32:20.202 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 01:32:20.209 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 01:32:20.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 01:32:20.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:32:20.273 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:32:20.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 01:32:20.313 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 01:32:21.365 [Lua] ### Sending rpc_level_loaded 01:32:21.365 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 327 01:32:21.365 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 01:32:21.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:32:21.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 01:32:21.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 01:32:21.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 01:32:21.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 01:32:21.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 01:32:21.368 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 01:32:21.368 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 01:32:21.416 [Lua] ### Sending rpc_level_loaded 01:32:21.416 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327 01:32:21.416 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:32:21.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 01:32:21.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer 01:32:21.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:32:21.416 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:32:21.416 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:32:21.583 [Lua] ### Sending rpc_level_loaded 01:32:21.583 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 01:32:21.583 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:32:21.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 01:32:21.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 01:32:21.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 01:32:21.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:32:21.584 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:32:21.584 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:32:22.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 01:32:22.033 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 01:32:22.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:32:22.050 [Lua] [LevelTransitionHandler] Level load completed! 01:32:22.050 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1667246602 - use_random_directors: false - conflict_director_name: disabled 01:32:22.050 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:32:22.051 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 01:32:22.051 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:32:22.051 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:32:22.060 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 01:32:22.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer 01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer 01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer 01:32:22.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer 01:32:22.070 [Lua] ### Sending rpc_level_loaded 01:32:22.070 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 01:32:22.070 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:32:22.083 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:32:22.083 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:32:22.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:32:22.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:32:22.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 01:32:22.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 01:32:22.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 01:32:22.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:32:22.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:32:22.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:32:22.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:32:22.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:32:22.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:32:22.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:32:22.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:32:22.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:32:22.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:32:22.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:32:22.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:32:22.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 01:32:22.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 01:32:22.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 01:32:22.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 01:32:22.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 01:32:22.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 01:32:22.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:32:22.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:32:22.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:32:22.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 01:32:23.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 01:32:23.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 01:32:23.073 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:32:23.073 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:32:23.073 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 01:32:23.073 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 01:32:23.073 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:32:23.073 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:32:23.073 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:32:23.073 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:32:23.073 [Lua] ### Sending rpc_level_loaded 01:32:23.073 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 01:32:23.073 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:32:23.073 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 01:32:23.073 [Umbra] Init version: 3.4.15 :: 16 threads 01:32:23.076 [Lua] Async level spawning done 01:32:23.076 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:32:24.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:32:24.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:32:24.076 [Lua] [Matchmaking] unregister rpcs 01:32:24.076 [Lua] Set lobby begin: 01:32:24.076 [Lua] Lobby data twitch_enabled = false 01:32:24.076 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:24.076 [Lua] Lobby data num_players = 4 01:32:24.076 [Lua] Lobby data difficulty_tweak = 0 01:32:24.076 [Lua] Lobby data host = 110000101e55044 01:32:24.076 [Lua] Lobby data matchmaking_type = 2 01:32:24.076 [Lua] Lobby data is_private = false 01:32:24.076 [Lua] Lobby data match_started = true 01:32:24.076 [Lua] Lobby data difficulty = cataclysm 01:32:24.076 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:24.077 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:24.077 [Lua] Lobby data unique_server_name = Visulth 01:32:24.077 [Lua] Lobby data quick_game = false 01:32:24.077 [Lua] Lobby data country_code = CA 01:32:24.077 [Lua] Lobby data matchmaking = true 01:32:24.077 [Lua] Lobby data power_level = 0 01:32:24.077 [Lua] Lobby data mission_id = dlc_morris_map 01:32:24.077 [Lua] Lobby data mechanism = deus 01:32:24.077 [Lua] Lobby data player_slot_5 = 0:0 01:32:24.077 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:24.077 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:24.077 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:24.077 [Lua] Lobby data eac_authorized = true 01:32:24.077 [Lua] Set lobby end. 01:32:24.077 [Lua] [Managers] Destroying manager group: 01:32:24.078 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:32:24.078 [Lua] [Gamestate] Enter StateIngame HOST 01:32:24.078 [Lua] [Managers] Calling function on all managers: 01:32:24.079 [Lua] <>level = dlc_morris_map<> 01:32:24.079 [Lua] [StateIngame] Server ingame 01:32:24.083 [Lua] Set lobby begin: 01:32:24.083 [Lua] Lobby data twitch_enabled = false 01:32:24.083 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:24.083 [Lua] Lobby data num_players = 4 01:32:24.083 [Lua] Lobby data difficulty_tweak = -10 01:32:24.083 [Lua] Lobby data host = 110000101e55044 01:32:24.083 [Lua] Lobby data matchmaking_type = 2 01:32:24.083 [Lua] Lobby data is_private = false 01:32:24.083 [Lua] Lobby data match_started = true 01:32:24.083 [Lua] Lobby data difficulty = cataclysm 01:32:24.083 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:24.083 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:24.083 [Lua] Lobby data unique_server_name = Visulth 01:32:24.083 [Lua] Lobby data quick_game = false 01:32:24.083 [Lua] Lobby data country_code = CA 01:32:24.084 [Lua] Lobby data matchmaking = true 01:32:24.084 [Lua] Lobby data power_level = 0 01:32:24.084 [Lua] Lobby data mission_id = dlc_morris_map 01:32:24.084 [Lua] Lobby data mechanism = deus 01:32:24.084 [Lua] Lobby data player_slot_5 = 0:0 01:32:24.084 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:24.084 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:24.084 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:24.084 [Lua] Lobby data eac_authorized = true 01:32:24.084 [Lua] Set lobby end. 01:32:24.084 [Lua] [Matchmaking] register rpcs 01:32:24.084 [Lua] GameNetworkManager:init... creating game session 01:32:24.084 [Lua] Host GameSession.make_game_session_host with session: 01:32:24.084 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:32:24.084 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:32:24.084 [Lua] [GameNetworkManager] self.is_server = true 01:32:24.084 [Network] Setting artificial MTU limit to 65536 01:32:24.106 [Lua] Switching ConflictSettings: to: disabled 01:32:24.106 [Lua] pacing=disabled 01:32:24.106 [Lua] roaming=nil 01:32:24.106 [Lua] specials=disabled 01:32:24.106 [Lua] debug_color=black 01:32:24.106 [Lua] pack_spawning=disabled 01:32:24.106 [Lua] contained_breeds=nil 01:32:24.106 [Lua] disabled=true 01:32:24.106 [Lua] boss=disabled 01:32:24.106 [Lua] horde=disabled 01:32:24.106 [Lua] name=disabled 01:32:24.106 [Lua] intensity=disabled 01:32:24.106 [Lua] --- 01:32:24.106 [Lua] [LevelAnalysis] set_random_seed( 1667246602) 01:32:24.113 [Lua] [AIInterestPointSystem] Level Seed: 1667246602 01:32:24.113 [Lua] 01:32:24.113 [Lua] [entity_system_bag] = table 01:32:24.113 [Lua] [entity_system_bag] = metatable 01:32:24.113 [Lua] [startup_data] = table 01:32:24.113 [Lua] [entity_manager] = table 01:32:24.113 [Lua] [entity_manager] = metatable 01:32:24.113 [Lua] [unit_spawner] = table 01:32:24.113 [Lua] [unit_spawner] = metatable 01:32:24.113 [Lua] [unit_storage] = table 01:32:24.113 [Lua] [unit_storage] = metatable 01:32:24.113 [Lua] [dice_keeper] = table 01:32:24.113 [Lua] [dice_keeper] = metatable 01:32:24.113 [Lua] [is_server] = true (boolean) 01:32:24.113 [Lua] [world] = [World] 01:32:24.113 [Lua] [system_api] = table 01:32:24.113 [Lua] [entity_system] = table 01:32:24.113 [Lua] [entity_system] = metatable 01:32:24.113 [Lua] [network_lobby] = table 01:32:24.113 [Lua] [network_lobby] = metatable 01:32:24.113 [Lua] [profile_synchronizer] = table 01:32:24.113 [Lua] [profile_synchronizer] = metatable 01:32:24.113 [Lua] [level_transition_handler] = table 01:32:24.113 [Lua] [level_transition_handler] = metatable 01:32:24.113 [Lua] [num_local_human_players] = 1 (number) 01:32:24.113 [Lua] [statistics_db] = table 01:32:24.113 [Lua] [statistics_db] = metatable 01:32:24.113 [Lua] [network_server] = table 01:32:24.114 [Lua] [network_server] = metatable 01:32:24.114 [Lua] [input_manager] = table 01:32:24.114 [Lua] [input_manager] = metatable 01:32:24.114 [Lua] [network_clock] = table 01:32:24.114 [Lua] [network_clock] = metatable 01:32:24.114 [Lua] [network_transmit] = table 01:32:24.114 [Lua] [network_transmit] = metatable 01:32:24.114 [Lua] [free_flight_manager] = table 01:32:24.114 [Lua] [free_flight_manager] = metatable 01:32:24.114 [Lua] [network_manager] = table 01:32:24.114 [Lua] [network_manager] = metatable 01:32:24.114 [Lua] [network_event_delegate] = table 01:32:24.114 [Lua] [network_event_delegate] = metatable 01:32:24.114 [Lua] 01:32:24.114 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:32:24.114 [Lua] ignoring extension VersusInteractObjectiveExtension 01:32:24.114 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:32:24.114 [Lua] ignoring extension VersusSocketObjectiveExtension 01:32:24.114 [Lua] ignoring extension VersusTargetObjectiveExtension 01:32:24.114 [Lua] ignoring extension VersusMissionObjectiveExtension 01:32:24.137 [Lua] [AchievementManager] Achievements using the steam platform 01:32:24.138 [Lua] PlayerManager:add_player player_1 01:32:24.168 [Lua] [StateIngame] Level seed: 1667246602 01:32:24.168 [Lua] [LevelAnalysis] set_random_seed( 1667246602) 01:32:24.169 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:32:24.169 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:32:24.169 [Lua] [IngameUI] init 01:32:24.181 [SteamVoipClient] select_out(110000101e55044, off) 01:32:24.181 [SteamVoipClient] select_out(110000104e72a6c, off) 01:32:24.181 [SteamVoipClient] select_out(110000105807f8d, off) 01:32:24.181 [SteamVoipClient] select_out(110000105bd392b, off) 01:32:24.186 [Lua] cb_razer_chroma_setup 01:32:24.230 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000110A1230; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000110A0D90; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000110A0E80; parent_world_position = table: 00000000110A0EB0; local_position = table: 00000000110A11A0; size = table: 00000000110A11F0; node = table: 00000000110A1230 [3] scenegraph = table: 00000000110A0D90; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000110A0D90; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000110A0D90; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 000000001CC8EDA0 [7] self = table: 000000001CC8EDA0; ingame_ui_context = table: 00000000095058B0; input_manager = table: 000000001CB43560; world = [World] [8] self = table: 0000000008150B30; object = table: 000000001CC8EDA0 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 0000000009505BF0; error_prefix_data = table: 000000001CC8ED60; func = [function] [14] self = table: 0000000009505BF0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001CC8ED20; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000009505BF0 [20] self = table: 0000000014F9B410; ingame_ui_context = table: 00000000095058B0 [21] self = table: 0000000014F9B410; params = table: 0000000014F9B5F0; viewport_name = "player_1"; input_manager = table: 000000001CB43560; input_source = table: 000000001BCC5980; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000129D8DF0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001E222970; camera_system = table: 000000001B5401B0; outline_system = table: 0000000016D0DE90; fade_system = table: 00000000096D2700; sound_sector_system = table: 000000001B540930; sound_environment_system = table: 00000000093EE2C0; event_manager = table: 0000000014C6A830; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000095058B0 [22] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true [25] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014EB6210; menu_widgets = table: 000000001CC8FB90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000014EB6210; menu_widgets = table: 000000001CC8FB90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 00000000111117B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009506810; telemetry_time_view_enter = 0; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001C155240; cutscene_system = table: 0000000011EEA570; text_popup_ui = table: 000000000636D1C0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062C9D20; ui_top_renderer = table: 0000000012038BC0; camera_manager = table: 000000001CB2BC40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000095058B0; views = table: 000000001054B3B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000129D8DF0; weave_onboarding = table: 00000000062CB000; popup_handler = table: 000000000636CCD0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101F7C60; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60; [22] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [23] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [24] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [25] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 000000001BFCD0A0; network_server = table: 0000000005A17D10; entity_system = table: 00000000092469E0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000007EAB8D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001C09CD90; machines = table: 0000000014F9B580; _quit_game = false; network_clock = table: 000000001119E900; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000611B070; network_event_delegate = table: 00000000101F7C60; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000171D6A20; 01:32:24.232 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000F6FA7C0; node_def = table: 00000000110A0BB0; k = "offset"; v = table: 00000000110A0C70 [2] scenegraph = table: 000000000F6FA740; scenegraph_def = table: 000000001CC8EE40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000110A0BB0; parent_name = nil; local_position = table: 000000000F6FA770; node = table: 000000000F6FA7C0 [3] scenegraph_def = table: 000000001CC8EE40; scenegraph = table: 000000000F6FA740; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000110A0BB0 [4] self = table: 000000001CC8EDA0 [5] self = table: 000000001CC8EDA0; ingame_ui_context = table: 00000000095058B0; input_manager = table: 000000001CB43560; world = [World] [6] self = table: 0000000008150B30; object = table: 000000001CC8EDA0 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 0000000009505BF0; error_prefix_data = table: 000000001CC8ED60; func = [function] [12] self = table: 0000000009505BF0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001CC8ED20; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000009505BF0 [18] self = table: 0000000014F9B410; ingame_ui_context = table: 00000000095058B0 [19] self = table: 0000000014F9B410; params = table: 0000000014F9B5F0; viewport_name = "player_1"; input_manager = table: 000000001CB43560; input_source = table: 000000001BCC5980; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000129D8DF0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001E222970; camera_system = table: 000000001B5401B0; outline_system = table: 0000000016D0DE90; fade_system = table: 00000000096D2700; sound_sector_system = table: 000000001B540930; sound_environment_system = table: 00000000093EE2C0; event_manager = table: 0000000014C6A830; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000095058B0 [20] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000014F9B620; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true [23] self = table: 0000000014F9B620; parent = table: 000000001E222D50; start_state = table: 000000001DEC7C00; params = table: 0000000014F9B5F0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 0000000014F9B620 [25] self = table: 000000001E222D50; loading_context = table: 00000000171D6A20; is_server = true; assert_on_leak = true; input_manager = table: 000000001CB43560; level_key = "dlc_morris_map"; level_setting = table: 00000000055D8380; db = table: 00000000091750F0; world = [World]; network_event_delegate = table: 00000000101F7C60; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000014C6A830; level = [Level]; level_key = "dlc_morris_map"; level_seed = 1667246602; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 0000000014F9B5F0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC8FB90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014EB6210; settings_list_size_y = 9420; ui_scenegraph = table: 00000000110A0D90; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC8FB90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000009506810; ingame_ui = table: 0000000009505BF0; definitions = table: 000000001CC8EE10; input_manager = table: 000000001CB43560; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC8EEE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014EB6210; settings_list_size_y = 9420; ui_scenegraph = table: 00000000110A0D90; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 00000000111117B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009506810; telemetry_time_view_enter = 0; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001C155240; cutscene_system = table: 0000000011EEA570; text_popup_ui = table: 000000000636D1C0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062C9D20; ui_top_renderer = table: 0000000012038BC0; camera_manager = table: 000000001CB2BC40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000095058B0; views = table: 000000001054B3B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000129D8DF0; weave_onboarding = table: 00000000062CB000; popup_handler = table: 000000000636CCD0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101F7C60; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E222D50; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000095058B0; end_conditions_met = false; player = table: 00000000129D8DF0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000101F7C60; [20] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [21] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [22] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [23] _params = table: 0000000014F9B5F0; _profiling_debugging_enabled = true; _parent = table: 000000001E222D50; _state = table: 0000000014F9B410; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 000000001BFCD0A0; network_server = table: 0000000005A17D10; entity_system = table: 00000000092469E0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000007EAB8D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CB43560; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001C09CD90; machines = table: 0000000014F9B580; _quit_game = false; network_clock = table: 000000001119E900; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000611B070; network_event_delegate = table: 00000000101F7C60; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E222D50; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 00000000171D6A20; 01:32:24.241 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:32:24.241 [Lua] Set lobby begin: 01:32:24.242 [Lua] Lobby data twitch_enabled = false 01:32:24.242 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:24.242 [Lua] Lobby data num_players = 4 01:32:24.242 [Lua] Lobby data difficulty_tweak = -10 01:32:24.242 [Lua] Lobby data host = 110000101e55044 01:32:24.242 [Lua] Lobby data matchmaking_type = 2 01:32:24.242 [Lua] Lobby data is_private = false 01:32:24.242 [Lua] Lobby data match_started = true 01:32:24.242 [Lua] Lobby data difficulty = cataclysm 01:32:24.242 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:24.242 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:24.242 [Lua] Lobby data unique_server_name = Visulth 01:32:24.242 [Lua] Lobby data quick_game = false 01:32:24.242 [Lua] Lobby data country_code = CA 01:32:24.242 [Lua] Lobby data matchmaking = true 01:32:24.242 [Lua] Lobby data power_level = 715 01:32:24.242 [Lua] Lobby data mission_id = dlc_morris_map 01:32:24.242 [Lua] Lobby data mechanism = deus 01:32:24.242 [Lua] Lobby data player_slot_5 = 0:0 01:32:24.242 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:24.242 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:24.242 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:24.242 [Lua] Lobby data eac_authorized = true 01:32:24.242 [Lua] Set lobby end. 01:32:24.242 [Lua] CurrentConflictSettings disabled 01:32:24.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 01:32:24.242 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 01:32:24.243 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:32:24.243 [Lua] [Managers] Calling function on all managers: 01:32:24.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:32:24.248 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:32:24.248 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:32:24.292 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:32:24.292 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:32:24.292 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:32:24.292 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:32:24.292 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:32:24.292 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:32:24.297 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:32:24.299 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:32:24.301 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:32:24.301 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:32:24.301 [Lua] RemotePlayer:create_game_object( ) 3 01:32:24.322 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:32:24.322 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:32:24.322 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 01:32:24.322 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 01:32:24.322 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:32:24.322 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:32:24.322 [Lua] RemotePlayer:create_game_object( ) 4 01:32:24.343 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:32:24.343 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:32:24.347 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 01:32:24.353 [Lua] PlayerManager:add_remote_player 110000105807f8d 01:32:24.353 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:32:24.353 [Lua] RemotePlayer:create_game_object( ) 5 01:32:24.375 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 01:32:24.375 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 01:32:24.375 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:32:24.375 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:32:24.375 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:32:24.375 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:32:24.377 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:32:24.377 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:32:24.377 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 01:32:24.377 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 01:32:24.454 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:32:24.454 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:24.454 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:32:24.470 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:32:24.470 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:24.470 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:32:24.582 [Lua] StateInGameRunning:_game_actually_starts() 01:32:24.582 [Lua] ################################################################################################################# 01:32:24.582 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:32:24.582 [Lua] ################################################################################################################# 01:32:24.582 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 01:32:24.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 01:32:24.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 01:32:24.693 [Lua] Commit load time data 01:32:24.738 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 01:32:24.738 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:24.738 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1 01:32:47.885 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_wastes_path5, mc:deus, gm:deus, env:0, seed:-1302750352, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 ) 01:32:47.885 [Lua] [NetworkServer] Entering post game 01:32:47.885 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:32:47.885 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:32:47.885 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 01:32:47.885 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 01:32:47.885 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:32:47.885 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:32:47.885 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:32:47.885 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:32:47.886 [Save] Saving `save_data` 01:32:47.886 [Lua] gm_event_end_conditions_met true false 01:32:47.888 [Lua] Game won 01:32:47.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:47.891 [Lua] generate_backend_stats 110000101e55044:1 01:32:47.892 [Save] Save done 01:32:47.892 [Save] Saving `save_data` 01:32:47.896 [Save] Save done 01:32:47.925 [Lua] PlayFabMirrorBase:_commit_internal nil 01:32:47.925 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:47.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:47.926 [Save] Saving `save_data` 01:32:47.926 [Lua] TRANSITION nil nil load_next_level 01:32:47.927 [Lua] Transition type "load_next_level", is server: true 01:32:47.927 [Lua] [LevelTransitionHandler] promote_next_level_data 01:32:47.927 [Lua] [GameNetworkManager] Leaving game... 01:32:47.927 [Lua] [GameNetworkManager] Shutting down game session host. 01:32:47.927 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:32:47.927 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:32:47.927 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.61 01:32:47.930 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:32:47.930 [Lua] commit result success 13 01:32:47.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 01:32:47.930 [Lua] none table: 0000000005892480 nil 01:32:47.931 [Save] Save done 01:32:47.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 01:32:48.021 [Lua] ### Sending rpc_level_loaded 01:32:48.021 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 377 01:32:48.021 [Lua] ### Sending rpc_level_loaded 01:32:48.021 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 377 01:32:48.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 01:32:48.059 [Lua] ### Sending rpc_level_loaded 01:32:48.059 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 377 01:32:49.340 [Lua] [PlayerSyncData] Game session is not initialized 01:32:49.340 [Lua] [PlayerSyncData] Game session is not initialized 01:32:49.340 [Lua] [PlayerSyncData] Game session is not initialized 01:32:49.340 [Lua] Set lobby begin: 01:32:49.340 [Lua] Lobby data twitch_enabled = false 01:32:49.340 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:49.340 [Lua] Lobby data num_players = 4 01:32:49.340 [Lua] Lobby data difficulty_tweak = -10 01:32:49.340 [Lua] Lobby data host = 110000101e55044 01:32:49.341 [Lua] Lobby data matchmaking_type = 2 01:32:49.341 [Lua] Lobby data is_private = false 01:32:49.341 [Lua] Lobby data match_started = true 01:32:49.341 [Lua] Lobby data difficulty = cataclysm 01:32:49.341 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:49.341 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:49.341 [Lua] Lobby data unique_server_name = Visulth 01:32:49.341 [Lua] Lobby data quick_game = false 01:32:49.341 [Lua] Lobby data country_code = CA 01:32:49.341 [Lua] Lobby data matchmaking = true 01:32:49.341 [Lua] Lobby data power_level = 0 01:32:49.341 [Lua] Lobby data mission_id = dlc_morris_map 01:32:49.341 [Lua] Lobby data mechanism = deus 01:32:49.341 [Lua] Lobby data player_slot_5 = 0:0 01:32:49.341 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:49.341 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:49.342 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:49.342 [Lua] Lobby data eac_authorized = true 01:32:49.342 [Lua] Set lobby end. 01:32:49.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:32:49.848 [Lua] [Managers] Calling function on all managers: 01:32:49.849 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:32:49.849 [Lua] Clearing all global lookup lists 01:32:49.849 [Lua] [IngamePlayerListUI] - Destroy 01:32:49.849 [Lua] [IngameUI] destroy 01:32:49.851 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 01:32:49.851 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 01:32:49.851 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:32:49.851 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:32:49.851 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:32:49.851 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:32:49.852 [Lua] [Managers] Destroying manager group: 01:32:49.854 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:32:49.854 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:32:49.854 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:32:49.854 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 01:32:49.854 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 01:32:49.854 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:32:49.854 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:32:49.854 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:32:49.854 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:32:49.854 [Lua] [Matchmaking] unregister rpcs 01:32:49.854 [Lua] ############### UNLOADING PACKAGES ############### 01:32:49.854 [Lua] [Gamestate] Enter state StateLoading 01:32:49.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:32:49.857 [Lua] [Matchmaking] register rpcs 01:32:49.857 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:32:49.857 [Lua] registering RPCs 01:32:49.857 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:32:49.857 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:32:49.857 [Lua] Set lobby begin: 01:32:49.857 [Lua] Lobby data twitch_enabled = false 01:32:49.857 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:49.857 [Lua] Lobby data num_players = 4 01:32:49.857 [Lua] Lobby data difficulty_tweak = -10 01:32:49.857 [Lua] Lobby data host = 110000101e55044 01:32:49.857 [Lua] Lobby data matchmaking_type = 2 01:32:49.857 [Lua] Lobby data is_private = false 01:32:49.857 [Lua] Lobby data match_started = true 01:32:49.857 [Lua] Lobby data difficulty = cataclysm 01:32:49.857 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:32:49.857 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:32:49.857 [Lua] Lobby data unique_server_name = Visulth 01:32:49.857 [Lua] Lobby data quick_game = false 01:32:49.857 [Lua] Lobby data country_code = CA 01:32:49.857 [Lua] Lobby data matchmaking = true 01:32:49.857 [Lua] Lobby data power_level = 0 01:32:49.858 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:32:49.858 [Lua] Lobby data mechanism = deus 01:32:49.858 [Lua] Lobby data player_slot_5 = 0:0 01:32:49.858 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:32:49.858 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:32:49.858 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:32:49.858 [Lua] Lobby data eac_authorized = true 01:32:49.858 [Lua] Set lobby end. 01:32:49.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:32:49.865 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:32:49.865 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 01:32:49.865 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:32:49.866 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized 01:32:49.866 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path5 0 01:32:49.875 [Umbra] Unload tome 01:32:49.887 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 01:32:49.887 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5, async-read, 01:32:49.887 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5, async-read, 01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5, async-read, 01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5, async-read, 01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5, async-read, 01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5, async-read, 01:32:49.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5, async-read, 01:32:49.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano 01:32:49.956 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano 01:32:49.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 01:32:50.049 [Lua] ### Sending rpc_level_loaded 01:32:50.049 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 377 01:32:50.049 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:32:50.050 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:32:50.050 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:32:50.057 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:32:50.057 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:32:50.074 [Lua] ### Sending rpc_level_loaded 01:32:50.074 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 377 01:32:50.074 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:32:50.075 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:32:50.075 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:32:50.091 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:32:50.091 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:32:50.342 [Lua] ### Sending rpc_level_loaded 01:32:50.342 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 377 01:32:50.342 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 01:32:50.342 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 01:32:50.342 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 01:32:50.360 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 01:32:50.360 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 01:32:52.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 01:32:52.133 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 01:32:52.134 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 01:32:52.637 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 01:32:52.637 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 01:32:52.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano 01:32:59.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano 01:32:59.312 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano 01:32:59.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 01:33:00.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 01:33:00.115 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common 01:33:00.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 01:33:00.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 01:33:00.632 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 01:33:00.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 01:33:00.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 01:33:00.716 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 01:33:00.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5 01:33:00.773 [Umbra] Loading umbra tome '#ID[2eb144cd3d1e1b11]' 01:33:00.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5 01:33:00.849 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5 01:33:00.868 [Lua] [LevelTransitionHandler] Level load completed! 01:33:00.868 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path5 - level_seed: -1302750352 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 01:33:00.889 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:33:00.889 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_ratling_gunner=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_loot_rat=true, skaven_storm_vermin_with_shield=true, beastmen_minotaur=true, skaven_warpfire_thrower=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_stormfiend=true, chaos_raider=true, chaos_marauder=true, } 01:33:00.889 [Lua] load_startup_enemy_packages: -------------- 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_spawn 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_troll 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_rat_ogre 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_stormfiend 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] beastmen_minotaur 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_plague_sorcerer 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_corruptor_sorcerer 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_gutter_runner 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_pack_master 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_poison_wind_globadier 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_ratling_gunner 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_warpfire_thrower 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_vortex_sorcerer 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] beastmen_standard_bearer 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_vortex 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] critter_rat 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] critter_pig 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] beastmen_gor 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_storm_vermin 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] beastmen_ungor_archer 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] beastmen_ungor 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_clan_rat 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_plague_monk 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_loot_rat 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_storm_vermin_with_shield 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] skaven_clan_rat_with_shield 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_berzerker 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] beastmen_bestigor 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_raider 01:33:00.889 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:33:00.889 [Lua] chaos_marauder 01:33:00.892 [Lua] ### Sending rpc_level_loaded 01:33:00.892 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 377 01:33:00.892 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:33:00.913 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:33:00.913 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:33:00.925 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:33:00.925 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:33:00.925 [Lua] ### Sending rpc_level_loaded 01:33:00.925 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 377 01:33:01.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:33:01.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:33:01.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:33:01.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:33:01.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:33:01.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:33:01.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:33:01.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:33:01.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:33:01.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:33:01.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:33:01.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:33:02.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:33:02.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:33:02.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:33:02.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:33:02.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:33:02.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:02.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:02.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:02.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:33:02.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:33:02.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:33:02.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:33:03.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:33:03.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:33:03.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:33:03.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:33:03.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:33:03.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:33:03.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:33:03.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:33:03.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:33:03.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:33:03.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:33:03.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:33:04.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:33:04.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:33:04.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:33:04.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:33:04.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:33:04.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:33:04.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:33:04.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:33:04.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:33:04.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:33:04.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:33:04.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:33:04.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:33:04.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:33:04.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:33:05.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:33:05.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:33:05.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:33:05.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:33:05.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:33:05.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:33:06.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:33:06.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:33:06.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:33:06.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:33:06.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:33:06.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:33:06.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:33:06.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:33:06.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:33:07.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:33:07.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:33:07.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:33:07.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:33:07.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:33:07.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:07.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:07.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:07.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:08.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:08.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:08.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:33:08.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:33:08.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:33:08.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:33:08.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:33:08.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:33:08.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:33:09.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:33:09.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:33:09.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:33:09.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:33:09.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:33:09.515 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path5 game_mode: deus 01:33:09.515 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:33:09.515 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:33:09.525 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:33:09.616 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:33:09.616 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world 01:33:09.616 [Umbra] Init version: 3.4.15 :: 16 threads 01:33:09.798 [EACServer] [21:33:09:798][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:33:10.314 [Lua] Async level spawning done 01:33:10.314 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:33:11.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:33:11.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:33:11.306 [Lua] [Matchmaking] unregister rpcs 01:33:11.306 [Lua] Set lobby begin: 01:33:11.306 [Lua] Lobby data twitch_enabled = false 01:33:11.306 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:11.306 [Lua] Lobby data num_players = 4 01:33:11.306 [Lua] Lobby data difficulty_tweak = -10 01:33:11.306 [Lua] Lobby data host = 110000101e55044 01:33:11.306 [Lua] Lobby data matchmaking_type = 2 01:33:11.306 [Lua] Lobby data is_private = false 01:33:11.306 [Lua] Lobby data match_started = true 01:33:11.306 [Lua] Lobby data difficulty = cataclysm 01:33:11.307 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:33:11.307 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:33:11.307 [Lua] Lobby data unique_server_name = Visulth 01:33:11.307 [Lua] Lobby data quick_game = false 01:33:11.307 [Lua] Lobby data country_code = CA 01:33:11.307 [Lua] Lobby data matchmaking = true 01:33:11.307 [Lua] Lobby data power_level = 0 01:33:11.307 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:33:11.307 [Lua] Lobby data mechanism = deus 01:33:11.307 [Lua] Lobby data player_slot_5 = 0:0 01:33:11.307 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:33:11.307 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:33:11.307 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:33:11.307 [Lua] Lobby data eac_authorized = true 01:33:11.307 [Lua] Set lobby end. 01:33:11.307 [Lua] [Managers] Destroying manager group: 01:33:11.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens 01:33:11.308 [Lua] [Gamestate] Enter StateIngame HOST 01:33:11.308 [Lua] <>level = sig_volcano_wastes_path5<> 01:33:11.309 [Lua] [StateIngame] Server ingame 01:33:11.314 [Lua] Set lobby begin: 01:33:11.314 [Lua] Lobby data twitch_enabled = false 01:33:11.314 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:11.314 [Lua] Lobby data num_players = 4 01:33:11.314 [Lua] Lobby data difficulty_tweak = -10 01:33:11.314 [Lua] Lobby data host = 110000101e55044 01:33:11.314 [Lua] Lobby data matchmaking_type = 2 01:33:11.314 [Lua] Lobby data is_private = false 01:33:11.315 [Lua] Lobby data match_started = true 01:33:11.315 [Lua] Lobby data difficulty = cataclysm 01:33:11.315 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:33:11.315 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:33:11.315 [Lua] Lobby data unique_server_name = Visulth 01:33:11.315 [Lua] Lobby data quick_game = false 01:33:11.315 [Lua] Lobby data country_code = CA 01:33:11.315 [Lua] Lobby data matchmaking = true 01:33:11.315 [Lua] Lobby data power_level = 0 01:33:11.315 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:33:11.315 [Lua] Lobby data mechanism = deus 01:33:11.315 [Lua] Lobby data player_slot_5 = 0:0 01:33:11.315 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:33:11.315 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:33:11.315 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:33:11.315 [Lua] Lobby data eac_authorized = true 01:33:11.315 [Lua] Set lobby end. 01:33:11.315 [Lua] [Matchmaking] register rpcs 01:33:11.315 [Lua] GameNetworkManager:init... creating game session 01:33:11.315 [Lua] Host GameSession.make_game_session_host with session: 01:33:11.315 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:33:11.315 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:33:11.315 [Lua] [GameNetworkManager] self.is_server = true 01:33:11.315 [Network] Setting artificial MTU limit to 65536 01:33:11.326 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:33:11.326 [Lua] pacing=deus_default 01:33:11.326 [Lua] locked_func_name=beastmen 01:33:11.326 [Lua] roaming=nil 01:33:11.326 [Lua] specials=deus_skaven_beastmen 01:33:11.326 [Lua] contained_breeds=nil 01:33:11.326 [Lua] debug_color=orange 01:33:11.326 [Lua] disabled=false 01:33:11.326 [Lua] pack_spawning=deus_skaven_beastmen 01:33:11.326 [Lua] factions=nil 01:33:11.326 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:33:11.326 [Lua] boss=deus_skaven_beastmen 01:33:11.326 [Lua] horde=deus_beastmen 01:33:11.326 [Lua] name=deus_skaven_beastmen 01:33:11.326 [Lua] intensity=deus_default 01:33:11.326 [Lua] --- 01:33:11.326 [Lua] [LevelAnalysis] set_random_seed( -1302750352) 01:33:11.333 [Lua] [AIInterestPointSystem] Level Seed: -1302750352 01:33:11.334 [Lua] 01:33:11.334 [Lua] [entity_system_bag] = table 01:33:11.334 [Lua] [entity_system_bag] = metatable 01:33:11.334 [Lua] [startup_data] = table 01:33:11.334 [Lua] [entity_manager] = table 01:33:11.334 [Lua] [entity_manager] = metatable 01:33:11.334 [Lua] [unit_spawner] = table 01:33:11.334 [Lua] [unit_spawner] = metatable 01:33:11.334 [Lua] [unit_storage] = table 01:33:11.334 [Lua] [unit_storage] = metatable 01:33:11.334 [Lua] [dice_keeper] = table 01:33:11.334 [Lua] [dice_keeper] = metatable 01:33:11.334 [Lua] [is_server] = true (boolean) 01:33:11.334 [Lua] [world] = [World] 01:33:11.334 [Lua] [system_api] = table 01:33:11.334 [Lua] [entity_system] = table 01:33:11.334 [Lua] [entity_system] = metatable 01:33:11.334 [Lua] [network_lobby] = table 01:33:11.334 [Lua] [network_lobby] = metatable 01:33:11.334 [Lua] [profile_synchronizer] = table 01:33:11.334 [Lua] [profile_synchronizer] = metatable 01:33:11.334 [Lua] [level_transition_handler] = table 01:33:11.334 [Lua] [level_transition_handler] = metatable 01:33:11.334 [Lua] [num_local_human_players] = 1 (number) 01:33:11.334 [Lua] [statistics_db] = table 01:33:11.334 [Lua] [statistics_db] = metatable 01:33:11.334 [Lua] [network_server] = table 01:33:11.334 [Lua] [network_server] = metatable 01:33:11.334 [Lua] [input_manager] = table 01:33:11.334 [Lua] [input_manager] = metatable 01:33:11.334 [Lua] [network_clock] = table 01:33:11.334 [Lua] [network_clock] = metatable 01:33:11.334 [Lua] [network_transmit] = table 01:33:11.334 [Lua] [network_transmit] = metatable 01:33:11.334 [Lua] [free_flight_manager] = table 01:33:11.334 [Lua] [free_flight_manager] = metatable 01:33:11.334 [Lua] [network_manager] = table 01:33:11.334 [Lua] [network_manager] = metatable 01:33:11.334 [Lua] [network_event_delegate] = table 01:33:11.334 [Lua] [network_event_delegate] = metatable 01:33:11.334 [Lua] 01:33:11.334 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:33:11.334 [Lua] ignoring extension VersusInteractObjectiveExtension 01:33:11.334 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:33:11.334 [Lua] ignoring extension VersusSocketObjectiveExtension 01:33:11.334 [Lua] ignoring extension VersusTargetObjectiveExtension 01:33:11.334 [Lua] ignoring extension VersusMissionObjectiveExtension 01:33:11.336 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:33:11.370 [Lua] [AchievementManager] Achievements using the steam platform 01:33:11.371 [Lua] PlayerManager:add_player player_1 01:33:11.434 [Lua] respawn_unit_spawned with group id: terror_respawn 01:33:11.435 [Lua] respawn_unit_spawned with group id: terror_respawn 01:33:11.435 [Lua] respawn_unit_spawned with group id: terror_respawn 01:33:11.436 [Lua] [StateIngame] Level seed: -1302750352 01:33:11.457 [Lua] [LevelAnalysis] set_random_seed( -1302750352) 01:33:11.462 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:33:11.462 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:33:11.463 [Lua] [IngameUI] init 01:33:11.486 [SteamVoipClient] select_out(110000101e55044, off) 01:33:11.486 [SteamVoipClient] select_out(110000104e72a6c, off) 01:33:11.486 [SteamVoipClient] select_out(110000105807f8d, off) 01:33:11.486 [SteamVoipClient] select_out(110000105bd392b, off) 01:33:11.492 [Lua] cb_razer_chroma_setup 01:33:11.534 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001BBBDE60; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 000000001BBBD9C0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 000000001BBBDAB0; parent_world_position = table: 000000001BBBDAE0; local_position = table: 000000001BBBDDD0; size = table: 000000001BBBDE20; node = table: 000000001BBBDE60 [3] scenegraph = table: 000000001BBBD9C0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001BBBD9C0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 000000001BBBD9C0; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 0000000009033430 [7] self = table: 0000000009033430; ingame_ui_context = table: 00000000176CE010; input_manager = table: 000000001DD79AD0; world = [World] [8] self = table: 0000000008150B30; object = table: 0000000009033430 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 00000000085DC420; error_prefix_data = table: 00000000090333F0; func = [function] [14] self = table: 00000000085DC420; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000090333B0; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 00000000085DC420 [20] self = table: 0000000010195740; ingame_ui_context = table: 00000000176CE010 [21] self = table: 0000000010195740; params = table: 000000001B8AFDA0; viewport_name = "player_1"; input_manager = table: 000000001DD79AD0; input_source = table: 000000001CB9F520; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001DBEF6C0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201EDE50; camera_system = table: 0000000007F23540; outline_system = table: 000000001B42BBD0; fade_system = table: 0000000005B5AC60; sound_sector_system = table: 000000001BD46B00; sound_environment_system = table: 000000001CC192A0; event_manager = table: 00000000075D1050; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000176CE010 [22] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true [25] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000956DB10; menu_widgets = table: 000000001030B770; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000956DB10; menu_widgets = table: 000000001030B770; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000012667F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B143690; telemetry_time_view_enter = 0; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000064F60C0; cutscene_system = table: 000000001775B570; text_popup_ui = table: 000000001CE3E1A0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011BD6E90; ui_top_renderer = table: 000000001DCCD650; camera_manager = table: 0000000009447470; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000176CE010; views = table: 000000001741B380; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001DBEF6C0; weave_onboarding = table: 0000000016CFA590; popup_handler = table: 000000001CE3DFF0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000111CF930; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930; [22] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [23] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [24] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [25] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000005A1FE30; network_server = table: 0000000005A17D10; entity_system = table: 000000001F200DE0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000008CE05E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008C2A1D0; machines = table: 0000000006A039E0; _quit_game = false; network_clock = table: 00000000062D2750; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000011A67B40; network_event_delegate = table: 00000000111CF930; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000001DD79530; 01:33:11.536 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000F3A3D30; node_def = table: 000000001BBBD7E0; k = "offset"; v = table: 000000001BBBD8A0 [2] scenegraph = table: 000000000F3A3CB0; scenegraph_def = table: 00000000090334D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001BBBD7E0; parent_name = nil; local_position = table: 000000000F3A3CE0; node = table: 000000000F3A3D30 [3] scenegraph_def = table: 00000000090334D0; scenegraph = table: 000000000F3A3CB0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001BBBD7E0 [4] self = table: 0000000009033430 [5] self = table: 0000000009033430; ingame_ui_context = table: 00000000176CE010; input_manager = table: 000000001DD79AD0; world = [World] [6] self = table: 0000000008150B30; object = table: 0000000009033430 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 00000000085DC420; error_prefix_data = table: 00000000090333F0; func = [function] [12] self = table: 00000000085DC420; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000090333B0; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 00000000085DC420 [18] self = table: 0000000010195740; ingame_ui_context = table: 00000000176CE010 [19] self = table: 0000000010195740; params = table: 000000001B8AFDA0; viewport_name = "player_1"; input_manager = table: 000000001DD79AD0; input_source = table: 000000001CB9F520; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001DBEF6C0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201EDE50; camera_system = table: 0000000007F23540; outline_system = table: 000000001B42BBD0; fade_system = table: 0000000005B5AC60; sound_sector_system = table: 000000001BD46B00; sound_environment_system = table: 000000001CC192A0; event_manager = table: 00000000075D1050; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000176CE010 [20] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000008CE0460; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true [23] self = table: 0000000008CE0460; parent = table: 000000001DD79850; start_state = table: 000000001DEC7C00; params = table: 000000001B8AFDA0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 0000000008CE0460 [25] self = table: 000000001DD79850; loading_context = table: 000000001DD79530; is_server = true; assert_on_leak = true; input_manager = table: 000000001DD79AD0; level_key = "sig_volcano_wastes_path5"; level_setting = table: 0000000005677CA0; db = table: 00000000091750F0; world = [World]; network_event_delegate = table: 00000000111CF930; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000075D1050; level = [Level]; level_key = "sig_volcano_wastes_path5"; level_seed = -1302750352; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001B8AFDA0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001030B770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000956DB10; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BBBD9C0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001030B770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B143690; ingame_ui = table: 00000000085DC420; definitions = table: 00000000090334A0; input_manager = table: 000000001DD79AD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009033570; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000956DB10; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BBBD9C0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000012667F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B143690; telemetry_time_view_enter = 0; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 00000000064F60C0; cutscene_system = table: 000000001775B570; text_popup_ui = table: 000000001CE3E1A0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011BD6E90; ui_top_renderer = table: 000000001DCCD650; camera_manager = table: 0000000009447470; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 00000000176CE010; views = table: 000000001741B380; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001DBEF6C0; weave_onboarding = table: 0000000016CFA590; popup_handler = table: 000000001CE3DFF0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000111CF930; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001DD79850; _booted_eac_untrusted = false; statistics_db = table: 00000000091750F0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 00000000176CE010; end_conditions_met = false; player = table: 000000001DBEF6C0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 00000000111CF930; [20] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [21] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [22] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [23] _params = table: 000000001B8AFDA0; _profiling_debugging_enabled = true; _parent = table: 000000001DD79850; _state = table: 0000000010195740; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000005A1FE30; network_server = table: 0000000005A17D10; entity_system = table: 000000001F200DE0; parent = table: 0000000005384F10; _level_flow_events = table: 0000000008CE05E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001DD79AD0; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008C2A1D0; machines = table: 0000000006A039E0; _quit_game = false; network_clock = table: 00000000062D2750; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 00000000091750F0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000011A67B40; network_event_delegate = table: 00000000111CF930; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001DD79850; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000001DD79530; 01:33:11.544 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:33:11.544 [Lua] Set lobby begin: 01:33:11.544 [Lua] Lobby data twitch_enabled = false 01:33:11.544 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:11.544 [Lua] Lobby data num_players = 4 01:33:11.544 [Lua] Lobby data difficulty_tweak = -10 01:33:11.544 [Lua] Lobby data host = 110000101e55044 01:33:11.544 [Lua] Lobby data matchmaking_type = 2 01:33:11.544 [Lua] Lobby data is_private = false 01:33:11.544 [Lua] Lobby data match_started = true 01:33:11.544 [Lua] Lobby data difficulty = cataclysm 01:33:11.544 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:33:11.544 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:33:11.544 [Lua] Lobby data unique_server_name = Visulth 01:33:11.544 [Lua] Lobby data quick_game = false 01:33:11.544 [Lua] Lobby data country_code = CA 01:33:11.544 [Lua] Lobby data matchmaking = true 01:33:11.544 [Lua] Lobby data power_level = 715 01:33:11.544 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:33:11.544 [Lua] Lobby data mechanism = deus 01:33:11.544 [Lua] Lobby data player_slot_5 = 0:0 01:33:11.545 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:33:11.545 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:33:11.545 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:33:11.545 [Lua] Lobby data eac_authorized = true 01:33:11.545 [Lua] Set lobby end. 01:33:11.547 [Lua] CurrentConflictSettings deus_skaven_beastmen 01:33:11.547 [Lua] [ConflictDirector] conflict_director is ai_ready 01:33:11.549 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:33:11.549 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:33:11.551 [Lua] NORMAL PATROL MAIN PATH 246.98822021484375 01:33:11.551 [Lua] [waypoints] = table 01:33:11.551 [Lua] [astar_points] = table 01:33:11.551 [Lua] [travel_dist] = 246.98822930455208 (number) 01:33:11.551 [Lua] [one_directional] = false (boolean) 01:33:11.551 [Lua] [id] = boss_2 (string) 01:33:11.551 [Lua] NORMAL PATROL MAIN PATH 612.9722900390625 01:33:11.551 [Lua] [waypoints] = table 01:33:11.551 [Lua] [astar_points] = table 01:33:11.551 [Lua] [travel_dist] = 612.97229918837547 (number) 01:33:11.551 [Lua] [one_directional] = false (boolean) 01:33:11.551 [Lua] [id] = boss_3 (string) 01:33:11.552 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:33:11.552 [Lua] Forming navigation groups in one frame 01:33:11.552 [Lua] Forming navigation groups 01:33:11.625 [Lua] NavigationGroupManager -> calulation time A: 0.073000000000092768 01:33:11.731 [Lua] NavigationGroupManager -> calulation time B: 0.10500000000001819 01:33:11.731 [Lua] number of nav groups: 117 01:33:11.732 [Lua] number of refined nav groups : 75 01:33:11.740 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 01:33:11.741 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.197110945917665 Normalized coefficient: 1.4066128375500517 01:33:11.746 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.3929948674514918 Normalized coefficient: 1.3940196776925549 01:33:11.750 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:33:11.751 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_wastes_path5 01:33:11.751 [Lua] [LevelAnalysis] This level has a total main-path length of 642.779 meters. 01:33:11.751 [Lua] [LevelAnalysis] num_event_places_f: 0.39518612639109296 , num_event_places: 0 , trailing_event_fraction: 0.39518612639109296 , num_events: 1 01:33:11.751 [Lua] [LevelAnalysis] Level path distance: 642.7791895866394 01:33:11.751 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 642.7791895866394 forbidden_dist: -542.7791895866394 01:33:11.751 [Lua] [LevelAnalysis] wanted_distance: 218.63691869988344 01:33:11.751 [Lua] [LevelAnalysis] Terror events added: 01:33:11.751 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:33:11.751 [Lua] Adding main path event: Vector3Box(-67.2934, 43.3246, 48.9264) rare_event_loot_rat 45 table: 000000001BD624B0 01:33:11.751 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:33:11.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:33:11.760 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:33:11.766 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:33:11.766 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44 01:33:11.767 [Lua] Adding main path event: Vector3Box(-63.7711, 44.1372, 45.402) boss_event_storm_fiend 45 table: 000000001295F1A0 01:33:11.767 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:33:11.767 [Lua] [Managers] Calling function on all managers: 01:33:11.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:33:11.789 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:33:11.789 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:33:11.789 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 01:33:11.789 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 01:33:11.790 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:33:11.790 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:33:11.790 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:33:11.790 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:33:11.969 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:33:11.973 [Lua] Breedfreezer (server) starting a hot join sync 01:33:11.973 [Lua] packing 0 units of breed chaos_marauder 01:33:11.973 [Lua] packing 0 units of breed skaven_clan_rat 01:33:11.973 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:11.973 [Lua] packing 0 units of breed beastmen_ungor_archer 01:33:11.973 [Lua] packing 0 units of breed chaos_raider 01:33:11.973 [Lua] packing 0 units of breed chaos_berzerker 01:33:11.973 [Lua] packing 0 units of breed beastmen_bestigor 01:33:11.973 [Lua] packing 0 units of breed beastmen_ungor 01:33:11.973 [Lua] packing 0 units of breed skaven_plague_monk 01:33:11.973 [Lua] packing 0 units of breed beastmen_gor 01:33:11.973 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:11.973 [Lua] 01:33:11.973 [Lua] [1] = 1 (number) 01:33:11.973 [Lua] [2] = 0 (number) 01:33:11.973 [Lua] [3] = 1 (number) 01:33:11.973 [Lua] [4] = 0 (number) 01:33:11.973 [Lua] [5] = 1 (number) 01:33:11.973 [Lua] [6] = 0 (number) 01:33:11.973 [Lua] [7] = 1 (number) 01:33:11.973 [Lua] [8] = 0 (number) 01:33:11.973 [Lua] [9] = 1 (number) 01:33:11.973 [Lua] [10] = 0 (number) 01:33:11.973 [Lua] [11] = 1 (number) 01:33:11.973 [Lua] [12] = 0 (number) 01:33:11.973 [Lua] [13] = 1 (number) 01:33:11.973 [Lua] [14] = 0 (number) 01:33:11.973 [Lua] [15] = 1 (number) 01:33:11.973 [Lua] [16] = 0 (number) 01:33:11.973 [Lua] [17] = 1 (number) 01:33:11.973 [Lua] [18] = 0 (number) 01:33:11.973 [Lua] [19] = 1 (number) 01:33:11.973 [Lua] [20] = 0 (number) 01:33:11.973 [Lua] 01:33:11.973 [Lua] 01:33:11.973 [Lua] 01:33:11.973 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 01:33:11.976 [Lua] Breedfreezer (server) starting a hot join sync 01:33:11.976 [Lua] packing 0 units of breed chaos_marauder 01:33:11.976 [Lua] packing 0 units of breed skaven_clan_rat 01:33:11.976 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:11.976 [Lua] packing 0 units of breed beastmen_ungor_archer 01:33:11.976 [Lua] packing 0 units of breed chaos_raider 01:33:11.976 [Lua] packing 0 units of breed chaos_berzerker 01:33:11.976 [Lua] packing 0 units of breed beastmen_bestigor 01:33:11.976 [Lua] packing 0 units of breed beastmen_ungor 01:33:11.976 [Lua] packing 0 units of breed skaven_plague_monk 01:33:11.976 [Lua] packing 0 units of breed beastmen_gor 01:33:11.976 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:11.976 [Lua] 01:33:11.976 [Lua] [1] = 1 (number) 01:33:11.976 [Lua] [2] = 0 (number) 01:33:11.976 [Lua] [3] = 1 (number) 01:33:11.976 [Lua] [4] = 0 (number) 01:33:11.976 [Lua] [5] = 1 (number) 01:33:11.976 [Lua] [6] = 0 (number) 01:33:11.976 [Lua] [7] = 1 (number) 01:33:11.976 [Lua] [8] = 0 (number) 01:33:11.976 [Lua] [9] = 1 (number) 01:33:11.976 [Lua] [10] = 0 (number) 01:33:11.976 [Lua] [11] = 1 (number) 01:33:11.976 [Lua] [12] = 0 (number) 01:33:11.976 [Lua] [13] = 1 (number) 01:33:11.976 [Lua] [14] = 0 (number) 01:33:11.976 [Lua] [15] = 1 (number) 01:33:11.976 [Lua] [16] = 0 (number) 01:33:11.976 [Lua] [17] = 1 (number) 01:33:11.976 [Lua] [18] = 0 (number) 01:33:11.976 [Lua] [19] = 1 (number) 01:33:11.976 [Lua] [20] = 0 (number) 01:33:11.976 [Lua] 01:33:11.976 [Lua] 01:33:11.976 [Lua] 01:33:11.976 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:33:11.979 [Lua] Breedfreezer (server) starting a hot join sync 01:33:11.979 [Lua] packing 0 units of breed chaos_marauder 01:33:11.979 [Lua] packing 0 units of breed skaven_clan_rat 01:33:11.979 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:11.979 [Lua] packing 0 units of breed beastmen_ungor_archer 01:33:11.979 [Lua] packing 0 units of breed chaos_raider 01:33:11.979 [Lua] packing 0 units of breed chaos_berzerker 01:33:11.979 [Lua] packing 0 units of breed beastmen_bestigor 01:33:11.979 [Lua] packing 0 units of breed beastmen_ungor 01:33:11.979 [Lua] packing 0 units of breed skaven_plague_monk 01:33:11.979 [Lua] packing 0 units of breed beastmen_gor 01:33:11.979 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:11.979 [Lua] 01:33:11.979 [Lua] [1] = 1 (number) 01:33:11.979 [Lua] [2] = 0 (number) 01:33:11.979 [Lua] [3] = 1 (number) 01:33:11.979 [Lua] [4] = 0 (number) 01:33:11.979 [Lua] [5] = 1 (number) 01:33:11.979 [Lua] [6] = 0 (number) 01:33:11.979 [Lua] [7] = 1 (number) 01:33:11.979 [Lua] [8] = 0 (number) 01:33:11.979 [Lua] [9] = 1 (number) 01:33:11.979 [Lua] [10] = 0 (number) 01:33:11.979 [Lua] [11] = 1 (number) 01:33:11.979 [Lua] [12] = 0 (number) 01:33:11.979 [Lua] [13] = 1 (number) 01:33:11.979 [Lua] [14] = 0 (number) 01:33:11.979 [Lua] [15] = 1 (number) 01:33:11.979 [Lua] [16] = 0 (number) 01:33:11.979 [Lua] [17] = 1 (number) 01:33:11.979 [Lua] [18] = 0 (number) 01:33:11.979 [Lua] [19] = 1 (number) 01:33:11.979 [Lua] [20] = 0 (number) 01:33:11.979 [Lua] 01:33:11.979 [Lua] 01:33:11.979 [Lua] 01:33:11.983 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:33:11.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 01:33:11.983 [Lua] RemotePlayer:create_game_object( ) 45 01:33:12.002 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:33:12.002 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:33:12.002 [Lua] PlayerManager:add_remote_player 110000105807f8d 01:33:12.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 01:33:12.002 [Lua] RemotePlayer:create_game_object( ) 46 01:33:12.024 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 01:33:12.024 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 01:33:12.024 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:33:12.024 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:33:12.024 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:33:12.024 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 01:33:12.024 [Lua] RemotePlayer:create_game_object( ) 47 01:33:12.045 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:33:12.045 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:33:12.064 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:33:12.064 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:33:12.064 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 01:33:12.064 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 01:33:12.064 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:33:12.064 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:33:12.064 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:33:12.064 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:33:12.070 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-144.518, 93.1461, 49.0433), Vector4(0, 0, 0.925402, 0.378987)) 01:33:12.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:12.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:12.081 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:33:12.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:33:12.091 [Lua] Switching ConflictSettings: to: deus_skaven 01:33:12.091 [Lua] pacing=deus_default 01:33:12.091 [Lua] roaming=nil 01:33:12.091 [Lua] specials=deus_skaven 01:33:12.091 [Lua] contained_breeds=nil 01:33:12.091 [Lua] debug_color=orange 01:33:12.091 [Lua] disabled=false 01:33:12.091 [Lua] pack_spawning=skaven 01:33:12.091 [Lua] description=deus_conflict_director_skaven_chaos_name 01:33:12.091 [Lua] factions=nil 01:33:12.091 [Lua] boss=deus_skaven 01:33:12.091 [Lua] horde=deus_default 01:33:12.091 [Lua] name=deus_skaven 01:33:12.091 [Lua] intensity=deus_default 01:33:12.091 [Lua] --- 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b4608b0 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b4608b0 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x092340a0 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x092340a0 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09233970 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09233970 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c1f2380 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c1f2380 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09234070 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09234070 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1ce51e30 01:33:12.095 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1ce51e30 01:33:12.216 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:33:12.216 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:12.216 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:33:12.216 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:12.216 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:33:12.218 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 01:33:12.218 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:33:12.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:12.219 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:33:12.219 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:12.219 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:33:12.220 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:12.220 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:33:12.221 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 01:33:12.221 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:33:12.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:12.223 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 01:33:12.223 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:12.223 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1 01:33:12.223 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:12.223 [Lua] [NetworkServer] Peer 110000105807f8d spawned player. 01:33:12.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 01:33:12.224 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1 01:33:12.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:12.431 [Lua] StateInGameRunning:_game_actually_starts() 01:33:12.433 [Lua] ################################################################################################################# 01:33:12.433 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_volcano_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:33:12.433 [Lua] ################################################################################################################# 01:33:12.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 01:33:12.448 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 01:33:12.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 01:33:12.545 [Lua] Commit load time data 01:33:29.535 [Lua] Players are leaving the safe zone 01:33:52.558 [SteamVoipClient] select_out(110000101e55044, on) 01:33:52.573 [SteamVoipClient] select_out(110000104e72a6c, on) 01:33:52.573 [SteamVoipClient] select_out(110000105807f8d, on) 01:33:52.573 [SteamVoipClient] select_out(110000105bd392b, on) 01:33:53.237 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:53.402 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:33:54.454 [SteamVoipClient] select_out(110000101e55044, off) 01:33:54.454 [SteamVoipClient] select_out(110000104e72a6c, off) 01:33:54.454 [SteamVoipClient] select_out(110000105807f8d, off) 01:33:54.454 [SteamVoipClient] select_out(110000105bd392b, off) 01:33:55.794 [Lua] 1 01:33:55.794 [Lua] 1 01:33:56.411 [Lua] 1 01:33:56.944 [Lua] 1 01:33:56.944 [Lua] 4 01:33:56.944 [Lua] 3 01:33:56.944 [Lua] 2 01:33:58.952 [Lua] 1 01:34:05.871 [Lua] 4 01:34:06.006 [SteamVoipClient] select_out(110000101e55044, on) 01:34:06.021 [SteamVoipClient] select_out(110000104e72a6c, on) 01:34:06.021 [SteamVoipClient] select_out(110000105807f8d, on) 01:34:06.022 [SteamVoipClient] select_out(110000105bd392b, on) 01:34:06.023 [Lua] 4 01:34:06.217 [Lua] 4 01:34:06.372 [Lua] 4 01:34:06.583 [Lua] 4 01:34:07.333 [Lua] 1 01:34:07.549 [SteamVoipClient] select_out(110000101e55044, off) 01:34:07.549 [SteamVoipClient] select_out(110000104e72a6c, off) 01:34:07.549 [SteamVoipClient] select_out(110000105807f8d, off) 01:34:07.549 [SteamVoipClient] select_out(110000105bd392b, off) 01:34:07.999 [Lua] 1 01:34:09.128 [Lua] 4 01:34:09.333 [Lua] 4 01:34:09.718 [Lua] 4 01:34:09.847 [Lua] 4 01:34:10.093 [Lua] 4 01:34:13.266 [Lua] 1 01:34:13.602 [SteamVoipClient] select_out(110000101e55044, on) 01:34:13.618 [SteamVoipClient] select_out(110000104e72a6c, on) 01:34:13.618 [SteamVoipClient] select_out(110000105807f8d, on) 01:34:13.618 [SteamVoipClient] select_out(110000105bd392b, on) 01:34:15.057 [SteamVoipClient] select_out(110000101e55044, off) 01:34:15.057 [SteamVoipClient] select_out(110000104e72a6c, off) 01:34:15.057 [SteamVoipClient] select_out(110000105807f8d, off) 01:34:15.057 [SteamVoipClient] select_out(110000105bd392b, off) 01:34:17.364 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 01:34:17.410 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 01:34:19.583 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:20.135 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:34:20.408 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:20.809 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:34:21.150 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:21.556 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:34:21.912 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:22.333 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:34:25.455 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:25.740 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:25.820 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:26.003 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:26.113 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:26.260 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:26.337 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:26.541 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:26.595 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:26.797 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:26.866 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:27.064 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:27.134 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:27.300 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:27.414 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:27.586 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:27.668 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:27.839 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:27.914 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:28.142 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:28.221 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:28.385 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:28.462 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:28.751 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:29.993 [Lua] 1 01:34:32.257 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:32.588 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:32.589 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:32.651 [Lua] nil 01:34:32.977 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:32.977 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:33.218 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:33.259 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:33.531 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:33.592 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:33.842 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:33.885 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:34.188 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:34.913 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:35.176 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:35.299 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:35.461 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:35.548 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:35.720 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:35.825 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:35.986 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:36.108 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:36.253 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:36.374 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:36.534 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:36.605 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:36.814 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:36.864 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:37.076 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:37.145 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:37.410 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:37.473 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:37.976 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:37.977 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:38.207 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:38.208 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:38.331 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:38.421 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:38.665 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:38.702 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:39.041 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:41.303 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:41.874 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:41.875 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:41.941 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:41.990 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:42.230 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:42.339 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:42.565 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:42.618 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:42.867 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:42.956 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:43.338 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:45.544 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:45.833 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:45.889 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:47.006 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:47.152 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:47.307 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:47.337 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:47.421 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:47.515 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:47.707 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:47.831 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:47.832 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:47.897 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:48.046 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:48.168 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:34:50.434 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:34:55.082 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 01:34:55.091 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17549310 01:35:09.800 [EACServer] [21:35:09:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:35:16.804 [Lua] Time for new HOOORDE! multi_first_wave 01:35:16.804 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 01:35:16.804 [Lua] horde requested: vector_blob 01:35:16.804 [Lua] wants to spawn behind within distance: 60 01:35:16.804 [Lua] horde crated with id 1 of type vector_blob 01:35:16.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 01:35:16.805 [Lua] managed to spawn 56/56 horde enemies 01:35:16.805 [Lua] vector blob horde has started 01:35:17.220 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=skaven_slave) 01:35:17.237 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105bd392b, connection_key=1, breed_name=skaven_slave) 01:35:17.254 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105807f8d, connection_key=2, breed_name=skaven_slave) 01:35:17.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:35:17.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:35:18.127 [Lua] Init group template: horde 01:35:24.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:35:24.836 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:35:24.836 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 01:35:24.836 [Lua] horde requested: vector_blob 01:35:24.836 [Lua] wants to spawn behind within distance: 60 01:35:24.836 [Lua] horde crated with id 2 of type vector_blob 01:35:24.836 [Lua] managed to spawn 57/57 horde enemies 01:35:24.836 [Lua] vector blob horde has started 01:35:25.506 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 01:35:25.520 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17549310 01:35:25.779 [Lua] Init group template: horde 01:35:28.042 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 01:35:28.054 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17549310 01:35:30.105 [Lua] min_height 160 01:35:30.106 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 01:35:30.116 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17549310 01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 104 action: nil 01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 103 action: nil 01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 102 action: nil 01:35:30.375 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 101 action: nil 01:35:30.392 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 100 action: nil 01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 96 action: nil 01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 95 action: nil 01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 94 action: nil 01:35:30.703 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 93 action: nil 01:35:30.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 92 action: nil 01:35:30.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 91 action: nil 01:35:30.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 90 action: nil 01:35:31.011 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 87 action: nil 01:35:31.011 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 86 action: nil 01:35:31.011 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 85 action: nil 01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 84 action: nil 01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 83 action: nil 01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 82 action: nil 01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 81 action: nil 01:35:31.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 80 action: nil 01:35:31.049 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 79 action: nil 01:35:31.049 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 78 action: nil 01:35:31.049 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 77 action: nil 01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 76 action: nil 01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 75 action: nil 01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: nil 01:35:31.072 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 73 action: nil 01:35:31.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 71 action: nil 01:35:31.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 70 action: nil 01:35:31.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 69 action: nil 01:35:31.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 68 action: nil 01:35:31.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 67 action: nil 01:35:31.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 66 action: nil 01:35:31.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 65 action: nil 01:35:31.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 64 action: nil 01:35:31.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 63 action: nil 01:35:31.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 62 action: nil 01:35:31.539 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 61 action: nil 01:35:31.560 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 60 action: nil 01:35:31.560 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 59 action: nil 01:35:31.574 [Lua] Horde killed: ? 01:35:38.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 52 action: nil 01:35:38.251 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 50 action: nil 01:35:38.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 49 action: nil 01:35:38.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 48 action: nil 01:35:38.291 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 47 action: nil 01:35:38.311 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 46 action: nil 01:35:38.392 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 45 action: nil 01:35:38.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 44 action: nil 01:35:38.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 43 action: nil 01:35:38.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 42 action: nil 01:35:38.536 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 41 action: nil 01:35:38.536 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 40 action: nil 01:35:38.559 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 39 action: nil 01:35:38.559 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 38 action: nil 01:35:38.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 37 action: nil 01:35:38.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 36 action: nil 01:35:38.647 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 35 action: nil 01:35:38.647 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 34 action: nil 01:35:38.647 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 33 action: nil 01:35:38.666 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 25 size: 32 action: nil 01:35:38.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 31 action: nil 01:35:38.755 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 30 action: nil 01:35:38.755 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 29 action: nil 01:35:38.782 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 28 action: nil 01:35:38.782 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 27 action: nil 01:35:38.802 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 26 action: nil 01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 25 action: nil 01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 24 action: nil 01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 23 action: nil 01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 22 action: nil 01:35:38.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 21 action: nil 01:35:38.844 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 20 action: nil 01:35:38.885 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 19 action: nil 01:35:38.907 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 18 action: nil 01:35:38.907 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 17 action: nil 01:35:38.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 16 action: nil 01:35:38.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 15 action: nil 01:35:38.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 14 action: nil 01:35:38.951 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 13 action: nil 01:35:38.973 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 12 action: nil 01:35:38.973 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 11 action: nil 01:35:39.016 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 10 action: nil 01:35:39.016 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 9 action: nil 01:35:39.036 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 8 action: nil 01:35:39.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 7 action: nil 01:35:39.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 6 action: nil 01:35:39.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 5 action: nil 01:35:39.120 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 4 action: nil 01:35:39.140 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 3 action: nil 01:35:39.160 [Lua] HORDE: last wave, reset to standard horde delay 01:35:39.160 [Lua] Time for new HOOORDE! multi_last_wave 01:35:39.160 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 01:35:39.160 [Lua] horde requested: vector_blob 01:35:39.160 [Lua] wants to spawn ahead within distance: 60 01:35:39.160 [Lua] horde crated with id 3 of type vector_blob 01:35:39.161 [Lua] managed to spawn 55/55 horde enemies 01:35:39.161 [Lua] vector blob horde has started 01:35:39.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 3 action: nil 01:35:39.172 [Lua] Horde killed: ? 01:35:40.423 [Lua] Init group template: horde 01:35:42.606 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:43.097 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:35:43.490 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:43.983 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:35:44.622 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:44.870 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:35:45.316 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:45.427 [Lua] simple los failed 01:35:45.818 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:35:46.355 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:46.817 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:35:49.824 [Lua] 1 01:35:50.046 [Lua] simple los failed 01:35:51.777 [Lua] fence jumping 01:35:51.844 [Lua] 1 01:35:51.867 [Lua] 1 01:35:51.867 [Lua] 1 01:35:52.391 [Lua] simple los failed 01:35:52.813 [Lua] nil 01:35:52.813 [Lua] nil 01:35:52.813 [Lua] nil 01:35:52.813 [Lua] nil 01:35:54.185 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.718 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:35:55.056 [Lua] 1 01:35:55.105 [Lua] 1 01:35:55.105 [Lua] 1 01:35:57.534 [Lua] 1 01:35:58.874 [Lua] 1 01:35:59.419 [Lua] 3 01:35:59.420 [Lua] 1 01:35:59.420 [Lua] 2 01:35:59.460 [Lua] 3 01:35:59.460 [Lua] 1 01:35:59.460 [Lua] 1 01:35:59.461 [Lua] 2 01:35:59.530 [Lua] 3 01:35:59.530 [Lua] 1 01:35:59.531 [Lua] 1 01:35:59.531 [Lua] 2 01:36:01.285 [Lua] main path terror event triggered: boss_event_storm_fiend 01:36:01.285 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 01:36:01.321 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 01:36:01.326 [Lua] Init group template: boss_door_closers 01:36:03.135 [Lua] Horde killed: ? 01:36:03.156 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:03.424 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:03.651 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:03.713 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:03.883 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:04.032 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:04.778 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.030 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.115 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:36:05.238 [Lua] main path terror event triggered: rare_event_loot_rat 01:36:05.238 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:36:05.321 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.482 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:05.698 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:25.818 [Lua] 7 01:36:28.243 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:28.577 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:28.694 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:36:29.013 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:36:29.458 [Lua] 1 01:36:29.947 [Lua] 1 01:36:30.775 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:31.037 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:31.162 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:31.217 [Lua] 13 01:36:31.286 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:31.376 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:31.551 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:31.642 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:31.681 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:32.085 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:36:32.311 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:36:41.684 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:41.940 [Lua] 1 01:36:42.123 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:36:42.562 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:42.846 [Lua] 1 01:36:43.036 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:36:44.017 [Lua] 1 01:36:44.974 [Lua] 1 01:36:55.079 [Lua] Switching ConflictSettings: to: deus_beastmen 01:36:55.079 [Lua] pacing=deus_beastmen 01:36:55.079 [Lua] locked_func_name=beastmen 01:36:55.079 [Lua] roaming=nil 01:36:55.079 [Lua] specials=deus_beastmen 01:36:55.079 [Lua] debug_color=purple 01:36:55.079 [Lua] contained_breeds=nil 01:36:55.079 [Lua] pack_spawning=deus_beastmen 01:36:55.079 [Lua] disabled=false 01:36:55.079 [Lua] factions=nil 01:36:55.079 [Lua] boss=deus_beastmen 01:36:55.079 [Lua] horde=deus_beastmen 01:36:55.079 [Lua] name=deus_beastmen 01:36:55.079 [Lua] intensity=deus_default 01:36:55.079 [Lua] --- 01:36:58.347 [Lua] 1 01:36:59.369 [Lua] 1 01:36:59.771 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:00.122 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:01.528 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 5 19 01:37:03.007 [Lua] Switching ConflictSettings: to: deus_skaven 01:37:03.007 [Lua] pacing=deus_default 01:37:03.007 [Lua] roaming=nil 01:37:03.007 [Lua] specials=deus_skaven 01:37:03.007 [Lua] contained_breeds=nil 01:37:03.007 [Lua] debug_color=orange 01:37:03.007 [Lua] disabled=false 01:37:03.007 [Lua] pack_spawning=skaven 01:37:03.007 [Lua] description=deus_conflict_director_skaven_chaos_name 01:37:03.007 [Lua] factions=nil 01:37:03.007 [Lua] boss=deus_skaven 01:37:03.007 [Lua] horde=deus_default 01:37:03.007 [Lua] name=deus_skaven 01:37:03.007 [Lua] intensity=deus_default 01:37:03.007 [Lua] --- 01:37:05.528 [Lua] Switching ConflictSettings: to: deus_beastmen 01:37:05.528 [Lua] pacing=deus_beastmen 01:37:05.528 [Lua] locked_func_name=beastmen 01:37:05.528 [Lua] roaming=nil 01:37:05.528 [Lua] specials=deus_beastmen 01:37:05.528 [Lua] debug_color=purple 01:37:05.528 [Lua] contained_breeds=nil 01:37:05.528 [Lua] pack_spawning=deus_beastmen 01:37:05.528 [Lua] disabled=false 01:37:05.528 [Lua] factions=nil 01:37:05.528 [Lua] boss=deus_beastmen 01:37:05.528 [Lua] horde=deus_beastmen 01:37:05.528 [Lua] name=deus_beastmen 01:37:05.528 [Lua] intensity=deus_default 01:37:05.528 [Lua] --- 01:37:06.294 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:06.810 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:07.471 [Lua] Time for new HOOORDE! multi_first_wave 01:37:07.471 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 01:37:07.471 [Lua] horde requested: vector 01:37:07.471 [Lua] setting up vector-horde 01:37:07.471 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:37:07.471 [Lua] --> horde wants to spawn ahead of players (0.61757039911945/0.67 01:37:07.471 [Lua] -> spawning: 18 01:37:07.471 [Lua] horde crated with id 5 of type vector 01:37:07.471 [Lua] vector horde has started 01:37:07.801 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:08.185 [Lua] Switching ConflictSettings: to: deus_skaven 01:37:08.185 [Lua] pacing=deus_default 01:37:08.185 [Lua] roaming=nil 01:37:08.185 [Lua] specials=deus_skaven 01:37:08.185 [Lua] contained_breeds=nil 01:37:08.185 [Lua] debug_color=orange 01:37:08.185 [Lua] disabled=false 01:37:08.185 [Lua] pack_spawning=skaven 01:37:08.185 [Lua] description=deus_conflict_director_skaven_chaos_name 01:37:08.185 [Lua] factions=nil 01:37:08.185 [Lua] boss=deus_skaven 01:37:08.185 [Lua] horde=deus_default 01:37:08.185 [Lua] name=deus_skaven 01:37:08.185 [Lua] intensity=deus_default 01:37:08.185 [Lua] --- 01:37:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:08.603 [Lua] Switching ConflictSettings: to: deus_beastmen 01:37:08.603 [Lua] pacing=deus_beastmen 01:37:08.603 [Lua] locked_func_name=beastmen 01:37:08.603 [Lua] roaming=nil 01:37:08.603 [Lua] specials=deus_beastmen 01:37:08.603 [Lua] debug_color=purple 01:37:08.603 [Lua] contained_breeds=nil 01:37:08.603 [Lua] pack_spawning=deus_beastmen 01:37:08.603 [Lua] disabled=false 01:37:08.603 [Lua] factions=nil 01:37:08.603 [Lua] boss=deus_beastmen 01:37:08.603 [Lua] horde=deus_beastmen 01:37:08.603 [Lua] name=deus_beastmen 01:37:08.603 [Lua] intensity=deus_default 01:37:08.603 [Lua] --- 01:37:08.870 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:09.340 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:09.625 [Lua] Switching ConflictSettings: to: deus_skaven 01:37:09.625 [Lua] pacing=deus_default 01:37:09.625 [Lua] roaming=nil 01:37:09.625 [Lua] specials=deus_skaven 01:37:09.625 [Lua] contained_breeds=nil 01:37:09.625 [Lua] debug_color=orange 01:37:09.625 [Lua] disabled=false 01:37:09.625 [Lua] pack_spawning=skaven 01:37:09.625 [Lua] description=deus_conflict_director_skaven_chaos_name 01:37:09.625 [Lua] factions=nil 01:37:09.625 [Lua] boss=deus_skaven 01:37:09.625 [Lua] horde=deus_default 01:37:09.625 [Lua] name=deus_skaven 01:37:09.625 [Lua] intensity=deus_default 01:37:09.625 [Lua] --- 01:37:09.802 [EACServer] [21:37:09:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:37:11.144 [Lua] Switching ConflictSettings: to: deus_beastmen 01:37:11.144 [Lua] pacing=deus_beastmen 01:37:11.144 [Lua] locked_func_name=beastmen 01:37:11.144 [Lua] roaming=nil 01:37:11.144 [Lua] specials=deus_beastmen 01:37:11.144 [Lua] debug_color=purple 01:37:11.144 [Lua] contained_breeds=nil 01:37:11.144 [Lua] pack_spawning=deus_beastmen 01:37:11.144 [Lua] disabled=false 01:37:11.144 [Lua] factions=nil 01:37:11.144 [Lua] boss=deus_beastmen 01:37:11.144 [Lua] horde=deus_beastmen 01:37:11.144 [Lua] name=deus_beastmen 01:37:11.144 [Lua] intensity=deus_default 01:37:11.144 [Lua] --- 01:37:13.569 [Lua] 1 01:37:14.107 [Lua] 1 01:37:16.386 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:16.649 [Lua] Init group template: horde 01:37:16.879 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:17.615 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:37:17.615 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:37:17.615 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 01:37:17.615 [Lua] horde requested: vector 01:37:17.615 [Lua] setting up vector-horde 01:37:17.615 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:37:17.615 [Lua] --> horde wants to spawn behind players (0.8050571107481/0.67 01:37:17.615 [Lua] -> spawning: 18 01:37:17.615 [Lua] horde crated with id 6 of type vector 01:37:17.615 [Lua] vector horde has started 01:37:21.014 [Lua] 1 01:37:21.545 [Lua] 1 01:37:23.594 [Lua] nil 01:37:26.013 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 01:37:26.042 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:26.395 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:37:26.645 [Lua] Init group template: horde 01:37:27.105 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:27.249 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:37:27.649 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:28.197 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:28.623 [Lua] 1 01:37:30.064 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:30.426 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:31.807 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:31.843 [Lua] HORDE: last wave, reset to standard horde delay 01:37:31.843 [Lua] Time for new HOOORDE! multi_last_wave 01:37:31.843 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 01:37:31.843 [Lua] horde requested: vector 01:37:31.843 [Lua] setting up vector-horde 01:37:31.843 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:37:31.843 [Lua] --> horde wants to spawn ahead of players (0.032660584739705/0.67 01:37:31.843 [Lua] -> spawning: 21 01:37:31.843 [Lua] horde crated with id 7 of type vector 01:37:31.843 [Lua] vector horde has started 01:37:32.008 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:32.079 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:32.159 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:37:32.318 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:32.353 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:32.367 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:37:32.413 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:37:32.586 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:32.678 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:37:32.958 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:37:32.971 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:37:33.876 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:34.313 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:34.619 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:34.814 [Lua] 1 01:37:35.047 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:37:38.663 [Lua] 1 01:37:39.036 [Lua] Horde killed: ? 01:37:41.005 [Lua] Init group template: horde 01:37:43.583 [Lua] 1 01:37:43.583 [Lua] 2 01:37:44.062 [Lua] 1 01:37:45.054 [Lua] 1 01:37:45.055 [Lua] 1 01:37:47.445 [Lua] 1 01:37:47.446 [Lua] 3 01:37:47.446 [Lua] 2 01:37:48.161 [Lua] nil 01:37:48.162 [Lua] nil 01:37:48.197 [Lua] nil 01:37:48.214 [Lua] nil 01:37:48.214 [Lua] nil 01:37:48.214 [Lua] nil 01:37:48.215 [Lua] nil 01:37:49.170 [Lua] 1 01:37:49.479 [Lua] 1 01:37:49.480 [Lua] 1 01:37:49.481 [Lua] 1 01:37:49.481 [Lua] 1 01:37:50.112 [Lua] 2 01:37:50.112 [Lua] 1 01:37:50.195 [Lua] 2 01:37:50.195 [Lua] 1 01:37:50.195 [Lua] 1 01:37:50.307 [Lua] 2 01:37:50.307 [Lua] 1 01:37:50.367 [Lua] 2 01:37:50.367 [Lua] 1 01:37:50.368 [Lua] 1 01:37:51.153 [Lua] 1 01:37:51.154 [Lua] 1 01:37:51.155 [Lua] 1 01:37:51.738 [Lua] 1 01:37:51.739 [Lua] 2 01:37:52.187 [Lua] 1 01:37:52.188 [Lua] 2 01:37:52.372 [Lua] 4 01:37:52.372 [Lua] 5 01:37:52.373 [Lua] 1 01:37:52.373 [Lua] 3 01:37:52.514 [Lua] 5 01:37:52.514 [Lua] 1 01:37:52.679 [Lua] nil 01:37:52.679 [Lua] nil 01:37:52.717 [Lua] nil 01:37:52.718 [Lua] nil 01:37:52.735 [Lua] nil 01:37:52.736 [Lua] nil 01:37:53.566 [Lua] 1 01:37:53.821 [Lua] 1 01:37:55.429 [Lua] 1 01:37:55.430 [Lua] 2 01:37:55.430 [Lua] 3 01:37:56.720 [Lua] 1 01:37:57.149 [Lua] 1 01:37:57.149 [Lua] 2 01:37:57.223 [Lua] 2 01:37:57.224 [Lua] 1 01:37:57.671 [Lua] 1 01:37:58.232 [Lua] 1 01:37:58.232 [Lua] 1 01:37:58.233 [Lua] 1 01:37:59.028 [Lua] 1 01:37:59.182 [Lua] 2 01:37:59.529 [Lua] 1 01:38:00.279 [Lua] 1 01:38:00.279 [Lua] 1 01:38:00.366 [Lua] 1 01:38:00.895 [Lua] 1 01:38:00.895 [Lua] 2 01:38:01.059 [Lua] 1 01:38:01.447 [Lua] 1 01:38:02.219 [Lua] nil 01:38:02.220 [Lua] nil 01:38:02.220 [Lua] nil 01:38:02.220 [Lua] nil 01:38:02.220 [Lua] nil 01:38:02.240 [Lua] nil 01:38:02.425 [Lua] 1 01:38:02.425 [Lua] 1 01:38:02.426 [Lua] 1 01:38:04.625 [Lua] 1 01:38:06.296 [Lua] Horde killed: ? 01:38:06.749 [Lua] 1 01:38:08.298 [Lua] Horde killed: ? 01:38:15.081 [Lua] 7 01:38:15.128 [Lua] 14 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:38:19.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:38:19.572 [Lua] 1 01:38:20.100 [Lua] 2 01:38:20.100 [Lua] 1 01:38:20.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 01:38:20.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 01:38:20.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:38:21.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:38:21.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:38:21.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:38:25.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:38:25.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:38:25.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:38:25.866 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 01:38:26.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:38:26.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:38:26.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:38:27.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:38:27.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:38:27.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 01:38:29.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 01:38:29.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 01:38:29.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:38:29.971 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:30.377 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:38:30.912 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:31.303 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:38:32.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:38:32.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:38:32.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:38:32.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:38:32.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:38:33.524 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:33.950 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:38:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer, async-read, 01:38:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer, async-read, 01:38:49.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 01:38:49.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 01:38:50.906 [Lua] [DeusChestExtension] equipped: 01:38:50.906 [Lua] 01:38:50.906 [Lua] [backend_id] = bw_staff_spear42811ac1-8d70-4da3-b1ab-9333236a2534 (string) 01:38:50.906 [Lua] [power_level] = 500 (number) 01:38:50.906 [Lua] [deus_item_key] = deus_bw_skullstaff_spear (string) 01:38:50.906 [Lua] [traits] = table 01:38:50.906 [Lua] [skin] = bw_spear_staff_skin_03 (string) 01:38:50.906 [Lua] [bypass_skin_ownership_check] = true (boolean) 01:38:50.906 [Lua] [properties] = table 01:38:50.906 [Lua] [key] = bw_skullstaff_spear (string) 01:38:50.906 [Lua] [rarity] = common (string) 01:38:50.906 [Lua] [data] = table 01:38:50.906 [Lua] 01:38:50.909 [Lua] min_height 289.40802001953125 01:38:50.927 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:38:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, ProfileSynchronizer, async-read, 01:38:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer, async-read, 01:38:50.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 01:38:50.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 01:38:53.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer, async-read, 01:38:53.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer, async-read, 01:38:53.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 01:38:53.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 01:38:54.728 [Lua] Set lobby begin: 01:38:54.728 [Lua] Lobby data twitch_enabled = false 01:38:54.728 [Lua] Lobby data selected_mission_id = journey_citadel 01:38:54.728 [Lua] Lobby data num_players = 4 01:38:54.728 [Lua] Lobby data difficulty_tweak = -10 01:38:54.728 [Lua] Lobby data host = 110000101e55044 01:38:54.728 [Lua] Lobby data matchmaking_type = 2 01:38:54.728 [Lua] Lobby data is_private = false 01:38:54.728 [Lua] Lobby data match_started = true 01:38:54.728 [Lua] Lobby data difficulty = cataclysm 01:38:54.728 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:38:54.728 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:38:54.728 [Lua] Lobby data unique_server_name = Visulth 01:38:54.728 [Lua] Lobby data quick_game = false 01:38:54.728 [Lua] Lobby data country_code = CA 01:38:54.728 [Lua] Lobby data matchmaking = true 01:38:54.728 [Lua] Lobby data power_level = 720 01:38:54.728 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:38:54.729 [Lua] Lobby data mechanism = deus 01:38:54.729 [Lua] Lobby data player_slot_5 = 0:0 01:38:54.729 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:38:54.729 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:38:54.729 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:38:54.729 [Lua] Lobby data eac_authorized = true 01:38:54.729 [Lua] Set lobby end. 01:38:54.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 01:38:54.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 01:38:54.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 01:38:54.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:57.824 [Lua] Override Player Respawning terror_respawn true 01:38:59.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer, async-read, 01:38:59.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 01:38:59.804 [Lua] Set lobby begin: 01:38:59.804 [Lua] Lobby data twitch_enabled = false 01:38:59.804 [Lua] Lobby data selected_mission_id = journey_citadel 01:38:59.804 [Lua] Lobby data num_players = 4 01:38:59.804 [Lua] Lobby data difficulty_tweak = -10 01:38:59.804 [Lua] Lobby data host = 110000101e55044 01:38:59.804 [Lua] Lobby data matchmaking_type = 2 01:38:59.805 [Lua] Lobby data is_private = false 01:38:59.805 [Lua] Lobby data match_started = true 01:38:59.805 [Lua] Lobby data difficulty = cataclysm 01:38:59.805 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:38:59.805 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:38:59.805 [Lua] Lobby data unique_server_name = Visulth 01:38:59.805 [Lua] Lobby data quick_game = false 01:38:59.805 [Lua] Lobby data country_code = CA 01:38:59.805 [Lua] Lobby data matchmaking = true 01:38:59.805 [Lua] Lobby data power_level = 722 01:38:59.805 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:38:59.805 [Lua] Lobby data mechanism = deus 01:38:59.805 [Lua] Lobby data player_slot_5 = 0:0 01:38:59.805 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:38:59.805 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:38:59.805 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:38:59.805 [Lua] Lobby data eac_authorized = true 01:38:59.805 [Lua] Set lobby end. 01:38:59.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:38:59.807 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:38:59.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:39:00.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 01:39:00.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 01:39:00.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 01:39:00.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[915cd1b1] 01:39:00.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[915cd1b1] 01:39:00.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95c9925e] 01:39:02.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 01:39:02.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 01:39:02.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:39:03.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:39:03.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:39:03.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 01:39:04.810 [Lua] Set lobby begin: 01:39:04.810 [Lua] Lobby data twitch_enabled = false 01:39:04.810 [Lua] Lobby data selected_mission_id = journey_citadel 01:39:04.810 [Lua] Lobby data num_players = 4 01:39:04.810 [Lua] Lobby data difficulty_tweak = -10 01:39:04.810 [Lua] Lobby data host = 110000101e55044 01:39:04.810 [Lua] Lobby data matchmaking_type = 2 01:39:04.810 [Lua] Lobby data is_private = false 01:39:04.810 [Lua] Lobby data match_started = true 01:39:04.810 [Lua] Lobby data difficulty = cataclysm 01:39:04.810 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:39:04.810 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:39:04.810 [Lua] Lobby data unique_server_name = Visulth 01:39:04.810 [Lua] Lobby data quick_game = false 01:39:04.810 [Lua] Lobby data country_code = CA 01:39:04.810 [Lua] Lobby data matchmaking = true 01:39:04.811 [Lua] Lobby data power_level = 725 01:39:04.811 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:39:04.811 [Lua] Lobby data mechanism = deus 01:39:04.811 [Lua] Lobby data player_slot_5 = 0:0 01:39:04.811 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:39:04.811 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:39:04.811 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:39:04.811 [Lua] Lobby data eac_authorized = true 01:39:04.811 [Lua] Set lobby end. 01:39:04.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:39:04.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 01:39:04.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 01:39:06.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 01:39:06.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 01:39:06.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:39:07.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:39:07.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:39:07.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:39:08.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:39:08.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:39:08.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:39:09.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:39:09.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:39:09.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:39:09.804 [EACServer] [21:39:09:804][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:39:09.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 01:39:09.898 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:39:11.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:39:11.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:39:11.233 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:39:12.147 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:39:12.147 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:39:12.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:39:13.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:39:13.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:39:13.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:39:14.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:39:14.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:39:14.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 01:39:14.738 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: -1302750336) 01:39:15.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 01:39:15.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 01:39:15.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:39:16.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:39:16.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:39:16.835 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:39:17.950 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:39:17.950 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:39:18.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0 01:39:23.644 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:23.816 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:39:24.507 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:25.057 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:39:25.854 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:26.033 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:39:28.155 [Lua] 1 01:39:29.136 [Lua] 1 01:39:29.137 [Lua] 2 01:39:29.710 [Lua] 1 01:39:30.538 [Lua] 1 01:39:32.808 [Lua] 1 01:39:33.790 [Lua] 1 01:39:39.000 [Lua] event horde ends! 01:39:41.069 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:39:41.069 [Lua] pacing=deus_default 01:39:41.069 [Lua] locked_func_name=beastmen 01:39:41.069 [Lua] roaming=nil 01:39:41.069 [Lua] specials=deus_skaven_beastmen 01:39:41.069 [Lua] contained_breeds=nil 01:39:41.069 [Lua] debug_color=orange 01:39:41.069 [Lua] disabled=false 01:39:41.069 [Lua] pack_spawning=deus_skaven_beastmen 01:39:41.069 [Lua] factions=nil 01:39:41.069 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:39:41.069 [Lua] boss=deus_skaven_beastmen 01:39:41.069 [Lua] horde=deus_beastmen 01:39:41.069 [Lua] name=deus_skaven_beastmen 01:39:41.069 [Lua] intensity=deus_default 01:39:41.069 [Lua] --- 01:39:42.087 [Lua] 1 01:39:42.087 [Lua] 2 01:39:42.544 [Lua] 1 01:39:42.564 [Lua] 2 01:39:43.108 [Lua] nil 01:39:43.108 [Lua] nil 01:39:43.108 [Lua] nil 01:39:43.108 [Lua] nil 01:39:43.108 [Lua] nil 01:39:43.145 [Lua] nil 01:39:43.145 [Lua] nil 01:39:43.164 [Lua] nil 01:39:44.087 [Lua] 1 01:39:44.458 [Lua] Switching ConflictSettings: to: deus_beastmen 01:39:44.458 [Lua] pacing=deus_beastmen 01:39:44.458 [Lua] locked_func_name=beastmen 01:39:44.458 [Lua] roaming=nil 01:39:44.458 [Lua] specials=deus_beastmen 01:39:44.458 [Lua] debug_color=purple 01:39:44.458 [Lua] contained_breeds=nil 01:39:44.458 [Lua] pack_spawning=deus_beastmen 01:39:44.458 [Lua] disabled=false 01:39:44.458 [Lua] factions=nil 01:39:44.458 [Lua] boss=deus_beastmen 01:39:44.458 [Lua] horde=deus_beastmen 01:39:44.458 [Lua] name=deus_beastmen 01:39:44.458 [Lua] intensity=deus_default 01:39:44.458 [Lua] --- 01:39:44.557 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:44.893 [Lua] nil 01:39:44.893 [Lua] nil 01:39:44.998 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:39:45.076 [Lua] nil 01:39:45.095 [Lua] nil 01:39:45.194 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.194 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 01:39:45.203 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 01:39:45.203 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 01:39:45.203 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 01:39:45.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.203 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:45.513 [Lua] nil 01:39:45.514 [Lua] nil 01:39:45.514 [Lua] nil 01:39:46.554 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:46.964 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:39:46.996 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:39:46.996 [Lua] pacing=deus_default 01:39:46.996 [Lua] locked_func_name=beastmen 01:39:46.996 [Lua] roaming=nil 01:39:46.996 [Lua] specials=deus_skaven_beastmen 01:39:46.996 [Lua] contained_breeds=nil 01:39:46.996 [Lua] debug_color=orange 01:39:46.996 [Lua] disabled=false 01:39:46.996 [Lua] pack_spawning=deus_skaven_beastmen 01:39:46.996 [Lua] factions=nil 01:39:46.996 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:39:46.996 [Lua] boss=deus_skaven_beastmen 01:39:46.996 [Lua] horde=deus_beastmen 01:39:46.996 [Lua] name=deus_skaven_beastmen 01:39:46.996 [Lua] intensity=deus_default 01:39:46.996 [Lua] --- 01:39:47.131 [Lua] event horde ends! 01:39:47.310 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:39:47.328 [Lua] Spline already found! 01:39:47.340 [Lua] 1 01:39:47.340 [Lua] 1 01:39:47.460 [Lua] Init group template: spline_patrol 01:39:48.119 [Lua] 1 01:39:48.179 [Lua] 1 01:39:48.865 [Lua] 7 01:39:49.000 [Lua] 7 01:39:49.211 [Lua] 7 01:39:49.331 [Lua] Switching ConflictSettings: to: deus_beastmen 01:39:49.331 [Lua] pacing=deus_beastmen 01:39:49.331 [Lua] locked_func_name=beastmen 01:39:49.331 [Lua] roaming=nil 01:39:49.331 [Lua] specials=deus_beastmen 01:39:49.331 [Lua] debug_color=purple 01:39:49.331 [Lua] contained_breeds=nil 01:39:49.331 [Lua] pack_spawning=deus_beastmen 01:39:49.331 [Lua] disabled=false 01:39:49.331 [Lua] factions=nil 01:39:49.331 [Lua] boss=deus_beastmen 01:39:49.331 [Lua] horde=deus_beastmen 01:39:49.331 [Lua] name=deus_beastmen 01:39:49.331 [Lua] intensity=deus_default 01:39:49.331 [Lua] --- 01:39:49.363 [Lua] 7 01:39:50.155 [Lua] 1 01:39:50.311 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:39:50.311 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:39:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 01:39:50.311 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:39:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:39:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 01:39:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:50.536 [Lua] 1 01:39:51.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:39:51.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:39:51.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:39:51.432 [Lua] 1 01:39:51.432 [Lua] 2 01:39:51.432 [Lua] 3 01:39:51.471 [Lua] 1 01:39:51.472 [Lua] 1 01:39:51.472 [Lua] 2 01:39:51.472 [Lua] 3 01:39:51.883 [Lua] 1 01:39:51.996 [Lua] 1 01:39:51.997 [Lua] 1 01:39:52.372 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:39:52.372 [Lua] pacing=deus_default 01:39:52.372 [Lua] locked_func_name=beastmen 01:39:52.372 [Lua] roaming=nil 01:39:52.372 [Lua] specials=deus_skaven_beastmen 01:39:52.372 [Lua] contained_breeds=nil 01:39:52.372 [Lua] debug_color=orange 01:39:52.372 [Lua] disabled=false 01:39:52.372 [Lua] pack_spawning=deus_skaven_beastmen 01:39:52.372 [Lua] factions=nil 01:39:52.372 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:39:52.372 [Lua] boss=deus_skaven_beastmen 01:39:52.372 [Lua] horde=deus_beastmen 01:39:52.372 [Lua] name=deus_skaven_beastmen 01:39:52.372 [Lua] intensity=deus_default 01:39:52.372 [Lua] --- 01:39:52.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:39:52.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:39:52.628 [Lua] 1 01:39:52.809 [Lua] 1 01:39:52.810 [Lua] 1 01:39:52.811 [Lua] 1 01:39:53.773 [Lua] 1 01:39:53.774 [Lua] 2 01:39:53.869 [Lua] 1 01:39:55.291 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:55.291 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 01:39:55.301 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 01:39:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:39:56.090 [Lua] Switching ConflictSettings: to: deus_beastmen 01:39:56.090 [Lua] pacing=deus_beastmen 01:39:56.090 [Lua] locked_func_name=beastmen 01:39:56.090 [Lua] roaming=nil 01:39:56.090 [Lua] specials=deus_beastmen 01:39:56.090 [Lua] debug_color=purple 01:39:56.090 [Lua] contained_breeds=nil 01:39:56.090 [Lua] pack_spawning=deus_beastmen 01:39:56.090 [Lua] disabled=false 01:39:56.090 [Lua] factions=nil 01:39:56.090 [Lua] boss=deus_beastmen 01:39:56.090 [Lua] horde=deus_beastmen 01:39:56.090 [Lua] name=deus_beastmen 01:39:56.090 [Lua] intensity=deus_default 01:39:56.090 [Lua] --- 01:39:56.851 [Lua] event horde ends! 01:39:58.933 [Lua] 1 01:39:58.933 [Lua] 1 01:39:58.933 [Lua] 1 01:40:00.730 [Lua] 1 01:40:00.730 [Lua] 2 01:40:02.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 2094545 01:40:02.972 [Lua] 1 01:40:03.554 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:40:03.554 [Lua] pacing=deus_default 01:40:03.554 [Lua] locked_func_name=beastmen 01:40:03.554 [Lua] roaming=nil 01:40:03.554 [Lua] specials=deus_skaven_beastmen 01:40:03.554 [Lua] contained_breeds=nil 01:40:03.554 [Lua] debug_color=orange 01:40:03.554 [Lua] disabled=false 01:40:03.554 [Lua] pack_spawning=deus_skaven_beastmen 01:40:03.554 [Lua] factions=nil 01:40:03.554 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:40:03.554 [Lua] boss=deus_skaven_beastmen 01:40:03.554 [Lua] horde=deus_beastmen 01:40:03.554 [Lua] name=deus_skaven_beastmen 01:40:03.554 [Lua] intensity=deus_default 01:40:03.554 [Lua] --- 01:40:03.718 [Lua] Switching ConflictSettings: to: deus_beastmen 01:40:03.718 [Lua] pacing=deus_beastmen 01:40:03.718 [Lua] locked_func_name=beastmen 01:40:03.718 [Lua] roaming=nil 01:40:03.718 [Lua] specials=deus_beastmen 01:40:03.718 [Lua] debug_color=purple 01:40:03.718 [Lua] contained_breeds=nil 01:40:03.718 [Lua] pack_spawning=deus_beastmen 01:40:03.718 [Lua] disabled=false 01:40:03.718 [Lua] factions=nil 01:40:03.718 [Lua] boss=deus_beastmen 01:40:03.718 [Lua] horde=deus_beastmen 01:40:03.718 [Lua] name=deus_beastmen 01:40:03.718 [Lua] intensity=deus_default 01:40:03.718 [Lua] --- 01:40:04.472 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:40:04.472 [Lua] pacing=deus_default 01:40:04.472 [Lua] locked_func_name=beastmen 01:40:04.472 [Lua] roaming=nil 01:40:04.472 [Lua] specials=deus_skaven_beastmen 01:40:04.472 [Lua] contained_breeds=nil 01:40:04.472 [Lua] debug_color=orange 01:40:04.472 [Lua] disabled=false 01:40:04.472 [Lua] pack_spawning=deus_skaven_beastmen 01:40:04.472 [Lua] factions=nil 01:40:04.472 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:40:04.472 [Lua] boss=deus_skaven_beastmen 01:40:04.472 [Lua] horde=deus_beastmen 01:40:04.472 [Lua] name=deus_skaven_beastmen 01:40:04.472 [Lua] intensity=deus_default 01:40:04.472 [Lua] --- 01:40:04.982 [Lua] event horde ends! 01:40:05.385 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:40:05.385 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:40:05.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 01:40:05.385 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:40:05.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:40:05.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 01:40:05.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem 01:40:05.397 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:05.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 01:40:05.709 [Lua] Switching ConflictSettings: to: deus_beastmen 01:40:05.709 [Lua] pacing=deus_beastmen 01:40:05.709 [Lua] locked_func_name=beastmen 01:40:05.709 [Lua] roaming=nil 01:40:05.709 [Lua] specials=deus_beastmen 01:40:05.709 [Lua] debug_color=purple 01:40:05.709 [Lua] contained_breeds=nil 01:40:05.709 [Lua] pack_spawning=deus_beastmen 01:40:05.709 [Lua] disabled=false 01:40:05.709 [Lua] factions=nil 01:40:05.709 [Lua] boss=deus_beastmen 01:40:05.709 [Lua] horde=deus_beastmen 01:40:05.709 [Lua] name=deus_beastmen 01:40:05.709 [Lua] intensity=deus_default 01:40:05.709 [Lua] --- 01:40:06.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:40:06.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:40:06.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:40:07.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:40:07.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:40:07.409 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:40:07.409 [Lua] pacing=deus_default 01:40:07.409 [Lua] locked_func_name=beastmen 01:40:07.409 [Lua] roaming=nil 01:40:07.409 [Lua] specials=deus_skaven_beastmen 01:40:07.409 [Lua] contained_breeds=nil 01:40:07.409 [Lua] debug_color=orange 01:40:07.409 [Lua] disabled=false 01:40:07.409 [Lua] pack_spawning=deus_skaven_beastmen 01:40:07.409 [Lua] factions=nil 01:40:07.409 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:40:07.409 [Lua] boss=deus_skaven_beastmen 01:40:07.409 [Lua] horde=deus_beastmen 01:40:07.409 [Lua] name=deus_skaven_beastmen 01:40:07.409 [Lua] intensity=deus_default 01:40:07.409 [Lua] --- 01:40:08.965 [Lua] Switching ConflictSettings: to: deus_beastmen 01:40:08.965 [Lua] pacing=deus_beastmen 01:40:08.965 [Lua] locked_func_name=beastmen 01:40:08.965 [Lua] roaming=nil 01:40:08.965 [Lua] specials=deus_beastmen 01:40:08.965 [Lua] debug_color=purple 01:40:08.965 [Lua] contained_breeds=nil 01:40:08.965 [Lua] pack_spawning=deus_beastmen 01:40:08.965 [Lua] disabled=false 01:40:08.965 [Lua] factions=nil 01:40:08.965 [Lua] boss=deus_beastmen 01:40:08.965 [Lua] horde=deus_beastmen 01:40:08.965 [Lua] name=deus_beastmen 01:40:08.965 [Lua] intensity=deus_default 01:40:08.965 [Lua] --- 01:40:09.448 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:40:09.448 [Lua] pacing=deus_default 01:40:09.448 [Lua] locked_func_name=beastmen 01:40:09.448 [Lua] roaming=nil 01:40:09.448 [Lua] specials=deus_skaven_beastmen 01:40:09.448 [Lua] contained_breeds=nil 01:40:09.448 [Lua] debug_color=orange 01:40:09.448 [Lua] disabled=false 01:40:09.448 [Lua] pack_spawning=deus_skaven_beastmen 01:40:09.448 [Lua] factions=nil 01:40:09.448 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:40:09.448 [Lua] boss=deus_skaven_beastmen 01:40:09.448 [Lua] horde=deus_beastmen 01:40:09.448 [Lua] name=deus_skaven_beastmen 01:40:09.448 [Lua] intensity=deus_default 01:40:09.448 [Lua] --- 01:40:09.604 [Lua] Switching ConflictSettings: to: deus_beastmen 01:40:09.604 [Lua] pacing=deus_beastmen 01:40:09.604 [Lua] locked_func_name=beastmen 01:40:09.604 [Lua] roaming=nil 01:40:09.604 [Lua] specials=deus_beastmen 01:40:09.604 [Lua] debug_color=purple 01:40:09.604 [Lua] contained_breeds=nil 01:40:09.604 [Lua] pack_spawning=deus_beastmen 01:40:09.604 [Lua] disabled=false 01:40:09.604 [Lua] factions=nil 01:40:09.604 [Lua] boss=deus_beastmen 01:40:09.604 [Lua] horde=deus_beastmen 01:40:09.604 [Lua] name=deus_beastmen 01:40:09.604 [Lua] intensity=deus_default 01:40:09.604 [Lua] --- 01:40:13.144 [Lua] event horde ends! 01:40:15.314 [SteamVoipClient] select_out(110000101e55044, on) 01:40:15.328 [SteamVoipClient] select_out(110000104e72a6c, on) 01:40:15.328 [SteamVoipClient] select_out(110000105807f8d, on) 01:40:15.328 [SteamVoipClient] select_out(110000105bd392b, on) 01:40:15.463 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:15.463 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:15.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 01:40:15.468 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:15.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 01:40:15.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:17.346 [SteamVoipClient] select_out(110000101e55044, off) 01:40:17.346 [SteamVoipClient] select_out(110000104e72a6c, off) 01:40:17.346 [SteamVoipClient] select_out(110000105807f8d, off) 01:40:17.346 [SteamVoipClient] select_out(110000105bd392b, off) 01:40:17.699 [Lua] nil 01:40:18.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0 01:40:18.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 2880005 01:40:19.686 [Lua] 1 01:40:19.811 [Lua] 1 01:40:19.811 [Lua] 1 01:40:20.214 [Lua] 1 01:40:20.798 [Lua] 1 01:40:20.798 [Lua] 3 01:40:20.798 [Lua] 2 01:40:22.259 [Lua] 1 01:40:22.259 [Lua] 2 01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:40:23.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:40:23.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:40:23.359 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:23.675 [Lua] 1 01:40:23.774 [Lua] 1 01:40:24.103 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:40:24.103 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:24.464 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:40:24.768 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:25.180 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:40:25.662 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:40:25.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:40:25.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:40:25.678 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:26.146 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:40:26.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:40:26.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:40:26.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:40:27.138 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:27.484 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:40:29.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:40:29.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:40:29.364 [Lua] event horde ends! 01:40:30.674 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:40:30.674 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:40:30.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 01:40:30.674 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:40:30.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:40:30.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 01:40:30.899 [Lua] 1 01:40:31.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:40:31.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:40:31.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:40:31.616 [Lua] 1 01:40:32.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:40:32.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:40:32.904 [Lua] nil 01:40:32.904 [Lua] nil 01:40:32.937 [Lua] nil 01:40:32.937 [Lua] nil 01:40:32.955 [Lua] nil 01:40:35.010 [Lua] nil 01:40:35.047 [Lua] nil 01:40:35.047 [Lua] nil 01:40:38.764 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 01:40:38.764 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 01:40:38.810 [Lua] nil 01:40:39.380 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:39.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 01:40:39.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[171ba17e] 01:40:39.540 [Lua] Override Player Respawning terror_respawn false 01:40:39.540 [Lua] [flow] string="Magnus Gate Destroyed" 01:40:39.724 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:39.793 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:40:40.102 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:40:40.767 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:40.767 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:40.767 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 01:40:40.781 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 01:40:40.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 01:40:41.079 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 01:40:41.300 [SteamVoipClient] select_out(110000101e55044, on) 01:40:41.314 [SteamVoipClient] select_out(110000104e72a6c, on) 01:40:41.314 [SteamVoipClient] select_out(110000105807f8d, on) 01:40:41.314 [SteamVoipClient] select_out(110000105bd392b, on) 01:40:42.280 [SteamVoipClient] select_out(110000101e55044, off) 01:40:42.280 [SteamVoipClient] select_out(110000104e72a6c, off) 01:40:42.280 [SteamVoipClient] select_out(110000105807f8d, off) 01:40:42.280 [SteamVoipClient] select_out(110000105bd392b, off) 01:40:44.839 [SteamVoipClient] select_out(110000101e55044, on) 01:40:44.855 [SteamVoipClient] select_out(110000104e72a6c, on) 01:40:44.855 [SteamVoipClient] select_out(110000105807f8d, on) 01:40:44.855 [SteamVoipClient] select_out(110000105bd392b, on) 01:40:45.493 [Lua] event horde ends! 01:40:48.000 [SteamVoipClient] select_out(110000101e55044, off) 01:40:48.000 [SteamVoipClient] select_out(110000104e72a6c, off) 01:40:48.000 [SteamVoipClient] select_out(110000105807f8d, off) 01:40:48.000 [SteamVoipClient] select_out(110000105bd392b, off) 01:41:09.806 [EACServer] [21:41:09:806][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:41:13.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04] 01:41:13.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04] 01:41:13.586 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c] 01:41:13.586 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c] 01:41:16.123 [Lua] 1 01:41:16.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:41:16.731 [Lua] 1 01:41:17.432 [Lua] 1 01:41:20.304 [Lua] fence jumping 01:41:20.730 [Lua] ready to jump failed 01:41:24.225 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:24.667 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:41:26.146 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:41:26.146 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:41:26.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 01:41:26.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 01:41:26.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 01:41:27.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:41:27.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:41:27.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:41:27.798 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:27.805 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 01:41:27.805 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[171ba17e] 01:41:27.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:41:27.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:41:28.255 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:41:29.292 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:29.762 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:41:30.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:41:31.210 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:41:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 01:41:31.210 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:41:32.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:41:32.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:41:35.740 [Lua] 1 01:41:35.740 [Lua] 1 01:41:35.959 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:36.351 [Lua] 1 01:41:36.450 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:41:36.958 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:36.958 [Lua] 1 01:41:37.311 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:37.459 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:41:37.560 [Lua] 1 01:41:37.938 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:41:38.018 [Lua] 1 01:41:38.861 [Lua] 1 01:41:39.476 [Lua] 1 01:41:41.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 01:41:41.875 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:42.041 [Lua] 1 01:41:42.492 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:41:42.567 [Lua] 1 01:41:43.027 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:43.341 [Lua] 1 01:41:43.600 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:41:44.012 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:44.589 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:41:44.626 [Lua] Coordinated attack! 01:41:45.483 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:41:45.483 [Lua] pacing=deus_default 01:41:45.483 [Lua] locked_func_name=beastmen 01:41:45.483 [Lua] roaming=nil 01:41:45.483 [Lua] specials=deus_skaven_beastmen 01:41:45.483 [Lua] contained_breeds=nil 01:41:45.483 [Lua] debug_color=orange 01:41:45.483 [Lua] disabled=false 01:41:45.483 [Lua] pack_spawning=deus_skaven_beastmen 01:41:45.483 [Lua] factions=nil 01:41:45.483 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:41:45.483 [Lua] boss=deus_skaven_beastmen 01:41:45.483 [Lua] horde=deus_beastmen 01:41:45.483 [Lua] name=deus_skaven_beastmen 01:41:45.483 [Lua] intensity=deus_default 01:41:45.483 [Lua] --- 01:41:51.302 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:41:51.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 01:41:56.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 01:41:56.321 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 01:42:01.375 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 01:42:01.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 01:42:04.605 [Lua] 1 01:42:07.126 [Lua] 1 01:42:07.569 [Lua] 1 01:42:08.087 [Lua] 1 01:42:08.105 [Lua] 2 01:42:09.112 [Lua] nil 01:42:09.112 [Lua] nil 01:42:09.126 [Lua] nil 01:42:09.126 [Lua] nil 01:42:10.528 [Lua] nil 01:42:10.528 [Lua] nil 01:42:10.568 [Lua] nil 01:42:10.568 [Lua] nil 01:42:10.568 [Lua] nil 01:42:10.586 [Lua] nil 01:42:10.587 [Lua] nil 01:42:11.697 [Lua] 1 01:42:14.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856] 01:42:14.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5] 01:42:19.411 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:19.849 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:42:22.354 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:22.720 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:42:23.048 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:23.436 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:42:24.380 [Lua] 1 01:42:24.873 [Lua] 2 01:42:24.874 [Lua] 5 01:42:24.874 [Lua] 1 01:42:24.874 [Lua] 3 01:42:24.874 [Lua] 4 01:42:25.184 [Lua] nil 01:42:25.245 [Lua] nil 01:42:25.245 [Lua] nil 01:42:25.245 [Lua] nil 01:42:25.245 [Lua] nil 01:42:25.246 [Lua] nil 01:42:25.246 [Lua] nil 01:42:25.247 [Lua] nil 01:42:25.267 [Lua] nil 01:42:25.268 [Lua] nil 01:42:25.702 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:25.922 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:26.071 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:26.172 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:26.426 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:26.453 [Lua] nil 01:42:26.454 [Lua] nil 01:42:26.540 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:26.597 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:26.623 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:42:26.623 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:42:26.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:42:26.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:42:26.844 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:27.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:42:27.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:42:27.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:42:27.652 [Lua] Time for new HOOORDE! multi_first_wave 01:42:27.652 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 01:42:27.652 [Lua] horde requested: ambush 01:42:27.652 [Lua] setting up ambush-horde 01:42:27.652 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:42:27.652 [Lua] -> spawning: 18 01:42:27.652 [Lua] horde crated with id 9 of type ambush 01:42:27.652 [Lua] ambush horde has started 01:42:28.001 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:28.260 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:28.283 [Lua] 1 01:42:28.283 [Lua] 2 01:42:28.283 [Lua] 3 01:42:28.325 [Lua] 1 01:42:28.326 [Lua] 1 01:42:28.326 [Lua] 2 01:42:28.326 [Lua] 3 01:42:28.364 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:28.384 [Lua] 1 01:42:28.512 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:28.867 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:28.867 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:29.082 [Lua] 1 01:42:29.109 [Lua] nil 01:42:29.109 [Lua] nil 01:42:29.109 [Lua] nil 01:42:29.110 [Lua] nil 01:42:29.757 [Lua] 1 01:42:30.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:42:30.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:42:30.315 [Lua] 1 01:42:30.316 [Lua] 1 01:42:30.316 [Lua] 1 01:42:30.505 [Lua] nil 01:42:30.505 [Lua] nil 01:42:31.350 [Lua] 1 01:42:31.596 [Lua] Init group template: horde 01:42:31.715 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:31.715 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 01:42:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 01:42:32.425 [Lua] 1 01:42:32.425 [Lua] 1 01:42:32.770 [Lua] 1 01:42:34.147 [Lua] 1 01:42:34.502 [Lua] 1 01:42:35.995 [Lua] 1 01:42:39.260 [Lua] 1 01:42:39.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:42:39.688 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:42:39.688 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 01:42:39.688 [Lua] horde requested: ambush 01:42:39.688 [Lua] setting up ambush-horde 01:42:39.688 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:42:39.689 [Lua] -> spawning: 18 01:42:39.689 [Lua] horde crated with id 10 of type ambush 01:42:39.689 [Lua] ambush horde has started 01:42:39.761 [Lua] 2 01:42:39.762 [Lua] 1 01:42:43.047 [Lua] 1 01:42:43.477 [Lua] Init group template: horde 01:42:45.984 [Lua] 1 01:42:47.688 [Lua] HORDE: last wave, reset to standard horde delay 01:42:47.688 [Lua] Time for new HOOORDE! multi_last_wave 01:42:47.688 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 01:42:47.688 [Lua] horde requested: ambush 01:42:47.688 [Lua] setting up ambush-horde 01:42:47.688 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:42:47.688 [Lua] -> spawning: 19 01:42:47.688 [Lua] horde crated with id 11 of type ambush 01:42:47.688 [Lua] ambush horde has started 01:42:47.725 [Lua] 1 01:42:48.227 [Lua] 1 01:42:48.334 [Lua] 1 01:42:48.334 [Lua] 1 01:42:48.334 [Lua] 2 01:42:48.491 [Lua] nil 01:42:48.491 [Lua] nil 01:42:48.491 [Lua] nil 01:42:48.491 [Lua] nil 01:42:48.491 [Lua] nil 01:42:48.491 [Lua] nil 01:42:48.721 [Lua] 1 01:42:51.546 [Lua] Init group template: horde 01:42:51.831 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:52.027 [Lua] 1 01:42:52.258 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:42:52.814 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:53.252 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:42:54.158 [Lua] 3 01:42:54.159 [Lua] 1 01:42:54.159 [Lua] 2 01:42:54.258 [Lua] 1 01:42:54.258 [Lua] 1 01:42:55.393 [Lua] 1 01:42:56.401 [Lua] 1 01:42:56.402 [Lua] 1 01:42:56.402 [Lua] 1 01:42:56.403 [Lua] 1 01:42:56.403 [Lua] 1 01:42:56.774 [Lua] 1 01:42:56.774 [Lua] 2 01:42:56.775 [Lua] 3 01:42:57.089 [Lua] 1 01:42:57.089 [Lua] 3 01:42:57.089 [Lua] 4 01:42:57.090 [Lua] 2 01:42:57.238 [Lua] 1 01:42:59.549 [Lua] nil 01:42:59.550 [Lua] nil 01:42:59.592 [Lua] nil 01:42:59.593 [Lua] nil 01:42:59.614 [Lua] nil 01:43:01.134 [Lua] nil 01:43:01.135 [Lua] nil 01:43:01.135 [Lua] nil 01:43:01.135 [Lua] nil 01:43:01.279 [Lua] nil 01:43:01.279 [Lua] nil 01:43:01.279 [Lua] nil 01:43:01.279 [Lua] nil 01:43:01.279 [Lua] nil 01:43:01.280 [Lua] nil 01:43:01.280 [Lua] nil 01:43:01.280 [Lua] nil 01:43:01.280 [Lua] nil 01:43:01.280 [Lua] nil 01:43:01.281 [Lua] nil 01:43:01.299 [Lua] nil 01:43:01.299 [Lua] nil 01:43:01.299 [Lua] nil 01:43:01.299 [Lua] nil 01:43:01.299 [Lua] nil 01:43:01.299 [Lua] nil 01:43:01.300 [Lua] nil 01:43:01.300 [Lua] nil 01:43:01.300 [Lua] nil 01:43:03.669 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 01:43:03.669 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:43:03.670 [Lua] [GameNetworkManager] destroying game object with go_id=52 01:43:04.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0 01:43:04.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 0 01:43:06.090 [SteamVoipClient] select_out(110000101e55044, on) 01:43:06.103 [SteamVoipClient] select_out(110000104e72a6c, on) 01:43:06.103 [SteamVoipClient] select_out(110000105807f8d, on) 01:43:06.103 [SteamVoipClient] select_out(110000105bd392b, on) 01:43:06.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d14c, position: 83264 01:43:07.446 [SteamVoipClient] select_out(110000101e55044, off) 01:43:07.446 [SteamVoipClient] select_out(110000104e72a6c, off) 01:43:07.446 [SteamVoipClient] select_out(110000105807f8d, off) 01:43:07.446 [SteamVoipClient] select_out(110000105bd392b, off) 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.727 [Lua] nil 01:43:09.728 [Lua] nil 01:43:09.728 [Lua] nil 01:43:09.728 [Lua] nil 01:43:09.752 [Lua] nil 01:43:09.753 [Lua] nil 01:43:09.753 [Lua] nil 01:43:09.753 [Lua] nil 01:43:09.808 [EACServer] [21:43:09:808][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:43:11.452 [Lua] state dead despawn 01:43:11.471 [Lua] [GameNetworkManager] destroying game object with go_id=49 01:43:13.406 [Lua] [NetworkServer] Peer 110000105807f8d despawned player. 01:43:13.406 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105807f8d 01:43:13.406 [Lua] [GameNetworkManager] destroying game object with go_id=54 01:43:16.551 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:43:16.551 [Lua] [NetworkServer] Entering post game 01:43:16.551 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:43:16.551 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:43:16.551 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 01:43:16.551 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 01:43:16.551 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:43:16.551 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:43:16.551 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:43:16.551 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:43:16.553 [Save] Saving `save_data` 01:43:16.553 [Lua] gm_event_end_conditions_met false true 01:43:16.555 [Lua] Game lost 01:43:16.559 [Save] Save done 01:43:16.559 [Save] Saving `save_data` 01:43:16.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:43:16.565 [Save] Save done 01:43:16.569 [Lua] generate_backend_stats 110000101e55044:1 01:43:16.605 [Lua] PlayFabMirrorBase:_commit_internal nil 01:43:16.605 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:43:16.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:43:16.606 [Save] Saving `save_data` 01:43:16.611 [Save] Save done 01:43:16.613 [Lua] commit result success 14 01:43:16.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 01:43:16.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:43:16.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 56 01:43:16.614 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:43:16.966 [Lua] defeat table: 000000000F3F0F80 nil 01:43:16.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 01:43:17.037 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 01:43:17.037 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 01:43:17.038 [Lua] [GameNetworkManager] destroying game object with go_id=53 01:43:17.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 01:43:17.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 56 8 01:43:17.542 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 01:43:17.542 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 56 01:43:17.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 56 01:43:17.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 01:43:17.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 01:43:18.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 01:43:24.720 [Lua] ConflictDirector - destroy all units 01:43:24.735 [Lua] Horde killed: ? 01:43:24.736 [Lua] Horde killed: ? 01:43:24.736 [Lua] Horde killed: ? 01:43:24.745 [Lua] TRANSITION nil nil load_next_level 01:43:24.745 [Lua] Transition type "load_next_level", is server: true 01:43:24.745 [Lua] [LevelTransitionHandler] promote_next_level_data 01:43:24.745 [Lua] [GameNetworkManager] Leaving game... 01:43:24.745 [Lua] [GameNetworkManager] Shutting down game session host. 01:43:24.745 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:43:24.745 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:43:24.745 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=610.52 01:43:24.772 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:43:24.795 [Lua] ### Sending rpc_level_loaded 01:43:24.795 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228 01:43:24.819 [Lua] ### Sending rpc_level_loaded 01:43:24.819 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228 01:43:24.863 [Lua] ### Sending rpc_level_loaded 01:43:24.863 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 228 01:43:26.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:43:26.722 [Lua] [Managers] Calling function on all managers: 01:43:26.723 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:43:26.723 [Lua] Clearing all global lookup lists 01:43:26.723 [Lua] [IngamePlayerListUI] - Destroy 01:43:26.723 [Lua] [EquipmentUI] - Destroy 01:43:26.723 [Lua] [AbilityUI] - Destroy 01:43:26.723 [Lua] [GamePadEquipmentUI] - Destroy 01:43:26.723 [Lua] [GamePadAbilityUI] - Destroy 01:43:26.724 [Lua] [IngameUI] destroy 01:43:26.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:26.757 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 01:43:26.757 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 01:43:26.757 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:43:26.757 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:43:26.757 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:43:26.757 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:43:27.044 [Lua] [Managers] Destroying manager group: 01:43:27.057 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:43:27.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:43:27.190 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:43:27.194 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:43:27.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:43:27.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:43:27.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:43:27.197 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:43:27.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:43:27.203 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:43:27.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:43:27.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:43:27.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:43:27.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:43:27.216 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:43:27.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:43:27.218 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:43:27.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:43:27.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:43:27.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:43:27.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:43:27.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:43:27.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:43:27.234 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:43:27.236 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:43:27.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:43:27.242 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:43:27.243 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:43:27.255 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:43:27.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:43:27.262 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:43:27.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:43:27.266 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:43:27.266 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:43:27.266 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 01:43:27.266 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 01:43:27.266 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:43:27.266 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:43:27.266 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:43:27.266 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:43:27.266 [Lua] [Matchmaking] unregister rpcs 01:43:27.266 [Lua] ############### UNLOADING PACKAGES ############### 01:43:27.266 [Lua] [Managers] Calling function on all managers: 01:43:27.266 [Lua] [Managers] Destroying manager group: 01:43:27.266 [Lua] [Gamestate] Enter state StateLoading 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] Found camera: end_screen_camera 01:43:27.274 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:43:27.276 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:43:27.276 [Lua] [Matchmaking] register rpcs 01:43:27.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:43:27.276 [Lua] Set lobby begin: 01:43:27.276 [Lua] Lobby data twitch_enabled = false 01:43:27.276 [Lua] Lobby data selected_mission_id = journey_citadel 01:43:27.276 [Lua] Lobby data num_players = 4 01:43:27.276 [Lua] Lobby data difficulty_tweak = -10 01:43:27.276 [Lua] Lobby data host = 110000101e55044 01:43:27.276 [Lua] Lobby data matchmaking_type = 2 01:43:27.276 [Lua] Lobby data is_private = false 01:43:27.276 [Lua] Lobby data match_started = true 01:43:27.276 [Lua] Lobby data difficulty = cataclysm 01:43:27.276 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:27.276 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:27.276 [Lua] Lobby data unique_server_name = Visulth 01:43:27.276 [Lua] Lobby data quick_game = false 01:43:27.276 [Lua] Lobby data country_code = CA 01:43:27.276 [Lua] Lobby data matchmaking = true 01:43:27.277 [Lua] Lobby data power_level = 0 01:43:27.277 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 01:43:27.277 [Lua] Lobby data mechanism = deus 01:43:27.277 [Lua] Lobby data player_slot_5 = 0:0 01:43:27.277 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:27.277 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:27.277 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:27.277 [Lua] Lobby data eac_authorized = true 01:43:27.277 [Lua] Set lobby end. 01:43:27.277 [Lua] registering RPCs 01:43:27.277 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:43:27.277 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:43:27.277 [Lua] Set lobby begin: 01:43:27.277 [Lua] Lobby data twitch_enabled = false 01:43:27.277 [Lua] Lobby data selected_mission_id = morris_hub 01:43:27.277 [Lua] Lobby data num_players = 4 01:43:27.277 [Lua] Lobby data difficulty_tweak = -10 01:43:27.277 [Lua] Lobby data host = 110000101e55044 01:43:27.277 [Lua] Lobby data matchmaking_type = 3 01:43:27.277 [Lua] Lobby data is_private = false 01:43:27.277 [Lua] Lobby data match_started = true 01:43:27.277 [Lua] Lobby data difficulty = cataclysm 01:43:27.277 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:27.277 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:27.277 [Lua] Lobby data unique_server_name = Visulth 01:43:27.277 [Lua] Lobby data quick_game = false 01:43:27.277 [Lua] Lobby data country_code = CA 01:43:27.277 [Lua] Lobby data matchmaking = false 01:43:27.277 [Lua] Lobby data power_level = 0 01:43:27.277 [Lua] Lobby data mission_id = morris_hub 01:43:27.277 [Lua] Lobby data mechanism = deus 01:43:27.277 [Lua] Lobby data player_slot_5 = 0:0 01:43:27.278 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:27.278 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:27.278 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:27.278 [Lua] Lobby data eac_authorized = true 01:43:27.278 [Lua] Set lobby end. 01:43:27.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:43:27.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:43:27.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 01:43:27.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:43:27.282 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:43:27.282 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 01:43:27.333 [Umbra] Unload tome 01:43:27.333 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5 01:43:27.334 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5 01:43:27.339 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5 01:43:27.352 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5 01:43:27.418 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5 01:43:27.421 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5 01:43:27.472 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5 01:43:27.472 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 01:43:27.472 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 01:43:27.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:43:27.618 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:43:27.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:43:29.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:43:29.584 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:43:29.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 01:43:31.140 [Lua] ### Sending rpc_level_loaded 01:43:31.140 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 228 01:43:31.140 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 01:43:31.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 01:43:31.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:43:31.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:43:31.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer 01:43:31.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 01:43:31.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer 01:43:31.142 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 01:43:31.142 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 01:43:31.579 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:43:31.579 [Lua] [PlayState] Enter Substate EndViewStateScore 01:43:31.693 [Lua] ### Sending rpc_level_loaded 01:43:31.693 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228 01:43:31.693 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:43:31.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:43:31.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read, 01:43:31.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer 01:43:31.694 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:43:31.694 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:43:31.810 [Lua] ### Sending rpc_level_loaded 01:43:31.810 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228 01:43:31.810 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:43:31.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:43:31.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 01:43:31.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer 01:43:31.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer 01:43:31.811 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:43:31.811 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:43:33.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 01:43:33.972 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 01:43:33.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:43:33.990 [Lua] [LevelTransitionHandler] Level load completed! 01:43:33.990 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:43:33.991 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:43:33.997 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 01:43:33.997 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:43:33.998 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:43:33.999 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read, 01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer, async-read, 01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer, async-read, 01:43:34.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 01:43:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 01:43:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, ProfileSynchronizer 01:43:34.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer 01:43:34.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 01:43:34.012 [Lua] ### Sending rpc_level_loaded 01:43:34.012 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228 01:43:34.012 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:43:34.022 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:43:34.022 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:43:34.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:43:34.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:43:34.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:43:34.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:43:34.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:43:34.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:43:34.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:43:34.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:43:34.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:43:34.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:43:34.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:43:34.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 01:43:34.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 01:43:34.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 01:43:34.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:43:34.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:43:34.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:43:34.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:43:34.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:43:34.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:43:34.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:43:34.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:43:34.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 01:43:34.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:43:34.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:43:34.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2 01:43:34.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:43:34.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:43:34.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 01:43:34.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:43:34.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:43:34.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 01:43:34.897 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:43:34.897 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:43:34.897 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 01:43:34.897 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 01:43:34.897 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:43:34.897 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:43:34.897 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:43:34.897 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:43:34.903 [Lua] ### Sending rpc_level_loaded 01:43:34.903 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228 01:43:34.903 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:43:34.903 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 01:43:34.935 [Lua] Async level spawning done 01:43:40.978 [SteamVoipClient] select_out(110000101e55044, on) 01:43:40.991 [SteamVoipClient] select_out(110000104e72a6c, on) 01:43:40.991 [SteamVoipClient] select_out(110000105807f8d, on) 01:43:40.991 [SteamVoipClient] select_out(110000105bd392b, on) 01:43:41.034 [SteamVoipClient] select_out(110000101e55044, off) 01:43:41.034 [SteamVoipClient] select_out(110000104e72a6c, off) 01:43:41.034 [SteamVoipClient] select_out(110000105807f8d, off) 01:43:41.034 [SteamVoipClient] select_out(110000105bd392b, off) 01:43:41.837 [SteamVoipClient] select_out(110000101e55044, on) 01:43:41.849 [SteamVoipClient] select_out(110000104e72a6c, on) 01:43:41.849 [SteamVoipClient] select_out(110000105807f8d, on) 01:43:41.849 [SteamVoipClient] select_out(110000105bd392b, on) 01:43:41.891 [SteamVoipClient] select_out(110000101e55044, off) 01:43:41.891 [SteamVoipClient] select_out(110000104e72a6c, off) 01:43:41.891 [SteamVoipClient] select_out(110000105807f8d, off) 01:43:41.891 [SteamVoipClient] select_out(110000105bd392b, off) 01:43:43.902 [Lua] [PlayState] Exit Substate EndViewStateScore 01:43:43.904 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:43:44.908 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:43:44.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:43:44.908 [Lua] [Matchmaking] unregister rpcs 01:43:44.908 [Lua] Set lobby begin: 01:43:44.908 [Lua] Lobby data twitch_enabled = false 01:43:44.908 [Lua] Lobby data selected_mission_id = morris_hub 01:43:44.908 [Lua] Lobby data num_players = 4 01:43:44.908 [Lua] Lobby data difficulty_tweak = -10 01:43:44.908 [Lua] Lobby data host = 110000101e55044 01:43:44.908 [Lua] Lobby data matchmaking_type = 3 01:43:44.908 [Lua] Lobby data is_private = false 01:43:44.908 [Lua] Lobby data match_started = true 01:43:44.908 [Lua] Lobby data difficulty = cataclysm 01:43:44.908 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:44.908 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:44.908 [Lua] Lobby data unique_server_name = Visulth 01:43:44.908 [Lua] Lobby data quick_game = false 01:43:44.908 [Lua] Lobby data country_code = CA 01:43:44.908 [Lua] Lobby data matchmaking = false 01:43:44.908 [Lua] Lobby data power_level = 0 01:43:44.908 [Lua] Lobby data mission_id = morris_hub 01:43:44.908 [Lua] Lobby data mechanism = deus 01:43:44.908 [Lua] Lobby data player_slot_5 = 0:0 01:43:44.908 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:44.908 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:44.909 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:44.909 [Lua] Lobby data eac_authorized = true 01:43:44.909 [Lua] Set lobby end. 01:43:44.909 [Lua] [Managers] Destroying manager group: 01:43:44.909 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:43:44.909 [Lua] [Gamestate] Enter StateIngame HOST 01:43:44.910 [Lua] [Managers] Calling function on all managers: 01:43:44.910 [Lua] <>level = morris_hub<> 01:43:44.910 [Lua] [StateIngame] Server ingame 01:43:44.916 [Lua] Set lobby begin: 01:43:44.916 [Lua] Lobby data twitch_enabled = false 01:43:44.916 [Lua] Lobby data selected_mission_id = morris_hub 01:43:44.916 [Lua] Lobby data num_players = 4 01:43:44.916 [Lua] Lobby data difficulty_tweak = 0 01:43:44.916 [Lua] Lobby data host = 110000101e55044 01:43:44.916 [Lua] Lobby data matchmaking_type = 3 01:43:44.916 [Lua] Lobby data is_private = false 01:43:44.916 [Lua] Lobby data match_started = true 01:43:44.916 [Lua] Lobby data difficulty = normal 01:43:44.916 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:44.916 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:44.916 [Lua] Lobby data unique_server_name = Visulth 01:43:44.916 [Lua] Lobby data quick_game = false 01:43:44.916 [Lua] Lobby data country_code = CA 01:43:44.916 [Lua] Lobby data matchmaking = false 01:43:44.916 [Lua] Lobby data power_level = 0 01:43:44.916 [Lua] Lobby data mission_id = morris_hub 01:43:44.916 [Lua] Lobby data mechanism = deus 01:43:44.916 [Lua] Lobby data player_slot_5 = 0:0 01:43:44.916 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:44.916 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:44.916 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:44.916 [Lua] Lobby data eac_authorized = true 01:43:44.916 [Lua] Set lobby end. 01:43:44.916 [Lua] [Matchmaking] register rpcs 01:43:44.916 [Lua] GameNetworkManager:init... creating game session 01:43:44.916 [Lua] Host GameSession.make_game_session_host with session: 01:43:44.916 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:43:44.916 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:43:44.916 [Lua] [GameNetworkManager] self.is_server = true 01:43:44.916 [Network] Setting artificial MTU limit to 65536 01:43:44.934 [Lua] Switching ConflictSettings: to: disabled 01:43:44.934 [Lua] pacing=disabled 01:43:44.934 [Lua] roaming=nil 01:43:44.934 [Lua] specials=disabled 01:43:44.934 [Lua] debug_color=black 01:43:44.934 [Lua] pack_spawning=disabled 01:43:44.934 [Lua] contained_breeds=nil 01:43:44.934 [Lua] disabled=true 01:43:44.934 [Lua] boss=disabled 01:43:44.934 [Lua] horde=disabled 01:43:44.934 [Lua] name=disabled 01:43:44.934 [Lua] intensity=disabled 01:43:44.934 [Lua] --- 01:43:44.934 [Lua] [LevelAnalysis] set_random_seed( 0) 01:43:44.939 [Lua] [AIInterestPointSystem] Level Seed: 0 01:43:44.939 [Lua] 01:43:44.939 [Lua] [entity_system_bag] = table 01:43:44.939 [Lua] [entity_system_bag] = metatable 01:43:44.939 [Lua] [startup_data] = table 01:43:44.939 [Lua] [entity_manager] = table 01:43:44.939 [Lua] [entity_manager] = metatable 01:43:44.939 [Lua] [unit_spawner] = table 01:43:44.939 [Lua] [unit_spawner] = metatable 01:43:44.939 [Lua] [unit_storage] = table 01:43:44.939 [Lua] [unit_storage] = metatable 01:43:44.939 [Lua] [dice_keeper] = table 01:43:44.939 [Lua] [dice_keeper] = metatable 01:43:44.939 [Lua] [is_server] = true (boolean) 01:43:44.939 [Lua] [world] = [World] 01:43:44.939 [Lua] [system_api] = table 01:43:44.939 [Lua] [entity_system] = table 01:43:44.939 [Lua] [entity_system] = metatable 01:43:44.939 [Lua] [network_lobby] = table 01:43:44.939 [Lua] [network_lobby] = metatable 01:43:44.939 [Lua] [profile_synchronizer] = table 01:43:44.939 [Lua] [profile_synchronizer] = metatable 01:43:44.939 [Lua] [level_transition_handler] = table 01:43:44.939 [Lua] [level_transition_handler] = metatable 01:43:44.939 [Lua] [num_local_human_players] = 1 (number) 01:43:44.939 [Lua] [statistics_db] = table 01:43:44.939 [Lua] [statistics_db] = metatable 01:43:44.939 [Lua] [network_server] = table 01:43:44.939 [Lua] [network_server] = metatable 01:43:44.939 [Lua] [input_manager] = table 01:43:44.939 [Lua] [input_manager] = metatable 01:43:44.939 [Lua] [network_clock] = table 01:43:44.939 [Lua] [network_clock] = metatable 01:43:44.939 [Lua] [network_transmit] = table 01:43:44.939 [Lua] [network_transmit] = metatable 01:43:44.939 [Lua] [free_flight_manager] = table 01:43:44.939 [Lua] [free_flight_manager] = metatable 01:43:44.939 [Lua] [network_manager] = table 01:43:44.939 [Lua] [network_manager] = metatable 01:43:44.939 [Lua] [network_event_delegate] = table 01:43:44.939 [Lua] [network_event_delegate] = metatable 01:43:44.939 [Lua] 01:43:44.940 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:43:44.940 [Lua] ignoring extension VersusInteractObjectiveExtension 01:43:44.940 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:43:44.940 [Lua] ignoring extension VersusSocketObjectiveExtension 01:43:44.940 [Lua] ignoring extension VersusTargetObjectiveExtension 01:43:44.940 [Lua] ignoring extension VersusMissionObjectiveExtension 01:43:44.941 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:43:44.949 [Lua] [AchievementManager] Achievements using the steam platform 01:43:44.950 [Lua] PlayerManager:add_player player_1 01:43:44.988 [Lua] [StateIngame] Level seed: 0 01:43:44.990 [Lua] [LevelAnalysis] set_random_seed( 0) 01:43:44.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:43:44.991 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:43:44.992 [Lua] [IngameUI] init 01:43:45.016 [SteamVoipClient] select_out(110000101e55044, off) 01:43:45.016 [SteamVoipClient] select_out(110000104e72a6c, off) 01:43:45.016 [SteamVoipClient] select_out(110000105807f8d, off) 01:43:45.016 [SteamVoipClient] select_out(110000105bd392b, off) 01:43:45.022 [Lua] cb_razer_chroma_setup 01:43:45.068 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000017BD4740; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000017BD4710; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000017BD4800; parent_world_position = table: 0000000017BD4830; local_position = table: 0000000017BD4B20; size = table: 0000000012A7B360; node = table: 0000000017BD4740 [3] scenegraph = table: 0000000017BD4710; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000017BD4710; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000017BD4710; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 00000000080FA6A0 [7] self = table: 00000000080FA6A0; ingame_ui_context = table: 000000001EF35150; input_manager = table: 0000000010385F20; world = [World] [8] self = table: 0000000008150B30; object = table: 00000000080FA6A0 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [13] mod = table: 0000000011B58F40; error_prefix_data = table: 00000000080FA660; func = [function] [14] self = table: 0000000011B58F40; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000080FA620; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000011B58F40 [20] self = table: 0000000006418C50; ingame_ui_context = table: 000000001EF35150 [21] self = table: 0000000006418C50; params = table: 000000001CDF76C0; viewport_name = "player_1"; input_manager = table: 0000000010385F20; input_source = table: 00000000061E5540; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001C0B0610; stats_id = "110000101e55044:1"; entity_manager = table: 000000000868FDC0; camera_system = table: 000000000620DA90; outline_system = table: 0000000016ABD840; fade_system = table: 000000001B428120; sound_sector_system = table: 000000001B36A800; sound_environment_system = table: 000000001B14D4C0; event_manager = table: 0000000014DE46A0; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001EF35150 [22] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true [25] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000002018C040; menu_widgets = table: 00000000087AB250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000002018C040; menu_widgets = table: 00000000087AB250; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000006BC9340; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000110FE0B0; telemetry_time_view_enter = 0; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000017031EB0; cutscene_system = table: 00000000059AC900; text_popup_ui = table: 00000000102005D0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000002023FD80; world = [World]; camera_manager = table: 000000001E038D40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001EF35150; _fps_cooldown = 0; views = table: 000000001CCE99A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000095D8A40; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001C0B0610; weave_onboarding = table: 0000000020225D50; popup_handler = table: 0000000010200420; peer_id = "110000101e55044"; network_event_delegate = table: 000000000919CF00; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00; [22] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [23] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [24] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [25] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 000000001BF36ED0; network_server = table: 0000000005A17D10; entity_system = table: 00000000095E00E0; parent = table: 0000000005384F10; _level_flow_events = table: 00000000090BACA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000061BF0E0; machines = table: 0000000006418DC0; network_event_delegate = table: 000000000919CF00; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000F3BBFA0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001B5AF170; network_clock = table: 0000000007BB1100; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000011EAFB00; 01:43:45.070 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001035AA80; node_def = table: 0000000017BD4530; k = "offset"; v = table: 0000000017BD45F0 [2] scenegraph = table: 000000001035AA00; scenegraph_def = table: 00000000080FA190; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017BD4530; parent_name = nil; local_position = table: 000000001035AA30; node = table: 000000001035AA80 [3] scenegraph_def = table: 00000000080FA190; scenegraph = table: 000000001035AA00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017BD4530 [4] self = table: 00000000080FA6A0 [5] self = table: 00000000080FA6A0; ingame_ui_context = table: 000000001EF35150; input_manager = table: 0000000010385F20; world = [World] [6] self = table: 0000000008150B30; object = table: 00000000080FA6A0 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008173DA0 [11] mod = table: 0000000011B58F40; error_prefix_data = table: 00000000080FA660; func = [function] [12] self = table: 0000000011B58F40; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000080FA620; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000011B58F40 [18] self = table: 0000000006418C50; ingame_ui_context = table: 000000001EF35150 [19] self = table: 0000000006418C50; params = table: 000000001CDF76C0; viewport_name = "player_1"; input_manager = table: 0000000010385F20; input_source = table: 00000000061E5540; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001C0B0610; stats_id = "110000101e55044:1"; entity_manager = table: 000000000868FDC0; camera_system = table: 000000000620DA90; outline_system = table: 0000000016ABD840; fade_system = table: 000000001B428120; sound_sector_system = table: 000000001B36A800; sound_environment_system = table: 000000001B14D4C0; event_manager = table: 0000000014DE46A0; level_key = "morris_hub"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001EF35150 [20] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001CDF76F0; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true [23] self = table: 000000001CDF76F0; parent = table: 000000000F38FE30; start_state = table: 000000001DEC7C00; params = table: 000000001CDF76C0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 000000001CDF76F0 [25] self = table: 000000000F38FE30; loading_context = table: 0000000011EAFB00; is_server = true; assert_on_leak = true; input_manager = table: 0000000010385F20; level_key = "morris_hub"; level_setting = table: 00000000055DBBF0; db = table: 000000000F3BBFA0; world = [World]; network_event_delegate = table: 000000000919CF00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000014DE46A0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001CDF76C0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000087AB250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000002018C040; settings_list_size_y = 9420; ui_scenegraph = table: 0000000017BD4710; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000087AB250; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000110FE0B0; ingame_ui = table: 0000000011B58F40; definitions = table: 00000000080FA710; input_manager = table: 0000000010385F20; wwise_world = [WwiseWorld]; render_settings = table: 00000000080FA230; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000002018C040; settings_list_size_y = 9420; ui_scenegraph = table: 0000000017BD4710; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000006BC9340; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000110FE0B0; telemetry_time_view_enter = 0; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000017031EB0; cutscene_system = table: 00000000059AC900; text_popup_ui = table: 00000000102005D0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000002023FD80; world = [World]; camera_manager = table: 000000001E038D40; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000001EF35150; _fps_cooldown = 0; views = table: 000000001CCE99A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000095D8A40; is_in_inn = true; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001C0B0610; weave_onboarding = table: 0000000020225D50; popup_handler = table: 0000000010200420; peer_id = "110000101e55044"; network_event_delegate = table: 000000000919CF00; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F38FE30; _booted_eac_untrusted = false; statistics_db = table: 000000000F3BBFA0; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; is_in_inn = true; ingame_ui_context = table: 000000001EF35150; end_conditions_met = false; player = table: 000000001C0B0610; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000000919CF00; [20] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [21] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [22] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [23] _params = table: 000000001CDF76C0; _profiling_debugging_enabled = true; _parent = table: 000000000F38FE30; _state = table: 0000000006418C50; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 000000001BF36ED0; network_server = table: 0000000005A17D10; entity_system = table: 00000000095E00E0; parent = table: 0000000005384F10; _level_flow_events = table: 00000000090BACA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000010385F20; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000061BF0E0; machines = table: 0000000006418DC0; network_event_delegate = table: 000000000919CF00; free_flight_manager = table: 000000000613AF90; network_transmit = table: 0000000005A1C3B0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000F3BBFA0; _lobby_host = table: 000000001E687930; dice_keeper = table: 000000001B5AF170; network_clock = table: 0000000007BB1100; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F38FE30; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000011EAFB00; 01:43:45.106 [Lua] [Matchmaking] Cancelling matchmaking 01:43:45.106 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:43:45.106 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:43:45.106 [Lua] Set lobby begin: 01:43:45.106 [Lua] Lobby data twitch_enabled = false 01:43:45.106 [Lua] Lobby data selected_mission_id = morris_hub 01:43:45.106 [Lua] Lobby data num_players = 4 01:43:45.106 [Lua] Lobby data difficulty_tweak = 0 01:43:45.106 [Lua] Lobby data host = 110000101e55044 01:43:45.106 [Lua] Lobby data matchmaking_type = 3 01:43:45.106 [Lua] Lobby data is_private = false 01:43:45.106 [Lua] Lobby data match_started = true 01:43:45.106 [Lua] Lobby data difficulty = normal 01:43:45.106 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:45.106 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:45.106 [Lua] Lobby data unique_server_name = Visulth 01:43:45.106 [Lua] Lobby data quick_game = false 01:43:45.106 [Lua] Lobby data country_code = CA 01:43:45.106 [Lua] Lobby data matchmaking = false 01:43:45.106 [Lua] Lobby data power_level = 0 01:43:45.106 [Lua] Lobby data mission_id = morris_hub 01:43:45.106 [Lua] Lobby data mechanism = deus 01:43:45.106 [Lua] Lobby data player_slot_5 = 0:0 01:43:45.106 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:45.106 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:45.106 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:45.106 [Lua] Lobby data eac_authorized = true 01:43:45.106 [Lua] Set lobby end. 01:43:45.110 [Lua] Set lobby begin: 01:43:45.110 [Lua] Lobby data twitch_enabled = false 01:43:45.110 [Lua] Lobby data selected_mission_id = morris_hub 01:43:45.110 [Lua] Lobby data num_players = 4 01:43:45.110 [Lua] Lobby data difficulty_tweak = 0 01:43:45.110 [Lua] Lobby data host = 110000101e55044 01:43:45.110 [Lua] Lobby data matchmaking_type = 3 01:43:45.110 [Lua] Lobby data is_private = false 01:43:45.110 [Lua] Lobby data match_started = true 01:43:45.110 [Lua] Lobby data difficulty = normal 01:43:45.110 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:45.110 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:45.110 [Lua] Lobby data unique_server_name = Visulth 01:43:45.110 [Lua] Lobby data quick_game = false 01:43:45.110 [Lua] Lobby data country_code = CA 01:43:45.110 [Lua] Lobby data matchmaking = false 01:43:45.110 [Lua] Lobby data power_level = 0 01:43:45.110 [Lua] Lobby data mission_id = morris_hub 01:43:45.110 [Lua] Lobby data mechanism = deus 01:43:45.111 [Lua] Lobby data player_slot_5 = 0:0 01:43:45.111 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:45.111 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:45.111 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:45.111 [Lua] Lobby data eac_authorized = true 01:43:45.111 [Lua] Set lobby end. 01:43:45.111 [Lua] [PartyManager] Leader is set to 110000101e55044 01:43:45.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:43:45.111 [Lua] Set lobby begin: 01:43:45.111 [Lua] Lobby data twitch_enabled = false 01:43:45.111 [Lua] Lobby data selected_mission_id = morris_hub 01:43:45.111 [Lua] Lobby data num_players = 4 01:43:45.111 [Lua] Lobby data difficulty_tweak = 0 01:43:45.111 [Lua] Lobby data host = 110000101e55044 01:43:45.111 [Lua] Lobby data matchmaking_type = 3 01:43:45.111 [Lua] Lobby data is_private = false 01:43:45.111 [Lua] Lobby data match_started = true 01:43:45.111 [Lua] Lobby data difficulty = normal 01:43:45.112 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:45.112 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:45.112 [Lua] Lobby data unique_server_name = Visulth 01:43:45.112 [Lua] Lobby data quick_game = false 01:43:45.112 [Lua] Lobby data country_code = CA 01:43:45.112 [Lua] Lobby data matchmaking = false 01:43:45.112 [Lua] Lobby data power_level = 835 01:43:45.112 [Lua] Lobby data mission_id = morris_hub 01:43:45.112 [Lua] Lobby data mechanism = deus 01:43:45.112 [Lua] Lobby data player_slot_5 = 0:0 01:43:45.112 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:45.112 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:45.112 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:45.112 [Lua] Lobby data eac_authorized = true 01:43:45.112 [Lua] Set lobby end. 01:43:45.114 [Lua] CurrentConflictSettings disabled 01:43:45.114 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:43:45.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:43:45.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:43:45.114 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:43:45.114 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:43:45.114 [Lua] [Managers] Calling function on all managers: 01:43:45.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:43:45.123 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:43:45.123 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:43:45.123 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 01:43:45.123 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 01:43:45.123 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:43:45.123 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:43:45.123 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:43:45.123 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:43:45.177 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:43:45.181 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 01:43:45.185 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:43:45.188 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:43:45.188 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:43:45.188 [Lua] RemotePlayer:create_game_object( ) 4 01:43:45.210 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:43:45.210 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:43:45.210 [Lua] PlayerManager:add_remote_player 110000105807f8d 01:43:45.210 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:43:45.210 [Lua] RemotePlayer:create_game_object( ) 5 01:43:45.233 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 01:43:45.233 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 01:43:45.233 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:43:45.233 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:43:45.233 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:43:45.233 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 01:43:45.233 [Lua] RemotePlayer:create_game_object( ) 6 01:43:45.255 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:43:45.255 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:43:45.264 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:43:45.264 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:43:45.264 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 01:43:45.264 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 01:43:45.264 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:43:45.264 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:43:45.264 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:43:45.264 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:43:45.268 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(0.464049, 15.3824, -4.89194), Vector4(0, 0, 1, -0)) 01:43:45.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:43:45.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:43:45.272 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:43:45.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1cceffe0 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1cceffe0 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x062eb140 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x062eb140 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c23dd90 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c23dd90 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17db4280 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17db4280 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12988420 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12988420 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1041b5a0 01:43:45.278 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1041b5a0 01:43:45.340 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:43:45.340 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:43:45.340 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:43:45.340 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:43:45.340 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:43:45.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:43:45.342 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:43:45.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:43:45.375 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 01:43:45.375 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:43:45.375 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1 01:43:45.375 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit 01:43:45.375 [Lua] [NetworkServer] Peer 110000105807f8d spawned player. 01:43:45.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 01:43:45.377 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1 01:43:45.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:43:45.378 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:43:45.378 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:43:45.378 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:43:45.378 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:43:45.378 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:43:45.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 01:43:45.380 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:43:45.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:43:45.524 [Lua] StateInGameRunning:_game_actually_starts() 01:43:45.524 [Lua] ################################################################################################################# 01:43:45.524 [Lua] [Loading Time]: 00:00:19 [Transition]: sig_volcano_wastes_path5-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:43:45.524 [Lua] ################################################################################################################# 01:43:45.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58 01:43:45.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58 01:43:45.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58 01:43:45.631 [Lua] Commit load time data 01:43:52.788 [Lua] [IngameUI] menu view on_enter start_game_view 01:43:52.790 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b289e80 01:43:52.790 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:43:52.830 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 01:43:52.830 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:43:52.831 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:43:52.831 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 01:43:52.832 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:43:55.074 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 01:43:55.074 [Lua] ............................................................................................................ 01:43:55.074 [Lua] ............................................................................................................ 01:43:55.074 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:43:55.074 [Lua] ............................................................................................................ 01:43:55.074 [Lua] ............................................................................................................ 01:43:55.183 [Lua] [Matchmaking] Cancelling matchmaking 01:43:55.183 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:43:55.185 [Lua] [IngameUI] menu view on_exit start_game_view 01:43:55.185 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:43:55.186 [Save] Saving `save_data` 01:43:55.186 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:43:55.186 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:43:55.186 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 01:43:55.186 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:43:55.190 [Save] Save done 01:43:55.204 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b289e80 01:43:58.723 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:43:58.723 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:43:58.727 [Lua] Set lobby begin: 01:43:58.727 [Lua] Lobby data twitch_enabled = false 01:43:58.727 [Lua] Lobby data selected_mission_id = morris_hub 01:43:58.727 [Lua] Lobby data num_players = 4 01:43:58.727 [Lua] Lobby data difficulty_tweak = 0 01:43:58.728 [Lua] Lobby data host = 110000101e55044 01:43:58.728 [Lua] Lobby data matchmaking_type = 3 01:43:58.728 [Lua] Lobby data is_private = false 01:43:58.728 [Lua] Lobby data match_started = true 01:43:58.728 [Lua] Lobby data difficulty = cataclysm 01:43:58.728 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:58.728 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:58.728 [Lua] Lobby data unique_server_name = Visulth 01:43:58.728 [Lua] Lobby data quick_game = false 01:43:58.728 [Lua] Lobby data country_code = CA 01:43:58.728 [Lua] Lobby data matchmaking = false 01:43:58.728 [Lua] Lobby data power_level = 835 01:43:58.728 [Lua] Lobby data mission_id = morris_hub 01:43:58.728 [Lua] Lobby data mechanism = deus 01:43:58.728 [Lua] Lobby data player_slot_5 = 0:0 01:43:58.728 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:58.728 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:58.728 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:58.728 [Lua] Lobby data eac_authorized = true 01:43:58.728 [Lua] Set lobby end. 01:43:58.728 [Lua] [PartyManager] Leader is set to 110000101e55044 01:43:58.728 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:43:58.728 [Lua] Set lobby begin: 01:43:58.728 [Lua] Lobby data twitch_enabled = false 01:43:58.728 [Lua] Lobby data selected_mission_id = journey_citadel 01:43:58.728 [Lua] Lobby data num_players = 4 01:43:58.728 [Lua] Lobby data difficulty_tweak = 0 01:43:58.728 [Lua] Lobby data host = 110000101e55044 01:43:58.729 [Lua] Lobby data matchmaking_type = 2 01:43:58.729 [Lua] Lobby data is_private = false 01:43:58.729 [Lua] Lobby data match_started = true 01:43:58.729 [Lua] Lobby data difficulty = cataclysm 01:43:58.729 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:58.729 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:58.729 [Lua] Lobby data unique_server_name = Visulth 01:43:58.729 [Lua] Lobby data quick_game = false 01:43:58.729 [Lua] Lobby data country_code = CA 01:43:58.729 [Lua] Lobby data matchmaking = true 01:43:58.729 [Lua] Lobby data power_level = 835 01:43:58.729 [Lua] Lobby data mission_id = morris_hub 01:43:58.729 [Lua] Lobby data mechanism = deus 01:43:58.729 [Lua] Lobby data player_slot_5 = 0:0 01:43:58.729 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:58.729 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:58.729 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:58.729 [Lua] Lobby data eac_authorized = true 01:43:58.729 [Lua] Set lobby end. 01:43:58.729 [Lua] Set lobby begin: 01:43:58.729 [Lua] Lobby data twitch_enabled = false 01:43:58.729 [Lua] Lobby data selected_mission_id = journey_citadel 01:43:58.729 [Lua] Lobby data num_players = 4 01:43:58.729 [Lua] Lobby data difficulty_tweak = 0 01:43:58.729 [Lua] Lobby data host = 110000101e55044 01:43:58.729 [Lua] Lobby data matchmaking_type = 2 01:43:58.729 [Lua] Lobby data is_private = false 01:43:58.729 [Lua] Lobby data match_started = true 01:43:58.729 [Lua] Lobby data difficulty = cataclysm 01:43:58.729 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:43:58.729 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:43:58.729 [Lua] Lobby data unique_server_name = Visulth 01:43:58.729 [Lua] Lobby data quick_game = false 01:43:58.729 [Lua] Lobby data country_code = CA 01:43:58.729 [Lua] Lobby data matchmaking = true 01:43:58.729 [Lua] Lobby data power_level = 835 01:43:58.730 [Lua] Lobby data mission_id = morris_hub 01:43:58.730 [Lua] Lobby data mechanism = deus 01:43:58.730 [Lua] Lobby data player_slot_5 = 0:0 01:43:58.730 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:43:58.730 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:43:58.730 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:43:58.730 [Lua] Lobby data eac_authorized = true 01:43:58.730 [Lua] Set lobby end. 01:43:58.730 [Lua] [ChatManager][1]System: Starting hosted game... 01:43:58.730 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:43:58.730 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:45:09.809 [EACServer] [21:45:09:809][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:45:12.076 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:45:12.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:45:12.088 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 01:45:12.089 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:45:12.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 01:45:12.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:45:12.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:45:12.122 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:45:12.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:45:12.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:45:12.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:45:18.130 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:45:18.130 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:45:18.220 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:45:18.220 [Lua] Set lobby begin: 01:45:18.220 [Lua] Lobby data twitch_enabled = false 01:45:18.220 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:18.220 [Lua] Lobby data num_players = 4 01:45:18.220 [Lua] Lobby data difficulty_tweak = 0 01:45:18.220 [Lua] Lobby data host = 110000101e55044 01:45:18.220 [Lua] Lobby data matchmaking_type = 2 01:45:18.222 [Lua] Lobby data is_private = false 01:45:18.222 [Lua] Lobby data match_started = true 01:45:18.222 [Lua] Lobby data difficulty = cataclysm 01:45:18.222 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:18.222 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:18.222 [Lua] Lobby data unique_server_name = Visulth 01:45:18.222 [Lua] Lobby data quick_game = false 01:45:18.222 [Lua] Lobby data country_code = CA 01:45:18.222 [Lua] Lobby data matchmaking = true 01:45:18.222 [Lua] Lobby data power_level = 835 01:45:18.222 [Lua] Lobby data mission_id = morris_hub 01:45:18.222 [Lua] Lobby data mechanism = deus 01:45:18.222 [Lua] Lobby data player_slot_5 = 0:0 01:45:18.222 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:18.222 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:18.222 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:18.222 [Lua] Lobby data eac_authorized = true 01:45:18.222 [Lua] Set lobby end. 01:45:18.222 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 01:45:18.222 [Lua] [NetworkServer] Entering post game 01:45:18.222 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:45:18.222 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:45:18.222 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 01:45:18.222 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 01:45:18.222 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:45:18.222 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:45:18.222 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:45:18.222 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:45:18.222 [Lua] Complete level triggered. 01:45:18.227 [Lua] Generated node with: Level , level_seed <1315038355>, Run progress <0.3333> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-1965743914>, Run progress <0.3333> 01:45:18.227 [Lua] Generated node with: Level , level_seed <1765597757>, Run progress <0> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-291520904>, Run progress <0.49995> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-1708691593>, Run progress <0.6666> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-1451751830>, Run progress <0.6666> 01:45:18.227 [Lua] Generated node with: Level , level_seed <1248821953>, Run progress <0.3333> 01:45:18.227 [Lua] Generated node with: Level , level_seed <923434284>, Run progress <0.9999> 01:45:18.227 [Lua] Generated node with: Level , level_seed <1864554139>, Run progress <0.49995> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-1210541250>, Run progress <0.83325> 01:45:18.227 [Lua] Generated node with: Level , level_seed <156731781>, Run progress <0> 01:45:18.227 [Lua] Generated node with: Level , level_seed <78179616>, Run progress <0.49995> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-274874881>, Run progress <0.16665> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-821284014>, Run progress <0.6666> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-1618855287>, Run progress <0> 01:45:18.227 [Lua] Generated node with: Level , level_seed <-255884716>, Run progress <0.16665> 01:45:18.228 [Lua] [DeusRunController] starting with seed <1999075584> on difficulty and dominant god 01:45:18.228 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 59 01:45:18.228 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1618855287, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 ) 01:45:18.228 [Lua] [NetworkServer] Entering post game 01:45:18.229 [Save] Saving `save_data` 01:45:18.229 [Lua] gm_event_end_conditions_met false false 01:45:18.230 [Lua] PlayFabMirrorBase:_commit_internal nil 01:45:18.230 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:45:18.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:45:18.231 [Lua] TRANSITION nil nil load_next_level 01:45:18.231 [Lua] Transition type "load_next_level", is server: true 01:45:18.231 [Lua] [LevelTransitionHandler] promote_next_level_data 01:45:18.231 [Lua] [GameNetworkManager] Leaving game... 01:45:18.231 [Lua] [GameNetworkManager] Shutting down game session host. 01:45:18.231 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:45:18.231 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:45:18.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=94.84 01:45:18.233 [Save] Save done 01:45:18.233 [Save] Saving `save_data` 01:45:18.235 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:45:18.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 59 01:45:18.235 [Lua] commit result success 15 01:45:18.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 01:45:18.238 [Save] Save done 01:45:18.238 [Save] Saving `save_data` 01:45:18.243 [Save] Save done 01:45:18.250 [Connection] Packet 28869 chunk for system game_session from 110000105bd392b had no listener 01:45:18.265 [Network] Ignoring message `rpc_anim_event` from wrong session 4979 or from non-session peer 110000105807f8d 01:45:18.265 [Connection] Packet 25222 chunk for system game_session from 110000105807f8d had no listener 01:45:18.283 [Lua] ### Sending rpc_level_loaded 01:45:18.283 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 327 01:45:18.296 [Connection] Packet 25223 chunk for system game_session from 110000105807f8d had no listener 01:45:18.313 [Lua] ### Sending rpc_level_loaded 01:45:18.313 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 01:45:18.344 [Lua] ### Sending rpc_level_loaded 01:45:18.344 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 327 01:45:18.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 59 01:45:18.603 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 01:45:18.683 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 01:45:20.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:45:20.239 [Lua] [Managers] Calling function on all managers: 01:45:20.240 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:45:20.240 [Lua] Clearing all global lookup lists 01:45:20.240 [Lua] [IngamePlayerListUI] - Destroy 01:45:20.240 [Lua] [GamePadEquipmentUI] - Destroy 01:45:20.240 [Lua] [EquipmentUI] - Destroy 01:45:20.240 [Lua] [AbilityUI] - Destroy 01:45:20.240 [Lua] [GamePadAbilityUI] - Destroy 01:45:20.241 [Lua] [IngameUI] destroy 01:45:20.245 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 01:45:20.245 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 01:45:20.245 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:45:20.245 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:45:20.245 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:45:20.245 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:45:20.253 [Lua] [Managers] Destroying manager group: 01:45:20.255 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:45:20.255 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:45:20.255 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:45:20.255 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 01:45:20.255 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 01:45:20.255 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:45:20.255 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:45:20.255 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:45:20.255 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:45:20.255 [Lua] [Matchmaking] unregister rpcs 01:45:20.256 [Lua] ############### UNLOADING PACKAGES ############### 01:45:20.256 [Lua] [Managers] Calling function on all managers: 01:45:20.256 [Lua] [Managers] Destroying manager group: 01:45:20.256 [Lua] [Gamestate] Enter state StateLoading 01:45:20.258 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:45:20.258 [Lua] [Matchmaking] register rpcs 01:45:20.258 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:45:20.258 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:45:20.258 [Lua] Set lobby begin: 01:45:20.258 [Lua] Lobby data twitch_enabled = false 01:45:20.258 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:20.258 [Lua] Lobby data num_players = 4 01:45:20.258 [Lua] Lobby data difficulty_tweak = 0 01:45:20.259 [Lua] Lobby data host = 110000101e55044 01:45:20.259 [Lua] Lobby data matchmaking_type = 2 01:45:20.259 [Lua] Lobby data is_private = false 01:45:20.259 [Lua] Lobby data match_started = true 01:45:20.259 [Lua] Lobby data difficulty = cataclysm 01:45:20.259 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:20.259 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:20.259 [Lua] Lobby data unique_server_name = Visulth 01:45:20.259 [Lua] Lobby data quick_game = false 01:45:20.259 [Lua] Lobby data country_code = CA 01:45:20.259 [Lua] Lobby data matchmaking = true 01:45:20.259 [Lua] Lobby data power_level = 0 01:45:20.259 [Lua] Lobby data mission_id = morris_hub 01:45:20.259 [Lua] Lobby data mechanism = deus 01:45:20.259 [Lua] Lobby data player_slot_5 = 0:0 01:45:20.259 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:20.259 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:20.259 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:20.259 [Lua] Lobby data eac_authorized = true 01:45:20.259 [Lua] Set lobby end. 01:45:20.259 [Lua] registering RPCs 01:45:20.259 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:45:20.259 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:45:20.259 [Lua] Set lobby begin: 01:45:20.259 [Lua] Lobby data twitch_enabled = false 01:45:20.259 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:20.259 [Lua] Lobby data num_players = 4 01:45:20.259 [Lua] Lobby data difficulty_tweak = 0 01:45:20.259 [Lua] Lobby data host = 110000101e55044 01:45:20.259 [Lua] Lobby data matchmaking_type = 2 01:45:20.259 [Lua] Lobby data is_private = false 01:45:20.260 [Lua] Lobby data match_started = true 01:45:20.260 [Lua] Lobby data difficulty = cataclysm 01:45:20.260 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:20.260 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:20.260 [Lua] Lobby data unique_server_name = Visulth 01:45:20.260 [Lua] Lobby data quick_game = false 01:45:20.260 [Lua] Lobby data country_code = CA 01:45:20.260 [Lua] Lobby data matchmaking = true 01:45:20.260 [Lua] Lobby data power_level = 0 01:45:20.260 [Lua] Lobby data mission_id = dlc_morris_map 01:45:20.260 [Lua] Lobby data mechanism = deus 01:45:20.260 [Lua] Lobby data player_slot_5 = 0:0 01:45:20.260 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:20.260 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:20.260 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:20.260 [Lua] Lobby data eac_authorized = true 01:45:20.260 [Lua] Set lobby end. 01:45:20.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:45:20.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:45:20.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 01:45:20.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:45:20.263 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:45:20.263 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 01:45:20.309 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 01:45:20.317 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 01:45:20.317 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 01:45:20.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:45:20.375 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:45:20.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 01:45:20.414 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 01:45:21.433 [Lua] ### Sending rpc_level_loaded 01:45:21.433 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 327 01:45:21.433 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 01:45:21.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:45:21.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 01:45:21.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 01:45:21.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 01:45:21.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 01:45:21.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 01:45:21.436 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 01:45:21.436 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 01:45:21.584 [Lua] ### Sending rpc_level_loaded 01:45:21.584 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327 01:45:21.584 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:45:21.584 [Lua] ### Sending rpc_level_loaded 01:45:21.584 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 01:45:21.584 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:45:21.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 01:45:21.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 01:45:21.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer 01:45:21.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:45:21.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 01:45:21.586 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:45:21.586 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:45:21.586 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:45:21.586 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:45:22.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 01:45:22.104 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 01:45:22.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:45:22.122 [Lua] [LevelTransitionHandler] Level load completed! 01:45:22.123 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1618855287 - use_random_directors: false - conflict_director_name: disabled 01:45:22.123 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:45:22.123 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 01:45:22.123 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:45:22.123 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:45:22.131 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:45:22.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:45:22.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:45:22.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 01:45:22.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:45:22.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer 01:45:22.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2, ProfileSynchronizer 01:45:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer 01:45:22.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, ProfileSynchronizer 01:45:22.139 [Lua] ### Sending rpc_level_loaded 01:45:22.139 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 01:45:22.139 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:45:22.156 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:45:22.156 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:45:22.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 01:45:22.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 01:45:22.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:45:22.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:45:22.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:45:22.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:45:22.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:45:22.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:45:22.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:45:22.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:45:22.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:45:22.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 01:45:22.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 01:45:22.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 01:45:22.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 01:45:22.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 01:45:22.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 01:45:22.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:45:22.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:45:22.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:45:22.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 01:45:22.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 01:45:22.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 01:45:22.876 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:45:22.876 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:45:22.876 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 01:45:22.876 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 01:45:22.876 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:45:22.876 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:45:22.876 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:45:22.876 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:45:22.876 [Lua] ### Sending rpc_level_loaded 01:45:22.876 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 01:45:22.876 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:45:22.876 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 01:45:22.876 [Umbra] Init version: 3.4.15 :: 16 threads 01:45:22.879 [Lua] Async level spawning done 01:45:22.879 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:45:23.884 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:45:23.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:45:23.884 [Lua] [Matchmaking] unregister rpcs 01:45:23.884 [Lua] Set lobby begin: 01:45:23.884 [Lua] Lobby data twitch_enabled = false 01:45:23.884 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:23.884 [Lua] Lobby data num_players = 4 01:45:23.884 [Lua] Lobby data difficulty_tweak = 0 01:45:23.884 [Lua] Lobby data host = 110000101e55044 01:45:23.884 [Lua] Lobby data matchmaking_type = 2 01:45:23.884 [Lua] Lobby data is_private = false 01:45:23.884 [Lua] Lobby data match_started = true 01:45:23.884 [Lua] Lobby data difficulty = cataclysm 01:45:23.884 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:23.884 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:23.884 [Lua] Lobby data unique_server_name = Visulth 01:45:23.884 [Lua] Lobby data quick_game = false 01:45:23.884 [Lua] Lobby data country_code = CA 01:45:23.884 [Lua] Lobby data matchmaking = true 01:45:23.884 [Lua] Lobby data power_level = 0 01:45:23.884 [Lua] Lobby data mission_id = dlc_morris_map 01:45:23.884 [Lua] Lobby data mechanism = deus 01:45:23.884 [Lua] Lobby data player_slot_5 = 0:0 01:45:23.884 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:23.885 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:23.885 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:23.885 [Lua] Lobby data eac_authorized = true 01:45:23.885 [Lua] Set lobby end. 01:45:23.885 [Lua] [Managers] Destroying manager group: 01:45:23.886 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:45:23.886 [Lua] [Gamestate] Enter StateIngame HOST 01:45:23.886 [Lua] [Managers] Calling function on all managers: 01:45:23.886 [Lua] <>level = dlc_morris_map<> 01:45:23.886 [Lua] [StateIngame] Server ingame 01:45:23.892 [Lua] Set lobby begin: 01:45:23.892 [Lua] Lobby data twitch_enabled = false 01:45:23.892 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:23.892 [Lua] Lobby data num_players = 4 01:45:23.892 [Lua] Lobby data difficulty_tweak = -10 01:45:23.892 [Lua] Lobby data host = 110000101e55044 01:45:23.892 [Lua] Lobby data matchmaking_type = 2 01:45:23.892 [Lua] Lobby data is_private = false 01:45:23.892 [Lua] Lobby data match_started = true 01:45:23.892 [Lua] Lobby data difficulty = cataclysm 01:45:23.892 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:23.892 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:23.892 [Lua] Lobby data unique_server_name = Visulth 01:45:23.892 [Lua] Lobby data quick_game = false 01:45:23.892 [Lua] Lobby data country_code = CA 01:45:23.892 [Lua] Lobby data matchmaking = true 01:45:23.892 [Lua] Lobby data power_level = 0 01:45:23.892 [Lua] Lobby data mission_id = dlc_morris_map 01:45:23.892 [Lua] Lobby data mechanism = deus 01:45:23.892 [Lua] Lobby data player_slot_5 = 0:0 01:45:23.892 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:23.892 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:23.892 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:23.892 [Lua] Lobby data eac_authorized = true 01:45:23.892 [Lua] Set lobby end. 01:45:23.892 [Lua] [Matchmaking] register rpcs 01:45:23.892 [Lua] GameNetworkManager:init... creating game session 01:45:23.892 [Lua] Host GameSession.make_game_session_host with session: 01:45:23.893 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:45:23.893 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:45:23.893 [Lua] [GameNetworkManager] self.is_server = true 01:45:23.893 [Network] Setting artificial MTU limit to 65536 01:45:23.916 [Lua] Switching ConflictSettings: to: disabled 01:45:23.916 [Lua] pacing=disabled 01:45:23.916 [Lua] roaming=nil 01:45:23.916 [Lua] specials=disabled 01:45:23.916 [Lua] debug_color=black 01:45:23.916 [Lua] pack_spawning=disabled 01:45:23.916 [Lua] contained_breeds=nil 01:45:23.916 [Lua] disabled=true 01:45:23.916 [Lua] boss=disabled 01:45:23.916 [Lua] horde=disabled 01:45:23.916 [Lua] name=disabled 01:45:23.916 [Lua] intensity=disabled 01:45:23.916 [Lua] --- 01:45:23.916 [Lua] [LevelAnalysis] set_random_seed( -1618855287) 01:45:23.924 [Lua] [AIInterestPointSystem] Level Seed: -1618855287 01:45:23.924 [Lua] 01:45:23.924 [Lua] [entity_system_bag] = table 01:45:23.924 [Lua] [entity_system_bag] = metatable 01:45:23.924 [Lua] [startup_data] = table 01:45:23.924 [Lua] [entity_manager] = table 01:45:23.924 [Lua] [entity_manager] = metatable 01:45:23.924 [Lua] [unit_spawner] = table 01:45:23.924 [Lua] [unit_spawner] = metatable 01:45:23.924 [Lua] [unit_storage] = table 01:45:23.924 [Lua] [unit_storage] = metatable 01:45:23.924 [Lua] [dice_keeper] = table 01:45:23.924 [Lua] [dice_keeper] = metatable 01:45:23.924 [Lua] [is_server] = true (boolean) 01:45:23.924 [Lua] [world] = [World] 01:45:23.924 [Lua] [system_api] = table 01:45:23.924 [Lua] [entity_system] = table 01:45:23.924 [Lua] [entity_system] = metatable 01:45:23.924 [Lua] [network_lobby] = table 01:45:23.924 [Lua] [network_lobby] = metatable 01:45:23.924 [Lua] [profile_synchronizer] = table 01:45:23.924 [Lua] [profile_synchronizer] = metatable 01:45:23.924 [Lua] [level_transition_handler] = table 01:45:23.924 [Lua] [level_transition_handler] = metatable 01:45:23.924 [Lua] [num_local_human_players] = 1 (number) 01:45:23.924 [Lua] [statistics_db] = table 01:45:23.924 [Lua] [statistics_db] = metatable 01:45:23.924 [Lua] [network_server] = table 01:45:23.924 [Lua] [network_server] = metatable 01:45:23.924 [Lua] [input_manager] = table 01:45:23.924 [Lua] [input_manager] = metatable 01:45:23.924 [Lua] [network_clock] = table 01:45:23.924 [Lua] [network_clock] = metatable 01:45:23.924 [Lua] [network_transmit] = table 01:45:23.924 [Lua] [network_transmit] = metatable 01:45:23.924 [Lua] [free_flight_manager] = table 01:45:23.924 [Lua] [free_flight_manager] = metatable 01:45:23.924 [Lua] [network_manager] = table 01:45:23.924 [Lua] [network_manager] = metatable 01:45:23.924 [Lua] [network_event_delegate] = table 01:45:23.924 [Lua] [network_event_delegate] = metatable 01:45:23.924 [Lua] 01:45:23.924 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:45:23.924 [Lua] ignoring extension VersusInteractObjectiveExtension 01:45:23.924 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:45:23.924 [Lua] ignoring extension VersusSocketObjectiveExtension 01:45:23.924 [Lua] ignoring extension VersusTargetObjectiveExtension 01:45:23.924 [Lua] ignoring extension VersusMissionObjectiveExtension 01:45:23.951 [Lua] [AchievementManager] Achievements using the steam platform 01:45:23.951 [Lua] PlayerManager:add_player player_1 01:45:23.983 [Lua] [StateIngame] Level seed: -1618855287 01:45:23.983 [Lua] [LevelAnalysis] set_random_seed( -1618855287) 01:45:23.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:45:23.984 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:45:23.984 [Lua] [IngameUI] init 01:45:23.995 [SteamVoipClient] select_out(110000101e55044, off) 01:45:23.995 [SteamVoipClient] select_out(110000104e72a6c, off) 01:45:23.995 [SteamVoipClient] select_out(110000105807f8d, off) 01:45:23.995 [SteamVoipClient] select_out(110000105bd392b, off) 01:45:24.001 [Lua] cb_razer_chroma_setup 01:45:24.044 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000018146790; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000181462F0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000181463E0; parent_world_position = table: 0000000018146410; local_position = table: 0000000018146700; size = table: 0000000018146750; node = table: 0000000018146790 [3] scenegraph = table: 00000000181462F0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000181462F0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000181462F0; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 000000001767DBD0 [7] self = table: 000000001767DBD0; ingame_ui_context = table: 0000000010410480; input_manager = table: 0000000008FA2B50; world = [World] [8] self = table: 0000000008150B30; object = table: 000000001767DBD0 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 000000001799B400; error_prefix_data = table: 000000001767DB90; func = [function] [14] self = table: 000000001799B400; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001767DB50; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 000000001799B400 [20] self = table: 000000001765FD70; ingame_ui_context = table: 0000000010410480 [21] self = table: 000000001765FD70; params = table: 000000000936CCE0; viewport_name = "player_1"; input_manager = table: 0000000008FA2B50; input_source = table: 0000000020245A10; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000016A87E50; stats_id = "110000101e55044:1"; entity_manager = table: 00000000062E2AE0; camera_system = table: 00000000111E2190; outline_system = table: 0000000006CA3910; fade_system = table: 000000001F2D8B50; sound_sector_system = table: 000000001212F3B0; sound_environment_system = table: 00000000178061E0; event_manager = table: 00000000083E6670; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010410480 [22] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true [25] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011124C10; menu_widgets = table: 000000001767E9C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011124C10; menu_widgets = table: 000000001767E9C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001B4A1DE0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000104107E0; telemetry_time_view_enter = 0; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000006BBF8D0; cutscene_system = table: 00000000081194B0; text_popup_ui = table: 0000000014F07240; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001BFACFA0; ui_top_renderer = table: 000000001BCE1460; camera_manager = table: 000000001010BB60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000010410480; views = table: 000000001218EAE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000016A87E50; weave_onboarding = table: 00000000119FE420; popup_handler = table: 0000000014F07090; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009077F60; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60; [22] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [23] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [24] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [25] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000006B3D330; network_server = table: 0000000005A17D10; entity_system = table: 0000000011395150; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B61E5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000176D7680; machines = table: 0000000012A91830; _quit_game = false; network_clock = table: 00000000063C5D00; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000863AAD0; network_event_delegate = table: 0000000009077F60; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007F46680; 01:45:24.045 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000017DF32A0; node_def = table: 0000000018146110; k = "offset"; v = table: 00000000181461D0 [2] scenegraph = table: 0000000017DF3220; scenegraph_def = table: 000000001767DC70; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000018146110; parent_name = nil; local_position = table: 0000000017DF3250; node = table: 0000000017DF32A0 [3] scenegraph_def = table: 000000001767DC70; scenegraph = table: 0000000017DF3220; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000018146110 [4] self = table: 000000001767DBD0 [5] self = table: 000000001767DBD0; ingame_ui_context = table: 0000000010410480; input_manager = table: 0000000008FA2B50; world = [World] [6] self = table: 0000000008150B30; object = table: 000000001767DBD0 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 000000001799B400; error_prefix_data = table: 000000001767DB90; func = [function] [12] self = table: 000000001799B400; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001767DB50; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 000000001799B400 [18] self = table: 000000001765FD70; ingame_ui_context = table: 0000000010410480 [19] self = table: 000000001765FD70; params = table: 000000000936CCE0; viewport_name = "player_1"; input_manager = table: 0000000008FA2B50; input_source = table: 0000000020245A10; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000016A87E50; stats_id = "110000101e55044:1"; entity_manager = table: 00000000062E2AE0; camera_system = table: 00000000111E2190; outline_system = table: 0000000006CA3910; fade_system = table: 000000001F2D8B50; sound_sector_system = table: 000000001212F3B0; sound_environment_system = table: 00000000178061E0; event_manager = table: 00000000083E6670; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010410480 [20] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000936CD10; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true [23] self = table: 000000000936CD10; parent = table: 000000001CB97680; start_state = table: 000000001DEC7C00; params = table: 000000000936CCE0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 000000000936CD10 [25] self = table: 000000001CB97680; loading_context = table: 0000000007F46680; is_server = true; assert_on_leak = true; input_manager = table: 0000000008FA2B50; level_key = "dlc_morris_map"; level_setting = table: 00000000055D8380; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 0000000009077F60; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000083E6670; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1618855287; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000000936CCE0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001767E9C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011124C10; settings_list_size_y = 9420; ui_scenegraph = table: 00000000181462F0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001767E9C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000104107E0; ingame_ui = table: 000000001799B400; definitions = table: 000000001767DC40; input_manager = table: 0000000008FA2B50; wwise_world = [WwiseWorld]; render_settings = table: 000000001767DD10; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011124C10; settings_list_size_y = 9420; ui_scenegraph = table: 00000000181462F0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001B4A1DE0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000104107E0; telemetry_time_view_enter = 0; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 0000000006BBF8D0; cutscene_system = table: 00000000081194B0; text_popup_ui = table: 0000000014F07240; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001BFACFA0; ui_top_renderer = table: 000000001BCE1460; camera_manager = table: 000000001010BB60; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000010410480; views = table: 000000001218EAE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 0000000016A87E50; weave_onboarding = table: 00000000119FE420; popup_handler = table: 0000000014F07090; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009077F60; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB97680; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000010410480; end_conditions_met = false; player = table: 0000000016A87E50; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000009077F60; [20] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [21] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [22] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [23] _params = table: 000000000936CCE0; _profiling_debugging_enabled = true; _parent = table: 000000001CB97680; _state = table: 000000001765FD70; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000006B3D330; network_server = table: 0000000005A17D10; entity_system = table: 0000000011395150; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B61E5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008FA2B50; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000176D7680; machines = table: 0000000012A91830; _quit_game = false; network_clock = table: 00000000063C5D00; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 000000000863AAD0; network_event_delegate = table: 0000000009077F60; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB97680; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007F46680; 01:45:24.054 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:45:24.054 [Lua] Set lobby begin: 01:45:24.054 [Lua] Lobby data twitch_enabled = false 01:45:24.054 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:24.054 [Lua] Lobby data num_players = 4 01:45:24.054 [Lua] Lobby data difficulty_tweak = -10 01:45:24.054 [Lua] Lobby data host = 110000101e55044 01:45:24.055 [Lua] Lobby data matchmaking_type = 2 01:45:24.055 [Lua] Lobby data is_private = false 01:45:24.055 [Lua] Lobby data match_started = true 01:45:24.055 [Lua] Lobby data difficulty = cataclysm 01:45:24.055 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:24.055 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:24.055 [Lua] Lobby data unique_server_name = Visulth 01:45:24.055 [Lua] Lobby data quick_game = false 01:45:24.055 [Lua] Lobby data country_code = CA 01:45:24.055 [Lua] Lobby data matchmaking = true 01:45:24.055 [Lua] Lobby data power_level = 715 01:45:24.055 [Lua] Lobby data mission_id = dlc_morris_map 01:45:24.055 [Lua] Lobby data mechanism = deus 01:45:24.055 [Lua] Lobby data player_slot_5 = 0:0 01:45:24.055 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:24.055 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:24.055 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:24.055 [Lua] Lobby data eac_authorized = true 01:45:24.055 [Lua] Set lobby end. 01:45:24.055 [Lua] CurrentConflictSettings disabled 01:45:24.055 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 01:45:24.055 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 01:45:24.055 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:45:24.055 [Lua] [Managers] Calling function on all managers: 01:45:24.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:45:24.063 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:45:24.063 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:45:24.063 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:45:24.063 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:45:24.101 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:45:24.104 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:45:24.104 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:45:24.104 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 01:45:24.104 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 01:45:24.104 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:45:24.104 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:45:24.104 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:45:24.104 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:45:24.104 [Lua] RemotePlayer:create_game_object( ) 3 01:45:24.125 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:45:24.125 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:45:24.132 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:45:24.136 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 01:45:24.140 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:45:24.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:45:24.140 [Lua] RemotePlayer:create_game_object( ) 4 01:45:24.163 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:45:24.163 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:45:24.163 [Lua] PlayerManager:add_remote_player 110000105807f8d 01:45:24.163 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:45:24.163 [Lua] RemotePlayer:create_game_object( ) 5 01:45:24.185 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 01:45:24.185 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 01:45:24.185 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:45:24.185 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:45:24.185 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:45:24.185 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:45:24.192 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:45:24.192 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:45:24.192 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 01:45:24.192 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 01:45:24.259 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:45:24.259 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:45:24.259 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:45:24.312 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 01:45:24.312 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:45:24.312 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1 01:45:24.312 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:45:24.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:45:24.312 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:45:24.410 [Lua] StateInGameRunning:_game_actually_starts() 01:45:24.410 [Lua] ################################################################################################################# 01:45:24.410 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:45:24.410 [Lua] ################################################################################################################# 01:45:24.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 61 01:45:24.426 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 61 01:45:24.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 61 01:45:24.528 [Lua] Commit load time data 01:45:45.354 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_khorne_path3, mc:deus, gm:deus, env:0, seed:156731781, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 ) 01:45:45.355 [Lua] [NetworkServer] Entering post game 01:45:45.355 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:45:45.355 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:45:45.355 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 01:45:45.355 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 01:45:45.355 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:45:45.355 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:45:45.355 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:45:45.355 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:45:45.356 [Save] Saving `save_data` 01:45:45.356 [Lua] gm_event_end_conditions_met true false 01:45:45.357 [Lua] Game won 01:45:45.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:45:45.360 [Save] Save done 01:45:45.361 [Save] Saving `save_data` 01:45:45.361 [Lua] generate_backend_stats 110000101e55044:1 01:45:45.365 [Save] Save done 01:45:45.397 [Lua] PlayFabMirrorBase:_commit_internal nil 01:45:45.397 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:45:45.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:45:45.398 [Save] Saving `save_data` 01:45:45.398 [Lua] TRANSITION nil nil load_next_level 01:45:45.398 [Lua] Transition type "load_next_level", is server: true 01:45:45.398 [Lua] [LevelTransitionHandler] promote_next_level_data 01:45:45.398 [Lua] [GameNetworkManager] Leaving game... 01:45:45.398 [Lua] [GameNetworkManager] Shutting down game session host. 01:45:45.398 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:45:45.398 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:45:45.398 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.24 01:45:45.401 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:45:45.401 [Lua] commit result success 16 01:45:45.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 01:45:45.401 [Lua] none table: 000000001BC237A0 nil 01:45:45.403 [Save] Save done 01:45:45.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 01:45:45.468 [Lua] ### Sending rpc_level_loaded 01:45:45.468 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 322 01:45:45.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 01:45:45.498 [Lua] ### Sending rpc_level_loaded 01:45:45.498 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 322 01:45:45.520 [Lua] ### Sending rpc_level_loaded 01:45:45.520 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 322 01:45:47.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:45:47.295 [Lua] [Managers] Calling function on all managers: 01:45:47.295 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:45:47.295 [Lua] Clearing all global lookup lists 01:45:47.295 [Lua] [IngamePlayerListUI] - Destroy 01:45:47.296 [Lua] [IngameUI] destroy 01:45:47.298 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 01:45:47.298 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 01:45:47.298 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:45:47.298 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:45:47.298 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:45:47.298 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:45:47.299 [Lua] [Managers] Destroying manager group: 01:45:47.301 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:45:47.301 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:45:47.301 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:45:47.301 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 01:45:47.301 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 01:45:47.301 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:45:47.301 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:45:47.301 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:45:47.301 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:45:47.301 [Lua] [Matchmaking] unregister rpcs 01:45:47.301 [Lua] ############### UNLOADING PACKAGES ############### 01:45:47.301 [Lua] [Gamestate] Enter state StateLoading 01:45:47.303 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:45:47.304 [Lua] [Matchmaking] register rpcs 01:45:47.304 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:45:47.304 [Lua] Set lobby begin: 01:45:47.304 [Lua] Lobby data twitch_enabled = false 01:45:47.304 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:47.304 [Lua] Lobby data num_players = 4 01:45:47.304 [Lua] Lobby data difficulty_tweak = -10 01:45:47.304 [Lua] Lobby data host = 110000101e55044 01:45:47.304 [Lua] Lobby data matchmaking_type = 2 01:45:47.304 [Lua] Lobby data is_private = false 01:45:47.304 [Lua] Lobby data match_started = true 01:45:47.304 [Lua] Lobby data difficulty = cataclysm 01:45:47.304 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:47.304 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:47.304 [Lua] Lobby data unique_server_name = Visulth 01:45:47.304 [Lua] Lobby data quick_game = false 01:45:47.304 [Lua] Lobby data country_code = CA 01:45:47.304 [Lua] Lobby data matchmaking = true 01:45:47.304 [Lua] Lobby data power_level = 0 01:45:47.304 [Lua] Lobby data mission_id = dlc_morris_map 01:45:47.304 [Lua] Lobby data mechanism = deus 01:45:47.304 [Lua] Lobby data player_slot_5 = 0:0 01:45:47.304 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:47.304 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:47.304 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:47.304 [Lua] Lobby data eac_authorized = true 01:45:47.304 [Lua] Set lobby end. 01:45:47.304 [Lua] registering RPCs 01:45:47.304 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:45:47.304 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:45:47.305 [Lua] Set lobby begin: 01:45:47.305 [Lua] Lobby data twitch_enabled = false 01:45:47.305 [Lua] Lobby data selected_mission_id = journey_citadel 01:45:47.305 [Lua] Lobby data num_players = 4 01:45:47.305 [Lua] Lobby data difficulty_tweak = -10 01:45:47.305 [Lua] Lobby data host = 110000101e55044 01:45:47.305 [Lua] Lobby data matchmaking_type = 2 01:45:47.305 [Lua] Lobby data is_private = false 01:45:47.305 [Lua] Lobby data match_started = true 01:45:47.305 [Lua] Lobby data difficulty = cataclysm 01:45:47.305 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:45:47.305 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:45:47.305 [Lua] Lobby data unique_server_name = Visulth 01:45:47.305 [Lua] Lobby data quick_game = false 01:45:47.305 [Lua] Lobby data country_code = CA 01:45:47.305 [Lua] Lobby data matchmaking = true 01:45:47.305 [Lua] Lobby data power_level = 0 01:45:47.305 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:45:47.305 [Lua] Lobby data mechanism = deus 01:45:47.305 [Lua] Lobby data player_slot_5 = 0:0 01:45:47.305 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:45:47.305 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:45:47.305 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:45:47.305 [Lua] Lobby data eac_authorized = true 01:45:47.305 [Lua] Set lobby end. 01:45:47.305 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:45:47.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:45:47.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 01:45:47.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:45:47.310 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 01:45:47.310 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_khorne_path3 0 01:45:47.322 [Umbra] Unload tome 01:45:47.336 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 01:45:47.336 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_khorne_path3, async-read, 01:45:47.336 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_khorne_path3, async-read, 01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_khorne_path3, async-read, 01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_khorne_path3, async-read, 01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_gorge_khorne_path3, async-read, 01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common, sig_gorge_khorne_path3, async-read, 01:45:47.336 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3, sig_gorge_khorne_path3, async-read, 01:45:47.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 01:45:47.372 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 01:45:47.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 01:45:47.488 [Lua] ### Sending rpc_level_loaded 01:45:47.488 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 322 01:45:47.488 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:45:47.489 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:45:47.489 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:45:47.506 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:45:47.506 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:45:47.524 [Lua] ### Sending rpc_level_loaded 01:45:47.524 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 322 01:45:47.524 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:45:47.524 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:45:47.524 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:45:47.539 [Lua] ### Sending rpc_level_loaded 01:45:47.539 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 322 01:45:47.539 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 01:45:47.539 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:45:47.539 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:45:47.539 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 01:45:47.539 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 01:45:47.556 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 01:45:47.556 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 01:45:49.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 01:45:49.516 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 01:45:49.517 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 01:45:50.002 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 01:45:50.002 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 01:45:50.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 01:45:56.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 01:45:56.346 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 01:45:56.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 01:45:56.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 01:45:56.782 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 01:45:56.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 01:45:57.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 01:45:57.653 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 01:45:57.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common 01:45:57.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common 01:45:57.853 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common 01:45:57.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3 01:45:57.986 [Umbra] Loading umbra tome '#ID[378aa0b5dbefdb5b]' 01:45:58.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3 01:45:58.037 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3 01:45:58.055 [Lua] [LevelTransitionHandler] Level load completed! 01:45:58.055 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_khorne_path3 - level_seed: 156731781 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 01:45:58.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:45:58.076 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_storm_vermin_with_shield=true, skaven_storm_vermin_commander=true, chaos_berzerker=true, beastmen_ungor=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, chaos_marauder=true, } 01:45:58.076 [Lua] load_startup_enemy_packages: -------------- 01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:45:58.076 [Lua] chaos_spawn 01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:45:58.076 [Lua] chaos_troll 01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:45:58.076 [Lua] skaven_rat_ogre 01:45:58.076 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_stormfiend 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] beastmen_minotaur 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_plague_sorcerer 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_corruptor_sorcerer 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_gutter_runner 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_pack_master 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_poison_wind_globadier 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_ratling_gunner 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_warpfire_thrower 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_vortex_sorcerer 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] beastmen_standard_bearer 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_vortex 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] critter_rat 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] critter_pig 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] beastmen_gor 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_storm_vermin 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] beastmen_ungor_archer 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_storm_vermin_with_shield 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_berzerker 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] beastmen_ungor 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_raider 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_clan_rat 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_loot_rat 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_slave 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_fanatic 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_marauder_with_shield 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_clan_rat_with_shield 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] beastmen_bestigor 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] skaven_plague_monk 01:45:58.077 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:45:58.077 [Lua] chaos_marauder 01:45:58.080 [Lua] ### Sending rpc_level_loaded 01:45:58.080 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 322 01:45:58.080 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:45:58.096 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:45:58.096 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:45:58.112 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:45:58.112 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:45:58.113 [Lua] ### Sending rpc_level_loaded 01:45:58.113 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 322 01:45:58.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:45:58.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:45:58.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:45:58.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:45:58.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:45:58.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:45:58.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:45:58.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:45:58.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:45:59.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:45:59.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:45:59.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:45:59.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:45:59.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:45:59.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:45:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:45:59.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:45:59.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:45:59.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:45:59.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:45:59.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:46:00.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:46:00.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:46:00.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:46:00.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:46:00.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:46:00.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:46:00.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:46:00.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:46:00.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:46:00.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:46:00.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:46:00.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:46:01.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:46:01.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:46:01.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:46:01.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:46:01.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:46:01.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:46:01.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:46:01.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:46:01.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:46:01.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:46:01.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:46:01.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:46:01.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:46:01.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:46:01.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:46:01.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:46:01.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:46:01.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:46:02.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:46:02.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:46:02.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:46:02.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:46:02.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:46:02.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:46:03.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:46:03.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:46:03.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:46:03.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:46:03.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:46:03.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:46:03.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:46:03.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:46:03.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:46:04.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:46:04.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:46:04.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:46:04.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:46:04.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:46:04.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:46:05.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:46:05.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:46:05.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:46:05.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:46:05.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:46:05.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:46:05.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:46:05.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:46:05.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:46:05.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:46:05.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:46:05.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:46:06.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:46:06.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:46:06.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:46:06.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:46:06.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:46:06.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:46:07.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:46:07.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:46:07.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:46:07.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:46:07.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:46:07.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:46:07.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:46:07.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:46:07.833 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_khorne_path3 game_mode: deus 01:46:07.833 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:46:07.833 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:46:07.843 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:46:07.952 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:46:07.952 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/khorne_path3/world 01:46:07.952 [Umbra] Init version: 3.4.15 :: 16 threads 01:46:08.444 [Lua] Async level spawning done 01:46:08.444 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:46:09.409 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:46:09.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:46:09.410 [Lua] [Matchmaking] unregister rpcs 01:46:09.410 [Lua] Set lobby begin: 01:46:09.410 [Lua] Lobby data twitch_enabled = false 01:46:09.410 [Lua] Lobby data selected_mission_id = journey_citadel 01:46:09.410 [Lua] Lobby data num_players = 4 01:46:09.410 [Lua] Lobby data difficulty_tweak = -10 01:46:09.410 [Lua] Lobby data host = 110000101e55044 01:46:09.410 [Lua] Lobby data matchmaking_type = 2 01:46:09.410 [Lua] Lobby data is_private = false 01:46:09.410 [Lua] Lobby data match_started = true 01:46:09.410 [Lua] Lobby data difficulty = cataclysm 01:46:09.410 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:46:09.410 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:46:09.410 [Lua] Lobby data unique_server_name = Visulth 01:46:09.410 [Lua] Lobby data quick_game = false 01:46:09.410 [Lua] Lobby data country_code = CA 01:46:09.410 [Lua] Lobby data matchmaking = true 01:46:09.410 [Lua] Lobby data power_level = 0 01:46:09.410 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:46:09.410 [Lua] Lobby data mechanism = deus 01:46:09.410 [Lua] Lobby data player_slot_5 = 0:0 01:46:09.410 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:46:09.410 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:46:09.410 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:46:09.411 [Lua] Lobby data eac_authorized = true 01:46:09.411 [Lua] Set lobby end. 01:46:09.411 [Lua] [Managers] Destroying manager group: 01:46:09.412 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 01:46:09.412 [Lua] [Gamestate] Enter StateIngame HOST 01:46:09.412 [Lua] <>level = sig_gorge_khorne_path3<> 01:46:09.412 [Lua] [StateIngame] Server ingame 01:46:09.417 [Lua] Set lobby begin: 01:46:09.417 [Lua] Lobby data twitch_enabled = false 01:46:09.417 [Lua] Lobby data selected_mission_id = journey_citadel 01:46:09.417 [Lua] Lobby data num_players = 4 01:46:09.417 [Lua] Lobby data difficulty_tweak = -10 01:46:09.417 [Lua] Lobby data host = 110000101e55044 01:46:09.417 [Lua] Lobby data matchmaking_type = 2 01:46:09.417 [Lua] Lobby data is_private = false 01:46:09.417 [Lua] Lobby data match_started = true 01:46:09.417 [Lua] Lobby data difficulty = cataclysm 01:46:09.417 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:46:09.417 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:46:09.417 [Lua] Lobby data unique_server_name = Visulth 01:46:09.417 [Lua] Lobby data quick_game = false 01:46:09.417 [Lua] Lobby data country_code = CA 01:46:09.417 [Lua] Lobby data matchmaking = true 01:46:09.418 [Lua] Lobby data power_level = 0 01:46:09.418 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:46:09.418 [Lua] Lobby data mechanism = deus 01:46:09.418 [Lua] Lobby data player_slot_5 = 0:0 01:46:09.418 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:46:09.418 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:46:09.418 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:46:09.418 [Lua] Lobby data eac_authorized = true 01:46:09.418 [Lua] Set lobby end. 01:46:09.418 [Lua] [Matchmaking] register rpcs 01:46:09.418 [Lua] GameNetworkManager:init... creating game session 01:46:09.418 [Lua] Host GameSession.make_game_session_host with session: 01:46:09.418 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:46:09.418 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:46:09.418 [Lua] [GameNetworkManager] self.is_server = true 01:46:09.418 [Network] Setting artificial MTU limit to 65536 01:46:09.429 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:46:09.429 [Lua] pacing=deus_default 01:46:09.429 [Lua] locked_func_name=beastmen 01:46:09.429 [Lua] roaming=nil 01:46:09.429 [Lua] specials=deus_skaven_beastmen 01:46:09.429 [Lua] contained_breeds=nil 01:46:09.429 [Lua] debug_color=orange 01:46:09.429 [Lua] disabled=false 01:46:09.429 [Lua] pack_spawning=deus_skaven_beastmen 01:46:09.429 [Lua] factions=nil 01:46:09.429 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:46:09.429 [Lua] boss=deus_skaven_beastmen 01:46:09.429 [Lua] horde=deus_beastmen 01:46:09.429 [Lua] name=deus_skaven_beastmen 01:46:09.429 [Lua] intensity=deus_default 01:46:09.429 [Lua] --- 01:46:09.429 [Lua] [LevelAnalysis] set_random_seed( 156731781) 01:46:09.438 [Lua] [AIInterestPointSystem] Level Seed: 156731781 01:46:09.438 [Lua] 01:46:09.438 [Lua] [entity_system_bag] = table 01:46:09.438 [Lua] [entity_system_bag] = metatable 01:46:09.438 [Lua] [startup_data] = table 01:46:09.438 [Lua] [entity_manager] = table 01:46:09.438 [Lua] [entity_manager] = metatable 01:46:09.438 [Lua] [unit_spawner] = table 01:46:09.438 [Lua] [unit_spawner] = metatable 01:46:09.438 [Lua] [unit_storage] = table 01:46:09.438 [Lua] [unit_storage] = metatable 01:46:09.438 [Lua] [dice_keeper] = table 01:46:09.438 [Lua] [dice_keeper] = metatable 01:46:09.438 [Lua] [is_server] = true (boolean) 01:46:09.439 [Lua] [world] = [World] 01:46:09.439 [Lua] [system_api] = table 01:46:09.439 [Lua] [entity_system] = table 01:46:09.439 [Lua] [entity_system] = metatable 01:46:09.439 [Lua] [network_lobby] = table 01:46:09.439 [Lua] [network_lobby] = metatable 01:46:09.439 [Lua] [profile_synchronizer] = table 01:46:09.439 [Lua] [profile_synchronizer] = metatable 01:46:09.439 [Lua] [level_transition_handler] = table 01:46:09.439 [Lua] [level_transition_handler] = metatable 01:46:09.439 [Lua] [num_local_human_players] = 1 (number) 01:46:09.439 [Lua] [statistics_db] = table 01:46:09.439 [Lua] [statistics_db] = metatable 01:46:09.439 [Lua] [network_server] = table 01:46:09.439 [Lua] [network_server] = metatable 01:46:09.439 [Lua] [input_manager] = table 01:46:09.439 [Lua] [input_manager] = metatable 01:46:09.439 [Lua] [network_clock] = table 01:46:09.439 [Lua] [network_clock] = metatable 01:46:09.439 [Lua] [network_transmit] = table 01:46:09.439 [Lua] [network_transmit] = metatable 01:46:09.439 [Lua] [free_flight_manager] = table 01:46:09.439 [Lua] [free_flight_manager] = metatable 01:46:09.439 [Lua] [network_manager] = table 01:46:09.439 [Lua] [network_manager] = metatable 01:46:09.439 [Lua] [network_event_delegate] = table 01:46:09.439 [Lua] [network_event_delegate] = metatable 01:46:09.439 [Lua] 01:46:09.439 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:46:09.439 [Lua] ignoring extension VersusInteractObjectiveExtension 01:46:09.439 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:46:09.439 [Lua] ignoring extension VersusSocketObjectiveExtension 01:46:09.439 [Lua] ignoring extension VersusTargetObjectiveExtension 01:46:09.439 [Lua] ignoring extension VersusMissionObjectiveExtension 01:46:09.441 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:46:09.473 [Lua] [AchievementManager] Achievements using the steam platform 01:46:09.473 [Lua] PlayerManager:add_player player_1 01:46:09.541 [Lua] respawn_unit_spawned with group id: gorge_terror_spawn 01:46:09.541 [Lua] respawn_unit_spawned with group id: gorge_terror_spawn 01:46:09.541 [Lua] respawn_unit_spawned with group id: gorge_terror_spawn 01:46:09.563 [Lua] [StateIngame] Level seed: 156731781 01:46:09.577 [Lua] [LevelAnalysis] set_random_seed( 156731781) 01:46:09.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:46:09.581 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:46:09.581 [Lua] [IngameUI] init 01:46:09.602 [SteamVoipClient] select_out(110000101e55044, off) 01:46:09.602 [SteamVoipClient] select_out(110000104e72a6c, off) 01:46:09.602 [SteamVoipClient] select_out(110000105807f8d, off) 01:46:09.602 [SteamVoipClient] select_out(110000105bd392b, off) 01:46:09.607 [Lua] cb_razer_chroma_setup 01:46:09.651 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000F6BC990; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000F6BC4F0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 000000000F6BC5E0; parent_world_position = table: 000000000F6BC610; local_position = table: 000000000F6BC900; size = table: 000000000F6BC950; node = table: 000000000F6BC990 [3] scenegraph = table: 000000000F6BC4F0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000F6BC4F0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 000000000F6BC4F0; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 000000000F5D9090 [7] self = table: 000000000F5D9090; ingame_ui_context = table: 000000000950D760; input_manager = table: 000000000F734690; world = [World] [8] self = table: 0000000008150B30; object = table: 000000000F5D9090 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 0000000008D4CDB0; error_prefix_data = table: 000000000F5D9050; func = [function] [14] self = table: 0000000008D4CDB0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000F5D9010; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000008D4CDB0 [20] self = table: 000000001E06F6D0; ingame_ui_context = table: 000000000950D760 [21] self = table: 000000001E06F6D0; params = table: 000000001293C0E0; viewport_name = "player_1"; input_manager = table: 000000000F734690; input_source = table: 000000001E39D990; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000175727D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017E888E0; camera_system = table: 0000000005E2F500; outline_system = table: 0000000012B0EA60; fade_system = table: 0000000007A9B250; sound_sector_system = table: 00000000177F59F0; sound_environment_system = table: 0000000012B0C040; event_manager = table: 0000000014DEF5B0; level_key = "sig_gorge_khorne_path3"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000950D760 [22] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true [25] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016F06040; menu_widgets = table: 0000000018166110; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016F06040; menu_widgets = table: 0000000018166110; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000010321DD0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000170CC370; telemetry_time_view_enter = 0; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F6D6980; cutscene_system = table: 000000001B618780; text_popup_ui = table: 000000001B300430; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017EAF130; ui_top_renderer = table: 000000001049A220; camera_manager = table: 0000000011D9EE50; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000950D760; views = table: 0000000015006A60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000175727D0; weave_onboarding = table: 0000000017EB0310; popup_handler = table: 000000001B3006D0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E481040; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040; [22] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [23] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [24] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [25] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000011E8A1A0; network_server = table: 0000000005A17D10; entity_system = table: 000000001B555310; parent = table: 0000000005384F10; _level_flow_events = table: 000000001293C010; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000016F6A240; machines = table: 000000000F37E700; _quit_game = false; network_clock = table: 000000000955BE60; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "sig_gorge_khorne_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000125BECE0; network_event_delegate = table: 000000001E481040; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007478150; 01:46:09.653 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001BDCBBD0; node_def = table: 000000000F6BC310; k = "offset"; v = table: 000000000F6BC3D0 [2] scenegraph = table: 000000001BDCBB50; scenegraph_def = table: 000000000F5D85C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000F6BC310; parent_name = nil; local_position = table: 000000001BDCBB80; node = table: 000000001BDCBBD0 [3] scenegraph_def = table: 000000000F5D85C0; scenegraph = table: 000000001BDCBB50; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000F6BC310 [4] self = table: 000000000F5D9090 [5] self = table: 000000000F5D9090; ingame_ui_context = table: 000000000950D760; input_manager = table: 000000000F734690; world = [World] [6] self = table: 0000000008150B30; object = table: 000000000F5D9090 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 0000000008D4CDB0; error_prefix_data = table: 000000000F5D9050; func = [function] [12] self = table: 0000000008D4CDB0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000F5D9010; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000008D4CDB0 [18] self = table: 000000001E06F6D0; ingame_ui_context = table: 000000000950D760 [19] self = table: 000000001E06F6D0; params = table: 000000001293C0E0; viewport_name = "player_1"; input_manager = table: 000000000F734690; input_source = table: 000000001E39D990; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000175727D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017E888E0; camera_system = table: 0000000005E2F500; outline_system = table: 0000000012B0EA60; fade_system = table: 0000000007A9B250; sound_sector_system = table: 00000000177F59F0; sound_environment_system = table: 0000000012B0C040; event_manager = table: 0000000014DEF5B0; level_key = "sig_gorge_khorne_path3"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000950D760 [20] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000006CFAB60; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true [23] self = table: 0000000006CFAB60; parent = table: 000000000F734410; start_state = table: 000000001DEC7C00; params = table: 000000001293C0E0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 0000000006CFAB60 [25] self = table: 000000000F734410; loading_context = table: 0000000007478150; is_server = true; assert_on_leak = true; input_manager = table: 000000000F734690; level_key = "sig_gorge_khorne_path3"; level_setting = table: 00000000055F6BF0; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 000000001E481040; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000014DEF5B0; level = [Level]; level_key = "sig_gorge_khorne_path3"; level_seed = 156731781; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_gorge/generated/khorne_path3/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000001293C0E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018166110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016F06040; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F6BC4F0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018166110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000170CC370; ingame_ui = table: 0000000008D4CDB0; definitions = table: 0000000011F00D10; input_manager = table: 000000000F734690; wwise_world = [WwiseWorld]; render_settings = table: 000000000F5D85F0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016F06040; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F6BC4F0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 0000000010321DD0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000170CC370; telemetry_time_view_enter = 0; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F6D6980; cutscene_system = table: 000000001B618780; text_popup_ui = table: 000000001B300430; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017EAF130; ui_top_renderer = table: 000000001049A220; camera_manager = table: 0000000011D9EE50; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000950D760; views = table: 0000000015006A60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 00000000175727D0; weave_onboarding = table: 0000000017EB0310; popup_handler = table: 000000001B3006D0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E481040; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000000F734410; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000950D760; end_conditions_met = false; player = table: 00000000175727D0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 000000001E481040; [20] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [21] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [22] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [23] _params = table: 000000001293C0E0; _profiling_debugging_enabled = true; _parent = table: 000000000F734410; _state = table: 000000001E06F6D0; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000011E8A1A0; network_server = table: 0000000005A17D10; entity_system = table: 000000001B555310; parent = table: 0000000005384F10; _level_flow_events = table: 000000001293C010; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F734690; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000016F6A240; machines = table: 000000000F37E700; _quit_game = false; network_clock = table: 000000000955BE60; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "sig_gorge_khorne_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000125BECE0; network_event_delegate = table: 000000001E481040; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000000F734410; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000007478150; 01:46:09.661 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:46:09.662 [Lua] Set lobby begin: 01:46:09.662 [Lua] Lobby data twitch_enabled = false 01:46:09.662 [Lua] Lobby data selected_mission_id = journey_citadel 01:46:09.662 [Lua] Lobby data num_players = 4 01:46:09.662 [Lua] Lobby data difficulty_tweak = -10 01:46:09.662 [Lua] Lobby data host = 110000101e55044 01:46:09.662 [Lua] Lobby data matchmaking_type = 2 01:46:09.662 [Lua] Lobby data is_private = false 01:46:09.662 [Lua] Lobby data match_started = true 01:46:09.662 [Lua] Lobby data difficulty = cataclysm 01:46:09.662 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:46:09.662 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:46:09.662 [Lua] Lobby data unique_server_name = Visulth 01:46:09.662 [Lua] Lobby data quick_game = false 01:46:09.662 [Lua] Lobby data country_code = CA 01:46:09.662 [Lua] Lobby data matchmaking = true 01:46:09.662 [Lua] Lobby data power_level = 715 01:46:09.662 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:46:09.662 [Lua] Lobby data mechanism = deus 01:46:09.662 [Lua] Lobby data player_slot_5 = 0:0 01:46:09.662 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:46:09.662 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:46:09.662 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:46:09.663 [Lua] Lobby data eac_authorized = true 01:46:09.663 [Lua] Set lobby end. 01:46:09.663 [Lua] CurrentConflictSettings deus_skaven_beastmen 01:46:09.663 [Lua] [ConflictDirector] conflict_director is ai_ready 01:46:09.665 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:46:09.665 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 114.19500732421875 01:46:09.666 [Lua] [waypoints] = table 01:46:09.666 [Lua] [astar_points] = table 01:46:09.666 [Lua] [travel_dist] = 114.19500683248043 (number) 01:46:09.666 [Lua] [one_directional] = false (boolean) 01:46:09.666 [Lua] [id] = boss_1 (string) 01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 297.85061645507812 01:46:09.666 [Lua] [waypoints] = table 01:46:09.666 [Lua] [astar_points] = table 01:46:09.666 [Lua] [travel_dist] = 297.85061196982861 (number) 01:46:09.666 [Lua] [one_directional] = false (boolean) 01:46:09.666 [Lua] [id] = boss_4 (string) 01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 311.84912109375 01:46:09.666 [Lua] [waypoints] = table 01:46:09.666 [Lua] [astar_points] = table 01:46:09.666 [Lua] [travel_dist] = 311.84912185370922 (number) 01:46:09.666 [Lua] [one_directional] = false (boolean) 01:46:09.666 [Lua] [id] = boss_3 (string) 01:46:09.666 [Lua] NORMAL PATROL MAIN PATH 462.94082641601562 01:46:09.666 [Lua] [waypoints] = table 01:46:09.666 [Lua] [astar_points] = table 01:46:09.666 [Lua] [travel_dist] = 462.94081507623196 (number) 01:46:09.666 [Lua] [one_directional] = false (boolean) 01:46:09.666 [Lua] [id] = boss_2 (string) 01:46:09.666 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:46:09.666 [Lua] Forming navigation groups in one frame 01:46:09.666 [Lua] Forming navigation groups 01:46:09.691 [Lua] NavigationGroupManager -> calulation time A: 0.024999999999636202 01:46:09.846 [Lua] NavigationGroupManager -> calulation time B: 0.15500000000020009 01:46:09.846 [Lua] number of nav groups: 115 01:46:09.847 [Lua] number of refined nav groups : 76 01:46:09.852 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 01:46:09.853 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.995304222404959 Normalized coefficient: 1.2119762439147606 01:46:09.859 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.5639405170921243 Normalized coefficient: 1.0845890697878444 01:46:09.865 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_khorne_path3 01:46:09.865 [Lua] [LevelAnalysis] This level has a total main-path length of 530.662 meters. 01:46:09.865 [Lua] [LevelAnalysis] num_event_places_f: 0.32044125413894653 , num_event_places: 0 , trailing_event_fraction: 0.32044125413894653 , num_events: 1 01:46:09.865 [Lua] [LevelAnalysis] Level path distance: 530.6618812084198 01:46:09.865 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 530.6618812084198 forbidden_dist: -430.6618812084198 01:46:09.865 [Lua] [LevelAnalysis] wanted_distance: 499.89985956490534 01:46:09.865 [Lua] [LevelAnalysis] Terror events added: 01:46:09.865 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:46:09.865 [Lua] Adding main path event: Vector3Box(193.541, -10.128, 95.708) rare_event_loot_rat 45 table: 0000000017059020 01:46:09.865 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946 01:46:09.871 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:46:09.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:46:09.885 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:46:09.885 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=67 01:46:09.885 [Lua] NORMAL PATROL MAIN PATH 114.19500732421875 01:46:09.885 [Lua] [waypoints] = table 01:46:09.885 [Lua] [astar_points] = table 01:46:09.885 [Lua] [travel_dist] = 114.19500683248043 (number) 01:46:09.885 [Lua] [one_directional] = false (boolean) 01:46:09.885 [Lua] [id] = boss_1 (string) 01:46:09.885 [Lua] Adding main path event: Vector3Box(399.126, 62.3103, 114.649) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000016B939F0 01:46:09.885 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:46:09.886 [Lua] [Managers] Calling function on all managers: 01:46:09.886 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:46:09.906 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:46:09.906 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:46:09.906 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 01:46:09.906 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 01:46:09.906 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:46:09.906 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:46:09.906 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:46:09.906 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:46:10.078 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:46:10.082 [Lua] Breedfreezer (server) starting a hot join sync 01:46:10.082 [Lua] packing 0 units of breed chaos_marauder 01:46:10.082 [Lua] packing 0 units of breed skaven_clan_rat 01:46:10.082 [Lua] packing 0 units of breed skaven_storm_vermin 01:46:10.082 [Lua] packing 0 units of breed skaven_slave 01:46:10.082 [Lua] packing 0 units of breed chaos_fanatic 01:46:10.082 [Lua] packing 0 units of breed beastmen_ungor_archer 01:46:10.082 [Lua] packing 0 units of breed chaos_raider 01:46:10.082 [Lua] packing 0 units of breed chaos_berzerker 01:46:10.082 [Lua] packing 0 units of breed beastmen_bestigor 01:46:10.082 [Lua] packing 0 units of breed beastmen_ungor 01:46:10.082 [Lua] packing 0 units of breed skaven_plague_monk 01:46:10.082 [Lua] packing 0 units of breed beastmen_gor 01:46:10.082 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:46:10.082 [Lua] 01:46:10.082 [Lua] [1] = 1 (number) 01:46:10.082 [Lua] [2] = 0 (number) 01:46:10.082 [Lua] [3] = 1 (number) 01:46:10.082 [Lua] [4] = 0 (number) 01:46:10.082 [Lua] [5] = 1 (number) 01:46:10.082 [Lua] [6] = 0 (number) 01:46:10.082 [Lua] [7] = 1 (number) 01:46:10.082 [Lua] [8] = 0 (number) 01:46:10.082 [Lua] [9] = 1 (number) 01:46:10.082 [Lua] [10] = 0 (number) 01:46:10.082 [Lua] [11] = 1 (number) 01:46:10.082 [Lua] [12] = 0 (number) 01:46:10.082 [Lua] [13] = 1 (number) 01:46:10.082 [Lua] [14] = 0 (number) 01:46:10.082 [Lua] [15] = 1 (number) 01:46:10.082 [Lua] [16] = 0 (number) 01:46:10.082 [Lua] [17] = 1 (number) 01:46:10.082 [Lua] [18] = 0 (number) 01:46:10.082 [Lua] [19] = 1 (number) 01:46:10.082 [Lua] [20] = 0 (number) 01:46:10.082 [Lua] [21] = 1 (number) 01:46:10.082 [Lua] [22] = 0 (number) 01:46:10.082 [Lua] [23] = 1 (number) 01:46:10.082 [Lua] [24] = 0 (number) 01:46:10.082 [Lua] 01:46:10.082 [Lua] 01:46:10.082 [Lua] 01:46:10.082 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 01:46:10.084 [Lua] Breedfreezer (server) starting a hot join sync 01:46:10.084 [Lua] packing 0 units of breed chaos_marauder 01:46:10.084 [Lua] packing 0 units of breed skaven_clan_rat 01:46:10.084 [Lua] packing 0 units of breed skaven_storm_vermin 01:46:10.084 [Lua] packing 0 units of breed skaven_slave 01:46:10.084 [Lua] packing 0 units of breed chaos_fanatic 01:46:10.084 [Lua] packing 0 units of breed beastmen_ungor_archer 01:46:10.084 [Lua] packing 0 units of breed chaos_raider 01:46:10.084 [Lua] packing 0 units of breed chaos_berzerker 01:46:10.084 [Lua] packing 0 units of breed beastmen_bestigor 01:46:10.084 [Lua] packing 0 units of breed beastmen_ungor 01:46:10.084 [Lua] packing 0 units of breed skaven_plague_monk 01:46:10.084 [Lua] packing 0 units of breed beastmen_gor 01:46:10.084 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:46:10.084 [Lua] 01:46:10.084 [Lua] [1] = 1 (number) 01:46:10.084 [Lua] [2] = 0 (number) 01:46:10.084 [Lua] [3] = 1 (number) 01:46:10.084 [Lua] [4] = 0 (number) 01:46:10.084 [Lua] [5] = 1 (number) 01:46:10.084 [Lua] [6] = 0 (number) 01:46:10.084 [Lua] [7] = 1 (number) 01:46:10.084 [Lua] [8] = 0 (number) 01:46:10.084 [Lua] [9] = 1 (number) 01:46:10.084 [Lua] [10] = 0 (number) 01:46:10.084 [Lua] [11] = 1 (number) 01:46:10.084 [Lua] [12] = 0 (number) 01:46:10.084 [Lua] [13] = 1 (number) 01:46:10.084 [Lua] [14] = 0 (number) 01:46:10.084 [Lua] [15] = 1 (number) 01:46:10.084 [Lua] [16] = 0 (number) 01:46:10.084 [Lua] [17] = 1 (number) 01:46:10.084 [Lua] [18] = 0 (number) 01:46:10.084 [Lua] [19] = 1 (number) 01:46:10.084 [Lua] [20] = 0 (number) 01:46:10.084 [Lua] [21] = 1 (number) 01:46:10.084 [Lua] [22] = 0 (number) 01:46:10.084 [Lua] [23] = 1 (number) 01:46:10.084 [Lua] [24] = 0 (number) 01:46:10.084 [Lua] 01:46:10.084 [Lua] 01:46:10.084 [Lua] 01:46:10.084 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:46:10.087 [Lua] Breedfreezer (server) starting a hot join sync 01:46:10.087 [Lua] packing 0 units of breed chaos_marauder 01:46:10.087 [Lua] packing 0 units of breed skaven_clan_rat 01:46:10.087 [Lua] packing 0 units of breed skaven_storm_vermin 01:46:10.087 [Lua] packing 0 units of breed skaven_slave 01:46:10.087 [Lua] packing 0 units of breed chaos_fanatic 01:46:10.087 [Lua] packing 0 units of breed beastmen_ungor_archer 01:46:10.087 [Lua] packing 0 units of breed chaos_raider 01:46:10.087 [Lua] packing 0 units of breed chaos_berzerker 01:46:10.087 [Lua] packing 0 units of breed beastmen_bestigor 01:46:10.087 [Lua] packing 0 units of breed beastmen_ungor 01:46:10.087 [Lua] packing 0 units of breed skaven_plague_monk 01:46:10.087 [Lua] packing 0 units of breed beastmen_gor 01:46:10.087 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:46:10.087 [Lua] 01:46:10.087 [Lua] [1] = 1 (number) 01:46:10.087 [Lua] [2] = 0 (number) 01:46:10.087 [Lua] [3] = 1 (number) 01:46:10.087 [Lua] [4] = 0 (number) 01:46:10.087 [Lua] [5] = 1 (number) 01:46:10.087 [Lua] [6] = 0 (number) 01:46:10.087 [Lua] [7] = 1 (number) 01:46:10.087 [Lua] [8] = 0 (number) 01:46:10.087 [Lua] [9] = 1 (number) 01:46:10.087 [Lua] [10] = 0 (number) 01:46:10.087 [Lua] [11] = 1 (number) 01:46:10.087 [Lua] [12] = 0 (number) 01:46:10.087 [Lua] [13] = 1 (number) 01:46:10.087 [Lua] [14] = 0 (number) 01:46:10.087 [Lua] [15] = 1 (number) 01:46:10.087 [Lua] [16] = 0 (number) 01:46:10.088 [Lua] [17] = 1 (number) 01:46:10.088 [Lua] [18] = 0 (number) 01:46:10.088 [Lua] [19] = 1 (number) 01:46:10.088 [Lua] [20] = 0 (number) 01:46:10.088 [Lua] [21] = 1 (number) 01:46:10.088 [Lua] [22] = 0 (number) 01:46:10.088 [Lua] [23] = 1 (number) 01:46:10.088 [Lua] [24] = 0 (number) 01:46:10.088 [Lua] 01:46:10.088 [Lua] 01:46:10.088 [Lua] 01:46:10.088 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:46:10.088 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 01:46:10.088 [Lua] RemotePlayer:create_game_object( ) 68 01:46:10.108 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:46:10.108 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:46:10.109 [Lua] PlayerManager:add_remote_player 110000105807f8d 01:46:10.109 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 01:46:10.109 [Lua] RemotePlayer:create_game_object( ) 69 01:46:10.128 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 01:46:10.128 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 01:46:10.128 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:46:10.128 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:46:10.128 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:46:10.128 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 01:46:10.128 [Lua] RemotePlayer:create_game_object( ) 70 01:46:10.151 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:46:10.151 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:46:10.166 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:46:10.166 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:46:10.166 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 01:46:10.166 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 01:46:10.166 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:46:10.166 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:46:10.166 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:46:10.166 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:46:10.171 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(481.513, 128.256, 118.993), Vector4(0, 0, 0.964311, 0.264774)) 01:46:10.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:46:10.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:46:10.183 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:46:10.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 01:46:10.194 [Lua] Switching ConflictSettings: to: deus_beastmen 01:46:10.195 [Lua] pacing=deus_beastmen 01:46:10.195 [Lua] locked_func_name=beastmen 01:46:10.195 [Lua] roaming=nil 01:46:10.195 [Lua] specials=deus_beastmen 01:46:10.195 [Lua] debug_color=purple 01:46:10.195 [Lua] contained_breeds=nil 01:46:10.195 [Lua] pack_spawning=deus_beastmen 01:46:10.195 [Lua] disabled=false 01:46:10.195 [Lua] factions=nil 01:46:10.195 [Lua] boss=deus_beastmen 01:46:10.195 [Lua] horde=deus_beastmen 01:46:10.195 [Lua] name=deus_beastmen 01:46:10.195 [Lua] intensity=deus_default 01:46:10.195 [Lua] --- 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e8d0 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e8d0 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12464270 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12464270 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e3e0 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e3e0 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d195490 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d195490 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12464120 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12464120 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b04fe0 01:46:10.197 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b04fe0 01:46:10.306 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:46:10.306 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:46:10.306 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:46:10.306 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:46:10.306 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:46:10.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 01:46:10.308 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:46:10.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:46:10.310 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:46:10.310 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:46:10.310 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:46:10.310 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:46:10.310 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:46:10.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 01:46:10.312 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:46:10.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:46:10.346 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 01:46:10.346 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105807f8d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:46:10.346 [Lua] Adding player sync data to peer=110000105807f8d local_player_id=1 01:46:10.346 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105807f8d go_type=player_unit go_created_func_name=game_object_created_player_unit 01:46:10.346 [Lua] [NetworkServer] Peer 110000105807f8d spawned player. 01:46:10.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 01:46:10.347 [Lua] PlayerManager:assign_unit_ownership Emorist 110000105807f8d 1 01:46:10.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:46:10.591 [Lua] StateInGameRunning:_game_actually_starts() 01:46:10.592 [Lua] ################################################################################################################# 01:46:10.592 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-sig_gorge_khorne_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:46:10.592 [Lua] ################################################################################################################# 01:46:10.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63 01:46:10.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63 01:46:10.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63 01:46:10.704 [Lua] Commit load time data 01:46:26.285 [Lua] 3 01:46:26.444 [Lua] 3 01:46:26.649 [Lua] 3 01:46:26.818 [Lua] 3 01:46:27.854 [Lua] 3 01:46:28.962 [Lua] Players are leaving the safe zone 01:46:29.366 [Lua] 3 01:46:31.208 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:31.733 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:34.280 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:35.000 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:35.093 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:46:35.093 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:46:35.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:46:35.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:46:36.471 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:36.624 [Lua] 1 01:46:36.819 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:37.300 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:37.662 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:39.789 [Lua] 1 01:46:40.152 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:46:40.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:46:40.152 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:46:40.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:46:40.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 01:46:40.251 [Lua] 1 01:46:40.752 [Lua] 1 01:46:41.465 [Lua] 1 01:46:42.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:46:42.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:46:42.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:46:43.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:46:43.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:46:45.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 01:46:45.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:46:45.207 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:46:45.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:46:49.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 01:46:49.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 01:46:49.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:46:51.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:46:51.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:46:55.276 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:46:55.276 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:46:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 01:46:55.459 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 01:46:55.459 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 01:46:55.478 [Lua] > starting new spline, using new navbot: standard , id: boss_1 01:46:55.544 [Lua] > continuing spline boss_1 index: 2 retries: 0 01:46:55.578 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 01:46:55.578 [Lua] > continuing spline boss_1 index: 3 retries: 0 01:46:55.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 01:46:55.629 [Lua] > continuing spline boss_1 index: 4 retries: 0 01:46:55.729 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 01:46:55.729 [Lua] > spline completed boss_1 retries: 0 01:46:55.832 [Lua] Time for new HOOORDE! multi_first_wave 01:46:55.832 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 01:46:55.832 [Lua] horde requested: ambush 01:46:55.832 [Lua] setting up ambush-horde 01:46:55.832 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:46:55.832 [Lua] -> spawning: 19 01:46:55.832 [Lua] horde crated with id 2 of type ambush 01:46:55.832 [Lua] ambush horde has started 01:46:56.057 [Lua] Init group template: spline_patrol 01:46:56.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:46:56.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:46:56.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:46:57.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:46:57.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:46:59.373 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:46:59.373 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 01:46:59.373 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.373 [Lua] ->moving spawner 01:46:59.733 [Lua] Init group template: horde 01:47:00.082 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:00.607 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:01.046 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:01.611 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:02.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 01:47:02.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 01:47:02.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 01:47:03.670 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:03.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 01:47:03.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 01:47:04.364 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:04.600 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:05.052 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:05.436 [Lua] Set lobby begin: 01:47:05.436 [Lua] Lobby data twitch_enabled = false 01:47:05.436 [Lua] Lobby data selected_mission_id = journey_citadel 01:47:05.436 [Lua] Lobby data num_players = 4 01:47:05.436 [Lua] Lobby data difficulty_tweak = -10 01:47:05.436 [Lua] Lobby data host = 110000101e55044 01:47:05.436 [Lua] Lobby data matchmaking_type = 2 01:47:05.437 [Lua] Lobby data is_private = false 01:47:05.437 [Lua] Lobby data match_started = true 01:47:05.437 [Lua] Lobby data difficulty = cataclysm 01:47:05.437 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:47:05.437 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:47:05.437 [Lua] Lobby data unique_server_name = Visulth 01:47:05.437 [Lua] Lobby data quick_game = false 01:47:05.437 [Lua] Lobby data country_code = CA 01:47:05.437 [Lua] Lobby data matchmaking = true 01:47:05.437 [Lua] Lobby data power_level = 717 01:47:05.437 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:47:05.437 [Lua] Lobby data mechanism = deus 01:47:05.437 [Lua] Lobby data player_slot_5 = 0:0 01:47:05.437 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:47:05.437 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:47:05.437 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:47:05.437 [Lua] Lobby data eac_authorized = true 01:47:05.437 [Lua] Set lobby end. 01:47:05.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 01:47:05.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:47:05.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 01:47:06.473 [Lua] nil 01:47:06.474 [Lua] nil 01:47:07.794 [Lua] 1 01:47:08.249 [Lua] 1 01:47:08.597 [Lua] [DeusChestExtension] equipped: 01:47:08.597 [Lua] 01:47:08.597 [Lua] [backend_id] = bw_staff_spear698a070d-e500-48d2-9aed-0412d88f4784 (string) 01:47:08.597 [Lua] [power_level] = 500 (number) 01:47:08.597 [Lua] [deus_item_key] = deus_bw_skullstaff_spear (string) 01:47:08.597 [Lua] [traits] = table 01:47:08.597 [Lua] [skin] = bw_spear_staff_skin_02 (string) 01:47:08.597 [Lua] [bypass_skin_ownership_check] = true (boolean) 01:47:08.597 [Lua] [properties] = table 01:47:08.597 [Lua] [key] = bw_skullstaff_spear (string) 01:47:08.597 [Lua] [rarity] = common (string) 01:47:08.597 [Lua] [data] = table 01:47:08.597 [Lua] 01:47:08.609 [Lua] min_height 289.40802001953125 01:47:08.622 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:47:08.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, ProfileSynchronizer, async-read, 01:47:08.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02, ProfileSynchronizer, async-read, 01:47:08.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 01:47:08.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 01:47:09.812 [EACServer] [21:47:09:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:47:10.519 [Lua] Set lobby begin: 01:47:10.519 [Lua] Lobby data twitch_enabled = false 01:47:10.520 [Lua] Lobby data selected_mission_id = journey_citadel 01:47:10.520 [Lua] Lobby data num_players = 4 01:47:10.520 [Lua] Lobby data difficulty_tweak = -10 01:47:10.520 [Lua] Lobby data host = 110000101e55044 01:47:10.521 [Lua] Lobby data matchmaking_type = 2 01:47:10.521 [Lua] Lobby data is_private = false 01:47:10.521 [Lua] Lobby data match_started = true 01:47:10.521 [Lua] Lobby data difficulty = cataclysm 01:47:10.521 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:47:10.521 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:47:10.521 [Lua] Lobby data unique_server_name = Visulth 01:47:10.522 [Lua] Lobby data quick_game = false 01:47:10.522 [Lua] Lobby data country_code = CA 01:47:10.522 [Lua] Lobby data matchmaking = true 01:47:10.522 [Lua] Lobby data power_level = 720 01:47:10.522 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:47:10.522 [Lua] Lobby data mechanism = deus 01:47:10.522 [Lua] Lobby data player_slot_5 = 0:0 01:47:10.522 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:47:10.522 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:47:10.522 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:47:10.522 [Lua] Lobby data eac_authorized = true 01:47:10.522 [Lua] Set lobby end. 01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:47:10.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:47:12.603 [Lua] 1 01:47:12.941 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 23 size: 35 action: follow 01:47:12.967 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 34 action: follow 01:47:13.064 [Lua] 1 01:47:13.087 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 33 action: follow 01:47:15.240 [Lua] 1 01:47:16.229 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 31 action: follow 01:47:16.798 [Lua] nil 01:47:16.842 [Lua] nil 01:47:16.842 [Lua] nil 01:47:16.842 [Lua] nil 01:47:16.842 [Lua] nil 01:47:16.869 [Lua] nil 01:47:16.869 [Lua] nil 01:47:16.869 [Lua] nil 01:47:17.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02 01:47:17.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02 01:47:17.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:47:17.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8a5ef490] 01:47:17.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8a5ef490] 01:47:17.652 [Lua] 1 01:47:17.723 [Lua] 1 01:47:19.013 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 18 size: 28 action: follow 01:47:19.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:47:19.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:47:19.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:47:20.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:47:20.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:47:20.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:47:21.191 [Lua] nil 01:47:21.191 [Lua] nil 01:47:21.191 [Lua] nil 01:47:21.191 [Lua] nil 01:47:21.305 [Lua] 1 01:47:22.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:47:22.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:47:22.122 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 01:47:23.473 [Lua] 1 01:47:23.609 [Lua] 1 01:47:23.671 [Lua] 1 01:47:23.955 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:47:23.955 [Lua] [PackageManager] Force_load: wwise/drakegun 01:47:23.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:47:24.416 [Lua] 1 01:47:24.416 [Lua] 1 01:47:25.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 01:47:25.709 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 01:47:26.484 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:47:26.484 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:47:26.484 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 01:47:26.484 [Lua] horde requested: ambush 01:47:26.484 [Lua] setting up ambush-horde 01:47:26.484 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:47:26.484 [Lua] -> spawning: 19 01:47:26.484 [Lua] horde crated with id 3 of type ambush 01:47:26.484 [Lua] ambush horde has started 01:47:27.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:47:27.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:47:27.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:47:28.667 [Lua] specialspawn: random behind 01:47:28.667 [Lua] FAIL: Special spawn no hidden pos found :/ 01:47:29.570 [Lua] 20 01:47:29.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 01:47:29.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:47:29.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:47:29.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:47:29.990 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=chaos_warrior) 01:47:29.992 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:47:29.992 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 01:47:29.992 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:29.992 [Lua] ->moving spawner 01:47:30.016 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105bd392b, connection_key=1, breed_name=chaos_warrior) 01:47:30.016 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105807f8d, connection_key=2, breed_name=chaos_warrior) 01:47:30.383 [Lua] 1 01:47:30.475 [Lua] 1 01:47:30.912 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 01:47:30.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 01:47:31.129 [Lua] Init group template: horde 01:47:34.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 3 33 01:47:35.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:47:35.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 01:47:35.884 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:47:36.761 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:37.161 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:37.731 [Lua] HORDE: last wave, reset to standard horde delay 01:47:37.731 [Lua] Time for new HOOORDE! multi_last_wave 01:47:37.731 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 01:47:37.731 [Lua] horde requested: ambush 01:47:37.731 [Lua] setting up ambush-horde 01:47:37.731 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:47:37.731 [Lua] -> spawning: 20 01:47:37.731 [Lua] horde crated with id 4 of type ambush 01:47:37.731 [Lua] ambush horde has started 01:47:38.602 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:38.979 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:39.417 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:39.809 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:40.114 [Lua] 1 01:47:40.114 [Lua] 2 01:47:40.266 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:40.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:47:40.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:47:40.711 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:47:41.052 [Lua] 1 01:47:41.052 [Lua] 2 01:47:41.074 [Lua] 3 01:47:41.237 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:47:41.237 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 01:47:41.237 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:47:41.237 [Lua] ->moving spawner 01:47:41.237 [Lua] ->moving spawner 01:47:41.237 [Lua] ->moving spawner 01:47:41.237 [Lua] ->moving spawner 01:47:41.237 [Lua] ->moving spawner 01:47:41.237 [Lua] ->moving spawner 01:47:41.733 [Lua] Init group template: horde 01:47:41.799 [Lua] 2 01:47:41.799 [Lua] 3 01:47:41.800 [Lua] 4 01:47:42.264 [Lua] 1 01:47:42.285 [Lua] 2 01:47:42.286 [Lua] 3 01:47:42.561 [Lua] nil 01:47:42.561 [Lua] nil 01:47:42.561 [Lua] nil 01:47:42.561 [Lua] nil 01:47:42.561 [Lua] nil 01:47:42.562 [Lua] nil 01:47:45.333 [Lua] 1 01:47:45.816 [Lua] 2 01:47:50.268 [Lua] 1 01:47:51.154 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:47:51.154 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:47:51.249 [Lua] 1 01:47:52.496 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:52.914 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:53.467 [Lua] 1 01:47:53.746 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 38 action: follow 01:47:54.578 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 37 action: follow 01:47:54.578 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 36 action: follow 01:47:54.597 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 32 size: 35 action: follow 01:47:54.701 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 33 size: 34 action: follow 01:47:54.799 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 33 action: follow 01:47:54.861 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 11 size: 32 action: follow 01:47:54.944 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 8 size: 31 action: follow 01:47:55.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer, async-read, 01:47:55.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer, async-read, 01:47:55.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 01:47:55.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 01:47:55.971 [Lua] Set lobby begin: 01:47:55.971 [Lua] Lobby data twitch_enabled = false 01:47:55.971 [Lua] Lobby data selected_mission_id = journey_citadel 01:47:55.971 [Lua] Lobby data num_players = 4 01:47:55.971 [Lua] Lobby data difficulty_tweak = -10 01:47:55.971 [Lua] Lobby data host = 110000101e55044 01:47:55.972 [Lua] Lobby data matchmaking_type = 2 01:47:55.972 [Lua] Lobby data is_private = false 01:47:55.972 [Lua] Lobby data match_started = true 01:47:55.972 [Lua] Lobby data difficulty = cataclysm 01:47:55.973 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:47:55.973 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:47:55.974 [Lua] Lobby data unique_server_name = Visulth 01:47:55.974 [Lua] Lobby data quick_game = false 01:47:55.974 [Lua] Lobby data country_code = CA 01:47:55.974 [Lua] Lobby data matchmaking = true 01:47:55.974 [Lua] Lobby data power_level = 722 01:47:55.974 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:47:55.974 [Lua] Lobby data mechanism = deus 01:47:55.974 [Lua] Lobby data player_slot_5 = 0:0 01:47:55.974 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:47:55.974 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:47:55.974 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:47:55.974 [Lua] Lobby data eac_authorized = true 01:47:55.974 [Lua] Set lobby end. 01:47:55.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 01:47:56.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 01:47:56.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 01:47:56.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 01:47:57.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 01:47:57.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 01:47:57.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:48:00.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:48:00.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:48:00.932 [Lua] Set lobby begin: 01:48:00.932 [Lua] Lobby data twitch_enabled = false 01:48:00.932 [Lua] Lobby data selected_mission_id = journey_citadel 01:48:00.932 [Lua] Lobby data num_players = 4 01:48:00.932 [Lua] Lobby data difficulty_tweak = -10 01:48:00.932 [Lua] Lobby data host = 110000101e55044 01:48:00.932 [Lua] Lobby data matchmaking_type = 2 01:48:00.932 [Lua] Lobby data is_private = false 01:48:00.932 [Lua] Lobby data match_started = true 01:48:00.932 [Lua] Lobby data difficulty = cataclysm 01:48:00.932 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:48:00.932 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:48:00.932 [Lua] Lobby data unique_server_name = Visulth 01:48:00.932 [Lua] Lobby data quick_game = false 01:48:00.932 [Lua] Lobby data country_code = CA 01:48:00.932 [Lua] Lobby data matchmaking = true 01:48:00.932 [Lua] Lobby data power_level = 725 01:48:00.932 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:48:00.932 [Lua] Lobby data mechanism = deus 01:48:00.932 [Lua] Lobby data player_slot_5 = 0:0 01:48:00.932 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:48:00.932 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:48:00.932 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:48:00.932 [Lua] Lobby data eac_authorized = true 01:48:00.933 [Lua] Set lobby end. 01:48:00.936 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 01:48:00.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 01:48:02.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:48:02.848 [Lua] [PackageManager] Force_load: wwise/drakegun 01:48:02.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:48:04.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:48:04.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:48:07.084 [Lua] 1 01:48:07.404 [Lua] 1 01:48:08.650 [Lua] 1 01:48:08.651 [Lua] 2 01:48:09.747 [Lua] 1 01:48:10.421 [Lua] 1 01:48:10.888 [Lua] 1 01:48:11.435 [Lua] 1 01:48:12.196 [Lua] 1 01:48:16.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 01:48:16.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:48:16.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 01:48:16.112 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 01:48:16.112 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:48:16.777 [Lua] Horde killed: ? 01:48:18.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:48:18.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:48:18.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:48:18.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:48:18.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:48:18.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:48:19.948 [Lua] fence jumping 01:48:20.433 [Lua] ready to jump failed 01:48:20.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:48:20.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:48:20.541 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:48:21.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 01:48:21.246 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:48:21.246 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 01:48:23.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:48:23.340 [Lua] [PackageManager] Force_load: wwise/bow 01:48:26.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 01:48:26.188 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 01:48:26.727 [Lua] fence jumping 01:48:26.870 [Lua] Time for new HOOORDE! multi_first_wave 01:48:26.870 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:48:26.870 [Lua] horde requested: vector_blob 01:48:26.870 [Lua] wants to spawn ahead within distance: 60 01:48:26.870 [Lua] horde crated with id 5 of type vector_blob 01:48:26.870 [Lua] managed to spawn 22/22 horde enemies 01:48:26.870 [Lua] vector blob horde has started 01:48:27.271 [Lua] Init group template: horde 01:48:27.626 [Lua] 7 01:48:27.777 [Lua] ready to jump failed 01:48:28.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:48:28.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:48:28.272 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:48:28.537 [Lua] 1 01:48:29.569 [Lua] 1 01:48:30.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:48:30.429 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:48:30.546 [Lua] Horde killed: ? 01:48:34.475 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:34.879 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:48:35.307 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.668 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:48:36.541 [Lua] fence jumping 01:48:36.719 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:48:36.719 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:48:36.719 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 01:48:36.719 [Lua] horde requested: vector_blob 01:48:36.719 [Lua] wants to spawn ahead within distance: 60 01:48:36.719 [Lua] horde crated with id 6 of type vector_blob 01:48:36.719 [Lua] managed to spawn 21/21 horde enemies 01:48:36.719 [Lua] vector blob horde has started 01:48:36.787 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:37.183 [Lua] Init group template: horde 01:48:37.252 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:48:37.594 [Lua] ready to jump failed 01:48:39.314 [Lua] 1 01:48:40.121 [Lua] 1 01:48:41.155 [Lua] 1 01:48:41.156 [Lua] 2 01:48:41.919 [Lua] 1 01:48:41.920 [Lua] 2 01:48:42.408 [Lua] 2 01:48:42.408 [Lua] 3 01:48:42.439 [Lua] 4 01:48:42.814 [Lua] 1 01:48:42.815 [Lua] 1 01:48:42.815 [Lua] 1 01:48:42.917 [Lua] 1 01:48:43.661 [Lua] 1 01:48:43.662 [Lua] 2 01:48:43.689 [Lua] 3 01:48:43.779 [Lua] 1 01:48:43.808 [Lua] 2 01:48:43.808 [Lua] 3 01:48:44.127 [Lua] 1 01:48:44.128 [Lua] 3 01:48:44.128 [Lua] 4 01:48:44.128 [Lua] 5 01:48:44.162 [Lua] Horde killed: ? 01:48:44.576 [Lua] 1 01:48:44.629 [Lua] 2 01:48:44.630 [Lua] 3 01:48:44.657 [Lua] 4 01:48:44.858 [Lua] 1 01:48:44.858 [Lua] 1 01:48:44.859 [Lua] 1 01:48:45.316 [Lua] 1 01:48:45.344 [Lua] 2 01:48:45.344 [Lua] 3 01:48:45.345 [Lua] 4 01:48:45.345 [Lua] 5 01:48:45.807 [Lua] 1 01:48:45.841 [Lua] 1 01:48:46.291 [Lua] 1 01:48:46.291 [Lua] 2 01:48:46.343 [Lua] 3 01:48:46.450 [Lua] nil 01:48:46.451 [Lua] nil 01:48:47.030 [Lua] 1 01:48:47.083 [Lua] 2 01:48:47.083 [Lua] 3 01:48:47.083 [Lua] 4 01:48:47.637 [Lua] 1 01:48:48.654 [Lua] 1 01:48:49.527 [Lua] nil 01:48:49.627 [Lua] nil 01:48:49.628 [Lua] nil 01:48:49.628 [Lua] nil 01:48:49.662 [Lua] nil 01:48:49.662 [Lua] nil 01:48:49.663 [Lua] nil 01:48:49.663 [Lua] nil 01:48:50.037 [Lua] HORDE: last wave, reset to standard horde delay 01:48:50.037 [Lua] Time for new HOOORDE! multi_last_wave 01:48:50.037 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 01:48:50.037 [Lua] horde requested: vector_blob 01:48:50.037 [Lua] wants to spawn behind within distance: 60 01:48:50.037 [Lua] horde crated with id 7 of type vector_blob 01:48:50.037 [Lua] managed to spawn 21/21 horde enemies 01:48:50.037 [Lua] vector blob horde has started 01:48:50.579 [Lua] Init group template: horde 01:48:52.012 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:52.344 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:48:53.125 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:53.379 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:53.502 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:53.822 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:56.166 [Lua] 1 01:48:56.167 [Lua] 2 01:48:56.632 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:56.969 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:48:57.246 [Lua] 1 01:48:57.426 [Lua] 1 01:48:57.812 [Lua] 1 01:48:57.861 [Lua] 2 01:48:58.294 [Lua] 1 01:48:58.365 [Lua] 1 01:48:58.663 [Lua] 1 01:48:59.513 [Lua] 1 01:48:59.772 [Lua] Horde killed: ? 01:49:00.311 [Lua] Coordinated attack! 01:49:00.430 [Lua] nil 01:49:00.927 [Lua] 1 01:49:01.359 [Lua] 1 01:49:01.502 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.518 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 01:49:01.518 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.518 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.521 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 01:49:01.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 01:49:01.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.522 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:01.875 [Lua] 1 01:49:05.810 [Lua] Time for new HOOORDE! multi_first_wave 01:49:05.810 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 01:49:05.810 [Lua] horde requested: vector 01:49:05.810 [Lua] setting up vector-horde 01:49:05.810 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:49:05.810 [Lua] --> horde wants to spawn ahead of players (0.20430835915951/0.67 01:49:05.810 [Lua] -> spawning: 19 01:49:05.810 [Lua] horde crated with id 8 of type vector 01:49:05.810 [Lua] vector horde has started 01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:49:06.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:49:06.405 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:49:06.572 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:49:06.572 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:49:06.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 01:49:06.590 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 01:49:06.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 01:49:06.913 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:07.317 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:07.486 [Lua] 3 01:49:07.487 [Lua] 2 01:49:07.487 [Lua] 5 01:49:07.487 [Lua] 1 01:49:07.487 [Lua] 4 01:49:07.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:49:07.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 01:49:07.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:49:07.582 [Lua] 3 01:49:07.582 [Lua] 2 01:49:07.582 [Lua] 1 01:49:07.582 [Lua] 2 01:49:07.583 [Lua] 5 01:49:07.583 [Lua] 1 01:49:07.583 [Lua] 4 01:49:07.746 [Lua] 1 01:49:07.746 [Lua] 2 01:49:08.182 [Lua] 2 01:49:08.457 [Lua] nil 01:49:08.457 [Lua] nil 01:49:08.457 [Lua] nil 01:49:08.457 [Lua] nil 01:49:08.457 [Lua] nil 01:49:08.457 [Lua] nil 01:49:08.458 [Lua] nil 01:49:08.458 [Lua] nil 01:49:08.482 [Lua] nil 01:49:08.482 [Lua] nil 01:49:08.482 [Lua] nil 01:49:08.483 [Lua] nil 01:49:08.483 [Lua] nil 01:49:08.483 [Lua] nil 01:49:08.483 [Lua] nil 01:49:08.484 [Lua] nil 01:49:08.484 [Lua] nil 01:49:08.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:49:08.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 01:49:08.791 [Lua] 1 01:49:08.815 [Lua] 2 01:49:09.273 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:09.494 [Lua] 1 01:49:09.710 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:09.814 [EACServer] [21:49:09:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:49:10.351 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:10.740 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:11.247 [Lua] nil 01:49:11.248 [Lua] nil 01:49:11.248 [Lua] nil 01:49:11.248 [Lua] nil 01:49:11.248 [Lua] nil 01:49:11.248 [Lua] nil 01:49:11.249 [Lua] nil 01:49:11.249 [Lua] nil 01:49:11.249 [Lua] nil 01:49:11.249 [Lua] nil 01:49:11.250 [Lua] nil 01:49:11.250 [Lua] nil 01:49:11.250 [Lua] nil 01:49:11.299 [Lua] nil 01:49:11.300 [Lua] nil 01:49:11.300 [Lua] nil 01:49:11.300 [Lua] nil 01:49:11.300 [Lua] nil 01:49:11.301 [Lua] nil 01:49:11.301 [Lua] nil 01:49:11.301 [Lua] nil 01:49:11.301 [Lua] nil 01:49:11.327 [Lua] nil 01:49:11.327 [Lua] nil 01:49:11.327 [Lua] nil 01:49:11.327 [Lua] nil 01:49:11.355 [Lua] nil 01:49:11.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 01:49:11.682 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:49:11.682 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 01:49:11.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:49:11.701 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:11.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 01:49:11.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 01:49:11.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:11.704 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:49:11.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:11.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 01:49:11.704 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:12.852 [Lua] 1 01:49:12.979 [Lua] 1 01:49:12.979 [Lua] 1 01:49:13.278 [Lua] 1 01:49:13.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:49:13.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:49:13.518 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:49:14.312 [Lua] Init group template: horde 01:49:14.574 [Lua] 1 01:49:14.578 [Lua] 1 01:49:14.578 [Lua] 2 01:49:14.882 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:49:14.882 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:49:14.882 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 01:49:14.882 [Lua] horde requested: vector 01:49:14.882 [Lua] setting up vector-horde 01:49:14.882 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:49:14.882 [Lua] --> horde wants to spawn ahead of players (0.074124171051227/0.67 01:49:14.882 [Lua] -> spawning: 18 01:49:14.882 [Lua] horde crated with id 9 of type vector 01:49:14.882 [Lua] vector horde has started 01:49:15.041 [Lua] Horde killed: ? 01:49:15.061 [Lua] HORDE: last wave, reset to standard horde delay 01:49:15.061 [Lua] Time for new HOOORDE! multi_last_wave 01:49:15.061 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 01:49:15.061 [Lua] horde requested: vector 01:49:15.061 [Lua] setting up vector-horde 01:49:15.061 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:49:15.061 [Lua] --> horde wants to spawn ahead of players (0.29878278982712/0.67 01:49:15.062 [Lua] -> spawning: 21 01:49:15.062 [Lua] horde crated with id 10 of type vector 01:49:15.062 [Lua] vector horde has started 01:49:15.610 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:49:15.610 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:49:15.758 [Lua] 1 01:49:15.759 [Lua] 1 01:49:15.760 [Lua] 1 01:49:15.760 [Lua] 1 01:49:15.760 [Lua] 1 01:49:15.761 [Lua] 1 01:49:15.762 [Lua] 1 01:49:16.327 [Lua] 1 01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:49:16.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:49:16.730 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:49:17.702 [Lua] 1 01:49:17.703 [Lua] 1 01:49:17.703 [Lua] 1 01:49:21.014 [Lua] 1 01:49:21.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:49:21.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 01:49:21.614 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:49:21.953 [Lua] 1 01:49:22.324 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:22.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:22.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:22.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:49:22.840 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:23.158 [Lua] Horde killed: ? 01:49:23.273 [Lua] Init group template: horde 01:49:23.392 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:23.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:49:23.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:49:23.528 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:49:23.728 [Lua] Init group template: horde 01:49:23.914 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:25.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:49:25.253 [Lua] [PackageManager] Force_load: wwise/bow 01:49:26.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:49:26.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 01:49:26.734 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:49:27.374 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 4 size: 55 action: follow 01:49:27.396 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 13 size: 54 action: follow 01:49:30.407 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 8 size: 53 action: follow 01:49:30.622 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 14 size: 52 action: follow 01:49:30.640 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 20 size: 51 action: follow 01:49:30.782 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 50 action: follow 01:49:31.274 [SteamVoipClient] select_out(110000101e55044, on) 01:49:31.289 [SteamVoipClient] select_out(110000104e72a6c, on) 01:49:31.289 [SteamVoipClient] select_out(110000105807f8d, on) 01:49:31.289 [SteamVoipClient] select_out(110000105bd392b, on) 01:49:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 01:49:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 01:49:31.731 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:31.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 01:49:33.573 [SteamVoipClient] select_out(110000101e55044, off) 01:49:33.573 [SteamVoipClient] select_out(110000104e72a6c, off) 01:49:33.573 [SteamVoipClient] select_out(110000105807f8d, off) 01:49:33.573 [SteamVoipClient] select_out(110000105bd392b, off) 01:49:34.685 [SteamVoipClient] select_out(110000101e55044, on) 01:49:34.699 [SteamVoipClient] select_out(110000104e72a6c, on) 01:49:34.699 [SteamVoipClient] select_out(110000105807f8d, on) 01:49:34.699 [SteamVoipClient] select_out(110000105bd392b, on) 01:49:35.668 [SteamVoipClient] select_out(110000101e55044, off) 01:49:35.668 [SteamVoipClient] select_out(110000104e72a6c, off) 01:49:35.668 [SteamVoipClient] select_out(110000105807f8d, off) 01:49:35.668 [SteamVoipClient] select_out(110000105bd392b, off) 01:49:36.083 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 21 size: 49 action: follow 01:49:36.452 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 32 size: 48 action: follow 01:49:36.452 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 33 size: 47 action: nil 01:49:36.471 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 38 size: 46 action: follow 01:49:36.605 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 34 size: 45 action: follow 01:49:36.623 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 42 size: 44 action: follow 01:49:36.736 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 34 size: 43 action: follow 01:49:36.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:36.763 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:36.763 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:36.775 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 01:49:36.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:36.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 01:49:36.845 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 21 size: 42 action: follow 01:49:36.892 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 34 size: 41 action: follow 01:49:36.943 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 40 action: follow 01:49:36.972 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 39 action: follow 01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc8c2083] 01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc8c2083] 01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:49:37.984 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:49:39.413 [Lua] 3 01:49:39.746 [Lua] 3 01:49:39.791 [Lua] 3 01:49:40.067 [Lua] 3 01:49:40.829 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:41.218 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:41.843 [Lua] 3 01:49:42.640 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:43.108 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:43.852 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:44.165 [Lua] 3 01:49:44.308 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:44.529 [Lua] 3 01:49:45.065 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:45.483 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:52.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:49:52.264 [Lua] Spline already found! 01:49:52.319 [Lua] Init group template: spline_patrol 01:49:52.582 [Lua] 1 01:49:52.582 [Lua] 2 01:49:53.068 [Lua] 2 01:49:53.764 [Lua] 1 01:49:54.783 [Lua] 1 01:49:54.785 [Lua] 2 01:49:55.112 [Lua] 1 01:49:55.568 [Lua] 2 01:49:56.021 [Lua] 1 01:49:56.047 [Lua] 2 01:49:56.179 [Lua] 1 01:49:57.157 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:57.299 [Lua] 1 01:49:57.541 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:49:57.861 [Lua] 2 01:49:57.864 [Lua] Time for new HOOORDE! multi_first_wave 01:49:57.865 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 01:49:57.865 [Lua] horde requested: ambush 01:49:57.865 [Lua] setting up ambush-horde 01:49:57.865 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:49:57.865 [Lua] -> spawning: 18 01:49:57.865 [Lua] horde crated with id 12 of type ambush 01:49:57.865 [Lua] ambush horde has started 01:49:58.185 [Lua] 1 01:49:59.166 [Lua] 1 01:49:59.688 [Lua] 1 01:49:59.927 [Lua] Horde killed: ? 01:49:59.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:49:59.951 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:49:59.951 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 01:49:59.951 [Lua] horde requested: ambush 01:49:59.951 [Lua] setting up ambush-horde 01:49:59.951 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:49:59.951 [Lua] -> spawning: 21 01:49:59.951 [Lua] horde crated with id 13 of type ambush 01:49:59.951 [Lua] ambush horde has started 01:50:00.302 [Lua] 2 01:50:00.303 [Lua] 1 01:50:00.763 [Lua] 1 01:50:01.362 [Lua] 1 01:50:02.349 [Lua] Init group template: horde 01:50:04.311 [Lua] 1 01:50:04.311 [Lua] 1 01:50:05.023 [Lua] Init group template: horde 01:50:05.108 [Lua] 1 01:50:05.108 [Lua] 2 01:50:05.109 [Lua] 3 01:50:05.576 [Lua] 1 01:50:05.618 [Lua] 2 01:50:05.619 [Lua] 3 01:50:06.329 [Lua] 1 01:50:06.874 [Lua] 2 01:50:06.874 [Lua] 3 01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:50:07.125 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 01:50:07.464 [Lua] 1 01:50:07.519 [Lua] 2 01:50:08.172 [Lua] 1 01:50:08.173 [Lua] 2 01:50:08.216 [Lua] 3 01:50:08.747 [Lua] 1 01:50:08.747 [Lua] 2 01:50:08.748 [Lua] 3 01:50:08.748 [Lua] 4 01:50:08.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:50:08.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:50:08.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:50:09.070 [Lua] Horde killed: ? 01:50:09.275 [Lua] 1 01:50:09.275 [Lua] 2 01:50:09.275 [Lua] 3 01:50:09.275 [Lua] 4 01:50:09.321 [Lua] 1 01:50:09.321 [Lua] 1 01:50:09.322 [Lua] 1 01:50:09.813 [Lua] 2 01:50:09.813 [Lua] 7 01:50:09.813 [Lua] 6 01:50:09.813 [Lua] 3 01:50:09.814 [Lua] 1 01:50:09.814 [Lua] 5 01:50:09.814 [Lua] 4 01:50:09.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:50:09.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:50:09.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:50:09.922 [Lua] 2 01:50:09.922 [Lua] 1 01:50:09.923 [Lua] 7 01:50:09.923 [Lua] 6 01:50:09.923 [Lua] 3 01:50:09.923 [Lua] 5 01:50:09.923 [Lua] 4 01:50:10.297 [Lua] 1 01:50:10.298 [Lua] 2 01:50:10.891 [Lua] 1 01:50:11.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:50:11.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:50:11.236 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 01:50:11.504 [Lua] 1 01:50:11.505 [Lua] 1 01:50:11.505 [Lua] 1 01:50:11.506 [Lua] 1 01:50:11.506 [Lua] 1 01:50:11.506 [Lua] 1 01:50:11.591 [Lua] 1 01:50:11.591 [Lua] 2 01:50:11.613 [Lua] 3 01:50:11.613 [Lua] 4 01:50:12.051 [Lua] 1 01:50:12.113 [Lua] 2 01:50:12.114 [Lua] 4 01:50:12.561 [Lua] 1 01:50:12.562 [Lua] 2 01:50:13.332 [Lua] 2 01:50:13.332 [Lua] 1 01:50:13.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:50:13.362 [Lua] [PackageManager] Force_load: wwise/drakegun 01:50:13.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:50:13.417 [Lua] 2 01:50:13.417 [Lua] 1 01:50:13.417 [Lua] 1 01:50:13.597 [Lua] 1 01:50:13.597 [Lua] 1 01:50:14.108 [Lua] 1 01:50:14.108 [Lua] 2 01:50:14.108 [Lua] 3 01:50:14.109 [Lua] 4 01:50:14.666 [Lua] 2 01:50:14.829 [Lua] 1 01:50:15.849 [Lua] 1 01:50:15.850 [Lua] 1 01:50:15.850 [Lua] 1 01:50:15.926 [Lua] 1 01:50:15.926 [Lua] 2 01:50:15.926 [Lua] 3 01:50:15.927 [Lua] 4 01:50:16.339 [Lua] 1 01:50:16.423 [Lua] 2 01:50:16.816 [Lua] 1 01:50:17.030 [Lua] 3 01:50:17.487 [Lua] HORDE: last wave, reset to standard horde delay 01:50:17.487 [Lua] Time for new HOOORDE! multi_last_wave 01:50:17.487 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 01:50:17.487 [Lua] horde requested: ambush 01:50:17.487 [Lua] setting up ambush-horde 01:50:17.487 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:50:17.487 [Lua] -> spawning: 20 01:50:17.487 [Lua] horde crated with id 14 of type ambush 01:50:17.487 [Lua] ambush horde has started 01:50:17.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:50:17.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:50:17.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:50:18.805 [Lua] 1 01:50:18.805 [Lua] 2 01:50:18.868 [Lua] 3 01:50:19.006 [Lua] 1 01:50:19.006 [Lua] 2 01:50:19.134 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:19.479 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:19.558 [Lua] 1 01:50:19.558 [Lua] 2 01:50:19.559 [Lua] 3 01:50:19.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:50:19.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:50:19.620 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:50:19.869 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:19.956 [Lua] 1 01:50:19.956 [Lua] 2 01:50:19.956 [Lua] 4 01:50:19.957 [Lua] 3 01:50:20.061 [Lua] 4 01:50:20.061 [Lua] 2 01:50:20.062 [Lua] 1 01:50:20.062 [Lua] 1 01:50:20.062 [Lua] 3 01:50:20.123 [Lua] 1 01:50:20.123 [Lua] 1 01:50:20.124 [Lua] 1 01:50:20.124 [Lua] 1 01:50:20.125 [Lua] 1 01:50:20.222 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:20.482 [Lua] Horde killed: ? 01:50:21.156 [Lua] 1 01:50:21.341 [Lua] 1 01:50:21.341 [Lua] 1 01:50:21.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:50:21.506 [Lua] [PackageManager] Force_load: wwise/bow 01:50:21.506 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:50:21.594 [Lua] Init group template: horde 01:50:21.863 [Lua] 1 01:50:21.863 [Lua] 2 01:50:22.281 [Lua] 1 01:50:22.388 [Lua] 1 01:50:22.388 [Lua] 1 01:50:23.511 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:50:23.511 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:50:23.515 [Lua] 1 01:50:23.591 [Lua] 2 01:50:23.955 [Lua] fence jumping 01:50:24.028 [Lua] 1 01:50:24.518 [Lua] simple los failed 01:50:24.603 [Lua] 1 01:50:25.327 [Lua] 1 01:50:25.621 [Lua] fence jumping 01:50:25.644 [Lua] 2 01:50:25.644 [Lua] 3 01:50:26.082 [Lua] simple los failed 01:50:26.886 [Lua] 1 01:50:28.381 [Lua] fence jumping 01:50:28.599 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:29.058 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:29.333 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:29.408 [Lua] simple los failed 01:50:29.684 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:29.986 [Lua] 1 01:50:30.802 [Lua] Time for new HOOORDE! multi_first_wave 01:50:30.802 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 01:50:30.802 [Lua] horde requested: vector_blob 01:50:30.802 [Lua] wants to spawn behind within distance: 60 01:50:30.802 [Lua] could not, tries to spawnahead 01:50:30.802 [Lua] horde crated with id 15 of type vector_blob 01:50:30.802 [Lua] managed to spawn 20/21 horde enemies 01:50:30.802 [Lua] vector blob horde has started 01:50:31.489 [Lua] 1 01:50:34.544 [Lua] 1 01:50:35.011 [Lua] 2 01:50:35.408 [Lua] 1 01:50:35.597 [Lua] 1 01:50:36.565 [Lua] Destroying unit since outside mesh or world 01:50:36.698 [Lua] 1 01:50:37.119 [Lua] 2 01:50:37.663 [Lua] 1 01:50:37.663 [Lua] 2 01:50:37.664 [Lua] 3 01:50:37.704 [Lua] 4 01:50:38.387 [Lua] 3 01:50:38.387 [Lua] 4 01:50:38.411 [Lua] 5 01:50:38.563 [Lua] 1 01:50:38.564 [Lua] 1 01:50:38.846 [Lua] 1 01:50:38.872 [Lua] 2 01:50:39.388 [Lua] 2 01:50:39.600 [Lua] 1 01:50:41.460 [Lua] Horde killed: ? 01:50:41.988 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:50:41.988 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:50:41.988 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 01:50:41.988 [Lua] horde requested: vector_blob 01:50:41.988 [Lua] wants to spawn ahead within distance: 60 01:50:41.988 [Lua] horde crated with id 16 of type vector_blob 01:50:41.989 [Lua] managed to spawn 19/20 horde enemies 01:50:41.989 [Lua] vector blob horde has started 01:50:43.695 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:44.161 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:44.421 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:44.480 [Lua] Horde killed: ? 01:50:44.578 [Lua] simple los failed 01:50:44.838 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:45.196 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:45.574 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:45.922 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:46.338 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:46.736 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:47.100 [Lua] fence jumping 01:50:47.130 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:50:47.681 [Lua] ready to jump failed 01:50:48.342 [Lua] 1 01:50:48.343 [Lua] 1 01:50:48.343 [Lua] 1 01:50:48.964 [Lua] simple los failed 01:50:49.284 [Lua] 1 01:50:49.306 [Lua] 2 01:50:50.458 [Lua] 1 01:50:51.250 [Lua] 1 01:50:51.343 [Lua] 2 01:50:51.416 [Lua] 1 01:50:51.441 [Lua] ready to jump failed 01:50:51.444 [Lua] 2 01:50:51.445 [Lua] 3 01:50:51.735 [Lua] 1 01:50:52.535 [Lua] 1 01:50:53.473 [Lua] 1 01:50:53.501 [Lua] 2 01:50:53.502 [Lua] 3 01:50:53.502 [Lua] 4 01:50:53.506 [Lua] 1 01:50:53.506 [Lua] 2 01:50:53.507 [Lua] 3 01:50:53.796 [Lua] ready to jump failed 01:50:53.977 [Lua] 1 01:50:53.978 [Lua] 2 01:50:54.574 [Lua] 1 01:50:54.574 [Lua] 1 01:50:54.574 [Lua] 1 01:50:54.575 [Lua] 1 01:50:54.576 [Lua] 1 01:50:54.723 [Lua] 1 01:50:54.750 [Lua] 2 01:50:54.750 [Lua] 3 01:50:55.165 [Lua] 1 01:50:55.166 [Lua] 2 01:50:55.214 [Lua] 3 01:50:55.214 [Lua] 4 01:50:55.214 [Lua] 5 01:50:55.556 [Lua] 1 01:50:55.556 [Lua] 2 01:50:55.647 [Lua] ready to jump failed 01:50:55.696 [Lua] 1 01:50:56.413 [Lua] 4 01:50:56.414 [Lua] 3 01:50:56.414 [Lua] 2 01:50:56.414 [Lua] 1 01:50:56.519 [Lua] 2 01:50:56.519 [Lua] 1 01:50:56.519 [Lua] 1 01:50:56.520 [Lua] 4 01:50:56.642 [Lua] 1 01:50:56.643 [Lua] 1 01:50:56.643 [Lua] 1 01:50:56.644 [Lua] 1 01:50:57.234 [Lua] nil 01:50:57.234 [Lua] nil 01:50:57.234 [Lua] nil 01:50:57.234 [Lua] nil 01:50:57.234 [Lua] nil 01:50:57.234 [Lua] nil 01:50:57.234 [Lua] nil 01:50:57.235 [Lua] nil 01:50:57.235 [Lua] nil 01:50:57.235 [Lua] nil 01:50:57.235 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.259 [Lua] nil 01:50:57.260 [Lua] nil 01:50:57.260 [Lua] nil 01:50:57.260 [Lua] nil 01:50:57.568 [Lua] 2 01:50:58.570 [Lua] 1 01:50:58.667 [Lua] 1 01:50:58.668 [Lua] 1 01:50:59.063 [Lua] 1 01:50:59.531 [Lua] nil 01:50:59.531 [Lua] nil 01:50:59.532 [Lua] nil 01:50:59.532 [Lua] nil 01:50:59.532 [Lua] nil 01:50:59.533 [Lua] nil 01:50:59.533 [Lua] nil 01:50:59.533 [Lua] nil 01:50:59.533 [Lua] nil 01:50:59.534 [Lua] nil 01:50:59.534 [Lua] nil 01:50:59.555 [Lua] nil 01:50:59.555 [Lua] nil 01:50:59.556 [Lua] nil 01:50:59.556 [Lua] nil 01:50:59.556 [Lua] nil 01:50:59.556 [Lua] nil 01:50:59.556 [Lua] nil 01:50:59.557 [Lua] nil 01:50:59.583 [Lua] nil 01:50:59.583 [Lua] nil 01:50:59.648 [Lua] fence jumping 01:51:00.212 [Lua] nil 01:51:00.300 [Lua] nil 01:51:00.300 [Lua] nil 01:51:00.300 [Lua] nil 01:51:00.301 [Lua] nil 01:51:00.301 [Lua] nil 01:51:00.322 [Lua] nil 01:51:00.346 [Lua] nil 01:51:00.370 [Lua] nil 01:51:01.299 [Lua] HORDE: last wave, reset to standard horde delay 01:51:01.299 [Lua] Time for new HOOORDE! multi_last_wave 01:51:01.299 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 01:51:01.299 [Lua] horde requested: vector_blob 01:51:01.299 [Lua] wants to spawn ahead within distance: 60 01:51:01.299 [Lua] horde crated with id 17 of type vector_blob 01:51:01.299 [Lua] managed to spawn 23/23 horde enemies 01:51:01.299 [Lua] vector blob horde has started 01:51:01.782 [Lua] Init group template: horde 01:51:02.002 [Lua] simple los failed 01:51:02.635 [Lua] 1 01:51:03.725 [Lua] 4 01:51:03.726 [Lua] 3 01:51:03.726 [Lua] 2 01:51:03.727 [Lua] 1 01:51:03.858 [Lua] ready to jump failed 01:51:04.307 [Lua] 1 01:51:05.423 [Lua] 1 01:51:05.424 [Lua] 1 01:51:05.424 [Lua] 1 01:51:06.397 [Lua] 1 01:51:06.424 [Lua] 2 01:51:07.458 [Lua] 1 01:51:07.459 [Lua] 1 01:51:07.460 [Lua] 1 01:51:07.815 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:08.208 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:51:08.404 [Lua] fence jumping 01:51:09.580 [Lua] 1 01:51:09.581 [Lua] 1 01:51:09.582 [Lua] 1 01:51:09.804 [Lua] simple los failed 01:51:09.816 [EACServer] [21:51:09:816][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:51:10.222 [Lua] Horde killed: ? 01:51:10.625 [Lua] 1 01:51:10.625 [Lua] 2 01:51:10.648 [Lua] 3 01:51:13.230 [Lua] fence jumping 01:51:16.681 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:16.816 [Lua] 1 01:51:16.839 [Lua] 2 01:51:16.839 [Lua] 3 01:51:17.127 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:51:17.286 [Lua] 1 01:51:17.286 [Lua] 2 01:51:17.328 [Lua] 3 01:51:17.485 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:17.930 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:51:18.798 [Lua] 1 01:51:18.798 [Lua] 1 01:51:19.449 [Lua] 1 01:51:19.449 [Lua] 2 01:51:19.450 [Lua] 3 01:51:19.450 [Lua] 4 01:51:19.450 [Lua] 5 01:51:19.870 [Lua] 1 01:51:19.870 [Lua] 2 01:51:19.890 [Lua] 1 01:51:19.890 [Lua] 2 01:51:19.890 [Lua] 3 01:51:19.891 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:19.896 [Lua] 3 01:51:19.916 [Lua] 4 01:51:19.916 [Lua] 5 01:51:20.400 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:51:20.941 [Lua] 1 01:51:20.943 [Lua] 1 01:51:21.155 [Lua] 1 01:51:21.206 [Lua] 2 01:51:21.207 [Lua] 3 01:51:21.650 [Lua] 1 01:51:21.696 [Lua] 2 01:51:21.696 [Lua] 3 01:51:21.696 [Lua] 4 01:51:21.696 [Lua] 5 01:51:22.282 [Lua] 1 01:51:22.283 [Lua] 2 01:51:22.283 [Lua] 3 01:51:22.283 [Lua] 4 01:51:22.306 [Lua] 5 01:51:23.024 [Lua] 2 01:51:23.024 [Lua] 1 01:51:24.076 [Lua] 1 01:51:24.455 [Lua] 20 01:51:24.706 [Lua] 1 01:51:24.706 [Lua] 2 01:51:24.707 [Lua] 3 01:51:24.707 [Lua] 4 01:51:25.206 [Lua] 2 01:51:25.207 [Lua] 3 01:51:26.331 [Lua] 20 01:51:27.699 [Lua] 3 01:51:27.700 [Lua] 1 01:51:27.700 [Lua] 4 01:51:27.700 [Lua] 2 01:51:28.318 [Lua] nil 01:51:28.319 [Lua] nil 01:51:28.340 [Lua] nil 01:51:28.340 [Lua] nil 01:51:28.341 [Lua] nil 01:51:28.341 [Lua] nil 01:51:28.341 [Lua] nil 01:51:28.341 [Lua] nil 01:51:31.535 [Lua] 1 01:51:32.244 [Lua] 1 01:51:32.244 [Lua] 2 01:51:33.261 [Lua] Horde killed: ? 01:51:47.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:51:47.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 01:51:47.809 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:51:52.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:51:52.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 01:51:52.842 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:51:52.859 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 01:51:52.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 01:51:52.859 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:51:52.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 01:51:53.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:51:53.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:51:53.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:51:53.955 [Lua] min_height 160 01:51:55.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:51:55.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:51:55.009 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:51:56.369 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:51:56.369 [Lua] [PackageManager] Force_load: wwise/bow 01:51:57.889 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 01:51:57.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 01:51:57.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 01:51:57.889 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:51:58.210 [Lua] Switching ConflictSettings: to: deus_skaven 01:51:58.210 [Lua] pacing=deus_default 01:51:58.210 [Lua] roaming=nil 01:51:58.210 [Lua] specials=deus_skaven 01:51:58.210 [Lua] contained_breeds=nil 01:51:58.210 [Lua] debug_color=orange 01:51:58.210 [Lua] disabled=false 01:51:58.210 [Lua] pack_spawning=skaven 01:51:58.210 [Lua] description=deus_conflict_director_skaven_chaos_name 01:51:58.210 [Lua] factions=nil 01:51:58.210 [Lua] boss=deus_skaven 01:51:58.210 [Lua] horde=deus_default 01:51:58.210 [Lua] name=deus_skaven 01:51:58.210 [Lua] intensity=deus_default 01:51:58.210 [Lua] --- 01:51:58.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:51:58.589 [Lua] Spline already found! 01:51:58.664 [Lua] Init group template: spline_patrol 01:52:00.135 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:52:00.135 [Lua] [PackageManager] Force_load: wwise/drakegun 01:52:00.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 01:52:02.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:52:02.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 01:52:02.870 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:52:02.870 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:52:03.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:52:03.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 01:52:04.643 [Lua] Time for new HOOORDE! multi_first_wave 01:52:04.643 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 01:52:04.643 [Lua] horde requested: vector 01:52:04.643 [Lua] setting up vector-horde 01:52:04.643 [Lua] Composing horde 'large' .. using variant 'plain' 01:52:04.643 [Lua] --> horde wants to spawn behind players (0.97821242059872/0.67 01:52:04.643 [Lua] -> spawning: 55 01:52:04.643 [Lua] horde crated with id 19 of type vector 01:52:04.643 [Lua] vector horde has started 01:52:04.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:52:04.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:52:06.438 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:06.825 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:52:07.184 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:07.561 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:52:08.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 01:52:08.518 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 01:52:08.519 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 01:52:08.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 01:52:09.475 [Lua] 1 01:52:09.475 [Lua] 1 01:52:09.475 [Lua] 1 01:52:10.454 [Lua] 1 01:52:13.527 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 01:52:13.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 01:52:14.695 [Lua] HORDE: Pushing horde in time; too many units out 65 01:52:15.020 [Lua] Init group template: horde 01:52:15.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:52:15.754 [Lua] [PackageManager] Force_load: wwise/drakegun 01:52:15.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:52:17.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:52:17.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 01:52:18.565 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 01:52:18.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 01:52:19.714 [Lua] HORDE: Pushing horde in time; too many units out 71 01:52:23.422 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:23.424 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 3 76 01:52:23.866 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:52:24.026 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:52:24.044 [Lua] Spline already found! 01:52:24.106 [Lua] Init group template: spline_patrol 01:52:24.148 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:24.192 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 1 79 01:52:24.617 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:52:25.160 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:25.627 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:52:32.090 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 2 71 01:52:32.571 [Lua] 1 01:52:34.767 [Lua] 1 01:52:34.838 [Lua] 1 01:52:35.185 [Lua] 1 01:52:35.984 [Lua] 2 01:52:36.006 [Lua] 3 01:52:36.206 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:36.308 [Lua] 1 01:52:36.309 [Lua] 1 01:52:36.309 [Lua] 1 01:52:36.310 [Lua] 1 01:52:36.310 [Lua] 1 01:52:36.311 [Lua] 1 01:52:36.888 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:52:37.050 [Lua] 2 01:52:37.050 [Lua] 3 01:52:37.221 [Lua] 1 01:52:37.264 [Lua] 2 01:52:37.340 [Lua] HORDE: Pushing horde in time; too many units out 65 01:52:38.371 [Lua] 1 01:52:38.373 [Lua] 1 01:52:39.333 [Lua] 2 01:52:42.587 [Lua] fence jumping 01:52:42.649 [Lua] fence jumping 01:52:43.161 [Lua] simple los failed 01:52:44.229 [Lua] fence jumping 01:52:45.528 [Lua] ready to jump failed 01:52:45.928 [Lua] 1 01:52:45.928 [Lua] 2 01:52:47.090 [Lua] 1 01:52:47.090 [Lua] 1 01:52:47.090 [Lua] 1 01:52:47.091 [Lua] 1 01:52:47.092 [Lua] 1 01:52:47.092 [Lua] 1 01:52:47.092 [Lua] 1 01:52:47.401 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:47.541 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:48.008 [Lua] 1 01:52:48.009 [Lua] 2 01:52:48.036 [Lua] 3 01:52:48.060 [Lua] 4 01:52:48.401 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:48.549 [Lua] HORDE: Pushing horde in time; too many units out 62 01:52:49.091 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:49.151 [Lua] 1 01:52:49.152 [Lua] 1 01:52:49.153 [Lua] 1 01:52:49.153 [Lua] 1 01:52:50.166 [Lua] 1 01:52:50.166 [Lua] 2 01:52:51.182 [Lua] 1 01:52:51.183 [Lua] 1 01:52:51.183 [Lua] 1 01:52:51.184 [Lua] 1 01:52:51.427 [Lua] ready to jump failed 01:52:52.138 [Lua] 1 01:52:52.875 [Lua] 2 01:52:53.253 [Lua] 1 01:52:53.253 [Lua] 1 01:52:53.331 [Lua] 2 01:52:53.375 [Lua] ready to jump failed 01:52:53.587 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:52:53.587 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:52:53.588 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 01:52:53.588 [Lua] horde requested: vector 01:52:53.588 [Lua] setting up vector-horde 01:52:53.588 [Lua] Composing horde 'large' .. using variant 'plain' 01:52:53.588 [Lua] --> horde wants to spawn ahead of players (0.43769484851785/0.67 01:52:53.588 [Lua] -> spawning: 57 01:52:53.588 [Lua] horde crated with id 21 of type vector 01:52:53.588 [Lua] vector horde has started 01:52:53.902 [Lua] 1 01:52:54.153 [Lua] 2 01:52:54.177 [Lua] 3 01:52:54.626 [Lua] 3 01:52:55.448 [Lua] 1 01:52:55.448 [Lua] 1 01:52:55.449 [Lua] 1 01:52:55.449 [Lua] 1 01:52:55.450 [Lua] 1 01:52:55.569 [Lua] 3 01:52:56.280 [Lua] 1 01:52:56.330 [Lua] 2 01:52:56.331 [Lua] 3 01:52:56.495 [Lua] 3 01:52:56.836 [Lua] 1 01:52:57.605 [Lua] 1 01:52:58.087 [Lua] 4 01:52:58.088 [Lua] 5 01:52:58.725 [Lua] Horde killed: ? 01:52:58.744 [Lua] HORDE: last wave, reset to standard horde delay 01:52:58.744 [Lua] Time for new HOOORDE! multi_last_wave 01:52:58.744 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:52:58.744 [Lua] horde requested: vector 01:52:58.744 [Lua] setting up vector-horde 01:52:58.744 [Lua] Composing horde 'large' .. using variant 'plain' 01:52:58.744 [Lua] --> horde wants to spawn behind players (0.88492060025643/0.67 01:52:58.744 [Lua] -> spawning: 56 01:52:58.744 [Lua] horde crated with id 22 of type vector 01:52:58.744 [Lua] vector horde has started 01:53:02.761 [Lua] simple los failed 01:53:03.008 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:03.392 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:03.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8910a29] 01:53:04.312 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:04.640 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:04.660 [Lua] ready to jump failed 01:53:06.350 [Lua] simple los failed 01:53:08.180 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:08.708 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:53:09.507 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:09.627 [Lua] 20 01:53:09.818 [EACServer] [21:53:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:53:09.951 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:53:11.095 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:11.447 [Lua] simple los failed 01:53:11.630 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:53:12.219 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:12.756 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:53:13.051 [Lua] fence jumping 01:53:18.318 [Lua] 1 01:53:18.744 [Lua] 1 01:53:18.744 [Lua] 2 01:53:18.859 [Lua] Init group template: horde 01:53:19.154 [Lua] 1 01:53:20.982 [Lua] 2 01:53:21.010 [Lua] 3 01:53:21.571 [Lua] 1 01:53:21.571 [Lua] 2 01:53:21.605 [Lua] 3 01:53:21.606 [Lua] 4 01:53:21.606 [Lua] 5 01:53:21.606 [Lua] 6 01:53:21.606 [Lua] 7 01:53:21.948 [Lua] 1 01:53:22.046 [Lua] 1 01:53:22.047 [Lua] 2 01:53:22.047 [Lua] 3 01:53:22.580 [Lua] 2 01:53:22.580 [Lua] 3 01:53:22.654 [Lua] 4 01:53:22.655 [Lua] 5 01:53:23.356 [Lua] 1 01:53:23.357 [Lua] 2 01:53:23.390 [Lua] nil 01:53:23.390 [Lua] nil 01:53:23.416 [Lua] nil 01:53:23.416 [Lua] nil 01:53:23.416 [Lua] nil 01:53:23.416 [Lua] nil 01:53:23.416 [Lua] nil 01:53:23.436 [Lua] 3 01:53:23.436 [Lua] 4 01:53:23.437 [Lua] 6 01:53:23.444 [Lua] nil 01:53:23.444 [Lua] nil 01:53:23.444 [Lua] nil 01:53:23.444 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.445 [Lua] nil 01:53:23.446 [Lua] nil 01:53:23.446 [Lua] nil 01:53:23.446 [Lua] nil 01:53:23.472 [Lua] nil 01:53:23.472 [Lua] nil 01:53:23.472 [Lua] nil 01:53:23.472 [Lua] nil 01:53:24.635 [Lua] Destroying unit since outside mesh or world 01:53:24.975 [Lua] Destroying unit since outside mesh or world 01:53:25.091 [Lua] 1 01:53:25.428 [Lua] 2 01:53:25.731 [Lua] 1 01:53:25.731 [Lua] 2 01:53:26.206 [Lua] 1 01:53:26.286 [Lua] 1 01:53:26.286 [Lua] 2 01:53:26.287 [Lua] 3 01:53:26.287 [Lua] 4 01:53:26.287 [Lua] 5 01:53:26.288 [Lua] 6 01:53:26.887 [Lua] 1 01:53:26.888 [Lua] 8 01:53:26.888 [Lua] 5 01:53:26.888 [Lua] 7 01:53:26.889 [Lua] 6 01:53:26.889 [Lua] 2 01:53:26.922 [Lua] 6 01:53:26.922 [Lua] 5 01:53:26.922 [Lua] 7 01:53:26.922 [Lua] 1 01:53:26.923 [Lua] 8 01:53:26.923 [Lua] 1 01:53:26.923 [Lua] 2 01:53:27.375 [Lua] 1 01:53:27.375 [Lua] 2 01:53:27.376 [Lua] 3 01:53:28.232 [Lua] Init group template: horde 01:53:28.794 [Lua] 1 01:53:28.794 [Lua] 1 01:53:28.794 [Lua] 1 01:53:28.795 [Lua] 1 01:53:28.796 [Lua] 1 01:53:28.797 [Lua] 1 01:53:28.797 [Lua] 1 01:53:29.014 [Lua] 2 01:53:29.014 [Lua] 3 01:53:29.051 [Lua] 2 01:53:29.341 [Lua] nil 01:53:29.341 [Lua] nil 01:53:29.342 [Lua] nil 01:53:29.342 [Lua] nil 01:53:29.342 [Lua] nil 01:53:29.426 [Lua] nil 01:53:29.426 [Lua] nil 01:53:29.426 [Lua] nil 01:53:29.426 [Lua] nil 01:53:29.427 [Lua] nil 01:53:29.427 [Lua] nil 01:53:29.427 [Lua] nil 01:53:29.427 [Lua] nil 01:53:29.428 [Lua] nil 01:53:29.428 [Lua] nil 01:53:29.428 [Lua] nil 01:53:29.460 [Lua] nil 01:53:29.460 [Lua] nil 01:53:29.461 [Lua] nil 01:53:29.461 [Lua] nil 01:53:29.461 [Lua] nil 01:53:29.461 [Lua] nil 01:53:29.462 [Lua] nil 01:53:29.462 [Lua] nil 01:53:29.462 [Lua] nil 01:53:29.462 [Lua] nil 01:53:29.462 [Lua] nil 01:53:29.463 [Lua] nil 01:53:29.463 [Lua] nil 01:53:29.500 [Lua] nil 01:53:29.501 [Lua] nil 01:53:29.501 [Lua] nil 01:53:29.501 [Lua] nil 01:53:29.501 [Lua] nil 01:53:29.502 [Lua] nil 01:53:29.502 [Lua] nil 01:53:29.502 [Lua] nil 01:53:29.502 [Lua] nil 01:53:29.502 [Lua] nil 01:53:29.503 [Lua] nil 01:53:29.541 [Lua] nil 01:53:29.541 [Lua] nil 01:53:29.541 [Lua] nil 01:53:29.541 [Lua] nil 01:53:29.541 [Lua] nil 01:53:29.542 [Lua] nil 01:53:29.542 [Lua] nil 01:53:29.542 [Lua] nil 01:53:29.580 [Lua] nil 01:53:29.580 [Lua] nil 01:53:29.580 [Lua] nil 01:53:29.581 [Lua] nil 01:53:29.581 [Lua] nil 01:53:29.581 [Lua] nil 01:53:29.581 [Lua] nil 01:53:29.581 [Lua] nil 01:53:29.582 [Lua] nil 01:53:29.582 [Lua] nil 01:53:29.582 [Lua] nil 01:53:29.619 [Lua] nil 01:53:29.619 [Lua] nil 01:53:29.619 [Lua] nil 01:53:29.619 [Lua] nil 01:53:29.620 [Lua] nil 01:53:29.797 [Lua] 1 01:53:29.797 [Lua] 2 01:53:31.557 [Lua] 2 01:53:31.557 [Lua] 6 01:53:31.557 [Lua] 4 01:53:31.557 [Lua] 1 01:53:31.557 [Lua] 5 01:53:31.557 [Lua] 3 01:53:31.591 [Lua] 2 01:53:31.591 [Lua] 6 01:53:31.591 [Lua] 4 01:53:31.592 [Lua] 1 01:53:31.592 [Lua] 1 01:53:31.592 [Lua] 5 01:53:31.592 [Lua] 3 01:53:31.724 [Lua] 1 01:53:31.828 [Lua] 1 01:53:32.732 [Lua] 1 01:53:32.762 [Lua] 2 01:53:32.794 [Lua] 3 01:53:32.794 [Lua] 4 01:53:32.794 [Lua] 5 01:53:32.794 [Lua] 6 01:53:33.153 [Lua] nil 01:53:33.154 [Lua] nil 01:53:33.154 [Lua] nil 01:53:33.155 [Lua] nil 01:53:33.155 [Lua] nil 01:53:33.155 [Lua] nil 01:53:33.155 [Lua] nil 01:53:33.156 [Lua] nil 01:53:33.156 [Lua] nil 01:53:33.233 [Lua] nil 01:53:33.234 [Lua] nil 01:53:33.234 [Lua] nil 01:53:33.234 [Lua] nil 01:53:33.235 [Lua] nil 01:53:33.235 [Lua] nil 01:53:33.236 [Lua] nil 01:53:33.236 [Lua] nil 01:53:33.236 [Lua] nil 01:53:33.267 [Lua] nil 01:53:33.267 [Lua] nil 01:53:33.267 [Lua] nil 01:53:33.267 [Lua] nil 01:53:33.268 [Lua] nil 01:53:33.268 [Lua] nil 01:53:33.268 [Lua] nil 01:53:33.268 [Lua] nil 01:53:33.269 [Lua] nil 01:53:33.269 [Lua] nil 01:53:33.269 [Lua] nil 01:53:33.269 [Lua] nil 01:53:33.305 [Lua] nil 01:53:33.305 [Lua] nil 01:53:33.305 [Lua] nil 01:53:33.305 [Lua] nil 01:53:33.305 [Lua] nil 01:53:33.306 [Lua] nil 01:53:33.306 [Lua] nil 01:53:33.306 [Lua] nil 01:53:33.306 [Lua] nil 01:53:33.306 [Lua] nil 01:53:33.307 [Lua] nil 01:53:33.307 [Lua] nil 01:53:33.307 [Lua] nil 01:53:33.340 [Lua] nil 01:53:33.340 [Lua] nil 01:53:33.340 [Lua] nil 01:53:33.340 [Lua] nil 01:53:33.341 [Lua] nil 01:53:33.341 [Lua] nil 01:53:33.341 [Lua] nil 01:53:33.341 [Lua] nil 01:53:33.342 [Lua] nil 01:53:33.376 [Lua] nil 01:53:33.376 [Lua] nil 01:53:33.377 [Lua] nil 01:53:33.377 [Lua] nil 01:53:33.377 [Lua] nil 01:53:33.436 [Lua] 5 01:53:33.436 [Lua] 2 01:53:33.437 [Lua] 7 01:53:33.437 [Lua] 9 01:53:33.437 [Lua] 4 01:53:33.438 [Lua] 8 01:53:33.789 [Lua] 1 01:53:34.133 [Lua] 1 01:53:35.505 [Lua] 1 01:53:35.505 [Lua] 1 01:53:36.154 [Lua] 2 01:53:36.154 [Lua] 3 01:53:36.185 [Lua] 4 01:53:36.458 [Lua] 1 01:53:36.491 [Lua] 2 01:53:36.882 [Lua] 2 01:53:37.598 [Lua] 2 01:53:38.603 [Lua] 2 01:53:39.627 [Lua] 1 01:53:39.628 [Lua] 1 01:53:40.261 [Lua] 6 01:53:40.261 [Lua] 4 01:53:40.261 [Lua] 8 01:53:40.261 [Lua] 7 01:53:40.262 [Lua] 9 01:53:40.262 [Lua] 1 01:53:40.262 [Lua] 10 01:53:40.262 [Lua] 2 01:53:40.262 [Lua] 3 01:53:40.262 [Lua] 5 01:53:40.612 [Lua] 1 01:53:40.613 [Lua] 2 01:53:40.695 [Lua] 1 01:53:41.715 [Lua] 1 01:53:42.390 [Lua] 2 01:53:42.419 [Lua] 3 01:53:42.419 [Lua] 4 01:53:42.475 [Lua] 5 01:53:42.475 [Lua] 6 01:53:42.476 [Lua] 7 01:53:42.709 [Lua] 1 01:53:42.976 [Lua] 4 01:53:43.006 [Lua] 5 01:53:43.527 [Lua] nil 01:53:43.528 [Lua] nil 01:53:43.528 [Lua] nil 01:53:43.528 [Lua] nil 01:53:43.529 [Lua] nil 01:53:43.529 [Lua] nil 01:53:43.557 [Lua] nil 01:53:43.557 [Lua] nil 01:53:43.557 [Lua] nil 01:53:45.180 [Lua] 2 01:53:46.303 [Lua] Horde killed: ? 01:53:47.571 [Lua] Horde killed: ? 01:53:58.169 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:58.558 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:53:58.957 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:59.355 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:53:59.673 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:00.067 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:00.512 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:00.805 [Lua] 1 01:54:00.805 [Lua] 1 01:54:00.891 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:01.338 [Lua] 1 01:54:01.758 [Lua] 1 01:54:09.631 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:54:13.325 [Lua] 1 01:54:13.326 [Lua] 1 01:54:13.853 [Lua] 1 01:54:13.854 [Lua] 2 01:54:13.854 [Lua] 3 01:54:14.297 [Lua] 1 01:54:14.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:54:14.596 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:54:14.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:54:15.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f235, position: 0 01:54:15.918 [Lua] 3 01:54:15.918 [Lua] 1 01:54:16.038 [Lua] 1 01:54:16.038 [Lua] 3 01:54:16.039 [Lua] 1 01:54:16.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:54:16.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:54:16.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:16.246 [Lua] 2 01:54:16.247 [Lua] 1 01:54:16.666 [Lua] 1 01:54:16.666 [Lua] 2 01:54:17.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:17.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:19.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f380, position: 0 01:54:19.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 01:54:19.634 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:54:19.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:54:19.866 [Lua] 1 01:54:20.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:54:20.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:54:20.590 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:54:20.942 [Lua] 1 01:54:21.054 [Lua] 1 01:54:21.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f431, position: 0 01:54:21.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:54:21.389 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:54:21.429 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:21.623 [Lua] 1 01:54:21.801 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:22.161 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:22.468 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:23.071 [Lua] 1 01:54:23.071 [Lua] 1 01:54:23.601 [Lua] 1 01:54:24.019 [Lua] 1 01:54:24.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:54:25.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:25.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:28.523 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:28.931 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:29.369 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:29.679 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 01:54:29.679 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:54:29.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:54:29.754 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:30.142 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:30.556 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:34.703 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:54:34.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:54:39.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 01:54:40.503 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 01:54:40.541 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 01:54:42.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:54:42.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:54:42.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:54:44.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:54:44.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:54:44.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:54:44.809 [Lua] Override Player Respawning gorge_terror_spawn true 01:54:45.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:54:45.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:54:49.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 01:54:49.816 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:49.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 01:54:54.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:54.816 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:54.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:54.816 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:54.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:54.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 01:54:57.295 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:57.682 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:58.813 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:58.814 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:54:58.814 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:54:59.194 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:59.486 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:59.897 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:54:59.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 01:54:59.947 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:59.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:59.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:59.947 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:00.176 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:00.653 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:01.071 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:01.477 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:02.989 [Lua] nil 01:55:03.031 [Lua] nil 01:55:03.031 [Lua] nil 01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 01:55:04.182 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 01:55:05.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 01:55:05.007 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:05.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:05.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:05.007 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 01:55:06.948 [Lua] nil 01:55:06.948 [Lua] nil 01:55:09.820 [EACServer] [21:55:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:55:10.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 01:55:10.083 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:55:10.083 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:10.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:55:10.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:55:10.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:55:10.777 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:55:11.698 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:55:11.698 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:55:15.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 01:55:15.095 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:55:17.170 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:55:17.186 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:55:17.512 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:17.838 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:18.182 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:18.566 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:18.888 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:19.208 [Lua] nil 01:55:19.257 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:19.868 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:20.217 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:22.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:55:22.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:55:22.999 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:23.276 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:23.346 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:23.534 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:23.653 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:23.794 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:23.888 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:24.052 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:24.152 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:24.311 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:24.406 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:24.591 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:24.712 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:24.855 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:24.995 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:25.112 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:25.254 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:25.398 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:25.543 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:25.808 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:26.639 [Lua] rat ogre died! 01:55:30.216 [Lua] Time for new HOOORDE! multi_first_wave 01:55:30.216 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 01:55:30.216 [Lua] horde requested: ambush 01:55:30.216 [Lua] setting up ambush-horde 01:55:30.216 [Lua] Composing horde 'large' .. using variant 'plain' 01:55:30.216 [Lua] -> spawning: 53 01:55:30.216 [Lua] horde crated with id 23 of type ambush 01:55:30.216 [Lua] ambush horde has started 01:55:35.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:55:35.200 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:55:36.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:55:36.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:55:37.583 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:37.828 [Lua] Init group template: horde 01:55:37.998 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:55:38.679 [Lua] 1 01:55:38.680 [Lua] 1 01:55:39.201 [Lua] 1 01:55:39.225 [Lua] 1 01:55:39.710 [Lua] 2 01:55:39.711 [Lua] 3 01:55:39.771 [Lua] 3 01:55:40.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 01:55:40.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:55:40.202 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:55:40.625 [Lua] 1 01:55:41.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:55:41.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:55:41.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:55:41.349 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:55:41.349 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:55:41.349 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 01:55:41.349 [Lua] horde requested: ambush 01:55:41.349 [Lua] setting up ambush-horde 01:55:41.349 [Lua] Composing horde 'large' .. using variant 'plain' 01:55:41.349 [Lua] -> spawning: 56 01:55:41.349 [Lua] horde crated with id 24 of type ambush 01:55:41.349 [Lua] ambush horde has started 01:55:41.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:55:41.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:55:41.695 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:55:42.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:55:42.548 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:55:45.270 [Lua] 2 01:55:45.271 [Lua] 3 01:55:45.305 [Lua] rat ogre was despawned! 01:55:45.333 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:55:45.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:55:45.571 [Lua] 1 01:55:45.779 [Lua] 1 01:55:45.779 [Lua] 2 01:55:45.833 [Lua] 3 01:55:45.833 [Lua] 4 01:55:45.833 [Lua] 5 01:55:45.833 [Lua] 6 01:55:45.833 [Lua] 7 01:55:46.381 [Lua] 1 01:55:46.381 [Lua] 2 01:55:46.381 [Lua] 3 01:55:46.550 [Lua] Init group template: horde 01:55:46.605 [Lua] 1 01:55:46.605 [Lua] 2 01:55:46.606 [Lua] 3 01:55:46.638 [Lua] 5 01:55:46.825 [Lua] 1 01:55:46.826 [Lua] 2 01:55:46.905 [Lua] 1 01:55:46.905 [Lua] 2 01:55:47.945 [Lua] 1 01:55:47.946 [Lua] 1 01:55:47.946 [Lua] 1 01:55:47.947 [Lua] 1 01:55:47.947 [Lua] 1 01:55:48.569 [Lua] 1 01:55:48.943 [Lua] 2 01:55:48.966 [Lua] 2 01:55:49.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:55:49.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:55:49.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:55:49.532 [Lua] 1 01:55:49.533 [Lua] 2 01:55:49.533 [Lua] 3 01:55:49.533 [Lua] 4 01:55:49.578 [Lua] 1 01:55:50.265 [Lua] 1 01:55:50.265 [Lua] 2 01:55:50.265 [Lua] 3 01:55:50.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:55:50.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 01:55:50.619 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:50.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 01:55:50.723 [Lua] 3 01:55:51.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:55:51.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:55:52.426 [Lua] 1 01:55:52.975 [Lua] 1 01:55:52.976 [Lua] 2 01:55:53.241 [Lua] 1 01:55:53.242 [Lua] 1 01:55:54.250 [Lua] 1 01:55:54.250 [Lua] 2 01:55:55.342 [Lua] 4 01:55:55.342 [Lua] 1 01:55:55.342 [Lua] 2 01:55:55.342 [Lua] 3 01:55:55.350 [Lua] 1 01:55:55.351 [Lua] 1 01:55:55.351 [Lua] 1 01:55:55.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 01:55:55.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:55:55.649 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:55:55.649 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:55.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:55.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:55.649 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:55.750 [Lua] 1 01:55:56.760 [Lua] 1 01:55:56.760 [Lua] 1 01:55:56.761 [Lua] 1 01:55:57.095 [Lua] 1 01:55:57.095 [Lua] 2 01:55:57.096 [Lua] 3 01:55:57.096 [Lua] 4 01:55:57.097 [Lua] 5 01:55:57.097 [Lua] 6 01:55:57.160 [Lua] 7 01:55:57.580 [Lua] 4 01:55:57.580 [Lua] 6 01:55:57.580 [Lua] 7 01:55:57.580 [Lua] 2 01:55:57.580 [Lua] 5 01:55:57.581 [Lua] 8 01:55:57.581 [Lua] 1 01:55:57.581 [Lua] 3 01:55:57.581 [Lua] 6 01:55:57.582 [Lua] 2 01:55:57.582 [Lua] 5 01:55:57.582 [Lua] 3 01:55:57.582 [Lua] 4 01:55:57.582 [Lua] 7 01:55:57.583 [Lua] 8 01:55:57.583 [Lua] 1 01:55:57.583 [Lua] 1 01:55:57.903 [Lua] 1 01:55:57.955 [Lua] 2 01:55:58.113 [Lua] 1 01:55:58.114 [Lua] 1 01:55:59.271 [Lua] 1 01:55:59.271 [Lua] 2 01:55:59.304 [Lua] 3 01:55:59.304 [Lua] 4 01:55:59.305 [Lua] 5 01:55:59.724 [Lua] 2 01:55:59.725 [Lua] 3 01:55:59.725 [Lua] 4 01:55:59.786 [Lua] 5 01:55:59.786 [Lua] 6 01:56:00.262 [Lua] 1 01:56:00.263 [Lua] 3 01:56:00.263 [Lua] 4 01:56:00.264 [Lua] 5 01:56:00.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:56:00.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:56:00.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:56:00.331 [Lua] 6 01:56:00.331 [Lua] 7 01:56:00.757 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:56:00.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:56:00.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:56:00.757 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:56:01.035 [Lua] 4 01:56:02.073 [Lua] HORDE: last wave, reset to standard horde delay 01:56:02.073 [Lua] Time for new HOOORDE! multi_last_wave 01:56:02.073 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 01:56:02.073 [Lua] horde requested: ambush 01:56:02.073 [Lua] setting up ambush-horde 01:56:02.073 [Lua] Composing horde 'large' .. using variant 'plain' 01:56:02.073 [Lua] -> spawning: 56 01:56:02.073 [Lua] horde crated with id 25 of type ambush 01:56:02.073 [Lua] ambush horde has started 01:56:02.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:56:02.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:56:02.631 [Lua] 1 01:56:02.780 [Lua] 1 01:56:02.781 [Lua] 2 01:56:02.782 [Lua] 3 01:56:02.782 [Lua] 4 01:56:02.805 [Lua] 5 01:56:03.902 [Lua] 1 01:56:03.902 [Lua] 1 01:56:03.903 [Lua] 1 01:56:05.698 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:56:05.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:56:05.698 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:05.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:05.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:05.698 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:05.890 [Lua] 1 01:56:06.027 [Lua] 1 01:56:06.028 [Lua] 1 01:56:06.028 [Lua] 1 01:56:06.319 [Lua] 1 01:56:07.003 [Lua] Init group template: horde 01:56:07.091 [Lua] 1 01:56:07.113 [Lua] 3 01:56:07.114 [Lua] 2 01:56:07.114 [Lua] 1 01:56:07.583 [Lua] nil 01:56:07.584 [Lua] nil 01:56:07.584 [Lua] nil 01:56:07.584 [Lua] nil 01:56:07.711 [Lua] nil 01:56:07.711 [Lua] nil 01:56:07.712 [Lua] nil 01:56:07.712 [Lua] nil 01:56:07.712 [Lua] nil 01:56:07.712 [Lua] nil 01:56:07.712 [Lua] nil 01:56:07.713 [Lua] nil 01:56:07.713 [Lua] nil 01:56:07.738 [Lua] nil 01:56:07.738 [Lua] nil 01:56:07.738 [Lua] nil 01:56:07.738 [Lua] nil 01:56:07.739 [Lua] nil 01:56:07.739 [Lua] nil 01:56:07.739 [Lua] nil 01:56:08.733 [Lua] 3 01:56:08.733 [Lua] 1 01:56:08.733 [Lua] 2 01:56:08.938 [Lua] nil 01:56:08.938 [Lua] nil 01:56:08.939 [Lua] nil 01:56:09.045 [Lua] nil 01:56:09.045 [Lua] nil 01:56:09.072 [Lua] nil 01:56:09.072 [Lua] nil 01:56:09.168 [Lua] 1 01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:56:10.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:56:10.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:56:10.144 [Lua] 2 01:56:10.144 [Lua] 1 01:56:10.145 [Lua] 3 01:56:10.284 [Lua] 1 01:56:10.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:10.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:11.312 [Lua] 2 01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 01:56:11.610 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 01:56:12.281 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:12.376 [Lua] 1 01:56:12.377 [Lua] 1 01:56:12.648 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:13.034 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:13.378 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:13.384 [Lua] 1 01:56:13.862 [Lua] 1 01:56:13.929 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:14.320 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:14.367 [Lua] 3 01:56:14.367 [Lua] 4 01:56:14.368 [Lua] 5 01:56:14.415 [Lua] 1 01:56:14.415 [Lua] 1 01:56:14.416 [Lua] 1 01:56:14.416 [Lua] 1 01:56:14.888 [Lua] 1 01:56:14.889 [Lua] 2 01:56:14.889 [Lua] 3 01:56:14.911 [Lua] 4 01:56:14.980 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:15.339 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:15.387 [Lua] 1 01:56:15.388 [Lua] 2 01:56:15.388 [Lua] 3 01:56:15.389 [Lua] 4 01:56:15.412 [Lua] 5 01:56:15.414 [Lua] 6 01:56:15.674 [Lua] 4 01:56:15.674 [Lua] 5 01:56:15.815 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 01:56:15.815 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:56:15.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:56:16.138 [Lua] 1 01:56:16.161 [Lua] 2 01:56:16.479 [Lua] 1 01:56:16.479 [Lua] 1 01:56:16.480 [Lua] 1 01:56:16.480 [Lua] 1 01:56:16.481 [Lua] 1 01:56:16.481 [Lua] 1 01:56:16.482 [Lua] 1 01:56:17.071 [Lua] 1 01:56:17.071 [Lua] 2 01:56:17.282 [Lua] 1 01:56:17.337 [Lua] 2 01:56:17.540 [Lua] 1 01:56:18.474 [Lua] 1 01:56:18.474 [Lua] 1 01:56:18.475 [Lua] 1 01:56:18.475 [Lua] 1 01:56:18.476 [Lua] 1 01:56:18.476 [Lua] 1 01:56:18.685 [Lua] 2 01:56:18.686 [Lua] 3 01:56:18.686 [Lua] 4 01:56:18.686 [Lua] 5 01:56:18.686 [Lua] 6 01:56:18.737 [Lua] 7 01:56:19.155 [Lua] 1 01:56:19.178 [Lua] 2 01:56:19.178 [Lua] 3 01:56:19.178 [Lua] 4 01:56:19.471 [Lua] 3 01:56:19.472 [Lua] 4 01:56:20.430 [Lua] 2 01:56:20.430 [Lua] 3 01:56:20.475 [Lua] 4 01:56:20.527 [Lua] 1 01:56:20.527 [Lua] 1 01:56:20.528 [Lua] 1 01:56:20.529 [Lua] 1 01:56:20.530 [Lua] 1 01:56:20.861 [Lua] 2 01:56:20.861 [Lua] 1 01:56:20.912 [Lua] Set lobby begin: 01:56:20.912 [Lua] Lobby data twitch_enabled = false 01:56:20.912 [Lua] Lobby data selected_mission_id = journey_citadel 01:56:20.912 [Lua] Lobby data num_players = 4 01:56:20.912 [Lua] Lobby data difficulty_tweak = -10 01:56:20.912 [Lua] Lobby data host = 110000101e55044 01:56:20.912 [Lua] Lobby data matchmaking_type = 2 01:56:20.912 [Lua] Lobby data is_private = false 01:56:20.912 [Lua] Lobby data match_started = true 01:56:20.912 [Lua] Lobby data difficulty = cataclysm 01:56:20.912 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:56:20.912 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:56:20.912 [Lua] Lobby data unique_server_name = Visulth 01:56:20.912 [Lua] Lobby data quick_game = false 01:56:20.913 [Lua] Lobby data country_code = CA 01:56:20.913 [Lua] Lobby data matchmaking = true 01:56:20.913 [Lua] Lobby data power_level = 708 01:56:20.913 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:56:20.913 [Lua] Lobby data mechanism = deus 01:56:20.913 [Lua] Lobby data player_slot_5 = 0:0 01:56:20.913 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:56:20.913 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:56:20.913 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:56:20.913 [Lua] Lobby data eac_authorized = true 01:56:20.913 [Lua] Set lobby end. 01:56:20.917 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:20.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:20.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:20.917 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:21.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x530ef, position: 0 01:56:21.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5312e, position: 0 01:56:21.749 [Lua] 1 01:56:21.749 [Lua] 2 01:56:21.750 [Lua] 3 01:56:21.772 [Lua] 4 01:56:21.772 [Lua] 5 01:56:22.840 [Lua] 1 01:56:23.006 [Lua] 1 01:56:23.523 [Lua] Horde killed: ? 01:56:23.563 [Lua] 1 01:56:23.586 [Lua] 3 01:56:25.639 [Lua] Horde killed: ? 01:56:25.906 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:56:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 01:56:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 01:56:25.906 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:56:26.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:56:26.576 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:56:28.380 [Lua] nil 01:56:28.573 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:28.916 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:29.171 [Lua] 1 01:56:29.536 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:29.920 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:30.175 [Lua] 1 01:56:30.175 [Lua] 2 01:56:30.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:30.990 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:31.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 01:56:33.728 [Lua] Time for new HOOORDE! multi_first_wave 01:56:33.728 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 01:56:33.728 [Lua] horde requested: vector 01:56:33.728 [Lua] setting up vector-horde 01:56:33.728 [Lua] Composing horde 'large' .. using variant 'plain' 01:56:33.728 [Lua] --> horde wants to spawn ahead of players (0.60190341319131/0.67 01:56:33.728 [Lua] -> spawning: 55 01:56:33.728 [Lua] horde crated with id 26 of type vector 01:56:33.728 [Lua] vector horde has started 01:56:36.345 [Lua] Horde killed: ? 01:56:36.363 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:56:36.363 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:56:36.363 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 01:56:36.363 [Lua] horde requested: vector 01:56:36.363 [Lua] setting up vector-horde 01:56:36.363 [Lua] Composing horde 'large' .. using variant 'plain' 01:56:36.363 [Lua] --> horde wants to spawn behind players (0.89764171238983/0.67 01:56:36.363 [Lua] -> spawning: 52 01:56:36.363 [Lua] horde crated with id 27 of type vector 01:56:36.363 [Lua] vector horde has started 01:56:37.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:56:37.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:56:38.345 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 01:56:38.357 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101ac620 01:56:40.320 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:40.700 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:40.993 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:40.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:40.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:40.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:40.993 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:41.026 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:41.418 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:41.725 [Lua] replace_hidden_spawners -> first try found: 1 cover points 01:56:41.725 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:56:41.725 [Lua] ->moving spawner 01:56:41.725 [Lua] ->moving spawner 01:56:41.725 [Lua] ->moving spawner 01:56:41.801 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:42.075 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:42.139 [Lua] min_height 160 01:56:42.139 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 01:56:42.151 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101ac620 01:56:42.153 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:42.429 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:43.582 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:43.796 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:43.817 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:44.082 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:44.083 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:44.185 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:44.269 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:44.408 [Lua] HORDE: last wave, reset to standard horde delay 01:56:44.408 [Lua] Time for new HOOORDE! multi_last_wave 01:56:44.408 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 01:56:44.408 [Lua] horde requested: vector 01:56:44.408 [Lua] setting up vector-horde 01:56:44.408 [Lua] Composing horde 'large' .. using variant 'plain' 01:56:44.408 [Lua] --> horde wants to spawn ahead of players (0.028334660079113/0.67 01:56:44.408 [Lua] -> spawning: 52 01:56:44.408 [Lua] horde crated with id 28 of type vector 01:56:44.408 [Lua] vector horde has started 01:56:44.448 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:45.693 [Lua] Init group template: horde 01:56:45.875 [Lua] Init group template: horde 01:56:47.105 [Lua] 1 01:56:47.105 [Lua] 1 01:56:47.123 [Lua] 1 01:56:47.165 [Lua] 2 01:56:47.670 [Lua] 1 01:56:47.670 [Lua] 2 01:56:47.670 [Lua] 3 01:56:47.693 [Lua] 4 01:56:47.694 [Lua] 5 01:56:48.084 [Lua] 3 01:56:48.085 [Lua] 4 01:56:48.107 [Lua] 5 01:56:48.108 [Lua] 6 01:56:48.523 [Lua] 2 01:56:48.523 [Lua] 3 01:56:48.523 [Lua] 4 01:56:48.546 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:56:48.546 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:56:48.917 [Lua] 2 01:56:48.962 [Lua] 3 01:56:48.963 [Lua] 4 01:56:48.963 [Lua] 5 01:56:48.963 [Lua] 6 01:56:48.963 [Lua] 7 01:56:49.084 [Lua] 1 01:56:49.108 [Lua] 2 01:56:49.108 [Lua] 3 01:56:49.425 [Lua] 1 01:56:49.426 [Lua] 2 01:56:49.448 [Lua] 3 01:56:49.449 [Lua] 4 01:56:49.449 [Lua] 5 01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 01:56:49.712 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 01:56:50.216 [Lua] 2 01:56:50.217 [Lua] 4 01:56:50.217 [Lua] 5 01:56:50.217 [Lua] 6 01:56:50.634 [Lua] 2 01:56:50.687 [Lua] 4 01:56:50.687 [Lua] 5 01:56:50.687 [Lua] 6 01:56:50.687 [Lua] 7 01:56:50.688 [Lua] 8 01:56:50.872 [Lua] nil 01:56:50.873 [Lua] nil 01:56:50.873 [Lua] nil 01:56:50.874 [Lua] nil 01:56:50.874 [Lua] nil 01:56:50.874 [Lua] nil 01:56:50.875 [Lua] nil 01:56:50.875 [Lua] nil 01:56:50.924 [Lua] nil 01:56:50.924 [Lua] nil 01:56:50.925 [Lua] nil 01:56:50.925 [Lua] nil 01:56:50.926 [Lua] nil 01:56:50.926 [Lua] nil 01:56:50.926 [Lua] nil 01:56:50.947 [Lua] nil 01:56:50.948 [Lua] nil 01:56:50.948 [Lua] nil 01:56:50.948 [Lua] nil 01:56:50.948 [Lua] nil 01:56:50.948 [Lua] nil 01:56:50.949 [Lua] nil 01:56:50.949 [Lua] nil 01:56:50.974 [Lua] nil 01:56:50.974 [Lua] nil 01:56:50.975 [Lua] nil 01:56:50.975 [Lua] nil 01:56:50.975 [Lua] nil 01:56:50.976 [Lua] nil 01:56:50.976 [Lua] nil 01:56:50.976 [Lua] nil 01:56:51.000 [Lua] nil 01:56:51.000 [Lua] nil 01:56:51.183 [Lua] Set lobby begin: 01:56:51.183 [Lua] Lobby data twitch_enabled = false 01:56:51.183 [Lua] Lobby data selected_mission_id = journey_citadel 01:56:51.183 [Lua] Lobby data num_players = 4 01:56:51.183 [Lua] Lobby data difficulty_tweak = -10 01:56:51.183 [Lua] Lobby data host = 110000101e55044 01:56:51.183 [Lua] Lobby data matchmaking_type = 2 01:56:51.183 [Lua] Lobby data is_private = false 01:56:51.183 [Lua] Lobby data match_started = true 01:56:51.184 [Lua] Lobby data difficulty = cataclysm 01:56:51.184 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 01:56:51.184 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 01:56:51.184 [Lua] Lobby data unique_server_name = Visulth 01:56:51.184 [Lua] Lobby data quick_game = false 01:56:51.184 [Lua] Lobby data country_code = CA 01:56:51.184 [Lua] Lobby data matchmaking = true 01:56:51.184 [Lua] Lobby data power_level = 692 01:56:51.184 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 01:56:51.184 [Lua] Lobby data mechanism = deus 01:56:51.184 [Lua] Lobby data player_slot_5 = 0:0 01:56:51.184 [Lua] Lobby data player_slot_2 = 110000101e55044:1 01:56:51.184 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 01:56:51.184 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 01:56:51.184 [Lua] Lobby data eac_authorized = true 01:56:51.185 [Lua] Set lobby end. 01:56:51.195 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:56:51.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 01:56:51.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:56:51.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 01:56:51.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:51.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:51.212 [Lua] 1 01:56:51.212 [Lua] 2 01:56:51.263 [Lua] 3 01:56:51.264 [Lua] 4 01:56:51.264 [Lua] 5 01:56:51.982 [Lua] 1 01:56:51.982 [Lua] 2 01:56:52.006 [Lua] 3 01:56:52.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:56:52.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 01:56:52.074 [Lua] nil 01:56:52.074 [Lua] nil 01:56:52.074 [Lua] nil 01:56:52.074 [Lua] nil 01:56:52.075 [Lua] nil 01:56:52.075 [Lua] nil 01:56:52.075 [Lua] nil 01:56:52.075 [Lua] nil 01:56:52.075 [Lua] nil 01:56:52.075 [Lua] nil 01:56:52.076 [Lua] nil 01:56:52.076 [Lua] nil 01:56:52.099 [Lua] nil 01:56:52.099 [Lua] nil 01:56:52.099 [Lua] nil 01:56:52.099 [Lua] nil 01:56:52.232 [Lua] nil 01:56:52.232 [Lua] nil 01:56:52.232 [Lua] nil 01:56:52.233 [Lua] nil 01:56:52.233 [Lua] nil 01:56:52.233 [Lua] nil 01:56:52.233 [Lua] nil 01:56:52.429 [Lua] 1 01:56:52.467 [Lua] 4 01:56:52.467 [Lua] 5 01:56:52.467 [Lua] 6 01:56:53.032 [Lua] 2 01:56:53.033 [Lua] 3 01:56:53.441 [Lua] nil 01:56:53.441 [Lua] nil 01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 01:56:53.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 01:56:53.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 01:56:54.415 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:54.725 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:55.903 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:56.247 [Lua] Init group template: horde 01:56:56.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 01:56:56.265 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:56:56.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 01:56:56.311 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:56:58.385 [Lua] 1 01:56:58.385 [Lua] 1 01:56:58.386 [Lua] 1 01:56:58.386 [Lua] 1 01:56:58.674 [Lua] 3 01:56:58.674 [Lua] 4 01:56:58.674 [Lua] 1 01:56:58.675 [Lua] 2 01:56:58.747 [Lua] 3 01:56:58.747 [Lua] 4 01:56:58.747 [Lua] 1 01:56:58.747 [Lua] 1 01:56:58.747 [Lua] 2 01:56:59.718 [Lua] Destroying unit since outside mesh or world 01:57:00.289 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:00.499 [Lua] 1 01:57:00.499 [Lua] 1 01:57:00.500 [Lua] 1 01:57:00.500 [Lua] 1 01:57:00.500 [Lua] 1 01:57:00.500 [Lua] 1 01:57:00.501 [Lua] 1 01:57:00.502 [Lua] 1 01:57:00.502 [Lua] 1 01:57:00.781 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:57:01.067 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:01.272 [Lua] 1 01:57:01.273 [Lua] 2 01:57:01.273 [Lua] 3 01:57:01.273 [Lua] 4 01:57:01.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 01:57:01.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:57:01.279 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:57:01.327 [Lua] 2 01:57:01.328 [Lua] 4 01:57:01.328 [Lua] 2 01:57:01.328 [Lua] 1 01:57:01.328 [Lua] 3 01:57:01.329 [Lua] 1 01:57:01.380 [Lua] 1 01:57:01.380 [Lua] 2 01:57:01.380 [Lua] 4 01:57:01.380 [Lua] 2 01:57:01.381 [Lua] 1 01:57:01.381 [Lua] 3 01:57:01.381 [Lua] 1 01:57:01.582 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:57:01.768 [Lua] 2 01:57:01.768 [Lua] 3 01:57:01.958 [Lua] 1 01:57:01.983 [Lua] 2 01:57:01.983 [Lua] 3 01:57:01.983 [Lua] 4 01:57:01.984 [Lua] 5 01:57:02.350 [Lua] 2 01:57:02.351 [Lua] 3 01:57:02.376 [Lua] 4 01:57:02.376 [Lua] 5 01:57:02.430 [Lua] 6 01:57:02.430 [Lua] 7 01:57:02.739 [Lua] 1 01:57:02.740 [Lua] 1 01:57:02.740 [Lua] 1 01:57:02.741 [Lua] 1 01:57:02.741 [Lua] 1 01:57:02.856 [Lua] 1 01:57:02.856 [Lua] 2 01:57:02.857 [Lua] 3 01:57:02.857 [Lua] 4 01:57:02.857 [Lua] 5 01:57:02.857 [Lua] 6 01:57:02.903 [Lua] 7 01:57:02.954 [Lua] 8 01:57:03.493 [Lua] 2 01:57:03.518 [Lua] 3 01:57:03.571 [Lua] 4 01:57:03.571 [Lua] 5 01:57:03.572 [Lua] 6 01:57:03.572 [Lua] 7 01:57:03.572 [Lua] 8 01:57:03.722 [Lua] 1 01:57:03.722 [Lua] 2 01:57:03.723 [Lua] 3 01:57:03.724 [Lua] 4 01:57:03.724 [Lua] 5 01:57:03.726 [Lua] 6 01:57:03.749 [Lua] 7 01:57:04.086 [Lua] 6 01:57:04.086 [Lua] 7 01:57:04.086 [Lua] 8 01:57:04.086 [Lua] 1 01:57:04.086 [Lua] 3 01:57:04.086 [Lua] 4 01:57:04.087 [Lua] 5 01:57:04.087 [Lua] 2 01:57:04.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:57:04.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 01:57:04.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:57:04.791 [Lua] 1 01:57:04.791 [Lua] 1 01:57:04.791 [Lua] 1 01:57:04.791 [Lua] 1 01:57:04.792 [Lua] 1 01:57:04.792 [Lua] 1 01:57:04.793 [Lua] 1 01:57:05.004 [Lua] 1 01:57:05.039 [Lua] 3 01:57:05.039 [Lua] 4 01:57:05.457 [Lua] 2 01:57:05.458 [Lua] 3 01:57:05.487 [Lua] 4 01:57:05.488 [Lua] 5 01:57:06.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:57:06.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 01:57:06.864 [Lua] 1 01:57:07.225 [Lua] 1 01:57:07.321 [Lua] 2 01:57:07.881 [Lua] 4 01:57:07.881 [Lua] 5 01:57:07.968 [Lua] 1 01:57:07.969 [Lua] 3 01:57:09.062 [Lua] 1 01:57:09.063 [Lua] 1 01:57:09.064 [Lua] 1 01:57:09.065 [Lua] 1 01:57:09.065 [Lua] 1 01:57:09.066 [Lua] 1 01:57:09.066 [Lua] 1 01:57:09.067 [Lua] 1 01:57:09.822 [EACServer] [21:57:09:822][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:57:10.019 [Lua] 1 01:57:10.020 [Lua] 2 01:57:10.021 [Lua] 3 01:57:10.021 [Lua] 4 01:57:10.022 [Lua] 5 01:57:10.049 [Lua] 6 01:57:10.378 [Lua] 2 01:57:10.378 [Lua] 1 01:57:10.409 [Lua] 2 01:57:10.409 [Lua] 1 01:57:10.410 [Lua] 1 01:57:11.421 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:11.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:11.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 01:57:12.121 [Lua] 1 01:57:12.122 [Lua] 1 01:57:13.979 [Lua] nil 01:57:14.167 [Lua] nil 01:57:14.168 [Lua] nil 01:57:14.168 [Lua] nil 01:57:14.169 [Lua] nil 01:57:14.169 [Lua] nil 01:57:14.169 [Lua] nil 01:57:14.169 [Lua] nil 01:57:14.170 [Lua] nil 01:57:14.208 [Lua] nil 01:57:14.208 [Lua] nil 01:57:14.209 [Lua] nil 01:57:14.209 [Lua] nil 01:57:14.209 [Lua] nil 01:57:14.210 [Lua] nil 01:57:14.210 [Lua] nil 01:57:14.210 [Lua] nil 01:57:14.210 [Lua] nil 01:57:14.211 [Lua] nil 01:57:14.211 [Lua] nil 01:57:14.235 [Lua] nil 01:57:14.235 [Lua] nil 01:57:14.235 [Lua] nil 01:57:14.235 [Lua] nil 01:57:14.235 [Lua] nil 01:57:14.236 [Lua] nil 01:57:14.236 [Lua] nil 01:57:14.236 [Lua] nil 01:57:14.236 [Lua] nil 01:57:14.280 [Lua] 2 01:57:14.280 [Lua] 3 01:57:15.342 [Lua] nil 01:57:15.342 [Lua] nil 01:57:15.342 [Lua] nil 01:57:15.343 [Lua] nil 01:57:15.343 [Lua] nil 01:57:15.343 [Lua] nil 01:57:15.343 [Lua] nil 01:57:15.435 [Lua] nil 01:57:15.435 [Lua] nil 01:57:15.436 [Lua] nil 01:57:15.436 [Lua] nil 01:57:15.436 [Lua] nil 01:57:15.436 [Lua] nil 01:57:15.436 [Lua] nil 01:57:15.437 [Lua] nil 01:57:15.437 [Lua] nil 01:57:15.458 [Lua] nil 01:57:15.458 [Lua] nil 01:57:15.458 [Lua] nil 01:57:15.458 [Lua] nil 01:57:15.458 [Lua] nil 01:57:15.567 [Lua] 1 01:57:15.584 [Lua] 2 01:57:16.060 [Lua] 1 01:57:16.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 01:57:16.476 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:16.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 01:57:16.612 [Lua] 1 01:57:16.850 [Lua] 1 01:57:16.850 [Lua] 2 01:57:17.414 [Lua] 1 01:57:17.777 [Lua] 1 01:57:17.777 [Lua] 1 01:57:17.778 [Lua] 1 01:57:18.393 [Lua] 1 01:57:18.446 [Lua] 1 01:57:18.446 [Lua] 1 01:57:18.855 [Lua] 2 01:57:18.856 [Lua] 3 01:57:19.278 [Lua] Horde killed: ? 01:57:19.790 [Lua] 1 01:57:19.791 [Lua] 1 01:57:21.385 [Lua] 2 01:57:21.386 [Lua] 1 01:57:22.440 [Lua] Horde killed: ? 01:57:22.583 [Lua] 1 01:57:23.702 [Lua] 1 01:57:25.916 [Lua] Horde killed: ? 01:57:26.437 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:26.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:33.020 [Lua] Override Player Respawning gorge_terror_spawn true 01:57:33.036 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 0) 01:57:33.715 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 5 01:57:37.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0 01:57:44.596 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:45.001 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:57:51.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 01:57:51.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:51.698 [Lua] 1 01:57:51.698 [Lua] 2 01:57:51.698 [Lua] 3 01:57:51.849 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:57:51.849 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 01:57:52.681 [Lua] 2 01:57:53.190 [Lua] 2 01:57:54.870 [Lua] 1 01:57:56.570 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:57:56.692 [Lua] 1 01:57:57.343 [Lua] event horde ends! 01:57:59.829 [Lua] nil 01:57:59.829 [Lua] nil 01:58:01.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:58:02.514 [Lua] 1 01:58:02.559 [Lua] 1 01:58:03.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:58:03.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 01:58:04.209 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:05.490 [Lua] event horde ends! 01:58:06.749 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:58:07.118 [Lua] main path terror event triggered: rare_event_loot_rat 01:58:07.118 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:58:08.136 [Lua] 1 01:58:09.096 [Lua] 1 01:58:10.218 [Lua] 1 01:58:10.218 [Lua] 1 01:58:10.354 [Lua] 1 01:58:10.480 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:58:10.480 [Lua] pacing=deus_default 01:58:10.480 [Lua] locked_func_name=beastmen 01:58:10.480 [Lua] roaming=nil 01:58:10.480 [Lua] specials=deus_skaven_beastmen 01:58:10.480 [Lua] contained_breeds=nil 01:58:10.480 [Lua] debug_color=orange 01:58:10.480 [Lua] disabled=false 01:58:10.480 [Lua] pack_spawning=deus_skaven_beastmen 01:58:10.480 [Lua] factions=nil 01:58:10.480 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:58:10.480 [Lua] boss=deus_skaven_beastmen 01:58:10.480 [Lua] horde=deus_beastmen 01:58:10.480 [Lua] name=deus_skaven_beastmen 01:58:10.480 [Lua] intensity=deus_default 01:58:10.480 [Lua] --- 01:58:10.609 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:10.720 [Lua] 1 01:58:11.050 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:11.186 [Lua] 1 01:58:11.210 [Lua] 2 01:58:11.516 [Lua] 2 01:58:11.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:58:12.219 [Lua] 1 01:58:12.219 [Lua] 2 01:58:12.220 [Lua] 3 01:58:12.220 [Lua] 4 01:58:12.290 [Lua] 1 01:58:12.290 [Lua] 1 01:58:12.291 [Lua] 1 01:58:12.384 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:12.413 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:12.752 [Lua] 2 01:58:12.752 [Lua] 3 01:58:12.752 [Lua] 4 01:58:12.777 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:13.268 [Lua] 1 01:58:14.053 [Lua] 2 01:58:14.167 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:14.434 [Lua] 1 01:58:14.434 [Lua] 1 01:58:14.572 [Lua] 2 01:58:14.573 [Lua] 3 01:58:14.652 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:15.069 [Lua] 2 01:58:16.366 [Lua] 1 01:58:16.446 [Lua] 1 01:58:16.447 [Lua] 1 01:58:16.447 [Lua] 1 01:58:16.448 [Lua] 1 01:58:16.448 [Lua] 1 01:58:16.448 [Lua] 1 01:58:16.877 [Lua] 1 01:58:16.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:58:17.413 [Lua] 1 01:58:17.665 [Lua] 2 01:58:17.665 [Lua] 1 01:58:17.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:58:17.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:58:18.594 [Lua] 1 01:58:18.595 [Lua] 1 01:58:18.595 [Lua] 1 01:58:18.597 [Lua] 1 01:58:18.597 [Lua] 1 01:58:18.597 [Lua] 1 01:58:18.657 [Lua] Switching ConflictSettings: to: deus_skaven 01:58:18.657 [Lua] pacing=deus_default 01:58:18.657 [Lua] roaming=nil 01:58:18.657 [Lua] specials=deus_skaven 01:58:18.657 [Lua] contained_breeds=nil 01:58:18.657 [Lua] debug_color=orange 01:58:18.657 [Lua] disabled=false 01:58:18.657 [Lua] pack_spawning=skaven 01:58:18.657 [Lua] description=deus_conflict_director_skaven_chaos_name 01:58:18.657 [Lua] factions=nil 01:58:18.657 [Lua] boss=deus_skaven 01:58:18.657 [Lua] horde=deus_default 01:58:18.657 [Lua] name=deus_skaven 01:58:18.657 [Lua] intensity=deus_default 01:58:18.657 [Lua] --- 01:58:18.699 [Lua] 1 01:58:18.748 [Lua] 2 01:58:18.748 [Lua] 1 01:58:18.748 [Lua] 1 01:58:19.886 [Lua] event horde ends! 01:58:20.788 [Lua] 1 01:58:20.788 [Lua] 2 01:58:21.221 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:58:21.221 [Lua] pacing=deus_default 01:58:21.221 [Lua] locked_func_name=beastmen 01:58:21.221 [Lua] roaming=nil 01:58:21.221 [Lua] specials=deus_skaven_beastmen 01:58:21.221 [Lua] contained_breeds=nil 01:58:21.221 [Lua] debug_color=orange 01:58:21.221 [Lua] disabled=false 01:58:21.221 [Lua] pack_spawning=deus_skaven_beastmen 01:58:21.221 [Lua] factions=nil 01:58:21.221 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:58:21.221 [Lua] boss=deus_skaven_beastmen 01:58:21.221 [Lua] horde=deus_beastmen 01:58:21.221 [Lua] name=deus_skaven_beastmen 01:58:21.221 [Lua] intensity=deus_default 01:58:21.221 [Lua] --- 01:58:21.918 [Lua] Switching ConflictSettings: to: deus_skaven 01:58:21.918 [Lua] pacing=deus_default 01:58:21.918 [Lua] roaming=nil 01:58:21.918 [Lua] specials=deus_skaven 01:58:21.918 [Lua] contained_breeds=nil 01:58:21.918 [Lua] debug_color=orange 01:58:21.918 [Lua] disabled=false 01:58:21.918 [Lua] pack_spawning=skaven 01:58:21.918 [Lua] description=deus_conflict_director_skaven_chaos_name 01:58:21.918 [Lua] factions=nil 01:58:21.918 [Lua] boss=deus_skaven 01:58:21.918 [Lua] horde=deus_default 01:58:21.918 [Lua] name=deus_skaven 01:58:21.918 [Lua] intensity=deus_default 01:58:21.918 [Lua] --- 01:58:22.071 [Lua] 1 01:58:22.072 [Lua] 2 01:58:22.094 [Lua] 3 01:58:22.557 [Lua] 1 01:58:22.993 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:58:22.993 [Lua] pacing=deus_default 01:58:22.993 [Lua] locked_func_name=beastmen 01:58:22.993 [Lua] roaming=nil 01:58:22.993 [Lua] specials=deus_skaven_beastmen 01:58:22.993 [Lua] contained_breeds=nil 01:58:22.993 [Lua] debug_color=orange 01:58:22.993 [Lua] disabled=false 01:58:22.993 [Lua] pack_spawning=deus_skaven_beastmen 01:58:22.993 [Lua] factions=nil 01:58:22.993 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:58:22.993 [Lua] boss=deus_skaven_beastmen 01:58:22.993 [Lua] horde=deus_beastmen 01:58:22.993 [Lua] name=deus_skaven_beastmen 01:58:22.993 [Lua] intensity=deus_default 01:58:22.993 [Lua] --- 01:58:23.734 [Lua] 1 01:58:27.318 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:28.137 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:28.936 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:30.268 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:31.741 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:35.451 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:35.870 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:37.250 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:37.696 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:38.179 [Lua] 1 01:58:38.180 [Lua] 2 01:58:38.573 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:38.619 [Lua] 1 01:58:38.727 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 01:58:39.066 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:39.875 [Lua] 1 01:58:39.875 [Lua] 2 01:58:40.095 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:40.333 [Lua] 2 01:58:40.534 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:42.083 [Lua] 1 01:58:44.512 [Lua] event horde ends! 01:58:48.041 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:48.453 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:48.806 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:49.214 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:58:51.501 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:52.531 [Lua] 2 01:58:52.531 [Lua] 1 01:58:53.899 [Lua] 1 01:58:53.900 [Lua] 1 01:58:54.549 [Lua] 1 01:58:54.549 [Lua] 2 01:58:55.053 [Lua] 1 01:58:55.054 [Lua] 2 01:58:55.633 [Lua] 1 01:58:55.767 [Lua] 1 01:58:56.047 [Lua] 1 01:58:56.048 [Lua] 2 01:58:58.778 [Lua] Override Player Respawning gorge_terror_spawn true 01:58:59.457 [Lua] 1 01:58:59.457 [Lua] 2 01:58:59.546 [Lua] 1 01:58:59.546 [Lua] 1 01:58:59.546 [Lua] 2 01:58:59.972 [Lua] 1 01:59:00.876 [Lua] 1 01:59:01.020 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:01.435 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:59:01.737 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:02.150 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:59:02.464 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:02.547 [Lua] 1 01:59:02.882 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:59:02.883 [Lua] event horde ends! 01:59:04.102 [Lua] 1 01:59:04.161 [Lua] Override Player Respawning gorge_terror_spawn true 01:59:04.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0 01:59:04.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 4189091 01:59:05.092 [Lua] 1 01:59:06.201 [Lua] 1 01:59:06.201 [Lua] 1 01:59:07.172 [Lua] 1 01:59:07.197 [Lua] 2 01:59:08.208 [Lua] 1 01:59:08.208 [Lua] 1 01:59:09.824 [EACServer] [21:59:09:824][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:59:11.058 [Lua] Switching ConflictSettings: to: deus_skaven 01:59:11.058 [Lua] pacing=deus_default 01:59:11.058 [Lua] roaming=nil 01:59:11.058 [Lua] specials=deus_skaven 01:59:11.058 [Lua] contained_breeds=nil 01:59:11.058 [Lua] debug_color=orange 01:59:11.058 [Lua] disabled=false 01:59:11.058 [Lua] pack_spawning=skaven 01:59:11.058 [Lua] description=deus_conflict_director_skaven_chaos_name 01:59:11.058 [Lua] factions=nil 01:59:11.058 [Lua] boss=deus_skaven 01:59:11.058 [Lua] horde=deus_default 01:59:11.058 [Lua] name=deus_skaven 01:59:11.058 [Lua] intensity=deus_default 01:59:11.058 [Lua] --- 01:59:11.095 [Lua] nil 01:59:11.117 [Lua] nil 01:59:11.118 [Lua] nil 01:59:11.118 [Lua] nil 01:59:12.529 [Lua] Override Player Respawning gorge_terror_spawn true 01:59:12.878 [Lua] nil 01:59:13.047 [Lua] nil 01:59:13.047 [Lua] nil 01:59:13.047 [Lua] nil 01:59:13.048 [Lua] nil 01:59:13.068 [Lua] nil 01:59:13.069 [Lua] Override Player Respawning gorge_terror_spawn true 01:59:18.998 [Lua] event horde ends! 01:59:19.287 [Lua] nil 01:59:21.279 [Lua] 1 01:59:24.342 [Lua] Override Player Respawning gorge_terror_spawn true 01:59:26.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:59:26.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 01:59:27.666 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:27.927 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:28.020 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:28.185 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:28.279 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:28.449 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:28.551 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:28.808 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:37.186 [Lua] rat ogre died! 01:59:37.203 [Lua] Override Player Respawning gorge_terror_spawn false 01:59:41.711 [Lua] Override Player Respawning gorge_terror_spawn true 01:59:43.475 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:59:43.475 [Lua] pacing=deus_default 01:59:43.475 [Lua] locked_func_name=beastmen 01:59:43.475 [Lua] roaming=nil 01:59:43.475 [Lua] specials=deus_skaven_beastmen 01:59:43.475 [Lua] contained_breeds=nil 01:59:43.475 [Lua] debug_color=orange 01:59:43.475 [Lua] disabled=false 01:59:43.475 [Lua] pack_spawning=deus_skaven_beastmen 01:59:43.475 [Lua] factions=nil 01:59:43.475 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:59:43.475 [Lua] boss=deus_skaven_beastmen 01:59:43.475 [Lua] horde=deus_beastmen 01:59:43.475 [Lua] name=deus_skaven_beastmen 01:59:43.475 [Lua] intensity=deus_default 01:59:43.475 [Lua] --- 01:59:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0 01:59:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0 01:59:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3a7c6, position: 0 01:59:46.014 [Lua] Override Player Respawning gorge_terror_spawn true 01:59:47.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 01:59:50.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:59:50.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 01:59:50.926 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:59:50.926 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 01:59:52.450 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:59:52.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:59:53.112 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:53.574 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:59:54.131 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:54.514 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:59:56.068 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:59:56.088 [Lua] Spline already found! 01:59:56.136 [Lua] Init group template: spline_patrol 01:59:57.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:59:57.589 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:59:57.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 01:59:57.602 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:59:57.603 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 01:59:57.752 [Lua] 1 01:59:58.356 [Lua] 1 01:59:58.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:59:58.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:59:59.195 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:59.650 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 01:59:59.713 [Lua] 1 01:59:59.778 [Lua] 2 01:59:59.778 [Lua] 3 02:00:00.388 [Lua] 1 02:00:01.090 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:01.282 [Lua] 1 02:00:01.493 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:00:02.293 [Lua] nil 02:00:02.293 [Lua] nil 02:00:02.293 [Lua] nil 02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 02:00:02.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 02:00:03.262 [Lua] 1 02:00:03.561 [Lua] 1 02:00:04.446 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:00:04.446 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 02:00:04.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 02:00:04.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 02:00:05.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:00:05.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 02:00:05.520 [Lua] 1 02:00:05.520 [Lua] 1 02:00:06.174 [Lua] 2 02:00:07.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 02:00:07.613 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 02:00:07.613 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:08.053 [Lua] 1 02:00:08.378 [Lua] 1 02:00:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:08.415 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:00:08.980 [Lua] 1 02:00:09.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:00:09.061 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:00:09.467 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:00:09.467 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 02:00:09.538 [Lua] 1 02:00:09.578 [Lua] 2 02:00:10.047 [Lua] 1 02:00:10.047 [Lua] 2 02:00:10.390 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:10.508 [Lua] 2 02:00:10.508 [Lua] 3 02:00:10.633 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:10.723 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:10.948 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:10.984 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:11.166 [Lua] 1 02:00:11.186 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:11.207 [Lua] 2 02:00:11.261 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:11.463 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:11.555 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:11.627 [Lua] 1 02:00:11.692 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:11.848 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:11.986 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:12.120 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:12.207 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:12.345 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:12.533 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:12.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 02:00:13.021 [Lua] 1 02:00:13.664 [Lua] rat ogre was despawned! 02:00:13.983 [Lua] min_height 160 02:00:14.148 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:00:14.148 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 02:00:15.227 [Lua] Time for new HOOORDE! multi_first_wave 02:00:15.227 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 02:00:15.227 [Lua] horde requested: vector 02:00:15.227 [Lua] setting up vector-horde 02:00:15.227 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:00:15.227 [Lua] --> horde wants to spawn ahead of players (0.364499683577/0.67 02:00:15.227 [Lua] -> spawning: 18 02:00:15.227 [Lua] horde crated with id 30 of type vector 02:00:15.227 [Lua] vector horde has started 02:00:17.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 02:00:17.790 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 02:00:19.929 [Lua] 1 02:00:20.694 [Lua] 1 02:00:21.305 [Lua] 1 02:00:23.674 [Lua] Init group template: horde 02:00:23.827 [Lua] 2 02:00:23.827 [Lua] 1 02:00:24.206 [Lua] 1 02:00:24.854 [Lua] 1 02:00:25.426 [Lua] 1 02:00:25.427 [Lua] 2 02:00:25.919 [Lua] 1 02:00:25.968 [Lua] 2 02:00:26.265 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:00:26.265 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:00:26.265 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 02:00:26.265 [Lua] horde requested: vector 02:00:26.265 [Lua] setting up vector-horde 02:00:26.265 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:00:26.265 [Lua] --> horde wants to spawn ahead of players (0.084761174370166/0.67 02:00:26.265 [Lua] -> spawning: 18 02:00:26.265 [Lua] horde crated with id 31 of type vector 02:00:26.265 [Lua] vector horde has started 02:00:26.536 [Lua] 2 02:00:27.301 [Lua] 1 02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 02:00:27.926 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:27.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:27.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 02:00:27.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:27.940 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:27.949 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:28.384 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:00:28.653 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:29.072 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:00:29.430 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:29.871 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:00:30.234 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:30.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 02:00:30.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 02:00:30.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 02:00:30.541 [Lua] 1 02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 02:00:30.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 02:00:30.708 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:00:31.498 [Lua] 1 02:00:31.498 [Lua] 2 02:00:31.979 [Lua] 1 02:00:31.979 [Lua] 2 02:00:32.528 [Lua] 1 02:00:32.981 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 02:00:32.981 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 02:00:32.982 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 02:00:33.232 [Lua] 1 02:00:33.281 [Lua] 2 02:00:33.744 [Lua] 1 02:00:33.745 [Lua] 2 02:00:34.297 [Lua] 1 02:00:34.297 [Lua] 3 02:00:34.323 [Lua] HORDE: last wave, reset to standard horde delay 02:00:34.323 [Lua] Time for new HOOORDE! multi_last_wave 02:00:34.323 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 02:00:34.323 [Lua] horde requested: vector 02:00:34.323 [Lua] setting up vector-horde 02:00:34.323 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:00:34.323 [Lua] --> horde wants to spawn ahead of players (0.23071247500201/0.67 02:00:34.324 [Lua] -> spawning: 17 02:00:34.324 [Lua] horde crated with id 32 of type vector 02:00:34.324 [Lua] vector horde has started 02:00:34.649 [Lua] nil 02:00:34.649 [Lua] nil 02:00:34.649 [Lua] nil 02:00:34.649 [Lua] nil 02:00:34.649 [Lua] nil 02:00:34.649 [Lua] nil 02:00:34.650 [Lua] nil 02:00:34.650 [Lua] nil 02:00:34.650 [Lua] nil 02:00:34.679 [Lua] nil 02:00:34.679 [Lua] nil 02:00:34.680 [Lua] nil 02:00:34.680 [Lua] nil 02:00:34.680 [Lua] nil 02:00:34.793 [Lua] Init group template: horde 02:00:35.017 [Lua] 1 02:00:35.076 [Lua] 2 02:00:35.076 [Lua] 3 02:00:35.509 [Lua] 1 02:00:35.569 [Lua] 2 02:00:35.569 [Lua] 3 02:00:36.068 [Lua] 1 02:00:36.069 [Lua] 2 02:00:36.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 02:00:36.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 02:00:36.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 02:00:36.796 [Lua] 1 02:00:36.796 [Lua] 2 02:00:36.797 [Lua] 3 02:00:36.797 [Lua] 4 02:00:37.904 [Lua] 1 02:00:37.905 [Lua] 2 02:00:37.905 [Lua] 3 02:00:37.905 [Lua] 4 02:00:37.962 [Lua] 1 02:00:38.047 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:38.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:38.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:38.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 02:00:38.047 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:38.363 [Lua] 1 02:00:38.363 [Lua] 2 02:00:38.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 02:00:38.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 02:00:38.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:38.891 [Lua] 1 02:00:39.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:39.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:39.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:00:39.519 [Lua] 1 02:00:39.899 [Lua] 2 02:00:40.148 [Lua] 4 02:00:40.149 [Lua] 3 02:00:40.149 [Lua] 5 02:00:40.149 [Lua] 6 02:00:40.149 [Lua] 1 02:00:40.182 [Lua] 4 02:00:40.182 [Lua] 3 02:00:40.182 [Lua] 5 02:00:40.183 [Lua] 6 02:00:40.183 [Lua] 1 02:00:40.183 [Lua] 1 02:00:40.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:00:40.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:00:40.394 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:00:41.261 [Lua] 4 02:00:41.261 [Lua] 2 02:00:41.261 [Lua] 3 02:00:41.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:00:41.446 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:00:41.609 [Lua] nil 02:00:41.609 [Lua] nil 02:00:41.609 [Lua] nil 02:00:41.609 [Lua] nil 02:00:41.610 [Lua] nil 02:00:41.610 [Lua] nil 02:00:41.610 [Lua] nil 02:00:41.610 [Lua] nil 02:00:41.610 [Lua] nil 02:00:41.637 [Lua] nil 02:00:41.637 [Lua] nil 02:00:41.637 [Lua] nil 02:00:41.637 [Lua] nil 02:00:41.638 [Lua] nil 02:00:42.184 [Lua] nil 02:00:42.221 [Lua] nil 02:00:42.222 [Lua] nil 02:00:42.222 [Lua] nil 02:00:42.222 [Lua] nil 02:00:42.972 [Lua] Init group template: horde 02:00:43.109 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 02:00:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 02:00:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 02:00:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 02:00:43.109 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 02:00:44.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 02:00:44.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 02:00:45.427 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:45.494 [Lua] 1 02:00:45.525 [Lua] 2 02:00:45.687 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:45.958 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:46.022 [Lua] 1 02:00:46.088 [Lua] 2 02:00:46.089 [Lua] 3 02:00:46.152 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:46.220 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:46.391 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:46.423 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:46.426 [Lua] 1 02:00:46.462 [Lua] 2 02:00:46.523 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:46.749 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:46.938 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:47.036 [Lua] 1 02:00:47.063 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:47.193 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:47.224 [Lua] 1 02:00:47.225 [Lua] 2 02:00:47.225 [Lua] 3 02:00:47.225 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:47.430 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:00:48.134 [Lua] 1 02:00:48.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:48.171 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:48.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 02:00:48.258 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 02:00:48.258 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 02:00:48.263 [Lua] 2 02:00:48.264 [Lua] 1 02:00:48.670 [Lua] 2 02:00:48.670 [Lua] 5 02:00:48.671 [Lua] 1 02:00:48.671 [Lua] 3 02:00:48.671 [Lua] 4 02:00:48.737 [Lua] 2 02:00:48.737 [Lua] 1 02:00:48.737 [Lua] 1 02:00:48.737 [Lua] 5 02:00:48.738 [Lua] 2 02:00:48.738 [Lua] 3 02:00:49.003 [Lua] 1 02:00:49.418 [Lua] 1 02:00:49.598 [Lua] 1 02:00:50.088 [Lua] 1 02:00:50.089 [Lua] 2 02:00:50.089 [Lua] 3 02:00:50.089 [Lua] 4 02:00:50.441 [Lua] 1 02:00:50.502 [Lua] 2 02:00:50.502 [Lua] 3 02:00:50.503 [Lua] 4 02:00:50.700 [Lua] 1 02:00:50.701 [Lua] 1 02:00:50.701 [Lua] 1 02:00:50.701 [Lua] 1 02:00:51.068 [Lua] 3 02:00:51.068 [Lua] 6 02:00:51.068 [Lua] 5 02:00:51.069 [Lua] 2 02:00:51.069 [Lua] 1 02:00:51.069 [Lua] 4 02:00:51.927 [Lua] 1 02:00:51.990 [Lua] 2 02:00:51.990 [Lua] 3 02:00:52.055 [Lua] 1 02:00:52.114 [Lua] 1 02:00:52.114 [Lua] 1 02:00:52.850 [Lua] nil 02:00:52.851 [Lua] nil 02:00:52.851 [Lua] nil 02:00:53.033 [Lua] nil 02:00:53.033 [Lua] nil 02:00:53.033 [Lua] nil 02:00:53.034 [Lua] nil 02:00:53.035 [Lua] nil 02:00:53.035 [Lua] nil 02:00:53.035 [Lua] nil 02:00:53.063 [Lua] nil 02:00:53.064 [Lua] nil 02:00:53.064 [Lua] nil 02:00:53.064 [Lua] nil 02:00:53.065 [Lua] nil 02:00:53.065 [Lua] nil 02:00:53.086 [Lua] nil 02:00:53.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 02:00:53.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:53.195 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 02:00:53.982 [Lua] nil 02:00:53.983 [Lua] nil 02:00:54.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 02:00:54.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 02:00:54.862 [Lua] nil 02:00:57.682 [Lua] 1 02:00:57.683 [Lua] 2 02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 02:00:58.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 02:00:58.252 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 02:00:58.252 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 02:00:59.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:59.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:00:59.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:01:00.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:01:00.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:01:00.082 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:01:00.651 [Lua] 1 02:01:00.781 [Lua] 1 02:01:00.781 [Lua] 1 02:01:01.160 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:01:01.160 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:01:01.657 [Lua] 1 02:01:01.686 [Lua] 3 02:01:02.150 [Lua] 2 02:01:02.150 [Lua] 3 02:01:02.151 [Lua] 4 02:01:02.677 [Lua] 2 02:01:02.814 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:03.020 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:01:03.305 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:01:03.498 [Lua] 1 02:01:03.526 [Lua] 2 02:01:04.036 [Lua] 1 02:01:04.093 [Lua] 2 02:01:04.098 [Lua] 1 02:01:04.099 [Lua] 1 02:01:04.100 [Lua] 1 02:01:04.100 [Lua] 1 02:01:04.581 [Lua] 1 02:01:04.611 [Lua] 2 02:01:04.612 [Lua] 3 02:01:04.612 [Lua] 4 02:01:05.047 [Lua] 1 02:01:05.048 [Lua] 2 02:01:06.116 [Lua] 1 02:01:06.117 [Lua] 1 02:01:06.118 [Lua] 1 02:01:06.118 [Lua] 1 02:01:06.119 [Lua] 1 02:01:06.196 [Lua] 3 02:01:06.197 [Lua] 5 02:01:06.197 [Lua] 4 02:01:06.277 [Lua] 3 02:01:06.278 [Lua] 1 02:01:06.278 [Lua] 4 02:01:06.278 [Lua] 2 02:01:06.305 [Lua] 1 02:01:06.306 [Lua] 3 02:01:06.306 [Lua] 1 02:01:06.306 [Lua] 4 02:01:06.307 [Lua] 2 02:01:06.654 [Lua] 2 02:01:06.673 [Lua] 3 02:01:06.673 [Lua] 2 02:01:06.699 [Lua] 1 02:01:06.721 [Lua] 1 02:01:06.721 [Lua] 3 02:01:07.095 [Lua] 1 02:01:07.122 [Lua] 2 02:01:07.174 [Lua] nil 02:01:07.174 [Lua] nil 02:01:07.175 [Lua] nil 02:01:07.175 [Lua] nil 02:01:07.175 [Lua] nil 02:01:07.175 [Lua] nil 02:01:07.175 [Lua] nil 02:01:08.053 [Lua] 1 02:01:09.063 [Lua] 1 02:01:09.599 [Lua] Horde killed: ? 02:01:09.826 [EACServer] [22:01:09:826][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:01:10.375 [Lua] 1 02:01:10.684 [Lua] 1 02:01:10.855 [Lua] 1 02:01:11.818 [Lua] 1 02:01:12.256 [Lua] Horde killed: ? 02:01:12.491 [Lua] 1 02:01:13.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:01:13.281 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:01:13.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 02:01:14.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 02:01:14.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 02:01:15.073 [Lua] Horde killed: ? 02:01:16.189 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:16.609 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:16.946 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:17.331 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:19.119 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 02:01:19.119 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 02:01:23.322 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 02:01:23.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 02:01:23.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 02:01:24.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:01:24.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:01:24.436 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:24.920 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:25.400 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:25.854 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:26.181 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:26.547 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:31.556 [Lua] 1 02:01:31.556 [Lua] 1 02:01:32.282 [Lua] 1 02:01:38.714 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:39.011 [Lua] [DeusChestExtension] equipped: 02:01:39.011 [Lua] 02:01:39.011 [Lua] [backend_id] = bw_flame_sword89c8c016-7d75-4282-9d66-982c3d32bf3a (string) 02:01:39.011 [Lua] [power_level] = 500 (number) 02:01:39.011 [Lua] [deus_item_key] = deus_bw_flame_sword (string) 02:01:39.011 [Lua] [traits] = table 02:01:39.011 [Lua] [skin] = bw_1h_flaming_sword_skin_03 (string) 02:01:39.011 [Lua] [bypass_skin_ownership_check] = true (boolean) 02:01:39.011 [Lua] [properties] = table 02:01:39.011 [Lua] [key] = bw_flame_sword (string) 02:01:39.011 [Lua] [rarity] = common (string) 02:01:39.011 [Lua] [data] = table 02:01:39.011 [Lua] 02:01:39.013 [Lua] min_height 289.40802001953125 02:01:39.028 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 02:01:39.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer, async-read, 02:01:39.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read, 02:01:39.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 02:01:39.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 02:01:39.166 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:39.432 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:39.861 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:40.436 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:40.874 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:01:41.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 02:01:42.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 02:01:42.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 02:01:43.424 [Lua] Set lobby begin: 02:01:43.424 [Lua] Lobby data twitch_enabled = false 02:01:43.424 [Lua] Lobby data selected_mission_id = journey_citadel 02:01:43.424 [Lua] Lobby data num_players = 4 02:01:43.424 [Lua] Lobby data difficulty_tweak = -10 02:01:43.424 [Lua] Lobby data host = 110000101e55044 02:01:43.424 [Lua] Lobby data matchmaking_type = 2 02:01:43.424 [Lua] Lobby data is_private = false 02:01:43.424 [Lua] Lobby data match_started = true 02:01:43.424 [Lua] Lobby data difficulty = cataclysm 02:01:43.424 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:01:43.424 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:01:43.424 [Lua] Lobby data unique_server_name = Visulth 02:01:43.424 [Lua] Lobby data quick_game = false 02:01:43.424 [Lua] Lobby data country_code = CA 02:01:43.424 [Lua] Lobby data matchmaking = true 02:01:43.424 [Lua] Lobby data power_level = 701 02:01:43.424 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 02:01:43.425 [Lua] Lobby data mechanism = deus 02:01:43.425 [Lua] Lobby data player_slot_5 = 0:0 02:01:43.425 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:01:43.425 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:01:43.425 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:01:43.425 [Lua] Lobby data eac_authorized = true 02:01:43.425 [Lua] Set lobby end. 02:01:43.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:01:44.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 02:01:44.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 02:01:44.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[831a359e] 02:01:44.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[831a359e] 02:02:03.618 [Lua] Set lobby begin: 02:02:03.618 [Lua] Lobby data twitch_enabled = false 02:02:03.618 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:03.618 [Lua] Lobby data num_players = 4 02:02:03.618 [Lua] Lobby data difficulty_tweak = -10 02:02:03.618 [Lua] Lobby data host = 110000101e55044 02:02:03.618 [Lua] Lobby data matchmaking_type = 2 02:02:03.618 [Lua] Lobby data is_private = false 02:02:03.619 [Lua] Lobby data match_started = true 02:02:03.619 [Lua] Lobby data difficulty = cataclysm 02:02:03.619 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:03.619 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:03.619 [Lua] Lobby data unique_server_name = Visulth 02:02:03.620 [Lua] Lobby data quick_game = false 02:02:03.620 [Lua] Lobby data country_code = CA 02:02:03.620 [Lua] Lobby data matchmaking = true 02:02:03.620 [Lua] Lobby data power_level = 703 02:02:03.620 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 02:02:03.620 [Lua] Lobby data mechanism = deus 02:02:03.620 [Lua] Lobby data player_slot_5 = 0:0 02:02:03.620 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:03.620 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:03.621 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:03.621 [Lua] Lobby data eac_authorized = true 02:02:03.621 [Lua] Set lobby end. 02:02:08.593 [Lua] Set lobby begin: 02:02:08.593 [Lua] Lobby data twitch_enabled = false 02:02:08.593 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:08.593 [Lua] Lobby data num_players = 4 02:02:08.593 [Lua] Lobby data difficulty_tweak = -10 02:02:08.593 [Lua] Lobby data host = 110000101e55044 02:02:08.593 [Lua] Lobby data matchmaking_type = 2 02:02:08.593 [Lua] Lobby data is_private = false 02:02:08.593 [Lua] Lobby data match_started = true 02:02:08.593 [Lua] Lobby data difficulty = cataclysm 02:02:08.593 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:08.593 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:08.593 [Lua] Lobby data unique_server_name = Visulth 02:02:08.593 [Lua] Lobby data quick_game = false 02:02:08.594 [Lua] Lobby data country_code = CA 02:02:08.594 [Lua] Lobby data matchmaking = true 02:02:08.594 [Lua] Lobby data power_level = 710 02:02:08.594 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 02:02:08.594 [Lua] Lobby data mechanism = deus 02:02:08.594 [Lua] Lobby data player_slot_5 = 0:0 02:02:08.594 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:08.594 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:08.594 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:08.594 [Lua] Lobby data eac_authorized = true 02:02:08.594 [Lua] Set lobby end. 02:02:11.027 [Lua] Time for new HOOORDE! multi_first_wave 02:02:11.027 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 02:02:11.027 [Lua] horde requested: vector_blob 02:02:11.027 [Lua] wants to spawn behind within distance: 60 02:02:11.027 [Lua] horde crated with id 33 of type vector_blob 02:02:11.027 [Lua] managed to spawn 21/21 horde enemies 02:02:11.027 [Lua] vector blob horde has started 02:02:11.370 [Lua] Init group template: horde 02:02:13.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 02:02:13.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 02:02:13.720 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 02:02:17.237 [Lua] specialspawn: rule: only_ahead --> 02:02:17.237 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:18.245 [Lua] specialspawn: rule: only_ahead --> 02:02:18.245 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:19.246 [Lua] specialspawn: rule: only_ahead --> 02:02:19.246 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:19.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:02:20.228 [Lua] specialspawn: rule: only_ahead --> 02:02:20.228 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:21.083 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 02:02:21.083 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:02:21.083 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 02:02:21.083 [Lua] horde requested: vector_blob 02:02:21.083 [Lua] wants to spawn ahead within distance: 60 02:02:21.083 [Lua] could not, tries to spawnbehind 02:02:21.083 [Lua] horde crated with id 34 of type vector_blob 02:02:21.083 [Lua] managed to spawn 22/22 horde enemies 02:02:21.083 [Lua] vector blob horde has started 02:02:21.246 [Lua] specialspawn: rule: only_ahead --> 02:02:21.246 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:21.382 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:02:21.404 [Lua] Init group template: horde 02:02:22.369 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:22.370 [Lua] specialspawn: rule: only_ahead --> 02:02:22.370 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:23.009 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105807f8d 02:02:23.170 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:02:23.367 [Lua] specialspawn: rule: only_ahead --> 02:02:23.367 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:24.384 [Lua] specialspawn: rule: only_ahead --> 02:02:24.384 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:25.418 [Lua] specialspawn: rule: only_ahead --> 02:02:25.418 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:26.423 [Lua] specialspawn: rule: only_ahead --> 02:02:26.423 [Lua] FAIL: Special spawn no hidden pos found :/ 02:02:27.123 [Lua] Complete level triggered. 02:02:27.124 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:02:27.124 [Lua] [NetworkServer] Entering post game 02:02:27.124 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:02:27.124 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 02:02:27.124 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 02:02:27.124 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 02:02:27.124 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:02:27.124 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 02:02:27.124 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:02:27.124 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 02:02:27.125 [Save] Saving `save_data` 02:02:27.125 [Lua] gm_event_end_conditions_met true false 02:02:27.126 [Lua] Game won 02:02:27.126 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:02:27.129 [Save] Save done 02:02:27.129 [Save] Saving `save_data` 02:02:27.131 [Lua] generate_backend_stats 110000101e55044:1 02:02:27.134 [Save] Save done 02:02:27.168 [Lua] PlayFabMirrorBase:_commit_internal nil 02:02:27.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64 02:02:27.173 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:02:27.174 [Save] Saving `save_data` 02:02:27.179 [Save] Save done 02:02:27.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 9 02:02:27.185 [Lua] Complete level triggered. 02:02:27.204 [Lua] Complete level triggered. 02:02:27.222 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000105807f8d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:27.225 [Lua] Complete level triggered. 02:02:27.248 [Lua] Complete level triggered. 02:02:27.271 [Lua] Complete level triggered. 02:02:27.292 [Lua] Complete level triggered. 02:02:27.311 [Lua] Complete level triggered. 02:02:27.333 [Lua] Complete level triggered. 02:02:27.353 [Lua] Complete level triggered. 02:02:27.374 [Lua] Complete level triggered. 02:02:27.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 02:02:27.565 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64 02:02:27.810 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64 02:02:27.818 [Lua] commit result success 17 02:02:27.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 02:02:27.818 [Lua] none table: 0000000017E5CDA0 table: 0000000017E5CCB0 02:02:27.819 [Lua] min_height 160 02:02:27.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 02:02:27.918 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 02:02:28.442 [Lua] THIS IS A FUNCTION 02:02:36.652 [Lua] ConflictDirector - destroy all units 02:02:36.669 [Lua] Horde killed: ? 02:02:36.672 [Lua] Horde killed: ? 02:02:36.864 [Lua] TRANSITION nil nil load_next_level 02:02:36.864 [Lua] Transition type "load_next_level", is server: true 02:02:36.864 [Lua] [LevelTransitionHandler] promote_next_level_data 02:02:36.864 [Lua] [GameNetworkManager] Leaving game... 02:02:36.864 [Lua] [GameNetworkManager] Shutting down game session host. 02:02:36.864 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:02:36.864 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:02:36.864 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=982.18 02:02:36.879 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:02:36.942 [Lua] ### Sending rpc_level_loaded 02:02:36.942 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 02:02:36.958 [Lua] ### Sending rpc_level_loaded 02:02:36.958 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 327 02:02:36.974 [Lua] ### Sending rpc_level_loaded 02:02:36.974 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 327 02:02:38.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:02:38.875 [Lua] [Managers] Calling function on all managers: 02:02:38.876 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:02:38.876 [Lua] Clearing all global lookup lists 02:02:38.876 [Lua] [IngamePlayerListUI] - Destroy 02:02:38.876 [Lua] [EquipmentUI] - Destroy 02:02:38.876 [Lua] [AbilityUI] - Destroy 02:02:38.876 [Lua] [GamePadEquipmentUI] - Destroy 02:02:38.876 [Lua] [GamePadAbilityUI] - Destroy 02:02:38.877 [Lua] [IngameUI] destroy 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 02:02:38.928 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 02:02:38.928 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 02:02:38.928 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 02:02:38.928 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:02:38.928 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 02:02:38.928 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 02:02:38.929 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:02:38.929 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:02:38.929 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:02:38.929 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:02:39.261 [Lua] [Managers] Destroying manager group: 02:02:39.277 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:02:39.431 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:02:39.432 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:02:39.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:02:39.440 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:02:39.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:02:39.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:02:39.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:02:39.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:02:39.445 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:02:39.446 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:02:39.452 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:02:39.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:02:39.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:02:39.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:02:39.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:02:39.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:02:39.467 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:02:39.469 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:02:39.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:02:39.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:02:39.474 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:02:39.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:02:39.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:02:39.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:02:39.486 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:02:39.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:02:39.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:02:39.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:02:39.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:02:39.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:02:39.522 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:02:39.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:02:39.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:02:39.533 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:02:39.533 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 02:02:39.533 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:02:39.533 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 02:02:39.533 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 02:02:39.533 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 02:02:39.533 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:02:39.533 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 02:02:39.533 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:02:39.533 [Lua] [Matchmaking] unregister rpcs 02:02:39.533 [Lua] ############### UNLOADING PACKAGES ############### 02:02:39.533 [Lua] [Gamestate] Enter state StateLoading 02:02:39.536 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:02:39.536 [Lua] [Matchmaking] register rpcs 02:02:39.536 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:02:39.536 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:02:39.536 [Lua] Set lobby begin: 02:02:39.536 [Lua] Lobby data twitch_enabled = false 02:02:39.536 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:39.536 [Lua] Lobby data num_players = 4 02:02:39.536 [Lua] Lobby data difficulty_tweak = -10 02:02:39.536 [Lua] Lobby data host = 110000101e55044 02:02:39.536 [Lua] Lobby data matchmaking_type = 2 02:02:39.536 [Lua] Lobby data is_private = false 02:02:39.536 [Lua] Lobby data match_started = true 02:02:39.536 [Lua] Lobby data difficulty = cataclysm 02:02:39.536 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:39.536 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:39.536 [Lua] Lobby data unique_server_name = Visulth 02:02:39.536 [Lua] Lobby data quick_game = false 02:02:39.536 [Lua] Lobby data country_code = CA 02:02:39.536 [Lua] Lobby data matchmaking = true 02:02:39.536 [Lua] Lobby data power_level = 0 02:02:39.536 [Lua] Lobby data mission_id = sig_gorge_khorne_path3 02:02:39.536 [Lua] Lobby data mechanism = deus 02:02:39.536 [Lua] Lobby data player_slot_5 = 0:0 02:02:39.536 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:39.536 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:39.536 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:39.536 [Lua] Lobby data eac_authorized = true 02:02:39.537 [Lua] Set lobby end. 02:02:39.537 [Lua] registering RPCs 02:02:39.537 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:02:39.537 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:02:39.537 [Lua] Set lobby begin: 02:02:39.537 [Lua] Lobby data twitch_enabled = false 02:02:39.537 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:39.537 [Lua] Lobby data num_players = 4 02:02:39.537 [Lua] Lobby data difficulty_tweak = -10 02:02:39.537 [Lua] Lobby data host = 110000101e55044 02:02:39.537 [Lua] Lobby data matchmaking_type = 2 02:02:39.537 [Lua] Lobby data is_private = false 02:02:39.537 [Lua] Lobby data match_started = true 02:02:39.537 [Lua] Lobby data difficulty = cataclysm 02:02:39.537 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:39.537 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:39.537 [Lua] Lobby data unique_server_name = Visulth 02:02:39.537 [Lua] Lobby data quick_game = false 02:02:39.537 [Lua] Lobby data country_code = CA 02:02:39.537 [Lua] Lobby data matchmaking = true 02:02:39.537 [Lua] Lobby data power_level = 0 02:02:39.537 [Lua] Lobby data mission_id = dlc_morris_map 02:02:39.537 [Lua] Lobby data mechanism = deus 02:02:39.537 [Lua] Lobby data player_slot_5 = 0:0 02:02:39.537 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:39.537 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:39.537 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:39.537 [Lua] Lobby data eac_authorized = true 02:02:39.537 [Lua] Set lobby end. 02:02:39.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:02:39.539 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:02:39.539 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 02:02:39.539 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:02:39.540 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 02:02:39.540 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 02:02:39.546 [Umbra] Unload tome 02:02:39.546 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/khorne_path3, sig_gorge_khorne_path3 02:02:39.558 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/khorne_common, sig_gorge_khorne_path3 02:02:39.563 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_gorge_khorne_path3 02:02:39.573 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_khorne_path3 02:02:39.640 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_khorne_path3 02:02:39.643 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_khorne_path3 02:02:39.696 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_khorne_path3 02:02:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 02:02:39.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:02:39.970 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 02:02:39.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 02:02:40.010 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 02:02:40.545 [Lua] ### Sending rpc_level_loaded 02:02:40.545 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 327 02:02:40.545 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 02:02:40.545 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 02:02:40.545 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 02:02:40.612 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 02:02:40.612 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 02:02:40.878 [Lua] ### Sending rpc_level_loaded 02:02:40.878 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327 02:02:40.878 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:02:40.878 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:02:40.878 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:02:40.946 [Lua] ### Sending rpc_level_loaded 02:02:40.946 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 02:02:40.946 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:02:40.946 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:02:40.946 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:02:41.045 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:02:41.045 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:02:41.045 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:02:41.045 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:02:41.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 02:02:41.699 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 02:02:41.716 [Lua] [LevelTransitionHandler] Level load completed! 02:02:41.716 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 02:02:41.716 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:02:41.716 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 02:02:41.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:02:41.716 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 02:02:41.725 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:02:41.734 [Lua] ### Sending rpc_level_loaded 02:02:41.734 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 02:02:41.734 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:02:41.750 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:02:41.750 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:02:41.870 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:02:41.870 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:02:41.870 [Lua] ### Sending rpc_level_loaded 02:02:41.870 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 02:02:41.870 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:02:41.870 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 02:02:41.870 [Umbra] Init version: 3.4.15 :: 16 threads 02:02:41.873 [Lua] Async level spawning done 02:02:41.873 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:02:42.874 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:02:42.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:02:42.875 [Lua] [Matchmaking] unregister rpcs 02:02:42.875 [Lua] Set lobby begin: 02:02:42.875 [Lua] Lobby data twitch_enabled = false 02:02:42.875 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:42.875 [Lua] Lobby data num_players = 4 02:02:42.875 [Lua] Lobby data difficulty_tweak = -10 02:02:42.875 [Lua] Lobby data host = 110000101e55044 02:02:42.875 [Lua] Lobby data matchmaking_type = 2 02:02:42.875 [Lua] Lobby data is_private = false 02:02:42.875 [Lua] Lobby data match_started = true 02:02:42.875 [Lua] Lobby data difficulty = cataclysm 02:02:42.875 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:42.875 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:42.875 [Lua] Lobby data unique_server_name = Visulth 02:02:42.875 [Lua] Lobby data quick_game = false 02:02:42.875 [Lua] Lobby data country_code = CA 02:02:42.875 [Lua] Lobby data matchmaking = true 02:02:42.875 [Lua] Lobby data power_level = 0 02:02:42.875 [Lua] Lobby data mission_id = dlc_morris_map 02:02:42.875 [Lua] Lobby data mechanism = deus 02:02:42.875 [Lua] Lobby data player_slot_5 = 0:0 02:02:42.875 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:42.875 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:42.875 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:42.875 [Lua] Lobby data eac_authorized = true 02:02:42.875 [Lua] Set lobby end. 02:02:42.875 [Lua] [Managers] Destroying manager group: 02:02:42.876 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 02:02:42.876 [Lua] [Gamestate] Enter StateIngame HOST 02:02:42.877 [Lua] <>level = dlc_morris_map<> 02:02:42.877 [Lua] [StateIngame] Server ingame 02:02:42.882 [Lua] Set lobby begin: 02:02:42.882 [Lua] Lobby data twitch_enabled = false 02:02:42.883 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:42.883 [Lua] Lobby data num_players = 4 02:02:42.883 [Lua] Lobby data difficulty_tweak = 0 02:02:42.883 [Lua] Lobby data host = 110000101e55044 02:02:42.883 [Lua] Lobby data matchmaking_type = 2 02:02:42.883 [Lua] Lobby data is_private = false 02:02:42.883 [Lua] Lobby data match_started = true 02:02:42.883 [Lua] Lobby data difficulty = normal 02:02:42.883 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:42.883 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:42.883 [Lua] Lobby data unique_server_name = Visulth 02:02:42.883 [Lua] Lobby data quick_game = false 02:02:42.883 [Lua] Lobby data country_code = CA 02:02:42.883 [Lua] Lobby data matchmaking = true 02:02:42.883 [Lua] Lobby data power_level = 0 02:02:42.883 [Lua] Lobby data mission_id = dlc_morris_map 02:02:42.883 [Lua] Lobby data mechanism = deus 02:02:42.883 [Lua] Lobby data player_slot_5 = 0:0 02:02:42.883 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:42.883 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:42.883 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:42.883 [Lua] Lobby data eac_authorized = true 02:02:42.883 [Lua] Set lobby end. 02:02:42.883 [Lua] [Matchmaking] register rpcs 02:02:42.883 [Lua] GameNetworkManager:init... creating game session 02:02:42.883 [Lua] Host GameSession.make_game_session_host with session: 02:02:42.883 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:02:42.884 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:02:42.884 [Lua] [GameNetworkManager] self.is_server = true 02:02:42.884 [Network] Setting artificial MTU limit to 65536 02:02:42.907 [Lua] Switching ConflictSettings: to: disabled 02:02:42.907 [Lua] pacing=disabled 02:02:42.907 [Lua] roaming=nil 02:02:42.907 [Lua] specials=disabled 02:02:42.907 [Lua] debug_color=black 02:02:42.907 [Lua] pack_spawning=disabled 02:02:42.907 [Lua] contained_breeds=nil 02:02:42.907 [Lua] disabled=true 02:02:42.907 [Lua] boss=disabled 02:02:42.907 [Lua] horde=disabled 02:02:42.907 [Lua] name=disabled 02:02:42.907 [Lua] intensity=disabled 02:02:42.907 [Lua] --- 02:02:42.907 [Lua] [LevelAnalysis] set_random_seed( 0) 02:02:42.914 [Lua] [AIInterestPointSystem] Level Seed: 156731781 02:02:42.915 [Lua] 02:02:42.915 [Lua] [entity_system_bag] = table 02:02:42.915 [Lua] [entity_system_bag] = metatable 02:02:42.915 [Lua] [startup_data] = table 02:02:42.915 [Lua] [entity_manager] = table 02:02:42.915 [Lua] [entity_manager] = metatable 02:02:42.915 [Lua] [unit_spawner] = table 02:02:42.915 [Lua] [unit_spawner] = metatable 02:02:42.915 [Lua] [unit_storage] = table 02:02:42.915 [Lua] [unit_storage] = metatable 02:02:42.915 [Lua] [dice_keeper] = table 02:02:42.915 [Lua] [dice_keeper] = metatable 02:02:42.915 [Lua] [is_server] = true (boolean) 02:02:42.915 [Lua] [world] = [World] 02:02:42.915 [Lua] [system_api] = table 02:02:42.915 [Lua] [entity_system] = table 02:02:42.915 [Lua] [entity_system] = metatable 02:02:42.915 [Lua] [network_lobby] = table 02:02:42.915 [Lua] [network_lobby] = metatable 02:02:42.915 [Lua] [profile_synchronizer] = table 02:02:42.915 [Lua] [profile_synchronizer] = metatable 02:02:42.915 [Lua] [level_transition_handler] = table 02:02:42.915 [Lua] [level_transition_handler] = metatable 02:02:42.915 [Lua] [num_local_human_players] = 1 (number) 02:02:42.915 [Lua] [statistics_db] = table 02:02:42.915 [Lua] [statistics_db] = metatable 02:02:42.915 [Lua] [network_server] = table 02:02:42.915 [Lua] [network_server] = metatable 02:02:42.915 [Lua] [input_manager] = table 02:02:42.915 [Lua] [input_manager] = metatable 02:02:42.915 [Lua] [network_clock] = table 02:02:42.915 [Lua] [network_clock] = metatable 02:02:42.915 [Lua] [network_transmit] = table 02:02:42.915 [Lua] [network_transmit] = metatable 02:02:42.915 [Lua] [free_flight_manager] = table 02:02:42.915 [Lua] [free_flight_manager] = metatable 02:02:42.915 [Lua] [network_manager] = table 02:02:42.915 [Lua] [network_manager] = metatable 02:02:42.915 [Lua] [network_event_delegate] = table 02:02:42.915 [Lua] [network_event_delegate] = metatable 02:02:42.915 [Lua] 02:02:42.915 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:02:42.915 [Lua] ignoring extension VersusInteractObjectiveExtension 02:02:42.915 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:02:42.915 [Lua] ignoring extension VersusSocketObjectiveExtension 02:02:42.915 [Lua] ignoring extension VersusTargetObjectiveExtension 02:02:42.915 [Lua] ignoring extension VersusMissionObjectiveExtension 02:02:42.941 [Lua] [AchievementManager] Achievements using the steam platform 02:02:42.942 [Lua] PlayerManager:add_player player_1 02:02:42.972 [Lua] [StateIngame] Level seed: 0 02:02:42.973 [Lua] [LevelAnalysis] set_random_seed( 156731781) 02:02:42.974 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:02:42.974 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:02:42.974 [Lua] [IngameUI] init 02:02:42.985 [SteamVoipClient] select_out(110000101e55044, off) 02:02:42.985 [SteamVoipClient] select_out(110000104e72a6c, off) 02:02:42.985 [SteamVoipClient] select_out(110000105807f8d, off) 02:02:42.985 [SteamVoipClient] select_out(110000105bd392b, off) 02:02:42.991 [Lua] cb_razer_chroma_setup 02:02:43.034 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000134D2150; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000134D1CB0; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 00000000134D1DA0; parent_world_position = table: 00000000134D1DD0; local_position = table: 00000000134D20C0; size = table: 00000000134D2110; node = table: 00000000134D2150 [3] scenegraph = table: 00000000134D1CB0; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000134D1CB0; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 00000000134D1CB0; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 000000000F22BAC0 [7] self = table: 000000000F22BAC0; ingame_ui_context = table: 0000000012B33190; input_manager = table: 0000000017EB4530; world = [World] [8] self = table: 0000000008150B30; object = table: 000000000F22BAC0 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 0000000011FEC3E0; error_prefix_data = table: 000000000F22BA80; func = [function] [14] self = table: 0000000011FEC3E0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000F22BA40; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 0000000011FEC3E0 [20] self = table: 00000000170CF820; ingame_ui_context = table: 0000000012B33190 [21] self = table: 00000000170CF820; params = table: 00000000170CF6E0; viewport_name = "player_1"; input_manager = table: 0000000017EB4530; input_source = table: 000000001F3394E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB94BA0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001020CE80; camera_system = table: 000000001500EB80; outline_system = table: 0000000014E04E50; fade_system = table: 000000001BDC0A40; sound_sector_system = table: 000000000588FE00; sound_environment_system = table: 000000001CCBAE10; event_manager = table: 000000000911D000; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B33190 [22] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true [25] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000F22F950; menu_widgets = table: 000000000F22C8B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000F22F950; menu_widgets = table: 000000000F22C8B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001CEBF640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018144060; telemetry_time_view_enter = 0; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F224BB0; cutscene_system = table: 0000000014D3DBC0; text_popup_ui = table: 000000000F20CED0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F1F2E20; ui_top_renderer = table: 00000000180BC1E0; camera_manager = table: 0000000006A45B80; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000012B33190; views = table: 0000000007331660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB94BA0; weave_onboarding = table: 000000000F1F4100; popup_handler = table: 000000000F20CD90; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014C91800; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800; [22] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [23] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [24] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [25] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000008D82080; network_server = table: 0000000005A17D10; entity_system = table: 000000000F575470; parent = table: 0000000005384F10; _level_flow_events = table: 000000000913CFB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011DB0810; machines = table: 00000000170CF7B0; _quit_game = false; network_clock = table: 0000000007F524E0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000010257E30; network_event_delegate = table: 0000000014C91800; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000765F0A0; 02:02:43.036 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000134DB740; node_def = table: 00000000134D1AD0; k = "offset"; v = table: 00000000134D1B90 [2] scenegraph = table: 00000000134DB6C0; scenegraph_def = table: 000000000F22BB60; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000134D1AD0; parent_name = nil; local_position = table: 00000000134DB6F0; node = table: 00000000134DB740 [3] scenegraph_def = table: 000000000F22BB60; scenegraph = table: 00000000134DB6C0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000134D1AD0 [4] self = table: 000000000F22BAC0 [5] self = table: 000000000F22BAC0; ingame_ui_context = table: 0000000012B33190; input_manager = table: 0000000017EB4530; world = [World] [6] self = table: 0000000008150B30; object = table: 000000000F22BAC0 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 0000000011FEC3E0; error_prefix_data = table: 000000000F22BA80; func = [function] [12] self = table: 0000000011FEC3E0; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000F22BA40; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 0000000011FEC3E0 [18] self = table: 00000000170CF820; ingame_ui_context = table: 0000000012B33190 [19] self = table: 00000000170CF820; params = table: 00000000170CF6E0; viewport_name = "player_1"; input_manager = table: 0000000017EB4530; input_source = table: 000000001F3394E0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001CB94BA0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001020CE80; camera_system = table: 000000001500EB80; outline_system = table: 0000000014E04E50; fade_system = table: 000000001BDC0A40; sound_sector_system = table: 000000000588FE00; sound_environment_system = table: 000000001CCBAE10; event_manager = table: 000000000911D000; level_key = "dlc_morris_map"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B33190 [20] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000170CF710; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true [23] self = table: 00000000170CF710; parent = table: 000000001E6C5EA0; start_state = table: 000000001DEC7C00; params = table: 00000000170CF6E0; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 00000000170CF710 [25] self = table: 000000001E6C5EA0; loading_context = table: 000000000765F0A0; is_server = true; assert_on_leak = true; input_manager = table: 0000000017EB4530; level_key = "dlc_morris_map"; level_setting = table: 00000000055D8380; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 0000000014C91800; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000911D000; level = [Level]; level_key = "dlc_morris_map"; level_seed = 156731781; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 00000000170CF6E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000F22C8B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F22F950; settings_list_size_y = 9420; ui_scenegraph = table: 00000000134D1CB0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000F22C8B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018144060; ingame_ui = table: 0000000011FEC3E0; definitions = table: 000000000F22BB30; input_manager = table: 0000000017EB4530; wwise_world = [WwiseWorld]; render_settings = table: 000000000F22BC00; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F22F950; settings_list_size_y = 9420; ui_scenegraph = table: 00000000134D1CB0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000001CEBF640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018144060; telemetry_time_view_enter = 0; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000000F224BB0; cutscene_system = table: 0000000014D3DBC0; text_popup_ui = table: 000000000F20CED0; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F1F2E20; ui_top_renderer = table: 00000000180BC1E0; camera_manager = table: 0000000006A45B80; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 0000000012B33190; views = table: 0000000007331660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000001CB94BA0; weave_onboarding = table: 000000000F1F4100; popup_handler = table: 000000000F20CD90; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014C91800; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001E6C5EA0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 0000000012B33190; end_conditions_met = false; player = table: 000000001CB94BA0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000014C91800; [20] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [21] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [22] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [23] _params = table: 00000000170CF6E0; _profiling_debugging_enabled = true; _parent = table: 000000001E6C5EA0; _state = table: 00000000170CF820; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000008D82080; network_server = table: 0000000005A17D10; entity_system = table: 000000000F575470; parent = table: 0000000005384F10; _level_flow_events = table: 000000000913CFB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017EB4530; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011DB0810; machines = table: 00000000170CF7B0; _quit_game = false; network_clock = table: 0000000007F524E0; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 0000000010257E30; network_event_delegate = table: 0000000014C91800; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001E6C5EA0; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 000000000765F0A0; 02:02:43.043 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:02:43.043 [Lua] Set lobby begin: 02:02:43.043 [Lua] Lobby data twitch_enabled = false 02:02:43.044 [Lua] Lobby data selected_mission_id = journey_citadel 02:02:43.044 [Lua] Lobby data num_players = 4 02:02:43.044 [Lua] Lobby data difficulty_tweak = 0 02:02:43.044 [Lua] Lobby data host = 110000101e55044 02:02:43.044 [Lua] Lobby data matchmaking_type = 2 02:02:43.044 [Lua] Lobby data is_private = false 02:02:43.044 [Lua] Lobby data match_started = true 02:02:43.044 [Lua] Lobby data difficulty = normal 02:02:43.044 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:02:43.044 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:02:43.044 [Lua] Lobby data unique_server_name = Visulth 02:02:43.044 [Lua] Lobby data quick_game = false 02:02:43.044 [Lua] Lobby data country_code = CA 02:02:43.044 [Lua] Lobby data matchmaking = true 02:02:43.044 [Lua] Lobby data power_level = 685 02:02:43.044 [Lua] Lobby data mission_id = dlc_morris_map 02:02:43.044 [Lua] Lobby data mechanism = deus 02:02:43.044 [Lua] Lobby data player_slot_5 = 0:0 02:02:43.044 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:02:43.044 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:02:43.044 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:02:43.044 [Lua] Lobby data eac_authorized = true 02:02:43.044 [Lua] Set lobby end. 02:02:43.044 [Lua] CurrentConflictSettings disabled 02:02:43.044 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 02:02:43.044 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 02:02:43.045 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:02:43.045 [Lua] [Managers] Calling function on all managers: 02:02:43.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:02:43.050 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:02:43.050 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:02:43.050 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 02:02:43.050 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 02:02:43.050 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:02:43.050 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:02:43.050 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:02:43.050 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:02:43.088 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:02:43.090 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 02:02:43.092 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:02:43.094 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:02:43.094 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:02:43.094 [Lua] RemotePlayer:create_game_object( ) 3 02:02:43.116 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:02:43.116 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:02:43.116 [Lua] PlayerManager:add_remote_player 110000105807f8d 02:02:43.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 02:02:43.116 [Lua] RemotePlayer:create_game_object( ) 4 02:02:43.136 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 02:02:43.136 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 02:02:43.137 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:02:43.137 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:02:43.137 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:02:43.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:02:43.137 [Lua] RemotePlayer:create_game_object( ) 5 02:02:43.159 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:02:43.159 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:02:43.165 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:02:43.165 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:02:43.165 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 02:02:43.165 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 02:02:43.165 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:02:43.165 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:02:43.165 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:02:43.165 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:02:43.256 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:02:43.290 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:02:43.290 [Lua] [MOD][VMF][INFO] Added 110000105807f8d to the VMF users list. 02:02:43.387 [Lua] StateInGameRunning:_game_actually_starts() 02:02:43.387 [Lua] ################################################################################################################# 02:02:43.387 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_gorge_khorne_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:02:43.387 [Lua] ################################################################################################################# 02:02:43.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66 02:02:43.403 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66 02:02:43.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66 02:02:43.516 [Lua] Commit load time data 02:03:09.828 [EACServer] [22:03:09:828][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:03:16.188 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path2, mc:deus, gm:deus, env:0, seed:-255884716, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-7 ) 02:03:16.188 [Lua] [NetworkServer] Entering post game 02:03:16.188 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:03:16.188 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 02:03:16.188 [Lua] [PeerSM] 110000105807f8d :: on_exit InGame 02:03:16.188 [Lua] [PeerSM] 110000105807f8d :: on_enter InPostGame 02:03:16.188 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:03:16.188 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 02:03:16.188 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:03:16.188 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 02:03:16.190 [Lua] gm_event_end_conditions_met true false 02:03:16.190 [Save] Saving `save_data` 02:03:16.191 [Lua] Game won 02:03:16.191 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:03:16.195 [Save] Save done 02:03:16.195 [Save] Saving `save_data` 02:03:16.195 [Lua] generate_backend_stats 110000101e55044:1 02:03:16.199 [Save] Save done 02:03:16.230 [Lua] PlayFabMirrorBase:_commit_internal nil 02:03:16.230 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:03:16.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:03:16.231 [Save] Saving `save_data` 02:03:16.231 [Lua] TRANSITION nil nil load_next_level 02:03:16.231 [Lua] Transition type "load_next_level", is server: true 02:03:16.231 [Lua] [LevelTransitionHandler] promote_next_level_data 02:03:16.232 [Lua] [GameNetworkManager] Leaving game... 02:03:16.232 [Lua] [GameNetworkManager] Shutting down game session host. 02:03:16.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:03:16.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:03:16.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.09 02:03:16.234 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:03:16.234 [Lua] commit result success 18 02:03:16.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 67 02:03:16.234 [Lua] none table: 00000000178539C0 nil 02:03:16.236 [Save] Save done 02:03:16.240 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 67 02:03:16.325 [Lua] ### Sending rpc_level_loaded 02:03:16.325 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 371 02:03:16.325 [Lua] ### Sending rpc_level_loaded 02:03:16.325 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 371 02:03:16.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 67 02:03:16.364 [Lua] ### Sending rpc_level_loaded 02:03:16.364 [Lua] #### Has state machine: false, peer_id: 110000105807f8d, level_id: 371 02:03:18.155 [Lua] Set lobby begin: 02:03:18.155 [Lua] Lobby data twitch_enabled = false 02:03:18.155 [Lua] Lobby data selected_mission_id = journey_citadel 02:03:18.155 [Lua] Lobby data num_players = 4 02:03:18.156 [Lua] Lobby data difficulty_tweak = 0 02:03:18.156 [Lua] Lobby data host = 110000101e55044 02:03:18.156 [Lua] Lobby data matchmaking_type = 2 02:03:18.156 [Lua] Lobby data is_private = false 02:03:18.156 [Lua] Lobby data match_started = true 02:03:18.156 [Lua] Lobby data difficulty = normal 02:03:18.156 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:03:18.156 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:03:18.156 [Lua] Lobby data unique_server_name = Visulth 02:03:18.156 [Lua] Lobby data quick_game = false 02:03:18.156 [Lua] Lobby data country_code = CA 02:03:18.156 [Lua] Lobby data matchmaking = true 02:03:18.156 [Lua] Lobby data power_level = 0 02:03:18.156 [Lua] Lobby data mission_id = dlc_morris_map 02:03:18.156 [Lua] Lobby data mechanism = deus 02:03:18.156 [Lua] Lobby data player_slot_5 = 0:0 02:03:18.156 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:03:18.156 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:03:18.156 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:03:18.157 [Lua] Lobby data eac_authorized = true 02:03:18.157 [Lua] Set lobby end. 02:03:18.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:03:18.157 [Lua] [Managers] Calling function on all managers: 02:03:18.157 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:03:18.157 [Lua] Clearing all global lookup lists 02:03:18.157 [Lua] [IngamePlayerListUI] - Destroy 02:03:18.158 [Lua] [IngameUI] destroy 02:03:18.160 [Lua] [MOD][VMF][INFO] Removed 110000105807f8d from the VMF users list. 02:03:18.160 [Lua] PlayerManager:remove_player peer_id=110000105807f8d 1 02:03:18.160 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:03:18.160 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:03:18.160 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:03:18.160 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:03:18.161 [Lua] [Managers] Destroying manager group: 02:03:18.163 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:03:18.163 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 02:03:18.163 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:03:18.163 [Lua] [PeerSM] 110000105807f8d :: on_exit InPostGame 02:03:18.163 [Lua] [PeerSM] 110000105807f8d :: on_enter Loading 02:03:18.163 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 02:03:18.163 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:03:18.163 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 02:03:18.163 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:03:18.163 [Lua] [Matchmaking] unregister rpcs 02:03:18.163 [Lua] ############### UNLOADING PACKAGES ############### 02:03:18.163 [Lua] [Gamestate] Enter state StateLoading 02:03:18.165 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:03:18.166 [Lua] [Matchmaking] register rpcs 02:03:18.166 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:03:18.166 [Lua] registering RPCs 02:03:18.166 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:03:18.166 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:03:18.166 [Lua] Set lobby begin: 02:03:18.166 [Lua] Lobby data twitch_enabled = false 02:03:18.166 [Lua] Lobby data selected_mission_id = journey_citadel 02:03:18.166 [Lua] Lobby data num_players = 4 02:03:18.166 [Lua] Lobby data difficulty_tweak = 0 02:03:18.166 [Lua] Lobby data host = 110000101e55044 02:03:18.166 [Lua] Lobby data matchmaking_type = 2 02:03:18.166 [Lua] Lobby data is_private = false 02:03:18.166 [Lua] Lobby data match_started = true 02:03:18.166 [Lua] Lobby data difficulty = normal 02:03:18.166 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:03:18.166 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:03:18.166 [Lua] Lobby data unique_server_name = Visulth 02:03:18.166 [Lua] Lobby data quick_game = false 02:03:18.166 [Lua] Lobby data country_code = CA 02:03:18.166 [Lua] Lobby data matchmaking = true 02:03:18.166 [Lua] Lobby data power_level = 0 02:03:18.166 [Lua] Lobby data mission_id = pat_town_wastes_path2 02:03:18.166 [Lua] Lobby data mechanism = deus 02:03:18.166 [Lua] Lobby data player_slot_5 = 0:0 02:03:18.166 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:03:18.166 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:03:18.166 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:03:18.166 [Lua] Lobby data eac_authorized = true 02:03:18.166 [Lua] Set lobby end. 02:03:18.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:03:18.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:03:18.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105807f8d 02:03:18.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:03:18.169 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 02:03:18.169 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path2 0 02:03:18.182 [Umbra] Unload tome 02:03:18.197 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 02:03:18.197 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path2, async-read, 02:03:18.197 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path2, async-read, 02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path2, async-read, 02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path2, async-read, 02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path2, async-read, 02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path2, async-read, 02:03:18.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2, pat_town_wastes_path2, async-read, 02:03:18.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 02:03:18.265 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 02:03:18.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 02:03:18.341 [Lua] ### Sending rpc_level_loaded 02:03:18.341 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 371 02:03:18.341 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:03:18.341 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:03:18.341 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:03:18.348 [Lua] ### Sending rpc_level_loaded 02:03:18.348 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 371 02:03:18.348 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:03:18.348 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:03:18.348 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:03:18.348 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:03:18.348 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:03:18.365 [Lua] ### Sending rpc_level_loaded 02:03:18.365 [Lua] #### Has state machine: true, peer_id: 110000105807f8d, level_id: 371 02:03:18.365 [Lua] Peer 110000105807f8d has loaded the level and all enemies are loaded 02:03:18.365 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:03:18.365 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:03:18.365 [Lua] [PeerSM] 110000105807f8d :: on_exit Loading 02:03:18.365 [Lua] [PeerSM] 110000105807f8d :: on_enter LoadingProfilePackages 02:03:18.381 [Lua] [PeerSM] 110000105807f8d :: on_exit LoadingProfilePackages 02:03:18.381 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForEnterGame 02:03:20.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 02:03:20.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 02:03:20.398 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 02:03:20.832 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 02:03:20.832 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 02:03:20.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 02:03:25.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 02:03:25.443 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 02:03:25.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 02:03:25.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 02:03:25.645 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 02:03:25.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 02:03:26.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 02:03:26.164 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 02:03:26.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 02:03:26.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 02:03:26.314 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common 02:03:26.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2 02:03:26.373 [Umbra] Loading umbra tome '#ID[f82bbf97275a8bd7]' 02:03:26.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2 02:03:26.431 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2 02:03:26.449 [Lua] [LevelTransitionHandler] Level load completed! 02:03:26.449 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path2 - level_seed: -255884716 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 02:03:26.474 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:03:26.474 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_berzerker=true, skaven_rat_ogre=true, beastmen_standard_bearer=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 02:03:26.474 [Lua] load_startup_enemy_packages: -------------- 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_spawn 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_troll 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_rat_ogre 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_stormfiend 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] beastmen_minotaur 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_plague_sorcerer 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_corruptor_sorcerer 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_gutter_runner 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_pack_master 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_poison_wind_globadier 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_ratling_gunner 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] skaven_warpfire_thrower 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_vortex_sorcerer 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] beastmen_standard_bearer 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_vortex 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] critter_rat 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] critter_pig 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:03:26.474 [Lua] chaos_marauder 02:03:26.474 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] beastmen_gor 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_storm_vermin 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] beastmen_ungor_archer 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] chaos_berzerker 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] chaos_warrior 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_loot_rat 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] beastmen_ungor 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_clan_rat 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_clan_rat_with_shield 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_slave 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] chaos_fanatic 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] chaos_marauder_with_shield 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] chaos_raider 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] beastmen_bestigor 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_plague_monk 02:03:26.475 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:03:26.475 [Lua] skaven_storm_vermin_with_shield 02:03:26.477 [Lua] ### Sending rpc_level_loaded 02:03:26.477 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 371 02:03:26.477 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:03:26.494 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:03:26.494 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:03:26.511 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:03:26.511 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:03:26.511 [Lua] ### Sending rpc_level_loaded 02:03:26.511 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 371 02:03:26.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:03:26.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:03:26.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:03:27.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:03:27.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:03:27.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:03:27.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:03:27.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:03:27.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:03:27.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:03:27.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:03:27.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:03:27.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:03:27.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:03:27.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:03:28.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:03:28.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:03:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:03:28.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:03:28.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:03:28.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:03:28.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:03:28.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:03:28.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:03:28.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:03:28.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:03:28.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:03:28.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:03:28.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:03:28.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:03:29.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:03:29.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:03:29.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:03:29.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:03:29.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:03:29.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:03:29.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:03:29.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:03:29.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:03:30.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:03:30.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:03:30.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:03:30.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:03:30.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:03:30.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:03:30.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:03:30.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:03:30.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:03:30.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:03:30.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:03:30.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:03:30.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:03:30.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:03:30.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:03:30.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:03:30.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:03:30.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:03:31.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:03:31.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:03:31.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:03:31.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:03:31.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:03:31.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:03:32.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:03:32.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:03:32.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:03:32.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:03:32.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:03:32.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:03:32.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:03:32.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:03:32.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:03:32.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:03:32.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:03:32.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:03:33.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:03:33.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:03:33.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:03:33.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:03:33.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:03:33.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:03:34.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:03:34.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:03:34.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:03:34.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:03:34.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:03:34.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:03:34.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:03:34.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:03:34.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:03:35.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:03:35.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:03:35.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:03:35.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:03:35.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:03:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:03:35.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:03:35.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:03:35.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:03:36.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:03:36.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:03:36.162 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path2 game_mode: deus 02:03:36.162 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:03:36.162 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 02:03:36.172 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:03:36.293 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:03:36.293 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world 02:03:36.293 [Umbra] Init version: 3.4.15 :: 16 threads 02:03:36.871 [Lua] Async level spawning done 02:03:36.871 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:03:37.854 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:03:37.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:03:37.854 [Lua] [Matchmaking] unregister rpcs 02:03:37.854 [Lua] Set lobby begin: 02:03:37.854 [Lua] Lobby data twitch_enabled = false 02:03:37.855 [Lua] Lobby data selected_mission_id = journey_citadel 02:03:37.855 [Lua] Lobby data num_players = 4 02:03:37.855 [Lua] Lobby data difficulty_tweak = 0 02:03:37.855 [Lua] Lobby data host = 110000101e55044 02:03:37.855 [Lua] Lobby data matchmaking_type = 2 02:03:37.855 [Lua] Lobby data is_private = false 02:03:37.855 [Lua] Lobby data match_started = true 02:03:37.855 [Lua] Lobby data difficulty = normal 02:03:37.855 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:03:37.855 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:03:37.855 [Lua] Lobby data unique_server_name = Visulth 02:03:37.855 [Lua] Lobby data quick_game = false 02:03:37.856 [Lua] Lobby data country_code = CA 02:03:37.856 [Lua] Lobby data matchmaking = true 02:03:37.856 [Lua] Lobby data power_level = 0 02:03:37.856 [Lua] Lobby data mission_id = pat_town_wastes_path2 02:03:37.856 [Lua] Lobby data mechanism = deus 02:03:37.856 [Lua] Lobby data player_slot_5 = 0:0 02:03:37.856 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:03:37.856 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:03:37.856 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:03:37.856 [Lua] Lobby data eac_authorized = true 02:03:37.856 [Lua] Set lobby end. 02:03:37.856 [Lua] [Managers] Destroying manager group: 02:03:37.857 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 02:03:37.857 [Lua] [Gamestate] Enter StateIngame HOST 02:03:37.857 [Lua] <>level = pat_town_wastes_path2<> 02:03:37.857 [Lua] [StateIngame] Server ingame 02:03:37.863 [Lua] Set lobby begin: 02:03:37.863 [Lua] Lobby data twitch_enabled = false 02:03:37.863 [Lua] Lobby data selected_mission_id = journey_citadel 02:03:37.863 [Lua] Lobby data num_players = 4 02:03:37.863 [Lua] Lobby data difficulty_tweak = -7 02:03:37.863 [Lua] Lobby data host = 110000101e55044 02:03:37.864 [Lua] Lobby data matchmaking_type = 2 02:03:37.864 [Lua] Lobby data is_private = false 02:03:37.864 [Lua] Lobby data match_started = true 02:03:37.864 [Lua] Lobby data difficulty = cataclysm 02:03:37.864 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:03:37.864 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:03:37.864 [Lua] Lobby data unique_server_name = Visulth 02:03:37.864 [Lua] Lobby data quick_game = false 02:03:37.864 [Lua] Lobby data country_code = CA 02:03:37.864 [Lua] Lobby data matchmaking = true 02:03:37.864 [Lua] Lobby data power_level = 0 02:03:37.864 [Lua] Lobby data mission_id = pat_town_wastes_path2 02:03:37.864 [Lua] Lobby data mechanism = deus 02:03:37.864 [Lua] Lobby data player_slot_5 = 0:0 02:03:37.864 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:03:37.864 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:03:37.864 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:03:37.864 [Lua] Lobby data eac_authorized = true 02:03:37.864 [Lua] Set lobby end. 02:03:37.864 [Lua] [Matchmaking] register rpcs 02:03:37.864 [Lua] GameNetworkManager:init... creating game session 02:03:37.864 [Lua] Host GameSession.make_game_session_host with session: 02:03:37.865 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:03:37.865 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:03:37.865 [Lua] [GameNetworkManager] self.is_server = true 02:03:37.865 [Network] Setting artificial MTU limit to 65536 02:03:37.875 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 02:03:37.875 [Lua] pacing=deus_default 02:03:37.875 [Lua] locked_func_name=beastmen 02:03:37.875 [Lua] roaming=nil 02:03:37.875 [Lua] specials=deus_skaven_beastmen 02:03:37.875 [Lua] contained_breeds=nil 02:03:37.875 [Lua] debug_color=orange 02:03:37.875 [Lua] disabled=false 02:03:37.875 [Lua] pack_spawning=deus_skaven_beastmen 02:03:37.875 [Lua] factions=nil 02:03:37.875 [Lua] description=deus_conflict_director_skaven_beastmen_name 02:03:37.875 [Lua] boss=deus_skaven_beastmen 02:03:37.875 [Lua] horde=deus_beastmen 02:03:37.875 [Lua] name=deus_skaven_beastmen 02:03:37.875 [Lua] intensity=deus_default 02:03:37.875 [Lua] --- 02:03:37.875 [Lua] [LevelAnalysis] set_random_seed( -255884716) 02:03:37.885 [Lua] [AIInterestPointSystem] Level Seed: -255884716 02:03:37.885 [Lua] 02:03:37.885 [Lua] [entity_system_bag] = table 02:03:37.885 [Lua] [entity_system_bag] = metatable 02:03:37.885 [Lua] [startup_data] = table 02:03:37.885 [Lua] [entity_manager] = table 02:03:37.885 [Lua] [entity_manager] = metatable 02:03:37.885 [Lua] [unit_spawner] = table 02:03:37.885 [Lua] [unit_spawner] = metatable 02:03:37.885 [Lua] [unit_storage] = table 02:03:37.885 [Lua] [unit_storage] = metatable 02:03:37.885 [Lua] [dice_keeper] = table 02:03:37.885 [Lua] [dice_keeper] = metatable 02:03:37.885 [Lua] [is_server] = true (boolean) 02:03:37.885 [Lua] [world] = [World] 02:03:37.885 [Lua] [system_api] = table 02:03:37.885 [Lua] [entity_system] = table 02:03:37.885 [Lua] [entity_system] = metatable 02:03:37.885 [Lua] [network_lobby] = table 02:03:37.885 [Lua] [network_lobby] = metatable 02:03:37.885 [Lua] [profile_synchronizer] = table 02:03:37.885 [Lua] [profile_synchronizer] = metatable 02:03:37.885 [Lua] [level_transition_handler] = table 02:03:37.885 [Lua] [level_transition_handler] = metatable 02:03:37.885 [Lua] [num_local_human_players] = 1 (number) 02:03:37.885 [Lua] [statistics_db] = table 02:03:37.885 [Lua] [statistics_db] = metatable 02:03:37.885 [Lua] [network_server] = table 02:03:37.885 [Lua] [network_server] = metatable 02:03:37.885 [Lua] [input_manager] = table 02:03:37.885 [Lua] [input_manager] = metatable 02:03:37.885 [Lua] [network_clock] = table 02:03:37.885 [Lua] [network_clock] = metatable 02:03:37.885 [Lua] [network_transmit] = table 02:03:37.885 [Lua] [network_transmit] = metatable 02:03:37.885 [Lua] [free_flight_manager] = table 02:03:37.885 [Lua] [free_flight_manager] = metatable 02:03:37.885 [Lua] [network_manager] = table 02:03:37.885 [Lua] [network_manager] = metatable 02:03:37.885 [Lua] [network_event_delegate] = table 02:03:37.885 [Lua] [network_event_delegate] = metatable 02:03:37.885 [Lua] 02:03:37.886 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:03:37.886 [Lua] ignoring extension VersusInteractObjectiveExtension 02:03:37.886 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:03:37.886 [Lua] ignoring extension VersusSocketObjectiveExtension 02:03:37.886 [Lua] ignoring extension VersusTargetObjectiveExtension 02:03:37.886 [Lua] ignoring extension VersusMissionObjectiveExtension 02:03:37.888 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:03:37.921 [Lua] [AchievementManager] Achievements using the steam platform 02:03:37.921 [Lua] PlayerManager:add_player player_1 02:03:37.977 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 02:03:37.977 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 02:03:37.977 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 02:03:37.998 [Lua] [StateIngame] Level seed: -255884716 02:03:38.023 [Lua] [LevelAnalysis] set_random_seed( -255884716) 02:03:38.026 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:03:38.026 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:03:38.027 [Lua] [IngameUI] init 02:03:38.048 [SteamVoipClient] select_out(110000101e55044, off) 02:03:38.048 [SteamVoipClient] select_out(110000104e72a6c, off) 02:03:38.048 [SteamVoipClient] select_out(110000105807f8d, off) 02:03:38.048 [SteamVoipClient] select_out(110000105bd392b, off) 02:03:38.055 [Lua] cb_razer_chroma_setup 02:03:38.099 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000014C580A0; node_def = table: 00000000078820B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000014C57E30; scenegraph_def = table: 00000000078819D0; name = "sg_aligner"; node_def = table: 00000000078820B0; parent_name = "sg_root"; parent = table: 0000000014C57F20; parent_world_position = table: 0000000014C57F50; local_position = table: 0000000014C58010; size = table: 0000000014C58060; node = table: 0000000014C580A0 [3] scenegraph = table: 0000000014C57E30; scenegraph_def = table: 00000000078819D0; name = "sg_background_settings_list"; node_def = table: 0000000007882A00; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000014C57E30; scenegraph_def = table: 00000000078819D0; name = "sg_settings_list_mask"; node_def = table: 0000000007882E80; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000078819D0; scenegraph = table: 0000000014C57E30; name = "sg_settings_list_mask"; node = table: 0000000007882E80 [6] self = table: 00000000182EB490 [7] self = table: 00000000182EB490; ingame_ui_context = table: 000000000F5014C0; input_manager = table: 0000000005DA4820; world = [World] [8] self = table: 0000000008150B30; object = table: 00000000182EB490 [10] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [13] mod = table: 000000000655BA70; error_prefix_data = table: 00000000182E3FE0; func = [function] [14] self = table: 000000000655BA70; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [16] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000182E3FA0; safe_hooks = table: 0000000009E71380; i = 1 [19] self = table: 0000000020012BF0; object = table: 000000000655BA70 [20] self = table: 0000000014C9DA70; ingame_ui_context = table: 000000000F5014C0 [21] self = table: 0000000014C9DA70; params = table: 000000000F3FF700; viewport_name = "player_1"; input_manager = table: 0000000005DA4820; input_source = table: 000000001216ECE0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000F5283F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B5E58D0; camera_system = table: 000000001CE981B0; outline_system = table: 00000000104D47A0; fade_system = table: 000000000F68B3B0; sound_sector_system = table: 0000000011EED4E0; sound_environment_system = table: 0000000007376BB0; event_manager = table: 0000000016FBD260; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F5014C0 [22] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [24] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true [25] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000182B6770; menu_widgets = table: 00000000182DDB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000182B6770; menu_widgets = table: 00000000182DDB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [14] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000000955CAA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000201643F0; telemetry_time_view_enter = 0; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001831FCF0; cutscene_system = table: 00000000175CA070; text_popup_ui = table: 000000001C086910; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000014EB2DB0; ui_top_renderer = table: 00000000087E8C20; camera_manager = table: 000000001E0EA0F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000F5014C0; views = table: 000000001741AF60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000000F5283F0; weave_onboarding = table: 0000000009D434F0; popup_handler = table: 000000001C086760; peer_id = "110000101e55044"; network_event_delegate = table: 0000000005E4E240; [19] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [20] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240; [21] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240; [22] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [23] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [24] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [25] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [26] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [27] world_name = "level_world"; entity_system_bag = table: 000000001713A5D0; network_server = table: 0000000005A17D10; entity_system = table: 0000000012085600; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B439EA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017699700; machines = table: 0000000007F829A0; _quit_game = false; network_clock = table: 00000000058CE300; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000063EF1C0; network_event_delegate = table: 0000000005E4E240; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [29] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [30] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [31] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000006C462C0; 02:03:38.101 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000007D1F6D0; node_def = table: 0000000014C57C50; k = "offset"; v = table: 0000000014C57D10 [2] scenegraph = table: 0000000007D1F650; scenegraph_def = table: 00000000091A7E90; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000014C57C50; parent_name = nil; local_position = table: 0000000007D1F680; node = table: 0000000007D1F6D0 [3] scenegraph_def = table: 00000000091A7E90; scenegraph = table: 0000000007D1F650; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000014C57C50 [4] self = table: 00000000182EB490 [5] self = table: 00000000182EB490; ingame_ui_context = table: 000000000F5014C0; input_manager = table: 0000000005DA4820; world = [World] [6] self = table: 0000000008150B30; object = table: 00000000182EB490 [8] mod = table: 000000000819E9B0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000000787BB10; mod = table: 000000000819E9B0; init_view_function = [function]; transitions = table: 0000000008174450; blocked_transitions = table: 0000000008174730 [11] mod = table: 000000000655BA70; error_prefix_data = table: 00000000182E3FE0; func = [function] [12] self = table: 000000000655BA70; view_name = "vmf_options_view"; _ = table: 000000000787AE40 [14] mod = table: 000000000819E9B0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000182E3FA0; safe_hooks = table: 0000000009E71380; i = 1 [17] self = table: 0000000020012BF0; object = table: 000000000655BA70 [18] self = table: 0000000014C9DA70; ingame_ui_context = table: 000000000F5014C0 [19] self = table: 0000000014C9DA70; params = table: 000000000F3FF700; viewport_name = "player_1"; input_manager = table: 0000000005DA4820; input_source = table: 000000001216ECE0; player_manager = table: 000000000613AD80; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000F5283F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B5E58D0; camera_system = table: 000000001CE981B0; outline_system = table: 00000000104D47A0; fade_system = table: 000000000F68B3B0; sound_sector_system = table: 0000000011EED4E0; sound_environment_system = table: 0000000007376BB0; event_manager = table: 0000000016FBD260; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000005571A00; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F5014C0 [20] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000F3FF730; new_state = table: 000000001DEC7C00; notify = nil; old_state = nil [22] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true [23] self = table: 000000000F3FF730; parent = table: 000000001CB9C4A0; start_state = table: 000000001DEC7C00; params = table: 000000000F3FF700; profiling_debugging_enabled = true [24] self = table: 000000000841B8F0; object = table: 000000000F3FF730 [25] self = table: 000000001CB9C4A0; loading_context = table: 0000000006C462C0; is_server = true; assert_on_leak = true; input_manager = table: 0000000005DA4820; level_key = "pat_town_wastes_path2"; level_setting = table: 00000000056C6560; db = table: 0000000010217570; world = [World]; network_event_delegate = table: 0000000005E4E240; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000008414770; level_transition_handler = table: 00000000062DAF00; difficulty = "cataclysm"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000016FBD260; level = [Level]; level_key = "pat_town_wastes_path2"; level_seed = -255884716; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E01C1E0; params = table: 000000000F3FF700 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182DDB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000182B6770; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C57E30; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182DDB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000201643F0; ingame_ui = table: 000000000655BA70; definitions = table: 00000000182EB840; input_manager = table: 0000000005DA4820; wwise_world = [WwiseWorld]; render_settings = table: 00000000091A7F30; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000182B6770; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C57E30; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000008150B30; [12] fps = 0; world_manager = table: 0000000005571A00; ingame_hud = table: 000000000955CAA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000201643F0; telemetry_time_view_enter = 0; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; blocked_transitions = table: 0000000020012A80; motd_ui = table: 000000001831FCF0; cutscene_system = table: 00000000175CA070; text_popup_ui = table: 000000001C086910; local_player_id = 1; unlock_manager = table: 00000000061374C0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000014EB2DB0; ui_top_renderer = table: 00000000087E8C20; camera_manager = table: 000000001E0EA0F0; _profile_requester = table: 0000000005A1B880; ingame_ui_context = table: 000000000F5014C0; views = table: 000000001741AF60; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 00000000200119A0; _player = table: 000000000F5283F0; weave_onboarding = table: 0000000009D434F0; popup_handler = table: 000000001C086760; peer_id = "110000101e55044"; network_event_delegate = table: 0000000005E4E240; [17] ___is_class_metatable___ = true; __index = table: 0000000020012BF0; [18] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240; [19] world_name = "level_world"; network_server = table: 0000000005A17D10; local_player_id = 1; parent = table: 000000001CB9C4A0; _booted_eac_untrusted = false; statistics_db = table: 0000000010217570; is_server = true; _lobby_host = table: 000000001E687930; world = [World]; _network_options = table: 000000001E01C1E0; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; ingame_ui_context = table: 000000000F5014C0; end_conditions_met = false; player = table: 000000000F5283F0; free_flight_manager = table: 000000000613AF90; viewport_name = "player_1"; network_event_delegate = table: 0000000005E4E240; [20] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [21] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [22] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [23] _params = table: 000000000F3FF700; _profiling_debugging_enabled = true; _parent = table: 000000001CB9C4A0; _state = table: 0000000014C9DA70; [24] ___is_class_metatable___ = true; __index = table: 000000000841B8F0; super = table: 00000000053A2C90; [25] world_name = "level_world"; entity_system_bag = table: 000000001713A5D0; network_server = table: 0000000005A17D10; entity_system = table: 0000000012085600; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B439EA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017699700; machines = table: 0000000007F829A0; _quit_game = false; network_clock = table: 00000000058CE300; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000063EF1C0; network_event_delegate = table: 0000000005E4E240; [26] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [27] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [28] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [29] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000006C462C0; 02:03:38.110 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:03:38.110 [Lua] Set lobby begin: 02:03:38.110 [Lua] Lobby data twitch_enabled = false 02:03:38.110 [Lua] Lobby data selected_mission_id = journey_citadel 02:03:38.110 [Lua] Lobby data num_players = 4 02:03:38.110 [Lua] Lobby data difficulty_tweak = -7 02:03:38.110 [Lua] Lobby data host = 110000101e55044 02:03:38.110 [Lua] Lobby data matchmaking_type = 2 02:03:38.111 [Lua] Lobby data is_private = false 02:03:38.111 [Lua] Lobby data match_started = true 02:03:38.111 [Lua] Lobby data difficulty = cataclysm 02:03:38.111 [Lua] Lobby data player_slot_1 = 110000105bd392b:1 02:03:38.111 [Lua] Lobby data player_slot_4 = 110000105807f8d:1 02:03:38.111 [Lua] Lobby data unique_server_name = Visulth 02:03:38.111 [Lua] Lobby data quick_game = false 02:03:38.111 [Lua] Lobby data country_code = CA 02:03:38.111 [Lua] Lobby data matchmaking = true 02:03:38.111 [Lua] Lobby data power_level = 685 02:03:38.111 [Lua] Lobby data mission_id = pat_town_wastes_path2 02:03:38.111 [Lua] Lobby data mechanism = deus 02:03:38.111 [Lua] Lobby data player_slot_5 = 0:0 02:03:38.111 [Lua] Lobby data player_slot_2 = 110000101e55044:1 02:03:38.111 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 02:03:38.111 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1 02:03:38.111 [Lua] Lobby data eac_authorized = true 02:03:38.111 [Lua] Set lobby end. 02:03:38.111 [Lua] CurrentConflictSettings deus_skaven_beastmen 02:03:38.111 [Lua] [ConflictDirector] conflict_director is ai_ready 02:03:38.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:03:38.113 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219 02:03:38.115 [Lua] [waypoints] = table 02:03:38.115 [Lua] [astar_points] = table 02:03:38.115 [Lua] [travel_dist] = 154.87723618745804 (number) 02:03:38.115 [Lua] [one_directional] = false (boolean) 02:03:38.115 [Lua] [id] = boss_1 (string) 02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 271.34378051757812 02:03:38.115 [Lua] [waypoints] = table 02:03:38.115 [Lua] [astar_points] = table 02:03:38.115 [Lua] [travel_dist] = 271.34378492832184 (number) 02:03:38.115 [Lua] [one_directional] = false (boolean) 02:03:38.115 [Lua] [id] = boss_2 (string) 02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 439.56338500976562 02:03:38.115 [Lua] [waypoints] = table 02:03:38.115 [Lua] [astar_points] = table 02:03:38.115 [Lua] [travel_dist] = 439.56339649856091 (number) 02:03:38.115 [Lua] [one_directional] = false (boolean) 02:03:38.115 [Lua] [id] = boss_3 (string) 02:03:38.115 [Lua] NORMAL PATROL MAIN PATH 556.41058349609375 02:03:38.115 [Lua] [waypoints] = table 02:03:38.115 [Lua] [astar_points] = table 02:03:38.115 [Lua] [travel_dist] = 556.41061274707317 (number) 02:03:38.115 [Lua] [one_directional] = false (boolean) 02:03:38.115 [Lua] [id] = boss_4 (string) 02:03:38.117 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:03:38.117 [Lua] Forming navigation groups in one frame 02:03:38.117 [Lua] Forming navigation groups 02:03:38.176 [Lua] NavigationGroupManager -> calulation time A: 0.05999999999994543 02:03:38.350 [Lua] NavigationGroupManager -> calulation time B: 0.17300000000022919 02:03:38.350 [Lua] number of nav groups: 121 02:03:38.351 [Lua] number of refined nav groups : 92 02:03:38.359 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999997635314 02:03:38.360 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.693299755919723 Normalized coefficient: 1.346925190387475 02:03:38.365 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 6.1677656352520005 Normalized coefficient: 1.1673595311158134 02:03:38.375 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path2 02:03:38.375 [Lua] [LevelAnalysis] This level has a total main-path length of 556.523 meters. 02:03:38.375 [Lua] [LevelAnalysis] num_event_places_f: 0.33768166700998942 , num_event_places: 0 , trailing_event_fraction: 0.33768166700998942 , num_events: 0 02:03:38.375 [Lua] [LevelAnalysis] Level path distance: 556.52250051498413 02:03:38.375 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:03:38.381 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 02:03:38.391 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:03:38.391 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 02:03:38.391 [Lua] Adding main path event: Vector3Box(-45.6963, 87.7706, -13.862) boss_event_chaos_spawn 45 table: 00000000177C5660 02:03:38.391 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:03:38.391 [Lua] [Managers] Calling function on all managers: 02:03:38.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:03:38.427 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:03:38.427 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:03:38.427 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForEnterGame 02:03:38.427 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForGameObjectSync 02:03:38.427 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:03:38.427 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:03:38.427 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:03:38.427 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:03:38.719 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:03:38.723 [Lua] Breedfreezer (server) starting a hot join sync 02:03:38.723 [Lua] packing 0 units of breed chaos_marauder 02:03:38.723 [Lua] packing 0 units of breed skaven_clan_rat 02:03:38.723 [Lua] packing 0 units of breed skaven_storm_vermin 02:03:38.723 [Lua] packing 0 units of breed skaven_slave 02:03:38.723 [Lua] packing 0 units of breed chaos_fanatic 02:03:38.723 [Lua] packing 0 units of breed beastmen_ungor_archer 02:03:38.723 [Lua] packing 0 units of breed chaos_raider 02:03:38.723 [Lua] packing 0 units of breed chaos_warrior 02:03:38.723 [Lua] packing 0 units of breed chaos_berzerker 02:03:38.723 [Lua] packing 0 units of breed beastmen_bestigor 02:03:38.723 [Lua] packing 0 units of breed beastmen_ungor 02:03:38.723 [Lua] packing 0 units of breed skaven_plague_monk 02:03:38.723 [Lua] packing 0 units of breed beastmen_gor 02:03:38.723 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:03:38.723 [Lua] 02:03:38.723 [Lua] [1] = 1 (number) 02:03:38.723 [Lua] [2] = 0 (number) 02:03:38.723 [Lua] [3] = 1 (number) 02:03:38.723 [Lua] [4] = 0 (number) 02:03:38.723 [Lua] [5] = 1 (number) 02:03:38.723 [Lua] [6] = 0 (number) 02:03:38.723 [Lua] [7] = 1 (number) 02:03:38.723 [Lua] [8] = 0 (number) 02:03:38.723 [Lua] [9] = 1 (number) 02:03:38.723 [Lua] [10] = 0 (number) 02:03:38.723 [Lua] [11] = 1 (number) 02:03:38.723 [Lua] [12] = 0 (number) 02:03:38.723 [Lua] [13] = 1 (number) 02:03:38.723 [Lua] [14] = 0 (number) 02:03:38.723 [Lua] [15] = 1 (number) 02:03:38.723 [Lua] [16] = 0 (number) 02:03:38.723 [Lua] [17] = 1 (number) 02:03:38.723 [Lua] [18] = 0 (number) 02:03:38.723 [Lua] [19] = 1 (number) 02:03:38.723 [Lua] [20] = 0 (number) 02:03:38.723 [Lua] [21] = 1 (number) 02:03:38.723 [Lua] [22] = 0 (number) 02:03:38.723 [Lua] [23] = 1 (number) 02:03:38.723 [Lua] [24] = 0 (number) 02:03:38.723 [Lua] [25] = 1 (number) 02:03:38.723 [Lua] [26] = 0 (number) 02:03:38.723 [Lua] 02:03:38.723 [Lua] 02:03:38.723 [Lua] 02:03:38.723 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105807f8d 02:03:38.726 [Lua] Breedfreezer (server) starting a hot join sync 02:03:38.726 [Lua] packing 0 units of breed chaos_marauder 02:03:38.726 [Lua] packing 0 units of breed skaven_clan_rat 02:03:38.726 [Lua] packing 0 units of breed skaven_storm_vermin 02:03:38.726 [Lua] packing 0 units of breed skaven_slave 02:03:38.726 [Lua] packing 0 units of breed chaos_fanatic 02:03:38.726 [Lua] packing 0 units of breed beastmen_ungor_archer 02:03:38.726 [Lua] packing 0 units of breed chaos_raider 02:03:38.726 [Lua] packing 0 units of breed chaos_warrior 02:03:38.726 [Lua] packing 0 units of breed chaos_berzerker 02:03:38.726 [Lua] packing 0 units of breed beastmen_bestigor 02:03:38.726 [Lua] packing 0 units of breed beastmen_ungor 02:03:38.726 [Lua] packing 0 units of breed skaven_plague_monk 02:03:38.726 [Lua] packing 0 units of breed beastmen_gor 02:03:38.726 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:03:38.726 [Lua] 02:03:38.726 [Lua] [1] = 1 (number) 02:03:38.726 [Lua] [2] = 0 (number) 02:03:38.726 [Lua] [3] = 1 (number) 02:03:38.726 [Lua] [4] = 0 (number) 02:03:38.726 [Lua] [5] = 1 (number) 02:03:38.726 [Lua] [6] = 0 (number) 02:03:38.726 [Lua] [7] = 1 (number) 02:03:38.726 [Lua] [8] = 0 (number) 02:03:38.726 [Lua] [9] = 1 (number) 02:03:38.726 [Lua] [10] = 0 (number) 02:03:38.726 [Lua] [11] = 1 (number) 02:03:38.726 [Lua] [12] = 0 (number) 02:03:38.726 [Lua] [13] = 1 (number) 02:03:38.726 [Lua] [14] = 0 (number) 02:03:38.726 [Lua] [15] = 1 (number) 02:03:38.726 [Lua] [16] = 0 (number) 02:03:38.726 [Lua] [17] = 1 (number) 02:03:38.726 [Lua] [18] = 0 (number) 02:03:38.726 [Lua] [19] = 1 (number) 02:03:38.726 [Lua] [20] = 0 (number) 02:03:38.726 [Lua] [21] = 1 (number) 02:03:38.726 [Lua] [22] = 0 (number) 02:03:38.726 [Lua] [23] = 1 (number) 02:03:38.726 [Lua] [24] = 0 (number) 02:03:38.726 [Lua] [25] = 1 (number) 02:03:38.726 [Lua] [26] = 0 (number) 02:03:38.726 [Lua] 02:03:38.726 [Lua] 02:03:38.726 [Lua] 02:03:38.726 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:03:38.730 [Lua] Breedfreezer (server) starting a hot join sync 02:03:38.730 [Lua] packing 0 units of breed chaos_marauder 02:03:38.730 [Lua] packing 0 units of breed skaven_clan_rat 02:03:38.730 [Lua] packing 0 units of breed skaven_storm_vermin 02:03:38.730 [Lua] packing 0 units of breed skaven_slave 02:03:38.730 [Lua] packing 0 units of breed chaos_fanatic 02:03:38.730 [Lua] packing 0 units of breed beastmen_ungor_archer 02:03:38.730 [Lua] packing 0 units of breed chaos_raider 02:03:38.730 [Lua] packing 0 units of breed chaos_warrior 02:03:38.730 [Lua] packing 0 units of breed chaos_berzerker 02:03:38.730 [Lua] packing 0 units of breed beastmen_bestigor 02:03:38.730 [Lua] packing 0 units of breed beastmen_ungor 02:03:38.730 [Lua] packing 0 units of breed skaven_plague_monk 02:03:38.730 [Lua] packing 0 units of breed beastmen_gor 02:03:38.730 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:03:38.730 [Lua] 02:03:38.730 [Lua] [1] = 1 (number) 02:03:38.730 [Lua] [2] = 0 (number) 02:03:38.730 [Lua] [3] = 1 (number) 02:03:38.730 [Lua] [4] = 0 (number) 02:03:38.730 [Lua] [5] = 1 (number) 02:03:38.730 [Lua] [6] = 0 (number) 02:03:38.730 [Lua] [7] = 1 (number) 02:03:38.730 [Lua] [8] = 0 (number) 02:03:38.730 [Lua] [9] = 1 (number) 02:03:38.730 [Lua] [10] = 0 (number) 02:03:38.730 [Lua] [11] = 1 (number) 02:03:38.730 [Lua] [12] = 0 (number) 02:03:38.730 [Lua] [13] = 1 (number) 02:03:38.730 [Lua] [14] = 0 (number) 02:03:38.730 [Lua] [15] = 1 (number) 02:03:38.730 [Lua] [16] = 0 (number) 02:03:38.730 [Lua] [17] = 1 (number) 02:03:38.730 [Lua] [18] = 0 (number) 02:03:38.730 [Lua] [19] = 1 (number) 02:03:38.730 [Lua] [20] = 0 (number) 02:03:38.730 [Lua] [21] = 1 (number) 02:03:38.730 [Lua] [22] = 0 (number) 02:03:38.730 [Lua] [23] = 1 (number) 02:03:38.730 [Lua] [24] = 0 (number) 02:03:38.730 [Lua] [25] = 1 (number) 02:03:38.730 [Lua] [26] = 0 (number) 02:03:38.730 [Lua] 02:03:38.730 [Lua] 02:03:38.730 [Lua] 02:03:38.730 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:03:38.730 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 02:03:38.730 [Lua] RemotePlayer:create_game_object( ) 42 02:03:38.751 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:03:38.751 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:03:38.751 [Lua] PlayerManager:add_remote_player 110000105807f8d 02:03:38.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 02:03:38.751 [Lua] RemotePlayer:create_game_object( ) 43 02:03:38.772 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForGameObjectSync 02:03:38.772 [Lua] [PeerSM] 110000105807f8d :: on_enter WaitingForPlayers 02:03:38.772 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:03:38.772 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:03:38.772 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:03:38.772 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 02:03:38.772 [Lua] RemotePlayer:create_game_object( ) 44 02:03:38.794 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:03:38.794 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:03:38.804 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:03:38.804 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:03:38.804 [Lua] [PeerSM] 110000105807f8d :: on_exit WaitingForPlayers 02:03:38.804 [Lua] [PeerSM] 110000105807f8d :: on_enter InGame 02:03:38.804 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:03:38.804 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:03:38.804 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:03:38.804 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:03:38.817 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-124.012, -39.8996, 6.34046), Vector4(0, 0, 0.216439, -0.976296)) 02:03:38.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:38.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:38.829 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:03:38.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 02:03:38.839 [Lua] Switching ConflictSettings: to: deus_skaven 02:03:38.839 [Lua] pacing=deus_default 02:03:38.839 [Lua] roaming=nil 02:03:38.839 [Lua] specials=deus_skaven 02:03:38.839 [Lua] contained_breeds=nil 02:03:38.839 [Lua] debug_color=orange 02:03:38.839 [Lua] disabled=false 02:03:38.839 [Lua] pack_spawning=skaven 02:03:38.839 [Lua] description=deus_conflict_director_skaven_chaos_name 02:03:38.839 [Lua] factions=nil 02:03:38.839 [Lua] boss=deus_skaven 02:03:38.839 [Lua] horde=deus_default 02:03:38.839 [Lua] name=deus_skaven 02:03:38.839 [Lua] intensity=deus_default 02:03:38.839 [Lua] --- 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c05b150 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c05b150 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x13402080 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x13402080 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b4c2680 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b4c2680 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x134e9ca0 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x134e9ca0 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16fdc810 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16fdc810 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c05ae10 02:03:38.844 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c05ae10 02:03:38.916 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:03:39.617 <>scripts/entity_system/systems/talents/talent_system.lua:39: attempt to index local 'talent_extension' (a nil value)<> <> {000000013fab0000, 00ce9000, 6086a83f, 869dab94-3dc6-4998-baf9-0f7edbdf3f31, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {000007fed5660000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x000000013fab0000:0x00000000002d9bad 0x000000013fab0000:0x000000000032ad4b 0x000000013fab0000:0x00000000000bb274 0x000000013fab0000:0x00000000001a0b25 0x000000013fab0000:0x00000000000d8580 0x000000013fab0000:0x00000000000d8504 0x000000013fab0000:0x00000000000d0e7b 0x000000013fab0000:0x00000000000d13a9 0x000000013fab0000:0x00000000000ce6f4 0x000000013fab0000:0x00000000000d848d 0x000000013fab0000:0x00000000000d73c3 0x000000013fab0000:0x00000000001a1826 0x000007fed5660000:0x000000000000286e 0x000007fed5660000:0x000000000000bb8d lua_pcall 0x000000013fab0000:0x000000000032a6e9 0x000000013fab0000:0x00000000000308ee 0x000000013fab0000:0x00000000000302b8 0x000000013fab0000:0x0000000000021935 0x000000013fab0000:0x0000000000021fc9 0x000000013fab0000:0x0000000000022182 <> <>1<> <>main<> <>win32<> <>142279ec06cd<> <>release<> <>Developer Build (1.3.6726.0)<> <>f7f5d537-0ce4-49b4-bbe7-64beca29a74d<> <>--- CPU CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 2:12 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010101 00100000 00001000 00000000 ECX: 00000010 10011110 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24567MB Available: 8445MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611 --- Network Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G400s Optical Gaming Mouse Input device: Generic (17.0): Corsair K70B Gaming Keyboard <> <>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-30-01.02.46-f7f5d537-0ce4-49b4-bbe7-64beca29a74d.log<> <>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-30-01.02.46-f7f5d537-0ce4-49b4-bbe7-64beca29a74d.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_sync_talents <> <> <> [1] @scripts/entity_system/systems/talents/talent_system.lua:39:in function [2] @scripts/network/network_event_delegate.lua:52:in function [3] =[C]: in function update_receive [4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive [5] @scripts/game_state/state_ingame.lua:857: in function pre_update [6] @scripts/game_state/game_state_machine.lua:28: in function pre_update [7] @scripts/boot.lua:843: in function game_update [8] @scripts/boot.lua:628:in function <> <> [1] self = table: 000000001CCFA030; channel_id = 4; unit_game_object_id = 3073; talent_ids = table: 000000000EE116E0; unit = nil; talent_extension = nil [2] event_table = table: 00000000172C4D30; registered_objects = table: 0000000009EC3B60; num_registered_objects = 1; i = 1; object = table: 000000001CCFA030 [4] self = table: 000000001BD5A030; dt = 0.039481785148382187 [5] self = table: 000000001CB9C4A0; dt = 0.039481785148382187; t = 0.47674089670181274; network_manager = table: 000000001BD5A030 [6] self = table: 00000000065F3DC0; dt = 0.039481785148382187; t = 3607.1575584717793 [7] self = table: 0000000005384F10; real_world_dt = 0.039481785148382187; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.039481785148382187; t = 3607.1575584717793 [8] dt = 0.039481785148382187 <> <> [1] network_event_delegate = table: 0000000005E4E240; profiler_names = table: 000000001BF838A0; entity_manager = table: 000000001B5E58D0; extension_init_context = table: 000000001B11F9D0; NAME = "talent_system"; unit_storage = table: 000000001B1B4160; update_list = table: 000000001E238F50; statistics_db = table: 0000000010217570; is_server = true; extensions = table: 000000001BF83870; network_transmit = table: 0000000005A1C3B0; world = [World]; name = "talent_system"; system_api = table: 00000000120855D0; [4] _left_game = false; unit_spawner = table: 000000001708E950; _world = [World]; unit_storage = table: 000000001B1B4160; _game_object_disconnect_callbacks = table: 000000000621FB50; entity_system = table: 0000000012085600; game_session = [GameSession]; matchmaking_manager = table: 00000000073CA5A0; _lobby = table: 000000001E687930; game_mode = table: 000000001F1AE950; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 0000000011FECEA0; peer_id = "110000101e55044"; network_server = table: 0000000005A17D10; _session_id = "fea99e35-6e05-480f-977d-7123d0bd034f"; _event_delegate = table: 0000000005E4E240; statistics_db = table: 0000000010217570; profile_synchronizer = table: 0000000005A1B620; voting_manager = table: 000000001C0CC2C0; _game_session_host = "110000101e55044"; player_manager = table: 000000000613AD80; _game_object_types = table: 000000001BB5BEA0; spawn_manager = table: 000000001B6502C0; networked_flow_state = table: 00000000079C7F40; network_transmit = table: 0000000005A1C3B0; network_clock = table: 00000000058CE300; difficulty_manager = table: 000000001BED5EE0; weave_manager = table: 000000000613A8C0; [5] world_name = "level_world"; entity_system_bag = table: 000000001713A5D0; network_server = table: 0000000005A17D10; entity_system = table: 0000000012085600; parent = table: 0000000005384F10; _level_flow_events = table: 000000001B439EA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DA4820; profile_synchronizer = table: 0000000005A1B620; _debug_gui = [Gui]; network_transmit = table: 0000000005A1C3B0; _max_local_players = 4; _fps_reporter = table: 000000001BEC5120; num_local_human_players = 1; _ping_reporter = table: 0000000014D8B3B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.05714673176407814; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017699700; machines = table: 0000000007F829A0; _camera_carrier = table: 00000000177C5940; _quit_game = false; network_clock = table: 00000000058CE300; _onclose_called = false; _lobby_host = table: 000000001E687930; statistics_db = table: 0000000010217570; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000613AF90; dice_keeper = table: 00000000063EF1C0; network_event_delegate = table: 0000000005E4E240; [6] _params = table: 00000000065F3B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005384F10; _state = table: 000000001CB9C4A0; [7] startup_package_handles = table: 0000000005389410; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005388BC0; flow_return_table = table: 0000000005384F40; _machine = table: 00000000065F3DC0; startup_timer = 5.5902379605686292; has_booted = true; loading_context = table: 0000000006C462C0; <> [Log end]