[Log version] 1 [Session] f49d6775-ae6f-4360-9528-59632500f9d2 UTC time stamps 03:03:49.132 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 03:03:49.132 [Application] Setting process priority to high 03:03:49.132 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 03:03:49.132 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 03:03:49.132 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 03:03:49.132 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 03:03:49.133 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 03:03:49.213 [RazerChroma] Setup Razer Chroma resources 03:03:49.214 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 03:03:49.245 [Window] Window => active 03:03:49.286 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 03:03:49.347 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 03:03:50.707 [EAC] Init client 1100001042d71c5 03:03:50.707 [EAC] EAC client initialized 03:03:50.707 warning: [EAC] Failed to initialize localization 03:03:50.708 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 03:03:50.904 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980M) 03:03:52.015 [AFTERMATH] Initialized Aftermath 03:03:52.020 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 03:03:52.194 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 03:03:52.997 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 03:03:52.999 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 03:03:53.217 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 03:03:53.217 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 03:03:53.217 [Save] Save dir: `C:\Users\renew\AppData\Roaming\fatshark\Vermintide 2` 03:03:53.217 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 03:03:53.217 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 03:03:53.523 [RazerChroma] Setup Razer Chroma 03:03:53.620 [LightFX ] Loaded DLL. 03:03:53.620 [LightFX ] Init() 03:03:53.707 [Lua] boot.lua start, os clock: 9.7309999999999999 03:03:53.707 [Lua] LUA IS STRIPPED! 03:03:53.707 [Lua] Boot:setup() entered. time: 0 os-clock: 9.7319999999999993 03:03:53.707 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16246MB Available: 9071MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 56e8b564-91f6-4970-9aea-17ccce78558d --- Graphics Graphics card: NVIDIA GeForce GTX 980M (DirectX 11.0, 8144MB) Driver version: 46627 Graphics card: Intel(R) HD Graphics 530 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Killer Wireless-n/a/ac 1535 Wireless Network Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Gaming Keyboard Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Airplane Mode Switch Input device: Generic (17.0): HyperX Cloud Flight Wireless Headset 03:03:53.708 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 03:03:53.729 [SteamStats] RequestCurrentStats success: true 03:03:57.411 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.2731754386331886 os-clock: 13.435 03:03:57.411 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:03:57.412 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 03:03:57.412 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:03:57.412 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:03:57.413 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:03:57.413 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:03:57.413 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:03:57.413 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:03:57.413 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:03:57.413 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:03:57.413 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 03:03:57.414 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:03:57.414 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:03:57.414 [Lua] Development.init_application_parameters 03:03:57.414 [Lua] ----------------------------------------------------------------- 03:03:57.414 [Lua] -- Application parameters -- 03:03:57.414 [Lua] ----------------------------------------------------------------- 03:03:57.414 [Lua] ***************************************************************** 03:03:57.414 [Lua] ** Initial contents of script_data ** 03:03:57.414 [Lua] script_data.beta_level_progression = false 03:03:57.414 [Lua] script_data.build_identifier = 142279ec06cd 03:03:57.414 [Lua] script_data.debug_interactions = false 03:03:57.414 [Lua] script_data.disable_debug_draw = true 03:03:57.414 [Lua] script_data.disable_intro_trailer = false 03:03:57.414 [Lua] script_data.disable_store = false 03:03:57.414 [Lua] script_data.disable_tutorial_at_start = true 03:03:57.414 [Lua] script_data.eac-untrusted = false 03:03:57.414 [Lua] script_data.enable_detailed_tooltips = false 03:03:57.414 [Lua] script_data.force_debug_disabled = true 03:03:57.414 [Lua] script_data.force_steam = true 03:03:57.414 [Lua] script_data.hide_fps = true 03:03:57.414 [Lua] script_data.hide_version_info = true 03:03:57.414 [Lua] script_data.matchmaking_debug = true 03:03:57.414 [Lua] script_data.network_debug = true 03:03:57.414 [Lua] script_data.package_debug = true 03:03:57.414 [Lua] script_data.packaged_build = true 03:03:57.414 [Lua] script_data.settings = { } 03:03:57.414 [Lua] script_data.show_fps = false 03:03:57.414 [Lua] script_data.spawn_empty_chest = true 03:03:57.414 [Lua] script_data.telemetry_log_interval = 600 03:03:57.414 [Lua] script_data.tobii_button = false 03:03:57.414 [Lua] script_data.use_beta_overlay = false 03:03:57.414 [Lua] script_data.use_local_backend = false 03:03:57.414 [Lua] script_data.use_tech_telemetry = true 03:03:57.414 [Lua] script_data.use_telemetry = true 03:03:57.414 [Lua] ***************************************************************** 03:03:57.414 [Lua] [Boot] use baked enemy meshes: false 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:03:57.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:03:57.452 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:03:57.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:03:57.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:03:57.546 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:03:57.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 03:03:57.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 03:03:57.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 03:03:57.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:03:57.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:03:57.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:03:57.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 03:03:57.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 03:03:57.900 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 03:03:57.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 03:03:58.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 03:03:58.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 03:03:58.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:03:58.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:03:58.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:03:58.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 03:03:58.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 03:03:58.384 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 03:03:58.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 03:03:58.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 03:03:58.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 03:03:58.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 03:03:58.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 03:03:58.801 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 03:03:58.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:03:58.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:03:58.838 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:03:58.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 03:03:58.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 03:03:58.950 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 03:03:58.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:03:59.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:03:59.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:03:59.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:03:59.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:03:59.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:03:59.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 03:03:59.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 03:03:59.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 03:03:59.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 03:03:59.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 03:03:59.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 03:03:59.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:03:59.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:03:59.419 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:03:59.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:03:59.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:03:59.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:03:59.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:03:59.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:03:59.612 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:03:59.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 03:03:59.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 03:03:59.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 03:03:59.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:03:59.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:03:59.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:03:59.744 [Lua] settings.steam: nil 03:03:59.744 [Lua] Steam: table: 0000000000062570 03:03:59.744 [Lua] force_steam: true 03:03:59.744 [Lua] BUILD: release 03:03:59.744 [Lua] test_backend: nil 03:03:59.748 [Lua] DEDICATED_SERVER: false 03:03:59.748 [Lua] Using app_id '552500' to define backend 03:03:59.749 [Lua] PlayFab Title ID: 5107 03:03:59.862 [Lua] [1] = chaos_dummy_troll (string) 03:03:59.862 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 03:03:59.862 [Lua] [3] = skaven_rat_ogre (string) 03:03:59.862 [Lua] [4] = critter_rat (string) 03:03:59.862 [Lua] [5] = chaos_troll (string) 03:03:59.862 [Lua] [6] = beastmen_minotaur (string) 03:03:59.862 [Lua] [7] = skaven_storm_vermin_warlord (string) 03:03:59.862 [Lua] [8] = skaven_stormfiend (string) 03:03:59.862 [Lua] [9] = chaos_greed_pinata (string) 03:03:59.862 [Lua] [10] = skaven_stormfiend_demo (string) 03:03:59.862 [Lua] [11] = chaos_plague_wave_spawner (string) 03:03:59.862 [Lua] [12] = chaos_vortex (string) 03:03:59.862 [Lua] [13] = skaven_stormfiend_boss (string) 03:03:59.862 [Lua] [14] = chaos_spawn (string) 03:03:59.862 [Lua] [15] = skaven_storm_vermin_champion (string) 03:03:59.862 [Lua] [16] = chaos_tentacle (string) 03:03:59.862 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 03:03:59.862 [Lua] [18] = skaven_grey_seer (string) 03:03:59.862 [Lua] [19] = skaven_explosive_loot_rat (string) 03:03:59.862 [Lua] [20] = skaven_loot_rat (string) 03:03:59.862 [Lua] [21] = critter_pig (string) 03:03:59.862 [Lua] [22] = chaos_dummy_sorcerer (string) 03:03:59.862 [Lua] [23] = chaos_mutator_sorcerer (string) 03:03:59.862 [Lua] [24] = skaven_gutter_runner (string) 03:03:59.862 [Lua] [25] = skaven_pack_master (string) 03:03:59.862 [Lua] [26] = chaos_exalted_sorcerer (string) 03:03:59.862 [Lua] [27] = chaos_vortex_sorcerer (string) 03:03:59.862 [Lua] [28] = skaven_poison_wind_globadier (string) 03:03:59.862 [Lua] [29] = chaos_corruptor_sorcerer (string) 03:03:59.862 [Lua] [30] = chaos_warrior (string) 03:03:59.862 [Lua] [31] = skaven_warpfire_thrower (string) 03:03:59.862 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 03:03:59.862 [Lua] [33] = chaos_plague_sorcerer (string) 03:03:59.862 [Lua] [34] = curse_mutator_sorcerer (string) 03:03:59.862 [Lua] [35] = chaos_exalted_champion_warcamp (string) 03:03:59.862 [Lua] [36] = chaos_tentacle_sorcerer (string) 03:03:59.862 [Lua] [37] = skaven_ratling_gunner (string) 03:03:59.862 [Lua] [38] = chaos_exalted_champion_norsca (string) 03:03:59.862 [Lua] [39] = chaos_raider (string) 03:03:59.862 [Lua] [40] = chaos_berzerker (string) 03:03:59.862 [Lua] [41] = beastmen_ungor_dummy (string) 03:03:59.862 [Lua] [42] = skaven_storm_vermin (string) 03:03:59.862 [Lua] [43] = beastmen_standard_bearer_crater (string) 03:03:59.862 [Lua] [44] = chaos_raider_tutorial (string) 03:03:59.862 [Lua] [45] = beastmen_gor_dummy (string) 03:03:59.862 [Lua] [46] = beastmen_bestigor_dummy (string) 03:03:59.862 [Lua] [47] = skaven_storm_vermin_with_shield (string) 03:03:59.862 [Lua] [48] = beastmen_ungor (string) 03:03:59.862 [Lua] [49] = skaven_storm_vermin_commander (string) 03:03:59.862 [Lua] [50] = beastmen_ungor_archer (string) 03:03:59.862 [Lua] [51] = beastmen_standard_bearer (string) 03:03:59.862 [Lua] [52] = beastmen_gor (string) 03:03:59.862 [Lua] [53] = beastmen_bestigor (string) 03:03:59.862 [Lua] [54] = skaven_plague_monk (string) 03:03:59.862 [Lua] [55] = chaos_marauder (string) 03:03:59.862 [Lua] [56] = skaven_dummy_clan_rat (string) 03:03:59.862 [Lua] [57] = chaos_marauder_tutorial (string) 03:03:59.862 [Lua] [58] = skaven_clan_rat (string) 03:03:59.862 [Lua] [59] = chaos_zombie (string) 03:03:59.862 [Lua] [60] = chaos_fanatic (string) 03:03:59.862 [Lua] [61] = skaven_clan_rat_tutorial (string) 03:03:59.862 [Lua] [62] = chaos_marauder_with_shield (string) 03:03:59.862 [Lua] [63] = skaven_clan_rat_with_shield (string) 03:03:59.862 [Lua] [64] = skaven_slave (string) 03:03:59.862 [Lua] [65] = skaven_dummy_slave (string) 03:03:59.917 [Lua] [UIRenderer] Loading 03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:03:59.922 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:03:59.940 [Lua] level display name warcamp 03:03:59.940 [Lua] level display name prologue 03:03:59.940 [Lua] level display name military 03:03:59.940 [Lua] level display name skaven_stronghold 03:03:59.940 [Lua] level display name ussingen 03:03:59.941 [Lua] level display name fort 03:03:59.941 [Lua] level display name ground_zero 03:03:59.941 [Lua] level display name elven_ruins 03:03:59.941 [Lua] level display name farmlands 03:03:59.941 [Lua] level display name plaza 03:03:59.941 [Lua] level display name mines 03:03:59.941 [Lua] level display name magnus 03:03:59.941 [Lua] level display name crater 03:03:59.941 [Lua] level display name bell 03:03:59.941 [Lua] level display name dlc_bastion 03:03:59.941 [Lua] level display name skittergate 03:03:59.941 [Lua] level display name dlc_bogenhafen_city 03:03:59.941 [Lua] level display name dlc_bogenhafen_slum 03:03:59.941 [Lua] level display name cemetery 03:03:59.941 [Lua] level display name dlc_castle 03:03:59.941 [Lua] level display name forest_ambush 03:03:59.941 [Lua] level display name nurgle 03:03:59.941 [Lua] level display name catacombs 03:03:59.941 [Lua] level display name dlc_portals 03:04:00.025 [Lua] TIME: 0.045999999999999 03:04:01.605 [Lua] [ConflictSettings] Contained breeds generated in: 1.5069999999999979 03:04:01.722 [Lua] <>realm = official<> 03:04:02.077 [Lua] 03:04:02.077 [Lua] [1] = table 03:04:02.077 [Lua] [download_pending] = false (boolean) 03:04:02.077 [Lua] [id] = 1369573612 (string) 03:04:02.077 [Lua] [banned] = false (boolean) 03:04:02.077 [Lua] [author_id] = 58813412 (number) 03:04:02.077 [Lua] [tags] = table 03:04:02.077 [Lua] [1] = Tools (string) 03:04:02.077 [Lua] [2] = approved (string) 03:04:02.077 [Lua] [author] = bIbIbI(rus) (string) 03:04:02.077 [Lua] [sanctioned] = true (boolean) 03:04:02.077 [Lua] [out_of_date] = false (boolean) 03:04:02.077 [Lua] [downloading] = false (boolean) 03:04:02.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 03:04:02.077 [Lua] [num_children] = 0 (number) 03:04:02.077 [Lua] [ugc_status] = 3 (number) 03:04:02.077 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 03:04:02.077 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 03:04:02.077 [Lua] [installed] = true (boolean) 03:04:02.077 [Lua] [enabled] = true (boolean) 03:04:02.077 [Lua] [name] = Vermintide Mod Framework (string) 03:04:02.077 [Lua] [dependency_error] = (string) 03:04:02.077 [Lua] [2] = table 03:04:02.077 [Lua] [download_pending] = false (boolean) 03:04:02.077 [Lua] [id] = 1389872347 (string) 03:04:02.077 [Lua] [children] = table 03:04:02.077 [Lua] [1] = 1369573612 (string) 03:04:02.077 [Lua] [banned] = false (boolean) 03:04:02.077 [Lua] [author_id] = 4821406 (number) 03:04:02.077 [Lua] [tags] = table 03:04:02.077 [Lua] [1] = approved (string) 03:04:02.077 [Lua] [2] = UI (string) 03:04:02.077 [Lua] [author] = grasmann (string) 03:04:02.077 [Lua] [sanctioned] = true (boolean) 03:04:02.077 [Lua] [out_of_date] = false (boolean) 03:04:02.077 [Lua] [downloading] = false (boolean) 03:04:02.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:04:02.077 [Lua] [num_children] = 1 (number) 03:04:02.077 [Lua] [ugc_status] = 3 (number) 03:04:02.077 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 03:04:02.077 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 03:04:02.077 [Lua] [installed] = true (boolean) 03:04:02.077 [Lua] [enabled] = false (boolean) 03:04:02.077 [Lua] [name] = Simple UI (string) 03:04:02.077 [Lua] [dependency_error] = (string) 03:04:02.077 [Lua] [3] = table 03:04:02.077 [Lua] [download_pending] = false (boolean) 03:04:02.077 [Lua] [id] = 1374248490 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 45268594 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = approved (string) 03:04:02.078 [Lua] [author] = prop joe (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 03:04:02.078 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Penlight Lua Libraries (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [4] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1391228174 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 4821406 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = UI (string) 03:04:02.078 [Lua] [2] = QoL (string) 03:04:02.078 [Lua] [3] = Approved (string) 03:04:02.078 [Lua] [author] = grasmann (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 03:04:02.078 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = UI Improvements (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [5] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1397265260 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 26572404 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = UI (string) 03:04:02.078 [Lua] [2] = QoL (string) 03:04:02.078 [Lua] [3] = approved (string) 03:04:02.078 [Lua] [author] = Necrossin (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 03:04:02.078 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Numeric UI (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [6] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1516618647 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 96578995 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = approved (string) 03:04:02.078 [Lua] [2] = UI (string) 03:04:02.078 [Lua] [3] = QoL (string) 03:04:02.078 [Lua] [author] = NonzeroGeoduck7 (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 03:04:02.078 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Friendly Fire Indicator (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [7] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1383433646 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 45268594 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = approved (string) 03:04:02.078 [Lua] [2] = UI (string) 03:04:02.078 [Lua] [3] = QoL (string) 03:04:02.078 [Lua] [author] = prop joe (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 03:04:02.078 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Persistent Ammo Counter (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [8] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1395453301 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 58813412 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = Approved (string) 03:04:02.078 [Lua] [2] = QoL (string) 03:04:02.078 [Lua] [author] = bIbIbI(rus) (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 03:04:02.078 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Skip Intro (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [9] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1395655171 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 59593500 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = QoL (string) 03:04:02.078 [Lua] [2] = Balance/Tweaks (string) 03:04:02.078 [Lua] [3] = Approved (string) 03:04:02.078 [Lua] [author] = Grimalackt (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 03:04:02.078 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Bot Improvements - Combat (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [10] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1498992606 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 84308322 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [author] = pixaal (string) 03:04:02.078 [Lua] [sanctioned] = false (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 03:04:02.078 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Countries in Lobby Browser (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [11] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1569650837 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 81851809 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = approved (string) 03:04:02.078 [Lua] [2] = UI (string) 03:04:02.078 [Lua] [3] = QoL (string) 03:04:02.078 [Lua] [author] = Skwuruhl (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 03:04:02.078 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Crosshairs Fix (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [12] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1421155919 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 75308424 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = Approved (string) 03:04:02.078 [Lua] [author] = th-om (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 03:04:02.078 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Mission timer (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [13] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1383452616 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [2] = 1374248490 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 45268594 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = approved (string) 03:04:02.078 [Lua] [2] = UI (string) 03:04:02.078 [Lua] [3] = QoL (string) 03:04:02.078 [Lua] [author] = prop joe (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 03:04:02.078 [Lua] [num_children] = 2 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:04:02.078 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Killfeed Tweaks (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [14] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1502859403 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 96578995 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = QoL (string) 03:04:02.078 [Lua] [2] = approved (string) 03:04:02.078 [Lua] [author] = NonzeroGeoduck7 (string) 03:04:02.078 [Lua] [sanctioned] = true (boolean) 03:04:02.078 [Lua] [out_of_date] = false (boolean) 03:04:02.078 [Lua] [downloading] = false (boolean) 03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 03:04:02.078 [Lua] [num_children] = 1 (number) 03:04:02.078 [Lua] [ugc_status] = 3 (number) 03:04:02.078 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 03:04:02.078 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 03:04:02.078 [Lua] [installed] = true (boolean) 03:04:02.078 [Lua] [enabled] = false (boolean) 03:04:02.078 [Lua] [name] = Notice Key Pickup (string) 03:04:02.078 [Lua] [dependency_error] = (string) 03:04:02.078 [Lua] [15] = table 03:04:02.078 [Lua] [download_pending] = false (boolean) 03:04:02.078 [Lua] [id] = 1487862316 (string) 03:04:02.078 [Lua] [children] = table 03:04:02.078 [Lua] [1] = 1369573612 (string) 03:04:02.078 [Lua] [banned] = false (boolean) 03:04:02.078 [Lua] [author_id] = 45268594 (number) 03:04:02.078 [Lua] [tags] = table 03:04:02.078 [Lua] [1] = approved (string) 03:04:02.078 [Lua] [2] = UI (string) 03:04:02.078 [Lua] [3] = QoL (string) 03:04:02.078 [Lua] [author] = prop joe (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 03:04:02.079 [Lua] [num_children] = 1 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:04:02.079 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Reroll Improvements (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [16] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1445717962 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [2] = 1389872347 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 38895286 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = UI (string) 03:04:02.079 [Lua] [2] = QoL (string) 03:04:02.079 [Lua] [3] = Approved (string) 03:04:02.079 [Lua] [author] = Squatting Bear (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 03:04:02.079 [Lua] [num_children] = 2 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 03:04:02.079 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Loadout Manager (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [17] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1384066089 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [2] = 1374248490 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 45268594 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = approved (string) 03:04:02.079 [Lua] [2] = QoL (string) 03:04:02.079 [Lua] [author] = prop joe (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 03:04:02.079 [Lua] [num_children] = 2 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:04:02.079 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Neuter Ult Effects (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [18] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1448714756 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 18741013 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = approved (string) 03:04:02.079 [Lua] [2] = QoL (string) 03:04:02.079 [Lua] [3] = Misc (string) 03:04:02.079 [Lua] [author] = SkacikPL (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 03:04:02.079 [Lua] [num_children] = 1 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 03:04:02.079 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = true (boolean) 03:04:02.079 [Lua] [name] = No Wobble (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [19] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1495937978 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 96578995 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = approved (string) 03:04:02.079 [Lua] [2] = QoL (string) 03:04:02.079 [Lua] [author] = NonzeroGeoduck7 (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 03:04:02.079 [Lua] [num_children] = 1 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 03:04:02.079 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Host your own game (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [20] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1393343095 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [2] = 1374248490 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 45268594 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = UI (string) 03:04:02.079 [Lua] [author] = prop joe (string) 03:04:02.079 [Lua] [sanctioned] = false (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 03:04:02.079 [Lua] [num_children] = 2 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:04:02.079 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Scoreboard Tweaks (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [21] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1388911015 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 4821406 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = approved (string) 03:04:02.079 [Lua] [author] = grasmann (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 03:04:02.079 [Lua] [num_children] = 1 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 03:04:02.079 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = true (boolean) 03:04:02.079 [Lua] [name] = Chat Block (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [22] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 2038263753 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 107014304 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = Misc (string) 03:04:02.079 [Lua] [2] = approved (string) 03:04:02.079 [Lua] [author] = Sir Aiedail (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 03:04:02.079 [Lua] [num_children] = 1 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string) 03:04:02.079 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Remove Hanged Corpses (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [23] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1387440934 (string) 03:04:02.079 [Lua] [children] = table 03:04:02.079 [Lua] [1] = 1369573612 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 4821406 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = Approved (string) 03:04:02.079 [Lua] [2] = QoL (string) 03:04:02.079 [Lua] [3] = Cosmetic (string) 03:04:02.079 [Lua] [author] = grasmann (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 03:04:02.079 [Lua] [num_children] = 1 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 03:04:02.079 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Third Person Equipment (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] [24] = table 03:04:02.079 [Lua] [download_pending] = false (boolean) 03:04:02.079 [Lua] [id] = 1455893647 (string) 03:04:02.079 [Lua] [banned] = false (boolean) 03:04:02.079 [Lua] [author_id] = 38895286 (number) 03:04:02.079 [Lua] [tags] = table 03:04:02.079 [Lua] [1] = UI (string) 03:04:02.079 [Lua] [2] = QoL (string) 03:04:02.079 [Lua] [3] = Approved (string) 03:04:02.079 [Lua] [author] = Squatting Bear (string) 03:04:02.079 [Lua] [sanctioned] = true (boolean) 03:04:02.079 [Lua] [out_of_date] = false (boolean) 03:04:02.079 [Lua] [downloading] = false (boolean) 03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 03:04:02.079 [Lua] [num_children] = 0 (number) 03:04:02.079 [Lua] [ugc_status] = 3 (number) 03:04:02.079 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 03:04:02.079 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 03:04:02.079 [Lua] [installed] = true (boolean) 03:04:02.079 [Lua] [enabled] = false (boolean) 03:04:02.079 [Lua] [name] = Player List Plus (string) 03:04:02.079 [Lua] [dependency_error] = (string) 03:04:02.079 [Lua] 03:04:02.079 [Lua] 03:04:02.079 [Lua] [1384066089] = 6 (number) 03:04:02.079 [Lua] [1388911015] = 0 (number) 03:04:02.079 [Lua] [1516618647] = 19 (number) 03:04:02.079 [Lua] [1395655171] = 14 (number) 03:04:02.079 [Lua] [1569650837] = 13 (number) 03:04:02.079 [Lua] [1498992606] = 23 (number) 03:04:02.079 [Lua] [2038263753] = 22 (number) 03:04:02.079 [Lua] [1374248490] = 11 (number) 03:04:02.079 [Lua] [1495937978] = 2 (number) 03:04:02.079 [Lua] [1369573612] = 20 (number) 03:04:02.079 [Lua] [1383433646] = 18 (number) 03:04:02.079 [Lua] [1391228174] = 17 (number) 03:04:02.079 [Lua] [1487862316] = 9 (number) 03:04:02.079 [Lua] [1389872347] = 5 (number) 03:04:02.079 [Lua] [1502859403] = 8 (number) 03:04:02.079 [Lua] [1448714756] = 3 (number) 03:04:02.079 [Lua] [1395453301] = 16 (number) 03:04:02.079 [Lua] [1393343095] = 1 (number) 03:04:02.079 [Lua] [1387440934] = 21 (number) 03:04:02.079 [Lua] [1445717962] = 7 (number) 03:04:02.079 [Lua] [1455893647] = 4 (number) 03:04:02.079 [Lua] [1397265260] = 15 (number) 03:04:02.079 [Lua] [1421155919] = 12 (number) 03:04:02.079 [Lua] [1383452616] = 10 (number) 03:04:02.079 [Lua] 03:04:02.090 [Lua] 03:04:02.090 [Lua] [1384066089] = 6 (number) 03:04:02.090 [Lua] [1388911015] = 0 (number) 03:04:02.090 [Lua] [1516618647] = 19 (number) 03:04:02.090 [Lua] [1395655171] = 14 (number) 03:04:02.090 [Lua] [1569650837] = 13 (number) 03:04:02.090 [Lua] [1498992606] = 23 (number) 03:04:02.090 [Lua] [2038263753] = 22 (number) 03:04:02.090 [Lua] [1374248490] = 11 (number) 03:04:02.090 [Lua] [1495937978] = 2 (number) 03:04:02.090 [Lua] [1369573612] = 20 (number) 03:04:02.090 [Lua] [1383433646] = 18 (number) 03:04:02.090 [Lua] [1391228174] = 17 (number) 03:04:02.090 [Lua] [1487862316] = 9 (number) 03:04:02.090 [Lua] [1389872347] = 5 (number) 03:04:02.090 [Lua] [1502859403] = 8 (number) 03:04:02.090 [Lua] [1448714756] = 3 (number) 03:04:02.090 [Lua] [1395453301] = 16 (number) 03:04:02.090 [Lua] [1393343095] = 1 (number) 03:04:02.090 [Lua] [1387440934] = 21 (number) 03:04:02.090 [Lua] [1445717962] = 7 (number) 03:04:02.090 [Lua] [1455893647] = 4 (number) 03:04:02.090 [Lua] [1397265260] = 15 (number) 03:04:02.090 [Lua] [1421155919] = 12 (number) 03:04:02.090 [Lua] [1383452616] = 10 (number) 03:04:02.090 [Lua] 03:04:02.096 [Lua] <>modded = true<> 03:04:02.096 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 03:04:02.178 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 03:04:02.214 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 03:04:02.215 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 03:04:02.215 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d13f70) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d14090) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e230) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e3c0) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006390d0) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647110) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad22d80) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad230b0) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad22f60) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5930) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcbb60) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf10) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3d360) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf50) 03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdef0) 03:04:02.217 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:04:02.217 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f9850) 03:04:02.223 [Lua] <>modded = true<> 03:04:02.223 [Lua] <>Mod:1448714756:No Wobble = true<> 03:04:02.248 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 03:04:02.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 03:04:02.259 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 03:04:02.260 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 03:04:02.260 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495b4c0) 03:04:02.260 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 03:04:02.266 [Lua] <>modded = true<> 03:04:02.266 [Lua] <>Mod:1388911015:Chat Block = true<> 03:04:02.292 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 03:04:02.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 03:04:02.304 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 03:04:02.304 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028619f0) 03:04:02.304 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 03:04:02.313 [Lua] <>project = vermintide 2<> 03:04:02.313 [Lua] <>build = release<> 03:04:02.313 [Lua] <>platform = win32<> 03:04:02.313 [Lua] <>dedicated_server = false<> 03:04:02.313 [Lua] <>title_id = 5107<> 03:04:02.313 [Lua] <>content_revision = 22293<> 03:04:02.313 [Lua] <>engine_revision = 142279ec06cd<> 03:04:02.313 [Lua] <>release_version = 4.3.0<> 03:04:02.313 [Lua] <>rendering_backend = dx11<> 03:04:02.313 [Lua] <>teamcity_build_id = 92633<> 03:04:02.313 [Lua] <>steam_id = 1100001042d71c5<> 03:04:02.314 [Lua] <>steam_profile_name = Berkenstrips<> 03:04:02.314 [Lua] <>machine_id = 56e8b564-91f6-4970-9aea-17ccce78558d<> 03:04:02.314 [Lua] [Boot] Application build: release 03:04:02.314 [Lua] [Boot] Content revision: 22293 03:04:02.314 [Lua] [Boot] Engine revision: 142279ec06cd 03:04:02.314 [Lua] [Boot] Release version: 4.3.0 03:04:02.314 [Lua] [Boot] User ID: 1100001042d71c5 Berkenstrips 03:04:02.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 03:04:02.325 [Lua] initializing mechanism to: adventure 03:04:02.325 [Lua] Game:setup() total time: 0.012 03:04:02.325 [Lua] handle rev info: 0 03:04:02.325 [Lua] handle gfx quality: 0 03:04:02.325 [Lua] default settings: 0 03:04:02.325 [Lua] user settings: 0 03:04:02.325 [Lua] set frame times: 0 03:04:02.325 [Lua] init random: 0 03:04:02.325 [Lua] managers: 0.010000000000001563 03:04:02.325 [Lua] 03:04:02.325 [Lua] unaccounted: 0.0019999999999988916 03:04:02.326 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:04:02.326 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:04:02.326 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:04:02.326 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:04:02.326 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:04:02.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:04:02.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 03:04:02.326 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 03:04:02.326 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:04:02.326 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:04:02.326 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:04:02.326 [Lua] [Testify] Ready! 03:04:02.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:04:02.446 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:04:02.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:04:02.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:04:02.844 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:04:02.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:04:02.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:04:02.894 [Lua] [PackageManager] Force_load: resource_packages/menu 03:04:02.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:04:02.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:04:02.964 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:04:02.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:04:03.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:04:03.418 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:04:03.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:04:03.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:04:03.535 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 03:04:03.536 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:04:03.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:04:03.602 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:04:03.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:04:03.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:04:03.908 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:04:03.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:04:04.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:04:04.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:04:04.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:04:04.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:04:04.667 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:04:04.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:04:05.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:04:05.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:04:05.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:04:05.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:04:05.287 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:04:05.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:04:05.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:04:05.439 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:04:05.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:04:05.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:04:05.540 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:04:05.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:04:05.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:04:05.608 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:04:05.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:04:06.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:04:06.348 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:04:06.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:04:06.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:04:06.430 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:04:06.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:04:06.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:04:06.486 [Lua] [PackageManager] Force_load: resource_packages/careers 03:04:06.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:04:06.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:04:06.536 [Lua] [PackageManager] Force_load: resource_packages/decals 03:04:06.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:04:06.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:04:06.672 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:04:06.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:04:07.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:04:07.480 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:04:07.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:04:08.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:04:08.696 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:04:08.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:04:09.412 [LightFX ] LightFX failed to initialize 03:04:09.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:04:09.732 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:04:09.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:04:10.020 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 03:04:10.020 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 03:04:10.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01ed3290) 03:04:10.020 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x017498c0) 03:04:10.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x18f56a10) 03:04:10.021 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:04:10.021 [Lua] [Gamestate] Enter StateTitleScreen 03:04:10.022 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:04:10.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 03:04:10.036 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:04:10.036 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:04:10.036 [Save] Loading `save_data` 03:04:10.037 [Save] Load done 03:04:10.054 [Lua] [BackendManagerPlayFab] Backend Enabled 03:04:10.846 [Lua] <>playfab_id = 9214CB857934BCC1<> 03:04:10.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:04:10.855 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:04:10.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:04:10.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:04:10.957 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:04:10.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 03:04:10.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 03:04:10.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 03:04:11.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 03:04:11.007 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 03:04:11.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:04:11.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:04:11.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:04:11.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 03:04:11.161 [Save] Saving `save_data` 03:04:11.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 03:04:11.170 [Save] Save done 03:04:11.177 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 03:04:11.279 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 03:04:11.279 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 03:04:11.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 03:04:11.599 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 03:04:11.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 03:04:11.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 03:04:11.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 03:04:11.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 03:04:11.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 03:04:11.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 03:04:11.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 03:04:12.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 03:04:12.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 03:04:12.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 03:04:12.424 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 03:04:12.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 03:04:12.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 03:04:12.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 03:04:12.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 03:04:12.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 03:04:12.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 03:04:12.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 03:04:12.744 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 03:04:13.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 03:04:13.233 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 03:04:13.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 03:04:13.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 03:04:13.376 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 03:04:13.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 03:04:13.469 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 03:04:13.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 03:04:13.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 03:04:13.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 03:04:13.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 03:04:13.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 03:04:13.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 03:04:13.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 03:04:13.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 03:04:13.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 03:04:13.940 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 03:04:13.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 03:04:14.138 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 03:04:14.141 [Lua] steam item server: requesting user inventory 03:04:14.466 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 03:04:14.466 [Lua] ISI-> GET_ALL_ITEMS! 03:04:14.466 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 03:04:14.466 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 03:04:14.466 [Lua] Steam Item: mercenary_hat_1002 122 2f75ea907000395d 0 1 03:04:14.466 [Lua] Steam Item: skin_es_mercenary_1001 123 2f75ea907000395e 0 1 03:04:14.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 03:04:14.466 [Lua] 03:04:14.466 [Lua] [1] = 122 (number) 03:04:14.466 [Lua] [2] = 2f75ea907000395d (string) 03:04:14.466 [Lua] [3] = 0 (number) 03:04:14.466 [Lua] [4] = 1 (number) 03:04:14.466 [Lua] [5] = 123 (number) 03:04:14.466 [Lua] [6] = 2f75ea907000395e (string) 03:04:14.466 [Lua] [7] = 0 (number) 03:04:14.466 [Lua] [8] = 1 (number) 03:04:14.466 [Lua] 03:04:14.483 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 03:04:14.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 03:04:14.584 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 03:04:14.584 [Lua] [SteamManager] request_item_prices 03:04:14.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 03:04:14.723 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 03:04:14.723 [Lua] Player statistics loaded! 03:04:14.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 03:04:14.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 03:04:14.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 03:04:14.921 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 03:04:14.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 03:04:14.938 [Lua] [SteamManager] on_price_result 1 CAD 03:04:14.938 [Lua] _refresh_steam_item_prices_cb 03:04:14.938 [Lua] Missing item masterlist item for steam_itemdefid: 30 03:04:15.046 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 03:04:15.055 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock 03:04:15.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 03:04:15.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 03:04:15.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 03:04:15.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 03:04:15.343 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:04:16.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 03:04:16.361 [Lua] [Managers] Destroying manager group: 03:04:16.362 [Lua] [Gamestate] Enter state StateLoading 03:04:16.364 [Lua] [StateLoading] Auto Skip: nil 03:04:16.364 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:04:16.364 [Lua] [LobbyManager] Setting up network options 03:04:16.364 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:04:16.364 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:04:16.364 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:04:16.364 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:04:16.364 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:04:16.364 [Lua] LobbyManager:setup_network_options server_port: 27015 03:04:16.364 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:04:16.372 [Lua] registering RPCs 03:04:16.372 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:04:16.372 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 03:04:16.372 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 03:04:16.372 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2 03:04:16.372 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:04:16.372 [Lua] [LevelTransitionHandler] promote_next_level_data 03:04:16.372 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:04:16.373 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:04:16.373 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:04:16.373 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 03:04:16.373 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 03:04:16.373 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 03:04:16.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 03:04:16.373 [SteamVoip] Creating room 2081f8cdf82f43c8 03:04:16.373 [SteamVoip] Joining room 2081f8cdf82f43c8 03:04:16.374 [EAC] EAC server 1100001042d71c5 is initializing 03:04:16.381 [EAC] Server is also client 1100001042d71c5 03:04:16.381 [EACServer] [23:04:16:381][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF60BEC8780 LogLevel: Info. 03:04:16.381 [Lua] ### Created peer state machine for 1100001042d71c5 03:04:16.381 [Lua] [PeerSM] 1100001042d71c5 :: on_enter Connecting 03:04:16.381 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:04:16.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:04:16.382 warning: [Application] Application.update_render_world is deprecated. 03:04:16.385 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:04:16.385 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:04:16.385 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:04:16.385 [Lua] Set lobby begin: 03:04:16.385 [Lua] Set lobby end. 03:04:16.385 [Lua] [PSM] Peer 1100001042d71c5 joined. Want to use profile index "2" and join party "nil" 03:04:16.385 [Lua] [LobbyHost] Changed state from 0 to creating 03:04:16.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:04:16.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:04:16.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:04:16.569 [Lua] [LobbyHost] Changed state from creating to joined 03:04:16.570 [Lua] [PartyManager] Leader is set to 1100001042d71c5 03:04:16.571 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001042d71c5 my_peer_id:1100001042d71c5 03:04:16.571 [Lua] [ChatManager] Registering channel 1 03:04:16.571 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001042d71c5, own_peer_id=1100001042d71c5) 03:04:16.571 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001042d71c5, own_peer_id=1100001042d71c5) 03:04:16.571 [Lua] [PartyManager] network_context_created (server_peer_id=1100001042d71c5, own_peer_id=1100001042d71c5) 03:04:16.585 [Lua] [NetworkServer] Changing num_players from nil to 1 03:04:16.585 [Lua] Players: 1 03:04:16.585 [Lua] Set lobby begin: 03:04:16.585 [Lua] Lobby data mission_id = inn_level 03:04:16.585 [Lua] Lobby data mechanism = adventure 03:04:16.585 [Lua] Lobby data matchmaking_type = 3 03:04:16.585 [Lua] Lobby data eac_authorized = true 03:04:16.585 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:16.585 [Lua] Lobby data selected_mission_id = inn_level 03:04:16.586 [Lua] Lobby data num_players = 1 03:04:16.586 [Lua] Lobby data matchmaking = false 03:04:16.586 [Lua] Set lobby end. 03:04:17.953 [Window] Window => inactive 03:04:18.339 [Lua] player (1100001042d71c5,1) was put into party 0 03:04:18.339 [Lua] [ProfileSynchronizer] Peer 1100001042d71c5 entered session 03:04:18.339 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001042d71c5 03:04:18.339 [Lua] [PeerSM] 1100001042d71c5 :: on_exit Connecting 03:04:18.339 [Lua] [PeerSM] 1100001042d71c5 :: on_enter Loading 03:04:18.356 [Lua] Mechanism says: a client joined the game! 1100001042d71c5 03:04:18.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:04:18.694 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:04:18.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:04:26.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:04:26.176 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:04:26.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:04:26.243 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:04:26.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:04:26.311 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:04:26.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:04:26.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:04:26.513 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:04:26.531 [Lua] [LevelTransitionHandler] Level load completed! 03:04:26.531 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:04:26.536 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:04:26.536 [Lua] checking dlc's against conflict directors 03:04:26.536 [Lua] number of factions to include 2 03:04:26.536 [Lua] Updated list weights for random: 03:04:26.536 [Lua] skaven, 0.42 (0.00-0.42) 03:04:26.536 [Lua] chaos, 0.42 (0.42-0.83) 03:04:26.536 [Lua] beastmen, 0.17 (0.83-1.00) 03:04:26.536 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:04:26.536 [Lua] Updated list weights for random: 03:04:26.536 [Lua] beastmen, 0.29 (0.00-0.29) 03:04:26.536 [Lua] chaos, 0.71 (0.29-1.00) 03:04:26.536 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:04:26.536 [Lua] number of factions added 2 03:04:26.536 [Lua] --- --- --- 03:04:26.536 [Lua] Starting... difficulty 'normal' 03:04:26.536 [Lua] These are the starting conflict directors: 03:04:26.536 [Lua] inn_level 03:04:26.536 [Lua] --- --- --- 03:04:26.536 [Lua] 03:04:26.536 [Lua] DONE! Found the following directors: 03:04:26.536 [Lua] (free: 35), Master hash is: 03:04:26.536 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:04:26.536 [Lua] load_startup_enemy_packages: -------------- 03:04:26.536 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:04:26.536 [Lua] critter_rat 03:04:26.548 [Lua] ### Sending rpc_level_loaded 03:04:26.548 [Lua] #### Has state machine: true, peer_id: 1100001042d71c5, level_id: 78 03:04:26.548 [Lua] Peer 1100001042d71c5 has loaded the level and all enemies are loaded 03:04:26.565 [Lua] [PeerSM] 1100001042d71c5 :: on_exit Loading 03:04:26.565 [Lua] [PeerSM] 1100001042d71c5 :: on_enter LoadingProfilePackages 03:04:26.582 [Lua] [PeerSM] 1100001042d71c5 :: on_exit LoadingProfilePackages 03:04:26.582 [Lua] [PeerSM] 1100001042d71c5 :: on_enter WaitingForEnterGame 03:04:26.583 [Lua] ### Sending rpc_level_loaded 03:04:26.583 [Lua] #### Has state machine: false, peer_id: 1100001042d71c5, level_id: 78 03:04:26.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:04:26.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:04:26.617 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:04:26.617 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:04:26.617 [Lua] Starting async level spawning of levels/inn/world 03:04:26.619 [Umbra] Init version: 3.4.15 :: 16 threads 03:04:27.161 [Lua] Async level spawning done 03:04:27.161 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:04:28.024 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:04:28.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:04:28.025 [Lua] Set lobby begin: 03:04:28.025 [Lua] Lobby data selected_mission_id = inn_level 03:04:28.025 [Lua] Lobby data num_players = 1 03:04:28.025 [Lua] Lobby data matchmaking = false 03:04:28.025 [Lua] Lobby data host = 1100001042d71c5 03:04:28.025 [Lua] Lobby data mission_id = inn_level 03:04:28.025 [Lua] Lobby data matchmaking_type = 3 03:04:28.025 [Lua] Lobby data country_code = CA 03:04:28.025 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:28.025 [Lua] Lobby data unique_server_name = Berkenstrips 03:04:28.025 [Lua] Lobby data mechanism = adventure 03:04:28.026 [Lua] Lobby data eac_authorized = true 03:04:28.026 [Lua] Set lobby end. 03:04:28.026 [Lua] [Managers] Destroying manager group: 03:04:28.029 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:04:28.029 [Lua] [Gamestate] Enter StateIngame HOST 03:04:28.029 [Lua] [Managers] Calling function on all managers: 03:04:28.030 [Lua] <>level = inn_level<> 03:04:28.030 [Lua] Set lobby begin: 03:04:28.030 [Lua] Lobby data selected_mission_id = inn_level 03:04:28.030 [Lua] Lobby data num_players = 1 03:04:28.030 [Lua] Lobby data matchmaking = false 03:04:28.030 [Lua] Lobby data host = 1100001042d71c5 03:04:28.030 [Lua] Lobby data mission_id = inn_level 03:04:28.031 [Lua] Lobby data matchmaking_type = 3 03:04:28.031 [Lua] Lobby data country_code = CA 03:04:28.031 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:28.031 [Lua] Lobby data unique_server_name = Berkenstrips 03:04:28.031 [Lua] Lobby data mechanism = adventure 03:04:28.031 [Lua] Lobby data eac_authorized = true 03:04:28.031 [Lua] Set lobby end. 03:04:28.031 [Lua] [StateIngame] Server ingame 03:04:28.042 [Lua] Set lobby begin: 03:04:28.042 [Lua] Lobby data difficulty = normal 03:04:28.042 [Lua] Lobby data selected_mission_id = inn_level 03:04:28.042 [Lua] Lobby data difficulty_tweak = 0 03:04:28.042 [Lua] Lobby data num_players = 1 03:04:28.043 [Lua] Lobby data matchmaking = false 03:04:28.043 [Lua] Lobby data host = 1100001042d71c5 03:04:28.043 [Lua] Lobby data mission_id = inn_level 03:04:28.043 [Lua] Lobby data matchmaking_type = 3 03:04:28.043 [Lua] Lobby data country_code = CA 03:04:28.043 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:28.043 [Lua] Lobby data unique_server_name = Berkenstrips 03:04:28.043 [Lua] Lobby data mechanism = adventure 03:04:28.043 [Lua] Lobby data eac_authorized = true 03:04:28.043 [Lua] Set lobby end. 03:04:28.043 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 03:04:28.043 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2 03:04:28.043 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:04:28.043 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:04:28.043 [Lua] [Matchmaking] initializing 03:04:28.044 [Lua] [Matchmaking] my_peer_id: 1100001042d71c5, I am server 03:04:28.044 [Lua] [Matchmaking] register rpcs 03:04:28.044 [Lua] GameNetworkManager:init... creating game session 03:04:28.044 [Lua] Host GameSession.make_game_session_host with session: 03:04:28.044 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:04:28.044 [Lua] [GameNetworkManager] My own peer_id = 1100001042d71c5 03:04:28.044 [Lua] [GameNetworkManager] self.is_server = true 03:04:28.044 [Network] Setting artificial MTU limit to 65536 03:04:28.063 [Lua] Switching ConflictSettings: to: inn_level 03:04:28.063 [Lua] pacing=disabled 03:04:28.063 [Lua] roaming=nil 03:04:28.063 [Lua] disabled=false 03:04:28.063 [Lua] pack_spawning=disabled 03:04:28.063 [Lua] contained_breeds=nil 03:04:28.063 [Lua] boss=disabled 03:04:28.063 [Lua] horde=disabled 03:04:28.063 [Lua] specials=disabled 03:04:28.063 [Lua] name=inn_level 03:04:28.063 [Lua] intensity=disabled 03:04:28.063 [Lua] --- 03:04:28.063 [Lua] [LevelAnalysis] set_random_seed( 0) 03:04:28.070 [Lua] [AIInterestPointSystem] Level Seed: 0 03:04:28.071 [Lua] 03:04:28.071 [Lua] [entity_system_bag] = table 03:04:28.071 [Lua] [entity_system_bag] = metatable 03:04:28.071 [Lua] [startup_data] = table 03:04:28.071 [Lua] [entity_manager] = table 03:04:28.071 [Lua] [entity_manager] = metatable 03:04:28.071 [Lua] [unit_spawner] = table 03:04:28.071 [Lua] [unit_spawner] = metatable 03:04:28.071 [Lua] [unit_storage] = table 03:04:28.071 [Lua] [unit_storage] = metatable 03:04:28.071 [Lua] [dice_keeper] = table 03:04:28.071 [Lua] [dice_keeper] = metatable 03:04:28.071 [Lua] [is_server] = true (boolean) 03:04:28.071 [Lua] [world] = [World] 03:04:28.071 [Lua] [system_api] = table 03:04:28.071 [Lua] [entity_system] = table 03:04:28.071 [Lua] [entity_system] = metatable 03:04:28.071 [Lua] [network_lobby] = table 03:04:28.071 [Lua] [network_lobby] = metatable 03:04:28.071 [Lua] [profile_synchronizer] = table 03:04:28.071 [Lua] [profile_synchronizer] = metatable 03:04:28.071 [Lua] [level_transition_handler] = table 03:04:28.071 [Lua] [level_transition_handler] = metatable 03:04:28.071 [Lua] [num_local_human_players] = 1 (number) 03:04:28.071 [Lua] [statistics_db] = table 03:04:28.071 [Lua] [statistics_db] = metatable 03:04:28.071 [Lua] [network_server] = table 03:04:28.071 [Lua] [network_server] = metatable 03:04:28.071 [Lua] [input_manager] = table 03:04:28.071 [Lua] [input_manager] = metatable 03:04:28.071 [Lua] [network_clock] = table 03:04:28.071 [Lua] [network_clock] = metatable 03:04:28.071 [Lua] [network_transmit] = table 03:04:28.071 [Lua] [network_transmit] = metatable 03:04:28.071 [Lua] [free_flight_manager] = table 03:04:28.071 [Lua] [free_flight_manager] = metatable 03:04:28.071 [Lua] [network_manager] = table 03:04:28.071 [Lua] [network_manager] = metatable 03:04:28.071 [Lua] [network_event_delegate] = table 03:04:28.071 [Lua] [network_event_delegate] = metatable 03:04:28.071 [Lua] 03:04:28.071 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:04:28.071 [Lua] ignoring extension VersusInteractObjectiveExtension 03:04:28.071 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:04:28.071 [Lua] ignoring extension VersusSocketObjectiveExtension 03:04:28.071 [Lua] ignoring extension VersusTargetObjectiveExtension 03:04:28.071 [Lua] ignoring extension VersusMissionObjectiveExtension 03:04:28.072 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:04:28.080 [Lua] [AchievementManager] Achievements using the steam platform 03:04:28.081 [Lua] PlayerManager:add_player player_1 03:04:28.155 [Lua] [StateIngame] Level seed: 0 03:04:28.169 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2, async-read, 03:04:28.169 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read, 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5, async-read, 03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_4, async-read, 03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_2, async-read, 03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:04:28.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:04:28.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 03:04:28.178 [Lua] [LevelAnalysis] set_random_seed( 0) 03:04:28.185 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 03:04:28.185 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 03:04:28.186 [Lua] [IngameUI] init 03:04:28.212 [SteamVoipClient] select_out(1100001042d71c5, off) 03:04:28.218 [Lua] cb_razer_chroma_setup 03:04:28.263 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000000EBE810; node_def = table: 000000000483AE60; k = "scale"; v = "fit" [2] scenegraph = table: 0000000000EBE390; scenegraph_def = table: 0000000004839F60; name = "sg_aligner"; node_def = table: 000000000483AE60; parent_name = "sg_root"; parent = table: 0000000000EBE480; parent_world_position = table: 0000000000EBE4B0; local_position = table: 0000000000EBE780; size = table: 0000000000EBE7D0; node = table: 0000000000EBE810 [3] scenegraph = table: 0000000000EBE390; scenegraph_def = table: 0000000004839F60; name = "sg_background_settings_list"; node_def = table: 000000000483A460; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000000EBE390; scenegraph_def = table: 0000000004839F60; name = "sg_settings_list_mask"; node_def = table: 000000000483BD60; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004839F60; scenegraph = table: 0000000000EBE390; name = "sg_settings_list_mask"; node = table: 000000000483BD60 [6] self = table: 00000000012E32A0 [7] self = table: 00000000012E32A0; ingame_ui_context = table: 0000000002BDF520; input_manager = table: 0000000000694E70; world = [World] [8] self = table: 0000000004855250; object = table: 00000000012E32A0 [10] mod = table: 0000000000DF07F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000004841C90; mod = table: 0000000000DF07F0; init_view_function = [function]; transitions = table: 0000000004843680; blocked_transitions = table: 0000000004844610 [13] mod = table: 0000000002BDF860; error_prefix_data = table: 00000000012E3260; func = [function] [14] self = table: 0000000002BDF860; view_name = "vmf_options_view"; _ = table: 00000000048421C0 [16] mod = table: 0000000000DF07F0; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000012E3220; safe_hooks = table: 0000000002FD2930; i = 1 [19] self = table: 000000001AD22C30; object = table: 0000000002BDF860 [20] self = table: 0000000001948810; ingame_ui_context = table: 0000000002BDF520 [21] self = table: 0000000001948810; params = table: 0000000004439330; viewport_name = "player_1"; input_manager = table: 0000000000694E70; input_source = table: 000000000172A240; player_manager = table: 0000000002EFE9F0; peer_id = "1100001042d71c5"; local_player_id = 1; player = table: 0000000001654E40; stats_id = "1100001042d71c5:1"; entity_manager = table: 0000000018FEFCA0; camera_system = table: 000000000158A860; outline_system = table: 00000000008320C0; fade_system = table: 000000000158CC50; sound_sector_system = table: 000000000156E000; sound_environment_system = table: 000000001922F1D0; event_manager = table: 0000000004B44890; level_key = "inn_level"; world_manager = table: 0000000003D13C30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BDF520 [22] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; params = table: 0000000004439330; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; notify = nil; old_state = nil [24] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true [25] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; max_setting_list_offset_y = 290; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1290; settings_list_size_y = 1290; settings_list_widgets = table: 0000000002BA2A80; menu_widgets = table: 00000000012E4090; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; max_setting_list_offset_y = 290; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1290; settings_list_size_y = 1290; settings_list_widgets = table: 0000000002BA2A80; menu_widgets = table: 00000000012E4090; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000004855250; [14] fps = 0; world_manager = table: 0000000003D13C30; ingame_hud = table: 00000000023AC980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000001F41820; telemetry_time_view_enter = 0; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; blocked_transitions = table: 000000001AD22AC0; motd_ui = table: 0000000002BA28F0; cutscene_system = table: 0000000000ACA8A0; text_popup_ui = table: 0000000002321E40; local_player_id = 1; unlock_manager = table: 0000000002EE87A0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002D6C0E0; world = [World]; camera_manager = table: 00000000026D8180; _profile_requester = table: 0000000002E435B0; ingame_ui_context = table: 0000000002BDF520; _fps_cooldown = 0; views = table: 00000000018CAF20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001F412C0; is_in_inn = true; hotkey_mapping = table: 000000001AD219E0; _player = table: 0000000001654E40; weave_onboarding = table: 0000000002D6D360; popup_handler = table: 0000000002321C90; peer_id = "1100001042d71c5"; network_event_delegate = table: 00000000006A6D30; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C30; [20] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30; [21] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30; [22] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [23] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [24] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [25] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [26] ___is_class_metatable___ = true; __index = table: 000000000312B930; super = table: 00000000000B2C90; [27] world_name = "level_world"; entity_system_bag = table: 00000000191B06C0; network_server = table: 0000000001C176C0; entity_system = table: 0000000018D0EC30; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000001949020; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001042d71c5"; level = [Level]; network_timer_handler = table: 000000001A08E330; machines = table: 0000000004439300; network_event_delegate = table: 00000000006A6D30; free_flight_manager = table: 0000000002F00E80; network_transmit = table: 0000000016F6BD80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000694890; _lobby_host = table: 0000000001AFC4B0; dice_keeper = table: 0000000003932EE0; network_clock = table: 0000000018C2FC50; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560; [29] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560; [30] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560; [31] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094ED0; _machine = table: 0000000002FFAC30; startup_timer = 7.204546770779416; has_booted = true; loading_context = table: 0000000000653880; 03:04:28.266 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000018A6B620; node_def = table: 0000000000EBE1B0; k = "offset"; v = table: 0000000000EBE270 [2] scenegraph = table: 0000000018A6B5A0; scenegraph_def = table: 00000000012E3340; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000EBE1B0; parent_name = nil; local_position = table: 0000000018A6B5D0; node = table: 0000000018A6B620 [3] scenegraph_def = table: 00000000012E3340; scenegraph = table: 0000000018A6B5A0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000EBE1B0 [4] self = table: 00000000012E32A0 [5] self = table: 00000000012E32A0; ingame_ui_context = table: 0000000002BDF520; input_manager = table: 0000000000694E70; world = [World] [6] self = table: 0000000004855250; object = table: 00000000012E32A0 [8] mod = table: 0000000000DF07F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000004841C90; mod = table: 0000000000DF07F0; init_view_function = [function]; transitions = table: 0000000004843680; blocked_transitions = table: 0000000004844610 [11] mod = table: 0000000002BDF860; error_prefix_data = table: 00000000012E3260; func = [function] [12] self = table: 0000000002BDF860; view_name = "vmf_options_view"; _ = table: 00000000048421C0 [14] mod = table: 0000000000DF07F0; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000012E3220; safe_hooks = table: 0000000002FD2930; i = 1 [17] self = table: 000000001AD22C30; object = table: 0000000002BDF860 [18] self = table: 0000000001948810; ingame_ui_context = table: 0000000002BDF520 [19] self = table: 0000000001948810; params = table: 0000000004439330; viewport_name = "player_1"; input_manager = table: 0000000000694E70; input_source = table: 000000000172A240; player_manager = table: 0000000002EFE9F0; peer_id = "1100001042d71c5"; local_player_id = 1; player = table: 0000000001654E40; stats_id = "1100001042d71c5:1"; entity_manager = table: 0000000018FEFCA0; camera_system = table: 000000000158A860; outline_system = table: 00000000008320C0; fade_system = table: 000000000158CC50; sound_sector_system = table: 000000000156E000; sound_environment_system = table: 000000001922F1D0; event_manager = table: 0000000004B44890; level_key = "inn_level"; world_manager = table: 0000000003D13C30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BDF520 [20] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; params = table: 0000000004439330; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; notify = nil; old_state = nil [22] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true [23] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true [24] self = table: 000000000312B930; object = table: 0000000004439360 [25] self = table: 0000000000694560; loading_context = table: 0000000000653880; is_server = true; assert_on_leak = true; input_manager = table: 0000000000694E70; level_key = "inn_level"; level_setting = table: 00000000004950D0; db = table: 0000000000694890; world = [World]; network_event_delegate = table: 00000000006A6D30; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000008387F0; level_transition_handler = table: 0000000002F6B3E0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000004B44890; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001042d71c5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C220; params = table: 0000000004439330 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000012E4090; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; original_settings_list_size_y = 1290; max_setting_list_offset_y = 290; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002BA2A80; settings_list_size_y = 1290; ui_scenegraph = table: 0000000000EBE390; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000012E4090; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; original_settings_list_size_y = 1290; max_setting_list_offset_y = 290; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002BA2A80; settings_list_size_y = 1290; ui_scenegraph = table: 0000000000EBE390; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000004855250; [12] fps = 0; world_manager = table: 0000000003D13C30; ingame_hud = table: 00000000023AC980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000001F41820; telemetry_time_view_enter = 0; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; blocked_transitions = table: 000000001AD22AC0; motd_ui = table: 0000000002BA28F0; cutscene_system = table: 0000000000ACA8A0; text_popup_ui = table: 0000000002321E40; local_player_id = 1; unlock_manager = table: 0000000002EE87A0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002D6C0E0; world = [World]; camera_manager = table: 00000000026D8180; _profile_requester = table: 0000000002E435B0; ingame_ui_context = table: 0000000002BDF520; _fps_cooldown = 0; views = table: 00000000018CAF20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001F412C0; is_in_inn = true; hotkey_mapping = table: 000000001AD219E0; _player = table: 0000000001654E40; weave_onboarding = table: 0000000002D6D360; popup_handler = table: 0000000002321C90; peer_id = "1100001042d71c5"; network_event_delegate = table: 00000000006A6D30; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C30; [18] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30; [19] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30; [20] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [21] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [22] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [23] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810; [24] ___is_class_metatable___ = true; __index = table: 000000000312B930; super = table: 00000000000B2C90; [25] world_name = "level_world"; entity_system_bag = table: 00000000191B06C0; network_server = table: 0000000001C176C0; entity_system = table: 0000000018D0EC30; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000001949020; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001042d71c5"; level = [Level]; network_timer_handler = table: 000000001A08E330; machines = table: 0000000004439300; network_event_delegate = table: 00000000006A6D30; free_flight_manager = table: 0000000002F00E80; network_transmit = table: 0000000016F6BD80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000694890; _lobby_host = table: 0000000001AFC4B0; dice_keeper = table: 0000000003932EE0; network_clock = table: 0000000018C2FC50; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560; [27] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560; [28] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560; [29] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094ED0; _machine = table: 0000000002FFAC30; startup_timer = 7.204546770779416; has_booted = true; loading_context = table: 0000000000653880; 03:04:28.309 [Lua] [Matchmaking] Cancelling matchmaking 03:04:28.309 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:04:28.309 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:04:28.310 [Lua] Set lobby begin: 03:04:28.310 [Lua] Lobby data difficulty = normal 03:04:28.310 [Lua] Lobby data selected_mission_id = inn_level 03:04:28.310 [Lua] Lobby data power_level = 0 03:04:28.310 [Lua] Lobby data difficulty_tweak = 0 03:04:28.310 [Lua] Lobby data num_players = 1 03:04:28.310 [Lua] Lobby data matchmaking = false 03:04:28.310 [Lua] Lobby data host = 1100001042d71c5 03:04:28.310 [Lua] Lobby data mission_id = inn_level 03:04:28.310 [Lua] Lobby data matchmaking_type = 3 03:04:28.310 [Lua] Lobby data country_code = CA 03:04:28.311 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:28.311 [Lua] Lobby data unique_server_name = Berkenstrips 03:04:28.311 [Lua] Lobby data mechanism = adventure 03:04:28.311 [Lua] Lobby data eac_authorized = true 03:04:28.311 [Lua] Set lobby end. 03:04:28.313 [Flow] complete_skittergate_legend true 03:04:28.313 [Flow] complete_all_helmgart_levels_recruit true 03:04:28.317 [Flow] WitchHunterLevel:35 03:04:28.317 [Flow] LeaderYes 03:04:28.317 [Flow] ALL PC XP:304250 03:04:28.317 [Flow] Has "bogenhafen" DLC:true 03:04:28.317 [Flow] WH XP:60850 03:04:28.317 [Flow] Number of crafted items:3324 03:04:28.317 [Flow] Sum of Powe Levels:1500 03:04:28.317 [Flow] lodestone diff 1:false 03:04:28.317 [Flow] magnus and forest activated 03:04:28.317 [Flow] magnus and forest activated 03:04:28.317 [Flow] cemetery and forest activated 03:04:28.317 [Flow] magnus and cemetery 03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:28.318 [Flow] ALL RUNES ACTIVATED 03:04:28.318 [Flow] magnus and forest activated 03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:28.318 [Flow] ALL RUNES ACTIVATED 03:04:28.318 [Flow] cemetery and forest activated 03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:28.318 [Flow] ALL RUNES ACTIVATED 03:04:28.318 [Flow] magnus and forest activated 03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:28.318 [Flow] ALL RUNES ACTIVATED 03:04:28.318 [Flow] magnus and cemetery 03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:28.318 [Flow] ALL RUNES ACTIVATED 03:04:28.319 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:28.323 [Lua] CurrentConflictSettings inn_level 03:04:28.323 [Lua] [ConflictDirector] conflict_director is ai_ready 03:04:28.323 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:04:28.323 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:04:28.327 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:04:28.327 [Lua] Forming navigation groups in one frame 03:04:28.327 [Lua] Forming navigation groups 03:04:28.374 [Lua] NavigationGroupManager -> calulation time A: 0.04700000000000415 03:04:28.378 [Lua] NavigationGroupManager -> calulation time B: 0.0039999999999977831 03:04:28.378 [Lua] number of nav groups: 42 03:04:28.379 [Lua] number of refined nav groups : 23 03:04:28.384 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274 03:04:28.384 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:04:28.384 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:04:28.384 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:04:28.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:04:28.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:04:28.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:04:28.390 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 03:04:28.390 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:04:28.390 [Lua] [Managers] Calling function on all managers: 03:04:28.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:04:28.401 [Save] Saving `save_data` 03:04:28.406 [Save] Save done 03:04:28.415 [Lua] [PeerSM] 1100001042d71c5 :: on_exit WaitingForEnterGame 03:04:28.415 [Lua] [PeerSM] 1100001042d71c5 :: on_enter WaitingForGameObjectSync 03:04:28.427 [Lua] [UnlockManager] All unlocks ready 03:04:28.629 [Lua] player (1100001042d71c5,1) was put into party 1 03:04:28.629 [Lua] [IngamePlayerListUI] - Destroy 03:04:28.629 [Lua] [GamePadEquipmentUI] - Destroy 03:04:28.629 [Lua] [EquipmentUI] - Destroy 03:04:28.629 [Lua] [GamePadAbilityUI] - Destroy 03:04:28.629 [Lua] [AbilityUI] - Destroy 03:04:28.648 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001042d71c5 03:04:28.648 [Lua] Set lobby begin: 03:04:28.648 [Lua] Lobby data selected_mission_id = inn_level 03:04:28.648 [Lua] Lobby data num_players = 1 03:04:28.648 [Lua] Lobby data difficulty_tweak = 0 03:04:28.648 [Lua] Lobby data host = 1100001042d71c5 03:04:28.648 [Lua] Lobby data matchmaking_type = 3 03:04:28.648 [Lua] Lobby data difficulty = normal 03:04:28.648 [Lua] Lobby data player_slot_1 = 0:0 03:04:28.648 [Lua] Lobby data unique_server_name = Berkenstrips 03:04:28.648 [Lua] Lobby data player_slot_4 = 0:0 03:04:28.648 [Lua] Lobby data country_code = CA 03:04:28.648 [Lua] Lobby data matchmaking = false 03:04:28.649 [Lua] Lobby data power_level = 0 03:04:28.649 [Lua] Lobby data mission_id = inn_level 03:04:28.649 [Lua] Lobby data mechanism = adventure 03:04:28.649 [Lua] Lobby data player_slot_5 = 0:0 03:04:28.649 [Lua] Lobby data player_slot_2 = 1100001042d71c5:1 03:04:28.649 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:28.649 [Lua] Lobby data player_slot_3 = 0:0 03:04:28.649 [Lua] Lobby data eac_authorized = true 03:04:28.649 [Lua] Set lobby end. 03:04:28.649 [Lua] [ProfileSynchronizer] Assigning peer(1100001042d71c5:1) to profile(2) career(1) 03:04:28.650 [Lua] [PeerSM] 1100001042d71c5 :: on_exit WaitingForGameObjectSync 03:04:28.650 [Lua] [PeerSM] 1100001042d71c5 :: on_enter WaitingForPlayers 03:04:28.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 03:04:28.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 03:04:28.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:04:28.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 03:04:28.663 [Lua] [PeerSM] 1100001042d71c5 :: on_exit WaitingForPlayers 03:04:28.663 [Lua] [PeerSM] 1100001042d71c5 :: on_enter InGame 03:04:29.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:04:29.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:04:29.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:04:29.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 03:04:29.594 [Flow] DISABLE 03:04:29.909 [Window] Window => active 03:04:29.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 03:04:29.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 03:04:29.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:04:29.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 03:04:30.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 03:04:30.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 03:04:30.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:04:30.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:04:30.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:04:30.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:04:30.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:04:30.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:04:30.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:04:30.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:04:30.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:04:30.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:04:30.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:04:30.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:04:30.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:04:30.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:04:30.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:04:30.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:04:30.486 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:04:30.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:04:30.603 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:04:30.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:04:30.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:04:30.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:04:30.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 03:04:30.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 03:04:30.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 03:04:30.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 03:04:30.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 03:04:30.958 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 03:04:30.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 03:04:31.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 03:04:31.314 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 03:04:31.314 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:04:31.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:04:31.431 [Lua] [PackageManager] Force_load: wwise/staff 03:04:31.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:04:32.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:04:32.008 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:04:32.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:32.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:32.347 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:32.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 03:04:32.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 03:04:32.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 03:04:32.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 03:04:32.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 03:04:32.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 03:04:32.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 03:04:32.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 03:04:32.858 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 03:04:32.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 03:04:33.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 03:04:33.283 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 03:04:33.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:04:33.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:04:33.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:04:33.404 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:04:33.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:04:33.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:04:33.409 [Lua] PlayerManager:assign_unit_ownership Berkenstrips 1100001042d71c5 1 03:04:33.409 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:04:33.434 [Lua] Players are leaving the safe zone 03:04:33.702 [Lua] PlayFabMirrorBase:_commit_internal 1 03:04:33.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:04:33.707 [Lua] generate_backend_stats 1100001042d71c5:1 03:04:33.744 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:04:33.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:04:33.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 03:04:33.744 [Lua] Set lobby begin: 03:04:33.744 [Lua] Lobby data selected_mission_id = inn_level 03:04:33.744 [Lua] Lobby data num_players = 1 03:04:33.744 [Lua] Lobby data difficulty_tweak = 0 03:04:33.744 [Lua] Lobby data host = 1100001042d71c5 03:04:33.744 [Lua] Lobby data matchmaking_type = 3 03:04:33.744 [Lua] Lobby data difficulty = normal 03:04:33.744 [Lua] Lobby data player_slot_1 = 0:0 03:04:33.744 [Lua] Lobby data unique_server_name = Berkenstrips 03:04:33.745 [Lua] Lobby data player_slot_4 = 0:0 03:04:33.745 [Lua] Lobby data country_code = CA 03:04:33.745 [Lua] Lobby data matchmaking = false 03:04:33.745 [Lua] Lobby data power_level = 835 03:04:33.745 [Lua] Lobby data mission_id = inn_level 03:04:33.745 [Lua] Lobby data mechanism = adventure 03:04:33.746 [Lua] Lobby data player_slot_5 = 0:0 03:04:33.746 [Lua] Lobby data player_slot_2 = 1100001042d71c5:1 03:04:33.746 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 03:04:33.746 [Lua] Lobby data player_slot_3 = 0:0 03:04:33.746 [Lua] Lobby data eac_authorized = true 03:04:33.746 [Lua] Set lobby end. 03:04:33.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 03:04:33.772 [Lua] StateInGameRunning:_game_actually_starts() 03:04:33.772 [Lua] [IngameUI] menu view on_enter start_menu_view 03:04:33.772 [Lua] hero_fullscreen_menu_on_enter 03:04:33.772 [Lua] ################################################################################################################# 03:04:33.772 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:04:33.772 [Lua] ################################################################################################################# 03:04:33.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 03:04:33.776 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d03660 03:04:33.778 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:04:33.785 [SteamVoipClient] select_out(1100001042d71c5, off) 03:04:33.791 [Lua] cb_razer_chroma_setup 03:04:33.808 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:33.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:33.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:33.809 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 03:04:33.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:04:33.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 03:04:33.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:33.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:33.847 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:04:33.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 03:04:33.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 03:04:33.883 [Lua] commit result success 1 03:04:33.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 03:04:33.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 03:04:33.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 03:04:33.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 03:04:33.974 [Lua] Commit load time data 03:04:33.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 03:04:34.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 03:04:34.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4ac, position: 0 03:04:35.249 [Lua] [IngameUI] menu view on_exit start_menu_view 03:04:35.249 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:04:35.249 [Lua] hero_fullscreen_menu_on_exit 03:04:35.252 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d03660 03:04:35.252 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:04:35.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:04:35.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 03:04:35.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4ac, position: 27249 03:04:37.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2, async-read, 03:04:37.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:04:37.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read, 03:04:37.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:04:38.415 [Lua] [IngameUI] menu view on_enter hero_view 03:04:38.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:04:38.426 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:04:41.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 26 03:04:41.054 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 26 2 03:04:41.170 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 03:04:41.170 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 26 03:04:41.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 26 03:04:41.533 [Save] Saving `save_data` 03:04:41.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 03:04:41.537 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 03:04:41.539 [Save] Save done 03:04:41.553 [Lua] min_height 91.160001754760742 03:04:41.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 03:04:43.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 28 03:04:43.523 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 28 3 03:04:43.638 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 03:04:43.638 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 28 03:04:43.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 28 03:04:43.980 [Save] Saving `save_data` 03:04:43.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 03:04:43.985 [Save] Save done 03:04:43.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 03:04:43.997 [Lua] min_height 91.160001754760742 03:04:44.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 03:04:45.529 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 30 03:04:45.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 30 4 03:04:45.651 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 03:04:45.651 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 30 03:04:46.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 30 03:04:46.056 [Save] Saving `save_data` 03:04:46.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 03:04:46.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 03:04:46.061 [Save] Save done 03:04:46.070 [Lua] min_height 91.160001754760742 03:04:46.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 03:04:49.252 [Lua] [IngameUI] menu view on_exit hero_view 03:04:49.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:04:49.257 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:04:50.657 [Lua] [IngameUI] menu view on_enter hero_view 03:04:50.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:04:50.666 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:04:50.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:04:50.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:04:50.700 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:04:50.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:04:50.706 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:04:51.262 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:04:51.262 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 03:04:51.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:04:51.271 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 03:04:51.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:04:51.301 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:04:51.336 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:51.393 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:04:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:54.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:54.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:54.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:54.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:54.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:54.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:04:54.667 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:04:59.353 [Lua] [IngameUI] menu view on_exit hero_view 03:04:59.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:04:59.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:04:59.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:04:59.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:04:59.360 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:59.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:59.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:59.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:04:59.365 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:04:59.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 03:04:59.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 03:04:59.623 [Lua] PlayFabMirrorBase:_commit_internal 2 03:04:59.623 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:04:59.626 [Lua] generate_backend_stats 1100001042d71c5:1 03:04:59.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 03:04:59.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:04:59.657 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 03:04:59.668 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 5 03:04:59.777 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 03:04:59.777 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 03:04:59.993 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 03:05:00.007 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 03:05:00.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 03:05:00.226 [Lua] commit result success 2 03:05:00.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 03:05:00.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 03:05:00.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 03:05:00.580 [Lua] [IngameUI] menu view on_enter hero_view 03:05:00.586 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:05:00.586 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:05:07.801 [Lua] [IngameUI] menu view on_exit hero_view 03:05:07.805 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:05:07.805 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:05:08.914 [Lua] [IngameUI] menu view on_enter hero_view 03:05:08.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:05:08.921 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:05:08.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:05:08.939 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:05:08.940 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:05:08.940 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:05:08.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:05:09.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:05:09.433 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:05:09.472 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.518 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:05:09.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:09.867 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:05:09.867 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:05:09.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:09.872 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:05:09.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:05:09.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:05:09.877 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:05:09.877 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:05:09.905 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 03:05:10.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 03:05:10.111 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 03:05:10.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 35 03:05:10.597 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 35 6 03:05:10.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 03:05:10.711 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 35 03:05:11.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 35 03:05:11.113 [Save] Saving `save_data` 03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read, 03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer1, async-read, 03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer2, async-read, 03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3, async-read, 03:05:11.117 [Save] Save done 03:05:11.117 [Save] Saving `save_data` 03:05:11.136 [Save] Save done 03:05:11.136 [Save] Saving `save_data` 03:05:11.156 [Save] Save done 03:05:11.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 03:05:11.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 03:05:11.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:05:11.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:05:11.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:05:11.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 03:05:11.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 03:05:11.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 03:05:14.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer1 03:05:14.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 03:05:14.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer2 03:05:14.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3 03:05:14.150 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 03:05:14.150 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 03:05:14.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 03:05:14.372 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 03:05:14.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 36 03:05:14.657 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 36 7 03:05:14.766 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 03:05:14.766 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 36 03:05:15.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 36 03:05:15.205 [Save] Saving `save_data` 03:05:15.209 [Save] Save done 03:05:15.209 [Save] Saving `save_data` 03:05:15.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read, 03:05:15.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, LootItemUnitPreviewer1, async-read, 03:05:15.228 [Save] Save done 03:05:15.228 [Save] Saving `save_data` 03:05:15.247 [Save] Save done 03:05:15.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:05:15.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:05:18.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, LootItemUnitPreviewer1 03:05:18.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 03:05:18.837 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 03:05:18.837 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 03:05:18.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 03:05:18.974 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 03:05:19.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37 03:05:19.360 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 8 03:05:19.485 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 03:05:19.485 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37 03:05:20.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37 03:05:20.025 [Save] Saving `save_data` 03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read, 03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, LootItemUnitPreviewer1, async-read, 03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read, 03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2, async-read, 03:05:20.029 [Save] Save done 03:05:20.029 [Save] Saving `save_data` 03:05:20.049 [Save] Save done 03:05:20.049 [Save] Saving `save_data` 03:05:20.071 [Save] Save done 03:05:20.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:05:20.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:05:20.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 03:05:20.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 03:05:20.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 03:05:22.956 [Lua] PlayFabMirrorBase:_commit_internal 3 03:05:22.956 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:22.959 [Lua] generate_backend_stats 1100001042d71c5:1 03:05:22.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:05:22.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:23.000 [Lua] commit result success 3 03:05:23.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 03:05:23.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 03:05:23.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, LootItemUnitPreviewer1 03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2 03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 03:05:24.164 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 03:05:24.164 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 03:05:24.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 03:05:24.301 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 03:05:24.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39 03:05:24.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 9 03:05:24.983 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 03:05:24.983 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39 03:05:25.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39 03:05:25.609 [Save] Saving `save_data` 03:05:25.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer1, async-read, 03:05:25.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read, 03:05:25.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer2, async-read, 03:05:25.620 [Save] Save done 03:05:25.620 [Save] Saving `save_data` 03:05:25.634 [Save] Save done 03:05:25.634 [Save] Saving `save_data` 03:05:25.648 [Save] Save done 03:05:25.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 03:05:25.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 03:05:25.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 03:05:25.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 03:05:25.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 03:05:29.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer1 03:05:29.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer2 03:05:29.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 03:05:29.585 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 03:05:29.959 [Lua] [IngameUI] menu view on_exit hero_view 03:05:29.962 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:05:29.962 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:05:30.767 [Lua] [IngameUI] menu view on_enter hero_view 03:05:30.774 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:05:30.774 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:05:30.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:05:30.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:05:30.803 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:05:30.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:05:30.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:05:31.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:05:31.289 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:05:31.300 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:05:31.302 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:05:31.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:05:31.302 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:05:31.305 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:05:31.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:05:31.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:05:40.993 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 40 03:05:41.006 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 40 10 03:05:41.120 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 03:05:41.120 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 40 03:05:42.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 40 03:05:42.030 [Save] Saving `save_data` 03:05:42.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 03:05:42.035 [Save] Save done 03:05:42.035 [Save] Saving `save_data` 03:05:42.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 03:05:42.060 [Save] Save done 03:05:42.060 [Save] Saving `save_data` 03:05:42.075 [Save] Save done 03:05:42.075 [Save] Saving `save_data` 03:05:42.081 [Save] Save done 03:05:42.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 03:05:45.205 [Lua] PlayFabMirrorBase:_commit_internal 4 03:05:45.205 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:45.208 [Lua] generate_backend_stats 1100001042d71c5:1 03:05:45.237 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 03:05:45.238 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:45.251 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 11 03:05:45.361 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 03:05:45.361 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 03:05:45.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 03:05:45.592 [Lua] commit result success 4 03:05:45.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 03:05:45.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 03:05:45.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 03:05:49.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 44 03:05:49.330 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 44 12 03:05:49.440 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 03:05:49.440 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 44 03:05:49.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 44 03:05:49.931 [Save] Saving `save_data` 03:05:49.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 03:05:49.937 [Save] Save done 03:05:49.937 [Save] Saving `save_data` 03:05:49.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 03:05:49.941 [Save] Save done 03:05:50.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 03:05:51.741 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:05:51.741 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:05:51.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:05:51.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:05:51.744 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:05:51.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:05:51.750 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:05:52.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:05:52.230 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:05:52.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:52.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:52.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:52.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:52.323 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:05:52.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:52.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:52.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:52.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:52.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:52.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:05:56.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:05:56.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:56.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:56.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:56.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:05:56.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:05:56.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:05:56.657 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:05:56.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:05:56.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:05:56.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:05:58.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 46 03:05:58.184 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 46 13 03:05:58.298 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 03:05:58.298 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 46 03:05:58.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 46 03:05:58.839 [Save] Saving `save_data` 03:05:58.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 03:05:58.844 [Save] Save done 03:05:58.844 [Save] Saving `save_data` 03:05:58.847 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 03:05:58.849 [Save] Save done 03:05:58.849 [Save] Saving `save_data` 03:05:58.853 [Save] Save done 03:05:58.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 03:06:00.798 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:06:00.798 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:06:00.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:06:00.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:06:00.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:06:00.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:06:00.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:06:01.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:06:01.277 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:06:01.315 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:01.371 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:06:01.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:01.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:01.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:03.124 [Lua] item table: 00000000117E4DF0 BEC76867DAA100C1 03:06:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:04.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:04.295 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:06:04.299 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001042d71c5:1) 03:06:04.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer, async-read, 03:06:04.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 03:06:04.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 03:06:04.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:06:04.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 03:06:04.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01 03:06:04.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer, async-read, 03:06:04.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01 03:06:04.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01 03:06:04.938 [Lua] [IngameUI] menu view on_exit hero_view 03:06:04.945 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:06:04.945 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:06:04.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:06:04.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:06:04.945 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:04.951 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:06:04.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:06:04.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:06:09.730 [Lua] PlayFabMirrorBase:_commit_internal 5 03:06:09.730 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:09.733 [Lua] generate_backend_stats 1100001042d71c5:1 03:06:09.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48 03:06:09.762 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:06:09.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49 03:06:09.769 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 14 03:06:09.876 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 03:06:09.876 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48 03:06:10.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48 03:06:10.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49 03:06:10.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49 03:06:10.307 [Lua] commit result success 5 03:06:10.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 03:06:10.323 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 03:06:10.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 03:06:14.561 [Lua] [IngameUI] menu view on_enter hero_view 03:06:14.568 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:06:14.568 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:06:14.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:06:14.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:06:14.593 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:06:14.593 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:06:14.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:06:15.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:06:15.102 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:06:15.138 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:15.206 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:06:15.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:15.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:15.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:17.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:17.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:17.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:17.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:23.084 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:06:23.084 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:23.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:23.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:23.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:23.088 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:06:23.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:06:23.089 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:06:23.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:06:23.091 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:06:23.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:06:24.604 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:06:24.604 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 03:06:25.259 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 03:06:25.259 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 03:06:26.633 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 03:06:26.633 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 03:06:30.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 51 03:06:30.308 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 51 15 03:06:30.423 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 03:06:30.423 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 51 03:06:30.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 51 03:06:30.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 03:06:30.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 03:06:30.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 03:06:40.688 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:06:40.688 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 03:06:40.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:06:40.689 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:06:40.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:06:40.689 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:06:40.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:06:41.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:06:41.140 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:06:41.180 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:41.244 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:06:41.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:41.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:41.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:46.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:46.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:46.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:46.387 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:06:46.390 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001042d71c5:1) 03:06:46.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read, 03:06:46.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer 03:06:46.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer 03:06:46.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 03:06:46.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 03:06:46.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 03:06:46.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read, 03:06:46.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 03:06:46.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04 03:06:50.438 [Lua] [IngameUI] menu view on_exit hero_view 03:06:50.442 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:06:50.442 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:06:50.442 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:06:50.442 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:06:50.442 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:50.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:50.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:50.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:50.447 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:06:50.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:06:50.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:06:53.272 [Lua] [IngameUI] menu view on_enter hero_view 03:06:53.277 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:06:53.277 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 03:06:53.296 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 03:06:53.297 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 03:06:53.297 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 03:06:53.301 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read, 03:06:53.301 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read, 03:06:53.302 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read, 03:06:53.302 [Lua] hero_fullscreen_menu_on_enter 03:06:53.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 03:06:53.407 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 03:06:53.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 03:06:53.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 03:06:53.459 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 03:06:53.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 03:06:53.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 03:06:53.510 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 03:06:54.501 [Lua] [IngameUI] menu view on_exit hero_view 03:06:54.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:06:54.505 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 03:06:54.505 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 03:06:54.505 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 03:06:54.506 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 03:06:54.509 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1 03:06:54.509 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2 03:06:54.509 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3 03:06:54.509 [Lua] hero_fullscreen_menu_on_exit 03:06:54.510 [Save] Saving `save_data` 03:06:54.515 [Save] Save done 03:06:55.313 [Lua] [IngameUI] menu view on_enter hero_view 03:06:55.320 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0 03:06:55.320 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:06:55.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:06:55.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:06:55.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:06:55.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:06:55.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:06:55.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:06:55.823 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:06:55.823 [Lua] PlayFabMirrorBase:_commit_internal 6 03:06:55.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:55.826 [Lua] generate_backend_stats 1100001042d71c5:1 03:06:55.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53 03:06:55.855 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:06:55.855 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54 03:06:55.871 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 16 03:06:55.881 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.920 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it 03:06:55.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:55.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:06:55.992 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 03:06:55.992 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53 03:06:56.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:06:56.075 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:56.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:56.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:56.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:06:56.080 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:06:56.080 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:06:56.080 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:06:56.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:06:56.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:06:56.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:06:56.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53 03:06:56.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54 03:06:56.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54 03:06:56.483 [Lua] commit result success 6 03:06:56.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 03:06:56.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 03:06:56.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 03:06:56.908 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:06:56.908 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 03:06:57.524 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 03:06:57.524 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 03:07:00.599 [Lua] [IngameUI] menu view on_exit hero_view 03:07:00.603 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0 03:07:00.603 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:07:00.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:07:00.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:07:00.603 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 03:07:00.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:07:01.072 [Lua] [IngameUI] menu view on_enter ingame_menu 03:07:02.846 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 03:07:03.351 [Lua] PopupManager:query_result returned result: end_game 03:07:03.351 [ReturnCode] force silent exit code 03:07:03.351 [Lua] FORCE COMMIT 7 03:07:03.351 [Lua] PlayFabMirrorBase:_commit_internal 7 03:07:03.351 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:07:03.354 [Lua] generate_backend_stats 1100001042d71c5:1 03:07:03.380 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:07:03.380 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:07:03.386 [Lua] commit result success 7 03:07:03.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 03:07:03.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 57 03:07:03.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 03:07:03.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 03:07:03.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 57 03:07:03.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 57 03:07:03.642 [Lua] [Matchmaking] Doing transition quit_game from UI 03:07:03.642 [Lua] TRANSITION quit_game nil nil 03:07:03.642 [Lua] [GameNetworkManager] Leaving game... 03:07:03.642 [Lua] [GameNetworkManager] Shutting down game session host. 03:07:03.642 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:07:03.642 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:07:03.642 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=154.16 03:07:03.656 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:07:03.925 [Window] Window => inactive 03:07:05.654 [Application] Lua signals application exit. 03:07:05.760 [ReturnCode] force silent exit code 03:07:05.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:07:05.760 [Lua] [Managers] Calling function on all managers: 03:07:05.761 [Lua] PlayerManager:remove_player peer_id=1100001042d71c5 1 03:07:05.761 [Lua] Clearing all global lookup lists 03:07:05.761 [Lua] [IngamePlayerListUI] - Destroy 03:07:05.761 [Lua] [GamePadEquipmentUI] - Destroy 03:07:05.761 [Lua] [EquipmentUI] - Destroy 03:07:05.761 [Lua] [GamePadAbilityUI] - Destroy 03:07:05.761 [Lua] [AbilityUI] - Destroy 03:07:05.763 [Lua] [IngameUI] destroy 03:07:05.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2 03:07:05.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 03:07:05.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5 03:07:05.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_4 03:07:05.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_2 03:07:05.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 03:07:05.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 03:07:05.828 [Lua] [Managers] Destroying manager group: 03:07:05.834 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:07:05.894 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:07:05.894 [Lua] [Matchmaking] unregister rpcs 03:07:05.894 [Lua] [Matchmaking] destroying 03:07:05.894 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:07:05.894 [Lua] [ChatManager] Unregistering channel 1 03:07:05.894 [Lua] [EnemyPackageLoader] network_context_destroyed 03:07:05.894 [Lua] [PartyManager] network_context_destroyed 03:07:05.894 [Lua] [GameMechanismManager] network_context_destroyed 03:07:05.895 [SteamVoip] Leaving room 2081f8cdf82f43c8 03:07:05.895 [SteamVoipClient] select_out(1100001042d71c5, off) 03:07:05.895 [SteamVoip] Destroying room 2081f8cdf82f43c8 03:07:05.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 03:07:05.896 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 03:07:05.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 03:07:05.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer 03:07:05.900 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer 03:07:05.905 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 03:07:05.908 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 03:07:05.917 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:07:05.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer 03:07:05.931 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:07:05.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, ProfileSynchronizer 03:07:05.938 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:07:05.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer 03:07:05.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 03:07:05.940 [EACServer] [23:07:05:939][Windows][EAC Server] [Info][Destroy] Called 03:07:05.944 [Lua] [LobbyHost] Destroying 03:07:05.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 03:07:05.946 [Umbra] Unload tome 03:07:05.946 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 03:07:06.089 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 03:07:06.112 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 03:07:06.112 [Lua] ############### UNLOADING PACKAGES ############### 03:07:06.112 [Lua] [Managers] Calling function on all managers: 03:07:06.112 [Lua] [Managers] Destroying manager group: 03:07:06.112 [Lua] [Managers] Destroying manager group: 03:07:06.112 [Lua] [Managers] Destroying manager group: 03:07:06.112 [Lua] [Managers] Destroying manager group: 03:07:06.460 [Lua] VMF:ON_UNLOAD() 03:07:06.475 [Lua] [PackageManager] Destroy() 03:07:06.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 03:07:06.476 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:07:06.487 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 03:07:06.487 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 03:07:06.522 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:07:06.522 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 03:07:06.530 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 03:07:06.537 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:07:06.557 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:07:06.560 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:07:06.560 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 03:07:06.565 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:07:06.565 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:07:06.567 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 03:07:06.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:07:06.572 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:07:06.572 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 03:07:06.576 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:07:06.580 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 03:07:06.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 03:07:06.584 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:07:06.587 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 03:07:06.587 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:07:06.588 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 03:07:06.589 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 03:07:06.589 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:07:06.589 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:07:06.592 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 03:07:06.593 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 03:07:06.604 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 03:07:06.604 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 03:07:06.641 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:07:06.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 03:07:06.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 03:07:06.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 03:07:06.661 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:07:06.665 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:07:06.666 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:07:06.686 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 03:07:06.743 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:07:06.743 [Lua] [PackageManager] Unload: resource_packages/careers, global 03:07:06.750 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:07:06.759 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:07:06.760 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 03:07:06.983 [RazerChroma] Shutdown Razer Chroma 03:07:07.207 [EAC] Shutdown [Log end]