[Log version] 1
[Session] f49d6775-ae6f-4360-9528-59632500f9d2
UTC time stamps
03:03:49.132 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
03:03:49.132 [Application] Setting process priority to high
03:03:49.132 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
03:03:49.132 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
03:03:49.132 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
03:03:49.132 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
03:03:49.133 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
03:03:49.213 [RazerChroma] Setup Razer Chroma resources
03:03:49.214 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
03:03:49.245 [Window] Window => active
03:03:49.286 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
03:03:49.347 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
03:03:50.707 [EAC] Init client 1100001042d71c5
03:03:50.707 [EAC] EAC client initialized
03:03:50.707 warning: [EAC] Failed to initialize localization
03:03:50.708 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
03:03:50.904 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980M)
03:03:52.015 [AFTERMATH] Initialized Aftermath
03:03:52.020 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
03:03:52.194 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
03:03:52.997 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
03:03:52.999 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
03:03:53.217 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
03:03:53.217 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
03:03:53.217 [Save] Save dir: `C:\Users\renew\AppData\Roaming\fatshark\Vermintide 2`
03:03:53.217 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
03:03:53.217 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
03:03:53.523 [RazerChroma] Setup Razer Chroma
03:03:53.620 [LightFX ] Loaded DLL.
03:03:53.620 [LightFX ] Init()
03:03:53.707 [Lua] boot.lua start, os clock: 9.7309999999999999
03:03:53.707 [Lua] LUA IS STRIPPED!
03:03:53.707 [Lua] Boot:setup() entered. time: 0 os-clock: 9.7319999999999993
03:03:53.707 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16246MB
Available: 9071MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 56e8b564-91f6-4970-9aea-17ccce78558d
--- Graphics
Graphics card: NVIDIA GeForce GTX 980M (DirectX 11.0, 8144MB) Driver version: 46627
Graphics card: Intel(R) HD Graphics 530 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: Killer Wireless-n/a/ac 1535 Wireless Network Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Gaming Keyboard
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): Airplane Mode Switch
Input device: Generic (17.0): HyperX Cloud Flight Wireless Headset
03:03:53.708 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
03:03:53.729 [SteamStats] RequestCurrentStats success: true
03:03:57.411 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.2731754386331886 os-clock: 13.435
03:03:57.411 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
03:03:57.412 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
03:03:57.412 [Lua] Flushing: resource_packages/strings [ResourcePackage]
03:03:57.412 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
03:03:57.413 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
03:03:57.413 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
03:03:57.413 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
03:03:57.413 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
03:03:57.413 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
03:03:57.413 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
03:03:57.413 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
03:03:57.414 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
03:03:57.414 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
03:03:57.414 [Lua] Development.init_application_parameters
03:03:57.414 [Lua] -----------------------------------------------------------------
03:03:57.414 [Lua] -- Application parameters --
03:03:57.414 [Lua] -----------------------------------------------------------------
03:03:57.414 [Lua] *****************************************************************
03:03:57.414 [Lua] ** Initial contents of script_data **
03:03:57.414 [Lua] script_data.beta_level_progression = false
03:03:57.414 [Lua] script_data.build_identifier = 142279ec06cd
03:03:57.414 [Lua] script_data.debug_interactions = false
03:03:57.414 [Lua] script_data.disable_debug_draw = true
03:03:57.414 [Lua] script_data.disable_intro_trailer = false
03:03:57.414 [Lua] script_data.disable_store = false
03:03:57.414 [Lua] script_data.disable_tutorial_at_start = true
03:03:57.414 [Lua] script_data.eac-untrusted = false
03:03:57.414 [Lua] script_data.enable_detailed_tooltips = false
03:03:57.414 [Lua] script_data.force_debug_disabled = true
03:03:57.414 [Lua] script_data.force_steam = true
03:03:57.414 [Lua] script_data.hide_fps = true
03:03:57.414 [Lua] script_data.hide_version_info = true
03:03:57.414 [Lua] script_data.matchmaking_debug = true
03:03:57.414 [Lua] script_data.network_debug = true
03:03:57.414 [Lua] script_data.package_debug = true
03:03:57.414 [Lua] script_data.packaged_build = true
03:03:57.414 [Lua] script_data.settings = { }
03:03:57.414 [Lua] script_data.show_fps = false
03:03:57.414 [Lua] script_data.spawn_empty_chest = true
03:03:57.414 [Lua] script_data.telemetry_log_interval = 600
03:03:57.414 [Lua] script_data.tobii_button = false
03:03:57.414 [Lua] script_data.use_beta_overlay = false
03:03:57.414 [Lua] script_data.use_local_backend = false
03:03:57.414 [Lua] script_data.use_tech_telemetry = true
03:03:57.414 [Lua] script_data.use_telemetry = true
03:03:57.414 [Lua] *****************************************************************
03:03:57.414 [Lua] [Boot] use baked enemy meshes: false
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
03:03:57.415 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
03:03:57.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
03:03:57.452 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
03:03:57.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
03:03:57.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
03:03:57.546 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
03:03:57.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
03:03:57.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
03:03:57.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
03:03:57.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
03:03:57.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
03:03:57.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
03:03:57.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
03:03:57.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
03:03:57.900 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
03:03:57.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
03:03:58.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
03:03:58.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
03:03:58.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
03:03:58.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
03:03:58.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
03:03:58.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
03:03:58.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
03:03:58.384 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
03:03:58.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
03:03:58.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
03:03:58.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
03:03:58.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
03:03:58.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
03:03:58.801 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
03:03:58.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
03:03:58.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
03:03:58.838 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
03:03:58.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
03:03:58.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
03:03:58.950 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
03:03:58.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
03:03:59.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
03:03:59.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
03:03:59.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
03:03:59.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
03:03:59.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
03:03:59.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
03:03:59.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
03:03:59.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
03:03:59.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
03:03:59.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
03:03:59.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
03:03:59.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
03:03:59.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
03:03:59.419 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
03:03:59.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
03:03:59.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
03:03:59.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
03:03:59.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
03:03:59.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
03:03:59.612 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
03:03:59.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
03:03:59.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
03:03:59.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
03:03:59.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
03:03:59.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
03:03:59.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
03:03:59.744 [Lua] settings.steam: nil
03:03:59.744 [Lua] Steam: table: 0000000000062570
03:03:59.744 [Lua] force_steam: true
03:03:59.744 [Lua] BUILD: release
03:03:59.744 [Lua] test_backend: nil
03:03:59.748 [Lua] DEDICATED_SERVER: false
03:03:59.748 [Lua] Using app_id '552500' to define backend
03:03:59.749 [Lua] PlayFab Title ID: 5107
03:03:59.862 [Lua] [1] = chaos_dummy_troll (string)
03:03:59.862 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
03:03:59.862 [Lua] [3] = skaven_rat_ogre (string)
03:03:59.862 [Lua] [4] = critter_rat (string)
03:03:59.862 [Lua] [5] = chaos_troll (string)
03:03:59.862 [Lua] [6] = beastmen_minotaur (string)
03:03:59.862 [Lua] [7] = skaven_storm_vermin_warlord (string)
03:03:59.862 [Lua] [8] = skaven_stormfiend (string)
03:03:59.862 [Lua] [9] = chaos_greed_pinata (string)
03:03:59.862 [Lua] [10] = skaven_stormfiend_demo (string)
03:03:59.862 [Lua] [11] = chaos_plague_wave_spawner (string)
03:03:59.862 [Lua] [12] = chaos_vortex (string)
03:03:59.862 [Lua] [13] = skaven_stormfiend_boss (string)
03:03:59.862 [Lua] [14] = chaos_spawn (string)
03:03:59.862 [Lua] [15] = skaven_storm_vermin_champion (string)
03:03:59.862 [Lua] [16] = chaos_tentacle (string)
03:03:59.862 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
03:03:59.862 [Lua] [18] = skaven_grey_seer (string)
03:03:59.862 [Lua] [19] = skaven_explosive_loot_rat (string)
03:03:59.862 [Lua] [20] = skaven_loot_rat (string)
03:03:59.862 [Lua] [21] = critter_pig (string)
03:03:59.862 [Lua] [22] = chaos_dummy_sorcerer (string)
03:03:59.862 [Lua] [23] = chaos_mutator_sorcerer (string)
03:03:59.862 [Lua] [24] = skaven_gutter_runner (string)
03:03:59.862 [Lua] [25] = skaven_pack_master (string)
03:03:59.862 [Lua] [26] = chaos_exalted_sorcerer (string)
03:03:59.862 [Lua] [27] = chaos_vortex_sorcerer (string)
03:03:59.862 [Lua] [28] = skaven_poison_wind_globadier (string)
03:03:59.862 [Lua] [29] = chaos_corruptor_sorcerer (string)
03:03:59.862 [Lua] [30] = chaos_warrior (string)
03:03:59.862 [Lua] [31] = skaven_warpfire_thrower (string)
03:03:59.862 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
03:03:59.862 [Lua] [33] = chaos_plague_sorcerer (string)
03:03:59.862 [Lua] [34] = curse_mutator_sorcerer (string)
03:03:59.862 [Lua] [35] = chaos_exalted_champion_warcamp (string)
03:03:59.862 [Lua] [36] = chaos_tentacle_sorcerer (string)
03:03:59.862 [Lua] [37] = skaven_ratling_gunner (string)
03:03:59.862 [Lua] [38] = chaos_exalted_champion_norsca (string)
03:03:59.862 [Lua] [39] = chaos_raider (string)
03:03:59.862 [Lua] [40] = chaos_berzerker (string)
03:03:59.862 [Lua] [41] = beastmen_ungor_dummy (string)
03:03:59.862 [Lua] [42] = skaven_storm_vermin (string)
03:03:59.862 [Lua] [43] = beastmen_standard_bearer_crater (string)
03:03:59.862 [Lua] [44] = chaos_raider_tutorial (string)
03:03:59.862 [Lua] [45] = beastmen_gor_dummy (string)
03:03:59.862 [Lua] [46] = beastmen_bestigor_dummy (string)
03:03:59.862 [Lua] [47] = skaven_storm_vermin_with_shield (string)
03:03:59.862 [Lua] [48] = beastmen_ungor (string)
03:03:59.862 [Lua] [49] = skaven_storm_vermin_commander (string)
03:03:59.862 [Lua] [50] = beastmen_ungor_archer (string)
03:03:59.862 [Lua] [51] = beastmen_standard_bearer (string)
03:03:59.862 [Lua] [52] = beastmen_gor (string)
03:03:59.862 [Lua] [53] = beastmen_bestigor (string)
03:03:59.862 [Lua] [54] = skaven_plague_monk (string)
03:03:59.862 [Lua] [55] = chaos_marauder (string)
03:03:59.862 [Lua] [56] = skaven_dummy_clan_rat (string)
03:03:59.862 [Lua] [57] = chaos_marauder_tutorial (string)
03:03:59.862 [Lua] [58] = skaven_clan_rat (string)
03:03:59.862 [Lua] [59] = chaos_zombie (string)
03:03:59.862 [Lua] [60] = chaos_fanatic (string)
03:03:59.862 [Lua] [61] = skaven_clan_rat_tutorial (string)
03:03:59.862 [Lua] [62] = chaos_marauder_with_shield (string)
03:03:59.862 [Lua] [63] = skaven_clan_rat_with_shield (string)
03:03:59.862 [Lua] [64] = skaven_slave (string)
03:03:59.862 [Lua] [65] = skaven_dummy_slave (string)
03:03:59.917 [Lua] [UIRenderer] Loading
03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
03:03:59.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
03:03:59.922 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
03:03:59.940 [Lua] level display name warcamp
03:03:59.940 [Lua] level display name prologue
03:03:59.940 [Lua] level display name military
03:03:59.940 [Lua] level display name skaven_stronghold
03:03:59.940 [Lua] level display name ussingen
03:03:59.941 [Lua] level display name fort
03:03:59.941 [Lua] level display name ground_zero
03:03:59.941 [Lua] level display name elven_ruins
03:03:59.941 [Lua] level display name farmlands
03:03:59.941 [Lua] level display name plaza
03:03:59.941 [Lua] level display name mines
03:03:59.941 [Lua] level display name magnus
03:03:59.941 [Lua] level display name crater
03:03:59.941 [Lua] level display name bell
03:03:59.941 [Lua] level display name dlc_bastion
03:03:59.941 [Lua] level display name skittergate
03:03:59.941 [Lua] level display name dlc_bogenhafen_city
03:03:59.941 [Lua] level display name dlc_bogenhafen_slum
03:03:59.941 [Lua] level display name cemetery
03:03:59.941 [Lua] level display name dlc_castle
03:03:59.941 [Lua] level display name forest_ambush
03:03:59.941 [Lua] level display name nurgle
03:03:59.941 [Lua] level display name catacombs
03:03:59.941 [Lua] level display name dlc_portals
03:04:00.025 [Lua] TIME: 0.045999999999999
03:04:01.605 [Lua] [ConflictSettings] Contained breeds generated in: 1.5069999999999979
03:04:01.722 [Lua] <>realm = official<>
03:04:02.077 [Lua]
03:04:02.077 [Lua] [1] = table
03:04:02.077 [Lua] [download_pending] = false (boolean)
03:04:02.077 [Lua] [id] = 1369573612 (string)
03:04:02.077 [Lua] [banned] = false (boolean)
03:04:02.077 [Lua] [author_id] = 58813412 (number)
03:04:02.077 [Lua] [tags] = table
03:04:02.077 [Lua] [1] = Tools (string)
03:04:02.077 [Lua] [2] = approved (string)
03:04:02.077 [Lua] [author] = bIbIbI(rus) (string)
03:04:02.077 [Lua] [sanctioned] = true (boolean)
03:04:02.077 [Lua] [out_of_date] = false (boolean)
03:04:02.077 [Lua] [downloading] = false (boolean)
03:04:02.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
03:04:02.077 [Lua] [num_children] = 0 (number)
03:04:02.077 [Lua] [ugc_status] = 3 (number)
03:04:02.077 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
03:04:02.077 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
03:04:02.077 [Lua] [installed] = true (boolean)
03:04:02.077 [Lua] [enabled] = true (boolean)
03:04:02.077 [Lua] [name] = Vermintide Mod Framework (string)
03:04:02.077 [Lua] [dependency_error] = (string)
03:04:02.077 [Lua] [2] = table
03:04:02.077 [Lua] [download_pending] = false (boolean)
03:04:02.077 [Lua] [id] = 1389872347 (string)
03:04:02.077 [Lua] [children] = table
03:04:02.077 [Lua] [1] = 1369573612 (string)
03:04:02.077 [Lua] [banned] = false (boolean)
03:04:02.077 [Lua] [author_id] = 4821406 (number)
03:04:02.077 [Lua] [tags] = table
03:04:02.077 [Lua] [1] = approved (string)
03:04:02.077 [Lua] [2] = UI (string)
03:04:02.077 [Lua] [author] = grasmann (string)
03:04:02.077 [Lua] [sanctioned] = true (boolean)
03:04:02.077 [Lua] [out_of_date] = false (boolean)
03:04:02.077 [Lua] [downloading] = false (boolean)
03:04:02.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
03:04:02.077 [Lua] [num_children] = 1 (number)
03:04:02.077 [Lua] [ugc_status] = 3 (number)
03:04:02.077 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
03:04:02.077 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
03:04:02.077 [Lua] [installed] = true (boolean)
03:04:02.077 [Lua] [enabled] = false (boolean)
03:04:02.077 [Lua] [name] = Simple UI (string)
03:04:02.077 [Lua] [dependency_error] = (string)
03:04:02.077 [Lua] [3] = table
03:04:02.077 [Lua] [download_pending] = false (boolean)
03:04:02.077 [Lua] [id] = 1374248490 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 45268594 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = approved (string)
03:04:02.078 [Lua] [author] = prop joe (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
03:04:02.078 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Penlight Lua Libraries (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [4] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1391228174 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 4821406 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = UI (string)
03:04:02.078 [Lua] [2] = QoL (string)
03:04:02.078 [Lua] [3] = Approved (string)
03:04:02.078 [Lua] [author] = grasmann (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
03:04:02.078 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = UI Improvements (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [5] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1397265260 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 26572404 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = UI (string)
03:04:02.078 [Lua] [2] = QoL (string)
03:04:02.078 [Lua] [3] = approved (string)
03:04:02.078 [Lua] [author] = Necrossin (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
03:04:02.078 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Numeric UI (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [6] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1516618647 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 96578995 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = approved (string)
03:04:02.078 [Lua] [2] = UI (string)
03:04:02.078 [Lua] [3] = QoL (string)
03:04:02.078 [Lua] [author] = NonzeroGeoduck7 (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
03:04:02.078 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Friendly Fire Indicator (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [7] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1383433646 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 45268594 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = approved (string)
03:04:02.078 [Lua] [2] = UI (string)
03:04:02.078 [Lua] [3] = QoL (string)
03:04:02.078 [Lua] [author] = prop joe (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
03:04:02.078 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Persistent Ammo Counter (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [8] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1395453301 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 58813412 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = Approved (string)
03:04:02.078 [Lua] [2] = QoL (string)
03:04:02.078 [Lua] [author] = bIbIbI(rus) (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
03:04:02.078 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Skip Intro (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [9] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1395655171 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 59593500 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = QoL (string)
03:04:02.078 [Lua] [2] = Balance/Tweaks (string)
03:04:02.078 [Lua] [3] = Approved (string)
03:04:02.078 [Lua] [author] = Grimalackt (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
03:04:02.078 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Bot Improvements - Combat (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [10] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1498992606 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 84308322 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [author] = pixaal (string)
03:04:02.078 [Lua] [sanctioned] = false (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
03:04:02.078 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Countries in Lobby Browser (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [11] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1569650837 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 81851809 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = approved (string)
03:04:02.078 [Lua] [2] = UI (string)
03:04:02.078 [Lua] [3] = QoL (string)
03:04:02.078 [Lua] [author] = Skwuruhl (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
03:04:02.078 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Crosshairs Fix (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [12] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1421155919 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 75308424 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = Approved (string)
03:04:02.078 [Lua] [author] = th-om (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
03:04:02.078 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Mission timer (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [13] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1383452616 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [2] = 1374248490 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 45268594 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = approved (string)
03:04:02.078 [Lua] [2] = UI (string)
03:04:02.078 [Lua] [3] = QoL (string)
03:04:02.078 [Lua] [author] = prop joe (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
03:04:02.078 [Lua] [num_children] = 2 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:04:02.078 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Killfeed Tweaks (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [14] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1502859403 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 96578995 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = QoL (string)
03:04:02.078 [Lua] [2] = approved (string)
03:04:02.078 [Lua] [author] = NonzeroGeoduck7 (string)
03:04:02.078 [Lua] [sanctioned] = true (boolean)
03:04:02.078 [Lua] [out_of_date] = false (boolean)
03:04:02.078 [Lua] [downloading] = false (boolean)
03:04:02.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
03:04:02.078 [Lua] [num_children] = 1 (number)
03:04:02.078 [Lua] [ugc_status] = 3 (number)
03:04:02.078 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
03:04:02.078 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
03:04:02.078 [Lua] [installed] = true (boolean)
03:04:02.078 [Lua] [enabled] = false (boolean)
03:04:02.078 [Lua] [name] = Notice Key Pickup (string)
03:04:02.078 [Lua] [dependency_error] = (string)
03:04:02.078 [Lua] [15] = table
03:04:02.078 [Lua] [download_pending] = false (boolean)
03:04:02.078 [Lua] [id] = 1487862316 (string)
03:04:02.078 [Lua] [children] = table
03:04:02.078 [Lua] [1] = 1369573612 (string)
03:04:02.078 [Lua] [banned] = false (boolean)
03:04:02.078 [Lua] [author_id] = 45268594 (number)
03:04:02.078 [Lua] [tags] = table
03:04:02.078 [Lua] [1] = approved (string)
03:04:02.078 [Lua] [2] = UI (string)
03:04:02.078 [Lua] [3] = QoL (string)
03:04:02.078 [Lua] [author] = prop joe (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
03:04:02.079 [Lua] [num_children] = 1 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:04:02.079 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Reroll Improvements (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [16] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1445717962 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [2] = 1389872347 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 38895286 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = UI (string)
03:04:02.079 [Lua] [2] = QoL (string)
03:04:02.079 [Lua] [3] = Approved (string)
03:04:02.079 [Lua] [author] = Squatting Bear (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
03:04:02.079 [Lua] [num_children] = 2 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
03:04:02.079 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Loadout Manager (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [17] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1384066089 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [2] = 1374248490 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 45268594 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = approved (string)
03:04:02.079 [Lua] [2] = QoL (string)
03:04:02.079 [Lua] [author] = prop joe (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
03:04:02.079 [Lua] [num_children] = 2 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:04:02.079 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Neuter Ult Effects (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [18] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1448714756 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 18741013 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = approved (string)
03:04:02.079 [Lua] [2] = QoL (string)
03:04:02.079 [Lua] [3] = Misc (string)
03:04:02.079 [Lua] [author] = SkacikPL (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
03:04:02.079 [Lua] [num_children] = 1 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
03:04:02.079 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = true (boolean)
03:04:02.079 [Lua] [name] = No Wobble (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [19] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1495937978 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 96578995 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = approved (string)
03:04:02.079 [Lua] [2] = QoL (string)
03:04:02.079 [Lua] [author] = NonzeroGeoduck7 (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
03:04:02.079 [Lua] [num_children] = 1 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
03:04:02.079 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Host your own game (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [20] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1393343095 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [2] = 1374248490 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 45268594 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = UI (string)
03:04:02.079 [Lua] [author] = prop joe (string)
03:04:02.079 [Lua] [sanctioned] = false (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
03:04:02.079 [Lua] [num_children] = 2 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:04:02.079 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Scoreboard Tweaks (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [21] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1388911015 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 4821406 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = approved (string)
03:04:02.079 [Lua] [author] = grasmann (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
03:04:02.079 [Lua] [num_children] = 1 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
03:04:02.079 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = true (boolean)
03:04:02.079 [Lua] [name] = Chat Block (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [22] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 2038263753 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 107014304 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = Misc (string)
03:04:02.079 [Lua] [2] = approved (string)
03:04:02.079 [Lua] [author] = Sir Aiedail (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
03:04:02.079 [Lua] [num_children] = 1 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string)
03:04:02.079 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Remove Hanged Corpses (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [23] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1387440934 (string)
03:04:02.079 [Lua] [children] = table
03:04:02.079 [Lua] [1] = 1369573612 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 4821406 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = Approved (string)
03:04:02.079 [Lua] [2] = QoL (string)
03:04:02.079 [Lua] [3] = Cosmetic (string)
03:04:02.079 [Lua] [author] = grasmann (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
03:04:02.079 [Lua] [num_children] = 1 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
03:04:02.079 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Third Person Equipment (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua] [24] = table
03:04:02.079 [Lua] [download_pending] = false (boolean)
03:04:02.079 [Lua] [id] = 1455893647 (string)
03:04:02.079 [Lua] [banned] = false (boolean)
03:04:02.079 [Lua] [author_id] = 38895286 (number)
03:04:02.079 [Lua] [tags] = table
03:04:02.079 [Lua] [1] = UI (string)
03:04:02.079 [Lua] [2] = QoL (string)
03:04:02.079 [Lua] [3] = Approved (string)
03:04:02.079 [Lua] [author] = Squatting Bear (string)
03:04:02.079 [Lua] [sanctioned] = true (boolean)
03:04:02.079 [Lua] [out_of_date] = false (boolean)
03:04:02.079 [Lua] [downloading] = false (boolean)
03:04:02.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
03:04:02.079 [Lua] [num_children] = 0 (number)
03:04:02.079 [Lua] [ugc_status] = 3 (number)
03:04:02.079 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
03:04:02.079 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
03:04:02.079 [Lua] [installed] = true (boolean)
03:04:02.079 [Lua] [enabled] = false (boolean)
03:04:02.079 [Lua] [name] = Player List Plus (string)
03:04:02.079 [Lua] [dependency_error] = (string)
03:04:02.079 [Lua]
03:04:02.079 [Lua]
03:04:02.079 [Lua] [1384066089] = 6 (number)
03:04:02.079 [Lua] [1388911015] = 0 (number)
03:04:02.079 [Lua] [1516618647] = 19 (number)
03:04:02.079 [Lua] [1395655171] = 14 (number)
03:04:02.079 [Lua] [1569650837] = 13 (number)
03:04:02.079 [Lua] [1498992606] = 23 (number)
03:04:02.079 [Lua] [2038263753] = 22 (number)
03:04:02.079 [Lua] [1374248490] = 11 (number)
03:04:02.079 [Lua] [1495937978] = 2 (number)
03:04:02.079 [Lua] [1369573612] = 20 (number)
03:04:02.079 [Lua] [1383433646] = 18 (number)
03:04:02.079 [Lua] [1391228174] = 17 (number)
03:04:02.079 [Lua] [1487862316] = 9 (number)
03:04:02.079 [Lua] [1389872347] = 5 (number)
03:04:02.079 [Lua] [1502859403] = 8 (number)
03:04:02.079 [Lua] [1448714756] = 3 (number)
03:04:02.079 [Lua] [1395453301] = 16 (number)
03:04:02.079 [Lua] [1393343095] = 1 (number)
03:04:02.079 [Lua] [1387440934] = 21 (number)
03:04:02.079 [Lua] [1445717962] = 7 (number)
03:04:02.079 [Lua] [1455893647] = 4 (number)
03:04:02.079 [Lua] [1397265260] = 15 (number)
03:04:02.079 [Lua] [1421155919] = 12 (number)
03:04:02.079 [Lua] [1383452616] = 10 (number)
03:04:02.079 [Lua]
03:04:02.090 [Lua]
03:04:02.090 [Lua] [1384066089] = 6 (number)
03:04:02.090 [Lua] [1388911015] = 0 (number)
03:04:02.090 [Lua] [1516618647] = 19 (number)
03:04:02.090 [Lua] [1395655171] = 14 (number)
03:04:02.090 [Lua] [1569650837] = 13 (number)
03:04:02.090 [Lua] [1498992606] = 23 (number)
03:04:02.090 [Lua] [2038263753] = 22 (number)
03:04:02.090 [Lua] [1374248490] = 11 (number)
03:04:02.090 [Lua] [1495937978] = 2 (number)
03:04:02.090 [Lua] [1369573612] = 20 (number)
03:04:02.090 [Lua] [1383433646] = 18 (number)
03:04:02.090 [Lua] [1391228174] = 17 (number)
03:04:02.090 [Lua] [1487862316] = 9 (number)
03:04:02.090 [Lua] [1389872347] = 5 (number)
03:04:02.090 [Lua] [1502859403] = 8 (number)
03:04:02.090 [Lua] [1448714756] = 3 (number)
03:04:02.090 [Lua] [1395453301] = 16 (number)
03:04:02.090 [Lua] [1393343095] = 1 (number)
03:04:02.090 [Lua] [1387440934] = 21 (number)
03:04:02.090 [Lua] [1445717962] = 7 (number)
03:04:02.090 [Lua] [1455893647] = 4 (number)
03:04:02.090 [Lua] [1397265260] = 15 (number)
03:04:02.090 [Lua] [1421155919] = 12 (number)
03:04:02.090 [Lua] [1383452616] = 10 (number)
03:04:02.090 [Lua]
03:04:02.096 [Lua] <>modded = true<>
03:04:02.096 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
03:04:02.178 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
03:04:02.214 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
03:04:02.215 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
03:04:02.215 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d13f70)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d14090)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e230)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e3c0)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006390d0)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647110)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad22d80)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad230b0)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad22f60)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5930)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcbb60)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf10)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3d360)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf50)
03:04:02.216 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdef0)
03:04:02.217 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
03:04:02.217 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f9850)
03:04:02.223 [Lua] <>modded = true<>
03:04:02.223 [Lua] <>Mod:1448714756:No Wobble = true<>
03:04:02.248 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
03:04:02.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
03:04:02.259 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
03:04:02.260 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
03:04:02.260 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495b4c0)
03:04:02.260 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
03:04:02.266 [Lua] <>modded = true<>
03:04:02.266 [Lua] <>Mod:1388911015:Chat Block = true<>
03:04:02.292 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
03:04:02.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
03:04:02.304 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
03:04:02.304 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028619f0)
03:04:02.304 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
03:04:02.313 [Lua] <>project = vermintide 2<>
03:04:02.313 [Lua] <>build = release<>
03:04:02.313 [Lua] <>platform = win32<>
03:04:02.313 [Lua] <>dedicated_server = false<>
03:04:02.313 [Lua] <>title_id = 5107<>
03:04:02.313 [Lua] <>content_revision = 22293<>
03:04:02.313 [Lua] <>engine_revision = 142279ec06cd<>
03:04:02.313 [Lua] <>release_version = 4.3.0<>
03:04:02.313 [Lua] <>rendering_backend = dx11<>
03:04:02.313 [Lua] <>teamcity_build_id = 92633<>
03:04:02.313 [Lua] <>steam_id = 1100001042d71c5<>
03:04:02.314 [Lua] <>steam_profile_name = Berkenstrips<>
03:04:02.314 [Lua] <>machine_id = 56e8b564-91f6-4970-9aea-17ccce78558d<>
03:04:02.314 [Lua] [Boot] Application build: release
03:04:02.314 [Lua] [Boot] Content revision: 22293
03:04:02.314 [Lua] [Boot] Engine revision: 142279ec06cd
03:04:02.314 [Lua] [Boot] Release version: 4.3.0
03:04:02.314 [Lua] [Boot] User ID: 1100001042d71c5 Berkenstrips
03:04:02.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
03:04:02.325 [Lua] initializing mechanism to: adventure
03:04:02.325 [Lua] Game:setup() total time: 0.012
03:04:02.325 [Lua] handle rev info: 0
03:04:02.325 [Lua] handle gfx quality: 0
03:04:02.325 [Lua] default settings: 0
03:04:02.325 [Lua] user settings: 0
03:04:02.325 [Lua] set frame times: 0
03:04:02.325 [Lua] init random: 0
03:04:02.325 [Lua] managers: 0.010000000000001563
03:04:02.325 [Lua]
03:04:02.325 [Lua] unaccounted: 0.0019999999999988916
03:04:02.326 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
03:04:02.326 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
03:04:02.326 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
03:04:02.326 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
03:04:02.326 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
03:04:02.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
03:04:02.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
03:04:02.326 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
03:04:02.326 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
03:04:02.326 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
03:04:02.326 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
03:04:02.326 [Lua] [Testify] Ready!
03:04:02.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
03:04:02.446 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
03:04:02.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
03:04:02.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
03:04:02.844 [Lua] [PackageManager] Force_load: resource_packages/title_screen
03:04:02.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
03:04:02.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
03:04:02.894 [Lua] [PackageManager] Force_load: resource_packages/menu
03:04:02.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
03:04:02.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
03:04:02.964 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
03:04:02.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
03:04:03.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
03:04:03.418 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
03:04:03.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
03:04:03.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
03:04:03.535 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
03:04:03.536 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
03:04:03.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
03:04:03.602 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
03:04:03.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
03:04:03.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
03:04:03.908 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
03:04:03.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
03:04:04.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
03:04:04.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
03:04:04.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
03:04:04.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
03:04:04.667 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
03:04:04.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
03:04:05.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
03:04:05.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
03:04:05.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:04:05.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:04:05.287 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:04:05.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
03:04:05.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
03:04:05.439 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
03:04:05.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
03:04:05.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
03:04:05.540 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
03:04:05.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
03:04:05.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
03:04:05.608 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
03:04:05.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
03:04:06.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
03:04:06.348 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
03:04:06.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
03:04:06.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
03:04:06.430 [Lua] [PackageManager] Force_load: resource_packages/inventory
03:04:06.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
03:04:06.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
03:04:06.486 [Lua] [PackageManager] Force_load: resource_packages/careers
03:04:06.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
03:04:06.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
03:04:06.536 [Lua] [PackageManager] Force_load: resource_packages/decals
03:04:06.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
03:04:06.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
03:04:06.672 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
03:04:06.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
03:04:07.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
03:04:07.480 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
03:04:07.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
03:04:08.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
03:04:08.696 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
03:04:08.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
03:04:09.412 [LightFX ] LightFX failed to initialize
03:04:09.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
03:04:09.732 [Lua] [PackageManager] Force_load: resource_packages/ingame
03:04:09.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
03:04:10.020 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
03:04:10.020 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
03:04:10.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01ed3290)
03:04:10.020 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x017498c0)
03:04:10.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x18f56a10)
03:04:10.021 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
03:04:10.021 [Lua] [Gamestate] Enter StateTitleScreen
03:04:10.022 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:04:10.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:04:10.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
03:04:10.036 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:04:10.036 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:04:10.036 [Save] Loading `save_data`
03:04:10.037 [Save] Load done
03:04:10.054 [Lua] [BackendManagerPlayFab] Backend Enabled
03:04:10.846 [Lua] <>playfab_id = 9214CB857934BCC1<>
03:04:10.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
03:04:10.855 [Lua] [PackageManager] Force_load: resource_packages/pickups
03:04:10.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
03:04:10.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
03:04:10.957 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
03:04:10.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
03:04:10.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
03:04:10.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
03:04:11.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
03:04:11.007 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
03:04:11.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
03:04:11.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
03:04:11.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
03:04:11.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
03:04:11.161 [Save] Saving `save_data`
03:04:11.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
03:04:11.170 [Save] Save done
03:04:11.177 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
03:04:11.279 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
03:04:11.279 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
03:04:11.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
03:04:11.599 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
03:04:11.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
03:04:11.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
03:04:11.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
03:04:11.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
03:04:11.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
03:04:11.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
03:04:11.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
03:04:12.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
03:04:12.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
03:04:12.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
03:04:12.424 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
03:04:12.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
03:04:12.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
03:04:12.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
03:04:12.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
03:04:12.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
03:04:12.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
03:04:12.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
03:04:12.744 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
03:04:13.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
03:04:13.233 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
03:04:13.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
03:04:13.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
03:04:13.376 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
03:04:13.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
03:04:13.469 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
03:04:13.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
03:04:13.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
03:04:13.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
03:04:13.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
03:04:13.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
03:04:13.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
03:04:13.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
03:04:13.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
03:04:13.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
03:04:13.940 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
03:04:13.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
03:04:14.138 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
03:04:14.141 [Lua] steam item server: requesting user inventory
03:04:14.466 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
03:04:14.466 [Lua] ISI-> GET_ALL_ITEMS!
03:04:14.466 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
03:04:14.466 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
03:04:14.466 [Lua] Steam Item: mercenary_hat_1002 122 2f75ea907000395d 0 1
03:04:14.466 [Lua] Steam Item: skin_es_mercenary_1001 123 2f75ea907000395e 0 1
03:04:14.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
03:04:14.466 [Lua]
03:04:14.466 [Lua] [1] = 122 (number)
03:04:14.466 [Lua] [2] = 2f75ea907000395d (string)
03:04:14.466 [Lua] [3] = 0 (number)
03:04:14.466 [Lua] [4] = 1 (number)
03:04:14.466 [Lua] [5] = 123 (number)
03:04:14.466 [Lua] [6] = 2f75ea907000395e (string)
03:04:14.466 [Lua] [7] = 0 (number)
03:04:14.466 [Lua] [8] = 1 (number)
03:04:14.466 [Lua]
03:04:14.483 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
03:04:14.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
03:04:14.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
03:04:14.584 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
03:04:14.584 [Lua] [SteamManager] request_item_prices
03:04:14.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
03:04:14.723 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
03:04:14.723 [Lua] Player statistics loaded!
03:04:14.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
03:04:14.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
03:04:14.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
03:04:14.921 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
03:04:14.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
03:04:14.938 [Lua] [SteamManager] on_price_result 1 CAD
03:04:14.938 [Lua] _refresh_steam_item_prices_cb
03:04:14.938 [Lua] Missing item masterlist item for steam_itemdefid: 30
03:04:15.046 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
03:04:15.055 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock
03:04:15.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
03:04:15.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
03:04:15.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
03:04:15.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
03:04:15.343 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:04:16.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
03:04:16.361 [Lua] [Managers] Destroying manager group:
03:04:16.362 [Lua] [Gamestate] Enter state StateLoading
03:04:16.364 [Lua] [StateLoading] Auto Skip: nil
03:04:16.364 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:04:16.364 [Lua] [LobbyManager] Setting up network options
03:04:16.364 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:04:16.364 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:04:16.364 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:04:16.364 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:04:16.364 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:04:16.364 [Lua] LobbyManager:setup_network_options server_port: 27015
03:04:16.364 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:04:16.372 [Lua] registering RPCs
03:04:16.372 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:04:16.372 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
03:04:16.372 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
03:04:16.372 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2
03:04:16.372 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
03:04:16.372 [Lua] [LevelTransitionHandler] promote_next_level_data
03:04:16.372 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:04:16.373 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
03:04:16.373 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
03:04:16.373 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
03:04:16.373 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
03:04:16.373 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
03:04:16.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
03:04:16.373 [SteamVoip] Creating room 2081f8cdf82f43c8
03:04:16.373 [SteamVoip] Joining room 2081f8cdf82f43c8
03:04:16.374 [EAC] EAC server 1100001042d71c5 is initializing
03:04:16.381 [EAC] Server is also client 1100001042d71c5
03:04:16.381 [EACServer] [23:04:16:381][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF60BEC8780 LogLevel: Info.
03:04:16.381 [Lua] ### Created peer state machine for 1100001042d71c5
03:04:16.381 [Lua] [PeerSM] 1100001042d71c5 :: on_enter Connecting
03:04:16.381 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:04:16.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:04:16.382 warning: [Application] Application.update_render_world is deprecated.
03:04:16.385 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:04:16.385 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:04:16.385 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:04:16.385 [Lua] Set lobby begin:
03:04:16.385 [Lua] Set lobby end.
03:04:16.385 [Lua] [PSM] Peer 1100001042d71c5 joined. Want to use profile index "2" and join party "nil"
03:04:16.385 [Lua] [LobbyHost] Changed state from 0 to creating
03:04:16.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:04:16.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:04:16.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
03:04:16.569 [Lua] [LobbyHost] Changed state from creating to joined
03:04:16.570 [Lua] [PartyManager] Leader is set to 1100001042d71c5
03:04:16.571 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001042d71c5 my_peer_id:1100001042d71c5
03:04:16.571 [Lua] [ChatManager] Registering channel 1
03:04:16.571 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001042d71c5, own_peer_id=1100001042d71c5)
03:04:16.571 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001042d71c5, own_peer_id=1100001042d71c5)
03:04:16.571 [Lua] [PartyManager] network_context_created (server_peer_id=1100001042d71c5, own_peer_id=1100001042d71c5)
03:04:16.585 [Lua] [NetworkServer] Changing num_players from nil to 1
03:04:16.585 [Lua] Players: 1
03:04:16.585 [Lua] Set lobby begin:
03:04:16.585 [Lua] Lobby data mission_id = inn_level
03:04:16.585 [Lua] Lobby data mechanism = adventure
03:04:16.585 [Lua] Lobby data matchmaking_type = 3
03:04:16.585 [Lua] Lobby data eac_authorized = true
03:04:16.585 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:16.585 [Lua] Lobby data selected_mission_id = inn_level
03:04:16.586 [Lua] Lobby data num_players = 1
03:04:16.586 [Lua] Lobby data matchmaking = false
03:04:16.586 [Lua] Set lobby end.
03:04:17.953 [Window] Window => inactive
03:04:18.339 [Lua] player (1100001042d71c5,1) was put into party 0
03:04:18.339 [Lua] [ProfileSynchronizer] Peer 1100001042d71c5 entered session
03:04:18.339 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001042d71c5
03:04:18.339 [Lua] [PeerSM] 1100001042d71c5 :: on_exit Connecting
03:04:18.339 [Lua] [PeerSM] 1100001042d71c5 :: on_enter Loading
03:04:18.356 [Lua] Mechanism says: a client joined the game! 1100001042d71c5
03:04:18.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
03:04:18.694 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
03:04:18.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:04:26.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:04:26.176 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:04:26.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:04:26.243 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:04:26.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:04:26.311 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:04:26.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:04:26.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:04:26.513 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:04:26.531 [Lua] [LevelTransitionHandler] Level load completed!
03:04:26.531 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
03:04:26.536 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:04:26.536 [Lua] checking dlc's against conflict directors
03:04:26.536 [Lua] number of factions to include 2
03:04:26.536 [Lua] Updated list weights for random:
03:04:26.536 [Lua] skaven, 0.42 (0.00-0.42)
03:04:26.536 [Lua] chaos, 0.42 (0.42-0.83)
03:04:26.536 [Lua] beastmen, 0.17 (0.83-1.00)
03:04:26.536 [Lua] Rolled random faction: 0.27856689691543579 skaven
03:04:26.536 [Lua] Updated list weights for random:
03:04:26.536 [Lua] beastmen, 0.29 (0.00-0.29)
03:04:26.536 [Lua] chaos, 0.71 (0.29-1.00)
03:04:26.536 [Lua] Rolled random faction: 0.81953376531600952 chaos
03:04:26.536 [Lua] number of factions added 2
03:04:26.536 [Lua] --- --- ---
03:04:26.536 [Lua] Starting... difficulty 'normal'
03:04:26.536 [Lua] These are the starting conflict directors:
03:04:26.536 [Lua] inn_level
03:04:26.536 [Lua] --- --- ---
03:04:26.536 [Lua]
03:04:26.536 [Lua] DONE! Found the following directors:
03:04:26.536 [Lua] (free: 35), Master hash is:
03:04:26.536 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:04:26.536 [Lua] load_startup_enemy_packages: --------------
03:04:26.536 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:04:26.536 [Lua] critter_rat
03:04:26.548 [Lua] ### Sending rpc_level_loaded
03:04:26.548 [Lua] #### Has state machine: true, peer_id: 1100001042d71c5, level_id: 78
03:04:26.548 [Lua] Peer 1100001042d71c5 has loaded the level and all enemies are loaded
03:04:26.565 [Lua] [PeerSM] 1100001042d71c5 :: on_exit Loading
03:04:26.565 [Lua] [PeerSM] 1100001042d71c5 :: on_enter LoadingProfilePackages
03:04:26.582 [Lua] [PeerSM] 1100001042d71c5 :: on_exit LoadingProfilePackages
03:04:26.582 [Lua] [PeerSM] 1100001042d71c5 :: on_enter WaitingForEnterGame
03:04:26.583 [Lua] ### Sending rpc_level_loaded
03:04:26.583 [Lua] #### Has state machine: false, peer_id: 1100001042d71c5, level_id: 78
03:04:26.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:04:26.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:04:26.617 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:04:26.617 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:04:26.617 [Lua] Starting async level spawning of levels/inn/world
03:04:26.619 [Umbra] Init version: 3.4.15 :: 16 threads
03:04:27.161 [Lua] Async level spawning done
03:04:27.161 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:04:28.024 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:04:28.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:04:28.025 [Lua] Set lobby begin:
03:04:28.025 [Lua] Lobby data selected_mission_id = inn_level
03:04:28.025 [Lua] Lobby data num_players = 1
03:04:28.025 [Lua] Lobby data matchmaking = false
03:04:28.025 [Lua] Lobby data host = 1100001042d71c5
03:04:28.025 [Lua] Lobby data mission_id = inn_level
03:04:28.025 [Lua] Lobby data matchmaking_type = 3
03:04:28.025 [Lua] Lobby data country_code = CA
03:04:28.025 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:28.025 [Lua] Lobby data unique_server_name = Berkenstrips
03:04:28.025 [Lua] Lobby data mechanism = adventure
03:04:28.026 [Lua] Lobby data eac_authorized = true
03:04:28.026 [Lua] Set lobby end.
03:04:28.026 [Lua] [Managers] Destroying manager group:
03:04:28.029 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:04:28.029 [Lua] [Gamestate] Enter StateIngame HOST
03:04:28.029 [Lua] [Managers] Calling function on all managers:
03:04:28.030 [Lua] <>level = inn_level<>
03:04:28.030 [Lua] Set lobby begin:
03:04:28.030 [Lua] Lobby data selected_mission_id = inn_level
03:04:28.030 [Lua] Lobby data num_players = 1
03:04:28.030 [Lua] Lobby data matchmaking = false
03:04:28.030 [Lua] Lobby data host = 1100001042d71c5
03:04:28.030 [Lua] Lobby data mission_id = inn_level
03:04:28.031 [Lua] Lobby data matchmaking_type = 3
03:04:28.031 [Lua] Lobby data country_code = CA
03:04:28.031 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:28.031 [Lua] Lobby data unique_server_name = Berkenstrips
03:04:28.031 [Lua] Lobby data mechanism = adventure
03:04:28.031 [Lua] Lobby data eac_authorized = true
03:04:28.031 [Lua] Set lobby end.
03:04:28.031 [Lua] [StateIngame] Server ingame
03:04:28.042 [Lua] Set lobby begin:
03:04:28.042 [Lua] Lobby data difficulty = normal
03:04:28.042 [Lua] Lobby data selected_mission_id = inn_level
03:04:28.042 [Lua] Lobby data difficulty_tweak = 0
03:04:28.042 [Lua] Lobby data num_players = 1
03:04:28.043 [Lua] Lobby data matchmaking = false
03:04:28.043 [Lua] Lobby data host = 1100001042d71c5
03:04:28.043 [Lua] Lobby data mission_id = inn_level
03:04:28.043 [Lua] Lobby data matchmaking_type = 3
03:04:28.043 [Lua] Lobby data country_code = CA
03:04:28.043 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:28.043 [Lua] Lobby data unique_server_name = Berkenstrips
03:04:28.043 [Lua] Lobby data mechanism = adventure
03:04:28.043 [Lua] Lobby data eac_authorized = true
03:04:28.043 [Lua] Set lobby end.
03:04:28.043 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
03:04:28.043 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2
03:04:28.043 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:04:28.043 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:04:28.043 [Lua] [Matchmaking] initializing
03:04:28.044 [Lua] [Matchmaking] my_peer_id: 1100001042d71c5, I am server
03:04:28.044 [Lua] [Matchmaking] register rpcs
03:04:28.044 [Lua] GameNetworkManager:init... creating game session
03:04:28.044 [Lua] Host GameSession.make_game_session_host with session:
03:04:28.044 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:04:28.044 [Lua] [GameNetworkManager] My own peer_id = 1100001042d71c5
03:04:28.044 [Lua] [GameNetworkManager] self.is_server = true
03:04:28.044 [Network] Setting artificial MTU limit to 65536
03:04:28.063 [Lua] Switching ConflictSettings: to: inn_level
03:04:28.063 [Lua] pacing=disabled
03:04:28.063 [Lua] roaming=nil
03:04:28.063 [Lua] disabled=false
03:04:28.063 [Lua] pack_spawning=disabled
03:04:28.063 [Lua] contained_breeds=nil
03:04:28.063 [Lua] boss=disabled
03:04:28.063 [Lua] horde=disabled
03:04:28.063 [Lua] specials=disabled
03:04:28.063 [Lua] name=inn_level
03:04:28.063 [Lua] intensity=disabled
03:04:28.063 [Lua] ---
03:04:28.063 [Lua] [LevelAnalysis] set_random_seed( 0)
03:04:28.070 [Lua] [AIInterestPointSystem] Level Seed: 0
03:04:28.071 [Lua]
03:04:28.071 [Lua] [entity_system_bag] = table
03:04:28.071 [Lua] [entity_system_bag] = metatable
03:04:28.071 [Lua] [startup_data] = table
03:04:28.071 [Lua] [entity_manager] = table
03:04:28.071 [Lua] [entity_manager] = metatable
03:04:28.071 [Lua] [unit_spawner] = table
03:04:28.071 [Lua] [unit_spawner] = metatable
03:04:28.071 [Lua] [unit_storage] = table
03:04:28.071 [Lua] [unit_storage] = metatable
03:04:28.071 [Lua] [dice_keeper] = table
03:04:28.071 [Lua] [dice_keeper] = metatable
03:04:28.071 [Lua] [is_server] = true (boolean)
03:04:28.071 [Lua] [world] = [World]
03:04:28.071 [Lua] [system_api] = table
03:04:28.071 [Lua] [entity_system] = table
03:04:28.071 [Lua] [entity_system] = metatable
03:04:28.071 [Lua] [network_lobby] = table
03:04:28.071 [Lua] [network_lobby] = metatable
03:04:28.071 [Lua] [profile_synchronizer] = table
03:04:28.071 [Lua] [profile_synchronizer] = metatable
03:04:28.071 [Lua] [level_transition_handler] = table
03:04:28.071 [Lua] [level_transition_handler] = metatable
03:04:28.071 [Lua] [num_local_human_players] = 1 (number)
03:04:28.071 [Lua] [statistics_db] = table
03:04:28.071 [Lua] [statistics_db] = metatable
03:04:28.071 [Lua] [network_server] = table
03:04:28.071 [Lua] [network_server] = metatable
03:04:28.071 [Lua] [input_manager] = table
03:04:28.071 [Lua] [input_manager] = metatable
03:04:28.071 [Lua] [network_clock] = table
03:04:28.071 [Lua] [network_clock] = metatable
03:04:28.071 [Lua] [network_transmit] = table
03:04:28.071 [Lua] [network_transmit] = metatable
03:04:28.071 [Lua] [free_flight_manager] = table
03:04:28.071 [Lua] [free_flight_manager] = metatable
03:04:28.071 [Lua] [network_manager] = table
03:04:28.071 [Lua] [network_manager] = metatable
03:04:28.071 [Lua] [network_event_delegate] = table
03:04:28.071 [Lua] [network_event_delegate] = metatable
03:04:28.071 [Lua]
03:04:28.071 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:04:28.071 [Lua] ignoring extension VersusInteractObjectiveExtension
03:04:28.071 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:04:28.071 [Lua] ignoring extension VersusSocketObjectiveExtension
03:04:28.071 [Lua] ignoring extension VersusTargetObjectiveExtension
03:04:28.071 [Lua] ignoring extension VersusMissionObjectiveExtension
03:04:28.072 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:04:28.080 [Lua] [AchievementManager] Achievements using the steam platform
03:04:28.081 [Lua] PlayerManager:add_player player_1
03:04:28.155 [Lua] [StateIngame] Level seed: 0
03:04:28.169 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2, async-read,
03:04:28.169 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read,
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5, async-read,
03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_4, async-read,
03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_2, async-read,
03:04:28.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read,
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:04:28.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:04:28.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:04:28.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
03:04:28.178 [Lua] [LevelAnalysis] set_random_seed( 0)
03:04:28.185 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
03:04:28.185 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
03:04:28.186 [Lua] [IngameUI] init
03:04:28.212 [SteamVoipClient] select_out(1100001042d71c5, off)
03:04:28.218 [Lua] cb_razer_chroma_setup
03:04:28.263 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000000EBE810; node_def = table: 000000000483AE60; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000000EBE390; scenegraph_def = table: 0000000004839F60; name = "sg_aligner"; node_def = table: 000000000483AE60; parent_name = "sg_root"; parent = table: 0000000000EBE480; parent_world_position = table: 0000000000EBE4B0; local_position = table: 0000000000EBE780; size = table: 0000000000EBE7D0; node = table: 0000000000EBE810
[3] scenegraph = table: 0000000000EBE390; scenegraph_def = table: 0000000004839F60; name = "sg_background_settings_list"; node_def = table: 000000000483A460; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000000EBE390; scenegraph_def = table: 0000000004839F60; name = "sg_settings_list_mask"; node_def = table: 000000000483BD60; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004839F60; scenegraph = table: 0000000000EBE390; name = "sg_settings_list_mask"; node = table: 000000000483BD60
[6] self = table: 00000000012E32A0
[7] self = table: 00000000012E32A0; ingame_ui_context = table: 0000000002BDF520; input_manager = table: 0000000000694E70; world = [World]
[8] self = table: 0000000004855250; object = table: 00000000012E32A0
[10] mod = table: 0000000000DF07F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000004841C90; mod = table: 0000000000DF07F0; init_view_function = [function]; transitions = table: 0000000004843680; blocked_transitions = table: 0000000004844610
[13] mod = table: 0000000002BDF860; error_prefix_data = table: 00000000012E3260; func = [function]
[14] self = table: 0000000002BDF860; view_name = "vmf_options_view"; _ = table: 00000000048421C0
[16] mod = table: 0000000000DF07F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000012E3220; safe_hooks = table: 0000000002FD2930; i = 1
[19] self = table: 000000001AD22C30; object = table: 0000000002BDF860
[20] self = table: 0000000001948810; ingame_ui_context = table: 0000000002BDF520
[21] self = table: 0000000001948810; params = table: 0000000004439330; viewport_name = "player_1"; input_manager = table: 0000000000694E70; input_source = table: 000000000172A240; player_manager = table: 0000000002EFE9F0; peer_id = "1100001042d71c5"; local_player_id = 1; player = table: 0000000001654E40; stats_id = "1100001042d71c5:1"; entity_manager = table: 0000000018FEFCA0; camera_system = table: 000000000158A860; outline_system = table: 00000000008320C0; fade_system = table: 000000000158CC50; sound_sector_system = table: 000000000156E000; sound_environment_system = table: 000000001922F1D0; event_manager = table: 0000000004B44890; level_key = "inn_level"; world_manager = table: 0000000003D13C30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BDF520
[22] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; params = table: 0000000004439330; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; notify = nil; old_state = nil
[24] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true
[25] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; max_setting_list_offset_y = 290; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1290; settings_list_size_y = 1290; settings_list_widgets = table: 0000000002BA2A80; menu_widgets = table: 00000000012E4090; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; max_setting_list_offset_y = 290; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1290; settings_list_size_y = 1290; settings_list_widgets = table: 0000000002BA2A80; menu_widgets = table: 00000000012E4090; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000004855250;
[14] fps = 0; world_manager = table: 0000000003D13C30; ingame_hud = table: 00000000023AC980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000001F41820; telemetry_time_view_enter = 0; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; blocked_transitions = table: 000000001AD22AC0; motd_ui = table: 0000000002BA28F0; cutscene_system = table: 0000000000ACA8A0; text_popup_ui = table: 0000000002321E40; local_player_id = 1; unlock_manager = table: 0000000002EE87A0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002D6C0E0; world = [World]; camera_manager = table: 00000000026D8180; _profile_requester = table: 0000000002E435B0; ingame_ui_context = table: 0000000002BDF520; _fps_cooldown = 0; views = table: 00000000018CAF20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001F412C0; is_in_inn = true; hotkey_mapping = table: 000000001AD219E0; _player = table: 0000000001654E40; weave_onboarding = table: 0000000002D6D360; popup_handler = table: 0000000002321C90; peer_id = "1100001042d71c5"; network_event_delegate = table: 00000000006A6D30;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C30;
[20] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30;
[21] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30;
[22] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[23] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[24] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[25] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B930; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 00000000191B06C0; network_server = table: 0000000001C176C0; entity_system = table: 0000000018D0EC30; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000001949020; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001042d71c5"; level = [Level]; network_timer_handler = table: 000000001A08E330; machines = table: 0000000004439300; network_event_delegate = table: 00000000006A6D30; free_flight_manager = table: 0000000002F00E80; network_transmit = table: 0000000016F6BD80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000694890; _lobby_host = table: 0000000001AFC4B0; dice_keeper = table: 0000000003932EE0; network_clock = table: 0000000018C2FC50; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560;
[29] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560;
[30] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560;
[31] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094ED0; _machine = table: 0000000002FFAC30; startup_timer = 7.204546770779416; has_booted = true; loading_context = table: 0000000000653880;
03:04:28.266 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000018A6B620; node_def = table: 0000000000EBE1B0; k = "offset"; v = table: 0000000000EBE270
[2] scenegraph = table: 0000000018A6B5A0; scenegraph_def = table: 00000000012E3340; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000EBE1B0; parent_name = nil; local_position = table: 0000000018A6B5D0; node = table: 0000000018A6B620
[3] scenegraph_def = table: 00000000012E3340; scenegraph = table: 0000000018A6B5A0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000EBE1B0
[4] self = table: 00000000012E32A0
[5] self = table: 00000000012E32A0; ingame_ui_context = table: 0000000002BDF520; input_manager = table: 0000000000694E70; world = [World]
[6] self = table: 0000000004855250; object = table: 00000000012E32A0
[8] mod = table: 0000000000DF07F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000004841C90; mod = table: 0000000000DF07F0; init_view_function = [function]; transitions = table: 0000000004843680; blocked_transitions = table: 0000000004844610
[11] mod = table: 0000000002BDF860; error_prefix_data = table: 00000000012E3260; func = [function]
[12] self = table: 0000000002BDF860; view_name = "vmf_options_view"; _ = table: 00000000048421C0
[14] mod = table: 0000000000DF07F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000012E3220; safe_hooks = table: 0000000002FD2930; i = 1
[17] self = table: 000000001AD22C30; object = table: 0000000002BDF860
[18] self = table: 0000000001948810; ingame_ui_context = table: 0000000002BDF520
[19] self = table: 0000000001948810; params = table: 0000000004439330; viewport_name = "player_1"; input_manager = table: 0000000000694E70; input_source = table: 000000000172A240; player_manager = table: 0000000002EFE9F0; peer_id = "1100001042d71c5"; local_player_id = 1; player = table: 0000000001654E40; stats_id = "1100001042d71c5:1"; entity_manager = table: 0000000018FEFCA0; camera_system = table: 000000000158A860; outline_system = table: 00000000008320C0; fade_system = table: 000000000158CC50; sound_sector_system = table: 000000000156E000; sound_environment_system = table: 000000001922F1D0; event_manager = table: 0000000004B44890; level_key = "inn_level"; world_manager = table: 0000000003D13C30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BDF520
[20] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; params = table: 0000000004439330; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000004439360; new_state = table: 0000000018BD7C40; notify = nil; old_state = nil
[22] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true
[23] self = table: 0000000004439360; parent = table: 0000000000694560; start_state = table: 0000000018BD7C40; params = table: 0000000004439330; profiling_debugging_enabled = true
[24] self = table: 000000000312B930; object = table: 0000000004439360
[25] self = table: 0000000000694560; loading_context = table: 0000000000653880; is_server = true; assert_on_leak = true; input_manager = table: 0000000000694E70; level_key = "inn_level"; level_setting = table: 00000000004950D0; db = table: 0000000000694890; world = [World]; network_event_delegate = table: 00000000006A6D30; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000008387F0; level_transition_handler = table: 0000000002F6B3E0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000004B44890; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001042d71c5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C220; params = table: 0000000004439330
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000012E4090; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; original_settings_list_size_y = 1290; max_setting_list_offset_y = 290; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002BA2A80; settings_list_size_y = 1290; ui_scenegraph = table: 0000000000EBE390; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000012E4090; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001F41820; ingame_ui = table: 0000000002BDF860; definitions = table: 00000000012E3310; input_manager = table: 0000000000694E70; wwise_world = [WwiseWorld]; render_settings = table: 00000000012E33E0; original_settings_list_size_y = 1290; max_setting_list_offset_y = 290; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002BA2A80; settings_list_size_y = 1290; ui_scenegraph = table: 0000000000EBE390; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000004855250;
[12] fps = 0; world_manager = table: 0000000003D13C30; ingame_hud = table: 00000000023AC980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000001F41820; telemetry_time_view_enter = 0; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; blocked_transitions = table: 000000001AD22AC0; motd_ui = table: 0000000002BA28F0; cutscene_system = table: 0000000000ACA8A0; text_popup_ui = table: 0000000002321E40; local_player_id = 1; unlock_manager = table: 0000000002EE87A0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002D6C0E0; world = [World]; camera_manager = table: 00000000026D8180; _profile_requester = table: 0000000002E435B0; ingame_ui_context = table: 0000000002BDF520; _fps_cooldown = 0; views = table: 00000000018CAF20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001F412C0; is_in_inn = true; hotkey_mapping = table: 000000001AD219E0; _player = table: 0000000001654E40; weave_onboarding = table: 0000000002D6D360; popup_handler = table: 0000000002321C90; peer_id = "1100001042d71c5"; network_event_delegate = table: 00000000006A6D30;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C30;
[18] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30;
[19] world_name = "level_world"; network_server = table: 0000000001C176C0; local_player_id = 1; parent = table: 0000000000694560; _booted_eac_untrusted = false; statistics_db = table: 0000000000694890; is_server = true; _lobby_host = table: 0000000001AFC4B0; world = [World]; _network_options = table: 0000000018D2C220; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; is_in_inn = true; ingame_ui_context = table: 0000000002BDF520; end_conditions_met = false; player = table: 0000000001654E40; free_flight_manager = table: 0000000002F00E80; viewport_name = "player_1"; network_event_delegate = table: 00000000006A6D30;
[20] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[21] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[22] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[23] _params = table: 0000000004439330; _profiling_debugging_enabled = true; _parent = table: 0000000000694560; _state = table: 0000000001948810;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B930; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 00000000191B06C0; network_server = table: 0000000001C176C0; entity_system = table: 0000000018D0EC30; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000001949020; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000694E70; profile_synchronizer = table: 0000000002E69190; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001042d71c5"; level = [Level]; network_timer_handler = table: 000000001A08E330; machines = table: 0000000004439300; network_event_delegate = table: 00000000006A6D30; free_flight_manager = table: 0000000002F00E80; network_transmit = table: 0000000016F6BD80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000694890; _lobby_host = table: 0000000001AFC4B0; dice_keeper = table: 0000000003932EE0; network_clock = table: 0000000018C2FC50; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560;
[27] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560;
[28] _params = table: 0000000002FF9460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000000694560;
[29] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094ED0; _machine = table: 0000000002FFAC30; startup_timer = 7.204546770779416; has_booted = true; loading_context = table: 0000000000653880;
03:04:28.309 [Lua] [Matchmaking] Cancelling matchmaking
03:04:28.309 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:04:28.309 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:04:28.310 [Lua] Set lobby begin:
03:04:28.310 [Lua] Lobby data difficulty = normal
03:04:28.310 [Lua] Lobby data selected_mission_id = inn_level
03:04:28.310 [Lua] Lobby data power_level = 0
03:04:28.310 [Lua] Lobby data difficulty_tweak = 0
03:04:28.310 [Lua] Lobby data num_players = 1
03:04:28.310 [Lua] Lobby data matchmaking = false
03:04:28.310 [Lua] Lobby data host = 1100001042d71c5
03:04:28.310 [Lua] Lobby data mission_id = inn_level
03:04:28.310 [Lua] Lobby data matchmaking_type = 3
03:04:28.310 [Lua] Lobby data country_code = CA
03:04:28.311 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:28.311 [Lua] Lobby data unique_server_name = Berkenstrips
03:04:28.311 [Lua] Lobby data mechanism = adventure
03:04:28.311 [Lua] Lobby data eac_authorized = true
03:04:28.311 [Lua] Set lobby end.
03:04:28.313 [Flow] complete_skittergate_legend true
03:04:28.313 [Flow] complete_all_helmgart_levels_recruit true
03:04:28.317 [Flow] WitchHunterLevel:35
03:04:28.317 [Flow] LeaderYes
03:04:28.317 [Flow] ALL PC XP:304250
03:04:28.317 [Flow] Has "bogenhafen" DLC:true
03:04:28.317 [Flow] WH XP:60850
03:04:28.317 [Flow] Number of crafted items:3324
03:04:28.317 [Flow] Sum of Powe Levels:1500
03:04:28.317 [Flow] lodestone diff 1:false
03:04:28.317 [Flow] magnus and forest activated
03:04:28.317 [Flow] magnus and forest activated
03:04:28.317 [Flow] cemetery and forest activated
03:04:28.317 [Flow] magnus and cemetery
03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:28.318 [Flow] ALL RUNES ACTIVATED
03:04:28.318 [Flow] magnus and forest activated
03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:28.318 [Flow] ALL RUNES ACTIVATED
03:04:28.318 [Flow] cemetery and forest activated
03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:28.318 [Flow] ALL RUNES ACTIVATED
03:04:28.318 [Flow] magnus and forest activated
03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:28.318 [Flow] ALL RUNES ACTIVATED
03:04:28.318 [Flow] magnus and cemetery
03:04:28.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:28.318 [Flow] ALL RUNES ACTIVATED
03:04:28.319 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:28.323 [Lua] CurrentConflictSettings inn_level
03:04:28.323 [Lua] [ConflictDirector] conflict_director is ai_ready
03:04:28.323 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:04:28.323 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:04:28.327 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:04:28.327 [Lua] Forming navigation groups in one frame
03:04:28.327 [Lua] Forming navigation groups
03:04:28.374 [Lua] NavigationGroupManager -> calulation time A: 0.04700000000000415
03:04:28.378 [Lua] NavigationGroupManager -> calulation time B: 0.0039999999999977831
03:04:28.378 [Lua] number of nav groups: 42
03:04:28.379 [Lua] number of refined nav groups : 23
03:04:28.384 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274
03:04:28.384 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:04:28.384 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:04:28.384 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:04:28.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:04:28.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:04:28.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:04:28.390 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
03:04:28.390 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:04:28.390 [Lua] [Managers] Calling function on all managers:
03:04:28.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:04:28.401 [Save] Saving `save_data`
03:04:28.406 [Save] Save done
03:04:28.415 [Lua] [PeerSM] 1100001042d71c5 :: on_exit WaitingForEnterGame
03:04:28.415 [Lua] [PeerSM] 1100001042d71c5 :: on_enter WaitingForGameObjectSync
03:04:28.427 [Lua] [UnlockManager] All unlocks ready
03:04:28.629 [Lua] player (1100001042d71c5,1) was put into party 1
03:04:28.629 [Lua] [IngamePlayerListUI] - Destroy
03:04:28.629 [Lua] [GamePadEquipmentUI] - Destroy
03:04:28.629 [Lua] [EquipmentUI] - Destroy
03:04:28.629 [Lua] [GamePadAbilityUI] - Destroy
03:04:28.629 [Lua] [AbilityUI] - Destroy
03:04:28.648 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001042d71c5
03:04:28.648 [Lua] Set lobby begin:
03:04:28.648 [Lua] Lobby data selected_mission_id = inn_level
03:04:28.648 [Lua] Lobby data num_players = 1
03:04:28.648 [Lua] Lobby data difficulty_tweak = 0
03:04:28.648 [Lua] Lobby data host = 1100001042d71c5
03:04:28.648 [Lua] Lobby data matchmaking_type = 3
03:04:28.648 [Lua] Lobby data difficulty = normal
03:04:28.648 [Lua] Lobby data player_slot_1 = 0:0
03:04:28.648 [Lua] Lobby data unique_server_name = Berkenstrips
03:04:28.648 [Lua] Lobby data player_slot_4 = 0:0
03:04:28.648 [Lua] Lobby data country_code = CA
03:04:28.648 [Lua] Lobby data matchmaking = false
03:04:28.649 [Lua] Lobby data power_level = 0
03:04:28.649 [Lua] Lobby data mission_id = inn_level
03:04:28.649 [Lua] Lobby data mechanism = adventure
03:04:28.649 [Lua] Lobby data player_slot_5 = 0:0
03:04:28.649 [Lua] Lobby data player_slot_2 = 1100001042d71c5:1
03:04:28.649 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:28.649 [Lua] Lobby data player_slot_3 = 0:0
03:04:28.649 [Lua] Lobby data eac_authorized = true
03:04:28.649 [Lua] Set lobby end.
03:04:28.649 [Lua] [ProfileSynchronizer] Assigning peer(1100001042d71c5:1) to profile(2) career(1)
03:04:28.650 [Lua] [PeerSM] 1100001042d71c5 :: on_exit WaitingForGameObjectSync
03:04:28.650 [Lua] [PeerSM] 1100001042d71c5 :: on_enter WaitingForPlayers
03:04:28.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
03:04:28.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
03:04:28.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
03:04:28.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
03:04:28.663 [Lua] [PeerSM] 1100001042d71c5 :: on_exit WaitingForPlayers
03:04:28.663 [Lua] [PeerSM] 1100001042d71c5 :: on_enter InGame
03:04:29.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:04:29.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:04:29.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:04:29.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:04:29.594 [Flow] DISABLE
03:04:29.909 [Window] Window => active
03:04:29.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:04:29.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:04:29.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:04:29.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
03:04:30.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
03:04:30.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
03:04:30.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:04:30.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:04:30.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:04:30.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:04:30.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:04:30.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:04:30.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:04:30.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:04:30.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:04:30.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:04:30.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:04:30.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:04:30.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:04:30.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
03:04:30.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
03:04:30.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
03:04:30.486 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:04:30.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:04:30.603 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:04:30.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
03:04:30.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
03:04:30.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
03:04:30.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
03:04:30.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
03:04:30.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
03:04:30.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
03:04:30.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
03:04:30.958 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
03:04:30.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
03:04:31.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
03:04:31.314 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
03:04:31.314 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
03:04:31.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
03:04:31.431 [Lua] [PackageManager] Force_load: wwise/staff
03:04:31.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:04:32.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:04:32.008 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:04:32.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:04:32.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:04:32.347 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:04:32.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
03:04:32.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
03:04:32.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
03:04:32.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
03:04:32.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
03:04:32.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
03:04:32.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
03:04:32.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
03:04:32.858 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
03:04:32.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
03:04:33.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
03:04:33.283 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
03:04:33.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:04:33.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:04:33.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:04:33.404 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
03:04:33.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:04:33.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:04:33.409 [Lua] PlayerManager:assign_unit_ownership Berkenstrips 1100001042d71c5 1
03:04:33.409 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:04:33.434 [Lua] Players are leaving the safe zone
03:04:33.702 [Lua] PlayFabMirrorBase:_commit_internal 1
03:04:33.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:04:33.707 [Lua] generate_backend_stats 1100001042d71c5:1
03:04:33.744 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:04:33.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:04:33.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
03:04:33.744 [Lua] Set lobby begin:
03:04:33.744 [Lua] Lobby data selected_mission_id = inn_level
03:04:33.744 [Lua] Lobby data num_players = 1
03:04:33.744 [Lua] Lobby data difficulty_tweak = 0
03:04:33.744 [Lua] Lobby data host = 1100001042d71c5
03:04:33.744 [Lua] Lobby data matchmaking_type = 3
03:04:33.744 [Lua] Lobby data difficulty = normal
03:04:33.744 [Lua] Lobby data player_slot_1 = 0:0
03:04:33.744 [Lua] Lobby data unique_server_name = Berkenstrips
03:04:33.745 [Lua] Lobby data player_slot_4 = 0:0
03:04:33.745 [Lua] Lobby data country_code = CA
03:04:33.745 [Lua] Lobby data matchmaking = false
03:04:33.745 [Lua] Lobby data power_level = 835
03:04:33.745 [Lua] Lobby data mission_id = inn_level
03:04:33.745 [Lua] Lobby data mechanism = adventure
03:04:33.746 [Lua] Lobby data player_slot_5 = 0:0
03:04:33.746 [Lua] Lobby data player_slot_2 = 1100001042d71c5:1
03:04:33.746 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
03:04:33.746 [Lua] Lobby data player_slot_3 = 0:0
03:04:33.746 [Lua] Lobby data eac_authorized = true
03:04:33.746 [Lua] Set lobby end.
03:04:33.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
03:04:33.772 [Lua] StateInGameRunning:_game_actually_starts()
03:04:33.772 [Lua] [IngameUI] menu view on_enter start_menu_view
03:04:33.772 [Lua] hero_fullscreen_menu_on_enter
03:04:33.772 [Lua] #################################################################################################################
03:04:33.772 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:04:33.772 [Lua] #################################################################################################################
03:04:33.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
03:04:33.776 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d03660
03:04:33.778 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:04:33.785 [SteamVoipClient] select_out(1100001042d71c5, off)
03:04:33.791 [Lua] cb_razer_chroma_setup
03:04:33.808 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:04:33.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:04:33.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:04:33.809 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it
03:04:33.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:04:33.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
03:04:33.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:04:33.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:04:33.847 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:04:33.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
03:04:33.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
03:04:33.883 [Lua] commit result success 1
03:04:33.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
03:04:33.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
03:04:33.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
03:04:33.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
03:04:33.974 [Lua] Commit load time data
03:04:33.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
03:04:34.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
03:04:34.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4ac, position: 0
03:04:35.249 [Lua] [IngameUI] menu view on_exit start_menu_view
03:04:35.249 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:04:35.249 [Lua] hero_fullscreen_menu_on_exit
03:04:35.252 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d03660
03:04:35.252 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:04:35.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:04:35.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
03:04:35.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4ac, position: 27249
03:04:37.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2, async-read,
03:04:37.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:04:37.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read,
03:04:37.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:04:38.415 [Lua] [IngameUI] menu view on_enter hero_view
03:04:38.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:04:38.426 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:04:41.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 26
03:04:41.054 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 26 2
03:04:41.170 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
03:04:41.170 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 26
03:04:41.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 26
03:04:41.533 [Save] Saving `save_data`
03:04:41.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
03:04:41.537 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
03:04:41.539 [Save] Save done
03:04:41.553 [Lua] min_height 91.160001754760742
03:04:41.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
03:04:43.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 28
03:04:43.523 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 28 3
03:04:43.638 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
03:04:43.638 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 28
03:04:43.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 28
03:04:43.980 [Save] Saving `save_data`
03:04:43.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
03:04:43.985 [Save] Save done
03:04:43.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
03:04:43.997 [Lua] min_height 91.160001754760742
03:04:44.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
03:04:45.529 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 30
03:04:45.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 30 4
03:04:45.651 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
03:04:45.651 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 30
03:04:46.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 30
03:04:46.056 [Save] Saving `save_data`
03:04:46.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
03:04:46.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
03:04:46.061 [Save] Save done
03:04:46.070 [Lua] min_height 91.160001754760742
03:04:46.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
03:04:49.252 [Lua] [IngameUI] menu view on_exit hero_view
03:04:49.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:04:49.257 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:04:50.657 [Lua] [IngameUI] menu view on_enter hero_view
03:04:50.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:04:50.666 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:04:50.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:04:50.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:04:50.700 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:04:50.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:04:50.706 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:04:51.262 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:04:51.262 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
03:04:51.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:04:51.271 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
03:04:51.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:04:51.301 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:04:51.336 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:51.393 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:04:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:51.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:54.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:54.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:54.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:54.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:54.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:54.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:04:54.667 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:04:59.353 [Lua] [IngameUI] menu view on_exit hero_view
03:04:59.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:04:59.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:04:59.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:04:59.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:04:59.360 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:59.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:59.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:59.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:04:59.365 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:04:59.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
03:04:59.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
03:04:59.623 [Lua] PlayFabMirrorBase:_commit_internal 2
03:04:59.623 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:04:59.626 [Lua] generate_backend_stats 1100001042d71c5:1
03:04:59.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32
03:04:59.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:04:59.657 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
03:04:59.668 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 5
03:04:59.777 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
03:04:59.777 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32
03:04:59.993 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32
03:05:00.007 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
03:05:00.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
03:05:00.226 [Lua] commit result success 2
03:05:00.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
03:05:00.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
03:05:00.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
03:05:00.580 [Lua] [IngameUI] menu view on_enter hero_view
03:05:00.586 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:05:00.586 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:05:07.801 [Lua] [IngameUI] menu view on_exit hero_view
03:05:07.805 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:05:07.805 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:05:08.914 [Lua] [IngameUI] menu view on_enter hero_view
03:05:08.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:05:08.921 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:05:08.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:05:08.939 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:05:08.940 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:05:08.940 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:05:08.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:05:09.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:05:09.433 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:05:09.472 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.518 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:05:09.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:09.867 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:05:09.867 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:05:09.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:09.872 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:05:09.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:05:09.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:05:09.877 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:05:09.877 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
03:05:09.905 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
03:05:10.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
03:05:10.111 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
03:05:10.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 35
03:05:10.597 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 35 6
03:05:10.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
03:05:10.711 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 35
03:05:11.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 35
03:05:11.113 [Save] Saving `save_data`
03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read,
03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer1, async-read,
03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer2, async-read,
03:05:11.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3, async-read,
03:05:11.117 [Save] Save done
03:05:11.117 [Save] Saving `save_data`
03:05:11.136 [Save] Save done
03:05:11.136 [Save] Saving `save_data`
03:05:11.156 [Save] Save done
03:05:11.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
03:05:11.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
03:05:11.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
03:05:11.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
03:05:11.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
03:05:11.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
03:05:11.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
03:05:11.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
03:05:14.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer1
03:05:14.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
03:05:14.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer2
03:05:14.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer3
03:05:14.150 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
03:05:14.150 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
03:05:14.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
03:05:14.372 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
03:05:14.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 36
03:05:14.657 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 36 7
03:05:14.766 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
03:05:14.766 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 36
03:05:15.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 36
03:05:15.205 [Save] Saving `save_data`
03:05:15.209 [Save] Save done
03:05:15.209 [Save] Saving `save_data`
03:05:15.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read,
03:05:15.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, LootItemUnitPreviewer1, async-read,
03:05:15.228 [Save] Save done
03:05:15.228 [Save] Saving `save_data`
03:05:15.247 [Save] Save done
03:05:15.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
03:05:15.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
03:05:18.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, LootItemUnitPreviewer1
03:05:18.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
03:05:18.837 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
03:05:18.837 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
03:05:18.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
03:05:18.974 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
03:05:19.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37
03:05:19.360 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 8
03:05:19.485 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
03:05:19.485 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37
03:05:20.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37
03:05:20.025 [Save] Saving `save_data`
03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read,
03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, LootItemUnitPreviewer1, async-read,
03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read,
03:05:20.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2, async-read,
03:05:20.029 [Save] Save done
03:05:20.029 [Save] Saving `save_data`
03:05:20.049 [Save] Save done
03:05:20.049 [Save] Saving `save_data`
03:05:20.071 [Save] Save done
03:05:20.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:05:20.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:05:20.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p
03:05:20.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p
03:05:20.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p
03:05:22.956 [Lua] PlayFabMirrorBase:_commit_internal 3
03:05:22.956 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:05:22.959 [Lua] generate_backend_stats 1100001042d71c5:1
03:05:22.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:05:22.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:05:23.000 [Lua] commit result success 3
03:05:23.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
03:05:23.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
03:05:23.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, LootItemUnitPreviewer1
03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2
03:05:24.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
03:05:24.164 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
03:05:24.164 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
03:05:24.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
03:05:24.301 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
03:05:24.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39
03:05:24.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 9
03:05:24.983 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
03:05:24.983 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39
03:05:25.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39
03:05:25.609 [Save] Saving `save_data`
03:05:25.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer1, async-read,
03:05:25.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read,
03:05:25.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer2, async-read,
03:05:25.620 [Save] Save done
03:05:25.620 [Save] Saving `save_data`
03:05:25.634 [Save] Save done
03:05:25.634 [Save] Saving `save_data`
03:05:25.648 [Save] Save done
03:05:25.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
03:05:25.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
03:05:25.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
03:05:25.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
03:05:25.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
03:05:29.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, LootItemUnitPreviewer1
03:05:29.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, LootItemUnitPreviewer2
03:05:29.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
03:05:29.585 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
03:05:29.959 [Lua] [IngameUI] menu view on_exit hero_view
03:05:29.962 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:05:29.962 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
03:05:30.767 [Lua] [IngameUI] menu view on_enter hero_view
03:05:30.774 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:05:30.774 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:05:30.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:05:30.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:05:30.803 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:05:30.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:05:30.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:05:31.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:05:31.289 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:05:31.300 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:05:31.302 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:05:31.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:05:31.302 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:05:31.305 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:05:31.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:05:31.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:05:40.993 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 40
03:05:41.006 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 40 10
03:05:41.120 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
03:05:41.120 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 40
03:05:42.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 40
03:05:42.030 [Save] Saving `save_data`
03:05:42.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
03:05:42.035 [Save] Save done
03:05:42.035 [Save] Saving `save_data`
03:05:42.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
03:05:42.060 [Save] Save done
03:05:42.060 [Save] Saving `save_data`
03:05:42.075 [Save] Save done
03:05:42.075 [Save] Saving `save_data`
03:05:42.081 [Save] Save done
03:05:42.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
03:05:45.205 [Lua] PlayFabMirrorBase:_commit_internal 4
03:05:45.205 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:05:45.208 [Lua] generate_backend_stats 1100001042d71c5:1
03:05:45.237 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
03:05:45.238 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:05:45.251 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 11
03:05:45.361 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
03:05:45.361 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
03:05:45.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
03:05:45.592 [Lua] commit result success 4
03:05:45.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
03:05:45.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
03:05:45.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
03:05:49.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 44
03:05:49.330 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 44 12
03:05:49.440 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
03:05:49.440 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 44
03:05:49.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 44
03:05:49.931 [Save] Saving `save_data`
03:05:49.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45
03:05:49.937 [Save] Save done
03:05:49.937 [Save] Saving `save_data`
03:05:49.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45
03:05:49.941 [Save] Save done
03:05:50.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45
03:05:51.741 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:05:51.741 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:05:51.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:05:51.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:05:51.744 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:05:51.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:05:51.750 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:05:52.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:05:52.230 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:05:52.271 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:52.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:52.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:52.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:52.323 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:05:52.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:52.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:52.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:52.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:52.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:52.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:05:56.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:05:56.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:56.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:56.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:56.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:05:56.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:05:56.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:05:56.657 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:05:56.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:05:56.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:05:56.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:05:58.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 46
03:05:58.184 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 46 13
03:05:58.298 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
03:05:58.298 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 46
03:05:58.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 46
03:05:58.839 [Save] Saving `save_data`
03:05:58.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
03:05:58.844 [Save] Save done
03:05:58.844 [Save] Saving `save_data`
03:05:58.847 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
03:05:58.849 [Save] Save done
03:05:58.849 [Save] Saving `save_data`
03:05:58.853 [Save] Save done
03:05:58.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
03:06:00.798 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:06:00.798 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:06:00.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:06:00.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:06:00.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:06:00.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:06:00.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:06:01.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:06:01.277 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:06:01.315 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:01.371 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:06:01.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:01.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:01.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:01.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:03.124 [Lua] item table: 00000000117E4DF0 BEC76867DAA100C1
03:06:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:04.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:04.295 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:06:04.299 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001042d71c5:1)
03:06:04.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer, async-read,
03:06:04.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer
03:06:04.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer
03:06:04.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:06:04.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
03:06:04.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
03:06:04.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
03:06:04.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
03:06:04.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
03:06:04.938 [Lua] [IngameUI] menu view on_exit hero_view
03:06:04.945 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:06:04.945 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:06:04.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:06:04.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:06:04.945 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:04.951 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:06:04.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:06:04.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:06:09.730 [Lua] PlayFabMirrorBase:_commit_internal 5
03:06:09.730 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:06:09.733 [Lua] generate_backend_stats 1100001042d71c5:1
03:06:09.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48
03:06:09.762 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:06:09.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49
03:06:09.769 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 14
03:06:09.876 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
03:06:09.876 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48
03:06:10.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48
03:06:10.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49
03:06:10.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49
03:06:10.307 [Lua] commit result success 5
03:06:10.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50
03:06:10.323 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50
03:06:10.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50
03:06:14.561 [Lua] [IngameUI] menu view on_enter hero_view
03:06:14.568 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:06:14.568 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:06:14.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:06:14.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:06:14.593 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:06:14.593 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:06:14.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:06:15.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:06:15.102 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:06:15.138 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:15.206 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:06:15.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:15.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:15.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:15.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:17.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:17.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:17.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:17.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:23.084 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:06:23.084 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:23.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:23.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:23.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:23.088 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:06:23.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:06:23.089 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:06:23.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:06:23.091 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:06:23.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:06:24.604 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:06:24.604 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
03:06:25.259 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
03:06:25.259 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
03:06:26.633 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
03:06:26.633 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
03:06:30.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 51
03:06:30.308 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 51 15
03:06:30.423 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
03:06:30.423 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 51
03:06:30.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 51
03:06:30.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52
03:06:30.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52
03:06:30.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52
03:06:40.688 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:06:40.688 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
03:06:40.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:06:40.689 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:06:40.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:06:40.689 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:06:40.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:06:41.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:06:41.140 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:06:41.180 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:41.244 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:06:41.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:41.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:41.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:41.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:46.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:46.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:46.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:46.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:46.387 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:06:46.390 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001042d71c5:1)
03:06:46.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer, async-read,
03:06:46.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer
03:06:46.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer
03:06:46.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
03:06:46.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p
03:06:46.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
03:06:46.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer, async-read,
03:06:46.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
03:06:46.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04
03:06:50.438 [Lua] [IngameUI] menu view on_exit hero_view
03:06:50.442 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:06:50.442 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:06:50.442 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:06:50.442 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:06:50.442 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:50.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:50.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:50.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:50.447 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:06:50.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:06:50.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:06:53.272 [Lua] [IngameUI] menu view on_enter hero_view
03:06:53.277 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:06:53.277 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
03:06:53.296 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
03:06:53.297 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
03:06:53.297 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
03:06:53.301 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read,
03:06:53.301 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read,
03:06:53.302 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read,
03:06:53.302 [Lua] hero_fullscreen_menu_on_enter
03:06:53.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001
03:06:53.407 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001
03:06:53.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
03:06:53.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
03:06:53.459 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
03:06:53.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
03:06:53.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
03:06:53.510 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
03:06:54.501 [Lua] [IngameUI] menu view on_exit hero_view
03:06:54.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:06:54.505 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
03:06:54.505 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
03:06:54.505 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
03:06:54.506 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
03:06:54.509 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1
03:06:54.509 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2
03:06:54.509 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3
03:06:54.509 [Lua] hero_fullscreen_menu_on_exit
03:06:54.510 [Save] Saving `save_data`
03:06:54.515 [Save] Save done
03:06:55.313 [Lua] [IngameUI] menu view on_enter hero_view
03:06:55.320 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d455c0
03:06:55.320 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:06:55.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:06:55.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:06:55.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:06:55.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:06:55.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:06:55.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:06:55.823 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:06:55.823 [Lua] PlayFabMirrorBase:_commit_internal 6
03:06:55.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:06:55.826 [Lua] generate_backend_stats 1100001042d71c5:1
03:06:55.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53
03:06:55.855 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:06:55.855 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54
03:06:55.871 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 16
03:06:55.881 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.920 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0005), because equipped skin(skin_bw_default) wants to hide it
03:06:55.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:55.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:06:55.992 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
03:06:55.992 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53
03:06:56.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:06:56.075 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:56.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:56.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:56.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:06:56.080 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:06:56.080 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:06:56.080 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:06:56.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:06:56.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:06:56.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:06:56.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53
03:06:56.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54
03:06:56.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54
03:06:56.483 [Lua] commit result success 6
03:06:56.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
03:06:56.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
03:06:56.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
03:06:56.908 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:06:56.908 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
03:06:57.524 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
03:06:57.524 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
03:07:00.599 [Lua] [IngameUI] menu view on_exit hero_view
03:07:00.603 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d455c0
03:07:00.603 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:07:00.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:07:00.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:07:00.603 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
03:07:00.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:07:01.072 [Lua] [IngameUI] menu view on_enter ingame_menu
03:07:02.846 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No
03:07:03.351 [Lua] PopupManager:query_result returned result: end_game
03:07:03.351 [ReturnCode] force silent exit code
03:07:03.351 [Lua] FORCE COMMIT 7
03:07:03.351 [Lua] PlayFabMirrorBase:_commit_internal 7
03:07:03.351 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:07:03.354 [Lua] generate_backend_stats 1100001042d71c5:1
03:07:03.380 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:07:03.380 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:07:03.386 [Lua] commit result success 7
03:07:03.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56
03:07:03.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 57
03:07:03.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56
03:07:03.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56
03:07:03.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 57
03:07:03.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 57
03:07:03.642 [Lua] [Matchmaking] Doing transition quit_game from UI
03:07:03.642 [Lua] TRANSITION quit_game nil nil
03:07:03.642 [Lua] [GameNetworkManager] Leaving game...
03:07:03.642 [Lua] [GameNetworkManager] Shutting down game session host.
03:07:03.642 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:07:03.642 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:07:03.642 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=154.16
03:07:03.656 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:07:03.925 [Window] Window => inactive
03:07:05.654 [Application] Lua signals application exit.
03:07:05.760 [ReturnCode] force silent exit code
03:07:05.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:07:05.760 [Lua] [Managers] Calling function on all managers:
03:07:05.761 [Lua] PlayerManager:remove_player peer_id=1100001042d71c5 1
03:07:05.761 [Lua] Clearing all global lookup lists
03:07:05.761 [Lua] [IngamePlayerListUI] - Destroy
03:07:05.761 [Lua] [GamePadEquipmentUI] - Destroy
03:07:05.761 [Lua] [EquipmentUI] - Destroy
03:07:05.761 [Lua] [GamePadAbilityUI] - Destroy
03:07:05.761 [Lua] [AbilityUI] - Destroy
03:07:05.763 [Lua] [IngameUI] destroy
03:07:05.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_sienna_painting_wood_base_2
03:07:05.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1
03:07:05.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5
03:07:05.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_4
03:07:05.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_2
03:07:05.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1
03:07:05.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
03:07:05.828 [Lua] [Managers] Destroying manager group:
03:07:05.834 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:07:05.894 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:07:05.894 [Lua] [Matchmaking] unregister rpcs
03:07:05.894 [Lua] [Matchmaking] destroying
03:07:05.894 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:07:05.894 [Lua] [ChatManager] Unregistering channel 1
03:07:05.894 [Lua] [EnemyPackageLoader] network_context_destroyed
03:07:05.894 [Lua] [PartyManager] network_context_destroyed
03:07:05.894 [Lua] [GameMechanismManager] network_context_destroyed
03:07:05.895 [SteamVoip] Leaving room 2081f8cdf82f43c8
03:07:05.895 [SteamVoipClient] select_out(1100001042d71c5, off)
03:07:05.895 [SteamVoip] Destroying room 2081f8cdf82f43c8
03:07:05.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer
03:07:05.896 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
03:07:05.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
03:07:05.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer
03:07:05.900 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer
03:07:05.905 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
03:07:05.908 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
03:07:05.917 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
03:07:05.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04, ProfileSynchronizer
03:07:05.931 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
03:07:05.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, ProfileSynchronizer
03:07:05.938 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
03:07:05.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, ProfileSynchronizer
03:07:05.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
03:07:05.940 [EACServer] [23:07:05:939][Windows][EAC Server] [Info][Destroy] Called
03:07:05.944 [Lua] [LobbyHost] Destroying
03:07:05.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
03:07:05.946 [Umbra] Unload tome
03:07:05.946 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
03:07:06.089 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
03:07:06.112 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
03:07:06.112 [Lua] ############### UNLOADING PACKAGES ###############
03:07:06.112 [Lua] [Managers] Calling function on all managers:
03:07:06.112 [Lua] [Managers] Destroying manager group:
03:07:06.112 [Lua] [Managers] Destroying manager group:
03:07:06.112 [Lua] [Managers] Destroying manager group:
03:07:06.112 [Lua] [Managers] Destroying manager group:
03:07:06.460 [Lua] VMF:ON_UNLOAD()
03:07:06.475 [Lua] [PackageManager] Destroy()
03:07:06.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:07:06.476 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:07:06.487 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:07:06.487 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
03:07:06.522 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:07:06.522 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:07:06.530 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:07:06.537 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:07:06.557 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:07:06.560 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:07:06.560 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:07:06.565 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:07:06.565 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:07:06.567 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
03:07:06.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:07:06.572 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:07:06.572 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:07:06.576 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:07:06.580 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
03:07:06.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
03:07:06.584 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:07:06.587 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:07:06.587 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:07:06.588 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
03:07:06.589 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:07:06.589 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:07:06.589 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:07:06.592 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:07:06.593 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:07:06.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:07:06.604 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:07:06.604 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:07:06.641 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:07:06.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:07:06.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:07:06.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:07:06.661 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:07:06.665 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:07:06.666 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:07:06.686 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
03:07:06.743 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:07:06.743 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:07:06.750 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:07:06.759 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:07:06.760 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:07:06.983 [RazerChroma] Shutdown Razer Chroma
03:07:07.207 [EAC] Shutdown
[Log end]