[Log version] 1
[Session] 14ea538b-597f-477d-b54e-8d15ea92627a
UTC time stamps
19:54:06.083 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
19:54:06.083 [Application] Setting process priority to above_normal
19:54:06.083 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
19:54:06.083 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
19:54:06.083 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
19:54:06.083 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
19:54:06.083 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
19:54:06.096 [RazerChroma] Setup Razer Chroma resources
19:54:06.096 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
19:54:06.136 [Window] Window => active
19:54:06.142 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
19:54:06.143 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
19:54:06.144 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
19:54:06.224 warning: [EAC] Client can't be created because CreateGameClient failed
19:54:06.225 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
19:54:06.230 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080)
19:54:07.288 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
19:54:07.314 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
19:54:07.560 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
19:54:07.561 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
19:54:07.636 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
19:54:07.636 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
19:54:07.637 [Save] Save dir: `C:\Users\User\AppData\Roaming\fatshark\Vermintide 2`
19:54:07.637 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
19:54:07.637 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
19:54:07.644 [RazerChroma] Setup Razer Chroma
19:54:07.651 [LightFX ] Loaded DLL.
19:54:07.651 [LightFX ] Init()
19:54:07.654 [LightFX ] LightFX failed to initialize
19:54:07.660 [Lua] boot.lua start, os clock: 1.736
19:54:07.660 [Lua] Active feature-flags:
19:54:07.660 [Lua] FEATURE_thornsister
19:54:07.660 [Lua]
19:54:07.660 [Lua] LUA IS STRIPPED!
19:54:07.660 [Lua] Boot:setup() entered. time: 0 os-clock: 1.736
19:54:07.660 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16320MB
Available: 11514MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 4752dac9-e80e-498e-96e6-f1406c69f4c7
--- Graphics
Graphics card: NVIDIA GeForce RTX 3080 (DirectX 12.1, 10078MB) Driver version: 47141
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): FLICK Optical Mouse
Input device: Generic (17.0): HID Keyboard
Input device: Generic (17.0): ITE Device(8595)
19:54:07.660 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
19:54:07.666 [SteamStats] RequestCurrentStats success: true
19:54:09.638 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8818860314786434 os-clock: 3.714
19:54:09.648 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:54:09.648 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:54:09.649 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:54:09.649 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:54:09.650 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:54:09.650 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:54:09.650 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:54:09.650 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:54:09.650 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:54:09.650 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:54:09.650 [Lua] Development.init_application_parameters
19:54:09.650 [Lua] -----------------------------------------------------------------
19:54:09.650 [Lua] -- Application parameters --
19:54:09.650 [Lua] eac-untrusted = true
19:54:09.650 [Lua] -ini = settings
19:54:09.650 [Lua] -silent-mode = true
19:54:09.650 [Lua] -bundle-dir = ../bundle
19:54:09.650 [Lua] -----------------------------------------------------------------
19:54:09.650 [Lua] *****************************************************************
19:54:09.650 [Lua] ** Initial contents of script_data **
19:54:09.650 [Lua] script_data.beta_level_progression = false
19:54:09.650 [Lua] script_data.build_identifier = 2003b9c18405
19:54:09.650 [Lua] script_data.debug_interactions = false
19:54:09.650 [Lua] script_data.disable_debug_draw = true
19:54:09.650 [Lua] script_data.disable_intro_trailer = false
19:54:09.650 [Lua] script_data.disable_store = false
19:54:09.650 [Lua] script_data.disable_tutorial_at_start = false
19:54:09.650 [Lua] script_data.eac-untrusted = true
19:54:09.650 [Lua] script_data.enable_detailed_tooltips = false
19:54:09.650 [Lua] script_data.force_debug_disabled = true
19:54:09.650 [Lua] script_data.force_steam = true
19:54:09.650 [Lua] script_data.hide_fps = true
19:54:09.650 [Lua] script_data.hide_version_info = true
19:54:09.650 [Lua] script_data.matchmaking_debug = true
19:54:09.650 [Lua] script_data.network_debug = true
19:54:09.650 [Lua] script_data.package_debug = true
19:54:09.650 [Lua] script_data.packaged_build = true
19:54:09.650 [Lua] script_data.qr_watermark = true
19:54:09.650 [Lua] script_data.settings = { }
19:54:09.650 [Lua] script_data.show_fps = false
19:54:09.650 [Lua] script_data.spawn_empty_chest = true
19:54:09.650 [Lua] script_data.telemetry_log_interval = 600
19:54:09.650 [Lua] script_data.text_watermark = true
19:54:09.650 [Lua] script_data.tobii_button = false
19:54:09.650 [Lua] script_data.use_beta_overlay = false
19:54:09.650 [Lua] script_data.use_local_backend = false
19:54:09.650 [Lua] script_data.use_tech_telemetry = true
19:54:09.650 [Lua] script_data.use_telemetry = true
19:54:09.650 [Lua] *****************************************************************
19:54:09.650 [Lua] [Boot] use baked enemy meshes: false
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:54:09.650 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:54:09.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:54:09.688 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:54:09.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:54:09.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:54:09.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:54:09.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:54:09.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:54:09.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:54:09.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:54:10.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:54:10.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:54:10.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:54:10.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:54:10.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:54:10.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:54:10.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:54:10.254 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:54:10.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:54:10.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:54:10.296 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:54:10.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:54:10.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:54:10.394 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:54:10.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
19:54:10.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
19:54:10.691 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
19:54:10.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
19:54:10.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
19:54:10.716 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
19:54:10.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:54:10.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:54:10.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:54:10.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:54:10.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:54:10.840 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:54:10.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:54:11.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:54:11.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:54:11.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
19:54:11.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
19:54:11.650 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
19:54:11.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:54:11.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:54:11.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:54:11.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:54:11.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:54:11.716 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:54:11.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:54:11.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:54:11.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:54:11.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:54:11.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:54:11.790 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:54:11.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:54:11.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:54:11.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:54:11.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:54:11.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:54:11.931 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:54:11.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:54:11.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:54:11.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:54:11.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:54:12.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:54:12.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:54:12.021 [Lua] settings.steam: nil
19:54:12.021 [Lua] Steam: table: 0000000000062550
19:54:12.021 [Lua] force_steam: true
19:54:12.021 [Lua] BUILD: release
19:54:12.021 [Lua] test_backend: nil
19:54:12.021 [Lua] DEDICATED_SERVER: false
19:54:12.021 [Lua] Using app_id '552500' to define backend
19:54:12.021 [Lua] PlayFab Title ID: 5107
19:54:12.061 [Lua] [1] = chaos_dummy_troll (string)
19:54:12.061 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:54:12.061 [Lua] [3] = skaven_rat_ogre (string)
19:54:12.061 [Lua] [4] = critter_rat (string)
19:54:12.061 [Lua] [5] = chaos_troll (string)
19:54:12.061 [Lua] [6] = beastmen_minotaur (string)
19:54:12.061 [Lua] [7] = skaven_storm_vermin_warlord (string)
19:54:12.061 [Lua] [8] = skaven_stormfiend (string)
19:54:12.061 [Lua] [9] = chaos_greed_pinata (string)
19:54:12.061 [Lua] [10] = skaven_stormfiend_demo (string)
19:54:12.061 [Lua] [11] = chaos_plague_wave_spawner (string)
19:54:12.061 [Lua] [12] = chaos_vortex (string)
19:54:12.061 [Lua] [13] = skaven_stormfiend_boss (string)
19:54:12.061 [Lua] [14] = chaos_spawn (string)
19:54:12.061 [Lua] [15] = skaven_storm_vermin_champion (string)
19:54:12.061 [Lua] [16] = chaos_tentacle (string)
19:54:12.061 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
19:54:12.061 [Lua] [18] = skaven_grey_seer (string)
19:54:12.061 [Lua] [19] = skaven_explosive_loot_rat (string)
19:54:12.061 [Lua] [20] = skaven_loot_rat (string)
19:54:12.061 [Lua] [21] = critter_pig (string)
19:54:12.061 [Lua] [22] = chaos_dummy_sorcerer (string)
19:54:12.061 [Lua] [23] = chaos_mutator_sorcerer (string)
19:54:12.061 [Lua] [24] = skaven_gutter_runner (string)
19:54:12.061 [Lua] [25] = skaven_pack_master (string)
19:54:12.061 [Lua] [26] = chaos_exalted_sorcerer (string)
19:54:12.061 [Lua] [27] = chaos_vortex_sorcerer (string)
19:54:12.061 [Lua] [28] = skaven_poison_wind_globadier (string)
19:54:12.061 [Lua] [29] = chaos_corruptor_sorcerer (string)
19:54:12.061 [Lua] [30] = chaos_warrior (string)
19:54:12.061 [Lua] [31] = skaven_warpfire_thrower (string)
19:54:12.061 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
19:54:12.061 [Lua] [33] = chaos_plague_sorcerer (string)
19:54:12.061 [Lua] [34] = curse_mutator_sorcerer (string)
19:54:12.061 [Lua] [35] = chaos_exalted_champion_warcamp (string)
19:54:12.061 [Lua] [36] = chaos_tentacle_sorcerer (string)
19:54:12.061 [Lua] [37] = skaven_ratling_gunner (string)
19:54:12.061 [Lua] [38] = chaos_exalted_champion_norsca (string)
19:54:12.061 [Lua] [39] = chaos_raider (string)
19:54:12.061 [Lua] [40] = chaos_berzerker (string)
19:54:12.061 [Lua] [41] = beastmen_ungor_dummy (string)
19:54:12.061 [Lua] [42] = skaven_storm_vermin (string)
19:54:12.061 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:54:12.061 [Lua] [44] = chaos_raider_tutorial (string)
19:54:12.061 [Lua] [45] = beastmen_gor_dummy (string)
19:54:12.061 [Lua] [46] = beastmen_bestigor_dummy (string)
19:54:12.061 [Lua] [47] = skaven_storm_vermin_with_shield (string)
19:54:12.061 [Lua] [48] = beastmen_ungor (string)
19:54:12.061 [Lua] [49] = skaven_storm_vermin_commander (string)
19:54:12.061 [Lua] [50] = beastmen_ungor_archer (string)
19:54:12.061 [Lua] [51] = beastmen_standard_bearer (string)
19:54:12.061 [Lua] [52] = beastmen_gor (string)
19:54:12.061 [Lua] [53] = beastmen_bestigor (string)
19:54:12.061 [Lua] [54] = skaven_plague_monk (string)
19:54:12.061 [Lua] [55] = chaos_marauder (string)
19:54:12.061 [Lua] [56] = skaven_dummy_clan_rat (string)
19:54:12.061 [Lua] [57] = chaos_marauder_tutorial (string)
19:54:12.061 [Lua] [58] = skaven_clan_rat (string)
19:54:12.061 [Lua] [59] = chaos_zombie (string)
19:54:12.061 [Lua] [60] = chaos_fanatic (string)
19:54:12.061 [Lua] [61] = skaven_clan_rat_tutorial (string)
19:54:12.061 [Lua] [62] = chaos_marauder_with_shield (string)
19:54:12.061 [Lua] [63] = skaven_clan_rat_with_shield (string)
19:54:12.061 [Lua] [64] = skaven_slave (string)
19:54:12.061 [Lua] [65] = skaven_dummy_slave (string)
19:54:12.089 [Lua] [UIRenderer] Loading
19:54:12.091 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:54:12.091 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:54:12.091 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:54:12.091 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:54:12.091 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:54:12.091 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:54:12.098 [Lua] level display name warcamp
19:54:12.098 [Lua] level display name prologue
19:54:12.098 [Lua] level display name military
19:54:12.098 [Lua] level display name skaven_stronghold
19:54:12.098 [Lua] level display name ussingen
19:54:12.098 [Lua] level display name fort
19:54:12.098 [Lua] level display name ground_zero
19:54:12.098 [Lua] level display name elven_ruins
19:54:12.100 [Lua] level display name farmlands
19:54:12.100 [Lua] level display name plaza
19:54:12.100 [Lua] level display name mines
19:54:12.100 [Lua] level display name magnus
19:54:12.100 [Lua] level display name crater
19:54:12.100 [Lua] level display name bell
19:54:12.100 [Lua] level display name dlc_bastion
19:54:12.100 [Lua] level display name skittergate
19:54:12.100 [Lua] level display name dlc_bogenhafen_city
19:54:12.100 [Lua] level display name dlc_bogenhafen_slum
19:54:12.100 [Lua] level display name cemetery
19:54:12.100 [Lua] level display name dlc_castle
19:54:12.100 [Lua] level display name forest_ambush
19:54:12.100 [Lua] level display name nurgle
19:54:12.100 [Lua] level display name catacombs
19:54:12.100 [Lua] level display name dlc_portals
19:54:12.128 [Lua] TIME: 0.018999999999999
19:54:12.869 [Lua] [ConflictSettings] Contained breeds generated in: 0.70199999999999996
19:54:12.935 [Lua] <>realm = modded<>
19:54:12.936 [Window] Window => inactive
19:54:13.209 [Lua]
19:54:13.209 [Lua] [1] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 58813412 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = Tools (string)
19:54:13.210 [Lua] [2] = approved (string)
19:54:13.210 [Lua] [author] = bIbIbI(rus) (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:54:13.210 [Lua] [num_children] = 0 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:54:13.210 [Lua] [last_updated] = 7/22/2021 2:25:11 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Vermintide Mod Framework (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [2] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1374248490 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:54:13.210 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Penlight Lua Libraries (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [3] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1384087820 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1374248490 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:54:13.210 [Lua] [num_children] = 2 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:54:13.210 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = True Solo QoL Tweaks (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [4] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1389872347 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 4821406 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = UI (string)
19:54:13.210 [Lua] [author] = grasmann (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:54:13.210 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Simple UI (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [5] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1422758813 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 65038749 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [author] = Aussiemon (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
19:54:13.210 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = More Items Library (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [6] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1619024877 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 59593500 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = Game Modes (string)
19:54:13.210 [Lua] [2] = applied (string)
19:54:13.210 [Lua] [author] = Grimalackt (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
19:54:13.210 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Onslaught (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [7] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 2170475262 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 73983654 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [author] = Ic∑Ωlator (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:54:13.210 [Lua] [num_children] = 0 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
19:54:13.210 [Lua] [last_updated] = 8/19/2021 9:24:36 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Beastmen Loader (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [8] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1467751760 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1374248490 (string)
19:54:13.210 [Lua] [3] = 1389872347 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = UI (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [3] = approved (string)
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
19:54:13.210 [Lua] [num_children] = 3 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:54:13.210 [Lua] [last_updated] = 7/14/2021 7:30:12 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = UI Tweaks (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [9] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1402971136 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 38300192 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = UI (string)
19:54:13.210 [Lua] [3] = QoL (string)
19:54:13.210 [Lua] [author] = Tomoko (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:54:13.210 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Needii (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [10] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1395453301 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 58813412 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = Approved (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [author] = bIbIbI(rus) (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:54:13.210 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Skip Intro (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [11] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1448714756 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 18741013 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [3] = Misc (string)
19:54:13.210 [Lua] [author] = SkacikPL (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:54:13.210 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = No Wobble (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [12] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1391228174 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 4821406 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = UI (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [3] = Approved (string)
19:54:13.210 [Lua] [author] = grasmann (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:54:13.210 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = UI Improvements (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [13] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1383452616 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1374248490 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = UI (string)
19:54:13.210 [Lua] [3] = QoL (string)
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:54:13.210 [Lua] [num_children] = 2 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:54:13.210 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Killfeed Tweaks (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [14] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1569650837 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 81851809 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = UI (string)
19:54:13.210 [Lua] [3] = QoL (string)
19:54:13.210 [Lua] [author] = Skwuruhl (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
19:54:13.210 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Crosshairs Fix (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [15] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1384066089 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1374248490 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = QoL (string)
19:54:13.210 [Lua] [2] = approved (string)
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
19:54:13.210 [Lua] [num_children] = 2 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:54:13.210 [Lua] [last_updated] = 7/14/2021 7:29:57 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Neuter Ult Effects (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [16] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1384094638 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1374248490 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = UI (string)
19:54:13.210 [Lua] [3] = QoL (string)
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:54:13.210 [Lua] [num_children] = 2 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:54:13.210 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Crosshair Customization (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [17] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1498189723 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 81851809 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [author] = Skwuruhl (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
19:54:13.210 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Customizable Zoom Sensitivity (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [18] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1487862316 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = UI (string)
19:54:13.210 [Lua] [3] = QoL (string)
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:54:13.210 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Reroll Improvements (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [19] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1498992606 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 84308322 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [author] = pixaal (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:54:13.210 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Countries in Lobby Browser (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [20] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1395655171 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 59593500 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = QoL (string)
19:54:13.210 [Lua] [2] = Balance/Tweaks (string)
19:54:13.210 [Lua] [3] = approved (string)
19:54:13.210 [Lua] [author] = Grimalackt (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:54:13.210 [Lua] [last_updated] = 7/13/2021 4:56:41 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Bot Improvements - Combat (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [21] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1495937978 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 96578995 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = approved (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [author] = NonzeroGeoduck7 (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
19:54:13.210 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Host your own game (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [22] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1445717962 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1389872347 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 38895286 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = UI (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [3] = applied (string)
19:54:13.210 [Lua] [author] = Squatting Bear (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:54:13.210 [Lua] [num_children] = 2 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:54:13.210 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Loadout Manager (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [23] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1455893647 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 38895286 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = UI (string)
19:54:13.210 [Lua] [2] = QoL (string)
19:54:13.210 [Lua] [3] = approved (string)
19:54:13.210 [Lua] [author] = Squatting Bear (string)
19:54:13.210 [Lua] [sanctioned] = true (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:54:13.210 [Lua] [num_children] = 0 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:54:13.210 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = false (boolean)
19:54:13.210 [Lua] [name] = Player List Plus (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [24] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1395132559 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 65038749 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [author] = Aussiemon (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
19:54:13.210 [Lua] [num_children] = 1 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:54:13.210 [Lua] [last_updated] = 7/29/2021 6:55:06 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = false (boolean)
19:54:13.210 [Lua] [name] = Creature Spawner (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [25] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1425249043 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [2] = 1374248490 (string)
19:54:13.210 [Lua] [3] = 1389872347 (string)
19:54:13.210 [Lua] [4] = 1422758813 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 45268594 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [author] = prop joe (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.210 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
19:54:13.210 [Lua] [num_children] = 4 (number)
19:54:13.210 [Lua] [ugc_status] = 3 (number)
19:54:13.210 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:54:13.210 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
19:54:13.210 [Lua] [installed] = true (boolean)
19:54:13.210 [Lua] [enabled] = true (boolean)
19:54:13.210 [Lua] [name] = Give Weapon (string)
19:54:13.210 [Lua] [dependency_error] = (string)
19:54:13.210 [Lua] [26] = table
19:54:13.210 [Lua] [download_pending] = false (boolean)
19:54:13.210 [Lua] [id] = 1694820325 (string)
19:54:13.210 [Lua] [children] = table
19:54:13.210 [Lua] [1] = 1369573612 (string)
19:54:13.210 [Lua] [banned] = false (boolean)
19:54:13.210 [Lua] [author_id] = 40660875 (number)
19:54:13.210 [Lua] [tags] = table
19:54:13.210 [Lua] [1] = Area (string)
19:54:13.210 [Lua] [2] = Level (string)
19:54:13.210 [Lua] [3] = Misc (string)
19:54:13.210 [Lua] [author] = I stot I (string)
19:54:13.210 [Lua] [sanctioned] = false (boolean)
19:54:13.210 [Lua] [out_of_date] = false (boolean)
19:54:13.210 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:54:13.211 [Lua] [num_children] = 1 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
19:54:13.211 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = false (boolean)
19:54:13.211 [Lua] [name] = A Quiet Drink (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [27] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 1431627364 (string)
19:54:13.211 [Lua] [installed] = false (boolean)
19:54:13.211 [Lua] [ugc_status] = 2 (number)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [banned] = true (boolean)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [name] = ... (string)
19:54:13.211 [Lua] [description] = (string)
19:54:13.211 [Lua] [url] = (string)
19:54:13.211 [Lua] [enabled] = false (boolean)
19:54:13.211 [Lua] [last_updated] = (string)
19:54:13.211 [Lua] [author] = unknown (string)
19:54:13.211 [Lua] [28] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 1687843693 (string)
19:54:13.211 [Lua] [children] = table
19:54:13.211 [Lua] [1] = 1369573612 (string)
19:54:13.211 [Lua] [2] = 1422758813 (string)
19:54:13.211 [Lua] [3] = 1425249043 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 33965734 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [author] = Zero (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
19:54:13.211 [Lua] [num_children] = 3 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
19:54:13.211 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [29] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 1391114686 (string)
19:54:13.211 [Lua] [children] = table
19:54:13.211 [Lua] [1] = 1369573612 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 65038749 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [1] = denied (string)
19:54:13.211 [Lua] [author] = Aussiemon (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
19:54:13.211 [Lua] [num_children] = 1 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:54:13.211 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = Skip Cutscenes (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [30] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 2179403386 (string)
19:54:13.211 [Lua] [children] = table
19:54:13.211 [Lua] [1] = 2170475262 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 73983654 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [author] = Ic∑Ωlator (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:54:13.211 [Lua] [num_children] = 1 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
OnslaughtPlus:
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
- A lot of event changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
OnslaughtSquared
The map pacing, hordes, specials, basically every enemy outcome outside of events is the same as on OnslaughtPlus.
Differences:
- Combination of the Chaos Wastes System and the old one, specifically the ability to have multiple possible terror event variations for the same event which guarantees infinite expandability and more replayability
- Terror events are still scripted and adjusted to every event individually. Sometimes just parts of events are randomized, sometimes the whole event
- A system that can dynamically adjust boss stagger to prevent ledging on specific maps/single events (Grain barn event, Fort, Bell end event so far) - Bosses are still stunned for the same duration, they will just not move anymore
Maps with new event iterations:
- Screaming Bell
- Against the Grain
- The Pit
- Righteous Stand
Beastmen Loader is still required.
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtSquared with /onslaughtsquared (string)
19:54:13.211 [Lua] [last_updated] = 8/22/2021 11:41:35 AM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = OnslaughtPlus & OnslaughtSquared (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [31] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 1406006290 (string)
19:54:13.211 [Lua] [children] = table
19:54:13.211 [Lua] [1] = 1369573612 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 65038749 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [author] = Aussiemon (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
19:54:13.211 [Lua] [num_children] = 1 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
19:54:13.211 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = Flight (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [32] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 2456507597 (string)
19:54:13.211 [Lua] [children] = table
19:54:13.211 [Lua] [1] = 1369573612 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 136865398 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [author] = Glen (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1770453400332570623/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:54:13.211 [Lua] [num_children] = 1 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = Removes Beastmen from all maps except Dark Omens.
Only host should need to have this installed. (string)
19:54:13.211 [Lua] [last_updated] = 4/14/2021 12:42:32 AM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = No Beastmen (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [33] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 1835393505 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 135496444 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [1] = Game Modes (string)
19:54:13.211 [Lua] [2] = applied (string)
19:54:13.211 [Lua] [author] = RwAoNrDdOsM (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:54:13.211 [Lua] [num_children] = 0 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
19:54:13.211 [Lua] [last_updated] = 8/29/2021 11:23:18 PM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = false (boolean)
19:54:13.211 [Lua] [name] = Cata 3 & Deathwish (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [34] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 1630375451 (string)
19:54:13.211 [Lua] [children] = table
19:54:13.211 [Lua] [1] = 1369573612 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 84308322 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [1] = applied (string)
19:54:13.211 [Lua] [author] = pixaal (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957480104858046482/437271E3381F22FECDF827CFA3ECCC91B4C655C4/ (string)
19:54:13.211 [Lua] [num_children] = 1 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = Adds a /trueprivate command that lets you prevent anyone from joining, even steam friends.
In order to be sanctionable, this does not affect quickplays, those are always public.
Only works as host.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:54:13.211 [Lua] [last_updated] = 1/23/2019 5:58:09 PM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = True Private (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua] [35] = table
19:54:13.211 [Lua] [download_pending] = false (boolean)
19:54:13.211 [Lua] [id] = 2543493120 (string)
19:54:13.211 [Lua] [banned] = false (boolean)
19:54:13.211 [Lua] [author_id] = 246237681 (number)
19:54:13.211 [Lua] [tags] = table
19:54:13.211 [Lua] [author] = Craven (string)
19:54:13.211 [Lua] [sanctioned] = false (boolean)
19:54:13.211 [Lua] [out_of_date] = false (boolean)
19:54:13.211 [Lua] [downloading] = false (boolean)
19:54:13.211 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1695026067734344387/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:54:13.211 [Lua] [num_children] = 0 (number)
19:54:13.211 [Lua] [ugc_status] = 3 (number)
19:54:13.211 [Lua] [description] = NoZoom description (string)
19:54:13.211 [Lua] [last_updated] = 7/10/2021 9:46:55 PM (string)
19:54:13.211 [Lua] [installed] = true (boolean)
19:54:13.211 [Lua] [enabled] = true (boolean)
19:54:13.211 [Lua] [name] = NoZoom (string)
19:54:13.211 [Lua] [dependency_error] = (string)
19:54:13.211 [Lua]
19:54:13.211 [Lua]
19:54:13.211 [Lua] [1687843693] = 6 (number)
19:54:13.211 [Lua] [1384066089] = 27 (number)
19:54:13.211 [Lua] [1391228174] = 21 (number)
19:54:13.211 [Lua] [1498189723] = 10 (number)
19:54:13.211 [Lua] [1569650837] = 14 (number)
19:54:13.211 [Lua] [1402971136] = 8 (number)
19:54:13.211 [Lua] [1694820325] = 7 (number)
19:54:13.211 [Lua] [1406006290] = 3 (number)
19:54:13.211 [Lua] [1495937978] = 15 (number)
19:54:13.211 [Lua] [1619024877] = 9 (number)
19:54:13.211 [Lua] [1487862316] = 16 (number)
19:54:13.211 [Lua] [1425249043] = 17 (number)
19:54:13.211 [Lua] [1448714756] = 30 (number)
19:54:13.211 [Lua] [1384094638] = 28 (number)
19:54:13.211 [Lua] [1445717962] = 18 (number)
19:54:13.211 [Lua] [1467751760] = 11 (number)
19:54:13.211 [Lua] [1384087820] = 24 (number)
19:54:13.211 [Lua] [1389872347] = 19 (number)
19:54:13.211 [Lua] [1422758813] = 20 (number)
19:54:13.211 [Lua] [1383452616] = 25 (number)
19:54:13.211 [Lua] [1630375451] = 1 (number)
19:54:13.211 [Lua] [1455893647] = 23 (number)
19:54:13.211 [Lua] [2179403386] = 32 (number)
19:54:13.211 [Lua] [1395655171] = 13 (number)
19:54:13.211 [Lua] [2456507597] = 2 (number)
19:54:13.211 [Lua] [1835393505] = 31 (number)
19:54:13.211 [Lua] [1395453301] = 29 (number)
19:54:13.211 [Lua] [1369573612] = 5 (number)
19:54:13.211 [Lua] [2543493120] = 0 (number)
19:54:13.211 [Lua] [1498992606] = 12 (number)
19:54:13.211 [Lua] [2170475262] = 33 (number)
19:54:13.211 [Lua] [1391114686] = 4 (number)
19:54:13.211 [Lua] [1395132559] = 22 (number)
19:54:13.211 [Lua] [1374248490] = 26 (number)
19:54:13.211 [Lua]
19:54:13.225 [Lua]
19:54:13.225 [Lua] [1687843693] = 6 (number)
19:54:13.225 [Lua] [1384066089] = 27 (number)
19:54:13.225 [Lua] [1391228174] = 21 (number)
19:54:13.225 [Lua] [1498189723] = 10 (number)
19:54:13.225 [Lua] [1569650837] = 14 (number)
19:54:13.225 [Lua] [1402971136] = 8 (number)
19:54:13.225 [Lua] [1694820325] = 7 (number)
19:54:13.225 [Lua] [1406006290] = 3 (number)
19:54:13.225 [Lua] [1495937978] = 15 (number)
19:54:13.225 [Lua] [1619024877] = 9 (number)
19:54:13.225 [Lua] [1487862316] = 16 (number)
19:54:13.225 [Lua] [1425249043] = 17 (number)
19:54:13.225 [Lua] [1448714756] = 30 (number)
19:54:13.225 [Lua] [1384094638] = 28 (number)
19:54:13.225 [Lua] [1445717962] = 18 (number)
19:54:13.225 [Lua] [1467751760] = 11 (number)
19:54:13.225 [Lua] [1384087820] = 24 (number)
19:54:13.225 [Lua] [1389872347] = 19 (number)
19:54:13.225 [Lua] [1422758813] = 20 (number)
19:54:13.225 [Lua] [1383452616] = 25 (number)
19:54:13.225 [Lua] [1630375451] = 1 (number)
19:54:13.225 [Lua] [1455893647] = 23 (number)
19:54:13.225 [Lua] [2179403386] = 32 (number)
19:54:13.225 [Lua] [1395655171] = 13 (number)
19:54:13.225 [Lua] [2456507597] = 2 (number)
19:54:13.225 [Lua] [1835393505] = 31 (number)
19:54:13.225 [Lua] [1395453301] = 29 (number)
19:54:13.225 [Lua] [1369573612] = 5 (number)
19:54:13.225 [Lua] [2543493120] = 0 (number)
19:54:13.225 [Lua] [1498992606] = 12 (number)
19:54:13.225 [Lua] [2170475262] = 33 (number)
19:54:13.225 [Lua] [1391114686] = 4 (number)
19:54:13.225 [Lua] [1395132559] = 22 (number)
19:54:13.225 [Lua] [1374248490] = 26 (number)
19:54:13.225 [Lua]
19:54:13.225 [Lua] <>modded = true<>
19:54:13.225 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:54:13.282 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:54:13.300 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:54:13.300 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:54:13.301 [Lua] <>modded = true<>
19:54:13.301 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:54:13.316 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:54:13.332 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:54:13.332 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:54:13.333 [Lua] <>modded = true<>
19:54:13.333 [Lua] <>Mod:1384087820:True Solo QoL Tweaks = true<>
19:54:13.349 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[67f0b33e022cd5eb]`
19:54:13.357 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[67f0b33e022cd5eb].#ID[3fcdd69156a46417]`
19:54:13.357 [Lua] Init VMF mod 'TrueSoloQoL' [workshop_name: 'True Solo QoL Tweaks', workshop_id: 1384087820]
19:54:13.358 [Lua] <>modded = true<>
19:54:13.358 [Lua] <>Mod:1389872347:Simple UI = true<>
19:54:13.374 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:54:13.390 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:54:13.390 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:54:13.390 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:54:13.391 [Lua] <>modded = true<>
19:54:13.391 [Lua] 'MoreItemsLibrary' Mod loading...
19:54:13.391 [Lua] <>Mod:1422758813:More Items Library = true<>
19:54:13.407 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[60172c4755e1cd64]`
19:54:13.416 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[60172c4755e1cd64].#ID[3fcdd69156a46417]`
19:54:13.416 [Lua] Init VMF mod 'MoreItemsLibrary' [workshop_name: 'More Items Library', workshop_id: 1422758813]
19:54:13.416 [Lua] <>modded = true<>
19:54:13.416 [Lua] <>Mod:1619024877:Onslaught = true<>
19:54:13.432 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2226f105acccebfd]`
19:54:13.448 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2226f105acccebfd].#ID[3fcdd69156a46417]`
19:54:13.448 [Lua] Init VMF mod 'Onslaught' [workshop_name: 'Onslaught', workshop_id: 1619024877]
19:54:13.450 [Lua] <>modded = true<>
19:54:13.450 [Lua] <>Mod:2170475262:Beastmen Loader = true<>
19:54:13.465 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b758ac0d8e3ba7e2]`
19:54:13.481 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b758ac0d8e3ba7e2].#ID[3fcdd69156a46417]`
19:54:13.481 [Lua] Init VMF mod 'Beastmen Loader' [workshop_name: 'Beastmen Loader', workshop_id: 2170475262]
19:54:13.481 [Lua] <>modded = true<>
19:54:13.481 [Lua] <>Mod:1467751760:UI Tweaks = true<>
19:54:13.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
19:54:13.514 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
19:54:13.514 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
19:54:13.520 [Lua] <>modded = true<>
19:54:13.520 [Lua] <>Mod:1402971136:Needii = true<>
19:54:13.531 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]`
19:54:13.539 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]`
19:54:13.539 [Lua] Init VMF mod 'SourceViewModel' [workshop_name: 'Needii', workshop_id: 1402971136]
19:54:13.539 [Lua] <>modded = true<>
19:54:13.539 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:54:13.555 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:54:13.572 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:54:13.572 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:54:13.572 [Lua] <>modded = true<>
19:54:13.572 [Lua] <>Mod:1448714756:No Wobble = true<>
19:54:13.589 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
19:54:13.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
19:54:13.597 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
19:54:13.597 [Lua] <>modded = true<>
19:54:13.597 [Lua] <>Mod:1391228174:UI Improvements = true<>
19:54:13.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
19:54:13.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
19:54:13.630 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
19:54:13.632 [Lua] <>modded = true<>
19:54:13.632 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
19:54:13.646 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
19:54:13.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
19:54:13.655 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
19:54:13.655 [Lua] <>modded = true<>
19:54:13.655 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
19:54:13.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
19:54:13.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
19:54:13.680 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
19:54:13.680 [Lua] <>modded = true<>
19:54:13.680 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
19:54:13.696 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:54:13.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:54:13.704 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
19:54:13.705 [Lua] <>modded = true<>
19:54:13.705 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
19:54:13.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
19:54:13.729 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
19:54:13.729 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
19:54:13.730 [Lua] <>modded = true<>
19:54:13.730 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
19:54:13.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
19:54:13.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
19:54:13.754 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
19:54:13.754 [Lua] <>modded = true<>
19:54:13.754 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:54:13.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:54:13.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:54:13.787 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:54:13.787 [Lua] <>modded = true<>
19:54:13.787 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
19:54:13.803 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
19:54:13.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
19:54:13.812 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
19:54:13.812 [Lua] <>modded = true<>
19:54:13.812 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:54:13.828 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:54:13.845 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:54:13.845 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:54:13.845 [Lua] <>modded = true<>
19:54:13.846 [Lua] <>Mod:1495937978:Host your own game = true<>
19:54:13.861 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
19:54:13.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
19:54:13.878 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
19:54:13.879 [Lua] <>modded = true<>
19:54:13.879 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:54:13.894 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:54:13.903 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:54:13.903 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:54:13.903 [Lua] <>modded = true<>
19:54:13.903 [Lua] <>Mod:1425249043:Give Weapon = true<>
19:54:13.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[eda89ddf58db33b1]`
19:54:13.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[eda89ddf58db33b1].#ID[3fcdd69156a46417]`
19:54:13.936 [Lua] Init VMF mod 'GiveWeapon' [workshop_name: 'Give Weapon', workshop_id: 1425249043]
19:54:13.936 [Lua] <>modded = true<>
19:54:13.936 [Lua] <>Mod:1687843693:Save Weapon (Give Weapon supplement) = true<>
19:54:13.952 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1fbcdd082a726a97]`
19:54:13.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1fbcdd082a726a97].#ID[3fcdd69156a46417]`
19:54:13.960 [Lua] Init VMF mod 'SaveWeapon' [workshop_name: 'Save Weapon (Give Weapon supplement)', workshop_id: 1687843693]
19:54:13.961 [Lua] <>modded = true<>
19:54:13.961 [Lua] 'SkipCutscenes' Mod loading...
19:54:13.961 [Lua] <>Mod:1391114686:Skip Cutscenes = true<>
19:54:13.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[fec8b1f5854b997d]`
19:54:13.985 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[fec8b1f5854b997d].#ID[3fcdd69156a46417]`
19:54:13.985 [Lua] Init VMF mod 'SkipCutscenes' [workshop_name: 'Skip Cutscenes', workshop_id: 1391114686]
19:54:13.986 [Lua] <>modded = true<>
19:54:13.986 [Lua] <>Mod:2179403386:OnslaughtPlus & OnslaughtSquared = true<>
19:54:14.002 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c8ad1ff1519fc07b]`
19:54:14.018 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c8ad1ff1519fc07b].#ID[3fcdd69156a46417]`
19:54:14.018 [Lua] Init VMF mod 'OnslaughtPlus' [workshop_name: 'OnslaughtPlus & OnslaughtSquared', workshop_id: 2179403386]
19:54:14.022 [Lua] <>modded = true<>
19:54:14.022 [Lua] 'Flight' Mod loading...
19:54:14.022 [Lua] <>Mod:1406006290:Flight = true<>
19:54:14.035 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e0cb90d486ac1129]`
19:54:14.051 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e0cb90d486ac1129].#ID[3fcdd69156a46417]`
19:54:14.051 [Lua] Init VMF mod 'Flight' [workshop_name: 'Flight', workshop_id: 1406006290]
19:54:14.052 [Lua] <>modded = true<>
19:54:14.052 [Lua] <>Mod:2456507597:No Beastmen = true<>
19:54:14.068 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[fba2538c9339f246]`
19:54:14.084 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[fba2538c9339f246].#ID[3fcdd69156a46417]`
19:54:14.084 [Lua] Init VMF mod 'No Beastmen' [workshop_name: 'No Beastmen', workshop_id: 2456507597]
19:54:14.085 [Lua] <>modded = true<>
19:54:14.085 [Lua] <>Mod:1630375451:True Private = true<>
19:54:14.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[52ab5b1e19380c96]`
19:54:14.117 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[52ab5b1e19380c96].#ID[3fcdd69156a46417]`
19:54:14.117 [Lua] Init VMF mod 'True Private' [workshop_name: 'True Private', workshop_id: 1630375451]
19:54:14.118 [Lua] <>modded = true<>
19:54:14.118 [Lua] <>Mod:2543493120:NoZoom = true<>
19:54:14.134 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[f26ad174a32c3c68]`
19:54:14.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[f26ad174a32c3c68].#ID[3fcdd69156a46417]`
19:54:14.142 [Lua] Init VMF mod 'NoZoom' [workshop_name: 'NoZoom', workshop_id: 2543493120]
19:54:14.150 [Lua] <>project = vermintide 2<>
19:54:14.150 [Lua] <>build = release<>
19:54:14.150 [Lua] <>platform = win32<>
19:54:14.150 [Lua] <>dedicated_server = false<>
19:54:14.150 [Lua] <>title_id = 5107<>
19:54:14.150 [Lua] <>content_revision = 24198<>
19:54:14.150 [Lua] <>engine_revision = 2003b9c18405<>
19:54:14.150 [Lua] <>release_version = 4.4.0<>
19:54:14.150 [Lua] <>rendering_backend = dx12<>
19:54:14.150 [Lua] <>teamcity_build_id = 101691<>
19:54:14.151 [Lua] <>steam_id = 110000104f46b5c<>
19:54:14.151 [Lua] <>steam_profile_name = Brother Boggory<>
19:54:14.151 [Lua] <>machine_id = 4752dac9-e80e-498e-96e6-f1406c69f4c7<>
19:54:14.151 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
19:54:14.151 [Lua] [Boot] Application build: release
19:54:14.151 [Lua] [Boot] Content revision: 24198
19:54:14.151 [Lua] [Boot] Engine revision: 2003b9c18405
19:54:14.151 [Lua] [Boot] Release version: 4.4.0
19:54:14.151 [Lua] [Boot] User ID: 110000104f46b5c Brother Boggory
19:54:14.158 [Lua] initializing mechanism to: adventure
19:54:14.158 [Lua] Game:setup() total time: 0.0069999999999997
19:54:14.158 [Lua] handle rev info: 0
19:54:14.158 [Lua] handle gfx quality: 0
19:54:14.158 [Lua] default settings: 0
19:54:14.158 [Lua] user settings: 0
19:54:14.158 [Lua] set frame times: 0
19:54:14.158 [Lua] init random: 0
19:54:14.158 [Lua] managers: 0.0069999999999996732
19:54:14.158 [Lua]
19:54:14.158 [Lua] unaccounted: 0
19:54:14.158 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:54:14.158 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:54:14.158 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:54:14.158 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:54:14.158 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:54:14.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:54:14.158 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:54:14.172 [Lua] [Testify] Ready!
19:54:14.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:54:14.224 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:54:14.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:54:14.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:54:14.474 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:54:14.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:54:14.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:54:14.524 [Lua] [PackageManager] Force_load: resource_packages/menu
19:54:14.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:54:14.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:54:14.591 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:54:14.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:54:14.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:54:14.943 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:54:14.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:54:15.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:54:15.027 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
19:54:15.027 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:54:15.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:54:15.076 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:54:15.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:54:15.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:54:15.311 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:54:15.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:54:15.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:54:15.545 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:54:15.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:54:15.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:54:15.878 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:54:15.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:54:16.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:54:16.295 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:54:16.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:54:16.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:54:16.479 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:54:16.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:54:16.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:54:16.645 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:54:16.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:54:16.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:54:16.728 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:54:16.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:54:16.778 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:54:16.779 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:54:16.779 [Lua] [Gamestate] Enter StateTitleScreen
19:54:16.780 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:54:16.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:54:16.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:54:16.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:54:16.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:54:16.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:54:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:54:16.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:54:16.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:54:16.795 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:54:16.795 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:54:16.795 [Save] Loading `save_data`
19:54:16.796 [Save] Load done
19:54:16.812 [Lua] [BackendManagerPlayFab] Backend Enabled
19:54:17.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:54:17.022 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:54:17.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:54:17.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:54:17.093 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:54:17.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:54:17.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:54:17.140 [Lua] [PackageManager] Force_load: resource_packages/careers
19:54:17.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:54:17.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:54:17.173 [Lua] [PackageManager] Force_load: resource_packages/decals
19:54:17.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:54:17.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:54:17.241 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:54:17.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:54:17.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:54:17.675 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:54:17.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:54:18.165 [Lua] <>playfab_id = 13615D080285018C<>
19:54:18.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:54:18.359 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:54:18.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:54:18.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
19:54:18.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
19:54:18.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
19:54:18.694 [Save] Saving `save_data`
19:54:18.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 2
19:54:18.699 [Save] Save done
19:54:18.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 2
19:54:18.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:54:18.878 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:54:18.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:54:18.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 2
19:54:18.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 3
19:54:18.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 3
19:54:19.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 3
19:54:19.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 4
19:54:19.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 4
19:54:19.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 4
19:54:19.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 5
19:54:19.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 5
19:54:19.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:54:19.479 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:54:19.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:54:19.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:54:19.546 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:54:19.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:54:19.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:54:19.596 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:54:19.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
19:54:19.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
19:54:19.663 [Lua] [PackageManager] Force_load: resource_packages/breeds
19:54:19.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
19:54:19.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
19:54:19.846 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
19:54:19.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:54:19.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:54:19.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:54:19.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 5
19:54:19.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 6
19:54:19.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 6
19:54:20.263 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 6
19:54:20.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 7
19:54:20.280 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 7
19:54:20.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 7
19:54:20.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 8
19:54:20.463 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 8
19:54:20.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 8
19:54:20.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 9
19:54:20.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 9
19:54:20.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 9
19:54:20.835 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 10
19:54:20.847 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 10
19:54:21.014 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 10
19:54:21.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 11
19:54:21.030 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 11
19:54:21.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 11
19:54:21.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 12
19:54:21.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 12
19:54:21.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 12
19:54:21.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
19:54:21.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
19:54:21.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
19:54:21.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
19:54:21.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
19:54:22.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
19:54:22.017 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
19:54:22.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
19:54:22.479 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
19:54:22.481 [Lua] steam item server: requesting user inventory
19:54:22.734 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:54:22.734 [Lua] ISI-> GET_ALL_ITEMS!
19:54:22.734 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:54:22.734 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:54:22.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
19:54:22.734 [Lua]
19:54:22.734 [Lua]
19:54:22.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
19:54:22.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
19:54:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
19:54:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
19:54:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
19:54:22.934 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
19:54:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
19:54:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
19:54:22.934 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:54:22.934 [Lua] [SteamManager] request_item_prices
19:54:22.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
19:54:23.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
19:54:23.588 [Lua] Player statistics loaded!
19:54:23.588 [Lua] [SteamManager] on_price_result 1 GBP
19:54:23.588 [Lua] _refresh_steam_item_prices_cb
19:54:23.588 [Lua] Missing item masterlist item for steam_itemdefid: 30
19:54:23.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
19:54:23.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
19:54:23.784 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
19:54:23.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
19:54:23.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
19:54:24.154 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
19:54:24.167 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
19:54:24.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
19:54:24.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
19:54:24.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
19:54:24.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
19:54:24.768 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:54:25.785 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:54:25.785 [Lua] [Managers] Destroying manager group:
19:54:25.785 [Lua] [Gamestate] Enter state StateLoading
19:54:25.787 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:54:25.787 [Lua] [LobbyManager] Setting up network options
19:54:25.787 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:54:25.787 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:54:25.787 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:54:25.787 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:54:25.787 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:54:25.787 [Lua] LobbyManager:setup_network_options server_port: 27015
19:54:25.787 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:54:25.789 [Lua] registering RPCs
19:54:25.789 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:54:25.789 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
19:54:25.790 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
19:54:25.790 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
19:54:25.790 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1340573440, lt:load_next_level, extra_packages:{
})
19:54:25.790 [Lua] [LevelTransitionHandler] promote_next_level_data
19:54:25.790 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:54:25.790 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: peers:0:0:0:0 = ["110000104f46b5c"]
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: name:set_level_data
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_key:0:0:0:0 = inn_level
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_seed:0:0:0:0 = 0
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: conflict_director:0:0:0:0 = inn_level
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: locked_director_functions:0:0:0:0 = {}
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: game_mode:0:0:0:0 = inn
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: mechanism:0:0:0:0 = adventure
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: environment_variation_id:0:0:0:0 = 0
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: difficulty:0:0:0:0 = normal
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: difficulty_tweak:0:0:0:0 = 0
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_session_id:0:0:0:0 = 1340573440
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_transition_type:0:0:0:0 = load_next_level
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: extra_packages:0:0:0:0 = {}
19:54:25.790 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: name:set_level_data
19:54:25.790 [SteamVoip] Creating room 3707ab1ecbee97e5
19:54:25.790 [SteamVoip] Joining room 3707ab1ecbee97e5
19:54:25.790 [EAC] EAC server 110000104f46b5c is initializing
19:54:25.796 [EAC] Server is also client 110000104f46b5c
19:54:25.796 [EACServer] [20:54:25:796][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7C9957480 LogLevel: Info.
19:54:25.796 [Lua] ### Created peer state machine for 110000104f46b5c
19:54:25.796 [Lua] [PeerSM] 110000104f46b5c :: on_enter Connecting
19:54:25.796 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:54:25.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:54:25.797 warning: [Application] Application.update_render_world is deprecated.
19:54:25.803 [Lua] [LevelTransitionHandler] Level load completed!
19:54:25.803 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:54:25.803 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:54:25.803 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:54:25.803 [Lua] Set lobby begin:
19:54:25.803 [Lua] Set lobby end.
19:54:25.803 [Lua] [PSM] Peer 110000104f46b5c joined. Want to use profile index "5" and join party "nil"
19:54:25.803 [Lua] [LobbyHost] Changed state from 0 to creating
19:54:25.820 [Lua] [StateLoading] load_current_level
19:54:25.820 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
19:54:25.820 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
19:54:25.820 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
19:54:25.820 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
19:54:25.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
19:54:25.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:54:25.836 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:54:25.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:54:26.036 [Lua] [LobbyHost] Changed state from creating to joined
19:54:26.037 [Lua] [PartyManager] Leader is set to 110000104f46b5c
19:54:26.037 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104f46b5c my_peer_id:110000104f46b5c
19:54:26.037 [Lua] [ChatManager] Registering channel 1
19:54:26.037 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104f46b5c, own_peer_id=110000104f46b5c)
19:54:26.037 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104f46b5c, own_peer_id=110000104f46b5c)
19:54:26.037 [Lua] [PartyManager] network_context_created (server_peer_id=110000104f46b5c, own_peer_id=110000104f46b5c)
19:54:26.053 [Lua] [NetworkServer] Changing num_players from nil to 1
19:54:26.053 [Lua] Players: 1
19:54:26.053 [Lua] Set lobby begin:
19:54:26.053 [Lua] Lobby data mission_id = inn_level
19:54:26.053 [Lua] Lobby data mechanism = adventure
19:54:26.053 [Lua] Lobby data matchmaking_type = 3
19:54:26.053 [Lua] Lobby data eac_authorized = false
19:54:26.053 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:26.053 [Lua] Lobby data selected_mission_id = inn_level
19:54:26.053 [Lua] Lobby data num_players = 1
19:54:26.053 [Lua] Lobby data matchmaking = false
19:54:26.053 [Lua] Set lobby end.
19:54:27.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:54:27.037 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:54:27.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:54:27.805 [Lua] player (110000104f46b5c,1) was put into party 0
19:54:27.805 [Lua] [ProfileSynchronizer] Peer 110000104f46b5c entered session
19:54:27.805 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104f46b5c
19:54:27.805 [Lua] [PeerSM] 110000104f46b5c :: on_exit Connecting
19:54:27.805 [Lua] [PeerSM] 110000104f46b5c :: on_enter Loading
19:54:30.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:54:30.511 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:54:30.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:54:30.545 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:54:30.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:54:30.595 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:54:30.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:54:30.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:54:30.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:54:30.695 [Lua] [LevelTransitionHandler] Level load completed!
19:54:30.695 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
19:54:30.697 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:54:30.697 [Lua] checking dlc's against conflict directors
19:54:30.697 [Lua] number of factions to include 2
19:54:30.697 [Lua] Updated list weights for random:
19:54:30.697 [Lua] skaven, 0.42 (0.00-0.42)
19:54:30.697 [Lua] chaos, 0.42 (0.42-0.83)
19:54:30.697 [Lua] beastmen, 0.17 (0.83-1.00)
19:54:30.697 [Lua] Rolled random faction: 0.27856689691543579 skaven
19:54:30.697 [Lua] Updated list weights for random:
19:54:30.697 [Lua] beastmen, 0.29 (0.00-0.29)
19:54:30.697 [Lua] chaos, 0.71 (0.29-1.00)
19:54:30.697 [Lua] Rolled random faction: 0.81953376531600952 chaos
19:54:30.697 [Lua] number of factions added 2
19:54:30.697 [Lua] --- --- ---
19:54:30.697 [Lua] Starting... difficulty 'normal'
19:54:30.697 [Lua] These are the starting conflict directors:
19:54:30.697 [Lua] inn_level
19:54:30.697 [Lua] --- --- ---
19:54:30.697 [Lua]
19:54:30.697 [Lua] DONE! Found the following directors:
19:54:30.697 [Lua] (free: 35), Master hash is:
19:54:30.697 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:54:30.697 [Lua] load_startup_enemy_packages: --------------
19:54:30.697 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:54:30.697 [Lua] critter_rat
19:54:30.712 [Lua] ### Received rpc_level_loaded
19:54:30.712 [Lua] #### Has state machine: true, peer_id: 110000104f46b5c, level_id: 78
19:54:30.712 [Lua] Peer 110000104f46b5c has loaded the level and all enemies are loaded
19:54:30.729 [Lua] [PeerSM] 110000104f46b5c :: on_exit Loading
19:54:30.729 [Lua] [PeerSM] 110000104f46b5c :: on_enter LoadingProfilePackages
19:54:30.745 [Lua] [PeerSM] 110000104f46b5c :: on_exit LoadingProfilePackages
19:54:30.745 [Lua] [PeerSM] 110000104f46b5c :: on_enter WaitingForEnterGame
19:54:30.746 [Lua] ### Received rpc_level_loaded
19:54:30.746 [Lua] #### Has state machine: false, peer_id: 110000104f46b5c, level_id: 78
19:54:30.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:54:30.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:54:30.763 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:54:30.763 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:54:30.763 [Lua] Starting async level spawning of levels/inn/world
19:54:30.763 [Umbra] Init version: 3.4.15 :: 16 threads
19:54:30.909 [Window] Window => active
19:54:31.116 [Lua] Async level spawning done
19:54:31.116 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:54:32.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:54:32.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:54:32.080 [Lua] Set lobby begin:
19:54:32.080 [Lua] Lobby data selected_mission_id = inn_level
19:54:32.080 [Lua] Lobby data num_players = 1
19:54:32.080 [Lua] Lobby data matchmaking = false
19:54:32.080 [Lua] Lobby data host = 110000104f46b5c
19:54:32.080 [Lua] Lobby data mission_id = inn_level
19:54:32.080 [Lua] Lobby data matchmaking_type = 3
19:54:32.080 [Lua] Lobby data country_code = GB
19:54:32.081 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:32.081 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:32.081 [Lua] Lobby data mechanism = adventure
19:54:32.081 [Lua] Lobby data eac_authorized = false
19:54:32.081 [Lua] Set lobby end.
19:54:32.081 [Lua] [Managers] Destroying manager group:
19:54:32.082 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:54:32.082 [Lua] [Gamestate] Enter StateIngame HOST
19:54:32.082 [Lua] [Managers] Calling function on all managers:
19:54:32.082 [Lua] <>level = inn_level<>
19:54:32.082 [Lua] Set lobby begin:
19:54:32.082 [Lua] Lobby data selected_mission_id = inn_level
19:54:32.082 [Lua] Lobby data num_players = 1
19:54:32.082 [Lua] Lobby data matchmaking = false
19:54:32.082 [Lua] Lobby data host = 110000104f46b5c
19:54:32.082 [Lua] Lobby data mission_id = inn_level
19:54:32.082 [Lua] Lobby data matchmaking_type = 3
19:54:32.082 [Lua] Lobby data country_code = GB
19:54:32.082 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:32.082 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:32.082 [Lua] Lobby data mechanism = adventure
19:54:32.082 [Lua] Lobby data eac_authorized = false
19:54:32.082 [Lua] Set lobby end.
19:54:32.082 [Lua] [StateIngame] Server ingame
19:54:32.085 [Lua] Set lobby begin:
19:54:32.085 [Lua] Lobby data difficulty = normal
19:54:32.085 [Lua] Lobby data selected_mission_id = inn_level
19:54:32.085 [Lua] Lobby data difficulty_tweak = 0
19:54:32.085 [Lua] Lobby data num_players = 1
19:54:32.085 [Lua] Lobby data matchmaking = false
19:54:32.085 [Lua] Lobby data host = 110000104f46b5c
19:54:32.085 [Lua] Lobby data mission_id = inn_level
19:54:32.086 [Lua] Lobby data matchmaking_type = 3
19:54:32.086 [Lua] Lobby data country_code = GB
19:54:32.086 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:32.086 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:32.086 [Lua] Lobby data mechanism = adventure
19:54:32.086 [Lua] Lobby data eac_authorized = false
19:54:32.086 [Lua] Set lobby end.
19:54:32.086 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
19:54:32.086 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
19:54:32.086 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:54:32.086 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:54:32.086 [Lua] [Matchmaking] initializing
19:54:32.086 [Lua] [Matchmaking] my_peer_id: 110000104f46b5c, I am server
19:54:32.086 [Lua] [Matchmaking] register rpcs
19:54:32.086 [Lua] GameNetworkManager:init... creating game session
19:54:32.086 [Lua] Host GameSession.make_game_session_host with session:
19:54:32.086 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:54:32.086 [Lua] [GameNetworkManager] My own peer_id = 110000104f46b5c
19:54:32.086 [Lua] [GameNetworkManager] self.is_server = true
19:54:32.086 [Network] Setting artificial MTU limit to 65536
19:54:32.099 [Lua] Switching ConflictSettings: to: inn_level
19:54:32.099 [Lua] pacing=disabled
19:54:32.099 [Lua] roaming=nil
19:54:32.099 [Lua] disabled=false
19:54:32.099 [Lua] pack_spawning=disabled
19:54:32.099 [Lua] contained_breeds=nil
19:54:32.099 [Lua] boss=disabled
19:54:32.099 [Lua] horde=disabled
19:54:32.099 [Lua] specials=disabled
19:54:32.099 [Lua] name=inn_level
19:54:32.099 [Lua] intensity=disabled
19:54:32.099 [Lua] ---
19:54:32.099 [Lua] [LevelAnalysis] set_random_seed( 0)
19:54:32.101 [Lua] [AIInterestPointSystem] Level Seed: 0
19:54:32.102 [Lua]
19:54:32.102 [Lua] [entity_system_bag] = table
19:54:32.102 [Lua] [entity_system_bag] = metatable
19:54:32.102 [Lua] [startup_data] = table
19:54:32.102 [Lua] [entity_manager] = table
19:54:32.102 [Lua] [entity_manager] = metatable
19:54:32.102 [Lua] [unit_spawner] = table
19:54:32.102 [Lua] [unit_spawner] = metatable
19:54:32.102 [Lua] [unit_storage] = table
19:54:32.102 [Lua] [unit_storage] = metatable
19:54:32.102 [Lua] [dice_keeper] = table
19:54:32.102 [Lua] [dice_keeper] = metatable
19:54:32.102 [Lua] [is_server] = true (boolean)
19:54:32.102 [Lua] [world] = [World]
19:54:32.102 [Lua] [system_api] = table
19:54:32.102 [Lua] [entity_system] = table
19:54:32.102 [Lua] [entity_system] = metatable
19:54:32.102 [Lua] [network_lobby] = table
19:54:32.102 [Lua] [network_lobby] = metatable
19:54:32.102 [Lua] [profile_synchronizer] = table
19:54:32.102 [Lua] [profile_synchronizer] = metatable
19:54:32.102 [Lua] [level_transition_handler] = table
19:54:32.102 [Lua] [level_transition_handler] = metatable
19:54:32.102 [Lua] [num_local_human_players] = 1 (number)
19:54:32.102 [Lua] [statistics_db] = table
19:54:32.102 [Lua] [statistics_db] = metatable
19:54:32.102 [Lua] [network_server] = table
19:54:32.102 [Lua] [network_server] = metatable
19:54:32.102 [Lua] [input_manager] = table
19:54:32.102 [Lua] [input_manager] = metatable
19:54:32.102 [Lua] [network_clock] = table
19:54:32.102 [Lua] [network_clock] = metatable
19:54:32.102 [Lua] [network_transmit] = table
19:54:32.102 [Lua] [network_transmit] = metatable
19:54:32.102 [Lua] [free_flight_manager] = table
19:54:32.102 [Lua] [free_flight_manager] = metatable
19:54:32.102 [Lua] [network_manager] = table
19:54:32.102 [Lua] [network_manager] = metatable
19:54:32.102 [Lua] [network_event_delegate] = table
19:54:32.102 [Lua] [network_event_delegate] = metatable
19:54:32.102 [Lua]
19:54:32.102 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:54:32.102 [Lua] ignoring extension VersusInteractObjectiveExtension
19:54:32.102 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:54:32.102 [Lua] ignoring extension VersusSocketObjectiveExtension
19:54:32.102 [Lua] ignoring extension VersusTargetObjectiveExtension
19:54:32.102 [Lua] ignoring extension VersusMissionObjectiveExtension
19:54:32.102 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:54:32.107 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:54:32.108 [Lua] [AchievementManager] Achievements using the steam platform
19:54:32.108 [Lua] PlayerManager:add_player player_1
19:54:32.140 [Lua] [StateIngame] Level seed: 0
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_2, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:54:32.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:54:32.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:54:32.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_1, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
19:54:32.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_bugmans_painting_wood_base_1, async-read,
19:54:32.147 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read,
19:54:32.149 [Lua] [LevelAnalysis] set_random_seed( 0)
19:54:32.151 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:54:32.151 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:54:32.152 [Lua] [IngameUI] init
19:54:32.166 [SteamVoipClient] select_out(110000104f46b5c, off)
19:54:32.170 [Lua] cb_razer_chroma_setup
19:54:32.231 [Lua] [Matchmaking] Cancelling matchmaking
19:54:32.231 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:54:32.231 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:54:32.231 [Lua] Set lobby begin:
19:54:32.231 [Lua] Lobby data difficulty = normal
19:54:32.231 [Lua] Lobby data selected_mission_id = inn_level
19:54:32.231 [Lua] Lobby data power_level = 0
19:54:32.231 [Lua] Lobby data difficulty_tweak = 0
19:54:32.231 [Lua] Lobby data num_players = 1
19:54:32.231 [Lua] Lobby data matchmaking = false
19:54:32.231 [Lua] Lobby data host = 110000104f46b5c
19:54:32.231 [Lua] Lobby data mission_id = inn_level
19:54:32.231 [Lua] Lobby data matchmaking_type = 3
19:54:32.232 [Lua] Lobby data country_code = GB
19:54:32.232 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:32.232 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:32.232 [Lua] Lobby data mechanism = adventure
19:54:32.232 [Lua] Lobby data eac_authorized = false
19:54:32.232 [Lua] Set lobby end.
19:54:32.232 [Flow] complete_skittergate_legend true
19:54:32.232 [Flow] complete_all_helmgart_levels_recruit true
19:54:32.234 [Flow] WitchHunterLevel:35
19:54:32.234 [Flow] LeaderYes
19:54:32.234 [Flow] ALL PC XP:304250
19:54:32.234 [Flow] Has "bogenhafen" DLC:true
19:54:32.234 [Flow] WH XP:60850
19:54:32.234 [Flow] Number of crafted items:16322
19:54:32.234 [Flow] Sum of Powe Levels:1500
19:54:32.234 [Flow] lodestone diff 1:false
19:54:32.234 [Flow] magnus and forest activated
19:54:32.234 [Flow] magnus and forest activated
19:54:32.234 [Flow] cemetery and forest activated
19:54:32.234 [Flow] magnus and cemetery
19:54:32.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.234 [Flow] ALL RUNES ACTIVATED
19:54:32.234 [Flow] magnus and forest activated
19:54:32.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.234 [Flow] ALL RUNES ACTIVATED
19:54:32.234 [Flow] cemetery and forest activated
19:54:32.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.234 [Flow] ALL RUNES ACTIVATED
19:54:32.234 [Flow] magnus and forest activated
19:54:32.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.234 [Flow] ALL RUNES ACTIVATED
19:54:32.234 [Flow] magnus and cemetery
19:54:32.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.234 [Flow] ALL RUNES ACTIVATED
19:54:32.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.235 [Lua] CurrentConflictSettings inn_level
19:54:32.235 [Lua] [ConflictDirector] conflict_director is ai_ready
19:54:32.236 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:54:32.236 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:54:32.237 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:54:32.237 [Lua] Forming navigation groups in one frame
19:54:32.237 [Lua] Forming navigation groups
19:54:32.251 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000002899
19:54:32.252 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
19:54:32.252 [Lua] number of nav groups: 42
19:54:32.252 [Lua] number of refined nav groups : 23
19:54:32.254 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
19:54:32.254 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:54:32.254 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:54:32.254 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:54:32.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:54:32.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:54:32.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:54:32.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:54:32.256 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:54:32.256 [Lua] [Managers] Calling function on all managers:
19:54:32.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:54:32.256 [Save] Loading `ut_tweaks_presets`
19:54:32.257 [Save] Load done
19:54:32.261 [Save] Saving `save_data`
19:54:32.263 [Save] Save done
19:54:32.266 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution
[4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func
[5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func
[6] @scripts/mods/HideBuffs/mod_events.lua:79:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event
[11] @scripts/mods/vmf/vmf_loader.lua:59:in function
[12] =[C]: in function pcall
[13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[14] @scripts/managers/mod/mod_manager.lua:142: in function update
[15] @scripts/boot.lua:857: in function game_update
[16] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[6] _ = 2; update_func = [function]
[8] mod = table: 0000000018802970; error_prefix_data = "(event) update"; func = [function]
[9] mod = table: 0000000018802970; event_name = "update"; event = [function]
[10] dt = 0.033402629196643829; event_name = "update"; _ = "HideBuffs"; mod = table: 0000000018802970
[11] self = table: 000000000026DED0; dt = 0.033402629196643829
[13] self = table: 000000001AB5DAD0; mod = table: 0000000002287190; callback_name = "update"; object = table: 000000000026DED0; cb = [function]
[14] self = table: 000000001AB5DAD0; dt = 0.033402629196643829; print_cache = table: 000000001AB5DC50; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000002287190
[15] self = table: 0000000000095980; real_world_dt = 0.033402629196643829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.033402629196643829
[16] dt = 0.033402629196643829
[13] _ui_time = 0.0082662412896752357; _num_mods = 35; _mod_load_index = 35; _settings = table: 000000001AB5DB70; _reload_data = table: 000000001AB5DC80; _my_peer_id = "110000104f46b5c"; _state = "done"; _mods = table: 000000001AB5DB00; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000104f46b5c"; _print_cache = table: 000000001AB5DC50; _network_callbacks = table: 000000001AB5DCB0; _is_server = true; _network_event_delegate = table: 0000000003059360;
[14] _ui_time = 0.0082662412896752357; _num_mods = 35; _mod_load_index = 35; _settings = table: 000000001AB5DB70; _reload_data = table: 000000001AB5DC80; _my_peer_id = "110000104f46b5c"; _state = "done"; _mods = table: 000000001AB5DB00; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000104f46b5c"; _print_cache = table: 000000001AB5DC50; _network_callbacks = table: 000000001AB5DCB0; _is_server = true; _network_event_delegate = table: 0000000003059360;
[15] startup_package_handles = table: 00000000000997B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099730; flow_return_table = table: 00000000000959B0; _machine = table: 00000000008A8860; has_booted = true; loading_context = table: 000000000208CD10; startup_timer = 7.2027618363499641; bar_timer = 0; disable_loading_bar = true;
19:54:32.267 [Lua] [PeerSM] 110000104f46b5c :: on_exit WaitingForEnterGame
19:54:32.267 [Lua] [PeerSM] 110000104f46b5c :: on_enter WaitingForGameObjectSync
19:54:32.269 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x02493970
19:54:32.595 [Lua] player (110000104f46b5c,1) was put into party 1
19:54:32.595 [Lua] [IngamePlayerListUI] - Destroy
19:54:32.595 [Lua] [GamePadEquipmentUI] - Destroy
19:54:32.595 [Lua] [EquipmentUI] - Destroy
19:54:32.595 [Lua] [GamePadAbilityUI] - Destroy
19:54:32.595 [Lua] [AbilityUI] - Destroy
19:54:32.603 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104f46b5c
19:54:32.603 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: profile_index_reservation:0:0:5:0 = 110000104f46b5c
19:54:32.603 [Lua] Set lobby begin:
19:54:32.603 [Lua] Lobby data selected_mission_id = inn_level
19:54:32.603 [Lua] Lobby data num_players = 1
19:54:32.603 [Lua] Lobby data difficulty_tweak = 0
19:54:32.603 [Lua] Lobby data host = 110000104f46b5c
19:54:32.603 [Lua] Lobby data matchmaking_type = 3
19:54:32.604 [Lua] Lobby data difficulty = normal
19:54:32.604 [Lua] Lobby data player_slot_1 = 0:0
19:54:32.604 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:32.604 [Lua] Lobby data player_slot_4 = 0:0
19:54:32.604 [Lua] Lobby data country_code = GB
19:54:32.604 [Lua] Lobby data matchmaking = false
19:54:32.604 [Lua] Lobby data power_level = 0
19:54:32.604 [Lua] Lobby data mission_id = inn_level
19:54:32.604 [Lua] Lobby data mechanism = adventure
19:54:32.604 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:32.604 [Lua] Lobby data player_slot_2 = 0:0
19:54:32.604 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:32.604 [Lua] Lobby data player_slot_3 = 0:0
19:54:32.604 [Lua] Lobby data eac_authorized = false
19:54:32.604 [Lua] Set lobby end.
19:54:32.604 [Lua] [ProfileSynchronizer] Assigning peer(110000104f46b5c:1) to profile(5) career(4)
19:54:32.604 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104f46b5c"}]
19:54:32.605 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_2h_hammer_01_t2\/wpn_2h_hammer_01_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_05\/wpn_emp_shield_05_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false},"inventory_id":1965488000,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_hammer_01_t2\/wpn_2h_hammer_01_t2_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_05\/wpn_emp_shield_05":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_empire_shield_05\/wpn_emp_shield_05_3p":false,"units\/weapons\/player\/wpn_empire_2h_hammer_01_t2\/wpn_2h_hammer_01_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false}}
19:54:32.605 [Lua] [PeerSM] 110000104f46b5c :: on_exit WaitingForGameObjectSync
19:54:32.605 [Lua] [PeerSM] 110000104f46b5c :: on_enter WaitingForPlayers
19:54:32.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:54:32.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:54:32.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:54:32.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:54:32.606 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0c5d3480
19:54:32.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer, async-read,
19:54:32.609 [Lua] [PeerSM] 110000104f46b5c :: on_exit WaitingForPlayers
19:54:32.609 [Lua] [PeerSM] 110000104f46b5c :: on_enter InGame
19:54:32.609 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: peer_ingame:110000104f46b5c:0:0:0 = true
19:54:32.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:54:32.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:54:32.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:54:32.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:54:32.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:54:32.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:54:32.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:54:32.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
19:54:32.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
19:54:32.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
19:54:32.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:54:32.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:54:32.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:54:32.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:54:32.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:54:32.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:54:32.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:54:32.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:54:32.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:54:32.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:54:32.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:54:32.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
19:54:32.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:54:32.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:54:32.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:54:32.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:54:32.871 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:54:32.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:54:32.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:54:32.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:54:32.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:54:32.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
19:54:32.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
19:54:32.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
19:54:32.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:54:32.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:54:32.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:54:32.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:54:32.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:54:32.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
19:54:32.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
19:54:32.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
19:54:32.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:54:32.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:54:32.993 [Flow] DISABLE
19:54:33.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:54:33.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:54:33.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:54:33.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:54:33.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:54:33.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:54:33.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:54:33.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:54:33.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:54:33.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:54:33.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:54:33.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:54:33.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:54:33.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:54:33.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:54:33.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
19:54:33.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
19:54:33.165 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
19:54:33.166 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:54:33.222 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:54:33.222 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:54:33.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2
19:54:33.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2
19:54:33.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2
19:54:33.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
19:54:33.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
19:54:33.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
19:54:33.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
19:54:33.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
19:54:33.429 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
19:54:33.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:54:33.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:54:33.652 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:54:33.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:54:33.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:54:33.941 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:54:33.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05
19:54:33.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05
19:54:33.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05
19:54:33.991 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:54:34.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:54:34.024 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:54:34.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
19:54:34.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
19:54:34.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
19:54:34.074 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:54:34.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:54:34.106 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:54:34.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p
19:54:34.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p
19:54:34.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p
19:54:34.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
19:54:34.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
19:54:34.495 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
19:54:34.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:54:34.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:54:34.569 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:54:34.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
19:54:34.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
19:54:34.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
19:54:34.602 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: loaded_inventory_id:110000104f46b5c:1:0:0 = 1965488000
19:54:34.605 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:54:34.606 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:54:34.606 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:54:34.606 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:54:34.606 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:54:34.606 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:54:34.606 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:54:34.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:34.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:34.607 [Lua] PlayerManager:assign_unit_ownership Brother Boggory 110000104f46b5c 1
19:54:34.607 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c89e9e0
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c89e9e0
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c89e100
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c89e100
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c89fb90
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c89fb90
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c89f610
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c89f610
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c89de20
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c89de20
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c89f0d0
19:54:34.612 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c89f0d0
19:54:34.623 [Lua] Players are leaving the safe zone
19:54:34.810 [Lua] StateInGameRunning:_game_actually_starts()
19:54:34.810 [Lua] [IngameUI] menu view on_enter start_menu_view
19:54:34.810 [Lua] hero_fullscreen_menu_on_enter
19:54:34.810 [Lua] #################################################################################################################
19:54:34.810 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:54:34.810 [Lua] #################################################################################################################
19:54:34.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
19:54:34.810 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: actually_ingame:110000104f46b5c:0:0:0 = true
19:54:34.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11c76140
19:54:34.814 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:54:34.818 [SteamVoipClient] select_out(110000104f46b5c, off)
19:54:34.823 [Lua] cb_razer_chroma_setup
19:54:34.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
19:54:34.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:54:34.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:54:34.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:54:34.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:54:34.837 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
19:54:34.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
19:54:34.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:54:34.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
19:54:34.840 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
19:54:34.840 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:54:34.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
19:54:34.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
19:54:35.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
19:54:35.000 [Lua] Commit load time data
19:54:35.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3b6, position: 0
19:54:36.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3b6, position: 27249
19:54:36.742 [Lua] [IngameUI] menu view on_exit start_menu_view
19:54:36.742 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:54:36.742 [Lua] hero_fullscreen_menu_on_exit
19:54:36.744 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11c76140
19:54:36.744 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:54:36.744 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:54:36.744 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:54:36.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
19:54:36.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
19:54:36.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:54:36.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1, async-read,
19:54:36.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:54:36.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read,
19:54:36.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:54:36.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1, async-read,
19:54:36.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:54:36.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
19:54:36.924 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:54:36.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read,
19:54:36.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:54:36.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_2, async-read,
19:54:36.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:54:36.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:54:36.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:54:37.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
19:54:37.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:54:37.023 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
19:54:37.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:54:37.064 [Lua] PlayFabMirrorBase:_commit_internal 1
19:54:37.064 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:54:37.066 [Lua] generate_backend_stats 110000104f46b5c:1
19:54:37.086 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:54:37.086 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:54:37.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
19:54:37.086 [Lua] Set lobby begin:
19:54:37.086 [Lua] Lobby data selected_mission_id = inn_level
19:54:37.086 [Lua] Lobby data num_players = 1
19:54:37.086 [Lua] Lobby data difficulty_tweak = 0
19:54:37.086 [Lua] Lobby data host = 110000104f46b5c
19:54:37.087 [Lua] Lobby data matchmaking_type = 3
19:54:37.087 [Lua] Lobby data difficulty = normal
19:54:37.087 [Lua] Lobby data player_slot_1 = 0:0
19:54:37.087 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:37.087 [Lua] Lobby data player_slot_4 = 0:0
19:54:37.087 [Lua] Lobby data country_code = GB
19:54:37.087 [Lua] Lobby data matchmaking = false
19:54:37.087 [Lua] Lobby data power_level = 835
19:54:37.087 [Lua] Lobby data mission_id = inn_level
19:54:37.087 [Lua] Lobby data mechanism = adventure
19:54:37.087 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:37.087 [Lua] Lobby data player_slot_2 = 0:0
19:54:37.087 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:37.087 [Lua] Lobby data player_slot_3 = 0:0
19:54:37.087 [Lua] Lobby data eac_authorized = false
19:54:37.087 [Lua] Set lobby end.
19:54:37.091 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
19:54:37.429 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
19:54:37.434 [Lua] commit result success 1
19:54:37.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
19:54:37.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
19:54:37.602 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
19:54:39.592 warning: [Steam] Got empty name from steam id 11038
19:54:46.012 [Lua] [IngameUI] menu view on_enter start_game_view
19:54:46.013 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11c77e20
19:54:46.013 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:54:46.015 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:54:46.015 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:54:46.015 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:54:46.015 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:54:47.864 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
19:54:47.864 [Lua] ............................................................................................................
19:54:47.864 [Lua] ............................................................................................................
19:54:47.864 [Lua] GAME START SETTINGS -> Level: military | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:54:47.864 [Lua] ............................................................................................................
19:54:47.864 [Lua] ............................................................................................................
19:54:47.879 [Lua] [Matchmaking] Cancelling matchmaking
19:54:47.879 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:54:47.887 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:54:47.887 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:54:47.889 [Lua] Set lobby begin:
19:54:47.889 [Lua] Lobby data selected_mission_id = inn_level
19:54:47.889 [Lua] Lobby data num_players = 1
19:54:47.889 [Lua] Lobby data difficulty_tweak = 0
19:54:47.889 [Lua] Lobby data host = 110000104f46b5c
19:54:47.889 [Lua] Lobby data matchmaking_type = 3
19:54:47.889 [Lua] Lobby data difficulty = cataclysm
19:54:47.889 [Lua] Lobby data player_slot_1 = 0:0
19:54:47.889 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:47.889 [Lua] Lobby data player_slot_4 = 0:0
19:54:47.889 [Lua] Lobby data country_code = GB
19:54:47.889 [Lua] Lobby data matchmaking = false
19:54:47.889 [Lua] Lobby data power_level = 835
19:54:47.889 [Lua] Lobby data mission_id = inn_level
19:54:47.889 [Lua] Lobby data mechanism = adventure
19:54:47.889 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:47.889 [Lua] Lobby data player_slot_2 = 0:0
19:54:47.889 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:47.889 [Lua] Lobby data player_slot_3 = 0:0
19:54:47.890 [Lua] Lobby data eac_authorized = false
19:54:47.890 [Lua] Set lobby end.
19:54:47.890 [Lua] [PartyManager] Leader is set to 110000104f46b5c
19:54:47.890 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0
19:54:47.890 [Lua] Set lobby begin:
19:54:47.890 [Lua] Lobby data twitch_enabled = false
19:54:47.890 [Lua] Lobby data selected_mission_id = military
19:54:47.890 [Lua] Lobby data num_players = 1
19:54:47.890 [Lua] Lobby data difficulty_tweak = 0
19:54:47.890 [Lua] Lobby data host = 110000104f46b5c
19:54:47.890 [Lua] Lobby data matchmaking_type = 2
19:54:47.890 [Lua] Lobby data match_started = true
19:54:47.890 [Lua] Lobby data difficulty = cataclysm
19:54:47.890 [Lua] Lobby data player_slot_1 = 0:0
19:54:47.890 [Lua] Lobby data player_slot_4 = 0:0
19:54:47.890 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:47.890 [Lua] Lobby data quick_game = false
19:54:47.890 [Lua] Lobby data country_code = GB
19:54:47.890 [Lua] Lobby data matchmaking = false
19:54:47.890 [Lua] Lobby data power_level = 835
19:54:47.890 [Lua] Lobby data mission_id = inn_level
19:54:47.890 [Lua] Lobby data mechanism = adventure
19:54:47.890 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:47.890 [Lua] Lobby data player_slot_2 = 0:0
19:54:47.890 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:47.890 [Lua] Lobby data player_slot_3 = 0:0
19:54:47.890 [Lua] Lobby data eac_authorized = false
19:54:47.890 [Lua] Set lobby end.
19:54:47.890 [Lua] Set lobby begin:
19:54:47.890 [Lua] Lobby data twitch_enabled = false
19:54:47.890 [Lua] Lobby data selected_mission_id = military
19:54:47.890 [Lua] Lobby data num_players = 1
19:54:47.890 [Lua] Lobby data difficulty_tweak = 0
19:54:47.890 [Lua] Lobby data host = 110000104f46b5c
19:54:47.890 [Lua] Lobby data matchmaking_type = 2
19:54:47.891 [Lua] Lobby data is_private = true
19:54:47.891 [Lua] Lobby data match_started = true
19:54:47.891 [Lua] Lobby data difficulty = cataclysm
19:54:47.891 [Lua] Lobby data player_slot_1 = 0:0
19:54:47.891 [Lua] Lobby data player_slot_4 = 0:0
19:54:47.891 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:47.891 [Lua] Lobby data quick_game = false
19:54:47.891 [Lua] Lobby data country_code = GB
19:54:47.891 [Lua] Lobby data matchmaking = false
19:54:47.891 [Lua] Lobby data power_level = 835
19:54:47.891 [Lua] Lobby data mission_id = inn_level
19:54:47.891 [Lua] Lobby data mechanism = adventure
19:54:47.891 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:47.891 [Lua] Lobby data player_slot_2 = 0:0
19:54:47.891 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:47.891 [Lua] Lobby data player_slot_3 = 0:0
19:54:47.891 [Lua] Lobby data eac_authorized = false
19:54:47.891 [Lua] Set lobby end.
19:54:47.891 [Lua] Set lobby begin:
19:54:47.891 [Lua] Lobby data twitch_enabled = false
19:54:47.891 [Lua] Lobby data selected_mission_id = military
19:54:47.891 [Lua] Lobby data num_players = 1
19:54:47.891 [Lua] Lobby data difficulty_tweak = 0
19:54:47.891 [Lua] Lobby data host = 110000104f46b5c
19:54:47.891 [Lua] Lobby data matchmaking_type = 2
19:54:47.891 [Lua] Lobby data is_private = true
19:54:47.891 [Lua] Lobby data match_started = true
19:54:47.891 [Lua] Lobby data difficulty = cataclysm
19:54:47.891 [Lua] Lobby data player_slot_1 = 0:0
19:54:47.891 [Lua] Lobby data player_slot_4 = 0:0
19:54:47.891 [Lua] Lobby data unique_server_name = ||Onslaught|| Brother Boggory
19:54:47.892 [Lua] Lobby data quick_game = false
19:54:47.892 [Lua] Lobby data country_code = GB
19:54:47.892 [Lua] Lobby data matchmaking = false
19:54:47.892 [Lua] Lobby data power_level = 835
19:54:47.892 [Lua] Lobby data mission_id = inn_level
19:54:47.892 [Lua] Lobby data mechanism = adventure
19:54:47.892 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:47.892 [Lua] Lobby data player_slot_2 = 0:0
19:54:47.892 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:47.892 [Lua] Lobby data player_slot_3 = 0:0
19:54:47.892 [Lua] Lobby data eac_authorized = false
19:54:47.892 [Lua] Set lobby end.
19:54:47.892 [Lua] [ChatManager][1]System: Starting hosted game...
19:54:47.892 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:54:47.892 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:54:47.971 [Lua] [IngameUI] menu view on_exit start_game_view
19:54:47.971 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:54:47.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:54:47.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:54:47.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:54:47.971 [Save] Saving `save_data`
19:54:47.973 [Save] Save done
19:54:47.974 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11c77e20
19:54:52.816 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:54:52.816 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:54:52.833 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1
19:54:52.833 [Lua] Set lobby begin:
19:54:52.833 [Lua] Lobby data twitch_enabled = false
19:54:52.833 [Lua] Lobby data selected_mission_id = military
19:54:52.833 [Lua] Lobby data num_players = 1
19:54:52.833 [Lua] Lobby data difficulty_tweak = 0
19:54:52.833 [Lua] Lobby data host = 110000104f46b5c
19:54:52.833 [Lua] Lobby data matchmaking_type = 2
19:54:52.833 [Lua] Lobby data is_private = true
19:54:52.833 [Lua] Lobby data match_started = true
19:54:52.833 [Lua] Lobby data difficulty = cataclysm
19:54:52.833 [Lua] Lobby data player_slot_1 = 0:0
19:54:52.833 [Lua] Lobby data player_slot_4 = 0:0
19:54:52.833 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:52.833 [Lua] Lobby data quick_game = false
19:54:52.833 [Lua] Lobby data country_code = GB
19:54:52.833 [Lua] Lobby data matchmaking = false
19:54:52.833 [Lua] Lobby data power_level = 835
19:54:52.833 [Lua] Lobby data mission_id = inn_level
19:54:52.833 [Lua] Lobby data mechanism = adventure
19:54:52.833 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:52.834 [Lua] Lobby data player_slot_2 = 0:0
19:54:52.834 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:52.834 [Lua] Lobby data player_slot_3 = 0:0
19:54:52.834 [Lua] Lobby data eac_authorized = false
19:54:52.834 [Lua] Set lobby end.
19:54:52.834 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:54:52.834 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:763316, conflict:default, lckd_director_funcs:{beastmen}, diff:cataclysm, diff_tweak:0, id:124840128, lt:load_next_level, extra_packages:{
})
19:54:52.834 [Lua] [NetworkServer] Entering post game
19:54:52.834 [Lua] [PeerSM] 110000104f46b5c :: on_exit InGame
19:54:52.834 [Lua] [PeerSM] 110000104f46b5c :: on_enter InPostGame
19:54:52.834 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:391: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:938: in function hook_chain
[9] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[10] @foundation/scripts/util/state_machine.lua:141: in function update
[11] @scripts/boot.lua:904: in function game_update
[12] @scripts/boot.lua:639:in function
[1] self = table: 0000000000DE95B0
[2] self = table: 0000000000804180; game_server_lobby_client = nil
[3] self = table: 0000000000804180
[4] self = table: 0000000000804180; dt = nil; t = nil; verify_dlc_data = table: 0000000003FB0DA0; active_peers = table: 000000001835EF00; is_done = true; success = true
[5] self = table: 0000000001256580; dt = 0.0082669854164123535; t = 38.682044284418225; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 0000000001256580; dt = 0.0082669854164123535
[7] hook_chain = [function]
[8] self = table: 00000000006D5A90; dt = 0.0082669854164123535; main_t = 38.682044284418225; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 20.737791495397687
[9] hook_chain = [function]
[10] self = table: 00000000008A8860; dt = 0.0082669854164123535; t = 38.682044284418225
[11] self = table: 0000000000095980; real_world_dt = 0.0082669854164123535; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0082669854164123535; t = 38.682044284418225
[12] dt = 0.0082669854164123535
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002EEF060; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000002520A10; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000010181DB0; _disable_spawning_reasons = table: 0000000000DFD8E0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000DFD8B0; _mutator_handler = table: 0000000000DFDA20; network_server = table: 00000000032AC510; _game_mode = table: 0000000000DE95E0; _profile_synchronizer = table: 0000000019AE8880; _lobby_host = table: 000000000379B280; _level_key = "inn_level"; _network_transmit = table: 0000000003DB85A0; _flow_set_data = table: 0000000000C6A660; is_server = true; network_event_delegate = table: 0000000003059360;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001256580; search_config = table: 0000000019B22880; _verify_dlc_data = table: 0000000003FB0DA0; _network_server = table: 00000000032AC510; _lobby = table: 000000000379B280; _statistics_db = table: 0000000002EEF060; _network_transmit = table: 0000000003DB85A0; state_context = table: 0000000003426AD0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001256580; search_config = table: 0000000019B22880; _verify_dlc_data = table: 0000000003FB0DA0; _network_server = table: 00000000032AC510; _lobby = table: 000000000379B280; _statistics_db = table: 0000000002EEF060; _network_transmit = table: 0000000003DB85A0; state_context = table: 0000000003426AD0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001256580; search_config = table: 0000000019B22880; _verify_dlc_data = table: 0000000003FB0DA0; _network_server = table: 00000000032AC510; _lobby = table: 000000000379B280; _statistics_db = table: 0000000002EEF060; _network_transmit = table: 0000000003DB85A0; state_context = table: 0000000003426AD0;
[5] start_matchmaking_time = 1000000; network_server = table: 00000000032AC510; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 00000000012565B0; _state = table: 0000000000804180; peers_to_sync = table: 00000000011CB950; _power_level_timer = 42.98799463827163; lobby_finder = table: 000000000130C690; network_event_delegate = table: 0000000003059360; _level_weights = table: 0000000001256610; _ingame_ui = table: 00000000028E4A40; countdown_has_finished = false; peer_id = "110000104f46b5c"; lobby_finder_timer = 0; lobby = table: 000000000379B280; profile_update_time = 0; params = table: 0000000001256550; profile_synchronizer = table: 0000000019AE8880; debug = table: 0000000001BFF8D0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000003426AD0; statistics_db = table: 0000000002EEF060; network_transmit = table: 0000000003DB85A0; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C740; party_owned_dlcs = table: 00000000012565E0;
[6] start_matchmaking_time = 1000000; network_server = table: 00000000032AC510; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 00000000012565B0; _state = table: 0000000000804180; peers_to_sync = table: 00000000011CB950; _power_level_timer = 42.98799463827163; lobby_finder = table: 000000000130C690; network_event_delegate = table: 0000000003059360; _level_weights = table: 0000000001256610; _ingame_ui = table: 00000000028E4A40; countdown_has_finished = false; peer_id = "110000104f46b5c"; lobby_finder_timer = 0; lobby = table: 000000000379B280; profile_update_time = 0; params = table: 0000000001256550; profile_synchronizer = table: 0000000019AE8880; debug = table: 0000000001BFF8D0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000003426AD0; statistics_db = table: 0000000002EEF060; network_transmit = table: 0000000003DB85A0; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C740; party_owned_dlcs = table: 00000000012565E0;
[8] world_name = "level_world"; entity_system_bag = table: 00000000038B5F50; network_server = table: 00000000032AC510; entity_system = table: 000000001A9C3750; parent = table: 0000000000095980; _level_flow_events = table: 0000000000640680; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000183ED170; profile_synchronizer = table: 0000000019AE8880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000189DD9F0; num_local_human_players = 1; _ping_reporter = table: 000000000CAEC2D0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0082669854164123535; peer_id = "110000104f46b5c"; level = [Level]; network_timer_handler = table: 000000000233D3A0; network_event_delegate = table: 0000000003059360; machines = table: 000000001A01C130; _camera_carrier = table: 000000000CAEB850; free_flight_manager = table: 00000000016698C0; network_transmit = table: 0000000003DB85A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002EEF060; _lobby_host = table: 000000000379B280; dice_keeper = table: 000000000100F070; network_clock = table: 0000000001419E80; _debug_gui_immediate = [Gui]; _quit_game = false;
[10] _params = table: 00000000008A87F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095980; _state = table: 00000000006D5A90;
[11] startup_package_handles = table: 00000000000997B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099730; flow_return_table = table: 00000000000959B0; _machine = table: 00000000008A8860; has_booted = true; loading_context = table: 000000000208CD10; startup_timer = 7.2027618363499641; bar_timer = 0; disable_loading_bar = true;
19:54:52.835 [Lua] [LevelTransitionHandler] promote_next_level_data
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: name:set_level_data
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_key:0:0:0:0 = military
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_seed:0:0:0:0 = 763316
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: conflict_director:0:0:0:0 = default
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: locked_director_functions:0:0:0:0 = ["beastmen"]
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: game_mode:0:0:0:0 = adventure
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: mechanism:0:0:0:0 = adventure
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: environment_variation_id:0:0:0:0 = 1
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: difficulty:0:0:0:0 = cataclysm
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: difficulty_tweak:0:0:0:0 = 0
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_session_id:0:0:0:0 = 124840128
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: level_transition_type:0:0:0:0 = load_next_level
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: extra_packages:0:0:0:0 = {}
19:54:52.835 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: name:set_level_data
19:54:52.835 [Lua] [NetworkServer] Entering post game
19:54:52.835 [Lua] gm_event_end_conditions_met false false
19:54:52.835 [Save] Saving `save_data`
19:54:52.835 [Lua] PlayFabMirrorBase:_commit_internal nil
19:54:52.835 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:54:52.837 [Save] Save done
19:54:52.837 [Save] Saving `save_data`
19:54:52.837 [Lua] generate_backend_stats 110000104f46b5c:1
19:54:52.842 [Save] Save done
19:54:52.858 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:54:52.858 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:54:52.858 [Save] Saving `save_data`
19:54:52.858 [Lua] TRANSITION nil nil load_next_level
19:54:52.858 [Lua] Transition type "load_next_level", is server: true
19:54:52.858 [Lua] [GameNetworkManager] Leaving game...
19:54:52.858 [Lua] [GameNetworkManager] Shutting down game session host.
19:54:52.858 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:54:52.858 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:54:52.858 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.74
19:54:52.860 [Save] Save done
19:54:52.861 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: peer_ingame:110000104f46b5c:0:0:0 = false
19:54:52.861 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:54:52.861 [Lua] commit result success 2
19:54:52.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
19:54:52.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
19:54:53.021 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
19:54:54.855 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:54:54.855 [Lua] [Managers] Calling function on all managers:
19:54:54.855 [Lua] PlayerManager:remove_player peer_id=110000104f46b5c 1
19:54:54.855 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: actually_ingame:110000104f46b5c:0:0:0 = false
19:54:54.855 [Lua] Clearing all global lookup lists
19:54:54.855 [Lua] [IngamePlayerListUI] - Destroy
19:54:54.855 [Lua] [GamePadEquipmentUI] - Destroy
19:54:54.855 [Lua] [EquipmentUI] - Destroy
19:54:54.855 [Lua] [GamePadAbilityUI] - Destroy
19:54:54.855 [Lua] [AbilityUI] - Destroy
19:54:54.856 [Lua] [IngameUI] destroy
19:54:54.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
19:54:54.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1
19:54:54.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2
19:54:54.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_2
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_1
19:54:54.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2
19:54:54.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1
19:54:54.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_bugmans_painting_wood_base_1
19:54:54.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3
19:54:54.885 [Lua] [Managers] Destroying manager group:
19:54:54.889 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:54:54.918 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:54:54.918 [Lua] [PeerSM] 110000104f46b5c :: on_exit InPostGame
19:54:54.918 [Lua] [PeerSM] 110000104f46b5c :: on_enter Loading
19:54:54.918 [Lua] [Matchmaking] unregister rpcs
19:54:54.918 [Lua] ############### UNLOADING PACKAGES ###############
19:54:54.918 [Lua] [Managers] Calling function on all managers:
19:54:54.918 [Lua] [Managers] Destroying manager group:
19:54:54.918 [Lua] [Gamestate] Enter state StateLoading
19:54:54.920 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:54:54.920 [Lua] [Matchmaking] register rpcs
19:54:54.920 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
19:54:54.920 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:54:54.920 [Lua] Set lobby begin:
19:54:54.920 [Lua] Lobby data twitch_enabled = false
19:54:54.920 [Lua] Lobby data selected_mission_id = military
19:54:54.920 [Lua] Lobby data num_players = 1
19:54:54.920 [Lua] Lobby data difficulty_tweak = 0
19:54:54.920 [Lua] Lobby data host = 110000104f46b5c
19:54:54.920 [Lua] Lobby data matchmaking_type = 2
19:54:54.920 [Lua] Lobby data is_private = true
19:54:54.920 [Lua] Lobby data match_started = true
19:54:54.920 [Lua] Lobby data difficulty = cataclysm
19:54:54.920 [Lua] Lobby data player_slot_1 = 0:0
19:54:54.921 [Lua] Lobby data player_slot_4 = 0:0
19:54:54.921 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:54.921 [Lua] Lobby data quick_game = false
19:54:54.921 [Lua] Lobby data country_code = GB
19:54:54.921 [Lua] Lobby data matchmaking = false
19:54:54.921 [Lua] Lobby data power_level = 0
19:54:54.921 [Lua] Lobby data mission_id = inn_level
19:54:54.921 [Lua] Lobby data mechanism = adventure
19:54:54.921 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:54.921 [Lua] Lobby data player_slot_2 = 0:0
19:54:54.921 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:54.921 [Lua] Lobby data player_slot_3 = 0:0
19:54:54.921 [Lua] Lobby data eac_authorized = false
19:54:54.921 [Lua] Set lobby end.
19:54:54.921 [Lua] registering RPCs
19:54:54.921 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:54:54.921 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:54:54.921 [Lua] Set lobby begin:
19:54:54.921 [Lua] Lobby data twitch_enabled = false
19:54:54.921 [Lua] Lobby data selected_mission_id = military
19:54:54.921 [Lua] Lobby data num_players = 1
19:54:54.921 [Lua] Lobby data difficulty_tweak = 0
19:54:54.921 [Lua] Lobby data host = 110000104f46b5c
19:54:54.922 [Lua] Lobby data matchmaking_type = 2
19:54:54.922 [Lua] Lobby data is_private = true
19:54:54.922 [Lua] Lobby data match_started = true
19:54:54.922 [Lua] Lobby data difficulty = cataclysm
19:54:54.922 [Lua] Lobby data player_slot_1 = 0:0
19:54:54.922 [Lua] Lobby data player_slot_4 = 0:0
19:54:54.922 [Lua] Lobby data unique_server_name = Brother Boggory
19:54:54.922 [Lua] Lobby data quick_game = false
19:54:54.922 [Lua] Lobby data country_code = GB
19:54:54.922 [Lua] Lobby data matchmaking = false
19:54:54.922 [Lua] Lobby data power_level = 0
19:54:54.922 [Lua] Lobby data mission_id = military
19:54:54.922 [Lua] Lobby data mechanism = adventure
19:54:54.922 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:54:54.922 [Lua] Lobby data player_slot_2 = 0:0
19:54:54.922 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:54:54.922 [Lua] Lobby data player_slot_3 = 0:0
19:54:54.922 [Lua] Lobby data eac_authorized = false
19:54:54.922 [Lua] Set lobby end.
19:54:54.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:54:54.923 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
19:54:54.923 [Lua] [StateLoading] load_current_level
19:54:54.923 [Lua] [LevelTransitionHandler] load_current_level, loading military 1
19:54:54.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
19:54:54.925 [Umbra] Unload tome
19:54:54.925 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
19:54:54.961 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
19:54:54.972 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
19:54:54.972 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read,
19:54:54.972 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read,
19:54:54.972 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read,
19:54:55.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
19:54:55.026 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
19:54:55.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common
19:54:56.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common
19:54:56.048 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common
19:54:56.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
19:54:59.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
19:54:59.578 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
19:54:59.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta
19:54:59.612 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
19:54:59.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta
19:54:59.696 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta
19:54:59.713 [Lua] [LevelTransitionHandler] Level load completed!
19:54:59.713 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 763316 - use_random_directors: true - conflict_director_name: default
19:54:59.748 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:54:59.748 [Lua] checking dlc's against conflict directors
19:54:59.748 [Lua] - removing conflict director 'chaos_beastmen'
19:54:59.748 [Lua] - removing conflict director 'skaven_beastmen'
19:54:59.748 [Lua] - removing conflict director 'beastmen'
19:54:59.748 [Lua] number of factions to include 1
19:54:59.748 [Lua] number of factions added 2
19:54:59.748 [Lua] --- --- ---
19:54:59.748 [Lua] Starting... difficulty 'cataclysm'
19:54:59.748 [Lua] These are the starting conflict directors:
19:54:59.748 [Lua] skaven
19:54:59.748 [Lua] chaos_light
19:54:59.748 [Lua] chaos
19:54:59.748 [Lua] --- --- ---
19:54:59.748 [Lua]
19:54:59.748 [Lua] DONE! Found the following directors:
19:54:59.748 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield skaven_poison_wind_globadier chaos_marauder skaven_warpfire_thrower chaos_raider chaos_vortex_sorcerer
19:54:59.748 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_plague_monk=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
19:54:59.748 [Lua] load_startup_enemy_packages: --------------
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_spawn
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_troll
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_rat_ogre
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_stormfiend
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] beastmen_minotaur
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_plague_sorcerer
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_corruptor_sorcerer
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_gutter_runner
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_pack_master
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_poison_wind_globadier
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_ratling_gunner
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_warpfire_thrower
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_vortex_sorcerer
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] beastmen_standard_bearer
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_vortex
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] critter_rat
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] critter_pig
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_storm_vermin
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_warrior
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_loot_rat
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_clan_rat
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_plague_monk
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_slave
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_fanatic
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_berzerker
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_marauder_with_shield
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_storm_vermin_with_shield
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] skaven_clan_rat_with_shield
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_marauder
19:54:59.748 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:54:59.748 [Lua] chaos_raider
19:54:59.750 [Lua] ### Received rpc_level_loaded
19:54:59.750 [Lua] #### Has state machine: true, peer_id: 110000104f46b5c, level_id: 35
19:54:59.750 [Lua] Peer 110000104f46b5c has loaded the level and all enemies are loaded
19:54:59.767 [Lua] [PeerSM] 110000104f46b5c :: on_exit Loading
19:54:59.767 [Lua] [PeerSM] 110000104f46b5c :: on_enter LoadingProfilePackages
19:54:59.784 [Lua] [PeerSM] 110000104f46b5c :: on_exit LoadingProfilePackages
19:54:59.784 [Lua] [PeerSM] 110000104f46b5c :: on_enter WaitingForEnterGame
19:54:59.784 [Lua] ### Received rpc_level_loaded
19:54:59.784 [Lua] #### Has state machine: false, peer_id: 110000104f46b5c, level_id: 35
19:54:59.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:54:59.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:54:59.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:55:00.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:55:00.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:55:00.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:55:00.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:55:00.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:55:00.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:55:00.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:55:00.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:55:00.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:55:00.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:55:00.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:55:00.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:55:00.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:55:00.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:55:00.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:55:01.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:55:01.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:55:01.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:55:01.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:55:01.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:55:01.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:55:01.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:55:01.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:55:01.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:55:01.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:55:01.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:55:01.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:55:01.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:55:01.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:55:01.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:55:01.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:55:01.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:55:01.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:55:02.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:55:02.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:55:02.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:55:02.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:55:02.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:55:02.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:55:02.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:55:02.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:55:02.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:55:02.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:55:02.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:55:02.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:55:02.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:55:02.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:55:02.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:55:02.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:55:02.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:55:02.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:55:02.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:55:02.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:55:02.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:55:03.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:55:03.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:55:03.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:55:03.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:55:03.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:55:03.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:55:03.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:55:03.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:55:03.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:55:03.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:55:03.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:55:03.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:55:03.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:55:03.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:55:03.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:55:04.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:55:04.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:55:04.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:55:04.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:55:04.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:55:04.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:55:04.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:55:04.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:55:04.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:55:04.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:55:04.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:55:04.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:55:04.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:55:04.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:55:04.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:55:05.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:55:05.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:55:05.142 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure
19:55:05.142 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:55:05.142 [Lua] Starting async level spawning of levels/honduras/military/world
19:55:05.142 [Umbra] Init version: 3.4.15 :: 16 threads
19:55:06.753 [Lua] Async level spawning done
19:55:06.753 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:55:07.713 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:55:07.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:55:07.713 [Lua] [Matchmaking] unregister rpcs
19:55:07.713 [Lua] Set lobby begin:
19:55:07.713 [Lua] Lobby data twitch_enabled = false
19:55:07.713 [Lua] Lobby data selected_mission_id = military
19:55:07.713 [Lua] Lobby data num_players = 1
19:55:07.713 [Lua] Lobby data difficulty_tweak = 0
19:55:07.713 [Lua] Lobby data host = 110000104f46b5c
19:55:07.713 [Lua] Lobby data matchmaking_type = 2
19:55:07.713 [Lua] Lobby data is_private = true
19:55:07.713 [Lua] Lobby data match_started = true
19:55:07.713 [Lua] Lobby data difficulty = cataclysm
19:55:07.713 [Lua] Lobby data player_slot_1 = 0:0
19:55:07.713 [Lua] Lobby data player_slot_4 = 0:0
19:55:07.713 [Lua] Lobby data unique_server_name = Brother Boggory
19:55:07.713 [Lua] Lobby data quick_game = false
19:55:07.713 [Lua] Lobby data country_code = GB
19:55:07.714 [Lua] Lobby data matchmaking = false
19:55:07.714 [Lua] Lobby data power_level = 0
19:55:07.714 [Lua] Lobby data mission_id = military
19:55:07.714 [Lua] Lobby data mechanism = adventure
19:55:07.714 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:55:07.714 [Lua] Lobby data player_slot_2 = 0:0
19:55:07.714 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:55:07.714 [Lua] Lobby data player_slot_3 = 0:0
19:55:07.714 [Lua] Lobby data eac_authorized = false
19:55:07.714 [Lua] Set lobby end.
19:55:07.714 [Lua] [Managers] Destroying manager group:
19:55:07.714 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
19:55:07.714 [Lua] [Gamestate] Enter StateIngame HOST
19:55:07.714 [Lua] [Managers] Calling function on all managers:
19:55:07.715 [Lua] <>level = military<>
19:55:07.715 [Lua] Set lobby begin:
19:55:07.715 [Lua] Lobby data twitch_enabled = false
19:55:07.715 [Lua] Lobby data selected_mission_id = military
19:55:07.715 [Lua] Lobby data num_players = 1
19:55:07.715 [Lua] Lobby data difficulty_tweak = 0
19:55:07.715 [Lua] Lobby data host = 110000104f46b5c
19:55:07.715 [Lua] Lobby data matchmaking_type = 2
19:55:07.715 [Lua] Lobby data is_private = true
19:55:07.715 [Lua] Lobby data match_started = true
19:55:07.715 [Lua] Lobby data difficulty = cataclysm
19:55:07.715 [Lua] Lobby data player_slot_1 = 0:0
19:55:07.715 [Lua] Lobby data player_slot_4 = 0:0
19:55:07.715 [Lua] Lobby data unique_server_name = Brother Boggory
19:55:07.715 [Lua] Lobby data quick_game = false
19:55:07.715 [Lua] Lobby data country_code = GB
19:55:07.715 [Lua] Lobby data matchmaking = false
19:55:07.715 [Lua] Lobby data power_level = 0
19:55:07.715 [Lua] Lobby data mission_id = military
19:55:07.715 [Lua] Lobby data mechanism = adventure
19:55:07.715 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:55:07.715 [Lua] Lobby data player_slot_2 = 0:0
19:55:07.715 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:55:07.715 [Lua] Lobby data player_slot_3 = 0:0
19:55:07.715 [Lua] Lobby data eac_authorized = false
19:55:07.715 [Lua] Set lobby end.
19:55:07.715 [Lua] [StateIngame] Server ingame
19:55:07.718 [Lua] Set lobby begin:
19:55:07.718 [Lua] Lobby data twitch_enabled = false
19:55:07.718 [Lua] Lobby data selected_mission_id = military
19:55:07.718 [Lua] Lobby data num_players = 1
19:55:07.718 [Lua] Lobby data difficulty_tweak = 0
19:55:07.718 [Lua] Lobby data host = 110000104f46b5c
19:55:07.718 [Lua] Lobby data matchmaking_type = 2
19:55:07.718 [Lua] Lobby data is_private = true
19:55:07.718 [Lua] Lobby data match_started = true
19:55:07.718 [Lua] Lobby data difficulty = cataclysm
19:55:07.718 [Lua] Lobby data player_slot_1 = 0:0
19:55:07.718 [Lua] Lobby data player_slot_4 = 0:0
19:55:07.718 [Lua] Lobby data unique_server_name = Brother Boggory
19:55:07.718 [Lua] Lobby data quick_game = false
19:55:07.718 [Lua] Lobby data country_code = GB
19:55:07.719 [Lua] Lobby data matchmaking = false
19:55:07.719 [Lua] Lobby data power_level = 0
19:55:07.719 [Lua] Lobby data mission_id = military
19:55:07.719 [Lua] Lobby data mechanism = adventure
19:55:07.719 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:55:07.719 [Lua] Lobby data player_slot_2 = 0:0
19:55:07.719 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:55:07.719 [Lua] Lobby data player_slot_3 = 0:0
19:55:07.719 [Lua] Lobby data eac_authorized = false
19:55:07.719 [Lua] Set lobby end.
19:55:07.719 [Lua] [Matchmaking] register rpcs
19:55:07.719 [Lua] GameNetworkManager:init... creating game session
19:55:07.719 [Lua] Host GameSession.make_game_session_host with session:
19:55:07.719 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:55:07.719 [Lua] [GameNetworkManager] My own peer_id = 110000104f46b5c
19:55:07.719 [Lua] [GameNetworkManager] self.is_server = true
19:55:07.719 [Network] Setting artificial MTU limit to 65536
19:55:07.740 [Lua] Switching ConflictSettings: to: default
19:55:07.740 [Lua] pacing=default
19:55:07.740 [Lua] roaming=nil
19:55:07.740 [Lua] specials=default
19:55:07.740 [Lua] debug_color=maroon
19:55:07.740 [Lua] contained_breeds=nil
19:55:07.740 [Lua] pack_spawning=default
19:55:07.740 [Lua] disabled=false
19:55:07.740 [Lua] factions=nil
19:55:07.740 [Lua] boss=default
19:55:07.740 [Lua] horde=default
19:55:07.740 [Lua] name=default
19:55:07.740 [Lua] intensity=default
19:55:07.740 [Lua] ---
19:55:07.740 [Lua] [LevelAnalysis] set_random_seed( 763316)
19:55:07.748 [Lua] [AIInterestPointSystem] Level Seed: 763316
19:55:07.748 [Lua]
19:55:07.748 [Lua] [entity_system_bag] = table
19:55:07.748 [Lua] [entity_system_bag] = metatable
19:55:07.748 [Lua] [startup_data] = table
19:55:07.748 [Lua] [entity_manager] = table
19:55:07.748 [Lua] [entity_manager] = metatable
19:55:07.748 [Lua] [unit_spawner] = table
19:55:07.748 [Lua] [unit_spawner] = metatable
19:55:07.748 [Lua] [unit_storage] = table
19:55:07.748 [Lua] [unit_storage] = metatable
19:55:07.748 [Lua] [dice_keeper] = table
19:55:07.748 [Lua] [dice_keeper] = metatable
19:55:07.748 [Lua] [is_server] = true (boolean)
19:55:07.748 [Lua] [world] = [World]
19:55:07.748 [Lua] [system_api] = table
19:55:07.748 [Lua] [entity_system] = table
19:55:07.748 [Lua] [entity_system] = metatable
19:55:07.748 [Lua] [network_lobby] = table
19:55:07.748 [Lua] [network_lobby] = metatable
19:55:07.748 [Lua] [profile_synchronizer] = table
19:55:07.748 [Lua] [profile_synchronizer] = metatable
19:55:07.748 [Lua] [level_transition_handler] = table
19:55:07.748 [Lua] [level_transition_handler] = metatable
19:55:07.748 [Lua] [num_local_human_players] = 1 (number)
19:55:07.748 [Lua] [statistics_db] = table
19:55:07.748 [Lua] [statistics_db] = metatable
19:55:07.748 [Lua] [network_server] = table
19:55:07.748 [Lua] [network_server] = metatable
19:55:07.748 [Lua] [input_manager] = table
19:55:07.748 [Lua] [input_manager] = metatable
19:55:07.748 [Lua] [network_clock] = table
19:55:07.748 [Lua] [network_clock] = metatable
19:55:07.748 [Lua] [network_transmit] = table
19:55:07.748 [Lua] [network_transmit] = metatable
19:55:07.748 [Lua] [free_flight_manager] = table
19:55:07.748 [Lua] [free_flight_manager] = metatable
19:55:07.748 [Lua] [network_manager] = table
19:55:07.748 [Lua] [network_manager] = metatable
19:55:07.748 [Lua] [network_event_delegate] = table
19:55:07.748 [Lua] [network_event_delegate] = metatable
19:55:07.748 [Lua]
19:55:07.748 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:55:07.748 [Lua] ignoring extension VersusInteractObjectiveExtension
19:55:07.748 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:55:07.748 [Lua] ignoring extension VersusSocketObjectiveExtension
19:55:07.748 [Lua] ignoring extension VersusTargetObjectiveExtension
19:55:07.748 [Lua] ignoring extension VersusMissionObjectiveExtension
19:55:07.752 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:55:07.768 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:55:07.769 [Lua] [AchievementManager] Achievements using the steam platform
19:55:07.769 [Lua] PlayerManager:add_player player_1
19:55:07.791 [Lua] respawn_unit_spawned with group id: cannon_event
19:55:07.791 [Lua] respawn_unit_spawned with group id: cannon_event
19:55:07.791 [Lua] respawn_unit_spawned with group id: cannon_event
19:55:07.795 [Lua] respawn_unit_spawned with group id: end_event
19:55:07.795 [Lua] respawn_unit_spawned with group id: end_event
19:55:07.795 [Lua] respawn_unit_spawned with group id: end_event
19:55:07.819 [Lua] respawn_unit_spawned with group id: gate_event
19:55:07.819 [Lua] respawn_unit_spawned with group id: gate_event
19:55:07.819 [Lua] respawn_unit_spawned with group id: gate_event
19:55:07.825 [Lua] [StateIngame] Level seed: 763316
19:55:07.856 [Lua] [LevelAnalysis] set_random_seed( 763316)
19:55:07.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:55:07.863 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:55:07.863 [Lua] [IngameUI] init
19:55:07.875 [SteamVoipClient] select_out(110000104f46b5c, off)
19:55:07.879 [Lua] cb_razer_chroma_setup
19:55:07.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:55:07.922 [Lua] Set lobby begin:
19:55:07.922 [Lua] Lobby data twitch_enabled = false
19:55:07.922 [Lua] Lobby data selected_mission_id = military
19:55:07.922 [Lua] Lobby data num_players = 1
19:55:07.922 [Lua] Lobby data difficulty_tweak = 0
19:55:07.922 [Lua] Lobby data host = 110000104f46b5c
19:55:07.922 [Lua] Lobby data matchmaking_type = 2
19:55:07.922 [Lua] Lobby data is_private = true
19:55:07.922 [Lua] Lobby data match_started = true
19:55:07.922 [Lua] Lobby data difficulty = cataclysm
19:55:07.922 [Lua] Lobby data player_slot_1 = 0:0
19:55:07.922 [Lua] Lobby data player_slot_4 = 0:0
19:55:07.922 [Lua] Lobby data unique_server_name = Brother Boggory
19:55:07.922 [Lua] Lobby data quick_game = false
19:55:07.922 [Lua] Lobby data country_code = GB
19:55:07.922 [Lua] Lobby data matchmaking = false
19:55:07.923 [Lua] Lobby data power_level = 835
19:55:07.923 [Lua] Lobby data mission_id = military
19:55:07.923 [Lua] Lobby data mechanism = adventure
19:55:07.923 [Lua] Lobby data player_slot_5 = 110000104f46b5c:1
19:55:07.923 [Lua] Lobby data player_slot_2 = 0:0
19:55:07.923 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:55:07.923 [Lua] Lobby data player_slot_3 = 0:0
19:55:07.923 [Lua] Lobby data eac_authorized = false
19:55:07.923 [Lua] Set lobby end.
19:55:07.923 [Lua] CurrentConflictSettings default
19:55:07.923 [Lua] [ConflictDirector] conflict_director is ai_ready
19:55:07.927 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:55:07.928 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:55:07.931 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:55:07.931 [Lua] Forming navigation groups in one frame
19:55:07.931 [Lua] Forming navigation groups
19:55:07.931 [Lua] NavigationGroupManager -> calulation time A: 0
19:55:08.121 [Lua] NavigationGroupManager -> calulation time B: 0.19000000000000483
19:55:08.121 [Lua] number of nav groups: 345
19:55:08.122 [Lua] number of refined nav groups : 265
19:55:08.127 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274
19:55:08.127 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.764680199325078 Normalized coefficient: 1.0667349233016203
19:55:08.132 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.775893326103686 Normalized coefficient: 1.4615957604041006
19:55:08.139 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.618862104415895 Normalized coefficient: 1.355554430240979
19:55:08.146 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.65479497909545903 Normalized coefficient: 1.3744760249128207
19:55:08.159 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
19:55:08.159 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:55:08.159 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:55:08.159 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
19:55:08.159 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
19:55:08.174 [Lua] [LevelAnalysis] Generating boss paths for level: military
19:55:08.174 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters.
19:55:08.174 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:55:08.174 [Lua] [LevelAnalysis]
19:55:08.174 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:55:08.174 [Lua] [LevelAnalysis]
19:55:08.174 [Lua] [LevelAnalysis] Terror events added:
19:55:08.174 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:55:08.174 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
19:55:08.174 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
19:55:08.174 [Lua] ----> using boss gizmo!
19:55:08.174 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -206.6 start-travel-dist: 216.6, end-travel-dist: 301.3 spawn_distance 0.0
19:55:08.174 [Lua] Adding main path event: Vector3Box(156.155, 158.521, -11.497) boss_event_chaos_spawn 45 table: 0000000017F8EF80
19:55:08.174 [Lua] NORMAL PATROL MAIN PATH 719.9400634765625
19:55:08.174 [Lua] [waypoints] = table
19:55:08.174 [Lua] [astar_points] = table
19:55:08.174 [Lua] [travel_dist] = 720.55898115038872 (number)
19:55:08.174 [Lua] [one_directional] = true (boolean)
19:55:08.174 [Lua] [id] = boss9 (string)
19:55:08.174 [Lua] ----> using boss spline path!
19:55:08.174 [Lua] Adding main path event: Vector3Box(54.772, 8.90911, 66.5) boss_event_chaos_spline_patrol 45 table: 0000000017F8F1C0
19:55:08.174 [Lua] ----> using boss gizmo!
19:55:08.174 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -43.7 start-travel-dist: 773.6, end-travel-dist: 936.1 spawn_distance 719.9
19:55:08.174 [Lua] Adding main path event: Vector3Box(-132.944, -94.7436, 66.2441) boss_event_chaos_spawn 45 table: 0000000017F8F8D0
19:55:08.174 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1
19:55:08.174 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736
19:55:08.174 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736
19:55:08.174 [Lua] [LevelAnalysis] wanted_distance: 587.95941265567808
19:55:08.174 [Lua] [LevelAnalysis] Terror events added:
19:55:08.174 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:55:08.174 [Lua] Adding main path event: Vector3Box(124.566, 28.7986, 57.5203) rare_event_loot_rat 45 table: 0000000017F8FD90
19:55:08.174 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:55:08.176 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
19:55:08.181 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
19:55:08.182 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:55:08.182 [Lua] [Managers] Calling function on all managers:
19:55:08.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:55:08.182 [Save] Loading `ut_tweaks_presets`
19:55:08.182 [Save] Load done
19:55:08.195 [Lua] [PeerSM] 110000104f46b5c :: on_exit WaitingForEnterGame
19:55:08.195 [Lua] [PeerSM] 110000104f46b5c :: on_enter WaitingForGameObjectSync
19:55:08.197 [Lua] player (110000104f46b5c,4) was put into party 1
19:55:08.210 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
19:55:08.210 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
19:55:08.210 [Lua] [ProfileSynchronizer] Assigning peer(110000104f46b5c:4) to profile(3) career(2)
19:55:08.210 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104f46b5c"}]
19:55:08.210 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false},"inventory_id":789723264,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2":false,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_3p":false}}
19:55:08.211 [Lua] player (110000104f46b5c,5) was put into party 1
19:55:08.224 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
19:55:08.224 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
19:55:08.224 [Lua] [ProfileSynchronizer] Assigning peer(110000104f46b5c:5) to profile(4) career(4)
19:55:08.224 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104f46b5c"}]
19:55:08.224 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false},"inventory_id":1706152960,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":false}}
19:55:08.224 [Lua] player (110000104f46b5c,3) was put into party 1
19:55:08.238 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
19:55:08.238 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
19:55:08.238 [Lua] [ProfileSynchronizer] Assigning peer(110000104f46b5c:3) to profile(2) career(3)
19:55:08.238 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000104f46b5c"}]
19:55:08.238 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: inventory_list:0:3:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_3p":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ash\/chr_bright_wizard_unchained_ash":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_10":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":2115853440,"first_person":{"resource_packages\/careers\/bw_unchained":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ash\/chr_bright_wizard_unchained_ash":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_10":false,"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
19:55:08.239 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x167c0ea0
19:55:08.326 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:55:08.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02, ProfileSynchronizer, async-read,
19:55:08.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1, ProfileSynchronizer, async-read,
19:55:08.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:55:08.327 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104f46b5c"}]
19:55:08.327 [Lua] PlayerManager:remove_player peer_id=110000104f46b5c 3
19:55:08.327 [Lua] [GameNetworkManager] destroying game object with go_id=62
19:55:08.327 [Lua] [PeerSM] 110000104f46b5c :: on_exit WaitingForGameObjectSync
19:55:08.327 [Lua] [PeerSM] 110000104f46b5c :: on_enter WaitingForPlayers
19:55:08.328 [Lua] player (110000104f46b5c,3) was put into party 1
19:55:08.342 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
19:55:08.342 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65
19:55:08.342 [Lua] [ProfileSynchronizer] Assigning peer(110000104f46b5c:3) to profile(2) career(3)
19:55:08.342 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104f46b5c"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000104f46b5c"}]
19:55:08.342 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: inventory_list:0:3:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_3p":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ash\/chr_bright_wizard_unchained_ash":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_10":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":503708864,"first_person":{"resource_packages\/careers\/bw_unchained":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ash\/chr_bright_wizard_unchained_ash":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_10":false,"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
19:55:08.350 [Lua] [PeerSM] 110000104f46b5c :: on_exit WaitingForPlayers
19:55:08.350 [Lua] [PeerSM] 110000104f46b5c :: on_enter InGame
19:55:08.350 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: peer_ingame:110000104f46b5c:0:0:0 = true
19:55:08.669 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:55:08.669 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:55:08.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02
19:55:08.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02
19:55:08.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02
19:55:08.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1
19:55:08.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1
19:55:08.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1
19:55:08.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:55:08.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:55:08.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:55:08.893 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:55:08.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:55:08.917 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:55:08.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
19:55:09.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
19:55:09.000 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
19:55:09.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:55:09.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:55:09.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:55:09.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
19:55:09.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
19:55:09.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
19:55:09.058 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:55:09.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:55:09.140 [Lua] [PackageManager] Force_load: wwise/staff
19:55:09.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
19:55:09.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
19:55:09.165 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
19:55:09.166 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:55:09.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:55:09.211 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:55:09.212 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:55:09.256 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:55:09.256 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:55:09.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
19:55:09.287 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
19:55:09.287 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
19:55:09.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
19:55:09.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
19:55:09.308 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
19:55:09.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04
19:55:09.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04
19:55:09.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04
19:55:09.347 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:55:09.388 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:55:09.388 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:55:09.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:55:09.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:55:09.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:55:09.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:55:09.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:55:09.529 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:55:09.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
19:55:09.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
19:55:09.680 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
19:55:09.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
19:55:09.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
19:55:09.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
19:55:09.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2
19:55:09.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2
19:55:09.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2
19:55:09.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
19:55:10.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
19:55:10.094 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
19:55:10.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:55:10.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:55:10.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:55:10.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:55:10.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:55:10.423 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:55:10.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05
19:55:10.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05
19:55:10.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05
19:55:10.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
19:55:10.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
19:55:10.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
19:55:10.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:55:10.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:55:10.713 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:55:10.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:55:10.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:55:10.787 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:55:10.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:55:10.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:55:10.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:55:10.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:55:10.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:55:10.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:55:10.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p
19:55:10.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p
19:55:10.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p
19:55:10.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p
19:55:11.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p
19:55:11.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p
19:55:11.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
19:55:11.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
19:55:11.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
19:55:11.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:55:11.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:55:11.126 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:55:11.126 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
19:55:11.175 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
19:55:11.175 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
19:55:11.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:55:11.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:55:11.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:55:11.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:55:11.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:55:11.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:55:11.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
19:55:11.233 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: loaded_inventory_id:110000104f46b5c:4:0:0 = 789723264
19:55:11.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
19:55:11.531 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
19:55:11.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:55:11.539 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: loaded_inventory_id:110000104f46b5c:5:0:0 = 1706152960
19:55:11.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:55:11.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:55:11.572 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: loaded_inventory_id:110000104f46b5c:3:0:0 = 503708864
19:55:11.573 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104f46b5c 4
19:55:11.575 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.575 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.575 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.575 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.575 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.575 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.575 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.575 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:11.576 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
19:55:11.576 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104f46b5c 5
19:55:11.577 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.577 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.577 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.577 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.577 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.577 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.578 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:11.578 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
19:55:11.578 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000104f46b5c 3
19:55:11.580 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.580 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.580 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.580 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.580 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.580 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.580 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
19:55:11.580 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:11.580 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
19:55:11.582 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392))
19:55:11.584 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:55:11.584 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.584 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:55:11.584 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.584 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:55:11.584 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:55:11.584 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:11.584 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:11.584 [Lua] PlayerManager:assign_unit_ownership Brother Boggory 110000104f46b5c 1
19:55:11.584 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
19:55:11.605 [Lua] Switching ConflictSettings: to: chaos_light
19:55:11.605 [Lua] pacing=chaos
19:55:11.605 [Lua] roaming=nil
19:55:11.605 [Lua] specials=chaos_light
19:55:11.605 [Lua] debug_color=purple
19:55:11.605 [Lua] contained_breeds=nil
19:55:11.605 [Lua] pack_spawning=chaos_light
19:55:11.605 [Lua] disabled=false
19:55:11.605 [Lua] factions=nil
19:55:11.605 [Lua] boss=chaos_light
19:55:11.605 [Lua] horde=chaos
19:55:11.605 [Lua] name=chaos_light
19:55:11.605 [Lua] intensity=default
19:55:11.605 [Lua] ---
19:55:11.605 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
19:55:11.605 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1
19:55:11.605 [Lua] updating bot weapon metadata for weapon: one_handed_daggers_template_1
19:55:11.606 [Lua] updating bot weapon metadata for weapon: staff_fireball_fireball_template_1
19:55:11.606 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_2
19:55:11.606 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x167689d0
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x167689d0
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x167680f0
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x167680f0
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16769b80
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16769b80
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16769600
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16769600
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16767e10
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16767e10
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x167690c0
19:55:11.608 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x167690c0
19:55:11.799 [Lua] StateInGameRunning:_game_actually_starts()
19:55:11.799 [Lua] #################################################################################################################
19:55:11.799 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:55:11.799 [Lua] #################################################################################################################
19:55:11.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
19:55:11.799 [Lua] [SharedState] [SharedState] network_state_110000104f46b5c: actually_ingame:110000104f46b5c:0:0:0 = true
19:55:11.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
19:55:11.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
19:55:11.980 [Lua] Commit load time data
19:55:14.189 [Lua] Players are leaving the safe zone
19:55:14.338 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:14.346 [Lua] Spline already found!
19:55:14.375 [Lua] Init group template: spline_patrol
19:55:14.760 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:14.768 [Lua] Spline already found!
19:55:14.811 [Lua] Init group template: spline_patrol
19:55:14.956 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:14.964 [Lua] Spline already found!
19:55:15.017 [Lua] Switching ConflictSettings: to: chaos
19:55:15.017 [Lua] pacing=chaos
19:55:15.017 [Lua] roaming=nil
19:55:15.017 [Lua] specials=chaos
19:55:15.017 [Lua] debug_color=purple
19:55:15.017 [Lua] contained_breeds=nil
19:55:15.017 [Lua] pack_spawning=chaos
19:55:15.017 [Lua] disabled=false
19:55:15.017 [Lua] factions=nil
19:55:15.017 [Lua] boss=chaos
19:55:15.017 [Lua] horde=chaos
19:55:15.017 [Lua] name=chaos
19:55:15.017 [Lua] intensity=default
19:55:15.017 [Lua] ---
19:55:15.048 [Lua] Init group template: spline_patrol
19:55:15.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:15.178 [Lua] Spline already found!
19:55:15.205 [Lua] Init group template: spline_patrol
19:55:15.746 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:15.759 [Lua] Spline already found!
19:55:15.819 [Lua] Init group template: spline_patrol
19:55:15.844 [Lua] going to make a rush intervention, since loneliness_value= 33.96466607019368 and dist= 39.164962768554688
19:55:15.845 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
19:55:15.935 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:15.935 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:15.944 [Lua] Spline already found!
19:55:15.946 [Lua] Spline already found!
19:55:15.982 [Lua] Init group template: spline_patrol
19:55:16.024 [Lua] Init group template: spline_patrol
19:55:16.046 [Lua] main path terror event triggered: boss_event_chaos_spawn
19:55:16.046 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
19:55:16.062 [Flow] Boss DoorStormfiend
19:55:16.082 [Lua] Init group template: boss_door_closers
19:55:17.534 [Lua] main_path_player_far_away_check started
19:55:18.220 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.228 [Lua] Spline already found!
19:55:18.231 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.238 [Lua] Spline already found!
19:55:18.255 [Lua] Init group template: spline_patrol
19:55:18.311 [Lua] Init group template: spline_patrol
19:55:18.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:18.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:18.339 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.347 [Lua] Spline already found!
19:55:18.348 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.355 [Lua] Spline already found!
19:55:18.406 [Lua] Init group template: spline_patrol
19:55:18.448 [Lua] Init group template: spline_patrol
19:55:18.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.566 [Lua] Spline already found!
19:55:18.568 [Lua] Spline already found!
19:55:18.570 [Lua] Spline already found!
19:55:18.595 [Lua] Init group template: spline_patrol
19:55:18.634 [Lua] Init group template: spline_patrol
19:55:18.675 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.675 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.684 [Lua] Spline already found!
19:55:18.685 [Lua] Spline already found!
19:55:18.688 [Lua] Init group template: spline_patrol
19:55:18.789 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.789 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.797 [Lua] Spline already found!
19:55:18.799 [Lua] Spline already found!
19:55:18.811 [Lua] Init group template: spline_patrol
19:55:18.867 [Lua] Init group template: spline_patrol
19:55:18.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:18.928 [Lua] Spline already found!
19:55:18.979 [Lua] Init group template: spline_patrol
19:55:19.013 [Lua] main_path_player_far_away_check started
19:55:19.024 [Lua] main_path_player_far_away_check started
19:55:19.027 [Lua] Init group template: spline_patrol
19:55:19.038 [Lua] main_path_player_far_away_check started
19:55:19.073 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 1 87
19:55:19.084 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 2 87
19:55:19.084 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 3 86
19:55:19.179 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:19.190 [Lua] Spline already found!
19:55:19.245 [Lua] Init group template: spline_patrol
19:55:19.327 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:19.330 [Lua] Init group template: spline_patrol
19:55:19.344 [Lua] Spline already found!
19:55:19.400 [Lua] Init group template: spline_patrol
19:55:19.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:19.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:19.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:19.900 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:19.910 [Lua] Spline already found!
19:55:19.912 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:19.922 [Lua] Spline already found!
19:55:19.955 [Lua] Init group template: spline_patrol
19:55:19.995 [Lua] Init group template: spline_patrol
19:55:20.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:20.049 [Lua] Spline already found!
19:55:20.088 [Lua] Init group template: spline_patrol
19:55:20.317 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:20.327 [Lua] Spline already found!
19:55:20.362 [Lua] Init group template: spline_patrol
19:55:20.520 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:20.531 [Lua] Spline already found!
19:55:20.570 [Lua] Init group template: spline_patrol
19:55:20.639 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:20.649 [Lua] Spline already found!
19:55:20.688 [Lua] Init group template: spline_patrol
19:55:20.790 [Lua] main_path_player_far_away_check started
19:55:20.862 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:20.871 [Lua] Spline already found!
19:55:20.906 [Lua] Init group template: spline_patrol
19:55:21.192 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:21.203 [Lua] Spline already found!
19:55:21.260 [Lua] Init group template: spline_patrol
19:55:21.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:21.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:21.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19ea, position: 0
19:55:21.427 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:21.437 [Lua] Spline already found!
19:55:21.496 [Lua] Init group template: spline_patrol
19:55:21.649 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:21.660 [Lua] Spline already found!
19:55:21.721 [Lua] Init group template: spline_patrol
19:55:22.000 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:22.010 [Lua] Spline already found!
19:55:22.038 [Lua] Init group template: spline_patrol
19:55:22.142 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:22.152 [Lua] Spline already found!
19:55:22.198 [Lua] Init group template: spline_patrol
19:55:22.248 [Lua] main_path_player_far_away_check started
19:55:22.259 [Lua] main_path_player_far_away_check started
19:55:22.269 [Lua] main_path_player_far_away_check started
19:55:22.291 [Lua] main path terror event triggered: rare_event_loot_rat
19:55:22.291 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
19:55:22.302 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
19:55:22.302 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
19:55:22.316 [Lua] > starting new spline, using new navbot: standard , id: boss9
19:55:22.336 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 35 129
19:55:22.340 [Lua] > continuing spline boss9 index: 2 retries: 0
19:55:22.362 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
19:55:22.362 [Lua] > continuing spline boss9 index: 3 retries: 0
19:55:22.373 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
19:55:22.373 [Lua] > continuing spline boss9 index: 4 retries: 0
19:55:22.373 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
19:55:22.391 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:22.394 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
19:55:22.394 [Lua] > spline completed boss9 retries: 0
19:55:22.402 [Lua] Spline already found!
19:55:22.470 [Lua] Init group template: spline_patrol
19:55:22.532 [Lua] TerrorEventMixer.start_event: military_temple_guards (seed: 0)
19:55:22.701 [Lua] Init group template: spline_patrol
19:55:23.978 [Lua] main_path_player_far_away_check started
19:55:26.974 <>scripts/unit_extensions/human/ai_player_unit/ai_utils.lua:1018: Invalid float in get_vector3.<>
<>
{00007ff7c9590000, 00cfa000, 60b4df95, 8cefe76c-b724-4bdb-88c4-082659091eb7, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffbe5470000, 001ed000, 8a5eeabd, c88834cb-5ae1-b33b-9f51-782a42ece5eb, 00000001, ntdll.pdb}
{00007ffbe5180000, 000b3000, 35e575b7, ba9b3f10-d5f9-c1ac-e60d-81d3d12af887, 00000001, kernel32.pdb}
0x00007ff7c9590000:0x00000000002d9ead
0x00007ff7c9590000:0x000000000032b0eb
0x00007ff7c9590000:0x000000000032aab7
0x00007ff7c9590000:0x0000000000030fee
0x00007ff7c9590000:0x00000000000309b8
0x00007ff7c9590000:0x0000000000021d55
0x00007ff7c9590000:0x00000000000223e9
0x00007ff7c9590000:0x00000000000225a2
0x00007ff7c9590000:0x0000000000496c0b
0x00007ffbe5180000:0x0000000000017974 BaseThreadInitThunk
0x00007ffbe5470000:0x000000000005a2f1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>2003b9c18405<>
<>release<>
<>Developer Build (1.3.6791.0)<>
<>14ea538b-597f-477d-b54e-8d15ea92627a<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16320MB
Available: 11514MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 4752dac9-e80e-498e-96e6-f1406c69f4c7
--- Graphics
Graphics card: NVIDIA GeForce RTX 3080 (DirectX 12.1, 10078MB) Driver version: 47141
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): FLICK Optical Mouse
Input device: Generic (17.0): HID Keyboard
Input device: Generic (17.0): ITE Device(8595)
<>
<>C:\Users\User\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-09-02-19.54.06-14ea538b-597f-477d-b54e-8d15ea92627a.log<>
<>C:\Users\User\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-09-02-19.54.06-14ea538b-597f-477d-b54e-8d15ea92627a.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] =[C]: in function __mul
[2] @scripts/unit_extensions/human/ai_player_unit/ai_utils.lua:1018: in function set_default_anim_constraint
[3] @scripts/unit_extensions/generic/aim_templates.lua:726: in function update
[4] @scripts/unit_extensions/generic/generic_unit_aim_extension.lua:41: in function update
[5] @scripts/entity_system/systems/animation/aim_system.lua:65:in function
[6] @scripts/entity_system/entity_system_bag.lua:56: in function update
[7] @scripts/entity_system/entity_system.lua:457: in function system_update
[8] @scripts/entity_system/entity_system.lua:426: in function update
[9] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @foundation/scripts/util/state_machine.lua:141: in function update
[12] @scripts/boot.lua:904: in function game_update
[13] @scripts/boot.lua:639:in function
<>
<> [2] unit = [Unit \'#ID[ea69b92331c71f10]\']; constraint_target = 0; position = Vector3(-224.2, -69.1, 74.175); rotation = Vector4(nan, nan, nan, -nan); rotation_forward = Vector3(nan, nan, nan)
[3] unit = [Unit \'#ID[ea69b92331c71f10]\']; t = 18.618154107127339; dt = 0.0098076276481151581; data = table: 0000000017DFDA30; blackboard = table: 000000000DD17F90; ai_extension = table: 000000000DD17F60; current_action = "n/a"; game = [GameSession]; go_id = 286; use_head_constraint = false; target_distance = inf; breed = table: 0000000001D21230; target_unit = nil; head_constraint_target = 0
[4] self = table: 0000000017DFDA00; unit = [Unit \'#ID[ea69b92331c71f10]\']; input = nil; dt = 0.0098076276481151581; context = table: 00000000033ECAD0; t = 18.618154107127339; data = table: 0000000017DFDA30; template = table: 00000000007CB150; is_player = false; should_aim = true
[5] self = table: 00000000015DF090; context = table: 00000000033ECAD0; t = 18.618154107127339; dt = 0.0098076276481151581; unit = [Unit \'#ID[ea69b92331c71f10]\']; extension = table: 0000000017DFDA00
[6] self = table: 000000000A97B050; entity_system_update_context = table: 00000000033ECAD0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000C468FF0; t = 18.618154107127339; i = 61; system = table: 00000000015DF090
[7] self = table: 000000000C4E16A0; update_func = "update"; dt = 0.0098076276481151581; entity_system_update_context = table: 00000000033ECAD0
[8] self = table: 000000000C4E16A0; dt = 0.0098076276481151581
[9] self = table: 000000000346CB10; dt = 0.0098076276481151581; main_t = 72.169644337613136; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 18.618154107127339; game_mode_ended = false
[10] hook_chain = [function]
[11] self = table: 00000000008A8860; dt = 0.0098076276481151581; t = 72.169644337613136
[12] self = table: 0000000000095980; real_world_dt = 0.0098076276481151581; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0098076276481151581; t = 72.169644337613136
[13] dt = 0.0098076276481151581
<>
<> [4] data = table: 0000000017DFDA30; always_aim = false; enabled = true; template = table: 00000000007CB150; network_type = "owner"; unit = [Unit '#ID[ea69b92331c71f10]'];
[5] _frozen_extensions = table: 0000000011C67F50; _extensions = table: 0000000011C67F20; profiler_names = table: 0000000011C67CC0; entity_manager = table: 000000000D152380; extension_init_context = table: 000000000CEDA370; NAME = "aim_system"; unit_storage = table: 00000000034E6B00; update_list = table: 0000000011C67C60; statistics_db = table: 000000000D23E9B0; is_server = true; extensions = table: 0000000011C67C90; network_transmit = table: 0000000003DB85A0; world = [World]; name = "aim_system"; system_api = table: 000000000C4E1670;
[6] num_systems = 0; systems_pre_update = table: 000000000C469020; systems = table: 00000000032AC170; systems_update = table: 000000000C468FF0; systems_post_update = table: 00000000032AC1A0; systems_physics_async_update = table: 000000000CD1E820;
[7] entity_system_bag = table: 000000000A97B050; startup_data = table: 000000000CD1F1A0; entity_manager = table: 000000000D152380; unit_spawner = table: 000000000F59FAE0; statistics_db = table: 000000000D23E9B0; is_server = true; system_update_context = table: 00000000033ECAD0; network_transmit = table: 0000000003DB85A0; network_clock = table: 000000000D888D60; dice_keeper = table: 000000000F5A4BD0; world = [World];
[8] entity_system_bag = table: 000000000A97B050; startup_data = table: 000000000CD1F1A0; entity_manager = table: 000000000D152380; unit_spawner = table: 000000000F59FAE0; statistics_db = table: 000000000D23E9B0; is_server = true; system_update_context = table: 00000000033ECAD0; network_transmit = table: 0000000003DB85A0; network_clock = table: 000000000D888D60; dice_keeper = table: 000000000F5A4BD0; world = [World];
[9] world_name = "level_world"; entity_system_bag = table: 000000000A97B050; network_server = table: 00000000032AC510; entity_system = table: 000000000C4E16A0; parent = table: 0000000000095980; _level_flow_events = table: 000000001691CAC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000003244990; profile_synchronizer = table: 0000000019AE8880; _debug_gui = [Gui]; network_transmit = table: 0000000003DB85A0; _max_local_players = 4; _fps_reporter = table: 000000000B735670; num_local_human_players = 1; _ping_reporter = table: 0000000018007C60; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0098076276481151581; peer_id = "110000104f46b5c"; level = [Level]; network_timer_handler = table: 000000000361FF80; machines = table: 000000001694CBC0; _camera_carrier = table: 0000000018007630; _quit_game = false; network_clock = table: 000000000D888D60; _onclose_called = false; _lobby_host = table: 000000000379B280; statistics_db = table: 000000000D23E9B0; game_mode_key = "adventure"; level_key = "military"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000016698C0; dice_keeper = table: 000000000F5A4BD0; network_event_delegate = table: 000000000CD5A920;
[11] _params = table: 00000000008A87F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095980; _state = table: 000000000346CB10;
[12] startup_package_handles = table: 00000000000997B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099730; flow_return_table = table: 00000000000959B0; _machine = table: 00000000008A8860; has_booted = true; loading_context = table: 00000000035352D0; startup_timer = 7.2027618363499641; bar_timer = 0; disable_loading_bar = true;
<>
[Log end]