[Log version] 1 [Session] a94dec88-f3a8-447b-8675-f64fc975128e UTC time stamps 10:39:13.151 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533 10:39:13.151 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545 10:39:13.151 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548 10:39:13.152 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553 10:39:13.152 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 10:39:13.154 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572 10:39:13.177 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598 10:39:13.197 [HTTP Cache] Initialized cache: C:\Users\techn\AppData\Roaming\Fatshark\Darktide\http_cache.db 10:39:13.197 [HTTP Cache] Cache file size: 12 kB 10:39:13.197 [Backend] Created 10:39:13.197 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603 10:39:13.656 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624 10:39:13.665 [EOS] Overlay will not load, because the binary's path is not configured 10:39:13.724 [EOS] Has EAC Client 10:39:13.724 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 10:39:13.724 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 10:39:13.724 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 10:39:13.724 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 10:39:13.724 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632 10:39:14.097 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti) 10:39:14.728 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 10:39:14.728 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 10:39:14.736 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\techn\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib 10:39:14.736 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\techn\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib 10:39:14.915 [Application] --- CPU CPU: AMD Ryzen 5 5600 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 2:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11111000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32692MB Available: 27462MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 8c9b5aa9-ecc5-468f-b21e-7674e2b1cb20 --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 12.1, 4019MB) Driver version: 52230 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 10:39:14.915 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636 10:39:14.937 [Window] Window => active 10:39:15.027 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 10:39:15.029 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653 10:39:15.031 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656 10:39:15.951 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 10:39:15.951 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 10:39:15.951 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 10:39:15.951 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 10:39:16.059 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3] 10:39:16.073 [d3d12 pipeline state] creating pipeline state for #ID[ff9e577e] 10:39:16.079 [d3d12 pipeline state] creating pipeline state for #ID[937c3ef1] 10:39:16.085 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659 10:39:17.681 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661 10:39:17.681 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663 10:39:17.681 [Save] Save dir: `C:\Users\techn\AppData\Roaming\Fatshark\Darktide` 10:39:17.681 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702 10:39:17.688 [Lua] [ParameterResolver] Resolving Game Parameters 10:39:17.688 [Lua] [ParameterResolver] Resolving Development Parameters 10:39:17.688 [Lua] [GameStateMachine] Init state StateBoot 10:39:17.688 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 10:39:17.688 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124 10:39:17.689 [EOS] Updating Platform SDK Config, Time: 3.965160 10:39:17.697 [SteamStats] RequestCurrentStats success: true 10:39:17.698 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (fullscreen): 0.0ms. 10:39:17.699 [Lua] [RenderSettings] Time to save settings: 0.5ms 10:39:17.699 [Application] apply_user_settings 10:39:17.717 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 10:39:17.717 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 10:39:17.792 [Lua] [RenderSettings] Time to apply settings: 93.4ms 10:39:17.792 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (true): 0.0ms. 10:39:17.793 [Lua] [RenderSettings] Time to save settings: 0.4ms 10:39:17.793 [Application] apply_user_settings 10:39:17.925 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 10:39:17.925 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 10:39:17.998 [Lua] [RenderSettings] Time to apply settings: 205.7ms 10:39:17.998 [Lua] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms. 10:39:17.998 [Lua] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms. 10:39:17.998 [Lua] [RenderSettings] Time to parse setting [fsr_enabled] with new value (true): 0.0ms. 10:39:17.998 [Lua] [RenderSettings] Time to parse setting [fsr_quality] with new value (3): 0.0ms. 10:39:17.999 [Lua] [RenderSettings] Time to save settings: 0.5ms 10:39:17.999 [Application] apply_user_settings 10:39:18.120 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 10:39:18.120 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 10:39:18.189 [Lua] [RenderSettings] Time to apply settings: 189.8ms 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [skin_material_enabled] with new value (false): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [lod_scatter_density] with new value (0.5): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (20): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (30): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (30): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (8): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (medium): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [cacao_quality] with new value (3): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (medium): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_map_filter_quality] with new value (low): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (medium): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0014e2b0): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (sun_light_only): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [lens_flares_enabled] with new value (false): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (medium): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (medium): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0014f560): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.625): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (medium): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to parse setting [dof_high_quality] with new value (false): 0.0ms. 10:39:18.189 [Lua] [RenderSettings] Time to save settings: 0.4ms 10:39:18.189 [Application] apply_user_settings 10:39:18.305 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 10:39:18.305 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 10:39:18.305 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 10:39:18.371 [Lua] [RenderSettings] Time to apply settings: 181.6ms 10:39:18.372 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 10:39:18.377 [d3d12 pipeline state] creating pipeline state for #ID[94b534d7] 10:39:18.587 [EOS] SDK Config Platform Update Request Successful, Time: 4.830401 10:39:18.589 [EOS] Start Session (User: ...) 10:39:18.589 warning: [EOS] EOS SDK Analytics disabled for route [1]. 10:39:18.590 [EOS] Updating Product SDK Config, Time: 4.863443 10:39:18.755 [EOS] Start Session (User: ...) 10:39:18.855 [EOS] SDK Config Product Update Request Successful, Time: 5.097577 10:39:18.857 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured). 10:39:18.857 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError). 10:39:18.857 [EOS] SDK Config Data - Watermark: -934553538 10:39:18.857 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5.097577, Update Interval: 347.065033 10:39:20.459 [Lua] [LocalizationManager] Setup localizers 10:39:20.488 [Lua] [GameStateMachine] Changing state to StateRequireScripts 10:39:20.488 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 10:39:20.488 [Lua] INFO [Log Internal] Global log level set to: 2 10:39:20.488 [Lua] <>project = bishop<> 10:39:20.488 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 10:39:20.488 [Lua] <>build = release<> 10:39:20.488 [Lua] <>platform = win32<> 10:39:20.488 [Lua] <>title_id = 4711<> 10:39:20.488 [Lua] <>content_revision = 67139<> 10:39:20.489 [Lua] <>engine_revision = 74865beda97d4b0cbbd55384df54a6ee6e34207e<> 10:39:20.489 [Lua] <>rendering_backend = dx12<> 10:39:20.489 [Lua] <>teamcity_build_id = 238083<> 10:39:20.489 [Lua] <>server = false<> 10:39:20.489 [Lua] <>backend_env = prod<> 10:39:20.489 [Lua] <>steam_id = 110000109cf287f<> 10:39:20.489 [Lua] <>steam_user_name = Techneck<> 10:39:20.489 [Lua] <>steam_app_id = 1361210<> 10:39:20.489 [Lua] <>machine_id = 8c9b5aa9-ecc5-468f-b21e-7674e2b1cb20<> 10:39:20.489 [Lua] INFO [Testify] Ready! 10:39:20.575 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 10:39:20.682 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 10:39:20.734 [Lua] INFO [GameStateMachine] Changing state to StateGame 10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 10:39:20.734 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 10:39:20.735 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 10:39:20.735 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 10:39:20.735 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 10:39:20.735 [Lua] INFO [Input Manager] Init device: mouse, 1 10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 10:39:20.735 [Lua] INFO [Input Manager] Init device: keyboard, 1 10:39:20.735 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 10:39:20.735 [Lua] INFO [Input Manager] Using input from: keyboard(1) 10:39:20.735 [Lua] INFO [MechanismManager] Initialized without mechanism 10:39:20.735 [Lua] INFO [ConnectionManager] Combined hash: 8e06fe08152baf2d 10:39:20.735 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 10:39:20.735 [Lua] INFO [AccountManager] Using base account manager 10:39:20.743 [Lua] INFO [GameStateMachine] Init state StateSplash 10:39:20.744 [Lua] INFO [Input Manager] Created a InputService of type [View] 10:39:20.744 [Lua] INFO [ConstantElementLoading] State changed nil -> 10:39:20.744 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 10:39:21.198 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 10:39:21.198 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 10:39:30.274 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 10:39:30.274 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 10:39:33.696 [Lua] INFO [GameStateMachine] Changing state to StateTitle 10:39:33.697 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 10:39:33.697 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 10:39:33.867 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 10:39:34.076 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a] 10:39:34.078 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565] 10:39:34.078 [d3d12 pipeline state] creating pipeline state for #ID[0b19dce8] 10:39:34.078 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce] 10:39:35.064 [Lua] INFO [StateTitle] Changing state idle -> signing_in 10:39:36.164 [Backend] Joined authentication queue at position 87833 10:39:46.435 error: [Backend] Authentication queue check request failed 10:39:46.452 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 404 Description: Authentication queue check request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x03424040; [3] q = table: 0x027c9cd0; i = 1; obj = table: 0x027d8170; [4] dt = 0.016667200025979; t = 25.802581553278; async = function: 0x01c48770; [5] self = table: 0x00104140; dt = 0.016667200025979; network_is_active = false; t = 25.802581553278; [6] self = table: 0x00164910; dt = 0.016667200025979; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667200025979; [8] dt = 0.016667200025979; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 404, description = "Authentication queue check request failed", } 10:39:46.452 [Lua] INFO [StateTitle] Changing state signing_in -> error 10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[a6ec288b] 10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[864b1572] 10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[52eeba1f] 10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[f37db949] 10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[8cb974a3] 10:39:48.702 [Lua] INFO [StateTitle] Changing state error -> idle 10:39:50.185 [Lua] INFO [StateTitle] Changing state idle -> signing_in 10:39:51.035 [Backend] Joined authentication queue at position 88903 10:40:01.369 error: [Backend] Authentication queue check request failed 10:40:01.386 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 404 Description: Authentication queue check request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x02322d90; [3] q = table: 0x02ce4180; i = 1; obj = table: 0x02ce7120; [4] dt = 0.016667300000341; t = 40.736857052919; async = function: 0x02bfb4e0; [5] self = table: 0x00104140; dt = 0.016667300000341; network_is_active = false; t = 40.736857052919; [6] self = table: 0x00164910; dt = 0.016667300000341; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667300000341; [8] dt = 0.016667300000341; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 404, description = "Authentication queue check request failed", } 10:40:01.386 [Lua] INFO [StateTitle] Changing state signing_in -> error 10:40:03.703 [Lua] INFO [StateTitle] Changing state error -> idle 10:40:07.820 [Lua] INFO [StateTitle] Changing state idle -> signing_in 10:40:08.670 [Backend] Joined authentication queue at position 90178 10:40:11.420 [Lua] <>shutdown = true<> 10:40:11.420 [Application] Window signals application exit. 10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9] 10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10] 10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11] 10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12] 10:40:11.961 [Lua] <>shutdown = true<> 10:40:11.962 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 10:40:11.962 [Lua] INFO [Log Internal] Global log level set to: 5 10:40:11.962 [Lua] INFO [Log Internal] Global log level set to: 2 10:40:19.752 error: [Backend] Authentication queue check request failed