[Log version] 1
[Session] a94dec88-f3a8-447b-8675-f64fc975128e
UTC time stamps
10:39:13.151 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
10:39:13.151 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
10:39:13.151 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
10:39:13.152 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
10:39:13.152 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
10:39:13.154 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
10:39:13.177 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
10:39:13.197 [HTTP Cache] Initialized cache: C:\Users\techn\AppData\Roaming\Fatshark\Darktide\http_cache.db
10:39:13.197 [HTTP Cache] Cache file size: 12 kB
10:39:13.197 [Backend] Created
10:39:13.197 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
10:39:13.656 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
10:39:13.665 [EOS] Overlay will not load, because the binary's path is not configured
10:39:13.724 [EOS] Has EAC Client
10:39:13.724 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
10:39:13.724 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
10:39:13.724 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
10:39:13.724 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
10:39:13.724 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
10:39:14.097 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
10:39:14.728 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
10:39:14.728 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
10:39:14.736 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\techn\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib
10:39:14.736 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\techn\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib
10:39:14.915 [Application] --- CPU
CPU: AMD Ryzen 5 5600 6-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 2:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001100 00001000 00000000
ECX: 01111110 11111000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32692MB
Available: 27462MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID 8c9b5aa9-ecc5-468f-b21e-7674e2b1cb20
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 12.1, 4019MB) Driver version: 52230
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
10:39:14.915 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
10:39:14.937 [Window] Window => active
10:39:15.027 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
10:39:15.029 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
10:39:15.031 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
10:39:15.951 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:39:15.951 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:39:15.951 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:39:15.951 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:39:16.059 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3]
10:39:16.073 [d3d12 pipeline state] creating pipeline state for #ID[ff9e577e]
10:39:16.079 [d3d12 pipeline state] creating pipeline state for #ID[937c3ef1]
10:39:16.085 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
10:39:17.681 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
10:39:17.681 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
10:39:17.681 [Save] Save dir: `C:\Users\techn\AppData\Roaming\Fatshark\Darktide`
10:39:17.681 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
10:39:17.688 [Lua] [ParameterResolver] Resolving Game Parameters
10:39:17.688 [Lua] [ParameterResolver] Resolving Development Parameters
10:39:17.688 [Lua] [GameStateMachine] Init state StateBoot
10:39:17.688 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
10:39:17.688 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
10:39:17.689 [EOS] Updating Platform SDK Config, Time: 3.965160
10:39:17.697 [SteamStats] RequestCurrentStats success: true
10:39:17.698 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (fullscreen): 0.0ms.
10:39:17.699 [Lua] [RenderSettings] Time to save settings: 0.5ms
10:39:17.699 [Application] apply_user_settings
10:39:17.717 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:39:17.717 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:39:17.792 [Lua] [RenderSettings] Time to apply settings: 93.4ms
10:39:17.792 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (true): 0.0ms.
10:39:17.793 [Lua] [RenderSettings] Time to save settings: 0.4ms
10:39:17.793 [Application] apply_user_settings
10:39:17.925 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:39:17.925 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:39:17.998 [Lua] [RenderSettings] Time to apply settings: 205.7ms
10:39:17.998 [Lua] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms.
10:39:17.998 [Lua] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms.
10:39:17.998 [Lua] [RenderSettings] Time to parse setting [fsr_enabled] with new value (true): 0.0ms.
10:39:17.998 [Lua] [RenderSettings] Time to parse setting [fsr_quality] with new value (3): 0.0ms.
10:39:17.999 [Lua] [RenderSettings] Time to save settings: 0.5ms
10:39:17.999 [Application] apply_user_settings
10:39:18.120 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:39:18.120 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:39:18.189 [Lua] [RenderSettings] Time to apply settings: 189.8ms
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [skin_material_enabled] with new value (false): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [lod_scatter_density] with new value (0.5): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (20): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (30): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (30): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (8): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (medium): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [cacao_quality] with new value (3): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (medium): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_map_filter_quality] with new value (low): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (medium): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0014e2b0): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (sun_light_only): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [lens_flares_enabled] with new value (false): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (medium): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (medium): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0014f560): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.625): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (medium): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to parse setting [dof_high_quality] with new value (false): 0.0ms.
10:39:18.189 [Lua] [RenderSettings] Time to save settings: 0.4ms
10:39:18.189 [Application] apply_user_settings
10:39:18.305 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:39:18.305 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:39:18.305 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:39:18.371 [Lua] [RenderSettings] Time to apply settings: 181.6ms
10:39:18.372 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
10:39:18.377 [d3d12 pipeline state] creating pipeline state for #ID[94b534d7]
10:39:18.587 [EOS] SDK Config Platform Update Request Successful, Time: 4.830401
10:39:18.589 [EOS] Start Session (User: ...)
10:39:18.589 warning: [EOS] EOS SDK Analytics disabled for route [1].
10:39:18.590 [EOS] Updating Product SDK Config, Time: 4.863443
10:39:18.755 [EOS] Start Session (User: ...)
10:39:18.855 [EOS] SDK Config Product Update Request Successful, Time: 5.097577
10:39:18.857 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
10:39:18.857 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
10:39:18.857 [EOS] SDK Config Data - Watermark: -934553538
10:39:18.857 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5.097577, Update Interval: 347.065033
10:39:20.459 [Lua] [LocalizationManager] Setup localizers
10:39:20.488 [Lua] [GameStateMachine] Changing state to StateRequireScripts
10:39:20.488 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
10:39:20.488 [Lua] INFO [Log Internal] Global log level set to: 2
10:39:20.488 [Lua] <>project = bishop<>
10:39:20.488 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
10:39:20.488 [Lua] <>build = release<>
10:39:20.488 [Lua] <>platform = win32<>
10:39:20.488 [Lua] <>title_id = 4711<>
10:39:20.488 [Lua] <>content_revision = 67139<>
10:39:20.489 [Lua] <>engine_revision = 74865beda97d4b0cbbd55384df54a6ee6e34207e<>
10:39:20.489 [Lua] <>rendering_backend = dx12<>
10:39:20.489 [Lua] <>teamcity_build_id = 238083<>
10:39:20.489 [Lua] <>server = false<>
10:39:20.489 [Lua] <>backend_env = prod<>
10:39:20.489 [Lua] <>steam_id = 110000109cf287f<>
10:39:20.489 [Lua] <>steam_user_name = Techneck<>
10:39:20.489 [Lua] <>steam_app_id = 1361210<>
10:39:20.489 [Lua] <>machine_id = 8c9b5aa9-ecc5-468f-b21e-7674e2b1cb20<>
10:39:20.489 [Lua] INFO [Testify] Ready!
10:39:20.575 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
10:39:20.682 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
10:39:20.734 [Lua] INFO [GameStateMachine] Changing state to StateGame
10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
10:39:20.734 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
10:39:20.734 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
10:39:20.735 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:39:20.735 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
10:39:20.735 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:39:20.735 [Lua] INFO [Input Manager] Init device: mouse, 1
10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
10:39:20.735 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
10:39:20.735 [Lua] INFO [Input Manager] Init device: keyboard, 1
10:39:20.735 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
10:39:20.735 [Lua] INFO [Input Manager] Using input from: keyboard(1)
10:39:20.735 [Lua] INFO [MechanismManager] Initialized without mechanism
10:39:20.735 [Lua] INFO [ConnectionManager] Combined hash: 8e06fe08152baf2d
10:39:20.735 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:39:20.735 [Lua] INFO [AccountManager] Using base account manager
10:39:20.743 [Lua] INFO [GameStateMachine] Init state StateSplash
10:39:20.744 [Lua] INFO [Input Manager] Created a InputService of type [View]
10:39:20.744 [Lua] INFO [ConstantElementLoading] State changed nil ->
10:39:20.744 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
10:39:21.198 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
10:39:21.198 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
10:39:30.274 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
10:39:30.274 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
10:39:33.696 [Lua] INFO [GameStateMachine] Changing state to StateTitle
10:39:33.697 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
10:39:33.697 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
10:39:33.867 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
10:39:34.076 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
10:39:34.078 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565]
10:39:34.078 [d3d12 pipeline state] creating pipeline state for #ID[0b19dce8]
10:39:34.078 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce]
10:39:35.064 [Lua] INFO [StateTitle] Changing state idle -> signing_in
10:39:36.164 [Backend] Joined authentication queue at position 87833
10:39:46.435 error: [Backend] Authentication queue check request failed
10:39:46.452 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 404
Description: Authentication queue check request failed
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x03424040;
[3] q = table: 0x027c9cd0; i = 1; obj = table: 0x027d8170;
[4] dt = 0.016667200025979; t = 25.802581553278; async = function: 0x01c48770;
[5] self = table: 0x00104140; dt = 0.016667200025979; network_is_active = false; t = 25.802581553278;
[6] self = table: 0x00164910; dt = 0.016667200025979; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667200025979;
[8] dt = 0.016667200025979; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 404,
description = "Authentication queue check request failed",
}
10:39:46.452 [Lua] INFO [StateTitle] Changing state signing_in -> error
10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[a6ec288b]
10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[864b1572]
10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[52eeba1f]
10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[f37db949]
10:39:46.473 [d3d12 pipeline state] creating pipeline state for #ID[8cb974a3]
10:39:48.702 [Lua] INFO [StateTitle] Changing state error -> idle
10:39:50.185 [Lua] INFO [StateTitle] Changing state idle -> signing_in
10:39:51.035 [Backend] Joined authentication queue at position 88903
10:40:01.369 error: [Backend] Authentication queue check request failed
10:40:01.386 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 404
Description: Authentication queue check request failed
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x02322d90;
[3] q = table: 0x02ce4180; i = 1; obj = table: 0x02ce7120;
[4] dt = 0.016667300000341; t = 40.736857052919; async = function: 0x02bfb4e0;
[5] self = table: 0x00104140; dt = 0.016667300000341; network_is_active = false; t = 40.736857052919;
[6] self = table: 0x00164910; dt = 0.016667300000341; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667300000341;
[8] dt = 0.016667300000341; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 404,
description = "Authentication queue check request failed",
}
10:40:01.386 [Lua] INFO [StateTitle] Changing state signing_in -> error
10:40:03.703 [Lua] INFO [StateTitle] Changing state error -> idle
10:40:07.820 [Lua] INFO [StateTitle] Changing state idle -> signing_in
10:40:08.670 [Backend] Joined authentication queue at position 90178
10:40:11.420 [Lua] <>shutdown = true<>
10:40:11.420 [Application] Window signals application exit.
10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
10:40:11.431 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]
10:40:11.961 [Lua] <>shutdown = true<>
10:40:11.962 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
10:40:11.962 [Lua] INFO [Log Internal] Global log level set to: 5
10:40:11.962 [Lua] INFO [Log Internal] Global log level set to: 2
10:40:19.752 error: [Backend] Authentication queue check request failed