# Xbox one Graphics

**URL:** https://forums.fatsharkgames.com/t/xbox-one-graphics/25616
**Category:** Gameplay Feedback
**Created:** [July 11, 2018, 12:25pm UTC](https://forums.fatsharkgames.com/t/xbox-one-graphics/25616 "2018-07-11T12:25:10Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![Jaffawer](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/jaffawer/32/58187_2.png) [@Jaffawer](https://forums.fatsharkgames.com/u/Jaffawer)
#### Post date: [July 11, 2018, 12:28pm UTC](https://forums.fatsharkgames.com/t/xbox-one-graphics/25616/2 "2018-07-11T12:28:17Z")

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not really sure about the fov slider on console

> [@Fov slider on Console???](http://forums.fatsharkgames.com/t/fov-slider-on-console/25462):
>
> I loved the first game but i feel it had the same problem. The fov is sometimes nauseating. I feel it would make the game much more enjoyable. This is the diffrence fov makes [http://img.photobucket.com/albums/v427/griff\_90/15312cc7.gif](http://img.photobucket.com/albums/v427/griff_90/15312cc7.gif) Its on pc so why not console?

as Robin stated in the discussion (link above):

> [@Fov slider on Console???](https://forums.fatsharkgames.com/t/fov-slider-on-console/25462/2):
>
> Higher FOV means more to render which means lower framerate.
> 
> Unfortunately raising the FOV by any significant amount on xb1 would lower the framerate to unacceptable levels so that it wouldn’t pass microsoft’s certification.

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