# Why is the content development time so deathly slow?

**URL:** <https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293>\
**Category:** General Discussion\
**Created:** [October 15, 2023, 9:02am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293 "2023-10-15T09:02:40Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Dexta](https://avatars.discourse-cdn.com/v4/letter/d/b9e5f3/32.png) [@Dexta](https://forums.fatsharkgames.com/u/Dexta)\
**Post date:** [October 15, 2023, 9:02am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/1 "2023-10-15T09:02:40Z")

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Almost a year later and we had like 1 new weapon (Zealot Powermaul) and like 2 new maps with reused assets?

In a live service game? Where are the new weapons? Where are the new biomes? Where are the new enemies? Where are the actually new classes like the Skitarii/Tech Adept?

What is slower?

_Poll ([view on site](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/1))_

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [October 15, 2023, 9:06am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/2 "2023-10-15T09:06:02Z")

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Cause for the past year they have been stuck on Xbox ? And all the problems they had at launch

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**Author:** ![TeaPiss](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/teapiss/32/61181_2.png) [@TeaPiss](https://forums.fatsharkgames.com/u/TeaPiss)\
**Post date:** [October 15, 2023, 9:16am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/3 "2023-10-15T09:16:52Z")

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Dont forget the content releases in prep to release the last class for Vermintide 2.

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**Author:** ![CGILantern](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/cgilantern/32/63995_2.png) [@CGILantern](https://forums.fatsharkgames.com/u/CGILantern)\
**Post date:** [October 15, 2023, 9:21am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/4 "2023-10-15T09:21:23Z")

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Dont forget the “well deserved” months long holidays…

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**Author:** ![Geadly](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/geadly/32/92844_2.png) [@Geadly](https://forums.fatsharkgames.com/u/Geadly)\
**Post date:** [October 15, 2023, 10:11am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/5 "2023-10-15T10:11:12Z")

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I will say that Heat death of the Universe will come slower, I am pretty sure this is the case considering our sun will be here for another 5 billon years

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**Author:** ![Mayson](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/mayson/32/84187_2.png) [@Mayson](https://forums.fatsharkgames.com/u/Mayson)\
**Post date:** [October 15, 2023, 4:12pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/6 "2023-10-15T16:12:30Z")

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> [@CGILantern](#):
>
> Dont forget the “well deserved” months long holidays…

Come on now, you really don’t want to contest the employees baseline vacation time.

* * *

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> [@Geadly](#):
>
> I will say that Heat death of the Universe will come slower, I am pretty sure this is the case considering our sun will be here for another 5 billon years

This gives me a really funny thought: 5 billion years of Darktide weekly Melk contracts.

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**Author:** ![Riku](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/riku/32/118330_2.png) [@Riku](https://forums.fatsharkgames.com/u/Riku)\
**Post date:** [October 15, 2023, 4:26pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/7 "2023-10-15T16:26:29Z")

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and just like V2 they promised content wich got delayed until console release.  
im noticing a pattern

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**Author:** ![Shacobi](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/shacobi/32/33817_2.png) [@Shacobi](https://forums.fatsharkgames.com/u/Shacobi)\
**Post date:** [October 15, 2023, 5:21pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/8 "2023-10-15T17:21:07Z")

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Xbox cert moment, the rest of the update could’ve be been here sooner but because for some godawful reason we had to share the same servers/build as the xbox version for crossplay that no one asked for we have to wait even LONGER because they have to do this certification process for the xbox which just adds even more longer wait times on things

Give it til 2028 til we get red items because of it LOL

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**Author:** ![Ironkin](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ironkin/32/59216_2.png) [@Ironkin](https://forums.fatsharkgames.com/u/Ironkin)\
**Post date:** [October 15, 2023, 5:53pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/9 "2023-10-15T17:53:14Z")

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eh at least they don’t seem to mistreat their employies.

I just play other games in between the downtime.

I say if people are asking for crunch or complaining about people having holidays. [which i’ve seen plenty of on here.] They’re either entitled troglodytes and/or about as mentally sound as a skaven.

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**Author:** ![gpkgpk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gpkgpk/32/119406_2.png) [@gpkgpk](https://forums.fatsharkgames.com/u/gpkgpk)\
**Post date:** [October 15, 2023, 6:10pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/10 "2023-10-15T18:10:32Z")

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I was disappointed we didn’t get at least 3 new maps.

And by new I mean new, I really dislike the reuse of large sections of an existing map.

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**Author:** ![Mayson](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/mayson/32/84187_2.png) [@Mayson](https://forums.fatsharkgames.com/u/Mayson)\
**Post date:** [October 15, 2023, 10:13pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/11 "2023-10-15T22:13:41Z")

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Why would you expect 3 new maps, when previous big updates had at most 2?  
Nobody was talking about about new maps for Patch 13. Not a single soul.

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**Author:** ![Rainman](https://avatars.discourse-cdn.com/v4/letter/r/da6949/32.png) [@Rainman](https://forums.fatsharkgames.com/u/Rainman)\
**Post date:** [October 15, 2023, 11:22pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/12 "2023-10-15T23:22:14Z")

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You should’ve chosen two options that were a bit further apart in their timescales, but heat death barely wins out.

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**Author:** ![gpkgpk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gpkgpk/32/119406_2.png) [@gpkgpk](https://forums.fatsharkgames.com/u/gpkgpk)\
**Post date:** [October 15, 2023, 11:41pm UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/13 "2023-10-15T23:41:42Z")

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> [@Mayson](#):
>
> Why would you expect 3 new maps, when previous big updates had at most 2?

'Cause it’s been a year and new maps on a “live service” game , a.k.a. new content would be nice?

> [@Mayson](#):
>
> Nobody was talking about about new maps for Patch 13. Not a single soul.

Yeah, so? Nobody talked about what I’d have for lunch today. Not a single soul.

The topic title was about content being slow to come, **maps==content**.

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**Author:** ![Forblaze](https://avatars.discourse-cdn.com/v4/letter/f/c57346/32.png) [@Forblaze](https://forums.fatsharkgames.com/u/Forblaze)\
**Post date:** [October 16, 2023, 2:53am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/14 "2023-10-16T02:53:29Z")

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> [@gpkgpk](#):
>
> 'Cause it’s been a year and new maps on a “live service” game , a.k.a. new content would be nice?

It’s pretty wild that this was something they thought they could claim.

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**Author:** ![zaygr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/zaygr/32/71131_2.png) [@zaygr](https://forums.fatsharkgames.com/u/zaygr)\
**Post date:** [October 16, 2023, 3:01am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/15 "2023-10-16T03:01:14Z")

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The holiday time is only memed because of the timing of release. Leaving yourself one week after release before going on year’s end holiday is not the smart managerial decision they might have thought it was.

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [October 16, 2023, 3:08am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/16 "2023-10-16T03:08:39Z")

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Not even 3 maps. But 3 sectors. Even vt used common parts most of the time for the maps

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**Author:** ![zaygr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/zaygr/32/71131_2.png) [@zaygr](https://forums.fatsharkgames.com/u/zaygr)\
**Post date:** [October 16, 2023, 3:10am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/17 "2023-10-16T03:10:47Z")

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I would like to see at least one new biome/sector too. Something spireside maybe, lots of options up there.

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**Author:** ![Lil\_Kolbasa](https://avatars.discourse-cdn.com/v4/letter/l/848f3c/32.png) [@Lil\_Kolbasa](https://forums.fatsharkgames.com/u/Lil_Kolbasa)\
**Post date:** [October 16, 2023, 3:14am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/18 "2023-10-16T03:14:38Z")

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Slow and steady wins the race, rather than rushing to fix everything and moving one step forward and two back. Can you imagine if they pumped out this most recent class overhaul update in like January? The game would’ve crashed every 5 minutes. Good things come to those who can wait.

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**Author:** ![Lil\_Kolbasa](https://avatars.discourse-cdn.com/v4/letter/l/848f3c/32.png) [@Lil\_Kolbasa](https://forums.fatsharkgames.com/u/Lil_Kolbasa)\
**Post date:** [October 16, 2023, 3:16am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/19 "2023-10-16T03:16:21Z")

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I’d like some Underhive missions with more daemonic influences. Maybe you phase in and out of the warp and lesser daemons are swarming you with each transition. Which, of course sounds like a Darktide version of Chaos Wastes.

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**Author:** ![zaygr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/zaygr/32/71131_2.png) [@zaygr](https://forums.fatsharkgames.com/u/zaygr)\
**Post date:** [October 16, 2023, 5:41am UTC](https://forums.fatsharkgames.com/t/why-is-the-content-development-time-so-deathly-slow/84293/20 "2023-10-16T05:41:36Z")

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They were slow because the majority of their resources were tied up with the contractually obligated (do it or Microsoft will rinse out the studio type of contractually obligated) Xbox port, which went from “releasing same time as PC” to “indefinitely delayed” to “ended up releasing almost a year later”.

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