When inspecting a weapon’s parameters, like this shovel’s First Target stat, why does the value range show 0.75 to 1.25, when 1.25 is unreachable? As you can see, the shovel has the 80% First Target parameter and the multiplier is 1.15, not 1.25.
I had been trying to use the difference between the current value and the max to see if a weapon was worth buying or not (e.g., if the current value was a tolerable distance from the max or not) and noticed that it actually shows the values as if we could reach 100%, but we can’t, thereby making all estimates using those values underrepresent what we have.
I’m sure the leftover 20% might be used for reds in the future, but that has never been more than a theory, not confirmed in any capacity by Fatshark as far as I’m aware, so these ranges should reflect what is actually achievable in-game, until that’s different.