# VS BAT Hotfix 2 - 27th of August

**URL:** <https://forums.fatsharkgames.com/t/vs-bat-hotfix-2-27th-of-august/98165>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [August 26, 2024, 6:48pm UTC](https://forums.fatsharkgames.com/t/vs-bat-hotfix-2-27th-of-august/98165 "2024-08-26T18:48:56Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![FatsharkQuickpaw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkquickpaw/32/35638_2.png) [@FatsharkQuickpaw](https://forums.fatsharkgames.com/u/FatsharkQuickpaw)\
**Post date:** [August 26, 2024, 6:48pm UTC](https://forums.fatsharkgames.com/t/vs-bat-hotfix-2-27th-of-august/98165/1 "2024-08-26T18:48:56Z")

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> ## VS BAT Hotfix 2 - 27th of August
> 
> ### Fixes
> 
> - Fixed player crash when vomiting as Troll on a Sister of the Thorn wall.
> - Fixed server crash if a player leaves between calling a horde and horde being spawned.
> - Fixed a crash when leaving a friend’s keep between starting of matchmaking and backend responding to the matchmaking request
> - Fixed a crash when hot join syncing the death of a player before that player’s character has despawned
> - Fixed a frame perfect crash when unit who is being hoisted by a packmaster is despawned during the same frame as hoisting starts
> - Various more crash fixes!
> - Fixed a bug where the warning that ‘All Heroes must be present’ was active even if all Heroes WERE present. Also made the tooltip a bit smaller.
> - Added missing sound effects for landing with the Bile Troll
> - Fixed so horde ability hint shows only when ability charge is full.
> - Fixed bug where you can see enemies team chat messages between rounds
> - Fixed the emote wheel being disabled!
> - Fixed a bug where the Ratling Gunner could push heroes out of the end bubble.
> - Fixed a bug where Heroes getting hooked, then knocked down, then released from the hook, would result in a bugged standing animation instead of the knocked down animation.
> - Loadout selection now uses the idle pose so weapons look correct in preview.
> - Fixed Warrior Priest talent “From Fury, Fortitude” not giving extra fury for non-host players (which is all players in Versus, full fix coming to base game soon!)
> - Fixed a bug where non-standard skeletons took friendly fire from friendly hitscan ranged weapons.
> - Fixed a visual bug where the background of blacksmith weapons’ icons would disappear while tinkering with loadouts.
> - Fixed a bug where gutter runner could pounce on recently dead heroes.
> - Fixed a random barrel in Righteous Stand having a white outline despite not being interactable.
> - Fixed a spot at the broken bridge in Righteous Stand where you could be put into a hang ledge animation despite not having fallen over yet.
> - Fixed a couple of spots where Heroes could get stuck on the second round of Righteous Stand.
> - Fixed a climb spot for Pactsworn that wasn’t working well in Righteous Stand.
> - Fixed some issues with the barrel event in Righteous Stand.
> - Fixed world marker icons being squished.
> - Fixed hint text sometimes not wrapping properly.
> 
> ### Features & Tweaks
> 
> - Added a sound effect when the Horde Ability becomes ready.
> - Added support for motion sickness settings to the Bile Troll (head bob, camera shake, camera movement on weapon swing, etc)
> - Pactsworn players can now see the progress on the Horde Ability even while in Ghost Mode.
> - Made ally nameplates and outlines blue when playing Pactsworn.
> 
> ### Balance
> 
> - Added 5 seconds longer spawn time for pactsworn when they are 3 or 4 players.
> - Made the Chaos Warrior with Shield easier to stagger.
> - Horde Ability cooldown reduction balancing: Increased the base cooldown from 180 seconds to 300\* seconds, but drastically increased the amount of cooldown received from successful Pactsworn actions such as dealing damage, knocking down Heroes or disabling them.
> - Removed Strength Potions from showing up in Versus; all instances of Strength potions have been replaced with ammo pouches. \*\*

\*: fixed a typo  
\*\*: Added line.

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**Author:** ![Basti](https://avatars.discourse-cdn.com/v4/letter/b/fbc32d/32.png) [@Basti](https://forums.fatsharkgames.com/u/Basti)\
**Post date:** [August 27, 2024, 2:23pm UTC](https://forums.fatsharkgames.com/t/vs-bat-hotfix-2-27th-of-august/98165/2 "2024-08-27T14:23:59Z")

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It broke Righteous Stand map

Check bug report:  
[https://forums.fatsharkgames.com/t/righteous-stand-2nd-stage-doesnt-end-if-when-hero-team-reaches-endzone/98184](https://forums.fatsharkgames.com/t/righteous-stand-2nd-stage-doesnt-end-if-when-hero-team-reaches-endzone/98184)

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**Author:** ![Vladm0z](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/vladm0z/32/79384_2.png) [@Vladm0z](https://forums.fatsharkgames.com/u/Vladm0z)\
**Post date:** [August 27, 2024, 2:44pm UTC](https://forums.fatsharkgames.com/t/vs-bat-hotfix-2-27th-of-august/98165/3 "2024-08-27T14:44:40Z")

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“all instances of Strength potions have been replaced with ammo pouches”

Am I correct that Grail Knight drops ammo now? 🤡

(Anyway replacing str pots with ammo sound like OE buff and he’s already too powerful)
