# Veterans also need new weapons

**URL:** <https://forums.fatsharkgames.com/t/veterans-also-need-new-weapons/101856>\
**Category:** General Discussion\
**Created:** [November 25, 2024, 1:34am UTC](https://forums.fatsharkgames.com/t/veterans-also-need-new-weapons/101856 "2024-11-25T01:34:37Z")\
**Posts on this page:** 1\
**Showing post:** 21

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**Author:** ![anon73549677](https://avatars.discourse-cdn.com/v4/letter/a/da6949/32.png) [@anon73549677](https://forums.fatsharkgames.com/u/anon73549677)\
**Post date:** [November 25, 2024, 4:28am UTC](https://forums.fatsharkgames.com/t/veterans-also-need-new-weapons/101856/21 "2024-11-25T04:28:51Z")

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> [@Khorne\_Dawg](#):
>
> That’s another subject of my point. The difference? Blaze Force Swords can scale with Peril. That’s why I believe that the Relic Blades’ Heat system should come to Power Swords via a rework.

I don’t see the connection between the Unstable Power blessing and “new toy syndrome.” But also, the new two-handed power sword mechanic sounds like it’s meant to limit usage, not empower it:

> [@Announcing Grim Protocols - Releasing 3 December](https://forums.fatsharkgames.com/t/announcing-grim-protocols-releasing-3-december/101611/1):
>
> **Heat Activation Mechanic** : Generates a heat gauge, building over time. Reaching the limit locks activation briefly (overheat mechanic).

Probably a safe bet that they’ll have an Unstable Power-like blessing though. Remains to be seen if it’ll be worth taking.

> [@Bankrotas](#):
>
> You activate that thing outside of making it more varied?

Yes, all the time? I don’t find the Illisi terribly powerful when it’s not activated.

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