i don’t think veteran is ever going to get the heavy stubber or hellgun because they need those battery/ammo backpacks and that conflicts with cosmetic
and ogryn alrdy got the heavy stubber…even tho he doesnt even use that in lore or tabletop only the twin-linked one…ogryn also has autocannon and minigun in lore but still not in game either
How does the Hellgun get powered then? every single pic and mini i can find of someone using it has the battery backpack, the scab gunners in-game do too they all have those tubes for the energy to power them going to the battery backpack, heavy stubber is also belt-fed…where the belt coming from? if they dont have an ammo backpack
also FS laziness prevents them from it, took them a year to add one new weapon for vet, before that grimoire protocol also took them almost a year for just three weapons
My suggestion is to have Veteran ONLY stationary weapons in various locations during missions. This will give them access to a limited ammo weapon to create chokepoints for horde fights. Maybe it requires 2 players, maybe the vet just has the know how to activate, then anyone can use it. etc etc.
FS could get creative and do Ogryn/Arbities/Zlot/Psyker only stations but thats a different topic. This would create scenarios where different classes are missed/enhanced during missions, opening new paths/playstyles/replayability.
i wonder why we dont have those iconic weapons yet then….maybe cuz they think we got hellgun at home alrdy with the lasgun but well i really doubt they will add hellgun/heavy stubber for veteran like at all
As for hellgun - that’s actually correct. Plus hellguns are way too difficult to balance since they are supposed to be better at everything than lasguns. Damage, armor-piercing, rate of fire, ammo capacity… Imagine recon that shoots like fully-chacred helbore 24\7 and doesn’t need to reload. that’s basically it. Impossible to balance at all.
Pfft, death to cash shop. You really think there isn’t a way to spice up a weapon backpack with some TacticalCandles™? A bit of wax and some scribbly tp? Maybe some SKULLS?!
There is pretty much nothing to go against players having backpacks linked to the guns.
That’s not correct, as there are Hot-shot Power Packs. I sent @Enforest one of the examples provided earlier. You don’t NEED to hook Hot-shot Las Weapons up to a Power Backpack, the Power Backpacks are just more suitable for sustained engagements.
But we’re raiding parties who drop in, get the job done quickly, and immediately extract. In short, we don’t participate in sustained engagements. Power Backpacks aren’t needed to use Hot-shot Las Weapons, as there are Hot-shot Power Packs. From there it’s a matter of whether or not Fatshark could actually BALANCE them.
To be honest, I’d actually prefer for them to introduce Lascarbines with Drum-shaped Power Packs. Drum-shaped Power Packs are known to exist in 40K. A LSW Lasgun, if you will.
Lascarbines with Drum-shaped Power Packs would be significantly easier to keep within the same Power Level as the current roster of Las Weapons compared to Hot-shot Las Weapons. They’d have the same approximate desired niche presented by a Hot-shot Volley Gun, while being more grounded within Darktide’s context.
I think Vet needs heavy weapons but it’s impossible to balance that against Ogryn (heavy stubber) or his own kit (lasguns, esp recon lasguns) realistically tbh
We already have a crit-spammy full-auto lasweapon with decent overpenetration and it’s a recon lasgun mark.
and heavy stubbers are just what Ogryn lugs about.
Not saying I wouldn’t like a hellgun for Vet to use, maybe it’d be balanced around being said heavy weapon and leaving you REALLY vulnerable to melee in exchange for room-clearing firepower and ammo capacity, but I’m not sure fatshark can pull it off.
i dont think hellgun or heavy stubber would be hard to balance at all, just make them so you have to stand still / remain stationary and having to brace them first like the flamers secondary.
that would alrdy balance them quite well as you might do a lot of Dmg with high rate of fire but the limited movement would be a good balance to that.
and they don’t have to do literally as much or more dmg with each shot as the recon lasgun, the ogryns twin-linked heavy stubber isn’t doing as much DMG per shot as the heavy stubber either despite it ‘realistically’ should do so but i think it could still do more DMG with a similar rate of fire but preventing you from moving or just very slowly and having to brace it, that alrdy would turn it more into an situational weapon with limited but powerful use…as well as the lack of ammo in the game alrdy balances out many ranged weapons…tbh even if it does pump out more DMG than twin-linked stubber or recon lasgun with higher rate of fire and more ammo i think it would still be an niche weapon and useless in higher difficulties due to lack of ammo drops there and movement being key
but would definitely be one of the coolest additions