# Use numbers and not bars for weapon stats

**URL:** <https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454>\
**Category:** Gameplay Feedback\
**Created:** [November 17, 2022, 11:11pm UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454 "2022-11-17T23:11:11Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Doc-Rusty](https://avatars.discourse-cdn.com/v4/letter/d/fbc32d/32.png) [@Doc-Rusty](https://forums.fatsharkgames.com/u/Doc-Rusty)\
**Post date:** [November 17, 2022, 11:11pm UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/1 "2022-11-17T23:11:11Z")

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The lack of numbers or explanations for what the stats do make getting a new weapon a very risky act. Bar may look bigger, but somehow has less ammo compared to the an identical one with a smaller bar. (I understand some weapons have variations, but they were both Lasgun: Versatile-High Capacity same quality/power scores.)

The compare tool is even worse since it wont show which is better, they are far enough away where the bars can look so similar with no green/red up/down arrows to quickly show which is an improvement and which is a major downgrade.

With a big part of the gameplay being getting better gear, it would be nice to know whats going on and not just blindly try something to see that its trash compared to an item you just had.

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**Author:** ![Skorj](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/skorj/32/38651_2.png) [@Skorj](https://forums.fatsharkgames.com/u/Skorj)\
**Post date:** [November 17, 2022, 11:45pm UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/2 "2022-11-17T23:45:59Z")

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Even a dumb ogryn like me can read numbers (as long as I don’t run out of fingers and toes). There’s no reason for bars: they’re not making the UI more simple; just the opposite.

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**Author:** ![dlthunder](https://avatars.discourse-cdn.com/v4/letter/d/45deac/32.png) [@dlthunder](https://forums.fatsharkgames.com/u/dlthunder)\
**Post date:** [November 18, 2022, 12:45am UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/3 "2022-11-18T00:45:01Z")

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I get the idea that less stuffs in screen and more visual UI is better. But the bar is awful when accounting for small differences like 10% we cant see it properly.

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**Author:** ![DoctorDJJones](https://avatars.discourse-cdn.com/v4/letter/d/f08c70/32.png) [@DoctorDJJones](https://forums.fatsharkgames.com/u/DoctorDJJones)\
**Post date:** [November 21, 2022, 4:48am UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/4 "2022-11-21T04:48:36Z")

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Even without numbers, explanations for the stats like Mobility, Finesse, ETC would be great. because if its not on every weapon, or readily apparent like damage, nobody is gonna know what they’re actually looking at

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**Author:** ![EvilDarktide](https://avatars.discourse-cdn.com/v4/letter/e/7ab992/32.png) [@EvilDarktide](https://forums.fatsharkgames.com/u/EvilDarktide)\
**Post date:** [November 21, 2022, 5:30am UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/5 "2022-11-21T05:30:47Z")

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+1

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**Author:** ![Gundred](https://avatars.discourse-cdn.com/v4/letter/g/779978/32.png) [@Gundred](https://forums.fatsharkgames.com/u/Gundred)\
**Post date:** [November 23, 2022, 11:41pm UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/6 "2022-11-23T23:41:23Z")

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Or have the bars expand when moused over so we understand the effect that stat at that level will have on the weapon. Although an actual number displayed for the weapons damage per hit would be helpful too

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**Author:** ![Mr\_Pennywise](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/mr_pennywise/32/36462_2.png) [@Mr\_Pennywise](https://forums.fatsharkgames.com/u/Mr_Pennywise)\
**Post date:** [November 24, 2022, 12:00am UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/7 "2022-11-24T00:00:08Z")

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+1  
this would be nice

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**Author:** ![Skorj](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/skorj/32/38651_2.png) [@Skorj](https://forums.fatsharkgames.com/u/Skorj)\
**Post date:** [November 24, 2022, 6:39am UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/8 "2022-11-24T06:39:32Z")

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I’d really like a way to see all the numbers for every weapon. For example, if a weapon has Penetration 0, I’d like to see that. Would make side-by-side weapon comparison meaningful.

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**Author:** ![plaguevessel](https://avatars.discourse-cdn.com/v4/letter/p/a4c791/32.png) [@plaguevessel](https://forums.fatsharkgames.com/u/plaguevessel)\
**Post date:** [November 24, 2022, 9:34am UTC](https://forums.fatsharkgames.com/t/use-numbers-and-not-bars-for-weapon-stats/55454/9 "2022-11-24T09:34:47Z")

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+1
