UI Bug: Handmaiden Dagger push costs double

Issue Summary: Equip your dual daggers. When you push with Waystalker or Shade, the push costs only one stamina and is displayed as such on the UI: instead of taking a full shield per push, it takes half a shield. Push with handmaiden, and it will take a full shield on the first push, then nothing on the second. It still costs one stamina, but the UI is displaying the first push as costing two and the second as costing zero. It will continue to do this until you are out of stamina.

Steps to Reproduce:

  1. Play Handmaiden.
  2. Equip Dual Daggers.
  3. Push.

Reproduction Rate (Choose One):
Constant (100%)

Additional Information:
Nothing further needed, this is 100% reproducible every time. This is not a major gameplay issue since mechanically it is working correctly, but it is misleading to the player. It may lead you to think that Handmaiden is penalized for using dual daggers by having to spend double stamina to push.

Well, it’s more visual then functional bug, push still cost 1 stamina (1/2 shield), but for some reason when playing HM you can’t see this “half shields”, in fact you still can use 4 pushes in a row having 2 stamina shields.

1 Like

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.