# Tune in at Skulls

**URL:** <https://forums.fatsharkgames.com/t/tune-in-at-skulls/107881>\
**Category:** Announcements\
**Created:** [May 13, 2025, 12:52pm UTC](https://forums.fatsharkgames.com/t/tune-in-at-skulls/107881 "2025-05-13T12:52:38Z")\
**Posts on this page:** 1\
**Showing post:** 38

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**Author:** ![kqgee](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/kqgee/32/28555_2.png) [@kqgee](https://forums.fatsharkgames.com/u/kqgee)\
**Post date:** [May 13, 2025, 7:33pm UTC](https://forums.fatsharkgames.com/t/tune-in-at-skulls/107881/38 "2025-05-13T19:33:38Z")

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> [@Pirx](#):
>
> ho would use that mastiff? If we get the ability to summon one, I don’t see where it could have its place in the e

Yup, these guys.

> [@Adeptus Arbites new character class or Cosmetics](https://forums.fatsharkgames.com/t/adeptus-arbites-new-character-class-or-cosmetics/78488):
>
> I’ve been thinking recently about how cool it would be if a potential new class to the game would be an Arbitrator (perhaps they disgraced themselves or broke the rules idk). They would of course get their full rad Arbites armor over the course of level progression. They could have perks that turn them into monsters with shotguns and they could have a variety of new weapons to play around with such as a paired shock maul and assault shield. The new Arbites Killteam would be a great source for ne…

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