# Tower of Treachery is Out Now! - Patch 4.9

**URL:** <https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [March 28, 2023, 9:09am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549 "2023-03-28T09:09:22Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Fatshark\_Hedge](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatshark_hedge/32/53965_2.png) [@Fatshark\_Hedge](https://forums.fatsharkgames.com/u/Fatshark_Hedge)\
**Post date:** [March 28, 2023, 9:09am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/1 "2023-03-28T09:09:23Z")

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[![](https://img.youtube.com/vi/Z17l3BzkQIM/maxresdefault.jpg "Tower of Treachery | Official Trailer - Warhammer: Vermintide 2") ](https://www.youtube.com/watch?v=Z17l3BzkQIM)

## Heroes!

The second part of A Treacherous Adventure - **Tower of Treachery** - is out now on Steam, and FREE for all owners of Vermintide 2!

This FREE update sees the Ubersreik Five re-tread familiar ground with reignited purpose. Sofia Fuegonasus has taken over Olesya’s old hideout, and is attempting to spread her corruption throughout the Grey Mountains, Bretonnia and the Reikland. It’s up to you to put a stop to her deathly plans…

Navigate both Olesya’s and Sofia’s traps and illusions and take on the toughest foe you’ve encountered in Vermintide.. so far! Will you make it to the top of the tower?

_We aim to release Tower of Treachery on consoles in early Quarter 2, 2023._

![](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/30503110/ec75e4f53411a23647edf37927c9320006904265.png)

## Heroic Masquerade Collection

Five consumate conjurations of the costumer’s art designed to transform battle-weary warriors into the greatest heroes this world - or any other - has seen.

Together with Tower of Treachery we will be adding the new premium cosmetics Heroic Masquerade Collection to the in-game store, based on some of the more iconic names in Warhammer Fantasy! In total, there’ll be 10 new cosmetics, one hat and one skin for each hero. The cosmetics will be available in bundles and as separate items.

- The _Belegar Ironhammer_ collection contains two premium cosmetics for Bardin Goreksson: the _Angrund Helm_ and _Angrundklad_ skin. The cosmetics can be used on Bardin Goreksson’s **Outcast Engineer** career.

- The _Alarielle the Radiant_ collection contains two premium cosmetics for Kerillian: _The Crown of Avelorn_ and the _High Robes of Isha_ skin. The cosmetics can be used on Kerillian’s **Handmaiden** career.

- The _Louen Leoncouer_ collection contains two premium cosmetics for Markus Kruber: _Crown of the True King_ and the _Raiment of the True King_ skin. The cosmetics can be used on Markus Kruber’s **Grail Knight** career.

- The _Thyrus Gormann_ collection contains two premium cosmetics for Sienna Fuegonasus: _Gormann’s Cindercage_ and the _Patriarch’s Finery_ skin. The cosmetics can be used on Sienna Fuegonasus’ **Battle Wizard** career.

- The _Luthor Huss_ collection contains two premium cosmetics for Victor Saltzpyre: _Headband of Huss_ and the _Prophet’s Armour_ skin. The cosmetics can be used on Victor Saltzpyre’s **Warrior Priest** career.

_ **We aim to release the Heroic Masquerade Collection on consoles in early Quarter 2, 2023.** _

## Patch Notes – 4.9

**FEATURES**

- Added Tower of Treachery to the adventure map pool.
- Added a menu where players can access our old cinematics. This is found in the main menu.
- QoL for the crafting menu, players can now sort (based on rarity or power), filter on rarities, and search for keywords.

**LEVELS**

- Fixed the start banter VO on Righteous Stand and Athel Yenlui not playing all the lines.
- Halescourge - Fixed various spots where bots could get stuck.
- Convocation of Decay - The end event logic has been reworked to stop the event getting stuck. You shouldn’t notice a difference here.
- Convocation of Decay - The damaging area of the pool in the end event should now exactly match the visuals.
- Righteous Stand - Fixed an issue where bots regularly got stuck on the ladder leading to the second Grimoire.
- Taal’s Horn Keep - One of the customisable painting frames was missing a light source, rendering the selected artwork difficult to see.
- Garden of Morr - Fixed a potion that could spawn partially in the ground.
- Against the Grain - Fixed a location where captured players could spawn beyond a boss-wall.
- Enchanter’s Lair - Fixed some occlusion culling observed at a particular location during the ‘Reach The Throne Room’ objective.
- Skittergate - Added even MOAR failsafes to try and protect players from being one-shot when traversing the Skittergate.

**SOUND**

- Fixed an issue where the sound effects from Waywatcher Kerillian’s ult could rarely get stuck in an infinite loop.
- Fixed an issue where using Blunderbuss in Huntsman’s activated ability would play multiple sounds.
- Fixed a bug where two of the same enemy VO callouts could happen at the same time.

**UI/UX**

- Added an icon for “Temple of Shadows” in the Chaos Wastes Twitch Mode voting interface on the map screen.
- UI: Removed Remote Control Server Menu from the game (was on F2 keybind).
- UI: Multibind: Fixed a case in which unbinding the first key would instead unbind the second.
- UI: Multibind: Fixed resetting all binds not working for keys with are by default unassigned.
- Fixed a UI crash when an invalid difficulty is selected (eg: players switching from the modded realm to the official realm).
- Fixed double-negative appearing in the “Disable Weekly Events” Twitch setting.
- Changed the “Inventory full” warning to also show when opening multiple chests is not possible. Added a background to improve legibility.
- Adjusted the character info in the bottom-right of the inventory UIs to prevent text overlapping with the input legend when the game is in Italian or German.
- Various localisation fixes and tweaks.

**FIXES AND TWEAKS**

- Fixed Kerillian Shade’s ‘Cloak of Pain’ re-stealth sometimes being instantly consumed when hitting enemies with dual weapons.
- Fixed a bug where Bardin Ranger could become invisible indefinitely.
- Fixed bug where enemies would keep chasing and attempting to attack invisible players.
- Fixed a bug where Bardin Engineer bots could behave in a nutty manner when switching between his career skill gun and regular ranged weapon.
- Fixed various unspecifiable crashes and networking issues.
- Fixed an issue where Saltzpyre Zealot’s face morphed into a nightmare scene when equipping the Holy Great Hammer.
- Equipped torches now light up the environment properly when inspecting your character in third person.
- Fixed “Masterwork Pistols” (Brace of Pistols illusion) using the same model and icon as “One Eye’s Revenge”.
- Fixed an issue where Bardin and Victor’s faces were not animating.

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<div class="post-metadata">

**Author:** ![anon38135248](https://avatars.discourse-cdn.com/v4/letter/a/e47774/32.png) [@anon38135248](https://forums.fatsharkgames.com/u/anon38135248)\
**Post date:** [March 28, 2023, 9:29am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/2 "2023-03-28T09:29:56Z")

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And the inventory full issue seems to have been mitigated!

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**Author:** ![Jaffawer](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/jaffawer/32/58187_2.png) [@Jaffawer](https://forums.fatsharkgames.com/u/Jaffawer)\
**Post date:** [March 28, 2023, 10:05am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/3 "2023-03-28T10:05:42Z")

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I will be really honest here. Though it pains me to say this, I am really not a fan of this cosplay skin pack.

Warhammer has such an awesome amount of armours at its disposal, and yet you chose to rip off appearences of established legendary characters, which I frankly find to be both distasteful and disrespectful to the lore.

And to be objective, including all dlc careers except for SotT is questionable decision as well.

I really hope Vermintide won’t devolve into Fortnite and the next skin pack won’t be Stormcast Eternals larp or something…

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**Author:** ![freqlectic](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/freqlectic/32/19312_2.png) [@freqlectic](https://forums.fatsharkgames.com/u/freqlectic)\
**Post date:** [March 28, 2023, 11:57am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/4 "2023-03-28T11:57:21Z")

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> [@Fatshark\_Hedge](#):
>
> We aim to release the Heroic Masquerade Collection on consoles in **early Quarter 2** , 2023.

_checks date_

Right 🙄

> [@Jaffawer](#):
>
> I really hope Vermintide won’t devolve into Fortnite and the next skin pack won’t be Stormcast Eternals larp or something…

I would say “Don’t worry, VT2 is at the end of it’s dev cycle” but that probably depends (to some extent) on what happens to DT.

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**Author:** ![Starshine](https://avatars.discourse-cdn.com/v4/letter/s/f04885/32.png) [@Starshine](https://forums.fatsharkgames.com/u/Starshine)\
**Post date:** [March 28, 2023, 12:20pm UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/5 "2023-03-28T12:20:26Z")

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And here i thought they released sienna’s 4th career…

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**Author:** ![Adelion](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/adelion/32/27128_2.png) [@Adelion](https://forums.fatsharkgames.com/u/Adelion)\
**Post date:** [March 28, 2023, 12:31pm UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/6 "2023-03-28T12:31:07Z")

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Are those skeletons there to stay? Or better return on other maps?

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**Author:** ![MarxistDictator](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/marxistdictator/32/106716_2.png) [@MarxistDictator](https://forums.fatsharkgames.com/u/MarxistDictator)\
**Post date:** [March 28, 2023, 3:06pm UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/7 "2023-03-28T15:06:11Z")

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My nightmares end! No more frightening people with NoFace Saltz.

> [@Fatshark\_Hedge](#):
>
> Fixed “Masterwork Pistols” (Brace of Pistols illusion) using the same model and icon as “One Eye’s Revenge”.

Nice its like a new pistol skin was added to the game, lol.

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<div class="post-metadata">

**Author:** ![anon38135248](https://avatars.discourse-cdn.com/v4/letter/a/e47774/32.png) [@anon38135248](https://forums.fatsharkgames.com/u/anon38135248)\
**Post date:** [March 28, 2023, 10:35pm UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/8 "2023-03-28T22:35:07Z")

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> [@Fatshark\_Hedge](#):
>
> Fixed a bug where Bardin Ranger could become invisible indefinitely.

Yup. Now it is no longer “could”, it is “will”.

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**Author:** ![hollerbach](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/hollerbach/32/19870_2.png) [@hollerbach](https://forums.fatsharkgames.com/u/hollerbach)\
**Post date:** [March 29, 2023, 4:12am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/9 "2023-03-29T04:12:11Z")

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> [@Fatshark\_Hedge](#):
>
> Changed the “Inventory full” warning to also show when opening multiple chests is not possible. Added a background to improve legibility.

Glad for the change, but hoping for a fix for the [Inventory full bug](https://forums.fatsharkgames.com/t/will-the-inventory-full-bug-still-be-fixed/48997) soon.

* * *

Are there any sanctioned mods that stopped working after this update (aside from [Weapon Kill Counter](https://steamcommunity.com/sharedfiles/filedetails/?id=1383542440&tscn=1679992745#comment_3825284962834664756))?

> We are _temporarily_ desanctioning this mod as a precaution since it is known to be having an issue in the current patch (4.9.0) that causes a crash when accessing Spoils of War in the keep. Sanctioned status will be swiftly restored when the issues are resolved. Thanks for your understanding!

- [Fatshark\_Calavera’s comment on Weapon Kill Counter’s page](https://steamcommunity.com/sharedfiles/filedetails/?id=1383542440&tscn=1679992745#comment_3825284962834664756)

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<div class="post-metadata">

**Author:** ![Ensrick](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ensrick/32/31433_2.png) [@Ensrick](https://forums.fatsharkgames.com/u/Ensrick)\
**Post date:** [March 29, 2023, 5:21am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/10 "2023-03-29T05:21:25Z")

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> [@Fatshark\_Hedge](#):
>
> Fixed a bug where Bardin Ranger could become invisible indefinitely.

Oh man, I had that happen once. That was an easy freebee, but it was fun.

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**Author:** ![WhereIsBaoDur](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/whereisbaodur/32/121666_2.png) [@WhereIsBaoDur](https://forums.fatsharkgames.com/u/WhereIsBaoDur)\
**Post date:** [April 2, 2023, 7:56am UTC](https://forums.fatsharkgames.com/t/tower-of-treachery-is-out-now-patch-4-9/77549/11 "2023-04-02T07:56:02Z")

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I’ve been too busy playing it, but it’s now time to say I love the new map.

Glad about the inventory fix as well.
