# Time to revamp the Darktide store

**URL:** <https://forums.fatsharkgames.com/t/time-to-revamp-the-darktide-store/100467>\
**Category:** General Discussion\
**Created:** [October 24, 2024, 3:25pm UTC](https://forums.fatsharkgames.com/t/time-to-revamp-the-darktide-store/100467 "2024-10-24T15:25:49Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Ryshek](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ryshek/32/92339_2.png) [@Ryshek](https://forums.fatsharkgames.com/u/Ryshek)\
**Post date:** [October 25, 2024, 1:50am UTC](https://forums.fatsharkgames.com/t/time-to-revamp-the-darktide-store/100467/21 "2024-10-25T01:50:43Z")

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#LetUsPaint would literally fix all of this.

> [@\#LetUsPaint](https://forums.fatsharkgames.com/t/letuspaint/98932):
>
> With the major hurdle of crafting looking like it’s over, I’d like to request that character customization be a big focus going forward. I’d like to propose that for the drip be added in an official capacity. This shouldn’t interfere with your current cosmetics scheme if implemented. Behind the scenes you guys already have models and paint jobs already setup. Anyone who has downloaded for the drip knows that changing color/paint schemes is easy. You guys have mapped in potentially hundreds of …

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [November 8, 2024, 1:51am UTC](https://forums.fatsharkgames.com/t/time-to-revamp-the-darktide-store/100467/22 "2024-11-08T01:51:16Z")

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