# Thunder hammer feedback

**URL:** <https://forums.fatsharkgames.com/t/thunder-hammer-feedback/76372>\
**Category:** Gameplay Feedback\
**Created:** [March 6, 2023, 8:30pm UTC](https://forums.fatsharkgames.com/t/thunder-hammer-feedback/76372 "2023-03-06T20:30:44Z")\
**Posts on this page:** 1\
**Showing post:** 84

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**Author:** ![Silverquick](https://avatars.discourse-cdn.com/v4/letter/s/2acd7d/32.png) [@Silverquick](https://forums.fatsharkgames.com/u/Silverquick)\
**Post date:** [March 31, 2023, 1:18am UTC](https://forums.fatsharkgames.com/t/thunder-hammer-feedback/76372/84 "2023-03-31T01:18:32Z")

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> [@Community Comm-Link 30th March 2023](https://forums.fatsharkgames.com/t/community-comm-link-30th-march-2023/77671/1):
>
> Interestingly it looks like they’ve chosen to split the difference and give us both something similar to what we wanted.
> 
> > [@Community Comm-Link 30th March 2023](https://forums.fatsharkgames.com/t/community-comm-link-30th-march-2023/77671/1):
> >
> > **Crucis Mk II Thunder Hammer**
> > 
> > We have seen your feedback regarding the Crucis Mk II Thunder Hammer changes in the last patch. In next week’s patch, we will tweak the self-stun duration from 1.1 seconds to 0.6 seconds and buff headshot damage.
> 
> I look forward to trying it out. My suspicion is that 0.6s might be enough that i can always get a block up even in mixed horde situations while still making the hammer feel impactful and like it has downsides that balance its big outputs.

That is actually great news, but are they sure they didn’t mean the Ironhelm rather than Crucis?

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