# Thrust useless now

**URL:** <https://forums.fatsharkgames.com/t/thrust-useless-now/80595>\
**Category:** General Discussion\
**Created:** [June 1, 2023, 5:10pm UTC](https://forums.fatsharkgames.com/t/thrust-useless-now/80595 "2023-06-01T17:10:44Z")\
**Posts on this page:** 1\
**Showing post:** 34

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**Author:** ![hrax13](https://avatars.discourse-cdn.com/v4/letter/h/a9a28c/32.png) [@hrax13](https://forums.fatsharkgames.com/u/hrax13)\
**Post date:** [June 1, 2023, 10:53pm UTC](https://forums.fatsharkgames.com/t/thrust-useless-now/80595/34 "2023-06-01T22:53:01Z")

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Returned to original values. IMO 150% per 3 stack was too much, 75-100% would be better.  
The occasional high boss damage was too OP.

IMO the main problem of its uselessness is still the fact chastise is bugged, completely changing the whole interaction on the hammer, making it useless in many situations.

> [@Chastise the Wicked and Thrust interaction bugged on Thunder Hammer](https://forums.fatsharkgames.com/t/chastise-the-wicked-and-thrust-interaction-bugged-on-thunder-hammer/79322):
>
> When using the Thunder Hammer’s special with the Thrust blessing, the typical gameplay is to pre-emtively “charge” stacks of Thrust and ult when you know your hit will connect with the maximum stacks. Currently using Chastise the Wicked resets all stacks of Thrust, making the blessing weaker than it should be on Zealot. Thrust interaction is incredibly important for the Thunder Hammer’s performance and viability in select scenarios, and deserves to be looked into. Thank you!

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