# This new class is way too op

**URL:** <https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905>\
**Category:** Gameplay Feedback\
**Created:** [June 27, 2025, 10:59am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905 "2025-06-27T10:59:51Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Alles](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/alles/32/110510_2.png) [@Alles](https://forums.fatsharkgames.com/u/Alles)\
**Post date:** [June 27, 2025, 10:59am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/1 "2025-06-27T10:59:52Z")

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hello fatshark  
why the tankiest class is also the highest dps class ?  
nerf everything about this cringe pay2win \*\*\*\*\*\*\*\*\* or rip darktide

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**Author:** ![Gideon404](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gideon404/32/96699_2.png) [@Gideon404](https://forums.fatsharkgames.com/u/Gideon404)\
**Post date:** [June 27, 2025, 11:02am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/2 "2025-06-27T11:02:04Z")

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Are you the guy that plays with HundeZersäger? I love your work. Always brightens my day when I see you in the group.

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**Author:** ![Alles](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/alles/32/110510_2.png) [@Alles](https://forums.fatsharkgames.com/u/Alles)\
**Post date:** [June 27, 2025, 11:03am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/3 "2025-06-27T11:03:17Z")

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yes we are twins xD

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [June 27, 2025, 11:12am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/4 "2025-06-27T11:12:20Z")

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Agree that the class is too strong

But that was expected to make it selling.

As usual, do not expect any answer.

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**Author:** ![jackjackson](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/jackjackson/32/89262_2.png) [@jackjackson](https://forums.fatsharkgames.com/u/jackjackson)\
**Post date:** [June 27, 2025, 11:17am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/5 "2025-06-27T11:17:28Z")

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Are you guys still playing knife and rushing through the map? What level are your zealots by now, 5k?

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**Author:** ![anon98637547](https://avatars.discourse-cdn.com/v4/letter/a/ed8c4c/32.png) [@anon98637547](https://forums.fatsharkgames.com/u/anon98637547)\
**Post date:** [June 27, 2025, 1:48pm UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/6 "2025-06-27T13:48:55Z")

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I don’t think it is OP at all.

The Class is great but not OP. A good Allrounder but doesn’t outperform any of the other Classes.

Ogryn is still the strongest Class by a Kilometer. All other Classes aside from Veteran still deal more Damage in total. Zealot and Ogryn are way better in dealing with Bosses alongside Hordes and Specials/Elites. As well as being more supportive for your Team; Taunt, Dome and Chorus or Vets VoC.

If Arbites needs a nerf then so do all the others especially Ogryn except Veteran or his VoC too.

I don’t see how Arbites is better than the other base Classes at all. As said hes great but doesn’t outshine them especially not when you got Zealot with Until Death and Chorus which has like zero CD with Crit Build and Flamer or Ogryn being Ogryn making high Havocs ez Mode; i deal way more DMG with any other Classes (except Veteran..) in my Games and clear Hordes and groups of Elties/Specials way faster too or am better support of my Team doing so while being just as survivable or even more (except for Psyker but there you can Smite Spam, Bubble and make good use of Staffs like Purgatus or Trauma if Diarrhea hits the fan) - Arbites is just good Allrounder there but doesn’t perform amazing in anything, survivable but not more than Zealot or Ogryn

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**Author:** ![anon98637547](https://avatars.discourse-cdn.com/v4/letter/a/ed8c4c/32.png) [@anon98637547](https://forums.fatsharkgames.com/u/anon98637547)\
**Post date:** [June 27, 2025, 2:42pm UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/8 "2025-06-27T14:42:51Z")

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lel. lmao even.

Arbites is neither the Tankiest nor the highest DMG dealing Class.

Learn to play the various Classes before making such claims.

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**Author:** ![Djaresh](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/djaresh/32/117761_2.png) [@Djaresh](https://forums.fatsharkgames.com/u/Djaresh)\
**Post date:** [June 27, 2025, 2:59pm UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/9 "2025-06-27T14:59:28Z")

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Agree, it maybe not the best class in a specific area, but it’s way too strong at everything at the same time, even besides the dog. I played Clandestrium Gloriana auric hi shock troop last day with only one teammate and bots and after the middle event my buddy left me with 3 bots. I still completed the mission and it felt like easy mode. Wouldn’t have done that with any other class, at least not that easy without even preparing for it.

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**Author:** ![Phracatti](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/phracatti/32/69579_2.png) [@Phracatti](https://forums.fatsharkgames.com/u/Phracatti)\
**Post date:** [June 28, 2025, 12:17am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/10 "2025-06-28T00:17:37Z")

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[![](https://cdn.discordapp.com/attachments/1046914161923334214/1388231252649447554/image.png?ex=68603a9a&is=685ee91a&hm=137993ca1d12883eb44b952c0b9c5820075cc5fcf0c0eb286bba77736a271d4b&) ](https://cdn.discordapp.com/attachments/1046914161923334214/1388231252649447554/image.png?ex=68603a9a&is=685ee91a&hm=137993ca1d12883eb44b952c0b9c5820075cc5fcf0c0eb286bba77736a271d4b&)

Average H40 on an arbi with most dmg done and least dmg taken, while being under literally no pressure. On a melee build I might add, when shooting is arguably his stronger asset.

[![](https://img.youtube.com/vi/UAaf_86BBy4/maxresdefault.jpg "Life as a B player vs Life on A site... 😎") ](https://www.youtube.com/watch?v=UAaf_86BBy4&t=14s)

Guess which one is arbites on havoc.

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**Author:** ![Khorne\_Dawg](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/khorne_dawg/32/111464_2.png) [@Khorne\_Dawg](https://forums.fatsharkgames.com/u/Khorne_Dawg)\
**Post date:** [June 28, 2025, 12:28am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/11 "2025-06-28T00:28:47Z")

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Nerfs are definitely in order, yeah. I’ll give a couple of examples. A bunch of the “+%” Talents could be reduced to lower values. Concussive at least shouldn’t linger. Voltaic Shock Mines lasting for 15 seconds is too much, reduction to 8-10 seconds would be appropriate. I’ve only really used Lone Wolf thus far, so I can’t really comment on Level 30 Arbitrator with Cyber-Mastiff yet. This could be a hot take, but I’d personally be fine with Arbites Grenades only having 3/4 Grenades instead of 4/5, since they can stagger Monstrosities and Lone Wolf regens 1 of them every 60 Seconds.

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**Author:** ![anon63448941](https://avatars.discourse-cdn.com/v4/letter/a/c67d28/32.png) [@anon63448941](https://forums.fatsharkgames.com/u/anon63448941)\
**Post date:** [June 28, 2025, 12:42am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/12 "2025-06-28T00:42:04Z")

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Arbites is a blast to play as but let’s not be delusional, Arbites is busted with a capital B

- Up to 60% bonus damage with Target the Weak, The Emperor’s Fist, Justified Measures, and Weight of the Lex for melee combat if Concussive is equipped. Then an additional 25% damage for 6s, potentially every 12.5s with Hold the Line, Targeted Brutality and 3x CDR Curio perks.
- Up to 100% Toughness, potentially every 12.5 sec from Break the Line
- Up to 20% attack speed bonus for hitting 3 enemies and blocking on sound cue with Hammer of Judgement/Retaliatory Force
- 15% Rending on weakspot hit because of Concussive and Strikedown
- 10% Toughness Regen every weakspot melee hit because of Concussive and Force of Will
- 50% Impact from Forceful
- 25% Strength from Forceful
- 25% Damage Resist from Forceful
- 20% Damage Resist from Suppression Protocals
- Shredder Nade stagger every min with Remote Detonation hound
- Get out of jail free for Mutie and Pox Hound from Cyber Mastiff

Here’s the build in case anyone wants to try it:  
[Broken Arbites Build](https://darktide.gameslantern.com/builds/9f4382e0-cad7-4869-b444-e63e10f2b85b/broken)

 ![Screenshot_20250627_172542_Chrome](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/0/c/0c4854bc10112f436ee7f4a560344483242240c3.jpeg)

Luckily for those that love Arbites, it’s highly unlikely Arbites will get a nerf in the near future.

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**Author:** ![Khorne\_Dawg](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/khorne_dawg/32/111464_2.png) [@Khorne\_Dawg](https://forums.fatsharkgames.com/u/Khorne_Dawg)\
**Post date:** [June 28, 2025, 12:58am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/13 "2025-06-28T00:58:13Z")

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> [@anon63448941](#):
>
> 45% bonus Damage for doing basic attacks, this jumps to 70% extra damage every 12.5 seconds w/ 3 CDR Perks and Targeted Brutality.

CDR as a whole needs to be giganerfed from orbit. I don’t use CDR at all, and Ability Cooldowns are already forgiving as heck.

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**Author:** ![HamBone\_PNG](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/hambone_png/32/99035_2.png) [@HamBone\_PNG](https://forums.fatsharkgames.com/u/HamBone_PNG)\
**Post date:** [June 28, 2025, 5:18am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/14 "2025-06-28T05:18:16Z")

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Don’t forget Castigator Stance making you immortal, and the one talent that locks your health damage to a maximum of 50

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**Author:** ![Fragtal](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fragtal/32/108958_2.png) [@Fragtal](https://forums.fatsharkgames.com/u/Fragtal)\
**Post date:** [June 28, 2025, 5:33am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/15 "2025-06-28T05:33:08Z")

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I’m with you on the tankiness, but how do you deal that amount of damage? It has not been my observed experience.

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**Author:** ![Beravin](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/beravin/32/11617_2.png) [@Beravin](https://forums.fatsharkgames.com/u/Beravin)\
**Post date:** [June 28, 2025, 7:44am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/16 "2025-06-28T07:44:24Z")

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Before anything else, I’d like to see other classes have similar talent trees. Less “tax nodes” so to speak. Zealot and Veteran could really benefit from something similar.

Arbitrators have 5 minor talent points in total. Even their toughness nodes are +25 each and can’t be missed. Veteran has 19 minor nodes, Zealot has 16, Psyker has 17, and most of those nodes are weaker as well. Plus its easier to branch from one area to another in the Arbitrator tree, less committing to specific build paths like, say, a Zealot might have to.

I’m not saying this in favour of Arbitrator being overtuned so much as its great to have talent trees like this and other classes should have their trees updated in response.

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**Author:** ![Ayarraz](https://avatars.discourse-cdn.com/v4/letter/a/4bbf92/32.png) [@Ayarraz](https://forums.fatsharkgames.com/u/Ayarraz)\
**Post date:** [June 28, 2025, 7:48am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/17 "2025-06-28T07:48:52Z")

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Highest dps? Have you heard of psyker?

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**Author:** ![Ayarraz](https://avatars.discourse-cdn.com/v4/letter/a/4bbf92/32.png) [@Ayarraz](https://forums.fatsharkgames.com/u/Ayarraz)\
**Post date:** [June 28, 2025, 7:53am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/18 "2025-06-28T07:53:50Z")

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The top 3 players literally dealt the same damage here. Where is the problem?

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**Author:** ![Phracatti](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/phracatti/32/69579_2.png) [@Phracatti](https://forums.fatsharkgames.com/u/Phracatti)\
**Post date:** [June 28, 2025, 8:37am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/19 "2025-06-28T08:37:31Z")

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My preferred method is hitting them on the head repeatedly, until they fall over. Not sure how to answer to such question, if you wanna know the build it wasn’t even a full dmg one, not even close tbh.

 ![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/5/d/5da12edeb40ce4365a9a492aea81e4a2634df13e.jpeg)

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**Author:** ![gpkgpk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gpkgpk/32/119406_2.png) [@gpkgpk](https://forums.fatsharkgames.com/u/gpkgpk)\
**Post date:** [June 28, 2025, 8:54am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/20 "2025-06-28T08:54:24Z")

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A mobile screenshot of a browser (36 tabs!?) of a site designed to share builds, this triggers me something fierce!  
There are one or more bugs ATM affecting DR and DMG IIRC FWIW, acronyms.

> **[Vera 1 - Arbites Build for Darktide](https://darktide.gameslantern.com/builds/9f43027a-cf8a-4e95-80c2-ebd947a514e7/vera-1?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button)**
>
> Arbites build for Warhammer 40k: Darktide, using the Branx Mk III Arbites Shock Maul and Godwyn-Branx Mk IV Bolt Pistol. Created by gpkog.

At least your signal and battery are pretty good.

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**Author:** ![Raichu](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/raichu/32/111655_2.png) [@Raichu](https://forums.fatsharkgames.com/u/Raichu)\
**Post date:** [June 28, 2025, 9:10am UTC](https://forums.fatsharkgames.com/t/this-new-class-is-way-too-op/109905/21 "2025-06-28T09:10:28Z")

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That’s due to old tree last compare to ogryns cause that’s what other classes are likely going to get.

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