and that 4 dog months hurt the game that it never recovered from it. i remember how i clicked on a lobby and it was instantly full. well, until the first crash.
So you think a random guardsman shout knocking down everyone around them and stunning ogryns and chaos spawns is realistic?
Or a gun somehow not expending battery power on “critical hit” (whatever that would be). Thats realistic?
Or a guardsman throwing granades and it somehow magically spawning another nade out of nowhere?
“even by 40k’s comprehension”
I will say Mortis Trails are least problem for DT, but Havoc well here is where real issiue is.
And how is enemies exploding on crit not realistic by 40k comprehension if the aforementioned talents are?
I’d say enemy exploding on crit is more “realistic” then a lasgun not using battery on crit.
Fatshark don’t really like fun, so it’s not really a surprised that they rather scrap the weekly modifiers than make an effort to optimize it’s implementation.