# The (most likely) real reason we didn't get Solo Play

**URL:** <https://forums.fatsharkgames.com/t/the-most-likely-real-reason-we-didnt-get-solo-play/121241>\
**Category:** General Discussion\
**Created:** [May 2, 2026, 2:03am UTC](https://forums.fatsharkgames.com/t/the-most-likely-real-reason-we-didnt-get-solo-play/121241 "2026-05-02T02:03:19Z")\
**Posts on this page:** 1\
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**Author:** ![Dizzy721](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@Dizzy721](https://forums.fatsharkgames.com/u/Dizzy721)\
**Post date:** [May 2, 2026, 4:34pm UTC](https://forums.fatsharkgames.com/t/the-most-likely-real-reason-we-didnt-get-solo-play/121241/13 "2026-05-02T16:34:27Z")

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> [@Community Update #1: Pre-Order Beta Hotfix 1.0.6](https://forums.fatsharkgames.com/t/community-update-1-pre-order-beta-hotfix-1-0-6/56182/1):
>
> We’ve been working on an option to play exclusively in Solo Mode, where you will be hosting locally your own instance with bots. Because you will be hosting the AI and other game systems locally, this will increase performance cost. However, we continue to monitor and improve the performance where we can. Solo play is in its final stages of testing as we fix the last issues that remain. We aim to release this at Launch.

Their initial implementation was locally hosted.

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