# The game does a very poor job at teaching the importance of healing supplies

**URL:** <https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462>\
**Category:** Gameplay Feedback\
**Created:** [March 25, 2018, 12:29am UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462 "2018-03-25T00:29:31Z")\
**Posts on this page:** 11\
**Page:** 3

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**Author:** ![danciccoalex](https://avatars.discourse-cdn.com/v4/letter/d/6a8cbe/32.png) [@danciccoalex](https://forums.fatsharkgames.com/u/danciccoalex)\
**Post date:** [March 26, 2018, 3:10pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/41 "2018-03-26T15:10:22Z")

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Ye i miss the old days of FF kill someone so he can heal.

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**Author:** ![ZodomofGrimorey](https://avatars.discourse-cdn.com/v4/letter/z/8e8cbc/32.png) [@ZodomofGrimorey](https://forums.fatsharkgames.com/u/ZodomofGrimorey)\
**Post date:** [March 26, 2018, 3:14pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/42 "2018-03-26T15:14:03Z")

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Then you should had rephrased it to be more clear as to what you’re talking about exactly. Also, the health items would not always get you to solid green state. Plus, you didn’t give any evidence how the system in V2 does in fact merit better coordination and team play. 😉

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**Author:** ![ZodomofGrimorey](https://avatars.discourse-cdn.com/v4/letter/z/8e8cbc/32.png) [@ZodomofGrimorey](https://forums.fatsharkgames.com/u/ZodomofGrimorey)\
**Post date:** [March 26, 2018, 3:16pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/43 "2018-03-26T15:16:24Z")

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Admittedly yes yes this was a pain in the ass to learn and adapt to at first, but hey it taught people to be more coordinated and encouraged better team synergy which is more than you can say in V2

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**Author:** ![crabby2004](https://avatars.discourse-cdn.com/v4/letter/c/c5a1d2/32.png) [@crabby2004](https://forums.fatsharkgames.com/u/crabby2004)\
**Post date:** [March 26, 2018, 3:19pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/44 "2018-03-26T15:19:25Z")

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To be fair… I got what @nopunintendo was saying… Your reply, however, not so much…

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**Author:** ![danciccoalex](https://avatars.discourse-cdn.com/v4/letter/d/6a8cbe/32.png) [@danciccoalex](https://forums.fatsharkgames.com/u/danciccoalex)\
**Post date:** [March 26, 2018, 3:28pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/45 "2018-03-26T15:28:17Z")

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@crabby2004 same, was a bad way of communicating in a forum.

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**Author:** ![ZhenWinterhold](https://avatars.discourse-cdn.com/v4/letter/z/d07c76/32.png) [@ZhenWinterhold](https://forums.fatsharkgames.com/u/ZhenWinterhold)\
**Post date:** [March 26, 2018, 8:00pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/46 "2018-03-26T20:00:46Z")

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I think the dev team doesn’t have time to do anything on it right now.

If you think the management of healing supplies is important, I’d like to suggest you telling your teammates in the Keep before start.

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**Author:** ![mookanana](https://avatars.discourse-cdn.com/v4/letter/m/f0a364/32.png) [@mookanana](https://forums.fatsharkgames.com/u/mookanana)\
**Post date:** [March 27, 2018, 2:52am UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/47 "2018-03-27T02:52:17Z")

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> [@danciccoalex](#):
>
> Ye i miss the old days of FF kill someone so he can heal.

i still see it happening very often rofl

old habits die hard

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**Author:** ![mookanana](https://avatars.discourse-cdn.com/v4/letter/m/f0a364/32.png) [@mookanana](https://forums.fatsharkgames.com/u/mookanana)\
**Post date:** [March 27, 2018, 2:54am UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/48 "2018-03-27T02:54:18Z")

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> [@ZodomofGrimorey](#):
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> Also, the health items would not always get you to solid green state.

???  
health items always restore you to a non-dying state. in v1, if you were dying, and procced a lot of regrowth/bloodlust, you would even get out of that state, which was friggin awesome.

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**Author:** ![mookanana](https://avatars.discourse-cdn.com/v4/letter/m/f0a364/32.png) [@mookanana](https://forums.fatsharkgames.com/u/mookanana)\
**Post date:** [March 27, 2018, 2:55am UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/49 "2018-03-27T02:55:58Z")

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> [@ZhenWinterhold](#):
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> I think the dev team doesn’t have time to do anything on it right now.

imo it’s a L2P issue, not something to devs have to do about. i mean it’s an advanced topic meant for seasoned players to manage.

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**Author:** ![ZodomofGrimorey](https://avatars.discourse-cdn.com/v4/letter/z/8e8cbc/32.png) [@ZodomofGrimorey](https://forums.fatsharkgames.com/u/ZodomofGrimorey)\
**Post date:** [March 27, 2018, 8:05pm UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/50 "2018-03-27T20:05:05Z")

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If you mismanaged it no it wouldn’t get you to perfect 100% every time. Also, my post was obviously mainly directed in regards to regrowth and bloodlust

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**Author:** ![mookanana](https://avatars.discourse-cdn.com/v4/letter/m/f0a364/32.png) [@mookanana](https://forums.fatsharkgames.com/u/mookanana)\
**Post date:** [March 28, 2018, 2:41am UTC](https://forums.fatsharkgames.com/t/the-game-does-a-very-poor-job-at-teaching-the-importance-of-healing-supplies/20462/51 "2018-03-28T02:41:41Z")

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> [@ZodomofGrimorey](#):
>
> If you mismanaged it no it wouldn’t get you to perfect 100% every time

oh sorry i thought ‘a solid green state’ referred to clearing dying status, not 100% hp. misunderstanding.

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