# The Forsaken Temple is out now! Patch 6.1.0

**URL:** <https://forums.fatsharkgames.com/t/the-forsaken-temple-is-out-now-patch-6-1-0/102955>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [December 9, 2024, 12:59pm UTC](https://forums.fatsharkgames.com/t/the-forsaken-temple-is-out-now-patch-6-1-0/102955 "2024-12-09T12:59:35Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Harridas](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/harridas/32/25941_2.png) [@Harridas](https://forums.fatsharkgames.com/u/Harridas)\
**Post date:** [December 9, 2024, 5:48pm UTC](https://forums.fatsharkgames.com/t/the-forsaken-temple-is-out-now-patch-6-1-0/102955/6 "2024-12-09T17:48:55Z")

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Very cool, but strangely all the balance changes written here were already there on the versus update patch notes?

> [@Versus is out NOW! Free new PvP game mode! Patch 6.0.0 + Hotfix 6.0.3](https://forums.fatsharkgames.com/t/versus-is-out-now-free-new-pvp-game-mode-patch-6-0-0-hotfix-6-0-3/101222/1):
>
> ## Balance Changes
> 
> - All talents which gave **Temporary Health on Headshot and Critical Hit:** Now grants a baseline of 0.5 THP on regular hits as well.  
> **Developer’s note:** _This should make the talent more reliable and in-line with other Temp HP talents, while still fitting within the headshot-hunting, crit-maxing gameplay that these Heroes usually revolve around._
> - **Trollhammer Torpedo:** Removed ‘Scrounger’ and ‘Conservative Shooter’ from available traits. Added ‘Off-balance’ and ‘Parry’ instead.  
> **Developer’s note:** _This change was made to prevent players from bypassing one of the Trollhammer Torpedo’s main weaknesses, which is its low ammo sustain._
> - **Outcast Engineer:** The **‘Bombardier’ talent** has swapped places with the ‘Combined Arms’ talent to make it mutually exclusive with Ingenious Ordnance.
> - **Outcast Engineer:** The **‘Ingenious Ordnance’** talent has been reworked. The bombs crafted by Bardin through this talent are now unique and have a smaller explosion radius and stagger values compared to standard bombs. Cooldown reduced to 80 seconds.
> - **Bounty Hunter:** The **‘Tithetaker’ talent** has been replaced from giving Temporary Health on Kill to giving Temporary Health on hitting multiple enemies.
> - **Bounty Hunter:** The **‘Steel Crescendo’ talent** has been changed from triggering upon running out of ammo to triggering upon emptying your magazine. Power bonus now only applies to melee. Buff duration reduced to 10 seconds.
> - **Warrior Priest:** Fury can no longer be gained while the Warrior Priest is knocked down.  
> **Developer’s note:** _This is to make it impossible for the Warrior Priest to revive himself through talents, as well as to prevent an early and useless trigger of Righteous Fury._
> - **Warrior Priest:** The **‘Prayer of Vengeance’** talent has been reduced from 25% bonus damage to Monsters to a 15% bonus.
> - **Grail Knight:** The horizontal slash from the **‘Virtue of Confidence’ talent** has been given infinite cleave.  
> **Developer’s note:** _This change should allow the talent to dive much deeper into its role, and let players become the crowd-controlling menace they’re already trying to be._

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