# The Drastic Decrease of Quality Players!

**URL:** <https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918>\
**Category:** General Discussion\
**Created:** [December 9, 2024, 8:25am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918 "2024-12-09T08:25:32Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Brad9191](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/brad9191/32/110216_2.png) [@Brad9191](https://forums.fatsharkgames.com/u/Brad9191)\
**Post date:** [December 11, 2024, 11:34am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/41 "2024-12-11T11:34:09Z")

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I never really understood why people do this at all. I honestly think there’s no shame in healing personally. For me, when I do, I think nothing of it. But like you said I always let others heal before me no matter what & if they really don’t want the heal. I take it. I just hate when they don’t & a loss could’ve been easily prevented if they just took it. At the end of the game I was just like, yep… & that’s why I heal guys.

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**Author:** ![Index](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/index/32/95844_2.png) [@Index](https://forums.fatsharkgames.com/u/Index)\
**Post date:** [December 11, 2024, 1:09pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/42 "2024-12-11T13:09:16Z")

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> [@Brad9191](#):
>
> there’s no shame in healing

use it or lose it. what good is a medpack in the pockets of a dead team.

i always drop at the hint of a situation going south for if we dont make it past that WITH the pack we sure as hell wouldn’t have done without it.

besides for all i know there might very well be a new pack in the next crate, that we wouldnt get to if not at the expense of the first one.

ogryn big brain for thinking,sah 🫡

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**Author:** ![thepalehunter](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/thepalehunter/32/55305_2.png) [@thepalehunter](https://forums.fatsharkgames.com/u/thepalehunter)\
**Post date:** [December 11, 2024, 5:52pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/43 "2024-12-11T17:52:35Z")

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Tunnel vision is a big learning hurdle. The assassination missions are a great example of this - the rookies focus on nothing but the boss, the real heroes are clearing out the trash, trappers, dogs, snipers, and everything else that the rookies are exposing their soft backsides to.

Some players eventually learn how important situational awareness is, others (often with ASS title) are forever blindsided.

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**Author:** ![Ryshek](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ryshek/32/92339_2.png) [@Ryshek](https://forums.fatsharkgames.com/u/Ryshek)\
**Post date:** [December 11, 2024, 5:58pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/44 "2024-12-11T17:58:11Z")

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> [@thepalehunter](#):
>
> Tunnel vision is a big learning hurdle. The assassination missions are a great example of this - the rookies focus on nothing but the boss, the real heroes are clearing out the trash, trappers, dogs, snipers, and everything else that the rookies are exposing their soft backsides to.

Damn. So accurate…

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**Author:** ![MixedLetters](https://avatars.discourse-cdn.com/v4/letter/m/67e7ee/32.png) [@MixedLetters](https://forums.fatsharkgames.com/u/MixedLetters)\
**Post date:** [December 11, 2024, 6:27pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/45 "2024-12-11T18:27:48Z")

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Couldn’t help but get a big chuckle at this, it was a few weeks ago now, but had a pair of Zealots I had to assume where duo queing, dropped in to a dark communion with an autofilled level 27 veteran.

Me, realizing this, hanged back with said Veteran, assuming ‘hay, I’ve worked with worse, and these two Zealot mains (they where ‘high level’ with that particular mod) are probably good for it’. Literally both sprinted forward across the bridge and aggro’d the horde before me and the other vet even got to it. This wouldn’t have mattered, but a silent trapper got to me, and the 27 obviously didn’t really know a whole lot so before he could realize what was happening, feel over too.

But the worst part was I sat in the net for a solid 15 seconds, and did the zealots turn around and sprint back to the team at any point? Across the completely empty bridge since everything was aggrod on us? Nope, got completely farmed with their thumbs up their a$$'s, got pissy, and we auto lost. Never have I blocked and reported so fast in my life.

I feel that’s probably the only saving grace about this whole post/the one decent thing they did this patch, was add the report button. I have no idea if it does anything, but the ability to do so feels nice. I would like an ‘infinite block’ list though, if I want a ‘shitty’ matchmaking time I should be allowed to have one. But as of now I have to ‘cycle’ my blocks whenever it maxes out and that’s just unfortunate…

Granted, I guess it’s good since the bad players have the opportunity to get good in parties away from me, but it’s still annoying that I have to take legitimate griefers off my block list as I have no idea who was just a bad premade team that annoyed me verses the people actually doing the slur yelling. But, I’ve only had to do two cycles so far, and the most recent one hasn’t resulted in a fill nearly as fast as the others (as I TRY not to hate on the actually just bad as much, so long as they look like they are trying XD). But yeah, the influx of this plus the console children playing auric and getting their butts destroyed as the the difficulty spike is just massive is insane…

I still just wish they’d put an actual gate into Auric Damnation or something, even just ‘15 games on Auric Heresy before this unlocks’ would be something. That and some form of team wide blaring indicator on the screen when someone is trapped/dogged.

That was another game within my ‘recent’ memory that resulted in reports and blocks, just getting dogged not to far back from the squad and not a SINGLE person turned around to shoot it off me, and I go from full health to pedestal and they all get whipped by the horde. Like holy heck how are you quick playing into _auric damnation_ and you don’t even know the basic fundimentals of how the team play works. I can understand the ping spam is annoying, but sometimes it feels like I really should put ping on an accessable button to spam because holy heck, if I’m downed fine, I’m dumb and it might not be safe to get me. But jeezus if it’s a dog or traper just shoot/hold the flippen button for two seconds get the AFEHAOF over here you stupid-

_breaths_

but yeah, it’s to this point that I actually prefer having a single bot on the team over like 90% of these team mates XD they got the survivalist aura (even if it’s weaker), don’t tax resources, have obscene amounts of HP, and their first order of business upon a team mate dropping is to do everything they can to help them. They are literally better than most team mates, with their only draw back being damage output. But having one on the team is honestly a plus in this economy XD.

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**Author:** ![GodHatesHaloWaypoint](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/godhateshalowaypoint/32/60208_2.png) [@GodHatesHaloWaypoint](https://forums.fatsharkgames.com/u/GodHatesHaloWaypoint)\
**Post date:** [December 11, 2024, 9:27pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/46 "2024-12-11T21:27:45Z")

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I don’t typically care if someone is bad so long as they’re actually trying, but with the demotion system there’s no leeway to stick with a squad to allow them to learn from their mistakes as YOU are also penalized as the Host for other people failing to recognize their own limits. By limits I specifically mean understanding that “Hey, if I push this I will instantly be turned into vapor. Let’s stick with the squad till we can advance together.”

I have on numerous occasions now witnessed “that guy” push into a situation that was an obvious death sentence. I don’t mean accidentally going into a bad position during the chaos every once in a while, mistakes can happen, I mean when we’re clustered up and holding a corridor with an incoming boss and 1 breaks off to run through the room we have not cleared, through a corridor we have not cleared, and into ANOTHER room we have not cleared to hit the medicae. I understand not wanting to go down, but that was obviously never going to go well.

I’ve already done 40 a few times even some without any personal downs, but once I get True Survivor I’m grinding out low public Havocs for the remaining penance, and never touching this mode again. I don’t like having to gatekeep in the Party Finder, and I don’t like having to give up on a team just because we lost a few times over not wanting to get further demoted.

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**Author:** ![Brad9191](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/brad9191/32/110216_2.png) [@Brad9191](https://forums.fatsharkgames.com/u/Brad9191)\
**Post date:** [December 11, 2024, 10:29pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/47 "2024-12-11T22:29:24Z")

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Yeah, getting True Survivor is a bit tricky especially 35+. I only play with pre-mades & I had a much easier time getting it because there was VERY STRONG communication which was necessary, IMO. I’m not saying you cannot get it with randoms… It’s just it will take a bit longer, I feel. But I wish you luck in getting it man. Some peeps on the forum disagree that it’s not impressive it’s about half & half so far on that view, but I feel that’s bs. The reasoning is that 1. The modifiers are A.I. bs & super random. 2. Getting it with randoms can be a nightmare & nearly impossible to carry because if a few go down they all do, I’ve seen it a billion times. 3. Most people suck hard at this game not trying to be mean it’s true, so harder to get in that regard. I think that the title will stay a bit prestigious right now as it cannot be cheesed for the most part as a whole. As you know by now, ALT-F4 now punishes you big time. I actually love this it means less people will have it. So far, I haven’t really seen too many people with it on honestly. It might stay true for at least a while for sure. I’ve only really seen the A.S.S. title which makes me cringe a bit inside. I got pretty much all the achievements Havoc related almost & like you after that I’m done with it. I might play the odd one here & there in the future just to help buddies out get certain penances, but that’s really it. Obviously the title isn’t perfect & I’m not saying it is or that it makes you John Darktide… Just that so far I’d say it’s the most impressive right now if I had to say in comparison to other titles. I mean sht… I did it with Ogryn lol… It was a bit harder for sure, but more rewarding for me.

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**Author:** ![Thermaal](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@Thermaal](https://forums.fatsharkgames.com/u/Thermaal)\
**Post date:** [December 12, 2024, 6:41pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/48 "2024-12-12T18:41:37Z")

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I love that perma smite psykers have infested auric and maelstrom and I love that every hi shock mission I play is filled with uprising and malice players who either leave the moment they go down or have to be dragged to the end of the mission because theyre so bad. Also kudos to fatshark for making maelstrom a requirement for havoc because the game mode is infested with fresh level 30 perma smite psykers who think they can smite their way through havoc.

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**Author:** ![Thermaal](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@Thermaal](https://forums.fatsharkgames.com/u/Thermaal)\
**Post date:** [December 12, 2024, 6:44pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/49 "2024-12-12T18:44:11Z")

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This is exactly my problem eith havoc. You let a veteran in whose somehow cleared a maelstrom and havoc 20 only to realize in the pre game lobby he got carried through all of it and is a horrible player and you have one try left on gloriana the hardest map in the game. This vet left as soon as he went down, wasnt playing with survivalist, and was using a horribly crafted chain sword and an accatran with 16% damage. He had every bit of the vet noob starter kit going for him. Noob veterans love kraks because they dont know how to engage with crushers or bulwarks in melee or do boss dps so they take kraks and they almost always take tinkerer without survivalist. The problem is there was no way for anyone in my strike team to know that veteran was horrible until its time start the game. I love that even in havoc, the hardest content in the game, were still stuck playing with malice players. Look if I want to carry malice players I’ll just go play auric hi shock missions, why on earth would I ever deal with them in havoc? I’ll just stop playing the game mode altogether its genuinely not worth my time.

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**Author:** ![Enforest](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/enforest/32/73699_2.png) [@Enforest](https://forums.fatsharkgames.com/u/Enforest)\
**Post date:** [December 12, 2024, 8:07pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/50 "2024-12-12T20:07:45Z")

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Status report:

Had time to play one game tonight and met my first Havoc tourist: veteran with 40~ hours who died like 8 times before we got eventually wiped. That was Havoc 26 I think. 🪦

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**Author:** ![Pirx](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/pirx/32/96156_2.png) [@Pirx](https://forums.fatsharkgames.com/u/Pirx)\
**Post date:** [December 12, 2024, 8:18pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/51 "2024-12-12T20:18:45Z")

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i don’t get it why people need to make such fools of themselves, while annoying everyone else on the team.

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**Author:** ![gpkgpk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gpkgpk/32/119406_2.png) [@gpkgpk](https://forums.fatsharkgames.com/u/gpkgpk)\
**Post date:** [December 12, 2024, 8:37pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/52 "2024-12-12T20:37:04Z")

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It’s just good old fashioned selfishness, typically it’s from the very low skill/level players and the very high level/skill players, neither are fun to play with but at least the highbies aren’t going down every other minute. People treating you like an NPC gets old really really fast and frustration builds the longer the session.

This last year has been rougher than the first for rando pugs, mid-way through I stopped solo queuing and later pubs altogether.

I strongly recommend buddying up if you can, worse comes to worse you have someone to watch your back and help with events, or doing 2 player private runs for fun.

It must be horrible now with the new and returning players and PS5ers.

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**Author:** ![Thermaal](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@Thermaal](https://forums.fatsharkgames.com/u/Thermaal)\
**Post date:** [December 12, 2024, 8:48pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/53 "2024-12-12T20:48:43Z")

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Part of the reason people dont take health is because A they have 3 wounds or B they genuinely dont know where health stations are even though people are healing. I will ping a health station like 5X and eventually come over the mic like dude why did you drop down there was health. They sre genuinely just horrible players who dont value health because they probably just stopped playing low int malice missions 3 games ago and none of that matters but they need to get carried through one more auric mission so now theyre in my hi shock mission getting dragged to the end of the map.

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**Author:** ![Thermaal](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@Thermaal](https://forums.fatsharkgames.com/u/Thermaal)\
**Post date:** [December 12, 2024, 8:52pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/54 "2024-12-12T20:52:38Z")

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The few people ive added dont play every day and ive always played with randoms. Luckily for me borderlands 4 comes out early next year so I will finally have something else to play. I cannot for the life of me keep playing crash tide with noobs. If this is what the games going to be for the foreseeable future you can count me out. I may not have asuch fun playing borderlands 4 alone but atleast I wont be constantly crashing and playing an unoptimized mess of a game that is darktide.

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**Author:** ![Zoralink](https://avatars.discourse-cdn.com/v4/letter/z/e9a140/32.png) [@Zoralink](https://forums.fatsharkgames.com/u/Zoralink)\
**Post date:** [December 13, 2024, 8:59am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/55 "2024-12-13T08:59:52Z")

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Yeah, I think Darktide might need to go back on the shelf to be honest.

I had a bit of fun after Unlocked and Loaded but there’s just way too many hoops to jump through just to have fun. From getting teammates who play like teammates but _aren’t_ just facerolling with the overpowered stuff, _not_ getting teammates like 3/4th of gunluggers who think they should pick up every single damn ammo pickup on the map, snipers. Just… snipers combined with the crappy server quality, to the straw that broke the camel’s back of watching _all 3 of my teammates leap into the finale without using the medicae and while under half health each_ after I had to drag my way through the awful train tracks on Silo before the finale and save multiple people for the third time, etc.

These were not new players. For those who put stock into true level:

 ![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/0/4/04cabb2fbf8886a003a8caf51ac8926e3d1b74ec.png)

It’s not really a one off either, the game is just way too much effort to have fun with if you’re not playing in a full group. Some carrying needed is fine but when it’s either hard carry a group or faceroll the map because you rolled one other competent person using hard meta then… meh. There’s too many good games out there.

/vent

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**Author:** ![Brad9191](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/brad9191/32/110216_2.png) [@Brad9191](https://forums.fatsharkgames.com/u/Brad9191)\
**Post date:** [December 13, 2024, 9:31am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/56 "2024-12-13T09:31:53Z")

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I don’t think these are the kind of people to use wounds that I was playing with necessarily, they actually had some skill just were being stuck up about it. Although, they probably should be using wounds because of their outrageous performance. You really shouldn’t need wounds if you have skill & more toughness/health those are just literally better in every way imaginable. In my experience most of the baddies are on console or under 100 level. Not that true level matters so much, but I’d rather trust somebody in general with more hours at least. I’ve had better experience with that. Yeah, even one guy asked me to carry him literally in chat… I said for a penance, right? He said yes & I left lol. There’s another issue right there for sure. On top of which if you die you’re waiting 10-15mins anyways, so they end up leaving out of boredom as well the system is VERY stupid. Fatshark really needs a better game tutorial on the mechanics in videos for new players as they get the game. I know they have something for the Psykhanium on it, but it’s not enough in my eyes. They need visual videos on showing how to do anything from combat to even objectives in maps. This is a big failure on their part. There’s so many times where I’m the only guy doing any objectives while they others wait around & kill stuff. I mean, it’s literally 4 person job in some situations. The “Basic Training” is a little too basic if you ask me.

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**Author:** ![harlekein](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/harlekein/32/90957_2.png) [@harlekein](https://forums.fatsharkgames.com/u/harlekein)\
**Post date:** [December 13, 2024, 9:57am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/57 "2024-12-13T09:57:00Z")

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We all know who’s responsible for these perma smite psykers…

> **[Azyr Psyker | Smite | Venting Shriek | Empowered Psionics - Build for Darktide](https://darktide.gameslantern.com/builds/9ba81400-4c60-4362-9756-f93428dfc021/azyr-psyker-smite-venting-shriek-empowered-psionics)**
>
> Psyker build for Warhammer 40k: Darktide, using the Deimos Mk IV Blaze Force Sword and Nomanus Mk VI Electrokinetic Force Staff. Created by Crukih.

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**Author:** ![Index](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/index/32/95844_2.png) [@Index](https://forums.fatsharkgames.com/u/Index)\
**Post date:** [December 13, 2024, 9:58am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/58 "2024-12-13T09:58:22Z")

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had one dude down so many times on a havoc 17 match, i didnt even bother picking him up anymore.

at the end 2 were downed and unsalvageable, so buddy and me hoofed it to the exit.

a true definition of homer simpsons “we are richer for having lost him”

now for the pure insanity that had me almost spew out my energy drink, he unironically answered to my:“that was wild” “yeah i really had trouble catching up with you”

the dude was lost in havoc, like never having seen the map before, no coordination or any higher brainfunction at all, ever nosediving to tiny amounts of enemies that reminded malice density…

and he was having the audacity to get himself dragged through the most demanding and punishing (demotes) gamemode of all, with a “chuckle” like “yeah i suck, right guys”

not an ounce of self reflection about lack of personal skill and the resulting load put on others.

granted havoc 17 was doable duo in the moments it was necessary but common courtesy alone should dictate coming prepared at least.

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**Author:** ![Brad9191](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/brad9191/32/110216_2.png) [@Brad9191](https://forums.fatsharkgames.com/u/Brad9191)\
**Post date:** [December 13, 2024, 10:26am UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/59 "2024-12-13T10:26:37Z")

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This old chestnut…

 ![download (5)](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/4/b/4b84e4153ae0fbe17ec54cfa965834c9b29105a1.png)

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**Author:** ![JanZamoysky](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/janzamoysky/32/87926_2.png) [@JanZamoysky](https://forums.fatsharkgames.com/u/JanZamoysky)\
**Post date:** [December 13, 2024, 4:01pm UTC](https://forums.fatsharkgames.com/t/the-drastic-decrease-of-quality-players/102918/60 "2024-12-13T16:01:52Z")

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Careful with all this digital testosterone, it isn’t really a substitute for the proper thing.

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