The 25% bonus energy recovery granted by the Static Capacitor Drain and Redline Capacitors keystones only applies to Augmented Power-Cycle and Flux Conduit Build-Up. All other energy restoration skills do not receive this 25% bonus.
Did you confirm that combat_ability_resource_restored_modifier is not working?
The buff templates of both keystone nodes have two different buffs. They are called accordingly by the ability extension: by restore_ability_charge_percentage() (handles the percentage-based reduction calls of talents) and by _update_ability_resources() (handles regeneration rate changes).
To be honest, I’m not sure if this is how it’s supposed to work, but during actual gameplay, I’ve noticed the energy regeneration is not as substantial as it used to be.
Ah, ignore_stat_buffs is set to true in restore_ability_charge_percentage(), so none of the talents that call it (e.g. Capacitor Reclamation Loop, Reactor Coil Recharge, Higher Purpose or Skitarius’ base on kill reduction, etc) get the buff effect.
thats a bummer
Do we know if that’s intentional? Seems very misleading that it “increases capacitance generation by 25%” but you have to have esoteric game knowledge to know which kinds of capacitance generation it applies to
Fatshark overhauled the entire player unit ability extension with patch 1.13 under the hood. Prior to this patch, those two talents worked as expected so the current behavior is very likely not intended.
There have been other bugs after the overhaul which were already fixed (e.g. Psyker’s cooldown aura). So I expect this one to also be addressed.
Thank you! BTW appreciate the hard work you’ve put into all your guides they’ve been invaluable ![]()
