# Texture streaming problem

**URL:** <https://forums.fatsharkgames.com/t/texture-streaming-problem/116348>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [December 10, 2025, 7:11am UTC](https://forums.fatsharkgames.com/t/texture-streaming-problem/116348 "2025-12-10T07:11:53Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![raizing](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/raizing/32/73274_2.png) [@raizing](https://forums.fatsharkgames.com/u/raizing)\
**Post date:** [December 10, 2025, 8:42am UTC](https://forums.fatsharkgames.com/t/texture-streaming-problem/116348/3 "2025-12-10T08:42:21Z")

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> [@Texture LoD rendering / pop-in Issues](https://forums.fatsharkgames.com/t/texture-lod-rendering-pop-in-issues/109772):
>
> Issue Description (Required): Let me preface by saying I know this isn’t a new issue, other players have mentioned this on/off for years. I am experiencing significant Texture LoD pop-in / rendering issues with the textures of weapons, the environment, enemies, etc. I’ve attached two images demonstrating the issue – most enemies look like this for 2-5 seconds after appearing. The only solutions I have found are one of two things: Disable DLSS and select Anti Aliasing “off” or “FXAA”. If TAA…

Try reducing the texture quality to Medium.

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