Talking in the Keep

I find it funny / awkward when I’m the home base and there are these two NPCs hanging around and you can talk to them but it shows you “Talk” text twice before you activate and actually start the conversation. I added a screenshot here to help explaining what I mean.

What would make more sense to me was if the upper “Talk” was replaced by the NPC’s name and the “guide text Talk” was on the lower row. For example “Name ---- [E] Talk”. Nothing major but currently it just feels a bit off.