- Yes
- No
- Results!
Are we talking as in a node that vet takes for himself or is it still an aura? If it’s the latter, then it’s kinda pointless for an aura slot.
Make the other two auras actually useful, the damage aura is only for when you play with 2 vets and movespeed aura is bad, it requires a tax node to get the full 10% effect and it doesn’t really do anything for the class. If I want to give my team movespeed and dodge speed I’ve got Hive Scum crate, for every other purpose there are personal movespeed buffs on classes.
+1 dodge for melee weapon in coherency aura if your weapon has less than 5 dodges would be great for Power Sword and other slow weapon builds on other classes.
Dunno how to change the damage aura.
The other auras definitely aren’t ever worth taking but as long as survivalist is an option they never will be. I really wanted to see how people feel about survivalist as a whole it’s a bit back and forth
Adding one more talent is one less talent point for other nodes, which talent would you remove or merge Survavilist with?
The Close and Kill movement speed aura is one of the best in the game…
Maybe merge with grenade regen as a forced node
Remove Survivalist as an aura, make it a passive for vet himself
Add a weakspot damage bonus aura to take its place
This one is yea or no depending on how to look at it.
No, bcs there are weapons which have low ammo pool and Survivalist is handy even if it was nefed.
Yes, if weapons with low ammo poll got buffed in that aspect.