# \[Suggestions\] A few things that could improve the game

**URL:** <https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008>\
**Category:** General Discussion\
**Created:** [April 11, 2025, 9:25am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008 "2025-04-11T09:25:37Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![aaakm](https://avatars.discourse-cdn.com/v4/letter/a/ce7236/32.png) [@aaakm](https://forums.fatsharkgames.com/u/aaakm)\
**Post date:** [April 11, 2025, 9:25am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/1 "2025-04-11T09:25:37Z")

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1. **Going past 80%** : Weapons are still stuck at the 80% stat wall, and players with many hours have a bunch crafting materials lying around, why not use those materials to go past 80%?

2. **Mortis Trials wasted potential** : Chaos wastes from Vermintide 2 was a winning formula, I hope the current form of mortis trials is merely a test to see how the system works, but I would to see the chaos wastes implemented in Darktide, also I believe the free form perks from chaos wastes was better than the one in Mortis.

3. **Free cosmetics shop** : this one needs an update, all the weapons added after it’s initial release are nowhere to be found, maybe even add more colors other than red and blue.

4. **Solo mode** : why not just add it? the players who want play solo can do so using mods already, and I truly believe it will take no effort from fatshark to simply add it.

5. **Dueling Sword** : Most broken weapon, makes all the other options feel weak, I even tested it with no talents, blessings, or perks, and it is still better than most weapons if not all.

6. **Cosmetics recolor** : we should have the option to apply any pattern and colors to any piece of gear we own.

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**Author:** ![Cheturnadcatii](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/cheturnadcatii/32/79639_2.png) [@Cheturnadcatii](https://forums.fatsharkgames.com/u/Cheturnadcatii)\
**Post date:** [April 11, 2025, 9:36am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/2 "2025-04-11T09:36:32Z")

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U are new here, right?

 ![d33da10684dd62bbb5aa8ea62251d337](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/7/c/7cc45c27f12edc31291df2e8a57f7f4cd1c9747b.jpeg)

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [April 11, 2025, 9:47am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/3 "2025-04-11T09:47:47Z")

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> [@aaakm](#):
>
> **Going past 80%** : Weapons are still stuck at the 80% stat wall, and players with many hours have a bunch crafting materials lying around, why not use those materials to go past 80%?

I’d just have it shown as current 80%=new 100% tbh.

Don’t think we need an overall buff atm

> [@aaakm](#):
>
> **Mortis Trials wasted potential** : Chaos wastes from Vermintide 2 was a winning formula, I hope the current form of mortis trials is merely a test to see how the system works, but I would to see the chaos wastes implemented in Darktide, also I believe the free form perks from chaos wastes was better than the one in Mortis

Mortis take much less time to make than a CW equivalent would, so even if they may already be working on it (which I ~~c~~ hope is the case) it would not release any time soon.

> [@aaakm](#):
>
> **Cosmetics recolor** : we should have the option to apply any pattern and colors to any piece of gear we own.

Sadly they want to be able to sell variants 💀

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**Author:** ![aaakm](https://avatars.discourse-cdn.com/v4/letter/a/ce7236/32.png) [@aaakm](https://forums.fatsharkgames.com/u/aaakm)\
**Post date:** [April 11, 2025, 9:49am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/4 "2025-04-11T09:49:54Z")

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Sadly no

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**Author:** ![aaakm](https://avatars.discourse-cdn.com/v4/letter/a/ce7236/32.png) [@aaakm](https://forums.fatsharkgames.com/u/aaakm)\
**Post date:** [April 11, 2025, 9:51am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/5 "2025-04-11T09:51:01Z")

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the 80% solution you propose is perfect, and to be honest, and I too ~~c~~ hope they are working on Chaos wastes.

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [April 11, 2025, 9:52am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/6 "2025-04-11T09:52:33Z")

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Do remember that Chaos Waste had been announced less than 2 weeks before it released, so it’s not like FS try to announce things far in advance.

Do not lose ~~c~~ hope

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [April 11, 2025, 10:00am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/7 "2025-04-11T10:00:39Z")

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> [@aaakm](#):
>
> **Going past 80%** :

indeed  
But I think there is a reason (red weapons?)

> [@aaakm](#):
>
> Mortis Trials wasted potential

Did not play enough VT2.  
I just would like that mortis trial be a game mode where you have enemies waves that never cease to appear and with reduced time between them until you are surrounded.  
That’s what I would have liked… but sure it won’t happen.

> [@aaakm](#):
>
> Free cosmetics shop

Are you trying to say that you’re not happy with these 2 weapons cosmetics (not available for new weapons)? I don’t see where is the problem. You have plenty of recolors if you pay with real money.

> [@aaakm](#):
>
> **Cosmetics recolor** : we should have the option to apply any pattern and colors to any piece of gear we own.

Yes, we should… like women should have boobs in this game..

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**Author:** ![Khorne\_Dawg](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/khorne_dawg/32/111464_2.png) [@Khorne\_Dawg](https://forums.fatsharkgames.com/u/Khorne_Dawg)\
**Post date:** [April 11, 2025, 10:13am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/8 "2025-04-11T10:13:22Z")

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> [@aaakm](#):
>
> **Going past 80%** : Weapons are still stuck at the 80% stat wall, and players with many hours have a bunch crafting materials lying around, why not use those materials to go past 80%?

I do feel that this (if at all) should be done AFTER Fatshark has fixed Darktide’s glaring balancing issues. Player Power is already through the roof without access to 100% Stats on Weapons, and the subsequent Enemy Spam does NOT need to get any worse. I personally agree with @Heretical_Cactus on simply converting 80% into 100%, 60% into 80% and so on.

> [@aaakm](#):
>
> **Mortis Trials wasted potential** : Chaos wastes from Vermintide 2 was a winning formula, I hope the current form of mortis trials is merely a test to see how the system works, but I would to see the chaos wastes implemented in Darktide, also I believe the free form perks from chaos wastes was better than the one in Mortis.

Yeah, I would also like to see Chaos Wastes implemented at some point in the future. I will be patient with it, though. Mortis Trials, to me, is a really cool way to implement an “Arcadey” Game Mode with insane Enemy Spam that you can combat with some cool Boons. It is a bit undercooked at the moment, but with some more time in the oven it could be something wonderful.

> [@aaakm](#):
>
> **Free cosmetics shop** : this one needs an update, all the weapons added after it’s initial release are nowhere to be found, maybe even add more colors other than red and blue.

The actual state of the Commissary right now:

[![](https://img.youtube.com/vi/verEvNORcnQ/hqdefault.jpg "Drop Dead Fred - Cobwebs") ](https://www.youtube.com/watch?v=verEvNORcnQ)

> [@aaakm](#):
>
> **Solo mode** : why not just add it? the players who want play solo can do so using mods already, and I truly believe it will take no effort from fatshark to simply add it.

If it pleases Fatshark, I would like it if I could use my other Characters as Custom Bots like the ones that we have in Vermintide 2. True Solo would also be cool to see. Either way, I just want to be able to host Private Games with all of my own chosen Modifiers both with and without friends.

> [@aaakm](#):
>
> **Dueling Sword** : Most broken weapon, makes all the other options feel weak, I even tested it with no talents, blessings, or perks, and it is still better than most weapons if not all.

Duelling Swords’ current state is _genuinely_ unhealthy for the game. If Crushers were not being killed in literal seconds after spawning by Weapons that SHOULD be unsuitable for achieving such a feat, perhaps Darktide wouldn’t need to pack rooms full of them.

> [@aaakm](#):
>
> **Cosmetics recolor** : we should have the option to apply any pattern and colors to any piece of gear we own.

Common Deep Rock Galactic W.

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<div class="post-metadata">

**Author:** ![aaakm](https://avatars.discourse-cdn.com/v4/letter/a/ce7236/32.png) [@aaakm](https://forums.fatsharkgames.com/u/aaakm)\
**Post date:** [April 11, 2025, 10:35am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/9 "2025-04-11T10:35:17Z")

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> [@Ralendil](#):
>
> indeed  
> But I think there is a reason (red weapons?)

It’s been years

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [April 11, 2025, 10:35am UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/10 "2025-04-11T10:35:25Z")

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sorry, forgot these two

> [@aaakm](#):
>
> **Solo mode** :

Of course we need a solo mode… To be honest, I will test Dune Awakening because I am tired of bad players that think rushing is the smart things to do.  
Yes there are players good and with the right mentality. But how many? I encounter more that never wait or pay attention to others than the contrary.

> [@aaakm](#):
>
> Dueling Sword

This is not the only one.  
PG light shots are a problem  
Pickaxes are insane now after Ogryn buffs.  
Bolter is too strong in automatic mode.  
I believe RB is a little too strong also

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**Author:** ![Horticulture](https://avatars.discourse-cdn.com/v4/letter/h/e95f7d/32.png) [@Horticulture](https://forums.fatsharkgames.com/u/Horticulture)\
**Post date:** [April 11, 2025, 12:33pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/11 "2025-04-11T12:33:46Z")

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> [@aaakm](#):
>
> - **Mortis Trials wasted potential** : Chaos wastes from Vermintide 2 was a winning formula, I hope the current form of mortis trials is merely a test to see how the system works, but I would to see the chaos wastes implemented in Darktide, also I believe the free form perks from chaos wastes was better than the one in Mortis.

on this topic in particular, the studio that fatshark hired to develop chaos wastes shut down. unfortunately i think that mortis trials is their lackluster attempt to replicate it inhouse

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**Author:** ![aaakm](https://avatars.discourse-cdn.com/v4/letter/a/ce7236/32.png) [@aaakm](https://forums.fatsharkgames.com/u/aaakm)\
**Post date:** [April 11, 2025, 12:54pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/12 "2025-04-11T12:54:59Z")

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> [@Ralendil](#):
>
> This is not the only one.  
> PG light shots are a problem  
> Pickaxes are insane now after Ogryn buffs.  
> Bolter is too strong in automatic mode.  
> I believe RB is a little too strong also

Valid, but none as prominent as the dueling sword, the DS is almost an insult to the game itself.

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**Author:** ![aaakm](https://avatars.discourse-cdn.com/v4/letter/a/ce7236/32.png) [@aaakm](https://forums.fatsharkgames.com/u/aaakm)\
**Post date:** [April 11, 2025, 12:55pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/13 "2025-04-11T12:55:55Z")

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> [@Horticulture](#):
>
> the studio that fatshark hired to develop chaos wastes shut down.

Didn’t know that, makes sense though, the game mode is half baked.

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**Author:** ![stqnislqs](https://avatars.discourse-cdn.com/v4/letter/s/5daacb/32.png) [@stqnislqs](https://forums.fatsharkgames.com/u/stqnislqs)\
**Post date:** [April 11, 2025, 1:52pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/14 "2025-04-11T13:52:52Z")

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Imagine not being new here and recreating suggestion topics.

Do you know the definition of insanity?

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**Author:** ![psyk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/psyk/32/96060_2.png) [@psyk](https://forums.fatsharkgames.com/u/psyk)\
**Post date:** [April 11, 2025, 3:24pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/15 "2025-04-11T15:24:32Z")

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> [@aaakm](#):
>
> **Going past 80%** : Weapons are still stuck at the 80% stat wall, and players with many hours have a bunch crafting materials lying around, why not use those materials to go past 80%?

that would ruin game balance

> [@aaakm](#):
>
> **Mortis Trials wasted potential** : Chaos wastes from Vermintide 2 was a winning formula, I hope the current form of mortis trials is merely a test to see how the system works, but I would to see the chaos wastes implemented in Darktide, also I believe the free form perks from chaos wastes was better than the one in Mortis.

yeah i liked trials id love to see more content there

> [@aaakm](#):
>
> - **Free cosmetics shop** : this one needs an update, all the weapons added after it’s initial release are nowhere to be found, maybe even add more colors other than red and blue.

yeah 100% i already got all the slop there need more docket sinks

> [@aaakm](#):
>
> **Solo mode** : why not just add it? the players who want play solo can do so using mods already, and I truly believe it will take no effort from fatshark to simply add it.

id love to see solo mode/custom games/bot loadouts

> [@aaakm](#):
>
> **Cosmetics recolor** : we should have the option to apply any pattern and colors to any piece of gear we own.

the game was already built without that in mind it would take a massive effort to add in a color pallet  
idc about ds4 ive never seen anyone in game built it correctly or do massively well with it do what you will its a boring weapon and i dont play it

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<div class="post-metadata">

**Author:** ![psyk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/psyk/32/96060_2.png) [@psyk](https://forums.fatsharkgames.com/u/psyk)\
**Post date:** [April 11, 2025, 3:26pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/16 "2025-04-11T15:26:14Z")

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> [@Ralendil](#):
>
> But I think there is a reason (red weapons?)
> 
> This is not the only one.  
> PG light shots are a problem  
> Pickaxes are insane now after Ogryn buffs.  
> Bolter is too strong in automatic mode.  
> I believe RB is a little too strong also

soooo you want red weapons but also nerfs to weapons?

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [April 11, 2025, 3:38pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/17 "2025-04-11T15:38:36Z")

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who said I want that? except you of course.

I told it numerous times. I want something balanced, a game not ridiculous in the spawn (I feel that 15 dreg ragers is a little too much) and I ask a solo game mode because with that, you can ignore entirely the question of balance (as you play alone, you can choose what weapons will be used in the mission).

For me they should put at 100% what is actually 80%.

> [@psyk](#):
>
> the game was already built without that in mind it would take a massive effort to add in a color pallet

Totally wrong  
The system is already implemented. But the mechanisms to recolor etc would need to be created.  
But colors and textures, the system is already in the game

Check for the drip mod.

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**Author:** ![DrHammer](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/drhammer/32/93943_2.png) [@DrHammer](https://forums.fatsharkgames.com/u/DrHammer)\
**Post date:** [April 11, 2025, 4:06pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/18 "2025-04-11T16:06:54Z")

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> [@Heretical\_Cactus](#):
>
> Sadly they want to be able to sell variants

I still think the best compromise is to sell variants of premium models for cash and sell reskins of default-models for dockets. Taking the Revolvers as an example, there’s no reason to sell a default model with a different skin for actual money, that’s “Art Intern” level nonsense and they already had two premium models they could have reskinned instead.

Although I’m 90% sure that all the stuff we’d get in the docket shop will instead be diverted to penance rewards. Because we’ve been getting a _lot_ of ‘free’ cosmetics, they’ve just been used to encourage penance completion instead.

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<div class="post-metadata">

**Author:** ![DrHammer](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/drhammer/32/93943_2.png) [@DrHammer](https://forums.fatsharkgames.com/u/DrHammer)\
**Post date:** [April 11, 2025, 4:11pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/19 "2025-04-11T16:11:05Z")

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> [@Heretical\_Cactus](#):
>
> I’d just have it shown as current 80%=new 100% tbh.

> [@psyk](#):
>
> soooo you want red weapons but also nerfs to weapons?

I mean, they could make 80% the new 100%, but keep everyone’s stats at 80 (Which would now be like 60), and make you go through some rig-a-ma-role to get the “Red” version that just returns you to the power level we’re at now.

I think people would riot.

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<div class="post-metadata">

**Author:** ![psyk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/psyk/32/96060_2.png) [@psyk](https://forums.fatsharkgames.com/u/psyk)\
**Post date:** [April 11, 2025, 4:55pm UTC](https://forums.fatsharkgames.com/t/suggestions-a-few-things-that-could-improve-the-game/107008/20 "2025-04-11T16:55:03Z")

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> [@DrHammer](#):
>
> I mean, they could make 80% the new 100%, but keep everyone’s stats at 80 (Which would now be like 60), and make you go through some rig-a-ma-role to get the “Red” version that just returns you to the power level we’re at now.

what is the point of this?

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