(Suggestion) Gor Archers

I’ve been thinking about how poor gor archers bring to the fun of the game and the challenge, and I have an idea.
Make gor archers a special or elite unit of beastmen with new mechanics and damage.

For example: moving around the map looking for elevated positions out of heroes’ reach (such as the blight stormer of chaos), that they can dodge sideways and constantly move, something similar to the skaven assassin, and make their arrows do more damage. That when you are going to approach them, try to escape and find another position to avoid close combat. Being elite or special there would be fewer units, perhaps one or two at most.

Logically I know this is easy to say but it would take a lot of work in animations and programming, but I would like to know what you think about this.

Thank you.

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