# Strawhat says Fatshark is getting rid of the locks

**URL:** <https://forums.fatsharkgames.com/t/strawhat-says-fatshark-is-getting-rid-of-the-locks/96124>\
**Category:** General Discussion\
**Created:** [June 25, 2024, 10:00am UTC](https://forums.fatsharkgames.com/t/strawhat-says-fatshark-is-getting-rid-of-the-locks/96124 "2024-06-25T10:00:04Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![fbolduc](https://avatars.discourse-cdn.com/v4/letter/f/e36b37/32.png) [@fbolduc](https://forums.fatsharkgames.com/u/fbolduc)\
**Post date:** [June 27, 2024, 1:52am UTC](https://forums.fatsharkgames.com/t/strawhat-says-fatshark-is-getting-rid-of-the-locks/96124/31 "2024-06-27T01:52:27Z")

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> [@Fatshark please rethink the weapon lock change](https://forums.fatsharkgames.com/t/fatshark-please-rethink-the-weapon-lock-change/82181/45):
>
> As I said in several threads, the biggest problem is that the community can’t explain what is the problem. Developers cannot fix a problem that you don’t want to describe. Locks are a game feature, part of the crafting system. That is not a problem. So, the question remain. What is the current problem of the crafting? Someone answered, in an other thread, that he would want a way to get a perfect weapon. I am sure that red weapons will come one day. Surely a little different system than VT2,…

> [@Fatshark please rethink the weapon lock change](https://forums.fatsharkgames.com/t/fatshark-please-rethink-the-weapon-lock-change/82181/45):
>
> Understand that they won’t remove the locks. However, they are not here just to annoy their players. (…) The fact they obviously ignore the suggestions regarding locks show that they don’t want to go this path or that they already have plan for the future.

Yep. Plans.

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