Ryshek
November 17, 2023, 9:12pm
1
Right now staves do a fairly meaningless but high stagger smack… Let’s change that to be something meaningful
I’d like to see staves do either an element themed melee or a ground slam type of move that doesn’t cost much peril
Here are my suggestions:
Surge should work like a shock baton, quickly shocking a mob and CC’ing it for 3 seconds
Purgatus should do a ground based AOE circle of fire that lasts on the ground for 5 seconds or just a wall of soulfire for area denial
Void should be a melee attack that is channeled that allows you to drain a targets life for a moment -before blasting them backwards upon release
Trauma should be a channeled larger circumference ground attack knocks surrounding mobs down like the veterans shout
4 Likes
V1z13r
November 17, 2023, 9:30pm
2
I would settle for them just adding the secondary effect to the strike and maybe boosting it for concentrating the blast on one target…although it would be pretty cool to see a trauma staff blast directed sideways as directed cone AOE. Suggestions might be
Voidstrike: concentrated blast
Surge: Concentrated injected surge
Trauma: Cone AOE
Purge: Injected Soul Fire
The injected blasts could explode target with their particular element.
1 Like
Petee
November 19, 2023, 11:20am
3
Please, this. Staves are often psyker’s melee weapon in lore, let us use it as one! This is a good suggestion.
Ryshek
November 19, 2023, 6:23pm
4
Would be cool to see a melee stave as well
system
Closed
November 26, 2023, 6:23pm
5
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