Spawns depends on weapon?

Maybe i’m mad but i keep noticing this, if there is a vet with mg12, game spawns more gunners, almost 80% of all anemies are dreg shooters blobs, if there is a vet with boltert then it way more flak elite enemies - ragers, maulers. Can anyone confirm something like this? I mean such system does make sense, but it also abusable.

I had a weird theory that when I have the kill XXX scabs with melee/ranged i would get more of them in maps :slight_smile:

Its just random variance though I think.

Apophenia - Wikipedia interesting

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