# Sound lagg (i am going crazy)

**URL:** <https://forums.fatsharkgames.com/t/sound-lagg-i-am-going-crazy/94679>\
**Category:** Technical Support\
**Tags:** acknowledged\
**Created:** [May 17, 2024, 5:56am UTC](https://forums.fatsharkgames.com/t/sound-lagg-i-am-going-crazy/94679 "2024-05-17T05:56:42Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![FatsharkJulia](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkjulia/32/11653_2.png) [@FatsharkJulia](https://forums.fatsharkgames.com/u/FatsharkJulia)\
**Post date:** [May 17, 2024, 9:58am UTC](https://forums.fatsharkgames.com/t/sound-lagg-i-am-going-crazy/94679/2 "2024-05-17T09:58:48Z")

</div>

Please try this, and see if there’s any improvement to your issue:

> [@KNOWN ISSUE: Performance Issues After Path of Redemption Update](https://forums.fatsharkgames.com/t/known-issue-performance-issues-after-path-of-redemption-update/93510/13):
>
> We’ve put a number of changes on our experimental build, to address issues that have recently arisen with the ‘Path of Redemption’ update. You may be recommended this build, if you are experiencing the issues below: [Fatal Error! Failed to read:](https://forums.fatsharkgames.com/t/known-issue-fatal-error-failed-to-read/93638)[Assertion failed! / Microsoft Visual C++ Runtime Library](https://forums.fatsharkgames.com/t/known-issue-assertion-failed-microsoft-visual-c-runtime-library/93637)[Stuttering, performance and sound issues](https://forums.fatsharkgames.com/t/known-issue-performance-issues-after-path-of-redemption-update/93510) A specific start-up crash that presents after the shader cache has been built NOTE: With this issue only, it is not necessary to perform the steps outlin…

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