Sound effects persisting on XB1

Issue Summary: Sound effects such as fireballs or hagbane arrows leave a rather loud and long lasting sound effect upon impact. So loud in the case of the fireballs in fact, that during a battle when several have been cast, that’s literally all you can hear. It’s overwhelming and you cannot hear any of the audible cues for incoming specials.


Steps to Reproduce:

  1. Play Sienna on XB1
  2. Cast a fire spell

Reproduction Rate (Choose One):
Once
Rare (< 10%)
Unusual (< 25%)
Common (< 50%)
Often (< 75%)
Constant (100%)


Additional Information:


[Attach a Screenshot and/or Video Evidence]
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ON PC:

[Attach Your DxDiag]
(Press ‘START’ and enter ‘DxDiag’. Select the DxDiag app and allow it to load. Once loaded, click the 'Save All Information…" button and save to a location of your choosing. To upload, click the ‘Upload’ icon within the post controls.)

[Attach Your Session Console Log]
(Navigate to C:\Users\YOURNAME\AppData\Roaming\Fatshark\Vermintide 2\console_logs and locate the log that corresponds with the particular session in which your issue occurred. To upload, click the ‘Upload’ icon within the post controls.)

A patch is due around 1pm UTC which should address this. Apologies for the inconvenience.

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Why not join the Fatshark Discord https://discord.gg/K6gyMpu