Because no one would like to play Supply otherwise sadly
Nerf Needle max ammo if needed, but stripping pickpocket away from Stimm Supply while also NOT being really good in melee seems like a bad idea to me that will make players feel like doing a chore when playing Supply
Exactly what I said…
You have not fixed the problem and you nuked the gameplay where you could use ranged all the time.
If fact, you decided how we should play darktide. But guess what… I don’t care, this game is clearly heading in the wrong direction.
Continue to push for changes with clearly havoc in mind.
This turns so wrong. I have seen Veteran nuked with keystones I hated… I have seen zealot transformed into something I dislike a lot mainly because of the changes around the aura (no more loner and the danger to take this aura… holy revenant that is for all)… now I feel that the only class I play will also be destroyed on the Havoc’s altar.
Go ahead… you will make me a favor. I would uninstall the game.
I am tired of these changes made to not nerf the weapons too strong or abilities too strong… we move the nodes, change things that are not the problem… we do circles around the problems, but we never want fixing the problem.
Pickpocket should have been restricted to ranged builds only by limiting it to keystones. Like holy revenant in zealot should have been limited to martyrdom.
And scums’ weapons too strong should have been nerfed… Shivs are definitively too strong. The bone saw and crowbar are correct… uzis are goog only with despe (but totally worth to pick without it… it is just that it is not really efficient) and double stub pistol is a little too strong. And yes, the needle pistol is too strong since the beginning.
Rampage/Supply abusing infinite Toxins with Needle
One of them was solved, now the other needs to be solved (the best way IMO being the change of the tree to prevent Rampage from getting pickpocket, and since pickpocket was nerfed, Supply will now struggle getting melee kills for it)
Childish and obsessive with “you guys only care for Havoc” for some reason even though Havoc is not relevant at all in this
Ironically enough Pickpocket was a bigger issue in Auric since enemies having less HP means you need less ammo used on them which allowed you to regenerate more and use less
I wasn’t around when the vet stuff happened, I started playing in 2024 around the itemization update
Zealous is literally the best Zealot aura right now, especially for weapons that require a lot of pushing (combat Blade, Tac axe, combat Axe) as well as also allowing Zealot to NOT lose stamina when slide spamming
I do agree Shivs and Needle gun need to be nerfed, but it’s just not the point of this thread, this thread was made to set a foundation that would then allow fatshark to balance new things better
For example you just said You wanted pickpocket only limited to Desperado, and I want pickpocket to not be used with Rampage
It’s a very similar position, the only difference being if we allow Stimm Supply to have pickpocket or not