# So are we going to talk about how busted revolver is or are we hoping nobody notices?

**URL:** <https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442>\
**Category:** General Discussion\
**Created:** [November 19, 2023, 4:10am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442 "2023-11-19T04:10:44Z")\
**Posts on this page:** 20\
**Page:** 13

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**Author:** ![G0IForce1](https://avatars.discourse-cdn.com/v4/letter/g/e99b99/32.png) [@G0IForce1](https://forums.fatsharkgames.com/u/G0IForce1)\
**Post date:** [November 21, 2023, 10:42am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/242 "2023-11-21T10:42:03Z")

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Nahh with certain blessings, perks and classes this is definitely doable.

Not sure if it needs a nerf though cuz its not like it has minor downsides. 5 rounds, slow to reload, and mediocre fire rate. I dont think it should be nerfed at all, because its not as if multiple weapons cant fit the same niche while having different behaviors.

Vt2 handgun and crossbow have pretty much the same role but they have different enough properties to differentiate themselves. Projectile vs hitscan, accuracy, fire rate, penetration stats, etc. The bolt pistol and the revolver definitely can be different mechanically but perform equally well. No reason to nerf the revolver for favour reasons.

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**Author:** ![muscarine](https://avatars.discourse-cdn.com/v4/letter/m/48db29/32.png) [@muscarine](https://forums.fatsharkgames.com/u/muscarine)\
**Post date:** [November 21, 2023, 10:45am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/243 "2023-11-21T10:45:23Z")

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Yea, and that’s a Veteran problem, not a Revolver problem

Stop trying to make the weapon garbage for everyone because you feel that Mary Sue takes it too far

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 10:51am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/244 "2023-11-21T10:51:54Z")

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> [@weeping.moon](#):
>
> It should be nerfed but with new weapon drop as the countermeasure.

yes, but they won’t introduce the weapons you quoted before 1 or 2 years, if they even do it one day… this cannot justify a nerf

> [@weeping.moon](#):
>
> Dude… i never said in this thread revolver should be nerfed right here right now. It’s actually the opposite what I did say.

My apologies then.  
I am in total favor of balancing, if you search you will see that the day when patch 12 was pushed as live, I have immediately pointed surgical strike.

The only point that potentially needs a nerf is surgical strike. Such nerf, that I think would permit crucian roulette to return to something good, is needed.  
Off course, it will not impact only the revolver, but all weapons that have this blessing (so helbore, headhunter, kickback, boltgun).  
But landing critics is so easy that now you can avoid talents / perks that increase critic chances.

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [November 21, 2023, 11:30am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/245 "2023-11-21T11:30:02Z")

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> [@weeping.moon](#):
>
> meltagun/inferno pistol

Honestly I think we shouldn’t really assign a mechanic on the Melta pistol, much less the Inferno one (a much rarer variant) till we have at least the Melta.

Also, while nerfing the Revolver in relation to Carapace isn’t something that worry me too much, all 3 weapon can be great (For Plasma) or good (Bolt Pistol and Revolver) against Carapace without it causing too much issues.

If for example the Bolt Pistol has a faster reload, Rate of fire, more ammo…

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**Author:** ![souI23](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/soui23/32/25193_2.png) [@souI23](https://forums.fatsharkgames.com/u/souI23)\
**Post date:** [November 21, 2023, 11:34am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/246 "2023-11-21T11:34:08Z")

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> [@weeping.moon](#):
>
> It’s an analogy. I don’t wanna loose arsenal variety and specialized weapons, and just play with universally good vs anything mundane sword. It would be bad.
> 
> So if it is so for swords I don’t see why it should be revolver pistol for killing armored ogryns. Especially when there are much more iconic things exist in the lore. It would be ok if there was no options to add to the game.

But imo Revolver is already a specialized weapon… its negative sides aren’t about the damage but about the being slow and clunky

Afterall, for a weapon meant to have an high single target damage, it’s fair to be effective vs every armor type (and anyway vs carapace you still need a crit)… but this, like wrote above, doesn’t mean trivializing the game, it’s still a niche and there still are weapons way better in different jobs

Boltgun is another weapon with an high damage vs everything… and still it’s considering by many (me too) an underpowered weapon needed a buff

> [@weeping.moon](#):
>
> I’m talkng about bolt-pistol, plasma-pistol, maybe something more exotic like inferno-pistol, for anti-big-armored-thing pistols.

Ah, understood, I thought you talked about the current Bolt and Plasma Gun

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**Author:** ![JanZamoysky](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/janzamoysky/32/87926_2.png) [@JanZamoysky](https://forums.fatsharkgames.com/u/JanZamoysky)\
**Post date:** [November 21, 2023, 11:36am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/247 "2023-11-21T11:36:50Z")

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> [@Reginald](#):
>
> Its literally as strong as i would expect the plasma pistol to be.

Hopefully they see this, and add a plasma pistol 😁 Then we can put revolver back in a niche it belongs in.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 11:47am UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/248 "2023-11-21T11:47:57Z")

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> [@JanZamoysky](#):
>
> Hopefully they see this, and add a plasma pistol 😁 Then we can put revolver back in a niche it belongs in.

out of curiosity, is it the revolver you will use? or is it just you want other that could use a revolver have a bad weapon just to fit your vision?  
Obviously, would you use a revolver as you describe it if they introduce a plasma pistol or a bolt pistol?  
Cause revolver is already in a niche… and Boltgun is far for underpowered.

I really think that our visions cannot conciliate… I think that the considerations are here “lore” ones and not balancing ones.  
As a result, the players that want to push for more “lore” don’t obviously care that a weapon become useless and that we get less diversity… as they don’t really care of balance. Wanting to increase boltgun damages is a non sense in term of balance. This weapon is already stronger than a revolver and than a lot of weapons. I am totally sad for you that it should eliminate everything cause it is lore compliant, but if they would go for this, I would say better to remove boltgun from the game.

Maybe that’s the solution… removing the most iconic warhammer weapons cause they cannot be balanced with the other weapons.

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**Author:** ![Saladtus](https://avatars.discourse-cdn.com/v4/letter/s/71c47a/32.png) [@Saladtus](https://forums.fatsharkgames.com/u/Saladtus)\
**Post date:** [November 21, 2023, 12:50pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/249 "2023-11-21T12:50:37Z")

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Its good and its doesn’t need nerf, wat do u want with useless 6 ammo ?

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 12:51pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/250 "2023-11-21T12:51:03Z")

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5… only 5.

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**Author:** ![anon61080228](https://avatars.discourse-cdn.com/v4/letter/a/76d3ee/32.png) [@anon61080228](https://forums.fatsharkgames.com/u/anon61080228)\
**Post date:** [November 21, 2023, 12:52pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/251 "2023-11-21T12:52:41Z")

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> [@Ralendil](#):
>
> As a result, the players that want to push for more “lore” don’t obviously care that a weapon become useless and that we get less diversity…

How are you doing such conclusion?

I was asking about nerfing bolter, flamer, power sword on this forum.

About making plasma better than bolter against heavy targets.

About buffing catachan swords.

I was playing with eviscerator even it was mediocre tier.

Played with bolter like few times only, cause it was boring OP (on vet)

It’s not about non-iconic should be trash tier and iconic to be god-tier.

> [@Ralendil](#):
>
> Maybe that’s the solution… removing the most iconic warhammer weapons cause they cannot be balanced with the other weapons.

Nah, with such approach it’s better to remove mundane weapon then.

Either way remove anything wh40k related.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 1:06pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/252 "2023-11-21T13:06:55Z")

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> [@weeping.moon](#):
>
> How are you doing such conclusion?

> [@weeping.moon](#):
>
> Eh? It’s the same situation like with devil’s claw/chain/power weapon
> 
> We should put weapon in it’s niche, so there will be space for all of them.
> 
> Yes, nerf revolver vs carapace dmg and give it something in exchange, like bigger ammo pool, or faster reloading, etc. Now you have high mobility/fast to swap human-sized-non-carapace elites and specials remover. Close to shotgun niche, but more single target/pierce and mobility oriented
> 
> Bring bolt/plasma pistol that will take vs carapace pistol niche

> [@weeping.moon](#):
>
> It shouldn’t be able at all or struggle to do so.  
> See, **despite my vision comes from the lore perspective** , nerfing “DMG vs” is a balance deed.

In that…  
you rely everything to the lore and never try to consider the weapon itself.  
The weapon is fine actually, even if it lands too many critics. But this is not a revolver problem, this is the surgical strike problem that is impacting several weapons. Hand canon DOESN’T trigger if you don’t critic. Hand Canon without surgical strike is far from OP. Again, problem is surgical strike that procs too fast.

I don’t know where you were going… hand canon is a rending blessing, they won’t remove it. As I stated, by the past it had a lower value and we could not notice the blessing effect. So, hand canon doesn’t need a nerf or the blessing will become useless.  
Face it, they wanted the revolver to have a way to damage carapace, or they would not have added hand canon.  
Now, the question is, does the revolver deal too much damages or is it fine?  
If it does too much damages, then a nerf is needed. And considering I played the revolver at patch 12, the damage increase come, for a big part of it, from surgical strike. How many have switched to this blessing? let me guess… close to everybody that use a revolver.  
Before patch 12 you were trying to find any % you can to increase your critic chances. Now, you can assure to land a critic with just surgical strike cause it procs so fast that you don’t need more.

On the other side, if you think that revolver is not dealing too much damages, then it doesn’t need any nerf, end of story.

I will add that, at damnation, a revolver used by a zealot kills a crusher in 5 shots, 4 with surgical strike and 3 with hand canon + surgical strike. I don’t think nerfing hand canon to make the revolver killing a crusher in 4 shots with hand canon or without will really make this blessing useful.

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**Author:** ![anon61080228](https://avatars.discourse-cdn.com/v4/letter/a/76d3ee/32.png) [@anon61080228](https://forums.fatsharkgames.com/u/anon61080228)\
**Post date:** [November 21, 2023, 1:41pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/253 "2023-11-21T13:41:53Z")

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> [@Ralendil](#):
>
> In that…

Perhaps you should read again then, or just read the whole thread. There is a difference between _revolver should be trash cause it’s mundane_ vs _should be efficient against targets it makes sense_ vs _should be universal_

> [@Ralendil](#):
>
> you rely everything to the lore

I don’t. That’s why I said I don’t think it should be nerfed asap. How is it so complicated?

If I was relying only on the lore I should say nerf revolver right now, make plasma to blow randomly.

And power sword should be always turned on. As flamer should cook enemies inside their armor.

> [@Ralendil](#):
>
> On the other side, if you think that revolver is not dealing too much damages, then it doesn’t need any nerf, end of story.

It’s needed.

Nerfing weapon is a balance action, cause there are gameplay mechanics and interractions tied to this.

Yes, reason comes from the lore

Countermeasure comes from demanding more content - new weapons

Does this mean revolver should be useless trash? No, as I said already t’s fine for human-sized non heavy-armored enemies deleter role.

Feel it’s not enough for 5 rounds weapon?

Mobility/stagger/reloading/swap speed etc, it all can be buffed if will be needed.

You can keep revolver good, while having more weapons, while be true to the lore.

Easy.

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**Author:** ![JanZamoysky](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/janzamoysky/32/87926_2.png) [@JanZamoysky](https://forums.fatsharkgames.com/u/JanZamoysky)\
**Post date:** [November 21, 2023, 1:49pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/254 "2023-11-21T13:49:28Z")

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> [@Ralendil](#):
>
> out of curiosity, is it the revolver you will use? or is it just you want other that could use a revolver have a bad weapon just to fit your vision?

If FS introduces a plasma pistol, I would imagine plasma should be a dedicated tool to counter heavy armour. In which case revolver should be moved towards being something you can quickly pull out to dispatch some specials and lighter elites. I would like to see its reload speed improved if its heavy armour damage is going to get nerfed.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 1:54pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/255 "2023-11-21T13:54:59Z")

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Ok, but hand canon is a rending blessing and they won’t remove it… So, you cannot make it an useless blessing.

If damages are too high, this means we return on the surgical strike problem… cause this is the change in this blessing that permits to land critics after critics and triggers hand canon.  
You can nerf what you want the hand canon, revolver will continue to lands ton of critics cause of surgical strike flaw.

If you push for a slight surgical strike nerf, I am totally in favor. But not for everything else that was proposed in this thread cause it would lead to various problems:

- making 1 more blessing (hand canon) useless (like crucian roulette is cause of surgical strike - problem shared with headhunters rifles);
- revolver will continue to land critics after critics… so the problem would remain the same;
- surgical strike problem does not impact only revolver, but several other weapons (helbore, boltgun, headhunter guns, kickback.).

> [@JanZamoysky](#):
>
> I would like to see its reload speed improved if its heavy armour damage is going to get nerfed.

[![]( " - YouTube") ](https://www.youtube.com/watch?v=bMrYm0FIjec)

If they make it faster, it will be instant on a veteran and would be a problem

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**Author:** ![Jado](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/jado/32/120644_2.png) [@Jado](https://forums.fatsharkgames.com/u/Jado)\
**Post date:** [November 21, 2023, 2:10pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/256 "2023-11-21T14:10:09Z")

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> [@Mayson](#):
>
> Classic “cry for nerf to ruin someone elses fun” thread. I can’t believe people ask the revolver to be nerfed.

 ![1000_F_582577829_2mXJiZlkryIfsFP6o44JTbzu7EZQWS8u](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/9/e/9e846c68b1168a1d0a2a86a1e87ddd0ebe23dc37.jpeg)

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**Author:** ![hgjw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/hgjw/32/70947_2.png) [@hgjw](https://forums.fatsharkgames.com/u/hgjw)\
**Post date:** [November 21, 2023, 2:13pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/257 "2023-11-21T14:13:22Z")

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They can remove handcannon blessing, I don’t particularly think its even needed.

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<div class="post-metadata">

**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 2:14pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/258 "2023-11-21T14:14:07Z")

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yeah and what happen to crafted weapons with it?

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<div class="post-metadata">

**Author:** ![hgjw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/hgjw/32/70947_2.png) [@hgjw](https://forums.fatsharkgames.com/u/hgjw)\
**Post date:** [November 21, 2023, 2:14pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/259 "2023-11-21T14:14:56Z")

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Hey, I wasn’t the one defending this abomination of a crafting system …

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<div class="post-metadata">

**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [November 21, 2023, 2:17pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/260 "2023-11-21T14:17:02Z")

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Rework Hand Cannon to do something different, and enjoy the tears of player that depended on it ?

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<div class="post-metadata">

**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [November 21, 2023, 2:18pm UTC](https://forums.fatsharkgames.com/t/so-are-we-going-to-talk-about-how-busted-revolver-is-or-are-we-hoping-nobody-notices/87442/261 "2023-11-21T14:18:35Z")

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Hand canon is here and they won’t remove it…  
this suggestion is like suggesting that we could have fixed boltgun by removing entirely pinning fire and replacing it with a random blessing on every bolter in game.  
I can see how it would have been well perceived…

Hand cannon is here, it is a rending blessing, it is for revolver… it means revolver will remain a weapon that has a tool against carapace.

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