# Skiratii no "RAD WEAPONRY"?!

**URL:** <https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057>\
**Category:** General Discussion\
**Created:** [May 31, 2026, 12:58pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057 "2026-05-31T12:58:27Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![brosgw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/brosgw/32/82643_2.png) [@brosgw](https://forums.fatsharkgames.com/u/brosgw)\
**Post date:** [June 1, 2026, 4:55pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/21 "2026-06-01T16:55:41Z")

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Maybe your servo skull will or you’ll have an ability that does it.

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**Author:** ![reaverbad](https://avatars.discourse-cdn.com/v4/letter/r/f9ae1b/32.png) [@reaverbad](https://forums.fatsharkgames.com/u/reaverbad)\
**Post date:** [June 1, 2026, 7:36pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/22 "2026-06-01T19:36:30Z")

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Hand wave it with a new pattern using faster decaying or less potent isotope so there is not a lasting rad storm in the hive sublevel after the skitarii passage

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**Author:** ![darth.crevette](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/darth.crevette/32/1574_2.png) [@darth.crevette](https://forums.fatsharkgames.com/u/darth.crevette)\
**Post date:** [June 2, 2026, 11:40am UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/23 "2026-06-02T11:40:42Z")

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I don’t think anyone in charge would even care about lasting radiations.

- to paraphrase Morrow (I think from one of the Valkyrie briefings?): everyone still alive in the hive is either “a heretic, or guilty by association”.
- human lives are one of the easiest resources to replace in the Imperium, so it - and the AdMech least of all - probably wouldn’t even _care_ if there were “innocents” left.
- even if you virus-bombed (or in our case, irradiated) the entire planet and bring new off-worlders afterward to work in the manufactorums, I’m not even sure radiation poisoning would actually lower their life expectancy compared, to, you know… working there.

Of course there’s still the issue that it would slowly kill the rest of the inquisitorial agents aboard the Mourningstar…

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**Author:** ![Roibr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/roibr/32/16053_2.png) [@Roibr](https://forums.fatsharkgames.com/u/Roibr)\
**Post date:** [June 2, 2026, 12:02pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/24 "2026-06-02T12:02:24Z")

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Good takes i like it and i agree. If you have ever read any Warhammer Books, its exactly that. For the Greater Good (in some Cases). Kill a Million, save Trillions.

Its expected to die for the the Imperium, either by Bullet, Sword, or just by slow Death through Radiation working in a Factory or … Skitarii. At least you witnessed the Glory of the Omnissiah!

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**Author:** ![eatingsand](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@eatingsand](https://forums.fatsharkgames.com/u/eatingsand)\
**Post date:** [June 6, 2026, 2:40pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/25 "2026-06-06T14:40:47Z")

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> [@reaverbad](#):
>
> taser goad

it seems that the steam store page for skitarii did actually mention an electric goad coming with the class, but it was then removed. unfortunate that the most unique sounding melee weapon didn’t make the cut

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**Author:** ![reaverbad](https://avatars.discourse-cdn.com/v4/letter/r/f9ae1b/32.png) [@reaverbad](https://forums.fatsharkgames.com/u/reaverbad)\
**Post date:** [June 6, 2026, 3:47pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/26 "2026-06-06T15:47:28Z")

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ah yep they did remove it from the store page. I’m not surprised since it wasn’t one of the skin of the deluxe edition and they did not showed it on the store page but still a shame. Just hope we won’t get a cheap knock off in the style of a skin for the shock maul.

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**Author:** ![MarxistDictator](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/marxistdictator/32/106716_2.png) [@MarxistDictator](https://forums.fatsharkgames.com/u/MarxistDictator)\
**Post date:** [June 6, 2026, 6:46pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/27 "2026-06-06T18:46:39Z")

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Isn’t it a transonic mace? Some casual reading (sorry I’m not a cogbrain) suggests it should have AP properties like powering up a sword. Its really a question of how they’re gonna meter out that mechanic, since those weapons are all about limited use.

However I would have loved a chordclaw for a melee, the game really needs hand to hand weapons for brutalizing heretics. A metal Freddy Krueger hand would do just nicely…

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**Author:** ![darth.crevette](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/darth.crevette/32/1574_2.png) [@darth.crevette](https://forums.fatsharkgames.com/u/darth.crevette)\
**Post date:** [June 6, 2026, 6:56pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/28 "2026-06-06T18:56:09Z")

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> [@MarxistDictator](#):
>
> However I would have loved a chordclaw for a melee, the game really needs hand to hand weapons for brutalizing heretics. A metal Freddy Krueger hand would do just nicely…

Yeah about that…

 ![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/8/9/897c196b01ed0ba9c98a7da79f7848a20ece5994.jpeg)

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**Author:** ![MarxistDictator](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/marxistdictator/32/106716_2.png) [@MarxistDictator](https://forums.fatsharkgames.com/u/MarxistDictator)\
**Post date:** [June 6, 2026, 6:56pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/29 "2026-06-06T18:56:51Z")

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uh oh I might have to buy this now

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**Author:** ![Orome](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/orome/32/88359_2.png) [@Orome](https://forums.fatsharkgames.com/u/Orome)\
**Post date:** [June 6, 2026, 7:38pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/30 "2026-06-06T19:38:00Z")

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cant wait to  
 ![tenor](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/1/d/1daca20478e198c86f5f1dccc064b40517d5c9e8.gif)

Heretics into oblivion.

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**Author:** ![eatingsand](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@eatingsand](https://forums.fatsharkgames.com/u/eatingsand)\
**Post date:** [June 6, 2026, 8:14pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/31 "2026-06-06T20:14:35Z")

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dam is this darktides first “whip weapon out” ability? it took a lil while but we got there

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**Author:** ![Orome](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/orome/32/88359_2.png) [@Orome](https://forums.fatsharkgames.com/u/Orome)\
**Post date:** [June 6, 2026, 11:46pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/32 "2026-06-06T23:46:09Z")

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Scum already has a “pull bazooka out of your a$$” ability.

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [June 7, 2026, 6:18am UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/33 "2026-06-07T06:18:59Z")

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Tbf, that’s a grenade/Blitz, but if we accept that, shouldn’t Psyker’s one also not count ?

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**Author:** ![eatingsand](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@eatingsand](https://forums.fatsharkgames.com/u/eatingsand)\
**Post date:** [June 7, 2026, 11:45am UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/34 "2026-06-07T11:45:09Z")

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i just think having it be on a cooldown as an ability makes it more cool, boombringer just feels like a reskinned grenade to me

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**Author:** ![SoSollEsSein](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/sosollessein/32/116470_2.png) [@SoSollEsSein](https://forums.fatsharkgames.com/u/SoSollEsSein)\
**Post date:** [June 7, 2026, 7:06pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/35 "2026-06-07T19:06:23Z")

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This is something that a looooot of people apparently don’t get about WH40k. And it’s exhausting… The worst are the comments under YouTube videos, like when some Astartes didn’t rescue or protect all the civilians and/or guardsmen while carrying out a mission. The outcry in the comments… how dare they! And the comments are usually about the Salamanders, how they’re the best bois and the only chapter that behaves the way the Emperor originally intended for the Space Marines… yeah, for sure.

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**Author:** ![darnmentart](https://avatars.discourse-cdn.com/v4/letter/d/ee7513/32.png) [@darnmentart](https://forums.fatsharkgames.com/u/darnmentart)\
**Post date:** [June 7, 2026, 10:07pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/36 "2026-06-07T22:07:29Z")

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do we really need another shockmaul

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**Author:** ![BizarreSalp](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/bizarresalp/32/28058_2.png) [@BizarreSalp](https://forums.fatsharkgames.com/u/BizarreSalp)\
**Post date:** [June 7, 2026, 10:50pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/37 "2026-06-07T22:50:39Z")

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Lack of Rad weaponry did surprise me. Aren’t Radium weapons default loadout for Skitarii? Equivalent to a Lasgun for a Guardsman.

I hope they actually add more weapons for them later. So much room for that with other weapons, including DLC classes (Hive Scum should get a single smg autogun with a scope, like Snake Plissken’s famous gun, IMO).

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [June 8, 2026, 4:56am UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/38 "2026-06-08T04:56:11Z")

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> [@BizarreSalp](#):
>
> Aren’t Radium weapons default loadout for Skitarii?

No that would be Galvanic

Radium is fir the Vanguard specifically.

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**Author:** ![Roibr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/roibr/32/16053_2.png) [@Roibr](https://forums.fatsharkgames.com/u/Roibr)\
**Post date:** [June 8, 2026, 12:47pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/39 "2026-06-08T12:47:16Z")

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Yeah they changed the Description for sure. I also think it was a Goad, but the Gameplay was showing “another” Mace as a Melee Option…

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<div class="post-metadata">

**Author:** ![Roibr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/roibr/32/16053_2.png) [@Roibr](https://forums.fatsharkgames.com/u/Roibr)\
**Post date:** [June 8, 2026, 12:49pm UTC](https://forums.fatsharkgames.com/t/skiratii-no-rad-weaponry/122057/40 "2026-06-08T12:49:25Z")

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Arc Maul/ Mace was shown in the Gameplay.

Transonic Cannon is a thing next to all the “Blade Weapons”. Imagine a Soundblaster similar to Emperors children Noise Marines if you know who they are.

Transonic Waves are blasted against Enemies. Transonic Blade Weapons f.ex. Vibrate so fast, most get sick by the Vibration and the Humming. Thats why they can slice through everything on Molecular Level.

If you know Star Gate “Zed Weapon” its kind similar. They adapt to the Enemy frequency on Nano Level. This why they were superior to all Weapons fighting Replicators.

It means that Transonic Weapons can slie through everything no matter what Molecular binding the Material, whatever Material has. It finds its way through

[![](https://img.youtube.com/vi/tzwjc5HdPhs/maxresdefault.jpg "Noise Marines Lore") ](https://www.youtube.com/watch?v=tzwjc5HdPhs)

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