# Since the Veteran Tree is being reworked

**URL:** <https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702>\
**Category:** Gameplay Feedback\
**Created:** [October 31, 2023, 3:01am UTC](https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702 "2023-10-31T03:01:40Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![The-Hat-Is-Cursed](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/the-hat-is-cursed/32/36178_2.png) [@The-Hat-Is-Cursed](https://forums.fatsharkgames.com/u/The-Hat-Is-Cursed)\
**Post date:** [October 31, 2023, 3:01am UTC](https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702/1 "2023-10-31T03:01:40Z")

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Can the class get a passive that let’s them reload while sprinting? I am using the revolver and it just is very painful with how long it takes to reload and I cannot sprint without interrupting the whole animation and having to start over again. I think it would be cool for veterans to know how to reload while sprinting!

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**Author:** ![Jagick](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/jagick/32/68566_2.png) [@Jagick](https://forums.fatsharkgames.com/u/Jagick)\
**Post date:** [October 31, 2023, 3:33am UTC](https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702/2 "2023-10-31T03:33:44Z")

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What they really need to do is give Volley Fire / Executioner’s Stance back its instant reload upon activation. Stolen from the Vet and given to Ogryn as “Point-Blank Barrage.” The Revolver itself should use a speed loader to reload. The only revolvers that are reloaded one round at a time are typically those with a loading gate if the cylinder does not swing out.

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**Author:** ![zaygr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/zaygr/32/71131_2.png) [@zaygr](https://forums.fatsharkgames.com/u/zaygr)\
**Post date:** [October 31, 2023, 3:34am UTC](https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702/3 "2023-10-31T03:34:04Z")

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That’s actually a nice compromise on the instant reload on ability use. Although I’d still want the instant reload too.

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**Author:** ![desrocchi](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/desrocchi/32/68379_2.png) [@desrocchi](https://forums.fatsharkgames.com/u/desrocchi)\
**Post date:** [October 31, 2023, 8:47am UTC](https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702/4 "2023-10-31T08:47:30Z")

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I don’t know how the class was before patch 13, but I personally find the Veteran the most plain and generic class in the game, I hope the rework gives it some character.

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [November 7, 2023, 8:48am UTC](https://forums.fatsharkgames.com/t/since-the-veteran-tree-is-being-reworked/85702/5 "2023-11-07T08:48:20Z")

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