# Sheild and Maul: its trash, lets make it excellent!

**URL:** <https://forums.fatsharkgames.com/t/sheild-and-maul-its-trash-lets-make-it-excellent/76640>\
**Category:** Gameplay Feedback\
**Created:** [March 10, 2023, 6:35pm UTC](https://forums.fatsharkgames.com/t/sheild-and-maul-its-trash-lets-make-it-excellent/76640 "2023-03-10T18:35:21Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Reginald](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/reginald/32/63707_2.png) [@Reginald](https://forums.fatsharkgames.com/u/Reginald)\
**Post date:** [March 10, 2023, 6:35pm UTC](https://forums.fatsharkgames.com/t/sheild-and-maul-its-trash-lets-make-it-excellent/76640/1 "2023-03-10T18:35:21Z")

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This weapon should be awesome. Unfortunately it is garbage, does no damage, and just bonks things around. It doesn’t even work well as a shield! Ogryn in lore use these things to rush covered positions under hales of gunfire. These shields are literalky tank armor. The ogryn is an enormous 2 ton man swinging refridgerators on sticks and tank plates and it hits like a nerf bat in the hands of a 3 year old. Lets change that.

I have been think of this a long time and Lion-El-Gubson has proposed a similar list to how I would rework the Shield.

> [@Why is Shield Ogryn Hated?](https://forums.fatsharkgames.com/t/why-is-shield-ogryn-hated/76604/56):
>
> The Shield needs a simple rework. The Bonk stick on it is the Power maul anyway already. Special attack needs to be powering the Power Maul on it. and have at least 2 hit charges. Light attacks need to be done with the P M only. Heavy attacks need to be a wide sweep with the Shield Hand that works like a push with some dmg. The normal blocking together with its ability to still move needs to have a little bit more movement speed then it has now. And must have the same dmg mitigation …

**Proposed:**

- Special attack no longer plants shield, instead it charges the Power Maul.
- Light attacks now swing the power maul only.
- Light attacks now deal 320 damage. (80%)
- Heavy attacks is a wide sweep with the Shield Hand that works like a push/stagger, dealing 160 damage. (80%)

> wow that’s a lot of damage!  
> bro, he’s an OGRYN.

- While blocking the user moves at normal movement speed for a block with any other weapon
- While blocking only melee attacks drain stamina
- The user can bullrush while blocking

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**Author:** ![Chrifer](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/chrifer/32/54472_2.png) [@Chrifer](https://forums.fatsharkgames.com/u/Chrifer)\
**Post date:** [October 12, 2023, 4:03pm UTC](https://forums.fatsharkgames.com/t/sheild-and-maul-its-trash-lets-make-it-excellent/76640/2 "2023-10-12T16:03:57Z")

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Pretty late here but was jsut about to make a post about it… so i’ll bump here my thoughts.

With latest talent rework, obviously tons have changed, but what annoys me most is having a power maul that cannot be used with… well power lol

My simple vote is “Make the shield plant automatically while blocking and standing still for say 1-2s” … let ‘Special’ charge the maul as intended!

That should be enough to make it convenient/still useful as a barrier as intended, but add some extra elite prowess and damage potential much need for a ‘power’ weapon [otherwise don’t give me a maul, give me a bully club \>.\>]
