# Server authoritative gameplay problems

**URL:** <https://forums.fatsharkgames.com/t/server-authoritative-gameplay-problems/112303>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [September 2, 2025, 10:59pm UTC](https://forums.fatsharkgames.com/t/server-authoritative-gameplay-problems/112303 "2025-09-02T22:59:29Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![flaxxy](https://avatars.discourse-cdn.com/v4/letter/f/ecae2f/32.png) [@flaxxy](https://forums.fatsharkgames.com/u/flaxxy)\
**Post date:** [January 1, 2026, 12:37pm UTC](https://forums.fatsharkgames.com/t/server-authoritative-gameplay-problems/112303/14 "2026-01-01T12:37:55Z")

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Already made a post about this 2022: [Client/ Server Authoritative Networking](https://forums.fatsharkgames.com/t/client-server-authoritative-networking/67657)

But they haven’t responded to this and probably can’t refactor something this deep in the game.

Lets hope, they will implement it correctly in Darktide 2, if enough people complain.

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