# Point blank barrage changes aren't good

**URL:** https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952
**Category:** Gameplay Feedback
**Created:** [March 15, 2025, 9:33pm UTC](https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952 "2025-03-15T21:33:23Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![googley\_eyes](https://avatars.discourse-cdn.com/v4/letter/g/47e85d/32.png) [@googley\_eyes](https://forums.fatsharkgames.com/u/googley_eyes)
#### Post date: [March 15, 2025, 9:33pm UTC](https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952/1 "2025-03-15T21:33:23Z")

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i can understand the burning nerf if you guys are trying to get rid of high stack shenanigans, but with that nerf the rending talent will probably always be chosen since its getting a 15% damage increase. if you want to buff pbb just remove the close range req for the 15% damage increase thats already on there.

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### Author: ![LVSpooky](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/lvspooky/32/94474_2.png) [@LVSpooky](https://forums.fatsharkgames.com/u/LVSpooky)
#### Post date: [March 15, 2025, 10:11pm UTC](https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952/2 "2025-03-15T22:11:18Z")

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While the MAXIMUM stacks were reduced to 16, which is still a lot, the buildup rate has been doubled. The time to stack, time to kill and ammo efficiency for a lot of things is actually better.

Someone made another forum post covering this:

> [@Light em up Gunlugger change is mostly a buff](https://forums.fatsharkgames.com/t/light-em-up-gunlugger-change-is-mostly-a-buff/105894):
>
> You get 4 stacks per shot now. It used to be 2 capping at 32, now you get 4 stacks per shot stacking at 16. Where do these 32 stacks actually matter? Let’s investigate. Tested with a flak+maniac achlys stubber, the weapon that most benefits from fire stacks due to a high firerate and low impact damage per bullet: Elites and regular enemies: Maulers die to 12 stacks. Both Gunners die to 8 stacks. Both Bruisers die to 6 stacks. Poxwalkers, shooters and groaners die before the stacks really mat…

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### Author: ![Riku](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/riku/32/118330_2.png) [@Riku](https://forums.fatsharkgames.com/u/Riku)
#### Post date: [March 15, 2025, 10:30pm UTC](https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952/3 "2025-03-15T22:30:08Z")

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its mostly a buff

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### Author: ![googley\_eyes](https://avatars.discourse-cdn.com/v4/letter/g/47e85d/32.png) [@googley\_eyes](https://forums.fatsharkgames.com/u/googley_eyes)
#### Post date: [March 18, 2025, 9:41pm UTC](https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952/4 "2025-03-18T21:41:51Z")

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hmm thanks i missed the part where the stacks per shot were doubled. i will have to see how this plays out

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### Author: ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)
#### Post date: [April 1, 2025, 9:42pm UTC](https://forums.fatsharkgames.com/t/point-blank-barrage-changes-arent-good/105952/5 "2025-04-01T21:42:36Z")

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