The huntsman feels so incredibly good to use, and, dare I say, not overpowered at all, its good, very good, don’t get me wrong, but I’d say its on par with Arbies executioner, statistically a little worse, and if Arbie can have it, why cant the rest of the humans?
Also, you might be thinking about the combat shotgun now, and yes, the huntsman absolutely outclasses the combat shotguns by miles, but that doesn’t mean the huntsman should be nerfed because it outclasses it, it just shows how ass the combat shotgun is, they don’t really feel good to use, and severely lack power, sure there’s crit build arig, but even that is still outclassed by a lot of other things, and even still is a bit ehh, not to mention their ammo eco is relatively poor all around.
The huntsman is a finally good shotgun (just like Arbie executioner), just that other classes can actually have instead of only Arbie having a good shotgun.
(also, the huntsman is quite well balanced due to its relatively slow firerate, though it doesn’t feel sluggish at all)
SO please, do not nerf it
-Sincerely, someone who likes shotguns (and likes them being useable and not a detriment to yourself and the entire team)
Yes it’s good on gun psyker, but as everything else got ammo economy issues, need to be used sparingly. On scum it’s so-so and new 2 barel on him is kinda ass which was expected.
strong disagree sorry but that way just breaks the game . if everythigns overpowered and broken then theres no point playing its like walking through an empty level , playing with god mode on, its a giggle once or twice but it removes all point in the game.
What isn’t good on Veteran at this point? Let’s stack more damage so H40 can feel more like Auric every day. Let’s buff psyker a bit more, so even Havoc rank 1 players can just walk to the H40 status in few games.
i would catergorise a problem weapon as one that allows someone to do a difficulty they could not do with other weapons. if its so out of whack it actually impacts and degrades game difficulty or complexity.
Flame staff, the OG power word, DS 4 that sort of thing.
regarding the the new shotgun i haven’t even used it yet i have zero opinion.
If they can’t do a difficulty with certain weapons then how do you determine that they aren’t underpowered rather than the one weapon they can do a difficulty with is overpowered?
were moving off point a bit here, trying to lawyer the description, avoiding the issue of how broken weapons affect the game.
but to answer your question , context. there are lots more than 2 weapons , lots more than 1 player. you compare its capability vs the difficulty relative to the other weapons.
if a weapon is way under the line of how much impact a weapons hould have at this level you can buff it , if its way over you need to nerf it.
Broken weapons is purely subjective, I’ve not come across any weapon someone is using in a pve game that I thought “hmm, I’d prefer if that weapon was weaker”, and I’ve not come across a player at high level that is untouchable and breaking the game by soloing everything while the other just stand there. If that was a regular occurrence in public lobbies I might agree that a weapon needs to be nerfed
its basically a better Mk8 Exterminator; its weaker by like 60 damage (977 vs 920 or so), but has 2 more rounds, the same effective range and a much faster fire rate (around 60 RPM on MK8, 75 on Huntsman). I think drop off damage favors Mk8 but with Vet boosts you can put down basically the entire game but Crusher in one shot over distance.
but I think the new DB is a strong contender with this weapon.