Patch 5.6.0 - Geheimnisnacht & Double XP Live now!

Starting today until November 10th, enjoy the Geheimnisnacht event, double XP and nurglings!
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Heroes!

The most ill-omened night of the year is finally upon us! The green glow of Morrslieb in full moon heralds it: Geheimnisnacht has arrived!

Geheimnisnacht event

Starting today and until November 10th, there will be Double XP for all actions taken in Vermintide 2, along a spooky makeover of the Keep, new challenges and rewards for Geheimnisnacht, and the return of old Geheimnisnacht rewards in exchange for shillings at Lohnerā€™s Emporium! For more details, please read the original announcement here:

But to sum up, play the event, complete the challenges, earn the rewards, have fun!

Developer Stream - 17:00 CET today!

Join us today at 17:00 CET on our Twitch!

Weā€™ll be hosting a stream with Developers Tom, Emil and Theodor to celebrate Geheimnisnacht and talk about upcoming changes to Vermintide, including the upcoming Progression & New Player Experience rework that will arrive with Versus!

Come hang out and ask questions or just chill with us! Looking forwards to seeing you all there!

Without further adoā€¦

Patch 5.6.0 Patch Notes

Features & Tweaks

  • Enabled the Geheimnisnacht event and Keep decorations.
    The Skull of Blosphoros will be active in the following locations:
    • Against the Grain
    • Athel Yenlui
    • A Parting of the Waves
    • Convocation of Decay
    • Halescourge
  • Enabled Double XP for the duration of the event.
  • Added the rewards from previous Geheimnisnacht in-game events to Lohnerā€™s Emporium of Wonders.

Fixes

  • [Console Only] Fixed an issue where bots werenā€™t available when playing the Weave game mode in offline mode.
  • [Console Only] Fixed challenge ā€œSheltering Thicketā€ not tracking blocked ratling gunner shots properly.
  • Fixed bot priorities not saving when exiting the game.
  • Fixed an issue where players would not get that weekā€™s rewards after a Host Migration during a Chaos Wastes Weekly Expedition
  • Fixed some Cataclysm challenges not being greyed out in Okriā€™s book for players who donā€™t own the Winds of Magic DLC.
  • Fixed a bug where Outcast Engineerā€™s talent ā€˜Ingenious Ordnanceā€™ would exit cooldown early. Woops.
    • More changes to come!
  • Fixed bosses not taking damage from Ungor archer arrows. Now only player controlled bosses are immune to friendly projectiles. That friendly fire was a bit TOO friendly.
    • This also makes it possible to complete the related Minotaur challenge once again.
  • Remastered the dialogue for Drachenfels and Dark Omens to fix a few audio issues and to bring the quality in line with other level VO.
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Any ETA on potential future DLCs?

Last we heard anything you showed some cardboard box for Bardinā€™s weapon. Any possible teases? Build that unrealistic expectations!

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We teased the next map in the Progression Rework Dev Blog, check it out:

Right at the very end :smiley:

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did all the event-challenges, was fun as always

playing VT2 since 2018. even though I was always there, i missed some halloween portrait
And iā€™m glad some of them returned, giving a chance to everyone to acquire them. I was actually missing one, and i got it now!

i wish the red skull khorne portrait can come too one day!
hopefully even anniversary ones could come back :crossed_fingers:
was playing since back in all anniversaries but unfortunately couldnā€™t get them because of reasons.

was fun btw! happy halloween everyone
and til next event! looking forward for the Gifts from the Wolf-Father as well! <3

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