# Patch #12: Into the Maelstrom

**URL:** <https://forums.fatsharkgames.com/t/patch-12-into-the-maelstrom/82260>\
**Category:** Announcements\
**Tags:** devpost, patchnotes\
**Created:** [August 7, 2023, 5:19pm UTC](https://forums.fatsharkgames.com/t/patch-12-into-the-maelstrom/82260 "2023-08-07T17:19:44Z")\
**Posts on this page:** 1\
**Showing post:** 147

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**Author:** ![AsukasHeadphones](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/asukasheadphones/32/80926_2.png) [@AsukasHeadphones](https://forums.fatsharkgames.com/u/AsukasHeadphones)\
**Post date:** [August 9, 2023, 5:04pm UTC](https://forums.fatsharkgames.com/t/patch-12-into-the-maelstrom/82260/147 "2023-08-09T17:04:37Z")

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> [@Crayvun](#):
>
> You had zero intention of getting the communities opinion on this patch, announced on Thurday, released the following Tuesday.

Yup, and the apologists wonder why we’ve run out of patience when interacting with this developer. Our feedback doesn’t get onboarded when design decisions are made. We get ignored ninety-nine percent of the time unless the request is some inane crap like accessibility for some obscure phobia. Additionally the developer is dishonest in their handling of community communications - see last “comm-link” where the developer said there will be:

> [@](#):
>
> Most notably, the desire for more agency in things like account based currencies, perk refinements, adjustments to crafting locks and options on the mission board.

Source: [Community Comm-link 15th June 2023](https://forums.fatsharkgames.com/t/community-comm-link-15th-june-2023/81135)

Only for it to all be a farce.

I’m mentally exhausted with this developer. They’re actively fighting their playerbase to retain harmful qualities of Darktide which is pushing people away, but hey, after so many months they’ve developed a devoted fanatical group that’ll defend them and consume whatever crap they produce; mission accomplished there. Hopefully these zealots keep them afloat.

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