# Parting of the waves, bots don't die instantly if left bleeding out before the elevator

**URL:** <https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [September 17, 2024, 12:03pm UTC](https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771 "2024-09-17T12:03:38Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Vladm0z](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/vladm0z/32/79384_2.png) [@Vladm0z](https://forums.fatsharkgames.com/u/Vladm0z)\
**Post date:** [September 17, 2024, 12:03pm UTC](https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771/1 "2024-09-17T12:03:38Z")

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### Issue Type (Required):

Levels

### Issue Description (Required):

If a bot falls during the elevator event (Parting of the waves) but the party proceeds to the elevator, the bot will continue to bleed out (instead of dying instantly as in the Righteous Stand events), and you will need to wait for him or her to bleed out before any ‘wait for all’ event

Also, there is no option ‘Parting of the waves’ in the ‘Level Name’ list on the bug report page

### Steps to Reproduce (Required):

1. Play Parting of the waves
2. Let the bot bleeding out
3. Proceed to the elevator

### [PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

### Reproduction Rate (Required):

Constant (100%)

### Platform (Required):

PC - Steam

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**Author:** ![FatsharkLev](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharklev/32/119491_2.png) [@FatsharkLev](https://forums.fatsharkgames.com/u/FatsharkLev)\
**Post date:** [September 17, 2024, 12:13pm UTC](https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771/2 "2024-09-17T12:13:44Z")

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We’ll check this out, and good catch! I’ve added A Parting of the Waves to the template now - much appreciated! 🙂

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**Author:** ![Vladm0z](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/vladm0z/32/79384_2.png) [@Vladm0z](https://forums.fatsharkgames.com/u/Vladm0z)\
**Post date:** [September 17, 2024, 12:56pm UTC](https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771/3 "2024-09-17T12:56:25Z")

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Also, if a bot tries to revive another bot during a forced teleport (elevator), it will complete the revive animation remotely (from the elevator), and the revived bot won’t teleport to you; instead, it will stay at the previous event.

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**Author:** ![FatsharkLev](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharklev/32/119491_2.png) [@FatsharkLev](https://forums.fatsharkgames.com/u/FatsharkLev)\
**Post date:** [September 17, 2024, 1:11pm UTC](https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771/4 "2024-09-17T13:11:04Z")

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Ooh noted! I’ll let our QA team know to check this. Thanks!

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [September 24, 2024, 1:11pm UTC](https://forums.fatsharkgames.com/t/parting-of-the-waves-bots-dont-die-instantly-if-left-bleeding-out-before-the-elevator/98771/5 "2024-09-24T13:11:55Z")

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Closed on September 24, 2024, 1:11pm UTC

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