When the chainaxe hits an enemy and does it’s rip effect, and only when it does the rip effect, it will jerk the screen to face what you hit.
If the axe hits someone at the edge of its swing you will suddenly be facing an entirely different direction. Naturally, this is extremely disorienting. Even when just hitting a group of enemies in front of you, the slight screen movements for each enemy is jarring and makes it more difficult to focus on the group.
I would like an option to turn this off. Thank you
Either let us turn this off or cap the rotation speed and the angle at which the chain weapon can pull the camera. I once got whiplash using my chainaxe on leaping dog because of this.