Omni Ammo Phallacy

Reduce the disappointment of empty boxes throughout maps by diversifying available types of ammo. Limit ammo found to weapons equipped by the active players. Code the distribution to how the players are found to use their ammo.
Some teams may coordinate one type of weapon, to maximise available ammo at the cost of diverse weaponry.
Analyse the data of weapons used to aid balancing weapons.
If some ranged weapons are considered too good, buff others.
Enhance the key attributes of weapon groups. Autoguns better at close range vs unarmoured, Lasguns lowest recoil and best single target damage vs armoured.

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Came for some phallacy, left disappointed.


i like it as long as there is enough fuel.

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